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1
-- Created by Nebula_Zorua Edit By PowerSans1234--
2
-- Your DeTERMINATION --
3
-- Y o u  a c t  l i k e  y o u  h a v e  a  c h o i c e. =) --
4
-- Discord: Nebula the Zorua#6969
5
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
6
 
7
 
8
--// Initializing \\--
9
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
10
local Plrs = S.Players
11
local Plr = Plrs.LocalPlayer
12
local Char = Plr.Character
13
local Hum = Char:FindFirstChildOfClass'Humanoid'
14
local RArm = Char["Right Arm"]
15
local LArm = Char["Left Arm"]
16
local RLeg = Char["Right Leg"]
17
local LLeg = Char["Left Leg"]  
18
local Root = Char:FindFirstChild'HumanoidRootPart'
19
local Torso = Char.Torso
20
local Head = Char.Head
21
local NeutralAnims = true
22
local Attack = false
23
local BloodPuddles = {}
24
local Effects = {}
25
local Debounces = {Debounces={}}
26
local Mouse = Plr:GetMouse()
27
local Hit = {}
28
local Sine = 0
29
local Change = 1
30
local Souls = 0
31
--// Debounce System \\--
32
 
33
 
34
function Debounces:New(name,cooldown)
35
    local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
36
    setmetatable(aaaaa,{__index = Debounces})
37
    Debounces.Debounces[name] = aaaaa
38
    return aaaaa
39
end
40
 
41
function Debounces:Use(overrideUsable)
42
    assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
43
    if(self.Usable or overrideUsable)then
44
        self.Usable = false
45
        self.CoolingDown = true
46
        local LastUse = time()
47
        self.LastUse = LastUse
48
        delay(self.Cooldown or 2,function()
49
            if(self.LastUse == LastUse)then
50
                self.CoolingDown = false
51
                self.Usable = true
52
            end
53
        end)
54
    end
55
end
56
 
57
function Debounces:Get(name)
58
    assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
59
    for i,v in next, Debounces.Debounces do
60
        if(i == name)then
61
            return v;
62
        end
63
    end
64
end
65
 
66
function Debounces:GetProgressPercentage()
67
    assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
68
    if(self.CoolingDown and not self.Usable)then
69
        return math.max(
70
            math.floor(
71
                (
72
                    (time()-self.LastUse)/self.Cooldown or 2
73
                )*100
74
            )
75
        )
76
    else
77
        return 100
78
    end
79
end
80
 
81
--// Shortcut Variables \\--
82
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
83
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
84
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
85
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
86
local R3 = {N=Region3.new}
87
local De = S.Debris
88
local WS = workspace
89
local Lght = S.Lighting
90
local RepS = S.ReplicatedStorage
91
local IN = Instance.new
92
local CSK = ColorSequenceKeypoint.new
93
local CS = ColorSequence.new
94
--// Instance Creation Functions \\--
95
 
96
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
97
    local Sound = IN("Sound")
98
    Sound.SoundId = "rbxassetid://".. tostring(id or 0)
99
    Sound.Pitch = pitch or 1
100
    Sound.Volume = volume or 1
101
    Sound.Looped = looped or false
102
    if(autoPlay)then
103
        coroutine.wrap(function()
104
            repeat wait() until Sound.IsLoaded
105
            Sound.Playing = autoPlay or false
106
        end)()
107
    end
108
    if(not looped and effect)then
109
        Sound.Stopped:connect(function()
110
            Sound.Volume = 0
111
            Sound:destroy()
112
        end)
113
    elseif(effect)then
114
        warn("Sound can't be looped and a sound effect!")
115
    end
116
    Sound.Parent =parent or Torso
117
    return Sound
118
end
119
function Part(parent,color,material,size,cframe,anchored,cancollide)
120
    local part = IN("Part")
121
    part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
122
    part.Material = (material or Enum.Material.SmoothPlastic)
123
    part.TopSurface,part.BottomSurface=10,10
124
    part.Size = (size or V3.N(1,1,1))
125-
    part.CFrame = (cframe or CF.N(0,0,0))
125+
126
    part.CanCollide = (cancollide or false)
127
    part.Parent = (parent or Char)
128
    return part
129
end
130
function Mesh(parent,meshtype,meshid,textid,scale,offset)
131
    local part = IN("SpecialMesh")
132
    part.MeshId = meshid or ""
133
    part.TextureId = textid or ""
134
    part.Offset = offset or V3.N(0,0,0)
135-
    part.Scale = scale or V3.N(1,1,1)
135+
136
    part.Parent = parent
137
    return part
138
end
139
 
140
NewInstance = function(instance,parent,properties)
141
    local inst = Instance.new(instance,parent)
142
    if(properties)then
143
        for i,v in next, properties do
144
            pcall(function() inst[i] = v end)
145
        end
146
    end
147
    return inst;
148
end
149
 
