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Betty edit the chara

Jul 22nd, 2018
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  1. -- Created by Nebula_Zorua Edit By PowerSans1234--
  2. -- Your DeTERMINATION --
  3. -- Y o u a c t l i k e y o u h a v e a c h o i c e. =) --
  4. -- Discord: Nebula the Zorua#6969
  5. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  6.  
  7.  
  8. --// Initializing \\--
  9. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  10. local Plrs = S.Players
  11. local Plr = Plrs.LocalPlayer
  12. local Char = Plr.Character
  13. local Hum = Char:FindFirstChildOfClass'Humanoid'
  14. local RArm = Char["Right Arm"]
  15. local LArm = Char["Left Arm"]
  16. local RLeg = Char["Right Leg"]
  17. local LLeg = Char["Left Leg"]
  18. local Root = Char:FindFirstChild'HumanoidRootPart'
  19. local Torso = Char.Torso
  20. local Head = Char.Head
  21. local NeutralAnims = true
  22. local Attack = false
  23. local BloodPuddles = {}
  24. local Effects = {}
  25. local Debounces = {Debounces={}}
  26. local Mouse = Plr:GetMouse()
  27. local Hit = {}
  28. local Sine = 0
  29. local Change = 1
  30. local Souls = 0
  31. --// Debounce System \\--
  32.  
  33.  
  34. function Debounces:New(name,cooldown)
  35. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  36. setmetatable(aaaaa,{__index = Debounces})
  37. Debounces.Debounces[name] = aaaaa
  38. return aaaaa
  39. end
  40.  
  41. function Debounces:Use(overrideUsable)
  42. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  43. if(self.Usable or overrideUsable)then
  44. self.Usable = false
  45. self.CoolingDown = true
  46. local LastUse = time()
  47. self.LastUse = LastUse
  48. delay(self.Cooldown or 2,function()
  49. if(self.LastUse == LastUse)then
  50. self.CoolingDown = false
  51. self.Usable = true
  52. end
  53. end)
  54. end
  55. end
  56.  
  57. function Debounces:Get(name)
  58. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  59. for i,v in next, Debounces.Debounces do
  60. if(i == name)then
  61. return v;
  62. end
  63. end
  64. end
  65.  
  66. function Debounces:GetProgressPercentage()
  67. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  68. if(self.CoolingDown and not self.Usable)then
  69. return math.max(
  70. math.floor(
  71. (
  72. (time()-self.LastUse)/self.Cooldown or 2
  73. )*100
  74. )
  75. )
  76. else
  77. return 100
  78. end
  79. end
  80.  
  81. --// Shortcut Variables \\--
  82. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  83. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  84. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  85. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  86. local R3 = {N=Region3.new}
  87. local De = S.Debris
  88. local WS = workspace
  89. local Lght = S.Lighting
  90. local RepS = S.ReplicatedStorage
  91. local IN = Instance.new
  92. local CSK = ColorSequenceKeypoint.new
  93. local CS = ColorSequence.new
  94. --// Instance Creation Functions \\--
  95.  
  96. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  97. local Sound = IN("Sound")
  98. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  99. Sound.Pitch = pitch or 1
  100. Sound.Volume = volume or 1
  101. Sound.Looped = looped or false
  102. if(autoPlay)then
  103. coroutine.wrap(function()
  104. repeat wait() until Sound.IsLoaded
  105. Sound.Playing = autoPlay or false
  106. end)()
  107. end
  108. if(not looped and effect)then
  109. Sound.Stopped:connect(function()
  110. Sound.Volume = 0
  111. Sound:destroy()
  112. end)
  113. elseif(effect)then
  114. warn("Sound can't be looped and a sound effect!")
  115. end
  116. Sound.Parent =parent or Torso
  117. return Sound
  118. end
  119. function Part(parent,color,material,size,cframe,anchored,cancollide)
  120. local part = IN("Part")
  121. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  122. part.Material = (material or Enum.Material.SmoothPlastic)
  123. part.TopSurface,part.BottomSurface=10,10
  124. part.Size = (size or V3.N(1,1,1))
  125. part.Anchored = (anchored or false)
  126. part.CanCollide = (cancollide or false)
  127. part.Parent = (parent or Char)
  128. return part
  129. end
  130. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  131. local part = IN("SpecialMesh")
  132. part.MeshId = meshid or ""
  133. part.TextureId = textid or ""
  134. part.Offset = offset or V3.N(0,0,0)
  135. part.MeshType = meshtype or Enum.MeshType.Sphere
  136. part.Parent = parent
  137. return part
  138. end
  139.  
