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1
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
4
local RealPlayer = Player
5
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer
6
end
7
A = true
8
if A == true then
9
	Model = Instance.new("Model")
10
	Model.Name = "Weapon"
11
	p = Instance.new("Part", Model)
12
	p.Name = "Part"
13
	p.TopSurface = 0
14
	p.BottomSurface = 0
15
	p.formFactor = "Custom"
16
	p.Size = Vector3.new(10, 12, 10)
17
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
18
	p.BrickColor = BrickColor.new("Medium stone grey")
19
	p.Transparency = 0
20
	p.Reflectance = .1
21
	p.Material = Enum.Material.Concrete
22
	m = Instance.new("CylinderMesh")
23
	m.Scale = Vector3.new(1, 1.02999997, 1)
24
	m.Parent = p
25
	p = Instance.new("Part", Model)
26
	p.Name = "Part"
27
	p.TopSurface = 0
28
	p.BottomSurface = 0
29
	p.formFactor = "Custom"
30
	p.Size = Vector3.new(2, 12.8, 2)
31
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
32
	p.BrickColor = BrickColor.new("Bright yellow")
33
	p.Transparency = 0
34
	p.Reflectance = .1
35
	p.Material = Enum.Material.Plastic
36
	m = Instance.new("CylinderMesh")
37
	m.Scale = Vector3.new(1, 1, 1)
38
	m.Parent = p
39
	p = Instance.new("Part", Model)
40
	p.Name = "Part"
41
	p.TopSurface = 0
42
	p.BottomSurface = 0
43
	p.formFactor = "Custom"
44
	p.Size = Vector3.new(1.79, 5, 1)
45
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
46
	p.BrickColor = BrickColor.new("Bright yellow")
47
	p.Transparency = 0
48
	p.Reflectance = .1
49
	p.Material = Enum.Material.Plastic
50
	p = Instance.new("Part", Model)
51
	p.Name = "Part"
52
	p.TopSurface = 0
53
	p.BottomSurface = 0
54
	p.formFactor = "Custom"
55
	p.Size = Vector3.new(5, 1.40, 0.99)
56
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
57
	p.BrickColor = BrickColor.new("Bright yellow")
58
	p.Transparency = 0
59
	p.Reflectance = .1
60
	p.Material = Enum.Material.Plastic
61
	m = Instance.new("SpecialMesh")
62
	m.Scale = Vector3.new(1, 1, 1)
63
	m.Parent = p
64
	m.MeshType = Enum.MeshType.Wedge
65
	p = Instance.new("Part", Model)
66
	p.Name = "Center"
67
	p.TopSurface = 0
68
	p.BottomSurface = 0
69
	p.formFactor = "Custom"
70
	p.Size = Vector3.new(12.5, 5.80, 27.6)
71
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
72
	p.BrickColor = BrickColor.new("Bright yellow")
73
	p.Transparency = 1
74
	p.Reflectance = .1
75
	p.Material = Enum.Material.Plastic
76
	p = Instance.new("Part", Model)
77
	p.Name = "Part"
78
	p.TopSurface = 0
79
	p.BottomSurface = 0
80
	p.formFactor = "Custom"
81
	p.Size = Vector3.new(6.80, 1, 6.00)
82
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
83
	p.BrickColor = BrickColor.new("Bright yellow")
84
	p.Transparency = 0
85
	p.Reflectance = .1
86
	p.Material = Enum.Material.Plastic
87
	p = Instance.new("Part", Model)
88
	p.Name = "Part"
89
	p.TopSurface = 0
90
	p.BottomSurface = 0
91
	p.formFactor = "Custom"
92
	p.Size = Vector3.new(11, 5.40, 2.79)
93
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
94
	p.BrickColor = BrickColor.new("Bright yellow")
95
	p.Transparency = 0
96
	p.Reflectance = .1
97
	p.Material = Enum.Material.Plastic
98
	m = Instance.new("SpecialMesh")
99
	m.Scale = Vector3.new(1, 1, 1)
100
	m.Parent = p
101
	m.MeshType = Enum.MeshType.Wedge
102
	p = Instance.new("Part", Model)
103
	p.Name = "Part"
104
	p.TopSurface = 0
105
	p.BottomSurface = 0
106
	p.formFactor = "Custom"
107
	p.Size = Vector3.new(2.60, 11, 1.99)
108
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
109
	p.BrickColor = BrickColor.new("Bright yellow")
110
	p.Transparency = 0
111
	p.Reflectance = .1
112
	p.Material = Enum.Material.Plastic
113
	p = Instance.new("Part", Model)
114
	p.Name = "Part"
115
	p.TopSurface = 0
116
	p.BottomSurface = 0
117
	p.formFactor = "Custom"
118
	p.Size = Vector3.new(3.20, 11.0, 5)
119
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
120
	p.BrickColor = BrickColor.new("Bright yellow")
121
	p.Transparency = 0
122
	p.Reflectance = .1
123
	p.Material = Enum.Material.Plastic
124
	p = Instance.new("Part", Model)