150
 
151
 
152
--// Extended ROBLOX tables \\--
153
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
154
--// Customization \\--
155
 
156
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
157
local Remove_Hats = false
158
local Remove_Clothing = true
159
local PlayerSize = 1
160
local DamageColor = BrickColor.new'Hot pink'
161
local MusicID = 1534973033
162-
local DamageColor = BrickColor.new'Really red'
162+
163-
local MusicID = 435603951
163+
164
local MaxHealth = 500
165
 
166
 
167
if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
168
 
169
--// Weapon and GUI creation, and Character Customization \\--
170
 
171
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
172
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
173
local Effects = IN("Folder",Char)
174
Effects.Name = "Effects"
175
 
176
Hum.MaxHealth = MaxHealth
177
Hum.Health = MaxHealth
178
 
179
local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
180
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://305826272","rbxassetid://83527378",V3.N(1,0,1),V3.N())
181
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,0,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://196969716",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
182-
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://445556170","rbxassetid://0",V3.N(1,1,1),V3.N())
182+
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://196969716",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
183-
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,1,1)),CSK(0.5,C3.N(1,1,1)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://241922778",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
183+
184-
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,1,1),C3.N(1,1,1)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://241594419",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
184+
185
    Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
186
    Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
187
    Color=CS(C3.N(1,0,0)), 
188
    Enabled=false,
189-
    Color=CS(C3.N(1,1,1)), 
189+
190
    Lifetime=1.25,
191
})
192
local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
193
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://83527378",V3.N(0,0,0.2),V3.N())
194
 
195-
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://0","rbxassetid://07",V3.N(1.05,1.05,1.05),V3.N())
195+
NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
196
 
197-
NewInstance("PointLight",Knife,{Color=C3.N(1,1,1),Range=10,Brightness=3})
197+
198
Hum.DisplayDistanceType = 'None'
199
 
200
local naeeym2 = IN("BillboardGui",Char)
201
naeeym2.AlwaysOnTop = true
202
naeeym2.Size = UDim2.new(5,35,2,15)
203
naeeym2.StudsOffset = V3.N(0,2.5,0)
204
naeeym2.Adornee = Char.Head
205
naeeym2.Name = "Name"
206
naeeym2.PlayerToHideFrom = Plr
207
local tecks2 = IN("TextLabel",naeeym2)
208
tecks2.BackgroundTransparency = 1
209
tecks2.TextScaled = true
210
tecks2.BorderSizePixel = 0
211
tecks2.Text = "Betty"
212
tecks2.Font = Enum.Font.Bodoni
213-
tecks2.Text = "UnderSwap Megalovania Papyrus"
213+
214
tecks2.TextStrokeTransparency = 0
215
tecks2.TextColor3 = C3.N(107,50,124)
216
tecks2.TextStrokeColor3 = C3.N(.7,0,0)
217-
tecks2.TextColor3 = C3.N(255,165,75)
217+
218
tecks2.Parent = naeeym2
219
 
220
 
221
IN("Shirt",Char)
222
IN("Pants",Char)
223
 
224
Hum.WalkSpeed = WalkSpeed
225
if(PlayerSize ~= 1)then
226
    for _,v in next, Char:GetDescendats() do
227
        if(v:IsA'BasePart')then
228
            v.Size = v.Size * PlayerSize
229
        end
230
    end
231
end
232
 
233
 
234
 
235
pcall(function()
236
    Char.LeftWing:destroy()
237
    Char.ReaperShadowHead:destroy()
238
end)
239
 
240
 
241
local Music = Sound(Torso,MusicID,1,3,true,false,true)
242
Music.Name = 'Music'
243
 
244
--// Stop animations \\--
245
for _,v in next, Hum:GetPlayingAnimationTracks() do
246
    v:Stop();
247
end
248
 
249
pcall(game.Destroy,Char:FindFirstChild'Animate')
250
pcall(game.Destroy,Hum:FindFirstChild'Animator')
251
 
252
--// Joints \\--
253
 
254
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
255
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
256
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
257
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
258
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
259
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
260
local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
261
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
262
 
263
local LSC0 = LS.C0
264
local RSC0 = RS.C0
265
local NKC0 = NK.C0
266
local LHC0 = LH.C0
267
local RHC0 = RH.C0
268
local RJC0 = RJ.C0
269
 
270
--// Artificial HB \\--
271
 
272
local ArtificialHB = IN("BindableEvent", script)
273
ArtificialHB.Name = "Heartbeat"
274
 
275
script:WaitForChild("Heartbeat")
276
 
277
local tf = 0
278
local allowframeloss = false
279
local tossremainder = false
280
local lastframe = tick()
281
local frame = 1/Frame_Speed
282
ArtificialHB:Fire()
283
 
