View difference between Paste ID: fQvkc7yK and zgtjabJK
SHOW: | | - or go back to the newest paste.
1-
--[[PointCoded's Edit Of The Titan Script]]--
1+
2-
--[[Old]]--
2+
3
local mouse = p:GetMouse()
4
local larm = char["Left Arm"]
5
local rarm = char["Right Arm"]
6
local TitanBet = ";"
7
local lleg = char["Left Leg"]
8
local rleg = char["Right Leg"]
9
local hed = char.Head
10
local torso = char.Torso
11
local hum = char.Humanoid
12
local cam = game.Workspace.CurrentCamera
13
local root = char.HumanoidRootPart
14
local deb = false
15
local shot = 0
16
local l = game:GetService("Lighting")
17
local rs = game:GetService("RunService").RenderStepped
18
local stanceToggle = "Normal"
19
local Mana = Instance.new("IntValue", char)
20
Mana.Value = 5000
21
Mana.Name = "Mana"
22
math.randomseed(os.time())
23
hum.WalkSpeed = 50
24
char.Health:Destroy()
25
hum.MaxHealth = math.huge
26
wait(0.1)
27
hum.Health = math.huge
28
----------------------------------------------------
29
local G = Instance.new("ScreenGui")
30
G.Parent = p.PlayerGui
31
G.Name = "Mana"
32
local T = Instance.new("TextLabel")
33
T.Name = "Mana"
34
T.Parent = G
35
T.Text = "Mana: "..char.Mana.Value
36
T.FontSize = "Size24"
37
T.BackgroundTransparency = 1
38
T.TextColor3 = Color3.new(255,255,255)
39
T.TextStrokeTransparency = 0
40
T.Position = UDim2.new(0,250,0,400)
41
T.BorderSizePixel = 0
42
--//
43
for i = 1,30 do
44
Instance.new('Fire',larm); Instance.new('Fire',rarm)
45
end
46
--//
47
Debounces = {
48
on = false;
49
ks = false;
50
CanAttack = true;
51
CanJoke = true;
52
NoIdl = false;
53
Slashing = false;
54
Slashed = false;
55
Grabbing = false;
56
Grabbed = false;
57
}
58
local Touche = {char.Name, }
59
----------------------------------------------------
60
function lerp(a, b, t) -- Linear interpolation
61
    return a + (b - a)*t
62
end
63
 
64
function slerp(a, b, t) --Spherical interpolation
65
    dot = a:Dot(b)
66
    if dot > 0.99999 or dot < -0.99999 then
67
        return t <= 0.5 and a or b
68
    else
69
        r = math.acos(dot)
70
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
71
    end
72
end
73
 