  140. NewInstance = function(instance,parent,properties)
  141. local inst = Instance.new(instance,parent)
  142. if(properties)then
  143. for i,v in next, properties do
  144. pcall(function() inst[i] = v end)
  145. end
  146. end
  147. return inst;
  148. end
  149.  
  150.  
  151.  
  152. --// Extended ROBLOX tables \\--
  153. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  154. --// Customization \\--
  155.  
  156. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  157. local Remove_Hats = false
  158. local Remove_Clothing = true
  159. local PlayerSize = 1
  160. local DamageColor = BrickColor.new'Hot pink'
  161. local MusicID = 1534973033
  162. local WalkSpeed = 14
  163. local MaxSouls = 100
  164. local MaxHealth = 500
  165.  
  166.  
  167. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  168.  
  169. --// Weapon and GUI creation, and Character Customization \\--
  170.  
  171. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  172. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  173. local Effects = IN("Folder",Char)
  174. Effects.Name = "Effects"
  175.  
  176. Hum.MaxHealth = MaxHealth
  177. Hum.Health = MaxHealth
  178.  
  179. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  180. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://305826272","rbxassetid://83527378",V3.N(1,0,1),V3.N())
  181. local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,0,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://196969716",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
  182. local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://196969716",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  183.  
  184. local KTrail = NewInstance("Trail",Knife,{
  185. Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  186. Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  187. Color=CS(C3.N(1,0,0)),
  188. Enabled=false,
  189. Transparency=NumberSequence.new(0,1),
  190. Lifetime=1.25,
  191. })
  192. local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
  193. local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://83527378",V3.N(0,0,0.2),V3.N())
  194.  
  195. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  196.  
  197.  
  198. Hum.DisplayDistanceType = 'None'
  199.  
  200. local naeeym2 = IN("BillboardGui",Char)
  201. naeeym2.AlwaysOnTop = true
  202. naeeym2.Size = UDim2.new(5,35,2,15)
  203. naeeym2.StudsOffset = V3.N(0,2.5,0)
  204. naeeym2.Adornee = Char.Head
  205. naeeym2.Name = "Name"
  206. naeeym2.PlayerToHideFrom = Plr
  207. local tecks2 = IN("TextLabel",naeeym2)
  208. tecks2.BackgroundTransparency = 1
  209. tecks2.TextScaled = true
  210. tecks2.BorderSizePixel = 0
  211. tecks2.Text = "Betty"
  212. tecks2.Font = Enum.Font.Bodoni
  213. tecks2.TextSize = 30
  214. tecks2.TextStrokeTransparency = 0
  215. tecks2.TextColor3 = C3.N(107,50,124)
  216. tecks2.TextStrokeColor3 = C3.N(.7,0,0)
  217. tecks2.Size = UDim2.new(1,0,0.5,0)
  218. tecks2.Parent = naeeym2
  219.  
  220.  
  221. IN("Shirt",Char)
  222. IN("Pants",Char)
  223.  
  224. Hum.WalkSpeed = WalkSpeed
  225. if(PlayerSize ~= 1)then
  226. for _,v in next, Char:GetDescendats() do
  227. if(v:IsA'BasePart')then
  228. v.Size = v.Size * PlayerSize
  229. end
  230. end
  231. end
  232.  
  233.  
  234.  
  235. pcall(function()
  236. Char.LeftWing:destroy()
  237. Char.ReaperShadowHead:destroy()
  238. end)
  239.  
  240.  
  241. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  242. Music.Name = 'Music'
  243.  
  244. --// Stop animations \\--
  245. for _,v in next, Hum:GetPlayingAnimationTracks() do
  246. v:Stop();
  247. end
  248.  
  249. pcall(game.Destroy,Char:FindFirstChild'Animate')
  250. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  251.  
  252. --// Joints \\--
  253.  
  254. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  255. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  256. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  257. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  258. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  259. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  260. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  261. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  262.  
  263. local LSC0 = LS.C0
  264. local RSC0 = RS.C0
  265. local NKC0 = NK.C0
  266. local LHC0 = LH.C0
  267. local RHC0 = RH.C0
  268. local RJC0 = RJ.C0
  269.  
  270. --// Artificial HB \\--
  271.  
  272. local ArtificialHB = IN("BindableEvent", script)
  273. ArtificialHB.Name = "Heartbeat"
  274.  
  275. script:WaitForChild("Heartbeat")
  276.  
  277. local tf = 0
  278. local allowframeloss = false
  279. local tossremainder = false
  280. local lastframe = tick()
  281. local frame = 1/Frame_Speed
  282. ArtificialHB:Fire()
  283.  
