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loop roller da

Jun 24th, 2017
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  1.  
  2. A = true
  3. if A == true then
  4. Model = Instance.new("Humanoid")
  5. Model = Instance.new("Model")
  6. Model.Name = "Weapon"
  7. p = Instance.new("Part", Model)
  8. p.Name = "Part"
  9. p.TopSurface = 0
  10. p.BottomSurface = 0
  11. p.formFactor = "Custom"
  12. p.Size = Vector3.new(10, 12, 10)
  13. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  14. p.BrickColor = BrickColor.new("Medium stone grey")
  15. p.Transparency = 0
  16. p.Reflectance = .1
  17. p.Material = Enum.Material.Concrete
  18. m = Instance.new("CylinderMesh")
  19. m.Scale = Vector3.new(1, 1.02999997, 1)
  20. m.Parent = p
  21. p = Instance.new("Part", Model)
  22. p.Name = "Part"
  23. p.TopSurface = 0
  24. p.BottomSurface = 0
  25. p.formFactor = "Custom"
  26. p.Size = Vector3.new(2, 12.8, 2)
  27. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  28. p.BrickColor = BrickColor.new("Bright yellow")
  29. p.Transparency = 0
  30. p.Reflectance = .1
  31. p.Material = Enum.Material.Plastic
  32. m = Instance.new("CylinderMesh")
  33. m.Scale = Vector3.new(1, 1, 1)
  34. m.Parent = p
  35. p = Instance.new("Part", Model)
  36. p.Name = "Part"
  37. p.TopSurface = 0
  38. p.BottomSurface = 0
  39. p.formFactor = "Custom"
  40. p.Size = Vector3.new(1.79, 5, 1)
  41. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  42. p.BrickColor = BrickColor.new("Bright yellow")
  43. p.Transparency = 0
  44. p.Reflectance = .1
  45. p.Material = Enum.Material.Plastic
  46. p = Instance.new("Part", Model)
  47. p.Name = "Part"
  48. p.TopSurface = 0
  49. p.BottomSurface = 0
  50. p.formFactor = "Custom"
  51. p.Size = Vector3.new(5, 1.40, 0.99)
  52. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  53. p.BrickColor = BrickColor.new("Bright yellow")
  54. p.Transparency = 0
  55. p.Reflectance = .1
  56. p.Material = Enum.Material.Plastic
  57. m = Instance.new("SpecialMesh")
  58. m.Scale = Vector3.new(1, 1, 1)
  59. m.Parent = p
  60. m.MeshType = Enum.MeshType.Wedge
  61. p = Instance.new("Part", Model)
  62. p.Name = "Center"
  63. p.TopSurface = 0
  64. p.BottomSurface = 0
  65. p.formFactor = "Custom"
  66. p.Size = Vector3.new(12.5, 5.80, 27.6)
  67. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  68. p.BrickColor = BrickColor.new("Bright yellow")
  69. p.Transparency = 1
  70. p.Reflectance = .1
  71. p.Material = Enum.Material.Plastic
  72. p = Instance.new("Part", Model)
  73. p.Name = "Part"
  74. p.TopSurface = 0
  75. p.BottomSurface = 0
  76. p.formFactor = "Custom"
  77. p.Size = Vector3.new(6.80, 1, 6.00)
  78. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  79. p.BrickColor = BrickColor.new("Bright yellow")
  80. p.Transparency = 0
  81. p.Reflectance = .1
  82. p.Material = Enum.Material.Plastic
  83. p = Instance.new("Part", Model)
  84. p.Name = "Part"
  85. p.TopSurface = 0
  86. p.BottomSurface = 0
  87. p.formFactor = "Custom"
  88. p.Size = Vector3.new(11, 5.40, 2.79)
  89. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  90. p.BrickColor = BrickColor.new("Bright yellow")
  91. p.Transparency = 0
  92. p.Reflectance = .1
  93. p.Material = Enum.Material.Plastic
  94. m = Instance.new("SpecialMesh")
  95. m.Scale = Vector3.new(1, 1, 1)
  96. m.Parent = p
  97. m.MeshType = Enum.MeshType.Wedge
  98. p = Instance.new("Part", Model)
  99. p.Name = "Part"
  100. p.TopSurface = 0
  101. p.BottomSurface = 0
  102. p.formFactor = "Custom"
  103. p.Size = Vector3.new(2.60, 11, 1.99)
