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local player = game.Players.LocalPlayer
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local char = player.Character
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local mouse = player:GetMouse()
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local camera = game.Workspace.CurrentCamera
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local engineon = false
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local rotateangle = 0
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local speed = 5
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local elevation = 0
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local hover = 0
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local qpressed = 0
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local wpressed = false
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local hpressed = 0
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local heliready = false
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function weld(p0,p1,c0)
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        local w=Instance.new("Weld",p0)
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        w.Part0=p0
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        w.Part1=p1
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        w.C0=c0
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        return w
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end
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local mhuey = Instance.new("Model", workspace)
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mhuey.Name = "MHuey"
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 mainrotor = Instance.new("Model", mhuey)
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mainrotor.Name = "mainrotor"
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 rotor1b = Instance.new("Part", mainrotor)
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rotor1b.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
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rotor1b.TopSurface = Enum.SurfaceType.Smooth
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rotor1b.Reflectance = 0.1
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rotor1b.Material = Enum.Material.SmoothPlastic
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rotor1b.Size = Vector3.new(1, 0.4, 1)
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rotor1b.Name = "Rotor1b"
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rotor1b.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
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rotor1b.CFrame = CFrame.new(57.08, 21.043, 103.759)* CFrame.Angles(3.124981880188, 1.5415737628937, -3.1253423690796)
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rotor1b.RightSurface = Enum.SurfaceType.SmoothNoOutlines
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rotor1b.BackSurface = Enum.SurfaceType.SmoothNoOutlines
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rotor1b.BrickColor = BrickColor.new("New Yeller")
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rotor1b.Friction = 0.3
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rotor1b.BottomSurface = Enum.SurfaceType.Smooth
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 mesh = Instance.new("SpecialMesh", rotor1b)
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mesh.MeshType = Enum.MeshType.Brick
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 rotor1d = Instance.new("Part", mainrotor)
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rotor1d.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
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rotor1d.TopSurface = Enum.SurfaceType.Smooth
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rotor1d.Reflectance = 0.1
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rotor1d.Material = Enum.Material.SmoothPlastic
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rotor1d.Size = Vector3.new(33, 0.4, 1)
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rotor1d.Name = "Rotor1d"
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rotor1d.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
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rotor1d.CFrame = CFrame.new(56.588, 21.037, 86.767)* CFrame.Angles(-0.01661073230207, -1.5415778160095, -0.016250206157565)
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rotor1d.RightSurface = Enum.SurfaceType.SmoothNoOutlines
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rotor1d.BackSurface = Enum.SurfaceType.SmoothNoOutlines
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rotor1d.BrickColor = BrickColor.new("Really black")
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rotor1d.Friction = 0.3
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rotor1d.BottomSurface = Enum.SurfaceType.Smooth
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 mesh_2 = Instance.new("SpecialMesh", rotor1d)
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mesh_2.MeshType = Enum.MeshType.Brick
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 rotormiddle = Instance.new("Part", mainrotor)
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rotormiddle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
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rotormiddle.TopSurface = Enum.SurfaceType.Smooth
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rotormiddle.Reflectance = 0.1
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rotormiddle.Material = Enum.Material.SmoothPlastic
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rotormiddle.Size = Vector3.new(2, 2, 3)
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rotormiddle.Name = "rotormiddle"
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rotormiddle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
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rotormiddle.CFrame = CFrame.new(56.081, 20.831, 69.274)* CFrame.Angles(-0.016610756516457, -1.5415819883347, -0.016250181943178)
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rotormiddle.RightSurface = Enum.SurfaceType.SmoothNoOutlines
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rotormiddle.BackSurface = Enum.SurfaceType.SmoothNoOutlines
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rotormiddle.BrickColor = BrickColor.new("Really black")
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rotormiddle.Friction = 0.3
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rotormiddle.BottomSurface = Enum.SurfaceType.Smooth
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 mesh_3 = Instance.new("SpecialMesh", rotormiddle)
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mesh_3.Scale = Vector3.new(1.25, 1.5, 1.25)
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 rotor1b_2 = Instance.new("Part", mainrotor)
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rotor1b_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
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rotor1b_2.TopSurface = Enum.SurfaceType.Smooth
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rotor1b_2.Reflectance = 0.1
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rotor1b_2.Material = Enum.Material.SmoothPlastic
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rotor1b_2.Size = Vector3.new(33, 0.4, 1)
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rotor1b_2.Name = "Rotor1b"
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rotor1b_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
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rotor1b_2.CFrame = CFrame.new(55.574, 21.025, 51.781)* CFrame.Angles(3.124981880188, 1.5415900945663, -3.1253426074982)
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rotor1b_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
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rotor1b_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
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rotor1b_2.BrickColor = BrickColor.new("Really black")
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rotor1b_2.Friction = 0.3
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rotor1b_2.BottomSurface = Enum.SurfaceType.Smooth
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 mesh_4 = Instance.new("SpecialMesh", rotor1b_2)
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mesh_4.MeshType = Enum.MeshType.Brick
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 rotor1b_3 = Instance.new("Part", mainrotor)
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rotor1b_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
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rotor1b_3.TopSurface = Enum.SurfaceType.Smooth
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rotor1b_3.Reflectance = 0.1
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rotor1b_3.Material = Enum.Material.SmoothPlastic
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rotor1b_3.Size = Vector3.new(1, 0.4, 1)
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rotor1b_3.Name = "Rotor1b"
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rotor1b_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
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rotor1b_3.CFrame = CFrame.new(55.081, 21.019, 34.788)* CFrame.Angles(3.124981880188, 1.5415737628937, -3.1253423690796)
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rotor1b_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
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rotor1b_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
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rotor1b_3.BrickColor = BrickColor.new("New Yeller")
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rotor1b_3.Friction = 0.3
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rotor1b_3.BottomSurface = Enum.SurfaceType.Smooth
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 mesh_5 = Instance.new("SpecialMesh", rotor1b_3)
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mesh_5.MeshType = Enum.MeshType.Brick
117
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 part = Instance.new("Part", mhuey)
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part.Velocity = Vector3.new(0.003, -0.015, 0)
120
part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
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part.TopSurface = Enum.SurfaceType.Smooth
122
part.Reflectance = 0.1
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part.RotVelocity = Vector3.new(-0.002, 0, 0.001)
124
part.Material = Enum.Material.SmoothPlastic
125
part.Size = Vector3.new(1, 0.4, 6)
126
part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
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part.CFrame = CFrame.new(45.061, 13.057, 64.185)* CFrame.Angles(-1.5707890987396, 0.0006561778136529, -1.5784510374069)
128
part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
129
part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
130
part.BrickColor = BrickColor.new("Earth green")
131
part.Friction = 0.3
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part.BottomSurface = Enum.SurfaceType.Smooth
133
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 mesh_6 = Instance.new("BlockMesh", part)
135
mesh_6.Scale = Vector3.new(1, 2, 1)
136
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 part_2 = Instance.new("Part", mhuey)
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part_2.Velocity = Vector3.new(0, -0.018, -0.006)
139
part_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
140
part_2.TopSurface = Enum.SurfaceType.Smooth
141
part_2.Reflectance = 0.1
142
part_2.RotVelocity = Vector3.new(-0.002, 0, 0.001)
143
part_2.Material = Enum.Material.SmoothPlastic
144
part_2.Size = Vector3.new(3, 0.4, 1)
145
part_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
146
part_2.CFrame = CFrame.new(41.963, 15.86, 64.161)* CFrame.Angles(-3.1415903568268, 0.007653146982193, -3.1409363746643)
147
part_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
148
part_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
149
part_2.BrickColor = BrickColor.new("Earth green")
150
part_2.Friction = 0.3
151
part_2.BottomSurface = Enum.SurfaceType.Smooth
152
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 mesh_7 = Instance.new("BlockMesh", part_2)
154
155
 part_3 = Instance.new("Part", mhuey)
156
part_3.Velocity = Vector3.new(0.004, -0.022, 0.002)
157
part_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
158
part_3.TopSurface = Enum.SurfaceType.Smooth
159
part_3.Reflectance = 0.1
160
part_3.RotVelocity = Vector3.new(-0.002, 0, 0.001)
161
part_3.Material = Enum.Material.SmoothPlastic
162
part_3.Size = Vector3.new(2, 2, 3)
163
part_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
164
part_3.CFrame = CFrame.new(35.956, 11.063, 64.615)* CFrame.Angles(0.085529819130898, 1.5631535053253, -1.6563184261322)
165
part_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
166
part_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
167
part_3.BrickColor = BrickColor.new("Earth green")
168
part_3.Friction = 0.3
169
part_3.BottomSurface = Enum.SurfaceType.Smooth
170
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 mesh_8 = Instance.new("SpecialMesh", part_3)
172
mesh_8.MeshType = Enum.MeshType.Wedge
173
174
 part_4 = Instance.new("Part", mhuey)
175
part_4.Velocity = Vector3.new(0.004, -0.016, 0.002)
176
part_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
177
part_4.TopSurface = Enum.SurfaceType.Smooth
178
part_4.Reflectance = 0.1
179
part_4.RotVelocity = Vector3.new(-0.002, 0, 0.001)
180
part_4.Material = Enum.Material.SmoothPlastic
181
part_4.Size = Vector3.new(1, 2.8, 1)
182
part_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
183
part_4.CFrame = CFrame.new(44.36, 11.458, 64.179)* CFrame.Angles(0.085680015385151, 1.5631068944931, -0.085596419870853)
184
part_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
185
part_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
186
part_4.BrickColor = BrickColor.new("Earth green")
187
part_4.Friction = 0.3
188
part_4.BottomSurface = Enum.SurfaceType.Smooth
189
190
 mesh_9 = Instance.new("BlockMesh", part_4)
191
192
 part_5 = Instance.new("Part", mhuey)
193
part_5.Velocity = Vector3.new(0.007, -0.017, 0.009)
194
part_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
195
part_5.TopSurface = Enum.SurfaceType.Smooth
196
part_5.Reflectance = 0.1
197
part_5.RotVelocity = Vector3.new(-0.002, 0, 0.001)
198
part_5.Material = Enum.Material.SmoothPlastic
199
part_5.Size = Vector3.new(2, 1, 1)
200
part_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
201
part_5.CFrame = CFrame.new(44.465, 7.558, 63.18)* CFrame.Angles(2.256664174638e-006, -0.0076445201411843, -0.00065619929227978)
202
part_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
203
part_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
204
part_5.BrickColor = BrickColor.new("Really black")
205
part_5.Friction = 0.3
206
part_5.BottomSurface = Enum.SurfaceType.Smooth
207
208
 mesh_10 = Instance.new("SpecialMesh", part_5)
209
mesh_10.Scale = Vector3.new(0.3, 1, 1)
210
mesh_10.MeshType = Enum.MeshType.Wedge
211
212
 part_6 = Instance.new("Part", mhuey)
213
part_6.Velocity = Vector3.new(0, -0.012, -0.006)
214
part_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
215
part_6.TopSurface = Enum.SurfaceType.Smooth
216
part_6.Reflectance = 0.1
217
part_6.RotVelocity = Vector3.new(-0.002, 0, 0.001)
218
part_6.Material = Enum.Material.SmoothPlastic
219
part_6.Size = Vector3.new(20, 1, 1)
220
part_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
221
part_6.CFrame = CFrame.new(49.463, 16.555, 64.219)* CFrame.Angles(2.2491842628369e-006, -0.0076615139842033, -0.0006562068592757)
222
part_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
223
part_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
224
part_6.BrickColor = BrickColor.new("Earth green")
225
part_6.Friction = 0.3
226
part_6.BottomSurface = Enum.SurfaceType.Smooth
227
228
 mesh_11 = Instance.new("SpecialMesh", part_6)
229
mesh_11.MeshType = Enum.MeshType.Wedge
230
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 part_7 = Instance.new("Part", mhuey)
232
part_7.Velocity = Vector3.new(-0.002, -0.008, -0.009)
233
part_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
234
part_7.TopSurface = Enum.SurfaceType.Smooth
235
part_7.Reflectance = 0.1
236
part_7.RotVelocity = Vector3.new(-0.002, 0, 0.001)
237
part_7.Material = Enum.Material.SmoothPlastic
238
part_7.Size = Vector3.new(1, 1, 3)
239
part_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
240
part_7.CFrame = CFrame.new(51.956, 18.553, 65.238)* CFrame.Angles(-1.5707890987396, 0.00065618148073554, 1.5631436109543)
241
part_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
242
part_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
243
part_7.BrickColor = BrickColor.new("Earth green")
244
part_7.Friction = 0.3
245
part_7.BottomSurface = Enum.SurfaceType.Smooth
246
247
 mesh_12 = Instance.new("SpecialMesh", part_7)
248
mesh_12.MeshType = Enum.MeshType.Wedge
249
250
 part_8 = Instance.new("Part", mhuey)
251
part_8.Velocity = Vector3.new(0.007, -0.015, 0.009)
252
part_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
253
part_8.TopSurface = Enum.SurfaceType.Smooth
254
part_8.Reflectance = 0.1
255
part_8.RotVelocity = Vector3.new(-0.002, 0, 0.001)
256
part_8.Material = Enum.Material.SmoothPlastic
257
part_8.Size = Vector3.new(2, 1, 2)
258
part_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
259
part_8.CFrame = CFrame.new(44.453, 7.558, 64.68)* CFrame.Angles(-3.1415903568268, 0.0076444307342172, 0.00065619929227978)
260
part_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
261
part_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
262
part_8.BrickColor = BrickColor.new("Really black")
263
part_8.Friction = 0.3
264
part_8.BottomSurface = Enum.SurfaceType.Smooth
265
266
 mesh_13 = Instance.new("SpecialMesh", part_8)
267
mesh_13.Scale = Vector3.new(0.3, 1, 1)
268
mesh_13.MeshType = Enum.MeshType.Wedge
269
270
 part_9 = Instance.new("Part", mhuey)
271
part_9.Velocity = Vector3.new(0.006, -0.015, 0.007)
272
part_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
273
part_9.TopSurface = Enum.SurfaceType.Smooth
274
part_9.Reflectance = 0.1
275
part_9.RotVelocity = Vector3.new(-0.002, 0, 0.001)
276
part_9.Material = Enum.Material.SmoothPlastic
277
part_9.Size = Vector3.new(2, 1, 2)
278
part_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
279
part_9.CFrame = CFrame.new(44.454, 8.558, 64.68)* CFrame.Angles(2.2569292923436e-006, -0.0076438933610916, -0.0006561991176568)
280
part_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
281
part_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
282
part_9.BrickColor = BrickColor.new("Really black")
283
part_9.Friction = 0.3
284
part_9.BottomSurface = Enum.SurfaceType.Smooth
285
286
 mesh_14 = Instance.new("SpecialMesh", part_9)
287
mesh_14.Scale = Vector3.new(0.3, 1, 1)
288
mesh_14.MeshType = Enum.MeshType.Wedge
289
290
 part_10 = Instance.new("Part", mhuey)
291
part_10.Velocity = Vector3.new(0.003, -0.016, 0)
292
part_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
293
part_10.TopSurface = Enum.SurfaceType.Smooth
294
part_10.Reflectance = 0.1
295
part_10.RotVelocity = Vector3.new(-0.002, 0, 0.001)
296
part_10.Material = Enum.Material.SmoothPlastic
297
part_10.Size = Vector3.new(1, 0.4, 6)
298
part_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
299
part_10.CFrame = CFrame.new(43.661, 13.058, 64.174)* CFrame.Angles(-1.5707890987396, 0.0006561737973243, -1.5784304141998)
300
part_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
301
part_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
302
part_10.BrickColor = BrickColor.new("Earth green")
303
part_10.Friction = 0.3
304
part_10.BottomSurface = Enum.SurfaceType.Smooth
305
306
 mesh_15 = Instance.new("BlockMesh", part_10)
307
308
 part_11 = Instance.new("Part", mhuey)
309
part_11.Velocity = Vector3.new(0.006, -0.012, 0.006)
310
part_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
311
part_11.TopSurface = Enum.SurfaceType.Smooth
312
part_11.Reflectance = 0.1
313
part_11.RotVelocity = Vector3.new(-0.002, 0, 0.001)
314
part_11.Material = Enum.Material.SmoothPlastic
315
part_11.Size = Vector3.new(22, 1, 1)
316
part_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
317
part_11.CFrame = CFrame.new(48.458, 9.555, 64.211)* CFrame.Angles(2.2530227852258e-006, -0.0076526845805347, 3.1409363746643)
318
part_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
319
part_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
320
part_11.BrickColor = BrickColor.new("Earth green")
321
part_11.Friction = 0.3
322
part_11.BottomSurface = Enum.SurfaceType.Smooth
323
324
 mesh_16 = Instance.new("SpecialMesh", part_11)
325
mesh_16.MeshType = Enum.MeshType.Wedge
326
327
 part_12 = Instance.new("Part", mhuey)
328
part_12.Velocity = Vector3.new(0.004, -0.018, 0.002)
329
part_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
330
part_12.TopSurface = Enum.SurfaceType.Smooth
331
part_12.Reflectance = 0.1
332
part_12.RotVelocity = Vector3.new(-0.002, 0, 0.001)
333
part_12.Material = Enum.Material.SmoothPlastic
334
part_12.Size = Vector3.new(1, 2.8, 3)
335
part_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
336
part_12.CFrame = CFrame.new(41.96, 11.46, 64.161)* CFrame.Angles(0.085645638406277, 1.5631612539291, -0.085630595684052)
337
part_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
338
part_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
339
part_12.BrickColor = BrickColor.new("Earth green")
340
part_12.Friction = 0.3
341
part_12.BottomSurface = Enum.SurfaceType.Smooth
342
343
 blockmesh = Instance.new("BlockMesh", part_12)
344
blockmesh.Name = "BlockMesh"
345
346
 decal = Instance.new("Decal", part_12)
347
decal.Face = Enum.NormalId.Right
348
decal.Texture = "http://www.roblox.com/asset/?id=315983116"
349
350
 part_13 = Instance.new("Part", mhuey)
351
part_13.Velocity = Vector3.new(0.002, -0.016, -0.002)
352
part_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
353
part_13.Transparency = 0.8
354
part_13.TopSurface = Enum.SurfaceType.Smooth
355
part_13.Reflectance = 0.1
356
part_13.RotVelocity = Vector3.new(-0.002, 0, 0.001)
357
part_13.Material = Enum.Material.SmoothPlastic
358
part_13.Size = Vector3.new(1, 2.8, 1)
359
part_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
360
part_13.CFrame = CFrame.new(44.361, 14.258, 64.179)* CFrame.Angles(0.085702493786812, 1.5630836486816, -0.085573859512806)
361
part_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
362
part_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
363
part_13.BrickColor = BrickColor.new("Earth green")
364
part_13.Friction = 0.3
365
part_13.BottomSurface = Enum.SurfaceType.Smooth
366
367
 mesh_17 = Instance.new("BlockMesh", part_13)
368
mesh_17.Scale = Vector3.new(0.9, 1, 1)
369
370
 part_14 = Instance.new("Part", mhuey)
371
part_14.Velocity = Vector3.new(0, -0.016, -0.005)
372
part_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
373
part_14.TopSurface = Enum.SurfaceType.Smooth
374
part_14.Reflectance = 0.1
375
part_14.RotVelocity = Vector3.new(-0.002, 0, 0.001)
376
part_14.Material = Enum.Material.SmoothPlastic
377
part_14.Size = Vector3.new(1, 0.4, 1)
378
part_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
379
part_14.CFrame = CFrame.new(44.362, 15.858, 64.18)* CFrame.Angles(-3.1415903568268, 0.007661871612072, -3.1409363746643)
380
part_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
381
part_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
382
part_14.BrickColor = BrickColor.new("Earth green")
383
part_14.Friction = 0.3
384
part_14.BottomSurface = Enum.SurfaceType.Smooth
385
386
 mesh_18 = Instance.new("BlockMesh", part_14)
387
388
 part_15 = Instance.new("Part", mhuey)
389
part_15.Velocity = Vector3.new(-0.001, -0.013, -0.007)
390
part_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
391
part_15.TopSurface = Enum.SurfaceType.Smooth
392
part_15.Reflectance = 0.1
393
part_15.RotVelocity = Vector3.new(-0.002, 0, 0.001)
394
part_15.Material = Enum.Material.SmoothPlastic
395
part_15.Size = Vector3.new(4, 1, 3)
396
part_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
397
part_15.CFrame = CFrame.new(41.944, 16.559, 66.661)* CFrame.Angles(-3.0558533668518, -1.5630297660828, -3.0560562610626)
398
part_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
399
part_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
400
part_15.BrickColor = BrickColor.new("Earth green")
401
part_15.Friction = 0.3
402
part_15.BottomSurface = Enum.SurfaceType.Smooth
403
404
 blockmesh_2 = Instance.new("BlockMesh", part_15)
405
blockmesh_2.Name = "BlockMesh"
406
407
 part_16 = Instance.new("Part", mhuey)
408
part_16.Velocity = Vector3.new(0.005, -0.017, 0.005)
409
part_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
410
part_16.TopSurface = Enum.SurfaceType.Smooth
411
part_16.Reflectance = 0.1
412
part_16.RotVelocity = Vector3.new(-0.002, 0, 0.001)
413
part_16.Material = Enum.Material.SmoothPlastic
414
part_16.Size = Vector3.new(3, 1, 3)
415
part_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
416
part_16.CFrame = CFrame.new(38.943, 9.561, 66.138)* CFrame.Angles(0.085641652345657, 1.5631612539291, -0.085634581744671)
417
part_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
418
part_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
419
part_16.BrickColor = BrickColor.new("Earth green")
420
part_16.Friction = 0.3
421
part_16.BottomSurface = Enum.SurfaceType.Smooth
422
423
 blockmesh_3 = Instance.new("BlockMesh", part_16)
424
blockmesh_3.Name = "BlockMesh"
425
426
 part_17 = Instance.new("Part", mhuey)
427
part_17.Velocity = Vector3.new(0.002, -0.018, -0.003)
428
part_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
429
part_17.Transparency = 0.8
430
part_17.TopSurface = Enum.SurfaceType.Smooth
431
part_17.Reflectance = 0.1
432
part_17.RotVelocity = Vector3.new(-0.002, 0, 0.001)
433
part_17.Material = Enum.Material.SmoothPlastic
434
part_17.Size = Vector3.new(1, 2.8, 3)
435
part_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
436
part_17.CFrame = CFrame.new(41.962, 14.26, 64.161)* CFrame.Angles(0.085634715855122, 1.5631612539291, -0.085619695484638)
437
part_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
438
part_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
439
part_17.BrickColor = BrickColor.new("Earth green")
440
part_17.Friction = 0.3
441
part_17.BottomSurface = Enum.SurfaceType.Smooth
442
443
 blockmesh_4 = Instance.new("BlockMesh", part_17)
444
blockmesh_4.Name = "BlockMesh"
445
blockmesh_4.Scale = Vector3.new(0.9, 1, 1)
446
447
 part_18 = Instance.new("Part", mhuey)
448
part_18.Velocity = Vector3.new(0.008, -0.01, 0.012)
449
part_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
450
part_18.TopSurface = Enum.SurfaceType.Smooth
451
part_18.Reflectance = 0.1
452
part_18.RotVelocity = Vector3.new(-0.002, 0, 0.001)
453
part_18.Material = Enum.Material.SmoothPlastic
454
part_18.Size = Vector3.new(1, 0.8, 23)
455
part_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
456
part_18.CFrame = CFrame.new(52.964, 6.652, 63.245)* CFrame.Angles(0.085650578141212, 1.5631535053253, -0.085625305771828)
457
part_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
458
part_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
459
part_18.BrickColor = BrickColor.new("Really black")
460
part_18.Friction = 0.3
461
part_18.BottomSurface = Enum.SurfaceType.Smooth
462
463
 part_19 = Instance.new("Part", mhuey)
464
part_19.Velocity = Vector3.new(-0.002, -0.003, -0.008)
465
part_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
466
part_19.TopSurface = Enum.SurfaceType.Smooth
467
part_19.Reflectance = 0.1
468
part_19.RotVelocity = Vector3.new(-0.002, 0, 0.001)
469
part_19.Material = Enum.Material.SmoothPlastic
470
part_19.Size = Vector3.new(10, 3, 1)
471
part_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
472
part_19.CFrame = CFrame.new(57.456, 18.549, 65.28)* CFrame.Angles(-3.1415903568268, 0.0076527292840183, -3.1409363746643)
473
part_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
474
part_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
475
part_19.BrickColor = BrickColor.new("Earth green")
476
part_19.Friction = 0.3
477
part_19.BottomSurface = Enum.SurfaceType.Smooth
478
479
 blockmesh_5 = Instance.new("BlockMesh", part_19)
480
blockmesh_5.Name = "BlockMesh"
481
482
 part_20 = Instance.new("Part", mhuey)
483
part_20.Velocity = Vector3.new(0.007, -0.007, 0.011)
484
part_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
485
part_20.TopSurface = Enum.SurfaceType.Smooth
486
part_20.Reflectance = 0.1
487
part_20.RotVelocity = Vector3.new(-0.002, 0, 0.001)
488
part_20.Material = Enum.Material.SmoothPlastic
489
part_20.Size = Vector3.new(2, 1, 1)
490
part_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
491
part_20.CFrame = CFrame.new(56.464, 7.55, 63.272)* CFrame.Angles(2.2558581349585e-006, -0.0076465494930744, -0.00065619964152575)
492
part_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
493
part_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
494
part_20.BrickColor = BrickColor.new("Really black")
495
part_20.Friction = 0.3
496
part_20.BottomSurface = Enum.SurfaceType.Smooth
497
498
 mesh_19 = Instance.new("SpecialMesh", part_20)
499
mesh_19.Scale = Vector3.new(0.3, 1, 1)
500
mesh_19.MeshType = Enum.MeshType.Wedge
501
502
 part_21 = Instance.new("Part", mhuey)
503
part_21.Velocity = Vector3.new(0.006, -0.011, 0.007)
504
part_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
505
part_21.TopSurface = Enum.SurfaceType.Smooth
506
part_21.Reflectance = 0.1
507
part_21.RotVelocity = Vector3.new(-0.002, 0, 0.001)
508
part_21.Material = Enum.Material.SmoothPlastic
509
part_21.Size = Vector3.new(2, 1, 2)
510
part_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
511
part_21.CFrame = CFrame.new(44.439, 8.558, 66.68)* CFrame.Angles(-3.1415903568268, 0.0076438933610916, 0.0006561991176568)
512
part_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
513
part_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
514
part_21.BrickColor = BrickColor.new("Really black")
515
part_21.Friction = 0.3
516
part_21.BottomSurface = Enum.SurfaceType.Smooth
517
518
 mesh_20 = Instance.new("SpecialMesh", part_21)
519
mesh_20.Scale = Vector3.new(0.3, 1, 1)
520
mesh_20.MeshType = Enum.MeshType.Wedge
521
522
 part_22 = Instance.new("Part", mhuey)
523
part_22.Velocity = Vector3.new(-0.002, -0.005, -0.009)
524
part_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
525
part_22.TopSurface = Enum.SurfaceType.Smooth
526
part_22.Reflectance = 0.1
527
part_22.RotVelocity = Vector3.new(-0.002, 0, 0.001)
528
part_22.Material = Enum.Material.SmoothPlastic
529
part_22.Size = Vector3.new(2, 3, 3)
530
part_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
531
part_22.CFrame = CFrame.new(49.937, 18.554, 67.722)* CFrame.Angles(0.085739210247993, 1.5630297660828, -0.085536375641823)
532
part_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
533
part_22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
534
part_22.BrickColor = BrickColor.new("Earth green")
535
part_22.Friction = 0.3
536
part_22.BottomSurface = Enum.SurfaceType.Smooth
537
538
 mesh_21 = Instance.new("SpecialMesh", part_22)
539
mesh_21.MeshType = Enum.MeshType.Wedge
540
541
 part_23 = Instance.new("Part", mhuey)
542
part_23.Velocity = Vector3.new(0.004, -0.011, 0.004)
543
part_23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
544
part_23.TopSurface = Enum.SurfaceType.Smooth
545
part_23.Reflectance = 0.1
546
part_23.RotVelocity = Vector3.new(-0.002, 0, 0.001)
547
part_23.Material = Enum.Material.SmoothPlastic
548
part_23.Size = Vector3.new(4, 1.2, 1)
549
part_23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
550
part_23.CFrame = CFrame.new(44.94, 10.658, 66.684)* CFrame.Angles(-3.0559511184692, -1.5631612539291, 0.085634581744671)
551
part_23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
552
part_23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
553
part_23.BrickColor = BrickColor.new("Earth green")
554
part_23.Friction = 0.3
555
part_23.BottomSurface = Enum.SurfaceType.Smooth
556
557
 mesh_22 = Instance.new("BlockMesh", part_23)
558
559
 mesh_23 = Instance.new("SpecialMesh", part_23)
560
mesh_23.MeshType = Enum.MeshType.Wedge
561
562
 part_24 = Instance.new("Part", mhuey)
563
part_24.Velocity = Vector3.new(-0.001, -0.009, -0.007)
564
part_24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
565
part_24.TopSurface = Enum.SurfaceType.Smooth
566
part_24.Reflectance = 0.1
567
part_24.RotVelocity = Vector3.new(-0.002, 0, 0.001)
568
part_24.Material = Enum.Material.SmoothPlastic
569
part_24.Size = Vector3.new(4, 1, 2)
570
part_24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
571
part_24.CFrame = CFrame.new(41.421, 16.56, 69.657)* CFrame.Angles(-3.1415903568268, 0.0076700369827449, -3.1409363746643)
572
part_24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
573
part_24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
574
part_24.BrickColor = BrickColor.new("Earth green")
575
part_24.Friction = 0.3
576
part_24.BottomSurface = Enum.SurfaceType.Smooth
577
578
 blockmesh_6 = Instance.new("BlockMesh", part_24)
579
blockmesh_6.Name = "BlockMesh"
580
581
 part_25 = Instance.new("Part", mhuey)
582
part_25.Velocity = Vector3.new(0.003, -0.011, 0)
583
part_25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
584
part_25.TopSurface = Enum.SurfaceType.Smooth
585
part_25.Reflectance = 0.1
586
part_25.RotVelocity = Vector3.new(-0.002, 0, 0.001)
587
part_25.Material = Enum.Material.SmoothPlastic
588
part_25.Size = Vector3.new(4, 0.4, 2)
589
part_25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
590
part_25.CFrame = CFrame.new(44.641, 12.658, 66.682)* CFrame.Angles(1.5708036422729, -0.00065618084045127, 1.5784448385239)
591
part_25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
592
part_25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
593
part_25.BrickColor = BrickColor.new("Really black")
594
part_25.Friction = 0.3
595
part_25.BottomSurface = Enum.SurfaceType.Smooth
596
597
 mesh_24 = Instance.new("BlockMesh", part_25)
598
599
seat2 = Instance.new("Seat", mhuey)
600
seat2.Velocity = Vector3.new(0.004, -0.011, 0.003)
601
seat2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
602
seat2.TopSurface = Enum.SurfaceType.Smooth
603
seat2.Reflectance = 0.1
604
seat2.RotVelocity = Vector3.new(-0.002, 0, 0.001)
605
seat2.Material = Enum.Material.SmoothPlastic
606
seat2.Size = Vector3.new(4, 0.4, 2)
607
seat2.Name = "Seat2"
608
seat2.CFrame = CFrame.new(45.44, 11.457, 66.688)* CFrame.Angles(-3.0558865070343, -1.563068151474, -3.056022644043)
609
seat2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
610
seat2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
611
seat2.BrickColor = BrickColor.new("Really black")
612
seat2.Friction = 0.3
613
seat2.BottomSurface = Enum.SurfaceType.Smooth
614
seat2.Anchored = false
615
616
 mesh_25 = Instance.new("BlockMesh", seat2)
617
618
 seat = Instance.new("Seat", mhuey)
619
seat.Friction = 0.3
620
seat.BottomSurface = Enum.SurfaceType.Smooth
621
seat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
622
seat.TopSurface = Enum.SurfaceType.Smooth
623
seat.Reflectance = 0.1
624
seat.BackSurface = Enum.SurfaceType.SmoothNoOutlines
625
seat.RotVelocity = Vector3.new(-0.002, 0, 0.001)
626
seat.BrickColor = BrickColor.new("Really black")
627
seat.Material = Enum.Material.SmoothPlastic
628
seat.Size = Vector3.new(7, 0.4, 2)
629
seat.Velocity = Vector3.new(0.004, -0.004, 0.004)
630
seat.RightSurface = Enum.SurfaceType.SmoothNoOutlines
631
seat.CFrame = CFrame.new(54.948, 11.451, 65.761)* CFrame.Angles(2.2967058157519e-006, -0.0076526966877282, -0.00065627892035991)
632
633
 mesh_26 = Instance.new("BlockMesh", seat)
634
635
 part_26 = Instance.new("Part", mhuey)
636
part_26.Velocity = Vector3.new(0.003, -0.003, 0.002)
637
part_26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
638
part_26.TopSurface = Enum.SurfaceType.Smooth
639
part_26.Reflectance = 0.1
640
part_26.RotVelocity = Vector3.new(-0.002, 0, 0.001)
641
part_26.Material = Enum.Material.SmoothPlastic
642
part_26.Size = Vector3.new(7, 0.4, 2)
643
part_26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
644
part_26.CFrame = CFrame.new(54.943, 12.651, 66.56)* CFrame.Angles(1.5708036422729, -0.00065618142252788, 0.007652617059648)
645
part_26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
646
part_26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
647
part_26.BrickColor = BrickColor.new("Really black")
648
part_26.Friction = 0.3
649
part_26.BottomSurface = Enum.SurfaceType.Smooth
650
651
 mesh_27 = Instance.new("BlockMesh", part_26)
652
653
 part_27 = Instance.new("Part", mhuey)
654
part_27.Velocity = Vector3.new(0.004, -0.004, 0.006)
655
part_27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
656
part_27.TopSurface = Enum.SurfaceType.Smooth
657
part_27.Reflectance = 0.1
658
part_27.RotVelocity = Vector3.new(-0.002, 0, 0.001)
659
part_27.Material = Enum.Material.SmoothPlastic
660
part_27.Size = Vector3.new(7, 1.2, 1)
661
part_27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
662
part_27.CFrame = CFrame.new(54.943, 10.651, 66.26)* CFrame.Angles(2.2608462586504e-006, -0.0076349526643753, 3.1409363746643)
663
part_27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
664
part_27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
665
part_27.BrickColor = BrickColor.new("Earth green")
666
part_27.Friction = 0.3
667
part_27.BottomSurface = Enum.SurfaceType.Smooth
668
669
 mesh_28 = Instance.new("BlockMesh", part_27)
670
671
 mesh_29 = Instance.new("SpecialMesh", part_27)
672
mesh_29.MeshType = Enum.MeshType.Wedge
673
674
 part_28 = Instance.new("Part", mhuey)
675
part_28.Velocity = Vector3.new(-0.002, 0.002, -0.007)
676
part_28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
677
part_28.TopSurface = Enum.SurfaceType.Smooth
678
part_28.Reflectance = 0.1
679
part_28.RotVelocity = Vector3.new(-0.002, 0, 0.001)
680
part_28.Material = Enum.Material.SmoothPlastic
681
part_28.Size = Vector3.new(3, 3, 1)
682
part_28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
683
part_28.CFrame = CFrame.new(60.948, 18.547, 66.406)* CFrame.Angles(-3.1415903568268, 0.0076528186909854, -3.1409363746643)
684
part_28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
685
part_28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
686
part_28.BrickColor = BrickColor.new("Earth green")
687
part_28.Friction = 0.3
688
part_28.BottomSurface = Enum.SurfaceType.Smooth
689
690
 blockmesh_7 = Instance.new("BlockMesh", part_28)
691
blockmesh_7.Name = "BlockMesh"
692
693
 part_29 = Instance.new("Part", mhuey)
694
part_29.Velocity = Vector3.new(0, 0.001, -0.004)
695
part_29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
696
part_29.TopSurface = Enum.SurfaceType.Smooth
697
part_29.Reflectance = 0.1
698
part_29.RotVelocity = Vector3.new(-0.002, 0, 0.001)
699
part_29.Material = Enum.Material.SmoothPlastic
700
part_29.Size = Vector3.new(3, 1, 2)
701
part_29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
702
part_29.CFrame = CFrame.new(60.951, 16.547, 65.806)* CFrame.Angles(-3.1415903568268, 0.0076350197196007, -3.1409363746643)
703
part_29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
704
part_29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
705
part_29.BrickColor = BrickColor.new("Earth green")
706
part_29.Friction = 0.3
707