74
function matrixInterpolate(a, b, t)
75
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
76
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
77
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
78
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
79
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
80
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
81
    local t = v1:Dot(v2)
82
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
83
        return CFrame.new()
84
    end
85
    return CFrame.new(
86
    v0.x, v0.y, v0.z,
87
    v1.x, v1.y, v1.z,
88
    v2.x, v2.y, v2.z,
89
    v3.x, v3.y, v3.z)
90
end
91
----------------------------------------------------//Mesh setting
92
local cmeshes = {}
93
local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
94
ll.BodyPart = 'LeftLeg'
95
rl.BodyPart = 'RightLeg'
96
la.BodyPart = 'LeftArm'
97
ra.BodyPart = 'RightArm'
98
t.BodyPart = 'Torso'
99
ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
100
ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
101
t.MeshId,t.OverlayTextureId=68241695,18051314
102
103
----------------------------------------------------
104
function genWeld(a,b)
105
    local w = Instance.new("Weld",a)
106
    w.Part0 = a
107
    w.Part1 = b
108
    return w
109
end
110
function weld(a, b)
111
    local weld = Instance.new("Weld")
112
    weld.Name = "W"
113
    weld.Part0 = a
114
    weld.Part1 = b
115
    weld.C0 = a.CFrame:inverse() * b.CFrame
116
    weld.Parent = a
117
    return weld;
118
end
119
----------------------------------------------------
120
function Lerp(c1,c2,al)
121
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
122
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
123
for i,v in pairs(com1) do 
124
com1[i] = v+(com2[i]-v)*al
125
end
126
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
127
end
128
----------------------------------------------------
129
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
130
local wld = Instance.new("Weld", wp1)
131
wld.Part0 = wp0
132
wld.Part1 = wp1
133
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
134
end
135
----------------------------------------------------
136
for i,v in pairs(char:children()) do
137
    if v:IsA("Hat") then
138
        v:Destroy()
139
    end
140
end
141
for i,v in pairs(hed:children()) do
142
    if v:IsA("Sound") then
143
        v:Destroy()
144
    end
145
end
146
----------------------------------------------------
147
function HasntTouched(plrname)
148
local ret = true
149
for _, v in pairs(Touche) do
150
if v == plrname then
151
ret = false
152
end
153
end
154
return ret
155
end
156
----------------------------------------------------
157
larm.Size = larm.Size * 2
158
rarm.Size = rarm.Size * 2
159
lleg.Size = lleg.Size * 2
160
rleg.Size = rleg.Size * 2
161
torso.Size = torso.Size * 2
162
hed.Size = hed.Size * 2
163
root.Size = root.Size * 2
164
----------------------------------------------------
165
newWeld(torso, larm, -1.5, 1, 0)
166
larm.Weld.C1 = CFrame.new(0, 1, 0)
167
newWeld(torso, rarm, 1.5, 1, 0)
168
rarm.Weld.C1 = CFrame.new(0, 1, 0)
169
newWeld(torso, hed, 0, 3, 0)
170
newWeld(torso, lleg, -1, -2, 0)
171
lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
172
newWeld(torso, rleg, 1, -2, 0)
173
rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
174
newWeld(root, torso, 0, -2, 0)
175
torso.Weld.C1 = CFrame.new(0, -2, 0)
176
----------------------------------------------------
177
178
hed.face:Remove''
179
hed.Transparency = 0
180
local meshx9 = Instance.new('SpecialMesh',hed)
181
meshx9.MeshType = 'FileMesh'
182
meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
183
meshx9.Scale = Vector3.new(2,2,2)
184
185
186
187
lite = Instance.new("PointLight", torso)
188
lite.Brightness = 14
189
lite.Range = 10
190
lite.Color = Color3.new(1, 0, 0)
191
local hed2 = hed:Clone()
192
hed2.CanCollide = false
193
hed2.Parent = char
194
hed2:ClearAllChildren()
195
hed2.Transparency = 1
196
hed2.Name = "DARP"
197
local w = Instance.new("Weld",hed2)
198
w.Part0 = hed
199
w.Part1 = hed2
200
w.C0 = CFrame.new(0,0,-0.175)
201
z=Instance.new("SurfaceGui",hed2)
202
z.Enabled = true
203
z.Face = "Front"
204
z.Adornee = hed2
205
z.CanvasSize = Vector2.new(100,100)
206
local face = Instance.new("ImageLabel",z)
207
face.Size = UDim2.new(1,-30,1,0)
208
face.Position = UDim2.new(0,15,0,0)
209
face.BackgroundTransparency = 1
210
face.Image='rbxassetid://46282671'
211
----------------------------------------------------
212
local m = Instance.new("Model")
213
m.Name = "Absolution"
214
p1 = Instance.new("Part", m)
215
p1.BrickColor = BrickColor.new("Really black")
216
p1.FormFactor = Enum.FormFactor.Custom
217
p1.Size = Vector3.new(1, 0.600000024, 1.5)
218
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
219
p1.CanCollide = false
220
p1.Locked = true
221
p1.Elasticity = 0
222
p1.BottomSurface = Enum.SurfaceType.Smooth
223
p1.TopSurface = Enum.SurfaceType.Smooth
224
b1 = Instance.new("SpecialMesh", p1)
225
b1.MeshType = Enum.MeshType.Wedge
226
b1.Name = "Mesh"
227
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
228
p2 = Instance.new("Part", m)
229
p2.BrickColor = BrickColor.new("Really black")
230
p2.FormFactor = Enum.FormFactor.Custom
231
p2.Size = Vector3.new(1, 2.9000001, 1)
232
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
233
p2.CanCollide = false
234
p2.Locked = true
235
p2.Elasticity = 0
236
p2.BottomSurface = Enum.SurfaceType.Smooth
237
p2.TopSurface = Enum.SurfaceType.Smooth
238
b2 = Instance.new("BlockMesh", p2)
239
b2.Name = "Mesh"
240
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
241
p3 = Instance.new("Part", m)
242
p3.BrickColor = BrickColor.new("Really black")
243
p3.FormFactor = Enum.FormFactor.Custom
244
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
245
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
246
p3.CanCollide = false
247
p3.Locked = true
248
p3.Elasticity = 0
249
p3.BottomSurface = Enum.SurfaceType.Smooth
250
p3.TopSurface = Enum.SurfaceType.Smooth
251
b3 = Instance.new("SpecialMesh", p3)
252
b3.MeshType = Enum.MeshType.Wedge
253
b3.Name = "Mesh"
254
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
255
p4 = Instance.new("Part", m)
256
p4.BrickColor = BrickColor.new("Really black")
257
p4.FormFactor = Enum.FormFactor.Custom
258
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
259
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
260
p4.CanCollide = false
261
p4.Locked = true
262
p4.Elasticity = 0
263
p4.BottomSurface = Enum.SurfaceType.Smooth
264
p4.TopSurface = Enum.SurfaceType.Smooth
265
b4 = Instance.new("SpecialMesh", p4)
266
b4.MeshType = Enum.MeshType.Wedge
267
b4.Name = "Mesh"
268
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
269
p5 = Instance.new("Part", m)
270
p5.BrickColor = BrickColor.new("Really black")
271
p5.FormFactor = Enum.FormFactor.Custom
272
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
273
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
274
p5.CanCollide = false
275
p5.Locked = true
276
p5.Elasticity = 0
277
p5.BottomSurface = Enum.SurfaceType.Smooth
278
p5.TopSurface = Enum.SurfaceType.Smooth
279
b5 = Instance.new("SpecialMesh", p5)
280
b5.MeshType = Enum.MeshType.Wedge
281
b5.Name = "Mesh"
282
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
283
p6 = Instance.new("Part", m)
284
p6.Name = "Handle"
285
p6.BrickColor = BrickColor.new(192)
286
p6.FormFactor = Enum.FormFactor.Custom
287
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
288
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
289
p6.CanCollide = false
290
p6.Locked = true
291
p6.Elasticity = 0
292
p6.BottomSurface = Enum.SurfaceType.Smooth
293
p6.TopSurface = Enum.SurfaceType.Smooth
294
b6 = Instance.new("BlockMesh", p6)
295
b6.Name = "Mesh"
296
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
297
p7 = Instance.new("Part", m)
298
p7.BrickColor = BrickColor.new("Really black")
299
p7.FormFactor = Enum.FormFactor.Custom
300
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
301
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
302
p7.CanCollide = false
303
p7.Locked = true
304
p7.Elasticity = 0
305
p7.BottomSurface = Enum.SurfaceType.Smooth
306
p7.TopSurface = Enum.SurfaceType.Smooth
307
b7 = Instance.new("SpecialMesh", p7)
308
b7.MeshType = Enum.MeshType.Wedge
309
b7.Name = "Mesh"
310
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
311
p8 = Instance.new("Part", m)
312
p8.BrickColor = BrickColor.new("Really black")
313
p8.FormFactor = Enum.FormFactor.Custom
314
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
315
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
316
p8.CanCollide = false
317
p8.Locked = true
318
p8.Elasticity = 0
319
p8.BottomSurface = Enum.SurfaceType.Smooth
320
p8.TopSurface = Enum.SurfaceType.Smooth
321
b8 = Instance.new("SpecialMesh", p8)
322
b8.MeshType = Enum.MeshType.Wedge
323
b8.Name = "Mesh"
324
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
325
p9 = Instance.new("Part", m)
326
p9.BrickColor = BrickColor.new("Really black")
327
p9.FormFactor = Enum.FormFactor.Custom
328
p9.Size = Vector3.new(1, 1.07999957, 1)
329
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
330
p9.CanCollide = false
331
p9.Locked = true
332
p9.Elasticity = 0
333
p9.BottomSurface = Enum.SurfaceType.Smooth
334
p9.TopSurface = Enum.SurfaceType.Smooth
335
b9 = Instance.new("BlockMesh", p9)
336
b9.Name = "Mesh"
337
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
338
p10 = Instance.new("Part", m)
339
p10.BrickColor = BrickColor.new("Really black")
340
p10.FormFactor = Enum.FormFactor.Custom
341
p10.Size = Vector3.new(1, 1.41999948, 1)
342
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
343
p10.CanCollide = false
344
p10.Locked = true
345
p10.Elasticity = 0
346
p10.BottomSurface = Enum.SurfaceType.Smooth
347
p10.TopSurface = Enum.SurfaceType.Smooth
348
b10 = Instance.new("BlockMesh", p10)
349
b10.Name = "Mesh"
350
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
351
p11 = Instance.new("Part", m)
352
p11.BrickColor = BrickColor.new("Really black")
353
p11.FormFactor = Enum.FormFactor.Custom
354
p11.Size = Vector3.new(1, 1.50999951, 1)
355
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
356
p11.CanCollide = false
357
p11.Locked = true
358
p11.Elasticity = 0
359
p11.BottomSurface = Enum.SurfaceType.Smooth
360
p11.TopSurface = Enum.SurfaceType.Smooth
361
b11 = Instance.new("BlockMesh", p11)
362
b11.Name = "Mesh"
363
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
364
p12 = Instance.new("Part", m)
365
p12.Name = "BladeCenter"
366
p12.BrickColor = BrickColor.new("")
367
p12.Material = Enum.Material.Concrete
368
p12.FormFactor = Enum.FormFactor.Symmetric
369
p12.Size = Vector3.new(1, 2, 2)
370
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
371
p12.CanCollide = false
372
p12.Locked = true
373
p12.BottomSurface = Enum.SurfaceType.Smooth
374
p12.TopSurface = Enum.SurfaceType.Smooth
375
b12 = Instance.new("SpecialMesh", p12)
376
b12.MeshType = Enum.MeshType.Brick
377
b12.Name = "Mesh"
378
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
379
p13 = Instance.new("Part", m)
380
p13.BrickColor = BrickColor.new("Really black")
381
p13.FormFactor = Enum.FormFactor.Custom
382
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
383
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
384
p13.CanCollide = false
385
p13.Locked = true
386
p13.Elasticity = 0
387
p13.BottomSurface = Enum.SurfaceType.Smooth
388
p13.TopSurface = Enum.SurfaceType.Smooth
389
b13 = Instance.new("BlockMesh", p13)
390
b13.Name = "Mesh"
391
b13.Scale = Vector3.new(1, 1, 0.400000006)
392
p14 = Instance.new("Part", m)
393
p14.BrickColor = BrickColor.new("Really black")
394
p14.FormFactor = Enum.FormFactor.Custom
395
p14.Size = Vector3.new(2.5, 2.17999935, 1)
396
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
397
p14.CanCollide = false
398
p14.Locked = true
399
p14.Elasticity = 0
400
p14.BottomSurface = Enum.SurfaceType.Smooth
401
p14.TopSurface = Enum.SurfaceType.Smooth
402
b14 = Instance.new("BlockMesh", p14)
403
b14.Name = "Mesh"
404
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
405
p15 = Instance.new("Part", m)
406
p15.BrickColor = BrickColor.new("Really black")
407
p15.FormFactor = Enum.FormFactor.Custom
408
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
409
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
410
p15.CanCollide = false
411
p15.Locked = true
412
p15.Material = "Neon"
413
p15.Elasticity = 0
414
p15.BottomSurface = Enum.SurfaceType.Smooth
415
p15.TopSurface = Enum.SurfaceType.Smooth
416
b15 = Instance.new("BlockMesh", p15)
417
b15.Name = "Mesh"
418
b15.Scale = Vector3.new(1, 1, 0.400000006)
419
p16 = Instance.new("Part", m)
420
p16.BrickColor = BrickColor.new("Really black")
421
p16.FormFactor = Enum.FormFactor.Custom
422
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
423
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
424
p16.CanCollide = false
425
p16.Locked = true
426
p16.Material = "Neon"
427
p16.Elasticity = 0
428
p16.BottomSurface = Enum.SurfaceType.Smooth
429
p16.TopSurface = Enum.SurfaceType.Smooth
430
b16 = Instance.new("BlockMesh", p16)
431
b16.Name = "Mesh"
432
b16.Scale = Vector3.new(1, 1, 0.400000006)
433
p17 = Instance.new("Part", m)
434
p17.BrickColor = BrickColor.new("Really black")
435
p17.FormFactor = Enum.FormFactor.Custom
436
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
437
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
438
p17.CanCollide = false
439
p17.Material = "Neon"
440
p17.Locked = true
441
p17.Elasticity = 0
442
p17.BottomSurface = Enum.SurfaceType.Smooth
443
p17.TopSurface = Enum.SurfaceType.Smooth
444
b17 = Instance.new("BlockMesh", p17)
445
b17.Name = "Mesh"
446
b17.Scale = Vector3.new(1, 1, 0.400000006)
447
p18 = Instance.new("WedgePart", m)
448
p18.BrickColor = BrickColor.new("Black")
449
p18.Material = "Neon"
450
p18.Name = "BladePart1"
451
p18.Material = Enum.Material.Concrete
452
p18.Name = "Wedge"
453
p18.FormFactor = Enum.FormFactor.Symmetric
454
p18.Size = Vector3.new(1, 4, 2)
455
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
456
p18.CanCollide = false
457
p18.Locked = true
458
p18.BottomSurface = Enum.SurfaceType.Smooth
459
p18.TopSurface = Enum.SurfaceType.Smooth
460
b18 = Instance.new("SpecialMesh", p18)
461
b18.MeshType = Enum.MeshType.Wedge
462
b18.Name = "Mesh"
463
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
464
p19 = Instance.new("WedgePart", m)
465
p19.BrickColor = BrickColor.new("Institutional white")
466
p19.Name = "BladePart2"
467
p19.Material = "Neon"
468
p19.Material = Enum.Material.Concrete
469
p19.Name = "Wedge"
470
p19.FormFactor = Enum.FormFactor.Symmetric
471
p19.Size = Vector3.new(1, 4, 2)
472
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
473
p19.CanCollide = false
474
p19.Locked = true
475
p19.BottomSurface = Enum.SurfaceType.Smooth
476
p19.TopSurface = Enum.SurfaceType.Smooth
477
b19 = Instance.new("SpecialMesh", p19)
478
b19.MeshType = Enum.MeshType.Wedge
479
b19.Name = "Mesh"
480
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
481
p20 = Instance.new("Part", m)
482
p20.BrickColor = BrickColor.new("Really black")
483
p20.FormFactor = Enum.FormFactor.Custom
484
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
485
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
486
p20.CanCollide = false
487
p20.Material = "Neon"
488
p20.Locked = true
489
p20.Elasticity = 0
490
p20.BottomSurface = Enum.SurfaceType.Smooth
491
p20.TopSurface = Enum.SurfaceType.Smooth
492
b20 = Instance.new("BlockMesh", p20)
493
b20.Name = "Mesh"
494
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
495
p21 = Instance.new("Part", m)
496
p21.BrickColor = BrickColor.new("Really black")
497
p21.FormFactor = Enum.FormFactor.Custom
498
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
499
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
500
p21.CanCollide = false
501
p21.Locked = true
502
p21.Elasticity = 0
503
p21.BottomSurface = Enum.SurfaceType.Smooth
504
p21.TopSurface = Enum.SurfaceType.Smooth
505
b21 = Instance.new("SpecialMesh", p21)
506
b21.MeshType = Enum.MeshType.Wedge
507
b21.Name = "Mesh"
508
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
509
w1 = Instance.new("Weld", p1)
510
w1.Name = "Part_Weld"
511
w1.Part0 = p1
512
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
513
w1.Part1 = p2
514
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
515
w2 = Instance.new("Weld", p2)
516
w2.Name = "Part_Weld"
517
w2.Part0 = p2
518
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
519
w2.Part1 = p3
520
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
521
w3 = Instance.new("Weld", p3)
522
w3.Name = "Part_Weld"
523
w3.Part0 = p3
524
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
525
w3.Part1 = p4
526
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
527
w4 = Instance.new("Weld", p4)
528
w4.Name = "Part_Weld"
529
w4.Part0 = p4
530
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
531
w4.Part1 = p5
532
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
533
w5 = Instance.new("Weld", p5)
534
w5.Name = "Part_Weld"
535
w5.Part0 = p5
536
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
537
w5.Part1 = p6
538
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
539
w6 = Instance.new("Weld", p6)
540
w6.Name = "Part_Weld"
541
w6.Part0 = p6
542
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
543
w6.Part1 = p7
544
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
545
w7 = Instance.new("Weld", p7)
546
w7.Name = "Part_Weld"
547
w7.Part0 = p7
548
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
549
w7.Part1 = p8
550
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
551
w8 = Instance.new("Weld", p8)
552
w8.Name = "Part_Weld"
553
w8.Part0 = p8
554
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
555
w8.Part1 = p9
556
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
557
w9 = Instance.new("Weld", p9)
558
w9.Name = "Part_Weld"
559
w9.Part0 = p9
560
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