125
	p.Name = "Part"
126
	p.TopSurface = 0
127
	p.BottomSurface = 0
128
	p.formFactor = "Custom"
129
	p.Size = Vector3.new(1.99, 1, 1)
130
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
131
	p.BrickColor = BrickColor.new("Mid gray")
132
	p.Transparency = 0
133
	p.Reflectance = .1
134
	p.Material = Enum.Material.Plastic
135
	p = Instance.new("Part", Model)
136
	p.Name = "Part"
137
	p.TopSurface = 0
138
	p.BottomSurface = 0
139
	p.formFactor = "Custom"
140
	p.Size = Vector3.new(1, 1, 4.59)
141
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
142
	p.BrickColor = BrickColor.new("Mid gray")
143
	p.Transparency = 0
144
	p.Reflectance = .1
145
	p.Material = Enum.Material.Plastic
146
	p = Instance.new("Part", Model)
147
	p.Name = "Part"
148
	p.TopSurface = 0
149
	p.BottomSurface = 0
150
	p.formFactor = "Custom"
151
	p.Size = Vector3.new(1, 12.6, 9.80)
152
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
153
	p.BrickColor = BrickColor.new("Bright yellow")
154
	p.Transparency = 0
155
	p.Reflectance = .1
156
	p.Material = Enum.Material.Plastic
157
	p = Instance.new("Part", Model)
158
	p.Name = "Part"
159
	p.TopSurface = 0
160
	p.BottomSurface = 0
161
	p.formFactor = "Custom"
162
	p.Size = Vector3.new(5.19, 1.39, 2.39)
163
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
164
	p.BrickColor = BrickColor.new("Bright yellow")
165
	p.Transparency = 0
166
	p.Reflectance = .1
167
	p.Material = Enum.Material.Plastic
168
	m = Instance.new("SpecialMesh")
169
	m.Scale = Vector3.new(1, 1, 1)
170
	m.Parent = p
171
	m.MeshType = Enum.MeshType.Wedge
172
	p = Instance.new("Part", Model)
173
	p.Name = "Part"
174
	p.TopSurface = 0
175
	p.BottomSurface = 0
176
	p.formFactor = "Custom"
177
	p.Size = Vector3.new(11, 0.60, 1.99)
178
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
179
	p.BrickColor = BrickColor.new("Bright yellow")
180
	p.Transparency = 0
181
	p.Reflectance = .1
182
	p.Material = Enum.Material.Plastic
183
	m = Instance.new("SpecialMesh")
184
	m.Scale = Vector3.new(1, 1, 1)
185
	m.Parent = p
186
	m.MeshType = Enum.MeshType.Wedge
187
	p = Instance.new("Part", Model)
188
	p.Name = "Part"
189
	p.TopSurface = 0
190
	p.BottomSurface = 0
191
	p.formFactor = "Custom"
192
	p.Size = Vector3.new(3.20, 11, 5.60)
193
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
194
	p.BrickColor = BrickColor.new("Bright yellow")
195
	p.Transparency = 0
196
	p.Reflectance = .1
197
	p.Material = Enum.Material.Plastic
198
	p = Instance.new("Part", Model)
199
	p.Name = "Part"
200
	p.TopSurface = 0
201
	p.BottomSurface = 0
202
	p.formFactor = "Custom"
203
	p.Size = Vector3.new(5, 13, 3.79)
204
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
205
	p.BrickColor = BrickColor.new("Bright yellow")
206
	p.Transparency = 0
207
	p.Reflectance = .1
208
	p.Material = Enum.Material.Plastic
209
	p = Instance.new("Part", Model)
210
	p.Name = "Part"
211
	p.TopSurface = 0
212
	p.BottomSurface = 0
213
	p.formFactor = "Custom"
214
	p.Size = Vector3.new(5.19, 1.39, 2.39)
215
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
216
	p.BrickColor = BrickColor.new("Bright yellow")
217
	p.Transparency = 0
218
	p.Reflectance = .1
219
	p.Material = Enum.Material.Plastic
220
	m = Instance.new("SpecialMesh")
221
	m.Scale = Vector3.new(1, 1, 1)
222
	m.Parent = p
223
	m.MeshType = Enum.MeshType.Wedge
224
	p = Instance.new("Part", Model)
225
	p.Name = "Part"
226
	p.TopSurface = 0
227
	p.BottomSurface = 0
228
	p.formFactor = "Custom"
229
	p.Size = Vector3.new(5.19, 1, 1)
230
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
231
	p.BrickColor = BrickColor.new("Mid gray")
232
	p.Transparency = 0
233
	p.Reflectance = .1
234
	p.Material = Enum.Material.Plastic
235
	p = Instance.new("Part", Model)
236
	p.Name = "Part"
237
	p.TopSurface = 0
238
	p.BottomSurface = 0
239
	p.formFactor = "Custom"
240
	p.Size = Vector3.new(3.20, 5, 4)
241
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
242
	p.BrickColor = BrickColor.new("Bright yellow")
243
	p.Transparency = 0
244
	p.Reflectance = .1
245
