DontAskme

Lawrence

Nov 2nd, 2016
195
0
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local TitanBet = ";"
  7. local lleg = char["Left Leg"]
  8. local rleg = char["Right Leg"]
  9. local hed = char.Head
  10. local torso = char.Torso
  11. local hum = char.Humanoid
  12. local cam = game.Workspace.CurrentCamera
  13. local root = char.HumanoidRootPart
  14. local deb = false
  15. local shot = 0
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. local stanceToggle = "Normal"
  19. local Mana = Instance.new("IntValue", char)
  20. Mana.Value = 5000
  21. Mana.Name = "Mana"
  22. math.randomseed(os.time())
  23. hum.WalkSpeed = 50
  24. char.Health:Destroy()
  25. hum.MaxHealth = math.huge
  26. wait(0.1)
  27. hum.Health = math.huge
  28. ----------------------------------------------------
  29. local G = Instance.new("ScreenGui")
  30. G.Parent = p.PlayerGui
  31. G.Name = "Mana"
  32. local T = Instance.new("TextLabel")
  33. T.Name = "Mana"
  34. T.Parent = G
  35. T.Text = "Mana: "..char.Mana.Value
  36. T.FontSize = "Size24"
  37. T.BackgroundTransparency = 1
  38. T.TextColor3 = Color3.new(255,255,255)
  39. T.TextStrokeTransparency = 0
  40. T.Position = UDim2.new(0,250,0,400)
  41. T.BorderSizePixel = 0
  42. --//
  43. for i = 1,30 do
  44. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  45. end
  46. --//
  47. Debounces = {
  48. on = false;
  49. ks = false;
  50. CanAttack = true;
  51. CanJoke = true;
  52. NoIdl = false;
  53. Slashing = false;
  54. Slashed = false;
  55. Grabbing = false;
  56. Grabbed = false;
  57. }
  58. local Touche = {char.Name, }
  59. ----------------------------------------------------
  60. function lerp(a, b, t) -- Linear interpolation
  61. return a + (b - a)*t
  62. end
  63.  
  64. function slerp(a, b, t) --Spherical interpolation
  65. dot = a:Dot(b)
  66. if dot > 0.99999 or dot < -0.99999 then
  67. return t <= 0.5 and a or b
  68. else
  69. r = math.acos(dot)
  70. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  71. end
  72. end
  73.  
  74. function matrixInterpolate(a, b, t)
  75. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  76. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  77. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  78. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  79. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  80. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  81. local t = v1:Dot(v2)
  82. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  83. return CFrame.new()
  84. end
  85. return CFrame.new(
  86. v0.x, v0.y, v0.z,
  87. v1.x, v1.y, v1.z,
  88. v2.x, v2.y, v2.z,
  89. v3.x, v3.y, v3.z)
  90. end
  91. ----------------------------------------------------//Mesh setting
  92. local cmeshes = {}
  93. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  94. ll.BodyPart = 'LeftLeg'
  95. rl.BodyPart = 'RightLeg'
  96. la.BodyPart = 'LeftArm'
  97. ra.BodyPart = 'RightArm'
  98. t.BodyPart = 'Torso'
  99. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
  100. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
  101. t.MeshId,t.OverlayTextureId=68241695,18051314
  102.  
  103. ----------------------------------------------------
  104. function genWeld(a,b)
  105. local w = Instance.new("Weld",a)
  106. w.Part0 = a
  107. w.Part1 = b
  108. return w
  109. end
  110. function weld(a, b)
  111. local weld = Instance.new("Weld")
  112. weld.Name = "W"
  113. weld.Part0 = a
  114. weld.Part1 = b
  115. weld.C0 = a.CFrame:inverse() * b.CFrame
  116. weld.Parent = a
  117. return weld;
  118. end
  119. ----------------------------------------------------
  120. function Lerp(c1,c2,al)
  121. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  122. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  123. for i,v in pairs(com1) do
  124. com1[i] = v+(com2[i]-v)*al
  125. end
  126. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  127. end
  128. ----------------------------------------------------
  129. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  130. local wld = Instance.new("Weld", wp1)
  131. wld.Part0 = wp0
  132. wld.Part1 = wp1
  133. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  134. end
  135. ----------------------------------------------------
  136. for i,v in pairs(char:children()) do
  137. if v:IsA("Hat") then
  138. v:Destroy()
  139. end
  140. end
  141. for i,v in pairs(hed:children()) do
  142. if v:IsA("Sound") then
  143. v:Destroy()
  144. end
  145. end
  146. ----------------------------------------------------
  147. function HasntTouched(plrname)
  148. local ret = true
  149. for _, v in pairs(Touche) do
  150. if v == plrname then
  151. ret = false
  152. end
  153. end
  154. return ret
  155. end
  156. ----------------------------------------------------
  157. larm.Size = larm.Size * 2
  158. rarm.Size = rarm.Size * 2
  159. lleg.Size = lleg.Size * 2
  160. rleg.Size = rleg.Size * 2
  161. torso.Size = torso.Size * 2
  162. hed.Size = hed.Size * 2
  163. root.Size = root.Size * 2
  164. ----------------------------------------------------
  165. newWeld(torso, larm, -1.5, 1, 0)
  166. larm.Weld.C1 = CFrame.new(0, 1, 0)
  167. newWeld(torso, rarm, 1.5, 1, 0)
  168. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  169. newWeld(torso, hed, 0, 3, 0)
  170. newWeld(torso, lleg, -1, -2, 0)
  171. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  172. newWeld(torso, rleg, 1, -2, 0)
  173. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  174. newWeld(root, torso, 0, -2, 0)
  175. torso.Weld.C1 = CFrame.new(0, -2, 0)
  176. ----------------------------------------------------
  177.  
  178. hed.face:Remove''
  179. hed.Transparency = 0
  180. local meshx9 = Instance.new('SpecialMesh',hed)
  181. meshx9.MeshType = 'FileMesh'
  182. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
  183. meshx9.Scale = Vector3.new(2,2,2)
  184.  
  185.  
  186.  
  187. lite = Instance.new("PointLight", torso)
  188. lite.Brightness = 14
  189. lite.Range = 10
  190. lite.Color = Color3.new(1, 0, 0)
  191. local hed2 = hed:Clone()
  192. hed2.CanCollide = false
  193. hed2.Parent = char
  194. hed2:ClearAllChildren()
  195. hed2.Transparency = 1
  196. hed2.Name = "DARP"
  197. local w = Instance.new("Weld",hed2)
  198. w.Part0 = hed
  199. w.Part1 = hed2
  200. w.C0 = CFrame.new(0,0,-0.175)
  201. z=Instance.new("SurfaceGui",hed2)
  202. z.Enabled = true
  203. z.Face = "Front"
  204. z.Adornee = hed2
  205. z.CanvasSize = Vector2.new(100,100)
  206. local face = Instance.new("ImageLabel",z)
  207. face.Size = UDim2.new(1,-30,1,0)
  208. face.Position = UDim2.new(0,15,0,0)
  209. face.BackgroundTransparency = 1
  210. face.Image='rbxassetid://46282671'
  211. ----------------------------------------------------
  212. local m = Instance.new("Model")
  213. m.Name = "Absolution"
  214. p1 = Instance.new("Part", m)
  215. p1.BrickColor = BrickColor.new("Really black")
  216. p1.FormFactor = Enum.FormFactor.Custom
  217. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  218. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  219. p1.CanCollide = false
  220. p1.Locked = true
  221. p1.Elasticity = 0
  222. p1.BottomSurface = Enum.SurfaceType.Smooth
  223. p1.TopSurface = Enum.SurfaceType.Smooth
  224. b1 = Instance.new("SpecialMesh", p1)
  225. b1.MeshType = Enum.MeshType.Wedge
  226. b1.Name = "Mesh"
  227. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  228. p2 = Instance.new("Part", m)
  229. p2.BrickColor = BrickColor.new("Really black")
  230. p2.FormFactor = Enum.FormFactor.Custom
  231. p2.Size = Vector3.new(1, 2.9000001, 1)
  232. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  233. p2.CanCollide = false
  234. p2.Locked = true
  235. p2.Elasticity = 0
  236. p2.BottomSurface = Enum.SurfaceType.Smooth
  237. p2.TopSurface = Enum.SurfaceType.Smooth
  238. b2 = Instance.new("BlockMesh", p2)
  239. b2.Name = "Mesh"
  240. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  241. p3 = Instance.new("Part", m)
  242. p3.BrickColor = BrickColor.new("Really black")
  243. p3.FormFactor = Enum.FormFactor.Custom
  244. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  245. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  246. p3.CanCollide = false
  247. p3.Locked = true
  248. p3.Elasticity = 0
  249. p3.BottomSurface = Enum.SurfaceType.Smooth
  250. p3.TopSurface = Enum.SurfaceType.Smooth
  251. b3 = Instance.new("SpecialMesh", p3)
  252. b3.MeshType = Enum.MeshType.Wedge
  253. b3.Name = "Mesh"
  254. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  255. p4 = Instance.new("Part", m)
  256. p4.BrickColor = BrickColor.new("Really black")
  257. p4.FormFactor = Enum.FormFactor.Custom
  258. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  259. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  260. p4.CanCollide = false
  261. p4.Locked = true
  262. p4.Elasticity = 0
  263. p4.BottomSurface = Enum.SurfaceType.Smooth
  264. p4.TopSurface = Enum.SurfaceType.Smooth
  265. b4 = Instance.new("SpecialMesh", p4)
  266. b4.MeshType = Enum.MeshType.Wedge
  267. b4.Name = "Mesh"
  268. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  269. p5 = Instance.new("Part", m)
  270. p5.BrickColor = BrickColor.new("Really black")
  271. p5.FormFactor = Enum.FormFactor.Custom
  272. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  273. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  274. p5.CanCollide = false
  275. p5.Locked = true
  276. p5.Elasticity = 0
  277. p5.BottomSurface = Enum.SurfaceType.Smooth
  278. p5.TopSurface = Enum.SurfaceType.Smooth
  279. b5 = Instance.new("SpecialMesh", p5)
  280. b5.MeshType = Enum.MeshType.Wedge
  281. b5.Name = "Mesh"
  282. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  283. p6 = Instance.new("Part", m)
  284. p6.Name = "Handle"
  285. p6.BrickColor = BrickColor.new(192)
  286. p6.FormFactor = Enum.FormFactor.Custom
  287. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  288. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  289. p6.CanCollide = false
  290. p6.Locked = true
  291. p6.Elasticity = 0
  292. p6.BottomSurface = Enum.SurfaceType.Smooth
  293. p6.TopSurface = Enum.SurfaceType.Smooth
  294. b6 = Instance.new("BlockMesh", p6)
  295. b6.Name = "Mesh"
  296. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  297. p7 = Instance.new("Part", m)
  298. p7.BrickColor = BrickColor.new("Really black")
  299. p7.FormFactor = Enum.FormFactor.Custom
  300. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  301. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  302. p7.CanCollide = false
  303. p7.Locked = true
  304. p7.Elasticity = 0
  305. p7.BottomSurface = Enum.SurfaceType.Smooth
  306. p7.TopSurface = Enum.SurfaceType.Smooth
  307. b7 = Instance.new("SpecialMesh", p7)
  308. b7.MeshType = Enum.MeshType.Wedge
  309. b7.Name = "Mesh"
  310. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  311. p8 = Instance.new("Part", m)
  312. p8.BrickColor = BrickColor.new("Really black")
  313. p8.FormFactor = Enum.FormFactor.Custom
  314. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  315. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  316. p8.CanCollide = false
  317. p8.Locked = true
  318. p8.Elasticity = 0
  319. p8.BottomSurface = Enum.SurfaceType.Smooth
  320. p8.TopSurface = Enum.SurfaceType.Smooth
  321. b8 = Instance.new("SpecialMesh", p8)
  322. b8.MeshType = Enum.MeshType.Wedge
  323. b8.Name = "Mesh"
  324. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  325. p9 = Instance.new("Part", m)
  326. p9.BrickColor = BrickColor.new("Really black")
  327. p9.FormFactor = Enum.FormFactor.Custom
  328. p9.Size = Vector3.new(1, 1.07999957, 1)
  329. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  330. p9.CanCollide = false
  331. p9.Locked = true
  332. p9.Elasticity = 0
  333. p9.BottomSurface = Enum.SurfaceType.Smooth
  334. p9.TopSurface = Enum.SurfaceType.Smooth
  335. b9 = Instance.new("BlockMesh", p9)
  336. b9.Name = "Mesh"
  337. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  338. p10 = Instance.new("Part", m)
  339. p10.BrickColor = BrickColor.new("Really black")
  340. p10.FormFactor = Enum.FormFactor.Custom
  341. p10.Size = Vector3.new(1, 1.41999948, 1)
  342. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  343. p10.CanCollide = false
  344. p10.Locked = true
  345. p10.Elasticity = 0
  346. p10.BottomSurface = Enum.SurfaceType.Smooth
  347. p10.TopSurface = Enum.SurfaceType.Smooth