part_29.BottomSurface = Enum.SurfaceType.Smooth
708
709
 blockmesh_8 = Instance.new("BlockMesh", part_29)
710
blockmesh_8.Name = "BlockMesh"
711
712
 part_30 = Instance.new("Part", mhuey)
713
part_30.Velocity = Vector3.new(0.007, -0.005, 0.011)
714
part_30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
715
part_30.TopSurface = Enum.SurfaceType.Smooth
716
part_30.Reflectance = 0.1
717
part_30.RotVelocity = Vector3.new(-0.002, 0, 0.001)
718
part_30.Material = Enum.Material.SmoothPlastic
719
part_30.Size = Vector3.new(2, 1, 2)
720
part_30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
721
part_30.CFrame = CFrame.new(56.453, 7.65, 64.772)* CFrame.Angles(-3.1415903568268, 0.0076469676569104, 0.00065619981614873)
722
part_30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
723
part_30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
724
part_30.BrickColor = BrickColor.new("Really black")
725
part_30.Friction = 0.3
726
part_30.BottomSurface = Enum.SurfaceType.Smooth
727
728
 mesh_30 = Instance.new("SpecialMesh", part_30)
729
mesh_30.Scale = Vector3.new(0.3, 1, 1)
730
mesh_30.MeshType = Enum.MeshType.Wedge
731
732
 part_31 = Instance.new("Part", mhuey)
733
part_31.Velocity = Vector3.new(0.006, -0.005, 0.009)
734
part_31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
735
part_31.TopSurface = Enum.SurfaceType.Smooth
736
part_31.Reflectance = 0.1
737
part_31.RotVelocity = Vector3.new(-0.002, 0, 0.001)
738
part_31.Material = Enum.Material.SmoothPlastic
739
part_31.Size = Vector3.new(2, 1, 2)
740
part_31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
741
part_31.CFrame = CFrame.new(56.454, 8.55, 64.772)* CFrame.Angles(2.2569292923436e-006, -0.0076438933610916, -0.0006561991176568)
742
part_31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
743
part_31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
744
part_31.BrickColor = BrickColor.new("Really black")
745
part_31.Friction = 0.3
746
part_31.BottomSurface = Enum.SurfaceType.Smooth
747
748
 mesh_31 = Instance.new("SpecialMesh", part_31)
749
mesh_31.Scale = Vector3.new(0.3, 1, 1)
750
mesh_31.MeshType = Enum.MeshType.Wedge
751
752
 part_32 = Instance.new("Part", mhuey)
753
part_32.Velocity = Vector3.new(0.003, 0.002, 0.003)
754
part_32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
755
part_32.TopSurface = Enum.SurfaceType.Smooth
756
part_32.Reflectance = 0.1
757
part_32.RotVelocity = Vector3.new(-0.002, 0, 0.001)
758
part_32.Material = Enum.Material.SmoothPlastic
759
part_32.Size = Vector3.new(6, 3, 8)
760
part_32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
761
part_32.CFrame = CFrame.new(63.452, 13.045, 65.325)* CFrame.Angles(-3.0558545589447, -1.5630143880844, -1.4852585792542)
762
part_32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
763
part_32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
764
part_32.BrickColor = BrickColor.new("Earth green")
765
part_32.Friction = 0.3
766
part_32.BottomSurface = Enum.SurfaceType.Smooth
767
768
 mesh_32 = Instance.new("SpecialMesh", part_32)
769
mesh_32.MeshType = Enum.MeshType.Wedge
770
771
 part_33 = Instance.new("Part", mhuey)
772
part_33.Velocity = Vector3.new(-0.002, 0.004, -0.006)
773
part_33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
774
part_33.TopSurface = Enum.SurfaceType.Smooth
775
part_33.Reflectance = 0.1
776
part_33.RotVelocity = Vector3.new(-0.002, 0, 0.001)
777
part_33.Material = Enum.Material.SmoothPlastic
778
part_33.Size = Vector3.new(4, 2, 5)
779
part_33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
780
part_33.CFrame = CFrame.new(64.951, 18.144, 65.937)* CFrame.Angles(-3.0557527542114, -1.5630373954773, -1.4851596355438)
781
part_33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
782
part_33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
783
part_33.BrickColor = BrickColor.new("Earth green")
784
part_33.Friction = 0.3
785
part_33.BottomSurface = Enum.SurfaceType.Smooth
786
787
 mesh_33 = Instance.new("SpecialMesh", part_33)
788
mesh_33.MeshType = Enum.MeshType.Wedge
789
790
 part_34 = Instance.new("Part", mhuey)
791
part_34.Velocity = Vector3.new(0.001, -0.016, -0.005)
792
part_34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
793
part_34.Transparency = 0.7
794
part_34.TopSurface = Enum.SurfaceType.Smooth
795
part_34.Reflectance = 0.1
796
part_34.RotVelocity = Vector3.new(-0.002, 0, 0.001)
797
part_34.Material = Enum.Material.SmoothPlastic
798
part_34.Size = Vector3.new(4, 4, 2)
799
part_34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
800
part_34.CFrame = CFrame.new(38.443, 15.062, 66.634)* CFrame.Angles(0.085529826581478, 1.5631457567215, -0.08552210777998)
801
part_34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
802
part_34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
803
part_34.BrickColor = BrickColor.new("Earth green")
804
part_34.Friction = 0.3
805
part_34.BottomSurface = Enum.SurfaceType.Smooth
806
807
 mesh_34 = Instance.new("SpecialMesh", part_34)
808
mesh_34.MeshType = Enum.MeshType.Wedge
809
810
 part_35 = Instance.new("Part", mhuey)
811
part_35.Velocity = Vector3.new(0.004, -0.021, 0.002)
812
part_35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
813
part_35.TopSurface = Enum.SurfaceType.Smooth
814
part_35.Reflectance = 0.1
815
part_35.RotVelocity = Vector3.new(-0.002, 0, 0.001)
816
part_35.Material = Enum.Material.SmoothPlastic
817
part_35.Size = Vector3.new(1, 2, 2)
818
part_35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
819
part_35.CFrame = CFrame.new(38.46, 11.062, 64.134)* CFrame.Angles(0.085529826581478, 1.5631457567215, -0.08552210777998)
820
part_35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
821
part_35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
822
part_35.BrickColor = BrickColor.new("Earth green")
823
part_35.Friction = 0.3
824
part_35.BottomSurface = Enum.SurfaceType.Smooth
825
826
 blockmesh_9 = Instance.new("BlockMesh", part_35)
827
blockmesh_9.Name = "BlockMesh"
828
829
 part_36 = Instance.new("Part", mhuey)
830
part_36.Velocity = Vector3.new(0, -0.018, -0.007)
831
part_36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
832
part_36.TopSurface = Enum.SurfaceType.Smooth
833
part_36.Reflectance = 0.1
834
part_36.RotVelocity = Vector3.new(-0.002, 0, 0.001)
835
part_36.Material = Enum.Material.SmoothPlastic
836
part_36.Size = Vector3.new(1, 1, 1)
837
part_36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
838
part_36.CFrame = CFrame.new(39.955, 16.561, 65.146)* CFrame.Angles(-3.1415903568268, 0.0076528787612915, -3.1409363746643)
839
part_36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
840
part_36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
841
part_36.BrickColor = BrickColor.new("Earth green")
842
part_36.Friction = 0.3
843
part_36.BottomSurface = Enum.SurfaceType.Smooth
844
845
 blockmesh_10 = Instance.new("BlockMesh", part_36)
846
blockmesh_10.Name = "BlockMesh"
847
848
 part_37 = Instance.new("Part", mhuey)
849
part_37.Velocity = Vector3.new(-0.001, -0.014, -0.007)
850
part_37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
851
part_37.TopSurface = Enum.SurfaceType.Smooth
852
part_37.Reflectance = 0.1
853
part_37.RotVelocity = Vector3.new(-0.002, 0, 0.001)
854
part_37.Material = Enum.Material.SmoothPlastic
855
part_37.Size = Vector3.new(1, 1, 3)
856
part_37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
857
part_37.CFrame = CFrame.new(39.94, 16.561, 67.146)* CFrame.Angles(-3.1415903568268, 0.0076348036527634, -3.1409363746643)
858
part_37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
859
part_37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
860
part_37.BrickColor = BrickColor.new("Earth green")
861
part_37.Friction = 0.3
862
part_37.BottomSurface = Enum.SurfaceType.Smooth
863
864
 blockmesh_11 = Instance.new("BlockMesh", part_37)
865
blockmesh_11.Name = "BlockMesh"
866
867
 part_38 = Instance.new("Part", mhuey)
868
part_38.Velocity = Vector3.new(0.004, -0.018, 0.001)
869
part_38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
870
part_38.TopSurface = Enum.SurfaceType.Smooth
871
part_38.Reflectance = 0.1
872
part_38.RotVelocity = Vector3.new(-0.002, 0, 0.001)
873
part_38.Material = Enum.Material.SmoothPlastic
874
part_38.Size = Vector3.new(2, 4, 1)
875
part_38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
876
part_38.CFrame = CFrame.new(33.933, 11.065, 67.6)* CFrame.Angles(0.085821054875851, 1.5631769895554, -1.6566096544266)
877
part_38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
878
part_38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
879
part_38.BrickColor = BrickColor.new("Earth green")
880
part_38.Friction = 0.3
881
part_38.BottomSurface = Enum.SurfaceType.Smooth
882
883
 mesh_35 = Instance.new("SpecialMesh", part_38)
884
mesh_35.MeshType = Enum.MeshType.Wedge
885
886
 part_39 = Instance.new("Part", mhuey)
887
part_39.Velocity = Vector3.new(0.005, -0.019, 0.004)
888
part_39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
889
part_39.Transparency = 0.8
890
part_39.TopSurface = Enum.SurfaceType.Smooth
891
part_39.Reflectance = 0.1
892
part_39.RotVelocity = Vector3.new(-0.002, 0, 0.001)
893
part_39.Material = Enum.Material.SmoothPlastic
894
part_39.Size = Vector3.new(3, 1, 2)
895
part_39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
896
part_39.CFrame = CFrame.new(36.443, 9.563, 66.119)* CFrame.Angles(0.085642009973526, 1.5631612539291, 3.0559582710266)
897
part_39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
898
part_39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
899
part_39.Friction = 0.3
900
part_39.BottomSurface = Enum.SurfaceType.Smooth
901
902
 mesh_36 = Instance.new("SpecialMesh", part_39)
903
mesh_36.MeshType = Enum.MeshType.Wedge
904
905
 part_40 = Instance.new("Part", mhuey)
906
part_40.Velocity = Vector3.new(0.001, -0.02, -0.004)
907
part_40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
908
part_40.Transparency = 0.8
909
part_40.TopSurface = Enum.SurfaceType.Smooth
910
part_40.Reflectance = 0.1
911
part_40.RotVelocity = Vector3.new(-0.002, 0, 0.001)
912
part_40.Material = Enum.Material.SmoothPlastic
913
part_40.Size = Vector3.new(1, 3, 1)
914
part_40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
915
part_40.CFrame = CFrame.new(38.962, 14.561, 64.138)* CFrame.Angles(0.085529826581478, 1.5631457567215, -0.08552210777998)
916
part_40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
917
part_40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
918
part_40.BrickColor = BrickColor.new("Earth green")
919
part_40.Friction = 0.3
920
part_40.BottomSurface = Enum.SurfaceType.Smooth
921
922
 mesh_37 = Instance.new("SpecialMesh", part_40)
923
mesh_37.MeshType = Enum.MeshType.Wedge
924
925
 part_41 = Instance.new("Part", mhuey)
926
part_41.Velocity = Vector3.new(0.003, -0.019, -0.001)
927
part_41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
928
part_41.TopSurface = Enum.SurfaceType.Smooth
929
part_41.Reflectance = 0.1
930
part_41.RotVelocity = Vector3.new(-0.002, 0, 0.001)
931
part_41.Material = Enum.Material.SmoothPlastic
932
part_41.Size = Vector3.new(1, 6, 1)
933
part_41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
934
part_41.CFrame = CFrame.new(39.961, 13.061, 64.146)* CFrame.Angles(0.085641294717789, 1.5631612539291, -0.08563357591629)
935
part_41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
936
part_41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
937
part_41.BrickColor = BrickColor.new("Earth green")
938
part_41.Friction = 0.3
939
part_41.BottomSurface = Enum.SurfaceType.Smooth
940
941
 blockmesh_12 = Instance.new("BlockMesh", part_41)
942
blockmesh_12.Name = "BlockMesh"
943
944
 part_42 = Instance.new("Part", mhuey)
945
part_42.Velocity = Vector3.new(0.002, -0.013, -0.001)
946
part_42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
947
part_42.TopSurface = Enum.SurfaceType.Smooth
948
part_42.Reflectance = 0.1
949
part_42.RotVelocity = Vector3.new(-0.002, 0, 0.001)
950
part_42.Material = Enum.Material.SmoothPlastic
951
part_42.Size = Vector3.new(8, 1, 3)
952
part_42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
953
part_42.CFrame = CFrame.new(35.919, 12.563, 69.615)* CFrame.Angles(0.085641294717789, 1.5631612539291, -0.08563357591629)
954
part_42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
955
part_42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
956
part_42.BrickColor = BrickColor.new("Earth green")
957
part_42.Friction = 0.3
958
part_42.BottomSurface = Enum.SurfaceType.Smooth
959
960
 mesh_38 = Instance.new("SpecialMesh", part_42)
961
mesh_38.MeshType = Enum.MeshType.Wedge
962
963
 part_43 = Instance.new("Part", mhuey)
964
part_43.Velocity = Vector3.new(0, -0.011, -0.005)
965
part_43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
966
part_43.TopSurface = Enum.SurfaceType.Smooth
967
part_43.Reflectance = 0.1
968
part_43.RotVelocity = Vector3.new(-0.002, 0, 0.001)
969
part_43.Material = Enum.Material.SmoothPlastic
970
part_43.Size = Vector3.new(2, 4, 2)
971
part_43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
972
part_43.CFrame = CFrame.new(38.42, 15.062, 69.634)* CFrame.Angles(0.085419297218323, 1.5631378889084, -0.085411585867405)
973
part_43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
974
part_43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
975
part_43.BrickColor = BrickColor.new("Really black")
976
part_43.Friction = 0.3
977
part_43.BottomSurface = Enum.SurfaceType.Smooth
978
979
 mesh_39 = Instance.new("SpecialMesh", part_43)
980
mesh_39.MeshType = Enum.MeshType.Wedge
981
982
 part_44 = Instance.new("Part", mhuey)
983
part_44.Velocity = Vector3.new(0.003, -0.013, 0.002)
984
part_44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
985
part_44.TopSurface = Enum.SurfaceType.Smooth
986
part_44.Reflectance = 0.1
987
part_44.RotVelocity = Vector3.new(-0.002, 0, 0.001)
988
part_44.Material = Enum.Material.SmoothPlastic
989
part_44.Size = Vector3.new(3, 2, 8)
990
part_44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
991
part_44.CFrame = CFrame.new(35.918, 11.063, 69.615)* CFrame.Angles(-3.1415903568268, 0.0076228827238083, -3.1409363746643)
992
part_44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
993
part_44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
994
part_44.BrickColor = BrickColor.new("Really black")
995
part_44.Friction = 0.3
996
part_44.BottomSurface = Enum.SurfaceType.Smooth
997
998
 blockmesh_13 = Instance.new("BlockMesh", part_44)
999
blockmesh_13.Name = "BlockMesh"
1000
1001
 part_45 = Instance.new("Part", mhuey)
1002
part_45.Velocity = Vector3.new(0.002, 0.016, 0.004)
1003
part_45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1004
part_45.TopSurface = Enum.SurfaceType.Smooth
1005
part_45.Reflectance = 0.1
1006
part_45.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1007
part_45.Material = Enum.Material.SmoothPlastic
1008
part_45.Size = Vector3.new(1, 2, 16)
1009
part_45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1010
part_45.CFrame = CFrame.new(75.433, 13.538, 67.917)* CFrame.Angles(-3.0556631088257, -1.5631068944931, -1.484968662262)
1011
part_45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1012
part_45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1013
part_45.BrickColor = BrickColor.new("Earth green")
1014
part_45.Friction = 0.3
1015
part_45.BottomSurface = Enum.SurfaceType.Smooth
1016
1017
 mesh_40 = Instance.new("SpecialMesh", part_45)
1018
mesh_40.MeshType = Enum.MeshType.Wedge
1019
1020
 part_46 = Instance.new("Part", mhuey)
1021
part_46.Velocity = Vector3.new(0.002, 0.017, 0.006)
1022
part_46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1023
part_46.TopSurface = Enum.SurfaceType.Smooth
1024
part_46.Reflectance = 0.1
1025
part_46.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1026
part_46.Material = Enum.Material.SmoothPlastic
1027
part_46.Size = Vector3.new(1, 2, 17)
1028
part_46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1029
part_46.CFrame = CFrame.new(75.933, 12.537, 67.921)* CFrame.Angles(-3.0557613372803, -1.5630143880844, -1.4851629734039)
1030
part_46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1031
part_46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1032
part_46.BrickColor = BrickColor.new("Earth green")
1033
part_46.Friction = 0.3
1034
part_46.BottomSurface = Enum.SurfaceType.Smooth
1035
1036
 mesh_41 = Instance.new("SpecialMesh", part_46)
1037
mesh_41.MeshType = Enum.MeshType.Wedge
1038
1039
 part_47 = Instance.new("Part", mhuey)
1040
part_47.Velocity = Vector3.new(0, -0.006, -0.005)
1041
part_47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1042
part_47.Transparency = 0.7
1043
part_47.TopSurface = Enum.SurfaceType.Smooth
1044
part_47.Reflectance = 0.1
1045
part_47.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1046
part_47.Material = Enum.Material.SmoothPlastic
1047
part_47.Size = Vector3.new(4, 4, 2)
1048
part_47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1049
part_47.CFrame = CFrame.new(38.397, 15.062, 72.634)* CFrame.Angles(0.085412956774235, 1.5631378889084, -0.085405260324478)
1050
part_47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1051
part_47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1052
part_47.BrickColor = BrickColor.new("Earth green")
1053
part_47.Friction = 0.3
1054
part_47.BottomSurface = Enum.SurfaceType.Smooth
1055
1056
 mesh_42 = Instance.new("SpecialMesh", part_47)
1057
mesh_42.MeshType = Enum.MeshType.Wedge
1058
1059
 part_48 = Instance.new("Part", mhuey)
1060
part_48.Velocity = Vector3.new(0.003, -0.011, 0.001)
1061
part_48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1062
part_48.TopSurface = Enum.SurfaceType.Smooth
1063
part_48.Reflectance = 0.1
1064
part_48.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1065
part_48.Material = Enum.Material.SmoothPlastic
1066
part_48.Size = Vector3.new(2, 4, 1)
1067
part_48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1068
part_48.CFrame = CFrame.new(33.902, 11.065, 71.6)* CFrame.Angles(0.085807986557484, 1.5631146430969, 1.4850934743881)
1069
part_48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1070
part_48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1071
part_48.BrickColor = BrickColor.new("Earth green")
1072
part_48.Friction = 0.3
1073
part_48.BottomSurface = Enum.SurfaceType.Smooth
1074
1075
 mesh_43 = Instance.new("SpecialMesh", part_48)
1076
mesh_43.MeshType = Enum.MeshType.Wedge
1077
1078
 part_49 = Instance.new("Part", mhuey)
1079
part_49.Velocity = Vector3.new(-0.002, -0.006, -0.007)
1080
part_49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1081
part_49.TopSurface = Enum.SurfaceType.Smooth
1082
part_49.Reflectance = 0.1
1083
part_49.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1084
part_49.Material = Enum.Material.SmoothPlastic
1085
part_49.Size = Vector3.new(1, 1, 3)
1086
part_49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1087
part_49.CFrame = CFrame.new(39.902, 16.561, 72.145)* CFrame.Angles(-3.1415903568268, 0.0076701794750988, -3.1409363746643)
1088
part_49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1089
part_49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1090
part_49.BrickColor = BrickColor.new("Earth green")
1091
part_49.Friction = 0.3
1092
part_49.BottomSurface = Enum.SurfaceType.Smooth
1093
1094
 blockmesh_14 = Instance.new("BlockMesh", part_49)
1095
blockmesh_14.Name = "BlockMesh"
1096
1097
 rotor = Instance.new("Part", mhuey)
1098
rotor.TopSurfaceInput = Enum.InputType.Constant
1099
rotor.Velocity = Vector3.new(-0.003, 0.003, -0.008)
1100
rotor.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1101
rotor.TopSurface = Enum.SurfaceType.Smooth
1102
rotor.Reflectance = 0.1
1103
rotor.TopParamA = -0.1
1104
rotor.TopParamB = 0.1
1105
rotor.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1106
rotor.Material = Enum.Material.SmoothPlastic
1107
rotor.Size = Vector3.new(8, 2.8, 7)
1108
rotor.Name = "Rotor"
1109
rotor.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1110
rotor.CFrame = CFrame.new(54.922, 18.451, 69.76)* CFrame.Angles(-3.0563409328461, -1.5630605220795, -3.0564436912537)
1111
rotor.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1112
rotor.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1113
rotor.BrickColor = BrickColor.new("Earth green")
1114
rotor.Friction = 0.3
1115
rotor.BottomSurface = Enum.SurfaceType.Smooth
1116
1117
 engine = Instance.new("Part", mhuey)
1118
engine.Velocity = Vector3.new(0.002, 0.003, 0.001)
1119
engine.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1120
engine.TopSurface = Enum.SurfaceType.Smooth
1121
engine.Reflectance = 0.1
1122
engine.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1123
engine.Material = Enum.Material.SmoothPlastic
1124
engine.Size = Vector3.new(6, 6, 7)
1125
engine.Name = "engine"
1126
engine.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1127
engine.CFrame = CFrame.new(54.918, 13.051, 69.76)* CFrame.Angles(0.085518606007099, 1.5630836486816, -0.085415221750736)
1128
engine.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1129
engine.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1130
engine.BrickColor = BrickColor.new("Earth green")
1131
engine.Friction = 0.3
1132
engine.BottomSurface = Enum.SurfaceType.Smooth
1133
1134
 mesh_44 = Instance.new("BlockMesh", engine)
1135
1136
 part_50 = Instance.new("Part", mhuey)
1137
part_50.Velocity = Vector3.new(0.005, -0.002, 0.007)
1138
part_50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1139
part_50.TopSurface = Enum.SurfaceType.Smooth
1140
part_50.Reflectance = 0.1
1141
part_50.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1142
part_50.Material = Enum.Material.SmoothPlastic
1143
part_50.Size = Vector3.new(10, 1, 19)
1144
part_50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1145
part_50.CFrame = CFrame.new(49.916, 9.554, 69.722)* CFrame.Angles(0.085640653967857, 1.5631612539291, -0.085635587573051)
1146
part_50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1147
part_50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1148
part_50.BrickColor = BrickColor.new("Earth green")
1149
part_50.Friction = 0.3
1150
part_50.BottomSurface = Enum.SurfaceType.Smooth
1151
1152
 blockmesh_15 = Instance.new("BlockMesh", part_50)
1153
blockmesh_15.Name = "BlockMesh"
1154
1155
 part_51 = Instance.new("Part", mhuey)
1156
part_51.Velocity = Vector3.new(-0.001, 0, -0.005)
1157
part_51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1158
part_51.TopSurface = Enum.SurfaceType.Smooth
1159
part_51.Reflectance = 0.1
1160
part_51.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1161
part_51.Material = Enum.Material.SmoothPlastic
1162
part_51.Size = Vector3.new(16, 1, 10)
1163
part_51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1164
part_51.CFrame = CFrame.new(51.421, 16.553, 69.733)* CFrame.Angles(-3.1415903568268, 0.0076748356223106, -3.1409363746643)
1165
part_51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1166
part_51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1167
part_51.BrickColor = BrickColor.new("Earth green")
1168
part_51.Friction = 0.3
1169
part_51.BottomSurface = Enum.SurfaceType.Smooth
1170
1171
 blockmesh_16 = Instance.new("BlockMesh", part_51)
1172
blockmesh_16.Name = "BlockMesh"
1173
1174
 part_52 = Instance.new("Part", mhuey)
1175
part_52.Velocity = Vector3.new(-0.003, 0.006, -0.008)
1176
part_52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1177
part_52.TopSurface = Enum.SurfaceType.Smooth
1178
part_52.Reflectance = 0.1
1179
part_52.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1180
part_52.Material = Enum.Material.SmoothPlastic
1181
part_52.Size = Vector3.new(1, 3, 8)
1182
part_52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1183
part_52.CFrame = CFrame.new(58.922, 18.548, 69.791)* CFrame.Angles(-3.1415903568268, 0.0076343934051692, -3.1409363746643)
1184
part_52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1185
part_52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1186
part_52.BrickColor = BrickColor.new("Earth green")
1187
part_52.Friction = 0.3
1188
part_52.BottomSurface = Enum.SurfaceType.Smooth
1189
1190
 blockmesh_17 = Instance.new("BlockMesh", part_52)
1191
blockmesh_17.Name = "BlockMesh"
1192
1193
 part_53 = Instance.new("Part", mhuey)
1194
part_53.Velocity = Vector3.new(0, 0.01, -0.001)
1195
part_53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1196
part_53.TopSurface = Enum.SurfaceType.Smooth
1197
part_53.Reflectance = 0.1
1198
part_53.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1199
part_53.Material = Enum.Material.SmoothPlastic
1200
part_53.Size = Vector3.new(1, 2, 1)
1201
part_53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1202
part_53.CFrame = CFrame.new(67.935, 15.542, 67.86)* CFrame.Angles(-3.0557565689087, -1.5630991458893, -1.485062122345)
1203
part_53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1204
part_53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1205
part_53.BrickColor = BrickColor.new("Earth green")
1206
part_53.Friction = 0.3
1207
part_53.BottomSurface = Enum.SurfaceType.Smooth
1208
1209
 mesh_45 = Instance.new("SpecialMesh", part_53)
1210
mesh_45.MeshType = Enum.MeshType.Wedge
1211
1212
 part_54 = Instance.new("Part", mhuey)
1213
part_54.Velocity = Vector3.new(0.001, 0.013, 0.002)
1214
part_54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1215
part_54.TopSurface = Enum.SurfaceType.Smooth
1216
part_54.Reflectance = 0.1
1217
part_54.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1218
part_54.Material = Enum.Material.SmoothPlastic
1219
part_54.Size = Vector3.new(1, 2, 8)
1220
part_54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1221
part_54.CFrame = CFrame.new(71.434, 14.54, 67.886)* CFrame.Angles(-3.0556631088257, -1.5631068944931, -1.484968662262)
1222
part_54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1223
part_54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1224
part_54.BrickColor = BrickColor.new("Earth green")
1225
part_54.Friction = 0.3
1226
part_54.BottomSurface = Enum.SurfaceType.Smooth
1227
1228
 mesh_46 = Instance.new("SpecialMesh", part_54)
1229
mesh_46.MeshType = Enum.MeshType.Wedge
1230
1231
 part_55 = Instance.new("Part", mhuey)
1232
part_55.Velocity = Vector3.new(0.002, -0.011, -0.001)
1233
part_55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1234
part_55.TopSurface = Enum.SurfaceType.Smooth
1235
part_55.Reflectance = 0.1
1236
part_55.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1237
part_55.Material = Enum.Material.SmoothPlastic
1238
part_55.Size = Vector3.new(2, 1, 12)
1239
part_55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1240
part_55.CFrame = CFrame.new(38.419, 12.562, 69.634)* CFrame.Angles(-3.1415903568268, 0.0076489895582199, -3.1409363746643)
1241
part_55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1242
part_55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1243
part_55.BrickColor = BrickColor.new("Earth green")
1244
part_55.Friction = 0.3
1245
part_55.BottomSurface = Enum.SurfaceType.Smooth
1246
1247
 blockmesh_18 = Instance.new("BlockMesh", part_55)
1248
blockmesh_18.Name = "BlockMesh"
1249
1250
 part_56 = Instance.new("Part", mhuey)
1251
part_56.Velocity = Vector3.new(-0.003, -0.002, -0.009)
1252
part_56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1253
part_56.TopSurface = Enum.SurfaceType.Smooth
1254
part_56.Reflectance = 0.1
1255
part_56.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1256
part_56.Material = Enum.Material.SmoothPlastic
1257
part_56.Size = Vector3.new(2, 3, 5)
1258
part_56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1259
part_56.CFrame = CFrame.new(48.922, 18.555, 69.714)* CFrame.Angles(0.08525488525629, 1.5630605220795, -0.085152111947536)
1260
part_56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1261
part_56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1262
part_56.BrickColor = BrickColor.new("Earth green")
1263
part_56.Friction = 0.3
1264
part_56.BottomSurface = Enum.SurfaceType.Smooth
1265
1266
 mesh_47 = Instance.new("SpecialMesh", part_56)
1267
mesh_47.MeshType = Enum.MeshType.Wedge
1268
1269
 part_57 = Instance.new("Part", mhuey)
1270
part_57.Velocity = Vector3.new(0.004, -0.009, 0.003)
1271
part_57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1272
part_57.TopSurface = Enum.SurfaceType.Smooth
1273
part_57.Reflectance = 0.1
1274
part_57.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1275
part_57.Material = Enum.Material.SmoothPlastic
1276
part_57.Size = Vector3.new(2, 1.6, 2)
1277
part_57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1278
part_57.CFrame = CFrame.new(41.417, 10.86, 69.657)* CFrame.Angles(-3.1415903568268, 0.0076494961977005, -3.1409363746643)
1279
part_57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1280
part_57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1281
part_57.BrickColor = BrickColor.new("Really black")
1282
part_57.Friction = 0.3
1283
part_57.BottomSurface = Enum.SurfaceType.Smooth
1284
1285
 mesh_48 = Instance.new("BlockMesh", part_57)
1286
1287
 part_58 = Instance.new("Part", mhuey)
1288
part_58.Velocity = Vector3.new(0.005, -0.013, 0.004)
1289
part_58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1290
part_58.TopSurface = Enum.SurfaceType.Smooth
1291
part_58.Reflectance = 0.1
1292
part_58.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1293
part_58.Material = Enum.Material.SmoothPlastic
1294
part_58.Size = Vector3.new(4, 1, 3)
1295
part_58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1296
part_58.CFrame = CFrame.new(35.917, 9.563, 69.615)* CFrame.Angles(0.085657514631748, 1.5631612539291, 3.055942773819)
1297
part_58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1298
part_58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1299
part_58.BrickColor = BrickColor.new("Really black")
1300
part_58.Friction = 0.3
1301
part_58.BottomSurface = Enum.SurfaceType.Smooth
1302
1303
 mesh_49 = Instance.new("SpecialMesh", part_58)
1304
mesh_49.MeshType = Enum.MeshType.Wedge
1305
1306
 part_59 = Instance.new("Part", mhuey)
1307
part_59.Velocity = Vector3.new(0.006, -0.001, 0.009)
1308
part_59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1309
part_59.TopSurface = Enum.SurfaceType.Smooth
1310
part_59.Reflectance = 0.1
1311
part_59.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1312
part_59.Material = Enum.Material.SmoothPlastic
1313
part_59.Size = Vector3.new(2, 1, 2)
1314
part_59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1315
part_59.CFrame = CFrame.new(56.438, 8.55, 66.772)* CFrame.Angles(-3.1415903568268, 0.0076438933610916, 0.0006561991176568)
1316
part_59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1317
part_59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1318
part_59.BrickColor = BrickColor.new("Really black")
1319
part_59.Friction = 0.3
1320
part_59.BottomSurface = Enum.SurfaceType.Smooth
1321
1322
 mesh_50 = Instance.new("SpecialMesh", part_59)
1323
mesh_50.Scale = Vector3.new(0.3, 1, 1)
1324
mesh_50.MeshType = Enum.MeshType.Wedge
1325
1326
 part_60 = Instance.new("Part", mhuey)
1327
part_60.Velocity = Vector3.new(0.003, -0.009, 0.001)
1328
part_60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1329
part_60.TopSurface = Enum.SurfaceType.Smooth
1330
part_60.Reflectance = 0.1
1331
part_60.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1332
part_60.Material = Enum.Material.SmoothPlastic
1333
part_60.Size = Vector3.new(2, 0.8, 1)
1334
part_60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1335
part_60.CFrame = CFrame.new(40.918, 12.06, 69.653)* CFrame.Angles(-3.0559499263763, -1.5631612539291, -3.0559577941895)
1336
part_60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1337
part_60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1338
part_60.BrickColor = BrickColor.new("Really black")
1339
part_60.Friction = 0.3
1340
part_60.BottomSurface = Enum.SurfaceType.Smooth
1341
1342
 mesh_51 = Instance.new("BlockMesh", part_60)
1343
1344
 mesh_52 = Instance.new("SpecialMesh", part_60)
1345
mesh_52.MeshType = Enum.MeshType.Wedge
1346
1347
 part_61 = Instance.new("Part", mhuey)
1348
part_61.Velocity = Vector3.new(0.003, -0.01, 0.002)
1349
part_61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1350
part_61.TopSurface = Enum.SurfaceType.Smooth
1351
part_61.Reflectance = 0.1
1352
part_61.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1353
part_61.Material = Enum.Material.SmoothPlastic
1354
part_61.Size = Vector3.new(1, 2.8, 6)
1355
part_61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1356
part_61.CFrame = CFrame.new(39.918, 11.461, 69.646)* CFrame.Angles(-3.1415903568268, 0.0076417475938797, -3.1409363746643)
1357
part_61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1358
part_61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1359
part_61.BrickColor = BrickColor.new("Really black")
1360
part_61.Friction = 0.3
1361
part_61.BottomSurface = Enum.SurfaceType.Smooth
1362
1363
 mesh_53 = Instance.new("BlockMesh", part_61)
1364
1365
 part_62 = Instance.new("Part", mhuey)
1366
part_62.Velocity = Vector3.new(0.005, -0.011, 0.005)
1367
part_62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1368
part_62.TopSurface = Enum.SurfaceType.Smooth
1369
part_62.Reflectance = 0.1
1370
part_62.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1371
part_62.Material = Enum.Material.SmoothPlastic
1372
part_62.Size = Vector3.new(4, 1, 3)
1373
part_62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1374
part_62.CFrame = CFrame.new(38.916, 9.561, 69.638)* CFrame.Angles(0.085666432976723, 1.5631301403046, -0.08560898154974)
1375
part_62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1376
part_62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1377
part_62.BrickColor = BrickColor.new("Really black")
1378
part_62.Friction = 0.3
1379
part_62.BottomSurface = Enum.SurfaceType.Smooth
1380
1381
 blockmesh_19 = Instance.new("BlockMesh", part_62)
1382
blockmesh_19.Name = "BlockMesh"
1383
1384
 part_63 = Instance.new("Part", mhuey)
1385
part_63.Velocity = Vector3.new(0.003, -0.011, 0.002)
1386
part_63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1387
part_63.TopSurface = Enum.SurfaceType.Smooth
1388
part_63.Reflectance = 0.1
1389
part_63.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1390
part_63.Material = Enum.Material.SmoothPlastic
1391
part_63.Size = Vector3.new(2, 2, 4)
1392
part_63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1393
part_63.CFrame = CFrame.new(38.417, 11.062, 69.634)* CFrame.Angles(-3.1415903568268, 0.0076440125703812, -3.1409363746643)
1394
part_63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1395
part_63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1396
part_63.BrickColor = BrickColor.new("Dark stone grey")
1397
part_63.Friction = 0.3
1398
part_63.BottomSurface = Enum.SurfaceType.Smooth
1399
1400
 blockmesh_20 = Instance.new("BlockMesh", part_63)
1401
blockmesh_20.Name = "BlockMesh"
1402
1403
 part_64 = Instance.new("Part", mhuey)
1404
part_64.Velocity = Vector3.new(0.002, 0.001, 0.002)
1405
part_64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1406
part_64.TopSurface = Enum.SurfaceType.Smooth
1407
part_64.Reflectance = 0.1
1408
part_64.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1409
part_64.Material = Enum.Material.SmoothPlastic
1410
part_64.Size = Vector3.new(1, 2.8, 3)
1411
part_64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1412
part_64.CFrame = CFrame.new(41.876, 11.459, 75.161)* CFrame.Angles(0.085646606981754, 1.5631535053253, -0.085629932582378)
1413
part_64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1414
part_64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1415
part_64.BrickColor = BrickColor.new("Earth green")
1416
part_64.Friction = 0.3
1417
part_64.BottomSurface = Enum.SurfaceType.Smooth
1418
1419
 blockmesh_21 = Instance.new("BlockMesh", part_64)
1420
blockmesh_21.Name = "BlockMesh"
1421
1422
 part_65 = Instance.new("Part", mhuey)
1423
part_65.Velocity = Vector3.new(0.005, 0.002, 0.007)
1424
part_65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1425
part_65.TopSurface = Enum.SurfaceType.Smooth
1426
part_65.Reflectance = 0.1
1427
part_65.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1428
part_65.Material = Enum.Material.SmoothPlastic
1429
part_65.Size = Vector3.new(2, 1, 2)
1430
part_65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1431
part_65.CFrame = CFrame.new(44.377, 8.558, 74.68)* CFrame.Angles(-3.1415903568268, 0.0076440125703812, -3.1409363746643)
1432
part_65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1433
part_65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1434
part_65.BrickColor = BrickColor.new("Really black")
1435
part_65.Friction = 0.3
1436
part_65.BottomSurface = Enum.SurfaceType.Smooth
1437
1438
 mesh_54 = Instance.new("SpecialMesh", part_65)
1439
mesh_54.Scale = Vector3.new(0.3, 1, 1)
1440
mesh_54.MeshType = Enum.MeshType.Wedge
1441
1442
 part_66 = Instance.new("Part", mhuey)
1443
part_66.Velocity = Vector3.new(0.001, 0.004, 0)
1444
part_66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1445
part_66.TopSurface = Enum.SurfaceType.Smooth
1446
part_66.Reflectance = 0.1
1447
part_66.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1448
part_66.Material = Enum.Material.SmoothPlastic
1449
part_66.Size = Vector3.new(1, 0.4, 6)
1450
part_66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1451
part_66.CFrame = CFrame.new(44.977, 13.057, 75.185)* CFrame.Angles(-1.5707890987396, 0.00065617810469121, -1.578449010849)
1452
part_66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1453
part_66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1454
part_66.BrickColor = BrickColor.new("Earth green")
1455
part_66.Friction = 0.3
1456
part_66.BottomSurface = Enum.SurfaceType.Smooth
1457
1458
 mesh_55 = Instance.new("BlockMesh", part_66)
1459
mesh_55.Scale = Vector3.new(1, 2, 1)
1460
1461
 part_67 = Instance.new("Part", mhuey)
1462
part_67.Velocity = Vector3.new(0.001, 0.003, -0.001)
1463
part_67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1464
part_67.TopSurface = Enum.SurfaceType.Smooth
1465
part_67.Reflectance = 0.1
1466
part_67.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1467
part_67.Material = Enum.Material.SmoothPlastic
1468
part_67.Size = Vector3.new(1, 0.4, 6)
1469
part_67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1470
part_67.CFrame = CFrame.new(43.577, 13.058, 75.174)* CFrame.Angles(-1.5707890987396, 0.00065617653308436, -1.5784482955933)
1471
part_67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1472
part_67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1473
part_67.BrickColor = BrickColor.new("Earth green")
1474
part_67.Friction = 0.3
1475
part_67.BottomSurface = Enum.SurfaceType.Smooth
1476
1477
 mesh_56 = Instance.new("BlockMesh", part_67)
1478
1479
 part_68 = Instance.new("Part", mhuey)
1480
part_68.Velocity = Vector3.new(0.005, 0.002, 0.009)
1481
part_68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1482
part_68.TopSurface = Enum.SurfaceType.Smooth
1483
part_68.Reflectance = 0.1
1484
part_68.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1485
part_68.Material = Enum.Material.SmoothPlastic
1486
part_68.Size = Vector3.new(2, 1, 2)
1487
part_68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1488
part_68.CFrame = CFrame.new(44.377, 7.558, 74.68)* CFrame.Angles(2.2615979560214e-006, -0.0076434030197561, 3.1409363746643)
1489
part_68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1490
part_68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1491
part_68.BrickColor = BrickColor.new("Really black")
1492
part_68.Friction = 0.3
1493
part_68.BottomSurface = Enum.SurfaceType.Smooth
1494
1495
 mesh_57 = Instance.new("SpecialMesh", part_68)
1496
mesh_57.Scale = Vector3.new(0.3, 1, 1)