	p.Material = Enum.Material.Plastic
246
	p = Instance.new("Part", Model)
247
	p.Name = "Part"
248
	p.TopSurface = 0
249
	p.BottomSurface = 0
250
	p.formFactor = "Custom"
251
	p.Size = Vector3.new(6, 6.79, 2.79)
252
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
253
	p.BrickColor = BrickColor.new("Bright yellow")
254
	p.Transparency = 0
255
	p.Reflectance = .1
256
	p.Material = Enum.Material.Plastic
257
	m = Instance.new("SpecialMesh")
258
	m.Scale = Vector3.new(1, 1, 1)
259
	m.Parent = p
260
	m.MeshType = Enum.MeshType.Wedge
261
	p = Instance.new("Part", Model)
262
	p.Name = "Part"
263
	p.TopSurface = 0
264
	p.BottomSurface = 0
265
	p.formFactor = "Custom"
266
	p.Size = Vector3.new(0.60, 7.40, 3.79)
267
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
268
	p.BrickColor = BrickColor.new("Black")
269
	p.Transparency = 0
270
	p.Reflectance = .1
271
	p.Material = Enum.Material.Plastic
272
	p = Instance.new("Part", Model)
273
	p.Name = "Part"
274
	p.TopSurface = 0
275
	p.BottomSurface = 0
276
	p.formFactor = "Custom"
277
	p.Size = Vector3.new(6.80, 1, 6.00)
278
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
279
	p.BrickColor = BrickColor.new("Bright yellow")
280
	p.Transparency = 0
281
	p.Reflectance = .1
282
	p.Material = Enum.Material.Plastic
283
	p = Instance.new("Part", Model)
284
	p.Name = "Part"
285
	p.TopSurface = 0
286
	p.BottomSurface = 0
287
	p.formFactor = "Custom"
288
	p.Size = Vector3.new(11, 3.20, 2.19)
289
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
290
	p.BrickColor = BrickColor.new("Bright yellow")
291
	p.Transparency = 0
292
	p.Reflectance = .1
293
	p.Material = Enum.Material.Plastic
294
	m = Instance.new("SpecialMesh")
295
	m.Scale = Vector3.new(1, 1, 1)
296
	m.Parent = p
297
	m.MeshType = Enum.MeshType.Wedge
298
	p = Instance.new("Part", Model)
299
	p.Name = "Part"
300
	p.TopSurface = 0
301
	p.BottomSurface = 0
302
	p.formFactor = "Custom"
303
	p.Size = Vector3.new(2.60, 11, 2.39)
304
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
305
	p.BrickColor = BrickColor.new("Bright yellow")
306
	p.Transparency = 0
307
	p.Reflectance = .1
308
	p.Material = Enum.Material.Plastic
309
	p = Instance.new("Part", Model)
310
	p.Name = "Part"
311
	p.TopSurface = 0
312
	p.BottomSurface = 0
313
	p.formFactor = "Custom"
314
	p.Size = Vector3.new(5.19, 1, 1)
315
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
316
	p.BrickColor = BrickColor.new("Mid gray")
317
	p.Transparency = 0
318
	p.Reflectance = .1
319
	p.Material = Enum.Material.Plastic
320
	p = Instance.new("Part", Model)
321
	p.Name = "Part"
322
	p.TopSurface = 0
323
	p.BottomSurface = 0
324
	p.formFactor = "Custom"
325
	p.Size = Vector3.new(5, 0.80, 0.79)
326
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
327
	p.BrickColor = BrickColor.new("Bright yellow")
328
	p.Transparency = 0
329
	p.Reflectance = .1
330
	p.Material = Enum.Material.Plastic
331
	m = Instance.new("SpecialMesh")
332
	m.Scale = Vector3.new(1, 1, 1)
333
	m.Parent = p
334
	m.MeshType = Enum.MeshType.Wedge
335
	p = Instance.new("Part", Model)
336
	p.Name = "Part"
337
	p.TopSurface = 0
338
	p.BottomSurface = 0
339
	p.formFactor = "Custom"
340
	p.Size = Vector3.new(10, 12, 10)
341
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
342
	p.BrickColor = BrickColor.new("Medium stone grey")
343
	p.Transparency = 0
344
	p.Reflectance = .1
345
	p.Material = Enum.Material.Concrete
346
	m = Instance.new("CylinderMesh")
347
	m.Scale = Vector3.new(1, 1.02999997, 1)
348
	m.Parent = p
349
	p = Instance.new("Part", Model)
350
	p.Name = "Part"
351
	p.TopSurface = 0
352
	p.BottomSurface = 0
353
	p.formFactor = "Custom"
354
	p.Size = Vector3.new(0.60, 5.19, 5)
355
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
356
	p.BrickColor = BrickColor.new("Bright yellow")
357
	p.Transparency = 0
358
	p.Reflectance = .1
359
	p.Material = Enum.Material.Plastic
360
	p = Instance.new("Part", Model)
361
	p.Name = "Part"
362
	p.TopSurface = 0
363
	p.BottomSurface = 0
364
	p.formFactor = "Custom"
365
	p.Size = Vector3.new(6, 6.79, 2.79)