  348. b10 = Instance.new("BlockMesh", p10)
  349. b10.Name = "Mesh"
  350. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  351. p11 = Instance.new("Part", m)
  352. p11.BrickColor = BrickColor.new("Really black")
  353. p11.FormFactor = Enum.FormFactor.Custom
  354. p11.Size = Vector3.new(1, 1.50999951, 1)
  355. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  356. p11.CanCollide = false
  357. p11.Locked = true
  358. p11.Elasticity = 0
  359. p11.BottomSurface = Enum.SurfaceType.Smooth
  360. p11.TopSurface = Enum.SurfaceType.Smooth
  361. b11 = Instance.new("BlockMesh", p11)
  362. b11.Name = "Mesh"
  363. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  364. p12 = Instance.new("Part", m)
  365. p12.Name = "BladeCenter"
  366. p12.BrickColor = BrickColor.new("")
  367. p12.Material = Enum.Material.Concrete
  368. p12.FormFactor = Enum.FormFactor.Symmetric
  369. p12.Size = Vector3.new(1, 2, 2)
  370. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  371. p12.CanCollide = false
  372. p12.Locked = true
  373. p12.BottomSurface = Enum.SurfaceType.Smooth
  374. p12.TopSurface = Enum.SurfaceType.Smooth
  375. b12 = Instance.new("SpecialMesh", p12)
  376. b12.MeshType = Enum.MeshType.Brick
  377. b12.Name = "Mesh"
  378. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  379. p13 = Instance.new("Part", m)
  380. p13.BrickColor = BrickColor.new("Really black")
  381. p13.FormFactor = Enum.FormFactor.Custom
  382. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  383. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  384. p13.CanCollide = false
  385. p13.Locked = true
  386. p13.Elasticity = 0
  387. p13.BottomSurface = Enum.SurfaceType.Smooth
  388. p13.TopSurface = Enum.SurfaceType.Smooth
  389. b13 = Instance.new("BlockMesh", p13)
  390. b13.Name = "Mesh"
  391. b13.Scale = Vector3.new(1, 1, 0.400000006)
  392. p14 = Instance.new("Part", m)
  393. p14.BrickColor = BrickColor.new("Really black")
  394. p14.FormFactor = Enum.FormFactor.Custom
  395. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  396. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  397. p14.CanCollide = false
  398. p14.Locked = true
  399. p14.Elasticity = 0
  400. p14.BottomSurface = Enum.SurfaceType.Smooth
  401. p14.TopSurface = Enum.SurfaceType.Smooth
  402. b14 = Instance.new("BlockMesh", p14)
  403. b14.Name = "Mesh"
  404. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  405. p15 = Instance.new("Part", m)
  406. p15.BrickColor = BrickColor.new("Really black")
  407. p15.FormFactor = Enum.FormFactor.Custom
  408. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  409. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  410. p15.CanCollide = false
  411. p15.Locked = true
  412. p15.Material = "Neon"
  413. p15.Elasticity = 0
  414. p15.BottomSurface = Enum.SurfaceType.Smooth
  415. p15.TopSurface = Enum.SurfaceType.Smooth
  416. b15 = Instance.new("BlockMesh", p15)
  417. b15.Name = "Mesh"
  418. b15.Scale = Vector3.new(1, 1, 0.400000006)
  419. p16 = Instance.new("Part", m)
  420. p16.BrickColor = BrickColor.new("Really black")
  421. p16.FormFactor = Enum.FormFactor.Custom
  422. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  423. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  424. p16.CanCollide = false
  425. p16.Locked = true
  426. p16.Material = "Neon"
  427. p16.Elasticity = 0
  428. p16.BottomSurface = Enum.SurfaceType.Smooth
  429. p16.TopSurface = Enum.SurfaceType.Smooth
  430. b16 = Instance.new("BlockMesh", p16)
  431. b16.Name = "Mesh"
  432. b16.Scale = Vector3.new(1, 1, 0.400000006)
  433. p17 = Instance.new("Part", m)
  434. p17.BrickColor = BrickColor.new("Really black")
  435. p17.FormFactor = Enum.FormFactor.Custom
  436. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  437. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  438. p17.CanCollide = false
  439. p17.Material = "Neon"
  440. p17.Locked = true
  441. p17.Elasticity = 0
  442. p17.BottomSurface = Enum.SurfaceType.Smooth
  443. p17.TopSurface = Enum.SurfaceType.Smooth
  444. b17 = Instance.new("BlockMesh", p17)
  445. b17.Name = "Mesh"
  446. b17.Scale = Vector3.new(1, 1, 0.400000006)
  447. p18 = Instance.new("WedgePart", m)
  448. p18.BrickColor = BrickColor.new("Black")
  449. p18.Material = "Neon"
  450. p18.Name = "BladePart1"
  451. p18.Material = Enum.Material.Concrete
  452. p18.Name = "Wedge"
  453. p18.FormFactor = Enum.FormFactor.Symmetric
  454. p18.Size = Vector3.new(1, 4, 2)
  455. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  456. p18.CanCollide = false
  457. p18.Locked = true
  458. p18.BottomSurface = Enum.SurfaceType.Smooth
  459. p18.TopSurface = Enum.SurfaceType.Smooth
  460. b18 = Instance.new("SpecialMesh", p18)
  461. b18.MeshType = Enum.MeshType.Wedge
  462. b18.Name = "Mesh"
  463. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  464. p19 = Instance.new("WedgePart", m)
  465. p19.BrickColor = BrickColor.new("Institutional white")
  466. p19.Name = "BladePart2"
  467. p19.Material = "Neon"
  468. p19.Material = Enum.Material.Concrete
  469. p19.Name = "Wedge"
  470. p19.FormFactor = Enum.FormFactor.Symmetric
  471. p19.Size = Vector3.new(1, 4, 2)
  472. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  473. p19.CanCollide = false
  474. p19.Locked = true
  475. p19.BottomSurface = Enum.SurfaceType.Smooth
  476. p19.TopSurface = Enum.SurfaceType.Smooth
  477. b19 = Instance.new("SpecialMesh", p19)
  478. b19.MeshType = Enum.MeshType.Wedge
  479. b19.Name = "Mesh"
  480. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  481. p20 = Instance.new("Part", m)
  482. p20.BrickColor = BrickColor.new("Really black")
  483. p20.FormFactor = Enum.FormFactor.Custom
  484. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  485. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  486. p20.CanCollide = false
  487. p20.Material = "Neon"
  488. p20.Locked = true
  489. p20.Elasticity = 0
  490. p20.BottomSurface = Enum.SurfaceType.Smooth
  491. p20.TopSurface = Enum.SurfaceType.Smooth
  492. b20 = Instance.new("BlockMesh", p20)
  493. b20.Name = "Mesh"
  494. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  495. p21 = Instance.new("Part", m)
  496. p21.BrickColor = BrickColor.new("Really black")
  497. p21.FormFactor = Enum.FormFactor.Custom
  498. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  499. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  500. p21.CanCollide = false
  501. p21.Locked = true
  502. p21.Elasticity = 0
  503. p21.BottomSurface = Enum.SurfaceType.Smooth
  504. p21.TopSurface = Enum.SurfaceType.Smooth
  505. b21 = Instance.new("SpecialMesh", p21)
  506. b21.MeshType = Enum.MeshType.Wedge
  507. b21.Name = "Mesh"
  508. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  509. w1 = Instance.new("Weld", p1)
  510. w1.Name = "Part_Weld"
  511. w1.Part0 = p1
  512. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  513. w1.Part1 = p2
  514. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  515. w2 = Instance.new("Weld", p2)
  516. w2.Name = "Part_Weld"
  517. w2.Part0 = p2
  518. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  519. w2.Part1 = p3
  520. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  521. w3 = Instance.new("Weld", p3)
  522. w3.Name = "Part_Weld"
  523. w3.Part0 = p3
  524. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  525. w3.Part1 = p4
  526. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  527. w4 = Instance.new("Weld", p4)
  528. w4.Name = "Part_Weld"
  529. w4.Part0 = p4
  530. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  531. w4.Part1 = p5
  532. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  533. w5 = Instance.new("Weld", p5)
  534. w5.Name = "Part_Weld"
  535. w5.Part0 = p5
  536. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  537. w5.Part1 = p6
  538. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  539. w6 = Instance.new("Weld", p6)
  540. w6.Name = "Part_Weld"
  541. w6.Part0 = p6
  542. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  543. w6.Part1 = p7
  544. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  545. w7 = Instance.new("Weld", p7)
  546. w7.Name = "Part_Weld"
  547. w7.Part0 = p7
  548. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  549. w7.Part1 = p8
  550. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  551. w8 = Instance.new("Weld", p8)
  552. w8.Name = "Part_Weld"
  553. w8.Part0 = p8
  554. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  555. w8.Part1 = p9
  556. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  557. w9 = Instance.new("Weld", p9)
  558. w9.Name = "Part_Weld"
  559. w9.Part0 = p9
  560. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  561. w9.Part1 = p10
  562. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  563. w10 = Instance.new("Weld", p10)
  564. w10.Name = "Part_Weld"
  565. w10.Part0 = p10
  566. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  567. w10.Part1 = p11
  568. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  569. w11 = Instance.new("Weld", p11)
  570. w11.Name = "Part_Weld"
  571. w11.Part0 = p11
  572. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  573. w11.Part1 = p12
  574. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  575. w12 = Instance.new("Weld", p12)
  576. w12.Name = "Part_Weld"
  577. w12.Part0 = p12
  578. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  579. w12.Part1 = p13
  580. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  581. w13 = Instance.new("Weld", p13)
  582. w13.Name = "Part_Weld"
  583. w13.Part0 = p13
  584. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  585. w13.Part1 = p14
  586. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  587. w14 = Instance.new("Weld", p14)
  588. w14.Name = "Part_Weld"
  589. w14.Part0 = p14
  590. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  591. w14.Part1 = p15
  592. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  593. w15 = Instance.new("Weld", p15)
  594. w15.Name = "Part_Weld"
  595. w15.Part0 = p15
  596. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  597. w15.Part1 = p16
  598. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  599. w16 = Instance.new("Weld", p16)
  600. w16.Name = "Part_Weld"
  601. w16.Part0 = p16
  602. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  603. w16.Part1 = p17
  604. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  605. w17 = Instance.new("Weld", p17)
  606. w17.Name = "Wedge_Weld"
  607. w17.Part0 = p17
  608. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  609. w17.Part1 = p18
  610. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  611. w18 = Instance.new("Weld", p18)
  612. w18.Name = "Wedge_Weld"
  613. w18.Part0 = p18
  614. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  615. w18.Part1 = p19
  616. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  617. w19 = Instance.new("Weld", p19)
  618. w19.Name = "Part_Weld"
  619. w19.Part0 = p19
  620. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  621. w19.Part1 = p20
  622. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  623. w20 = Instance.new("Weld", p20)
  624. w20.Name = "Part_Weld"
  625. w20.Part0 = p20
  626. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  627. w20.Part1 = p21
  628. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  629. m.Parent = char
  630. m:MakeJoints()
  631. ----------------------------------------------------
  632. local cor = Instance.new("Part", char.Absolution)
  633. cor.Name = "Thingy"
  634. cor.Locked = true
  635. cor.BottomSurface = 0
  636. cor.CanCollide = false
  637. cor.Size = Vector3.new(1, 13, 1)
  638. cor.Transparency = 1
  639. cor.TopSurface = 0
  640. corw = Instance.new("Weld", cor)
  641. corw.Part0 = rarm
  642. corw.Part1 = cor
  643. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  644. corw.C1 = CFrame.new(0, 0, 0)
  645. weld1 = Instance.new("Weld", char.Absolution)
  646. weld1.Part0 = cor
  647. weld1.Part1 = p6
  648. weld1.C0 = CFrame.new(0, 0, 0)
  649. ----------------------------------------------------
  650. hitb = Instance.new("Part", char.Absolution)
  651. hitb.Name = "Thingy2"
  652. hitb.Locked = true
  653. hitb.BottomSurface = 0
  654. hitb.CanCollide = false
  655. hitb.Size = Vector3.new(0, 8, 6)
  656. hitb.Transparency = 1
  657. hitb.TopSurface = 0
  658. weld2 = Instance.new("Weld", char.Absolution)
  659. weld2.Part0 = hitb
  660. weld2.Part1 = p12
  661. weld2.C0 = CFrame.new(0, .6, 1)
  662.  
