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- local player = game.Players.LocalPlayer
- local char = player.Character
- local mouse = player:GetMouse()
- local camera = game.Workspace.CurrentCamera
- local engineon = false
- local rotateangle = 0
- local speed = 5
- local elevation = 0
- local hover = 0
- local qpressed = 0
- local wpressed = false
- local hpressed = 0
- local heliready = false
- function weld(p0,p1,c0)
- local w=Instance.new("Weld",p0)
- w.Part0=p0
- w.Part1=p1
- w.C0=c0
- return w
- end
- local mhuey = Instance.new("Model", workspace)
- mhuey.Name = "MHuey"
- mainrotor = Instance.new("Model", mhuey)
- mainrotor.Name = "mainrotor"
- rotor1b = Instance.new("Part", mainrotor)
- rotor1b.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1b.TopSurface = Enum.SurfaceType.Smooth
- rotor1b.Reflectance = 0.1
- rotor1b.Material = Enum.Material.SmoothPlastic
- rotor1b.Size = Vector3.new(1, 0.4, 1)
- rotor1b.Name = "Rotor1b"
- rotor1b.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1b.CFrame = CFrame.new(57.08, 21.043, 103.759)* CFrame.Angles(3.124981880188, 1.5415737628937, -3.1253423690796)
- rotor1b.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1b.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1b.BrickColor = BrickColor.new("New Yeller")
- rotor1b.Friction = 0.3
- rotor1b.BottomSurface = Enum.SurfaceType.Smooth
- mesh = Instance.new("SpecialMesh", rotor1b)
- mesh.MeshType = Enum.MeshType.Brick
- rotor1d = Instance.new("Part", mainrotor)
- rotor1d.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1d.TopSurface = Enum.SurfaceType.Smooth
- rotor1d.Reflectance = 0.1
- rotor1d.Material = Enum.Material.SmoothPlastic
- rotor1d.Size = Vector3.new(33, 0.4, 1)
- rotor1d.Name = "Rotor1d"
- rotor1d.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1d.CFrame = CFrame.new(56.588, 21.037, 86.767)* CFrame.Angles(-0.01661073230207, -1.5415778160095, -0.016250206157565)
- rotor1d.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1d.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1d.BrickColor = BrickColor.new("Really black")
- rotor1d.Friction = 0.3
- rotor1d.BottomSurface = Enum.SurfaceType.Smooth
- mesh_2 = Instance.new("SpecialMesh", rotor1d)
- mesh_2.MeshType = Enum.MeshType.Brick
- rotormiddle = Instance.new("Part", mainrotor)
- rotormiddle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- rotormiddle.TopSurface = Enum.SurfaceType.Smooth
- rotormiddle.Reflectance = 0.1
- rotormiddle.Material = Enum.Material.SmoothPlastic
- rotormiddle.Size = Vector3.new(2, 2, 3)
- rotormiddle.Name = "rotormiddle"
- rotormiddle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- rotormiddle.CFrame = CFrame.new(56.081, 20.831, 69.274)* CFrame.Angles(-0.016610756516457, -1.5415819883347, -0.016250181943178)
- rotormiddle.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- rotormiddle.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- rotormiddle.BrickColor = BrickColor.new("Really black")
- rotormiddle.Friction = 0.3
- rotormiddle.BottomSurface = Enum.SurfaceType.Smooth
- mesh_3 = Instance.new("SpecialMesh", rotormiddle)
- mesh_3.Scale = Vector3.new(1.25, 1.5, 1.25)
- rotor1b_2 = Instance.new("Part", mainrotor)
- rotor1b_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1b_2.TopSurface = Enum.SurfaceType.Smooth
- rotor1b_2.Reflectance = 0.1
- rotor1b_2.Material = Enum.Material.SmoothPlastic
- rotor1b_2.Size = Vector3.new(33, 0.4, 1)
- rotor1b_2.Name = "Rotor1b"
- rotor1b_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1b_2.CFrame = CFrame.new(55.574, 21.025, 51.781)* CFrame.Angles(3.124981880188, 1.5415900945663, -3.1253426074982)
- rotor1b_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1b_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1b_2.BrickColor = BrickColor.new("Really black")
- rotor1b_2.Friction = 0.3
- rotor1b_2.BottomSurface = Enum.SurfaceType.Smooth
- mesh_4 = Instance.new("SpecialMesh", rotor1b_2)
- mesh_4.MeshType = Enum.MeshType.Brick
- rotor1b_3 = Instance.new("Part", mainrotor)
- rotor1b_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1b_3.TopSurface = Enum.SurfaceType.Smooth
- rotor1b_3.Reflectance = 0.1
- rotor1b_3.Material = Enum.Material.SmoothPlastic
- rotor1b_3.Size = Vector3.new(1, 0.4, 1)
- rotor1b_3.Name = "Rotor1b"
- rotor1b_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1b_3.CFrame = CFrame.new(55.081, 21.019, 34.788)* CFrame.Angles(3.124981880188, 1.5415737628937, -3.1253423690796)
- rotor1b_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1b_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1b_3.BrickColor = BrickColor.new("New Yeller")
- rotor1b_3.Friction = 0.3
- rotor1b_3.BottomSurface = Enum.SurfaceType.Smooth
- mesh_5 = Instance.new("SpecialMesh", rotor1b_3)
- mesh_5.MeshType = Enum.MeshType.Brick
- part = Instance.new("Part", mhuey)
- part.Velocity = Vector3.new(0.003, -0.015, 0)
- part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Reflectance = 0.1
- part.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part.Material = Enum.Material.SmoothPlastic
- part.Size = Vector3.new(1, 0.4, 6)
- part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part.CFrame = CFrame.new(45.061, 13.057, 64.185)* CFrame.Angles(-1.5707890987396, 0.0006561778136529, -1.5784510374069)
- part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part.BrickColor = BrickColor.new("Earth green")
- part.Friction = 0.3
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh_6 = Instance.new("BlockMesh", part)
- mesh_6.Scale = Vector3.new(1, 2, 1)
- part_2 = Instance.new("Part", mhuey)
- part_2.Velocity = Vector3.new(0, -0.018, -0.006)
- part_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.TopSurface = Enum.SurfaceType.Smooth
- part_2.Reflectance = 0.1
- part_2.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_2.Material = Enum.Material.SmoothPlastic
- part_2.Size = Vector3.new(3, 0.4, 1)
- part_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.CFrame = CFrame.new(41.963, 15.86, 64.161)* CFrame.Angles(-3.1415903568268, 0.007653146982193, -3.1409363746643)
- part_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.BrickColor = BrickColor.new("Earth green")
- part_2.Friction = 0.3
- part_2.BottomSurface = Enum.SurfaceType.Smooth
- mesh_7 = Instance.new("BlockMesh", part_2)
- part_3 = Instance.new("Part", mhuey)
- part_3.Velocity = Vector3.new(0.004, -0.022, 0.002)
- part_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_3.TopSurface = Enum.SurfaceType.Smooth
- part_3.Reflectance = 0.1
- part_3.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_3.Material = Enum.Material.SmoothPlastic
- part_3.Size = Vector3.new(2, 2, 3)
- part_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_3.CFrame = CFrame.new(35.956, 11.063, 64.615)* CFrame.Angles(0.085529819130898, 1.5631535053253, -1.6563184261322)
- part_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_3.BrickColor = BrickColor.new("Earth green")
- part_3.Friction = 0.3
- part_3.BottomSurface = Enum.SurfaceType.Smooth
- mesh_8 = Instance.new("SpecialMesh", part_3)
- mesh_8.MeshType = Enum.MeshType.Wedge
- part_4 = Instance.new("Part", mhuey)
- part_4.Velocity = Vector3.new(0.004, -0.016, 0.002)
- part_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_4.TopSurface = Enum.SurfaceType.Smooth
- part_4.Reflectance = 0.1
- part_4.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_4.Material = Enum.Material.SmoothPlastic
- part_4.Size = Vector3.new(1, 2.8, 1)
- part_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_4.CFrame = CFrame.new(44.36, 11.458, 64.179)* CFrame.Angles(0.085680015385151, 1.5631068944931, -0.085596419870853)
- part_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_4.BrickColor = BrickColor.new("Earth green")
- part_4.Friction = 0.3
- part_4.BottomSurface = Enum.SurfaceType.Smooth
- mesh_9 = Instance.new("BlockMesh", part_4)
- part_5 = Instance.new("Part", mhuey)
- part_5.Velocity = Vector3.new(0.007, -0.017, 0.009)
- part_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_5.TopSurface = Enum.SurfaceType.Smooth
- part_5.Reflectance = 0.1
- part_5.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_5.Material = Enum.Material.SmoothPlastic
- part_5.Size = Vector3.new(2, 1, 1)
- part_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_5.CFrame = CFrame.new(44.465, 7.558, 63.18)* CFrame.Angles(2.256664174638e-006, -0.0076445201411843, -0.00065619929227978)
- part_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_5.BrickColor = BrickColor.new("Really black")
- part_5.Friction = 0.3
- part_5.BottomSurface = Enum.SurfaceType.Smooth
- mesh_10 = Instance.new("SpecialMesh", part_5)
- mesh_10.Scale = Vector3.new(0.3, 1, 1)
- mesh_10.MeshType = Enum.MeshType.Wedge
- part_6 = Instance.new("Part", mhuey)
- part_6.Velocity = Vector3.new(0, -0.012, -0.006)
- part_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_6.TopSurface = Enum.SurfaceType.Smooth
- part_6.Reflectance = 0.1
- part_6.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_6.Material = Enum.Material.SmoothPlastic
- part_6.Size = Vector3.new(20, 1, 1)
- part_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_6.CFrame = CFrame.new(49.463, 16.555, 64.219)* CFrame.Angles(2.2491842628369e-006, -0.0076615139842033, -0.0006562068592757)
- part_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_6.BrickColor = BrickColor.new("Earth green")
- part_6.Friction = 0.3
- part_6.BottomSurface = Enum.SurfaceType.Smooth
- mesh_11 = Instance.new("SpecialMesh", part_6)
- mesh_11.MeshType = Enum.MeshType.Wedge
- part_7 = Instance.new("Part", mhuey)
- part_7.Velocity = Vector3.new(-0.002, -0.008, -0.009)
- part_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_7.TopSurface = Enum.SurfaceType.Smooth
- part_7.Reflectance = 0.1
- part_7.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_7.Material = Enum.Material.SmoothPlastic
- part_7.Size = Vector3.new(1, 1, 3)
- part_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_7.CFrame = CFrame.new(51.956, 18.553, 65.238)* CFrame.Angles(-1.5707890987396, 0.00065618148073554, 1.5631436109543)
- part_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_7.BrickColor = BrickColor.new("Earth green")
- part_7.Friction = 0.3
- part_7.BottomSurface = Enum.SurfaceType.Smooth
- mesh_12 = Instance.new("SpecialMesh", part_7)
- mesh_12.MeshType = Enum.MeshType.Wedge
- part_8 = Instance.new("Part", mhuey)
- part_8.Velocity = Vector3.new(0.007, -0.015, 0.009)
- part_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_8.TopSurface = Enum.SurfaceType.Smooth
- part_8.Reflectance = 0.1
- part_8.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_8.Material = Enum.Material.SmoothPlastic
- part_8.Size = Vector3.new(2, 1, 2)
- part_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_8.CFrame = CFrame.new(44.453, 7.558, 64.68)* CFrame.Angles(-3.1415903568268, 0.0076444307342172, 0.00065619929227978)
- part_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_8.BrickColor = BrickColor.new("Really black")
- part_8.Friction = 0.3
- part_8.BottomSurface = Enum.SurfaceType.Smooth
- mesh_13 = Instance.new("SpecialMesh", part_8)
- mesh_13.Scale = Vector3.new(0.3, 1, 1)
- mesh_13.MeshType = Enum.MeshType.Wedge
- part_9 = Instance.new("Part", mhuey)
- part_9.Velocity = Vector3.new(0.006, -0.015, 0.007)
- part_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_9.TopSurface = Enum.SurfaceType.Smooth
- part_9.Reflectance = 0.1
- part_9.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_9.Material = Enum.Material.SmoothPlastic
- part_9.Size = Vector3.new(2, 1, 2)
- part_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_9.CFrame = CFrame.new(44.454, 8.558, 64.68)* CFrame.Angles(2.2569292923436e-006, -0.0076438933610916, -0.0006561991176568)
- part_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_9.BrickColor = BrickColor.new("Really black")
- part_9.Friction = 0.3
- part_9.BottomSurface = Enum.SurfaceType.Smooth
- mesh_14 = Instance.new("SpecialMesh", part_9)
- mesh_14.Scale = Vector3.new(0.3, 1, 1)
- mesh_14.MeshType = Enum.MeshType.Wedge
- part_10 = Instance.new("Part", mhuey)
- part_10.Velocity = Vector3.new(0.003, -0.016, 0)
- part_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_10.TopSurface = Enum.SurfaceType.Smooth
- part_10.Reflectance = 0.1
- part_10.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_10.Material = Enum.Material.SmoothPlastic
- part_10.Size = Vector3.new(1, 0.4, 6)
- part_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_10.CFrame = CFrame.new(43.661, 13.058, 64.174)* CFrame.Angles(-1.5707890987396, 0.0006561737973243, -1.5784304141998)
- part_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_10.BrickColor = BrickColor.new("Earth green")
- part_10.Friction = 0.3
- part_10.BottomSurface = Enum.SurfaceType.Smooth
- mesh_15 = Instance.new("BlockMesh", part_10)
- part_11 = Instance.new("Part", mhuey)
- part_11.Velocity = Vector3.new(0.006, -0.012, 0.006)
- part_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_11.TopSurface = Enum.SurfaceType.Smooth
- part_11.Reflectance = 0.1
- part_11.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_11.Material = Enum.Material.SmoothPlastic
- part_11.Size = Vector3.new(22, 1, 1)
- part_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_11.CFrame = CFrame.new(48.458, 9.555, 64.211)* CFrame.Angles(2.2530227852258e-006, -0.0076526845805347, 3.1409363746643)
- part_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_11.BrickColor = BrickColor.new("Earth green")
- part_11.Friction = 0.3
- part_11.BottomSurface = Enum.SurfaceType.Smooth
- mesh_16 = Instance.new("SpecialMesh", part_11)
- mesh_16.MeshType = Enum.MeshType.Wedge
- part_12 = Instance.new("Part", mhuey)
- part_12.Velocity = Vector3.new(0.004, -0.018, 0.002)
- part_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_12.TopSurface = Enum.SurfaceType.Smooth
- part_12.Reflectance = 0.1
- part_12.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_12.Material = Enum.Material.SmoothPlastic
- part_12.Size = Vector3.new(1, 2.8, 3)
- part_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_12.CFrame = CFrame.new(41.96, 11.46, 64.161)* CFrame.Angles(0.085645638406277, 1.5631612539291, -0.085630595684052)
- part_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_12.BrickColor = BrickColor.new("Earth green")
- part_12.Friction = 0.3
- part_12.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh = Instance.new("BlockMesh", part_12)
- blockmesh.Name = "BlockMesh"
- decal = Instance.new("Decal", part_12)
- decal.Face = Enum.NormalId.Right
- decal.Texture = "http://www.roblox.com/asset/?id=315983116"
- part_13 = Instance.new("Part", mhuey)
- part_13.Velocity = Vector3.new(0.002, -0.016, -0.002)
- part_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_13.Transparency = 0.8
- part_13.TopSurface = Enum.SurfaceType.Smooth
- part_13.Reflectance = 0.1
- part_13.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_13.Material = Enum.Material.SmoothPlastic
- part_13.Size = Vector3.new(1, 2.8, 1)
- part_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_13.CFrame = CFrame.new(44.361, 14.258, 64.179)* CFrame.Angles(0.085702493786812, 1.5630836486816, -0.085573859512806)
- part_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_13.BrickColor = BrickColor.new("Earth green")
- part_13.Friction = 0.3
- part_13.BottomSurface = Enum.SurfaceType.Smooth
- mesh_17 = Instance.new("BlockMesh", part_13)
- mesh_17.Scale = Vector3.new(0.9, 1, 1)
- part_14 = Instance.new("Part", mhuey)
- part_14.Velocity = Vector3.new(0, -0.016, -0.005)
- part_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_14.TopSurface = Enum.SurfaceType.Smooth
- part_14.Reflectance = 0.1
- part_14.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_14.Material = Enum.Material.SmoothPlastic
- part_14.Size = Vector3.new(1, 0.4, 1)
- part_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_14.CFrame = CFrame.new(44.362, 15.858, 64.18)* CFrame.Angles(-3.1415903568268, 0.007661871612072, -3.1409363746643)
- part_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_14.BrickColor = BrickColor.new("Earth green")
- part_14.Friction = 0.3
- part_14.BottomSurface = Enum.SurfaceType.Smooth
- mesh_18 = Instance.new("BlockMesh", part_14)
- part_15 = Instance.new("Part", mhuey)
- part_15.Velocity = Vector3.new(-0.001, -0.013, -0.007)
- part_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_15.TopSurface = Enum.SurfaceType.Smooth
- part_15.Reflectance = 0.1
- part_15.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_15.Material = Enum.Material.SmoothPlastic
- part_15.Size = Vector3.new(4, 1, 3)
- part_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_15.CFrame = CFrame.new(41.944, 16.559, 66.661)* CFrame.Angles(-3.0558533668518, -1.5630297660828, -3.0560562610626)
- part_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_15.BrickColor = BrickColor.new("Earth green")
- part_15.Friction = 0.3
- part_15.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_2 = Instance.new("BlockMesh", part_15)
- blockmesh_2.Name = "BlockMesh"
- part_16 = Instance.new("Part", mhuey)
- part_16.Velocity = Vector3.new(0.005, -0.017, 0.005)
- part_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_16.TopSurface = Enum.SurfaceType.Smooth
- part_16.Reflectance = 0.1
- part_16.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_16.Material = Enum.Material.SmoothPlastic
- part_16.Size = Vector3.new(3, 1, 3)
- part_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_16.CFrame = CFrame.new(38.943, 9.561, 66.138)* CFrame.Angles(0.085641652345657, 1.5631612539291, -0.085634581744671)
- part_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_16.BrickColor = BrickColor.new("Earth green")
- part_16.Friction = 0.3
- part_16.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_3 = Instance.new("BlockMesh", part_16)
- blockmesh_3.Name = "BlockMesh"
- part_17 = Instance.new("Part", mhuey)
- part_17.Velocity = Vector3.new(0.002, -0.018, -0.003)
- part_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_17.Transparency = 0.8
- part_17.TopSurface = Enum.SurfaceType.Smooth
- part_17.Reflectance = 0.1
- part_17.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_17.Material = Enum.Material.SmoothPlastic
- part_17.Size = Vector3.new(1, 2.8, 3)
- part_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_17.CFrame = CFrame.new(41.962, 14.26, 64.161)* CFrame.Angles(0.085634715855122, 1.5631612539291, -0.085619695484638)
- part_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_17.BrickColor = BrickColor.new("Earth green")
- part_17.Friction = 0.3
- part_17.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_4 = Instance.new("BlockMesh", part_17)
- blockmesh_4.Name = "BlockMesh"
- blockmesh_4.Scale = Vector3.new(0.9, 1, 1)
- part_18 = Instance.new("Part", mhuey)
- part_18.Velocity = Vector3.new(0.008, -0.01, 0.012)
- part_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_18.TopSurface = Enum.SurfaceType.Smooth
- part_18.Reflectance = 0.1
- part_18.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_18.Material = Enum.Material.SmoothPlastic
- part_18.Size = Vector3.new(1, 0.8, 23)
- part_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_18.CFrame = CFrame.new(52.964, 6.652, 63.245)* CFrame.Angles(0.085650578141212, 1.5631535053253, -0.085625305771828)
- part_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_18.BrickColor = BrickColor.new("Really black")
- part_18.Friction = 0.3
- part_18.BottomSurface = Enum.SurfaceType.Smooth
- part_19 = Instance.new("Part", mhuey)
- part_19.Velocity = Vector3.new(-0.002, -0.003, -0.008)
- part_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_19.TopSurface = Enum.SurfaceType.Smooth
- part_19.Reflectance = 0.1
- part_19.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_19.Material = Enum.Material.SmoothPlastic
- part_19.Size = Vector3.new(10, 3, 1)
- part_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_19.CFrame = CFrame.new(57.456, 18.549, 65.28)* CFrame.Angles(-3.1415903568268, 0.0076527292840183, -3.1409363746643)
- part_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_19.BrickColor = BrickColor.new("Earth green")
- part_19.Friction = 0.3
- part_19.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_5 = Instance.new("BlockMesh", part_19)
- blockmesh_5.Name = "BlockMesh"
- part_20 = Instance.new("Part", mhuey)
- part_20.Velocity = Vector3.new(0.007, -0.007, 0.011)
- part_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_20.TopSurface = Enum.SurfaceType.Smooth
- part_20.Reflectance = 0.1
- part_20.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_20.Material = Enum.Material.SmoothPlastic
- part_20.Size = Vector3.new(2, 1, 1)
- part_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_20.CFrame = CFrame.new(56.464, 7.55, 63.272)* CFrame.Angles(2.2558581349585e-006, -0.0076465494930744, -0.00065619964152575)
- part_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_20.BrickColor = BrickColor.new("Really black")
- part_20.Friction = 0.3
- part_20.BottomSurface = Enum.SurfaceType.Smooth
- mesh_19 = Instance.new("SpecialMesh", part_20)
- mesh_19.Scale = Vector3.new(0.3, 1, 1)
- mesh_19.MeshType = Enum.MeshType.Wedge
- part_21 = Instance.new("Part", mhuey)
- part_21.Velocity = Vector3.new(0.006, -0.011, 0.007)
- part_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_21.TopSurface = Enum.SurfaceType.Smooth
- part_21.Reflectance = 0.1
- part_21.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_21.Material = Enum.Material.SmoothPlastic
- part_21.Size = Vector3.new(2, 1, 2)
- part_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_21.CFrame = CFrame.new(44.439, 8.558, 66.68)* CFrame.Angles(-3.1415903568268, 0.0076438933610916, 0.0006561991176568)
- part_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_21.BrickColor = BrickColor.new("Really black")
- part_21.Friction = 0.3
- part_21.BottomSurface = Enum.SurfaceType.Smooth
- mesh_20 = Instance.new("SpecialMesh", part_21)
- mesh_20.Scale = Vector3.new(0.3, 1, 1)
- mesh_20.MeshType = Enum.MeshType.Wedge
- part_22 = Instance.new("Part", mhuey)
- part_22.Velocity = Vector3.new(-0.002, -0.005, -0.009)
- part_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_22.TopSurface = Enum.SurfaceType.Smooth
- part_22.Reflectance = 0.1
- part_22.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_22.Material = Enum.Material.SmoothPlastic
- part_22.Size = Vector3.new(2, 3, 3)
- part_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_22.CFrame = CFrame.new(49.937, 18.554, 67.722)* CFrame.Angles(0.085739210247993, 1.5630297660828, -0.085536375641823)
- part_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_22.BrickColor = BrickColor.new("Earth green")
- part_22.Friction = 0.3
- part_22.BottomSurface = Enum.SurfaceType.Smooth
- mesh_21 = Instance.new("SpecialMesh", part_22)
- mesh_21.MeshType = Enum.MeshType.Wedge
- part_23 = Instance.new("Part", mhuey)
- part_23.Velocity = Vector3.new(0.004, -0.011, 0.004)
- part_23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_23.TopSurface = Enum.SurfaceType.Smooth
- part_23.Reflectance = 0.1
- part_23.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_23.Material = Enum.Material.SmoothPlastic
- part_23.Size = Vector3.new(4, 1.2, 1)
- part_23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_23.CFrame = CFrame.new(44.94, 10.658, 66.684)* CFrame.Angles(-3.0559511184692, -1.5631612539291, 0.085634581744671)
- part_23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_23.BrickColor = BrickColor.new("Earth green")
- part_23.Friction = 0.3
- part_23.BottomSurface = Enum.SurfaceType.Smooth
- mesh_22 = Instance.new("BlockMesh", part_23)
- mesh_23 = Instance.new("SpecialMesh", part_23)
- mesh_23.MeshType = Enum.MeshType.Wedge
- part_24 = Instance.new("Part", mhuey)
- part_24.Velocity = Vector3.new(-0.001, -0.009, -0.007)
- part_24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_24.TopSurface = Enum.SurfaceType.Smooth
- part_24.Reflectance = 0.1
- part_24.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_24.Material = Enum.Material.SmoothPlastic
- part_24.Size = Vector3.new(4, 1, 2)
- part_24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_24.CFrame = CFrame.new(41.421, 16.56, 69.657)* CFrame.Angles(-3.1415903568268, 0.0076700369827449, -3.1409363746643)
- part_24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_24.BrickColor = BrickColor.new("Earth green")
- part_24.Friction = 0.3
- part_24.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_6 = Instance.new("BlockMesh", part_24)
- blockmesh_6.Name = "BlockMesh"
- part_25 = Instance.new("Part", mhuey)
- part_25.Velocity = Vector3.new(0.003, -0.011, 0)
- part_25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_25.TopSurface = Enum.SurfaceType.Smooth
- part_25.Reflectance = 0.1
- part_25.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_25.Material = Enum.Material.SmoothPlastic
- part_25.Size = Vector3.new(4, 0.4, 2)
- part_25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_25.CFrame = CFrame.new(44.641, 12.658, 66.682)* CFrame.Angles(1.5708036422729, -0.00065618084045127, 1.5784448385239)
- part_25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_25.BrickColor = BrickColor.new("Really black")
- part_25.Friction = 0.3
- part_25.BottomSurface = Enum.SurfaceType.Smooth
- mesh_24 = Instance.new("BlockMesh", part_25)
- seat2 = Instance.new("Seat", mhuey)
- seat2.Velocity = Vector3.new(0.004, -0.011, 0.003)
- seat2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- seat2.TopSurface = Enum.SurfaceType.Smooth
- seat2.Reflectance = 0.1
- seat2.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- seat2.Material = Enum.Material.SmoothPlastic
- seat2.Size = Vector3.new(4, 0.4, 2)
- seat2.Name = "Seat2"
- seat2.CFrame = CFrame.new(45.44, 11.457, 66.688)* CFrame.Angles(-3.0558865070343, -1.563068151474, -3.056022644043)
- seat2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- seat2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- seat2.BrickColor = BrickColor.new("Really black")
- seat2.Friction = 0.3
- seat2.BottomSurface = Enum.SurfaceType.Smooth
- seat2.Anchored = false
- mesh_25 = Instance.new("BlockMesh", seat2)
- seat = Instance.new("Seat", mhuey)
- seat.Friction = 0.3
- seat.BottomSurface = Enum.SurfaceType.Smooth
- seat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- seat.TopSurface = Enum.SurfaceType.Smooth
- seat.Reflectance = 0.1
- seat.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- seat.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- seat.BrickColor = BrickColor.new("Really black")
- seat.Material = Enum.Material.SmoothPlastic
- seat.Size = Vector3.new(7, 0.4, 2)
- seat.Velocity = Vector3.new(0.004, -0.004, 0.004)
- seat.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- seat.CFrame = CFrame.new(54.948, 11.451, 65.761)* CFrame.Angles(2.2967058157519e-006, -0.0076526966877282, -0.00065627892035991)
- mesh_26 = Instance.new("BlockMesh", seat)
- part_26 = Instance.new("Part", mhuey)
- part_26.Velocity = Vector3.new(0.003, -0.003, 0.002)
- part_26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_26.TopSurface = Enum.SurfaceType.Smooth
- part_26.Reflectance = 0.1
- part_26.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_26.Material = Enum.Material.SmoothPlastic
- part_26.Size = Vector3.new(7, 0.4, 2)
- part_26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_26.CFrame = CFrame.new(54.943, 12.651, 66.56)* CFrame.Angles(1.5708036422729, -0.00065618142252788, 0.007652617059648)
- part_26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_26.BrickColor = BrickColor.new("Really black")
- part_26.Friction = 0.3
- part_26.BottomSurface = Enum.SurfaceType.Smooth
- mesh_27 = Instance.new("BlockMesh", part_26)
- part_27 = Instance.new("Part", mhuey)
- part_27.Velocity = Vector3.new(0.004, -0.004, 0.006)
- part_27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_27.TopSurface = Enum.SurfaceType.Smooth
- part_27.Reflectance = 0.1
- part_27.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_27.Material = Enum.Material.SmoothPlastic
- part_27.Size = Vector3.new(7, 1.2, 1)
- part_27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_27.CFrame = CFrame.new(54.943, 10.651, 66.26)* CFrame.Angles(2.2608462586504e-006, -0.0076349526643753, 3.1409363746643)
- part_27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_27.BrickColor = BrickColor.new("Earth green")
- part_27.Friction = 0.3
- part_27.BottomSurface = Enum.SurfaceType.Smooth
- mesh_28 = Instance.new("BlockMesh", part_27)
- mesh_29 = Instance.new("SpecialMesh", part_27)
- mesh_29.MeshType = Enum.MeshType.Wedge
- part_28 = Instance.new("Part", mhuey)
- part_28.Velocity = Vector3.new(-0.002, 0.002, -0.007)
- part_28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_28.TopSurface = Enum.SurfaceType.Smooth
- part_28.Reflectance = 0.1
- part_28.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_28.Material = Enum.Material.SmoothPlastic
- part_28.Size = Vector3.new(3, 3, 1)
- part_28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_28.CFrame = CFrame.new(60.948, 18.547, 66.406)* CFrame.Angles(-3.1415903568268, 0.0076528186909854, -3.1409363746643)
- part_28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_28.BrickColor = BrickColor.new("Earth green")
- part_28.Friction = 0.3