  284. game:GetService("RunService").Heartbeat:connect(function(s, p)
  285. tf = tf + s
  286. if tf >= frame then
  287. if allowframeloss then
  288. script.Heartbeat:Fire()
  289. lastframe = tick()
  290. else
  291. for i = 1, math.floor(tf / frame) do
  292. ArtificialHB:Fire()
  293. end
  294. lastframe = tick()
  295. end
  296. if tossremainder then
  297. tf = 0
  298. else
  299. tf = tf - frame * math.floor(tf / frame)
  300. end
  301. end
  302. end)
  303.  
  304. function swait(num)
  305. if num == 0 or num == nil then
  306. ArtificialHB.Event:wait()
  307. else
  308. for i = 0, num do
  309. ArtificialHB.Event:wait()
  310. end
  311. end
  312. end
  313.  
  314.  
  315. --// Effect Function(s) \\--
  316.  
  317. function Bezier(startpos, pos2, pos3, endpos, t)
  318. local A = startpos:lerp(pos2, t)
  319. local B = pos2:lerp(pos3, t)
  320. local C = pos3:lerp(endpos, t)
  321. local lerp1 = A:lerp(B, t)
  322. local lerp2 = B:lerp(C, t)
  323. local cubic = lerp1:lerp(lerp2, t)
  324. return cubic
  325. end
  326.  
  327. function Tween(obj,props,time,easing,direction,repeats,backwards)
  328. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  329. local tween = S.TweenService:Create(obj, info, props)
  330.  
  331. tween:Play()
  332. end
  333.  
  334. local FXTable = {}
  335.  
  336. coroutine.resume(coroutine.create(function()
  337. while true do
  338. for i = 1, #FXTable do
  339. local data = FXTable[i]
  340. if(data)then
  341. local Frame = data.Frame
  342. local FX = data.Effect or 'ResizeAndFade'
  343. local Parent = data.Parent or Effects
  344. local Color = data.Color or C3.N(0,0,0)
  345. local Size = data.Size or V3.N(1,1,1)
  346. local MoveDir = data.MoveDirection or nil
  347. local MeshData = data.Mesh or nil
  348. local SndData = data.Sound or nil
  349. local Frames = data.Frames or 45
  350. local CFra = data.CFrame or Torso.CFrame
  351. local Settings = data.FXSettings or {}
  352. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  353. local grow = data.Grow
  354.  
  355. local MoveSpeed = nil;
  356. if(MoveDir)then
  357. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  358. end
  359. if(FX ~= 'Arc')then
  360. Frame = Frame + 1
  361. if(FX == "Fade")then
  362. Prt.Transparency = (Frame/Frames)
  363. elseif(FX == "Resize")then
  364. if(not Settings.EndSize)then
  365. Settings.EndSize = V3.N(0,0,0)
  366. end
  367. if(Settings.EndIsIncrement)then
  368. if(Msh)then
  369. Msh.Scale = Msh.Scale + Settings.EndSize
  370. else
  371. Prt.Size = Prt.Size + Settings.EndSize
  372. end
  373. else
  374. if(Msh)then
  375. Msh.Scale = Msh.Scale - grow/Frames
  376. else
  377. Prt.Size = Prt.Size - grow/Frames
  378. end
  379. end
  380. elseif(FX == "ResizeAndFade")then
  381. if(not Settings.EndSize)then
  382. Settings.EndSize = V3.N(0,0,0)
  383. end
  384. if(Settings.EndIsIncrement)then
  385. if(Msh)then
  386. Msh.Scale = Msh.Scale + Settings.EndSize
  387. else
  388. Prt.Size = Prt.Size + Settings.EndSize
  389. end
  390. else
  391. if(Msh)then
  392. Msh.Scale = Msh.Scale - grow/Frames
  393. else
  394. Prt.Size = Prt.Size - grow/Frames
  395. end
  396. end
  397. Prt.Transparency = (Frame/Frames)
  398. end
  399. if(Settings.RandomizeCFrame)then
  400. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  401. end
  402. if(MoveDir and MoveSpeed)then
  403. local Orientation = Prt.Orientation
  404. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  405. Prt.Orientation = Orientation
  406. end
  407. if(Prt.Transparency >= 1 or Frame >= Frames)then
  408. Prt:destroy()
  409. table.remove(FXTable,i)
  410. else
  411. data.Frame = Frame
  412. end
  413. else
  414. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  415. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  416. if(start and endP)then
  417. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  418. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  419. Frame = Frame + (Settings.Speed or 0.01)
  420. if(Settings.Home)then
  421. endP = Settings.Home.CFrame
  422. end
  423. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  424. if(Prt.Transparency >= 1 or Frame >= Frames)then
  425. if(Settings.RemoveOnGoal)then
  426. Prt:destroy()
  427. end
  428. end
  429. else
  430. Prt:destroy()
  431. end
  432. end
  433. end
  434. end
  435. swait()
  436. end
  437. end))
  438.  