284
game:GetService("RunService").Heartbeat:connect(function(s, p)
285
    tf = tf + s
286
    if tf >= frame then
287
        if allowframeloss then
288
            script.Heartbeat:Fire()
289
            lastframe = tick()
290
        else
291
            for i = 1, math.floor(tf / frame) do
292
                ArtificialHB:Fire()
293
            end
294
            lastframe = tick()
295
        end
296
        if tossremainder then
297
            tf = 0
298
        else
299
            tf = tf - frame * math.floor(tf / frame)
300
        end
301
    end
302
end)
303
 
304
function swait(num)
305
    if num == 0 or num == nil then
306
        ArtificialHB.Event:wait()
307
    else
308
        for i = 0, num do
309
            ArtificialHB.Event:wait()
310
        end
311
    end
312
end
313
 
314
 
315
--// Effect Function(s) \\--
316
 
317
function Bezier(startpos, pos2, pos3, endpos, t)
318
    local A = startpos:lerp(pos2, t)
319
    local B  = pos2:lerp(pos3, t)
320
    local C = pos3:lerp(endpos, t)
321
    local lerp1 = A:lerp(B, t)
322
    local lerp2 = B:lerp(C, t)
323
    local cubic = lerp1:lerp(lerp2, t)
324
    return cubic
325
end
326
 
327
function Tween(obj,props,time,easing,direction,repeats,backwards)
328
    local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
329
    local tween = S.TweenService:Create(obj, info, props)
330
   
331
    tween:Play()
332
end
333
 
334
local FXTable = {}
335
 
336
coroutine.resume(coroutine.create(function()
337
    while true do
338
        for i = 1, #FXTable do
339
            local data = FXTable[i]
340
            if(data)then
341
                local Frame = data.Frame
342
                local FX = data.Effect or 'ResizeAndFade'
343
                local Parent = data.Parent or Effects
344
                local Color = data.Color or C3.N(0,0,0)
345
                local Size = data.Size or V3.N(1,1,1)
346
                local MoveDir = data.MoveDirection or nil
347
                local MeshData = data.Mesh or nil
348
                local SndData = data.Sound or nil
349
                local Frames = data.Frames or 45
350
                local CFra = data.CFrame or Torso.CFrame
351
                local Settings = data.FXSettings or {}
352
                local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
353
                local grow = data.Grow
354
               
355
                local MoveSpeed = nil;
356
                if(MoveDir)then
357
                    MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
358
                end
359
                if(FX ~= 'Arc')then
360
                    Frame = Frame + 1
361
                    if(FX == "Fade")then
362
                        Prt.Transparency  = (Frame/Frames)
363
                    elseif(FX == "Resize")then
364
                        if(not Settings.EndSize)then
365
                            Settings.EndSize = V3.N(0,0,0)
366
                        end
367
                        if(Settings.EndIsIncrement)then
368
                            if(Msh)then
369
                                Msh.Scale = Msh.Scale + Settings.EndSize
370
                            else
371
                                Prt.Size = Prt.Size + Settings.EndSize
372
                            end                
373
                        else
374
                            if(Msh)then
375
                                Msh.Scale = Msh.Scale - grow/Frames
376
                            else
377
                                Prt.Size = Prt.Size - grow/Frames
378
                            end
379
                        end
380
                    elseif(FX == "ResizeAndFade")then
381
                        if(not Settings.EndSize)then
382
                            Settings.EndSize = V3.N(0,0,0)
383
                        end
384
                        if(Settings.EndIsIncrement)then
385
                            if(Msh)then
386
                                Msh.Scale = Msh.Scale + Settings.EndSize
387
                            else
388
                                Prt.Size = Prt.Size + Settings.EndSize
389
                            end                
390
                        else
391
                            if(Msh)then
392
                                Msh.Scale = Msh.Scale - grow/Frames
393
                            else
394
                                Prt.Size = Prt.Size - grow/Frames
395
                            end
396
                        end
397
                        Prt.Transparency = (Frame/Frames)
398
                    end
399
                    if(Settings.RandomizeCFrame)then
400
                        Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
401
                    end
402
                    if(MoveDir and MoveSpeed)then
403
                        local Orientation = Prt.Orientation
404
                        Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
405
                        Prt.Orientation = Orientation
406
                    end
407
                    if(Prt.Transparency >= 1 or Frame >= Frames)then
408
                        Prt:destroy()
409
                        table.remove(FXTable,i)
410
                    else
411
                        data.Frame = Frame
412
                    end
413
                else
414
                    local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
415
                    if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
416
                    if(start and endP)then
417
                        local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
418
                        local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
419
                        Frame = Frame + (Settings.Speed or 0.01)
420
                        if(Settings.Home)then
421
                            endP = Settings.Home.CFrame
422
                        end
423
                        Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
424
                        if(Prt.Transparency >= 1 or Frame >= Frames)then
425
                            if(Settings.RemoveOnGoal)then
426
                                Prt:destroy()
427
                            end
428
                        end
429
                    else
430
                        Prt:destroy()
431
                    end
432
                end
433
            end
434
        end
435
        swait()
436
    end
437
end))
438
 