1497
mesh_57.MeshType = Enum.MeshType.Wedge
1498
1499
 part_69 = Instance.new("Part", mhuey)
1500
part_69.Velocity = Vector3.new(-0.001, 0.003, -0.005)
1501
part_69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1502
part_69.TopSurface = Enum.SurfaceType.Smooth
1503
part_69.Reflectance = 0.1
1504
part_69.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1505
part_69.Material = Enum.Material.SmoothPlastic
1506
part_69.Size = Vector3.new(1, 0.4, 1)
1507
part_69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1508
part_69.CFrame = CFrame.new(44.278, 15.858, 75.179)* CFrame.Angles(-3.1415903568268, 0.0076884031295776, -3.1409363746643)
1509
part_69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1510
part_69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1511
part_69.BrickColor = BrickColor.new("Earth green")
1512
part_69.Friction = 0.3
1513
part_69.BottomSurface = Enum.SurfaceType.Smooth
1514
1515
 mesh_58 = Instance.new("BlockMesh", part_69)
1516
1517
 part_70 = Instance.new("Part", mhuey)
1518
part_70.Velocity = Vector3.new(0.005, 0.005, 0.009)
1519
part_70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1520
part_70.TopSurface = Enum.SurfaceType.Smooth
1521
part_70.Reflectance = 0.1
1522
part_70.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1523
part_70.Material = Enum.Material.SmoothPlastic
1524
part_70.Size = Vector3.new(2, 1, 1)
1525
part_70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1526
part_70.CFrame = CFrame.new(44.365, 7.558, 76.18)* CFrame.Angles(-3.1415903568268, 0.0076428656466305, -3.1409363746643)
1527
part_70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1528
part_70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1529
part_70.BrickColor = BrickColor.new("Really black")
1530
part_70.Friction = 0.3
1531
part_70.BottomSurface = Enum.SurfaceType.Smooth
1532
1533
 mesh_59 = Instance.new("SpecialMesh", part_70)
1534
mesh_59.Scale = Vector3.new(0.3, 1, 1)
1535
mesh_59.MeshType = Enum.MeshType.Wedge
1536
1537
 part_71 = Instance.new("Part", mhuey)
1538
part_71.Velocity = Vector3.new(0, 0.003, -0.002)
1539
part_71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1540
part_71.Transparency = 0.8
1541
part_71.TopSurface = Enum.SurfaceType.Smooth
1542
part_71.Reflectance = 0.1
1543
part_71.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1544
part_71.Material = Enum.Material.SmoothPlastic
1545
part_71.Size = Vector3.new(1, 2.8, 1)
1546
part_71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1547
part_71.CFrame = CFrame.new(44.277, 14.258, 75.179)* CFrame.Angles(0.085556328296661, 1.5630991458893, -0.085453204810619)
1548
part_71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1549
part_71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1550
part_71.BrickColor = BrickColor.new("Earth green")
1551
part_71.Friction = 0.3
1552
part_71.BottomSurface = Enum.SurfaceType.Smooth
1553
1554
 mesh_60 = Instance.new("BlockMesh", part_71)
1555
mesh_60.Scale = Vector3.new(0.9, 1, 1)
1556
1557
 part_72 = Instance.new("Part", mhuey)
1558
part_72.Velocity = Vector3.new(0.002, 0.003, 0.002)
1559
part_72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1560
part_72.TopSurface = Enum.SurfaceType.Smooth
1561
part_72.Reflectance = 0.1
1562
part_72.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1563
part_72.Material = Enum.Material.SmoothPlastic
1564
part_72.Size = Vector3.new(1, 2.8, 1)
1565
part_72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1566
part_72.CFrame = CFrame.new(44.276, 11.458, 75.179)* CFrame.Angles(0.085581615567207, 1.5631301403046, -0.085550427436829)
1567
part_72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1568
part_72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1569
part_72.BrickColor = BrickColor.new("Earth green")
1570
part_72.Friction = 0.3
1571
part_72.BottomSurface = Enum.SurfaceType.Smooth
1572
1573
 mesh_61 = Instance.new("BlockMesh", part_72)
1574
1575
 part_73 = Instance.new("Part", mhuey)
1576
part_73.Velocity = Vector3.new(-0.002, 0.008, -0.006)
1577
part_73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1578
part_73.TopSurface = Enum.SurfaceType.Smooth
1579
part_73.Reflectance = 0.1
1580
part_73.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1581
part_73.Material = Enum.Material.SmoothPlastic
1582
part_73.Size = Vector3.new(20, 1, 1)
1583
part_73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1584
part_73.CFrame = CFrame.new(49.379, 16.555, 75.218)* CFrame.Angles(-3.1415903568268, 0.0076870303601027, -3.1409363746643)
1585
part_73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1586
part_73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1587
part_73.BrickColor = BrickColor.new("Earth green")
1588
part_73.Friction = 0.3
1589
part_73.BottomSurface = Enum.SurfaceType.Smooth
1590
1591
 mesh_62 = Instance.new("SpecialMesh", part_73)
1592
mesh_62.MeshType = Enum.MeshType.Wedge
1593
1594
 part_74 = Instance.new("Part", mhuey)
1595
part_74.Velocity = Vector3.new(0.004, 0.007, 0.006)
1596
part_74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1597
part_74.TopSurface = Enum.SurfaceType.Smooth
1598
part_74.Reflectance = 0.1
1599
part_74.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1600
part_74.Material = Enum.Material.SmoothPlastic
1601
part_74.Size = Vector3.new(22, 1, 1)
1602
part_74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1603
part_74.CFrame = CFrame.new(48.374, 9.555, 75.21)* CFrame.Angles(-3.1415903568268, 0.0076442221179605, 0.00065619917586446)
1604
part_74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1605
part_74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1606
part_74.BrickColor = BrickColor.new("Earth green")
1607
part_74.Friction = 0.3
1608
part_74.BottomSurface = Enum.SurfaceType.Smooth
1609
1610
 mesh_63 = Instance.new("SpecialMesh", part_74)
1611
mesh_63.MeshType = Enum.MeshType.Wedge
1612
1613
seat5 = Instance.new("Part", mhuey)
1614
seat5.Anchored = false
1615
seat5.Velocity = Vector3.new(0.002, 0.01, 0.004)
1616
seat5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1617
seat5.TopSurface = Enum.SurfaceType.Smooth
1618
seat5.Reflectance = 0.1
1619
seat5.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1620
seat5.Material = Enum.Material.SmoothPlastic
1621
seat5.Size = Vector3.new(7, 0.4, 2)
1622
seat5.Name = "Seat5"
1623
seat5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1624
seat5.CFrame = CFrame.new(54.887, 11.451, 73.76)* CFrame.Angles(-3.1415903568268, 0.0076486710458994, -3.1409363746643)
1625
seat5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1626
seat5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1627
seat5.BrickColor = BrickColor.new("Really black")
1628
seat5.Friction = 0.3
1629
seat5.BottomSurface = Enum.SurfaceType.Smooth
1630
1631
 mesh_64 = Instance.new("BlockMesh", seat5)
1632
1633
 part_75 = Instance.new("Part", mhuey)
1634
part_75.Velocity = Vector3.new(0.003, 0.009, 0.006)
1635
part_75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1636
part_75.TopSurface = Enum.SurfaceType.Smooth
1637
part_75.Reflectance = 0.1
1638
part_75.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1639
part_75.Material = Enum.Material.SmoothPlastic
1640
part_75.Size = Vector3.new(7, 1.2, 1)
1641
part_75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1642
part_75.CFrame = CFrame.new(54.89, 10.651, 73.26)* CFrame.Angles(-3.1415903568268, 0.0076461620628834, 0.00065619969973341)
1643
part_75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1644
part_75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1645
part_75.BrickColor = BrickColor.new("Earth green")
1646
part_75.Friction = 0.3
1647
part_75.BottomSurface = Enum.SurfaceType.Smooth
1648
1649
 mesh_65 = Instance.new("BlockMesh", part_75)
1650
1651
 mesh_66 = Instance.new("SpecialMesh", part_75)
1652
mesh_66.MeshType = Enum.MeshType.Wedge
1653
1654
 part_76 = Instance.new("Part", mhuey)
1655
part_76.Velocity = Vector3.new(-0.002, 0.015, -0.004)
1656
part_76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1657
part_76.TopSurface = Enum.SurfaceType.Smooth
1658
part_76.Reflectance = 0.1
1659
part_76.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1660
part_76.Material = Enum.Material.SmoothPlastic
1661
part_76.Size = Vector3.new(3, 1, 2)
1662
part_76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1663
part_76.CFrame = CFrame.new(60.89, 16.547, 73.806)* CFrame.Angles(-3.1415903568268, 0.007679246366024, -3.1409363746643)
1664
part_76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1665
part_76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1666
part_76.BrickColor = BrickColor.new("Earth green")
1667
part_76.Friction = 0.3
1668
part_76.BottomSurface = Enum.SurfaceType.Smooth
1669
1670
 blockmesh_22 = Instance.new("BlockMesh", part_76)
1671
blockmesh_22.Name = "BlockMesh"
1672
1673
 part_77 = Instance.new("Part", mhuey)
1674
part_77.Velocity = Vector3.new(-0.003, 0.014, -0.007)
1675
part_77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1676
part_77.TopSurface = Enum.SurfaceType.Smooth
1677
part_77.Reflectance = 0.1
1678
part_77.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1679
part_77.Material = Enum.Material.SmoothPlastic
1680
part_77.Size = Vector3.new(3, 3, 1)
1681
part_77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1682
part_77.CFrame = CFrame.new(60.894, 18.547, 73.406)* CFrame.Angles(-3.1415903568268, 0.0076872329227626, -3.1409363746643)
1683
part_77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1684
part_77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1685
part_77.BrickColor = BrickColor.new("Earth green")
1686
part_77.Friction = 0.3
1687
part_77.BottomSurface = Enum.SurfaceType.Smooth
1688
1689
 blockmesh_23 = Instance.new("BlockMesh", part_77)
1690
blockmesh_23.Name = "BlockMesh"
1691
1692
 part_78 = Instance.new("Part", mhuey)
1693
part_78.Velocity = Vector3.new(0.005, 0.015, 0.011)
1694
part_78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1695
part_78.TopSurface = Enum.SurfaceType.Smooth
1696
part_78.Reflectance = 0.1
1697
part_78.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1698
part_78.Material = Enum.Material.SmoothPlastic
1699
part_78.Size = Vector3.new(2, 1, 1)
1700
part_78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1701
part_78.CFrame = CFrame.new(56.365, 7.55, 76.272)* CFrame.Angles(-3.1415903568268, 0.007639701012522, -3.1409363746643)
1702
part_78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1703
part_78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1704
part_78.BrickColor = BrickColor.new("Really black")
1705
part_78.Friction = 0.3
1706
part_78.BottomSurface = Enum.SurfaceType.Smooth
1707
1708
 mesh_67 = Instance.new("SpecialMesh", part_78)
1709
mesh_67.Scale = Vector3.new(0.3, 1, 1)
1710
mesh_67.MeshType = Enum.MeshType.Wedge
1711
1712
 part_79 = Instance.new("Part", mhuey)
1713
part_79.Velocity = Vector3.new(-0.003, 0.012, -0.008)
1714
part_79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1715
part_79.TopSurface = Enum.SurfaceType.Smooth
1716
part_79.Reflectance = 0.1
1717
part_79.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1718
part_79.Material = Enum.Material.SmoothPlastic
1719
part_79.Size = Vector3.new(10, 3, 1)
1720
part_79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1721
part_79.CFrame = CFrame.new(57.387, 18.549, 74.279)* CFrame.Angles(-3.1415903568268, 0.0076528112404048, -3.1409363746643)
1722
part_79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1723
part_79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1724
part_79.BrickColor = BrickColor.new("Earth green")
1725
part_79.Friction = 0.3
1726
part_79.BottomSurface = Enum.SurfaceType.Smooth
1727
1728
 blockmesh_24 = Instance.new("BlockMesh", part_79)
1729
blockmesh_24.Name = "BlockMesh"
1730
1731
 part_80 = Instance.new("Part", mhuey)
1732
part_80.Velocity = Vector3.new(0.006, 0.012, 0.012)
1733
part_80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1734
part_80.TopSurface = Enum.SurfaceType.Smooth
1735
part_80.Reflectance = 0.1
1736
part_80.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1737
part_80.Material = Enum.Material.SmoothPlastic
1738
part_80.Size = Vector3.new(1, 0.8, 23)
1739
part_80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1740
part_80.CFrame = CFrame.new(52.864, 6.652, 76.245)* CFrame.Angles(-3.0557668209076, -1.5630759000778, -3.055935382843)
1741
part_80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1742
part_80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1743
part_80.BrickColor = BrickColor.new("Really black")
1744
part_80.Friction = 0.3
1745
part_80.BottomSurface = Enum.SurfaceType.Smooth
1746
1747
 part_81 = Instance.new("Part", mhuey)
1748
part_81.Velocity = Vector3.new(0.005, 0.012, 0.009)
1749
part_81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1750
part_81.TopSurface = Enum.SurfaceType.Smooth
1751
part_81.Reflectance = 0.1
1752
part_81.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1753
part_81.Material = Enum.Material.SmoothPlastic
1754
part_81.Size = Vector3.new(2, 1, 2)
1755
part_81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1756
part_81.CFrame = CFrame.new(56.377, 8.55, 74.772)* CFrame.Angles(-3.1415903568268, 0.0076447892934084, -3.1409363746643)
1757
part_81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1758
part_81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1759
part_81.BrickColor = BrickColor.new("Really black")
1760
part_81.Friction = 0.3
1761
part_81.BottomSurface = Enum.SurfaceType.Smooth
1762
1763
 mesh_68 = Instance.new("SpecialMesh", part_81)
1764
mesh_68.Scale = Vector3.new(0.3, 1, 1)
1765
mesh_68.MeshType = Enum.MeshType.Wedge
1766
1767
 part_82 = Instance.new("Part", mhuey)
1768
part_82.Velocity = Vector3.new(0.005, 0.012, 0.011)
1769
part_82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1770
part_82.TopSurface = Enum.SurfaceType.Smooth
1771
part_82.Reflectance = 0.1
1772
part_82.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1773
part_82.Material = Enum.Material.SmoothPlastic
1774
part_82.Size = Vector3.new(2, 1, 2)
1775
part_82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1776
part_82.CFrame = CFrame.new(56.376, 7.55, 74.772)* CFrame.Angles(2.2648598587693e-006, -0.0076354909688234, 3.1409363746643)
1777
part_82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1778
part_82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1779
part_82.BrickColor = BrickColor.new("Really black")
1780
part_82.Friction = 0.3
1781
part_82.BottomSurface = Enum.SurfaceType.Smooth
1782
1783
 mesh_69 = Instance.new("SpecialMesh", part_82)
1784
mesh_69.Scale = Vector3.new(0.3, 1, 1)
1785
mesh_69.MeshType = Enum.MeshType.Wedge
1786
1787
 part_83 = Instance.new("Part", mhuey)
1788
part_83.Velocity = Vector3.new(0.001, 0.017, 0.003)
1789
part_83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1790
part_83.TopSurface = Enum.SurfaceType.Smooth
1791
part_83.Reflectance = 0.1
1792
part_83.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1793
part_83.Material = Enum.Material.SmoothPlastic
1794
part_83.Size = Vector3.new(6, 3, 8)
1795
part_83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1796
part_83.CFrame = CFrame.new(63.383, 13.045, 74.325)* CFrame.Angles(-3.0562496185303, -1.5630527734756, 1.6560386419296)
1797
part_83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1798
part_83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1799
part_83.BrickColor = BrickColor.new("Earth green")
1800
part_83.Friction = 0.3
1801
part_83.BottomSurface = Enum.SurfaceType.Smooth
1802
1803
 mesh_70 = Instance.new("SpecialMesh", part_83)
1804
mesh_70.MeshType = Enum.MeshType.Wedge
1805
1806
 part_84 = Instance.new("Part", mhuey)
1807
part_84.Velocity = Vector3.new(-0.001, 0.017, -0.001)
1808
part_84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1809
part_84.TopSurface = Enum.SurfaceType.Smooth
1810
part_84.Reflectance = 0.1
1811
part_84.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1812
part_84.Material = Enum.Material.SmoothPlastic
1813
part_84.Size = Vector3.new(1, 2, 1)
1814
part_84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1815
part_84.CFrame = CFrame.new(67.904, 15.542, 71.86)* CFrame.Angles(-3.0561537742615, -1.5630605220795, 1.6561297178268)
1816
part_84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1817
part_84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1818
part_84.BrickColor = BrickColor.new("Earth green")
1819
part_84.Friction = 0.3
1820
part_84.BottomSurface = Enum.SurfaceType.Smooth
1821
1822
 mesh_71 = Instance.new("SpecialMesh", part_84)
1823
mesh_71.MeshType = Enum.MeshType.Wedge
1824
1825
 part_85 = Instance.new("Part", mhuey)
1826
part_85.Velocity = Vector3.new(-0.003, 0.018, -0.006)
1827
part_85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1828
part_85.TopSurface = Enum.SurfaceType.Smooth
1829
part_85.Reflectance = 0.1
1830
part_85.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1831
part_85.Material = Enum.Material.SmoothPlastic
1832
part_85.Size = Vector3.new(4, 2, 5)
1833
part_85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1834
part_85.CFrame = CFrame.new(64.89, 18.044, 73.936)* CFrame.Angles(-3.0553643703461, -1.5631301403046, 1.6569217443466)
1835
part_85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1836
part_85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1837
part_85.BrickColor = BrickColor.new("Earth green")
1838
part_85.Friction = 0.3
1839
part_85.BottomSurface = Enum.SurfaceType.Smooth
1840
1841
 mesh_72 = Instance.new("SpecialMesh", part_85)
1842
mesh_72.MeshType = Enum.MeshType.Wedge
1843
1844
 part_86 = Instance.new("Part", mhuey)
1845
part_86.Velocity = Vector3.new(0.005, 0.009, 0.009)
1846
part_86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1847
part_86.TopSurface = Enum.SurfaceType.Smooth
1848
part_86.Reflectance = 0.1
1849
part_86.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1850
part_86.Material = Enum.Material.SmoothPlastic
1851
part_86.Size = Vector3.new(2, 1, 2)
1852
part_86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1853
part_86.CFrame = CFrame.new(56.392, 8.55, 72.772)* CFrame.Angles(2.2560359411727e-006, -0.0076459236443043, 3.1409363746643)
1854
part_86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1855
part_86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1856
part_86.BrickColor = BrickColor.new("Really black")
1857
part_86.Friction = 0.3
1858
part_86.BottomSurface = Enum.SurfaceType.Smooth
1859
1860
 mesh_73 = Instance.new("SpecialMesh", part_86)
1861
mesh_73.Scale = Vector3.new(0.3, 1, 1)
1862
mesh_73.MeshType = Enum.MeshType.Wedge
1863
1864
 part_87 = Instance.new("Part", mhuey)
1865
part_87.Velocity = Vector3.new(0.003, 0.025, 0.008)
1866
part_87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1867
part_87.TopSurface = Enum.SurfaceType.Smooth
1868
part_87.Reflectance = 0.1
1869
part_87.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1870
part_87.Material = Enum.Material.SmoothPlastic
1871
part_87.Size = Vector3.new(2, 3, 28)
1872
part_87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1873
part_87.CFrame = CFrame.new(81.417, 11.534, 69.963)* CFrame.Angles(-3.0560491085052, -1.563068151474, 0.085442379117012)
1874
part_87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1875
part_87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1876
part_87.BrickColor = BrickColor.new("Earth green")
1877
part_87.Friction = 0.3
1878
part_87.BottomSurface = Enum.SurfaceType.Smooth
1879
1880
 mesh_74 = Instance.new("SpecialMesh", part_87)
1881
mesh_74.MeshType = Enum.MeshType.Wedge
1882
1883
 part_88 = Instance.new("Part", mhuey)
1884
part_88.Velocity = Vector3.new(-0.005, 0.035, -0.006)
1885
part_88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1886
part_88.TopSurface = Enum.SurfaceType.Smooth
1887
part_88.Reflectance = 0.1
1888
part_88.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1889
part_88.Material = Enum.Material.SmoothPlastic
1890
part_88.Size = Vector3.new(1, 7, 3)
1891
part_88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1892
part_88.CFrame = CFrame.new(93.922, 21.125, 70.158)* CFrame.Angles(0.085832357406616, 1.5630143880844, -0.085632711648941)
1893
part_88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1894
part_88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1895
part_88.BrickColor = BrickColor.new("Earth green")
1896
part_88.Friction = 0.3
1897
part_88.BottomSurface = Enum.SurfaceType.Smooth
1898
1899
 mesh_75 = Instance.new("SpecialMesh", part_88)
1900
mesh_75.Scale = Vector3.new(0.5, 1, 1)
1901
mesh_75.MeshType = Enum.MeshType.Wedge
1902
1903
 part_89 = Instance.new("Part", mhuey)
1904
part_89.Velocity = Vector3.new(0, 0.02, 0.002)
1905
part_89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1906
part_89.TopSurface = Enum.SurfaceType.Smooth
1907
part_89.Reflectance = 0.1
1908
part_89.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1909
part_89.Material = Enum.Material.SmoothPlastic
1910
part_89.Size = Vector3.new(1, 2, 8)
1911
part_89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1912
part_89.CFrame = CFrame.new(71.403, 14.54, 71.887)* CFrame.Angles(-3.0562536716461, -1.5630527734756, 1.6560347080231)
1913
part_89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1914
part_89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1915
part_89.BrickColor = BrickColor.new("Earth green")
1916
part_89.Friction = 0.3
1917
part_89.BottomSurface = Enum.SurfaceType.Smooth
1918
1919
 mesh_76 = Instance.new("SpecialMesh", part_89)
1920
mesh_76.MeshType = Enum.MeshType.Wedge
1921
1922
 part_90 = Instance.new("Part", mhuey)
1923
part_90.Velocity = Vector3.new(0.002, 0.024, 0.006)
1924
part_90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1925
part_90.TopSurface = Enum.SurfaceType.Smooth
1926
part_90.Reflectance = 0.1
1927
part_90.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1928
part_90.Material = Enum.Material.SmoothPlastic
1929
part_90.Size = Vector3.new(1, 2, 17)
1930
part_90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1931
part_90.CFrame = CFrame.new(75.902, 12.537, 71.921)* CFrame.Angles(-3.0559523105621, -1.5630759000778, 1.656335234642)
1932
part_90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1933
part_90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1934
part_90.BrickColor = BrickColor.new("Earth green")
1935
part_90.Friction = 0.3
1936
part_90.BottomSurface = Enum.SurfaceType.Smooth
1937
1938
 mesh_77 = Instance.new("SpecialMesh", part_90)
1939
mesh_77.MeshType = Enum.MeshType.Wedge
1940
1941
 part_91 = Instance.new("Part", mhuey)
1942
part_91.Velocity = Vector3.new(0.001, 0.023, 0.004)
1943
part_91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1944
part_91.TopSurface = Enum.SurfaceType.Smooth
1945
part_91.Reflectance = 0.1
1946
part_91.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1947
part_91.Material = Enum.Material.SmoothPlastic
1948
part_91.Size = Vector3.new(1, 2, 16)
1949
part_91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1950
part_91.CFrame = CFrame.new(75.403, 13.537, 71.917)* CFrame.Angles(-3.0562429428101, -1.5630527734756, 1.6560453176498)
1951
part_91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1952
part_91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1953
part_91.BrickColor = BrickColor.new("Earth green")
1954
part_91.Friction = 0.3
1955
part_91.BottomSurface = Enum.SurfaceType.Smooth
1956
1957
 mesh_78 = Instance.new("SpecialMesh", part_91)
1958
mesh_78.MeshType = Enum.MeshType.Wedge
1959
1960
 part_92 = Instance.new("Part", mhuey)
1961
part_92.Velocity = Vector3.new(0, 0.035, 0.004)
1962
part_92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1963
part_92.TopSurface = Enum.SurfaceType.Smooth
1964
part_92.Reflectance = 0.1
1965
part_92.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1966
part_92.Material = Enum.Material.SmoothPlastic
1967
part_92.Size = Vector3.new(4, 4, 2)
1968
part_92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1969
part_92.CFrame = CFrame.new(93.418, 15.026, 70.055)* CFrame.Angles(-3.1415903568268, 0.0076438700780272, -3.1409363746643)
1970
part_92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1971
part_92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1972
part_92.BrickColor = BrickColor.new("Earth green")
1973
part_92.Friction = 0.3
1974
part_92.BottomSurface = Enum.SurfaceType.Smooth
1975
1976
 blockmesh_25 = Instance.new("BlockMesh", part_92)
1977
blockmesh_25.Name = "BlockMesh"
1978
1979
 part_93 = Instance.new("Part", mhuey)
1980
part_93.Velocity = Vector3.new(-0.004, 0.038, -0.004)
1981
part_93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1982
part_93.TopSurface = Enum.SurfaceType.Smooth
1983
part_93.Reflectance = 0.1
1984
part_93.RotVelocity = Vector3.new(-0.002, 0, 0.001)
1985
part_93.Material = Enum.Material.SmoothPlastic
1986
part_93.Size = Vector3.new(1, 9, 3)
1987
part_93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1988
part_93.CFrame = CFrame.new(96.922, 20.123, 70.081)* CFrame.Angles(-3.0557613372803, -1.5630143880844, 0.085633710026741)
1989
part_93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1990
part_93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1991
part_93.BrickColor = BrickColor.new("Earth green")
1992
part_93.Friction = 0.3
1993
part_93.BottomSurface = Enum.SurfaceType.Smooth
1994
1995
 mesh_79 = Instance.new("SpecialMesh", part_93)
1996
mesh_79.Scale = Vector3.new(0.5, 1, 1)
1997
mesh_79.MeshType = Enum.MeshType.Wedge
1998
1999
 part_94 = Instance.new("Part", mhuey)
2000
part_94.Velocity = Vector3.new(0.003, -0.002, 0.002)
2001
part_94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2002
part_94.TopSurface = Enum.SurfaceType.Smooth
2003
part_94.Reflectance = 0.1
2004
part_94.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2005
part_94.Material = Enum.Material.SmoothPlastic
2006
part_94.Size = Vector3.new(1, 2, 2)
2007
part_94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2008
part_94.CFrame = CFrame.new(38.375, 11.062, 75.134)* CFrame.Angles(0.085630752146244, 1.5631223917007, -0.085532695055008)
2009
part_94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2010
part_94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2011
part_94.BrickColor = BrickColor.new("Earth green")
2012
part_94.Friction = 0.3
2013
part_94.BottomSurface = Enum.SurfaceType.Smooth
2014
2015
 blockmesh_26 = Instance.new("BlockMesh", part_94)
2016
blockmesh_26.Name = "BlockMesh"
2017
2018
 part_95 = Instance.new("Part", mhuey)
2019
part_95.Velocity = Vector3.new(0.001, 0, -0.001)
2020
part_95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2021
part_95.TopSurface = Enum.SurfaceType.Smooth
2022
part_95.Reflectance = 0.1
2023
part_95.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2024
part_95.Material = Enum.Material.SmoothPlastic
2025
part_95.Size = Vector3.new(1, 6, 1)
2026
part_95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2027
part_95.CFrame = CFrame.new(39.877, 13.061, 75.145)* CFrame.Angles(0.085401117801666, 1.5631223917007, -0.085334829986095)
2028
part_95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2029
part_95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2030
part_95.BrickColor = BrickColor.new("Earth green")
2031
part_95.Friction = 0.3
2032
part_95.BottomSurface = Enum.SurfaceType.Smooth
2033
2034
 blockmesh_27 = Instance.new("BlockMesh", part_95)
2035
blockmesh_27.Name = "BlockMesh"
2036
2037
 part_96 = Instance.new("Part", mhuey)
2038
part_96.Velocity = Vector3.new(0, 0.001, -0.003)
2039
part_96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2040
part_96.Transparency = 0.8
2041
part_96.TopSurface = Enum.SurfaceType.Smooth
2042
part_96.Reflectance = 0.1
2043
part_96.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2044
part_96.Material = Enum.Material.SmoothPlastic
2045
part_96.Size = Vector3.new(1, 2.8, 3)
2046
part_96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2047
part_96.CFrame = CFrame.new(41.877, 14.259, 75.161)* CFrame.Angles(0.085420437157154, 1.5629991292953, -0.085219688713551)
2048
part_96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2049
part_96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2050
part_96.BrickColor = BrickColor.new("Earth green")
2051
part_96.Friction = 0.3
2052
part_96.BottomSurface = Enum.SurfaceType.Smooth
2053
2054
 blockmesh_28 = Instance.new("BlockMesh", part_96)
2055
blockmesh_28.Name = "BlockMesh"
2056
blockmesh_28.Scale = Vector3.new(0.9, 1, 1)
2057
2058
 part_97 = Instance.new("Part", mhuey)
2059
part_97.Velocity = Vector3.new(0.003, -0.005, 0.002)
2060
part_97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2061
part_97.TopSurface = Enum.SurfaceType.Smooth
2062
part_97.Reflectance = 0.1
2063
part_97.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2064
part_97.Material = Enum.Material.SmoothPlastic
2065
part_97.Size = Vector3.new(2, 2, 3)
2066
part_97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2067
part_97.CFrame = CFrame.new(35.879, 11.063, 74.615)* CFrame.Angles(0.085902325809002, 1.5631535053253, 1.4849483966827)
2068
part_97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2069
part_97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2070
part_97.BrickColor = BrickColor.new("Earth green")
2071
part_97.Friction = 0.3
2072
part_97.BottomSurface = Enum.SurfaceType.Smooth
2073
2074
 mesh_80 = Instance.new("SpecialMesh", part_97)
2075
mesh_80.MeshType = Enum.MeshType.Wedge
2076
2077
 part_98 = Instance.new("Part", mhuey)
2078
part_98.Velocity = Vector3.new(0, -0.001, -0.004)
2079
part_98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2080
part_98.Transparency = 0.8
2081
part_98.TopSurface = Enum.SurfaceType.Smooth
2082
part_98.Reflectance = 0.1
2083
part_98.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2084
part_98.Material = Enum.Material.SmoothPlastic
2085
part_98.Size = Vector3.new(1, 3, 1)
2086
part_98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2087
part_98.CFrame = CFrame.new(38.878, 14.561, 75.138)* CFrame.Angles(0.085597760975361, 1.5631535053253, -0.085565209388733)
2088
part_98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2089
part_98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2090
part_98.BrickColor = BrickColor.new("Earth green")
2091
part_98.Friction = 0.3
2092
part_98.BottomSurface = Enum.SurfaceType.Smooth
2093
2094
 mesh_81 = Instance.new("SpecialMesh", part_98)
2095
mesh_81.MeshType = Enum.MeshType.Wedge
2096
2097
 part_99 = Instance.new("Part", mhuey)
2098
part_99.Velocity = Vector3.new(-0.001, 0.001, -0.006)
2099
part_99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2100
part_99.TopSurface = Enum.SurfaceType.Smooth
2101
part_99.Reflectance = 0.1
2102
part_99.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2103
part_99.Material = Enum.Material.SmoothPlastic
2104
part_99.Size = Vector3.new(3, 0.4, 1)
2105
part_99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2106
part_99.CFrame = CFrame.new(41.879, 15.859, 75.16)* CFrame.Angles(-3.1415903568268, 0.0076844370923936, -3.1409363746643)
2107
part_99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2108
part_99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2109
part_99.BrickColor = BrickColor.new("Earth green")
2110
part_99.Friction = 0.3
2111
part_99.BottomSurface = Enum.SurfaceType.Smooth
2112
2113
 mesh_82 = Instance.new("BlockMesh", part_99)
2114
2115
 part_100 = Instance.new("Part", mhuey)
2116
part_100.Velocity = Vector3.new(-0.001, 0.023, 0)
2117
part_100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2118
part_100.TopSurface = Enum.SurfaceType.Smooth
2119
part_100.Reflectance = 0.1
2120
part_100.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2121
part_100.Material = Enum.Material.SmoothPlastic
2122
part_100.Size = Vector3.new(2, 2, 23)
2123
part_100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2124
part_100.CFrame = CFrame.new(79.92, 16.035, 69.951)* CFrame.Angles(0.085640989243984, 1.5630759000778, -0.085539624094963)
2125
part_100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2126
part_100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2127
part_100.BrickColor = BrickColor.new("Earth green")
2128
part_100.Friction = 0.3
2129
part_100.BottomSurface = Enum.SurfaceType.Smooth
2130
2131
 mesh_83 = Instance.new("SpecialMesh", part_100)
2132
mesh_83.MeshType = Enum.MeshType.Wedge
2133
2134
 part_101 = Instance.new("Part", mhuey)
2135
part_101.Velocity = Vector3.new(0.002, 0.008, 0.002)
2136
part_101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2137
part_101.TopSurface = Enum.SurfaceType.Smooth
2138
part_101.Reflectance = 0.1
2139
part_101.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2140
part_101.Material = Enum.Material.SmoothPlastic
2141
part_101.Size = Vector3.new(7, 0.4, 2)
2142
part_101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2143
part_101.CFrame = CFrame.new(54.894, 12.651, 72.96)* CFrame.Angles(1.5708036422729, -0.00065618543885648, -3.133935213089)
2144
part_101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2145
part_101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2146
part_101.BrickColor = BrickColor.new("Really black")
2147
part_101.Friction = 0.3
2148
part_101.BottomSurface = Enum.SurfaceType.Smooth
2149
2150
 mesh_84 = Instance.new("BlockMesh", part_101)
2151
2152
 part_102 = Instance.new("Part", mhuey)
2153
part_102.Velocity = Vector3.new(-0.003, 0.008, -0.009)
2154
part_102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2155
part_102.TopSurface = Enum.SurfaceType.Smooth
2156
part_102.Reflectance = 0.1
2157
part_102.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2158
part_102.Material = Enum.Material.SmoothPlastic
2159
part_102.Size = Vector3.new(1, 1, 3)
2160
part_102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2161
part_102.CFrame = CFrame.new(51.887, 18.553, 74.237)* CFrame.Angles(-1.5707890987396, 0.00065617036307231, 1.5631176233292)
2162
part_102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2163
part_102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2164
part_102.BrickColor = BrickColor.new("Really black")
2165
part_102.Friction = 0.3
2166
part_102.BottomSurface = Enum.SurfaceType.Smooth
2167
2168
 mesh_85 = Instance.new("SpecialMesh", part_102)
2169
mesh_85.MeshType = Enum.MeshType.Wedge
2170
2171
 part_103 = Instance.new("Part", mhuey)
2172
part_103.Velocity = Vector3.new(0.001, 0.023, 0.004)
2173
part_103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2174
part_103.TopSurface = Enum.SurfaceType.Smooth
2175
part_103.Reflectance = 0.1
2176
part_103.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2177
part_103.Material = Enum.Material.SmoothPlastic
2178
part_103.Size = Vector3.new(24, 2, 2)
2179
part_103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2180
part_103.CFrame = CFrame.new(79.418, 14.035, 69.947)* CFrame.Angles(-3.1415903568268, 0.007653078995645, -3.1409363746643)
2181
part_103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2182
part_103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2183
part_103.BrickColor = BrickColor.new("Earth green")
2184
part_103.Friction = 0.3
2185
part_103.BottomSurface = Enum.SurfaceType.Smooth
2186
2187
 blockmesh_29 = Instance.new("BlockMesh", part_103)
2188
blockmesh_29.Name = "BlockMesh"
2189
2190
 part_104 = Instance.new("Part", mhuey)
2191
part_104.Velocity = Vector3.new(-0.002, -0.002, -0.007)
2192
part_104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2193
part_104.TopSurface = Enum.SurfaceType.Smooth
2194
part_104.Reflectance = 0.1
2195
part_104.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2196
part_104.Material = Enum.Material.SmoothPlastic
2197
part_104.Size = Vector3.new(1, 1, 1)
2198
part_104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2199
part_104.CFrame = CFrame.new(39.887, 16.561, 74.145)* CFrame.Angles(-3.1415903568268, 0.0076836976222694, -3.1409363746643)
2200
part_104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2201
part_104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2202
part_104.BrickColor = BrickColor.new("Earth green")
2203
part_104.Friction = 0.3
2204
part_104.BottomSurface = Enum.SurfaceType.Smooth
2205
2206
 blockmesh_30 = Instance.new("BlockMesh", part_104)
2207
blockmesh_30.Name = "BlockMesh"
2208
2209
 part_105 = Instance.new("Part", mhuey)
2210
part_105.Velocity = Vector3.new(0.005, -0.001, 0.007)
2211
part_105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2212
part_105.TopSurface = Enum.SurfaceType.Smooth
2213
part_105.Reflectance = 0.1
2214
part_105.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2215
part_105.Material = Enum.Material.SmoothPlastic
2216
part_105.Size = Vector3.new(2, 1, 2)
2217
part_105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2218
part_105.CFrame = CFrame.new(44.393, 8.558, 72.68)* CFrame.Angles(2.2567523956241e-006, -0.00764434132725, 3.1409363746643)
2219
part_105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2220
part_105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2221
part_105.BrickColor = BrickColor.new("Really black")
2222
part_105.Friction = 0.3
2223
part_105.BottomSurface = Enum.SurfaceType.Smooth
2224
2225
 mesh_86 = Instance.new("SpecialMesh", part_105)
2226
mesh_86.Scale = Vector3.new(0.3, 1, 1)
2227
mesh_86.MeshType = Enum.MeshType.Wedge
2228
2229
 part_106 = Instance.new("Part", mhuey)
2230
part_106.Velocity = Vector3.new(0.004, -0.007, 0.004)
2231
part_106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2232
part_106.Transparency = 0.8
2233
part_106.TopSurface = Enum.SurfaceType.Smooth
2234
part_106.Reflectance = 0.1
2235
part_106.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2236
part_106.Material = Enum.Material.SmoothPlastic
2237
part_106.Size = Vector3.new(3, 1, 2)
2238
part_106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2239
part_106.CFrame = CFrame.new(36.39, 9.563, 73.119)* CFrame.Angles(0.085759252309799, 1.5631769895554, 3.0558412075043)
2240
part_106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2241
part_106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2242
part_106.BrickColor = BrickColor.new("Mid gray")
2243
part_106.Friction = 0.3
2244
part_106.BottomSurface = Enum.SurfaceType.Smooth
2245
2246
 mesh_87 = Instance.new("SpecialMesh", part_106)
2247
mesh_87.MeshType = Enum.MeshType.Wedge
2248
2249
 part_107 = Instance.new("Part", mhuey)
2250
part_107.Velocity = Vector3.new(0.003, -0.001, 0.004)
2251
part_107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2252
part_107.TopSurface = Enum.SurfaceType.Smooth
2253
part_107.Reflectance = 0.1
2254
part_107.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2255
part_107.Material = Enum.Material.SmoothPlastic
2256
part_107.Size = Vector3.new(4, 1.2, 1)
2257
part_107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2258
part_107.CFrame = CFrame.new(44.894, 10.658, 72.684)* CFrame.Angles(-3.0561077594757, -1.5631457567215, 0.085479825735092)
2259
part_107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2260
part_107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2261
part_107.BrickColor = BrickColor.new("Earth green")
2262
part_107.Friction = 0.3
2263
part_107.BottomSurface = Enum.SurfaceType.Smooth
2264
2265
 mesh_88 = Instance.new("BlockMesh", part_107)
2266
2267
 mesh_89 = Instance.new("SpecialMesh", part_107)
2268
mesh_89.MeshType = Enum.MeshType.Wedge
2269
2270
 part_108 = Instance.new("Part", mhuey)
2271
part_108.Velocity = Vector3.new(0.004, -0.005, 0.005)
2272
part_108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2273
part_108.TopSurface = Enum.SurfaceType.Smooth
2274
part_108.Reflectance = 0.1
2275
part_108.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2276
part_108.Material = Enum.Material.SmoothPlastic