  439. function Effect(data)
  440. local FX = data.Effect or 'ResizeAndFade'
  441. local Parent = data.Parent or Effects
  442. local Color = data.Color or C3.N(0,0,0)
  443. local Size = data.Size or V3.N(1,1,1)
  444. local MoveDir = data.MoveDirection or nil
  445. local MeshData = data.Mesh or nil
  446. local SndData = data.Sound or nil
  447. local Frames = data.Frames or 45
  448. local Manual = data.Manual or nil
  449. local Material = data.Material or nil
  450. local CFra = data.CFrame or Torso.CFrame
  451. local Settings = data.FXSettings or {}
  452. local Shape = data.Shape or Enum.PartType.Block
  453. local Snd,Prt,Msh;
  454. coroutine.wrap(function()
  455. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  456. Prt = Manual
  457. else
  458. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  459. Prt.Shape = Shape
  460. end
  461. if(typeof(MeshData) == 'table')then
  462. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  463. elseif(typeof(MeshData) == 'Instance')then
  464. Msh = MeshData:Clone()
  465. Msh.Parent = Prt
  466. elseif(Shape == Enum.PartType.Block)then
  467. Msh = Mesh(Prt,Enum.MeshType.Brick)
  468. end
  469. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  470. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  471. end
  472. if(Snd)then
  473. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  474. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  475. end
  476. Size = (Msh and Msh.Scale or Size)
  477. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  478.  
  479. local MoveSpeed = nil;
  480. if(MoveDir)then
  481. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  482. end
  483. if(FX ~= 'Arc')then
  484. for Frame = 1, Frames do
  485. if(FX == "Fade")then
  486. Prt.Transparency = (Frame/Frames)
  487. elseif(FX == "Resize")then
  488. if(not Settings.EndSize)then
  489. Settings.EndSize = V3.N(0,0,0)
  490. end
  491. if(Settings.EndIsIncrement)then
  492. if(Msh)then
  493. Msh.Scale = Msh.Scale + Settings.EndSize
  494. else
  495. Prt.Size = Prt.Size + Settings.EndSize
  496. end
  497. else
  498. if(Msh)then
  499. Msh.Scale = Msh.Scale - grow/Frames
  500. else
  501. Prt.Size = Prt.Size - grow/Frames
  502. end
  503. end
  504. elseif(FX == "ResizeAndFade")then
  505. if(not Settings.EndSize)then
  506. Settings.EndSize = V3.N(0,0,0)
  507. end
  508. if(Settings.EndIsIncrement)then
  509. if(Msh)then
  510. Msh.Scale = Msh.Scale + Settings.EndSize
  511. else
  512. Prt.Size = Prt.Size + Settings.EndSize
  513. end
  514. else
  515. if(Msh)then
  516. Msh.Scale = Msh.Scale - grow/Frames
  517. else
  518. Prt.Size = Prt.Size - grow/Frames
  519. end
  520. end
  521. Prt.Transparency = (Frame/Frames)
  522. end
  523. if(Settings.RandomizeCFrame)then
  524. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  525. end
  526. if(MoveDir and MoveSpeed)then
  527. local Orientation = Prt.Orientation
  528. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  529. Prt.Orientation = Orientation
  530. end
  531. swait()
  532. end
  533. Prt:destroy()
  534. else
  535. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  536. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  537. if(start and endP)then
  538. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  539. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  540. for Frame = 0, 1, (Settings.Speed or 0.01) do
  541. if(Settings.Home)then
  542. endP = Settings.Home.CFrame
  543. end
  544. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  545. end
  546. if(Settings.RemoveOnGoal)then
  547. Prt:destroy()
  548. end
  549. else
  550. Prt:destroy()
  551. assert(start,"You need a start position!")
  552. assert(endP,"You need a start position!")
  553. end
  554. end
  555. end)()
  556. return Prt,Msh,Snd
  557. end
  558.  
  559.  
  560.  