  663.  
  664. ----------------------------------------------------
  665. function weld5(part0, part1, c0, c1)
  666. weeld=Instance.new("Weld", part0)
  667. weeld.Part0=part0
  668. weeld.Part1=part1
  669. weeld.C0=c0
  670. weeld.C1=c1
  671. return weeld
  672. end
  673. ----------------------------------------------------
  674. function newRay(start,face,range,wat)
  675. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  676. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  677. return rey,hit,pos
  678. end
  679. ----------------------------------------------------
  680. mod5 = Instance.new("Model",char)
  681.  
  682. function FindNearestTorso(Position,Distance,SinglePlayer)
  683. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  684. local List = {}
  685. for i,v in pairs(workspace:GetChildren())do
  686. if v:IsA("Model")then
  687. if v:findFirstChild("Torso")then
  688. if v ~= char then
  689. if(v.Torso.Position -Position).magnitude <= Distance then
  690. table.insert(List,v)
  691. end
  692. end
  693. end
  694. end
  695. end
  696. return List
  697. end
  698.  
  699. function Landing()
  700. part=Instance.new('Part',mod5)
  701. part.Anchored=true
  702. part.CanCollide=false
  703. part.FormFactor='Custom'
  704. part.Size=Vector3.new(.2,.2,.2)
  705. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  706. part.Transparency=.7
  707. part.BrickColor=BrickColor.new('Really black')
  708. mesh=Instance.new('SpecialMesh',part)
  709. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  710. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  711. mesh.Scale=Vector3.new(10,5,10)
  712.  
  713. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  714. if v:FindFirstChild('Humanoid') then
  715. v.Humanoid:TakeDamage(math.random(20,30))
  716. v.Humanoid.PlatformStand = true
  717. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  718. end
  719. end
  720.  
  721. coroutine.resume(coroutine.create(function()
  722. for i=0,3.8,0.05 do
  723. wait()
  724. part.CFrame=part.CFrame
  725. part.Transparency=i
  726. mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  727. end
  728. part.Parent = nil
  729. end))
  730. end
  731. ----------------------------------------------------
  732. mod4 = Instance.new("Model",char)
  733.  
  734. ptez = {0.7, 0.8, 0.9, 1}
  735.  
  736. function FindNearestTorso(Position,Distance,SinglePlayer)
  737. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  738. local List = {}
  739. for i,v in pairs(workspace:GetChildren())do
  740. if v:IsA("Model")then
  741. if v:findFirstChild("Torso")then
  742. if v ~= char then
  743. if(v.Torso.Position -Position).magnitude <= Distance then
  744. table.insert(List,v)
  745. end
  746. end
  747. end
  748. end
  749. end
  750. return List
  751. end
  752.  
  753. function GroundPound()
  754. part=Instance.new('Part',mod4)
  755. part.Anchored=true
  756. part.CanCollide=false
  757. part.FormFactor='Custom'
  758. part.Size=Vector3.new(.2,.2,.2)
  759. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  760. part.Transparency=.7
  761. part.BrickColor=BrickColor.new('Institutional white')
  762. mesh=Instance.new('SpecialMesh',part)
  763. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  764. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  765. mesh.Scale=Vector3.new(3,3,3)
  766. part2=Instance.new('Part',mod4)
  767. part2.Anchored=true
  768. part2.CanCollide=false
  769. part2.FormFactor='Custom'
  770. part2.Size=Vector3.new(.2,.2,.2)
  771. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  772. part2.Transparency=.7
  773. part2.BrickColor=BrickColor.new('Institutional white')
  774. mesh2=Instance.new('SpecialMesh',part2)
  775. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  776. mesh2.Scale=Vector3.new(3,1.5,3)
  777. x = Instance.new("Sound",char)
  778. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  779. x.Pitch = ptez[math.random(1,#ptez)]
  780. x.Volume = 1
  781. wait(.1)
  782. x:Play()
  783. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  784. if v:FindFirstChild('Humanoid') then
  785. v.Humanoid:TakeDamage(math.random(8,15))
  786. end
  787. end
  788. coroutine.resume(coroutine.create(function()
  789. for i=0,0.62,0.13 do
  790. wait()
  791. part.CFrame=part.CFrame
  792. part.Transparency=i
  793. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  794. part2.CFrame=part2.CFrame
  795. part2.Transparency=i
  796. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  797. end
  798. part.Parent=nil
  799. part2.Parent=nil
  800. x:Destroy()
  801. end))
  802. end
  803. ----------------------------------------------------
  804. mod=Instance.new('Model',char)
  805.  
  806. function charge()
  807. hed.Velocity=hed.CFrame.lookVector*200
  808. part=Instance.new('Part',mod)
  809. part.Anchored=true
  810. part.CanCollide=false
  811. part.FormFactor='Custom'
  812. part.Size=Vector3.new(.2,.2,.2)
  813. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  814. part.Transparency=.7
  815. part.Name = "Wow"
  816. part.BrickColor=BrickColor.new('Black')
  817. mesh=Instance.new('SpecialMesh',part)
  818. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  819. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  820. mesh.Scale=Vector3.new(10,5,10)
  821. part2=part:clone()
  822. part2.Parent=mod
  823. part2.BrickColor=BrickColor.new('Institutional white')
  824. mesh2=mesh:clone()
  825. mesh2.Parent=part2
  826. mesh2.Scale=Vector3.new(20,10,20)
  827. part3=part2:clone()
  828. part3.Parent = mod
  829. part3.BrickColor=BrickColor.new('Cyan')
  830. mesh3=mesh2:clone()
  831. mesh2.Parent=part3
  832. mesh3.Scale=Vector3.new(30,15,30)
  833. coroutine.resume(coroutine.create(function()
  834. for i=0,1,0.1 do
  835. wait()
  836. part.CFrame=part.CFrame
  837. part.Transparency=i
  838. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  839. part2.CFrame=part2.CFrame
  840. part2.Transparency=i
  841. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  842. part3.CFrame=part3.CFrame
  843. part3.Transparency=i
  844. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  845. end
  846. part.Parent=nil
  847. part2.Parent=nil
  848. part3.Parent = nil
  849. part1:remove()
  850. part:remove()
  851. part2:remove()
  852. part3:remove()
  853. end))
  854. end
  855. ----------------------------------------------------
  856. function FindNearestTorso(Position,Distance,SinglePlayer)
  857. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  858. local List = {}
  859. for i,v in pairs(workspace:GetChildren())do
  860. if v:IsA("Model")then
  861. if v:findFirstChild("Torso")then
  862. if v ~= char then
  863. if(v.Torso.Position -Position).magnitude <= Distance then
  864. table.insert(List,v)
  865. end
  866. end
  867. end
  868. end
  869. end
  870. return List
  871. end
  872.  
  873. mod3 = Instance.new("Model",rleg)
  874.  
  875. function Stomp()
  876. part=Instance.new('Part',mod3)
  877. part.Anchored=true
  878. part.CanCollide=false
  879. part.FormFactor='Custom'
  880. part.Size=Vector3.new(.2,.2,.2)
  881. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  882. part.Transparency=0.7
  883. part.BrickColor=BrickColor.new('')
  884. mesh=Instance.new('SpecialMesh',part)
  885. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  886. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  887. mesh.Scale=Vector3.new(25,25,25)
  888. part2=part:clone()
  889. part2.Parent=mod3
  890. part2.BrickColor=BrickColor.new('Deep orange')
  891. mesh2=mesh:clone()
  892. mesh2.Parent=part2
  893. mesh2.Scale=Vector3.new(15,15,15)
  894. part3=part:clone()
  895. part3.Parent=mod3
  896. part3.TopSurface=0
  897. part3.BottomSurface=0
  898. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  899. mesh3=Instance.new('SpecialMesh',part3)
  900. mesh3.MeshType = 3
  901. mesh3.Scale=Vector3.new(12,12,12)
  902. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  903. if v:FindFirstChild('Humanoid') then
  904. v.Humanoid:TakeDamage(math.random(20,60))
  905. v.Humanoid.PlatformStand = true
  906. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  907. end
  908. end
  909. coroutine.resume(coroutine.create(function()
  910. for i=0,3.8,0.05 do
  911. wait()
  912. part.CFrame=part.CFrame
  913. part.Transparency=i
  914. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  915. part2.CFrame=part2.CFrame
  916. part2.Transparency=i
  917. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  918. part3.CFrame=part3.CFrame
  919. part3.Transparency=i
  920. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  921. end
  922. end))
  923. end
  924. ----------------------------------------------------
  925.  