- part_28.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_7 = Instance.new("BlockMesh", part_28)
- blockmesh_7.Name = "BlockMesh"
- part_29 = Instance.new("Part", mhuey)
- part_29.Velocity = Vector3.new(0, 0.001, -0.004)
- part_29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_29.TopSurface = Enum.SurfaceType.Smooth
- part_29.Reflectance = 0.1
- part_29.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_29.Material = Enum.Material.SmoothPlastic
- part_29.Size = Vector3.new(3, 1, 2)
- part_29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_29.CFrame = CFrame.new(60.951, 16.547, 65.806)* CFrame.Angles(-3.1415903568268, 0.0076350197196007, -3.1409363746643)
- part_29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_29.BrickColor = BrickColor.new("Earth green")
- part_29.Friction = 0.3
- part_29.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_8 = Instance.new("BlockMesh", part_29)
- blockmesh_8.Name = "BlockMesh"
- part_30 = Instance.new("Part", mhuey)
- part_30.Velocity = Vector3.new(0.007, -0.005, 0.011)
- part_30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_30.TopSurface = Enum.SurfaceType.Smooth
- part_30.Reflectance = 0.1
- part_30.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_30.Material = Enum.Material.SmoothPlastic
- part_30.Size = Vector3.new(2, 1, 2)
- part_30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_30.CFrame = CFrame.new(56.453, 7.65, 64.772)* CFrame.Angles(-3.1415903568268, 0.0076469676569104, 0.00065619981614873)
- part_30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_30.BrickColor = BrickColor.new("Really black")
- part_30.Friction = 0.3
- part_30.BottomSurface = Enum.SurfaceType.Smooth
- mesh_30 = Instance.new("SpecialMesh", part_30)
- mesh_30.Scale = Vector3.new(0.3, 1, 1)
- mesh_30.MeshType = Enum.MeshType.Wedge
- part_31 = Instance.new("Part", mhuey)
- part_31.Velocity = Vector3.new(0.006, -0.005, 0.009)
- part_31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_31.TopSurface = Enum.SurfaceType.Smooth
- part_31.Reflectance = 0.1
- part_31.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_31.Material = Enum.Material.SmoothPlastic
- part_31.Size = Vector3.new(2, 1, 2)
- part_31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_31.CFrame = CFrame.new(56.454, 8.55, 64.772)* CFrame.Angles(2.2569292923436e-006, -0.0076438933610916, -0.0006561991176568)
- part_31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_31.BrickColor = BrickColor.new("Really black")
- part_31.Friction = 0.3
- part_31.BottomSurface = Enum.SurfaceType.Smooth
- mesh_31 = Instance.new("SpecialMesh", part_31)
- mesh_31.Scale = Vector3.new(0.3, 1, 1)
- mesh_31.MeshType = Enum.MeshType.Wedge
- part_32 = Instance.new("Part", mhuey)
- part_32.Velocity = Vector3.new(0.003, 0.002, 0.003)
- part_32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_32.TopSurface = Enum.SurfaceType.Smooth
- part_32.Reflectance = 0.1
- part_32.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_32.Material = Enum.Material.SmoothPlastic
- part_32.Size = Vector3.new(6, 3, 8)
- part_32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_32.CFrame = CFrame.new(63.452, 13.045, 65.325)* CFrame.Angles(-3.0558545589447, -1.5630143880844, -1.4852585792542)
- part_32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_32.BrickColor = BrickColor.new("Earth green")
- part_32.Friction = 0.3
- part_32.BottomSurface = Enum.SurfaceType.Smooth
- mesh_32 = Instance.new("SpecialMesh", part_32)
- mesh_32.MeshType = Enum.MeshType.Wedge
- part_33 = Instance.new("Part", mhuey)
- part_33.Velocity = Vector3.new(-0.002, 0.004, -0.006)
- part_33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_33.TopSurface = Enum.SurfaceType.Smooth
- part_33.Reflectance = 0.1
- part_33.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_33.Material = Enum.Material.SmoothPlastic
- part_33.Size = Vector3.new(4, 2, 5)
- part_33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_33.CFrame = CFrame.new(64.951, 18.144, 65.937)* CFrame.Angles(-3.0557527542114, -1.5630373954773, -1.4851596355438)
- part_33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_33.BrickColor = BrickColor.new("Earth green")
- part_33.Friction = 0.3
- part_33.BottomSurface = Enum.SurfaceType.Smooth
- mesh_33 = Instance.new("SpecialMesh", part_33)
- mesh_33.MeshType = Enum.MeshType.Wedge
- part_34 = Instance.new("Part", mhuey)
- part_34.Velocity = Vector3.new(0.001, -0.016, -0.005)
- part_34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_34.Transparency = 0.7
- part_34.TopSurface = Enum.SurfaceType.Smooth
- part_34.Reflectance = 0.1
- part_34.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_34.Material = Enum.Material.SmoothPlastic
- part_34.Size = Vector3.new(4, 4, 2)
- part_34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_34.CFrame = CFrame.new(38.443, 15.062, 66.634)* CFrame.Angles(0.085529826581478, 1.5631457567215, -0.08552210777998)
- part_34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_34.BrickColor = BrickColor.new("Earth green")
- part_34.Friction = 0.3
- part_34.BottomSurface = Enum.SurfaceType.Smooth
- mesh_34 = Instance.new("SpecialMesh", part_34)
- mesh_34.MeshType = Enum.MeshType.Wedge
- part_35 = Instance.new("Part", mhuey)
- part_35.Velocity = Vector3.new(0.004, -0.021, 0.002)
- part_35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_35.TopSurface = Enum.SurfaceType.Smooth
- part_35.Reflectance = 0.1
- part_35.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_35.Material = Enum.Material.SmoothPlastic
- part_35.Size = Vector3.new(1, 2, 2)
- part_35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_35.CFrame = CFrame.new(38.46, 11.062, 64.134)* CFrame.Angles(0.085529826581478, 1.5631457567215, -0.08552210777998)
- part_35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_35.BrickColor = BrickColor.new("Earth green")
- part_35.Friction = 0.3
- part_35.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_9 = Instance.new("BlockMesh", part_35)
- blockmesh_9.Name = "BlockMesh"
- part_36 = Instance.new("Part", mhuey)
- part_36.Velocity = Vector3.new(0, -0.018, -0.007)
- part_36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_36.TopSurface = Enum.SurfaceType.Smooth
- part_36.Reflectance = 0.1
- part_36.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_36.Material = Enum.Material.SmoothPlastic
- part_36.Size = Vector3.new(1, 1, 1)
- part_36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_36.CFrame = CFrame.new(39.955, 16.561, 65.146)* CFrame.Angles(-3.1415903568268, 0.0076528787612915, -3.1409363746643)
- part_36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_36.BrickColor = BrickColor.new("Earth green")
- part_36.Friction = 0.3
- part_36.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_10 = Instance.new("BlockMesh", part_36)
- blockmesh_10.Name = "BlockMesh"
- part_37 = Instance.new("Part", mhuey)
- part_37.Velocity = Vector3.new(-0.001, -0.014, -0.007)
- part_37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_37.TopSurface = Enum.SurfaceType.Smooth
- part_37.Reflectance = 0.1
- part_37.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_37.Material = Enum.Material.SmoothPlastic
- part_37.Size = Vector3.new(1, 1, 3)
- part_37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_37.CFrame = CFrame.new(39.94, 16.561, 67.146)* CFrame.Angles(-3.1415903568268, 0.0076348036527634, -3.1409363746643)
- part_37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_37.BrickColor = BrickColor.new("Earth green")
- part_37.Friction = 0.3
- part_37.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_11 = Instance.new("BlockMesh", part_37)
- blockmesh_11.Name = "BlockMesh"
- part_38 = Instance.new("Part", mhuey)
- part_38.Velocity = Vector3.new(0.004, -0.018, 0.001)
- part_38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_38.TopSurface = Enum.SurfaceType.Smooth
- part_38.Reflectance = 0.1
- part_38.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_38.Material = Enum.Material.SmoothPlastic
- part_38.Size = Vector3.new(2, 4, 1)
- part_38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_38.CFrame = CFrame.new(33.933, 11.065, 67.6)* CFrame.Angles(0.085821054875851, 1.5631769895554, -1.6566096544266)
- part_38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_38.BrickColor = BrickColor.new("Earth green")
- part_38.Friction = 0.3
- part_38.BottomSurface = Enum.SurfaceType.Smooth
- mesh_35 = Instance.new("SpecialMesh", part_38)
- mesh_35.MeshType = Enum.MeshType.Wedge
- part_39 = Instance.new("Part", mhuey)
- part_39.Velocity = Vector3.new(0.005, -0.019, 0.004)
- part_39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_39.Transparency = 0.8
- part_39.TopSurface = Enum.SurfaceType.Smooth
- part_39.Reflectance = 0.1
- part_39.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_39.Material = Enum.Material.SmoothPlastic
- part_39.Size = Vector3.new(3, 1, 2)
- part_39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_39.CFrame = CFrame.new(36.443, 9.563, 66.119)* CFrame.Angles(0.085642009973526, 1.5631612539291, 3.0559582710266)
- part_39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_39.Friction = 0.3
- part_39.BottomSurface = Enum.SurfaceType.Smooth
- mesh_36 = Instance.new("SpecialMesh", part_39)
- mesh_36.MeshType = Enum.MeshType.Wedge
- part_40 = Instance.new("Part", mhuey)
- part_40.Velocity = Vector3.new(0.001, -0.02, -0.004)
- part_40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_40.Transparency = 0.8
- part_40.TopSurface = Enum.SurfaceType.Smooth
- part_40.Reflectance = 0.1
- part_40.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_40.Material = Enum.Material.SmoothPlastic
- part_40.Size = Vector3.new(1, 3, 1)
- part_40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_40.CFrame = CFrame.new(38.962, 14.561, 64.138)* CFrame.Angles(0.085529826581478, 1.5631457567215, -0.08552210777998)
- part_40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_40.BrickColor = BrickColor.new("Earth green")
- part_40.Friction = 0.3
- part_40.BottomSurface = Enum.SurfaceType.Smooth
- mesh_37 = Instance.new("SpecialMesh", part_40)
- mesh_37.MeshType = Enum.MeshType.Wedge
- part_41 = Instance.new("Part", mhuey)
- part_41.Velocity = Vector3.new(0.003, -0.019, -0.001)
- part_41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_41.TopSurface = Enum.SurfaceType.Smooth
- part_41.Reflectance = 0.1
- part_41.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_41.Material = Enum.Material.SmoothPlastic
- part_41.Size = Vector3.new(1, 6, 1)
- part_41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_41.CFrame = CFrame.new(39.961, 13.061, 64.146)* CFrame.Angles(0.085641294717789, 1.5631612539291, -0.08563357591629)
- part_41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_41.BrickColor = BrickColor.new("Earth green")
- part_41.Friction = 0.3
- part_41.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_12 = Instance.new("BlockMesh", part_41)
- blockmesh_12.Name = "BlockMesh"
- part_42 = Instance.new("Part", mhuey)
- part_42.Velocity = Vector3.new(0.002, -0.013, -0.001)
- part_42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_42.TopSurface = Enum.SurfaceType.Smooth
- part_42.Reflectance = 0.1
- part_42.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_42.Material = Enum.Material.SmoothPlastic
- part_42.Size = Vector3.new(8, 1, 3)
- part_42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_42.CFrame = CFrame.new(35.919, 12.563, 69.615)* CFrame.Angles(0.085641294717789, 1.5631612539291, -0.08563357591629)
- part_42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_42.BrickColor = BrickColor.new("Earth green")
- part_42.Friction = 0.3
- part_42.BottomSurface = Enum.SurfaceType.Smooth
- mesh_38 = Instance.new("SpecialMesh", part_42)
- mesh_38.MeshType = Enum.MeshType.Wedge
- part_43 = Instance.new("Part", mhuey)
- part_43.Velocity = Vector3.new(0, -0.011, -0.005)
- part_43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_43.TopSurface = Enum.SurfaceType.Smooth
- part_43.Reflectance = 0.1
- part_43.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_43.Material = Enum.Material.SmoothPlastic
- part_43.Size = Vector3.new(2, 4, 2)
- part_43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_43.CFrame = CFrame.new(38.42, 15.062, 69.634)* CFrame.Angles(0.085419297218323, 1.5631378889084, -0.085411585867405)
- part_43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_43.BrickColor = BrickColor.new("Really black")
- part_43.Friction = 0.3
- part_43.BottomSurface = Enum.SurfaceType.Smooth
- mesh_39 = Instance.new("SpecialMesh", part_43)
- mesh_39.MeshType = Enum.MeshType.Wedge
- part_44 = Instance.new("Part", mhuey)
- part_44.Velocity = Vector3.new(0.003, -0.013, 0.002)
- part_44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_44.TopSurface = Enum.SurfaceType.Smooth
- part_44.Reflectance = 0.1
- part_44.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_44.Material = Enum.Material.SmoothPlastic
- part_44.Size = Vector3.new(3, 2, 8)
- part_44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_44.CFrame = CFrame.new(35.918, 11.063, 69.615)* CFrame.Angles(-3.1415903568268, 0.0076228827238083, -3.1409363746643)
- part_44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_44.BrickColor = BrickColor.new("Really black")
- part_44.Friction = 0.3
- part_44.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_13 = Instance.new("BlockMesh", part_44)
- blockmesh_13.Name = "BlockMesh"
- part_45 = Instance.new("Part", mhuey)
- part_45.Velocity = Vector3.new(0.002, 0.016, 0.004)
- part_45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_45.TopSurface = Enum.SurfaceType.Smooth
- part_45.Reflectance = 0.1
- part_45.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_45.Material = Enum.Material.SmoothPlastic
- part_45.Size = Vector3.new(1, 2, 16)
- part_45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_45.CFrame = CFrame.new(75.433, 13.538, 67.917)* CFrame.Angles(-3.0556631088257, -1.5631068944931, -1.484968662262)
- part_45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_45.BrickColor = BrickColor.new("Earth green")
- part_45.Friction = 0.3
- part_45.BottomSurface = Enum.SurfaceType.Smooth
- mesh_40 = Instance.new("SpecialMesh", part_45)
- mesh_40.MeshType = Enum.MeshType.Wedge
- part_46 = Instance.new("Part", mhuey)
- part_46.Velocity = Vector3.new(0.002, 0.017, 0.006)
- part_46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_46.TopSurface = Enum.SurfaceType.Smooth
- part_46.Reflectance = 0.1
- part_46.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_46.Material = Enum.Material.SmoothPlastic
- part_46.Size = Vector3.new(1, 2, 17)
- part_46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_46.CFrame = CFrame.new(75.933, 12.537, 67.921)* CFrame.Angles(-3.0557613372803, -1.5630143880844, -1.4851629734039)
- part_46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_46.BrickColor = BrickColor.new("Earth green")
- part_46.Friction = 0.3
- part_46.BottomSurface = Enum.SurfaceType.Smooth
- mesh_41 = Instance.new("SpecialMesh", part_46)
- mesh_41.MeshType = Enum.MeshType.Wedge
- part_47 = Instance.new("Part", mhuey)
- part_47.Velocity = Vector3.new(0, -0.006, -0.005)
- part_47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_47.Transparency = 0.7
- part_47.TopSurface = Enum.SurfaceType.Smooth
- part_47.Reflectance = 0.1
- part_47.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_47.Material = Enum.Material.SmoothPlastic
- part_47.Size = Vector3.new(4, 4, 2)
- part_47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_47.CFrame = CFrame.new(38.397, 15.062, 72.634)* CFrame.Angles(0.085412956774235, 1.5631378889084, -0.085405260324478)
- part_47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_47.BrickColor = BrickColor.new("Earth green")
- part_47.Friction = 0.3
- part_47.BottomSurface = Enum.SurfaceType.Smooth
- mesh_42 = Instance.new("SpecialMesh", part_47)
- mesh_42.MeshType = Enum.MeshType.Wedge
- part_48 = Instance.new("Part", mhuey)
- part_48.Velocity = Vector3.new(0.003, -0.011, 0.001)
- part_48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_48.TopSurface = Enum.SurfaceType.Smooth
- part_48.Reflectance = 0.1
- part_48.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_48.Material = Enum.Material.SmoothPlastic
- part_48.Size = Vector3.new(2, 4, 1)
- part_48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_48.CFrame = CFrame.new(33.902, 11.065, 71.6)* CFrame.Angles(0.085807986557484, 1.5631146430969, 1.4850934743881)
- part_48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_48.BrickColor = BrickColor.new("Earth green")
- part_48.Friction = 0.3
- part_48.BottomSurface = Enum.SurfaceType.Smooth
- mesh_43 = Instance.new("SpecialMesh", part_48)
- mesh_43.MeshType = Enum.MeshType.Wedge
- part_49 = Instance.new("Part", mhuey)
- part_49.Velocity = Vector3.new(-0.002, -0.006, -0.007)
- part_49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_49.TopSurface = Enum.SurfaceType.Smooth
- part_49.Reflectance = 0.1
- part_49.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_49.Material = Enum.Material.SmoothPlastic
- part_49.Size = Vector3.new(1, 1, 3)
- part_49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_49.CFrame = CFrame.new(39.902, 16.561, 72.145)* CFrame.Angles(-3.1415903568268, 0.0076701794750988, -3.1409363746643)
- part_49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_49.BrickColor = BrickColor.new("Earth green")
- part_49.Friction = 0.3
- part_49.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_14 = Instance.new("BlockMesh", part_49)
- blockmesh_14.Name = "BlockMesh"
- rotor = Instance.new("Part", mhuey)
- rotor.TopSurfaceInput = Enum.InputType.Constant
- rotor.Velocity = Vector3.new(-0.003, 0.003, -0.008)
- rotor.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor.TopSurface = Enum.SurfaceType.Smooth
- rotor.Reflectance = 0.1
- rotor.TopParamA = -0.1
- rotor.TopParamB = 0.1
- rotor.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- rotor.Material = Enum.Material.SmoothPlastic
- rotor.Size = Vector3.new(8, 2.8, 7)
- rotor.Name = "Rotor"
- rotor.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor.CFrame = CFrame.new(54.922, 18.451, 69.76)* CFrame.Angles(-3.0563409328461, -1.5630605220795, -3.0564436912537)
- rotor.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor.BrickColor = BrickColor.new("Earth green")
- rotor.Friction = 0.3
- rotor.BottomSurface = Enum.SurfaceType.Smooth
- engine = Instance.new("Part", mhuey)
- engine.Velocity = Vector3.new(0.002, 0.003, 0.001)
- engine.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- engine.TopSurface = Enum.SurfaceType.Smooth
- engine.Reflectance = 0.1
- engine.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- engine.Material = Enum.Material.SmoothPlastic
- engine.Size = Vector3.new(6, 6, 7)
- engine.Name = "engine"
- engine.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- engine.CFrame = CFrame.new(54.918, 13.051, 69.76)* CFrame.Angles(0.085518606007099, 1.5630836486816, -0.085415221750736)
- engine.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- engine.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- engine.BrickColor = BrickColor.new("Earth green")
- engine.Friction = 0.3
- engine.BottomSurface = Enum.SurfaceType.Smooth
- mesh_44 = Instance.new("BlockMesh", engine)
- part_50 = Instance.new("Part", mhuey)
- part_50.Velocity = Vector3.new(0.005, -0.002, 0.007)
- part_50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_50.TopSurface = Enum.SurfaceType.Smooth
- part_50.Reflectance = 0.1
- part_50.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_50.Material = Enum.Material.SmoothPlastic
- part_50.Size = Vector3.new(10, 1, 19)
- part_50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_50.CFrame = CFrame.new(49.916, 9.554, 69.722)* CFrame.Angles(0.085640653967857, 1.5631612539291, -0.085635587573051)
- part_50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_50.BrickColor = BrickColor.new("Earth green")
- part_50.Friction = 0.3
- part_50.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_15 = Instance.new("BlockMesh", part_50)
- blockmesh_15.Name = "BlockMesh"
- part_51 = Instance.new("Part", mhuey)
- part_51.Velocity = Vector3.new(-0.001, 0, -0.005)
- part_51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_51.TopSurface = Enum.SurfaceType.Smooth
- part_51.Reflectance = 0.1
- part_51.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_51.Material = Enum.Material.SmoothPlastic
- part_51.Size = Vector3.new(16, 1, 10)
- part_51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_51.CFrame = CFrame.new(51.421, 16.553, 69.733)* CFrame.Angles(-3.1415903568268, 0.0076748356223106, -3.1409363746643)
- part_51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_51.BrickColor = BrickColor.new("Earth green")
- part_51.Friction = 0.3
- part_51.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_16 = Instance.new("BlockMesh", part_51)
- blockmesh_16.Name = "BlockMesh"
- part_52 = Instance.new("Part", mhuey)
- part_52.Velocity = Vector3.new(-0.003, 0.006, -0.008)
- part_52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_52.TopSurface = Enum.SurfaceType.Smooth
- part_52.Reflectance = 0.1
- part_52.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_52.Material = Enum.Material.SmoothPlastic
- part_52.Size = Vector3.new(1, 3, 8)
- part_52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_52.CFrame = CFrame.new(58.922, 18.548, 69.791)* CFrame.Angles(-3.1415903568268, 0.0076343934051692, -3.1409363746643)
- part_52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_52.BrickColor = BrickColor.new("Earth green")
- part_52.Friction = 0.3
- part_52.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_17 = Instance.new("BlockMesh", part_52)
- blockmesh_17.Name = "BlockMesh"
- part_53 = Instance.new("Part", mhuey)
- part_53.Velocity = Vector3.new(0, 0.01, -0.001)
- part_53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_53.TopSurface = Enum.SurfaceType.Smooth
- part_53.Reflectance = 0.1
- part_53.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_53.Material = Enum.Material.SmoothPlastic
- part_53.Size = Vector3.new(1, 2, 1)
- part_53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_53.CFrame = CFrame.new(67.935, 15.542, 67.86)* CFrame.Angles(-3.0557565689087, -1.5630991458893, -1.485062122345)
- part_53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_53.BrickColor = BrickColor.new("Earth green")
- part_53.Friction = 0.3
- part_53.BottomSurface = Enum.SurfaceType.Smooth
- mesh_45 = Instance.new("SpecialMesh", part_53)
- mesh_45.MeshType = Enum.MeshType.Wedge
- part_54 = Instance.new("Part", mhuey)
- part_54.Velocity = Vector3.new(0.001, 0.013, 0.002)
- part_54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_54.TopSurface = Enum.SurfaceType.Smooth
- part_54.Reflectance = 0.1
- part_54.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_54.Material = Enum.Material.SmoothPlastic
- part_54.Size = Vector3.new(1, 2, 8)
- part_54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_54.CFrame = CFrame.new(71.434, 14.54, 67.886)* CFrame.Angles(-3.0556631088257, -1.5631068944931, -1.484968662262)
- part_54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_54.BrickColor = BrickColor.new("Earth green")
- part_54.Friction = 0.3
- part_54.BottomSurface = Enum.SurfaceType.Smooth
- mesh_46 = Instance.new("SpecialMesh", part_54)
- mesh_46.MeshType = Enum.MeshType.Wedge
- part_55 = Instance.new("Part", mhuey)
- part_55.Velocity = Vector3.new(0.002, -0.011, -0.001)
- part_55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_55.TopSurface = Enum.SurfaceType.Smooth
- part_55.Reflectance = 0.1
- part_55.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_55.Material = Enum.Material.SmoothPlastic
- part_55.Size = Vector3.new(2, 1, 12)
- part_55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_55.CFrame = CFrame.new(38.419, 12.562, 69.634)* CFrame.Angles(-3.1415903568268, 0.0076489895582199, -3.1409363746643)
- part_55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_55.BrickColor = BrickColor.new("Earth green")
- part_55.Friction = 0.3
- part_55.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_18 = Instance.new("BlockMesh", part_55)
- blockmesh_18.Name = "BlockMesh"
- part_56 = Instance.new("Part", mhuey)
- part_56.Velocity = Vector3.new(-0.003, -0.002, -0.009)
- part_56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_56.TopSurface = Enum.SurfaceType.Smooth
- part_56.Reflectance = 0.1
- part_56.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_56.Material = Enum.Material.SmoothPlastic
- part_56.Size = Vector3.new(2, 3, 5)
- part_56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_56.CFrame = CFrame.new(48.922, 18.555, 69.714)* CFrame.Angles(0.08525488525629, 1.5630605220795, -0.085152111947536)
- part_56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_56.BrickColor = BrickColor.new("Earth green")
- part_56.Friction = 0.3
- part_56.BottomSurface = Enum.SurfaceType.Smooth
- mesh_47 = Instance.new("SpecialMesh", part_56)
- mesh_47.MeshType = Enum.MeshType.Wedge
- part_57 = Instance.new("Part", mhuey)
- part_57.Velocity = Vector3.new(0.004, -0.009, 0.003)
- part_57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_57.TopSurface = Enum.SurfaceType.Smooth
- part_57.Reflectance = 0.1
- part_57.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_57.Material = Enum.Material.SmoothPlastic
- part_57.Size = Vector3.new(2, 1.6, 2)
- part_57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_57.CFrame = CFrame.new(41.417, 10.86, 69.657)* CFrame.Angles(-3.1415903568268, 0.0076494961977005, -3.1409363746643)
- part_57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_57.BrickColor = BrickColor.new("Really black")
- part_57.Friction = 0.3
- part_57.BottomSurface = Enum.SurfaceType.Smooth
- mesh_48 = Instance.new("BlockMesh", part_57)
- part_58 = Instance.new("Part", mhuey)
- part_58.Velocity = Vector3.new(0.005, -0.013, 0.004)
- part_58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_58.TopSurface = Enum.SurfaceType.Smooth
- part_58.Reflectance = 0.1
- part_58.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_58.Material = Enum.Material.SmoothPlastic
- part_58.Size = Vector3.new(4, 1, 3)
- part_58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_58.CFrame = CFrame.new(35.917, 9.563, 69.615)* CFrame.Angles(0.085657514631748, 1.5631612539291, 3.055942773819)
- part_58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_58.BrickColor = BrickColor.new("Really black")
- part_58.Friction = 0.3
- part_58.BottomSurface = Enum.SurfaceType.Smooth
- mesh_49 = Instance.new("SpecialMesh", part_58)
- mesh_49.MeshType = Enum.MeshType.Wedge
- part_59 = Instance.new("Part", mhuey)
- part_59.Velocity = Vector3.new(0.006, -0.001, 0.009)
- part_59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_59.TopSurface = Enum.SurfaceType.Smooth
- part_59.Reflectance = 0.1
- part_59.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_59.Material = Enum.Material.SmoothPlastic
- part_59.Size = Vector3.new(2, 1, 2)
- part_59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_59.CFrame = CFrame.new(56.438, 8.55, 66.772)* CFrame.Angles(-3.1415903568268, 0.0076438933610916, 0.0006561991176568)
- part_59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_59.BrickColor = BrickColor.new("Really black")
- part_59.Friction = 0.3
- part_59.BottomSurface = Enum.SurfaceType.Smooth
- mesh_50 = Instance.new("SpecialMesh", part_59)
- mesh_50.Scale = Vector3.new(0.3, 1, 1)
- mesh_50.MeshType = Enum.MeshType.Wedge
- part_60 = Instance.new("Part", mhuey)
- part_60.Velocity = Vector3.new(0.003, -0.009, 0.001)
- part_60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_60.TopSurface = Enum.SurfaceType.Smooth
- part_60.Reflectance = 0.1
- part_60.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_60.Material = Enum.Material.SmoothPlastic
- part_60.Size = Vector3.new(2, 0.8, 1)
- part_60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_60.CFrame = CFrame.new(40.918, 12.06, 69.653)* CFrame.Angles(-3.0559499263763, -1.5631612539291, -3.0559577941895)
- part_60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_60.BrickColor = BrickColor.new("Really black")
- part_60.Friction = 0.3
- part_60.BottomSurface = Enum.SurfaceType.Smooth
- mesh_51 = Instance.new("BlockMesh", part_60)
- mesh_52 = Instance.new("SpecialMesh", part_60)
- mesh_52.MeshType = Enum.MeshType.Wedge
- part_61 = Instance.new("Part", mhuey)
- part_61.Velocity = Vector3.new(0.003, -0.01, 0.002)
- part_61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_61.TopSurface = Enum.SurfaceType.Smooth
- part_61.Reflectance = 0.1
- part_61.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_61.Material = Enum.Material.SmoothPlastic
- part_61.Size = Vector3.new(1, 2.8, 6)
- part_61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_61.CFrame = CFrame.new(39.918, 11.461, 69.646)* CFrame.Angles(-3.1415903568268, 0.0076417475938797, -3.1409363746643)
- part_61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_61.BrickColor = BrickColor.new("Really black")
- part_61.Friction = 0.3
- part_61.BottomSurface = Enum.SurfaceType.Smooth
- mesh_53 = Instance.new("BlockMesh", part_61)
- part_62 = Instance.new("Part", mhuey)
- part_62.Velocity = Vector3.new(0.005, -0.011, 0.005)