  104. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  105. p.BrickColor = BrickColor.new("Bright yellow")
  106. p.Transparency = 0
  107. p.Reflectance = .1
  108. p.Material = Enum.Material.Plastic
  109. p = Instance.new("Part", Model)
  110. p.Name = "Part"
  111. p.TopSurface = 0
  112. p.BottomSurface = 0
  113. p.formFactor = "Custom"
  114. p.Size = Vector3.new(3.20, 11.0, 5)
  115. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  116. p.BrickColor = BrickColor.new("Bright yellow")
  117. p.Transparency = 0
  118. p.Reflectance = .1
  119. p.Material = Enum.Material.Plastic
  120. p = Instance.new("Part", Model)
  121. p.Name = "Part"
  122. p.TopSurface = 0
  123. p.BottomSurface = 0
  124. p.formFactor = "Custom"
  125. p.Size = Vector3.new(1.99, 1, 1)
  126. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  127. p.BrickColor = BrickColor.new("Mid gray")
  128. p.Transparency = 0
  129. p.Reflectance = .1
  130. p.Material = Enum.Material.Plastic
  131. p = Instance.new("Part", Model)
  132. p.Name = "Part"
  133. p.TopSurface = 0
  134. p.BottomSurface = 0
  135. p.formFactor = "Custom"
  136. p.Size = Vector3.new(1, 1, 4.59)
  137. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  138. p.BrickColor = BrickColor.new("Mid gray")
  139. p.Transparency = 0
  140. p.Reflectance = .1
  141. p.Material = Enum.Material.Plastic
  142. p = Instance.new("Part", Model)
  143. p.Name = "Part"
  144. p.TopSurface = 0
  145. p.BottomSurface = 0
  146. p.formFactor = "Custom"
  147. p.Size = Vector3.new(1, 12.6, 9.80)
  148. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  149. p.BrickColor = BrickColor.new("Bright yellow")
  150. p.Transparency = 0
  151. p.Reflectance = .1
  152. p.Material = Enum.Material.Plastic
  153. p = Instance.new("Part", Model)
  154. p.Name = "Part"
  155. p.TopSurface = 0
  156. p.BottomSurface = 0
  157. p.formFactor = "Custom"
  158. p.Size = Vector3.new(5.19, 1.39, 2.39)
  159. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  160. p.BrickColor = BrickColor.new("Bright yellow")
  161. p.Transparency = 0
  162. p.Reflectance = .1
  163. p.Material = Enum.Material.Plastic
  164. m = Instance.new("SpecialMesh")
  165. m.Scale = Vector3.new(1, 1, 1)
  166. m.Parent = p
  167. m.MeshType = Enum.MeshType.Wedge
  168. p = Instance.new("Part", Model)
  169. p.Name = "Part"
  170. p.TopSurface = 0
  171. p.BottomSurface = 0
  172. p.formFactor = "Custom"
  173. p.Size = Vector3.new(11, 0.60, 1.99)
  174. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  175. p.BrickColor = BrickColor.new("Bright yellow")
  176. p.Transparency = 0
  177. p.Reflectance = .1
  178. p.Material = Enum.Material.Plastic
  179. m = Instance.new("SpecialMesh")
  180. m.Scale = Vector3.new(1, 1, 1)
  181. m.Parent = p
  182. m.MeshType = Enum.MeshType.Wedge
  183. p = Instance.new("Part", Model)
  184. p.Name = "Part"
  185. p.TopSurface = 0
  186. p.BottomSurface = 0
  187. p.formFactor = "Custom"
  188. p.Size = Vector3.new(3.20, 11, 5.60)
  189. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  190. p.BrickColor = BrickColor.new("Bright yellow")
  191. p.Transparency = 0
  192. p.Reflectance = .1
  193. p.Material = Enum.Material.Plastic
  194. p = Instance.new("Part", Model)
  195. p.Name = "Part"
  196. p.TopSurface = 0
  197. p.BottomSurface = 0
  198. p.formFactor = "Custom"
  199. p.Size = Vector3.new(5, 13, 3.79)
  200. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  201. p.BrickColor = BrickColor.new("Bright yellow")
  202. p.Transparency = 0
  203. p.Reflectance = .1
  204. p.Material = Enum.Material.Plastic
  205. p = Instance.new("Part", Model)
  206. p.Name = "Part"
  207. p.TopSurface = 0