  926. local acos = math.acos
  927. local sqrt = math.sqrt
  928. local Vec3 = Vector3.new
  929. local fromAxisAngle = CFrame.fromAxisAngle
  930.  
  931. local function toAxisAngle(CFr)
  932. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  933. local Angle = math.acos((R00+R11+R22-1)/2)
  934. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  935. A = A == 0 and 0.00001 or A
  936. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  937. B = B == 0 and 0.00001 or B
  938. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  939. C = C == 0 and 0.00001 or C
  940. local x = (R21-R12)/sqrt(A)
  941. local y = (R02-R20)/sqrt(B)
  942. local z = (R10-R01)/sqrt(C)
  943. return Vec3(x,y,z),Angle
  944. end
  945.  
  946. function ApplyTrig(Num,Func)
  947. local Min,Max = Func(0),Func(1)
  948. local i = Func(Num)
  949. return (i-Min)/(Max-Min)
  950. end
  951.  
  952. function LerpCFrame(CFrame1,CFrame2,Num)
  953. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  954. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  955. end
  956.  
  957. function Crater(Torso,Radius)
  958. Spawn(function()
  959. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  960. local Ignore = {}
  961. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  962. if v.Character ~= nil then
  963. Ignore[#Ignore+1] = v.Character
  964. end
  965. end
  966. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  967. if Hit == nil then return end
  968. local Parts = {}
  969. for i = 1,360,10 do
  970. local P = Instance.new("Part",Torso.Parent)
  971. P.Anchored = true
  972. P.FormFactor = "Custom"
  973. P.BrickColor = Hit.BrickColor
  974. P.Material = Hit.Material
  975. P.TopSurface = "Smooth"
  976. P.BottomSurface = "Smooth"
  977. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  978. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  979. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  980. if math.random(0,5) == 0 then -- rubble
  981. local P = Instance.new("Part",Torso.Parent)
  982. P.Anchored = true
  983. P.FormFactor = "Custom"
  984. P.BrickColor = Hit.BrickColor
  985. P.Material = Hit.Material
  986. P.TopSurface = "Smooth"
  987. P.BottomSurface = "Smooth"
  988. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  989. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  990. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  991. end
  992. end
  993. for i = 0,1,0.05 do
  994. for i2,v in pairs(Parts) do
  995. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  996. end
  997. wait(0.02)
  998. end
  999. for i,v in pairs(Parts) do
  1000. if v[1].Size.X > 2.1 then
  1001. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1002. end
  1003. v[1].Anchored = false
  1004. end
  1005. for i = 0,1,0.05 do
  1006. for i2,v in pairs(Parts) do
  1007. v[1].Transparency = i
  1008. if i == 1 then
  1009. v[1]:Destroy()
  1010. elseif i >= 0.25 then
  1011. v[1].CanCollide = false
  1012. end
  1013. end
  1014. wait(0.02)
  1015. end
  1016. Parts = nil
  1017. end)
  1018. end
  1019.  
  1020. ----------------------------------------------------
  1021. mouse.KeyDown:connect(function(key)
  1022. if key == "r" and char.Mana.Value>=50 then
  1023. char.Mana.Value = char.Mana.Value - 50
  1024. larm.BrickColor = BrickColor.new("Bright red")
  1025. rarm.BrickColor = BrickColor.new("Bright red")
  1026. if Debounces.CanAttack == true then
  1027. Debounces.CanAttack = false
  1028. Debounces.on = true
  1029. Debounces.NoIdl = true
  1030. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1031. hit = ht.Parent
  1032. if ht and hit:IsA("Model") then
  1033. if hit:FindFirstChild("Humanoid") then
  1034. if hit.Name ~= p.Name then
  1035. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1036. wait(1)
  1037. end
  1038. end
  1039. elseif ht and hit:IsA("Hat") then
  1040. if hit.Parent.Name ~= p.Name then
  1041. if hit.Parent:FindFirstChild("Humanoid") then
  1042.  
  1043. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1044. wait(1)
  1045. --Debounces.Slashed = false
  1046. end
  1047. end
  1048. end
  1049. end)
  1050. q = Instance.new("Sound",hed)
  1051. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1052. q.Pitch = 0.85
  1053. q.Looped = false
  1054. q1 = Instance.new("Sound",hed)
  1055. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1056. q1.Pitch = 0.85
  1057. q1.Looped = false
  1058. q:Play()
  1059. q1:Play()
  1060. for i = 1,20 do
  1061. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1062. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1063. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1064. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1065. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1066. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1067. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1068. if Debounces.on == false then break end
  1069. wait()
  1070. end
  1071. n = Instance.new("Sound",hed)
  1072. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1073. n.Pitch = 0.94
  1074. n.Looped = false
  1075. n1 = Instance.new("Sound",hed)
  1076. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1077. n1.Pitch = 0.94
  1078. n1.Looped = false
  1079. n:Play()
  1080. n1:Play()
  1081. b = Instance.new("Sound",hed)
  1082. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1083. b.Pitch = 0.94
  1084. b.Looped = false
  1085. b1 = Instance.new("Sound",hed)
  1086. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1087. b1.Pitch = 0.94
  1088. b1.Looped = false
  1089. b:Play()
  1090. b1:Play()
  1091. for i = 1,26 do
  1092. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1093. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1094. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1095. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1096. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1097. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1098. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1099. if Debounces.on == false then break end
  1100. wait()
  1101. end
  1102. wait(.5)
  1103. to:disconnect()
  1104. q:Destroy()
  1105. q1:Destroy()
  1106. n:Destroy()
  1107. n1:Destroy()
  1108. larm.BrickColor = BrickColor.new("Really black")
  1109. rarm.BrickColor = BrickColor.new("Really black")
  1110. if Debounces.CanAttack == false then
  1111. Debounces.CanAttack = true
  1112. Debounces.on = false
  1113. Debounces.NoIdl = false
  1114. end
  1115. end
  1116. end
  1117. end)
  1118. ----------------------------------------------------
  1119. mouse.KeyDown:connect(function(key)
  1120. if key == "q" and char.Mana.Value>=50 then
  1121. char.Mana.Value = char.Mana.Value - 50
  1122. larm.BrickColor = BrickColor.new("Bright red")
  1123. rarm.BrickColor = BrickColor.new("Bright red")
  1124. if Debounces.CanAttack == true then
  1125. Debounces.CanAttack = false
  1126. Debounces.on = true
  1127. Debounces.NoIdl = true
  1128. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1129. hit = ht.Parent
  1130. if ht and hit:IsA("Model") then
  1131. if hit:FindFirstChild("Humanoid") then
  1132. if hit.Name ~= p.Name then
  1133. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1134. wait(1)
  1135. --Debounces.Slashed = false
  1136. --end
  1137. end
  1138. end
  1139. elseif ht and hit:IsA("Hat") then
  1140. if hit.Parent.Name ~= p.Name then
  1141. if hit.Parent:FindFirstChild("Humanoid") then
  1142. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1143. wait(1)
  1144. --Debounces.Slashed = false
  1145. end
  1146. end
  1147. end
  1148. end)
  1149. for i = 1, 20 do
  1150. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1151. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1152. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1153. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1156. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1157. if Debounces.on == false then break end
  1158. wait()
  1159. end
  1160. z = Instance.new("Sound",hed)
  1161. z.SoundId = "rbxassetid://160069154"
  1162. z.Looped = false
  1163. z.Pitch = .9
  1164. z1 = Instance.new("Sound",hed)
  1165. z1.SoundId = "rbxassetid://160069154"
  1166. z1.Looped = false
  1167. z1.Pitch = .9
  1168. wait(0.01)
  1169. z:Play()
  1170. z1:Play()
  1171. for i = 1, 12 do
  1172. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1173. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1174. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1175. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1176. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1177. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1178. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1179. if Debounces.on == false then break end
  1180. wait()
  1181. end
  1182. for i = 1, 12 do
  1183. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1184. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1185. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1186. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1187. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1188. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1189. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1190. if Debounces.on == false then break end
  1191. wait()
  1192. end
  1193. z = Instance.new("Sound",hed)
  1194. z.SoundId = "rbxassetid://168586621"
  1195. z.Looped = false
  1196. z.Pitch = 1
  1197. z1 = Instance.new("Sound",hed)
  1198. z1.SoundId = "rbxassetid://168586621"
  1199. z1.Looped = false
  1200. z1.Pitch = 1
  1201. wait(0.01)
  1202. z:Play()
  1203. z1:Play()
  1204. for i = 1, 12 do
  1205. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1206. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1207. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1208. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1209. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1210. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1211. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1212. if Debounces.on == false then break end
  1213. wait()
  1214. end
  1215. to:disconnect()
  1216. larm.BrickColor = BrickColor.new("Really black")
  1217. rarm.BrickColor = BrickColor.new("Really black")
  1218. if Debounces.CanAttack == false then
  1219. Debounces.CanAttack = true
  1220. Debounces.on = false
  1221. Debounces.NoIdl = false
  1222. end
  1223. end
  1224. end
  1225. end)
  1226. ----------------------------------------------------
  1227. Sit = false
  1228. mouse.KeyDown:connect(function(key)
  1229. if key == "v" then
  1230. if Sit == false then
  1231. Sit = true
  1232. hum.WalkSpeed = 20
  1233. stanceToggle = "Sitting"
  1234. elseif Sit == true then
  1235. Sit = false
  1236. hum.WalkSpeed = 50
  1237. stanceToggle = "Normal"
  1238. end
  1239. end
  1240. end)
  1241. ----------------------------------------------------
  1242. mouse.KeyDown:connect(function(key)
  1243. if key == "t" and char.Mana.Value>=50 then
  1244. char.Mana.Value = char.Mana.Value - 50
  1245. if Debounces.CanAttack == true then
  1246. Debounces.CanAttack = false
  1247. Debounces.on = true
  1248. Debounces.NoIdl = true
  1249. for i = 1, 25 do
  1250. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1251. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1252. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1253. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1254. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1255. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1256. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1257. if Debounces.on == false then break end
  1258. wait()
  1259. end
  1260. Spawn(function()
  1261. local Parts = {}
  1262. for Y = -5,5 do
  1263. local P = Instance.new("Part",char)
  1264. P.Anchored = true
  1265. P.FormFactor = "Custom"
  1266. P.CanCollide = false
  1267. P.Size = Vector3.new(1,1,1)
  1268. P.TopSurface = "SmoothNoOutlines"
  1269. P.BottomSurface = "SmoothNoOutlines"
  1270. P.BrickColor = BrickColor.new("Really black")
  1271. P.Material = "Neon"
  1272. P.Name = tostring(Y)
  1273. local i = (Y+5)/(10)
  1274. i = 1-math.cos(math.pi*i-(math.pi/2))
  1275. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1276. P.Touched:connect(function(ht)
  1277. local hit = ht.Parent
  1278. if hit:FindFirstChild("Humanoid") then
  1279. hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1280. end
  1281. end)
  1282. s = Instance.new("Sound",P)
  1283. s.SoundId = "rbxassetid://228343271"
  1284. s.Volume = .7
  1285. s.Pitch = 0.9
  1286. s:Play()
  1287. P.Touched:connect(function(ht)
  1288. hit = ht.Parent
  1289. if ht and hit:IsA("Model") then
  1290. if hit:FindFirstChild("Humanoid") then
  1291. if hit.Name ~= p.Name then
  1292.  