439
function Effect(data)
440
    local FX = data.Effect or 'ResizeAndFade'
441
    local Parent = data.Parent or Effects
442
    local Color = data.Color or C3.N(0,0,0)
443
    local Size = data.Size or V3.N(1,1,1)
444
    local MoveDir = data.MoveDirection or nil
445
    local MeshData = data.Mesh or nil
446
    local SndData = data.Sound or nil
447
    local Frames = data.Frames or 45
448
    local Manual = data.Manual or nil
449
    local Material = data.Material or nil
450
    local CFra = data.CFrame or Torso.CFrame
451
    local Settings = data.FXSettings or {}
452
    local Shape = data.Shape or Enum.PartType.Block
453
    local Snd,Prt,Msh;
454
    coroutine.wrap(function()
455
        if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
456
            Prt = Manual
457
        else
458
            Prt = Part(Parent,Color,Material,Size,CFra,true,false)
459
            Prt.Shape = Shape
460
        end
461
        if(typeof(MeshData) == 'table')then
462
            Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
463
        elseif(typeof(MeshData) == 'Instance')then
464
            Msh = MeshData:Clone()
465
            Msh.Parent = Prt
466
        elseif(Shape == Enum.PartType.Block)then
467
            Msh = Mesh(Prt,Enum.MeshType.Brick)
468
        end
469
        if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
470
            Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
471
        end
472
        if(Snd)then
473
            repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
474
            Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
475
        end
476
        Size = (Msh and Msh.Scale or Size)
477
        local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
478
       
479
        local MoveSpeed = nil;
480
        if(MoveDir)then
481
            MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
482
        end
483
        if(FX ~= 'Arc')then
484
            for Frame = 1, Frames do
485
                if(FX == "Fade")then
486
                    Prt.Transparency  = (Frame/Frames)
487
                elseif(FX == "Resize")then
488
                    if(not Settings.EndSize)then
489
                        Settings.EndSize = V3.N(0,0,0)
490
                    end
491
                    if(Settings.EndIsIncrement)then
492
                        if(Msh)then
493
                            Msh.Scale = Msh.Scale + Settings.EndSize
494
                        else
495
                            Prt.Size = Prt.Size + Settings.EndSize
496
                        end                
497
                    else
498
                        if(Msh)then
499
                            Msh.Scale = Msh.Scale - grow/Frames
500
                        else
501
                            Prt.Size = Prt.Size - grow/Frames
502
                        end
503
                    end
504
                elseif(FX == "ResizeAndFade")then
505
                    if(not Settings.EndSize)then
506
                        Settings.EndSize = V3.N(0,0,0)
507
                    end
508
                    if(Settings.EndIsIncrement)then
509
                        if(Msh)then
510
                            Msh.Scale = Msh.Scale + Settings.EndSize
511
                        else
512
                            Prt.Size = Prt.Size + Settings.EndSize
513
                        end                
514
                    else
515
                        if(Msh)then
516
                            Msh.Scale = Msh.Scale - grow/Frames
517
                        else
518
                            Prt.Size = Prt.Size - grow/Frames
519
                        end
520
                    end
521
                    Prt.Transparency = (Frame/Frames)
522
                end
523
                if(Settings.RandomizeCFrame)then
524
                    Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
525
                end
526
                if(MoveDir and MoveSpeed)then
527
                    local Orientation = Prt.Orientation
528
                    Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
529
                    Prt.Orientation = Orientation
530
                end
531
                swait()
532
            end
533
            Prt:destroy()
534
        else
535
            local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
536
            if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
537
            if(start and endP)then
538
                local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
539
                local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
540
                for Frame = 0, 1, (Settings.Speed or 0.01) do
541
                    if(Settings.Home)then
542
                        endP = Settings.Home.CFrame
543
                    end
544
                    Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
545
                end
546
                if(Settings.RemoveOnGoal)then
547
                    Prt:destroy()
548
                end
549
            else
550
                Prt:destroy()
551
                assert(start,"You need a start position!")
552
                assert(endP,"You need a start position!")
553
            end
554
        end
555
    end)()
556
    return Prt,Msh,Snd
557
end
558
 
559
 
560
 
561
function SoulSteal(whom,human)
562
    local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
563
    local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
564
    if(torso and torso:IsA'BasePart' and alive == true)then
565
        whom:FindFirstChildOfClass'Humanoid'.Health = 0
566
        whom:BreakJoints()
567
        local Model = IN("Model",Effects)
568
        warn('Soul stolen from '..whom.Name)
569
        Model.Name = whom.Name.."'s Soul Monster"
570
        local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
571
        Soul.CanCollide=false
572
        Mesh(Soul,Enum.MeshType.Sphere)
573
        Soul.Name = 'Head'
574
        if(whom.Name == 'CKbackup')then
575
            Soul.Color = C3.N(1,1,1)
576
            local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
577
        end
578
        local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
579
        local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
580
        local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
581
        local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
582
        NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
583
       