366
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
367
	p.BrickColor = BrickColor.new("Bright yellow")
368
	p.Transparency = 0
369
	p.Reflectance = .1
370
	p.Material = Enum.Material.Plastic
371
	m = Instance.new("SpecialMesh")
372
	m.Scale = Vector3.new(1, 1, 1)
373
	m.Parent = p
374
	m.MeshType = Enum.MeshType.Wedge
375
	p = Instance.new("Part", Model)
376
	p.Name = "Part"
377
	p.TopSurface = 0
378
	p.BottomSurface = 0
379
	p.formFactor = "Custom"
380
	p.Size = Vector3.new(2.79, 7.40, 0.79)
381
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
382
	p.BrickColor = BrickColor.new("Black")
383
	p.Transparency = 0
384
	p.Reflectance = .1
385
	p.Material = Enum.Material.Plastic
386
	p = Instance.new("Part", Model)
387
	p.Name = "Part"
388
	p.TopSurface = 0
389
	p.BottomSurface = 0
390
	p.formFactor = "Custom"
391
	p.Size = Vector3.new(5.40, 11, 10)
392
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
393
	p.BrickColor = BrickColor.new("Bright yellow")
394
	p.Transparency = 0
395
	p.Reflectance = .1
396
	p.Material = Enum.Material.Plastic
397
	p = Instance.new("Part", Model)
398
	p.Name = "Part"
399
	p.TopSurface = 0
400
	p.BottomSurface = 0
401
	p.formFactor = "Custom"
402
	p.Size = Vector3.new(11, 0.60, 2.39)
403
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
404
	p.BrickColor = BrickColor.new("Bright yellow")
405
	p.Transparency = 0
406
	p.Reflectance = .1
407
	p.Material = Enum.Material.Plastic
408
	m = Instance.new("SpecialMesh")
409
	m.Scale = Vector3.new(1, 1, 1)
410
	m.Parent = p
411
	m.MeshType = Enum.MeshType.Wedge
412
	p = Instance.new("Part", Model)
413
	p.Name = "Part"
414
	p.TopSurface = 0
415
	p.BottomSurface = 0
416
	p.formFactor = "Custom"
417
	p.Size = Vector3.new(4, 13, 1)
418
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
419
	p.BrickColor = BrickColor.new("Bright yellow")
420
	p.Transparency = 0
421
	p.Reflectance = .1
422
	p.Material = Enum.Material.Plastic
423
	p = Instance.new("Part", Model)
424
	p.Name = "Part"
425
	p.TopSurface = 0
426
	p.BottomSurface = 0
427
	p.formFactor = "Custom"
428
	p.Size = Vector3.new(10.1, 1, 0.99)
429
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
430
	p.BrickColor = BrickColor.new("Mid gray")
431
	p.Transparency = 0
432
	p.Reflectance = .1
433
	p.Material = Enum.Material.Plastic
434
	m = Instance.new("SpecialMesh")
435
	m.Scale = Vector3.new(1, 1, 1)
436
	m.Parent = p
437
	m.MeshType = Enum.MeshType.Wedge
438
	p = Instance.new("Part", Model)
439
	p.Name = "Part"
440
	p.TopSurface = 0
441
	p.BottomSurface = 0
442
	p.formFactor = "Custom"
443
	p.Size = Vector3.new(1, 1, 4.59)
444
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
445
	p.BrickColor = BrickColor.new("Mid gray")
446
	p.Transparency = 0
447
	p.Reflectance = .1
448
	p.Material = Enum.Material.Plastic
449
	p = Instance.new("Part", Model)
450
	p.Name = "Part"
451
	p.TopSurface = 0
452
	p.BottomSurface = 0
453
	p.formFactor = "Custom"
454
	p.Size = Vector3.new(1.99, 1, 1)
455
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
456
	p.BrickColor = BrickColor.new("Mid gray")
457
	p.Transparency = 0
458
	p.Reflectance = .1
459
	p.Material = Enum.Material.Plastic
460
	p = Instance.new("Part", Model)
461
	p.Name = "Part"
462
	p.TopSurface = 0
463
	p.BottomSurface = 0
464
	p.formFactor = "Custom"
465
	p.Size = Vector3.new(1, 1, 4.59)
466
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
467
	p.BrickColor = BrickColor.new("Mid gray")
468
	p.Transparency = 0
469
	p.Reflectance = .1
470
	p.Material = Enum.Material.Plastic
471
	p = Instance.new("Part", Model)
472
	p.Name = "Part"
473
	p.TopSurface = 0
474
	p.BottomSurface = 0
475
	p.formFactor = "Custom"
476
	p.Size = Vector3.new(10.1, 1, 0.99)
477
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
478
	p.BrickColor = BrickColor.new("Mid gray")
479
	p.Transparency = 0
480
	p.Reflectance = .1
481
	p.Material = Enum.Material.Plastic
482
	m = Instance.new("SpecialMesh")
483
	m.Scale = Vector3.new(1, 1, 1)
484
	m.Parent = p
485
	m.MeshType = Enum.MeshType.Wedge
486
 