- part_62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_62.TopSurface = Enum.SurfaceType.Smooth
- part_62.Reflectance = 0.1
- part_62.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_62.Material = Enum.Material.SmoothPlastic
- part_62.Size = Vector3.new(4, 1, 3)
- part_62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_62.CFrame = CFrame.new(38.916, 9.561, 69.638)* CFrame.Angles(0.085666432976723, 1.5631301403046, -0.08560898154974)
- part_62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_62.BrickColor = BrickColor.new("Really black")
- part_62.Friction = 0.3
- part_62.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_19 = Instance.new("BlockMesh", part_62)
- blockmesh_19.Name = "BlockMesh"
- part_63 = Instance.new("Part", mhuey)
- part_63.Velocity = Vector3.new(0.003, -0.011, 0.002)
- part_63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_63.TopSurface = Enum.SurfaceType.Smooth
- part_63.Reflectance = 0.1
- part_63.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_63.Material = Enum.Material.SmoothPlastic
- part_63.Size = Vector3.new(2, 2, 4)
- part_63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_63.CFrame = CFrame.new(38.417, 11.062, 69.634)* CFrame.Angles(-3.1415903568268, 0.0076440125703812, -3.1409363746643)
- part_63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_63.BrickColor = BrickColor.new("Dark stone grey")
- part_63.Friction = 0.3
- part_63.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_20 = Instance.new("BlockMesh", part_63)
- blockmesh_20.Name = "BlockMesh"
- part_64 = Instance.new("Part", mhuey)
- part_64.Velocity = Vector3.new(0.002, 0.001, 0.002)
- part_64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_64.TopSurface = Enum.SurfaceType.Smooth
- part_64.Reflectance = 0.1
- part_64.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_64.Material = Enum.Material.SmoothPlastic
- part_64.Size = Vector3.new(1, 2.8, 3)
- part_64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_64.CFrame = CFrame.new(41.876, 11.459, 75.161)* CFrame.Angles(0.085646606981754, 1.5631535053253, -0.085629932582378)
- part_64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_64.BrickColor = BrickColor.new("Earth green")
- part_64.Friction = 0.3
- part_64.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_21 = Instance.new("BlockMesh", part_64)
- blockmesh_21.Name = "BlockMesh"
- part_65 = Instance.new("Part", mhuey)
- part_65.Velocity = Vector3.new(0.005, 0.002, 0.007)
- part_65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_65.TopSurface = Enum.SurfaceType.Smooth
- part_65.Reflectance = 0.1
- part_65.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_65.Material = Enum.Material.SmoothPlastic
- part_65.Size = Vector3.new(2, 1, 2)
- part_65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_65.CFrame = CFrame.new(44.377, 8.558, 74.68)* CFrame.Angles(-3.1415903568268, 0.0076440125703812, -3.1409363746643)
- part_65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_65.BrickColor = BrickColor.new("Really black")
- part_65.Friction = 0.3
- part_65.BottomSurface = Enum.SurfaceType.Smooth
- mesh_54 = Instance.new("SpecialMesh", part_65)
- mesh_54.Scale = Vector3.new(0.3, 1, 1)
- mesh_54.MeshType = Enum.MeshType.Wedge
- part_66 = Instance.new("Part", mhuey)
- part_66.Velocity = Vector3.new(0.001, 0.004, 0)
- part_66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_66.TopSurface = Enum.SurfaceType.Smooth
- part_66.Reflectance = 0.1
- part_66.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_66.Material = Enum.Material.SmoothPlastic
- part_66.Size = Vector3.new(1, 0.4, 6)
- part_66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_66.CFrame = CFrame.new(44.977, 13.057, 75.185)* CFrame.Angles(-1.5707890987396, 0.00065617810469121, -1.578449010849)
- part_66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_66.BrickColor = BrickColor.new("Earth green")
- part_66.Friction = 0.3
- part_66.BottomSurface = Enum.SurfaceType.Smooth
- mesh_55 = Instance.new("BlockMesh", part_66)
- mesh_55.Scale = Vector3.new(1, 2, 1)
- part_67 = Instance.new("Part", mhuey)
- part_67.Velocity = Vector3.new(0.001, 0.003, -0.001)
- part_67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_67.TopSurface = Enum.SurfaceType.Smooth
- part_67.Reflectance = 0.1
- part_67.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_67.Material = Enum.Material.SmoothPlastic
- part_67.Size = Vector3.new(1, 0.4, 6)
- part_67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_67.CFrame = CFrame.new(43.577, 13.058, 75.174)* CFrame.Angles(-1.5707890987396, 0.00065617653308436, -1.5784482955933)
- part_67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_67.BrickColor = BrickColor.new("Earth green")
- part_67.Friction = 0.3
- part_67.BottomSurface = Enum.SurfaceType.Smooth
- mesh_56 = Instance.new("BlockMesh", part_67)
- part_68 = Instance.new("Part", mhuey)
- part_68.Velocity = Vector3.new(0.005, 0.002, 0.009)
- part_68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_68.TopSurface = Enum.SurfaceType.Smooth
- part_68.Reflectance = 0.1
- part_68.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_68.Material = Enum.Material.SmoothPlastic
- part_68.Size = Vector3.new(2, 1, 2)
- part_68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_68.CFrame = CFrame.new(44.377, 7.558, 74.68)* CFrame.Angles(2.2615979560214e-006, -0.0076434030197561, 3.1409363746643)
- part_68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_68.BrickColor = BrickColor.new("Really black")
- part_68.Friction = 0.3
- part_68.BottomSurface = Enum.SurfaceType.Smooth
- mesh_57 = Instance.new("SpecialMesh", part_68)
- mesh_57.Scale = Vector3.new(0.3, 1, 1)
- mesh_57.MeshType = Enum.MeshType.Wedge
- part_69 = Instance.new("Part", mhuey)
- part_69.Velocity = Vector3.new(-0.001, 0.003, -0.005)
- part_69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_69.TopSurface = Enum.SurfaceType.Smooth
- part_69.Reflectance = 0.1
- part_69.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_69.Material = Enum.Material.SmoothPlastic
- part_69.Size = Vector3.new(1, 0.4, 1)
- part_69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_69.CFrame = CFrame.new(44.278, 15.858, 75.179)* CFrame.Angles(-3.1415903568268, 0.0076884031295776, -3.1409363746643)
- part_69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_69.BrickColor = BrickColor.new("Earth green")
- part_69.Friction = 0.3
- part_69.BottomSurface = Enum.SurfaceType.Smooth
- mesh_58 = Instance.new("BlockMesh", part_69)
- part_70 = Instance.new("Part", mhuey)
- part_70.Velocity = Vector3.new(0.005, 0.005, 0.009)
- part_70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_70.TopSurface = Enum.SurfaceType.Smooth
- part_70.Reflectance = 0.1
- part_70.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_70.Material = Enum.Material.SmoothPlastic
- part_70.Size = Vector3.new(2, 1, 1)
- part_70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_70.CFrame = CFrame.new(44.365, 7.558, 76.18)* CFrame.Angles(-3.1415903568268, 0.0076428656466305, -3.1409363746643)
- part_70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_70.BrickColor = BrickColor.new("Really black")
- part_70.Friction = 0.3
- part_70.BottomSurface = Enum.SurfaceType.Smooth
- mesh_59 = Instance.new("SpecialMesh", part_70)
- mesh_59.Scale = Vector3.new(0.3, 1, 1)
- mesh_59.MeshType = Enum.MeshType.Wedge
- part_71 = Instance.new("Part", mhuey)
- part_71.Velocity = Vector3.new(0, 0.003, -0.002)
- part_71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_71.Transparency = 0.8
- part_71.TopSurface = Enum.SurfaceType.Smooth
- part_71.Reflectance = 0.1
- part_71.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_71.Material = Enum.Material.SmoothPlastic
- part_71.Size = Vector3.new(1, 2.8, 1)
- part_71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_71.CFrame = CFrame.new(44.277, 14.258, 75.179)* CFrame.Angles(0.085556328296661, 1.5630991458893, -0.085453204810619)
- part_71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_71.BrickColor = BrickColor.new("Earth green")
- part_71.Friction = 0.3
- part_71.BottomSurface = Enum.SurfaceType.Smooth
- mesh_60 = Instance.new("BlockMesh", part_71)
- mesh_60.Scale = Vector3.new(0.9, 1, 1)
- part_72 = Instance.new("Part", mhuey)
- part_72.Velocity = Vector3.new(0.002, 0.003, 0.002)
- part_72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_72.TopSurface = Enum.SurfaceType.Smooth
- part_72.Reflectance = 0.1
- part_72.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_72.Material = Enum.Material.SmoothPlastic
- part_72.Size = Vector3.new(1, 2.8, 1)
- part_72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_72.CFrame = CFrame.new(44.276, 11.458, 75.179)* CFrame.Angles(0.085581615567207, 1.5631301403046, -0.085550427436829)
- part_72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_72.BrickColor = BrickColor.new("Earth green")
- part_72.Friction = 0.3
- part_72.BottomSurface = Enum.SurfaceType.Smooth
- mesh_61 = Instance.new("BlockMesh", part_72)
- part_73 = Instance.new("Part", mhuey)
- part_73.Velocity = Vector3.new(-0.002, 0.008, -0.006)
- part_73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_73.TopSurface = Enum.SurfaceType.Smooth
- part_73.Reflectance = 0.1
- part_73.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_73.Material = Enum.Material.SmoothPlastic
- part_73.Size = Vector3.new(20, 1, 1)
- part_73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_73.CFrame = CFrame.new(49.379, 16.555, 75.218)* CFrame.Angles(-3.1415903568268, 0.0076870303601027, -3.1409363746643)
- part_73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_73.BrickColor = BrickColor.new("Earth green")
- part_73.Friction = 0.3
- part_73.BottomSurface = Enum.SurfaceType.Smooth
- mesh_62 = Instance.new("SpecialMesh", part_73)
- mesh_62.MeshType = Enum.MeshType.Wedge
- part_74 = Instance.new("Part", mhuey)
- part_74.Velocity = Vector3.new(0.004, 0.007, 0.006)
- part_74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_74.TopSurface = Enum.SurfaceType.Smooth
- part_74.Reflectance = 0.1
- part_74.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_74.Material = Enum.Material.SmoothPlastic
- part_74.Size = Vector3.new(22, 1, 1)
- part_74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_74.CFrame = CFrame.new(48.374, 9.555, 75.21)* CFrame.Angles(-3.1415903568268, 0.0076442221179605, 0.00065619917586446)
- part_74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_74.BrickColor = BrickColor.new("Earth green")
- part_74.Friction = 0.3
- part_74.BottomSurface = Enum.SurfaceType.Smooth
- mesh_63 = Instance.new("SpecialMesh", part_74)
- mesh_63.MeshType = Enum.MeshType.Wedge
- seat5 = Instance.new("Part", mhuey)
- seat5.Anchored = false
- seat5.Velocity = Vector3.new(0.002, 0.01, 0.004)
- seat5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- seat5.TopSurface = Enum.SurfaceType.Smooth
- seat5.Reflectance = 0.1
- seat5.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- seat5.Material = Enum.Material.SmoothPlastic
- seat5.Size = Vector3.new(7, 0.4, 2)
- seat5.Name = "Seat5"
- seat5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- seat5.CFrame = CFrame.new(54.887, 11.451, 73.76)* CFrame.Angles(-3.1415903568268, 0.0076486710458994, -3.1409363746643)
- seat5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- seat5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- seat5.BrickColor = BrickColor.new("Really black")
- seat5.Friction = 0.3
- seat5.BottomSurface = Enum.SurfaceType.Smooth
- mesh_64 = Instance.new("BlockMesh", seat5)
- part_75 = Instance.new("Part", mhuey)
- part_75.Velocity = Vector3.new(0.003, 0.009, 0.006)
- part_75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_75.TopSurface = Enum.SurfaceType.Smooth
- part_75.Reflectance = 0.1
- part_75.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_75.Material = Enum.Material.SmoothPlastic
- part_75.Size = Vector3.new(7, 1.2, 1)
- part_75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_75.CFrame = CFrame.new(54.89, 10.651, 73.26)* CFrame.Angles(-3.1415903568268, 0.0076461620628834, 0.00065619969973341)
- part_75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_75.BrickColor = BrickColor.new("Earth green")
- part_75.Friction = 0.3
- part_75.BottomSurface = Enum.SurfaceType.Smooth
- mesh_65 = Instance.new("BlockMesh", part_75)
- mesh_66 = Instance.new("SpecialMesh", part_75)
- mesh_66.MeshType = Enum.MeshType.Wedge
- part_76 = Instance.new("Part", mhuey)
- part_76.Velocity = Vector3.new(-0.002, 0.015, -0.004)
- part_76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_76.TopSurface = Enum.SurfaceType.Smooth
- part_76.Reflectance = 0.1
- part_76.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_76.Material = Enum.Material.SmoothPlastic
- part_76.Size = Vector3.new(3, 1, 2)
- part_76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_76.CFrame = CFrame.new(60.89, 16.547, 73.806)* CFrame.Angles(-3.1415903568268, 0.007679246366024, -3.1409363746643)
- part_76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_76.BrickColor = BrickColor.new("Earth green")
- part_76.Friction = 0.3
- part_76.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_22 = Instance.new("BlockMesh", part_76)
- blockmesh_22.Name = "BlockMesh"
- part_77 = Instance.new("Part", mhuey)
- part_77.Velocity = Vector3.new(-0.003, 0.014, -0.007)
- part_77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_77.TopSurface = Enum.SurfaceType.Smooth
- part_77.Reflectance = 0.1
- part_77.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_77.Material = Enum.Material.SmoothPlastic
- part_77.Size = Vector3.new(3, 3, 1)
- part_77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_77.CFrame = CFrame.new(60.894, 18.547, 73.406)* CFrame.Angles(-3.1415903568268, 0.0076872329227626, -3.1409363746643)
- part_77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_77.BrickColor = BrickColor.new("Earth green")
- part_77.Friction = 0.3
- part_77.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_23 = Instance.new("BlockMesh", part_77)
- blockmesh_23.Name = "BlockMesh"
- part_78 = Instance.new("Part", mhuey)
- part_78.Velocity = Vector3.new(0.005, 0.015, 0.011)
- part_78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_78.TopSurface = Enum.SurfaceType.Smooth
- part_78.Reflectance = 0.1
- part_78.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_78.Material = Enum.Material.SmoothPlastic
- part_78.Size = Vector3.new(2, 1, 1)
- part_78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_78.CFrame = CFrame.new(56.365, 7.55, 76.272)* CFrame.Angles(-3.1415903568268, 0.007639701012522, -3.1409363746643)
- part_78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_78.BrickColor = BrickColor.new("Really black")
- part_78.Friction = 0.3
- part_78.BottomSurface = Enum.SurfaceType.Smooth
- mesh_67 = Instance.new("SpecialMesh", part_78)
- mesh_67.Scale = Vector3.new(0.3, 1, 1)
- mesh_67.MeshType = Enum.MeshType.Wedge
- part_79 = Instance.new("Part", mhuey)
- part_79.Velocity = Vector3.new(-0.003, 0.012, -0.008)
- part_79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_79.TopSurface = Enum.SurfaceType.Smooth
- part_79.Reflectance = 0.1
- part_79.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_79.Material = Enum.Material.SmoothPlastic
- part_79.Size = Vector3.new(10, 3, 1)
- part_79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_79.CFrame = CFrame.new(57.387, 18.549, 74.279)* CFrame.Angles(-3.1415903568268, 0.0076528112404048, -3.1409363746643)
- part_79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_79.BrickColor = BrickColor.new("Earth green")
- part_79.Friction = 0.3
- part_79.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_24 = Instance.new("BlockMesh", part_79)
- blockmesh_24.Name = "BlockMesh"
- part_80 = Instance.new("Part", mhuey)
- part_80.Velocity = Vector3.new(0.006, 0.012, 0.012)
- part_80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_80.TopSurface = Enum.SurfaceType.Smooth
- part_80.Reflectance = 0.1
- part_80.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_80.Material = Enum.Material.SmoothPlastic
- part_80.Size = Vector3.new(1, 0.8, 23)
- part_80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_80.CFrame = CFrame.new(52.864, 6.652, 76.245)* CFrame.Angles(-3.0557668209076, -1.5630759000778, -3.055935382843)
- part_80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_80.BrickColor = BrickColor.new("Really black")
- part_80.Friction = 0.3
- part_80.BottomSurface = Enum.SurfaceType.Smooth
- part_81 = Instance.new("Part", mhuey)
- part_81.Velocity = Vector3.new(0.005, 0.012, 0.009)
- part_81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_81.TopSurface = Enum.SurfaceType.Smooth
- part_81.Reflectance = 0.1
- part_81.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_81.Material = Enum.Material.SmoothPlastic
- part_81.Size = Vector3.new(2, 1, 2)
- part_81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_81.CFrame = CFrame.new(56.377, 8.55, 74.772)* CFrame.Angles(-3.1415903568268, 0.0076447892934084, -3.1409363746643)
- part_81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_81.BrickColor = BrickColor.new("Really black")
- part_81.Friction = 0.3
- part_81.BottomSurface = Enum.SurfaceType.Smooth
- mesh_68 = Instance.new("SpecialMesh", part_81)
- mesh_68.Scale = Vector3.new(0.3, 1, 1)
- mesh_68.MeshType = Enum.MeshType.Wedge
- part_82 = Instance.new("Part", mhuey)
- part_82.Velocity = Vector3.new(0.005, 0.012, 0.011)
- part_82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_82.TopSurface = Enum.SurfaceType.Smooth
- part_82.Reflectance = 0.1
- part_82.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_82.Material = Enum.Material.SmoothPlastic
- part_82.Size = Vector3.new(2, 1, 2)
- part_82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_82.CFrame = CFrame.new(56.376, 7.55, 74.772)* CFrame.Angles(2.2648598587693e-006, -0.0076354909688234, 3.1409363746643)
- part_82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_82.BrickColor = BrickColor.new("Really black")
- part_82.Friction = 0.3
- part_82.BottomSurface = Enum.SurfaceType.Smooth
- mesh_69 = Instance.new("SpecialMesh", part_82)
- mesh_69.Scale = Vector3.new(0.3, 1, 1)
- mesh_69.MeshType = Enum.MeshType.Wedge
- part_83 = Instance.new("Part", mhuey)
- part_83.Velocity = Vector3.new(0.001, 0.017, 0.003)
- part_83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_83.TopSurface = Enum.SurfaceType.Smooth
- part_83.Reflectance = 0.1
- part_83.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_83.Material = Enum.Material.SmoothPlastic
- part_83.Size = Vector3.new(6, 3, 8)
- part_83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_83.CFrame = CFrame.new(63.383, 13.045, 74.325)* CFrame.Angles(-3.0562496185303, -1.5630527734756, 1.6560386419296)
- part_83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_83.BrickColor = BrickColor.new("Earth green")
- part_83.Friction = 0.3
- part_83.BottomSurface = Enum.SurfaceType.Smooth
- mesh_70 = Instance.new("SpecialMesh", part_83)
- mesh_70.MeshType = Enum.MeshType.Wedge
- part_84 = Instance.new("Part", mhuey)
- part_84.Velocity = Vector3.new(-0.001, 0.017, -0.001)
- part_84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_84.TopSurface = Enum.SurfaceType.Smooth
- part_84.Reflectance = 0.1
- part_84.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_84.Material = Enum.Material.SmoothPlastic
- part_84.Size = Vector3.new(1, 2, 1)
- part_84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_84.CFrame = CFrame.new(67.904, 15.542, 71.86)* CFrame.Angles(-3.0561537742615, -1.5630605220795, 1.6561297178268)
- part_84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_84.BrickColor = BrickColor.new("Earth green")
- part_84.Friction = 0.3
- part_84.BottomSurface = Enum.SurfaceType.Smooth
- mesh_71 = Instance.new("SpecialMesh", part_84)
- mesh_71.MeshType = Enum.MeshType.Wedge
- part_85 = Instance.new("Part", mhuey)
- part_85.Velocity = Vector3.new(-0.003, 0.018, -0.006)
- part_85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_85.TopSurface = Enum.SurfaceType.Smooth
- part_85.Reflectance = 0.1
- part_85.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_85.Material = Enum.Material.SmoothPlastic
- part_85.Size = Vector3.new(4, 2, 5)
- part_85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_85.CFrame = CFrame.new(64.89, 18.044, 73.936)* CFrame.Angles(-3.0553643703461, -1.5631301403046, 1.6569217443466)
- part_85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_85.BrickColor = BrickColor.new("Earth green")
- part_85.Friction = 0.3
- part_85.BottomSurface = Enum.SurfaceType.Smooth
- mesh_72 = Instance.new("SpecialMesh", part_85)
- mesh_72.MeshType = Enum.MeshType.Wedge
- part_86 = Instance.new("Part", mhuey)
- part_86.Velocity = Vector3.new(0.005, 0.009, 0.009)
- part_86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_86.TopSurface = Enum.SurfaceType.Smooth
- part_86.Reflectance = 0.1
- part_86.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_86.Material = Enum.Material.SmoothPlastic
- part_86.Size = Vector3.new(2, 1, 2)
- part_86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_86.CFrame = CFrame.new(56.392, 8.55, 72.772)* CFrame.Angles(2.2560359411727e-006, -0.0076459236443043, 3.1409363746643)
- part_86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_86.BrickColor = BrickColor.new("Really black")
- part_86.Friction = 0.3
- part_86.BottomSurface = Enum.SurfaceType.Smooth
- mesh_73 = Instance.new("SpecialMesh", part_86)
- mesh_73.Scale = Vector3.new(0.3, 1, 1)
- mesh_73.MeshType = Enum.MeshType.Wedge
- part_87 = Instance.new("Part", mhuey)
- part_87.Velocity = Vector3.new(0.003, 0.025, 0.008)
- part_87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_87.TopSurface = Enum.SurfaceType.Smooth
- part_87.Reflectance = 0.1
- part_87.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_87.Material = Enum.Material.SmoothPlastic
- part_87.Size = Vector3.new(2, 3, 28)
- part_87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_87.CFrame = CFrame.new(81.417, 11.534, 69.963)* CFrame.Angles(-3.0560491085052, -1.563068151474, 0.085442379117012)
- part_87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_87.BrickColor = BrickColor.new("Earth green")
- part_87.Friction = 0.3
- part_87.BottomSurface = Enum.SurfaceType.Smooth
- mesh_74 = Instance.new("SpecialMesh", part_87)
- mesh_74.MeshType = Enum.MeshType.Wedge
- part_88 = Instance.new("Part", mhuey)
- part_88.Velocity = Vector3.new(-0.005, 0.035, -0.006)
- part_88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_88.TopSurface = Enum.SurfaceType.Smooth
- part_88.Reflectance = 0.1
- part_88.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_88.Material = Enum.Material.SmoothPlastic
- part_88.Size = Vector3.new(1, 7, 3)
- part_88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_88.CFrame = CFrame.new(93.922, 21.125, 70.158)* CFrame.Angles(0.085832357406616, 1.5630143880844, -0.085632711648941)
- part_88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_88.BrickColor = BrickColor.new("Earth green")
- part_88.Friction = 0.3
- part_88.BottomSurface = Enum.SurfaceType.Smooth
- mesh_75 = Instance.new("SpecialMesh", part_88)
- mesh_75.Scale = Vector3.new(0.5, 1, 1)
- mesh_75.MeshType = Enum.MeshType.Wedge
- part_89 = Instance.new("Part", mhuey)
- part_89.Velocity = Vector3.new(0, 0.02, 0.002)
- part_89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_89.TopSurface = Enum.SurfaceType.Smooth
- part_89.Reflectance = 0.1
- part_89.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_89.Material = Enum.Material.SmoothPlastic
- part_89.Size = Vector3.new(1, 2, 8)
- part_89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_89.CFrame = CFrame.new(71.403, 14.54, 71.887)* CFrame.Angles(-3.0562536716461, -1.5630527734756, 1.6560347080231)
- part_89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_89.BrickColor = BrickColor.new("Earth green")
- part_89.Friction = 0.3
- part_89.BottomSurface = Enum.SurfaceType.Smooth
- mesh_76 = Instance.new("SpecialMesh", part_89)
- mesh_76.MeshType = Enum.MeshType.Wedge
- part_90 = Instance.new("Part", mhuey)
- part_90.Velocity = Vector3.new(0.002, 0.024, 0.006)
- part_90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_90.TopSurface = Enum.SurfaceType.Smooth
- part_90.Reflectance = 0.1
- part_90.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_90.Material = Enum.Material.SmoothPlastic
- part_90.Size = Vector3.new(1, 2, 17)
- part_90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_90.CFrame = CFrame.new(75.902, 12.537, 71.921)* CFrame.Angles(-3.0559523105621, -1.5630759000778, 1.656335234642)
- part_90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_90.BrickColor = BrickColor.new("Earth green")
- part_90.Friction = 0.3
- part_90.BottomSurface = Enum.SurfaceType.Smooth
- mesh_77 = Instance.new("SpecialMesh", part_90)
- mesh_77.MeshType = Enum.MeshType.Wedge
- part_91 = Instance.new("Part", mhuey)
- part_91.Velocity = Vector3.new(0.001, 0.023, 0.004)
- part_91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_91.TopSurface = Enum.SurfaceType.Smooth
- part_91.Reflectance = 0.1
- part_91.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_91.Material = Enum.Material.SmoothPlastic
- part_91.Size = Vector3.new(1, 2, 16)
- part_91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_91.CFrame = CFrame.new(75.403, 13.537, 71.917)* CFrame.Angles(-3.0562429428101, -1.5630527734756, 1.6560453176498)
- part_91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_91.BrickColor = BrickColor.new("Earth green")
- part_91.Friction = 0.3
- part_91.BottomSurface = Enum.SurfaceType.Smooth
- mesh_78 = Instance.new("SpecialMesh", part_91)
- mesh_78.MeshType = Enum.MeshType.Wedge
- part_92 = Instance.new("Part", mhuey)
- part_92.Velocity = Vector3.new(0, 0.035, 0.004)
- part_92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_92.TopSurface = Enum.SurfaceType.Smooth
- part_92.Reflectance = 0.1
- part_92.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_92.Material = Enum.Material.SmoothPlastic
- part_92.Size = Vector3.new(4, 4, 2)
- part_92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_92.CFrame = CFrame.new(93.418, 15.026, 70.055)* CFrame.Angles(-3.1415903568268, 0.0076438700780272, -3.1409363746643)
- part_92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_92.BrickColor = BrickColor.new("Earth green")
- part_92.Friction = 0.3
- part_92.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_25 = Instance.new("BlockMesh", part_92)
- blockmesh_25.Name = "BlockMesh"
- part_93 = Instance.new("Part", mhuey)
- part_93.Velocity = Vector3.new(-0.004, 0.038, -0.004)
- part_93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_93.TopSurface = Enum.SurfaceType.Smooth
- part_93.Reflectance = 0.1
- part_93.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_93.Material = Enum.Material.SmoothPlastic
- part_93.Size = Vector3.new(1, 9, 3)
- part_93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_93.CFrame = CFrame.new(96.922, 20.123, 70.081)* CFrame.Angles(-3.0557613372803, -1.5630143880844, 0.085633710026741)
- part_93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_93.BrickColor = BrickColor.new("Earth green")
- part_93.Friction = 0.3
- part_93.BottomSurface = Enum.SurfaceType.Smooth
- mesh_79 = Instance.new("SpecialMesh", part_93)
- mesh_79.Scale = Vector3.new(0.5, 1, 1)
- mesh_79.MeshType = Enum.MeshType.Wedge
- part_94 = Instance.new("Part", mhuey)
- part_94.Velocity = Vector3.new(0.003, -0.002, 0.002)
- part_94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_94.TopSurface = Enum.SurfaceType.Smooth
- part_94.Reflectance = 0.1
- part_94.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_94.Material = Enum.Material.SmoothPlastic
- part_94.Size = Vector3.new(1, 2, 2)
- part_94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_94.CFrame = CFrame.new(38.375, 11.062, 75.134)* CFrame.Angles(0.085630752146244, 1.5631223917007, -0.085532695055008)
- part_94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_94.BrickColor = BrickColor.new("Earth green")
- part_94.Friction = 0.3
- part_94.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_26 = Instance.new("BlockMesh", part_94)
- blockmesh_26.Name = "BlockMesh"
- part_95 = Instance.new("Part", mhuey)
- part_95.Velocity = Vector3.new(0.001, 0, -0.001)
- part_95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_95.TopSurface = Enum.SurfaceType.Smooth
- part_95.Reflectance = 0.1
- part_95.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_95.Material = Enum.Material.SmoothPlastic
- part_95.Size = Vector3.new(1, 6, 1)
- part_95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_95.CFrame = CFrame.new(39.877, 13.061, 75.145)* CFrame.Angles(0.085401117801666, 1.5631223917007, -0.085334829986095)
- part_95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_95.BrickColor = BrickColor.new("Earth green")
- part_95.Friction = 0.3
- part_95.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_27 = Instance.new("BlockMesh", part_95)
- blockmesh_27.Name = "BlockMesh"
- part_96 = Instance.new("Part", mhuey)
- part_96.Velocity = Vector3.new(0, 0.001, -0.003)
- part_96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_96.Transparency = 0.8
- part_96.TopSurface = Enum.SurfaceType.Smooth
- part_96.Reflectance = 0.1