  1293. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1294. hit:FindFirstChild("Humanoid").PlatformStand = true
  1295. wait(1)
  1296. --Debounces.Slashed = false
  1297. --end
  1298. end
  1299. end
  1300. elseif ht and hit:IsA("Hat") then
  1301. if hit.Parent.Name ~= p.Name then
  1302. if hit.Parent:FindFirstChild("Humanoid") then
  1303.  
  1304. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1305. hit:FindFirstChild("Humanoid").PlatformStand = true
  1306. wait(1)
  1307. --Debounces.Slashed = false
  1308. --end
  1309. end
  1310. end
  1311. end
  1312. end)
  1313. Parts[#Parts+1] = P
  1314. end
  1315. local BREAKIT = false
  1316. local CParts = {}
  1317. local Rocks = {}
  1318. local LastPos = nil
  1319. for i = 1,70 do
  1320. for i2,v in pairs(Parts) do
  1321. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1322. local cf = v.CFrame
  1323. v.Size = v.Size+Vector3.new(1,1,1)
  1324. v.CFrame = cf
  1325. v.Transparency = v.Transparency+0.02
  1326. if v.Transparency >= 0.975 then BREAKIT = true end
  1327. if v.Name == "0" then
  1328. local Ignore = {}
  1329. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1330. if v.Character ~= nil then
  1331. Ignore[#Ignore+1] = v.Character
  1332. end
  1333. end
  1334. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1335. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1336. if Hit ~= nil then
  1337. if #Rocks == 0 then
  1338. for i = 1,5 do
  1339. local P = Instance.new("Part",char)
  1340. Rocks[#Rocks+1] = P
  1341. P.Anchored = true
  1342. P.FormFactor = "Custom"
  1343. P.BrickColor = Hit.BrickColor
  1344. P.Material = Hit.Material
  1345. P.TopSurface = "Smooth"
  1346. P.BottomSurface = "Smooth"
  1347. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1348. end
  1349. end
  1350. for i,P in pairs(Rocks) do
  1351. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1352. end
  1353. local P = Instance.new("Part",char)
  1354. CParts[#CParts+1] = {P,tick()}
  1355. P.Anchored = true
  1356. P.FormFactor = "Custom"
  1357. P.BrickColor = Hit.BrickColor
  1358. P.Material = Hit.Material
  1359. P.TopSurface = "Smooth"
  1360. P.BottomSurface = "Smooth"
  1361. P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1362. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1363. Pos = Pos.p
  1364. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1365. local P = P:Clone()
  1366. CParts[#CParts+1] = {P,tick()}
  1367. P.Parent = char
  1368. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1369. Pos = Pos.p
  1370. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1371. if LastPos ~= nil then
  1372. local P = P:Clone()
  1373. CParts[#CParts+1] = {P,tick()}
  1374. P.Parent = char
  1375. P.BrickColor = BrickColor.new("Really black")
  1376. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1377. Pos = Pos.p
  1378. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1379. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1380. --P.Velocity = Vector3.new(0,-1000,0)
  1381. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1382. end
  1383. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1384. end
  1385. end
  1386. end
  1387. if BREAKIT then break end
  1388. wait(0.002)
  1389. end
  1390. for i,v in pairs(Rocks) do
  1391. CParts[#CParts+1] = {v,tick()}
  1392. end
  1393. for i,v in pairs(Parts) do
  1394. v:Destroy()
  1395. end
  1396. Parts = nil
  1397. while true do
  1398. local t = tick()
  1399. local p = nil
  1400. for i,v in pairs(CParts) do
  1401. if t-v[2] > 4 then
  1402. v[1].Transparency = v[1].Transparency+0.05
  1403. if v[1].Transparency >= 1 then
  1404. v[1]:Destroy()
  1405. CParts[i] = nil
  1406. end
  1407. end
  1408. p = v
  1409. end
  1410. if p == nil then break end
  1411. wait(0.002)
  1412. end
  1413. for i,v in pairs(CParts) do
  1414. v:Destroy()
  1415. end
  1416. CParts = {}
  1417. end)
  1418. for i = 1, 20 do
  1419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1420. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1421. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1422. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1425. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1426. if Debounces.on == false then break end
  1427. wait()
  1428. end
  1429. if Debounces.CanAttack == false then
  1430. Debounces.CanAttack = true
  1431. Debounces.on = false
  1432. Debounces.NoIdl = false
  1433. end
  1434. end
  1435. end
  1436. end)
  1437. ----------------------------------------------------
  1438. mouse.KeyDown:connect(function(key)
  1439. if key == "e" and char.Mana.Value>=50 then
  1440. char.Mana.Value = char.Mana.Value - 50
  1441. larm.BrickColor = BrickColor.new("Bright red")
  1442. rarm.BrickColor = BrickColor.new("Bright red")
  1443. if Debounces.CanAttack == true then
  1444. Debounces.CanAttack = false
  1445. Debounces.on = true
  1446. Debounces.NoIdl = true
  1447. for i = 1, 18 do
  1448. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1449. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1450. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1451. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1452. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1453. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1454. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1455. if Debounces.on == false then break end
  1456. wait()
  1457. end
  1458. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1459. local rng = Instance.new("Part", char.Absolution.Handle)
  1460. rng.Anchored = true
  1461. rng.BrickColor = BrickColor.new("Really black")
  1462. rng.CanCollide = true
  1463. rng.FormFactor = 3
  1464. rng.Name = "Ring"
  1465. rng.Size = Vector3.new(1, 1, 1)
  1466. rng.CanCollide = false
  1467. rng.Transparency = 0.35
  1468. rng.TopSurface = 0
  1469. rng.BottomSurface = 0
  1470. rng.CFrame = HandCF
  1471. local rngm = Instance.new("SpecialMesh", rng)
  1472. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1473. rngm.Scale = Vector3.new(1, 1, 2)
  1474. x = Instance.new("Sound", hed)
  1475. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1476. x.Looped = false
  1477. x.Pitch = .7
  1478. x.Volume = 1
  1479. x1 = Instance.new("Sound", hed)
  1480. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1481. x1.Looped = false
  1482. x1.Pitch = .7
  1483. x1.Volume = 1
  1484. x:Play()
  1485. x1:Play()
  1486. rngto = rng.Touched:connect(function(ht)
  1487. hit = ht.Parent
  1488. if ht and hit:IsA("Model") then
  1489. if hit:FindFirstChild("Humanoid") then
  1490. if hit.Name ~= p.Name then
  1491.  
  1492. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1493. hit:FindFirstChild("Humanoid").PlatformStand = true
  1494. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1495. --Debounces.Slashed = false
  1496. --end
  1497. end
  1498. end
  1499. elseif ht and hit:IsA("Hat") then
  1500. if hit.Parent.Name ~= p.Name then
  1501. if hit.Parent:FindFirstChild("Humanoid") then
  1502.  
  1503. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1504. hit:FindFirstChild("Humanoid").PlatformStand = true
  1505. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1506. --Debounces.Slashed = false
  1507. end
  1508. end
  1509. end
  1510. end)
  1511. coroutine.wrap(function()
  1512. for i = 1, 60, 2 do
  1513. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1514. rng.Size = rngm.Scale
  1515. rng.CFrame = HandCF
  1516. rng.Transparency = i/60
  1517. wait()
  1518. end
  1519. wait()
  1520. rng:Destroy()
  1521. end)()
  1522. for i = 1, 18 do
  1523. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1524. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1525. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1526. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1527. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1528. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1529. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1530. if Debounces.on == false then break end
  1531. wait()
  1532. end
  1533. larm.BrickColor = BrickColor.new("Really black")
  1534. rarm.BrickColor = BrickColor.new("Really black")
  1535. x:Destroy()
  1536. x1:Destroy()
  1537. if Debounces.CanAttack == false then
  1538. Debounces.CanAttack = true
  1539. Debounces.on = false
  1540. Debounces.NoIdl = false
  1541. end
  1542. end
  1543. end
  1544. end)
  1545. ----------------------------------------------------
  1546. mouse.KeyDown:connect(function(key)
  1547. if key == "y" then
  1548. if Debounces.CanAttack == true then
  1549. Debounces.CanAttack = false
  1550. Debounces.on = true
  1551. Debounces.NoIdl = true
  1552. for i = 1, 15 do
  1553. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1554. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1555. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1556. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1557. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1558. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1559. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1560. if Debounces.on == false then break end
  1561. wait()
  1562. end
  1563. x = Instance.new("Sound",char)
  1564. x.SoundId = "rbxassetid://228343271"
  1565. x.Pitch = 1
  1566. x.Volume = .8
  1567. wait(.1)
  1568. x:Play()
  1569. Debounces.on = false
  1570. Debounces.Here = false
  1571. shot = shot + 1
  1572. local rng = Instance.new("Part", char)
  1573. rng.Anchored = true
  1574. rng.BrickColor = BrickColor.new("Really black")
  1575. rng.CanCollide = false
  1576. rng.FormFactor = 3
  1577. rng.Name = "Ring"
  1578. rng.Size = Vector3.new(1, 1, 1)
  1579. rng.Transparency = 0.35
  1580. rng.TopSurface = 0
  1581. rng.BottomSurface = 0
  1582. rng2 = rng:clone()
  1583. rng3 = rng2:clone()
  1584. rng4 = rng2:clone()
  1585. local rngm = Instance.new("SpecialMesh", rng)
  1586. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1587. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1588. rngm.Scale = Vector3.new(10, 10, 1)
  1589. rngm2 = rngm:clone()
  1590. rngm2.Scale = Vector3.new(5, 5, 1)
  1591. rngm3=rngm2:clone()
  1592. rngm3.Parent = rng3
  1593. rngm3.Scale = Vector3.new(8, 8, 1)
  1594. rngm4 = rngm2:clone()
  1595. rngm4.Parent = rng4
  1596. rngm4.Scale = Vector3.new(6, 6, 1)
  1597. local bem = Instance.new("Part", char)
  1598. bem.Anchored = true
  1599. bem.BrickColor = BrickColor.new("Really black")
  1600. bem.CanCollide = false
  1601. bem.FormFactor = 3
  1602. bem.Name = "Beam" .. shot
  1603. bem.Size = Vector3.new(1, 1, 1)
  1604. bem.Transparency = 0.35
  1605. bem.TopSurface = 0
  1606. bem.BottomSurface = 0
  1607. local bemm = Instance.new("SpecialMesh", bem)
  1608. bemm.MeshType = 4
  1609. bemm.Scale = Vector3.new(1, 4, 4)
  1610. local out = Instance.new("Part", char)
  1611. out.Anchored = true
  1612. out.BrickColor = BrickColor.new("Really black")
  1613. out.CanCollide = false
  1614. out.FormFactor = 3
  1615. out.Name = "Out"
  1616. out.Size = Vector3.new(4, 4, 4)
  1617. out.Transparency = 0.35
  1618. out.TopSurface = 0
  1619. out.BottomSurface = 0
  1620. local outm = Instance.new("SpecialMesh", out)
  1621. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1622. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1623. outm.Scale = Vector3.new(4, 4, 4)