561
w9.Part1 = p10
562
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
563
w10 = Instance.new("Weld", p10)
564
w10.Name = "Part_Weld"
565
w10.Part0 = p10
566
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
567
w10.Part1 = p11
568
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
569
w11 = Instance.new("Weld", p11)
570
w11.Name = "Part_Weld"
571
w11.Part0 = p11
572
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
573
w11.Part1 = p12
574
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
575
w12 = Instance.new("Weld", p12)
576
w12.Name = "Part_Weld"
577
w12.Part0 = p12
578
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
579
w12.Part1 = p13
580
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
581
w13 = Instance.new("Weld", p13)
582
w13.Name = "Part_Weld"
583
w13.Part0 = p13
584
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
585
w13.Part1 = p14
586
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
587
w14 = Instance.new("Weld", p14)
588
w14.Name = "Part_Weld"
589
w14.Part0 = p14
590
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
591
w14.Part1 = p15
592
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
593
w15 = Instance.new("Weld", p15)
594
w15.Name = "Part_Weld"
595
w15.Part0 = p15
596
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
597
w15.Part1 = p16
598
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
599
w16 = Instance.new("Weld", p16)
600
w16.Name = "Part_Weld"
601
w16.Part0 = p16
602
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
603
w16.Part1 = p17
604
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
605
w17 = Instance.new("Weld", p17)
606
w17.Name = "Wedge_Weld"
607
w17.Part0 = p17
608
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
609
w17.Part1 = p18
610
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
611
w18 = Instance.new("Weld", p18)
612
w18.Name = "Wedge_Weld"
613
w18.Part0 = p18
614
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
615
w18.Part1 = p19
616
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
617
w19 = Instance.new("Weld", p19)
618
w19.Name = "Part_Weld"
619
w19.Part0 = p19
620
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
621
w19.Part1 = p20
622
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
623
w20 = Instance.new("Weld", p20)
624
w20.Name = "Part_Weld"
625
w20.Part0 = p20
626
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
627
w20.Part1 = p21
628
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
629
m.Parent = char
630
m:MakeJoints()
631
----------------------------------------------------
632
local cor = Instance.new("Part", char.Absolution)
633
cor.Name = "Thingy"
634
cor.Locked = true
635
cor.BottomSurface = 0
636
cor.CanCollide = false
637
cor.Size = Vector3.new(1, 13, 1)
638
cor.Transparency = 1
639
cor.TopSurface = 0
640
corw = Instance.new("Weld", cor)
641
corw.Part0 = rarm
642
corw.Part1 = cor
643
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
644
corw.C1 = CFrame.new(0, 0, 0)
645
weld1 = Instance.new("Weld", char.Absolution)
646
weld1.Part0 = cor
647
weld1.Part1 = p6
648
weld1.C0 = CFrame.new(0, 0, 0)
649
----------------------------------------------------
650
hitb = Instance.new("Part", char.Absolution)
651
hitb.Name = "Thingy2"
652
hitb.Locked = true
653
hitb.BottomSurface = 0
654
hitb.CanCollide = false
655
hitb.Size = Vector3.new(0, 8, 6)
656
hitb.Transparency = 1
657
hitb.TopSurface = 0
658
weld2 = Instance.new("Weld", char.Absolution)
659
weld2.Part0 = hitb
660
weld2.Part1 = p12
661
weld2.C0 = CFrame.new(0, .6, 1)
662
663
664
----------------------------------------------------
665
function weld5(part0, part1, c0, c1)
666
    weeld=Instance.new("Weld", part0)
667
    weeld.Part0=part0
668
    weeld.Part1=part1
669
    weeld.C0=c0
670
    weeld.C1=c1
671
    return weeld
672
end
673
----------------------------------------------------
674
function newRay(start,face,range,wat)
675
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
676
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
677
	return rey,hit,pos
678
end
679
----------------------------------------------------
680
mod5 = Instance.new("Model",char)
681
682
function FindNearestTorso(Position,Distance,SinglePlayer)
683
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
684
        local List = {}
685
        for i,v in pairs(workspace:GetChildren())do
686
            if v:IsA("Model")then
687
                if v:findFirstChild("Torso")then
688
                    if v ~= char then
689
                        if(v.Torso.Position -Position).magnitude <= Distance then
690
                            table.insert(List,v)
691
                        end 
692
                    end 
693
                end 
694
            end 
695
        end
696
    return List
697
end
698
699
function Landing()
700
    part=Instance.new('Part',mod5)
701
    part.Anchored=true
702
    part.CanCollide=false
703
    part.FormFactor='Custom'
704
    part.Size=Vector3.new(.2,.2,.2)
705
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
706
    part.Transparency=.7
707
    part.BrickColor=BrickColor.new('Really black')
708
    mesh=Instance.new('SpecialMesh',part)
709
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
710
	mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
711
    mesh.Scale=Vector3.new(10,5,10)
712
713
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
714
        if v:FindFirstChild('Humanoid') then
715
            v.Humanoid:TakeDamage(math.random(20,30))
716
            v.Humanoid.PlatformStand = true
717
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
718
        end
719
    end
720
721
    coroutine.resume(coroutine.create(function() 
722
        for i=0,3.8,0.05 do
723
            wait()
724
            part.CFrame=part.CFrame
725
            part.Transparency=i
726
            mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
727
            end
728
        part.Parent = nil
729
    end))
730
end
731
----------------------------------------------------
732
mod4 = Instance.new("Model",char)
733
734
ptez = {0.7, 0.8, 0.9, 1}
735
736
function FindNearestTorso(Position,Distance,SinglePlayer)
737
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
738
        local List = {}
739
        for i,v in pairs(workspace:GetChildren())do
740
            if v:IsA("Model")then
741
                if v:findFirstChild("Torso")then
742
                    if v ~= char then
743
                        if(v.Torso.Position -Position).magnitude <= Distance then
744
                            table.insert(List,v)
745
                        end 
746
                    end 
747
                end 
748
            end 
749
        end
750
    return List
751
end
752
753
function GroundPound()
754
    part=Instance.new('Part',mod4)
755
    part.Anchored=true
756
    part.CanCollide=false
757
    part.FormFactor='Custom'
758
    part.Size=Vector3.new(.2,.2,.2)
759
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
760
    part.Transparency=.7
761
    part.BrickColor=BrickColor.new('Institutional white')
762
    mesh=Instance.new('SpecialMesh',part)
763
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
764
	mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
765
    mesh.Scale=Vector3.new(3,3,3)
766
    part2=Instance.new('Part',mod4)
767
    part2.Anchored=true
768
    part2.CanCollide=false
769
    part2.FormFactor='Custom'
770
    part2.Size=Vector3.new(.2,.2,.2)
771
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
772
    part2.Transparency=.7
773
    part2.BrickColor=BrickColor.new('Institutional white')
774
    mesh2=Instance.new('SpecialMesh',part2)
775
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
776
    mesh2.Scale=Vector3.new(3,1.5,3)
777
    x = Instance.new("Sound",char)
778
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
779
    x.Pitch = ptez[math.random(1,#ptez)]
780
    x.Volume = 1
781
    wait(.1)
782
    x:Play()
783
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
784
        if v:FindFirstChild('Humanoid') then
785
            v.Humanoid:TakeDamage(math.random(8,15))
786
        end
787
    end
788
    coroutine.resume(coroutine.create(function() 
789
        for i=0,0.62,0.13 do
790
            wait()
791
            part.CFrame=part.CFrame
792
            part.Transparency=i
793
            mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
794
            part2.CFrame=part2.CFrame
795
            part2.Transparency=i
796
            mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
797
            end
798
        part.Parent=nil
799
        part2.Parent=nil
800
        x:Destroy()
801
    end))
802
end
803
----------------------------------------------------
804
mod=Instance.new('Model',char)
805
806
function charge()
807
    hed.Velocity=hed.CFrame.lookVector*200
808
    part=Instance.new('Part',mod)
809
    part.Anchored=true
810
    part.CanCollide=false
811
    part.FormFactor='Custom'
812
    part.Size=Vector3.new(.2,.2,.2)
813
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
814
    part.Transparency=.7
815
    part.Name = "Wow"
816
    part.BrickColor=BrickColor.new('Black')
817
    mesh=Instance.new('SpecialMesh',part)
818
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
819
	mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
820
    mesh.Scale=Vector3.new(10,5,10)
821
    part2=part:clone()
822
    part2.Parent=mod
823
    part2.BrickColor=BrickColor.new('Institutional white')
824
    mesh2=mesh:clone()
825
    mesh2.Parent=part2
826
    mesh2.Scale=Vector3.new(20,10,20)
827
    part3=part2:clone()
828
    part3.Parent = mod
829
    part3.BrickColor=BrickColor.new('Cyan')
830
    mesh3=mesh2:clone()
831
    mesh2.Parent=part3
832
    mesh3.Scale=Vector3.new(30,15,30)
833
    coroutine.resume(coroutine.create(function() 
834
        for i=0,1,0.1 do
835
            wait()
836
            part.CFrame=part.CFrame
837
            part.Transparency=i
838
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
839
            part2.CFrame=part2.CFrame
840
            part2.Transparency=i
841
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
842
            part3.CFrame=part3.CFrame
843
            part3.Transparency=i
844
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
845
            end
846
        part.Parent=nil
847
        part2.Parent=nil
848
        part3.Parent = nil
849
        part1:remove()
850
        part:remove()
851
        part2:remove()
852
        part3:remove()
853
    end))
854
end
855
----------------------------------------------------
856
function FindNearestTorso(Position,Distance,SinglePlayer)
857
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
858
        local List = {}
859
        for i,v in pairs(workspace:GetChildren())do
860
            if v:IsA("Model")then
861
                if v:findFirstChild("Torso")then
862
                    if v ~= char then
863
                        if(v.Torso.Position -Position).magnitude <= Distance then
864
                            table.insert(List,v)
865
                        end 
866
                    end 
867
                end 
868
            end 
869
        end
870
    return List
871
end
872
873
mod3 = Instance.new("Model",rleg)
874
875
function Stomp()
876
    part=Instance.new('Part',mod3)
877
    part.Anchored=true
878
    part.CanCollide=false
879
    part.FormFactor='Custom'
880
    part.Size=Vector3.new(.2,.2,.2)
881
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
882
    part.Transparency=0.7
883
    part.BrickColor=BrickColor.new('')
884
    mesh=Instance.new('SpecialMesh',part)
885
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
886
	mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
887
    mesh.Scale=Vector3.new(25,25,25)
888
    part2=part:clone()
889
    part2.Parent=mod3
890
    part2.BrickColor=BrickColor.new('Deep orange')
891
    mesh2=mesh:clone()
892
    mesh2.Parent=part2
893
    mesh2.Scale=Vector3.new(15,15,15)
894
    part3=part:clone()
895
    part3.Parent=mod3
896
    part3.TopSurface=0
897
    part3.BottomSurface=0
898
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
899
    mesh3=Instance.new('SpecialMesh',part3)
900
    mesh3.MeshType = 3
901
    mesh3.Scale=Vector3.new(12,12,12)
902
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
903
        if v:FindFirstChild('Humanoid') then
904
            v.Humanoid:TakeDamage(math.random(20,60))
905
            v.Humanoid.PlatformStand = true
906
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
907
        end
908
    end 
909
    coroutine.resume(coroutine.create(function() 
910
        for i=0,3.8,0.05 do
911
            wait()
912
            part.CFrame=part.CFrame
913
            part.Transparency=i
914
            mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
915
            part2.CFrame=part2.CFrame
916
            part2.Transparency=i
917
            mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
918
            part3.CFrame=part3.CFrame
919
            part3.Transparency=i
920
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
921
        end
922
    end))
923
end
924
----------------------------------------------------
925
926
local acos = math.acos
927
local sqrt = math.sqrt
928
local Vec3 = Vector3.new
929
local fromAxisAngle = CFrame.fromAxisAngle
930
931
local function toAxisAngle(CFr)
932
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
933
        local Angle = math.acos((R00+R11+R22-1)/2)
934
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
935
        A = A == 0 and 0.00001 or A
936
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
937
        B = B == 0 and 0.00001 or B
938
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
939
        C = C == 0 and 0.00001 or C
940
        local x = (R21-R12)/sqrt(A)
941
        local y = (R02-R20)/sqrt(B)
942
        local z = (R10-R01)/sqrt(C)
943
        return Vec3(x,y,z),Angle
944
end
945
946
function ApplyTrig(Num,Func)
947
        local Min,Max = Func(0),Func(1)
948
        local i = Func(Num)
949
        return (i-Min)/(Max-Min)
950
end
951
952
function LerpCFrame(CFrame1,CFrame2,Num)
953
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
954
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
955
end
956
957
function Crater(Torso,Radius)
958
        Spawn(function()
959
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
960
        local Ignore = {}
961
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
962
                if v.Character ~= nil then
963
                        Ignore[#Ignore+1] = v.Character
964
                end
965
        end
966
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
967
        if Hit == nil then return end
968
        local Parts = {}
969
        for i = 1,360,10 do
970
                local P = Instance.new("Part",Torso.Parent)
971
                P.Anchored = true
972
                P.FormFactor = "Custom"
973
                P.BrickColor = Hit.BrickColor
974
                P.Material = Hit.Material
975
                P.TopSurface = "Smooth"
976
                P.BottomSurface = "Smooth"
977
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
978
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
979
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
980
                if math.random(0,5) == 0 then -- rubble
981
                        local P = Instance.new("Part",Torso.Parent)
982
                        P.Anchored = true
983
                        P.FormFactor = "Custom"
984
                        P.BrickColor = Hit.BrickColor
985
                        P.Material = Hit.Material
986
                        P.TopSurface = "Smooth"
987
                        P.BottomSurface = "Smooth"
988
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
989
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
990
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
991
                end
992
        end
993
        for i = 0,1,0.05 do
994
                for i2,v in pairs(Parts) do
995
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
996
                end
997
                wait(0.02)
998
        end
999
        for i,v in pairs(Parts) do
1000
                if v[1].Size.X > 2.1 then
1001
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1002
                end
1003
                v[1].Anchored = false
1004
        end
1005
        for i = 0,1,0.05 do
1006
                for i2,v in pairs(Parts) do
1007
                        v[1].Transparency = i
1008
                        if i == 1 then
1009
                                v[1]:Destroy()
1010
                        elseif i >= 0.25 then
1011
                                v[1].CanCollide = false
1012
                        end
1013
                end
1014
                wait(0.02)
1015
        end
1016
        Parts = nil
1017
        end)
1018
end
1019
1020
----------------------------------------------------
1021
mouse.KeyDown:connect(function(key)
1022
    if key == "r" and char.Mana.Value>=50 then
1023
	char.Mana.Value = char.Mana.Value - 50
1024
        larm.BrickColor = BrickColor.new("Bright red")
1025
        rarm.BrickColor = BrickColor.new("Bright red")
1026
        if Debounces.CanAttack == true then
1027
        Debounces.CanAttack = false
1028
        Debounces.on = true
1029
        Debounces.NoIdl = true
1030
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1031
        hit = ht.Parent
1032
        if ht and hit:IsA("Model") then
1033
                if hit:FindFirstChild("Humanoid") then
1034
                    if hit.Name ~= p.Name then
1035
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1036
                                wait(1)
1037
                    end
1038
                end
1039
        elseif ht and hit:IsA("Hat") then
1040
            if hit.Parent.Name ~= p.Name then
1041
                if hit.Parent:FindFirstChild("Humanoid") then
1042
                     