2277
part_108.Size = Vector3.new(3, 1, 3)
2278
part_108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2279
part_108.CFrame = CFrame.new(38.89, 9.561, 73.138)* CFrame.Angles(0.085652887821198, 1.5631457567215, -0.085623279213905)
2280
part_108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2281
part_108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2282
part_108.BrickColor = BrickColor.new("Earth green")
2283
part_108.Friction = 0.3
2284
part_108.BottomSurface = Enum.SurfaceType.Smooth
2285
2286
 blockmesh_31 = Instance.new("BlockMesh", part_108)
2287
blockmesh_31.Name = "BlockMesh"
2288
2289
 part_109 = Instance.new("Part", mhuey)
2290
part_109.Velocity = Vector3.new(-0.003, 0.002, -0.009)
2291
part_109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2292
part_109.TopSurface = Enum.SurfaceType.Smooth
2293
part_109.Reflectance = 0.1
2294
part_109.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2295
part_109.Material = Enum.Material.SmoothPlastic
2296
part_109.Size = Vector3.new(2, 3, 3)
2297
part_109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2298
part_109.CFrame = CFrame.new(49.907, 18.554, 71.722)* CFrame.Angles(0.08535024523735, 1.563068151474, -0.085247240960598)
2299
part_109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2300
part_109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2301
part_109.BrickColor = BrickColor.new("Earth green")
2302
part_109.Friction = 0.3
2303
part_109.BottomSurface = Enum.SurfaceType.Smooth
2304
2305
 mesh_90 = Instance.new("SpecialMesh", part_109)
2306
mesh_90.MeshType = Enum.MeshType.Wedge
2307
2308
seat3 = Instance.new("Seat", mhuey)
2309
seat3.Velocity = Vector3.new(0.003, 0, 0.003)
2310
seat3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2311
seat3.TopSurface = Enum.SurfaceType.Smooth
2312
seat3.Reflectance = 0.1
2313
seat3.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2314
seat3.Material = Enum.Material.SmoothPlastic
2315
seat3.Size = Vector3.new(4, 0.4, 2)
2316
seat3.Name = "Seat3"
2317
seat3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2318
seat3.CFrame = CFrame.new(45.395, 11.457, 72.688)* CFrame.Angles(-3.056084394455, -1.5631146430969, -3.056144952774)
2319
seat3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2320
seat3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2321
seat3.BrickColor = BrickColor.new("Really black")
2322
seat3.Friction = 0.3
2323
seat3.BottomSurface = Enum.SurfaceType.Smooth
2324
seat3.Anchored = false
2325
2326
 mesh_91 = Instance.new("BlockMesh", seat3)
2327
2328
 part_110 = Instance.new("Part", mhuey)
2329
part_110.Velocity = Vector3.new(-0.002, -0.003, -0.007)
2330
part_110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2331
part_110.TopSurface = Enum.SurfaceType.Smooth
2332
part_110.Reflectance = 0.1
2333
part_110.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2334
part_110.Material = Enum.Material.SmoothPlastic
2335
part_110.Size = Vector3.new(4, 1, 3)
2336
part_110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2337
part_110.CFrame = CFrame.new(41.898, 16.559, 72.661)* CFrame.Angles(-3.0564851760864, -1.5630527734756, -3.0565876960754)
2338
part_110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2339
part_110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2340
part_110.BrickColor = BrickColor.new("Earth green")
2341
part_110.Friction = 0.3
2342
part_110.BottomSurface = Enum.SurfaceType.Smooth
2343
2344
 blockmesh_32 = Instance.new("BlockMesh", part_110)
2345
blockmesh_32.Name = "BlockMesh"
2346
2347
 part_111 = Instance.new("Part", mhuey)
2348
part_111.Velocity = Vector3.new(0.002, -0.001, 0)
2349
part_111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2350
part_111.TopSurface = Enum.SurfaceType.Smooth
2351
part_111.Reflectance = 0.1
2352
part_111.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2353
part_111.Material = Enum.Material.SmoothPlastic
2354
part_111.Size = Vector3.new(4, 0.4, 2)
2355
part_111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2356
part_111.CFrame = CFrame.new(44.595, 12.658, 72.682)* CFrame.Angles(1.5708036422729, -0.00065617711516097, 1.5784494876862)
2357
part_111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2358
part_111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2359
part_111.BrickColor = BrickColor.new("Really black")
2360
part_111.Friction = 0.3
2361
part_111.BottomSurface = Enum.SurfaceType.Smooth
2362
2363
 mesh_92 = Instance.new("BlockMesh", part_111)
2364
2365
 part_112 = Instance.new("Part", mhuey)
2366
part_112.Velocity = Vector3.new(-0.002, 0.01, -0.006)
2367
part_112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2368
part_112.TopSurface = Enum.SurfaceType.Smooth
2369
part_112.Reflectance = 0.1
2370
part_112.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2371
part_112.Material = Enum.Material.SmoothPlastic
2372
part_112.Size = Vector3.new(8, 4, 6)
2373
part_112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2374
part_112.CFrame = CFrame.new(63.421, 18.045, 69.825)* CFrame.Angles(-3.1415903568268, 0.0076972763054073, -3.1409363746643)
2375
part_112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2376
part_112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2377
part_112.BrickColor = BrickColor.new("Earth green")
2378
part_112.Friction = 0.3
2379
part_112.BottomSurface = Enum.SurfaceType.Smooth
2380
2381
 blockmesh_33 = Instance.new("BlockMesh", part_112)
2382
blockmesh_33.Name = "BlockMesh"
2383
2384
 part_113 = Instance.new("Part", mhuey)
2385
part_113.Velocity = Vector3.new(0, 0.013, -0.001)
2386
part_113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2387
part_113.TopSurface = Enum.SurfaceType.Smooth
2388
part_113.Reflectance = 0.1
2389
part_113.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2390
part_113.Material = Enum.Material.SmoothPlastic
2391
part_113.Size = Vector3.new(1, 1, 2)
2392
part_113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2393
part_113.CFrame = CFrame.new(67.92, 15.542, 69.86)* CFrame.Angles(-3.1415903568268, 0.0076885437592864, -3.1409363746643)
2394
part_113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2395
part_113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2396
part_113.BrickColor = BrickColor.new("Earth green")
2397
part_113.Friction = 0.3
2398
part_113.BottomSurface = Enum.SurfaceType.Smooth
2399
2400
 blockmesh_34 = Instance.new("BlockMesh", part_113)
2401
blockmesh_34.Name = "BlockMesh"
2402
2403
 part_114 = Instance.new("Part", mhuey)
2404
part_114.Velocity = Vector3.new(0.002, 0.006, 0.002)
2405
part_114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2406
part_114.TopSurface = Enum.SurfaceType.Smooth
2407
part_114.Reflectance = 0.1
2408
part_114.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2409
part_114.Material = Enum.Material.SmoothPlastic
2410
part_114.Size = Vector3.new(1, 6, 12)
2411
part_114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2412
part_114.CFrame = CFrame.new(58.918, 13.048, 69.791)* CFrame.Angles(-3.1415903568268, 0.0076572811231017, -3.1409363746643)
2413
part_114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2414
part_114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2415
part_114.BrickColor = BrickColor.new("Earth green")
2416
part_114.Friction = 0.3
2417
part_114.BottomSurface = Enum.SurfaceType.Smooth
2418
2419
 blockmesh_35 = Instance.new("BlockMesh", part_114)
2420
blockmesh_35.Name = "BlockMesh"
2421
2422
 part_115 = Instance.new("Part", mhuey)
2423
part_115.Velocity = Vector3.new(0.002, 0.01, 0.003)
2424
part_115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2425
part_115.TopSurface = Enum.SurfaceType.Smooth
2426
part_115.Reflectance = 0.1
2427
part_115.RotVelocity = Vector3.new(-0.002, 0, 0.001)
2428
part_115.Material = Enum.Material.SmoothPlastic
2429
part_115.Size = Vector3.new(8, 6, 6)
2430
part_115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2431
part_115.CFrame = CFrame.new(63.418, 13.045, 69.825)* CFrame.Angles(-3.1415903568268, 0.0076707815751433, -3.1409363746643)
2432
part_115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2433
part_115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2434
part_115.BrickColor = BrickColor.new("Earth green")
2435
part_115.Friction = 0.3
2436
part_115.BottomSurface = Enum.SurfaceType.Smooth
2437
2438
 blockmesh_36 = Instance.new("BlockMesh", part_115)
2439
blockmesh_36.Name = "BlockMesh"
2440
2441
 controlseat = Instance.new("Seat", mhuey)
2442
controlseat.Anchored = false
2443
controlseat.Friction = 0.3
2444
controlseat.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2445
controlseat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2446
controlseat.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2447
controlseat.Reflectance = 0.1
2448
controlseat.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2449
controlseat.BrickColor = BrickColor.new("Really black")
2450
controlseat.Material = Enum.Material.SmoothPlastic
2451
controlseat.Size = Vector3.new(4, 0.4, 2)
2452
controlseat.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2453
controlseat.CFrame = CFrame.new(43.405, 11.457, 72.672)* CFrame.Angles(0.085650883615017, 1.5629457235336, -0.084989927709103)
2454
controlseat.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2455
controlseat.Name = "controlseat"
2456
2457
 backrotorpos = Instance.new("Part", mhuey)
2458
backrotorpos.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2459
backrotorpos.TopSurface = Enum.SurfaceType.Smooth
2460
backrotorpos.Reflectance = 0.1
2461
backrotorpos.Material = Enum.Material.SmoothPlastic
2462
backrotorpos.Size = Vector3.new(2, 2, 3)
2463
backrotorpos.Name = "backrotorpos"
2464
backrotorpos.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2465
backrotorpos.CFrame = CFrame.new(89.238, 14.386, 71.709)* CFrame.Angles(1.5707769393921, -0.028678840026259, 3.1245040893555)
2466
backrotorpos.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2467
backrotorpos.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2468
backrotorpos.BrickColor = BrickColor.new("Really black")
2469
backrotorpos.Friction = 0.3
2470
backrotorpos.BottomSurface = Enum.SurfaceType.Smooth
2471
2472
 mesh_93 = Instance.new("SpecialMesh", backrotorpos)
2473
mesh_93.Scale = Vector3.new(1.25, 1.5, 1.25)
2474
2475
 mainrotorpos = Instance.new("Part", mhuey)
2476
mainrotorpos.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2477
mainrotorpos.TopSurface = Enum.SurfaceType.Smooth
2478
mainrotorpos.Reflectance = 0.1
2479
mainrotorpos.Material = Enum.Material.SmoothPlastic
2480
mainrotorpos.Size = Vector3.new(2, 2, 3)
2481
mainrotorpos.Name = "mainrotorpos"
2482
mainrotorpos.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2483
mainrotorpos.CFrame = CFrame.new(56.081, 20.831, 69.274)* CFrame.Angles(-0.016610756516457, -1.5415819883347, -0.016250181943178)
2484
mainrotorpos.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2485
mainrotorpos.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2486
mainrotorpos.BrickColor = BrickColor.new("Really black")
2487
mainrotorpos.Friction = 0.3
2488
mainrotorpos.BottomSurface = Enum.SurfaceType.Smooth
2489
2490
 mesh_94 = Instance.new("SpecialMesh", mainrotorpos)
2491
mesh_94.Scale = Vector3.new(1.25, 1.5, 1.25)
2492
2493
 backrotor = Instance.new("Model", mhuey)
2494
backrotor.Name = "backrotor"
2495
2496
 rotor2b = Instance.new("Part", backrotor)
2497
rotor2b.Velocity = Vector3.new(102.891, 0.14, -11.064)
2498
rotor2b.CanCollide = false
2499
rotor2b.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2500
rotor2b.TopSurface = Enum.SurfaceType.Smooth
2501
rotor2b.Reflectance = 0.1
2502
rotor2b.RotVelocity = Vector3.new(0.001, 2.971, 0.006)
2503
rotor2b.Material = Enum.Material.SmoothPlastic
2504
rotor2b.Size = Vector3.new(1, 0.4, 1)
2505
rotor2b.Name = "Rotor2b"
2506
rotor2b.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2507
rotor2b.CFrame = CFrame.new(79.751, 14.582, 71.682)* CFrame.Angles(-1.5708158016205, 0.028678752481937, 0.017088580876589)
2508
rotor2b.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2509
rotor2b.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2510
rotor2b.BrickColor = BrickColor.new("New Yeller")
2511
rotor2b.Friction = 0.3
2512
rotor2b.BottomSurface = Enum.SurfaceType.Smooth
2513
2514
 mesh_95 = Instance.new("SpecialMesh", rotor2b)
2515
mesh_95.MeshType = Enum.MeshType.Brick
2516
2517
 rotor1d_2 = Instance.new("Part", backrotor)
2518
rotor1d_2.Velocity = Vector3.new(52.409, 0.15, -9.594)
2519
rotor1d_2.CanCollide = false
2520
rotor1d_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2521
rotor1d_2.TopSurface = Enum.SurfaceType.Smooth
2522
rotor1d_2.Reflectance = 0.1
2523
rotor1d_2.RotVelocity = Vector3.new(0.001, 2.971, 0.006)
2524
rotor1d_2.Material = Enum.Material.SmoothPlastic
2525
rotor1d_2.Size = Vector3.new(8, 0.4, 1)
2526
rotor1d_2.Name = "Rotor1d"
2527
rotor1d_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2528
rotor1d_2.CFrame = CFrame.new(84.237, 14.456, 71.595)* CFrame.Angles(1.5707769393921, -0.028678793460131, 3.1245040893555)
2529
rotor1d_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2530
rotor1d_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2531
rotor1d_2.BrickColor = BrickColor.new("Really black")
2532
rotor1d_2.Friction = 0.3
2533
rotor1d_2.BottomSurface = Enum.SurfaceType.Smooth
2534
2535
 mesh_96 = Instance.new("SpecialMesh", rotor1d_2)
2536
mesh_96.MeshType = Enum.MeshType.Brick
2537
2538
 rotormiddle_2 = Instance.new("Part", backrotor)
2539
rotormiddle_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2540
rotormiddle_2.TopSurface = Enum.SurfaceType.Smooth
2541
rotormiddle_2.Reflectance = 0.1
2542
rotormiddle_2.Material = Enum.Material.SmoothPlastic
2543
rotormiddle_2.Size = Vector3.new(2, 2, 3)
2544
rotormiddle_2.Name = "rotormiddle"
2545
rotormiddle_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2546
rotormiddle_2.CFrame = CFrame.new(89.238, 14.312, 71.709)* CFrame.Angles(1.5707769393921, -0.028678840026259, 3.1245040893555)
2547
rotormiddle_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2548
rotormiddle_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2549
rotormiddle_2.BrickColor = BrickColor.new("Really black")
2550
rotormiddle_2.Friction = 0.3
2551
rotormiddle_2.BottomSurface = Enum.SurfaceType.Smooth
2552
2553
 mesh_97 = Instance.new("SpecialMesh", rotormiddle_2)
2554
mesh_97.Scale = Vector3.new(1.25, 1.5, 1.25)
2555
2556
 rotor3b = Instance.new("Part", backrotor)
2557
rotor3b.CanCollide = false
2558
rotor3b.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2559
rotor3b.TopSurface = Enum.SurfaceType.Smooth
2560
rotor3b.Reflectance = 0.1
2561
rotor3b.Material = Enum.Material.SmoothPlastic
2562
rotor3b.Size = Vector3.new(8, 0.4, 1)
2563
rotor3b.Name = "Rotor3b"
2564
rotor3b.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2565
rotor3b.CFrame = CFrame.new(94.232, 14.169, 71.424)* CFrame.Angles(-1.5708158016205, 0.028678929433227, 0.017088580876589)
2566
rotor3b.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2567
rotor3b.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2568
rotor3b.BrickColor = BrickColor.new("Really black")
2569
rotor3b.Friction = 0.3
2570
rotor3b.BottomSurface = Enum.SurfaceType.Smooth
2571
2572
 mesh_98 = Instance.new("SpecialMesh", rotor3b)
2573
mesh_98.MeshType = Enum.MeshType.Brick
2574
2575
 rotor1b_4 = Instance.new("Part", backrotor)
2576
rotor1b_4.Velocity = Vector3.new(-102.009, 0.178, -5.099)
2577
rotor1b_4.CanCollide = false
2578
rotor1b_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2579
rotor1b_4.TopSurface = Enum.SurfaceType.Smooth
2580
rotor1b_4.Reflectance = 0.1
2581
rotor1b_4.RotVelocity = Vector3.new(0.001, 2.971, 0.006)
2582
rotor1b_4.Material = Enum.Material.SmoothPlastic
2583
rotor1b_4.Size = Vector3.new(1, 0.4, 1)
2584
rotor1b_4.Name = "Rotor1b"
2585
rotor1b_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2586
rotor1b_4.CFrame = CFrame.new(98.729, 14.043, 71.356)* CFrame.Angles(-1.5708158016205, 0.028678752481937, 0.017088580876589)
2587
rotor1b_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2588
rotor1b_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2589
rotor1b_4.BrickColor = BrickColor.new("New Yeller")
2590
rotor1b_4.Friction = 0.3
2591
rotor1b_4.BottomSurface = Enum.SurfaceType.Smooth
2592
2593
 mesh_99 = Instance.new("SpecialMesh", rotor1b_4)
2594
mesh_99.MeshType = Enum.MeshType.Brick
2595
2596
 seat6 = Instance.new("Seat", mhuey)
2597
seat6.Friction = 0.3
2598
seat6.BottomSurface = Enum.SurfaceType.Smooth
2599
seat6.CanCollide = false
2600
seat6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2601
seat6.TopSurface = Enum.SurfaceType.Smooth
2602
seat6.Reflectance = 0.1
2603
seat6.Transparency = 1
2604
seat6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2605
seat6.BrickColor = BrickColor.new("Really black")
2606
seat6.Material = Enum.Material.SmoothPlastic
2607
seat6.Size = Vector3.new(2.94, 0.4, 2)
2608
seat6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2609
seat6.CFrame = CFrame.new(49.118, 10.252, 74.445)* CFrame.Angles(-3.1415903568268, 0.0076527842320502, -3.1409363746643)
2610
seat6.Name = "Seat6"
2611
2612
 mesh = Instance.new("BlockMesh", seat6)
2613
2614
local missile = Instance.new("Part", mhuey)
2615
missile.FormFactor = Enum.FormFactor.Symmetric
2616
missile.Material = Enum.Material.Metal
2617
missile.Size = Vector3.new(1, 1, 13)
2618
missile.Name = "Missile"
2619
missile.CFrame = CFrame.new(43.366, 9.463, 63.371)* CFrame.Angles(7.0900182436162e-006, 1.5631847381592, 7.0900182436162e-006)
2620
missile.BrickColor = BrickColor.new("Earth green")
2621
missile.Friction = 0.3
2622
2623
mesh = Instance.new("SpecialMesh", missile)
2624
mesh.MeshId = "http://roblox.com/asset/?id=2251534"
2625
mesh.VertexColor = Vector3.new(0, 0, 0)
2626
mesh.MeshType = Enum.MeshType.FileMesh
2627
2628
2629
2630
mhuey:BreakJoints()
2631
2632
local engine = mhuey.engine
2633
local backrotor = mhuey.backrotor.rotormiddle
2634
local mainrotor = mhuey.mainrotor.rotormiddle
2635
backrotor:BreakJoints()
2636
mainrotor:BreakJoints()
2637
2638
local prev
2639
local parts = mhuey:GetChildren()
2640
2641
for i = 1,#parts do 
2642
	if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then 
2643
		if (prev ~= nil)then 
2644
			if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
2645
			local weld = Instance.new("Weld") 
2646
			weld.Part0 = prev 
2647
			weld.Part1 = parts[i] 
2648
			weld.C0 = prev.CFrame:inverse() 
2649
			weld.C1 = parts[i].CFrame:inverse() 
2650
			weld.Parent = prev 
2651
		end 
2652
		prev = parts[i] 
2653
	end 
2654
end
2655
mhuey:MakeJoints()
2656
mhuey.Parent = char
2657
engine.CFrame = char["Left Leg"].CFrame*CFrame.new(5,5,16)
2658
2659
local prev
2660
local parts = mhuey.mainrotor:GetChildren()
2661
2662
for i = 1,#parts do 
2663
	if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then 
2664
		if (prev ~= nil)then 
2665
			if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
2666
			local weld = Instance.new("Weld") 
2667
			weld.Part0 = prev 
2668
			weld.Part1 = parts[i] 
2669
			weld.C0 = prev.CFrame:inverse() 
2670
			weld.C1 = parts[i].CFrame:inverse() 
2671
			weld.Parent = prev 
2672
		end 
2673
		prev = parts[i] 
2674
	end 
2675
end
2676
mainrotor:MakeJoints()
2677
2678
local prev
2679
local parts = mhuey.backrotor:GetChildren()
2680
2681
for i = 1,#parts do 
2682
	if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then 
2683
		if (prev ~= nil)then 
2684
			if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
2685
			local weld = Instance.new("Weld") 
2686
			weld.Part0 = prev 
2687
			weld.Part1 = parts[i] 
2688
			weld.C0 = prev.CFrame:inverse() 
2689
			weld.C1 = parts[i].CFrame:inverse() 
2690
			weld.Parent = prev 
2691
		end 
2692
		prev = parts[i] 
2693
	end 
2694
end
2695
backrotor:MakeJoints()
2696
2697
weld(mhuey.backrotor.rotormiddle, mhuey.backrotorpos, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0))
2698
weld(mhuey.mainrotor.rotormiddle, mhuey.mainrotorpos, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0))
2699
backrotor.Weld.Name = "rotorweld"
2700
mainrotor.Weld.Name = "rotorweld"
2701
2702
--HeliSounds Start--
2703
local enginesound=Instance.new("Sound")
2704
enginesound.SoundId="http://www.roblox.com/asset/?id=134145308"
2705
enginesound.PlayOnRemove=false
2706
enginesound.Volume=0.95
2707
enginesound.Looped=true
2708
enginesound.Pitch = 1
2709
enginesound.Parent=engine
2710
local rotorsound=Instance.new("Sound")
2711
rotorsound.SoundId="http://www.roblox.com/asset/?id=246930031"
2712
rotorsound.PlayOnRemove=false
2713
rotorsound.Volume=0.95
2714
rotorsound.Looped=true
2715
rotorsound.Pitch = rotateangle + 2
2716
rotorsound.Parent=engine
2717
--HeliSounds End--
2718
2719
--Gui Start--
2720
local speedgui = Instance.new("ScreenGui", player.PlayerGui)
2721
speedgui.Name = "SpeedGui"
2722
2723
local speedguibackground = Instance.new("Frame", speedgui)
2724
speedguibackground.Size = UDim2.new(0, 20, 0, 200)
2725
speedguibackground.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
2726
speedguibackground.Name = "speedguibackground"
2727
speedguibackground.Position = UDim2.new(0.8, 0, 0.1, 0)
2728
speedguibackground.BorderSizePixel = 0
2729
speedguibackground.BackgroundTransparency = 0.4
2730
speedguibackground.BackgroundColor3 = Color3.new(1, 1, 1)
2731
2732
local speedbar = Instance.new("Frame", speedgui)
2733
speedbar.Size = UDim2.new(0, 40, 0, 20)
2734
speedbar.Draggable = true
2735
speedbar.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
2736
speedbar.Name = "speedbar"
2737
speedbar.Position = UDim2.new(0.786, 0, 0.44, 0)
2738
speedbar.BorderSizePixel = 0
2739
speedbar.BackgroundTransparency = 0.1
2740
speedbar.BackgroundColor3 = Color3.new(0, 0, 0)
2741
2742
local textlabel = Instance.new("TextLabel", speedgui)
2743
textlabel.BackgroundColor3 = Color3.new(1, 1, 1)
2744
textlabel.BackgroundTransparency = 1
2745
textlabel.Size = UDim2.new(0, 200, 0, 50)
2746
textlabel.TextColor3 = Color3.new(0.105882, 0.164706, 0.207843)
2747
textlabel.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
2748
textlabel.Text = "Speed Meter"
2749
textlabel.Position = UDim2.new(0.6, 0, 0.2, 0)
2750
textlabel.Font = Enum.Font.SourceSans
2751
textlabel.FontSize = Enum.FontSize.Size14
2752
2753
local speedadd = Instance.new("ImageButton", speedgui)
2754
speedadd.BackgroundColor3 = Color3.new(1, 1, 1)
2755
speedadd.Image = "http://www.roblox.com/asset/?id=13890082"
2756
speedadd.Size = UDim2.new(0, 20, 0, 20)
2757
speedadd.BackgroundTransparency = 1
2758
speedadd.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
2759
speedadd.Name = "speedadd"
2760
speedadd.Position = UDim2.new(0.7, 0, 0.28, 0)
2761
2762
local speedsubtract = Instance.new("ImageButton", speedgui)
2763
speedsubtract.BackgroundColor3 = Color3.new(1, 1, 1)
2764
speedsubtract.Image = "http://www.roblox.com/asset/?id=57419479"
2765
speedsubtract.Size = UDim2.new(0, 20, 0, 20)
2766
speedsubtract.BackgroundTransparency = 1
2767
speedsubtract.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
2768
speedsubtract.Name = "speedsubtract"
2769
speedsubtract.Position = UDim2.new(0.733, 0, 0.28, 0)
2770
2771
2772
--Gui End--
2773
2774
speedadd.MouseButton1Click:connect(function()
2775
	speed = speed + 5
2776
	if speed >= 100 then speed = 100 end
2777
	textlabel.Text = "Speed:"..speed
2778
	print("Speed:"..speed)
2779
	speedbar.Position = UDim2.new(0.786, 0, speedbar.Position.Y.Scale - .02, 0)
2780
end)
2781
speedsubtract.MouseButton1Click:connect(function()
2782
	speed = speed - 5
2783
	if speed <= 0 then speed = 0 end
2784
	textlabel.Text = "Speed:"..speed
2785
	print("Speed:"..speed)
2786
	speedbar.Position = UDim2.new(0.786, 0, speedbar.Position.Y.Scale + .02, 0)
2787
end)
2788
2789
local bg = Instance.new("BodyGyro",engine)
2790
bg.D = 500
2791
bg.MaxTorque = Vector3.new(0,0,0)
2792
bg.P = 1000
2793
local bv = Instance.new("BodyVelocity",engine)
2794
bv.MaxForce = Vector3.new(0,0,0)
2795
bv.P = 1250
2796
bv.Velocity = Vector3.new(0,0.16,0)
2797
2798
2799
mouse.KeyDown:connect(function(key)
2800
if key == "y" and engineon == false then
2801
mouse.Icon = "rbxasset://textures/GunCursor.png"
2802
engineon = true
2803
enginesound:Play()
2804
rotorsound:Play()
2805
while engineon == true do wait()
2806
	rotateangle = rotateangle + .2
2807
	if rotateangle >360 then rotateangle = 0 end
2808
	mainrotor.Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),rotateangle,0)
2809
	backrotor.Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),rotateangle,0)
2810
end
2811
end
2812
end)
2813
2814
mouse.KeyDown:connect(function(key)
2815
if key == "u" and engineon == true then
2816
mouse.Icon = ""
2817
engineon = false
2818
heliready = false
2819
bv.Velocity = Vector3.new(0,0,0)
2820
bv.MaxForce = Vector3.new(0,0,0)
2821
rotorsound:Stop()
2822
enginesound:Stop()
2823
elevation = 0
2824
end
2825
end)
2826
2827
mouse.KeyDown:connect(function(key)
2828
if key == "e" and engineon == true then
2829
	bv.MaxForce = Vector3.new(9e20,9e20,9e20)
2830
	bv.Velocity = Vector3.new(bv.Velocity.x,10,bv.Velocity.z)
2831
end
2832
end)
2833
2834
mouse.KeyUp:connect(function(key)
2835
if key == "e" and engineon == true then
2836
	bv.Velocity = Vector3.new(bv.Velocity.x,0,bv.Velocity.z)
2837
end
2838
end)
2839
2840
mouse.KeyDown:connect(function(key)
2841
if key == "q" and engineon == true then
2842
	bv.MaxForce = Vector3.new(9e20,9e20,9e20)
2843
	bv.Velocity = Vector3.new(bv.Velocity.x,-10,bv.Velocity.z)
2844
end
2845
end)
2846
2847
mouse.KeyUp:connect(function(key)
2848
if key == "q" and engineon == true then
2849
	bv.Velocity = Vector3.new(bv.Velocity.x,0,bv.Velocity.z)
2850
end
2851
end)
2852
2853
2854
mouse.KeyDown:connect(function(key)
2855
if key == "w" and engineon == true then
2856
	wpressed = true
2857
	bv.MaxForce = Vector3.new(9e20,9e20,9e20)
2858
			while wpressed == true do wait(.08)
2859
bv.Velocity = (engine.CFrame.lookVector * speed) + Vector3.new(0,0,0)
2860
	end
2861
	end
2862
		end)
2863
2864
mouse.KeyUp:connect(function(key)
2865
if key == "w" then
2866
wpressed = false
2867
bv.Velocity = Vector3.new(0,bv.Velocity.y,0)
2868
end
2869
end)
2870
2871
mouse.KeyDown:connect(function(key)
2872
if key == "h" then
2873
	hpressed = hpressed + 1
2874
	if hpressed == 1 then
2875
	engine.Anchored = true
2876
	end
2877
	if hpressed == 2 then
2878
		hpressed = 0
2879
		engine.Anchored = false
2880
	end
2881
	end
2882
end)
2883
2884
local gf = Instance.new("Sound",missile)
2885
gf.Volume = 1
2886
gf.SoundId = "rbxassetid://282537994"
2887
gf.Pitch = 1
2888
2889
local canfire = true
2890
function fire()
2891
	if canfire == true then
2892
canfire = false
2893
mouse.Icon = "rbxasset://textures/GunWaitCursor.png"
2894
gf:Play()
2895
local nmissile = missile:Clone()
2896
nmissile.Name = "MHuey Missile"
2897
nmissile.Parent = workspace
2898
game.Debris:AddItem(nmissile,4)
2899
missile.Transparency = 1
2900
2901
local bodyGyro = Instance.new('BodyGyro', nmissile)
2902
bodyGyro.cframe = CFrame.new(missile.CFrame.p, mouse.Hit.p)
2903
bodyGyro.maxTorque= Vector3.new(math.huge, math.huge, math.huge)
2904
local bodyForce = Instance.new('BodyForce', nmissile)
2905
bodyForce.force = Vector3.new(0, nmissile:GetMass() * 196.2, 0)
2906
local fire = Instance.new('Fire', nmissile)
2907
fire.Heat = 5
2908
fire.Size = 2
2909
local smoke2 = Instance.new("Smoke",nmissile)
2910
game.Debris:AddItem(smoke2,2)
2911
local bvelocity = Instance.new("BodyVelocity",nmissile)
2912
bvelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge)
2913
bvelocity.velocity = mouse.Hit.lookVector*135
2914
2915
nmissile.Touched:connect(function(h)
2916
if (not h:isDescendantOf(mhuey)) then
2917
	if not h.Name:lower():find("base") then
2918
	h.Anchored = false
2919
				h.Velocity  = char.Head.CFrame.lookVector*50
2920
	            h:BreakJoints()
2921
	if h.Parent:FindFirstChild("Humanoid") then h.Parent.Humanoid:TakeDamage(9000) end
2922
	if h.Parent.className=="Model" then
2923
		h.Parent:BreakJoints()
2924
	end
2925
	end
2926
	local ex = Instance.new("Sound",nmissile)
2927
                ex.Volume = 5
2928
				ex.SoundId = "rbxassetid://138186576"
2929
				ex.Pitch = 1
2930
				ex:Play()
2931
	local exp=Instance.new("Explosion", workspace)
2932
				exp.Position=nmissile.Position
2933
				exp.BlastPressure=40
2934
				exp.BlastRadius=15
2935
				exp.Name = "RocketExplosion"
2936
                exp.ExplosionType = Enum.ExplosionType.CratersAndDebris
2937
nmissile:Destroy()
2938
end
2939
end)
2940
wait(2)
2941
missile.Transparency = 0
2942
canfire = true
2943
mouse.Icon = "rbxasset://textures/GunCursor.png"
2944
	end
2945
	end
2946
2947
mouse.KeyDown:connect(function(key)
2948
    if key:byte() == 91 and engineon == true then
2949
	fire()
2950
end
2951
end)
2952
2953
local ppressed = 0
2954
mouse.KeyDown:connect(function(key)
2955
if key == "p" then
2956
	ppressed = ppressed + 1
2957
	if ppressed == 1 then
2958
	print("Missile View Enabled")
2959
	camera.CameraSubject = missile
2960
	end
2961
	if ppressed == 2 then
2962
	print("Missile View Disabled")
2963
	camera.CameraSubject = char.Humanoid
2964
	ppressed = 0
2965
	end
2966
	end
2967
end)
2968
2969
game:GetService("RunService").RenderStepped:connect(function()
2970
if wpressed == true and engineon == true then
2971
	bg.MaxTorque = Vector3.new(9e20,9e20,9e20)
2972
	bg.CFrame = CFrame.new(engine.CFrame.p, mouse.Hit.p)
2973
end
2974-
end)
2974+
2975
--RPK-74 Script by DMS don't LEAK it's rarity is nice c:
2976
local RPKTHing = function(f,scri)
2977
local oldenv = getfenv(f)
2978
local newenv = setmetatable({}, {
2979
__index = function(_, k)
2980
if k:lower() == 'script' then
2981
return scri
2982
else
2983
return oldenv[k]
2984
end
2985
end
2986
})
2987
setfenv(f, newenv)
2988
ypcall(function() f() end)
2989
end
2990
cors = {}
2991
mas = Instance.new("Model",game:GetService("Lighting")) 
2992
mas.Name = "So many of ur face"
2993
o1 = Instance.new("Tool")
2994
o1.Name = "RPK-74"
2995
o1.Parent = mas
2996
o1.GripForward = Vector3.new(-0.308719009, -0, -0.951153278)
2997
o1.GripPos = Vector3.new(0, -0.300000012, 0.200000003)
2998
o1.GripRight = Vector3.new(0.951153278, 0, -0.308719009)
2999
o2 = Instance.new("NumberValue")
3000
o2.Name = "Left"
3001
o2.Parent = o1
3002
o2.Value = 30
3003
o3 = Instance.new("NumberValue")
3004
o3.Name = "Recoil"
3005
o3.Parent = o1
3006
o3.Value = 2
3007
o4 = Instance.new("Script")
3008
o4.Parent = o3
3009
table.insert(cors,coroutine.create(function()
3010
wait()
3011
RPKTHing(function()
3012
while true do
3013
wait(.2)
3014
if script.Parent.Value > 3 then
3015
script.Parent.Value = script.Parent.Value - 1
3016
end
3017
end
3018
3019
end,o4)
3020
end))
3021
o5 = Instance.new("NumberValue")
3022
o5.Name = "MaxAmmo"
3023
o5.Parent = o1
3024
o5.Value = 50
3025
o6 = Instance.new("NumberValue")
3026
o6.Name = "Ammo"
3027
o6.Parent = o1
3028
o6.Value = 50
3029
o7 = Instance.new("LocalScript")
3030
o7.Name = "Crouch"
3031
o7.Parent = o1
3032
table.insert(cors,coroutine.create(function()
3033
wait()
3034
RPKTHing(function()
3035
on = 0
3036
Tool = script.Parent
3037
welds = {}
3038
sh = {}
3039
arms = nil
3040
torso = nil
3041
f = nil
3042
function Crouch(ison)
3043
if arms == nil and torso == nil then
3044
arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right Leg")}
3045
torso = Tool.Parent:FindFirstChild("Torso")
3046
end
3047
if arms ~= nil and torso ~= nil then
3048
sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")}
3049
if sh ~= nil then
3050
local yes = true
3051
if yes then
3052
yes = false
3053
if ison == 1 then
3054
sh[1].Part1 = nil
3055
sh[2].Part1 = nil
3056
local weld1 = Instance.new("Weld")
3057
weld1.Part0 = torso
3058
weld1.Parent = torso
3059
weld1.Part1 = arms[1]
3060
weld1.C1 = CFrame.new(-0.5, 0.75, 1)
3061
arms[1].Name = "LDave"
3062
arms[1].CanCollide = true
3063
welds[1] = weld1
3064
local weld2 = Instance.new("Weld")
3065
weld2.Part0 = torso
3066
weld2.Parent = torso
3067
weld2.Part1 = arms[2]
3068
weld2.C1 = CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
3069
arms[2].Name = "RDave"
3070
arms[2].CanCollide = true
3071
welds[2] = weld2
3072
local force = Instance.new("BodyForce")
3073
force.Parent = torso
3074
f = force
3075
wait(0.01)
3076
elseif ison == 0 then
3077
if arms then
3078
sh[1].Part1 = arms[1]
3079
sh[2].Part1 = arms[2]
3080
f.Parent = nil
3081
arms[2].Name = "Right Leg"
3082
arms[1].Name = "Left Leg"
3083
welds[1].Parent = nil
3084
welds[2].Parent = nil
3085
end
3086
end
3087
end
3088
else
3089
print("sh")
3090
end
3091
else
3092
print("arms")
3093
end
3094
end
3095
function Key(key)
3096
if key then
3097
key = string.lower(key)
3098
if (key=="c") then
3099
if on == 1 then
3100
on = 0
3101
elseif on == 0 then
3102
on = 1
3103
end
3104
Crouch(on)
3105
end
3106
end
3107
end
3108
function Equip(mouse)
3109
mouse.KeyDown:connect(Key)
3110
end
3111
script.Parent.Equipped:connect(Equip)
3112
3113
3114
end,o7)
3115
end))
3116
o8 = Instance.new("NumberValue")
3117
o8.Name = "StoredAmmo"
3118
o8.Parent = o1
3119
o8.Value = 790
3120
o9 = Instance.new("LocalScript")
3121
o9.Name = "Shooter"
3122
o9.Parent = o1
3123
table.insert(cors,coroutine.create(function()
3124
wait()
3125
RPKTHing(function()
3126
Tool = script.Parent
3127
3128
local arms = nil
3129
local torso = nil
3130
local weld33 = nil -- right arm
3131
local weld55 = nil -- left arm
3132
local welds = {}
3133
local reloading = false
3134
local firing = false
3135
local canreload = true
3136
local canshoot = true
3137
local damage = 200
3138
3139
function ReloadSequence()
3140
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
3141
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
3142
wait(.04)
3143
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92), math.rad(-16), 0)
3144
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
3145
Tool.Handle.M1:play()
3146
Tool.Mag.Transparency = 1
3147
local mag = Tool.Mag:clone()
3148
mag.Parent = game.Workspace
3149
mag.CanCollide = false
3150
mag.Transparency = 0
3151
Tool.Mag2.Transparency = 1
3152
local mag = Tool.Mag2:clone()
3153
mag.Parent = game.Workspace
3154
mag.CanCollide = false
3155
mag.Transparency = 0
3156
Tool.Mag3.Transparency = 1
3157
local mag = Tool.Mag3:clone()
3158
mag.Parent = game.Workspace
3159
mag.CanCollide = false
3160
mag.Transparency = 0
3161
Tool.Mag4.Transparency = 1
3162
local mag = Tool.Mag4:clone()
3163
mag.Parent = game.Workspace
3164
mag.CanCollide = false
3165
mag.Transparency = 0
3166
wait(.04)
3167
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93), math.rad(-16), 0)
3168
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
3169
wait(.04)
3170
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.1), math.rad(-16), 0)
3171
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
3172
wait(.04)
3173
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.4), math.rad(-16), 0)
3174
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
3175
wait(.04)
3176
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
3177
weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1.2, math.rad(-0))
3178
wait(.04)
3179
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
3180
weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1.4, math.rad(-0))
3181
wait(.04)
3182
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.6), math.rad(-16), 0.04)
3183
weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1.6, math.rad(-0))
3184
wait(.04)
3185
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0.03)
3186
weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1.6, math.rad(-0))
3187
wait(.04)
3188
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.9), math.rad(-16), 0.03)
3189
weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.6, math.rad(-0))
3190
wait(.06)
3191
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.2), math.rad(-16), 0.03)
3192
weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.4, math.rad(-0))
3193
wait(.06)
3194
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
3195
weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.2, math.rad(-0))
3196
wait(.06)
3197
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.9), math.rad(-16), 0.02)
3198
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1, math.rad(-0))
3199
Tool.Mag.Transparency = 0
3200
Tool.Mag2.Transparency = 0
3201
Tool.Mag3.Transparency = 0
3202
Tool.Mag4.Transparency = 0
3203
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.35)
3204
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.315, -1.26)
3205
Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.17, 0.63)
3206
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.99, 0.9)
3207
wait(.06)
3208
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
3209
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1, math.rad(-0))
3210
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.2)
3211
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.28, -1.12)
3212
Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.04, 0.56)
3213
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.88, 0.8)
3214
wait(.06)
3215
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
3216
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1, math.rad(-0))
3217
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.05)
3218
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.245, -0.98)
3219
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.91, 0.49)
3220
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.77, 0.7)
3221
wait(.06)
3222
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
3223
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1, math.rad(-0))
3224
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.9)
3225
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.21, -0.84)
3226
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.78, 0.42)
3227
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.66, 0.6)
3228
wait(.06)
3229
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
3230
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1, math.rad(-0))
3231
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.75)
3232
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.175, -0.7)
3233
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.65, 0.35)
3234
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.55, 0.5)
3235
wait(.06)
3236
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
3237
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
3238
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.6)
3239
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.14, -0.56)
3240
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.52, 0.28)
3241
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.44, 0.4)
3242
wait(.06)
3243
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
3244
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
3245
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.45)
3246
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.105, -0.42)
3247
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.39, 0.21)
3248
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.33, 0.3)
3249
wait(.06)
3250
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
3251
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
3252
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.3)
3253
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.7, -0.28)
3254
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.26, 0.14)
3255
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.22, 0.2)
3256
wait(.06)
3257
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
3258
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
3259
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.15)