  561. function SoulSteal(whom,human)
  562. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  563. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  564. if(torso and torso:IsA'BasePart' and alive == true)then
  565. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  566. whom:BreakJoints()
  567. local Model = IN("Model",Effects)
  568. warn('Soul stolen from '..whom.Name)
  569. Model.Name = whom.Name.."'s Soul Monster"
  570. local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  571. Soul.CanCollide=false
  572. Mesh(Soul,Enum.MeshType.Sphere)
  573. Soul.Name = 'Head'
  574. if(whom.Name == 'CKbackup')then
  575. Soul.Color = C3.N(1,1,1)
  576. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  577. end
  578. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  579. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  580. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  581. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  582. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  583.  
  584. local turdso = Soul:Clone()
  585. turdso.Name = "Torso"
  586. turdso.CanCollide = false
  587. turdso.Anchored = true
  588. turdso.CFrame = Soul.CFrame
  589. turdso.Parent = Model
  590. turdso.Size = V3.N()
  591. turdso.Transparency=1
  592. local Distance = math.huge
  593. repeat
  594. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  595. turdso.CFrame = Soul.CFrame
  596. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  597. swait()
  598. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  599. if(Soul.Parent and Hoom.Health > 0)then
  600. Model:destroy()
  601. Effect{
  602. Effect="ResizeAndFade",
  603. Mesh={Enum.MeshType.Sphere},
  604. Color = Soul.Color,
  605. CFrame=Torso.CFrame,
  606. Size=V3.N(3,3,3),
  607. Material=Enum.Material.Neon,
  608. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  609. FXSettings={
  610. EndSize=V3.N(6,6,6),
  611. }
  612. }
  613. Souls = Souls + (human and 1 or .1)
  614. warn("Souls: "..Souls)
  615. MaxHealth = MaxHealth + Hoom.Health
  616. Hum.Health = Hum.Health + Hoom.Health
  617. for i = 1, 5 do
  618. Effect{
  619. Effect="Fade",
  620. Color = Soul.Color,
  621. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  622. }
  623. end
  624. else
  625.  
  626. warn("Soul destroyed!")
  627. for i = 1, 5 do
  628. Effect{
  629. Effect="Fade",
  630. Color = Soul.Color,
  631. CFrame=Soul.CFrame,
  632. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  633. }
  634. end
  635. Effect{
  636. Effect="ResizeAndFade",
  637. Mesh={Enum.MeshType.Sphere},
  638. Sound={SoundId=444667859,Pitch=1,Volume=5},
  639. Color = Soul.Color,
  640. CFrame=Soul.CFrame,
  641. Size=V3.N(3,3,3),
  642. Material=Enum.Material.Neon,
  643. FXSettings={
  644. EndSize=V3.N(6,6,6),
  645. }
  646. }
  647. Model:destroy()
  648. end
  649. end
  650. end
  651.  
  652. --// Other Functions \\ --
  653.  
  654. function getRegion(point,range,ignore)
  655. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  656. end
  657.  
  658. function clerp(startCF,endCF,alpha)
  659. return startCF:lerp(endCF, alpha)
  660. end
  661.  
  662. function GetTorso(char)
  663. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  664. end
  665.  
  666. function ShowDamage(Pos, Text, Time, Color)
  667. coroutine.wrap(function()
  668. local Rate = (1 / Frame_Speed)
  669. local Pos = (Pos or Vector3.new(0, 0, 0))
  670. local Text = (Text or "")
  671. local Time = (Time or 2)
  672. local Color = (Color or Color3.new(1, 0, 1))
  673. local EffectPart = NewInstance("Part",Effects,{
  674. Material=Enum.Material.SmoothPlastic,
  675. Reflectance = 0,
  676. Transparency = 1,
  677. BrickColor = BrickColor.new(Color),
  678. Name = "Effect",
  679. Size = Vector3.new(0,0,0),
  680. Anchored = true,
  681. CFrame = CF.N(Pos)
  682. })
  683. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  684. Size = UDim2.new(1.25, 0, 1.25, 0),
  685. Adornee = EffectPart,
  686. })
  687. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  688. BackgroundTransparency = 1,
  689. Size = UDim2.new(1, 0, 1, 0),
  690. Text = Text,
  691. Font = "Arcade",
  692. TextColor3 = Color,
  693. TextStrokeColor3 = Color3.new(0,0,0),
  694. TextStrokeTransparency=0,
  695. TextScaled = true,
  696. })
  697. S.Debris:AddItem(EffectPart, (Time))
  698. EffectPart.Parent = workspace
  699. delay(0, function()
  700. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  701. local Frames = (Time / Rate)
  702. for Frame = 1, Frames do
  703. swait()
  704. local Percent = (Frame / Frames)
  705. TextLabel.TextTransparency = Percent
  706. TextLabel.TextStrokeTransparency = Percent
  707. end
  708. if EffectPart and EffectPart.Parent then
  709. EffectPart:Destroy()
  710. end
  711. end) end)()
  712. end
  713.  