487
	Spawn = function()
488
		Modelc = Model:clone()
489
		for _, v in pairs(Modelc:children()) do
490
			if v.className == "Part" then
491
				if v.Name ~= "Center" then
492
					w = Instance.new("Weld")
493
					w.Part0 = Modelc.Center
494
					w.Part1 = v
495
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
496
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
497
					w.Parent = w.Part0
498
				end
499
			end
500
		end
501
		return Modelc
502
	end
503
 
504
	CameraRadius = 66
505
	TimeStopRadius = 66
506
 
507
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
508
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
509
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
510
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
511
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
512
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
513
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
514
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
515
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
516
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
517
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
518
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
519
 
520
	getWelds = function(c) --designate weld variables
521
		local t = c.Torso
522
		local hrp = c.HumanoidRootPart.RootJoint
523
		RightShoulder = t:FindFirstChild("Right Shoulder")
524
		LeftShoulder = t:FindFirstChild("Left Shoulder")
525
		RightHip = t:FindFirstChild("Right Hip")
526
		LeftHip = t:FindFirstChild("Left Hip")
527
		RootJoint = hrp
528
		Neck = t:FindFirstChild("Neck")
529
	end
530
	resetWelds = function(ext, occ) --extent 1-3; occlusion
531
                --1 == reset desiredangle/currentangle
532
                --2 == reset C0/C1
533
                --3 == reset both des/cur/c0/c1
534
		local r = {
535
			RightShoulder,
536
			LeftShoulder,
537
			RightHip,
538
			LeftHip,
539
			RootJoint,
540
			Neck,
541
			Grip
542
		}
543
		for _, v in pairs(r) do
544
			for i = 1, #occ do
545
				if occ[i] == v then
546
					table.remove(r, _)
547
				end
548
			end
549
		end
550
		for _, v in pairs(r) do
551
			if v.Name == "Right Shoulder" then
552
				if ext == 1 then
553
					v.DesiredAngle = 0
554
					v.CurrentAngle = 0
555
				elseif ext == 2 then
556
					v.C0 = RightShoulderC0
557
					v.C1 = RightShoulderC1
558
				elseif ext == 3 then
559
					v.DesiredAngle = 0
560
					v.CurrentAngle = 0
561
					v.C0 = RightShoulderC0
562
					v.C1 = RightShoulderC1
563
				end
564
			elseif v.Name == "Left Shoulder" then
565
				if ext == 1 then
566
					v.DesiredAngle = 0
567
					v.CurrentAngle = 0
568
				elseif ext == 2 then
569
					v.C0 = LeftShoulderC0
570
					v.C1 = LeftShoulderC1
571
				elseif ext == 3 then
572
					v.DesiredAngle = 0
573
					v.CurrentAngle = 0
574
					v.C0 = LeftShoulderC0
575
					v.C1 = LeftShoulderC1
576
				end
577
			elseif v.Name == "Right Hip" then
578
				if ext == 1 then
579
					v.DesiredAngle = 0
580
					v.CurrentAngle = 0
581
				elseif ext == 2 then
582
					v.C0 = RightHipC0
583
					v.C1 = RightHipC1
584
				elseif ext == 3 then
585
					v.DesiredAngle = 0
586
					v.CurrentAngle = 0
587
					v.C0 = RightHipC0
588
					v.C1 = RightHipC1
589
				end
590
			elseif v.Name == "Left Hip" then
591
				if ext == 1 then
592
					v.DesiredAngle = 0
593
					v.CurrentAngle = 0
594
				elseif ext == 2 then
595
					v.C0 = LeftHipC0
596
					v.C1 = LeftHipC1
597
				elseif ext == 3 then
598
					v.DesiredAngle = 0
599
					v.CurrentAngle = 0
600
					v.C0 = LeftHipC0
601
					v.C1 = LeftHipC1
602
				end
603
			elseif v.Name == "Neck" then
604
				if ext == 1 then
605
					v.DesiredAngle = 0
606
					v.CurrentAngle = 0
607
				elseif ext == 2 then
608
					v.C0 = NeckC0
609
					v.C1 = NeckC1
610
				elseif ext == 3 then
611
					v.DesiredAngle = 0
612
					v.CurrentAngle = 0
613
					v.C0 = NeckC0
614
					v.C1 = NeckC1
615
				end
616
			elseif v.Name == "RootJoint" then
617
				if ext == 1 then
618
					v.DesiredAngle = 0
619
					v.CurrentAngle = 0
620
				elseif ext == 2 then
621
					v.C0 = RootJointC0
622
					v.C1 = RootJointC1
623
				elseif ext == 3 then
624
					v.DesiredAngle = 0
625
					v.CurrentAngle = 0
626
					v.C0 = RootJointC0
627
					v.C1 = RootJointC1
628
				end
629
			elseif v.Name == "RightGrip" then
630
				if ext == 1 then
631
				elseif ext == 2 then
632
					Grip.C0 = nGrip.C0
633
					Grip.C1 = nGrip.C1
634
				elseif ext == 3 then
635
					Grip.C0 = nGrip.C0
636
					Grip.C1 = nGrip.C1
637
				end
638
			end
639
		end
640
	end
641
 
642
 
643
	doitdocdoit = function()
644
		if deb == false then
645
			return
646
		end
647
		deb = false
648
                
649
		vPlayer = game.Players.LocalPlayer
650
		cPlayer = vPlayer.Character
651
		Anim = cPlayer.Animate
652
		Anim.Disabled = true
653
		Hum = cPlayer.Humanoid
654
		Hum.Name = "NOPE"
655
		Hum.WalkSpeed = 0
656
		getWelds(cPlayer)
657
		resetWelds(3, {})
658
                
659
		bodypos = Instance.new("BodyPosition")
660
		bodypos.P = 4000
661
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
662
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
663
		bodypos.Parent = cPlayer.Torso
664
                
665
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
666
		CPlayer = cPlayer
667
		partpos = Instance.new("Part", workspace)
668
		partpos.Transparency = 1
669
		partpos.CanCollide = false
670
		partpos.Anchored = true
671
		partpos.CFrame = cPlayer.Torso.CFrame
672
                
673
		sound = Instance.new("Sound")
674
		sound.Parent = partpos
675
		sound.Volume = 1
676
		sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
677
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
678
		sound2 = Instance.new("Sound")
679
		sound2.Parent = workspace.CurrentCamera
680
		sound2.Volume = 1
681
		sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
682
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
683
		sound:Play()
684
		sound2:Play()
685
		expected = 10
686
		did = false
687
		pooted = 0
688
		sos = game:GetService("RunService").Stepped:connect(function()
689
			pooted = pooted + 1
690
			if pooted >= expected + 1 then
691
				sos:disconnect()
692
				did = true
693
				return
694
			end
695
			resetWelds(3, {})
696
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
697
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
698
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
699
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
700
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
701
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
702
		end)
703
                --[[sound=Instance.new("Sound")
704
                sound.Parent=cPlayer.Torso
705
                sound.Volume=1
706
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
707
                sound:Play()]]--
708
		while did == false do
709
			wait()
710
		end
711
                