- part_96.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_96.Material = Enum.Material.SmoothPlastic
- part_96.Size = Vector3.new(1, 2.8, 3)
- part_96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_96.CFrame = CFrame.new(41.877, 14.259, 75.161)* CFrame.Angles(0.085420437157154, 1.5629991292953, -0.085219688713551)
- part_96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_96.BrickColor = BrickColor.new("Earth green")
- part_96.Friction = 0.3
- part_96.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_28 = Instance.new("BlockMesh", part_96)
- blockmesh_28.Name = "BlockMesh"
- blockmesh_28.Scale = Vector3.new(0.9, 1, 1)
- part_97 = Instance.new("Part", mhuey)
- part_97.Velocity = Vector3.new(0.003, -0.005, 0.002)
- part_97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_97.TopSurface = Enum.SurfaceType.Smooth
- part_97.Reflectance = 0.1
- part_97.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_97.Material = Enum.Material.SmoothPlastic
- part_97.Size = Vector3.new(2, 2, 3)
- part_97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_97.CFrame = CFrame.new(35.879, 11.063, 74.615)* CFrame.Angles(0.085902325809002, 1.5631535053253, 1.4849483966827)
- part_97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_97.BrickColor = BrickColor.new("Earth green")
- part_97.Friction = 0.3
- part_97.BottomSurface = Enum.SurfaceType.Smooth
- mesh_80 = Instance.new("SpecialMesh", part_97)
- mesh_80.MeshType = Enum.MeshType.Wedge
- part_98 = Instance.new("Part", mhuey)
- part_98.Velocity = Vector3.new(0, -0.001, -0.004)
- part_98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_98.Transparency = 0.8
- part_98.TopSurface = Enum.SurfaceType.Smooth
- part_98.Reflectance = 0.1
- part_98.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_98.Material = Enum.Material.SmoothPlastic
- part_98.Size = Vector3.new(1, 3, 1)
- part_98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_98.CFrame = CFrame.new(38.878, 14.561, 75.138)* CFrame.Angles(0.085597760975361, 1.5631535053253, -0.085565209388733)
- part_98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_98.BrickColor = BrickColor.new("Earth green")
- part_98.Friction = 0.3
- part_98.BottomSurface = Enum.SurfaceType.Smooth
- mesh_81 = Instance.new("SpecialMesh", part_98)
- mesh_81.MeshType = Enum.MeshType.Wedge
- part_99 = Instance.new("Part", mhuey)
- part_99.Velocity = Vector3.new(-0.001, 0.001, -0.006)
- part_99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_99.TopSurface = Enum.SurfaceType.Smooth
- part_99.Reflectance = 0.1
- part_99.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_99.Material = Enum.Material.SmoothPlastic
- part_99.Size = Vector3.new(3, 0.4, 1)
- part_99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_99.CFrame = CFrame.new(41.879, 15.859, 75.16)* CFrame.Angles(-3.1415903568268, 0.0076844370923936, -3.1409363746643)
- part_99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_99.BrickColor = BrickColor.new("Earth green")
- part_99.Friction = 0.3
- part_99.BottomSurface = Enum.SurfaceType.Smooth
- mesh_82 = Instance.new("BlockMesh", part_99)
- part_100 = Instance.new("Part", mhuey)
- part_100.Velocity = Vector3.new(-0.001, 0.023, 0)
- part_100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_100.TopSurface = Enum.SurfaceType.Smooth
- part_100.Reflectance = 0.1
- part_100.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_100.Material = Enum.Material.SmoothPlastic
- part_100.Size = Vector3.new(2, 2, 23)
- part_100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_100.CFrame = CFrame.new(79.92, 16.035, 69.951)* CFrame.Angles(0.085640989243984, 1.5630759000778, -0.085539624094963)
- part_100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_100.BrickColor = BrickColor.new("Earth green")
- part_100.Friction = 0.3
- part_100.BottomSurface = Enum.SurfaceType.Smooth
- mesh_83 = Instance.new("SpecialMesh", part_100)
- mesh_83.MeshType = Enum.MeshType.Wedge
- part_101 = Instance.new("Part", mhuey)
- part_101.Velocity = Vector3.new(0.002, 0.008, 0.002)
- part_101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_101.TopSurface = Enum.SurfaceType.Smooth
- part_101.Reflectance = 0.1
- part_101.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_101.Material = Enum.Material.SmoothPlastic
- part_101.Size = Vector3.new(7, 0.4, 2)
- part_101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_101.CFrame = CFrame.new(54.894, 12.651, 72.96)* CFrame.Angles(1.5708036422729, -0.00065618543885648, -3.133935213089)
- part_101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_101.BrickColor = BrickColor.new("Really black")
- part_101.Friction = 0.3
- part_101.BottomSurface = Enum.SurfaceType.Smooth
- mesh_84 = Instance.new("BlockMesh", part_101)
- part_102 = Instance.new("Part", mhuey)
- part_102.Velocity = Vector3.new(-0.003, 0.008, -0.009)
- part_102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_102.TopSurface = Enum.SurfaceType.Smooth
- part_102.Reflectance = 0.1
- part_102.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_102.Material = Enum.Material.SmoothPlastic
- part_102.Size = Vector3.new(1, 1, 3)
- part_102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_102.CFrame = CFrame.new(51.887, 18.553, 74.237)* CFrame.Angles(-1.5707890987396, 0.00065617036307231, 1.5631176233292)
- part_102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_102.BrickColor = BrickColor.new("Really black")
- part_102.Friction = 0.3
- part_102.BottomSurface = Enum.SurfaceType.Smooth
- mesh_85 = Instance.new("SpecialMesh", part_102)
- mesh_85.MeshType = Enum.MeshType.Wedge
- part_103 = Instance.new("Part", mhuey)
- part_103.Velocity = Vector3.new(0.001, 0.023, 0.004)
- part_103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_103.TopSurface = Enum.SurfaceType.Smooth
- part_103.Reflectance = 0.1
- part_103.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_103.Material = Enum.Material.SmoothPlastic
- part_103.Size = Vector3.new(24, 2, 2)
- part_103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_103.CFrame = CFrame.new(79.418, 14.035, 69.947)* CFrame.Angles(-3.1415903568268, 0.007653078995645, -3.1409363746643)
- part_103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_103.BrickColor = BrickColor.new("Earth green")
- part_103.Friction = 0.3
- part_103.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_29 = Instance.new("BlockMesh", part_103)
- blockmesh_29.Name = "BlockMesh"
- part_104 = Instance.new("Part", mhuey)
- part_104.Velocity = Vector3.new(-0.002, -0.002, -0.007)
- part_104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_104.TopSurface = Enum.SurfaceType.Smooth
- part_104.Reflectance = 0.1
- part_104.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_104.Material = Enum.Material.SmoothPlastic
- part_104.Size = Vector3.new(1, 1, 1)
- part_104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_104.CFrame = CFrame.new(39.887, 16.561, 74.145)* CFrame.Angles(-3.1415903568268, 0.0076836976222694, -3.1409363746643)
- part_104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_104.BrickColor = BrickColor.new("Earth green")
- part_104.Friction = 0.3
- part_104.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_30 = Instance.new("BlockMesh", part_104)
- blockmesh_30.Name = "BlockMesh"
- part_105 = Instance.new("Part", mhuey)
- part_105.Velocity = Vector3.new(0.005, -0.001, 0.007)
- part_105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_105.TopSurface = Enum.SurfaceType.Smooth
- part_105.Reflectance = 0.1
- part_105.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_105.Material = Enum.Material.SmoothPlastic
- part_105.Size = Vector3.new(2, 1, 2)
- part_105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_105.CFrame = CFrame.new(44.393, 8.558, 72.68)* CFrame.Angles(2.2567523956241e-006, -0.00764434132725, 3.1409363746643)
- part_105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_105.BrickColor = BrickColor.new("Really black")
- part_105.Friction = 0.3
- part_105.BottomSurface = Enum.SurfaceType.Smooth
- mesh_86 = Instance.new("SpecialMesh", part_105)
- mesh_86.Scale = Vector3.new(0.3, 1, 1)
- mesh_86.MeshType = Enum.MeshType.Wedge
- part_106 = Instance.new("Part", mhuey)
- part_106.Velocity = Vector3.new(0.004, -0.007, 0.004)
- part_106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_106.Transparency = 0.8
- part_106.TopSurface = Enum.SurfaceType.Smooth
- part_106.Reflectance = 0.1
- part_106.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_106.Material = Enum.Material.SmoothPlastic
- part_106.Size = Vector3.new(3, 1, 2)
- part_106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_106.CFrame = CFrame.new(36.39, 9.563, 73.119)* CFrame.Angles(0.085759252309799, 1.5631769895554, 3.0558412075043)
- part_106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_106.BrickColor = BrickColor.new("Mid gray")
- part_106.Friction = 0.3
- part_106.BottomSurface = Enum.SurfaceType.Smooth
- mesh_87 = Instance.new("SpecialMesh", part_106)
- mesh_87.MeshType = Enum.MeshType.Wedge
- part_107 = Instance.new("Part", mhuey)
- part_107.Velocity = Vector3.new(0.003, -0.001, 0.004)
- part_107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_107.TopSurface = Enum.SurfaceType.Smooth
- part_107.Reflectance = 0.1
- part_107.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_107.Material = Enum.Material.SmoothPlastic
- part_107.Size = Vector3.new(4, 1.2, 1)
- part_107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_107.CFrame = CFrame.new(44.894, 10.658, 72.684)* CFrame.Angles(-3.0561077594757, -1.5631457567215, 0.085479825735092)
- part_107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_107.BrickColor = BrickColor.new("Earth green")
- part_107.Friction = 0.3
- part_107.BottomSurface = Enum.SurfaceType.Smooth
- mesh_88 = Instance.new("BlockMesh", part_107)
- mesh_89 = Instance.new("SpecialMesh", part_107)
- mesh_89.MeshType = Enum.MeshType.Wedge
- part_108 = Instance.new("Part", mhuey)
- part_108.Velocity = Vector3.new(0.004, -0.005, 0.005)
- part_108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_108.TopSurface = Enum.SurfaceType.Smooth
- part_108.Reflectance = 0.1
- part_108.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_108.Material = Enum.Material.SmoothPlastic
- part_108.Size = Vector3.new(3, 1, 3)
- part_108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_108.CFrame = CFrame.new(38.89, 9.561, 73.138)* CFrame.Angles(0.085652887821198, 1.5631457567215, -0.085623279213905)
- part_108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_108.BrickColor = BrickColor.new("Earth green")
- part_108.Friction = 0.3
- part_108.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_31 = Instance.new("BlockMesh", part_108)
- blockmesh_31.Name = "BlockMesh"
- part_109 = Instance.new("Part", mhuey)
- part_109.Velocity = Vector3.new(-0.003, 0.002, -0.009)
- part_109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_109.TopSurface = Enum.SurfaceType.Smooth
- part_109.Reflectance = 0.1
- part_109.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_109.Material = Enum.Material.SmoothPlastic
- part_109.Size = Vector3.new(2, 3, 3)
- part_109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_109.CFrame = CFrame.new(49.907, 18.554, 71.722)* CFrame.Angles(0.08535024523735, 1.563068151474, -0.085247240960598)
- part_109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_109.BrickColor = BrickColor.new("Earth green")
- part_109.Friction = 0.3
- part_109.BottomSurface = Enum.SurfaceType.Smooth
- mesh_90 = Instance.new("SpecialMesh", part_109)
- mesh_90.MeshType = Enum.MeshType.Wedge
- seat3 = Instance.new("Seat", mhuey)
- seat3.Velocity = Vector3.new(0.003, 0, 0.003)
- seat3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- seat3.TopSurface = Enum.SurfaceType.Smooth
- seat3.Reflectance = 0.1
- seat3.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- seat3.Material = Enum.Material.SmoothPlastic
- seat3.Size = Vector3.new(4, 0.4, 2)
- seat3.Name = "Seat3"
- seat3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- seat3.CFrame = CFrame.new(45.395, 11.457, 72.688)* CFrame.Angles(-3.056084394455, -1.5631146430969, -3.056144952774)
- seat3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- seat3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- seat3.BrickColor = BrickColor.new("Really black")
- seat3.Friction = 0.3
- seat3.BottomSurface = Enum.SurfaceType.Smooth
- seat3.Anchored = false
- mesh_91 = Instance.new("BlockMesh", seat3)
- part_110 = Instance.new("Part", mhuey)
- part_110.Velocity = Vector3.new(-0.002, -0.003, -0.007)
- part_110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_110.TopSurface = Enum.SurfaceType.Smooth
- part_110.Reflectance = 0.1
- part_110.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_110.Material = Enum.Material.SmoothPlastic
- part_110.Size = Vector3.new(4, 1, 3)
- part_110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_110.CFrame = CFrame.new(41.898, 16.559, 72.661)* CFrame.Angles(-3.0564851760864, -1.5630527734756, -3.0565876960754)
- part_110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_110.BrickColor = BrickColor.new("Earth green")
- part_110.Friction = 0.3
- part_110.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_32 = Instance.new("BlockMesh", part_110)
- blockmesh_32.Name = "BlockMesh"
- part_111 = Instance.new("Part", mhuey)
- part_111.Velocity = Vector3.new(0.002, -0.001, 0)
- part_111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_111.TopSurface = Enum.SurfaceType.Smooth
- part_111.Reflectance = 0.1
- part_111.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_111.Material = Enum.Material.SmoothPlastic
- part_111.Size = Vector3.new(4, 0.4, 2)
- part_111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_111.CFrame = CFrame.new(44.595, 12.658, 72.682)* CFrame.Angles(1.5708036422729, -0.00065617711516097, 1.5784494876862)
- part_111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_111.BrickColor = BrickColor.new("Really black")
- part_111.Friction = 0.3
- part_111.BottomSurface = Enum.SurfaceType.Smooth
- mesh_92 = Instance.new("BlockMesh", part_111)
- part_112 = Instance.new("Part", mhuey)
- part_112.Velocity = Vector3.new(-0.002, 0.01, -0.006)
- part_112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_112.TopSurface = Enum.SurfaceType.Smooth
- part_112.Reflectance = 0.1
- part_112.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_112.Material = Enum.Material.SmoothPlastic
- part_112.Size = Vector3.new(8, 4, 6)
- part_112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_112.CFrame = CFrame.new(63.421, 18.045, 69.825)* CFrame.Angles(-3.1415903568268, 0.0076972763054073, -3.1409363746643)
- part_112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_112.BrickColor = BrickColor.new("Earth green")
- part_112.Friction = 0.3
- part_112.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_33 = Instance.new("BlockMesh", part_112)
- blockmesh_33.Name = "BlockMesh"
- part_113 = Instance.new("Part", mhuey)
- part_113.Velocity = Vector3.new(0, 0.013, -0.001)
- part_113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_113.TopSurface = Enum.SurfaceType.Smooth
- part_113.Reflectance = 0.1
- part_113.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_113.Material = Enum.Material.SmoothPlastic
- part_113.Size = Vector3.new(1, 1, 2)
- part_113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_113.CFrame = CFrame.new(67.92, 15.542, 69.86)* CFrame.Angles(-3.1415903568268, 0.0076885437592864, -3.1409363746643)
- part_113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_113.BrickColor = BrickColor.new("Earth green")
- part_113.Friction = 0.3
- part_113.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_34 = Instance.new("BlockMesh", part_113)
- blockmesh_34.Name = "BlockMesh"
- part_114 = Instance.new("Part", mhuey)
- part_114.Velocity = Vector3.new(0.002, 0.006, 0.002)
- part_114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_114.TopSurface = Enum.SurfaceType.Smooth
- part_114.Reflectance = 0.1
- part_114.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_114.Material = Enum.Material.SmoothPlastic
- part_114.Size = Vector3.new(1, 6, 12)
- part_114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_114.CFrame = CFrame.new(58.918, 13.048, 69.791)* CFrame.Angles(-3.1415903568268, 0.0076572811231017, -3.1409363746643)
- part_114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_114.BrickColor = BrickColor.new("Earth green")
- part_114.Friction = 0.3
- part_114.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_35 = Instance.new("BlockMesh", part_114)
- blockmesh_35.Name = "BlockMesh"
- part_115 = Instance.new("Part", mhuey)
- part_115.Velocity = Vector3.new(0.002, 0.01, 0.003)
- part_115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_115.TopSurface = Enum.SurfaceType.Smooth
- part_115.Reflectance = 0.1
- part_115.RotVelocity = Vector3.new(-0.002, 0, 0.001)
- part_115.Material = Enum.Material.SmoothPlastic
- part_115.Size = Vector3.new(8, 6, 6)
- part_115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_115.CFrame = CFrame.new(63.418, 13.045, 69.825)* CFrame.Angles(-3.1415903568268, 0.0076707815751433, -3.1409363746643)
- part_115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_115.BrickColor = BrickColor.new("Earth green")
- part_115.Friction = 0.3
- part_115.BottomSurface = Enum.SurfaceType.Smooth
- blockmesh_36 = Instance.new("BlockMesh", part_115)
- blockmesh_36.Name = "BlockMesh"
- controlseat = Instance.new("Seat", mhuey)
- controlseat.Anchored = false
- controlseat.Friction = 0.3
- controlseat.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- controlseat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- controlseat.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- controlseat.Reflectance = 0.1
- controlseat.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- controlseat.BrickColor = BrickColor.new("Really black")
- controlseat.Material = Enum.Material.SmoothPlastic
- controlseat.Size = Vector3.new(4, 0.4, 2)
- controlseat.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- controlseat.CFrame = CFrame.new(43.405, 11.457, 72.672)* CFrame.Angles(0.085650883615017, 1.5629457235336, -0.084989927709103)
- controlseat.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- controlseat.Name = "controlseat"
- backrotorpos = Instance.new("Part", mhuey)
- backrotorpos.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- backrotorpos.TopSurface = Enum.SurfaceType.Smooth
- backrotorpos.Reflectance = 0.1
- backrotorpos.Material = Enum.Material.SmoothPlastic
- backrotorpos.Size = Vector3.new(2, 2, 3)
- backrotorpos.Name = "backrotorpos"
- backrotorpos.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- backrotorpos.CFrame = CFrame.new(89.238, 14.386, 71.709)* CFrame.Angles(1.5707769393921, -0.028678840026259, 3.1245040893555)
- backrotorpos.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- backrotorpos.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- backrotorpos.BrickColor = BrickColor.new("Really black")
- backrotorpos.Friction = 0.3
- backrotorpos.BottomSurface = Enum.SurfaceType.Smooth
- mesh_93 = Instance.new("SpecialMesh", backrotorpos)
- mesh_93.Scale = Vector3.new(1.25, 1.5, 1.25)
- mainrotorpos = Instance.new("Part", mhuey)
- mainrotorpos.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- mainrotorpos.TopSurface = Enum.SurfaceType.Smooth
- mainrotorpos.Reflectance = 0.1
- mainrotorpos.Material = Enum.Material.SmoothPlastic
- mainrotorpos.Size = Vector3.new(2, 2, 3)
- mainrotorpos.Name = "mainrotorpos"
- mainrotorpos.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- mainrotorpos.CFrame = CFrame.new(56.081, 20.831, 69.274)* CFrame.Angles(-0.016610756516457, -1.5415819883347, -0.016250181943178)
- mainrotorpos.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- mainrotorpos.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- mainrotorpos.BrickColor = BrickColor.new("Really black")
- mainrotorpos.Friction = 0.3
- mainrotorpos.BottomSurface = Enum.SurfaceType.Smooth
- mesh_94 = Instance.new("SpecialMesh", mainrotorpos)
- mesh_94.Scale = Vector3.new(1.25, 1.5, 1.25)
- backrotor = Instance.new("Model", mhuey)
- backrotor.Name = "backrotor"
- rotor2b = Instance.new("Part", backrotor)
- rotor2b.Velocity = Vector3.new(102.891, 0.14, -11.064)
- rotor2b.CanCollide = false
- rotor2b.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor2b.TopSurface = Enum.SurfaceType.Smooth
- rotor2b.Reflectance = 0.1
- rotor2b.RotVelocity = Vector3.new(0.001, 2.971, 0.006)
- rotor2b.Material = Enum.Material.SmoothPlastic
- rotor2b.Size = Vector3.new(1, 0.4, 1)
- rotor2b.Name = "Rotor2b"
- rotor2b.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor2b.CFrame = CFrame.new(79.751, 14.582, 71.682)* CFrame.Angles(-1.5708158016205, 0.028678752481937, 0.017088580876589)
- rotor2b.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor2b.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor2b.BrickColor = BrickColor.new("New Yeller")
- rotor2b.Friction = 0.3
- rotor2b.BottomSurface = Enum.SurfaceType.Smooth
- mesh_95 = Instance.new("SpecialMesh", rotor2b)
- mesh_95.MeshType = Enum.MeshType.Brick
- rotor1d_2 = Instance.new("Part", backrotor)
- rotor1d_2.Velocity = Vector3.new(52.409, 0.15, -9.594)
- rotor1d_2.CanCollide = false
- rotor1d_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1d_2.TopSurface = Enum.SurfaceType.Smooth
- rotor1d_2.Reflectance = 0.1
- rotor1d_2.RotVelocity = Vector3.new(0.001, 2.971, 0.006)
- rotor1d_2.Material = Enum.Material.SmoothPlastic
- rotor1d_2.Size = Vector3.new(8, 0.4, 1)
- rotor1d_2.Name = "Rotor1d"
- rotor1d_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1d_2.CFrame = CFrame.new(84.237, 14.456, 71.595)* CFrame.Angles(1.5707769393921, -0.028678793460131, 3.1245040893555)
- rotor1d_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1d_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1d_2.BrickColor = BrickColor.new("Really black")
- rotor1d_2.Friction = 0.3
- rotor1d_2.BottomSurface = Enum.SurfaceType.Smooth
- mesh_96 = Instance.new("SpecialMesh", rotor1d_2)
- mesh_96.MeshType = Enum.MeshType.Brick
- rotormiddle_2 = Instance.new("Part", backrotor)
- rotormiddle_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- rotormiddle_2.TopSurface = Enum.SurfaceType.Smooth
- rotormiddle_2.Reflectance = 0.1
- rotormiddle_2.Material = Enum.Material.SmoothPlastic
- rotormiddle_2.Size = Vector3.new(2, 2, 3)
- rotormiddle_2.Name = "rotormiddle"
- rotormiddle_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- rotormiddle_2.CFrame = CFrame.new(89.238, 14.312, 71.709)* CFrame.Angles(1.5707769393921, -0.028678840026259, 3.1245040893555)
- rotormiddle_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- rotormiddle_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- rotormiddle_2.BrickColor = BrickColor.new("Really black")
- rotormiddle_2.Friction = 0.3
- rotormiddle_2.BottomSurface = Enum.SurfaceType.Smooth
- mesh_97 = Instance.new("SpecialMesh", rotormiddle_2)
- mesh_97.Scale = Vector3.new(1.25, 1.5, 1.25)
- rotor3b = Instance.new("Part", backrotor)
- rotor3b.CanCollide = false
- rotor3b.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor3b.TopSurface = Enum.SurfaceType.Smooth
- rotor3b.Reflectance = 0.1
- rotor3b.Material = Enum.Material.SmoothPlastic
- rotor3b.Size = Vector3.new(8, 0.4, 1)
- rotor3b.Name = "Rotor3b"
- rotor3b.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor3b.CFrame = CFrame.new(94.232, 14.169, 71.424)* CFrame.Angles(-1.5708158016205, 0.028678929433227, 0.017088580876589)
- rotor3b.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor3b.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor3b.BrickColor = BrickColor.new("Really black")
- rotor3b.Friction = 0.3
- rotor3b.BottomSurface = Enum.SurfaceType.Smooth
- mesh_98 = Instance.new("SpecialMesh", rotor3b)
- mesh_98.MeshType = Enum.MeshType.Brick
- rotor1b_4 = Instance.new("Part", backrotor)
- rotor1b_4.Velocity = Vector3.new(-102.009, 0.178, -5.099)
- rotor1b_4.CanCollide = false
- rotor1b_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1b_4.TopSurface = Enum.SurfaceType.Smooth
- rotor1b_4.Reflectance = 0.1
- rotor1b_4.RotVelocity = Vector3.new(0.001, 2.971, 0.006)
- rotor1b_4.Material = Enum.Material.SmoothPlastic
- rotor1b_4.Size = Vector3.new(1, 0.4, 1)
- rotor1b_4.Name = "Rotor1b"
- rotor1b_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1b_4.CFrame = CFrame.new(98.729, 14.043, 71.356)* CFrame.Angles(-1.5708158016205, 0.028678752481937, 0.017088580876589)
- rotor1b_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1b_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- rotor1b_4.BrickColor = BrickColor.new("New Yeller")
- rotor1b_4.Friction = 0.3
- rotor1b_4.BottomSurface = Enum.SurfaceType.Smooth
- mesh_99 = Instance.new("SpecialMesh", rotor1b_4)
- mesh_99.MeshType = Enum.MeshType.Brick
- seat6 = Instance.new("Seat", mhuey)
- seat6.Friction = 0.3
- seat6.BottomSurface = Enum.SurfaceType.Smooth
- seat6.CanCollide = false
- seat6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- seat6.TopSurface = Enum.SurfaceType.Smooth
- seat6.Reflectance = 0.1
- seat6.Transparency = 1
- seat6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- seat6.BrickColor = BrickColor.new("Really black")
- seat6.Material = Enum.Material.SmoothPlastic
- seat6.Size = Vector3.new(2.94, 0.4, 2)
- seat6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- seat6.CFrame = CFrame.new(49.118, 10.252, 74.445)* CFrame.Angles(-3.1415903568268, 0.0076527842320502, -3.1409363746643)
- seat6.Name = "Seat6"
- mesh = Instance.new("BlockMesh", seat6)
- local missile = Instance.new("Part", mhuey)
- missile.FormFactor = Enum.FormFactor.Symmetric
- missile.Material = Enum.Material.Metal
- missile.Size = Vector3.new(1, 1, 13)
- missile.Name = "Missile"
- missile.CFrame = CFrame.new(43.366, 9.463, 63.371)* CFrame.Angles(7.0900182436162e-006, 1.5631847381592, 7.0900182436162e-006)
- missile.BrickColor = BrickColor.new("Earth green")
- missile.Friction = 0.3
- mesh = Instance.new("SpecialMesh", missile)
- mesh.MeshId = "http://roblox.com/asset/?id=2251534"
- mesh.VertexColor = Vector3.new(0, 0, 0)
- mesh.MeshType = Enum.MeshType.FileMesh
- mhuey:BreakJoints()
- local engine = mhuey.engine
- local backrotor = mhuey.backrotor.rotormiddle
- local mainrotor = mhuey.mainrotor.rotormiddle
- backrotor:BreakJoints()
- mainrotor:BreakJoints()
- local prev
- local parts = mhuey:GetChildren()
- for i = 1,#parts do
- if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then
- if (prev ~= nil)then
- if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
- local weld = Instance.new("Weld")
- weld.Part0 = prev
- weld.Part1 = parts[i]
- weld.C0 = prev.CFrame:inverse()
- weld.C1 = parts[i].CFrame:inverse()
- weld.Parent = prev
- end
- prev = parts[i]
- end
- end
- mhuey:MakeJoints()
- mhuey.Parent = char
- engine.CFrame = char["Left Leg"].CFrame*CFrame.new(5,5,16)
- local prev
- local parts = mhuey.mainrotor:GetChildren()
- for i = 1,#parts do
- if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then
- if (prev ~= nil)then
- if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
- local weld = Instance.new("Weld")
- weld.Part0 = prev
- weld.Part1 = parts[i]
- weld.C0 = prev.CFrame:inverse()
- weld.C1 = parts[i].CFrame:inverse()
- weld.Parent = prev
- end
- prev = parts[i]
- end
- end
- mainrotor:MakeJoints()
- local prev
- local parts = mhuey.backrotor:GetChildren()
- for i = 1,#parts do
- if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then
- if (prev ~= nil)then
- if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
- local weld = Instance.new("Weld")
- weld.Part0 = prev
- weld.Part1 = parts[i]
- weld.C0 = prev.CFrame:inverse()
- weld.C1 = parts[i].CFrame:inverse()
- weld.Parent = prev
- end
- prev = parts[i]
- end
- end
- backrotor:MakeJoints()
- weld(mhuey.backrotor.rotormiddle, mhuey.backrotorpos, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0))
- weld(mhuey.mainrotor.rotormiddle, mhuey.mainrotorpos, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0))
- backrotor.Weld.Name = "rotorweld"
- mainrotor.Weld.Name = "rotorweld"
- --HeliSounds Start--
- local enginesound=Instance.new("Sound")
- enginesound.SoundId="http://www.roblox.com/asset/?id=134145308"
- enginesound.PlayOnRemove=false
- enginesound.Volume=0.95
- enginesound.Looped=true
- enginesound.Pitch = 1
- enginesound.Parent=engine
- local rotorsound=Instance.new("Sound")
- rotorsound.SoundId="http://www.roblox.com/asset/?id=246930031"
- rotorsound.PlayOnRemove=false
- rotorsound.Volume=0.95
- rotorsound.Looped=true
- rotorsound.Pitch = rotateangle + 2
- rotorsound.Parent=engine
- --HeliSounds End--
- --Gui Start--
- local speedgui = Instance.new("ScreenGui", player.PlayerGui)
- speedgui.Name = "SpeedGui"
- local speedguibackground = Instance.new("Frame", speedgui)
- speedguibackground.Size = UDim2.new(0, 20, 0, 200)
- speedguibackground.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- speedguibackground.Name = "speedguibackground"
- speedguibackground.Position = UDim2.new(0.8, 0, 0.1, 0)
- speedguibackground.BorderSizePixel = 0
- speedguibackground.BackgroundTransparency = 0.4
- speedguibackground.BackgroundColor3 = Color3.new(1, 1, 1)
- local speedbar = Instance.new("Frame", speedgui)
- speedbar.Size = UDim2.new(0, 40, 0, 20)
