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- local plr = game.Players.LocalPlayer
- local character = plr.Character
- player = game:GetService("Players").LocalPlayer
- chara = player.Character
- local humanoid = character.Humanoid
- chara.Humanoid.MaxHealth = math.huge
- chara.Humanoid.Health = math.huge
- humanoid.Changed:connect(function()
- if chara.Humanoid.Health > math.huge then
- chara.Humanoid.Health = math.huge
- end
- end)
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