1043
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1044
                                wait(1)
1045
                    --Debounces.Slashed = false
1046
                end
1047
            end
1048
        end    
1049
    end)
1050
q = Instance.new("Sound",hed)
1051
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1052
q.Pitch = 0.85
1053
q.Looped = false
1054
q1 = Instance.new("Sound",hed)
1055
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1056
q1.Pitch = 0.85
1057
q1.Looped = false
1058
q:Play()
1059
q1:Play()
1060
    for i = 1,20 do
1061
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1062
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1063
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1064
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1065
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1066
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1067
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1068
        if Debounces.on == false then break end
1069
    wait()
1070
end
1071
n = Instance.new("Sound",hed)
1072
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1073
n.Pitch = 0.94
1074
n.Looped = false
1075
n1 = Instance.new("Sound",hed)
1076
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1077
n1.Pitch = 0.94
1078
n1.Looped = false
1079
n:Play()
1080
n1:Play()
1081
b = Instance.new("Sound",hed)
1082
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1083
b.Pitch = 0.94
1084
b.Looped = false
1085
b1 = Instance.new("Sound",hed)
1086
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1087
b1.Pitch = 0.94
1088
b1.Looped = false
1089
b:Play()
1090
b1:Play()
1091
    for i = 1,26 do
1092
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1093
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1094
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1095
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1096
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1097
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1098
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1099
        if Debounces.on == false then break end
1100
    wait()
1101
end
1102
wait(.5)
1103
to:disconnect()
1104
q:Destroy()
1105
q1:Destroy()
1106
n:Destroy()
1107
n1:Destroy()
1108
larm.BrickColor = BrickColor.new("Really black")
1109
rarm.BrickColor = BrickColor.new("Really black")
1110
    if Debounces.CanAttack == false then
1111
        Debounces.CanAttack = true
1112
        Debounces.on = false
1113
        Debounces.NoIdl = false
1114
            end
1115
        end
1116
    end
1117
end)
1118
----------------------------------------------------
1119
mouse.KeyDown:connect(function(key)
1120
    if key == "q" and char.Mana.Value>=50  then
1121
		char.Mana.Value = char.Mana.Value - 50
1122
        larm.BrickColor = BrickColor.new("Bright red")
1123
        rarm.BrickColor = BrickColor.new("Bright red")
1124
        if Debounces.CanAttack == true then
1125
        Debounces.CanAttack = false
1126
        Debounces.on = true
1127
        Debounces.NoIdl = true
1128
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1129
        hit = ht.Parent
1130
        if ht and hit:IsA("Model") then
1131
                if hit:FindFirstChild("Humanoid") then
1132
                    if hit.Name ~= p.Name then
1133
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1134
                                wait(1)
1135
                                --Debounces.Slashed = false
1136
                        --end
1137
                    end
1138
                end
1139
        elseif ht and hit:IsA("Hat") then
1140
            if hit.Parent.Name ~= p.Name then
1141
                if hit.Parent:FindFirstChild("Humanoid") then
1142
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1143
                                wait(1)
1144
                    --Debounces.Slashed = false
1145
                end
1146
            end
1147
        end    
1148
    end)
1149
        for i = 1, 20 do
1150
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1151
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1152
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1153
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1154
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1155
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1156
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1157
        if Debounces.on == false then break end
1158
        wait()
1159
    end
1160
    z = Instance.new("Sound",hed)
1161
    z.SoundId = "rbxassetid://160069154"
1162
    z.Looped = false
1163
    z.Pitch = .9
1164
    z1 = Instance.new("Sound",hed)
1165
    z1.SoundId = "rbxassetid://160069154"
1166
    z1.Looped = false
1167
    z1.Pitch = .9
1168
    wait(0.01)
1169
    z:Play()
1170
    z1:Play()
1171
        for i = 1, 12 do
1172
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1173
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1174
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1175
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1176
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1177
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1178
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1179
        if Debounces.on == false then break end
1180
        wait()
1181
    end
1182
        for i = 1, 12 do
1183
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1184
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1185
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1186
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1187
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1188
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1189
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1190
        if Debounces.on == false then break end
1191
        wait()
1192
    end
1193
    z = Instance.new("Sound",hed)
1194
    z.SoundId = "rbxassetid://168586621"
1195
    z.Looped = false
1196
    z.Pitch = 1
1197
    z1 = Instance.new("Sound",hed)
1198
    z1.SoundId = "rbxassetid://168586621"
1199
    z1.Looped = false
1200
    z1.Pitch = 1
1201
    wait(0.01)
1202
    z:Play()
1203
    z1:Play()
1204
        for i = 1, 12 do
1205
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1206
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1207
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1208
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1209
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1210
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1211
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1212
        if Debounces.on == false then break end
1213
        wait()
1214
    end
1215
to:disconnect()
1216
larm.BrickColor = BrickColor.new("Really black")
1217
rarm.BrickColor = BrickColor.new("Really black")
1218
    if Debounces.CanAttack == false then
1219
        Debounces.CanAttack = true
1220
        Debounces.on = false
1221
        Debounces.NoIdl = false
1222
            end
1223
        end
1224
    end
1225
end)
1226
----------------------------------------------------
1227
Sit = false
1228
mouse.KeyDown:connect(function(key)
1229
    if key == "v" then
1230
        if Sit == false then
1231
            Sit = true
1232
            hum.WalkSpeed = 20
1233
        stanceToggle = "Sitting"
1234
    elseif Sit == true then
1235
        Sit = false
1236
            hum.WalkSpeed = 50
1237
        stanceToggle = "Normal"
1238
        end
1239
    end
1240
end)
1241
----------------------------------------------------
1242
mouse.KeyDown:connect(function(key)
1243
    if key == "t" and char.Mana.Value>=50  then
1244
		char.Mana.Value = char.Mana.Value - 50
1245
        if Debounces.CanAttack == true then
1246
        Debounces.CanAttack = false
1247
        Debounces.on = true
1248
        Debounces.NoIdl = true
1249
        for i = 1, 25 do
1250
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1251
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1252
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1253
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1254
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1255
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1256
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1257
            if Debounces.on == false then break end
1258
            wait()
1259
        end
1260
        Spawn(function()
1261
            local Parts = {}
1262
            for Y = -5,5 do
1263
                local P = Instance.new("Part",char)
1264
                P.Anchored = true
1265
                P.FormFactor = "Custom"
1266
                P.CanCollide = false
1267
                P.Size = Vector3.new(1,1,1)
1268
                P.TopSurface = "SmoothNoOutlines"
1269
                P.BottomSurface = "SmoothNoOutlines"
1270
                P.BrickColor = BrickColor.new("Really black")
1271
				P.Material = "Neon"
1272
                P.Name = tostring(Y)
1273
                local i = (Y+5)/(10)
1274
                i = 1-math.cos(math.pi*i-(math.pi/2))
1275
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
1276
                P.Touched:connect(function(ht)
1277
                    local hit = ht.Parent
1278
                    if hit:FindFirstChild("Humanoid") then
1279
                        hit.Humanoid:TakeDamage(math.random(100,math.huge))
1280
                    end
1281
                end)
1282
        s = Instance.new("Sound",P)
1283
        s.SoundId = "rbxassetid://228343271"
1284
        s.Volume = .7
1285
        s.Pitch = 0.9
1286
        s:Play()
1287
P.Touched:connect(function(ht)
1288
        hit = ht.Parent
1289
        if ht and hit:IsA("Model") then
1290
                if hit:FindFirstChild("Humanoid") then
1291
                    if hit.Name ~= p.Name then
1292
                       