  1624. local bnd = Instance.new("Part", char)
  1625. bnd.Anchored = true
  1626. bnd.BrickColor = BrickColor.new("Really black")
  1627. bnd.CanCollide = false
  1628. bnd.FormFactor = 3
  1629. bnd.Material = "Neon"
  1630. bnd.Name = "Bend"
  1631. bnd.Size = Vector3.new(1, 1, 1)
  1632. bnd.Transparency = 1
  1633. bnd.TopSurface = 0
  1634. bnd.BottomSurface = 0
  1635. local bndm = Instance.new("SpecialMesh", bnd)
  1636. bndm.MeshType = 3
  1637. bndm.Scale = Vector3.new(8, 8, 8)
  1638. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1639. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1640. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1641. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1642. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1643. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1644. Debounces.Shewt = true
  1645. coroutine.wrap(function()
  1646. for i = 1, 50, 0.2 do
  1647. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1648. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1649. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1650. rng.Transparency = i/20
  1651. rng3.Transparency = 1/16
  1652. rng4.Transparency = i/12
  1653. wait()
  1654. end
  1655. wait()
  1656. rng:Destroy()
  1657. end)()
  1658. if Debounces.Shewt == true then
  1659. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1660. hit = ht.Parent
  1661. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1662. if HasntTouched(hit.Name) == true and deb == false then
  1663. deb = true
  1664. coroutine.wrap(function()
  1665. hit:FindFirstChild("Humanoid").PlatformStand = true
  1666. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1667. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1668. end)()
  1669. table.insert(Touche, hit.Name)
  1670. deb = false
  1671. end
  1672. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1673. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1674. deb = true
  1675. coroutine.wrap(function()
  1676. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1677. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1678. wait(1)
  1679. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1680. end)()
  1681. table.insert(Touche, hit.Parent.Name)
  1682. deb = false
  1683. for i, v in pairs(Touche) do
  1684. print(v)
  1685. end
  1686. end
  1687. end
  1688. end)
  1689. end
  1690. for i = 0, 260, 8 do
  1691. bem.Size = Vector3.new(i, 2, 2)
  1692. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1693. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1694. bnd.Size = Vector3.new(1,1,1)
  1695. bndm.Scale = Vector3.new(8,8,8)
  1696. if i % 10 == 0 then
  1697. local newRng = rng2:Clone()
  1698. newRng.Parent = char
  1699. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1700. local newRngm = rngm2:clone()
  1701. newRngm.Parent=newRng
  1702. coroutine.wrap(function()
  1703. for i = 1, 10, 0.2 do
  1704. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1705. newRng.Transparency = i/10
  1706. wait()
  1707. end
  1708. wait()
  1709. newRng:Destroy()
  1710. end)()
  1711. end
  1712. wait()
  1713. end
  1714. wait()
  1715. Debounces.Shewt = false
  1716. bem:Destroy()
  1717. out:Destroy()
  1718. bnd:Destroy()
  1719. Debounces.Ready = false
  1720. for i, v in pairs(Touche) do
  1721. table.remove(Touche, i)
  1722. end
  1723. wait()
  1724. table.insert(Touche, char.Name)
  1725. Debounces.NoIdl = false
  1726. if Debounces.CanAttack == false then
  1727. Debounces.CanAttack = true
  1728. end
  1729. end
  1730. end
  1731. end)
  1732. ----------------------------------------------------
  1733. sidz = {"231917888", "231917845", "231917806"}
  1734. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1735. mouse.KeyDown:connect(function(key)
  1736. if key == "f" and char.Mana.Value>=50 then
  1737. char.Mana.Value = char.Mana.Value - 50
  1738. larm.BrickColor = BrickColor.new("Really black")
  1739. rarm.BrickColor = BrickColor.new("Camo")
  1740. if Debounces.CanAttack == true then
  1741. Debounces.CanAttack = false
  1742. Debounces.on = true
  1743. Debounces.NoIdl = true
  1744. for i = 1, 10 do
  1745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1751. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1752. if Debounces.on == false then break end
  1753. wait()
  1754. end
  1755. z = Instance.new("Sound",char)
  1756. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1757. z.Pitch = ptz[math.random(1,#ptz)]
  1758. z.Volume = 1
  1759. z1 = Instance.new("Sound",char)
  1760. z1.SoundId = z.SoundId
  1761. z1.Pitch = z.Pitch
  1762. z1.Volume = 1
  1763. wait(1)
  1764. z:Play()
  1765. z1:Play()
  1766. Stomp()
  1767. for i = 1, 20 do
  1768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1774. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1775. if Debounces.on == false then break end
  1776. wait()
  1777. end
  1778. if Debounces.CanAttack == false then
  1779. Debounces.CanAttack = true
  1780. Debounces.on = false
  1781. Debounces.NoIdl = false
  1782. larm.BrickColor = BrickColor.new("Really black")
  1783. rarm.BrickColor = BrickColor.new("Really black")
  1784. end
  1785. end
  1786. end
  1787. end)
  1788. ----------------------------------------------------
  1789. mouse.KeyDown:connect(function(key)
  1790. if key == "g" and char.Mana.Value>5 then
  1791. char.Mana.Value = char.Mana.Value - 5
  1792. larm.BrickColor = BrickColor.new("Camo")
  1793. rarm.BrickColor = BrickColor.new("Really black")
  1794. if Debounces.CanAttack == true then
  1795. Debounces.CanAttack = false
  1796. Debounces.on = true
  1797. Debounces.NoIdl = true
  1798. chrg = lleg.Touched:connect(function(ht)
  1799. hit = ht.Parent
  1800. if ht and hit:IsA("Model") then
  1801. if hit:FindFirstChild("Humanoid") then
  1802. if hit.Name ~= p.Name then
  1803.  
  1804. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1805. hit:FindFirstChild("Humanoid").PlatformStand = true
  1806. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1807. --Debounces.Slashed = false
  1808. --end
  1809. end
  1810. end
  1811. elseif ht and hit:IsA("Hat") then
  1812. if hit.Parent.Name ~= p.Name then
  1813. if hit.Parent:FindFirstChild("Humanoid") then
  1814.  
  1815. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1816. hit:FindFirstChild("Humanoid").PlatformStand = true
  1817. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1818. --Debounces.Slashed = false
  1819. end
  1820. end
  1821. end
  1822. end)
  1823. for i = 1, 14 do
  1824. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1826. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1827. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1828. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1829. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1830. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1831. if Debounces.on == false then break end
  1832. wait()
  1833. end
  1834. charge()
  1835. z = Instance.new("Sound",char)
  1836. z.SoundId = "rbxassetid://200632875"
  1837. z.Volume = 1
  1838. z.Pitch = .8
  1839. z1 = Instance.new("Sound",char)
  1840. z1.SoundId = "rbxassetid://200632875"
  1841. z1.Volume = 1
  1842. z1.Pitch = .9
  1843. z:Play()
  1844. z1:Play()
  1845. wait(1)
  1846. z:Destroy()
  1847. z1:Destroy()
  1848. chrg:disconnect()
  1849. if Debounces.CanAttack == false then
  1850. Debounces.CanAttack = true
  1851. Debounces.on = false
  1852. Debounces.NoIdl = false
  1853. larm.BrickColor = BrickColor.new("Really black")
  1854. rarm.BrickColor = BrickColor.new("Really black")
  1855. end
  1856. end
  1857. end
  1858. end)
  1859. ----------------------------------------------------
  1860. pt = {0.7, 0.8, 0.9}
  1861. mouse.KeyDown:connect(function(key)
  1862. if key == "h" and char.Mana.Value>50 then
  1863. char.Mana.Value = char.Mana.Value - 50
  1864. if Debounces.CanJoke == true then
  1865. Debounces.CanJoke = false
  1866. u = Instance.new("Sound")
  1867. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1868. u.Parent = char
  1869. u.Looped = false
  1870. u.Pitch = pt[math.random(1,#pt)]
  1871. u.Volume = 1
  1872. u2 = Instance.new("Sound")
  1873. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1874. u2.Parent = char
  1875. u2.Looped = false
  1876. u2.Pitch = u.Pitch
  1877. u2.Volume = 1
  1878. wait(.01)
  1879. u:Play()
  1880. u2:Play()
  1881. wait(6)
  1882. u:Destroy()
  1883. u2:Destroy()
  1884. if Debounces.CanJoke == false then
  1885. Debounces.CanJoke = true
  1886. end
  1887. end
  1888. end
  1889. end)
  1890. ----------------------------------------------------
  1891. mouse.KeyDown:connect(function(key)
  1892. if key == "j" and char.Mana.Value> 30 then
  1893. char.Mana.Value = char.Mana.Value-30
  1894. if Debounces.CanJoke == true then
  1895. Debounces.CanJoke = false
  1896. z = Instance.new("Sound",char)
  1897. z.SoundId = "rbxassetid://135017755"
  1898. z.Pitch = .76
  1899. z.Volume = 1
  1900. wait()
  1901. z:Play()
  1902. wait(6)
  1903. z:Destroy()
  1904. if Debounces.CanJoke == false then
  1905. Debounces.CanJoke = true
  1906. end
  1907. end
  1908. end
  1909. end)
  1910. ----------------------------------------------------
  1911. mouse.KeyDown:connect(function(key)
  1912. if key == "k" and char.Mana.Value> 10 then
  1913. char.Mana.Value = char.Mana.Value -10
  1914. if Debounces.CanJoke == true then
  1915. Debounces.CanJoke = false
  1916. z = Instance.new("Sound",char)
  1917. z.SoundId = "rbxassetid://135017578"
  1918. z.Pitch = .76
  1919. z.Volume = 1
  1920. wait()
  1921. z:Play()
  1922. wait(4)
  1923. z:Destroy()
  1924. if Debounces.CanJoke == false then
  1925. Debounces.CanJoke = true
  1926. end
  1927. end
  1928. end
  1929. end)
  1930. ----------------------------------------------------
  1931. mouse.KeyDown:connect(function(key)
  1932. if key == "u" and char.Mana.Value>200 then
  1933. wait(1)
  1934. char.Mana.Value = char.Mana.Value-200
  1935. charge()
  1936. wait(0.6)
  1937. charge()
  1938. wait(0.6)
  1939. charge()
  1940. wait(2)
  1941. end
  1942. end)
  1943. ----------------------------------------------------
  1944. mouse.KeyDown:connect(function(key)
  1945. if key == "x" and char.Mana.Value>50 then
  1946. char.Mana.Value = char.Mana.Value-50
  1947. if Debounces.CanAttack == true then
  1948. Debounces.CanAttack = false
  1949. Debounces.NoIdl = true
  1950. Debounces.on = true
  1951. Debounces.ks = true
  1952. for i = 1, 10 do
  1953. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  1954. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  1955. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1956. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  1957. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  1958. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  1959. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1960. if Debounces.on == false then break end
  1961. wait()
  1962. end
  1963. z = Instance.new("Sound",hed)
  1964. z.SoundId = "rbxassetid://169445092"
  1965. z.Volume = 1
  1966. wait(0.1)
  1967. z:Play()
  1968. kik = rleg.Touched:connect(function(ht)
  1969. hit = ht.Parent
  1970. if ht and hit:IsA("Model") then
  1971. if hit:FindFirstChild("Humanoid") then
  1972. if hit.Name ~= p.Name then
  1973.  
