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1 | local plr = game.Players.LocalPlayer | |
2 | local character = plr.Character | |
3 | player = game:GetService("Players").LocalPlayer | |
4 | chara = player.Character | |
5 | local humanoid = character.Humanoid | |
6 | chara.Humanoid.MaxHealth = math.huge | |
7 | chara.Humanoid.Health = math.huge | |
8 | ||
9 | humanoid.Changed:connect(function() | |
10 | if chara.Humanoid.Health > math.huge then | |
11 | chara.Humanoid.Health = math.huge | |
12 | ||
13 | end | |
14 | end) |