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- --Chirsty char
- plr = game:GetService("Players").TeeilexTeeiRex
- part = nil
- bp = nil
- particles = nil
- -----
- local char = plr.Character
- local hum = char:FindFirstChildOfClass'Humanoid'
- local hed = char.Head
- local tors = char.Torso
- local ra = char["Right Arm"]
- local la = char["Left Arm"]
- local rl = char["Right Leg"]
- local ll = char["Left Leg"]
- local neck = tors["Neck"]
- --
- local Player = plr
- local UIS = game:GetService("UserInputService")
- local Character = Player.Character
- local Human = Character.Humanoid
- local RunService = game:GetService("RunService")
- local Torso = Character.Torso
- local Head = Torso.Neck
- local LeftArm = Torso["Left Shoulder"]
- local RightArm = Torso["Right Shoulder"]
- local LeftLeg = Torso["Left Hip"]
- local RightLeg = Torso["Right Hip"]
- local RootPart = Character.HumanoidRootPart
- local RootJoint = RootPart["RootJoint"]
- --local mouse = plr:GetMouse()
- hed.face.Transparency = 0
- hed.face.Texture = "rbxassetid://2899280529"
- local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
- local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
- local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
- local maincolor = BrickColor.new("Institutional white")
- cam = game.Workspace.CurrentCamera
- CF = CFrame.new
- angles = CFrame.Angles
- attack = false
- Euler = CFrame.fromEulerAnglesXYZ
- Rad = math.rad
- IT = Instance.new
- BrickC = BrickColor.new
- Cos = math.cos
- Acos = math.acos
- Sin = math.sin
- Asin = math.asin
- Abs = math.abs
- Mrandom = math.random
- Floor = math.floor
- --script hair
- --Character.Head.BrickColor=BrickColor.new("Institutional white")
- --Torso.BrickColor=BrickColor.new("Institutional white")
- --Character["Right Arm"].BrickColor=BrickColor.new("Institutional white")
- --Character["Left Arm"].BrickColor=BrickColor.new("Institutional white")
- --Character["Left Leg"].BrickColor=BrickColor.new("Institutional white")
- --Character["Right Leg"].BrickColor=BrickColor.new("Institutional white")
- if char:FindFirstChildOfClass("Accessory") ~= nil then
- repeat
- wait(1/60)
- char:FindFirstChildOfClass("Accessory"):Destroy()
- until char:FindFirstChildOfClass("Accessory") == nil
- end
- if char:FindFirstChildOfClass("CharacterMesh").Name ~= "mesh" then
- repeat
- wait(1/60)
- char:FindFirstChildOfClass("CharacterMesh"):Destroy()
- until char:FindFirstChildOfClass("CharacterMesh") == nil
- end
- Charmesh = Instance.new("CharacterMesh",char)
- Charmesh.MeshId = 48112070
- Charmesh.Name = "mesh"
- Charmesh.BodyPart = "Torso"
- char:FindFirstChildOfClass("Pants").PantsTemplate = "rbxassetid://318843846"
- char:FindFirstChildOfClass("Shirt").ShirtTemplate = "rbxassetid://1857656733"
- HSHair = IT("Model")
- HSHair.Parent = char
- HSHair.Name = "HSHair"
- RHe = IT("Part")
- RHe.Parent = HSHair
- RHe.BrickColor = BrickColor.new("Institutional white")
- RHe.Locked = true
- RHe.CanCollide = false
- RHe.Transparency = 0
- PMesh = IT("SpecialMesh")
- RHe.formFactor = "Symmetric"
- PMesh.MeshType = "FileMesh"
- PMesh.MeshId = "rbxassetid://731023666"
- PMesh.Scale = Vector3.new(0.200000003, 0.200000003, 0.170000002)
- PMesh.Parent = RHe
- local RWeld = IT("Weld")
- RWeld.Parent = RHe
- RWeld.Part0 = RHe
- RWeld.Part1 = hed
- RWeld.C0 = CF(0, 2.5, 1) * angles(0, Rad(180), 0)
- HS = IT("Model")
- HS.Parent = char
- HS.Name = "HS"
- Rs = IT("Part")
- Rs.Parent = HS
- Rs.BrickColor = BrickColor.new("Really black")
- Rs.Locked = true
- Rs.CanCollide = false
- Rs.Transparency = 0
- PMesh = IT("SpecialMesh")
- Rs.formFactor = "Symmetric"
- PMesh.MeshType = "FileMesh"
- PMesh.MeshId = "rbxassetid://2899230948"
- PMesh.Scale = Vector3.new(0.035, 0.076, 0.035)
- PMesh.Offset = Vector3.new(0, 3.9, 1)
- PMesh.Parent = Rs
- local RWeldS = IT("Weld")
- RWeldS.Parent = Rs
- RWeldS.Part0 = Rs
- RWeldS.Part1 = hed
- RWeldS.C0 = CF(0, 2.5, 1) * angles(0, Rad(180), 0)
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