  208. p.BottomSurface = 0
  209. p.formFactor = "Custom"
  210. p.Size = Vector3.new(5.19, 1.39, 2.39)
  211. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  212. p.BrickColor = BrickColor.new("Bright yellow")
  213. p.Transparency = 0
  214. p.Reflectance = .1
  215. p.Material = Enum.Material.Plastic
  216. m = Instance.new("SpecialMesh")
  217. m.Scale = Vector3.new(1, 1, 1)
  218. m.Parent = p
  219. m.MeshType = Enum.MeshType.Wedge
  220. p = Instance.new("Part", Model)
  221. p.Name = "Part"
  222. p.TopSurface = 0
  223. p.BottomSurface = 0
  224. p.formFactor = "Custom"
  225. p.Size = Vector3.new(5.19, 1, 1)
  226. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  227. p.BrickColor = BrickColor.new("Mid gray")
  228. p.Transparency = 0
  229. p.Reflectance = .1
  230. p.Material = Enum.Material.Plastic
  231. p = Instance.new("Part", Model)
  232. p.Name = "Part"
  233. p.TopSurface = 0
  234. p.BottomSurface = 0
  235. p.formFactor = "Custom"
  236. p.Size = Vector3.new(3.20, 5, 4)
  237. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  238. p.BrickColor = BrickColor.new("Bright yellow")
  239. p.Transparency = 0
  240. p.Reflectance = .1
  241. p.Material = Enum.Material.Plastic
  242. p = Instance.new("Part", Model)
  243. p.Name = "Part"
  244. p.TopSurface = 0
  245. p.BottomSurface = 0
  246. p.formFactor = "Custom"
  247. p.Size = Vector3.new(6, 6.79, 2.79)
  248. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  249. p.BrickColor = BrickColor.new("Bright yellow")
  250. p.Transparency = 0
  251. p.Reflectance = .1
  252. p.Material = Enum.Material.Plastic
  253. m = Instance.new("SpecialMesh")
  254. m.Scale = Vector3.new(1, 1, 1)
  255. m.Parent = p
  256. m.MeshType = Enum.MeshType.Wedge
  257. p = Instance.new("Part", Model)
  258. p.Name = "Part"
  259. p.TopSurface = 0
  260. p.BottomSurface = 0
  261. p.formFactor = "Custom"
  262. p.Size = Vector3.new(0.60, 7.40, 3.79)
  263. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  264. p.BrickColor = BrickColor.new("Black")
  265. p.Transparency = 0
  266. p.Reflectance = .1
  267. p.Material = Enum.Material.Plastic
  268. p = Instance.new("Part", Model)
  269. p.Name = "Part"
  270. p.TopSurface = 0
  271. p.BottomSurface = 0
  272. p.formFactor = "Custom"
  273. p.Size = Vector3.new(6.80, 1, 6.00)
  274. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  275. p.BrickColor = BrickColor.new("Bright yellow")
  276. p.Transparency = 0
  277. p.Reflectance = .1
  278. p.Material = Enum.Material.Plastic
  279. p = Instance.new("Part", Model)
  280. p.Name = "Part"
  281. p.TopSurface = 0
  282. p.BottomSurface = 0
  283. p.formFactor = "Custom"
  284. p.Size = Vector3.new(11, 3.20, 2.19)
  285. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  286. p.BrickColor = BrickColor.new("Bright yellow")
  287. p.Transparency = 0
  288. p.Reflectance = .1
  289. p.Material = Enum.Material.Plastic
  290. m = Instance.new("SpecialMesh")
  291. m.Scale = Vector3.new(1, 1, 1)
  292. m.Parent = p
  293. m.MeshType = Enum.MeshType.Wedge
  294. p = Instance.new("Part", Model)
  295. p.Name = "Part"
  296. p.TopSurface = 0
  297. p.BottomSurface = 0
  298. p.formFactor = "Custom"
  299. p.Size = Vector3.new(2.60, 11, 2.39)
  300. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  301. p.BrickColor = BrickColor.new("Bright yellow")
  302. p.Transparency = 0
  303. p.Reflectance = .1
  304. p.Material = Enum.Material.Plastic
  305. p = Instance.new("Part", Model)
  306. p.Name = "Part"
  307. p.TopSurface = 0
  308. p.BottomSurface = 0
  309. p.formFactor = "Custom"
  310. p.Size = Vector3.new(5.19, 1, 1)