3260
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.035, -0.14)
3261
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.13, 0.07)
3262
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.11, 0.1)
3263
wait(.06)
3264
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.01)
3265
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
3266
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
3267
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
3268
Tool.Mag3.Mesh.Offset = Vector3.new(0, 0, 0)
3269
Tool.Mag4.Mesh.Offset = Vector3.new(0, 0, 0)
3270
Tool.Handle.M2:play()
3271
Tool.Handle.M2.TimePosition = .8
3272
wait(.06)
3273
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92.2), math.rad(-16), 0.01)
3274
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
3275
wait(.06)
3276
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-91.1), math.rad(-16), 0.01)
3277
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.9, math.rad(-0))
3278
wait(.06)
3279
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0.01)
3280
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.8, math.rad(-0))
3281
wait(.06)
3282
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
3283
weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
3284
end
3285
3286
function ReloadSequence2()
3287
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
3288
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
3289
wait(.04)
3290
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92), math.rad(-16), 0)
3291
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
3292
Tool.Handle.M1:play()
3293
Tool.Mag.Transparency = 1
3294
local mag = Tool.Mag:clone()
3295
mag.Parent = game.Workspace
3296
mag.CanCollide = false
3297
mag.Transparency = 0
3298
Tool.Mag2.Transparency = 1
3299
local mag = Tool.Mag2:clone()
3300
mag.Parent = game.Workspace
3301
mag.CanCollide = false
3302
mag.Transparency = 0
3303
Tool.Mag3.Transparency = 1
3304
local mag = Tool.Mag3:clone()
3305
mag.Parent = game.Workspace
3306
mag.CanCollide = false
3307
mag.Transparency = 0
3308
Tool.Mag4.Transparency = 1
3309
local mag = Tool.Mag4:clone()
3310
mag.Parent = game.Workspace
3311
mag.CanCollide = false
3312
mag.Transparency = 0
3313
wait(.04)
3314
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93), math.rad(-16), 0)
3315
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
3316
wait(.04)
3317
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.1), math.rad(-16), 0)
3318
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
3319
wait(.04)
3320
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.4), math.rad(-16), 0)
3321
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
3322
wait(.04)
3323
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
3324
weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1.2, math.rad(-0))
3325
wait(.04)
3326
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
3327
weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1.4, math.rad(-0))
3328
wait(.04)
3329
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.6), math.rad(-16), 0.04)
3330
weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1.6, math.rad(-0))
3331
wait(.04)
3332
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0.03)
3333
weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1.6, math.rad(-0))
3334
wait(.04)
3335
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.9), math.rad(-16), 0.03)
3336
weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.6, math.rad(-0))
3337
wait(.06)
3338
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.2), math.rad(-16), 0.03)
3339
weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.4, math.rad(-0))
3340
wait(.06)
3341
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
3342
weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.2, math.rad(-0))
3343
wait(.06)
3344
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.9), math.rad(-16), 0.02)
3345
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1, math.rad(-0))
3346
Tool.Mag.Transparency = 0
3347
Tool.Mag2.Transparency = 0
3348
Tool.Mag3.Transparency = 0
3349
Tool.Mag4.Transparency = 0
3350
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.35)
3351
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.315, -1.26)
3352
Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.17, 0.63)
3353
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.99, 0.9)
3354
wait(.06)
3355
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
3356
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1, math.rad(-0))
3357
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.2)
3358
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.28, -1.12)
3359
Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.04, 0.56)
3360
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.88, 0.8)
3361
wait(.06)
3362
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
3363
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1, math.rad(-0))
3364
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.05)
3365
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.245, -0.98)
3366
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.91, 0.49)
3367
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.77, 0.7)
3368
wait(.06)
3369
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
3370
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1, math.rad(-0))
3371
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.9)
3372
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.21, -0.84)
3373
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.78, 0.42)
3374
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.66, 0.6)
3375
wait(.06)
3376
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
3377
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1, math.rad(-0))
3378
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.75)
3379
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.175, -0.7)
3380
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.65, 0.35)
3381
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.55, 0.5)
3382
wait(.06)
3383
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
3384
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
3385
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.6)
3386
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.14, -0.56)
3387
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.52, 0.28)
3388
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.44, 0.4)
3389
wait(.06)
3390
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
3391
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
3392
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.45)
3393
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.105, -0.42)
3394
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.39, 0.21)
3395
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.33, 0.3)
3396
wait(.06)
3397
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
3398
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
3399
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.3)
3400
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.7, -0.28)
3401
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.26, 0.14)
3402
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.22, 0.2)
3403
wait(.06)
3404
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
3405
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
3406
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.15)
3407
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.035, -0.14)
3408
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.13, 0.07)
3409
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.11, 0.1)
3410
wait(.06)
3411
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.01)
3412
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
3413
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
3414
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
3415
Tool.Mag3.Mesh.Offset = Vector3.new(0, 0, 0)
3416
Tool.Mag4.Mesh.Offset = Vector3.new(0, 0, 0)
3417
Tool.Handle.M2:play()
3418
Tool.Handle.M2.TimePosition = .8
3419
wait(.06)
3420
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92.2), math.rad(-16), 0.01)
3421
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
3422
wait(.06)
3423
weld33.C1 = CFrame.new(-0.75, -0.6, 0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-91.1), math.rad(-16), -0.2)
3424
weld55.C1 = CFrame.new(0.9, 0.05, 0.55) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
3425
wait(.06)
3426
weld33.C1 = CFrame.new(-0.75, -0.6, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.4)
3427
weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
3428
wait(.06)
3429
weld33.C1 = CFrame.new(-0.75, -0.6, -0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.6)
3430
weld55.C1 = CFrame.new(0.875, 0.05, 0.65) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
3431
wait(.06)
3432
weld33.C1 = CFrame.new(-0.75, -0.6, -0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.8)
3433
weld55.C1 = CFrame.new(0.85, -0.25, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
3434
wait(.06)
3435
weld33.C1 = CFrame.new(-0.75, -0.6, -0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1)
3436
weld55.C1 = CFrame.new(0.825, -0.45, 0.75) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
3437
wait(.06)
3438
weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
3439
weld55.C1 = CFrame.new(0.8, -0.65, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
3440
wait(.09)
3441
weld33.C1 = CFrame.new(-0.75, -0.62, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
3442
weld55.C1 = CFrame.new(0.75, -0.62, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
3443
Tool.Handle.M3:play()
3444
Tool.A1.Mesh.Offset = Vector3.new(0, 0.75, 0)
3445
Tool.A2.Mesh.Offset = Vector3.new(0, 0.75, 0)
3446
wait(.09)
3447
weld33.C1 = CFrame.new(-0.75, -0.61, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
3448
weld55.C1 = CFrame.new(0.85, -0.68, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
3449
Tool.A1.Mesh.Offset = Vector3.new(0, 0.6, 0)
3450
Tool.A2.Mesh.Offset = Vector3.new(0, 0.6, 0)
3451
wait(.06)
3452
weld33.C1 = CFrame.new(-0.75, -0.61, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
3453
weld55.C1 = CFrame.new(0.95, -0.74, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
3454
Tool.A1.Mesh.Offset = Vector3.new(0, 0.45, 0)
3455
Tool.A2.Mesh.Offset = Vector3.new(0, 0.45, 0)
3456
wait(.06)
3457
weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
3458
weld55.C1 = CFrame.new(1.05, -0.8, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
3459
Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0)
3460
Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0)
3461
wait(.06)
3462
weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
3463
weld55.C1 = CFrame.new(1.15, -0.83, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
3464
Tool.A1.Mesh.Offset = Vector3.new(0, 0.15, 0)
3465
Tool.A2.Mesh.Offset = Vector3.new(0, 0.15, 0)
3466
wait(.06)
3467
weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
3468
weld55.C1 = CFrame.new(0.825, -0.8, 0.75) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
3469
Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
3470
Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
3471
wait(.06)
3472
weld33.C1 = CFrame.new(-0.75, -0.6, -0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1)
3473
weld55.C1 = CFrame.new(0.825, -0.5, 0.75) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.9, math.rad(-0))
3474
wait(.06)
3475
weld33.C1 = CFrame.new(-0.75, -0.6, -0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.8)
3476
weld55.C1 = CFrame.new(0.85, -0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.8, math.rad(-0))
3477
wait(.06)
3478
weld33.C1 = CFrame.new(-0.75, -0.6, -0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.6)
3479
weld55.C1 = CFrame.new(0.875, 0.1, 0.65) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.7, math.rad(-0))
3480
wait(.06)
3481
weld33.C1 = CFrame.new(-0.75, -0.6, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.4)
3482
weld55.C1 = CFrame.new(0.9, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.6, math.rad(-0))
3483
wait(.06)
3484
weld33.C1 = CFrame.new(-0.75, -0.6, 0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-91.1), math.rad(-16), -0.2)
3485
weld55.C1 = CFrame.new(0.9, 1.2, 0.55) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.5, math.rad(-0))
3486
wait(.06)
3487
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
3488
weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
3489
end
3490
3491
function Reload()
3492
Tool.Left.Value = Tool.Ammo.Value
3493
	if script.Parent.Ammo.Value < script.Parent.MaxAmmo.Value and reloading == false and script.Parent.StoredAmmo.Value >= 1 then
3494
		reloading = true
3495
		script.Parent.Ammo.Value = 0
3496
		ReloadChoose()
3497
      script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value + script.Parent.Left.Value
3498
		if script.Parent.StoredAmmo.Value >= script.Parent.MaxAmmo.Value then
3499
			script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value - script.Parent.MaxAmmo.Value
3500
			script.Parent.Ammo.Value = script.Parent.MaxAmmo.Value
3501
         script.Parent.Recoil.Value = 5
3502
		elseif script.Parent.StoredAmmo.Value < script.Parent.MaxAmmo.Value and script.Parent.StoredAmmo.Value >= 1 then
3503
         script.Parent.Ammo.Value = script.Parent.StoredAmmo.Value 
3504
			script.Parent.StoredAmmo.Value = 0
3505
			script.Parent.Recoil.Value = 5
3506
		end
3507
		reloading = false
3508
	end
3509
end
3510
3511
function ReloadChoose()
3512
   if script.Parent.Left.Value == 0 then
3513
      ReloadSequence2()
3514
   elseif script.Parent.Left.Value >= 1 then
3515
      ReloadSequence()
3516
   end
3517
end
3518
3519
function Choosy()
3520
   if script.Parent.Ammo.Value == 0 then
3521
      Thing1()
3522
   elseif script.Parent.Ammo.Value >= 1 then
3523
      Thing2()
3524
   end
3525
end
3526
3527
function Thing2()
3528
cam = game.Workspace.CurrentCamera
3529
local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
3530
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
3531
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, 0.013, 0)
3532
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
3533
weld33.C1 = CFrame.new(-0.75, -0.65, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
3534
weld55.C1 = CFrame.new(-0.45, 0.81, 0.97) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
3535
Tool.Flash.Mesh.Scale = Vector3.new(1.5, 1.5, 1.5)
3536
Tool.Flash.Transparency = .8
3537
Tool.A1.Mesh.Offset = Vector3.new(0, 0.35, 0)
3538
Tool.A2.Mesh.Offset = Vector3.new(0, 0.35, 0)
3539
wait(0.04)
3540
local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
3541
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
3542
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, -0.013, 0)
3543
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
3544
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
3545
weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
3546
Tool.Flash.Transparency = 1
3547
Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
3548
Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
3549
end
3550
3551
function Thing1()
3552
cam = game.Workspace.CurrentCamera
3553
local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
3554
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
3555
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, 0.013, 0)
3556
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
3557
weld33.C1 = CFrame.new(-0.75, -0.65, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
3558
weld55.C1 = CFrame.new(-0.45, 0.81, 0.97) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
3559
Tool.Flash.Mesh.Scale = Vector3.new(1.5, 1.5, 1.5)
3560
Tool.Flash.Transparency = .8
3561
wait(0.04)
3562
local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
3563
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
3564
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, -0.013, 0)
3565
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
3566
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
3567
weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
3568
Tool.Flash.Transparency = 1
3569
Tool.Handle.Empty:play()
3570
end
3571
3572
function Equip(mouse)
3573
wait(0.01)
3574
arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
3575
torso = Tool.Parent:FindFirstChild("Torso")
3576
if arms ~= nil and torso ~= nil then
3577
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
3578
if sh ~= nil then
3579
local yes = true
3580
if yes then
3581
yes = false
3582
sh[1].Part1 = nil
3583
sh[2].Part1 = nil
3584
falsearm1 = arms[1]:clone()
3585
local mesh1 = Tool.Larm:clone()
3586
mesh1.Parent = falsearm1
3587
local armweld1 = Instance.new("Weld")
3588
falsearm1.BrickColor = BrickColor.new("Light orange") 
3589
falsearm1.Parent = Tool
3590
armweld1.Parent = falsearm1
3591
armweld1.Part0 = falsearm1
3592
armweld1.Part1 = arms[1]
3593
falsearm2 = arms[2]:clone()
3594
local mesh2 = Tool.Rarm:clone()
3595
mesh2.Parent = falsearm2
3596
local armweld2 = Instance.new("Weld")
3597
falsearm2.BrickColor = BrickColor.new("Light orange") 
3598
falsearm2.Parent = Tool
3599
armweld2.Parent = falsearm2
3600
armweld2.Part0 = falsearm2
3601
armweld2.Part1 = arms[2]
3602
local weld1 = Instance.new("Weld") -- left arm
3603
weld55 = weld1
3604
weld1.Part0 = torso
3605
weld1.Parent = torso
3606
weld1.Part1 = arms[1]
3607
weld1.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
3608
welds[1] = weld1
3609
local weld2 = Instance.new("Weld") -- right arm
3610
weld33 = weld2
3611
weld2.Part0 = torso
3612
weld2.Parent = torso
3613
weld2.Part1 = arms[2]
3614
weld2.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
3615
welds[2] = weld2
3616
end
3617
else
3618
print("sh")
3619
end
3620
else
3621
print("arms")
3622
end
3623
end
3624
3625
local legs = nil
3626
local torso2 = nil
3627
local welds2 = {}
3628
local bodyforce = nil
3629
3630
function Unequip(mouse)
3631
if arms ~= nil and torso ~= nil then
3632
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
3633
if sh ~= nil then
3634
local yes = true
3635
if yes then
3636
yes = false
3637
sh[1].Part1 = arms[1]
3638
sh[2].Part1 = arms[2]
3639
welds[1].Parent = nil
3640
welds[2].Parent = nil
3641
falsearm1:remove()
3642
falsearm2:remove()
3643
end
3644
else
3645
print("sh")
3646
end
3647
else
3648
print("arms")
3649
end
3650
end
3651
3652
function fire(v)
3653
3654
	Tool.Handle.Fire:play()
3655
	
3656
3657
	local vCharacter = Tool.Parent
3658
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
3659
3660
	local missile = Instance.new("Part")
3661
3662
        
3663
3664
	local spawnPos = vCharacter.PrimaryPart.Position
3665
	
3666
3667
3668
	spawnPos  = spawnPos + (v * 8)
3669
3670
	missile.Position = spawnPos
3671
	missile.Size = Vector3.new(1,1,1)
3672
	missile.Velocity = v * 500 
3673
	missile.BrickColor = BrickColor.new(26)
3674
	missile.Shape = 0
3675
	missile.BottomSurface = 0
3676
	missile.TopSurface = 0
3677
	missile.Name = "Bullet"
3678
	missile.Elasticity = 0
3679
	missile.Reflectance = 0
3680
	missile.Friction = .9
3681
   missile.CanCollide = false
3682
3683
	local force = Instance.new("BodyForce")
3684
	force.force = Vector3.new(0,missile:getMass() * 196,0)
3685
	force.Parent = missile
3686
3687
	local mesh = Instance.new("SpecialMesh")
3688
	mesh.Scale = Vector3.new(.06,.06,.06)
3689
	mesh.MeshType = "Sphere"
3690
	mesh.Parent = missile
3691
3692
3693
function Blow(Hit)
3694
	if Hit.Name == "Head" then
3695
		Hit.Anchored= false Hit.Size = Vector3.new(2, 0.2, 1)
3696
		Hit.BrickColor = BrickColor.new("Maroon")
3697
		o1 = Instance.new("Sound")
3698
		o1.Parent = Hit
3699
		o1.SoundId = "rbxassetid://429400881"
3700
		o1:Play()
3701
	end
3702
		if Hit.Name == "Right Arm" then
3703
			for i=1,4 do
3704
o11.Name = "GOREPART"
3705
o11.Parent = workspace
3706
o11.BrickColor = BrickColor.new("Maroon")
3707
o11.Position = Hit.Position
3708
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
3709
o11.FormFactor = Enum.FormFactor.Symmetric
3710
o11.Size = Vector3.new(.5, .5, .5)
3711
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3712
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3713
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3714
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3715
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3716
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3717
o11.Color = Color3.new(0.458824, 0, 0)
3718
end
3719
Hit:Destroy()
3720
		o1 = Instance.new("Sound")
3721
		o1.Parent = o11
3722
		o1.SoundId = "rbxassetid://429400881"
3723
		o1:Play()
3724
3725
		end
3726
				if Hit.Name == "Left Arm" then
3727
					for i=1,4 do
3728
		o11 = Instance.new("Part")
3729
o11.Name = "GOREPART"
3730
o11.Parent = workspace
3731
o11.BrickColor = BrickColor.new("Maroon")
3732
o11.Position = Hit.Position
3733
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
3734
o11.FormFactor = Enum.FormFactor.Symmetric
3735
o11.Size = Vector3.new(.5,.5,.5)
3736
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3737
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3738
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3739
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3740
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3741
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3742
o11.Color = Color3.new(0.458824, 0, 0)
3743
Hit:Destroy()
3744
end
3745
		o1 = Instance.new("Sound")
3746
		o1.Parent = o11
3747
		o1.SoundId = "rbxassetid://429400881"
3748
		o1:Play()
3749
3750
				end
3751
				if Hit.Name == "Right Leg" then
3752
					for i=1,4 do
3753
								o11 = Instance.new("Part")
3754
o11.Name = "GOREPART"
3755
o11.Parent = workspace
3756
o11.BrickColor = BrickColor.new("Maroon")
3757
o11.Position = Hit.Position
3758
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
3759
o11.FormFactor = Enum.FormFactor.Symmetric
3760
o11.Size = Vector3.new(.5,.5,.5)
3761
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3762
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3763
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3764
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3765
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3766
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3767
o11.Color = Color3.new(0.458824, 0, 0)
3768
					end
3769
Hit:Destroy()
3770
		o1 = Instance.new("Sound")
3771
		o1.Parent = o11
3772
		o1.SoundId = "rbxassetid://429400881"
3773
		o1:Play()
3774
3775
		end
3776
				if Hit.Name == "Left Arm" then
3777
					for i=1,4 do
3778
					o11 = Instance.new("Part")
3779
		o11 = Instance.new("Part")
3780
o11.Name = "GOREPART"
3781
o11.Parent = workspace
3782
o11.BrickColor = BrickColor.new("Maroon")
3783
o11.Position = Hit.Position
3784
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
3785
o11.FormFactor = Enum.FormFactor.Symmetric
3786
o11.Size = Vector3.new(.5,.5,.5)
3787
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3788
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3789
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3790
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3791
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3792
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3793
o11.Color = Color3.new(0.458824, 0, 0)
3794
end
3795
Hit:Destroy()
3796
		o1 = Instance.new("Sound")
3797
		o1.Parent = o11
3798
		o1.SoundId = "rbxassetid://429400881"
3799
		o1:Play()
3800
3801
				end
3802
				
3803
				if Hit.Name == "Left Leg" then
3804
										for i=1,4 do
3805
					o11 = Instance.new("Part")
3806
		o11 = Instance.new("Part")
3807
o11.Name = "GOREPART"
3808
o11.Parent = workspace
3809
o11.BrickColor = BrickColor.new("Maroon")
3810
o11.Position = Hit.Position
3811
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
3812
o11.FormFactor = Enum.FormFactor.Symmetric
3813
o11.Size = Vector3.new(.5,.5,.5)
3814
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3815
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3816
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3817
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3818
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3819
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3820
o11.Color = Color3.new(0.458824, 0, 0)
3821
end
3822
Hit:Destroy()
3823
		o1 = Instance.new("Sound")
3824
		o1.Parent = o11
3825
		o1.SoundId = "rbxassetid://429400881"
3826
		o1:Play()
3827
3828
		end
3829
				if Hit.Name == "Left Arm" then
3830
							for i=1,4 do
3831
					o11 = Instance.new("Part")
3832
		o11 = Instance.new("Part")
3833
o11.Name = "GOREPART"
3834
o11.Parent = workspace
3835
o11.BrickColor = BrickColor.new("Maroon")
3836
o11.Position = Hit.Position
3837
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
3838
o11.FormFactor = Enum.FormFactor.Symmetric
3839
o11.Size = Vector3.new(.5,.5,.5)
3840
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3841
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3842
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3843
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3844
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3845
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3846
o11.Color = Color3.new(0.458824, 0, 0)
3847
end
3848
Hit:Destroy()
3849
		o1 = Instance.new("Sound")
3850
		o1.Parent = o11
3851
		o1.SoundId = "rbxassetid://429400881"
3852
		o1:Play()
3853
3854
				end
3855
								if Hit.Name == "Torso" then
3856
							for i=1,8 do
3857
					o11 = Instance.new("Part")
3858
		o11 = Instance.new("Part")
3859
o11.Name = "GOREPART"
3860
o11.Parent = workspace
3861
o11.BrickColor = BrickColor.new("Maroon")
3862
o11.Position = Hit.Position
3863
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
3864
o11.FormFactor = Enum.FormFactor.Symmetric
3865
o11.Size = Vector3.new(.5,.5,.5)
3866
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3867
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3868
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3869
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3870
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3871
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3872
o11.Color = Color3.new(0.458824, 0, 0)
3873
end
3874
3875
Hit:Destroy()
3876
		o1 = Instance.new("Sound")
3877
		o1.Parent = o11
3878
		o1.SoundId = "rbxassetid://429400881"
3879
		o1:Play()
3880
3881
								end
3882
								end
3883
function onTouched(part)
3884
     local h = part.Parent:findFirstChild("Humanoid")
3885
     if h~=nil then
3886
               h.Health = h.Health -100
3887
               wait(.1)
3888
               h.Health = h.Health -100
3889
               wait(.1)
3890
3891
       end
3892
end
3893
3894
missile.Touched:connect(onTouched)
3895
missile.Touched:connect(Blow)
3896
3897
3898
	local creator_tag = Instance.new("ObjectValue")
3899
	creator_tag.Value = vPlayer
3900
	creator_tag.Name = "creator"
3901
	creator_tag.Parent = missile
3902
	
3903
   missile.Parent = game.Workspace
3904
3905
   cam = game.Workspace.CurrentCamera
3906
   local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
3907
	local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
3908
	local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, -0.013, 0)
3909
	cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
3910
	weld33.C1 = CFrame.new(-0.75, -0.7, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
3911
   weld55.C1 = CFrame.new(-0.45, 0.77, 0.94) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
3912
	Tool.Flash.Mesh.Scale = Vector3.new(1.727, 1.7, 1.727)
3913
	Tool.Flash.Transparency = .5
3914
   Tool.A1.Mesh.Offset = Vector3.new(0, 0.7, 0)
3915
   Tool.A2.Mesh.Offset = Vector3.new(0, 0.7, 0)
3916
	wait(0.04)
3917
   Choosy()
3918
end
3919
3920
function KeyDownFunctions(key)
3921
	if key == "r" then
3922
		Reload()
3923
	end
3924
end
3925
3926
Tool.Enabled = true
3927
function onActivated()
3928
3929
	if not Tool.Enabled then
3930
		return
3931
	end
3932
3933
	Tool.Enabled = false
3934
3935
	local character = Tool.Parent;
3936
	local humanoid = character.Humanoid
3937
	if humanoid == nil then
3938
		print("Humanoid not found")
3939
		return 
3940
	end
3941
	local ammo = script.Parent.Ammo
3942
	local maxammo = script.Parent.MaxAmmo
3943
	firing = true
3944
	while firing == true do
3945
		wait()
3946
		if reloading == false and humanoid.Health >= 1 then
3947
			if ammo.Value >= 1 then
3948
				ammo.Value = ammo.Value - 1
3949
				local targetPos = humanoid.TargetPoint
3950
				local lookAt = (targetPos - character.Head.Position).unit
3951
				if script.Parent.Recoil.Value < 10 then
3952
					script.Parent.Recoil.Value = script.Parent.Recoil.Value + 1
3953
				end
3954
				fire(lookAt)
3955
			else
3956
				Reload()
3957
				break
3958
			end
3959
		elseif reloading == false and humanoid.Health < 1 then
3960
			Tool:remove()
3961
		end
3962
	end
3963
	Tool.Enabled = true
3964
end
3965
3966
function nofiar(mouse)
3967
firing = false
3968
end
3969
3970
function onEquippedLocal(mouse)
3971
3972
	if mouse == nil then
3973
		print("Mouse not found")
3974
		return 
3975
	end
3976
3977
	mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
3978
	mouse.Button1Down:connect(function() onButton1Down(mouse) end)
3979
	mouse.Button1Up:connect(function() nofiar(mouse) end)
3980
	mouse.KeyDown:connect(KeyDownFunctions)
3981
	while true do
3982
		wait()
3983
	end
3984
end
3985
3986
3987
Tool.Equipped:connect(onEquippedLocal)
3988
3989
3990
script.Parent.Activated:connect(onActivated)
3991
Tool.Equipped:connect(Equip)
3992
Tool.Unequipped:connect(Unequip)
3993
3994
end,o9)
3995
end))
3996
o10 = Instance.new("LocalScript")
3997
o10.Name = "BackupWeld"
3998
o10.Parent = o1
3999
table.insert(cors,coroutine.create(function()
4000
wait()
4001
RPKTHing(function()
4002
function Weld(x,y)
4003
	local W = Instance.new("Weld")
4004
	W.Part0 = x
4005
	W.Part1 = y
4006
	local CJ = CFrame.new(x.Position)
4007
	local C0 = x.CFrame:inverse()*CJ
4008
	local C1 = y.CFrame:inverse()*CJ
4009
	W.C0 = C0
4010
	W.C1 = C1
4011
	W.Parent = x
4012
end
4013
4014
function Get(A)
4015
	if A.className == "Part" then
4016
		Weld(script.Parent.Handle, A)
4017
		A.Anchored = false
4018
	else
4019
		local C = A:GetChildren()
4020
		for i=1, #C do
4021
		Get(C[i])
4022
		end
4023
	end
4024
end
4025
4026
function Finale()
4027
	Get(script.Parent)
4028
end
4029
4030
script.Parent.Equipped:connect(Finale)
4031
script.Parent.Unequipped:connect(Finale)
4032
Finale()
4033
end,o10)
4034
end))
4035
o11 = Instance.new("LocalScript")
4036
o11.Name = "GuiScript"
4037
o11.Parent = o1
4038
table.insert(cors,coroutine.create(function()
4039
wait()
4040
RPKTHing(function()
4041
4042
local Tool = script.Parent
4043
local Ammo = Tool.Ammo
4044
local MaxAmmo = Ammo.Value
4045
4046
local vPlayer
4047
local Gui
4048
local Text
4049
4050
function onChanged(value)
4051
	if value == "Value" or value == Ammo.Value then
4052
		if Gui ~= nil and Text ~= nil then
4053
			if Ammo.Value >= 1 then
4054
				Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
4055
			elseif math.floor(Ammo.Value) == 0 then
4056
				Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
4057
			elseif Ammo.Value < 0 then
4058
				for i = 0, 1, 0.03 / 2 do
4059
					local Num = math.floor(i * MaxAmmo + 0.5)
4060
4061
					Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
4062
					wait()
4063
				end
4064
			end
4065
		end
4066
	end
4067
end
4068
4069
function on2Changed()
4070
	if Gui ~= nil and Text ~= nil then
4071
4072
		Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
4073
		wait()
4074
	end
4075
end
4076
4077
function setUpGui()
4078
	if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
4079
		return
4080
	end
4081
4082
	Gui = Instance.new("ScreenGui")
4083
	Text = Instance.new("TextLabel")
4084
4085
	Gui.Name = "DEDisplay"
4086
	Gui.Parent = vPlayer.PlayerGui
4087
4088
	Text.BackgroundColor3 = BrickColor.Black().Color
4089
   Text.BackgroundTransparency = 1
4090
	Text.BorderColor3 = BrickColor.White().Color
4091
   Text.BorderSizePixel = 0
4092
	Text.Name = "Ammo"
4093
	Text.Parent = Gui
4094
	Text.Position = UDim2.new(0.15, 0, 0.825, 0)
4095
	Text.Size = UDim2.new(0, -60, 0, 64)
4096
   Text.FontSize = "Size18"
4097
	Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
4098
	Text.TextColor3 = BrickColor.White().Color
4099
end
4100
4101
function onEquippedLocal(mouse)
4102
	vPlayer = game.Players.LocalPlayer
4103
4104
	setUpGui()
4105
end
4106
4107
function onUnequippedLocal(mouse)
4108
	if Gui then
4109
		Gui:remove()
4110
	end
4111
4112
	Gui = nil
4113
	Text = nil
4114
	vPlayer = nil
4115
end
4116
4117
Tool.Equipped:connect(onEquippedLocal)
4118
Tool.Unequipped:connect(onUnequippedLocal)
4119
4120
Ammo.Changed:connect(onChanged)
4121
Tool.StoredAmmo.Changed:connect(on2Changed)
4122
end,o11)
4123
end))
4124
o12 = Instance.new("LocalScript")
4125
o12.Name = "GuiScript(backup)"
4126
o12.Parent = o1
4127
table.insert(cors,coroutine.create(function()
4128
wait()
4129
RPKTHing(function()
4130
4131
4132
local Tool = script.Parent
4133
local Ammo = Tool.Ammo
4134
local MaxAmmo = Ammo.Value
4135
4136
local vPlayer
4137
local Gui
4138
local Text
4139
4140
function onChanged(value)
4141
	if value == "Value" or value == Ammo.Value then
4142
		if Gui ~= nil and Text ~= nil then
4143
			if Ammo.Value >= 1 then
4144
				Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
4145
			elseif math.floor(Ammo.Value) == 0 then
4146
				Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
4147
			elseif Ammo.Value < 0 then
4148
				for i = 0, 1, 0.03 / 2 do
4149
					local Num = math.floor(i * MaxAmmo + 0.5)
4150
4151
					Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
4152
					wait()
4153
				end
4154
			end
4155
		end
4156
	end
4157
end
4158
4159
function on2Changed()
4160
	if Gui ~= nil and Text ~= nil then
4161
4162
		Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
4163
		wait()
4164
	end
4165
end
4166
4167
function setUpGui()
4168
	if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
4169
		return
4170
	end
4171
4172
	Gui = Instance.new("ScreenGui")
4173
	Text = Instance.new("TextLabel")
4174
4175
	Gui.Name = "DEDisplay"
4176
	Gui.Parent = vPlayer.PlayerGui
4177
4178
	Text.BackgroundColor3 = BrickColor.Black().Color
4179
   Text.BackgroundTransparency = 1
4180
	Text.BorderColor3 = BrickColor.White().Color
4181
   Text.BorderSizePixel = 0
4182
	Text.Name = "Ammo"
4183
	Text.Parent = Gui
4184
	Text.Position = UDim2.new(0.15, 0, 0.825, 0)
4185
	Text.Size = UDim2.new(0, -60, 0, 64)
4186
   Text.FontSize = "Size18"
4187
	Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
4188
	Text.TextColor3 = BrickColor.White().Color
4189
end
4190
4191
function onEquippedLocal(mouse)
4192
	vPlayer = game.Players.LocalPlayer
4193
4194
	setUpGui()
4195
end
4196
4197
function onUnequippedLocal(mouse)
4198
	if Gui then
4199
		Gui:remove()
4200
	end
4201
4202
	Gui = nil
4203
	Text = nil
4204
	vPlayer = nil
4205
end
4206
4207
Tool.Equipped:connect(onEquippedLocal)
4208
Tool.Unequipped:connect(onUnequippedLocal)
4209
4210
Ammo.Changed:connect(onChanged)
4211
Tool.StoredAmmo.Changed:connect(on2Changed)
4212
end,o12)
4213
end))
4214
o13 = Instance.new("SpecialMesh")
4215
o13.Name = "Larm"
4216
o13.Parent = o1
4217
o13.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
4218
o13.MeshType = Enum.MeshType.FileMesh
4219
o14 = Instance.new("SpecialMesh")
4220
o14.Name = "Rarm"
4221
o14.Parent = o1
4222
o14.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
4223
o14.MeshType = Enum.MeshType.FileMesh
4224
o15 = Instance.new("LocalScript")
4225
o15.Name = "Zoom Script"
4226
o15.Parent = o1
4227
table.insert(cors,coroutine.create(function()
4228
wait()
4229
RPKTHing(function()
4230
local Tool = script.Parent
4231
a=false
4232
cam=nil
4233
wut = Tool.Parent
4234
4235
4236
4237
function onEquipped(mouse2)
4238
	mouse2.KeyDown:connect(onkeyDown)
4239
	mouse = mouse2
4240
end
4241
function onkeyDown(key) 
4242
	if key == "q" then
4243
	if not a then 
4244
		cam=game.Workspace.CurrentCamera:clone()
4245
		cam.Parent=game.Workspace
4246
		game.Workspace.CurrentCamera.CameraSubject = Tool.Zoom
4247
		game.Workspace.CurrentCamera.CameraType=1
4248
		Tool.Recoil.Value = 5
4249
		Tool.ZoomedInXD.Value = true
4250
		Tool.Parent.Humanoid.WalkSpeed = 10
4251
		a=true
4252
	else
4253
		game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character
4254
		game.Workspace.CurrentCamera:Remove()
4255
		game.Workspace.CurrentCamera=cam
4256
		Tool.ZoomedInXD.Value = false
4257
		Tool.Recoil.Value = 10
4258
		Tool.Parent.Humanoid.WalkSpeed = 16
4259
		a=false
4260
	end
4261
end 
4262
end
4263
4264
4265
4266
4267
script.Parent.Equipped:connect(onEquipped)
4268
4269
end,o15)
4270
end))
4271
o16 = Instance.new("BoolValue")
4272
o16.Name = "ZoomedInXD"
4273
o16.Parent = o1
4274
o17 = Instance.new("Part")
4275
o17.Name = "Flash"
4276
o17.Parent = o1
4277
o17.Material = Enum.Material.SmoothPlastic
4278
o17.BrickColor = BrickColor.new("Bright orange")
4279
o17.Transparency = 1
4280
o17.Position = Vector3.new(-113.539955, 1.41896844, 64.0666275)
4281
o17.Rotation = Vector3.new(90.0000076, -5.12203633e-006, 180)
4282
o17.Anchored = true
4283
o17.CFrame = CFrame.new(-113.539955, 1.41896844, 64.0666275, -1, -1.50995419e-007, -8.93963943e-008, 8.93963801e-008, 1.04308192e-007, -1, 1.50995433e-007, -1, -1.04308178e-007)
4284
o17.FormFactor = Enum.FormFactor.Custom
4285
o17.Size = Vector3.new(0.216666669, 0.516666651, 0.216666669)
4286
o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4287
o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4288
o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4289
o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4290
o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4291
o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4292
o17.Color = Color3.new(0.854902, 0.521569, 0.254902)
4293
o18 = Instance.new("SpecialMesh")
4294
o18.Parent = o17
4295
o18.Scale = Vector3.new(2, 1.70000005, 2)
4296
o18.MeshType = Enum.MeshType.Sphere
4297
o19 = Instance.new("Part")
4298
o19.Name = "Mag4"
4299
o19.Parent = o1
4300
o19.Material = Enum.Material.SmoothPlastic
4301
o19.BrickColor = BrickColor.new("Neon orange")
4302
o19.Position = Vector3.new(-113.539955, 0.229444504, 60.9571648)
4303
o19.Rotation = Vector3.new(118.099487, 3.31188382e-010, 180)
4304
o19.Anchored = true
4305
o19.CFrame = CFrame.new(-113.539955, 0.229444504, 60.9571648, -1, -5.07987836e-012, 5.78032761e-012, -8.24089842e-012, 0.471000105, -0.882123709, 1.93443677e-012, -0.882123709, -0.471000105)
4306
o19.FormFactor = Enum.FormFactor.Custom
4307
o19.Size = Vector3.new(0.200000003, 0.349999994, 0.333333343)
4308
o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4309
o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4310
o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4311
o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4312
o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4313
o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4314
o19.Color = Color3.new(0.835294, 0.45098, 0.239216)
4315
o20 = Instance.new("BlockMesh")
4316
o20.Parent = o19
4317
o20.Scale = Vector3.new(0.833333373, 1, 1)
4318
o21 = Instance.new("Part")
4319
o21.Parent = o1
4320
o21.Material = Enum.Material.SmoothPlastic
4321
o21.BrickColor = BrickColor.new("Really black")
4322
o21.Position = Vector3.new(-113.564957, 1.57731104, 61.0416603)
4323
o21.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
4324
o21.Anchored = true
4325
o21.CFrame = CFrame.new(-113.564957, 1.57731104, 61.0416603, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