- speedbar.Draggable = true
- speedbar.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- speedbar.Name = "speedbar"
- speedbar.Position = UDim2.new(0.786, 0, 0.44, 0)
- speedbar.BorderSizePixel = 0
- speedbar.BackgroundTransparency = 0.1
- speedbar.BackgroundColor3 = Color3.new(0, 0, 0)
- local textlabel = Instance.new("TextLabel", speedgui)
- textlabel.BackgroundColor3 = Color3.new(1, 1, 1)
- textlabel.BackgroundTransparency = 1
- textlabel.Size = UDim2.new(0, 200, 0, 50)
- textlabel.TextColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- textlabel.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- textlabel.Text = "Speed Meter"
- textlabel.Position = UDim2.new(0.6, 0, 0.2, 0)
- textlabel.Font = Enum.Font.SourceSans
- textlabel.FontSize = Enum.FontSize.Size14
- local speedadd = Instance.new("ImageButton", speedgui)
- speedadd.BackgroundColor3 = Color3.new(1, 1, 1)
- speedadd.Image = "http://www.roblox.com/asset/?id=13890082"
- speedadd.Size = UDim2.new(0, 20, 0, 20)
- speedadd.BackgroundTransparency = 1
- speedadd.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- speedadd.Name = "speedadd"
- speedadd.Position = UDim2.new(0.7, 0, 0.28, 0)
- local speedsubtract = Instance.new("ImageButton", speedgui)
- speedsubtract.BackgroundColor3 = Color3.new(1, 1, 1)
- speedsubtract.Image = "http://www.roblox.com/asset/?id=57419479"
- speedsubtract.Size = UDim2.new(0, 20, 0, 20)
- speedsubtract.BackgroundTransparency = 1
- speedsubtract.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- speedsubtract.Name = "speedsubtract"
- speedsubtract.Position = UDim2.new(0.733, 0, 0.28, 0)
- --Gui End--
- speedadd.MouseButton1Click:connect(function()
- speed = speed + 5
- if speed >= 100 then speed = 100 end
- textlabel.Text = "Speed:"..speed
- print("Speed:"..speed)
- speedbar.Position = UDim2.new(0.786, 0, speedbar.Position.Y.Scale - .02, 0)
- end)
- speedsubtract.MouseButton1Click:connect(function()
- speed = speed - 5
- if speed <= 0 then speed = 0 end
- textlabel.Text = "Speed:"..speed
- print("Speed:"..speed)
- speedbar.Position = UDim2.new(0.786, 0, speedbar.Position.Y.Scale + .02, 0)
- end)
- local bg = Instance.new("BodyGyro",engine)
- bg.D = 500
- bg.MaxTorque = Vector3.new(0,0,0)
- bg.P = 1000
- local bv = Instance.new("BodyVelocity",engine)
- bv.MaxForce = Vector3.new(0,0,0)
- bv.P = 1250
- bv.Velocity = Vector3.new(0,0.16,0)
- mouse.KeyDown:connect(function(key)
- if key == "y" and engineon == false then
- mouse.Icon = "rbxasset://textures/GunCursor.png"
- engineon = true
- enginesound:Play()
- rotorsound:Play()
- while engineon == true do wait()
- rotateangle = rotateangle + .2
- if rotateangle >360 then rotateangle = 0 end
- mainrotor.Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),rotateangle,0)
- backrotor.Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),rotateangle,0)
- end
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "u" and engineon == true then
- mouse.Icon = ""
- engineon = false
- heliready = false
- bv.Velocity = Vector3.new(0,0,0)
- bv.MaxForce = Vector3.new(0,0,0)
- rotorsound:Stop()
- enginesound:Stop()
- elevation = 0
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "e" and engineon == true then
- bv.MaxForce = Vector3.new(9e20,9e20,9e20)
- bv.Velocity = Vector3.new(bv.Velocity.x,10,bv.Velocity.z)
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "e" and engineon == true then
- bv.Velocity = Vector3.new(bv.Velocity.x,0,bv.Velocity.z)
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "q" and engineon == true then
- bv.MaxForce = Vector3.new(9e20,9e20,9e20)
- bv.Velocity = Vector3.new(bv.Velocity.x,-10,bv.Velocity.z)
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "q" and engineon == true then
- bv.Velocity = Vector3.new(bv.Velocity.x,0,bv.Velocity.z)
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "w" and engineon == true then
- wpressed = true
- bv.MaxForce = Vector3.new(9e20,9e20,9e20)
- while wpressed == true do wait(.08)
- bv.Velocity = (engine.CFrame.lookVector * speed) + Vector3.new(0,0,0)
- end
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "w" then
- wpressed = false
- bv.Velocity = Vector3.new(0,bv.Velocity.y,0)
- end
- end)
- mouse.KeyDown:connect(function(key)
- if key == "h" then
- hpressed = hpressed + 1
- if hpressed == 1 then
- engine.Anchored = true
- end
- if hpressed == 2 then
- hpressed = 0
- engine.Anchored = false
- end
- end
- end)
- local gf = Instance.new("Sound",missile)
- gf.Volume = 1
- gf.SoundId = "rbxassetid://282537994"
- gf.Pitch = 1
- local canfire = true
- function fire()
- if canfire == true then
- canfire = false
- mouse.Icon = "rbxasset://textures/GunWaitCursor.png"
- gf:Play()
- local nmissile = missile:Clone()
- nmissile.Name = "MHuey Missile"
- nmissile.Parent = workspace
- game.Debris:AddItem(nmissile,4)
- missile.Transparency = 1
- local bodyGyro = Instance.new('BodyGyro', nmissile)
- bodyGyro.cframe = CFrame.new(missile.CFrame.p, mouse.Hit.p)
- bodyGyro.maxTorque= Vector3.new(math.huge, math.huge, math.huge)
- local bodyForce = Instance.new('BodyForce', nmissile)
- bodyForce.force = Vector3.new(0, nmissile:GetMass() * 196.2, 0)
- local fire = Instance.new('Fire', nmissile)
- fire.Heat = 5
- fire.Size = 2
- local smoke2 = Instance.new("Smoke",nmissile)
- game.Debris:AddItem(smoke2,2)
- local bvelocity = Instance.new("BodyVelocity",nmissile)
- bvelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- bvelocity.velocity = mouse.Hit.lookVector*135
- nmissile.Touched:connect(function(h)
- if (not h:isDescendantOf(mhuey)) then
- if not h.Name:lower():find("base") then
- h.Anchored = false
- h.Velocity = char.Head.CFrame.lookVector*50
- h:BreakJoints()
- if h.Parent:FindFirstChild("Humanoid") then h.Parent.Humanoid:TakeDamage(9000) end
- if h.Parent.className=="Model" then
- h.Parent:BreakJoints()
- end
- end
- local ex = Instance.new("Sound",nmissile)
- ex.Volume = 5
- ex.SoundId = "rbxassetid://138186576"
- ex.Pitch = 1
- ex:Play()
- local exp=Instance.new("Explosion", workspace)
- exp.Position=nmissile.Position
- exp.BlastPressure=40
- exp.BlastRadius=15
- exp.Name = "RocketExplosion"
- exp.ExplosionType = Enum.ExplosionType.CratersAndDebris
- nmissile:Destroy()
- end
- end)
- wait(2)
- missile.Transparency = 0
- canfire = true
- mouse.Icon = "rbxasset://textures/GunCursor.png"
- end
- end
- mouse.KeyDown:connect(function(key)
- if key:byte() == 91 and engineon == true then
- fire()
- end
- end)
- local ppressed = 0
- mouse.KeyDown:connect(function(key)
- if key == "p" then
- ppressed = ppressed + 1
- if ppressed == 1 then
- print("Missile View Enabled")
- camera.CameraSubject = missile
- end
- if ppressed == 2 then
- print("Missile View Disabled")
- camera.CameraSubject = char.Humanoid
- ppressed = 0
- end
- end
- end)
- game:GetService("RunService").RenderStepped:connect(function()
- if wpressed == true and engineon == true then
- bg.MaxTorque = Vector3.new(9e20,9e20,9e20)
- bg.CFrame = CFrame.new(engine.CFrame.p, mouse.Hit.p)
- end
- end)
- --RPK-74 Script by DMS don't LEAK it's rarity is nice c:
- local RPKTHing = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "So many of ur face"
- o1 = Instance.new("Tool")
- o1.Name = "RPK-74"
- o1.Parent = mas
- o1.GripForward = Vector3.new(-0.308719009, -0, -0.951153278)
- o1.GripPos = Vector3.new(0, -0.300000012, 0.200000003)
- o1.GripRight = Vector3.new(0.951153278, 0, -0.308719009)
- o2 = Instance.new("NumberValue")
- o2.Name = "Left"
- o2.Parent = o1
- o2.Value = 30
- o3 = Instance.new("NumberValue")
- o3.Name = "Recoil"
- o3.Parent = o1
- o3.Value = 2
- o4 = Instance.new("Script")
- o4.Parent = o3
- table.insert(cors,coroutine.create(function()
- wait()
- RPKTHing(function()
- while true do
- wait(.2)
- if script.Parent.Value > 3 then
- script.Parent.Value = script.Parent.Value - 1
- end
- end
- end,o4)
- end))
- o5 = Instance.new("NumberValue")
- o5.Name = "MaxAmmo"
- o5.Parent = o1
- o5.Value = 50
- o6 = Instance.new("NumberValue")
- o6.Name = "Ammo"
- o6.Parent = o1
- o6.Value = 50
- o7 = Instance.new("LocalScript")
- o7.Name = "Crouch"
- o7.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- RPKTHing(function()
- on = 0
- Tool = script.Parent
- welds = {}
- sh = {}
- arms = nil
- torso = nil
- f = nil
- function Crouch(ison)
- if arms == nil and torso == nil then
- arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right Leg")}
- torso = Tool.Parent:FindFirstChild("Torso")
- end
- if arms ~= nil and torso ~= nil then
- sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- if ison == 1 then
- sh[1].Part1 = nil
- sh[2].Part1 = nil
- local weld1 = Instance.new("Weld")
- weld1.Part0 = torso
- weld1.Parent = torso
- weld1.Part1 = arms[1]
- weld1.C1 = CFrame.new(-0.5, 0.75, 1)
- arms[1].Name = "LDave"
- arms[1].CanCollide = true
- welds[1] = weld1
- local weld2 = Instance.new("Weld")
- weld2.Part0 = torso
- weld2.Parent = torso
- weld2.Part1 = arms[2]
- weld2.C1 = CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
- arms[2].Name = "RDave"
- arms[2].CanCollide = true
- welds[2] = weld2
- local force = Instance.new("BodyForce")
- force.Parent = torso
- f = force
- wait(0.01)
- elseif ison == 0 then
- if arms then
- sh[1].Part1 = arms[1]
- sh[2].Part1 = arms[2]
- f.Parent = nil
- arms[2].Name = "Right Leg"
- arms[1].Name = "Left Leg"
- welds[1].Parent = nil
- welds[2].Parent = nil
- end
- end
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- function Key(key)
- if key then
- key = string.lower(key)
- if (key=="c") then
- if on == 1 then
- on = 0
- elseif on == 0 then
- on = 1
- end
- Crouch(on)
- end
- end
- end
- function Equip(mouse)
- mouse.KeyDown:connect(Key)
- end
- script.Parent.Equipped:connect(Equip)
- end,o7)
- end))
- o8 = Instance.new("NumberValue")
- o8.Name = "StoredAmmo"
- o8.Parent = o1
- o8.Value = 790
- o9 = Instance.new("LocalScript")
- o9.Name = "Shooter"
- o9.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- RPKTHing(function()
- Tool = script.Parent
- local arms = nil
- local torso = nil
- local weld33 = nil -- right arm
- local weld55 = nil -- left arm
- local welds = {}
- local reloading = false
- local firing = false
- local canreload = true
- local canshoot = true
- local damage = 200
- function ReloadSequence()
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
- Tool.Handle.M1:play()
- Tool.Mag.Transparency = 1
- local mag = Tool.Mag:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- Tool.Mag2.Transparency = 1
- local mag = Tool.Mag2:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- Tool.Mag3.Transparency = 1
- local mag = Tool.Mag3:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- Tool.Mag4.Transparency = 1
- local mag = Tool.Mag4:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.1), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.4), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1.2, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1.4, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.6), math.rad(-16), 0.04)
- weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1.6, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1.6, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.9), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.6, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.2), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.4, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.2, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.9), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1, math.rad(-0))
- Tool.Mag.Transparency = 0
- Tool.Mag2.Transparency = 0
- Tool.Mag3.Transparency = 0
- Tool.Mag4.Transparency = 0
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.35)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.315, -1.26)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.17, 0.63)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.99, 0.9)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.2)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.28, -1.12)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.04, 0.56)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.88, 0.8)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.05)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.245, -0.98)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.91, 0.49)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.77, 0.7)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.9)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.21, -0.84)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.78, 0.42)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.66, 0.6)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.75)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.175, -0.7)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.65, 0.35)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.55, 0.5)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.6)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.14, -0.56)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.52, 0.28)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.44, 0.4)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.45)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.105, -0.42)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.39, 0.21)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.33, 0.3)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.3)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.7, -0.28)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.26, 0.14)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.22, 0.2)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.15)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.035, -0.14)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.13, 0.07)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.11, 0.1)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.01)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Handle.M2:play()
- Tool.Handle.M2.TimePosition = .8
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92.2), math.rad(-16), 0.01)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-91.1), math.rad(-16), 0.01)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.9, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0.01)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.8, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
- end
- function ReloadSequence2()
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
- Tool.Handle.M1:play()
- Tool.Mag.Transparency = 1
- local mag = Tool.Mag:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- Tool.Mag2.Transparency = 1
- local mag = Tool.Mag2:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- Tool.Mag3.Transparency = 1
- local mag = Tool.Mag3:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- Tool.Mag4.Transparency = 1
- local mag = Tool.Mag4:clone()
- mag.Parent = game.Workspace
- mag.CanCollide = false
- mag.Transparency = 0
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.1), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.4), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1.2, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
- weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1.4, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.6), math.rad(-16), 0.04)
- weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1.6, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1.6, math.rad(-0))
- wait(.04)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.9), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.6, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.2), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.4, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.2, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.9), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1, math.rad(-0))
- Tool.Mag.Transparency = 0
- Tool.Mag2.Transparency = 0
- Tool.Mag3.Transparency = 0
- Tool.Mag4.Transparency = 0
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.35)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.315, -1.26)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.17, 0.63)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.99, 0.9)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.2)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.28, -1.12)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.04, 0.56)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.88, 0.8)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.05)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.245, -0.98)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.91, 0.49)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.77, 0.7)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.9)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.21, -0.84)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.78, 0.42)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.66, 0.6)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.75)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.175, -0.7)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.65, 0.35)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.55, 0.5)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.6)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.14, -0.56)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.52, 0.28)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.44, 0.4)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.45)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.105, -0.42)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.39, 0.21)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.33, 0.3)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.3)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.7, -0.28)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.26, 0.14)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.22, 0.2)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.15)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.035, -0.14)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.13, 0.07)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.11, 0.1)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.01)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Mag3.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Mag4.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.Handle.M2:play()
- Tool.Handle.M2.TimePosition = .8
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92.2), math.rad(-16), 0.01)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-91.1), math.rad(-16), -0.2)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.55) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.4)
- weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.6)
- weld55.C1 = CFrame.new(0.875, 0.05, 0.65) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.8)
- weld55.C1 = CFrame.new(0.85, -0.25, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1)
- weld55.C1 = CFrame.new(0.825, -0.45, 0.75) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
- weld55.C1 = CFrame.new(0.8, -0.65, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- wait(.09)
- weld33.C1 = CFrame.new(-0.75, -0.62, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
- weld55.C1 = CFrame.new(0.75, -0.62, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.Handle.M3:play()
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.75, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.75, 0)
- wait(.09)
- weld33.C1 = CFrame.new(-0.75, -0.61, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
- weld55.C1 = CFrame.new(0.85, -0.68, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.6, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.6, 0)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.61, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
- weld55.C1 = CFrame.new(0.95, -0.74, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.45, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.45, 0)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
- weld55.C1 = CFrame.new(1.05, -0.8, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
- weld55.C1 = CFrame.new(1.15, -0.83, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.15, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.15, 0)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
- weld55.C1 = CFrame.new(0.825, -0.8, 0.75) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
- Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1)
- weld55.C1 = CFrame.new(0.825, -0.5, 0.75) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.9, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.8)
- weld55.C1 = CFrame.new(0.85, -0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.8, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, -0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.6)
- weld55.C1 = CFrame.new(0.875, 0.1, 0.65) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.7, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.4)
- weld55.C1 = CFrame.new(0.9, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.6, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-91.1), math.rad(-16), -0.2)
- weld55.C1 = CFrame.new(0.9, 1.2, 0.55) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.5, math.rad(-0))
- wait(.06)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
- end
- function Reload()
- Tool.Left.Value = Tool.Ammo.Value
- if script.Parent.Ammo.Value < script.Parent.MaxAmmo.Value and reloading == false and script.Parent.StoredAmmo.Value >= 1 then
- reloading = true
- script.Parent.Ammo.Value = 0
- ReloadChoose()
- script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value + script.Parent.Left.Value
- if script.Parent.StoredAmmo.Value >= script.Parent.MaxAmmo.Value then
- script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value - script.Parent.MaxAmmo.Value
- script.Parent.Ammo.Value = script.Parent.MaxAmmo.Value
- script.Parent.Recoil.Value = 5
- elseif script.Parent.StoredAmmo.Value < script.Parent.MaxAmmo.Value and script.Parent.StoredAmmo.Value >= 1 then
- script.Parent.Ammo.Value = script.Parent.StoredAmmo.Value
- script.Parent.StoredAmmo.Value = 0
- script.Parent.Recoil.Value = 5
- end
- reloading = false
- end
- end
- function ReloadChoose()
- if script.Parent.Left.Value == 0 then
- ReloadSequence2()
- elseif script.Parent.Left.Value >= 1 then
- ReloadSequence()
- end
- end
- function Choosy()
- if script.Parent.Ammo.Value == 0 then
- Thing1()
- elseif script.Parent.Ammo.Value >= 1 then
- Thing2()
- end
- end
- function Thing2()
- cam = game.Workspace.CurrentCamera
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, 0.013, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.65, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(-0.45, 0.81, 0.97) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
- Tool.Flash.Mesh.Scale = Vector3.new(1.5, 1.5, 1.5)
- Tool.Flash.Transparency = .8
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.35, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.35, 0)
- wait(0.04)
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, -0.013, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
- Tool.Flash.Transparency = 1
- Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
- end
- function Thing1()
- cam = game.Workspace.CurrentCamera
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, 0.013, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.65, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(-0.45, 0.81, 0.97) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
- Tool.Flash.Mesh.Scale = Vector3.new(1.5, 1.5, 1.5)
- Tool.Flash.Transparency = .8
- wait(0.04)
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, -0.013, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
- Tool.Flash.Transparency = 1
- Tool.Handle.Empty:play()
- end
- function Equip(mouse)
- wait(0.01)
- arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
- torso = Tool.Parent:FindFirstChild("Torso")
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = nil
- sh[2].Part1 = nil
- falsearm1 = arms[1]:clone()
- local mesh1 = Tool.Larm:clone()
- mesh1.Parent = falsearm1
- local armweld1 = Instance.new("Weld")
- falsearm1.BrickColor = BrickColor.new("Light orange")
- falsearm1.Parent = Tool
- armweld1.Parent = falsearm1
- armweld1.Part0 = falsearm1
- armweld1.Part1 = arms[1]
- falsearm2 = arms[2]:clone()
- local mesh2 = Tool.Rarm:clone()
- mesh2.Parent = falsearm2
- local armweld2 = Instance.new("Weld")
- falsearm2.BrickColor = BrickColor.new("Light orange")
- falsearm2.Parent = Tool
- armweld2.Parent = falsearm2
- armweld2.Part0 = falsearm2
- armweld2.Part1 = arms[2]
- local weld1 = Instance.new("Weld") -- left arm
- weld55 = weld1
- weld1.Part0 = torso
- weld1.Parent = torso
- weld1.Part1 = arms[1]
- weld1.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
- welds[1] = weld1
- local weld2 = Instance.new("Weld") -- right arm
- weld33 = weld2
- weld2.Part0 = torso
- weld2.Parent = torso
- weld2.Part1 = arms[2]
- weld2.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- welds[2] = weld2
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- local legs = nil
- local torso2 = nil
- local welds2 = {}
- local bodyforce = nil
- function Unequip(mouse)
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = arms[1]
- sh[2].Part1 = arms[2]
- welds[1].Parent = nil
- welds[2].Parent = nil
- falsearm1:remove()
- falsearm2:remove()
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- function fire(v)
- Tool.Handle.Fire:play()
- local vCharacter = Tool.Parent
- local vPlayer = game.Players:playerFromCharacter(vCharacter)
- local missile = Instance.new("Part")
- local spawnPos = vCharacter.PrimaryPart.Position
- spawnPos = spawnPos + (v * 8)
- missile.Position = spawnPos
- missile.Size = Vector3.new(1,1,1)
- missile.Velocity = v * 500
- missile.BrickColor = BrickColor.new(26)
- missile.Shape = 0
- missile.BottomSurface = 0
- missile.TopSurface = 0
- missile.Name = "Bullet"
- missile.Elasticity = 0
- missile.Reflectance = 0
- missile.Friction = .9
- missile.CanCollide = false
- local force = Instance.new("BodyForce")
- force.force = Vector3.new(0,missile:getMass() * 196,0)
- force.Parent = missile
- local mesh = Instance.new("SpecialMesh")
- mesh.Scale = Vector3.new(.06,.06,.06)
- mesh.MeshType = "Sphere"
- mesh.Parent = missile
- function Blow(Hit)
- if Hit.Name == "Head" then
- Hit.Anchored= false Hit.Size = Vector3.new(2, 0.2, 1)
- Hit.BrickColor = BrickColor.new("Maroon")
- o1 = Instance.new("Sound")
- o1.Parent = Hit
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Right Arm" then
- for i=1,4 do
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5, .5, .5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Left Arm" then
- for i=1,4 do
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5,.5,.5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- Hit:Destroy()
- end
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Right Leg" then
- for i=1,4 do
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5,.5,.5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Left Arm" then
- for i=1,4 do
- o11 = Instance.new("Part")
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5,.5,.5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Left Leg" then
- for i=1,4 do
- o11 = Instance.new("Part")
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5,.5,.5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Left Arm" then
- for i=1,4 do
- o11 = Instance.new("Part")
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5,.5,.5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- if Hit.Name == "Torso" then
- for i=1,8 do
- o11 = Instance.new("Part")
- o11 = Instance.new("Part")
- o11.Name = "GOREPART"
- o11.Parent = workspace
- o11.BrickColor = BrickColor.new("Maroon")
- o11.Position = Hit.Position
- o11.Rotation = Vector3.new(-180, 1.29089606, 180)
- o11.FormFactor = Enum.FormFactor.Symmetric
- o11.Size = Vector3.new(.5,.5,.5)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.458824, 0, 0)
- end
- Hit:Destroy()
- o1 = Instance.new("Sound")
- o1.Parent = o11
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- end
- end
- function onTouched(part)
- local h = part.Parent:findFirstChild("Humanoid")
- if h~=nil then
- h.Health = h.Health -100
- wait(.1)
- h.Health = h.Health -100
- wait(.1)
- end
- end
- missile.Touched:connect(onTouched)
- missile.Touched:connect(Blow)
- local creator_tag = Instance.new("ObjectValue")
- creator_tag.Value = vPlayer
- creator_tag.Name = "creator"
- creator_tag.Parent = missile
- missile.Parent = game.Workspace
- cam = game.Workspace.CurrentCamera
- local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
- local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
- local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, -0.013, 0)
- cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
- weld33.C1 = CFrame.new(-0.75, -0.7, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
- weld55.C1 = CFrame.new(-0.45, 0.77, 0.94) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
- Tool.Flash.Mesh.Scale = Vector3.new(1.727, 1.7, 1.727)
- Tool.Flash.Transparency = .5
- Tool.A1.Mesh.Offset = Vector3.new(0, 0.7, 0)