  311. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  312. p.BrickColor = BrickColor.new("Mid gray")
  313. p.Transparency = 0
  314. p.Reflectance = .1
  315. p.Material = Enum.Material.Plastic
  316. p = Instance.new("Part", Model)
  317. p.Name = "Part"
  318. p.TopSurface = 0
  319. p.BottomSurface = 0
  320. p.formFactor = "Custom"
  321. p.Size = Vector3.new(5, 0.80, 0.79)
  322. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  323. p.BrickColor = BrickColor.new("Bright yellow")
  324. p.Transparency = 0
  325. p.Reflectance = .1
  326. p.Material = Enum.Material.Plastic
  327. m = Instance.new("SpecialMesh")
  328. m.Scale = Vector3.new(1, 1, 1)
  329. m.Parent = p
  330. m.MeshType = Enum.MeshType.Wedge
  331. p = Instance.new("Part", Model)
  332. p.Name = "Part"
  333. p.TopSurface = 0
  334. p.BottomSurface = 0
  335. p.formFactor = "Custom"
  336. p.Size = Vector3.new(10, 12, 10)
  337. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  338. p.BrickColor = BrickColor.new("Medium stone grey")
  339. p.Transparency = 0
  340. p.Reflectance = .1
  341. p.Material = Enum.Material.Concrete
  342. m = Instance.new("CylinderMesh")
  343. m.Scale = Vector3.new(1, 1.02999997, 1)
  344. m.Parent = p
  345. p = Instance.new("Part", Model)
  346. p.Name = "Part"
  347. p.TopSurface = 0
  348. p.BottomSurface = 0
  349. p.formFactor = "Custom"
  350. p.Size = Vector3.new(0.60, 5.19, 5)
  351. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  352. p.BrickColor = BrickColor.new("Bright yellow")
  353. p.Transparency = 0
  354. p.Reflectance = .1
  355. p.Material = Enum.Material.Plastic
  356. p = Instance.new("Part", Model)
  357. p.Name = "Part"
  358. p.TopSurface = 0
  359. p.BottomSurface = 0
  360. p.formFactor = "Custom"
  361. p.Size = Vector3.new(6, 6.79, 2.79)
  362. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  363. p.BrickColor = BrickColor.new("Bright yellow")
  364. p.Transparency = 0
  365. p.Reflectance = .1
  366. p.Material = Enum.Material.Plastic
  367. m = Instance.new("SpecialMesh")
  368. m.Scale = Vector3.new(1, 1, 1)
  369. m.Parent = p
  370. m.MeshType = Enum.MeshType.Wedge
  371. p = Instance.new("Part", Model)
  372. p.Name = "Part"
  373. p.TopSurface = 0
  374. p.BottomSurface = 0
  375. p.formFactor = "Custom"
  376. p.Size = Vector3.new(2.79, 7.40, 0.79)
  377. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  378. p.BrickColor = BrickColor.new("Black")
  379. p.Transparency = 0
  380. p.Reflectance = .1
  381. p.Material = Enum.Material.Plastic
  382. p = Instance.new("Part", Model)
  383. p.Name = "Part"
  384. p.TopSurface = 0
  385. p.BottomSurface = 0
  386. p.formFactor = "Custom"
  387. p.Size = Vector3.new(5.40, 11, 10)
  388. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  389. p.BrickColor = BrickColor.new("Bright yellow")
  390. p.Transparency = 0
  391. p.Reflectance = .1
  392. p.Material = Enum.Material.Plastic
  393. p = Instance.new("Part", Model)
  394. p.Name = "Part"
  395. p.TopSurface = 0
  396. p.BottomSurface = 0
  397. p.formFactor = "Custom"
  398. p.Size = Vector3.new(11, 0.60, 2.39)
  399. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  400. p.BrickColor = BrickColor.new("Bright yellow")
  401. p.Transparency = 0
  402. p.Reflectance = .1
  403. p.Material = Enum.Material.Plastic
  404. m = Instance.new("SpecialMesh")
  405. m.Scale = Vector3.new(1, 1, 1)
  406. m.Parent = p
  407. m.MeshType = Enum.MeshType.Wedge
  408. p = Instance.new("Part", Model)
  409. p.Name = "Part"
  410. p.TopSurface = 0
  411. p.BottomSurface = 0
  412. p.formFactor = "Custom"
  413. p.Size = Vector3.new(4, 13, 1)