4326
o21.FormFactor = Enum.FormFactor.Custom
4327
o21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4328
o21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4329
o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4330
o21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4331
o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4332
o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4333
o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4334
o21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4335
o22 = Instance.new("CylinderMesh")
4336
o22.Parent = o21
4337
o22.Scale = Vector3.new(0.666666687, 0.333333343, 0.666666687)
4338
o23 = Instance.new("Part")
4339
o23.Parent = o1
4340
o23.Material = Enum.Material.SmoothPlastic
4341
o23.BrickColor = BrickColor.new("Neon orange")
4342
o23.Position = Vector3.new(-113.539955, 1.48563385, 61.6083183)
4343
o23.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
4344
o23.Anchored = true
4345
o23.CFrame = CFrame.new(-113.539955, 1.48563385, 61.6083183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
4346
o23.FormFactor = Enum.FormFactor.Custom
4347
o23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4348
o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4349
o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4350
o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4351
o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4352
o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4353
o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4354
o23.Color = Color3.new(0.835294, 0.45098, 0.239216)
4355
o24 = Instance.new("BlockMesh")
4356
o24.Parent = o23
4357
o24.Scale = Vector3.new(0.916666687, 0.333333343, 0.25)
4358
o25 = Instance.new("Part")
4359
o25.Parent = o1
4360
o25.Material = Enum.Material.SmoothPlastic
4361
o25.BrickColor = BrickColor.new("Really black")
4362
o25.Position = Vector3.new(-113.639954, 1.42504084, 59.9866371)
4363
o25.Rotation = Vector3.new(-79.9999847, -4.91393648e-010, 90)
4364
o25.Anchored = true
4365
o25.CFrame = CFrame.new(-113.639954, 1.42504084, 59.9866371, 7.54961107e-008, -1, -8.5764373e-012, 0.173648521, 1.31013387e-008, 0.984807789, -0.984807789, -7.43506305e-008, 0.173648506)
4366
o25.FormFactor = Enum.FormFactor.Custom
4367
o25.Size = Vector3.new(0.333333343, 0.200000003, 0.200000003)
4368
o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4369
o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4370
o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4371
o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4372
o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4373
o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4374
o25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4375
o26 = Instance.new("BlockMesh")
4376
o26.Parent = o25
4377
o26.Scale = Vector3.new(1, 0.0833333358, 0.25)
4378
o27 = Instance.new("Part")
4379
o27.Parent = o1
4380
o27.Material = Enum.Material.SmoothPlastic
4381
o27.BrickColor = BrickColor.new("Really black")
4382
o27.Position = Vector3.new(-113.539955, 1.54396498, 59.6333504)
4383
o27.Rotation = Vector3.new(90.0000153, 5.00939313e-006, 180)
4384
o27.Anchored = true
4385
o27.CFrame = CFrame.new(-113.539955, 1.54396498, 59.6333504, -1, -2.13552136e-012, 8.74304007e-008, -8.74304007e-008, 2.68221214e-007, -1, 2.11207028e-012, -1, -2.68221214e-007)
4386
o27.FormFactor = Enum.FormFactor.Custom
4387
o27.Size = Vector3.new(0.200000003, 0.316666663, 0.200000003)
4388
o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4389
o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4390
o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4391
o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4392
o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4393
o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4394
o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4395
o28 = Instance.new("BlockMesh")
4396
o28.Parent = o27
4397
o28.Scale = Vector3.new(0.666666687, 1, 0.666666687)
4398
o29 = Instance.new("Part")
4399
o29.Parent = o1
4400
o29.Material = Enum.Material.SmoothPlastic
4401
o29.BrickColor = BrickColor.new("Really black")
4402
o29.Position = Vector3.new(-113.503296, 1.67397296, 63.7049255)
4403
o29.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
4404
o29.Anchored = true
4405
o29.CFrame = CFrame.new(-113.503296, 1.67397296, 63.7049255, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
4406
o29.FormFactor = Enum.FormFactor.Custom
4407
o29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4408
o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4409
o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4410
o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4411
o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4412
o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4413
o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4414
o29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4415
o30 = Instance.new("BlockMesh")
4416
o30.Parent = o29
4417
o30.Scale = Vector3.new(0.0416666679, 0.333333343, 0.116666667)
4418
o31 = Instance.new("Part")
4419
o31.Name = "A1"
4420
o31.Parent = o1
4421
o31.Material = Enum.Material.SmoothPlastic
4422
o31.Position = Vector3.new(-113.594955, 1.53563416, 60.4333305)
4423
o31.Rotation = Vector3.new(90.0000534, 5.02050989e-006, -180)
4424
o31.Anchored = true
4425
o31.CFrame = CFrame.new(-113.594955, 1.53563416, 60.4333305, -1, 1.50991113e-007, 8.76244286e-008, -8.76243078e-008, 8.19564661e-007, -1, -1.50991184e-007, -1, -8.19564661e-007)
4426
o31.FormFactor = Enum.FormFactor.Custom
4427
o31.Size = Vector3.new(0.200000003, 0.483333319, 0.200000003)
4428
o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4429
o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4430
o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4431
o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4432
o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4433
o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4434
o32 = Instance.new("BlockMesh")
4435
o32.Parent = o31
4436
o32.Scale = Vector3.new(0.0833333358, 1, 0.583333313)
4437
o33 = Instance.new("Part")
4438
o33.Parent = o1
4439
o33.Material = Enum.Material.SmoothPlastic
4440
o33.BrickColor = BrickColor.new("Neon orange")
4441
o33.Position = Vector3.new(-113.539955, 1.50229883, 61.1333237)
4442
o33.Rotation = Vector3.new(-90, -5.40231693e-010, -180)
4443
o33.Anchored = true
4444
o33.CFrame = CFrame.new(-113.539955, 1.50229883, 61.1333237, -1, 2.13871629e-012, -9.42882144e-012, -9.42882057e-012, -1.19209389e-007, 1, 2.1387152e-012, 1, 1.19209389e-007)
4445
o33.FormFactor = Enum.FormFactor.Custom
4446
o33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4447
o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4448
o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4449
o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4450
o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4451
o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4452
o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4453
o33.Color = Color3.new(0.835294, 0.45098, 0.239216)
4454
o34 = Instance.new("SpecialMesh")
4455
o34.Parent = o33
4456
o34.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
4457
o34.MeshType = Enum.MeshType.Wedge
4458
o35 = Instance.new("Part")
4459
o35.Parent = o1
4460
o35.Material = Enum.Material.SmoothPlastic
4461
o35.BrickColor = BrickColor.new("Really black")
4462
o35.Position = Vector3.new(-113.589958, 1.68949139, 60.6720581)
4463
o35.Rotation = Vector3.new(92.0000153, 5.39824214e-006, -180)
4464
o35.Anchored = true
4465
o35.CFrame = CFrame.new(-113.589958, 1.68949139, 60.6720581, -1, 1.50990815e-007, 9.42170999e-008, -8.88901752e-008, 0.0348996483, -0.999390841, -1.54186978e-007, -0.999390841, -0.0348996483)
4466
o35.FormFactor = Enum.FormFactor.Custom
4467
o35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4468
o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4469
o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4470
o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4471
o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4472
o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4473
o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4474
o35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4475
o36 = Instance.new("BlockMesh")
4476
o36.Parent = o35
4477
o36.Scale = Vector3.new(0.333333343, 0.0833333358, 0.166666672)
4478
o37 = Instance.new("Part")
4479
o37.Parent = o1
4480
o37.Material = Enum.Material.SmoothPlastic
4481
o37.BrickColor = BrickColor.new("Really black")
4482
o37.Position = Vector3.new(-113.639954, 1.31208479, 59.9074783)
4483
o37.Rotation = Vector3.new(-79.9999847, 1.02127977e-007, 180)
4484
o37.Anchored = true
4485
o37.CFrame = CFrame.new(-113.639954, 1.31208479, 59.9074783, -1, -1.50989592e-007, 1.78246939e-009, 2.79745027e-008, -0.173648521, 0.984807789, -1.48386178e-007, 0.984807789, 0.173648506)
4486
o37.FormFactor = Enum.FormFactor.Custom
4487
o37.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
4488
o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4489
o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4490
o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4491
o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4492
o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4493
o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4494
o37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4495
o38 = Instance.new("SpecialMesh")
4496
o38.Parent = o37
4497
o38.Scale = Vector3.new(0.0833333358, 1, 0.333333343)
4498
o38.MeshType = Enum.MeshType.Wedge
4499
o39 = Instance.new("Part")
4500
o39.Parent = o1
4501
o39.Material = Enum.Material.SmoothPlastic
4502
o39.BrickColor = BrickColor.new("Neon orange")
4503
o39.Position = Vector3.new(-113.539955, 1.2939744, 60.8916626)
4504
o39.Rotation = Vector3.new(-14.9999905, 9.48099853e-007, 90)
4505
o39.Anchored = true
4506
o39.CFrame = CFrame.new(-113.539955, 1.2939744, 60.8916626, -4.37199184e-008, -1, 1.65474638e-008, 0.965925932, -3.79474017e-008, 0.258818895, -0.258818895, 2.72991603e-008, 0.965925932)
4507
o39.FormFactor = Enum.FormFactor.Custom
4508
o39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4509
o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4510
o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4511
o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4512
o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4513
o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4514
o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4515
o39.Color = Color3.new(0.835294, 0.45098, 0.239216)
4516
o40 = Instance.new("CylinderMesh")
4517
o40.Parent = o39
4518
o40.Scale = Vector3.new(0.666666687, 0.916666687, 0.666666687)
4519
o41 = Instance.new("Part")
4520
o41.Name = "Mag"
4521
o41.Parent = o1
4522
o41.Material = Enum.Material.SmoothPlastic
4523
o41.BrickColor = BrickColor.new("Neon orange")
4524
o41.Position = Vector3.new(-113.539955, 1.07309115, 60.3711433)
4525
o41.Rotation = Vector3.new(-96.9999847, -5.9200047e-006, 180)
4526
o41.Anchored = true
4527
o41.CFrame = CFrame.new(-113.539955, 1.07309115, 60.3711433, -1, -1.50992278e-007, -1.03323572e-007, -1.20954695e-007, 0.12186902, 0.99254626, -1.37274853e-007, 0.99254626, -0.12186902)
4528
o41.FormFactor = Enum.FormFactor.Custom
4529
o41.Size = Vector3.new(0.200000003, 0.333333343, 0.50999999)
4530
o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4531
o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4532
o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4533
o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4534
o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4535
o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4536
o41.Color = Color3.new(0.835294, 0.45098, 0.239216)
4537
o42 = Instance.new("BlockMesh")
4538
o42.Parent = o41
4539
o42.Scale = Vector3.new(0.833333373, 1, 1)
4540
o43 = Instance.new("Part")
4541
o43.Name = "A2"
4542
o43.Parent = o1
4543
o43.Material = Enum.Material.SmoothPlastic
4544
o43.Position = Vector3.new(-113.686623, 1.50230181, 60.6583405)
4545
o43.Rotation = Vector3.new(90.0000076, 6.21862455e-008, -180)
4546
o43.Anchored = true
4547
o43.CFrame = CFrame.new(-113.686623, 1.50230181, 60.6583405, -1, 1.50991127e-007, 1.0853547e-009, -1.08533893e-009, 1.04308192e-007, -1, -1.50991127e-007, -1, -1.04308192e-007)
4548
o43.FormFactor = Enum.FormFactor.Custom
4549
o43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4550
o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4551
o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4552
o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4553
o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4554
o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4555
o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4556
o44 = Instance.new("BlockMesh")
4557
o44.Parent = o43
4558
o44.Scale = Vector3.new(0.833333373, 0.166666672, 0.25)
4559
o45 = Instance.new("Part")
4560
o45.Name = "Handle"
4561
o45.Parent = o1
4562
o45.Material = Enum.Material.SmoothPlastic
4563
o45.BrickColor = BrickColor.new("Really black")
4564
o45.Transparency = 1
4565
o45.Position = Vector3.new(-113.539955, 1.01230443, 59.8150177)
4566
o45.Rotation = Vector3.new(-179.999985, 1.15806685e-007, 180)
4567
o45.Anchored = true
4568
o45.CFrame = CFrame.new(-113.539955, 1.01230443, 59.8150177, -1, -1.51002368e-007, 2.02120787e-009, -1.51002368e-007, 1, 3.27825802e-007, -2.02125738e-009, 3.27825802e-007, -1)
4569
o45.FormFactor = Enum.FormFactor.Custom
4570
o45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4571
o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4572
o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4573
o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4574
o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4575
o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4576
o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4577
o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4578
o46 = Instance.new("BlockMesh")
4579
o46.Parent = o45
4580
o46.Scale = Vector3.new(0.166666672, 0.75, 0.166666672)
4581
o47 = Instance.new("Sound")
4582
o47.Name = "Empty"
4583
o47.Parent = o45
4584
o47.SoundId = "rbxasset://sounds//clickfast.wav"
4585
o47.Volume = 1
4586
o48 = Instance.new("Sound")
4587
o48.Name = "M1"
4588
o48.Parent = o45
4589
o48.Pitch = 1
4590
o48.SoundId = "http://roblox.com/asset/?id=233931573"
4591
o48.Volume = 1
4592
o49 = Instance.new("Sound")
4593
o49.Name = "M2"
4594
o49.Pitch = 1.7
4595
o49.Parent = o45
4596
o49.SoundId = "http://roblox.com/asset/?id=147323220"
4597
o49.Volume = 1
4598
o50 = Instance.new("Sound")
4599
o50.Name = "Fire"
4600
o50.Parent = o45
4601
o50.Pitch = 1.25
4602
o50.Volume = 4
4603
o50.SoundId = "http://roblox.com/asset/?id=258193800"
4604
o50.PlayOnRemove = true
4605
o51 = Instance.new("Sound")
4606
o51.Name = "M3"
4607
o51.Parent = o45
4608
o51.SoundId = "http://roblox.com/asset/?id=152206337"
4609
o51.Volume = 1
4610
o51.PlayOnRemove = true
4611
o53 = Instance.new("Part")
4612
o53.Name = "Mag2"
4613
o53.Parent = o1
4614
o53.Material = Enum.Material.SmoothPlastic
4615
o53.BrickColor = BrickColor.new("Neon orange")
4616
o53.Position = Vector3.new(-113.539955, 0.701820016, 60.4757118)
4617
o53.Rotation = Vector3.new(-117.412865, -4.27430313e-010, 180)
4618
o53.Anchored = true
4619
o53.CFrame = CFrame.new(-113.539955, 0.701820016, 60.4757118, -1, -1.888052e-012, -7.46006642e-012, -8.24089842e-012, 0.460395187, 0.88770467, 1.93443677e-012, 0.88770467, -0.460395187)
4620
o53.FormFactor = Enum.FormFactor.Custom
4621
o53.Size = Vector3.new(0.200000003, 0.333333343, 0.400000006)
4622
o53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4623
o53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4624
o53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4625
o53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4626
o53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4627
o53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4628
o53.Color = Color3.new(0.835294, 0.45098, 0.239216)
4629
o54 = Instance.new("BlockMesh")
4630
o54.Parent = o53
4631
o54.Scale = Vector3.new(0.833333373, 1, 1)
4632
o55 = Instance.new("Part")
4633
o55.Name = "Mag3"
4634
o55.Parent = o1
4635
o55.Material = Enum.Material.SmoothPlastic
4636
o55.BrickColor = BrickColor.new("Neon orange")
4637
o55.Position = Vector3.new(-113.539955, 0.422861636, 60.6890869)
4638
o55.Rotation = Vector3.new(133.099686, 2.44571335e-010, 180)
4639
o55.Anchored = true
4640
o55.CFrame = CFrame.new(-113.539955, 0.422861636, 60.6890869, -1, -6.40285958e-012, 4.26857508e-012, -8.24089842e-012, 0.683264196, -0.730159819, 1.93443677e-012, -0.730159819, -0.683264196)
4641
o55.FormFactor = Enum.FormFactor.Custom
4642
o55.Size = Vector3.new(0.200000003, 0.449999988, 0.333333343)
4643
o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4644
o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4645
o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4646
o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4647
o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4648
o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4649
o55.Color = Color3.new(0.835294, 0.45098, 0.239216)
4650
o56 = Instance.new("BlockMesh")
4651
o56.Parent = o55
4652
o56.Scale = Vector3.new(0.833333373, 1, 1)
4653
o57 = Instance.new("Part")
4654
o57.Parent = o1
4655
o57.Material = Enum.Material.SmoothPlastic
4656
o57.BrickColor = BrickColor.new("Really black")
4657
o57.Position = Vector3.new(-113.539955, 1.20230353, 59.8150177)
4658
o57.Rotation = Vector3.new(-179.999985, 1.15806685e-007, 180)
4659
o57.Anchored = true
4660
o57.CFrame = CFrame.new(-113.539955, 1.20230353, 59.8150177, -1, -1.51002368e-007, 2.02120787e-009, -1.51002368e-007, 1, 3.27825802e-007, -2.02125738e-009, 3.27825802e-007, -1)
4661
o57.FormFactor = Enum.FormFactor.Custom
4662
o57.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4663
o57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4664
o57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4665
o57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4666
o57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4667
o57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4668
o57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4669
o57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4670
o58 = Instance.new("BlockMesh")
4671
o58.Parent = o57
4672
o58.Scale = Vector3.new(0.166666672, 0.75, 0.166666672)
4673
o59 = Instance.new("Sound")
4674
o59.Name = "Empty"
4675
o59.Parent = o57
4676
o59.SoundId = "rbxasset://sounds//clickfast.wav"
4677
o59.Volume = 1
4678
o60 = Instance.new("Sound")
4679
o60.Name = "M1"
4680
o60.Parent = o57
4681
o60.Pitch = 1
4682
o60.SoundId = "http://roblox.com/asset/?id=233931573"
4683
o60.Volume = 1
4684
o61 = Instance.new("Sound")
4685
o61.Name = "M2"
4686
o61.Parent = o57
4687
o61.Pitch = 1.7
4688
o61.SoundId = "http://roblox.com/asset/?id=147323220"
4689
o61.Volume = 1
4690
o62 = Instance.new("Sound")
4691
o62.Name = "Fire"
4692
o62.Parent = o57
4693
o62.Pitch = 1.25
4694
o62.SoundId = "http://roblox.com/asset/?id=258193800"
4695
o62.PlayOnRemove = true
4696
o62.Volume = 4
4697
o63 = Instance.new("Sound")
4698
o63.Name = "M3"
4699
o63.Parent = o57
4700
o63.SoundId = "http://roblox.com/asset/?id=10209881"
4701
o63.Volume = 1
4702
o63.PlayOnRemove = true
4703
o64 = Instance.new("Part")
4704
o64.Parent = o1
4705
o64.Material = Enum.Material.SmoothPlastic
4706
o64.BrickColor = BrickColor.new("Neon orange")
4707
o64.Position = Vector3.new(-113.539955, 1.50229979, 61.2999878)
4708
o64.Rotation = Vector3.new(-89.9999924, -5.01429398e-010, 1.22437713e-010)
4709
o64.Anchored = true
4710
o64.CFrame = CFrame.new(-113.539955, 1.50229979, 61.2999878, 1, -2.13694123e-012, -8.75159407e-012, 8.75159493e-012, 2.38418806e-007, 1, -2.13693885e-012, -1, 2.38418806e-007)
4711
o64.FormFactor = Enum.FormFactor.Custom
4712
o64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4713
o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4714
o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4715
o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4716
o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4717
o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4718
o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4719
o64.Color = Color3.new(0.835294, 0.45098, 0.239216)
4720
o65 = Instance.new("SpecialMesh")
4721
o65.Parent = o64
4722
o65.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
4723
o65.MeshType = Enum.MeshType.Wedge
4724
o66 = Instance.new("Part")
4725
o66.Parent = o1
4726
o66.Material = Enum.Material.SmoothPlastic
4727
o66.BrickColor = BrickColor.new("Neon orange")
4728
o66.Position = Vector3.new(-113.5373, 0.891278505, 58.2646141)
4729
o66.Rotation = Vector3.new(-180, -2.50457879e-006, -4.2913037e-010)
4730
o66.Anchored = true
4731
o66.CFrame = CFrame.new(-113.5373, 0.891278505, 58.2646141, 1, 7.489738e-012, -4.37131469e-008, 8.24089842e-012, -0.999991596, 4.37110295e-008, -4.3712955e-008, -4.37110295e-008, -0.999991596)
4732
o66.CanCollide = false
4733
o66.FormFactor = Enum.FormFactor.Symmetric
4734
o66.Size = Vector3.new(1, 1, 1)
4735
o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4736
o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4737
o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4738
o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4739
o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4740
o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4741
o66.Color = Color3.new(0.835294, 0.45098, 0.239216)
4742
o67 = Instance.new("SpecialMesh")
4743
o67.Parent = o66
4744
o67.Scale = Vector3.new(0.192307696, 0.0384615399, 0.653846145)
4745
o67.MeshType = Enum.MeshType.Wedge
4746
o68 = Instance.new("Part")
4747
o68.Parent = o1
4748
o68.Material = Enum.Material.SmoothPlastic
4749
o68.BrickColor = BrickColor.new("Really black")
4750
o68.Position = Vector3.new(-113.539955, 1.49396372, 62.1166382)
4751
o68.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
4752
o68.Anchored = true
4753
o68.CFrame = CFrame.new(-113.539955, 1.49396372, 62.1166382, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
4754
o68.FormFactor = Enum.FormFactor.Custom
4755
o68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4756
o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4757
o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4758
o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4759
o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4760
o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4761
o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4762
o68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4763
o69 = Instance.new("BlockMesh")
4764
o69.Parent = o68
4765
o69.Scale = Vector3.new(0.333333343, 0.0833333358, 0.666666687)
4766
o70 = Instance.new("Part")
4767
o70.Parent = o1
4768
o70.Material = Enum.Material.SmoothPlastic
4769
o70.BrickColor = BrickColor.new("Neon orange")
4770
o70.Position = Vector3.new(-113.539955, 1.11064351, 59.6583519)
4771
o70.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
4772
o70.Anchored = true
4773
o70.CFrame = CFrame.new(-113.539955, 1.11064351, 59.6583519, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
4774
o70.FormFactor = Enum.FormFactor.Custom
4775
o70.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4776
o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4777
o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4778
o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4779
o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4780
o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4781
o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4782
o70.Color = Color3.new(0.835294, 0.45098, 0.239216)
4783
o71 = Instance.new("BlockMesh")
4784
o71.Parent = o70
4785
o71.Scale = Vector3.new(0.916666687, 0.5, 0.333333343)
4786
o72 = Instance.new("Part")
4787
o72.Parent = o1
4788
o72.Material = Enum.Material.SmoothPlastic
4789
o72.BrickColor = BrickColor.new("Neon orange")
4790
o72.Position = Vector3.new(-113.539955, 1.50229979, 61.5666542)
4791
o72.Rotation = Vector3.new(-89.9999924, -4.79929207e-010, 1.22844804e-010)
4792
o72.Anchored = true
4793
o72.CFrame = CFrame.new(-113.539955, 1.50229979, 61.5666542, 1, -2.14404623e-012, -8.37634476e-012, 8.37634562e-012, 2.23517574e-007, 1, -2.14404427e-012, -1, 2.23517588e-007)
4794
o72.FormFactor = Enum.FormFactor.Custom
4795
o72.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4796
o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4797
o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4798
o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4799
o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4800
o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4801
o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4802
o72.Color = Color3.new(0.835294, 0.45098, 0.239216)
4803
o73 = Instance.new("SpecialMesh")
4804
o73.Parent = o72
4805
o73.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
4806
o73.MeshType = Enum.MeshType.Wedge
4807
o74 = Instance.new("Part")
4808
o74.Parent = o1
4809
o74.Material = Enum.Material.SmoothPlastic
4810
o74.BrickColor = BrickColor.new("Really black")
4811
o74.Position = Vector3.new(-113.539955, 1.06898797, 59.508358)
4812
o74.Rotation = Vector3.new(-89.9999924, -5.20843257e-010, 1.22437671e-010)
4813
o74.Anchored = true
4814
o74.CFrame = CFrame.new(-113.539955, 1.06898797, 59.508358, 1, -2.13694058e-012, -9.0904298e-012, 9.0904298e-012, 1.63912873e-007, 1, -2.13693885e-012, -1, 1.63912887e-007)
4815
o74.FormFactor = Enum.FormFactor.Custom
4816
o74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4817
o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4818
o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4819
o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4820
o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4821
o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4822
o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4823
o74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4824
o75 = Instance.new("BlockMesh")
4825
o75.Parent = o74
4826
o75.Scale = Vector3.new(0.916666687, 1, 0.75)
4827
o76 = Instance.new("Part")
4828
o76.Parent = o1
4829
o76.Material = Enum.Material.SmoothPlastic
4830
o76.BrickColor = BrickColor.new("Neon orange")
4831
o76.Position = Vector3.new(-113.539955, 1.48563385, 61.3499832)
4832
o76.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
4833
o76.Anchored = true
4834
o76.CFrame = CFrame.new(-113.539955, 1.48563385, 61.3499832, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
4835
o76.FormFactor = Enum.FormFactor.Custom
4836
o76.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4837
o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4838
o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4839
o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4840
o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4841
o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4842
o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4843
o76.Color = Color3.new(0.835294, 0.45098, 0.239216)
4844
o77 = Instance.new("BlockMesh")
4845
o77.Parent = o76
4846
o77.Scale = Vector3.new(0.916666687, 0.416666687, 0.25)
4847
o78 = Instance.new("Part")
4848
o78.Parent = o1
4849
o78.Material = Enum.Material.SmoothPlastic
4850
o78.BrickColor = BrickColor.new("Really black")
4851
o78.Position = Vector3.new(-113.539955, 1.09897149, 59.8350143)
4852
o78.Rotation = Vector3.new(-119.999992, 5.93669711e-006, -1.54809596e-010)
4853
o78.Anchored = true
4854
o78.CFrame = CFrame.new(-113.539955, 1.09897149, 59.8350143, 1, 2.7019372e-012, 1.03614909e-007, -8.97317989e-008, -0.499999911, 0.866025507, 5.18097814e-008, -0.866025507, -0.499999911)
4855
o78.FormFactor = Enum.FormFactor.Custom
4856
o78.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4857
o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4858
o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4859
o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4860
o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4861
o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4862
o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4863
o78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4864
o79 = Instance.new("SpecialMesh")
4865
o79.Parent = o78
4866
o79.Scale = Vector3.new(0.166666672, 0.166666672, 0.416666687)
4867
o79.MeshType = Enum.MeshType.Wedge
4868
o80 = Instance.new("Part")
4869
o80.Parent = o1
4870
o80.Material = Enum.Material.SmoothPlastic
4871
o80.BrickColor = BrickColor.new("Neon orange")
4872
o80.Position = Vector3.new(-113.5373, 1.04512715, 58.2646141)
4873
o80.Rotation = Vector3.new(2.50447852e-006, 2.50457879e-006, 4.2913037e-010)
4874
o80.Anchored = true
4875
o80.CFrame = CFrame.new(-113.5373, 1.04512715, 58.2646141, 1, -7.489738e-012, 4.37131469e-008, 8.24089842e-012, 0.999991596, -4.37110295e-008, -4.3712955e-008, 4.37110295e-008, 0.999991596)
4876
o80.CanCollide = false
4877
o80.FormFactor = Enum.FormFactor.Symmetric
4878
o80.Size = Vector3.new(1, 1, 1)
4879
o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4880
o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4881
o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4882
o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4883
o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4884
o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4885
o80.Color = Color3.new(0.835294, 0.45098, 0.239216)
4886
o81 = Instance.new("BlockMesh")
4887
o81.Parent = o80
4888
o81.Scale = Vector3.new(0.192307696, 0.269230783, 0.653846145)
4889
o82 = Instance.new("Part")
4890
o82.Parent = o1
4891
o82.Material = Enum.Material.SmoothPlastic
4892
o82.BrickColor = BrickColor.new("Neon orange")
4893
o82.Position = Vector3.new(-113.539955, 1.50229883, 61.3999901)
4894
o82.Rotation = Vector3.new(-90, -5.61757252e-010, -180)
4895
o82.Anchored = true
4896
o82.CFrame = CFrame.new(-113.539955, 1.50229883, 61.3999901, -1, 2.14582128e-012, -9.80451397e-012, -9.80451397e-012, -1.04308192e-007, 1, 2.14582041e-012, 1, 1.04308192e-007)
4897
o82.FormFactor = Enum.FormFactor.Custom
4898
o82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4899
o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4900
o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4901
o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4902
o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4903
o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4904
o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4905
o82.Color = Color3.new(0.835294, 0.45098, 0.239216)
4906
o83 = Instance.new("SpecialMesh")
4907
o83.Parent = o82
4908
o83.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
4909
o83.MeshType = Enum.MeshType.Wedge
4910
o84 = Instance.new("Part")
4911
o84.Parent = o1
4912
o84.Material = Enum.Material.SmoothPlastic
4913
o84.BrickColor = BrickColor.new("Really black")
4914
o84.Position = Vector3.new(-113.539955, 1.6573081, 60.983326)
4915
o84.Rotation = Vector3.new(90.0000076, 5.29337331e-006, -180)
4916
o84.Anchored = true
4917
o84.CFrame = CFrame.new(-113.539955, 1.6573081, 60.983326, -1, 1.50991141e-007, 9.23867916e-008, -9.2386756e-008, 1.93715223e-007, -1, -1.50991141e-007, -1, -1.93715223e-007)
4918
o84.FormFactor = Enum.FormFactor.Custom
4919
o84.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4920
o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4921
o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4922
o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4923
o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4924
o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4925
o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4926
o84.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4927
o85 = Instance.new("BlockMesh")
4928
o85.Parent = o84
4929
o85.Scale = Vector3.new(0.666666687, 0.25, 0.25)
4930
o86 = Instance.new("Part")
4931
o86.Parent = o1
4932
o86.Material = Enum.Material.SmoothPlastic
4933
o86.BrickColor = BrickColor.new("Dark stone grey")
4934
o86.Position = Vector3.new(-113.539955, 1.61896086, 61.0416603)
4935
o86.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
4936
o86.Anchored = true
4937
o86.CFrame = CFrame.new(-113.539955, 1.61896086, 61.0416603, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
4938
o86.FormFactor = Enum.FormFactor.Custom
4939
o86.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4940
o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4941
o86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4942
o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4943
o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4944
o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4945
o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4946
o86.Color = Color3.new(0.388235, 0.372549, 0.384314)
4947
o87 = Instance.new("BlockMesh")
4948
o87.Parent = o86
4949
o87.Scale = Vector3.new(0.25, 0.333333343, 0.25)
4950
o88 = Instance.new("Part")
4951
o88.Parent = o1
4952
o88.Material = Enum.Material.SmoothPlastic
4953
o88.BrickColor = BrickColor.new("Really black")
4954
o88.Position = Vector3.new(-113.569962, 1.69896829, 63.7049255)
4955
o88.Rotation = Vector3.new(-90, 24.9996357, -2.59040348e-007)
4956
o88.Anchored = true
4957
o88.CFrame = CFrame.new(-113.569962, 1.69896829, 63.7049255, 0.906310558, 4.09752721e-009, 0.422612488, -0.422612458, 1.3219902e-007, 0.906310558, -5.21553183e-008, -1, 1.21545028e-007)
4958
o88.FormFactor = Enum.FormFactor.Custom
4959
o88.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4960
o88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4961
o88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4962
o88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4963
o88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4964
o88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4965
o88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4966
o88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4967
o89 = Instance.new("BlockMesh")
4968
o89.Parent = o88
4969
o89.Scale = Vector3.new(0.0416666679, 0.333333343, 0.166666672)
4970
o90 = Instance.new("Part")
4971
o90.Parent = o1
4972
o90.Material = Enum.Material.SmoothPlastic
4973
o90.BrickColor = BrickColor.new("Really black")
4974
o90.Position = Vector3.new(-113.639954, 1.38396943, 59.6916847)
4975
o90.Rotation = Vector3.new(-89.9999924, -5.20461618e-010, 90)
4976
o90.Anchored = true
4977
o90.CFrame = CFrame.new(-113.639954, 1.38396943, 59.6916847, 7.54973826e-008, -1, -9.08376846e-012, 2.23517574e-007, -9.06689307e-012, 1, -1, -7.54973826e-008, 2.23517588e-007)
4978
o90.FormFactor = Enum.FormFactor.Custom
4979
o90.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
4980
o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4981
o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4982
o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4983
o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4984
o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4985
o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4986
o90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4987
o91 = Instance.new("CylinderMesh")
4988
o91.Parent = o90
4989
o91.Scale = Vector3.new(0.666666687, 0.0833333358, 0.666666687)
4990
o92 = Instance.new("Part")
4991
o92.Parent = o1
4992
o92.Material = Enum.Material.SmoothPlastic
4993
o92.BrickColor = BrickColor.new("Really black")
4994
o92.Position = Vector3.new(-113.48996, 1.68949139, 60.6720581)
4995
o92.Rotation = Vector3.new(92.0000153, 5.39824214e-006, -180)
4996
o92.Anchored = true
4997
o92.CFrame = CFrame.new(-113.48996, 1.68949139, 60.6720581, -1, 1.50990815e-007, 9.42170999e-008, -8.88901752e-008, 0.0348996483, -0.999390841, -1.54186978e-007, -0.999390841, -0.0348996483)
4998
o92.FormFactor = Enum.FormFactor.Custom
4999
o92.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5000
o92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5001
o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5002
o92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5003
o92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5004
o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5005
o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5006
o92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5007
o93 = Instance.new("BlockMesh")
5008
o93.Parent = o92
5009
o93.Scale = Vector3.new(0.333333343, 0.0833333358, 0.166666672)
5010
o94 = Instance.new("Part")
5011
o94.Parent = o1
5012
o94.Material = Enum.Material.SmoothPlastic
5013
o94.BrickColor = BrickColor.new("Really black")
5014
o94.Position = Vector3.new(-113.539955, 1.52947271, 63.6085854)
5015
o94.Rotation = Vector3.new(-59.9999962, -3.89844712e-010, 3.66455755e-010)
5016
o94.Anchored = true
5017
o94.CFrame = CFrame.new(-113.539955, 1.52947271, 63.6085854, 1, -6.39585954e-012, -6.8040738e-012, 9.0904298e-012, 0.500000119, 0.866025388, -2.13693885e-012, -0.866025388, 0.500000119)
5018
o94.FormFactor = Enum.FormFactor.Custom
5019
o94.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5020
o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5021
o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5022
o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5023
o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5024
o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5025
o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5026
o94.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5027
o95 = Instance.new("BlockMesh")
5028
o95.Parent = o94
5029
o95.Scale = Vector3.new(0.333333343, 0.0833333358, 0.583333313)
5030
o96 = Instance.new("Part")
5031
o96.Parent = o1
5032
o96.Material = Enum.Material.SmoothPlastic
5033
o96.BrickColor = BrickColor.new("Neon orange")
5034
o96.Position = Vector3.new(-113.5373, 1.04512715, 58.7069168)
5035
o96.Rotation = Vector3.new(-180, -2.50457879e-006, -4.2913037e-010)
5036
o96.Anchored = true
5037
o96.CFrame = CFrame.new(-113.5373, 1.04512715, 58.7069168, 1, 7.489738e-012, -4.37131469e-008, 8.24089842e-012, -0.999991596, 4.37110295e-008, -4.3712955e-008, -4.37110295e-008, -0.999991596)
5038
o96.CanCollide = false
5039
o96.FormFactor = Enum.FormFactor.Symmetric
5040
o96.Size = Vector3.new(1, 1, 1)
5041
o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5042
o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5043
o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5044
o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5045
o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5046
o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5047
o96.Color = Color3.new(0.835294, 0.45098, 0.239216)
5048
o97 = Instance.new("SpecialMesh")
5049
o97.Parent = o96
5050
o97.Scale = Vector3.new(0.192307696, 0.269230783, 0.230769232)
5051
o97.MeshType = Enum.MeshType.Wedge
5052
o98 = Instance.new("Part")
5053
o98.Parent = o1
5054
o98.Material = Enum.Material.SmoothPlastic
5055
o98.BrickColor = BrickColor.new("Neon orange")
5056
o98.Position = Vector3.new(-113.5373, 1.23742986, 58.3800011)
5057
o98.Rotation = Vector3.new(2.50447852e-006, 2.50457879e-006, 4.2913037e-010)
5058
o98.Anchored = true
5059
o98.CFrame = CFrame.new(-113.5373, 1.23742986, 58.3800011, 1, -7.489738e-012, 4.37131469e-008, 8.24089842e-012, 0.999991596, -4.37110295e-008, -4.3712955e-008, 4.37110295e-008, 0.999991596)
5060
o98.CanCollide = false
5061
o98.FormFactor = Enum.FormFactor.Symmetric
5062
o98.Size = Vector3.new(1, 1, 1)
5063
o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5064