1293
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1294
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1295
                                wait(1)
1296
                                --Debounces.Slashed = false
1297
                        --end
1298
                end
1299
                end
1300
        elseif ht and hit:IsA("Hat") then
1301
            if hit.Parent.Name ~= p.Name then
1302
                if hit.Parent:FindFirstChild("Humanoid") then
1303
                       
1304
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1305
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1306
                                wait(1)
1307
                    --Debounces.Slashed = false
1308
                --end
1309
            end
1310
        end
1311
    end
1312
end)
1313
                Parts[#Parts+1] = P
1314
            end
1315
            local BREAKIT = false
1316
            local CParts = {}
1317
            local Rocks = {}
1318
            local LastPos = nil
1319
            for i = 1,70 do
1320
                for i2,v in pairs(Parts) do
1321
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1322
                    local cf = v.CFrame
1323
                    v.Size = v.Size+Vector3.new(1,1,1)
1324
                    v.CFrame = cf
1325
                    v.Transparency = v.Transparency+0.02
1326
                    if v.Transparency >= 0.975 then BREAKIT = true end
1327
                    if v.Name == "0" then
1328
                        local Ignore = {}
1329
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1330
                            if v.Character ~= nil then
1331
                                Ignore[#Ignore+1] = v.Character
1332
                            end
1333
                        end
1334
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1335
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1336
                        if Hit ~= nil then
1337
                            if #Rocks == 0 then
1338
                                for i = 1,5 do
1339
                                    local P = Instance.new("Part",char)
1340
                                    Rocks[#Rocks+1] = P
1341
                                    P.Anchored = true
1342
                                    P.FormFactor = "Custom"
1343
                                    P.BrickColor = Hit.BrickColor
1344
                                    P.Material = Hit.Material
1345
                                    P.TopSurface = "Smooth"
1346
                                    P.BottomSurface = "Smooth"
1347
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1348
                                end
1349
                            end
1350
                            for i,P in pairs(Rocks) do
1351
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1352
                            end
1353
                            local P = Instance.new("Part",char)
1354
                            CParts[#CParts+1] = {P,tick()}
1355
                            P.Anchored = true
1356
                            P.FormFactor = "Custom"
1357
                            P.BrickColor = Hit.BrickColor
1358
                            P.Material = Hit.Material
1359
                            P.TopSurface = "Smooth"
1360
                            P.BottomSurface = "Smooth"
1361
                            P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
1362
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1363
                            Pos = Pos.p
1364
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1365
                            local P = P:Clone()
1366
                            CParts[#CParts+1] = {P,tick()}
1367
                            P.Parent = char
1368
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1369
                            Pos = Pos.p
1370
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1371
                            if LastPos ~= nil then
1372
                                local P = P:Clone()
1373
                                CParts[#CParts+1] = {P,tick()}
1374
                                P.Parent = char
1375
                                P.BrickColor = BrickColor.new("Really black")
1376
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1377
                                Pos = Pos.p
1378
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1379
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
1380
                                --P.Velocity = Vector3.new(0,-1000,0)
1381
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1382
                            end
1383
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1384
                        end
1385
                    end
1386
                end
1387
                if BREAKIT then break end
1388
                wait(0.002)
1389
            end
1390
            for i,v in pairs(Rocks) do
1391
                CParts[#CParts+1] = {v,tick()}
1392
            end
1393
            for i,v in pairs(Parts) do
1394
                v:Destroy()
1395
            end
1396
            Parts = nil
1397
            while true do
1398
                local t = tick()
1399
                local p = nil
1400
                for i,v in pairs(CParts) do
1401
                    if t-v[2] > 4 then
1402
                        v[1].Transparency = v[1].Transparency+0.05
1403
                        if v[1].Transparency >= 1 then
1404
                            v[1]:Destroy()
1405
                            CParts[i] = nil
1406
                        end
1407
                    end
1408
                    p = v
1409
                end
1410
                if p == nil then break end
1411
                wait(0.002)
1412
            end
1413
            for i,v in pairs(CParts) do
1414
                v:Destroy()
1415
            end
1416
            CParts = {}
1417
        end)
1418
        for i = 1, 20 do
1419
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1420
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1421
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1422
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1423
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1424
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1425
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1426
            if Debounces.on == false then break end
1427
            wait()
1428
        end
1429
    if Debounces.CanAttack == false then
1430
        Debounces.CanAttack = true
1431
        Debounces.on = false
1432
        Debounces.NoIdl = false
1433
            end
1434
        end
1435
    end
1436
end)
1437
----------------------------------------------------
1438
mouse.KeyDown:connect(function(key)
1439
    if key == "e" and char.Mana.Value>=50  then
1440
	 char.Mana.Value =  char.Mana.Value - 50
1441
    larm.BrickColor = BrickColor.new("Bright red")
1442
    rarm.BrickColor = BrickColor.new("Bright red")
1443
        if Debounces.CanAttack == true then
1444
        Debounces.CanAttack = false
1445
        Debounces.on = true
1446
        Debounces.NoIdl = true
1447
        for i = 1, 18 do
1448
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1449
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1450
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1451
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1452
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1453
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1454
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1455
        if Debounces.on == false then break end
1456
            wait()
1457
        end
1458
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1459
        local rng = Instance.new("Part", char.Absolution.Handle)
1460
        rng.Anchored = true
1461
        rng.BrickColor = BrickColor.new("Really black")
1462
        rng.CanCollide = true
1463
        rng.FormFactor = 3
1464
        rng.Name = "Ring"
1465
        rng.Size = Vector3.new(1, 1, 1)
1466
        rng.CanCollide = false
1467
        rng.Transparency = 0.35
1468
        rng.TopSurface = 0
1469
        rng.BottomSurface = 0
1470
        rng.CFrame = HandCF
1471
        local rngm = Instance.new("SpecialMesh", rng)
1472
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1473
        rngm.Scale = Vector3.new(1, 1, 2)
1474
            x = Instance.new("Sound", hed)
1475
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1476
            x.Looped = false
1477
            x.Pitch = .7
1478
            x.Volume = 1
1479
            x1 = Instance.new("Sound", hed)
1480
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1481
            x1.Looped = false
1482
            x1.Pitch = .7
1483
            x1.Volume = 1
1484
            x:Play()
1485
            x1:Play()
1486
            rngto = rng.Touched:connect(function(ht)
1487
            hit = ht.Parent
1488
            if ht and hit:IsA("Model") then
1489
                    if hit:FindFirstChild("Humanoid") then
1490
                        if hit.Name ~= p.Name then
1491
                            
1492
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1493
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1494
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1495
                                    --Debounces.Slashed = false
1496
                            --end
1497
                        end
1498
                    end
1499
            elseif ht and hit:IsA("Hat") then
1500
                if hit.Parent.Name ~= p.Name then
1501
                    if hit.Parent:FindFirstChild("Humanoid") then
1502
                          