  414. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  415. p.BrickColor = BrickColor.new("Bright yellow")
  416. p.Transparency = 0
  417. p.Reflectance = .1
  418. p.Material = Enum.Material.Plastic
  419. p = Instance.new("Part", Model)
  420. p.Name = "Part"
  421. p.TopSurface = 0
  422. p.BottomSurface = 0
  423. p.formFactor = "Custom"
  424. p.Size = Vector3.new(10.1, 1, 0.99)
  425. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  426. p.BrickColor = BrickColor.new("Mid gray")
  427. p.Transparency = 0
  428. p.Reflectance = .1
  429. p.Material = Enum.Material.Plastic
  430. m = Instance.new("SpecialMesh")
  431. m.Scale = Vector3.new(1, 1, 1)
  432. m.Parent = p
  433. m.MeshType = Enum.MeshType.Wedge
  434. p = Instance.new("Part", Model)
  435. p.Name = "Part"
  436. p.TopSurface = 0
  437. p.BottomSurface = 0
  438. p.formFactor = "Custom"
  439. p.Size = Vector3.new(1, 1, 4.59)
  440. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  441. p.BrickColor = BrickColor.new("Mid gray")
  442. p.Transparency = 0
  443. p.Reflectance = .1
  444. p.Material = Enum.Material.Plastic
  445. p = Instance.new("Part", Model)
  446. p.Name = "Part"
  447. p.TopSurface = 0
  448. p.BottomSurface = 0
  449. p.formFactor = "Custom"
  450. p.Size = Vector3.new(1.99, 1, 1)
  451. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  452. p.BrickColor = BrickColor.new("Mid gray")
  453. p.Transparency = 0
  454. p.Reflectance = .1
  455. p.Material = Enum.Material.Plastic
  456. p = Instance.new("Part", Model)
  457. p.Name = "Part"
  458. p.TopSurface = 0
  459. p.BottomSurface = 0
  460. p.formFactor = "Custom"
  461. p.Size = Vector3.new(1, 1, 4.59)
  462. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  463. p.BrickColor = BrickColor.new("Mid gray")
  464. p.Transparency = 0
  465. p.Reflectance = .1
  466. p.Material = Enum.Material.Plastic
  467. p = Instance.new("Part", Model)
  468. p.Name = "Part"
  469. p.TopSurface = 0
  470. p.BottomSurface = 0
  471. p.formFactor = "Custom"
  472. p.Size = Vector3.new(10.1, 1, 0.99)
  473. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  474. p.BrickColor = BrickColor.new("Mid gray")
  475. p.Transparency = 0
  476. p.Reflectance = .1
  477. p.Material = Enum.Material.Plastic
  478. m = Instance.new("SpecialMesh")
  479. m.Scale = Vector3.new(1, 1, 1)
  480. m.Parent = p
  481. m.MeshType = Enum.MeshType.Wedge
  482.  
  483. Spawn = function()
  484. Modelc = Model:clone()
  485. for _, v in pairs(Modelc:children()) do
  486. if v.className == "Part" then
  487. if v.Name ~= "Center" then
  488. w = Instance.new("Weld")
  489. w.Part0 = Modelc.Center
  490. w.Part1 = v
  491. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  492. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  493. w.Parent = w.Part0
  494. end
  495. end
  496. end
  497. return Modelc
  498. end
  499.  
  500. CameraRadius = 66
  501. TimeStopRadius = 66
  502.  
  503. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  504. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  505. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  506. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  507. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  508. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  509. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  510. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  511. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  512. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  513. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  514. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  515.  