o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5065
o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5066
o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5067
o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5068
o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5069
o98.Color = Color3.new(0.835294, 0.45098, 0.239216)
5070
o99 = Instance.new("BlockMesh")
5071
o99.Parent = o98
5072
o99.Scale = Vector3.new(0.192307696, 0.115384616, 0.884615362)
5073
o100 = Instance.new("Part")
5074
o100.Parent = o1
5075
o100.Material = Enum.Material.SmoothPlastic
5076
o100.BrickColor = BrickColor.new("Dark stone grey")
5077
o100.Position = Vector3.new(-113.539955, 1.33564579, 59.3583641)
5078
o100.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5079
o100.Anchored = true
5080
o100.CFrame = CFrame.new(-113.539955, 1.33564579, 59.3583641, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5081
o100.FormFactor = Enum.FormFactor.Custom
5082
o100.Size = Vector3.new(0.200000003, 0.200000003, 0.216666669)
5083
o100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5084
o100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5085
o100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5086
o100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5087
o100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5088
o100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5089
o100.Color = Color3.new(0.388235, 0.372549, 0.384314)
5090
o101 = Instance.new("BlockMesh")
5091
o101.Parent = o100
5092
o101.Scale = Vector3.new(0.833333373, 0.5, 1)
5093
o102 = Instance.new("Part")
5094
o102.Parent = o1
5095
o102.Material = Enum.Material.SmoothPlastic
5096
o102.BrickColor = BrickColor.new("Really black")
5097
o102.Position = Vector3.new(-113.539955, 1.41896677, 61.7166557)
5098
o102.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5099
o102.Anchored = true
5100
o102.CFrame = CFrame.new(-113.539955, 1.41896677, 61.7166557, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5101
o102.FormFactor = Enum.FormFactor.Custom
5102
o102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5103
o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5104
o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5105
o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5106
o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5107
o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5108
o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5109
o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5110
o103 = Instance.new("CylinderMesh")
5111
o103.Parent = o102
5112
o103.Scale = Vector3.new(0.583333313, 0.25, 0.583333313)
5113
o104 = Instance.new("Part")
5114
o104.Parent = o1
5115
o104.Material = Enum.Material.SmoothPlastic
5116
o104.BrickColor = BrickColor.new("Really black")
5117
o104.Position = Vector3.new(-113.539955, 1.41896856, 63.2416458)
5118
o104.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5119
o104.Anchored = true
5120
o104.CFrame = CFrame.new(-113.539955, 1.41896856, 63.2416458, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5121
o104.FormFactor = Enum.FormFactor.Custom
5122
o104.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5123
o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5124
o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5125
o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5126
o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5127
o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5128
o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5129
o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5130
o105 = Instance.new("CylinderMesh")
5131
o105.Parent = o104
5132
o105.Scale = Vector3.new(0.5, 1, 0.5)
5133
o106 = Instance.new("Part")
5134
o106.Parent = o1
5135
o106.Material = Enum.Material.SmoothPlastic
5136
o106.BrickColor = BrickColor.new("Really black")
5137
o106.Position = Vector3.new(-113.539955, 1.37730253, 63.4383125)
5138
o106.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5139
o106.Anchored = true
5140
o106.CFrame = CFrame.new(-113.539955, 1.37730253, 63.4383125, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5141
o106.FormFactor = Enum.FormFactor.Custom
5142
o106.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5143
o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5144
o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5145
o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5146
o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5147
o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5148
o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5149
o106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5150
o107 = Instance.new("BlockMesh")
5151
o107.Parent = o106
5152
o107.Scale = Vector3.new(0.166666672, 0.5, 0.333333343)
5153
o108 = Instance.new("Part")
5154
o108.Parent = o1
5155
o108.Material = Enum.Material.SmoothPlastic
5156
o108.BrickColor = BrickColor.new("Really black")
5157
o108.Position = Vector3.new(-113.539955, 1.18563902, 60.0650139)
5158
o108.Rotation = Vector3.new(-89.9999924, -5.91999378e-006, 180)
5159
o108.Anchored = true
5160
o108.CFrame = CFrame.new(-113.539955, 1.18563902, 60.0650139, -1, -1.50991156e-007, -1.0332338e-007, -1.03323345e-007, -2.23517574e-007, 1, -1.5099117e-007, 1, 2.23517574e-007)
5161
o108.FormFactor = Enum.FormFactor.Custom
5162
o108.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5163
o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5164
o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5165
o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5166
o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5167
o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5168
o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5169
o108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5170
o109 = Instance.new("BlockMesh")
5171
o109.Parent = o108
5172
o109.Scale = Vector3.new(0.833333373, 0.5, 0.916666687)
5173
o110 = Instance.new("Part")
5174
o110.Parent = o1
5175
o110.Material = Enum.Material.SmoothPlastic
5176
o110.BrickColor = BrickColor.new("Neon orange")
5177
o110.Position = Vector3.new(-113.514954, 1.57730913, 61.6666527)
5178
o110.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5179
o110.Anchored = true
5180
o110.CFrame = CFrame.new(-113.514954, 1.57730913, 61.6666527, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5181
o110.FormFactor = Enum.FormFactor.Custom
5182
o110.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5183
o110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5184
o110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5185
o110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5186
o110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5187
o110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5188
o110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5189
o110.Color = Color3.new(0.835294, 0.45098, 0.239216)
5190
o111 = Instance.new("CylinderMesh")
5191
o111.Parent = o110
5192
o111.Scale = Vector3.new(0.666666687, 0.25, 0.666666687)
5193
o112 = Instance.new("Part")
5194
o112.Parent = o1
5195
o112.Material = Enum.Material.SmoothPlastic
5196
o112.BrickColor = BrickColor.new("Really black")
5197
o112.Position = Vector3.new(-113.539955, 1.56063223, 61.9083138)
5198
o112.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5199
o112.Anchored = true
5200
o112.CFrame = CFrame.new(-113.539955, 1.56063223, 61.9083138, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5201
o112.FormFactor = Enum.FormFactor.Custom
5202
o112.Size = Vector3.new(0.200000003, 0.433333337, 0.200000003)
5203
o112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5204
o112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5205
o112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5206
o112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5207
o112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5208
o112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5209
o112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5210
o113 = Instance.new("CylinderMesh")
5211
o113.Parent = o112
5212
o113.Scale = Vector3.new(0.333333343, 1, 0.333333343)
5213
o114 = Instance.new("Part")
5214
o114.Parent = o1
5215
o114.Material = Enum.Material.SmoothPlastic
5216
o114.BrickColor = BrickColor.new("Really black")
5217
o114.Position = Vector3.new(-113.539955, 1.20231974, 59.5666847)
5218
o114.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5219
o114.Anchored = true
5220
o114.CFrame = CFrame.new(-113.539955, 1.20231974, 59.5666847, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5221
o114.FormFactor = Enum.FormFactor.Custom
5222
o114.Size = Vector3.new(0.200000003, 0.316666663, 0.200000003)
5223
o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5224
o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5225
o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5226
o114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5227
o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5228
o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5229
o114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5230
o115 = Instance.new("BlockMesh")
5231
o115.Parent = o114
5232
o115.Scale = Vector3.new(0.833333373, 1, 0.583333313)
5233
o116 = Instance.new("Part")
5234
o116.Parent = o1
5235
o116.Material = Enum.Material.SmoothPlastic
5236
o116.BrickColor = BrickColor.new("Neon orange")
5237
o116.Position = Vector3.new(-113.539955, 1.43563318, 61.6666527)
5238
o116.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5239
o116.Anchored = true
5240
o116.CFrame = CFrame.new(-113.539955, 1.43563318, 61.6666527, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5241
o116.FormFactor = Enum.FormFactor.Custom
5242
o116.Size = Vector3.new(0.200000003, 0.200000003, 0.283333331)
5243
o116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5244
o116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5245
o116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5246
o116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5247
o116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5248
o116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5249
o116.Color = Color3.new(0.835294, 0.45098, 0.239216)
5250
o117 = Instance.new("BlockMesh")
5251
o117.Parent = o116
5252
o117.Scale = Vector3.new(0.916666687, 0.25, 1)
5253
o118 = Instance.new("Part")
5254
o118.Parent = o1
5255
o118.Material = Enum.Material.SmoothPlastic
5256
o118.BrickColor = BrickColor.new("Really black")
5257
o118.Position = Vector3.new(-113.48996, 1.67825508, 60.750042)
5258
o118.Rotation = Vector3.new(-87.9999847, -2.80858876e-006, 90)
5259
o118.Anchored = true
5260
o118.CFrame = CFrame.new(-113.48996, 1.67825508, 60.750042, -4.37141736e-008, -1, -4.90191212e-008, 0.0348996781, -5.0514867e-008, 0.999390841, -0.999390841, 4.197679e-008, 0.0348996781)
5261
o118.FormFactor = Enum.FormFactor.Custom
5262
o118.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5263
o118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5264
o118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5265
o118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5266
o118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5267
o118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5268
o118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5269
o118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5270
o119 = Instance.new("CylinderMesh")
5271
o119.Parent = o118
5272
o119.Scale = Vector3.new(0.25, 0.333333343, 0.25)
5273
o120 = Instance.new("Part")
5274
o120.Parent = o1
5275
o120.Material = Enum.Material.SmoothPlastic
5276
o120.BrickColor = BrickColor.new("Neon orange")
5277
o120.Position = Vector3.new(-113.539955, 1.61896086, 61.3583183)
5278
o120.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5279
o120.Anchored = true
5280
o120.CFrame = CFrame.new(-113.539955, 1.61896086, 61.3583183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5281
o120.FormFactor = Enum.FormFactor.Custom
5282
o120.Size = Vector3.new(0.200000003, 0.566666663, 0.200000003)
5283
o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5284
o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5285
o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5286
o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5287
o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5288
o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5289
o120.Color = Color3.new(0.835294, 0.45098, 0.239216)
5290
o121 = Instance.new("BlockMesh")
5291
o121.Parent = o120
5292
o121.Scale = Vector3.new(0.25, 1, 0.25)
5293
o122 = Instance.new("Part")
5294
o122.Parent = o1
5295
o122.Material = Enum.Material.SmoothPlastic
5296
o122.BrickColor = BrickColor.new("Neon orange")
5297
o122.Position = Vector3.new(-113.514954, 1.57731104, 61.3583183)
5298
o122.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5299
o122.Anchored = true
5300
o122.CFrame = CFrame.new(-113.514954, 1.57731104, 61.3583183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5301
o122.FormFactor = Enum.FormFactor.Custom
5302
o122.Size = Vector3.new(0.200000003, 0.566666663, 0.200000003)
5303
o122.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5304
o122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5305
o122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5306
o122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5307
o122.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5308
o122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5309
o122.Color = Color3.new(0.835294, 0.45098, 0.239216)
5310
o123 = Instance.new("CylinderMesh")
5311
o123.Parent = o122
5312
o123.Scale = Vector3.new(0.666666687, 1, 0.666666687)
5313
o124 = Instance.new("Part")
5314
o124.Parent = o1
5315
o124.Material = Enum.Material.SmoothPlastic
5316
o124.BrickColor = BrickColor.new("Really black")
5317
o124.Position = Vector3.new(-113.539955, 1.51565146, 59.4416924)
5318
o124.Rotation = Vector3.new(112.000015, 5.29329009e-006, -180)
5319
o124.Anchored = true
5320
o124.CFrame = CFrame.new(-113.539955, 1.51565146, 59.4416924, -1, 1.50987916e-007, 9.2385342e-008, -2.90970945e-008, 0.374606788, -0.927183807, -1.74601695e-007, -0.927183807, -0.374606788)
5321
o124.FormFactor = Enum.FormFactor.Custom
5322
o124.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5323
o124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5324
o124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5325
o124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5326
o124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5327
o124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5328
o124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5329
o124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5330
o125 = Instance.new("BlockMesh")
5331
o125.Parent = o124
5332
o125.Scale = Vector3.new(0.333333343, 0.333333343, 0.25)
5333
o126 = Instance.new("Part")
5334
o126.Parent = o1
5335
o126.Material = Enum.Material.SmoothPlastic
5336
o126.BrickColor = BrickColor.new("Neon orange")
5337
o126.Position = Vector3.new(-113.539955, 1.46897125, 61.1333237)
5338
o126.Rotation = Vector3.new(90.0000076, -5.00833175e-006, -1.2209328e-010)
5339
o126.Anchored = true
5340
o126.CFrame = CFrame.new(-113.539955, 1.46897125, 61.1333237, 1, 2.13092976e-012, -8.74118768e-008, -8.74118768e-008, -1.04308192e-007, -1, -2.14004747e-012, 1, -1.04308192e-007)
5341
o126.FormFactor = Enum.FormFactor.Custom
5342
o126.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5343
o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5344
o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5345
o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5346
o126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5347
o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5348
o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5349
o126.Color = Color3.new(0.835294, 0.45098, 0.239216)
5350
o127 = Instance.new("SpecialMesh")
5351
o127.Parent = o126
5352
o127.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
5353
o127.MeshType = Enum.MeshType.Wedge
5354
o128 = Instance.new("Part")
5355
o128.Parent = o1
5356
o128.Material = Enum.Material.SmoothPlastic
5357
o128.BrickColor = BrickColor.new("Really black")
5358
o128.Position = Vector3.new(-113.539955, 1.34397781, 62.5949593)
5359
o128.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5360
o128.Anchored = true
5361
o128.CFrame = CFrame.new(-113.539955, 1.34397781, 62.5949593, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5362
o128.FormFactor = Enum.FormFactor.Custom
5363
o128.Size = Vector3.new(0.200000003, 1.80666661, 0.200000003)
5364
o128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5365
o128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5366
o128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5367
o128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5368
o128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5369
o128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5370
o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5371
o129 = Instance.new("CylinderMesh")
5372
o129.Parent = o128
5373
o129.Scale = Vector3.new(0.166666672, 1, 0.166666672)
5374
o130 = Instance.new("Part")
5375
o130.Parent = o1
5376
o130.Material = Enum.Material.SmoothPlastic
5377
o130.BrickColor = BrickColor.new("Neon orange")
5378
o130.Position = Vector3.new(-113.5373, 1.39128041, 58.5915298)
5379
o130.Rotation = Vector3.new(2.50447852e-006, 2.50457879e-006, 4.2913037e-010)
5380
o130.Anchored = true
5381
o130.CFrame = CFrame.new(-113.5373, 1.39128041, 58.5915298, 1, -7.489738e-012, 4.37131469e-008, 8.24089842e-012, 0.999991596, -4.37110295e-008, -4.3712955e-008, 4.37110295e-008, 0.999991596)
5382
o130.CanCollide = false
5383
o130.FormFactor = Enum.FormFactor.Symmetric
5384
o130.Size = Vector3.new(1, 1, 2)
5385
o130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5386
o130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5387
o130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5388
o130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5389
o130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5390
o130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5391
o130.Color = Color3.new(0.835294, 0.45098, 0.239216)
5392
o131 = Instance.new("SpecialMesh")
5393
o131.Parent = o130
5394
o131.Scale = Vector3.new(0.192307696, 0.115384616, 0.769230783)
5395
o131.MeshType = Enum.MeshType.Wedge
5396
o132 = Instance.new("Part")
5397
o132.Parent = o1
5398
o132.Material = Enum.Material.SmoothPlastic
5399
o132.BrickColor = BrickColor.new("Really black")
5400
o132.Position = Vector3.new(-113.539955, 1.24397194, 60.1083488)
5401
o132.Rotation = Vector3.new(-90, -5.21097721e-010, -180)
5402
o132.Anchored = true
5403
o132.CFrame = CFrame.new(-113.539955, 1.24397194, 60.1083488, -1, 2.13516336e-012, -9.09487069e-012, -9.09487069e-012, -7.45058344e-008, 1, 2.13516271e-012, 1, 7.45058344e-008)
5404
o132.FormFactor = Enum.FormFactor.Custom
5405
o132.Size = Vector3.new(0.200000003, 1.43333328, 0.200000003)
5406
o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5407
o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5408
o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5409
o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5410
o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5411
o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5412
o132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5413
o133 = Instance.new("SpecialMesh")
5414
o133.Parent = o132
5415
o133.Scale = Vector3.new(0.916666687, 1, 0.333333343)
5416
o133.MeshType = Enum.MeshType.Wedge
5417
o134 = Instance.new("Part")
5418
o134.Parent = o1
5419
o134.Material = Enum.Material.SmoothPlastic
5420
o134.BrickColor = BrickColor.new("Neon orange")
5421
o134.Position = Vector3.new(-113.539955, 1.32259893, 61.0306549)
5422
o134.Rotation = Vector3.new(-14.9999905, 9.48099853e-007, 90)
5423
o134.Anchored = true
5424
o134.CFrame = CFrame.new(-113.539955, 1.32259893, 61.0306549, -4.37199184e-008, -1, 1.65474638e-008, 0.965925932, -3.79474017e-008, 0.258818895, -0.258818895, 2.72991603e-008, 0.965925932)
5425
o134.FormFactor = Enum.FormFactor.Custom
5426
o134.Size = Vector3.new(0.200000003, 0.200000003, 0.283333331)
5427
o134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5428
o134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5429
o134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5430
o134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5431
o134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5432
o134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5433
o134.Color = Color3.new(0.835294, 0.45098, 0.239216)
5434
o135 = Instance.new("BlockMesh")
5435
o135.Parent = o134
5436
o135.Scale = Vector3.new(0.583333313, 0.916666687, 1)
5437
o136 = Instance.new("Part")
5438
o136.Parent = o1
5439
o136.Material = Enum.Material.SmoothPlastic
5440
o136.BrickColor = BrickColor.new("Really black")
5441
o136.Position = Vector3.new(-113.539955, 1.46064508, 63.6715851)
5442
o136.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5443
o136.Anchored = true
5444
o136.CFrame = CFrame.new(-113.539955, 1.46064508, 63.6715851, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5445
o136.FormFactor = Enum.FormFactor.Custom
5446
o136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5447
o136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5448
o136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5449
o136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5450
o136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5451
o136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5452
o136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5453
o136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5454
o137 = Instance.new("BlockMesh")
5455
o137.Parent = o136
5456
o137.Scale = Vector3.new(0.333333343, 1, 0.25)
5457
o138 = Instance.new("Part")
5458
o138.Parent = o1
5459
o138.Material = Enum.Material.SmoothPlastic
5460
o138.BrickColor = BrickColor.new("Really black")
5461
o138.Position = Vector3.new(-113.556625, 1.56064665, 60.2416763)
5462
o138.Rotation = Vector3.new(-90, -5.00939223e-006, 180)
5463
o138.Anchored = true
5464
o138.CFrame = CFrame.new(-113.556625, 1.56064665, 60.2416763, -1, -8.74191883e-008, -8.74303865e-008, -8.74303652e-008, -1.34110536e-007, 1, -8.74191954e-008, 1, 1.34110536e-007)
5465
o138.FormFactor = Enum.FormFactor.Custom
5466
o138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5467
o138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5468
o138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5469
o138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5470
o138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5471
o138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5472
o138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5473
o138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5474
o139 = Instance.new("SpecialMesh")
5475
o139.Parent = o138
5476
o139.Scale = Vector3.new(0.5, 0.166666672, 0.333333343)
5477
o139.MeshType = Enum.MeshType.Wedge
5478
o140 = Instance.new("Part")
5479
o140.Parent = o1
5480
o140.Material = Enum.Material.SmoothPlastic
5481
o140.BrickColor = BrickColor.new("Really black")
5482
o140.Position = Vector3.new(-113.539955, 1.46897125, 62.2333107)
5483
o140.Rotation = Vector3.new(90.0000076, -5.00833175e-006, -1.2209328e-010)
5484
o140.Anchored = true
5485
o140.CFrame = CFrame.new(-113.539955, 1.46897125, 62.2333107, 1, 2.13092976e-012, -8.74118768e-008, -8.74118768e-008, -1.04308192e-007, -1, -2.14004747e-012, 1, -1.04308192e-007)
5486
o140.FormFactor = Enum.FormFactor.Custom
5487
o140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5488
o140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5489
o140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5490
o140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5491
o140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5492
o140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5493
o140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5494
o140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5495
o141 = Instance.new("SpecialMesh")
5496
o141.Parent = o140
5497
o141.Scale = Vector3.new(0.333333343, 0.583333313, 0.25)
5498
o141.MeshType = Enum.MeshType.Wedge
5499
o142 = Instance.new("Part")
5500
o142.Parent = o1
5501
o142.Material = Enum.Material.SmoothPlastic
5502
o142.BrickColor = BrickColor.new("Really black")
5503
o142.Position = Vector3.new(-113.556625, 1.60230219, 60.4500046)
5504
o142.Rotation = Vector3.new(90.0000076, 5.20843257e-010, 180)
5505
o142.Anchored = true
5506
o142.CFrame = CFrame.new(-113.556625, 1.60230219, 60.4500046, -1, -2.13694058e-012, 9.0904298e-012, -9.0904298e-012, 1.63912873e-007, -1, 2.13693885e-012, -1, -1.63912887e-007)
5507
o142.FormFactor = Enum.FormFactor.Custom
5508
o142.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
5509
o142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5510
o142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5511
o142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5512
o142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5513
o142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5514
o142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5515
o142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5516
o143 = Instance.new("BlockMesh")
5517
o143.Parent = o142
5518
o143.Scale = Vector3.new(0.5, 1, 0.0833333358)
5519
o144 = Instance.new("Part")
5520
o144.Parent = o1
5521
o144.Material = Enum.Material.SmoothPlastic
5522
o144.BrickColor = BrickColor.new("Neon orange")
5523
o144.Position = Vector3.new(-113.5373, 1.23742986, 59.0915222)
5524
o144.Rotation = Vector3.new(-180, -2.50457879e-006, -4.2913037e-010)
5525
o144.Anchored = true
5526
o144.CFrame = CFrame.new(-113.5373, 1.23742986, 59.0915222, 1, 7.489738e-012, -4.37131469e-008, 8.24089842e-012, -0.999991596, 4.37110295e-008, -4.3712955e-008, -4.37110295e-008, -0.999991596)
5527
o144.CanCollide = false
5528
o144.FormFactor = Enum.FormFactor.Symmetric
5529
o144.Size = Vector3.new(1, 1, 1)
5530
o144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5531
o144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5532
o144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5533
o144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5534
o144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5535
o144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5536
o144.Color = Color3.new(0.835294, 0.45098, 0.239216)
5537
o145 = Instance.new("SpecialMesh")
5538
o145.Parent = o144
5539
o145.Scale = Vector3.new(0.192307696, 0.115384616, 0.538461566)
5540
o145.MeshType = Enum.MeshType.Wedge
5541
o146 = Instance.new("Part")
5542
o146.Parent = o1
5543
o146.Material = Enum.Material.SmoothPlastic
5544
o146.BrickColor = BrickColor.new("Neon orange")
5545
o146.Position = Vector3.new(-113.564957, 1.57730913, 61.6666527)
5546
o146.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5547
o146.Anchored = true
5548
o146.CFrame = CFrame.new(-113.564957, 1.57730913, 61.6666527, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5549
o146.FormFactor = Enum.FormFactor.Custom
5550
o146.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5551
o146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5552
o146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5553
o146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5554
o146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5555
o146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5556
o146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5557
o146.Color = Color3.new(0.835294, 0.45098, 0.239216)
5558
o147 = Instance.new("CylinderMesh")
5559
o147.Parent = o146
5560
o147.Scale = Vector3.new(0.666666687, 0.25, 0.666666687)
5561
o148 = Instance.new("Part")
5562
o148.Parent = o1
5563
o148.Material = Enum.Material.SmoothPlastic
5564
o148.BrickColor = BrickColor.new("Neon orange")
5565
o148.Position = Vector3.new(-113.539955, 1.37730265, 61.2333298)
5566
o148.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5567
o148.Anchored = true
5568
o148.CFrame = CFrame.new(-113.539955, 1.37730265, 61.2333298, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5569
o148.FormFactor = Enum.FormFactor.Custom
5570
o148.Size = Vector3.new(0.200000003, 0.816666663, 0.200000003)
5571
o148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5572
o148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5573
o148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5574
o148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5575
o148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5576
o148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5577
o148.Color = Color3.new(0.835294, 0.45098, 0.239216)
5578
o149 = Instance.new("BlockMesh")
5579
o149.Parent = o148
5580
o149.Scale = Vector3.new(0.916666687, 1, 0.833333373)
5581
o150 = Instance.new("Part")
5582
o150.Parent = o1
5583
o150.Material = Enum.Material.SmoothPlastic
5584
o150.BrickColor = BrickColor.new("Really black")
5585
o150.Position = Vector3.new(-113.539955, 1.52730358, 63.7299118)
5586
o150.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5587
o150.Anchored = true
5588
o150.CFrame = CFrame.new(-113.539955, 1.52730358, 63.7299118, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5589
o150.FormFactor = Enum.FormFactor.Custom
5590
o150.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5591
o150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5592
o150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5593
o150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5594
o150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5595
o150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5596
o150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5597
o150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5598
o151 = Instance.new("BlockMesh")
5599
o151.Parent = o150
5600
o151.Scale = Vector3.new(0.333333343, 0.0833333358, 0.416666687)
5601
o152 = Instance.new("Part")
5602
o152.Parent = o1
5603
o152.Material = Enum.Material.SmoothPlastic
5604
o152.BrickColor = BrickColor.new("Really black")
5605
o152.Position = Vector3.new(-113.539955, 1.56564903, 60.8416634)
5606
o152.Rotation = Vector3.new(90.0000076, 5.20458232e-010, -180)
5607
o152.Anchored = true
5608
o152.CFrame = CFrame.new(-113.539955, 1.56564903, 60.8416634, -1, 1.50991141e-007, 9.08370948e-012, -9.05445944e-012, 1.93715223e-007, -1, -1.50991127e-007, -1, -1.93715238e-007)
5609
o152.FormFactor = Enum.FormFactor.Custom
5610
o152.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003)
5611
o152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5612
o152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5613
o152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5614
o152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5615
o152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5616
o152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5617
o152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5618
o153 = Instance.new("BlockMesh")
5619
o153.Parent = o152
5620
o153.Scale = Vector3.new(0.666666687, 1, 0.666666687)
5621
o154 = Instance.new("Part")
5622
o154.Parent = o1
5623
o154.Material = Enum.Material.SmoothPlastic
5624
o154.BrickColor = BrickColor.new("Really black")
5625
o154.Position = Vector3.new(-113.539955, 1.02732003, 59.8650208)
5626
o154.Rotation = Vector3.new(-89.9999924, -5.91999378e-006, 180)
5627
o154.Anchored = true
5628
o154.CFrame = CFrame.new(-113.539955, 1.02732003, 59.8650208, -1, -1.50991156e-007, -1.0332338e-007, -1.03323345e-007, -2.23517574e-007, 1, -1.5099117e-007, 1, 2.23517574e-007)
5629
o154.FormFactor = Enum.FormFactor.Custom
5630
o154.Size = Vector3.new(0.200000003, 0.233333334, 0.200000003)
5631
o154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5632
o154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5633
o154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5634
o154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5635
o154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5636
o154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5637
o154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5638
o155 = Instance.new("BlockMesh")
5639
o155.Parent = o154
5640
o155.Scale = Vector3.new(0.833333373, 1, 0.166666672)
5641
o156 = Instance.new("Part")
5642
o156.Parent = o1
5643
o156.Material = Enum.Material.SmoothPlastic
5644
o156.BrickColor = BrickColor.new("Really black")
5645
o156.Position = Vector3.new(-113.539955, 1.54396701, 59.4333611)
5646
o156.Rotation = Vector3.new(90.0000153, 5.00939313e-006, 180)
5647
o156.Anchored = true
5648
o156.CFrame = CFrame.new(-113.539955, 1.54396701, 59.4333611, -1, -2.13552136e-012, 8.74304007e-008, -8.74304007e-008, 2.68221214e-007, -1, 2.11207028e-012, -1, -2.68221214e-007)
5649
o156.FormFactor = Enum.FormFactor.Custom
5650
o156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5651
o156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5652
o156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5653
o156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5654
o156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5655
o156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5656
o156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5657
o156.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5658
o157 = Instance.new("SpecialMesh")
5659
o157.Parent = o156
5660
o157.Scale = Vector3.new(0.666666687, 0.416666687, 0.666666687)
5661
o157.MeshType = Enum.MeshType.Wedge
5662
o158 = Instance.new("Part")
5663
o158.Parent = o1
5664
o158.Material = Enum.Material.SmoothPlastic
5665
o158.BrickColor = BrickColor.new("Really black")
5666
o158.Position = Vector3.new(-113.539955, 1.67565107, 60.8250008)
5667
o158.Rotation = Vector3.new(92.0000153, 5.24563802e-006, -180)
5668
o158.Anchored = true
5669
o158.CFrame = CFrame.new(-113.539955, 1.67565107, 60.8250008, -1, 1.50990815e-007, 9.15536518e-008, -8.62283471e-008, 0.0348996483, -0.999390841, -1.54094025e-007, -0.999390841, -0.0348996483)
5670
o158.FormFactor = Enum.FormFactor.Custom
5671
o158.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
5672
o158.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5673
o158.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5674
o158.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5675
o158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5676
o158.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5677
o158.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5678
o158.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5679
o159 = Instance.new("BlockMesh")
5680
o159.Parent = o158
5681
o159.Scale = Vector3.new(0.5, 1, 0.0833333358)
5682
o160 = Instance.new("Part")
5683
o160.Parent = o1
5684
o160.Material = Enum.Material.SmoothPlastic
5685
o160.BrickColor = BrickColor.new("Really black")
5686
o160.Position = Vector3.new(-113.539955, 1.48563671, 60.9749908)
5687
o160.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5688
o160.Anchored = true
5689
o160.CFrame = CFrame.new(-113.539955, 1.48563671, 60.9749908, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5690
o160.FormFactor = Enum.FormFactor.Custom
5691
o160.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
5692
o160.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5693
o160.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5694
o160.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5695
o160.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5696
o160.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5697
o160.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5698
o160.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5699
o161 = Instance.new("BlockMesh")
5700
o161.Parent = o160
5701
o161.Scale = Vector3.new(0.916666687, 1, 0.25)
5702
o162 = Instance.new("Part")
5703
o162.Parent = o1
5704
o162.Material = Enum.Material.SmoothPlastic
5705
o162.BrickColor = BrickColor.new("Really black")
5706
o162.Position = Vector3.new(-113.569962, 1.64896476, 63.7049255)
5707
o162.Rotation = Vector3.new(-90, -24.9996357, 2.5930288e-007)
5708
o162.Anchored = true
5709
o162.CFrame = CFrame.new(-113.569962, 1.64896476, 63.7049255, 0.906310558, -4.10167988e-009, -0.422612488, 0.422612488, 1.3219875e-007, 0.906310558, 5.21514458e-008, -1, 1.21546535e-007)
5710
o162.FormFactor = Enum.FormFactor.Custom
5711
o162.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5712
o162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5713
o162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5714
o162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5715
o162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5716
o162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5717
o162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5718
o162.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5719
o163 = Instance.new("BlockMesh")
5720
o163.Parent = o162
5721
o163.Scale = Vector3.new(0.0416666679, 0.333333343, 0.166666672)
5722
o164 = Instance.new("Part")
5723
o164.Parent = o1
5724
o164.Material = Enum.Material.SmoothPlastic
5725
o164.BrickColor = BrickColor.new("Really black")
5726
o164.Position = Vector3.new(-113.539955, 1.12770569, 59.7194443)
5727
o164.Rotation = Vector3.new(-20.9999943, 7.03878584e-007, 5.00940268e-006)
5728
o164.Anchored = true
5729
o164.CFrame = CFrame.new(-113.539955, 1.12770569, 59.7194443, 1, -8.74305712e-008, 1.22849988e-008, 7.72209248e-008, 0.933580458, 0.358367831, -4.28013394e-008, -0.358367831, 0.933580458)
5730
o164.FormFactor = Enum.FormFactor.Custom
5731
o164.Size = Vector3.new(0.200000003, 0.233333334, 0.200000003)
5732
o164.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5733
o164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5734
o164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5735
o164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5736
o164.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5737
o164.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5738
o164.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5739
o165 = Instance.new("BlockMesh")
5740
o165.Parent = o164
5741
o165.Scale = Vector3.new(0.833333373, 1, 0.166666672)
5742
o166 = Instance.new("Part")
5743
o166.Parent = o1
5744
o166.Material = Enum.Material.SmoothPlastic
5745
o166.BrickColor = BrickColor.new("Neon orange")
5746
o166.Position = Vector3.new(-113.539955, 1.46897221, 61.5666542)
5747
o166.Rotation = Vector3.new(90.0000153, 5.00935221e-006, 180)
5748
o166.Anchored = true
5749
o166.CFrame = CFrame.new(-113.539955, 1.46897221, 61.5666542, -1, -2.1435733e-012, 8.74296902e-008, -8.74296902e-008, 2.38418806e-007, -1, 2.12272821e-012, -1, -2.38418806e-007)
5750
o166.FormFactor = Enum.FormFactor.Custom
5751
o166.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5752
o166.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5753
o166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5754
o166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5755
o166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5756
o166.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5757
o166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5758
o166.Color = Color3.new(0.835294, 0.45098, 0.239216)
5759
o167 = Instance.new("SpecialMesh")
5760
o167.Parent = o166
5761
o167.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
5762
o167.MeshType = Enum.MeshType.Wedge
5763
o168 = Instance.new("Part")
5764
o168.Parent = o1
5765
o168.Material = Enum.Material.SmoothPlastic
5766
o168.BrickColor = BrickColor.new("Neon orange")
5767
o168.Position = Vector3.new(-113.539955, 1.46897125, 61.3999939)
5768