1503
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1504
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1505
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1506
                        --Debounces.Slashed = false
1507
                    end
1508
                end
1509
            end    
1510
        end)
1511
                coroutine.wrap(function()
1512
                for i = 1, 60, 2 do
1513
                rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
1514
                rng.Size = rngm.Scale
1515
                rng.CFrame = HandCF
1516
                rng.Transparency = i/60
1517
                wait()
1518
                end
1519
                wait()
1520
                rng:Destroy()
1521
                end)()
1522
        for i = 1, 18 do
1523
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1524
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1525
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1526
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1527
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1528
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1529
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1530
        if Debounces.on == false then break end
1531
            wait()
1532
        end
1533
        larm.BrickColor = BrickColor.new("Really black")
1534
        rarm.BrickColor = BrickColor.new("Really black")
1535
        x:Destroy()
1536
        x1:Destroy()
1537
    if Debounces.CanAttack == false then
1538
        Debounces.CanAttack = true
1539
        Debounces.on = false
1540
        Debounces.NoIdl = false
1541
            end
1542
        end
1543
    end
1544
end)
1545
----------------------------------------------------
1546
mouse.KeyDown:connect(function(key)
1547
	if key == "y" then
1548
		if Debounces.CanAttack == true then
1549
            Debounces.CanAttack = false
1550
            Debounces.on = true
1551
            Debounces.NoIdl = true
1552
				for i = 1, 15 do
1553
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
1554
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
1555
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
1556
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
1557
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
1558
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
1559
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
1560
                    if Debounces.on == false then break end
1561
                    wait()
1562
                end
1563
				x = Instance.new("Sound",char)
1564
				x.SoundId = "rbxassetid://228343271"
1565
				x.Pitch = 1
1566
				x.Volume = .8
1567
				wait(.1)
1568
				x:Play()
1569
				Debounces.on = false
1570
				Debounces.Here = false
1571
				shot = shot + 1
1572
local rng = Instance.new("Part", char)
1573
rng.Anchored = true
1574
rng.BrickColor = BrickColor.new("Really black")
1575
rng.CanCollide = false
1576
rng.FormFactor = 3
1577
rng.Name = "Ring"
1578
rng.Size = Vector3.new(1, 1, 1)
1579
rng.Transparency = 0.35
1580
rng.TopSurface = 0
1581
rng.BottomSurface = 0
1582
rng2 = rng:clone()
1583
rng3 = rng2:clone()
1584
rng4 = rng2:clone()
1585
local rngm = Instance.new("SpecialMesh", rng)
1586
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1587
rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
1588
rngm.Scale = Vector3.new(10, 10, 1)
1589
rngm2 = rngm:clone()
1590
rngm2.Scale = Vector3.new(5, 5, 1)
1591
rngm3=rngm2:clone()
1592
rngm3.Parent = rng3
1593
rngm3.Scale = Vector3.new(8, 8, 1)
1594
rngm4 = rngm2:clone()
1595
rngm4.Parent = rng4
1596
rngm4.Scale = Vector3.new(6, 6, 1)
1597
local bem = Instance.new("Part", char)
1598
bem.Anchored = true
1599
bem.BrickColor = BrickColor.new("Really black")
1600
bem.CanCollide = false
1601
bem.FormFactor = 3
1602
bem.Name = "Beam" .. shot
1603
bem.Size = Vector3.new(1, 1, 1)
1604
bem.Transparency = 0.35
1605
bem.TopSurface = 0
1606
bem.BottomSurface = 0
1607
local bemm = Instance.new("SpecialMesh", bem)
1608
bemm.MeshType = 4
1609
bemm.Scale = Vector3.new(1, 4, 4)
1610
local out = Instance.new("Part", char)
1611
out.Anchored = true
1612
out.BrickColor = BrickColor.new("Really black")
1613
out.CanCollide = false
1614
out.FormFactor = 3
1615
out.Name = "Out"
1616
out.Size = Vector3.new(4, 4, 4)
1617
out.Transparency = 0.35
1618
out.TopSurface = 0
1619
out.BottomSurface = 0
1620
local outm = Instance.new("SpecialMesh", out)
1621
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
1622
outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
1623
outm.Scale = Vector3.new(4, 4, 4)
1624
local bnd = Instance.new("Part", char)
1625
bnd.Anchored = true
1626
bnd.BrickColor = BrickColor.new("Really black")
1627
bnd.CanCollide = false
1628
bnd.FormFactor = 3
1629
bnd.Material = "Neon"
1630
bnd.Name = "Bend"
1631
bnd.Size = Vector3.new(1, 1, 1)
1632
bnd.Transparency = 1
1633
bnd.TopSurface = 0
1634
bnd.BottomSurface = 0
1635
local bndm = Instance.new("SpecialMesh", bnd)
1636
bndm.MeshType = 3
1637
bndm.Scale = Vector3.new(8, 8, 8)
1638
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
1639
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
1640
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
1641
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
1642
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
1643
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
1644
Debounces.Shewt = true
1645
coroutine.wrap(function()
1646
for i = 1, 50, 0.2 do
1647
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
1648
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
1649
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
1650
rng.Transparency = i/20
1651
rng3.Transparency = 1/16
1652
rng4.Transparency = i/12
1653
wait()
1654
end
1655
wait()
1656
rng:Destroy()
1657
end)()
1658
if Debounces.Shewt == true then
1659
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
1660
hit = ht.Parent
1661
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
1662
if HasntTouched(hit.Name) == true and deb == false then
1663
deb = true
1664
coroutine.wrap(function()
1665
hit:FindFirstChild("Humanoid").PlatformStand = true
1666
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
1667
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
1668
end)()
1669
table.insert(Touche, hit.Name)
1670
deb = false
1671
end
1672
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
1673
if HasntTouched(hit.Parent.Name) == true and deb == false then
1674
deb = true
1675
coroutine.wrap(function()
1676
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
1677
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
1678
wait(1)
1679
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
1680
end)()
1681
table.insert(Touche, hit.Parent.Name)
1682
deb = false
1683
for i, v in pairs(Touche) do
1684
print(v)
1685
end
1686
end
1687
end
1688
end)
1689
end
1690
for i = 0, 260, 8 do
1691
bem.Size = Vector3.new(i, 2, 2)
1692
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
1693
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
1694
bnd.Size = Vector3.new(1,1,1)
1695
bndm.Scale = Vector3.new(8,8,8)
1696
if i % 10 == 0 then
1697
local newRng = rng2:Clone()
1698
newRng.Parent = char
1699
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
1700
local newRngm = rngm2:clone()
1701
newRngm.Parent=newRng
1702
coroutine.wrap(function()
1703
for i = 1, 10, 0.2 do
1704
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
1705
newRng.Transparency = i/10
1706
wait()
1707
end
1708
wait()
1709
newRng:Destroy()
1710
end)()
1711
end
1712
wait()
1713
end
1714
wait()
1715
Debounces.Shewt = false
1716
bem:Destroy()
1717
out:Destroy()
1718
bnd:Destroy()
1719
Debounces.Ready = false
1720
for i, v in pairs(Touche) do
1721
table.remove(Touche, i)
1722
end
1723
wait()
1724
table.insert(Touche, char.Name)
1725
Debounces.NoIdl = false
1726
if Debounces.CanAttack == false then
1727
Debounces.CanAttack = true
1728
end
1729
end
1730
end
1731
end)
1732
----------------------------------------------------
1733
sidz = {"231917888", "231917845", "231917806"}
1734
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
1735
mouse.KeyDown:connect(function(key)
1736
    if key == "f" and char.Mana.Value>=50 then
1737
	char.Mana.Value = char.Mana.Value - 50
1738
    larm.BrickColor = BrickColor.new("Really black")
1739
    rarm.BrickColor = BrickColor.new("Camo")
1740
        if Debounces.CanAttack == true then
1741
            Debounces.CanAttack = false
1742
            Debounces.on = true
1743
            Debounces.NoIdl = true
1744
                for i = 1, 10 do
1745
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
1746
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
1747
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
1748
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
1749
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
1750
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
1751
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1752
                    if Debounces.on == false then break end
1753
                    wait()
1754
                end
1755
                z = Instance.new("Sound",char)
1756
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
1757
                z.Pitch = ptz[math.random(1,#ptz)]
1758
                z.Volume = 1
1759
                z1 = Instance.new("Sound",char)
1760
                z1.SoundId = z.SoundId
1761
                z1.Pitch = z.Pitch
1762
                z1.Volume = 1
1763
                wait(1)
1764
                z:Play()
1765
                z1:Play()
1766
                Stomp()
1767
                for i = 1, 20 do
1768
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
1769
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
1770
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
1771
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
1772
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
1773
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
1774
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1775
                    if Debounces.on == false then break end
1776
                    wait()
1777
                end
1778
        if Debounces.CanAttack == false then
1779
            Debounces.CanAttack = true
1780
            Debounces.on = false
1781
            Debounces.NoIdl = false
1782
            larm.BrickColor = BrickColor.new("Really black")
1783
            rarm.BrickColor = BrickColor.new("Really black")
1784
            end
1785
        end
1786
    end
1787
end)    
1788
----------------------------------------------------
1789
mouse.KeyDown:connect(function(key)
1790
    if key == "g" and char.Mana.Value>5 then
1791
	char.Mana.Value = char.Mana.Value - 5
1792
    larm.BrickColor = BrickColor.new("Camo")
1793
    rarm.BrickColor = BrickColor.new("Really black")
1794
        if Debounces.CanAttack == true then
1795
        Debounces.CanAttack = false
1796
        Debounces.on = true
1797
        Debounces.NoIdl = true
1798
        chrg = lleg.Touched:connect(function(ht)
1799
        hit = ht.Parent
1800
            if ht and hit:IsA("Model") then
1801
                    if hit:FindFirstChild("Humanoid") then
1802
                        if hit.Name ~= p.Name then
1803
                          
1804
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
1805
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1806
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
1807
                                    --Debounces.Slashed = false
1808
                            --end
1809
                        end
1810
                    end
1811
            elseif ht and hit:IsA("Hat") then
1812
                if hit.Parent.Name ~= p.Name then
1813
                    if hit.Parent:FindFirstChild("Humanoid") then
1814
                           
1815
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
1816
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1817
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
1818
                        --Debounces.Slashed = false
1819
                    end
1820
                end
1821
            end    
1822
        end)
1823
        for i = 1, 14 do
1824
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
1825
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
1826
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
1827
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
1828
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
1829
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
1830
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
1831
            if Debounces.on == false then break end
1832
            wait()
1833
        end
1834
        charge()
1835
        z = Instance.new("Sound",char)
1836
        z.SoundId = "rbxassetid://200632875"
1837
        z.Volume = 1
1838
        z.Pitch = .8
1839
        z1 = Instance.new("Sound",char)
1840
        z1.SoundId = "rbxassetid://200632875"
1841
        z1.Volume = 1
1842
        z1.Pitch = .9
1843
        z:Play()
1844
        z1:Play()
1845
        wait(1)
1846
        z:Destroy()
1847
        z1:Destroy()
1848
        chrg:disconnect()
1849
        if Debounces.CanAttack == false then
1850
            Debounces.CanAttack = true
1851
            Debounces.on = false
1852
            Debounces.NoIdl = false
1853
            larm.BrickColor = BrickColor.new("Really black")
1854
            rarm.BrickColor = BrickColor.new("Really black")
1855
            end
1856
        end
1857
    end
1858
end)
1859
----------------------------------------------------
1860
pt = {0.7, 0.8, 0.9}
1861
mouse.KeyDown:connect(function(key)
1862
    if key == "h" and char.Mana.Value>50 then
1863
		char.Mana.Value = char.Mana.Value - 50
1864
        if Debounces.CanJoke == true then
1865
            Debounces.CanJoke = false
1866
            u = Instance.new("Sound")
1867
            u.SoundId = "http://www.roblox.com/asset/?id=138199573"
1868
            u.Parent = char
1869
            u.Looped = false
1870
            u.Pitch = pt[math.random(1,#pt)]
1871
            u.Volume = 1
1872
            u2 = Instance.new("Sound")
1873
            u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
1874
            u2.Parent = char
1875
            u2.Looped = false
1876
            u2.Pitch = u.Pitch
1877
            u2.Volume = 1
1878
            wait(.01)
1879
            u:Play()
1880
            u2:Play()
1881
            wait(6)
1882
            u:Destroy()
1883
            u2:Destroy()
1884
            if Debounces.CanJoke == false then
1885
                Debounces.CanJoke = true
1886
            end
1887
        end
1888
    end
1889
end)
1890
----------------------------------------------------
1891
mouse.KeyDown:connect(function(key)
1892
    if key == "j" and char.Mana.Value> 30 then
1893
	char.Mana.Value = char.Mana.Value-30
1894
			if Debounces.CanJoke == true then
1895
				Debounces.CanJoke = false
1896
                z = Instance.new("Sound",char)
1897
                z.SoundId = "rbxassetid://135017755"
1898
                z.Pitch = .76
1899
                z.Volume = 1
1900
				wait()
1901
				z:Play()
1902
				wait(6)
1903
				z:Destroy()
1904
			if Debounces.CanJoke == false then
1905
				Debounces.CanJoke = true
1906
			end
1907
		end
1908
	end
1909
end)
1910
----------------------------------------------------
1911
mouse.KeyDown:connect(function(key)
1912
    if key == "k" and char.Mana.Value> 10 then
1913
	char.Mana.Value = char.Mana.Value -10
1914
			if Debounces.CanJoke == true then
1915
				Debounces.CanJoke = false
1916
                z = Instance.new("Sound",char)
1917
                z.SoundId = "rbxassetid://135017578"
1918
                z.Pitch = .76
1919
                z.Volume = 1
1920
				wait()
1921
				z:Play()
1922
				wait(4)
1923
				z:Destroy()
1924
			if Debounces.CanJoke == false then
1925
				Debounces.CanJoke = true
1926
			end
1927
		end
1928
	end
1929
end)
1930
----------------------------------------------------
1931
mouse.KeyDown:connect(function(key)
1932
    if key == "u" and char.Mana.Value>200 then
1933
    wait(1)
1934
	char.Mana.Value = char.Mana.Value-200
1935
    charge()
1936
    wait(0.6)
1937
    charge()
1938
    wait(0.6)
1939
    charge()
1940
    wait(2)
1941
    end
1942
    end)
1943
----------------------------------------------------
1944
mouse.KeyDown:connect(function(key)
1945
    if key == "x" and char.Mana.Value>50 then
1946
	char.Mana.Value = char.Mana.Value-50
1947
        if Debounces.CanAttack == true then
1948
            Debounces.CanAttack = false
1949
            Debounces.NoIdl = true
1950
            Debounces.on = true
1951
            Debounces.ks = true
1952
        for i = 1, 10 do
1953
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
1954
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
1955
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
1956
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
1957
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
1958
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
1959
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
1960
            if Debounces.on == false then break end
1961
            wait()
1962
        end
1963
        z = Instance.new("Sound",hed)
1964
        z.SoundId = "rbxassetid://169445092"
1965
        z.Volume = 1
1966
        wait(0.1)
1967
        z:Play()
1968
        kik = rleg.Touched:connect(function(ht)
1969
        hit = ht.Parent
1970
            if ht and hit:IsA("Model") then
1971
                    if hit:FindFirstChild("Humanoid") then
1972
                        if hit.Name ~= p.Name then
1973
                          