  1974. if Debounces.ks==true then
  1975. z = Instance.new("Sound",hed)
  1976. z.SoundId = "rbxassetid://169380525"
  1977. z.Volume = 1
  1978. z:Play()
  1979. Debounces.ks=false
  1980. end
  1981. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1982. hit:FindFirstChild("Humanoid").PlatformStand = true
  1983. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1984. --Debounces.Slashed = false
  1985. --end
  1986. end
  1987. end
  1988. elseif ht and hit:IsA("Hat") then
  1989. if hit.Parent.Name ~= p.Name then
  1990. if hit.Parent:FindFirstChild("Humanoid") then
  1991.  
  1992. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1993. hit:FindFirstChild("Humanoid").PlatformStand = true
  1994. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1995. --Debounces.Slashed = false
  1996. --end
  1997. end
  1998. end
  1999. end
  2000. end)
  2001. for i = 1, 8 do
  2002. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2003. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2004. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2005. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2006. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2007. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2008. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2009. if Debounces.on == false then break end
  2010. wait()
  2011. end
  2012. kik:disconnect()
  2013. if Debounces.CanAttack == false then
  2014. Debounces.CanAttack = true
  2015. Debounces.on = false
  2016. Debounces.NoIdl = false
  2017. end
  2018. end
  2019. end
  2020. end)
  2021. ----------------------------------------------------
  2022. mouse.KeyDown:connect(function(key)
  2023. if key == "c" and char.Mana.Value>80 then
  2024. char.Mana.Value = char.Mana.Value -80
  2025. if Debounces.CanAttack == true then
  2026. Debounces.CanAttack = false
  2027. Debounces.NoIdl = true
  2028. Debounces.on = true
  2029. SIDZ = {"231917744", "231917742"}
  2030. PTZ = {0.7, 0.8, 0.9, 1}
  2031. for i = 1, 20 do
  2032. wait()
  2033. for i,v in pairs(char.Absolution:children()) do
  2034. if v:IsA("Part") or v:IsA("WedgePart") then
  2035. v.Transparency = v.Transparency + 0.05
  2036. end
  2037. end
  2038. end
  2039. function FindNearestTorso(Position,Distance,SinglePlayer)
  2040. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2041. local List = {}
  2042. for i,v in pairs(workspace:GetChildren())do
  2043. if v:IsA("Model")then
  2044. if v:findFirstChild("Torso")then
  2045. if v ~= char then
  2046. if(v.Torso.Position -Position).magnitude <= Distance then
  2047. table.insert(List,v)
  2048. end
  2049. end
  2050. end
  2051. end
  2052. end
  2053. return List
  2054. end
  2055. GroundPound()
  2056. for i = 1, 5 do
  2057. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2058. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2059. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2060. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2061. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2062. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2063. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2064. if Debounces.on == false then break end
  2065. wait()
  2066. end
  2067. GroundPound()
  2068. for i = 1, 5 do
  2069. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2070. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2071. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2072. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2073. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2074. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2075. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2076. if Debounces.on == false then break end
  2077. wait()
  2078. end
  2079. GroundPound()
  2080. for i = 1, 5 do
  2081. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2082. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2083. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2084. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2085. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2086. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2087. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2088. if Debounces.on == false then break end
  2089. wait()
  2090. end
  2091. GroundPound()
  2092. for i = 1, 5 do
  2093. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2094. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2095. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2096. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2097. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2098. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2099. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2100. if Debounces.on == false then break end
  2101. wait()
  2102. end
  2103. GroundPound()
  2104. for i = 1, 5 do
  2105. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2106. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2107. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2108. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2109. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2110. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2111. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2112. if Debounces.on == false then break end
  2113. wait()
  2114. end
  2115. GroundPound()
  2116. for i = 1, 5 do
  2117. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2118. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2119. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2120. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2121. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2122. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2123. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2124. if Debounces.on == false then break end
  2125. wait()
  2126. end
  2127. for i = 1, 18 do
  2128. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2129. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2130. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2131. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2132. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2133. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2134. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2135. if Debounces.on == false then break end
  2136. wait()
  2137. end
  2138. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2139. if v:FindFirstChild('Humanoid') then
  2140. v.Humanoid:TakeDamage(math.random(20,60))
  2141. v.Humanoid.PlatformStand = true
  2142. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2143. end
  2144. end
  2145. x = Instance.new("Sound",char)
  2146. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2147. x.Pitch = PTZ[math.random(1,#PTZ)]
  2148. x.Volume = 1
  2149. wait(0.1)
  2150. x:Play()
  2151. Crater(hed,20)
  2152. for i = 1, 14 do
  2153. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2154. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2155. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2156. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2157. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2158. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2159. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2160. if Debounces.on == false then break end
  2161. wait()
  2162. end
  2163. if Debounces.CanAttack == false then
  2164. Debounces.CanAttack = true
  2165. Debounces.on = false
  2166. Debounces.NoIdl = false
  2167. for i = 1, 20 do
  2168. wait()
  2169. for i,v in pairs(char.Absolution:children()) do
  2170. if v:IsA("Part") or v:IsA("WedgePart") then
  2171. v.Transparency = v.Transparency - 0.05
  2172. end
  2173. end
  2174. end
  2175. end
  2176. end
  2177. end
  2178. end)
  2179. ----------------------------------------------------176349813
  2180. mouse.KeyDown:connect(function(key)
  2181. if key == "b" and char.Mana.Value>80 then
  2182. char.Mana.Value = char.Mana.Value -80
  2183. hum.WalkSpeed = 20
  2184. if Debounces.CanAttack == true then
  2185. Debounces.CanAttack = false
  2186. Debounces.NoIdl = true
  2187. Debounces.on = true
  2188. for i = 1,20 do
  2189. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2190. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2191. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2192. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2193. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2194. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2195. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2196. if Debounces.on == false then break end
  2197. wait()
  2198. end
  2199. wait(1)
  2200. v = Instance.new("Sound")
  2201. v.SoundId = "rbxassetid://181384451"
  2202. v.Parent = char
  2203. v.Looped = false
  2204. v.Pitch = 1.04
  2205. v.Volume = 1.5
  2206. wait(.01)
  2207. v:Play()
  2208.  
  2209. v = Instance.new("Sound")
  2210. v.SoundId = "rbxassetid://138252341"
  2211. v.Parent = char
  2212. v.Looped = false
  2213. v.Pitch = 1.04
  2214. v.Volume = 1.2
  2215. wait(.01)
  2216. v:Play()
  2217. if Daytime == true then
  2218. Daytime = false
  2219. l.TimeOfDay = 24
  2220. else
  2221. Daytime = true
  2222. l.TimeOfDay = 12
  2223. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2224. end
  2225.  
  2226. local Shockwave = function()
  2227. local rng1 = Instance.new("Part", char)
  2228. rng1.Anchored = true
  2229. rng1.BrickColor = BrickColor.new("Institutional white")
  2230. rng1.CanCollide = false
  2231. rng1.FormFactor = 3
  2232. rng1.Name = "Ring"
  2233. rng1.Material = "Neon"
  2234. rng1.Size = Vector3.new(1, 1, 1)
  2235. rng1.Transparency = 0.35
  2236. rng1.TopSurface = 0
  2237. rng1.BottomSurface = 0
  2238. local rngm1 = Instance.new("SpecialMesh", rng)
  2239. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2240. rngm1.Scale = Vector3.new(10, 10, 1)
  2241. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2242. local Wave = Instance.new("Part", game.Workspace)
  2243. Wave.Name = "Shockwave"
  2244. Wave.BrickColor = BrickColor.new("Really black")
  2245. Wave.Size = Vector3.new(1, 1, 1)
  2246. Wave.Shape = "Ball"
  2247. Wave.Name = "Wave"
  2248. Wave.Material = "Neon"
  2249. Wave.CanCollide = false
  2250. Wave.Anchored = true
  2251. Wave.TopSurface = 0
  2252. Wave.BottomSurface = 0
  2253. Wave.Touched:connect(function(hit)
  2254. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2255. local Occlude = true
  2256. local NotOccludes = {
  2257. char.Name;
  2258. "Wings";
  2259. "Scythe";
  2260. "Thingy";
  2261. "Thingy2"; -- put all of the names in a table pls
  2262. }
  2263. for i,v in pairs(NotOccludes) do
  2264. if hit.Parent.Name == v then
  2265. Occlude = false
  2266. end
  2267. end
  2268. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2269. if Occlude then
  2270. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2271. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2272. end
  2273. end
  2274. end)
  2275.  
  2276. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2277.  
  2278. coroutine.wrap(function()
  2279. for i = 1, 20, 0.2 do
  2280. rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2281. rng1.Transparency = i/20
  2282. local Wav2 = game.Workspace.Wave:Clone()
  2283. Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2284. wait()
  2285. end
  2286. wait()
  2287. rng1:Destroy()
  2288. end)()
  2289.  
  2290. Delay(0, function()
  2291.  