584
        local turdso = Soul:Clone()
585
        turdso.Name = "Torso"
586
        turdso.CanCollide = false
587
        turdso.Anchored = true
588
        turdso.CFrame = Soul.CFrame
589
        turdso.Parent = Model
590
        turdso.Size = V3.N()
591
        turdso.Transparency=1
592
        local Distance = math.huge
593
        repeat
594
            Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
595
            turdso.CFrame = Soul.CFrame
596
            Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
597
            swait()
598
        until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
599
        if(Soul.Parent and Hoom.Health > 0)then
600
            Model:destroy()
601
            Effect{
602
                Effect="ResizeAndFade",
603
                Mesh={Enum.MeshType.Sphere},
604
                Color = Soul.Color,
605
                CFrame=Torso.CFrame,
606
                Size=V3.N(3,3,3),
607
                Material=Enum.Material.Neon,
608
                Sound={SoundId=444667859,Pitch=1,Volume=2.5},
609
                FXSettings={
610
                    EndSize=V3.N(6,6,6),
611
                }
612
            }
613
            Souls = Souls + (human and 1 or .1)
614
            warn("Souls: "..Souls)
615
            MaxHealth = MaxHealth + Hoom.Health
616
            Hum.Health = Hum.Health + Hoom.Health
617
            for i = 1, 5 do
618
                Effect{
619
                    Effect="Fade",
620
                    Color = Soul.Color,
621
                    MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
622
                }  
623
            end
624
        else
625
           
626
            warn("Soul destroyed!")
627
            for i = 1, 5 do
628
                Effect{
629
                    Effect="Fade",
630
                    Color = Soul.Color,
631
                    CFrame=Soul.CFrame,
632
                    MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
633
                }  
634
            end
635
            Effect{
636
                Effect="ResizeAndFade",
637
                Mesh={Enum.MeshType.Sphere},
638
                Sound={SoundId=444667859,Pitch=1,Volume=5},
639
                Color = Soul.Color,
640
                CFrame=Soul.CFrame,
641
                Size=V3.N(3,3,3),
642
                Material=Enum.Material.Neon,
643
                FXSettings={
644
                    EndSize=V3.N(6,6,6),
645
                }
646
            }
647
            Model:destroy()
648
        end
649
    end
650
end
651
 
652
--// Other Functions \\ --
653
 
654
function getRegion(point,range,ignore)
655
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
656
end
657
 
658
function clerp(startCF,endCF,alpha)
659
    return startCF:lerp(endCF, alpha)
660
end
661
 
662
function GetTorso(char)
663
    return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
664
end
665
 
666
function ShowDamage(Pos, Text, Time, Color)
667
    coroutine.wrap(function()
668
    local Rate = (1 / Frame_Speed)
669
    local Pos = (Pos or Vector3.new(0, 0, 0))
670
    local Text = (Text or "")
671
    local Time = (Time or 2)
672
    local Color = (Color or Color3.new(1, 0, 1))
673
    local EffectPart = NewInstance("Part",Effects,{
674
        Material=Enum.Material.SmoothPlastic,
675
        Reflectance = 0,
676
        Transparency = 1,
677
        BrickColor = BrickColor.new(Color),
678
        Name = "Effect",
679
        Size = Vector3.new(0,0,0),
680
        Anchored = true,
681
        CFrame = CF.N(Pos)
682
    })
683
    local BillboardGui = NewInstance("BillboardGui",EffectPart,{
684
        Size = UDim2.new(1.25, 0, 1.25, 0),
685
        Adornee = EffectPart,
686
    })
687
    local TextLabel = NewInstance("TextLabel",BillboardGui,{
688
        BackgroundTransparency = 1,
689
        Size = UDim2.new(1, 0, 1, 0),
690
        Text = Text,
691
        Font = "Arcade",
692
        TextColor3 = Color,
693
        TextStrokeColor3 = Color3.new(0,0,0),
694
        TextStrokeTransparency=0,
695
        TextScaled = true,
696
    })
697
    S.Debris:AddItem(EffectPart, (Time))
698
    EffectPart.Parent = workspace
699
    delay(0, function()
700
        Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
701
        local Frames = (Time / Rate)
702
        for Frame = 1, Frames do
703
            swait()
704
            local Percent = (Frame / Frames)
705
            TextLabel.TextTransparency = Percent
706
            TextLabel.TextStrokeTransparency = Percent
707
        end
708
        if EffectPart and EffectPart.Parent then
709
            EffectPart:Destroy()
710
        end
711
    end) end)()
712
end
713
 