712
		expected = 10
713
		did = false
714
		pooted = 0
715
		sos = game:GetService("RunService").Stepped:connect(function()
716
			pooted = pooted + 1
717
			if pooted >= expected + 1 then
718
				sos:disconnect()
719
				did = true
720
				return
721
			end
722
			resetWelds(3, {})
723
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
724
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
725
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
726
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
727
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
728
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
729
		end)
730
		while did == false do
731
			wait()
732
		end
733
		wait(.2)
734
		expected = 5
735
		did = false
736
		pooted = 0
737
		nubhit = nil
738
		sos = game:GetService("RunService").Stepped:connect(function()
739
			pooted = pooted + 1
740
			if pooted >= expected + 1 then
741
				sos:disconnect()
742
				did = true
743
				return
744
			end
745
			resetWelds(3, {})
746
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
747
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
748
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
749
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
750
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
751
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
752
			if nubhit == nil then
753
				bodypos.position = bodypos.position + dir * 4
754
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
755
                                --bodypos.position=bodypos.position + dir*9
756
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
757
			end
758
			if nubhit == nil and pooted >= 2 then
759
				pos = bodypos.position + dir * 2
760
				radi = 6
761
				for _, v in pairs(workspace:children()) do
762
					h = v:FindFirstChild("Humanoid")
763
					t = v:FindFirstChild("Torso")
764
					if h ~= nil and t ~= nil and v ~= cPlayer then
765
						if (t.Position - pos).magnitude <= radi then
766
							print(":>")
767
							nubhit = v
768
							break
769
						end
770
					end
771
				end
772
			end
773
			if nubhit ~= nil then
774
				if nubhit.Torso:FindFirstChild("PART1") == nil then
775
					v = Instance.new("BodyVelocity")
776
					v.P = 4000
777
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
778
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
779
					v.Name = "PART1"
780
					v.Parent = nubhit.Torso
781
					game:GetService("Debris"):AddItem(v, 5)
782
					coroutine.resume(coroutine.create(function(v)
783
						for i = 1, 100 do
784
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
785
							wait()
786
						end
787
					end), v)
788
					v = Instance.new("BodyGyro")
789
					v.P = 20
790
					v.D = 30
791
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
792
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
793
					v.Name = "PART1"
794
					v.Parent = nubhit.Torso
795
					game:GetService("Debris"):AddItem(v, 5)
796
				end
797
			end
798
		end)
799
		while did == false do
800
			wait()
801
		end
802
		if nubhit == nil then
803
			sound:Stop()
804
			wait(.5)
805
			sound2:Stop()
806
		else
807
			expected = 32
808
			did = false
809
			pooted = 0
810
			sos = game:GetService("RunService").Stepped:connect(function()
811
				pooted = pooted + 1
812
				if pooted >= expected + 1 then
813
					sos:disconnect()
814
					did = true
815
					return
816
				end
817
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
818
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
819
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
820
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
821
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
822
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
823
				bodypos.position = bodypos.position + dir * .05
824
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
825
			end)
826
			while did == false do
827
				wait()
828
			end
829
			bodypos.Parent = nil
830
			expected = 12
831
			did = false
832
			pooted = 0
833
			sos = game:GetService("RunService").Stepped:connect(function()
834
				pooted = pooted + 1
835
				if pooted >= expected + 1 then
836
					sos:disconnect()
837
					did = true
838
					return
839
				end
840
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
841
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
842
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
843
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
844
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
845
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
846
			end)
847
 
848
			while did == false do
849
				wait()
850
			end
851
			expected = 6
852
			did = false
853
			pooted = 0
854
			sos = game:GetService("RunService").Stepped:connect(function()
855
				pooted = pooted + 1
856
				if pooted >= expected + 1 then
857
					sos:disconnect()
858
					did = true
859
					return
860
				end
861
				resetWelds(3, {})
862
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
863
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
864
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
865
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
866
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
867
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
868
				print(":(")
869
			end)
870
			wait(.3)
871
			while did == false do
872
				wait()
873
			end
874
			resetWelds(3, {
875
				"Neck"
876
			})
877
			expected = 5
878
			did = false
879
			pooted = 0
880
			p = Instance.new("Part", workspace)
881
			p.Name = "ORB"
882
			p.TopSurface = 0
883
			p.BottomSurface = 0
884
			p.formFactor = "Custom"
885
			p.CFrame = cPlayer.Torso.CFrame
886
			m = Instance.new("SpecialMesh", p)
887
			m.MeshType = "Sphere"
888
			p.BrickColor = BrickColor:White()
889
			p.Size = Vector3.new(1, 1, 1)
890
			p.CanCollide = false
891
			p.Anchored = true
892
			game:GetService("Debris"):AddItem(p, 5)
893
			coroutine.resume(coroutine.create(function(p)
894
				nubhit.Torso.Anchored = true
895
				for i = 1, 10 do
896
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
897
					p.Transparency = .5 + i / 20
898
					wait()
899
				end
900
				p:Remove()
901
			end), p)
902
			sos = game:GetService("RunService").Stepped:connect(function()
903
				pooted = pooted + 1
904
				if pooted >= expected + 1 then
905
					sos:disconnect()
906
					did = true
907
					return
908
				end
909
				resetWelds(3, {})
910
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
911
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
912
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
913
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
914
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
915
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
916
				print(":(")
917
			end)
918
                
919
			while did == false do
920
				wait()
921
			end
922
			wait(1)
923
			expected = 5
924
			did = false
925
			pooted = 0
926
			sos = game:GetService("RunService").Stepped:connect(function()
927
				pooted = pooted + 1
928
				if pooted >= expected + 1 then
929
					sos:disconnect()
930
					did = true
931
					return
932
				end
933
				resetWelds(3, {})
934
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
935
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
936
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
937
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
938
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
939
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
940
				print(":(")
941
			end)
942
			while did == false do
943
				wait()
944
			end
945
			wait(.8)
946
			expected = 5
947
			did = false
948
			pooted = 0
949
			bodypos.Parent = cPlayer.Torso
950
			workspace.CurrentCamera.CameraType = "Follow"
951
			sos = game:GetService("RunService").Stepped:connect(function()
952
				pooted = pooted + 1
953
				if pooted >= expected + 1 then
954
					sos:disconnect()
955
					did = true
956
					return
957
				end
958
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
959
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
960
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
961
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
962
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
963
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
964
                        
965
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
966
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
967
                        
968
				print(":(")
969
			end)
970
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
971
			DIOPLS.SoundId = "rbxassetid://316900066"
972
			DIOPLS.Volume = 1
973
			DIOPLS:Play()
974
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
975
			game:GetService("Debris"):AddItem(DIOPLS, 19)
976
			while did == false do
977
				wait()
978
			end
979
			wait(.8)
980
			LOL = Spawn()
981
			LOL.Parent = workspace
982
			LOL:MakeJoints()
983
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
984
			C = LOL.Center
985
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
986
                
987
			bb = Instance.new("BodyPosition")
988
			bb.Parent = C
989
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
990
			bb.position = bb.Parent.Position
991
			C.CFrame = CFrame.new(bb.position)
992
			orig = bb.position
993
                