  714. function Kill(whom)
  715. if(whom.Name ~= 'Nebula_Zorua')then
  716. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  717. coroutine.wrap(SoulSteal)(whom,isPlr)
  718. for _,v in next, whom:children() do
  719. if(v:IsA'BasePart')then
  720. v.Parent = Effects
  721. v:ClearAllChildren()
  722. v.Anchored = true
  723. v.CanCollide = false
  724. v.Transparency = 1
  725. local dust = NewInstance("ParticleEmitter",v,{
  726. Color = ColorSequence.new(C3.N(1,1,1)),
  727. LightEmission=0,
  728. LightInfluence=1,
  729. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  730. Texture="rbxassetid://284205403",
  731. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  732. Lifetime = NumberRange.new(1),
  733. Rate=150,
  734. Acceleration = V3.N(0,10,0),
  735. Speed = NumberRange.new(5),
  736. Enabled = true
  737. })
  738. delay(1, function()
  739. dust.Enabled = false
  740. S.Debris:AddItem(v,2)
  741. end)
  742. end
  743. end
  744. else
  745. warn"nope. nawt happenin'"
  746. end
  747. end
  748.  
  749. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  750. if(who)then
  751. local hum = who:FindFirstChildOfClass'Humanoid'
  752. local Damage = M.RNG(minDam,maxDam)
  753. local canHit = true
  754. if(hum)then
  755. for _, p in pairs(Hit) do
  756. if p[1] == hum then
  757. if(time() - p[2] < 0.4) then
  758. canHit = false
  759. else
  760. Hit[_] = nil
  761. end
  762. end
  763. end
  764. if(canHit)then
  765. table.insert(Hit,{hum,time()})
  766. if(GetTorso(who))then
  767. Sound(GetTorso(who),406913243,1,10,false,true,true)
  768. end
  769. if(hum.Health >= math.huge)then
  770. Kill(who)
  771. if(who:FindFirstChild'Head' and hum.Health > 0)then
  772. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  773. end
  774. else
  775. local player = S.Players:GetPlayerFromCharacter(who)
  776. if(Type == "Fire")then
  777. --idk..
  778. else
  779. local c = Instance.new("ObjectValue",hum)
  780. c.Name = "creator"
  781. c.Value = Plr
  782. game:service'Debris':AddItem(c,0.35)
  783. local Crit = false
  784. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  785. Crit = true
  786. Damage = Damage*(critMult or 2)
  787. end
  788. Damage = Damage*((Souls/5)+1)
  789. if(who:FindFirstChild'Head' and hum.Health > 0)then
  790. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  791. end
  792.  
  793. if(hum.Health - Damage <= 0)then
  794. Kill(who)
  795. else
  796. hum.Health = hum.Health - Damage
  797. if(Type == 'Knockback' and GetTorso(who))then
  798. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  799. local body = NewInstance('BodyVelocity',GetTorso(who),{
  800. P = 500,
  801. maxForce = V3.N(math.huge,0,math.huge),
  802. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  803. })
  804. game:service'Debris':AddItem(body,.5)
  805. elseif(Type == "Electric")then
  806. if(M.RNG(1,100) >= critChance)then
  807. if(who:FindFirstChild'Head' and hum.Health > 0)then
  808. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  809. end
  810. local asd = hum.WalkSpeed/2
  811. hum.WalkSpeed = asd
  812. local paralyzed = true
  813. coroutine.wrap(function()
  814. while paralyzed do
  815. swait(25)
  816. if(M.RNG(1,25) == 1)then
  817. if(who:FindFirstChild'Head' and hum.Health > 0)then
  818. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  819. end
  820. hum.PlatformStand = true
  821. end
  822. end
  823. end)()
  824. delay(4, function()
  825. paralyzed = false
  826. hum.WalkSpeed = hum.WalkSpeed + asd
  827. end)
  828. end
  829.  
  830. elseif(Type == 'Knockdown' and GetTorso(who))then
  831. local rek = GetTorso(who)
  832. hum.PlatformStand = true
  833. delay(1,function()
  834. hum.PlatformStand = false
  835. end)
  836. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  837. local bodvol = NewInstance("BodyVelocity",rek,{
  838. velocity = angle * Knock,
  839. P = 5000,
  840. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  841. })
  842. local rl = NewInstance("BodyAngularVelocity",rek,{
  843. P = 3000,
  844. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  845. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  846. })
  847. game:GetService("Debris"):AddItem(bodvol, .5)
  848. game:GetService("Debris"):AddItem(rl, .5)
  849. end
  850. end
  851. end
  852. end
  853. end
  854. end
  855. end
  856. end
  857.  