  2292. if Daytime == false then
  2293. for i = 1, 50, 1 do
  2294. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2295. Wave.CFrame = char.Torso.CFrame
  2296. local t = i / 50
  2297. Wave.Transparency = t
  2298. wait()
  2299. end
  2300. else
  2301. for i = 1, 50, 1 do
  2302. Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2303. Wave.CFrame = char.Torso.CFrame
  2304. local t = i / 50
  2305. Wave.Transparency = t
  2306. wait()
  2307. end
  2308. end
  2309. Wave:Destroy()
  2310. end)
  2311. Delay(0, function()
  2312. while wait() do
  2313. if Wave ~= nil then
  2314. Wave.CFrame = char.Torso.CFrame
  2315. else
  2316. break
  2317. end
  2318. end
  2319. end)
  2320. end
  2321. Shockwave()
  2322. for i = 1, 15 do
  2323. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2324. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2325. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2326. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2327. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2328. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2329. if Debounces.on == false then break end
  2330. wait()
  2331. end
  2332. for i = 1, 15 do
  2333. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2334. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2335. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2336. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2337. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2338. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2339. if Debounces.on == false then break end
  2340. wait()
  2341. end
  2342. for i = 1, 15 do
  2343. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2345. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2346. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2347. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2348. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2349. if Debounces.on == false then break end
  2350. wait()
  2351. end
  2352. for i = 1, 15 do
  2353. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2354. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2355. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2356. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2357. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2358. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2359. if Debounces.on == false then break end
  2360. wait()
  2361. end
  2362. for i = 1, 15 do
  2363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2364. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2365. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2366. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2367. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2368. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2369. if Debounces.on == false then break end
  2370. wait()
  2371. end
  2372. for i = 1, 15 do
  2373. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2374. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2375. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2376. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2377. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2378. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2379. if Debounces.on == false then break end
  2380. wait()
  2381. end
  2382. wait(1.4)
  2383. Debounces.NoIdl = false
  2384. hum.WalkSpeed = 50
  2385. Debounces.on = false
  2386. wait()
  2387. if Debounces.CanAttack == false then
  2388. Debounces.CanAttack = true
  2389. v:Destroy()
  2390. end
  2391. char.Mana.Value = char.Mana.Value + 1000
  2392. wait(4)
  2393. end
  2394. end
  2395. end)
  2396. ----------------------------------------------------
  2397. mouse.KeyDown:connect(function(key)
  2398. if key == "m" and char.Mana.Value> 60 then
  2399. char.Mana.Value = char.Mana.Value-60
  2400. hum.WalkSpeed = 0
  2401. if Debounces.CanAttack == true then
  2402. Debounces.CanAttack = false
  2403. Debounces.on = true
  2404. Debounces.NoIdl = true
  2405. x = Instance.new("Sound",char)
  2406. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2407. x.Looped = false
  2408. x.Pitch = 1.1
  2409. x.Volume = 1
  2410. x:Play()
  2411. x2 = Instance.new("Sound",char)
  2412. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2413. x2.Looped = false
  2414. x2.Pitch = .7
  2415. x2.Volume = 1
  2416. wait(.1)
  2417. x:Play()
  2418. x2:Play()
  2419. for i = 1, 20 do
  2420. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2421. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2422. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2423. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2424. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2425. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2426. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2427. if Debounces.on == false then break end
  2428. wait()
  2429. x:Destroy()
  2430. x2:Destroy()
  2431. end
  2432. wait(1)
  2433. local rng = Instance.new("Part", char)
  2434. rng.Anchored = true
  2435. rng.BrickColor = BrickColor.new("Really black")
  2436. rng.CanCollide = false
  2437. rng.FormFactor = 3
  2438. rng.Name = "Ring"
  2439. rng.Size = Vector3.new(1, 1, 1)
  2440. rng.Transparency = 0.35
  2441. rng.TopSurface = 0
  2442. rng.BottomSurface = 0
  2443. rng.Position = torso.Position - Vector3.new(0,2,0)
  2444. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2445. local rngm = Instance.new("SpecialMesh", rng)
  2446. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2447. rngm.Scale = Vector3.new(1, 1, 2)
  2448. x = Instance.new("Sound",char)
  2449. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2450. x.Looped = false
  2451. x.Pitch = .7
  2452. x.Volume = 1
  2453. x:Play()
  2454. coroutine.wrap(function()
  2455. for i = 1, 60, 2 do
  2456. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2457. rng.Transparency = i/60
  2458. wait()
  2459. end
  2460. wait()
  2461. rng:Destroy()
  2462. end)()
  2463. hum.WalkSpeed = 50
  2464. BV = Instance.new("BodyVelocity", torso)
  2465. BV.maxForce = Vector3.new(0,200000,0)
  2466. BV.P = 100000
  2467. BV.velocity = Vector3.new(0,800,0)
  2468. for i = 1, 20 do
  2469. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2470. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2471. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2472. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2473. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2474. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2475. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2476. if Debounces.on == false then break end
  2477. wait()
  2478. end
  2479. x:Destroy()
  2480. BV:Destroy()
  2481. for i = 1, 30 do
  2482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2484. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2485. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2488. if Debounces.on == false then break end
  2489. wait()
  2490. end
  2491. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2492. for i = 1, 30 do
  2493. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2494. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2495. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2496. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2497. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2498. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2499. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2500. if Debounces.on == false then break end
  2501. wait()
  2502. end
  2503. end
  2504. Debounces.on = false
  2505. Debounces.NoIdl = false
  2506. local ry,ht,ps=nil,nil,nil
  2507. while ht==nil do
  2508. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2509. wait()
  2510. end
  2511. z = Instance.new("Sound",char)
  2512. z.SoundId = "rbxassetid://142070127"
  2513. z.Volume = 1
  2514. wait(.1)
  2515. z:Play()
  2516. Landing()
  2517. hum.WalkSpeed = 50
  2518. if Debounces.CanAttack == false then
  2519. Debounces.CanAttack = true
  2520. end
  2521. end
  2522. end
  2523. end)
  2524. ----------------------------------------------------
  2525. Grab = false
  2526. mouse.KeyDown:connect(function(key)
  2527. if key == "z" then
  2528. larm.BrickColor = BrickColor.new("Bright red")
  2529. rarm.BrickColor = BrickColor.new("Bright red")
  2530. Debounces.on = true
  2531. Debounces.NoIdl = true
  2532. if Grab == false then
  2533. gp = nil
  2534. con1=larm.Touched:connect(function(hit) -- this is grab
  2535. ht = hit.Parent
  2536. hum1=ht:FindFirstChild('Humanoid')
  2537. if hum1 ~= nil then
  2538. hum1.PlatformStand=true
  2539. gp = ht
  2540. Grab = true
  2541. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2542. asd.Parent = larm
  2543. asd.Name = "asd"
  2544. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2545. elseif hum1 == nil then
  2546. con1:disconnect()
  2547. wait() return
  2548. end
  2549. end)
  2550. for i = 1, 18 do
  2551. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2552. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2553. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2554. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2555. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2556. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2557. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2558. if Debounces.on == false then break end
  2559. wait()
  2560. end
  2561. con1:disconnect()
  2562. Debounces.on = false
  2563. Debounces.NoIdl = false
  2564. elseif Grab == true then
  2565. Grab = false
  2566. for i = 1, 20 do
  2567. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2568. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2569. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2570. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2571. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2572. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2573. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2574. if Debounces.on == false then end
  2575. wait()
  2576. end
  2577. if gp ~= nil then
  2578. for i,v in pairs(larm:GetChildren()) do
  2579. if v.Name == "asd" and v:IsA("Weld") then
  2580. v:Remove()
  2581. end
  2582. end
  2583. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2584. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2585. bv.P = 125000
  2586. bv.velocity = char.Head.CFrame.lookVector * 200
  2587. for i = 1, 12 do
  2588. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2589. if Debounces.on == false then end
  2590. wait()
  2591. end
  2592. ht=nil
  2593. Spawn(function()
  2594. wait(0.5)
  2595. bv:Destroy()
  2596. end)
  2597. Debounces.on = false
  2598. Debounces.NoIdl = false
  2599. elseif ht == nil then wait()
  2600. Grab = false
  2601. Debounces.on = false
  2602. Debounces.NoIdl = false
  2603. end
  2604. end
  2605. end
  2606. end)
  2607. ----------------------------------------------------
  2608. mouse.KeyDown:connect(function(key)
  2609. if string.byte(key) == 52 then
  2610. char.Humanoid.WalkSpeed = 21
  2611. end
  2612. end)
  2613. mouse.KeyUp:connect(function(key)
  2614. if string.byte(key) == 52 then
  2615. char.Humanoid.WalkSpeed = 50
  2616. end
  2617. end)
  2618. ----------------------------------------------------
  2619. local animpose = "Idle"
  2620. local lastanimpose = "Idle"
  2621. local sine = 0
  2622. local change = 1
  2623. local val = 0
  2624. local ffing = false
  2625. ----------------------------------------------------
  2626. x = Instance.new("Sound", char)
  2627. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2628. x.Looped = true
  2629. x.Volume = 1
  2630. x.Pitch = 1
  2631. local footsteps = false
  2632. -------------------------------
  2633. game:GetService("RunService").RenderStepped:connect(function()
  2634. if char.Humanoid.Jump == true then
  2635. jump = true
  2636. else
  2637. jump = false
  2638. end
  2639. char.Humanoid.FreeFalling:connect(function(f)
  2640. if f then
  2641. ffing = true
  2642. else
  2643. ffing = false
  2644. end
  2645. end)
  2646. sine = sine + change
  2647. if jumpn == true then
  2648. animpose = "Jumping"
  2649. elseif ffing == true then
  2650. animpose = "Freefalling"
  2651. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2652. animpose = "Idle"
  2653. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2654. animpose = "Walking"
  2655. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2656. animpose = "Running"
  2657. end
  2658. if animpose ~= lastanimpose then
  2659. sine = 0
  2660. if Debounces.NoIdl == false then
  2661. if animpose == "Idle" then
  2662. for i = 1, 2 do
  2663. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2664. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2665. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2666. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2667. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2668. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2669. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2670. end
  2671. elseif animpose == "Walking" then
  2672. for i = 1, 2 do
  2673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2677. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2679. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2680. end
  2681. elseif animpose == "Running" then
  2682. for i = 1, 2 do
  2683. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2684. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2685. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2686. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2687. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2688. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2689. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2690. end
  2691. wait()
  2692. end
  2693. else
  2694. end
  2695. end
  2696. lastanimpose = animpose
  2697. if Debounces.NoIdl == false then
  2698. if animpose == "Idle" then
  2699. if stanceToggle == "Normal" then
  2700. change = 0.5
  2701. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2702. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2703. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2704. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2705. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2706. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2707. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2708. elseif stanceToggle == "Sitting" then
  2709. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2710. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2711. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2712. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2713. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2714. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2715. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2716. end
  2717. elseif animpose == "Walking" then
  2718. if stanceToggle == "Normal" then
  2719. change = 1
  2720. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2721. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2722. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2723. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2724. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2725. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2726. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2727. end
  2728. elseif animpose == "Running" then
  2729. change = 1
  2730. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2732. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2733. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2734. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2735. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2736. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2737. end
  2738. end
  2739. if animpose == "Walking" then
  2740. if footsteps == false then
  2741. x:Play()
  2742. footsteps = true
  2743. end
  2744. x.Pitch = 1.1
  2745. elseif animpose == "Idle" then
  2746. x:Stop()
  2747. footsteps = false
  2748. elseif animpose == "Running" then
  2749. x.Pitch = 1.2
  2750. if footsteps == false then
  2751. x:Play()
  2752. footsteps = true
  2753. end
  2754. end
  2755. end)
  2756. p.Chatted:connect(function(msg)
  2757. if msg == TitanBet.."loadsong" then
  2758. z = Instance.new("Sound", char)
  2759. z.SoundId = "rbxassetid://306826153"--242463565
  2760. z.Name = "Music"
  2761. z.Looped = true
  2762. z.Volume = 1
  2763. z.Pitch = 1
  2764. wait()
  2765. if p.Name == "PointCoded" or "nguyenjimbo" then
  2766. z:Play()
  2767. else
  2768. print("Not Point Coded = no music")
  2769. end
  2770. end
  2771.  
  2772. end)
  2773.  
  2774. p.Chatted:connect(function(msg)
  2775. if msg == TitanBet.."stopsong" then
  2776. char.Music:remove()
  2777. end
  2778.  
  2779. end)
  2780.  
  2781. while true do
  2782. local pe = char:GetChildren()
  2783. pe.Locked = true
  2784. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  2785. if char.Mana.Value>4999 then
  2786. char.Mana.Value = 4999
  2787. end
  2788. char.Mana.Value = char.Mana.Value + 1
  2789. local pe = char:GetChildren()
  2790. hum.MaxHealth = 50000
  2791. hum.Health = 50000
  2792. pe.Locked = true
  2793. wait(0.000000000000000000000000001)
  2794. end
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