994
			gg = Instance.new("BodyGyro")
995
			gg.P = 15000
996
			gg.D = 100
997
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
998
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
999
			gg.Parent = C
1000
                
1001
			expected = 80
1002
			did = false
1003
			pooted = 0
1004
                
1005
			resetWelds(3, {})
1006
                
1007
			Hum.PlatformStand = true
1008
                
1009
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
1010
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
1011
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
1012
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
1013
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
1014
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1015
                
1016
			bodypos.Parent = nil
1017
			w = Instance.new("Weld")
1018
			w.Part0 = C
1019
			w.Part1 = cPlayer.Torso
1020
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
1021
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1022
			w.Parent = w.Part0
1023
                
1024
			sos = game:GetService("RunService").Stepped:connect(function()
1025
				pooted = pooted + 1
1026
				if pooted >= expected + 1 then
1027
					sos:disconnect()
1028
					did = true
1029
					return
1030
				end
1031
                        
1032
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
1033
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
1034
				print(":(")
1035
			end)
1036
1037
			while did == false do
1038
				wait()
1039
			end
1040
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
1041
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
1042
			bl2 = Instance.new("Part")
1043
			bl2.TopSurface = 0
1044
			bl2.BottomSurface = 0
1045
			bl2.CanCollide = false
1046
			bl2.formFactor = "Symmetric"
1047
			local ShockWaveSound = Instance.new("Sound", bl2)
1048
			ShockWaveSound.SoundId = "rbxassetid://138186576"
1049
			ShockWaveSound.Pitch = 0.8
1050
			ShockWaveSound.Volume = 1
1051
			ShockWaveSound:Play()
1052
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
1053
			m = Instance.new("SpecialMesh")
1054
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1055
			m.Scale = Vector3.new(1, 4, 1)
1056
			m.Parent = bl2
1057
			bl2.Size = Vector3.new(1, 1, 1)
1058
			bl2.Anchored = false
1059
			bl2.Name = "c"
1060
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1061
			bl2.BrickColor = BrickColor.new("White")
1062
			bl2.Parent = CPlayer
1063
			coroutine.resume(coroutine.create(function(p)
1064
				for i = 1, 10 do
1065
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
1066
					p.Transparency = .25 + i * .075
1067
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
1068
					wait()
1069
				end
1070
				p:Remove()
1071
			end), bl2)
1072
			bl2.Anchored = true
1073
 
1074
			bl2 = Instance.new("Part")
1075
			bl2.TopSurface = 0
1076
			bl2.BottomSurface = 0
1077
			bl2.CanCollide = false
1078
			bl2.formFactor = "Symmetric"
1079
			m = Instance.new("SpecialMesh")
1080
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1081
			m.Scale = Vector3.new(1, 6, 1)
1082
			m.Parent = bl2
1083
			bl2.Size = Vector3.new(1, 1, 1)
1084
			bl2.Anchored = false
1085
			bl2.Name = "c"
1086
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1087
			bl2.BrickColor = BrickColor.new("White")
1088
			bl2.Parent = CPlayer
1089
			coroutine.resume(coroutine.create(function(p)
1090
				for i = 1, 20 do
1091
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
1092
					p.Transparency = i / 20
1093
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
1094
					wait()
1095
				end
1096
				p:Remove()
1097
			end), bl2)
1098
			bl2.Anchored = true
1099
                
1100
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
1101
			expected = 3
1102
			did = false
1103
			pooted = 0
1104
			workspace.CurrentCamera.CameraType = "Follow"
1105
			sos = game:GetService("RunService").Stepped:connect(function()
1106
				pooted = pooted + 1
1107
				if pooted >= expected + 1 then
1108
					sos:disconnect()
1109
					did = true
1110
					return
1111
				end
1112
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1113
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1114
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1115
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1116
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1117
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1118
                        
1119
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1120
                        
1121
				print(":(")
1122
			end)
1123
			while did == false do
1124
				wait()
1125
			end
1126
			wait(.3)
1127
			expected = 5
1128
			did = false
1129
			pooted = 0
1130
			workspace.CurrentCamera.CameraType = "Follow"
1131
			sos = game:GetService("RunService").Stepped:connect(function()
1132
				pooted = pooted + 1
1133
				if pooted >= expected + 1 then
1134
					sos:disconnect()
1135
					did = true
1136
					return
1137
				end
1138
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1139
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1140
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1141
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1142
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1143
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1144
                        
1145
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1146
                        
1147
				print(":(")
1148
			end)
1149
			while did == false do
1150
				wait()
1151
			end
1152
			expected = 203
1153
			did = false
1154
			pooted = 0
1155
			workspace.CurrentCamera.CameraType = "Follow"
1156
			sos = game:GetService("RunService").Stepped:connect(function()
1157
				pooted = pooted + 1
1158
				if pooted >= expected + 1 then
1159
					sos:disconnect()
1160
					did = true
1161
					return
1162
				end
1163
				resetWelds(3, {
1164
					RightHip,
1165
					LeftHip,
1166
					RootJoint,
1167
					Neck
1168
				})
1169
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1170
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1171
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1172
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1173
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1174
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1175
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1176
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1177
                        
1178
				if pooted / 2 == math.floor(pooted / 2) then
1179
					p = cPlayer["Right Arm"]:clone()
1180
					p.Anchored = true
1181
					p.CanCollide = false
1182
					p.Parent = workspace
1183
					p.Transparency = .5
1184
					game:GetService("Debris"):AddItem(p, .2)
1185
					p = cPlayer["Left Arm"]:clone()
1186
					p.Anchored = true
1187
					p.CanCollide = false
1188
					p.Parent = workspace
1189
					p.Transparency = .5
1190
					game:GetService("Debris"):AddItem(p, .2)
1191
                                