  858.  
  859. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  860. for _,v in next, getRegion(where,range,{Char}) do
  861. if(v.Name ~= 'Nebula_Zorua')then
  862. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  863. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  864. end
  865. end
  866. end
  867. end
  868.  
  869. function AOEKill(where,range)
  870. for _,v in next, getRegion(where,range,{Char,Effects}) do
  871. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  872. if(v.Name ~= 'Nebula_Zorua')then
  873. if(v.Parent and alive == true)then
  874. coroutine.wrap(Kill)(v.Parent)
  875. end
  876. end
  877. end
  878. end
  879.  
  880. function AOEHeal(where,range,amount)
  881. local healed = {}
  882. for _,v in next, getRegion(where,range,{Char}) do
  883. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  884. if(hum and not healed[hum])then
  885. hum.Health = hum.Health + amount
  886. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  887. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  888. end
  889. end
  890. end
  891. end
  892.  
  893.  
  894. --// Attack Functions \\--
  895.  
  896.  
  897. function Slash()
  898. Attack = true
  899. NeutralAnims = false
  900. local sound = Sound(Knife,96667969,1,5,false,true,false)
  901. for i = 0, 2, 0.1 do
  902. swait()
  903. local Alpha = .2
  904. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  905. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  906. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  907. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  908. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  909. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  910. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  911. end
  912. KTrail.Enabled = true
  913. sound:Play()
  914. for i = 0, 2.5, 0.1 do
  915. swait()
  916. AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  917. local Alpha = .25
  918. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  919. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  920. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  921. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  922. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  923. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  924. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  925. end
  926. KTrail.Enabled = false
  927. Attack = false
  928. NeutralAnims = true
  929. end
  930.  
  931. Mouse.Button1Down:connect(function()
  932. if(Attack)then return end
  933. Slash()
  934. end)
  935.  
  936. Mouse.KeyDown:connect(function(k)
  937. if(Attack)then return end
  938. if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  939. if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 50 or 8) end
  940. end)
  941.  
  942.  
  943. function Refuse()
  944. Attack = true
  945. warn("B u t i t r e f u s e d.")
  946. local oMH = MaxHealth
  947. MaxHealth = "inf"
  948. Hum.MaxHealth = "inf"
  949. Hum.Health = "inf"
  950. Char.Parent = nil
  951. Hum:destroy()
  952. if(not _G.RefusedAnimation)then
  953. _G.RefusedAnimation = true
  954.  
  955.  
  956. local Soul;
  957. function Soul(where,decalId)
  958. local destroy = false
  959. local soul = NewInstance("Part",workspace)
  960. soul.Name = "Soul"
  961. soul.Transparency=1
  962. soul.Size = V3.N(2,2,.05)
  963. soul.Anchored=true
  964. soul.CanCollide=false
  965. soul.CFrame = where
  966. local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  967. local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  968. return soul,heartF,heartB
  969. end
  970. local owo = Root.CFrame
  971. local s,f,b = Soul(owo,1569347904)
  972. swait(60)
  973. local snd = Sound(s,862552636,1,5,false,false,false)
  974. snd:Play()
  975. f.Texture = "rbxassetid://1569348344"
  976. b.Texture = "rbxassetid://1569348344"
  977. swait(15)
  978. snd:Stop()
  979. swait(60)
  980. print'lol'
  981. for i = 0, 6, .1 do
  982. swait()
  983. s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  984. end
  985. local snd = Sound(s,862552636,1,5,false,false,false)
  986. snd:Play()
  987. s.CFrame = owo
  988. f.Texture = "rbxassetid://1569347904"
  989. b.Texture = "rbxassetid://1569347904"
  990. swait(15)
  991. snd:Stop()
  992. swait(60)
  993.  
  994. s:destroy()
  995. end
  996.  
  997. RJ.Parent = Char
  998. LS.Parent = Char
  999. RS.Parent = Char
  1000. LH.Parent = Char
  1001. RH.Parent = Char
  1002. NK.Parent = Char
  1003.  
  1004. LArm.Parent = Char
  1005. RArm.Parent = Char
  1006. LLeg.Parent = Char
  1007. LArm.Parent = Char
  1008. Root.Parent = Char
  1009. Torso.Parent = Char
  1010. Head.Parent = Char
  1011.  