  516. getWelds = function(c) --designate weld variables
  517. local t = c.Torso
  518. local hrp = c.HumanoidRootPart.RootJoint
  519. RightShoulder = t:FindFirstChild("Right Shoulder")
  520. LeftShoulder = t:FindFirstChild("Left Shoulder")
  521. RightHip = t:FindFirstChild("Right Hip")
  522. LeftHip = t:FindFirstChild("Left Hip")
  523. RootJoint = hrp
  524. Neck = t:FindFirstChild("Neck")
  525. end
  526. resetWelds = function(ext, occ) --extent 1-3; occlusion
  527. --1 == reset desiredangle/currentangle
  528. --2 == reset C0/C1
  529. --3 == reset both des/cur/c0/c1
  530. local r = {
  531. RightShoulder,
  532. LeftShoulder,
  533. RightHip,
  534. LeftHip,
  535. RootJoint,
  536. Neck,
  537. Grip
  538. }
  539. for _, v in pairs(r) do
  540. for i = 1, #occ do
  541. if occ[i] == v then
  542. table.remove(r, _)
  543. end
  544. end
  545. end
  546. for _, v in pairs(r) do
  547. if v.Name == "Right Shoulder" then
  548. if ext == 1 then
  549. v.DesiredAngle = 0
  550. v.CurrentAngle = 0
  551. elseif ext == 2 then
  552. v.C0 = RightShoulderC0
  553. v.C1 = RightShoulderC1
  554. elseif ext == 3 then
  555. v.DesiredAngle = 0
  556. v.CurrentAngle = 0
  557. v.C0 = RightShoulderC0
  558. v.C1 = RightShoulderC1
  559. end
  560. elseif v.Name == "Left Shoulder" then
  561. if ext == 1 then
  562. v.DesiredAngle = 0
  563. v.CurrentAngle = 0
  564. elseif ext == 2 then
  565. v.C0 = LeftShoulderC0
  566. v.C1 = LeftShoulderC1
  567. elseif ext == 3 then
  568. v.DesiredAngle = 0
  569. v.CurrentAngle = 0
  570. v.C0 = LeftShoulderC0
  571. v.C1 = LeftShoulderC1
  572. end
  573. elseif v.Name == "Right Hip" then
  574. if ext == 1 then
  575. v.DesiredAngle = 0
  576. v.CurrentAngle = 0
  577. elseif ext == 2 then
  578. v.C0 = RightHipC0
  579. v.C1 = RightHipC1
  580. elseif ext == 3 then
  581. v.DesiredAngle = 0
  582. v.CurrentAngle = 0
  583. v.C0 = RightHipC0
  584. v.C1 = RightHipC1
  585. end
  586. elseif v.Name == "Left Hip" then
  587. if ext == 1 then
  588. v.DesiredAngle = 0
  589. v.CurrentAngle = 0
  590. elseif ext == 2 then
  591. v.C0 = LeftHipC0
  592. v.C1 = LeftHipC1
  593. elseif ext == 3 then
  594. v.DesiredAngle = 0
  595. v.CurrentAngle = 0
  596. v.C0 = LeftHipC0
  597. v.C1 = LeftHipC1
  598. end
  599. elseif v.Name == "Neck" then
  600. if ext == 1 then
  601. v.DesiredAngle = 0
  602. v.CurrentAngle = 0
  603. elseif ext == 2 then
  604. v.C0 = NeckC0
  605. v.C1 = NeckC1
  606. elseif ext == 3 then
  607. v.DesiredAngle = 0
  608. v.CurrentAngle = 0
  609. v.C0 = NeckC0
  610. v.C1 = NeckC1
  611. end
  612. elseif v.Name == "RootJoint" then
  613. if ext == 1 then
  614. v.DesiredAngle = 0
  615. v.CurrentAngle = 0
  616. elseif ext == 2 then
  617. v.C0 = RootJointC0
  618. v.C1 = RootJointC1
  619. elseif ext == 3 then
  620. v.DesiredAngle = 0
  621. v.CurrentAngle = 0
  622. v.C0 = RootJointC0
  623. v.C1 = RootJointC1
  624. end
  625. elseif v.Name == "RightGrip" then
  626. if ext == 1 then
  627. elseif ext == 2 then
  628. Grip.C0 = nGrip.C0
  629. Grip.C1 = nGrip.C1
  630. elseif ext == 3 then
  631. Grip.C0 = nGrip.C0
  632. Grip.C1 = nGrip.C1
  633. end
  634. end
  635. end
  636. end
  637.  