1192
					p = Instance.new("Part", workspace)
1193
					p.Name = "ORB"
1194
					p.TopSurface = 0
1195
					p.BottomSurface = 0
1196
					p.formFactor = "Custom"
1197
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1198
					m = Instance.new("SpecialMesh", p)
1199
					m.MeshType = "Sphere"
1200
					p.BrickColor = BrickColor:White()
1201
					p.Size = Vector3.new(.4, .4, .4)
1202
					p.CanCollide = false
1203
					p.Anchored = true
1204
					game:GetService("Debris"):AddItem(p, 5)
1205
					coroutine.resume(coroutine.create(function(p)
1206
						for i = 1, 8 do
1207
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1208
							p.Transparency = i / 8
1209
							wait()
1210
						end
1211
						p:Remove()
1212
					end), p)
1213
                                
1214
				end
1215
                        
1216
				print(":)")
1217
			end)
1218
			while did == false do
1219
				wait()
1220
			end
1221
			wait(.5)
1222
			expected = 20
1223
			did = false
1224
			pooted = 0
1225
			workspace.CurrentCamera.CameraType = "Follow"
1226
			sos = game:GetService("RunService").Stepped:connect(function()
1227
				pooted = pooted + 1
1228
				if pooted >= expected + 1 then
1229
					sos:disconnect()
1230
					did = true
1231
					return
1232
				end
1233
				resetWelds(3, {
1234
					Neck,
1235
					RootJoint,
1236
					RightHip,
1237
					LeftHip
1238
				})
1239
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1240
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1241
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1242
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1243
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1244
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1245
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
1246
				print(":)")
1247
			end)
1248
			while did == false do
1249
				wait()
1250
			end
1251
			wait(2)
1252
			expected = 5
1253
			did = false
1254
			pooted = 0
1255
			workspace.CurrentCamera.CameraType = "Follow"
1256
			w.Parent = nil
1257
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1258
			poo = cPlayer.Torso.CFrame.lookVector
1259
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1260
			bodypos.Parent = cPlayer.Torso
1261
			sos = game:GetService("RunService").Stepped:connect(function()
1262
				pooted = pooted + 1
1263
				if pooted >= expected + 1 then
1264
					sos:disconnect()
1265
					did = true
1266
					return
1267
				end
1268
				resetWelds(3, {})
1269
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1270
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1271
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1272
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1273
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1274
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1275
				print(":)")
1276
			end)
1277
			while did == false do
1278
				wait()
1279
			end
1280
			wait(.7)
1281
			expected = 5
1282
			did = false
1283
			pooted = 0
1284
			sos = game:GetService("RunService").Stepped:connect(function()
1285
				pooted = pooted + 1
1286
				if pooted >= expected + 1 then
1287
					sos:disconnect()
1288
					did = true
1289
					return
1290
				end
1291
				resetWelds(3, {})
1292
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1293
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1294
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1295
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1296
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1297
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1298
				print(":(")
1299
			end)
1300
			while did == false do
1301
				wait()
1302
			end
1303
			wait(.2)
1304
			expected = 10
1305
			did = false
1306
			pooted = 0
1307
			workspace.CurrentCamera.CameraType = "Follow"
1308
			g = Instance.new("BodyGyro")
1309
			g.Parent = cPlayer.Torso
1310
			sos = game:GetService("RunService").Stepped:connect(function()
1311
				pooted = pooted + 1
1312
				if pooted >= expected + 1 then
1313
					sos:disconnect()
1314
					did = true
1315
					return
1316
				end
1317
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1318
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1319
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1320
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1321
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1322
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1323
				if pooted >= 2 then
1324
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1325
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1326
				end
1327
				print(":(")
1328
			end)
1329
			while did == false do
1330
				wait()
1331
			end
1332
			wait(.2)
1333
			bodypos:Remove()
1334
			wait(.5)
1335
                
1336
			e = Instance.new("Explosion")
1337
			e.BlastRadius = 30
1338
			e.Position = C.Position
1339
			e.BlastPressure = e.BlastPressure * 2.5
1340
			e.Parent = workspace
1341
			s = Instance.new("Sound", C)
1342
			s.SoundId = "rbxassetid://258057783"
1343
			s.Volume = 1
1344
			s:Play()
1345
			Instance.new("DistortionSoundEffect", s).Level = 1
1346
			g:Remove()
1347
                --dun
1348
			nubhit.Torso.Anchored = false
1349
			Hum.PlatformStand = false
1350
			C.Anchored = true
1351
1352
			coroutine.resume(coroutine.create(function(t)
1353
				wait(3)
1354
				p = Instance.new("Sound")
1355
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1356
				p.Parent = t
1357
				p.Volume = 1
1358
				p:Play()
1359
			end), C)
1360
			game:GetService("Debris"):AddItem(LOL, 5)
1361
		end
1362
		resetWelds(3, {})
1363
		workspace.CurrentCamera.CameraType = "Custom"
1364
		Hum.WalkSpeed = 16
1365
		Hum.Name = "Humanoid"
1366
		bodypos:Remove()
1367
		partpos:Remove()
1368
		Anim.Parent = nil
1369
		wait(.1)
1370
		Anim.Disabled = false
1371
		Anim.Parent = cPlayer
1372
		deb = true
1373
	end
1374
1375
	Tool = Instance.new("HopperBin")
1376
	Tool.Name = "ROAD ROLLER DA"
1377
	Tool.Parent = game.Players.LocalPlayer.Backpack
1378
	Tool.Selected:connect(function(mouse)
1379
		mouse.Button1Down:connect(function()
1380
			doitdocdoit()
1381
		end)
1382
	end)
1383
1384
end