  1012. Knife.Parent = Char
  1013. Hair.Parent = Char
  1014.  
  1015. HW.Parent = Char
  1016. HW2.Parent = Char
  1017.  
  1018.  
  1019. REye:destroy()
  1020. LEye:destroy()
  1021.  
  1022.  
  1023. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  1024. ConnectHum()
  1025. MaxHealth = oMH
  1026. Hum.MaxHealth = MaxHealth
  1027. Hum.Health = MaxHealth
  1028. swait(5)
  1029. Char.Parent = workspace
  1030.  
  1031. Attack = false
  1032. end
  1033.  
  1034. function ConnectHum()
  1035. Hum.Died:connect(Refuse)
  1036. end
  1037. ConnectHum()
  1038.  
  1039.  
  1040. --// Wrap it all up \\--
  1041. while true do
  1042. swait()
  1043. Sine = Sine + Change
  1044. if(not Music)then
  1045. Music = Sound(Torso,MusicID,1,3,true,false,true)
  1046. Music.Name = 'Music'
  1047. end
  1048. Music.Pitch = 1
  1049. Music.Volume = 5
  1050. Music.SoundId = "rbxassetid://"..MusicID
  1051. Music.Parent = Torso
  1052. Music:Resume()
  1053. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1054. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1055. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1056. if(not Effects or not Effects.Parent)then
  1057. Effects = IN("Model",Char)
  1058. Effects.Name = "Effects"
  1059. end
  1060. Hum.WalkSpeed = WalkSpeed
  1061. if(State == 'Walk')then
  1062. if(Hum.WalkSpeed >= 24)then
  1063. local wsVal = 22 / (Hum.WalkSpeed/16)
  1064. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1065. Change = 2
  1066. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1067. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1068. else
  1069. Change = .9
  1070. local wsVal = 8 / (Hum.WalkSpeed/8)
  1071. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1072. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  1073. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  1074. end
  1075. else
  1076. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1077. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1078. end
  1079. for _,v in next, Char:children() do
  1080. if(v:IsA'Accessory')then
  1081. v:destroy()
  1082. elseif(v:IsA'Shirt')then
  1083. v.ShirtTemplate = "rbxassetid://577702450"
  1084. elseif(v:IsA'Pants')then
  1085. v.PantsTemplate = "rbxassetid://571155854"
  1086. elseif(v:IsA'CharacterMesh')then
  1087. v:destroy()
  1088. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  1089. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  1090. end
  1091. end
  1092. local face = Head:FindFirstChild'face'
  1093. if(not face)then
  1094. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://740715826"})
  1095. else
  1096. face.Texture = "rbxassetid://740715826"
  1097. end
  1098. RArm.BrickColor = BrickColor.new'Pastel brown'
  1099. LArm.BrickColor = BrickColor.new'Pastel brown'
  1100. RLeg.BrickColor = BrickColor.new'Pastel brown'
  1101. LLeg.BrickColor = BrickColor.new'Pastel brown'
  1102. Torso.BrickColor = BrickColor.new'Pastel brown'
  1103. Head.BrickColor = BrickColor.new'Pastel brown'
  1104. Hum.Name = 'Chara'
  1105. if(Hum.MaxHealth ~= MaxHealth)then
  1106. Hum.MaxHealth = MaxHealth
  1107. end
  1108. Hum.DisplayDistanceType='None'
  1109. if(NeutralAnims)then
  1110. if(State == 'Idle')then
  1111. Change = 1
  1112. local Alpha = .1
  1113. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  1114. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1115. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1116. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  1117. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  1118. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  1119. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1120. -- idle
  1121. elseif(State == 'Walk')then
  1122. if(Hum.WalkSpeed >= 24)then
  1123. local wsVal = 22 / (Hum.WalkSpeed/16)
  1124. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1125. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1126. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  1127. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  1128. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  1129. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1130. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1131. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1132. else
  1133. local wsVal = 8 / (Hum.WalkSpeed/8)
  1134. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1135. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  1136. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  1137. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  1138. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1139. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1140. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1141. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1142. end
  1143. elseif(State == 'Jump' or State == 'Fall')then
  1144. if(Walking)then
  1145. local Alpha = .2
  1146. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1147. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1148. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1149. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1150. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1151. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1152. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1153. else
  1154. local Alpha = .2
  1155. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1156. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1157. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1158. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1159. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1160. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1161. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1162. end
  1163. elseif(State == 'Paralyzed')then
  1164. -- paralyzed
  1165. elseif(State == 'Sit')then
  1166. -- sit
  1167. end
  1168. end
  1169. end
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