1974
                                    if Debounces.ks==true then
1975
                                    z = Instance.new("Sound",hed)
1976
                                    z.SoundId = "rbxassetid://169380525"
1977
                                    z.Volume = 1
1978
                                    z:Play()
1979
                                    Debounces.ks=false
1980
                                    end
1981
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
1982
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1983
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
1984
                            --Debounces.Slashed = false
1985
                        --end
1986
                    end
1987
                end
1988
            elseif ht and hit:IsA("Hat") then
1989
                if hit.Parent.Name ~= p.Name then
1990
                    if hit.Parent:FindFirstChild("Humanoid") then
1991
                          
1992
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
1993
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1994
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
1995
                            --Debounces.Slashed = false
1996
                        --end
1997
                    end
1998
                end
1999
            end    
2000
        end)
2001
        for i = 1, 8 do
2002
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2003
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2004
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2005
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2006
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2007
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2008
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2009
            if Debounces.on == false then break end
2010
            wait()
2011
        end
2012
        kik:disconnect()
2013
        if Debounces.CanAttack == false then
2014
            Debounces.CanAttack = true
2015
            Debounces.on = false
2016
            Debounces.NoIdl = false
2017
            end
2018
        end
2019
    end
2020
end)
2021
----------------------------------------------------
2022
mouse.KeyDown:connect(function(key)
2023
    if key == "c" and char.Mana.Value>80 then
2024
	char.Mana.Value = char.Mana.Value -80
2025
        if Debounces.CanAttack == true then
2026
            Debounces.CanAttack = false
2027
            Debounces.NoIdl = true
2028
            Debounces.on = true
2029
            SIDZ = {"231917744", "231917742"}
2030
            PTZ = {0.7, 0.8, 0.9, 1}
2031
                for i = 1, 20 do
2032
                    wait()
2033
                        for i,v in pairs(char.Absolution:children()) do
2034
                    if v:IsA("Part") or v:IsA("WedgePart") then
2035
                        v.Transparency = v.Transparency + 0.05
2036
                        end
2037
                    end
2038
                end
2039
                function FindNearestTorso(Position,Distance,SinglePlayer)
2040
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2041
                        local List = {}
2042
                        for i,v in pairs(workspace:GetChildren())do
2043
                            if v:IsA("Model")then
2044
                                if v:findFirstChild("Torso")then
2045
                                    if v ~= char then
2046
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2047
                                            table.insert(List,v)
2048
                                        end 
2049
                                    end 
2050
                                end 
2051
                            end 
2052
                        end
2053
                    return List
2054
                end
2055
                GroundPound()
2056
                for i = 1, 5 do
2057
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2058
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2059
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2060
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2061
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2062
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2063
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2064
                    if Debounces.on == false then break end
2065
                    wait()
2066
                end
2067
                GroundPound()
2068
                for i = 1, 5 do
2069
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2070
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2071
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2072
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2073
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2074
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2075
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2076
                    if Debounces.on == false then break end
2077
                    wait()
2078
                end
2079
                GroundPound()
2080
                for i = 1, 5 do
2081
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2082
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2083
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2084
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2085
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2086
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2087
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2088
                    if Debounces.on == false then break end
2089
                    wait()
2090
                end
2091
                GroundPound()
2092
                for i = 1, 5 do
2093
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2094
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2095
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2096
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2097
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2098
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2099
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2100
                    if Debounces.on == false then break end
2101
                    wait()
2102
                end
2103
                GroundPound()
2104
                for i = 1, 5 do
2105
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2106
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2107
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2108
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2109
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2110
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2111
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2112
                    if Debounces.on == false then break end
2113
                    wait()
2114
                end
2115
                GroundPound()
2116
                for i = 1, 5 do
2117
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2118
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2119
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2120
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2121
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2122
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2123
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2124
                    if Debounces.on == false then break end
2125
                    wait()
2126
                end
2127
                for i = 1, 18 do
2128
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2129
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2130
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2131
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2132
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2133
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2134
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2135
                    if Debounces.on == false then break end
2136
                    wait()
2137
                end
2138
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2139
                    if v:FindFirstChild('Humanoid') then
2140
                        v.Humanoid:TakeDamage(math.random(20,60))
2141
                        v.Humanoid.PlatformStand = true
2142
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2143
                    end
2144
                end
2145
                x = Instance.new("Sound",char)
2146
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2147
                x.Pitch = PTZ[math.random(1,#PTZ)]
2148
                x.Volume = 1
2149
                wait(0.1)
2150
                x:Play()
2151
                Crater(hed,20)
2152
                for i = 1, 14 do
2153
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2154
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2155
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2156
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2157
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2158
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2159
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2160
                    if Debounces.on == false then break end
2161
                    wait()
2162
                end
2163
            if Debounces.CanAttack == false then
2164
                Debounces.CanAttack = true
2165
                Debounces.on = false
2166
                Debounces.NoIdl = false
2167
                for i = 1, 20 do
2168
                    wait()
2169
                        for i,v in pairs(char.Absolution:children()) do
2170
                    if v:IsA("Part") or v:IsA("WedgePart") then
2171
                        v.Transparency = v.Transparency - 0.05
2172
                        end
2173
                    end
2174
                end
2175
            end
2176
        end
2177
    end
2178
end)
2179
----------------------------------------------------176349813
2180
mouse.KeyDown:connect(function(key)
2181
    if key == "b" and char.Mana.Value>80 then
2182
	char.Mana.Value = char.Mana.Value -80
2183
        hum.WalkSpeed = 20
2184
        if Debounces.CanAttack == true then
2185
            Debounces.CanAttack = false
2186
            Debounces.NoIdl = true
2187
            Debounces.on = true
2188
            for i = 1,20 do
2189
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2190
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2191
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2192
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2193
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2194
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2195
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2196
            if Debounces.on == false then break end
2197
            wait()
2198
            end
2199
        wait(1)
2200
        v = Instance.new("Sound")
2201
        v.SoundId = "rbxassetid://181384451"
2202
        v.Parent = char
2203
        v.Looped = false
2204
        v.Pitch = 1.04
2205
        v.Volume = 1.5
2206
        wait(.01)
2207
        v:Play()
2208
        
2209
				v = Instance.new("Sound")
2210
        v.SoundId = "rbxassetid://138252341"
2211
        v.Parent = char
2212
        v.Looped = false
2213
        v.Pitch = 1.04
2214
        v.Volume = 1.2
2215
        wait(.01)
2216
        v:Play()
2217
        if Daytime == true then
2218
            Daytime = false
2219
            l.TimeOfDay = 24
2220
        else
2221
            Daytime = true
2222
            l.TimeOfDay = 12
2223
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2224
        end
2225
        
2226
            local Shockwave = function()
2227
                local rng1 = Instance.new("Part", char)
2228
                rng1.Anchored = true
2229
                rng1.BrickColor = BrickColor.new("Institutional white")
2230
                rng1.CanCollide = false
2231
                rng1.FormFactor = 3
2232
                rng1.Name = "Ring"
2233
				rng1.Material = "Neon"
2234
                rng1.Size = Vector3.new(1, 1, 1)
2235
                rng1.Transparency = 0.35
2236
                rng1.TopSurface = 0
2237
                rng1.BottomSurface = 0
2238
                local rngm1 = Instance.new("SpecialMesh", rng)
2239
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2240
                rngm1.Scale = Vector3.new(10, 10, 1)
2241
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2242
                local Wave = Instance.new("Part", game.Workspace)
2243
                Wave.Name = "Shockwave"
2244
                Wave.BrickColor = BrickColor.new("Really black")
2245
                Wave.Size = Vector3.new(1, 1, 1)
2246
                Wave.Shape = "Ball"
2247
				Wave.Name = "Wave"
2248
				Wave.Material = "Neon"
2249
                Wave.CanCollide = false
2250
                Wave.Anchored = true
2251
                Wave.TopSurface = 0
2252
                Wave.BottomSurface = 0
2253
                Wave.Touched:connect(function(hit)
2254
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2255
                        local Occlude = true
2256
                        local NotOccludes = {
2257
                            char.Name;
2258
                            "Wings";
2259
                            "Scythe";
2260
                            "Thingy";
2261
                            "Thingy2"; -- put all of the names in a table pls
2262
                        }
2263
                        for i,v in pairs(NotOccludes) do
2264
                            if hit.Parent.Name == v then
2265
                                Occlude = false
2266
                            end
2267
                        end
2268
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2269
                        if Occlude then
2270
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
2271
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2272
                        end
2273
                    end
2274
                end)
2275
                
2276
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2277
                
2278
                coroutine.wrap(function()
2279
                    for i = 1, 20, 0.2 do
2280
                        rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
2281
                        rng1.Transparency = i/20
2282
						local Wav2 = game.Workspace.Wave:Clone()
2283
						Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
2284
                    wait()
2285
                    end
2286
                    wait()
2287
                    rng1:Destroy()
2288
                end)()
2289
                