- Tool.A2.Mesh.Offset = Vector3.new(0, 0.7, 0)
- wait(0.04)
- Choosy()
- end
- function KeyDownFunctions(key)
- if key == "r" then
- Reload()
- end
- end
- Tool.Enabled = true
- function onActivated()
- if not Tool.Enabled then
- return
- end
- Tool.Enabled = false
- local character = Tool.Parent;
- local humanoid = character.Humanoid
- if humanoid == nil then
- print("Humanoid not found")
- return
- end
- local ammo = script.Parent.Ammo
- local maxammo = script.Parent.MaxAmmo
- firing = true
- while firing == true do
- wait()
- if reloading == false and humanoid.Health >= 1 then
- if ammo.Value >= 1 then
- ammo.Value = ammo.Value - 1
- local targetPos = humanoid.TargetPoint
- local lookAt = (targetPos - character.Head.Position).unit
- if script.Parent.Recoil.Value < 10 then
- script.Parent.Recoil.Value = script.Parent.Recoil.Value + 1
- end
- fire(lookAt)
- else
- Reload()
- break
- end
- elseif reloading == false and humanoid.Health < 1 then
- Tool:remove()
- end
- end
- Tool.Enabled = true
- end
- function nofiar(mouse)
- firing = false
- end
- function onEquippedLocal(mouse)
- if mouse == nil then
- print("Mouse not found")
- return
- end
- mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- mouse.Button1Up:connect(function() nofiar(mouse) end)
- mouse.KeyDown:connect(KeyDownFunctions)
- while true do
- wait()
- end
- end
- Tool.Equipped:connect(onEquippedLocal)
- script.Parent.Activated:connect(onActivated)
- Tool.Equipped:connect(Equip)
- Tool.Unequipped:connect(Unequip)
- end,o9)
- end))
- o10 = Instance.new("LocalScript")
- o10.Name = "BackupWeld"
- o10.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- RPKTHing(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,o10)
- end))
- o11 = Instance.new("LocalScript")
- o11.Name = "GuiScript"
- o11.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- RPKTHing(function()
- local Tool = script.Parent
- local Ammo = Tool.Ammo
- local MaxAmmo = Ammo.Value
- local vPlayer
- local Gui
- local Text
- function onChanged(value)
- if value == "Value" or value == Ammo.Value then
- if Gui ~= nil and Text ~= nil then
- if Ammo.Value >= 1 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif math.floor(Ammo.Value) == 0 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif Ammo.Value < 0 then
- for i = 0, 1, 0.03 / 2 do
- local Num = math.floor(i * MaxAmmo + 0.5)
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- end
- end
- end
- function on2Changed()
- if Gui ~= nil and Text ~= nil then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- function setUpGui()
- if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
- return
- end
- Gui = Instance.new("ScreenGui")
- Text = Instance.new("TextLabel")
- Gui.Name = "DEDisplay"
- Gui.Parent = vPlayer.PlayerGui
- Text.BackgroundColor3 = BrickColor.Black().Color
- Text.BackgroundTransparency = 1
- Text.BorderColor3 = BrickColor.White().Color
- Text.BorderSizePixel = 0
- Text.Name = "Ammo"
- Text.Parent = Gui
- Text.Position = UDim2.new(0.15, 0, 0.825, 0)
- Text.Size = UDim2.new(0, -60, 0, 64)
- Text.FontSize = "Size18"
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- Text.TextColor3 = BrickColor.White().Color
- end
- function onEquippedLocal(mouse)
- vPlayer = game.Players.LocalPlayer
- setUpGui()
- end
- function onUnequippedLocal(mouse)
- if Gui then
- Gui:remove()
- end
- Gui = nil
- Text = nil
- vPlayer = nil
- end
- Tool.Equipped:connect(onEquippedLocal)
- Tool.Unequipped:connect(onUnequippedLocal)
- Ammo.Changed:connect(onChanged)
- Tool.StoredAmmo.Changed:connect(on2Changed)
- end,o11)
- end))
- o12 = Instance.new("LocalScript")
- o12.Name = "GuiScript(backup)"
- o12.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- RPKTHing(function()
- local Tool = script.Parent
- local Ammo = Tool.Ammo
- local MaxAmmo = Ammo.Value
- local vPlayer
- local Gui
- local Text
- function onChanged(value)
- if value == "Value" or value == Ammo.Value then
- if Gui ~= nil and Text ~= nil then
- if Ammo.Value >= 1 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif math.floor(Ammo.Value) == 0 then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- elseif Ammo.Value < 0 then
- for i = 0, 1, 0.03 / 2 do
- local Num = math.floor(i * MaxAmmo + 0.5)
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- end
- end
- end
- function on2Changed()
- if Gui ~= nil and Text ~= nil then
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- wait()
- end
- end
- function setUpGui()
- if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
- return
- end
- Gui = Instance.new("ScreenGui")
- Text = Instance.new("TextLabel")
- Gui.Name = "DEDisplay"
- Gui.Parent = vPlayer.PlayerGui
- Text.BackgroundColor3 = BrickColor.Black().Color
- Text.BackgroundTransparency = 1
- Text.BorderColor3 = BrickColor.White().Color
- Text.BorderSizePixel = 0
- Text.Name = "Ammo"
- Text.Parent = Gui
- Text.Position = UDim2.new(0.15, 0, 0.825, 0)
- Text.Size = UDim2.new(0, -60, 0, 64)
- Text.FontSize = "Size18"
- Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
- Text.TextColor3 = BrickColor.White().Color
- end
- function onEquippedLocal(mouse)
- vPlayer = game.Players.LocalPlayer
- setUpGui()
- end
- function onUnequippedLocal(mouse)
- if Gui then
- Gui:remove()
- end
- Gui = nil
- Text = nil
- vPlayer = nil
- end
- Tool.Equipped:connect(onEquippedLocal)
- Tool.Unequipped:connect(onUnequippedLocal)
- Ammo.Changed:connect(onChanged)
- Tool.StoredAmmo.Changed:connect(on2Changed)
- end,o12)
- end))
- o13 = Instance.new("SpecialMesh")
- o13.Name = "Larm"
- o13.Parent = o1
- o13.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
- o13.MeshType = Enum.MeshType.FileMesh
- o14 = Instance.new("SpecialMesh")
- o14.Name = "Rarm"
- o14.Parent = o1
- o14.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
- o14.MeshType = Enum.MeshType.FileMesh
- o15 = Instance.new("LocalScript")
- o15.Name = "Zoom Script"
- o15.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- RPKTHing(function()
- local Tool = script.Parent
- a=false
- cam=nil
- wut = Tool.Parent
- function onEquipped(mouse2)
- mouse2.KeyDown:connect(onkeyDown)
- mouse = mouse2
- end
- function onkeyDown(key)
- if key == "q" then
- if not a then
- cam=game.Workspace.CurrentCamera:clone()
- cam.Parent=game.Workspace
- game.Workspace.CurrentCamera.CameraSubject = Tool.Zoom
- game.Workspace.CurrentCamera.CameraType=1
- Tool.Recoil.Value = 5
- Tool.ZoomedInXD.Value = true
- Tool.Parent.Humanoid.WalkSpeed = 10
- a=true
- else
- game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character
- game.Workspace.CurrentCamera:Remove()
- game.Workspace.CurrentCamera=cam
- Tool.ZoomedInXD.Value = false
- Tool.Recoil.Value = 10
- Tool.Parent.Humanoid.WalkSpeed = 16
- a=false
- end
- end
- end
- script.Parent.Equipped:connect(onEquipped)
- end,o15)
- end))
- o16 = Instance.new("BoolValue")
- o16.Name = "ZoomedInXD"
- o16.Parent = o1
- o17 = Instance.new("Part")
- o17.Name = "Flash"
- o17.Parent = o1
- o17.Material = Enum.Material.SmoothPlastic
- o17.BrickColor = BrickColor.new("Bright orange")
- o17.Transparency = 1
- o17.Position = Vector3.new(-113.539955, 1.41896844, 64.0666275)
- o17.Rotation = Vector3.new(90.0000076, -5.12203633e-006, 180)
- o17.Anchored = true
- o17.CFrame = CFrame.new(-113.539955, 1.41896844, 64.0666275, -1, -1.50995419e-007, -8.93963943e-008, 8.93963801e-008, 1.04308192e-007, -1, 1.50995433e-007, -1, -1.04308178e-007)
- o17.FormFactor = Enum.FormFactor.Custom
- o17.Size = Vector3.new(0.216666669, 0.516666651, 0.216666669)
- o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.Color = Color3.new(0.854902, 0.521569, 0.254902)
- o18 = Instance.new("SpecialMesh")
- o18.Parent = o17
- o18.Scale = Vector3.new(2, 1.70000005, 2)
- o18.MeshType = Enum.MeshType.Sphere
- o19 = Instance.new("Part")
- o19.Name = "Mag4"
- o19.Parent = o1
- o19.Material = Enum.Material.SmoothPlastic
- o19.BrickColor = BrickColor.new("Neon orange")
- o19.Position = Vector3.new(-113.539955, 0.229444504, 60.9571648)
- o19.Rotation = Vector3.new(118.099487, 3.31188382e-010, 180)
- o19.Anchored = true
- o19.CFrame = CFrame.new(-113.539955, 0.229444504, 60.9571648, -1, -5.07987836e-012, 5.78032761e-012, -8.24089842e-012, 0.471000105, -0.882123709, 1.93443677e-012, -0.882123709, -0.471000105)
- o19.FormFactor = Enum.FormFactor.Custom
- o19.Size = Vector3.new(0.200000003, 0.349999994, 0.333333343)
- o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o20 = Instance.new("BlockMesh")
- o20.Parent = o19
- o20.Scale = Vector3.new(0.833333373, 1, 1)
- o21 = Instance.new("Part")
- o21.Parent = o1
- o21.Material = Enum.Material.SmoothPlastic
- o21.BrickColor = BrickColor.new("Really black")
- o21.Position = Vector3.new(-113.564957, 1.57731104, 61.0416603)
- o21.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o21.Anchored = true
- o21.CFrame = CFrame.new(-113.564957, 1.57731104, 61.0416603, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o21.FormFactor = Enum.FormFactor.Custom
- o21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o22 = Instance.new("CylinderMesh")
- o22.Parent = o21
- o22.Scale = Vector3.new(0.666666687, 0.333333343, 0.666666687)
- o23 = Instance.new("Part")
- o23.Parent = o1
- o23.Material = Enum.Material.SmoothPlastic
- o23.BrickColor = BrickColor.new("Neon orange")
- o23.Position = Vector3.new(-113.539955, 1.48563385, 61.6083183)
- o23.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o23.Anchored = true
- o23.CFrame = CFrame.new(-113.539955, 1.48563385, 61.6083183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o23.FormFactor = Enum.FormFactor.Custom
- o23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o23.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o24 = Instance.new("BlockMesh")
- o24.Parent = o23
- o24.Scale = Vector3.new(0.916666687, 0.333333343, 0.25)
- o25 = Instance.new("Part")
- o25.Parent = o1
- o25.Material = Enum.Material.SmoothPlastic
- o25.BrickColor = BrickColor.new("Really black")
- o25.Position = Vector3.new(-113.639954, 1.42504084, 59.9866371)
- o25.Rotation = Vector3.new(-79.9999847, -4.91393648e-010, 90)
- o25.Anchored = true
- o25.CFrame = CFrame.new(-113.639954, 1.42504084, 59.9866371, 7.54961107e-008, -1, -8.5764373e-012, 0.173648521, 1.31013387e-008, 0.984807789, -0.984807789, -7.43506305e-008, 0.173648506)
- o25.FormFactor = Enum.FormFactor.Custom
- o25.Size = Vector3.new(0.333333343, 0.200000003, 0.200000003)
- o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o26 = Instance.new("BlockMesh")
- o26.Parent = o25
- o26.Scale = Vector3.new(1, 0.0833333358, 0.25)
- o27 = Instance.new("Part")
- o27.Parent = o1
- o27.Material = Enum.Material.SmoothPlastic
- o27.BrickColor = BrickColor.new("Really black")
- o27.Position = Vector3.new(-113.539955, 1.54396498, 59.6333504)
- o27.Rotation = Vector3.new(90.0000153, 5.00939313e-006, 180)
- o27.Anchored = true
- o27.CFrame = CFrame.new(-113.539955, 1.54396498, 59.6333504, -1, -2.13552136e-012, 8.74304007e-008, -8.74304007e-008, 2.68221214e-007, -1, 2.11207028e-012, -1, -2.68221214e-007)
- o27.FormFactor = Enum.FormFactor.Custom
- o27.Size = Vector3.new(0.200000003, 0.316666663, 0.200000003)
- o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o28 = Instance.new("BlockMesh")
- o28.Parent = o27
- o28.Scale = Vector3.new(0.666666687, 1, 0.666666687)
- o29 = Instance.new("Part")
- o29.Parent = o1
- o29.Material = Enum.Material.SmoothPlastic
- o29.BrickColor = BrickColor.new("Really black")
- o29.Position = Vector3.new(-113.503296, 1.67397296, 63.7049255)
- o29.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o29.Anchored = true
- o29.CFrame = CFrame.new(-113.503296, 1.67397296, 63.7049255, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o29.FormFactor = Enum.FormFactor.Custom
- o29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o30 = Instance.new("BlockMesh")
- o30.Parent = o29
- o30.Scale = Vector3.new(0.0416666679, 0.333333343, 0.116666667)
- o31 = Instance.new("Part")
- o31.Name = "A1"
- o31.Parent = o1
- o31.Material = Enum.Material.SmoothPlastic
- o31.Position = Vector3.new(-113.594955, 1.53563416, 60.4333305)
- o31.Rotation = Vector3.new(90.0000534, 5.02050989e-006, -180)
- o31.Anchored = true
- o31.CFrame = CFrame.new(-113.594955, 1.53563416, 60.4333305, -1, 1.50991113e-007, 8.76244286e-008, -8.76243078e-008, 8.19564661e-007, -1, -1.50991184e-007, -1, -8.19564661e-007)
- o31.FormFactor = Enum.FormFactor.Custom
- o31.Size = Vector3.new(0.200000003, 0.483333319, 0.200000003)
- o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o32 = Instance.new("BlockMesh")
- o32.Parent = o31
- o32.Scale = Vector3.new(0.0833333358, 1, 0.583333313)
- o33 = Instance.new("Part")
- o33.Parent = o1
- o33.Material = Enum.Material.SmoothPlastic
- o33.BrickColor = BrickColor.new("Neon orange")
- o33.Position = Vector3.new(-113.539955, 1.50229883, 61.1333237)
- o33.Rotation = Vector3.new(-90, -5.40231693e-010, -180)
- o33.Anchored = true
- o33.CFrame = CFrame.new(-113.539955, 1.50229883, 61.1333237, -1, 2.13871629e-012, -9.42882144e-012, -9.42882057e-012, -1.19209389e-007, 1, 2.1387152e-012, 1, 1.19209389e-007)
- o33.FormFactor = Enum.FormFactor.Custom
- o33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o34 = Instance.new("SpecialMesh")
- o34.Parent = o33
- o34.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
- o34.MeshType = Enum.MeshType.Wedge
- o35 = Instance.new("Part")
- o35.Parent = o1
- o35.Material = Enum.Material.SmoothPlastic
- o35.BrickColor = BrickColor.new("Really black")
- o35.Position = Vector3.new(-113.589958, 1.68949139, 60.6720581)
- o35.Rotation = Vector3.new(92.0000153, 5.39824214e-006, -180)
- o35.Anchored = true
- o35.CFrame = CFrame.new(-113.589958, 1.68949139, 60.6720581, -1, 1.50990815e-007, 9.42170999e-008, -8.88901752e-008, 0.0348996483, -0.999390841, -1.54186978e-007, -0.999390841, -0.0348996483)
- o35.FormFactor = Enum.FormFactor.Custom
- o35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o36 = Instance.new("BlockMesh")
- o36.Parent = o35
- o36.Scale = Vector3.new(0.333333343, 0.0833333358, 0.166666672)
- o37 = Instance.new("Part")
- o37.Parent = o1
- o37.Material = Enum.Material.SmoothPlastic
- o37.BrickColor = BrickColor.new("Really black")
- o37.Position = Vector3.new(-113.639954, 1.31208479, 59.9074783)
- o37.Rotation = Vector3.new(-79.9999847, 1.02127977e-007, 180)
- o37.Anchored = true
- o37.CFrame = CFrame.new(-113.639954, 1.31208479, 59.9074783, -1, -1.50989592e-007, 1.78246939e-009, 2.79745027e-008, -0.173648521, 0.984807789, -1.48386178e-007, 0.984807789, 0.173648506)
- o37.FormFactor = Enum.FormFactor.Custom
- o37.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
- o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o38 = Instance.new("SpecialMesh")
- o38.Parent = o37
- o38.Scale = Vector3.new(0.0833333358, 1, 0.333333343)
- o38.MeshType = Enum.MeshType.Wedge
- o39 = Instance.new("Part")
- o39.Parent = o1
- o39.Material = Enum.Material.SmoothPlastic
- o39.BrickColor = BrickColor.new("Neon orange")
- o39.Position = Vector3.new(-113.539955, 1.2939744, 60.8916626)
- o39.Rotation = Vector3.new(-14.9999905, 9.48099853e-007, 90)
- o39.Anchored = true
- o39.CFrame = CFrame.new(-113.539955, 1.2939744, 60.8916626, -4.37199184e-008, -1, 1.65474638e-008, 0.965925932, -3.79474017e-008, 0.258818895, -0.258818895, 2.72991603e-008, 0.965925932)
- o39.FormFactor = Enum.FormFactor.Custom
- o39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o39.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o40 = Instance.new("CylinderMesh")
- o40.Parent = o39
- o40.Scale = Vector3.new(0.666666687, 0.916666687, 0.666666687)
- o41 = Instance.new("Part")
- o41.Name = "Mag"
- o41.Parent = o1
- o41.Material = Enum.Material.SmoothPlastic
- o41.BrickColor = BrickColor.new("Neon orange")
- o41.Position = Vector3.new(-113.539955, 1.07309115, 60.3711433)
- o41.Rotation = Vector3.new(-96.9999847, -5.9200047e-006, 180)
- o41.Anchored = true
- o41.CFrame = CFrame.new(-113.539955, 1.07309115, 60.3711433, -1, -1.50992278e-007, -1.03323572e-007, -1.20954695e-007, 0.12186902, 0.99254626, -1.37274853e-007, 0.99254626, -0.12186902)
- o41.FormFactor = Enum.FormFactor.Custom
- o41.Size = Vector3.new(0.200000003, 0.333333343, 0.50999999)
- o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o42 = Instance.new("BlockMesh")
- o42.Parent = o41
- o42.Scale = Vector3.new(0.833333373, 1, 1)
- o43 = Instance.new("Part")
- o43.Name = "A2"
- o43.Parent = o1
- o43.Material = Enum.Material.SmoothPlastic
- o43.Position = Vector3.new(-113.686623, 1.50230181, 60.6583405)
- o43.Rotation = Vector3.new(90.0000076, 6.21862455e-008, -180)
- o43.Anchored = true
- o43.CFrame = CFrame.new(-113.686623, 1.50230181, 60.6583405, -1, 1.50991127e-007, 1.0853547e-009, -1.08533893e-009, 1.04308192e-007, -1, -1.50991127e-007, -1, -1.04308192e-007)
- o43.FormFactor = Enum.FormFactor.Custom
- o43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o44 = Instance.new("BlockMesh")
- o44.Parent = o43
- o44.Scale = Vector3.new(0.833333373, 0.166666672, 0.25)
- o45 = Instance.new("Part")
- o45.Name = "Handle"
- o45.Parent = o1
- o45.Material = Enum.Material.SmoothPlastic
- o45.BrickColor = BrickColor.new("Really black")
- o45.Transparency = 1
- o45.Position = Vector3.new(-113.539955, 1.01230443, 59.8150177)
- o45.Rotation = Vector3.new(-179.999985, 1.15806685e-007, 180)
- o45.Anchored = true
- o45.CFrame = CFrame.new(-113.539955, 1.01230443, 59.8150177, -1, -1.51002368e-007, 2.02120787e-009, -1.51002368e-007, 1, 3.27825802e-007, -2.02125738e-009, 3.27825802e-007, -1)
- o45.FormFactor = Enum.FormFactor.Custom
- o45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o46 = Instance.new("BlockMesh")
- o46.Parent = o45
- o46.Scale = Vector3.new(0.166666672, 0.75, 0.166666672)
- o47 = Instance.new("Sound")
- o47.Name = "Empty"
- o47.Parent = o45
- o47.SoundId = "rbxasset://sounds//clickfast.wav"
- o47.Volume = 1
- o48 = Instance.new("Sound")
- o48.Name = "M1"
- o48.Parent = o45
- o48.Pitch = 1
- o48.SoundId = "http://roblox.com/asset/?id=233931573"
- o48.Volume = 1
- o49 = Instance.new("Sound")
- o49.Name = "M2"
- o49.Pitch = 1.7
- o49.Parent = o45
- o49.SoundId = "http://roblox.com/asset/?id=147323220"
- o49.Volume = 1
- o50 = Instance.new("Sound")
- o50.Name = "Fire"
- o50.Parent = o45
- o50.Pitch = 1.25
- o50.Volume = 4
- o50.SoundId = "http://roblox.com/asset/?id=258193800"
- o50.PlayOnRemove = true
- o51 = Instance.new("Sound")
- o51.Name = "M3"
- o51.Parent = o45
- o51.SoundId = "http://roblox.com/asset/?id=152206337"
- o51.Volume = 1
- o51.PlayOnRemove = true
- o53 = Instance.new("Part")
- o53.Name = "Mag2"
- o53.Parent = o1
- o53.Material = Enum.Material.SmoothPlastic
- o53.BrickColor = BrickColor.new("Neon orange")
- o53.Position = Vector3.new(-113.539955, 0.701820016, 60.4757118)
- o53.Rotation = Vector3.new(-117.412865, -4.27430313e-010, 180)
- o53.Anchored = true
- o53.CFrame = CFrame.new(-113.539955, 0.701820016, 60.4757118, -1, -1.888052e-012, -7.46006642e-012, -8.24089842e-012, 0.460395187, 0.88770467, 1.93443677e-012, 0.88770467, -0.460395187)
- o53.FormFactor = Enum.FormFactor.Custom
- o53.Size = Vector3.new(0.200000003, 0.333333343, 0.400000006)
- o53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o53.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o54 = Instance.new("BlockMesh")
- o54.Parent = o53
- o54.Scale = Vector3.new(0.833333373, 1, 1)
- o55 = Instance.new("Part")
- o55.Name = "Mag3"
- o55.Parent = o1
- o55.Material = Enum.Material.SmoothPlastic
- o55.BrickColor = BrickColor.new("Neon orange")
- o55.Position = Vector3.new(-113.539955, 0.422861636, 60.6890869)
- o55.Rotation = Vector3.new(133.099686, 2.44571335e-010, 180)
- o55.Anchored = true
- o55.CFrame = CFrame.new(-113.539955, 0.422861636, 60.6890869, -1, -6.40285958e-012, 4.26857508e-012, -8.24089842e-012, 0.683264196, -0.730159819, 1.93443677e-012, -0.730159819, -0.683264196)
- o55.FormFactor = Enum.FormFactor.Custom
- o55.Size = Vector3.new(0.200000003, 0.449999988, 0.333333343)
- o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o55.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o56 = Instance.new("BlockMesh")
- o56.Parent = o55
- o56.Scale = Vector3.new(0.833333373, 1, 1)
- o57 = Instance.new("Part")
- o57.Parent = o1
- o57.Material = Enum.Material.SmoothPlastic
- o57.BrickColor = BrickColor.new("Really black")
- o57.Position = Vector3.new(-113.539955, 1.20230353, 59.8150177)
- o57.Rotation = Vector3.new(-179.999985, 1.15806685e-007, 180)
- o57.Anchored = true
- o57.CFrame = CFrame.new(-113.539955, 1.20230353, 59.8150177, -1, -1.51002368e-007, 2.02120787e-009, -1.51002368e-007, 1, 3.27825802e-007, -2.02125738e-009, 3.27825802e-007, -1)
- o57.FormFactor = Enum.FormFactor.Custom
- o57.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o58 = Instance.new("BlockMesh")
- o58.Parent = o57
- o58.Scale = Vector3.new(0.166666672, 0.75, 0.166666672)
- o59 = Instance.new("Sound")
- o59.Name = "Empty"
- o59.Parent = o57
- o59.SoundId = "rbxasset://sounds//clickfast.wav"
- o59.Volume = 1
- o60 = Instance.new("Sound")
- o60.Name = "M1"
- o60.Parent = o57
- o60.Pitch = 1
- o60.SoundId = "http://roblox.com/asset/?id=233931573"
- o60.Volume = 1
- o61 = Instance.new("Sound")
- o61.Name = "M2"
- o61.Parent = o57
- o61.Pitch = 1.7
- o61.SoundId = "http://roblox.com/asset/?id=147323220"
- o61.Volume = 1
- o62 = Instance.new("Sound")
- o62.Name = "Fire"
- o62.Parent = o57
- o62.Pitch = 1.25
- o62.SoundId = "http://roblox.com/asset/?id=258193800"
- o62.PlayOnRemove = true
- o62.Volume = 4
- o63 = Instance.new("Sound")
- o63.Name = "M3"
- o63.Parent = o57
- o63.SoundId = "http://roblox.com/asset/?id=10209881"
- o63.Volume = 1
- o63.PlayOnRemove = true
- o64 = Instance.new("Part")
- o64.Parent = o1
- o64.Material = Enum.Material.SmoothPlastic
- o64.BrickColor = BrickColor.new("Neon orange")
- o64.Position = Vector3.new(-113.539955, 1.50229979, 61.2999878)
- o64.Rotation = Vector3.new(-89.9999924, -5.01429398e-010, 1.22437713e-010)
- o64.Anchored = true
- o64.CFrame = CFrame.new(-113.539955, 1.50229979, 61.2999878, 1, -2.13694123e-012, -8.75159407e-012, 8.75159493e-012, 2.38418806e-007, 1, -2.13693885e-012, -1, 2.38418806e-007)
- o64.FormFactor = Enum.FormFactor.Custom
- o64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o65 = Instance.new("SpecialMesh")
- o65.Parent = o64
- o65.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
- o65.MeshType = Enum.MeshType.Wedge
- o66 = Instance.new("Part")
- o66.Parent = o1
- o66.Material = Enum.Material.SmoothPlastic
- o66.BrickColor = BrickColor.new("Neon orange")
- o66.Position = Vector3.new(-113.5373, 0.891278505, 58.2646141)
- o66.Rotation = Vector3.new(-180, -2.50457879e-006, -4.2913037e-010)
- o66.Anchored = true
- o66.CFrame = CFrame.new(-113.5373, 0.891278505, 58.2646141, 1, 7.489738e-012, -4.37131469e-008, 8.24089842e-012, -0.999991596, 4.37110295e-008, -4.3712955e-008, -4.37110295e-008, -0.999991596)
- o66.CanCollide = false
- o66.FormFactor = Enum.FormFactor.Symmetric
- o66.Size = Vector3.new(1, 1, 1)
- o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o67 = Instance.new("SpecialMesh")
- o67.Parent = o66
- o67.Scale = Vector3.new(0.192307696, 0.0384615399, 0.653846145)
- o67.MeshType = Enum.MeshType.Wedge
- o68 = Instance.new("Part")
- o68.Parent = o1
- o68.Material = Enum.Material.SmoothPlastic
- o68.BrickColor = BrickColor.new("Really black")
- o68.Position = Vector3.new(-113.539955, 1.49396372, 62.1166382)
- o68.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o68.Anchored = true
- o68.CFrame = CFrame.new(-113.539955, 1.49396372, 62.1166382, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o68.FormFactor = Enum.FormFactor.Custom
- o68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o69 = Instance.new("BlockMesh")
- o69.Parent = o68
- o69.Scale = Vector3.new(0.333333343, 0.0833333358, 0.666666687)
- o70 = Instance.new("Part")
- o70.Parent = o1
- o70.Material = Enum.Material.SmoothPlastic
- o70.BrickColor = BrickColor.new("Neon orange")
- o70.Position = Vector3.new(-113.539955, 1.11064351, 59.6583519)
- o70.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o70.Anchored = true
- o70.CFrame = CFrame.new(-113.539955, 1.11064351, 59.6583519, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o70.FormFactor = Enum.FormFactor.Custom
- o70.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o71 = Instance.new("BlockMesh")
- o71.Parent = o70
- o71.Scale = Vector3.new(0.916666687, 0.5, 0.333333343)
- o72 = Instance.new("Part")
- o72.Parent = o1
- o72.Material = Enum.Material.SmoothPlastic
- o72.BrickColor = BrickColor.new("Neon orange")
- o72.Position = Vector3.new(-113.539955, 1.50229979, 61.5666542)
- o72.Rotation = Vector3.new(-89.9999924, -4.79929207e-010, 1.22844804e-010)
- o72.Anchored = true
- o72.CFrame = CFrame.new(-113.539955, 1.50229979, 61.5666542, 1, -2.14404623e-012, -8.37634476e-012, 8.37634562e-012, 2.23517574e-007, 1, -2.14404427e-012, -1, 2.23517588e-007)
- o72.FormFactor = Enum.FormFactor.Custom
- o72.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o73 = Instance.new("SpecialMesh")
- o73.Parent = o72
- o73.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
- o73.MeshType = Enum.MeshType.Wedge
- o74 = Instance.new("Part")
- o74.Parent = o1
- o74.Material = Enum.Material.SmoothPlastic
- o74.BrickColor = BrickColor.new("Really black")
- o74.Position = Vector3.new(-113.539955, 1.06898797, 59.508358)
- o74.Rotation = Vector3.new(-89.9999924, -5.20843257e-010, 1.22437671e-010)
- o74.Anchored = true
- o74.CFrame = CFrame.new(-113.539955, 1.06898797, 59.508358, 1, -2.13694058e-012, -9.0904298e-012, 9.0904298e-012, 1.63912873e-007, 1, -2.13693885e-012, -1, 1.63912887e-007)
- o74.FormFactor = Enum.FormFactor.Custom
- o74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o75 = Instance.new("BlockMesh")
- o75.Parent = o74
- o75.Scale = Vector3.new(0.916666687, 1, 0.75)
- o76 = Instance.new("Part")
- o76.Parent = o1
- o76.Material = Enum.Material.SmoothPlastic
- o76.BrickColor = BrickColor.new("Neon orange")
- o76.Position = Vector3.new(-113.539955, 1.48563385, 61.3499832)
- o76.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o76.Anchored = true
- o76.CFrame = CFrame.new(-113.539955, 1.48563385, 61.3499832, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o76.FormFactor = Enum.FormFactor.Custom
- o76.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o77 = Instance.new("BlockMesh")
- o77.Parent = o76
- o77.Scale = Vector3.new(0.916666687, 0.416666687, 0.25)
- o78 = Instance.new("Part")
- o78.Parent = o1
- o78.Material = Enum.Material.SmoothPlastic
- o78.BrickColor = BrickColor.new("Really black")
- o78.Position = Vector3.new(-113.539955, 1.09897149, 59.8350143)
- o78.Rotation = Vector3.new(-119.999992, 5.93669711e-006, -1.54809596e-010)
- o78.Anchored = true
- o78.CFrame = CFrame.new(-113.539955, 1.09897149, 59.8350143, 1, 2.7019372e-012, 1.03614909e-007, -8.97317989e-008, -0.499999911, 0.866025507, 5.18097814e-008, -0.866025507, -0.499999911)
- o78.FormFactor = Enum.FormFactor.Custom
- o78.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o79 = Instance.new("SpecialMesh")
- o79.Parent = o78
- o79.Scale = Vector3.new(0.166666672, 0.166666672, 0.416666687)
- o79.MeshType = Enum.MeshType.Wedge
- o80 = Instance.new("Part")
- o80.Parent = o1
- o80.Material = Enum.Material.SmoothPlastic
- o80.BrickColor = BrickColor.new("Neon orange")
- o80.Position = Vector3.new(-113.5373, 1.04512715, 58.2646141)
- o80.Rotation = Vector3.new(2.50447852e-006, 2.50457879e-006, 4.2913037e-010)
- o80.Anchored = true
- o80.CFrame = CFrame.new(-113.5373, 1.04512715, 58.2646141, 1, -7.489738e-012, 4.37131469e-008, 8.24089842e-012, 0.999991596, -4.37110295e-008, -4.3712955e-008, 4.37110295e-008, 0.999991596)
- o80.CanCollide = false
- o80.FormFactor = Enum.FormFactor.Symmetric
- o80.Size = Vector3.new(1, 1, 1)
- o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o81 = Instance.new("BlockMesh")
- o81.Parent = o80
- o81.Scale = Vector3.new(0.192307696, 0.269230783, 0.653846145)
- o82 = Instance.new("Part")
- o82.Parent = o1
- o82.Material = Enum.Material.SmoothPlastic
- o82.BrickColor = BrickColor.new("Neon orange")
- o82.Position = Vector3.new(-113.539955, 1.50229883, 61.3999901)
- o82.Rotation = Vector3.new(-90, -5.61757252e-010, -180)
- o82.Anchored = true
- o82.CFrame = CFrame.new(-113.539955, 1.50229883, 61.3999901, -1, 2.14582128e-012, -9.80451397e-012, -9.80451397e-012, -1.04308192e-007, 1, 2.14582041e-012, 1, 1.04308192e-007)
- o82.FormFactor = Enum.FormFactor.Custom
- o82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o83 = Instance.new("SpecialMesh")
- o83.Parent = o82
- o83.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
- o83.MeshType = Enum.MeshType.Wedge
- o84 = Instance.new("Part")
- o84.Parent = o1
- o84.Material = Enum.Material.SmoothPlastic
- o84.BrickColor = BrickColor.new("Really black")
- o84.Position = Vector3.new(-113.539955, 1.6573081, 60.983326)
- o84.Rotation = Vector3.new(90.0000076, 5.29337331e-006, -180)
- o84.Anchored = true
- o84.CFrame = CFrame.new(-113.539955, 1.6573081, 60.983326, -1, 1.50991141e-007, 9.23867916e-008, -9.2386756e-008, 1.93715223e-007, -1, -1.50991141e-007, -1, -1.93715223e-007)
- o84.FormFactor = Enum.FormFactor.Custom
- o84.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o84.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o85 = Instance.new("BlockMesh")