714
function Kill(whom)
715
    if(whom.Name ~= 'Nebula_Zorua')then
716
        local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
717
        coroutine.wrap(SoulSteal)(whom,isPlr)
718
        for _,v in next, whom:children() do
719
            if(v:IsA'BasePart')then
720
                v.Parent = Effects
721
                v:ClearAllChildren()
722
                v.Anchored = true
723
                v.CanCollide = false
724
                v.Transparency = 1
725
                local dust = NewInstance("ParticleEmitter",v,{
726
                    Color = ColorSequence.new(C3.N(1,1,1)),
727
                    LightEmission=0,
728
                    LightInfluence=1,
729
                    Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
730
                    Texture="rbxassetid://284205403",
731
                    Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
732
                    Lifetime = NumberRange.new(1),
733
                    Rate=150,
734
                    Acceleration = V3.N(0,10,0),
735
                    Speed = NumberRange.new(5),
736
                    Enabled = true
737
                })
738
                delay(1, function()
739
                    dust.Enabled = false
740
                    S.Debris:AddItem(v,2)
741
                end)
742
            end
743
        end
744
    else
745
        warn"nope. nawt happenin'"
746
    end
747
end
748
 
749
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
750
    if(who)then
751
        local hum = who:FindFirstChildOfClass'Humanoid'
752
        local Damage = M.RNG(minDam,maxDam)
753
        local canHit = true
754
        if(hum)then
755
            for _, p in pairs(Hit) do
756
                if p[1] == hum then
757
                    if(time() - p[2] < 0.4) then
758
                        canHit = false
759
                    else
760
                        Hit[_] = nil
761
                    end
762
                end
763
            end
764
            if(canHit)then
765
                table.insert(Hit,{hum,time()})
766
                if(GetTorso(who))then
767
                    Sound(GetTorso(who),406913243,1,10,false,true,true)
768
                end
769
                if(hum.Health >= math.huge)then
770
                    Kill(who)
771
                    if(who:FindFirstChild'Head' and hum.Health > 0)then
772
                        ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
773
                    end
774
                else
775
                    local player = S.Players:GetPlayerFromCharacter(who)
776
                    if(Type == "Fire")then
777
                        --idk..
778
                    else
779
                        local  c = Instance.new("ObjectValue",hum)
780
                        c.Name = "creator"
781
                        c.Value = Plr
782
                        game:service'Debris':AddItem(c,0.35)
783
                        local Crit = false
784
                        if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
785
                            Crit = true
786
                            Damage = Damage*(critMult or 2)
787
                        end
788
                        Damage = Damage*((Souls/5)+1)
789
                        if(who:FindFirstChild'Head' and hum.Health > 0)then
790
                            ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
791
                        end
792
                       
793
                        if(hum.Health - Damage <= 0)then
794
                            Kill(who)
795
                        else
796
                            hum.Health = hum.Health - Damage
797
                            if(Type == 'Knockback' and GetTorso(who))then
798
                                local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
799
                                local body = NewInstance('BodyVelocity',GetTorso(who),{
800
                                    P = 500,
801
                                    maxForce = V3.N(math.huge,0,math.huge),
802
                                    velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
803
                                })
804
                                game:service'Debris':AddItem(body,.5)
805
                            elseif(Type == "Electric")then
806
                                if(M.RNG(1,100) >= critChance)then
807
                                    if(who:FindFirstChild'Head' and hum.Health > 0)then
808
                                        ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
809
                                    end
810
                                    local asd = hum.WalkSpeed/2
811
                                    hum.WalkSpeed = asd
812
                                    local paralyzed = true
813
                                    coroutine.wrap(function()
814
                                        while paralyzed do
815
                                            swait(25)
816
                                            if(M.RNG(1,25) == 1)then
817
                                                if(who:FindFirstChild'Head' and hum.Health > 0)then
818
                                                    ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
819
                                                end
820
                                                hum.PlatformStand = true
821
                                            end
822
                                        end
823
                                    end)()
824
                                    delay(4, function()
825
                                        paralyzed = false
826
                                        hum.WalkSpeed = hum.WalkSpeed + asd
827
                                    end)
828
                                end
829
                               
830
                            elseif(Type == 'Knockdown' and GetTorso(who))then
831
                                local rek = GetTorso(who)
832
                                hum.PlatformStand = true
833
                                delay(1,function()
834
                                    hum.PlatformStand = false
835
                                end)
836
                                local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
837
                                local bodvol = NewInstance("BodyVelocity",rek,{
838
                                    velocity = angle * Knock,
839
                                    P = 5000,
840
                                    maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
841
                                })
842
                                local rl = NewInstance("BodyAngularVelocity",rek,{
843
                                    P = 3000,
844
                                    maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
845
                                    angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
846
                                })
847
                                game:GetService("Debris"):AddItem(bodvol, .5)
848
                                game:GetService("Debris"):AddItem(rl, .5)
849
                            end
850
                        end
851
                    end
852
                end
853
            end
854
        end
855
    end
856
end
857
 
858
 
859
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
860
    for _,v in next, getRegion(where,range,{Char}) do
861
        if(v.Name ~= 'Nebula_Zorua')then
862
            if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
863
                DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
864
            end
865
        end
866
    end
867
end
868
 