  638.  
  639. doitdocdoit = function()
  640. if deb == false then
  641. return
  642. end
  643. deb = false
  644.  
  645. vPlayer = game.Players.LocalPlayer
  646. cPlayer = vPlayer.Character
  647. Anim = cPlayer.Animate
  648. Anim.Disabled = true
  649. Hum = cPlayer.Humanoid
  650. Hum.Name = "NOPE"
  651. Hum.WalkSpeed = 0
  652. getWelds(cPlayer)
  653. resetWelds(3, {})
  654.  
  655. bodypos = Instance.new("BodyPosition")
  656. bodypos.P = 4000
  657. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  658. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  659. bodypos.Parent = cPlayer.Torso
  660.  
  661. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  662. CPlayer = cPlayer
  663. partpos = Instance.new("Part", workspace)
  664. partpos.Transparency = 1
  665. partpos.CanCollide = false
  666. partpos.Anchored = true
  667. partpos.CFrame = cPlayer.Torso.CFrame
  668.  
  669. sound = Instance.new("Sound")
  670. sound.Parent = partpos
  671. sound.Volume = 10
  672. sound.SoundId = "http://www.roblox.com/asset/?id=274698941"
  673. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  674. Instance.new("DistortionSoundEffect", sound).Level = 50
  675. sound = Instance.new("Sound")
  676. sound.Parent = workspace.CurrentCamera
  677. sound.Volume = 10
  678. sound.SoundId = "http://www.roblox.com/asset/?id=274698941"
  679. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  680. Instance.new("DistortionSoundEffect", sound).Level = 50
  681. sound:Play()
  682. sound:Play()
  683. expected = 10
  684. did = false
  685. pooted = 0
  686. sos = game:GetService("RunService").Stepped:connect(function()
  687. pooted = pooted + 1
  688. if pooted >= expected + 1 then
  689. sos:disconnect()
  690. did = true
  691. return
  692. end
  693. resetWelds(3, {})
  694. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  695. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  696. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  697. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  698. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  699. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  700. end)
  701. --[[sound=Instance.new("Sound")
  702. sound.Parent=cPlayer.Torso
  703. sound.Volume=1
  704. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  705. sound:Play()]]--
  706. while did == false do
  707. wait()
  708. end
  709.  
  710. expected = 10
  711. did = false
  712. pooted = 0
  713. sos = game:GetService("RunService").Stepped:connect(function()
  714. pooted = pooted + 1
  715. if pooted >= expected + 1 then
  716. sos:disconnect()
  717. did = true
  718. return
  719. end
  720. resetWelds(3, {})
  721. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  722. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  723. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  724. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  725. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  726. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  727. end)
  728. while did == false do
  729. wait()
  730. end
  731. wait(.2)
  732. expected = 5
  733. did = false
  734. pooted = 0
  735. nubhit = nil
  736. sos = game:GetService("RunService").Stepped:connect(function()
  737. pooted = pooted + 1
  738. if pooted >= expected + 1 then
  739. sos:disconnect()
  740. did = true
  741. return
  742. end
  743. resetWelds(3, {})
  744. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  745. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  746. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  747. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  748. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  749. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  750. if nubhit == nil then
  751. bodypos.position = bodypos.position + dir * 4
  752. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  753. --bodypos.position=bodypos.position + dir*9
  754. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  755. end
  756. if nubhit == nil and pooted >= 2 then
  757. pos = bodypos.position + dir * 2
  758. radi = 6
  759. for _, v in pairs(workspace:children()) do
  760. h = v:FindFirstChild("Humanoid")
  761. t = v:FindFirstChild("Torso")
  762. if h ~= nil and t ~= nil and v ~= cPlayer then
  763. if (t.Position - pos).magnitude <= radi then
  764. print(":>")
  765. nubhit = v
  766. break
  767. end
  768. end
  769. end
  770. end
  771. if nubhit ~= nil then
  772. if nubhit.Torso:FindFirstChild("PART1") == nil then
  773. v = Instance.new("BodyVelocity")
  774. v.P = 4000
  775. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  776. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  777. v.Name = "PART1"
  778. v.Parent = nubhit.Torso
  779. game:GetService("Debris"):AddItem(v, 5)
  780. coroutine.resume(coroutine.create(function(v)
  781. for i = 1, 100 do
  782. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  783. wait()
  784. end
  785. end), v)