2290
                Delay(0, function()
2291
2292
                    if Daytime == false then
2293
                       for i = 1, 50, 1 do
2294
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2295
                            Wave.CFrame = char.Torso.CFrame
2296
                            local t = i / 50
2297
                            Wave.Transparency = t
2298
                            wait()
2299
                        end
2300
                    else
2301
                        for i = 1, 50, 1 do
2302
                            Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
2303
                            Wave.CFrame = char.Torso.CFrame
2304
                            local t = i / 50
2305
                            Wave.Transparency = t
2306
                            wait()
2307
                        end
2308
                    end
2309
                    Wave:Destroy()
2310
                end)
2311
                Delay(0, function()
2312
                    while wait() do
2313
                        if Wave ~= nil then
2314
                            Wave.CFrame = char.Torso.CFrame
2315
                        else
2316
                            break
2317
                        end
2318
                    end
2319
                end)
2320
            end
2321
        Shockwave() 
2322
        for i = 1, 15 do
2323
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2324
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2325
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2326
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2327
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2328
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2329
            if Debounces.on == false then break end
2330
            wait()
2331
        end
2332
        for i = 1, 15 do
2333
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2334
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2335
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2336
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2337
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2338
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2339
            if Debounces.on == false then break end
2340
            wait()
2341
        end
2342
        for i = 1, 15 do
2343
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2344
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2345
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2346
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2347
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2348
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2349
            if Debounces.on == false then break end
2350
            wait()
2351
        end
2352
        for i = 1, 15 do
2353
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2354
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2355
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2356
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2357
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2358
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2359
            if Debounces.on == false then break end
2360
            wait()
2361
        end
2362
        for i = 1, 15 do
2363
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2364
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2365
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2366
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2367
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2368
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2369
            if Debounces.on == false then break end
2370
            wait()
2371
        end
2372
        for i = 1, 15 do
2373
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2374
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2375
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2376
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2377
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2378
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2379
            if Debounces.on == false then break end
2380
            wait()
2381
        end
2382
        wait(1.4)
2383
        Debounces.NoIdl = false
2384
        hum.WalkSpeed = 50
2385
        Debounces.on = false
2386
        wait()
2387
        if Debounces.CanAttack == false then
2388
            Debounces.CanAttack = true
2389
            v:Destroy()
2390
            end
2391
            char.Mana.Value = char.Mana.Value + 1000
2392
            wait(4)
2393
        end
2394
    end
2395
end)
2396
----------------------------------------------------
2397
mouse.KeyDown:connect(function(key)
2398
    if key == "m"  and char.Mana.Value> 60 then
2399
	char.Mana.Value = char.Mana.Value-60
2400
hum.WalkSpeed = 0
2401
        if Debounces.CanAttack == true then
2402
        Debounces.CanAttack = false
2403
        Debounces.on = true
2404
        Debounces.NoIdl = true
2405
            x = Instance.new("Sound",char)
2406
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2407
            x.Looped = false
2408
            x.Pitch = 1.1
2409
            x.Volume = 1
2410
            x:Play()
2411
            x2 = Instance.new("Sound",char)
2412
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2413
            x2.Looped = false
2414
            x2.Pitch = .7
2415
            x2.Volume = 1
2416
            wait(.1)
2417
            x:Play()
2418
            x2:Play()
2419
        for i = 1, 20 do
2420
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2421
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2422
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2423
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2424
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2425
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2426
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2427
            if Debounces.on == false then break end
2428
                wait()
2429
            x:Destroy()
2430
            x2:Destroy()
2431
            end
2432
            wait(1)
2433
        local rng = Instance.new("Part", char)
2434
        rng.Anchored = true
2435
        rng.BrickColor = BrickColor.new("Really black")
2436
        rng.CanCollide = false
2437
        rng.FormFactor = 3
2438
        rng.Name = "Ring"
2439
        rng.Size = Vector3.new(1, 1, 1)
2440
        rng.Transparency = 0.35
2441
        rng.TopSurface = 0
2442
        rng.BottomSurface = 0
2443
        rng.Position = torso.Position - Vector3.new(0,2,0)
2444
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2445
        local rngm = Instance.new("SpecialMesh", rng)
2446
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2447
        rngm.Scale = Vector3.new(1, 1, 2)
2448
            x = Instance.new("Sound",char)
2449
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2450
            x.Looped = false
2451
            x.Pitch = .7
2452
            x.Volume = 1
2453
            x:Play()
2454
                coroutine.wrap(function()
2455
                for i = 1, 60, 2 do
2456
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2457
                rng.Transparency = i/60
2458
                wait()
2459
                end
2460
                wait()
2461
                rng:Destroy()
2462
                end)()
2463
            hum.WalkSpeed = 50
2464
        BV = Instance.new("BodyVelocity", torso)
2465
        BV.maxForce = Vector3.new(0,200000,0)
2466
        BV.P = 100000
2467
        BV.velocity = Vector3.new(0,800,0)
2468
    for i = 1, 20 do
2469
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2470
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2471
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2472
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2473
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2474
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2475
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2476
        if Debounces.on == false then break end
2477
        wait()
2478
    end
2479
x:Destroy()
2480
BV:Destroy()
2481
    for i = 1, 30 do
2482
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2483
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2484
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2485
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2486
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2487
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2488
        if Debounces.on == false then break end
2489
        wait()
2490
    end
2491
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2492
    for i = 1, 30 do
2493
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2494
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2495
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2496
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2497
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2498
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2499
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2500
        if Debounces.on == false then break end
2501
        wait()
2502
    end
2503
end
2504
Debounces.on = false
2505
Debounces.NoIdl = false
2506
local ry,ht,ps=nil,nil,nil
2507
while ht==nil do
2508
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2509
	wait()
2510
end
2511
z = Instance.new("Sound",char)
2512
z.SoundId = "rbxassetid://142070127"
2513
z.Volume = 1
2514
wait(.1)
2515
z:Play()
2516
Landing()
2517
hum.WalkSpeed = 50
2518
if Debounces.CanAttack == false then
2519
Debounces.CanAttack = true
2520
end
2521
end
2522
end
2523
end)
2524
----------------------------------------------------
2525
Grab = false
2526
mouse.KeyDown:connect(function(key)
2527
    if key == "z" then
2528
    larm.BrickColor = BrickColor.new("Bright red")
2529
    rarm.BrickColor = BrickColor.new("Bright red")
2530
        Debounces.on = true
2531
        Debounces.NoIdl = true
2532
        if Grab == false then
2533
        gp = nil
2534
        con1=larm.Touched:connect(function(hit) -- this is grab
2535
            ht = hit.Parent
2536
            hum1=ht:FindFirstChild('Humanoid')
2537
            if hum1 ~= nil then
2538
                hum1.PlatformStand=true
2539
                gp = ht
2540
                Grab = true
2541
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2542
                asd.Parent = larm
2543
                asd.Name = "asd"
2544
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2545
            elseif hum1 == nil then
2546
                con1:disconnect()
2547
                wait() return
2548
            end
2549
        end)
2550
        for i = 1, 18 do
2551
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
2552
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
2553
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2554
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
2555
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2556
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2557
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2558
            if Debounces.on == false then break end
2559
            wait()
2560
        end
2561
    con1:disconnect()
2562
    Debounces.on = false
2563
    Debounces.NoIdl = false
2564
    elseif Grab == true then
2565
        Grab = false
2566
    for i = 1, 20 do
2567
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
2568
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
2569
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2570
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2571
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2572
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2573
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2574
        if Debounces.on == false then end
2575
        wait()
2576
    end
2577
        if gp ~= nil then
2578
        for i,v in pairs(larm:GetChildren()) do
2579
            if v.Name == "asd" and v:IsA("Weld") then
2580
                v:Remove()
2581
            end
2582
        end
2583
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
2584
        bv.maxForce = Vector3.new(400000, 400000, 400000)
2585
        bv.P = 125000
2586
        bv.velocity = char.Head.CFrame.lookVector * 200
2587
        for i = 1, 12 do
2588
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
2589
            if Debounces.on == false then end
2590
            wait()
2591
        end
2592
        ht=nil
2593
        Spawn(function()
2594
            wait(0.5)
2595
            bv:Destroy()
2596
        end)
2597
        Debounces.on = false
2598
        Debounces.NoIdl = false
2599
        elseif ht == nil then wait()
2600
        Grab = false
2601
        Debounces.on = false
2602
        Debounces.NoIdl = false
2603
            end
2604
        end
2605
    end
2606
end)
2607
----------------------------------------------------
2608
mouse.KeyDown:connect(function(key)
2609
    if string.byte(key) == 52 then
2610
        char.Humanoid.WalkSpeed = 21
2611
    end
2612
end)
2613
mouse.KeyUp:connect(function(key)
2614
    if string.byte(key) == 52 then
2615
        char.Humanoid.WalkSpeed = 50
2616
    end
2617
end)
2618
----------------------------------------------------
2619
local animpose = "Idle"
2620
local lastanimpose = "Idle"
2621
local sine = 0
2622
local change = 1
2623
local val = 0
2624
local ffing = false
2625
----------------------------------------------------
2626
x = Instance.new("Sound", char)
2627
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
2628
x.Looped = true
2629
x.Volume = 1
2630
x.Pitch = 1
2631
local footsteps = false
2632
-------------------------------
2633
game:GetService("RunService").RenderStepped:connect(function()
2634
if char.Humanoid.Jump == true then
2635
jump = true
2636
else
2637
jump = false
2638
end
2639
char.Humanoid.FreeFalling:connect(function(f)
2640
if f then
2641
ffing = true
2642
else
2643
ffing = false
2644
end
2645
end)
2646
sine = sine + change
2647
if jumpn == true then
2648
animpose = "Jumping"
2649
elseif ffing == true then
2650
animpose = "Freefalling"
2651
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
2652
animpose = "Idle"
2653
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
2654
animpose = "Walking"
2655
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
2656
animpose = "Running"
2657
end
2658
if animpose ~= lastanimpose then
2659
sine = 0
2660
if Debounces.NoIdl == false then
2661
if animpose == "Idle" then
2662
for i = 1, 2 do
2663
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
2664
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
2665
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2666
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2667
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2668
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2669
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2670
end
2671
elseif animpose == "Walking" then
2672
for i = 1, 2 do
2673
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
2674
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
2675
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
2676
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
2677
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
2678
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
2679
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2680
end
2681
elseif animpose == "Running" then
2682
for i = 1, 2 do
2683
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
2684
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
2685
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
2686
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
2687
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
2688
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
2689
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2690
end
2691
wait()
2692
end
2693
else
2694
end
2695
end
2696
lastanimpose = animpose
2697
if Debounces.NoIdl == false then
2698
if animpose == "Idle" then
2699
if stanceToggle == "Normal" then
2700
change = 0.5
2701
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
2702
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
2703
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
2704
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
2705
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2706
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2707
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2708
elseif stanceToggle == "Sitting" then
2709
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
2710
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
2711
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
2712
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
2713
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
2714
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
2715
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2716
end
2717
elseif animpose == "Walking" then
2718
if stanceToggle == "Normal" then
2719
change = 1
2720
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
2721
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
2722
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
2723
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
2724
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
2725
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
2726
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
2727
end
2728
elseif animpose == "Running" then
2729
change = 1
2730
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
2731
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
2732
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
2733
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
2734
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
2735
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
2736
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2737
end
2738
end
2739
if animpose == "Walking" then
2740
    if footsteps == false then
2741
        x:Play()
2742
        footsteps = true
2743
    end
2744
    x.Pitch = 1.1
2745
elseif animpose == "Idle" then
2746
    x:Stop()
2747
    footsteps = false
2748
elseif animpose == "Running" then
2749
    x.Pitch = 1.2
2750
    if footsteps == false then
2751
        x:Play()
2752
        footsteps = true
2753
    end
2754
end
2755
end)
2756
p.Chatted:connect(function(msg)
2757
    if msg == TitanBet.."loadsong" then
2758
                z = Instance.new("Sound", char)
2759
z.SoundId = "rbxassetid://306826153"--242463565
2760
z.Name = "Music"
2761
z.Looped = true
2762
z.Volume = 1
2763
z.Pitch = 1
2764
wait()
2765
if p.Name == "PointCoded" or "nguyenjimbo" then
2766
z:Play()
2767
else
2768
	print("Not Point Coded = no music")
2769
end
2770
    end
2771
   
2772
end)
2773
2774
p.Chatted:connect(function(msg)
2775
    if msg == TitanBet.."stopsong" then
2776
               char.Music:remove()
2777
    end
2778
   
2779
end)
2780
2781
while true do
2782
local pe = char:GetChildren()
2783
pe.Locked = true
2784
p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
2785
if char.Mana.Value>4999 then
2786
		char.Mana.Value = 4999
2787
	end
2788
	char.Mana.Value = char.Mana.Value + 1
2789
	local pe = char:GetChildren()
2790
	hum.MaxHealth = 50000
2791
	hum.Health = 50000
2792
pe.Locked = true
2793
	wait(0.000000000000000000000000001)
2794
end