869
function AOEKill(where,range)
870
    for _,v in next, getRegion(where,range,{Char,Effects}) do
871
        local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
872
        if(v.Name ~= 'Nebula_Zorua')then
873
            if(v.Parent and alive == true)then
874
                coroutine.wrap(Kill)(v.Parent)
875
            end
876
        end
877
    end
878
end
879
 
880
function AOEHeal(where,range,amount)
881
    local healed = {}
882
    for _,v in next, getRegion(where,range,{Char}) do
883
        local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
884
        if(hum and not healed[hum])then
885
            hum.Health = hum.Health + amount
886
            if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
887
                ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
888
            end
889
        end
890
    end
891
end
892
 
893
 
894
--// Attack Functions \\--
895
 
896
 
897
function Slash()
898
    Attack = true
899
    NeutralAnims = false
900
    local sound = Sound(Knife,96667969,1,5,false,true,false)
901
    for i = 0, 2, 0.1 do
902-
    local sound = Sound(Knife,357417055,1,5,false,true,false)
902+
903
        local Alpha = .2
904
        RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
905
        LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
906
        RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
907
        LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
908
        RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
909
        NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
910
        HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
911
    end
912
    KTrail.Enabled = true
913
    sound:Play()
914
    for i = 0, 2.5, 0.1 do
915
        swait()
916
        AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
917
        local Alpha = .25
918
        RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
919
        LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
920
        RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
921
        LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
922
        RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
923
        NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
924
        HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
925
    end
926
    KTrail.Enabled = false
927
    Attack = false
928
    NeutralAnims = true
929
end
930
 
931
Mouse.Button1Down:connect(function()
932
    if(Attack)then return end
933
    Slash()
934
end)
935
 
936
Mouse.KeyDown:connect(function(k)
937
    if(Attack)then return end
938
    if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
939
    if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 50 or 8) end  
940
end)
941
 
942
 
943
function Refuse()
944
    Attack = true
945
    warn("B u t  i t  r e f u s e d.")
946
    local oMH = MaxHealth
947
    MaxHealth = "inf"
948
    Hum.MaxHealth = "inf"
949
    Hum.Health = "inf"
950
    Char.Parent = nil
951
    Hum:destroy()
952
    if(not _G.RefusedAnimation)then
953
        _G.RefusedAnimation = true
954
       
955
   
956
        local Soul;
957
        function Soul(where,decalId)
958
            local destroy = false  
959
            local soul = NewInstance("Part",workspace)
960
            soul.Name = "Soul"
961
            soul.Transparency=1
962
            soul.Size = V3.N(2,2,.05)
963
            soul.Anchored=true
964
            soul.CanCollide=false
965
            soul.CFrame = where
966
            local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
967
            local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
968
            return soul,heartF,heartB
969
        end
970
        local owo = Root.CFrame
971
        local s,f,b = Soul(owo,1569347904)
972
        swait(60)
973
        local snd = Sound(s,862552636,1,5,false,false,false)
974
        snd:Play()
975
        f.Texture = "rbxassetid://1569348344"
976
        b.Texture = "rbxassetid://1569348344"
977
        swait(15)
978
        snd:Stop()
979
        swait(60)
980
        print'lol'
981
        for i = 0, 6, .1 do
982
            swait()
983
            s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
984
        end
985
        local snd = Sound(s,862552636,1,5,false,false,false)
986
        snd:Play()
987
        s.CFrame = owo
988
        f.Texture = "rbxassetid://1569347904"
989
        b.Texture = "rbxassetid://1569347904"
990
        swait(15)
991
        snd:Stop()
992
        swait(60)
993
   
994
        s:destroy()
995
    end
996
   
997
    RJ.Parent = Char
998
    LS.Parent = Char
999
    RS.Parent = Char
1000
    LH.Parent = Char
1001
    RH.Parent = Char
1002
    NK.Parent = Char
1003
   
1004
    LArm.Parent = Char
1005
    RArm.Parent = Char
1006
    LLeg.Parent = Char
1007
    LArm.Parent = Char
1008
    Root.Parent = Char
1009
    Torso.Parent = Char
1010
    Head.Parent = Char
1011
   
1012
    Knife.Parent = Char
1013
    Hair.Parent = Char
1014
   
1015
    HW.Parent = Char
1016
    HW2.Parent = Char
1017
   
1018
 
1019
    REye:destroy()
1020
    LEye:destroy()
1021
   
1022
1023
    Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
1024
    ConnectHum()
1025
    MaxHealth = oMH
1026
    Hum.MaxHealth = MaxHealth
1027
    Hum.Health = MaxHealth
1028
    swait(5)
1029
    Char.Parent = workspace
1030
   
1031
    Attack = false
1032
end
1033
 
1034
function ConnectHum()
1035
    Hum.Died:connect(Refuse)
1036
end
1037
ConnectHum()
1038
 