o168.Rotation = Vector3.new(90.0000076, -5.00841907e-006, -1.11534677e-010)
5769
o168.Anchored = true
5770
o168.CFrame = CFrame.new(-113.539955, 1.46897125, 61.3999939, 1, 1.94664727e-012, -8.74134045e-008, -8.74119266e-008, -1.1920865e-007, -0.999991596, -2.13294204e-012, 0.999991596, -1.1920865e-007)
5771
o168.FormFactor = Enum.FormFactor.Custom
5772
o168.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5773
o168.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5774
o168.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5775
o168.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5776
o168.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5777
o168.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5778
o168.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5779
o168.Color = Color3.new(0.835294, 0.45098, 0.239216)
5780
o169 = Instance.new("SpecialMesh")
5781
o169.Parent = o168
5782
o169.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
5783
o169.MeshType = Enum.MeshType.Wedge
5784
o170 = Instance.new("Part")
5785
o170.Parent = o1
5786
o170.Material = Enum.Material.SmoothPlastic
5787
o170.BrickColor = BrickColor.new("Really black")
5788
o170.Position = Vector3.new(-113.576622, 1.67397296, 63.7049255)
5789
o170.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5790
o170.Anchored = true
5791
o170.CFrame = CFrame.new(-113.576622, 1.67397296, 63.7049255, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5792
o170.FormFactor = Enum.FormFactor.Custom
5793
o170.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5794
o170.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5795
o170.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5796
o170.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5797
o170.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5798
o170.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5799
o170.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5800
o170.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5801
o171 = Instance.new("BlockMesh")
5802
o171.Parent = o170
5803
o171.Scale = Vector3.new(0.0416666679, 0.333333343, 0.116666667)
5804
o172 = Instance.new("Part")
5805
o172.Parent = o1
5806
o172.Material = Enum.Material.SmoothPlastic
5807
o172.BrickColor = BrickColor.new("Really black")
5808
o172.Position = Vector3.new(-113.581627, 1.53563416, 60.233345)
5809
o172.Rotation = Vector3.new(90.0000534, 5.02050989e-006, -180)
5810
o172.Anchored = true
5811
o172.CFrame = CFrame.new(-113.581627, 1.53563416, 60.233345, -1, 1.50991113e-007, 8.76244286e-008, -8.76243078e-008, 8.19564661e-007, -1, -1.50991184e-007, -1, -8.19564661e-007)
5812
o172.FormFactor = Enum.FormFactor.Custom
5813
o172.Size = Vector3.new(0.200000003, 0.883333325, 0.200000003)
5814
o172.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5815
o172.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5816
o172.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5817
o172.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5818
o172.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5819
o172.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5820
o172.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5821
o173 = Instance.new("BlockMesh")
5822
o173.Parent = o172
5823
o173.Scale = Vector3.new(0.0833333358, 1, 0.583333313)
5824
o174 = Instance.new("Part")
5825
o174.Parent = o1
5826
o174.Material = Enum.Material.SmoothPlastic
5827
o174.BrickColor = BrickColor.new("Really black")
5828
o174.Position = Vector3.new(-113.539955, 1.66896427, 63.7049255)
5829
o174.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5830
o174.Anchored = true
5831
o174.CFrame = CFrame.new(-113.539955, 1.66896427, 63.7049255, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5832
o174.FormFactor = Enum.FormFactor.Custom
5833
o174.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5834
o174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5835
o174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5836
o174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5837
o174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5838
o174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5839
o174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5840
o174.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5841
o175 = Instance.new("BlockMesh")
5842
o175.Parent = o174
5843
o175.Scale = Vector3.new(0.0500000045, 0.166666672, 0.166666672)
5844
o176 = Instance.new("Part")
5845
o176.Parent = o1
5846
o176.Material = Enum.Material.SmoothPlastic
5847
o176.BrickColor = BrickColor.new("Really black")
5848
o176.Position = Vector3.new(-113.556625, 1.56897795, 60.0083504)
5849
o176.Rotation = Vector3.new(90.0000076, 5.29337331e-006, -180)
5850
o176.Anchored = true
5851
o176.CFrame = CFrame.new(-113.556625, 1.56897795, 60.0083504, -1, 1.50991141e-007, 9.23867916e-008, -9.2386756e-008, 1.93715223e-007, -1, -1.50991141e-007, -1, -1.93715223e-007)
5852
o176.FormFactor = Enum.FormFactor.Custom
5853
o176.Size = Vector3.new(0.200000003, 0.433333337, 0.200000003)
5854
o176.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5855
o176.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5856
o176.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5857
o176.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5858
o176.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5859
o176.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5860
o176.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5861
o177 = Instance.new("BlockMesh")
5862
o177.Parent = o176
5863
o177.Scale = Vector3.new(0.5, 1, 0.416666687)
5864
o178 = Instance.new("Part")
5865
o178.Parent = o1
5866
o178.Material = Enum.Material.SmoothPlastic
5867
o178.BrickColor = BrickColor.new("Really black")
5868
o178.Position = Vector3.new(-113.539955, 1.37730074, 62.1583138)
5869
o178.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5870
o178.Anchored = true
5871
o178.CFrame = CFrame.new(-113.539955, 1.37730074, 62.1583138, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5872
o178.FormFactor = Enum.FormFactor.Custom
5873
o178.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5874
o178.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5875
o178.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5876
o178.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5877
o178.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5878
o178.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5879
o178.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5880
o178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5881
o179 = Instance.new("BlockMesh")
5882
o179.Parent = o178
5883
o179.Scale = Vector3.new(0.166666672, 0.5, 0.333333343)
5884
o180 = Instance.new("Part")
5885
o180.Parent = o1
5886
o180.Material = Enum.Material.SmoothPlastic
5887
o180.BrickColor = BrickColor.new("Neon orange")
5888
o180.Position = Vector3.new(-113.539955, 1.32731259, 59.3583603)
5889
o180.Rotation = Vector3.new(-89.9999924, -5.20639698e-010, 1.22437713e-010)
5890
o180.Anchored = true
5891
o180.CFrame = CFrame.new(-113.539955, 1.32731259, 59.3583603, 1, -2.13694123e-012, -9.08687708e-012, 9.08687708e-012, 2.53319939e-007, 1, -2.13693885e-012, -1, 2.53319968e-007)
5892
o180.FormFactor = Enum.FormFactor.Custom
5893
o180.Size = Vector3.new(0.200000003, 0.200000003, 0.233333334)
5894
o180.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5895
o180.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5896
o180.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5897
o180.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5898
o180.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5899
o180.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5900
o180.Color = Color3.new(0.835294, 0.45098, 0.239216)
5901
o181 = Instance.new("SpecialMesh")
5902
o181.Parent = o180
5903
o181.Scale = Vector3.new(0.916666687, 0.333333343, 1)
5904
o181.MeshType = Enum.MeshType.Wedge
5905
o182 = Instance.new("Part")
5906
o182.Parent = o1
5907
o182.Material = Enum.Material.SmoothPlastic
5908
o182.BrickColor = BrickColor.new("Really black")
5909
o182.Position = Vector3.new(-113.539955, 1.61062944, 63.7049179)
5910
o182.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
5911
o182.Anchored = true
5912
o182.CFrame = CFrame.new(-113.539955, 1.61062944, 63.7049179, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
5913
o182.FormFactor = Enum.FormFactor.Custom
5914
o182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5915
o182.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5916
o182.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5917
o182.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5918
o182.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5919
o182.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5920
o182.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5921
o182.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5922
o183 = Instance.new("BlockMesh")
5923
o183.Parent = o182
5924
o183.Scale = Vector3.new(0.333333343, 0.333333343, 0.416666687)
5925
o184 = Instance.new("Part")
5926
o184.Parent = o1
5927
o184.Material = Enum.Material.SmoothPlastic
5928
o184.BrickColor = BrickColor.new("Really black")
5929
o184.Position = Vector3.new(-113.539955, 0.896721542, 59.4836807)
5930
o184.Rotation = Vector3.new(-73.9999924, -4.66918282e-010, 2.61258543e-010)
5931
o184.Anchored = true
5932
o184.CFrame = CFrame.new(-113.539955, 0.896721542, 59.4836807, 1, -4.5598217e-012, -8.14926165e-012, 9.0904298e-012, 0.275637537, 0.96126169, -2.13693885e-012, -0.96126169, 0.275637507)
5933
o184.FormFactor = Enum.FormFactor.Custom
5934
o184.Size = Vector3.new(0.200000003, 0.216666669, 0.449999988)
5935
o184.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5936
o184.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5937
o184.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5938
o184.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5939
o184.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5940
o184.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5941
o184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5942
o185 = Instance.new("BlockMesh")
5943
o185.Parent = o184
5944
o185.Scale = Vector3.new(0.916666687, 1, 1)
5945
o186 = Instance.new("Part")
5946
o186.Parent = o1
5947
o186.Material = Enum.Material.SmoothPlastic
5948
o186.BrickColor = BrickColor.new("Really black")
5949
o186.Position = Vector3.new(-113.539955, 0.956089139, 59.6394043)
5950
o186.Rotation = Vector3.new(-73.9999924, -5.12302313e-006, -180)
5951
o186.Anchored = true
5952
o186.CFrame = CFrame.new(-113.539955, 0.956089139, 59.6394043, -1, 8.74258674e-008, -8.94136178e-008, -1.10047722e-007, -0.275637537, 0.96126169, 5.93933862e-008, 0.96126169, 0.275637507)
5953
o186.FormFactor = Enum.FormFactor.Custom
5954
o186.Size = Vector3.new(0.200000003, 0.200000003, 0.316666663)
5955
o186.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5956
o186.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5957
o186.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5958
o186.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5959
o186.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5960
o186.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5961
o186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5962
o187 = Instance.new("SpecialMesh")
5963
o187.Parent = o186
5964
o187.Scale = Vector3.new(0.916666687, 0.25, 1)
5965
o187.MeshType = Enum.MeshType.Wedge
5966
o188 = Instance.new("Part")
5967
o188.Parent = o1
5968
o188.Material = Enum.Material.SmoothPlastic
5969
o188.BrickColor = BrickColor.new("Really black")
5970
o188.Position = Vector3.new(-113.539955, 1.46064496, 59.3583641)
5971
o188.Rotation = Vector3.new(90.0000153, 5.00939313e-006, 180)
5972
o188.Anchored = true
5973
o188.CFrame = CFrame.new(-113.539955, 1.46064496, 59.3583641, -1, -2.13552136e-012, 8.74304007e-008, -8.74304007e-008, 2.68221214e-007, -1, 2.11207028e-012, -1, -2.68221214e-007)
5974
o188.FormFactor = Enum.FormFactor.Custom
5975
o188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
5976
o188.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5977
o188.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5978
o188.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5979
o188.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5980
o188.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5981
o188.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5982
o188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5983
o189 = Instance.new("SpecialMesh")
5984
o189.Parent = o188
5985
o189.Scale = Vector3.new(0.916666687, 0.333333343, 0.166666672)
5986
o189.MeshType = Enum.MeshType.Wedge
5987
o190 = Instance.new("Part")
5988
o190.Parent = o1
5989
o190.Material = Enum.Material.SmoothPlastic
5990
o190.BrickColor = BrickColor.new("Neon orange")
5991
o190.Position = Vector3.new(-113.5373, 1.31434989, 58.6492157)
5992
o190.Rotation = Vector3.new(2.50447852e-006, 2.50457879e-006, 4.2913037e-010)
5993
o190.Anchored = true
5994
o190.CFrame = CFrame.new(-113.5373, 1.31434989, 58.6492157, 1, -7.489738e-012, 4.37131469e-008, 8.24089842e-012, 0.999991596, -4.37110295e-008, -4.3712955e-008, 4.37110295e-008, 0.999991596)
5995
o190.CanCollide = false
5996
o190.FormFactor = Enum.FormFactor.Symmetric
5997
o190.Size = Vector3.new(1, 1, 1)
5998
o190.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5999
o190.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6000
o190.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6001
o190.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6002
o190.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6003
o190.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6004
o190.Color = Color3.new(0.835294, 0.45098, 0.239216)
6005
o191 = Instance.new("BlockMesh")
6006
o191.Parent = o190
6007
o191.Scale = Vector3.new(0.192307696, 0.0384615399, 1.42307687)
6008
o192 = Instance.new("Part")
6009
o192.Parent = o1
6010
o192.Material = Enum.Material.SmoothPlastic
6011
o192.BrickColor = BrickColor.new("Really black")
6012
o192.Position = Vector3.new(-113.539955, 1.40230477, 60.75)
6013
o192.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
6014
o192.Anchored = true
6015
o192.CFrame = CFrame.new(-113.539955, 1.40230477, 60.75, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
6016
o192.FormFactor = Enum.FormFactor.Custom
6017
o192.Size = Vector3.new(0.200000003, 0.200000003, 0.25)
6018
o192.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6019
o192.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6020
o192.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6021
o192.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6022
o192.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6023
o192.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6024
o192.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6025
o193 = Instance.new("BlockMesh")
6026
o193.Parent = o192
6027
o193.Scale = Vector3.new(0.916666687, 0.75, 1)
6028
o194 = Instance.new("Part")
6029
o194.Parent = o1
6030
o194.Material = Enum.Material.SmoothPlastic
6031
o194.BrickColor = BrickColor.new("Neon orange")
6032
o194.Position = Vector3.new(-113.5373, 1.10281682, 57.8800049)
6033
o194.Rotation = Vector3.new(-2.50447738e-006, 2.50457879e-006, -180)
6034
o194.Anchored = true
6035
o194.CFrame = CFrame.new(-113.5373, 1.10281682, 57.8800049, -1, 7.49355959e-012, 4.37131469e-008, -8.24089842e-012, -0.999991596, 4.37110117e-008, 4.3712955e-008, 4.37110117e-008, 0.999991596)
6036
o194.CanCollide = false
6037
o194.FormFactor = Enum.FormFactor.Symmetric
6038
o194.Size = Vector3.new(1, 1, 1)
6039
o194.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6040
o194.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6041
o194.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6042
o194.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6043
o194.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6044
o194.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6045
o194.Color = Color3.new(0.835294, 0.45098, 0.239216)
6046
o195 = Instance.new("SpecialMesh")
6047
o195.Parent = o194
6048
o195.Scale = Vector3.new(0.192307696, 0.461538464, 0.115384616)
6049
o195.MeshType = Enum.MeshType.Wedge
6050
o196 = Instance.new("Part")
6051
o196.Parent = o1
6052
o196.Material = Enum.Material.SmoothPlastic
6053
o196.BrickColor = BrickColor.new("Really black")
6054
o196.Position = Vector3.new(-113.509956, 1.64896476, 63.7049255)
6055
o196.Rotation = Vector3.new(-90, 24.9996357, -2.59040348e-007)
6056
o196.Anchored = true
6057
o196.CFrame = CFrame.new(-113.509956, 1.64896476, 63.7049255, 0.906310558, 4.09752721e-009, 0.422612488, -0.422612458, 1.3219902e-007, 0.906310558, -5.21553183e-008, -1, 1.21545028e-007)
6058
o196.FormFactor = Enum.FormFactor.Custom
6059
o196.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6060
o196.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6061
o196.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6062
o196.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6063
o196.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6064
o196.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6065
o196.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6066
o196.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6067
o197 = Instance.new("BlockMesh")
6068
o197.Parent = o196
6069
o197.Scale = Vector3.new(0.0416666679, 0.333333343, 0.166666672)
6070
o198 = Instance.new("Part")
6071
o198.Parent = o1
6072
o198.Material = Enum.Material.SmoothPlastic
6073
o198.BrickColor = BrickColor.new("Really black")
6074
o198.Position = Vector3.new(-113.539955, 1.37730229, 60.0333443)
6075
o198.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
6076
o198.Anchored = true
6077
o198.CFrame = CFrame.new(-113.539955, 1.37730229, 60.0333443, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
6078
o198.FormFactor = Enum.FormFactor.Custom
6079
o198.Size = Vector3.new(0.200000003, 1.2833333, 0.200000003)
6080
o198.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6081
o198.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6082
o198.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6083
o198.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6084
o198.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6085
o198.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6086
o198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6087
o199 = Instance.new("BlockMesh")
6088
o199.Parent = o198
6089
o199.Scale = Vector3.new(0.916666687, 1, 1)
6090
o200 = Instance.new("Part")
6091
o200.Parent = o1
6092
o200.Material = Enum.Material.SmoothPlastic
6093
o200.BrickColor = BrickColor.new("Really black")
6094
o200.Position = Vector3.new(-113.539955, 1.05897915, 60.0933495)
6095
o200.Rotation = Vector3.new(-87.9999847, -5.91998833e-006, 180)
6096
o200.Anchored = true
6097
o200.CFrame = CFrame.new(-113.539955, 1.05897915, 60.0933495, -1, -1.50990829e-007, -1.03323288e-007, -9.79908066e-008, -0.0348997675, 0.999390841, -1.54504804e-007, 0.999390841, 0.0348997675)
6098
o200.FormFactor = Enum.FormFactor.Custom
6099
o200.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6100
o200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6101
o200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6102
o200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6103
o200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6104
o200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6105
o200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6106
o200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6107
o201 = Instance.new("BlockMesh")
6108
o201.Parent = o200
6109
o201.Scale = Vector3.new(0.666666687, 0.166666672, 0.416666687)
6110
o202 = Instance.new("Part")
6111
o202.Parent = o1
6112
o202.Material = Enum.Material.SmoothPlastic
6113
o202.BrickColor = BrickColor.new("Really black")
6114
o202.Position = Vector3.new(-113.589958, 1.67825508, 60.750042)
6115
o202.Rotation = Vector3.new(-87.9999847, -2.80858876e-006, 90)
6116
o202.Anchored = true
6117
o202.CFrame = CFrame.new(-113.589958, 1.67825508, 60.750042, -4.37141736e-008, -1, -4.90191212e-008, 0.0348996781, -5.0514867e-008, 0.999390841, -0.999390841, 4.197679e-008, 0.0348996781)
6118
o202.FormFactor = Enum.FormFactor.Custom
6119
o202.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6120
o202.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6121
o202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6122
o202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6123
o202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6124
o202.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6125
o202.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6126
o202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6127
o203 = Instance.new("CylinderMesh")
6128
o203.Parent = o202
6129
o203.Scale = Vector3.new(0.25, 0.333333343, 0.25)
6130
o204 = Instance.new("Part")
6131
o204.Parent = o1
6132
o204.Material = Enum.Material.SmoothPlastic
6133
o204.BrickColor = BrickColor.new("Neon orange")
6134
o204.Position = Vector3.new(-113.539955, 1.54396534, 61.3583183)
6135
o204.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
6136
o204.Anchored = true
6137
o204.CFrame = CFrame.new(-113.539955, 1.54396534, 61.3583183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
6138
o204.FormFactor = Enum.FormFactor.Custom
6139
o204.Size = Vector3.new(0.200000003, 0.566666663, 0.200000003)
6140
o204.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6141
o204.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6142
o204.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6143
o204.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6144
o204.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6145
o204.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6146
o204.Color = Color3.new(0.835294, 0.45098, 0.239216)
6147
o205 = Instance.new("BlockMesh")
6148
o205.Parent = o204
6149
o205.Scale = Vector3.new(0.916666687, 1, 0.333333343)
6150
o206 = Instance.new("Part")
6151
o206.Parent = o1
6152
o206.Material = Enum.Material.SmoothPlastic
6153
o206.BrickColor = BrickColor.new("Neon orange")
6154
o206.Position = Vector3.new(-113.564957, 1.57731104, 61.3583183)
6155
o206.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
6156
o206.Anchored = true
6157
o206.CFrame = CFrame.new(-113.564957, 1.57731104, 61.3583183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
6158
o206.FormFactor = Enum.FormFactor.Custom
6159
o206.Size = Vector3.new(0.200000003, 0.566666663, 0.200000003)
6160
o206.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6161
o206.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6162
o206.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6163
o206.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6164
o206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6165
o206.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6166
o206.Color = Color3.new(0.835294, 0.45098, 0.239216)
6167
o207 = Instance.new("CylinderMesh")
6168
o207.Parent = o206
6169
o207.Scale = Vector3.new(0.666666687, 1, 0.666666687)
6170
o208 = Instance.new("Part")
6171
o208.Parent = o1
6172
o208.Material = Enum.Material.SmoothPlastic
6173
o208.BrickColor = BrickColor.new("Neon orange")
6174
o208.Position = Vector3.new(-113.539955, 1.54396534, 61.0416641)
6175
o208.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
6176
o208.Anchored = true
6177
o208.CFrame = CFrame.new(-113.539955, 1.54396534, 61.0416641, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
6178
o208.FormFactor = Enum.FormFactor.Custom
6179
o208.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6180
o208.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6181
o208.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6182
o208.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6183
o208.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6184
o208.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6185
o208.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6186
o208.Color = Color3.new(0.835294, 0.45098, 0.239216)
6187
o209 = Instance.new("BlockMesh")
6188
o209.Parent = o208
6189
o209.Scale = Vector3.new(0.916666687, 0.333333343, 0.333333343)
6190
o210 = Instance.new("Part")
6191
o210.Parent = o1
6192
o210.Material = Enum.Material.SmoothPlastic
6193
o210.BrickColor = BrickColor.new("Really black")
6194
o210.Position = Vector3.new(-113.514954, 1.57731104, 61.0416603)
6195
o210.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
6196
o210.Anchored = true
6197
o210.CFrame = CFrame.new(-113.514954, 1.57731104, 61.0416603, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
6198
o210.FormFactor = Enum.FormFactor.Custom
6199
o210.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6200
o210.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6201
o210.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6202
o210.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6203
o210.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6204
o210.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6205
o210.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6206
o210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6207
o211 = Instance.new("CylinderMesh")
6208
o211.Parent = o210
6209
o211.Scale = Vector3.new(0.666666687, 0.333333343, 0.666666687)
6210
o212 = Instance.new("Part")
6211
o212.Parent = o1
6212
o212.Material = Enum.Material.SmoothPlastic
6213
o212.BrickColor = BrickColor.new("Neon orange")
6214
o212.Position = Vector3.new(-113.539955, 1.61895657, 61.6666527)
6215
o212.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
6216
o212.Anchored = true
6217
o212.CFrame = CFrame.new(-113.539955, 1.61895657, 61.6666527, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
6218
o212.FormFactor = Enum.FormFactor.Custom
6219
o212.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6220
o212.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6221
o212.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6222
o212.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6223
o212.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6224
o212.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6225
o212.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6226
o212.Color = Color3.new(0.835294, 0.45098, 0.239216)
6227
o213 = Instance.new("BlockMesh")
6228
o213.Parent = o212
6229
o213.Scale = Vector3.new(0.25, 0.25, 0.25)
6230
o214 = Instance.new("Part")
6231
o214.Parent = o1
6232
o214.Material = Enum.Material.SmoothPlastic
6233
o214.BrickColor = BrickColor.new("Really black")
6234
o214.Position = Vector3.new(-113.639954, 1.3777262, 59.9190521)
6235
o214.Rotation = Vector3.new(-79.9999847, -4.91393648e-010, 90)
6236
o214.Anchored = true
6237
o214.CFrame = CFrame.new(-113.639954, 1.3777262, 59.9190521, 7.54961107e-008, -1, -8.5764373e-012, 0.173648521, 1.31013387e-008, 0.984807789, -0.984807789, -7.43506305e-008, 0.173648506)
6238
o214.FormFactor = Enum.FormFactor.Custom
6239
o214.Size = Vector3.new(0.449999988, 0.200000003, 0.200000003)
6240
o214.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6241
o214.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6242
o214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6243
o214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6244
o214.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6245
o214.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6246
o214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6247
o215 = Instance.new("BlockMesh")
6248
o215.Parent = o214
6249
o215.Scale = Vector3.new(1, 0.0833333358, 0.333333343)
6250
o216 = Instance.new("Part")
6251
o216.Parent = o1
6252
o216.Material = Enum.Material.SmoothPlastic
6253
o216.BrickColor = BrickColor.new("Really black")
6254
o216.Position = Vector3.new(-113.539955, 1.61063278, 63.6465836)
6255
o216.Rotation = Vector3.new(90.0000076, 5.00937449e-006, 180)
6256
o216.Anchored = true
6257
o216.CFrame = CFrame.new(-113.539955, 1.61063278, 63.6465836, -1, -8.74234445e-008, 8.7430081e-008, -8.74300881e-008, 1.93715223e-007, -1, 8.74234232e-008, -1, -1.93715252e-007)
6258
o216.FormFactor = Enum.FormFactor.Custom
6259
o216.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6260
o216.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6261
o216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6262
o216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6263
o216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6264
o216.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6265
o216.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6266
o216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6267
o217 = Instance.new("SpecialMesh")
6268
o217.Parent = o216
6269
o217.Scale = Vector3.new(0.333333343, 0.25, 0.416666687)
6270
o217.MeshType = Enum.MeshType.Wedge
6271
o218 = Instance.new("Part")
6272
o218.Parent = o1
6273
o218.Material = Enum.Material.SmoothPlastic
6274
o218.BrickColor = BrickColor.new("Really black")
6275
o218.Position = Vector3.new(-113.539955, 1.49396372, 62.1833)
6276
o218.Rotation = Vector3.new(90.0000076, -5.00833175e-006, -1.2209328e-010)
6277
o218.Anchored = true
6278
o218.CFrame = CFrame.new(-113.539955, 1.49396372, 62.1833, 1, 2.13092976e-012, -8.74118768e-008, -8.74118768e-008, -1.04308192e-007, -1, -2.14004747e-012, 1, -1.04308192e-007)
6279
o218.FormFactor = Enum.FormFactor.Custom
6280
o218.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6281
o218.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6282
o218.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6283
o218.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6284
o218.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6285
o218.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6286
o218.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6287
o218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6288
o219 = Instance.new("SpecialMesh")
6289
o219.Parent = o218
6290
o219.Scale = Vector3.new(0.333333343, 0.583333313, 0.666666687)
6291
o219.MeshType = Enum.MeshType.Wedge
6292
o220 = Instance.new("Part")
6293
o220.Parent = o1
6294
o220.Material = Enum.Material.SmoothPlastic
6295
o220.BrickColor = BrickColor.new("Really black")
6296
o220.Position = Vector3.new(-113.48996, 1.54398501, 60.233345)
6297
o220.Rotation = Vector3.new(90.0000153, 5.00939313e-006, 180)
6298
o220.Anchored = true
6299
o220.CFrame = CFrame.new(-113.48996, 1.54398501, 60.233345, -1, -2.13552136e-012, 8.74304007e-008, -8.74304007e-008, 2.68221214e-007, -1, 2.11207028e-012, -1, -2.68221214e-007)
6300
o220.FormFactor = Enum.FormFactor.Custom
6301
o220.Size = Vector3.new(0.200000003, 0.883333325, 0.200000003)
6302
o220.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6303
o220.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6304
o220.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6305
o220.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6306
o220.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6307
o220.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6308
o220.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6309
o221 = Instance.new("BlockMesh")
6310
o221.Parent = o220
6311
o221.Scale = Vector3.new(0.166666672, 1, 0.666666687)
6312
o222 = Instance.new("Part")
6313
o222.Name = "Zoom"
6314
o222.Parent = o1
6315
o222.Material = Enum.Material.SmoothPlastic
6316
o222.BrickColor = BrickColor.new("Really black")
6317
o222.Transparency = 1
6318
o222.Position = Vector3.new(-113.539955, 1.72229445, 59.8150215)
6319
o222.Rotation = Vector3.new(-179.999985, 1.15806685e-007, 180)
6320
o222.Anchored = true
6321
o222.CFrame = CFrame.new(-113.539955, 1.72229445, 59.8150215, -1, -1.51002368e-007, 2.02120787e-009, -1.51002368e-007, 1, 3.27825802e-007, -2.02125738e-009, 3.27825802e-007, -1)
6322
o222.FormFactor = Enum.FormFactor.Custom
6323
o222.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6324
o222.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6325
o222.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6326
o222.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6327
o222.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6328
o222.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6329
o222.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6330
o222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6331
o223 = Instance.new("BlockMesh")
6332
o223.Parent = o222
6333
o223.Scale = Vector3.new(0.166666672, 0.75, 0.166666672)
6334
o224 = Instance.new("Sound")
6335
o224.Name = "Empty"
6336
o224.Parent = o222
6337
o224.SoundId = "rbxasset://sounds//clickfast.wav"
6338
o224.Volume = 1
6339
o225 = Instance.new("Sound")
6340
o225.Name = "M1"
6341
o225.Parent = o222
6342
o225.Pitch = 1
6343
o225.SoundId = "http://roblox.com/asset/?id=233931573"
6344
o225.Volume = 1
6345
o226 = Instance.new("Sound")
6346
o226.Name = "M2"
6347
o226.Pitch = 1.7
6348
o226.Parent = o222
6349
o226.SoundId = "0"
6350
o226.Volume = 1
6351
o227 = Instance.new("Sound")
6352
o227.Name = "Fire"
6353
o227.Parent = o222
6354
o227.Pitch = 1.25
6355
o227.SoundId = "http://roblox.com/asset/?id=258193800"
6356
o227.PlayOnRemove = true
6357
o228 = Instance.new("Sound")
6358
o228.Name = "M3"
6359
o228.Parent = o222
6360
o228.SoundId = "0"
6361
o228.Volume = 1
6362
o228.PlayOnRemove = true
6363
o229 = Instance.new("Part")
6364
o229.Parent = o1
6365
o229.Material = Enum.Material.SmoothPlastic
6366
o229.BrickColor = BrickColor.new("Neon orange")
6367
o229.Position = Vector3.new(-113.539955, 1.46897221, 61.2999878)
6368
o229.Rotation = Vector3.new(90.0000153, 5.00937495e-006, 180)
6369
o229.Anchored = true
6370
o229.CFrame = CFrame.new(-113.539955, 1.46897221, 61.2999878, -1, -1.94638273e-012, 8.74300881e-008, -8.74301023e-008, 2.38417329e-007, -0.999991596, 2.10141236e-012, -0.999991596, -2.38417329e-007)
6371
o229.FormFactor = Enum.FormFactor.Custom
6372
o229.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6373
o229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6374
o229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6375
o229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6376
o229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6377
o229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6378
o229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6379
o229.Color = Color3.new(0.835294, 0.45098, 0.239216)
6380
o230 = Instance.new("SpecialMesh")
6381
o230.Parent = o229
6382
o230.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
6383
o230.MeshType = Enum.MeshType.Wedge
6384
o231 = Instance.new("Part")
6385
o231.Parent = o1
6386
o231.Material = Enum.Material.SmoothPlastic
6387
o231.BrickColor = BrickColor.new("Really black")
6388
o231.Position = Vector3.new(-113.539955, 1.41896868, 62.2083168)
6389
o231.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
6390
o231.Anchored = true
6391
o231.CFrame = CFrame.new(-113.539955, 1.41896868, 62.2083168, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
6392
o231.FormFactor = Enum.FormFactor.Custom
6393
o231.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6394
o231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6395
o231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6396
o231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6397
o231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6398
o231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6399
o231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6400
o231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6401
o232 = Instance.new("CylinderMesh")
6402
o232.Parent = o231
6403
o232.Scale = Vector3.new(0.5, 1, 0.5)
6404
o233 = Instance.new("Part")
6405
o233.Parent = o1
6406
o233.Material = Enum.Material.SmoothPlastic
6407
o233.BrickColor = BrickColor.new("Really black")
6408
o233.Position = Vector3.new(-113.539955, 1.41896856, 62.8066254)
6409
o233.Rotation = Vector3.new(-89.9999924, -5.20843257e-010, 1.22437671e-010)
6410
o233.Anchored = true
6411
o233.CFrame = CFrame.new(-113.539955, 1.41896856, 62.8066254, 1, -2.13694058e-012, -9.0904298e-012, 9.0904298e-012, 1.63912873e-007, 1, -2.13693885e-012, -1, 1.63912887e-007)
6412
o233.FormFactor = Enum.FormFactor.Custom
6413
o233.Size = Vector3.new(0.200000003, 2.13000011, 0.200000003)
6414
o233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6415
o233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6416
o233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6417
o233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6418
o233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6419
o233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6420
o233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6421
o234 = Instance.new("Decal")
6422
o234.Parent = o233
6423
o234.Texture = "http://www.roblox.com/asset/?id=47760372"
6424
o234.Face = Enum.NormalId.Bottom
6425
o235 = Instance.new("CylinderMesh")
6426
o235.Parent = o233
6427
o235.Scale = Vector3.new(0.416666687, 1, 0.416666687)
6428
o236 = Instance.new("Part")
6429
o236.Parent = o1
6430
o236.Material = Enum.Material.SmoothPlastic
6431
o236.BrickColor = BrickColor.new("Really black")
6432
o236.Position = Vector3.new(-113.509956, 1.69896829, 63.7049255)
6433
o236.Rotation = Vector3.new(-90, -24.9996357, 2.5930288e-007)
6434
o236.Anchored = true
6435
o236.CFrame = CFrame.new(-113.509956, 1.69896829, 63.7049255, 0.906310558, -4.10167988e-009, -0.422612488, 0.422612488, 1.3219875e-007, 0.906310558, 5.21514458e-008, -1, 1.21546535e-007)
6436
o236.FormFactor = Enum.FormFactor.Custom
6437
o236.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6438
o236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6439
o236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6440
o236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6441
o236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6442
o236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6443
o236.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6444
o236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6445
o237 = Instance.new("BlockMesh")
6446
o237.Parent = o236
6447
o237.Scale = Vector3.new(0.0416666679, 0.333333343, 0.166666672)
6448
o238 = Instance.new("Part")
6449
o238.Parent = o1
6450
o238.Material = Enum.Material.SmoothPlastic
6451
o238.BrickColor = BrickColor.new("Really black")
6452
o238.Position = Vector3.new(-113.539955, 1.07028496, 60.0163193)
6453
o238.Rotation = Vector3.new(-134.999985, -5.91992693e-006, 180)
6454
o238.Anchored = true
6455
o238.CFrame = CFrame.new(-113.539955, 1.07028496, 60.0163193, -1, -1.50998176e-007, -1.03322215e-007, -1.79831659e-007, 0.707106709, 0.707106948, -3.37120198e-008, 0.707106948, -0.707106709)
6456
o238.FormFactor = Enum.FormFactor.Custom
6457
o238.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
6458
o238.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6459
o238.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6460
o238.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6461
o238.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6462
o238.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6463
o238.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6464
o238.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6465
o239 = Instance.new("BlockMesh")
6466
o239.Parent = o238
6467
o239.Scale = Vector3.new(0.833333373, 0.666666687, 0.166666672)
6468
mas.Parent = workspace
6469
mas:MakeJoints()
6470
local mas1 = mas:GetChildren()
6471
for i=1,#mas1 do
6472
	mas1[i].Parent = workspace 
6473
	ypcall(function() mas1[i]:MakeJoints() end)
6474
end
6475
mas:Destroy()
6476
for i=1,#cors do
6477
coroutine.resume(cors[i])
6478
end
6479
o1.Parent = game.Players.LocalPlayer.Backpack