- o85.Parent = o84
- o85.Scale = Vector3.new(0.666666687, 0.25, 0.25)
- o86 = Instance.new("Part")
- o86.Parent = o1
- o86.Material = Enum.Material.SmoothPlastic
- o86.BrickColor = BrickColor.new("Dark stone grey")
- o86.Position = Vector3.new(-113.539955, 1.61896086, 61.0416603)
- o86.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o86.Anchored = true
- o86.CFrame = CFrame.new(-113.539955, 1.61896086, 61.0416603, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o86.FormFactor = Enum.FormFactor.Custom
- o86.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o86.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o87 = Instance.new("BlockMesh")
- o87.Parent = o86
- o87.Scale = Vector3.new(0.25, 0.333333343, 0.25)
- o88 = Instance.new("Part")
- o88.Parent = o1
- o88.Material = Enum.Material.SmoothPlastic
- o88.BrickColor = BrickColor.new("Really black")
- o88.Position = Vector3.new(-113.569962, 1.69896829, 63.7049255)
- o88.Rotation = Vector3.new(-90, 24.9996357, -2.59040348e-007)
- o88.Anchored = true
- o88.CFrame = CFrame.new(-113.569962, 1.69896829, 63.7049255, 0.906310558, 4.09752721e-009, 0.422612488, -0.422612458, 1.3219902e-007, 0.906310558, -5.21553183e-008, -1, 1.21545028e-007)
- o88.FormFactor = Enum.FormFactor.Custom
- o88.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o89 = Instance.new("BlockMesh")
- o89.Parent = o88
- o89.Scale = Vector3.new(0.0416666679, 0.333333343, 0.166666672)
- o90 = Instance.new("Part")
- o90.Parent = o1
- o90.Material = Enum.Material.SmoothPlastic
- o90.BrickColor = BrickColor.new("Really black")
- o90.Position = Vector3.new(-113.639954, 1.38396943, 59.6916847)
- o90.Rotation = Vector3.new(-89.9999924, -5.20461618e-010, 90)
- o90.Anchored = true
- o90.CFrame = CFrame.new(-113.639954, 1.38396943, 59.6916847, 7.54973826e-008, -1, -9.08376846e-012, 2.23517574e-007, -9.06689307e-012, 1, -1, -7.54973826e-008, 2.23517588e-007)
- o90.FormFactor = Enum.FormFactor.Custom
- o90.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o91 = Instance.new("CylinderMesh")
- o91.Parent = o90
- o91.Scale = Vector3.new(0.666666687, 0.0833333358, 0.666666687)
- o92 = Instance.new("Part")
- o92.Parent = o1
- o92.Material = Enum.Material.SmoothPlastic
- o92.BrickColor = BrickColor.new("Really black")
- o92.Position = Vector3.new(-113.48996, 1.68949139, 60.6720581)
- o92.Rotation = Vector3.new(92.0000153, 5.39824214e-006, -180)
- o92.Anchored = true
- o92.CFrame = CFrame.new(-113.48996, 1.68949139, 60.6720581, -1, 1.50990815e-007, 9.42170999e-008, -8.88901752e-008, 0.0348996483, -0.999390841, -1.54186978e-007, -0.999390841, -0.0348996483)
- o92.FormFactor = Enum.FormFactor.Custom
- o92.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o93 = Instance.new("BlockMesh")
- o93.Parent = o92
- o93.Scale = Vector3.new(0.333333343, 0.0833333358, 0.166666672)
- o94 = Instance.new("Part")
- o94.Parent = o1
- o94.Material = Enum.Material.SmoothPlastic
- o94.BrickColor = BrickColor.new("Really black")
- o94.Position = Vector3.new(-113.539955, 1.52947271, 63.6085854)
- o94.Rotation = Vector3.new(-59.9999962, -3.89844712e-010, 3.66455755e-010)
- o94.Anchored = true
- o94.CFrame = CFrame.new(-113.539955, 1.52947271, 63.6085854, 1, -6.39585954e-012, -6.8040738e-012, 9.0904298e-012, 0.500000119, 0.866025388, -2.13693885e-012, -0.866025388, 0.500000119)
- o94.FormFactor = Enum.FormFactor.Custom
- o94.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o95 = Instance.new("BlockMesh")
- o95.Parent = o94
- o95.Scale = Vector3.new(0.333333343, 0.0833333358, 0.583333313)
- o96 = Instance.new("Part")
- o96.Parent = o1
- o96.Material = Enum.Material.SmoothPlastic
- o96.BrickColor = BrickColor.new("Neon orange")
- o96.Position = Vector3.new(-113.5373, 1.04512715, 58.7069168)
- o96.Rotation = Vector3.new(-180, -2.50457879e-006, -4.2913037e-010)
- o96.Anchored = true
- o96.CFrame = CFrame.new(-113.5373, 1.04512715, 58.7069168, 1, 7.489738e-012, -4.37131469e-008, 8.24089842e-012, -0.999991596, 4.37110295e-008, -4.3712955e-008, -4.37110295e-008, -0.999991596)
- o96.CanCollide = false
- o96.FormFactor = Enum.FormFactor.Symmetric
- o96.Size = Vector3.new(1, 1, 1)
- o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o97 = Instance.new("SpecialMesh")
- o97.Parent = o96
- o97.Scale = Vector3.new(0.192307696, 0.269230783, 0.230769232)
- o97.MeshType = Enum.MeshType.Wedge
- o98 = Instance.new("Part")
- o98.Parent = o1
- o98.Material = Enum.Material.SmoothPlastic
- o98.BrickColor = BrickColor.new("Neon orange")
- o98.Position = Vector3.new(-113.5373, 1.23742986, 58.3800011)
- o98.Rotation = Vector3.new(2.50447852e-006, 2.50457879e-006, 4.2913037e-010)
- o98.Anchored = true
- o98.CFrame = CFrame.new(-113.5373, 1.23742986, 58.3800011, 1, -7.489738e-012, 4.37131469e-008, 8.24089842e-012, 0.999991596, -4.37110295e-008, -4.3712955e-008, 4.37110295e-008, 0.999991596)
- o98.CanCollide = false
- o98.FormFactor = Enum.FormFactor.Symmetric
- o98.Size = Vector3.new(1, 1, 1)
- o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o99 = Instance.new("BlockMesh")
- o99.Parent = o98
- o99.Scale = Vector3.new(0.192307696, 0.115384616, 0.884615362)
- o100 = Instance.new("Part")
- o100.Parent = o1
- o100.Material = Enum.Material.SmoothPlastic
- o100.BrickColor = BrickColor.new("Dark stone grey")
- o100.Position = Vector3.new(-113.539955, 1.33564579, 59.3583641)
- o100.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o100.Anchored = true
- o100.CFrame = CFrame.new(-113.539955, 1.33564579, 59.3583641, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o100.FormFactor = Enum.FormFactor.Custom
- o100.Size = Vector3.new(0.200000003, 0.200000003, 0.216666669)
- o100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o100.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o101 = Instance.new("BlockMesh")
- o101.Parent = o100
- o101.Scale = Vector3.new(0.833333373, 0.5, 1)
- o102 = Instance.new("Part")
- o102.Parent = o1
- o102.Material = Enum.Material.SmoothPlastic
- o102.BrickColor = BrickColor.new("Really black")
- o102.Position = Vector3.new(-113.539955, 1.41896677, 61.7166557)
- o102.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o102.Anchored = true
- o102.CFrame = CFrame.new(-113.539955, 1.41896677, 61.7166557, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o102.FormFactor = Enum.FormFactor.Custom
- o102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o103 = Instance.new("CylinderMesh")
- o103.Parent = o102
- o103.Scale = Vector3.new(0.583333313, 0.25, 0.583333313)
- o104 = Instance.new("Part")
- o104.Parent = o1
- o104.Material = Enum.Material.SmoothPlastic
- o104.BrickColor = BrickColor.new("Really black")
- o104.Position = Vector3.new(-113.539955, 1.41896856, 63.2416458)
- o104.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o104.Anchored = true
- o104.CFrame = CFrame.new(-113.539955, 1.41896856, 63.2416458, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o104.FormFactor = Enum.FormFactor.Custom
- o104.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o105 = Instance.new("CylinderMesh")
- o105.Parent = o104
- o105.Scale = Vector3.new(0.5, 1, 0.5)
- o106 = Instance.new("Part")
- o106.Parent = o1
- o106.Material = Enum.Material.SmoothPlastic
- o106.BrickColor = BrickColor.new("Really black")
- o106.Position = Vector3.new(-113.539955, 1.37730253, 63.4383125)
- o106.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o106.Anchored = true
- o106.CFrame = CFrame.new(-113.539955, 1.37730253, 63.4383125, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o106.FormFactor = Enum.FormFactor.Custom
- o106.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o107 = Instance.new("BlockMesh")
- o107.Parent = o106
- o107.Scale = Vector3.new(0.166666672, 0.5, 0.333333343)
- o108 = Instance.new("Part")
- o108.Parent = o1
- o108.Material = Enum.Material.SmoothPlastic
- o108.BrickColor = BrickColor.new("Really black")
- o108.Position = Vector3.new(-113.539955, 1.18563902, 60.0650139)
- o108.Rotation = Vector3.new(-89.9999924, -5.91999378e-006, 180)
- o108.Anchored = true
- o108.CFrame = CFrame.new(-113.539955, 1.18563902, 60.0650139, -1, -1.50991156e-007, -1.0332338e-007, -1.03323345e-007, -2.23517574e-007, 1, -1.5099117e-007, 1, 2.23517574e-007)
- o108.FormFactor = Enum.FormFactor.Custom
- o108.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o109 = Instance.new("BlockMesh")
- o109.Parent = o108
- o109.Scale = Vector3.new(0.833333373, 0.5, 0.916666687)
- o110 = Instance.new("Part")
- o110.Parent = o1
- o110.Material = Enum.Material.SmoothPlastic
- o110.BrickColor = BrickColor.new("Neon orange")
- o110.Position = Vector3.new(-113.514954, 1.57730913, 61.6666527)
- o110.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o110.Anchored = true
- o110.CFrame = CFrame.new(-113.514954, 1.57730913, 61.6666527, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o110.FormFactor = Enum.FormFactor.Custom
- o110.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o110.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o111 = Instance.new("CylinderMesh")
- o111.Parent = o110
- o111.Scale = Vector3.new(0.666666687, 0.25, 0.666666687)
- o112 = Instance.new("Part")
- o112.Parent = o1
- o112.Material = Enum.Material.SmoothPlastic
- o112.BrickColor = BrickColor.new("Really black")
- o112.Position = Vector3.new(-113.539955, 1.56063223, 61.9083138)
- o112.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o112.Anchored = true
- o112.CFrame = CFrame.new(-113.539955, 1.56063223, 61.9083138, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o112.FormFactor = Enum.FormFactor.Custom
- o112.Size = Vector3.new(0.200000003, 0.433333337, 0.200000003)
- o112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o113 = Instance.new("CylinderMesh")
- o113.Parent = o112
- o113.Scale = Vector3.new(0.333333343, 1, 0.333333343)
- o114 = Instance.new("Part")
- o114.Parent = o1
- o114.Material = Enum.Material.SmoothPlastic
- o114.BrickColor = BrickColor.new("Really black")
- o114.Position = Vector3.new(-113.539955, 1.20231974, 59.5666847)
- o114.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o114.Anchored = true
- o114.CFrame = CFrame.new(-113.539955, 1.20231974, 59.5666847, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o114.FormFactor = Enum.FormFactor.Custom
- o114.Size = Vector3.new(0.200000003, 0.316666663, 0.200000003)
- o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o115 = Instance.new("BlockMesh")
- o115.Parent = o114
- o115.Scale = Vector3.new(0.833333373, 1, 0.583333313)
- o116 = Instance.new("Part")
- o116.Parent = o1
- o116.Material = Enum.Material.SmoothPlastic
- o116.BrickColor = BrickColor.new("Neon orange")
- o116.Position = Vector3.new(-113.539955, 1.43563318, 61.6666527)
- o116.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o116.Anchored = true
- o116.CFrame = CFrame.new(-113.539955, 1.43563318, 61.6666527, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o116.FormFactor = Enum.FormFactor.Custom
- o116.Size = Vector3.new(0.200000003, 0.200000003, 0.283333331)
- o116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o116.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o117 = Instance.new("BlockMesh")
- o117.Parent = o116
- o117.Scale = Vector3.new(0.916666687, 0.25, 1)
- o118 = Instance.new("Part")
- o118.Parent = o1
- o118.Material = Enum.Material.SmoothPlastic
- o118.BrickColor = BrickColor.new("Really black")
- o118.Position = Vector3.new(-113.48996, 1.67825508, 60.750042)
- o118.Rotation = Vector3.new(-87.9999847, -2.80858876e-006, 90)
- o118.Anchored = true
- o118.CFrame = CFrame.new(-113.48996, 1.67825508, 60.750042, -4.37141736e-008, -1, -4.90191212e-008, 0.0348996781, -5.0514867e-008, 0.999390841, -0.999390841, 4.197679e-008, 0.0348996781)
- o118.FormFactor = Enum.FormFactor.Custom
- o118.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o119 = Instance.new("CylinderMesh")
- o119.Parent = o118
- o119.Scale = Vector3.new(0.25, 0.333333343, 0.25)
- o120 = Instance.new("Part")
- o120.Parent = o1
- o120.Material = Enum.Material.SmoothPlastic
- o120.BrickColor = BrickColor.new("Neon orange")
- o120.Position = Vector3.new(-113.539955, 1.61896086, 61.3583183)
- o120.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o120.Anchored = true
- o120.CFrame = CFrame.new(-113.539955, 1.61896086, 61.3583183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o120.FormFactor = Enum.FormFactor.Custom
- o120.Size = Vector3.new(0.200000003, 0.566666663, 0.200000003)
- o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o120.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o121 = Instance.new("BlockMesh")
- o121.Parent = o120
- o121.Scale = Vector3.new(0.25, 1, 0.25)
- o122 = Instance.new("Part")
- o122.Parent = o1
- o122.Material = Enum.Material.SmoothPlastic
- o122.BrickColor = BrickColor.new("Neon orange")
- o122.Position = Vector3.new(-113.514954, 1.57731104, 61.3583183)
- o122.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o122.Anchored = true
- o122.CFrame = CFrame.new(-113.514954, 1.57731104, 61.3583183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o122.FormFactor = Enum.FormFactor.Custom
- o122.Size = Vector3.new(0.200000003, 0.566666663, 0.200000003)
- o122.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o122.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o123 = Instance.new("CylinderMesh")
- o123.Parent = o122
- o123.Scale = Vector3.new(0.666666687, 1, 0.666666687)
- o124 = Instance.new("Part")
- o124.Parent = o1
- o124.Material = Enum.Material.SmoothPlastic
- o124.BrickColor = BrickColor.new("Really black")
- o124.Position = Vector3.new(-113.539955, 1.51565146, 59.4416924)
- o124.Rotation = Vector3.new(112.000015, 5.29329009e-006, -180)
- o124.Anchored = true
- o124.CFrame = CFrame.new(-113.539955, 1.51565146, 59.4416924, -1, 1.50987916e-007, 9.2385342e-008, -2.90970945e-008, 0.374606788, -0.927183807, -1.74601695e-007, -0.927183807, -0.374606788)
- o124.FormFactor = Enum.FormFactor.Custom
- o124.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o125 = Instance.new("BlockMesh")
- o125.Parent = o124
- o125.Scale = Vector3.new(0.333333343, 0.333333343, 0.25)
- o126 = Instance.new("Part")
- o126.Parent = o1
- o126.Material = Enum.Material.SmoothPlastic
- o126.BrickColor = BrickColor.new("Neon orange")
- o126.Position = Vector3.new(-113.539955, 1.46897125, 61.1333237)
- o126.Rotation = Vector3.new(90.0000076, -5.00833175e-006, -1.2209328e-010)
- o126.Anchored = true
- o126.CFrame = CFrame.new(-113.539955, 1.46897125, 61.1333237, 1, 2.13092976e-012, -8.74118768e-008, -8.74118768e-008, -1.04308192e-007, -1, -2.14004747e-012, 1, -1.04308192e-007)
- o126.FormFactor = Enum.FormFactor.Custom
- o126.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o126.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o127 = Instance.new("SpecialMesh")
- o127.Parent = o126
- o127.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
- o127.MeshType = Enum.MeshType.Wedge
- o128 = Instance.new("Part")
- o128.Parent = o1
- o128.Material = Enum.Material.SmoothPlastic
- o128.BrickColor = BrickColor.new("Really black")
- o128.Position = Vector3.new(-113.539955, 1.34397781, 62.5949593)
- o128.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o128.Anchored = true
- o128.CFrame = CFrame.new(-113.539955, 1.34397781, 62.5949593, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o128.FormFactor = Enum.FormFactor.Custom
- o128.Size = Vector3.new(0.200000003, 1.80666661, 0.200000003)
- o128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o129 = Instance.new("CylinderMesh")
- o129.Parent = o128
- o129.Scale = Vector3.new(0.166666672, 1, 0.166666672)
- o130 = Instance.new("Part")
- o130.Parent = o1
- o130.Material = Enum.Material.SmoothPlastic
- o130.BrickColor = BrickColor.new("Neon orange")
- o130.Position = Vector3.new(-113.5373, 1.39128041, 58.5915298)
- o130.Rotation = Vector3.new(2.50447852e-006, 2.50457879e-006, 4.2913037e-010)
- o130.Anchored = true
- o130.CFrame = CFrame.new(-113.5373, 1.39128041, 58.5915298, 1, -7.489738e-012, 4.37131469e-008, 8.24089842e-012, 0.999991596, -4.37110295e-008, -4.3712955e-008, 4.37110295e-008, 0.999991596)
- o130.CanCollide = false
- o130.FormFactor = Enum.FormFactor.Symmetric
- o130.Size = Vector3.new(1, 1, 2)
- o130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o130.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o131 = Instance.new("SpecialMesh")
- o131.Parent = o130
- o131.Scale = Vector3.new(0.192307696, 0.115384616, 0.769230783)
- o131.MeshType = Enum.MeshType.Wedge
- o132 = Instance.new("Part")
- o132.Parent = o1
- o132.Material = Enum.Material.SmoothPlastic
- o132.BrickColor = BrickColor.new("Really black")
- o132.Position = Vector3.new(-113.539955, 1.24397194, 60.1083488)
- o132.Rotation = Vector3.new(-90, -5.21097721e-010, -180)
- o132.Anchored = true
- o132.CFrame = CFrame.new(-113.539955, 1.24397194, 60.1083488, -1, 2.13516336e-012, -9.09487069e-012, -9.09487069e-012, -7.45058344e-008, 1, 2.13516271e-012, 1, 7.45058344e-008)
- o132.FormFactor = Enum.FormFactor.Custom
- o132.Size = Vector3.new(0.200000003, 1.43333328, 0.200000003)
- o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o133 = Instance.new("SpecialMesh")
- o133.Parent = o132
- o133.Scale = Vector3.new(0.916666687, 1, 0.333333343)
- o133.MeshType = Enum.MeshType.Wedge
- o134 = Instance.new("Part")
- o134.Parent = o1
- o134.Material = Enum.Material.SmoothPlastic
- o134.BrickColor = BrickColor.new("Neon orange")
- o134.Position = Vector3.new(-113.539955, 1.32259893, 61.0306549)
- o134.Rotation = Vector3.new(-14.9999905, 9.48099853e-007, 90)
- o134.Anchored = true
- o134.CFrame = CFrame.new(-113.539955, 1.32259893, 61.0306549, -4.37199184e-008, -1, 1.65474638e-008, 0.965925932, -3.79474017e-008, 0.258818895, -0.258818895, 2.72991603e-008, 0.965925932)
- o134.FormFactor = Enum.FormFactor.Custom
- o134.Size = Vector3.new(0.200000003, 0.200000003, 0.283333331)
- o134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o134.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o135 = Instance.new("BlockMesh")
- o135.Parent = o134
- o135.Scale = Vector3.new(0.583333313, 0.916666687, 1)
- o136 = Instance.new("Part")
- o136.Parent = o1
- o136.Material = Enum.Material.SmoothPlastic
- o136.BrickColor = BrickColor.new("Really black")
- o136.Position = Vector3.new(-113.539955, 1.46064508, 63.6715851)
- o136.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o136.Anchored = true
- o136.CFrame = CFrame.new(-113.539955, 1.46064508, 63.6715851, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o136.FormFactor = Enum.FormFactor.Custom
- o136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o137 = Instance.new("BlockMesh")
- o137.Parent = o136
- o137.Scale = Vector3.new(0.333333343, 1, 0.25)
- o138 = Instance.new("Part")
- o138.Parent = o1
- o138.Material = Enum.Material.SmoothPlastic
- o138.BrickColor = BrickColor.new("Really black")
- o138.Position = Vector3.new(-113.556625, 1.56064665, 60.2416763)
- o138.Rotation = Vector3.new(-90, -5.00939223e-006, 180)
- o138.Anchored = true
- o138.CFrame = CFrame.new(-113.556625, 1.56064665, 60.2416763, -1, -8.74191883e-008, -8.74303865e-008, -8.74303652e-008, -1.34110536e-007, 1, -8.74191954e-008, 1, 1.34110536e-007)
- o138.FormFactor = Enum.FormFactor.Custom
- o138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o139 = Instance.new("SpecialMesh")
- o139.Parent = o138
- o139.Scale = Vector3.new(0.5, 0.166666672, 0.333333343)
- o139.MeshType = Enum.MeshType.Wedge
- o140 = Instance.new("Part")
- o140.Parent = o1
- o140.Material = Enum.Material.SmoothPlastic
- o140.BrickColor = BrickColor.new("Really black")
- o140.Position = Vector3.new(-113.539955, 1.46897125, 62.2333107)
- o140.Rotation = Vector3.new(90.0000076, -5.00833175e-006, -1.2209328e-010)
- o140.Anchored = true
- o140.CFrame = CFrame.new(-113.539955, 1.46897125, 62.2333107, 1, 2.13092976e-012, -8.74118768e-008, -8.74118768e-008, -1.04308192e-007, -1, -2.14004747e-012, 1, -1.04308192e-007)
- o140.FormFactor = Enum.FormFactor.Custom
- o140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o141 = Instance.new("SpecialMesh")
- o141.Parent = o140
- o141.Scale = Vector3.new(0.333333343, 0.583333313, 0.25)
- o141.MeshType = Enum.MeshType.Wedge
- o142 = Instance.new("Part")
- o142.Parent = o1
- o142.Material = Enum.Material.SmoothPlastic
- o142.BrickColor = BrickColor.new("Really black")
- o142.Position = Vector3.new(-113.556625, 1.60230219, 60.4500046)
- o142.Rotation = Vector3.new(90.0000076, 5.20843257e-010, 180)
- o142.Anchored = true
- o142.CFrame = CFrame.new(-113.556625, 1.60230219, 60.4500046, -1, -2.13694058e-012, 9.0904298e-012, -9.0904298e-012, 1.63912873e-007, -1, 2.13693885e-012, -1, -1.63912887e-007)
- o142.FormFactor = Enum.FormFactor.Custom
- o142.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
- o142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o143 = Instance.new("BlockMesh")
- o143.Parent = o142
- o143.Scale = Vector3.new(0.5, 1, 0.0833333358)
- o144 = Instance.new("Part")
- o144.Parent = o1
- o144.Material = Enum.Material.SmoothPlastic
- o144.BrickColor = BrickColor.new("Neon orange")
- o144.Position = Vector3.new(-113.5373, 1.23742986, 59.0915222)
- o144.Rotation = Vector3.new(-180, -2.50457879e-006, -4.2913037e-010)
- o144.Anchored = true
- o144.CFrame = CFrame.new(-113.5373, 1.23742986, 59.0915222, 1, 7.489738e-012, -4.37131469e-008, 8.24089842e-012, -0.999991596, 4.37110295e-008, -4.3712955e-008, -4.37110295e-008, -0.999991596)
- o144.CanCollide = false
- o144.FormFactor = Enum.FormFactor.Symmetric
- o144.Size = Vector3.new(1, 1, 1)
- o144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o144.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o145 = Instance.new("SpecialMesh")
- o145.Parent = o144
- o145.Scale = Vector3.new(0.192307696, 0.115384616, 0.538461566)
- o145.MeshType = Enum.MeshType.Wedge
- o146 = Instance.new("Part")
- o146.Parent = o1
- o146.Material = Enum.Material.SmoothPlastic
- o146.BrickColor = BrickColor.new("Neon orange")
- o146.Position = Vector3.new(-113.564957, 1.57730913, 61.6666527)
- o146.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o146.Anchored = true
- o146.CFrame = CFrame.new(-113.564957, 1.57730913, 61.6666527, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o146.FormFactor = Enum.FormFactor.Custom
- o146.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o146.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o147 = Instance.new("CylinderMesh")
- o147.Parent = o146
- o147.Scale = Vector3.new(0.666666687, 0.25, 0.666666687)
- o148 = Instance.new("Part")
- o148.Parent = o1
- o148.Material = Enum.Material.SmoothPlastic
- o148.BrickColor = BrickColor.new("Neon orange")
- o148.Position = Vector3.new(-113.539955, 1.37730265, 61.2333298)
- o148.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o148.Anchored = true
- o148.CFrame = CFrame.new(-113.539955, 1.37730265, 61.2333298, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o148.FormFactor = Enum.FormFactor.Custom
- o148.Size = Vector3.new(0.200000003, 0.816666663, 0.200000003)
- o148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o148.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o149 = Instance.new("BlockMesh")
- o149.Parent = o148
- o149.Scale = Vector3.new(0.916666687, 1, 0.833333373)
- o150 = Instance.new("Part")
- o150.Parent = o1
- o150.Material = Enum.Material.SmoothPlastic
- o150.BrickColor = BrickColor.new("Really black")
- o150.Position = Vector3.new(-113.539955, 1.52730358, 63.7299118)
- o150.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o150.Anchored = true
- o150.CFrame = CFrame.new(-113.539955, 1.52730358, 63.7299118, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o150.FormFactor = Enum.FormFactor.Custom
- o150.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o151 = Instance.new("BlockMesh")
- o151.Parent = o150
- o151.Scale = Vector3.new(0.333333343, 0.0833333358, 0.416666687)
- o152 = Instance.new("Part")
- o152.Parent = o1
- o152.Material = Enum.Material.SmoothPlastic
- o152.BrickColor = BrickColor.new("Really black")
- o152.Position = Vector3.new(-113.539955, 1.56564903, 60.8416634)
- o152.Rotation = Vector3.new(90.0000076, 5.20458232e-010, -180)
- o152.Anchored = true
- o152.CFrame = CFrame.new(-113.539955, 1.56564903, 60.8416634, -1, 1.50991141e-007, 9.08370948e-012, -9.05445944e-012, 1.93715223e-007, -1, -1.50991127e-007, -1, -1.93715238e-007)
- o152.FormFactor = Enum.FormFactor.Custom
- o152.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003)
- o152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o153 = Instance.new("BlockMesh")
- o153.Parent = o152
- o153.Scale = Vector3.new(0.666666687, 1, 0.666666687)
- o154 = Instance.new("Part")
- o154.Parent = o1
- o154.Material = Enum.Material.SmoothPlastic
- o154.BrickColor = BrickColor.new("Really black")
- o154.Position = Vector3.new(-113.539955, 1.02732003, 59.8650208)
- o154.Rotation = Vector3.new(-89.9999924, -5.91999378e-006, 180)
- o154.Anchored = true
- o154.CFrame = CFrame.new(-113.539955, 1.02732003, 59.8650208, -1, -1.50991156e-007, -1.0332338e-007, -1.03323345e-007, -2.23517574e-007, 1, -1.5099117e-007, 1, 2.23517574e-007)
- o154.FormFactor = Enum.FormFactor.Custom
- o154.Size = Vector3.new(0.200000003, 0.233333334, 0.200000003)
- o154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o155 = Instance.new("BlockMesh")
- o155.Parent = o154
- o155.Scale = Vector3.new(0.833333373, 1, 0.166666672)
- o156 = Instance.new("Part")
- o156.Parent = o1
- o156.Material = Enum.Material.SmoothPlastic
- o156.BrickColor = BrickColor.new("Really black")
- o156.Position = Vector3.new(-113.539955, 1.54396701, 59.4333611)
- o156.Rotation = Vector3.new(90.0000153, 5.00939313e-006, 180)
- o156.Anchored = true
- o156.CFrame = CFrame.new(-113.539955, 1.54396701, 59.4333611, -1, -2.13552136e-012, 8.74304007e-008, -8.74304007e-008, 2.68221214e-007, -1, 2.11207028e-012, -1, -2.68221214e-007)
- o156.FormFactor = Enum.FormFactor.Custom
- o156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o156.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o157 = Instance.new("SpecialMesh")
- o157.Parent = o156
- o157.Scale = Vector3.new(0.666666687, 0.416666687, 0.666666687)
- o157.MeshType = Enum.MeshType.Wedge
- o158 = Instance.new("Part")
- o158.Parent = o1
- o158.Material = Enum.Material.SmoothPlastic
- o158.BrickColor = BrickColor.new("Really black")
- o158.Position = Vector3.new(-113.539955, 1.67565107, 60.8250008)
- o158.Rotation = Vector3.new(92.0000153, 5.24563802e-006, -180)
- o158.Anchored = true
- o158.CFrame = CFrame.new(-113.539955, 1.67565107, 60.8250008, -1, 1.50990815e-007, 9.15536518e-008, -8.62283471e-008, 0.0348996483, -0.999390841, -1.54094025e-007, -0.999390841, -0.0348996483)
- o158.FormFactor = Enum.FormFactor.Custom
- o158.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
- o158.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o158.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o159 = Instance.new("BlockMesh")
- o159.Parent = o158
- o159.Scale = Vector3.new(0.5, 1, 0.0833333358)
- o160 = Instance.new("Part")
- o160.Parent = o1
- o160.Material = Enum.Material.SmoothPlastic
- o160.BrickColor = BrickColor.new("Really black")
- o160.Position = Vector3.new(-113.539955, 1.48563671, 60.9749908)
- o160.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o160.Anchored = true
- o160.CFrame = CFrame.new(-113.539955, 1.48563671, 60.9749908, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o160.FormFactor = Enum.FormFactor.Custom
- o160.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
- o160.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o160.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o161 = Instance.new("BlockMesh")
- o161.Parent = o160
- o161.Scale = Vector3.new(0.916666687, 1, 0.25)
- o162 = Instance.new("Part")
- o162.Parent = o1
- o162.Material = Enum.Material.SmoothPlastic
- o162.BrickColor = BrickColor.new("Really black")
- o162.Position = Vector3.new(-113.569962, 1.64896476, 63.7049255)
- o162.Rotation = Vector3.new(-90, -24.9996357, 2.5930288e-007)
- o162.Anchored = true
- o162.CFrame = CFrame.new(-113.569962, 1.64896476, 63.7049255, 0.906310558, -4.10167988e-009, -0.422612488, 0.422612488, 1.3219875e-007, 0.906310558, 5.21514458e-008, -1, 1.21546535e-007)
- o162.FormFactor = Enum.FormFactor.Custom
- o162.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o162.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o163 = Instance.new("BlockMesh")
- o163.Parent = o162
- o163.Scale = Vector3.new(0.0416666679, 0.333333343, 0.166666672)
- o164 = Instance.new("Part")
- o164.Parent = o1
- o164.Material = Enum.Material.SmoothPlastic
- o164.BrickColor = BrickColor.new("Really black")
- o164.Position = Vector3.new(-113.539955, 1.12770569, 59.7194443)
- o164.Rotation = Vector3.new(-20.9999943, 7.03878584e-007, 5.00940268e-006)
- o164.Anchored = true
- o164.CFrame = CFrame.new(-113.539955, 1.12770569, 59.7194443, 1, -8.74305712e-008, 1.22849988e-008, 7.72209248e-008, 0.933580458, 0.358367831, -4.28013394e-008, -0.358367831, 0.933580458)
- o164.FormFactor = Enum.FormFactor.Custom
- o164.Size = Vector3.new(0.200000003, 0.233333334, 0.200000003)
- o164.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o164.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o165 = Instance.new("BlockMesh")