1039
 
1040
--// Wrap it all up \\--
1041
while true do
1042
    swait()
1043
    Sine = Sine + Change
1044
    if(not Music)then
1045
        Music = Sound(Torso,MusicID,1,3,true,false,true)
1046
        Music.Name = 'Music'
1047
    end
1048
    Music.Pitch = 1
1049
    Music.Volume = 5
1050
    Music.SoundId = "rbxassetid://"..MusicID
1051
    Music.Parent = Torso
1052
    Music:Resume()
1053
    local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
1054
    local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1055
    local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
1056
    if(not Effects or not Effects.Parent)then
1057
        Effects = IN("Model",Char)
1058
        Effects.Name = "Effects"
1059
    end
1060
    Hum.WalkSpeed = WalkSpeed
1061
    if(State == 'Walk')then
1062
        if(Hum.WalkSpeed >= 24)then
1063
            local wsVal = 22 / (Hum.WalkSpeed/16)
1064
            local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1065
            Change = 2
1066
            RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1067
            LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1068
        else
1069
            Change = .9
1070
            local wsVal = 8 / (Hum.WalkSpeed/8)
1071
            local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1072
            LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
1073
            RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
1074
        end
1075
    else
1076
        RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1077
        LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1078
    end
1079
    for _,v in next, Char:children() do
1080
        if(v:IsA'Accessory')then
1081
            v:destroy()
1082
        elseif(v:IsA'Shirt')then
1083
            v.ShirtTemplate = "rbxassetid://577702450"
1084
        elseif(v:IsA'Pants')then
1085-
            v.ShirtTemplate = "rbxassetid://813361947"
1085+
            v.PantsTemplate = "rbxassetid://571155854"
1086
        elseif(v:IsA'CharacterMesh')then
1087-
            v.PantsTemplate = "rbxassetid://228026166"
1087+
1088
        elseif(v:FindFirstChildOfClass'ShirtGraphic')then
1089
            v:FindFirstChildOfClass'ShirtGraphic':destroy()
1090
        end
1091
    end
1092
    local face = Head:FindFirstChild'face'
1093
    if(not face)then
1094
        NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://740715826"})
1095
    else
1096-
        NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://1018171029"})
1096+
        face.Texture = "rbxassetid://740715826"
1097
    end
1098-
        face.Texture = "rbxassetid://1018171029"
1098+
    RArm.BrickColor = BrickColor.new'Pastel brown'
1099
    LArm.BrickColor = BrickColor.new'Pastel brown'
1100-
    RArm.BrickColor = BrickColor.new'Institutional white'
1100+
    RLeg.BrickColor = BrickColor.new'Pastel brown'
1101-
    LArm.BrickColor = BrickColor.new'Institutional white'
1101+
    LLeg.BrickColor = BrickColor.new'Pastel brown'
1102-
    RLeg.BrickColor = BrickColor.new'Institutional white'
1102+
    Torso.BrickColor = BrickColor.new'Pastel brown'
1103-
    LLeg.BrickColor = BrickColor.new'Institutional white'
1103+
    Head.BrickColor = BrickColor.new'Pastel brown'
1104-
    Torso.BrickColor = BrickColor.new'Institutional white'
1104+
1105-
    Head.BrickColor = BrickColor.new'Institutional white'
1105+
1106
        Hum.MaxHealth = MaxHealth
1107
    end
1108
    Hum.DisplayDistanceType='None'
1109
    if(NeutralAnims)then   
1110
        if(State == 'Idle')then
1111
            Change = 1
1112
            local Alpha = .1
1113
            RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
1114
            LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1115
            RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1116
            LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
1117
            RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
1118
            NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
1119
            HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1120
            -- idle
1121
        elseif(State == 'Walk')then
1122
            if(Hum.WalkSpeed >= 24)then
1123
                local wsVal = 22 / (Hum.WalkSpeed/16)
1124
                local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1125
                RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
1126
                LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
1127
                RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
1128
                NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
1129
                LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1130
                RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1131
                HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1132
            else
1133
                local wsVal = 8 / (Hum.WalkSpeed/8)
1134
                local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1135
                RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
1136
                LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
1137
                RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
1138
                NK.C0 = NK.C0:lerp(NKC0,Alpha)
1139
                LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1140
                RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1141
                HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1142
            end
1143
        elseif(State == 'Jump' or State == 'Fall')then
1144
            if(Walking)then
1145
                local Alpha = .2
1146
                RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1147
                LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1148
                RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1149
                LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1150
                RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1151
                NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1152
                HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1153
            else
1154
                local Alpha = .2
1155
                RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1156
                LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1157
                RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1158
                LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1159
                RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1160
                NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1161
                HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1162
            end
1163
        elseif(State == 'Paralyzed')then
1164
            -- paralyzed
1165
        elseif(State == 'Sit')then
1166
            -- sit
1167
        end
1168
    end
1169
end