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--Chirsty char
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3-
plr = owner
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plr = game:GetService("Players").TeeilexTeeiRex
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part = nil
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bp = nil
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particles = nil
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-----
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local char = plr.Character
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local hum = char:FindFirstChildOfClass'Humanoid'
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local hed = char.Head
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local tors = char.Torso
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local ra = char["Right Arm"]
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local la = char["Left Arm"]
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local rl = char["Right Leg"]
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local ll = char["Left Leg"]
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local neck = tors["Neck"]
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--
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local Player = plr
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local UIS = game:GetService("UserInputService")
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local Character = Player.Character
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local Human = Character.Humanoid
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local RunService = game:GetService("RunService")
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local Torso = Character.Torso
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local Head = Torso.Neck
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local LeftArm = Torso["Left Shoulder"]
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local RightArm = Torso["Right Shoulder"]
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local LeftLeg = Torso["Left Hip"]
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local RightLeg = Torso["Right Hip"]
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local RootPart = Character.HumanoidRootPart
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local RootJoint = RootPart["RootJoint"]
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--local mouse = plr:GetMouse()
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hed.face.Transparency = 0
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hed.face.Texture = "rbxassetid://2899280529"
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local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
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local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
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local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
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local maincolor = BrickColor.new("Institutional white")
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cam = game.Workspace.CurrentCamera
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CF = CFrame.new
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angles = CFrame.Angles
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attack = false
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Euler = CFrame.fromEulerAnglesXYZ
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Rad = math.rad
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IT = Instance.new
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BrickC = BrickColor.new
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Cos = math.cos
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Acos = math.acos
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Sin = math.sin
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Asin = math.asin
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Abs = math.abs
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Mrandom = math.random
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Floor = math.floor
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--script hair
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--Character.Head.BrickColor=BrickColor.new("Institutional white")
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--Torso.BrickColor=BrickColor.new("Institutional white")
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--Character["Right Arm"].BrickColor=BrickColor.new("Institutional white")
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--Character["Left Arm"].BrickColor=BrickColor.new("Institutional white")
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--Character["Left Leg"].BrickColor=BrickColor.new("Institutional white")
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--Character["Right Leg"].BrickColor=BrickColor.new("Institutional white")
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if char:FindFirstChildOfClass("Accessory") ~= nil then
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repeat
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wait(1/60)
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char:FindFirstChildOfClass("Accessory"):Destroy()
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until char:FindFirstChildOfClass("Accessory") == nil
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end
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if char:FindFirstChildOfClass("CharacterMesh").Name ~= "mesh" then
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repeat
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wait(1/60)
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char:FindFirstChildOfClass("CharacterMesh"):Destroy()
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until char:FindFirstChildOfClass("CharacterMesh") == nil
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end
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Charmesh = Instance.new("CharacterMesh",char)
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Charmesh.MeshId = 48112070
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Charmesh.Name = "mesh"
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Charmesh.BodyPart = "Torso"
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char:FindFirstChildOfClass("Pants").PantsTemplate = "rbxassetid://318843846"
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char:FindFirstChildOfClass("Shirt").ShirtTemplate = "rbxassetid://1857656733"
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HSHair = IT("Model")
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HSHair.Parent = char
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HSHair.Name = "HSHair"
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RHe = IT("Part")
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RHe.Parent = HSHair
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RHe.BrickColor = BrickColor.new("Institutional white")
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RHe.Locked = true
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RHe.CanCollide = false
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RHe.Transparency = 0
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PMesh = IT("SpecialMesh")
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RHe.formFactor =  "Symmetric"
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PMesh.MeshType = "FileMesh"
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PMesh.MeshId = "rbxassetid://731023666"
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PMesh.Scale = Vector3.new(0.200000003, 0.200000003, 0.170000002)
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PMesh.Parent = RHe
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local RWeld = IT("Weld")
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RWeld.Parent = RHe
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RWeld.Part0 = RHe
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RWeld.Part1 = hed
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RWeld.C0 = CF(0, 2.5, 1) * angles(0, Rad(180), 0)
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HS = IT("Model")
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HS.Parent = char
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HS.Name = "HS"
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Rs = IT("Part")
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Rs.Parent = HS
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Rs.BrickColor = BrickColor.new("Really black")
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Rs.Locked = true
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Rs.CanCollide = false
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Rs.Transparency = 0
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PMesh = IT("SpecialMesh")
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Rs.formFactor =  "Symmetric"
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PMesh.MeshType = "FileMesh"
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PMesh.MeshId = "rbxassetid://2899230948"
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PMesh.Scale = Vector3.new(0.035, 0.076, 0.035)
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PMesh.Offset = Vector3.new(0, 3.9, 1)
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PMesh.Parent = Rs
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local RWeldS = IT("Weld")
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RWeldS.Parent = Rs
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RWeldS.Part0 = Rs
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RWeldS.Part1 = hed
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RWeldS.C0 = CF(0, 2.5, 1) * angles(0, Rad(180), 0)