- o165.Parent = o164
- o165.Scale = Vector3.new(0.833333373, 1, 0.166666672)
- o166 = Instance.new("Part")
- o166.Parent = o1
- o166.Material = Enum.Material.SmoothPlastic
- o166.BrickColor = BrickColor.new("Neon orange")
- o166.Position = Vector3.new(-113.539955, 1.46897221, 61.5666542)
- o166.Rotation = Vector3.new(90.0000153, 5.00935221e-006, 180)
- o166.Anchored = true
- o166.CFrame = CFrame.new(-113.539955, 1.46897221, 61.5666542, -1, -2.1435733e-012, 8.74296902e-008, -8.74296902e-008, 2.38418806e-007, -1, 2.12272821e-012, -1, -2.38418806e-007)
- o166.FormFactor = Enum.FormFactor.Custom
- o166.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o166.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o166.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o167 = Instance.new("SpecialMesh")
- o167.Parent = o166
- o167.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
- o167.MeshType = Enum.MeshType.Wedge
- o168 = Instance.new("Part")
- o168.Parent = o1
- o168.Material = Enum.Material.SmoothPlastic
- o168.BrickColor = BrickColor.new("Neon orange")
- o168.Position = Vector3.new(-113.539955, 1.46897125, 61.3999939)
- o168.Rotation = Vector3.new(90.0000076, -5.00841907e-006, -1.11534677e-010)
- o168.Anchored = true
- o168.CFrame = CFrame.new(-113.539955, 1.46897125, 61.3999939, 1, 1.94664727e-012, -8.74134045e-008, -8.74119266e-008, -1.1920865e-007, -0.999991596, -2.13294204e-012, 0.999991596, -1.1920865e-007)
- o168.FormFactor = Enum.FormFactor.Custom
- o168.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o168.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o168.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o169 = Instance.new("SpecialMesh")
- o169.Parent = o168
- o169.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
- o169.MeshType = Enum.MeshType.Wedge
- o170 = Instance.new("Part")
- o170.Parent = o1
- o170.Material = Enum.Material.SmoothPlastic
- o170.BrickColor = BrickColor.new("Really black")
- o170.Position = Vector3.new(-113.576622, 1.67397296, 63.7049255)
- o170.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o170.Anchored = true
- o170.CFrame = CFrame.new(-113.576622, 1.67397296, 63.7049255, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o170.FormFactor = Enum.FormFactor.Custom
- o170.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o170.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o170.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o170.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o170.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o170.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o170.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o170.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o171 = Instance.new("BlockMesh")
- o171.Parent = o170
- o171.Scale = Vector3.new(0.0416666679, 0.333333343, 0.116666667)
- o172 = Instance.new("Part")
- o172.Parent = o1
- o172.Material = Enum.Material.SmoothPlastic
- o172.BrickColor = BrickColor.new("Really black")
- o172.Position = Vector3.new(-113.581627, 1.53563416, 60.233345)
- o172.Rotation = Vector3.new(90.0000534, 5.02050989e-006, -180)
- o172.Anchored = true
- o172.CFrame = CFrame.new(-113.581627, 1.53563416, 60.233345, -1, 1.50991113e-007, 8.76244286e-008, -8.76243078e-008, 8.19564661e-007, -1, -1.50991184e-007, -1, -8.19564661e-007)
- o172.FormFactor = Enum.FormFactor.Custom
- o172.Size = Vector3.new(0.200000003, 0.883333325, 0.200000003)
- o172.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o172.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o173 = Instance.new("BlockMesh")
- o173.Parent = o172
- o173.Scale = Vector3.new(0.0833333358, 1, 0.583333313)
- o174 = Instance.new("Part")
- o174.Parent = o1
- o174.Material = Enum.Material.SmoothPlastic
- o174.BrickColor = BrickColor.new("Really black")
- o174.Position = Vector3.new(-113.539955, 1.66896427, 63.7049255)
- o174.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o174.Anchored = true
- o174.CFrame = CFrame.new(-113.539955, 1.66896427, 63.7049255, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o174.FormFactor = Enum.FormFactor.Custom
- o174.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o174.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o175 = Instance.new("BlockMesh")
- o175.Parent = o174
- o175.Scale = Vector3.new(0.0500000045, 0.166666672, 0.166666672)
- o176 = Instance.new("Part")
- o176.Parent = o1
- o176.Material = Enum.Material.SmoothPlastic
- o176.BrickColor = BrickColor.new("Really black")
- o176.Position = Vector3.new(-113.556625, 1.56897795, 60.0083504)
- o176.Rotation = Vector3.new(90.0000076, 5.29337331e-006, -180)
- o176.Anchored = true
- o176.CFrame = CFrame.new(-113.556625, 1.56897795, 60.0083504, -1, 1.50991141e-007, 9.23867916e-008, -9.2386756e-008, 1.93715223e-007, -1, -1.50991141e-007, -1, -1.93715223e-007)
- o176.FormFactor = Enum.FormFactor.Custom
- o176.Size = Vector3.new(0.200000003, 0.433333337, 0.200000003)
- o176.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o176.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o176.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o176.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o176.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o176.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o176.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o177 = Instance.new("BlockMesh")
- o177.Parent = o176
- o177.Scale = Vector3.new(0.5, 1, 0.416666687)
- o178 = Instance.new("Part")
- o178.Parent = o1
- o178.Material = Enum.Material.SmoothPlastic
- o178.BrickColor = BrickColor.new("Really black")
- o178.Position = Vector3.new(-113.539955, 1.37730074, 62.1583138)
- o178.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o178.Anchored = true
- o178.CFrame = CFrame.new(-113.539955, 1.37730074, 62.1583138, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o178.FormFactor = Enum.FormFactor.Custom
- o178.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o178.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o179 = Instance.new("BlockMesh")
- o179.Parent = o178
- o179.Scale = Vector3.new(0.166666672, 0.5, 0.333333343)
- o180 = Instance.new("Part")
- o180.Parent = o1
- o180.Material = Enum.Material.SmoothPlastic
- o180.BrickColor = BrickColor.new("Neon orange")
- o180.Position = Vector3.new(-113.539955, 1.32731259, 59.3583603)
- o180.Rotation = Vector3.new(-89.9999924, -5.20639698e-010, 1.22437713e-010)
- o180.Anchored = true
- o180.CFrame = CFrame.new(-113.539955, 1.32731259, 59.3583603, 1, -2.13694123e-012, -9.08687708e-012, 9.08687708e-012, 2.53319939e-007, 1, -2.13693885e-012, -1, 2.53319968e-007)
- o180.FormFactor = Enum.FormFactor.Custom
- o180.Size = Vector3.new(0.200000003, 0.200000003, 0.233333334)
- o180.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o180.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o181 = Instance.new("SpecialMesh")
- o181.Parent = o180
- o181.Scale = Vector3.new(0.916666687, 0.333333343, 1)
- o181.MeshType = Enum.MeshType.Wedge
- o182 = Instance.new("Part")
- o182.Parent = o1
- o182.Material = Enum.Material.SmoothPlastic
- o182.BrickColor = BrickColor.new("Really black")
- o182.Position = Vector3.new(-113.539955, 1.61062944, 63.7049179)
- o182.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o182.Anchored = true
- o182.CFrame = CFrame.new(-113.539955, 1.61062944, 63.7049179, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o182.FormFactor = Enum.FormFactor.Custom
- o182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o182.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o182.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o182.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o182.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o182.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o182.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o182.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o183 = Instance.new("BlockMesh")
- o183.Parent = o182
- o183.Scale = Vector3.new(0.333333343, 0.333333343, 0.416666687)
- o184 = Instance.new("Part")
- o184.Parent = o1
- o184.Material = Enum.Material.SmoothPlastic
- o184.BrickColor = BrickColor.new("Really black")
- o184.Position = Vector3.new(-113.539955, 0.896721542, 59.4836807)
- o184.Rotation = Vector3.new(-73.9999924, -4.66918282e-010, 2.61258543e-010)
- o184.Anchored = true
- o184.CFrame = CFrame.new(-113.539955, 0.896721542, 59.4836807, 1, -4.5598217e-012, -8.14926165e-012, 9.0904298e-012, 0.275637537, 0.96126169, -2.13693885e-012, -0.96126169, 0.275637507)
- o184.FormFactor = Enum.FormFactor.Custom
- o184.Size = Vector3.new(0.200000003, 0.216666669, 0.449999988)
- o184.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o184.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o184.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o184.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o184.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o184.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o185 = Instance.new("BlockMesh")
- o185.Parent = o184
- o185.Scale = Vector3.new(0.916666687, 1, 1)
- o186 = Instance.new("Part")
- o186.Parent = o1
- o186.Material = Enum.Material.SmoothPlastic
- o186.BrickColor = BrickColor.new("Really black")
- o186.Position = Vector3.new(-113.539955, 0.956089139, 59.6394043)
- o186.Rotation = Vector3.new(-73.9999924, -5.12302313e-006, -180)
- o186.Anchored = true
- o186.CFrame = CFrame.new(-113.539955, 0.956089139, 59.6394043, -1, 8.74258674e-008, -8.94136178e-008, -1.10047722e-007, -0.275637537, 0.96126169, 5.93933862e-008, 0.96126169, 0.275637507)
- o186.FormFactor = Enum.FormFactor.Custom
- o186.Size = Vector3.new(0.200000003, 0.200000003, 0.316666663)
- o186.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o187 = Instance.new("SpecialMesh")
- o187.Parent = o186
- o187.Scale = Vector3.new(0.916666687, 0.25, 1)
- o187.MeshType = Enum.MeshType.Wedge
- o188 = Instance.new("Part")
- o188.Parent = o1
- o188.Material = Enum.Material.SmoothPlastic
- o188.BrickColor = BrickColor.new("Really black")
- o188.Position = Vector3.new(-113.539955, 1.46064496, 59.3583641)
- o188.Rotation = Vector3.new(90.0000153, 5.00939313e-006, 180)
- o188.Anchored = true
- o188.CFrame = CFrame.new(-113.539955, 1.46064496, 59.3583641, -1, -2.13552136e-012, 8.74304007e-008, -8.74304007e-008, 2.68221214e-007, -1, 2.11207028e-012, -1, -2.68221214e-007)
- o188.FormFactor = Enum.FormFactor.Custom
- o188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o188.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o189 = Instance.new("SpecialMesh")
- o189.Parent = o188
- o189.Scale = Vector3.new(0.916666687, 0.333333343, 0.166666672)
- o189.MeshType = Enum.MeshType.Wedge
- o190 = Instance.new("Part")
- o190.Parent = o1
- o190.Material = Enum.Material.SmoothPlastic
- o190.BrickColor = BrickColor.new("Neon orange")
- o190.Position = Vector3.new(-113.5373, 1.31434989, 58.6492157)
- o190.Rotation = Vector3.new(2.50447852e-006, 2.50457879e-006, 4.2913037e-010)
- o190.Anchored = true
- o190.CFrame = CFrame.new(-113.5373, 1.31434989, 58.6492157, 1, -7.489738e-012, 4.37131469e-008, 8.24089842e-012, 0.999991596, -4.37110295e-008, -4.3712955e-008, 4.37110295e-008, 0.999991596)
- o190.CanCollide = false
- o190.FormFactor = Enum.FormFactor.Symmetric
- o190.Size = Vector3.new(1, 1, 1)
- o190.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o190.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o191 = Instance.new("BlockMesh")
- o191.Parent = o190
- o191.Scale = Vector3.new(0.192307696, 0.0384615399, 1.42307687)
- o192 = Instance.new("Part")
- o192.Parent = o1
- o192.Material = Enum.Material.SmoothPlastic
- o192.BrickColor = BrickColor.new("Really black")
- o192.Position = Vector3.new(-113.539955, 1.40230477, 60.75)
- o192.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o192.Anchored = true
- o192.CFrame = CFrame.new(-113.539955, 1.40230477, 60.75, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o192.FormFactor = Enum.FormFactor.Custom
- o192.Size = Vector3.new(0.200000003, 0.200000003, 0.25)
- o192.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o192.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o193 = Instance.new("BlockMesh")
- o193.Parent = o192
- o193.Scale = Vector3.new(0.916666687, 0.75, 1)
- o194 = Instance.new("Part")
- o194.Parent = o1
- o194.Material = Enum.Material.SmoothPlastic
- o194.BrickColor = BrickColor.new("Neon orange")
- o194.Position = Vector3.new(-113.5373, 1.10281682, 57.8800049)
- o194.Rotation = Vector3.new(-2.50447738e-006, 2.50457879e-006, -180)
- o194.Anchored = true
- o194.CFrame = CFrame.new(-113.5373, 1.10281682, 57.8800049, -1, 7.49355959e-012, 4.37131469e-008, -8.24089842e-012, -0.999991596, 4.37110117e-008, 4.3712955e-008, 4.37110117e-008, 0.999991596)
- o194.CanCollide = false
- o194.FormFactor = Enum.FormFactor.Symmetric
- o194.Size = Vector3.new(1, 1, 1)
- o194.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o194.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o195 = Instance.new("SpecialMesh")
- o195.Parent = o194
- o195.Scale = Vector3.new(0.192307696, 0.461538464, 0.115384616)
- o195.MeshType = Enum.MeshType.Wedge
- o196 = Instance.new("Part")
- o196.Parent = o1
- o196.Material = Enum.Material.SmoothPlastic
- o196.BrickColor = BrickColor.new("Really black")
- o196.Position = Vector3.new(-113.509956, 1.64896476, 63.7049255)
- o196.Rotation = Vector3.new(-90, 24.9996357, -2.59040348e-007)
- o196.Anchored = true
- o196.CFrame = CFrame.new(-113.509956, 1.64896476, 63.7049255, 0.906310558, 4.09752721e-009, 0.422612488, -0.422612458, 1.3219902e-007, 0.906310558, -5.21553183e-008, -1, 1.21545028e-007)
- o196.FormFactor = Enum.FormFactor.Custom
- o196.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o196.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o196.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o196.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o196.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o196.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o196.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o196.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o197 = Instance.new("BlockMesh")
- o197.Parent = o196
- o197.Scale = Vector3.new(0.0416666679, 0.333333343, 0.166666672)
- o198 = Instance.new("Part")
- o198.Parent = o1
- o198.Material = Enum.Material.SmoothPlastic
- o198.BrickColor = BrickColor.new("Really black")
- o198.Position = Vector3.new(-113.539955, 1.37730229, 60.0333443)
- o198.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o198.Anchored = true
- o198.CFrame = CFrame.new(-113.539955, 1.37730229, 60.0333443, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o198.FormFactor = Enum.FormFactor.Custom
- o198.Size = Vector3.new(0.200000003, 1.2833333, 0.200000003)
- o198.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o199 = Instance.new("BlockMesh")
- o199.Parent = o198
- o199.Scale = Vector3.new(0.916666687, 1, 1)
- o200 = Instance.new("Part")
- o200.Parent = o1
- o200.Material = Enum.Material.SmoothPlastic
- o200.BrickColor = BrickColor.new("Really black")
- o200.Position = Vector3.new(-113.539955, 1.05897915, 60.0933495)
- o200.Rotation = Vector3.new(-87.9999847, -5.91998833e-006, 180)
- o200.Anchored = true
- o200.CFrame = CFrame.new(-113.539955, 1.05897915, 60.0933495, -1, -1.50990829e-007, -1.03323288e-007, -9.79908066e-008, -0.0348997675, 0.999390841, -1.54504804e-007, 0.999390841, 0.0348997675)
- o200.FormFactor = Enum.FormFactor.Custom
- o200.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o201 = Instance.new("BlockMesh")
- o201.Parent = o200
- o201.Scale = Vector3.new(0.666666687, 0.166666672, 0.416666687)
- o202 = Instance.new("Part")
- o202.Parent = o1
- o202.Material = Enum.Material.SmoothPlastic
- o202.BrickColor = BrickColor.new("Really black")
- o202.Position = Vector3.new(-113.589958, 1.67825508, 60.750042)
- o202.Rotation = Vector3.new(-87.9999847, -2.80858876e-006, 90)
- o202.Anchored = true
- o202.CFrame = CFrame.new(-113.589958, 1.67825508, 60.750042, -4.37141736e-008, -1, -4.90191212e-008, 0.0348996781, -5.0514867e-008, 0.999390841, -0.999390841, 4.197679e-008, 0.0348996781)
- o202.FormFactor = Enum.FormFactor.Custom
- o202.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o202.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o203 = Instance.new("CylinderMesh")
- o203.Parent = o202
- o203.Scale = Vector3.new(0.25, 0.333333343, 0.25)
- o204 = Instance.new("Part")
- o204.Parent = o1
- o204.Material = Enum.Material.SmoothPlastic
- o204.BrickColor = BrickColor.new("Neon orange")
- o204.Position = Vector3.new(-113.539955, 1.54396534, 61.3583183)
- o204.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o204.Anchored = true
- o204.CFrame = CFrame.new(-113.539955, 1.54396534, 61.3583183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o204.FormFactor = Enum.FormFactor.Custom
- o204.Size = Vector3.new(0.200000003, 0.566666663, 0.200000003)
- o204.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o204.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o205 = Instance.new("BlockMesh")
- o205.Parent = o204
- o205.Scale = Vector3.new(0.916666687, 1, 0.333333343)
- o206 = Instance.new("Part")
- o206.Parent = o1
- o206.Material = Enum.Material.SmoothPlastic
- o206.BrickColor = BrickColor.new("Neon orange")
- o206.Position = Vector3.new(-113.564957, 1.57731104, 61.3583183)
- o206.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o206.Anchored = true
- o206.CFrame = CFrame.new(-113.564957, 1.57731104, 61.3583183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o206.FormFactor = Enum.FormFactor.Custom
- o206.Size = Vector3.new(0.200000003, 0.566666663, 0.200000003)
- o206.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o206.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o207 = Instance.new("CylinderMesh")
- o207.Parent = o206
- o207.Scale = Vector3.new(0.666666687, 1, 0.666666687)
- o208 = Instance.new("Part")
- o208.Parent = o1
- o208.Material = Enum.Material.SmoothPlastic
- o208.BrickColor = BrickColor.new("Neon orange")
- o208.Position = Vector3.new(-113.539955, 1.54396534, 61.0416641)
- o208.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o208.Anchored = true
- o208.CFrame = CFrame.new(-113.539955, 1.54396534, 61.0416641, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o208.FormFactor = Enum.FormFactor.Custom
- o208.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o208.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o208.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o209 = Instance.new("BlockMesh")
- o209.Parent = o208
- o209.Scale = Vector3.new(0.916666687, 0.333333343, 0.333333343)
- o210 = Instance.new("Part")
- o210.Parent = o1
- o210.Material = Enum.Material.SmoothPlastic
- o210.BrickColor = BrickColor.new("Really black")
- o210.Position = Vector3.new(-113.514954, 1.57731104, 61.0416603)
- o210.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o210.Anchored = true
- o210.CFrame = CFrame.new(-113.514954, 1.57731104, 61.0416603, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o210.FormFactor = Enum.FormFactor.Custom
- o210.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o210.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o211 = Instance.new("CylinderMesh")
- o211.Parent = o210
- o211.Scale = Vector3.new(0.666666687, 0.333333343, 0.666666687)
- o212 = Instance.new("Part")
- o212.Parent = o1
- o212.Material = Enum.Material.SmoothPlastic
- o212.BrickColor = BrickColor.new("Neon orange")
- o212.Position = Vector3.new(-113.539955, 1.61895657, 61.6666527)
- o212.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o212.Anchored = true
- o212.CFrame = CFrame.new(-113.539955, 1.61895657, 61.6666527, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o212.FormFactor = Enum.FormFactor.Custom
- o212.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o212.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o212.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o213 = Instance.new("BlockMesh")
- o213.Parent = o212
- o213.Scale = Vector3.new(0.25, 0.25, 0.25)
- o214 = Instance.new("Part")
- o214.Parent = o1
- o214.Material = Enum.Material.SmoothPlastic
- o214.BrickColor = BrickColor.new("Really black")
- o214.Position = Vector3.new(-113.639954, 1.3777262, 59.9190521)
- o214.Rotation = Vector3.new(-79.9999847, -4.91393648e-010, 90)
- o214.Anchored = true
- o214.CFrame = CFrame.new(-113.639954, 1.3777262, 59.9190521, 7.54961107e-008, -1, -8.5764373e-012, 0.173648521, 1.31013387e-008, 0.984807789, -0.984807789, -7.43506305e-008, 0.173648506)
- o214.FormFactor = Enum.FormFactor.Custom
- o214.Size = Vector3.new(0.449999988, 0.200000003, 0.200000003)
- o214.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o215 = Instance.new("BlockMesh")
- o215.Parent = o214
- o215.Scale = Vector3.new(1, 0.0833333358, 0.333333343)
- o216 = Instance.new("Part")
- o216.Parent = o1
- o216.Material = Enum.Material.SmoothPlastic
- o216.BrickColor = BrickColor.new("Really black")
- o216.Position = Vector3.new(-113.539955, 1.61063278, 63.6465836)
- o216.Rotation = Vector3.new(90.0000076, 5.00937449e-006, 180)
- o216.Anchored = true
- o216.CFrame = CFrame.new(-113.539955, 1.61063278, 63.6465836, -1, -8.74234445e-008, 8.7430081e-008, -8.74300881e-008, 1.93715223e-007, -1, 8.74234232e-008, -1, -1.93715252e-007)
- o216.FormFactor = Enum.FormFactor.Custom
- o216.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o216.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o217 = Instance.new("SpecialMesh")
- o217.Parent = o216
- o217.Scale = Vector3.new(0.333333343, 0.25, 0.416666687)
- o217.MeshType = Enum.MeshType.Wedge
- o218 = Instance.new("Part")
- o218.Parent = o1
- o218.Material = Enum.Material.SmoothPlastic
- o218.BrickColor = BrickColor.new("Really black")
- o218.Position = Vector3.new(-113.539955, 1.49396372, 62.1833)
- o218.Rotation = Vector3.new(90.0000076, -5.00833175e-006, -1.2209328e-010)
- o218.Anchored = true
- o218.CFrame = CFrame.new(-113.539955, 1.49396372, 62.1833, 1, 2.13092976e-012, -8.74118768e-008, -8.74118768e-008, -1.04308192e-007, -1, -2.14004747e-012, 1, -1.04308192e-007)
- o218.FormFactor = Enum.FormFactor.Custom
- o218.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o218.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o219 = Instance.new("SpecialMesh")
- o219.Parent = o218
- o219.Scale = Vector3.new(0.333333343, 0.583333313, 0.666666687)
- o219.MeshType = Enum.MeshType.Wedge
- o220 = Instance.new("Part")
- o220.Parent = o1
- o220.Material = Enum.Material.SmoothPlastic
- o220.BrickColor = BrickColor.new("Really black")
- o220.Position = Vector3.new(-113.48996, 1.54398501, 60.233345)
- o220.Rotation = Vector3.new(90.0000153, 5.00939313e-006, 180)
- o220.Anchored = true
- o220.CFrame = CFrame.new(-113.48996, 1.54398501, 60.233345, -1, -2.13552136e-012, 8.74304007e-008, -8.74304007e-008, 2.68221214e-007, -1, 2.11207028e-012, -1, -2.68221214e-007)
- o220.FormFactor = Enum.FormFactor.Custom
- o220.Size = Vector3.new(0.200000003, 0.883333325, 0.200000003)
- o220.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o220.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o221 = Instance.new("BlockMesh")
- o221.Parent = o220
- o221.Scale = Vector3.new(0.166666672, 1, 0.666666687)
- o222 = Instance.new("Part")
- o222.Name = "Zoom"
- o222.Parent = o1
- o222.Material = Enum.Material.SmoothPlastic
- o222.BrickColor = BrickColor.new("Really black")
- o222.Transparency = 1
- o222.Position = Vector3.new(-113.539955, 1.72229445, 59.8150215)
- o222.Rotation = Vector3.new(-179.999985, 1.15806685e-007, 180)
- o222.Anchored = true
- o222.CFrame = CFrame.new(-113.539955, 1.72229445, 59.8150215, -1, -1.51002368e-007, 2.02120787e-009, -1.51002368e-007, 1, 3.27825802e-007, -2.02125738e-009, 3.27825802e-007, -1)
- o222.FormFactor = Enum.FormFactor.Custom
- o222.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o222.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o223 = Instance.new("BlockMesh")
- o223.Parent = o222
- o223.Scale = Vector3.new(0.166666672, 0.75, 0.166666672)
- o224 = Instance.new("Sound")
- o224.Name = "Empty"
- o224.Parent = o222
- o224.SoundId = "rbxasset://sounds//clickfast.wav"
- o224.Volume = 1
- o225 = Instance.new("Sound")
- o225.Name = "M1"
- o225.Parent = o222
- o225.Pitch = 1
- o225.SoundId = "http://roblox.com/asset/?id=233931573"
- o225.Volume = 1
- o226 = Instance.new("Sound")
- o226.Name = "M2"
- o226.Pitch = 1.7
- o226.Parent = o222
- o226.SoundId = "0"
- o226.Volume = 1
- o227 = Instance.new("Sound")
- o227.Name = "Fire"
- o227.Parent = o222
- o227.Pitch = 1.25
- o227.SoundId = "http://roblox.com/asset/?id=258193800"
- o227.PlayOnRemove = true
- o228 = Instance.new("Sound")
- o228.Name = "M3"
- o228.Parent = o222
- o228.SoundId = "0"
- o228.Volume = 1
- o228.PlayOnRemove = true
- o229 = Instance.new("Part")
- o229.Parent = o1
- o229.Material = Enum.Material.SmoothPlastic
- o229.BrickColor = BrickColor.new("Neon orange")
- o229.Position = Vector3.new(-113.539955, 1.46897221, 61.2999878)
- o229.Rotation = Vector3.new(90.0000153, 5.00937495e-006, 180)
- o229.Anchored = true
- o229.CFrame = CFrame.new(-113.539955, 1.46897221, 61.2999878, -1, -1.94638273e-012, 8.74300881e-008, -8.74301023e-008, 2.38417329e-007, -0.999991596, 2.10141236e-012, -0.999991596, -2.38417329e-007)
- o229.FormFactor = Enum.FormFactor.Custom
- o229.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o229.Color = Color3.new(0.835294, 0.45098, 0.239216)
- o230 = Instance.new("SpecialMesh")
- o230.Parent = o229
- o230.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
- o230.MeshType = Enum.MeshType.Wedge
- o231 = Instance.new("Part")
- o231.Parent = o1
- o231.Material = Enum.Material.SmoothPlastic
- o231.BrickColor = BrickColor.new("Really black")
- o231.Position = Vector3.new(-113.539955, 1.41896868, 62.2083168)
- o231.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
- o231.Anchored = true
- o231.CFrame = CFrame.new(-113.539955, 1.41896868, 62.2083168, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
- o231.FormFactor = Enum.FormFactor.Custom
- o231.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o232 = Instance.new("CylinderMesh")
- o232.Parent = o231
- o232.Scale = Vector3.new(0.5, 1, 0.5)
- o233 = Instance.new("Part")
- o233.Parent = o1
- o233.Material = Enum.Material.SmoothPlastic
- o233.BrickColor = BrickColor.new("Really black")
- o233.Position = Vector3.new(-113.539955, 1.41896856, 62.8066254)
- o233.Rotation = Vector3.new(-89.9999924, -5.20843257e-010, 1.22437671e-010)
- o233.Anchored = true
- o233.CFrame = CFrame.new(-113.539955, 1.41896856, 62.8066254, 1, -2.13694058e-012, -9.0904298e-012, 9.0904298e-012, 1.63912873e-007, 1, -2.13693885e-012, -1, 1.63912887e-007)
- o233.FormFactor = Enum.FormFactor.Custom
- o233.Size = Vector3.new(0.200000003, 2.13000011, 0.200000003)
- o233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o234 = Instance.new("Decal")
- o234.Parent = o233
- o234.Texture = "http://www.roblox.com/asset/?id=47760372"
- o234.Face = Enum.NormalId.Bottom
- o235 = Instance.new("CylinderMesh")
- o235.Parent = o233
- o235.Scale = Vector3.new(0.416666687, 1, 0.416666687)
- o236 = Instance.new("Part")
- o236.Parent = o1
- o236.Material = Enum.Material.SmoothPlastic
- o236.BrickColor = BrickColor.new("Really black")
- o236.Position = Vector3.new(-113.509956, 1.69896829, 63.7049255)
- o236.Rotation = Vector3.new(-90, -24.9996357, 2.5930288e-007)
- o236.Anchored = true
- o236.CFrame = CFrame.new(-113.509956, 1.69896829, 63.7049255, 0.906310558, -4.10167988e-009, -0.422612488, 0.422612488, 1.3219875e-007, 0.906310558, 5.21514458e-008, -1, 1.21546535e-007)
- o236.FormFactor = Enum.FormFactor.Custom
- o236.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o236.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o237 = Instance.new("BlockMesh")
- o237.Parent = o236
- o237.Scale = Vector3.new(0.0416666679, 0.333333343, 0.166666672)
- o238 = Instance.new("Part")
- o238.Parent = o1
- o238.Material = Enum.Material.SmoothPlastic
- o238.BrickColor = BrickColor.new("Really black")
- o238.Position = Vector3.new(-113.539955, 1.07028496, 60.0163193)
- o238.Rotation = Vector3.new(-134.999985, -5.91992693e-006, 180)
- o238.Anchored = true
- o238.CFrame = CFrame.new(-113.539955, 1.07028496, 60.0163193, -1, -1.50998176e-007, -1.03322215e-007, -1.79831659e-007, 0.707106709, 0.707106948, -3.37120198e-008, 0.707106948, -0.707106709)
- o238.FormFactor = Enum.FormFactor.Custom
- o238.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o238.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o238.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o238.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o238.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o238.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o238.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o238.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o239 = Instance.new("BlockMesh")
- o239.Parent = o238
- o239.Scale = Vector3.new(0.833333373, 0.666666687, 0.166666672)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- o1.Parent = game.Players.LocalPlayer.Backpack
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