  786. v = Instance.new("BodyGyro")
  787. v.P = 20
  788. v.D = 30
  789. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  790. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  791. v.Name = "PART1"
  792. v.Parent = nubhit.Torso
  793. game:GetService("Debris"):AddItem(v, 5)
  794. end
  795. end
  796. end)
  797. while did == false do
  798. wait()
  799. end
  800. if nubhit == nil then
  801. sound:Stop()
  802. wait(.5)
  803. sound2:Stop()
  804. else
  805. expected = 32
  806. did = false
  807. pooted = 0
  808. sos = game:GetService("RunService").Stepped:connect(function()
  809. pooted = pooted + 1
  810. if pooted >= expected + 1 then
  811. sos:disconnect()
  812. did = true
  813. return
  814. end
  815. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  816. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  817. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  818. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  819. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  820. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  821. bodypos.position = bodypos.position + dir * .05
  822. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  823. end)
  824. while did == false do
  825. wait()
  826. end
  827. bodypos.Parent = nil
  828. expected = 12
  829. did = false
  830. pooted = 0
  831. sos = game:GetService("RunService").Stepped:connect(function()
  832. pooted = pooted + 1
  833. if pooted >= expected + 1 then
  834. sos:disconnect()
  835. did = true
  836. return
  837. end
  838. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  839. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  840. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  841. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  842. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  843. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  844. end)
  845.  
  846. while did == false do
  847. wait()
  848. end
  849. expected = 6
  850. did = false
  851. pooted = 0
  852. sos = game:GetService("RunService").Stepped:connect(function()
  853. pooted = pooted + 1
  854. if pooted >= expected + 1 then
  855. sos:disconnect()
  856. did = true
  857. return
  858. end
  859. resetWelds(3, {})
  860. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  861. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  862. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  863. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  864. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  865. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  866. print(":(")
  867. end)
  868. wait(.3)
  869. while did == false do
  870. wait()
  871. end
  872. resetWelds(3, {
  873. "Neck"
  874. })
  875. expected = 5
  876. did = false
  877. pooted = 0
  878. p = Instance.new("Part", workspace)
  879. p.Name = "ORB"
  880. p.TopSurface = 0
  881. p.BottomSurface = 0
  882. p.formFactor = "Custom"
  883. p.CFrame = cPlayer.Torso.CFrame
  884. m = Instance.new("SpecialMesh", p)
  885. m.MeshType = "Sphere"
  886. p.BrickColor = BrickColor:White()
  887. p.Size = Vector3.new(1, 1, 1)
  888. p.CanCollide = false
  889. p.Anchored = true
  890. game:GetService("Debris"):AddItem(p, 5)
  891. coroutine.resume(coroutine.create(function(p)
  892. nubhit.Torso.Anchored = true
  893. for i = 1, 10 do
  894. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  895. p.Transparency = .5 + i / 20
  896. wait()
  897. end
  898. p:Remove()
  899. end), p)
  900. sos = game:GetService("RunService").Stepped:connect(function()
  901. pooted = pooted + 1
  902. if pooted >= expected + 1 then
  903. sos:disconnect()
  904. did = true
  905. return
  906. end
  907. resetWelds(3, {})
  908. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  909. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  910. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  911. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  912. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  913. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  914. print(":(")
  915. end)
  916.  
  917. while did == false do
  918. wait()
  919. end
  920. wait(1)
  921. expected = 5
  922. did = false
  923. pooted = 0
  924. sos = game:GetService("RunService").Stepped:connect(function()
  925. pooted = pooted + 1
  926. if pooted >= expected + 1 then
  927. sos:disconnect()
  928. did = true
  929. return
  930. end
  931. resetWelds(3, {})
  932. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  933. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  934. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  935. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  936. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  937. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  938. print(":(")
  939. end)
  940. while did == false do
  941. wait()
  942. end
  943. wait(.8)
  944. expected = 5
  945. did = false
  946. pooted = 0
  947. bodypos.Parent = cPlayer.Torso
  948. workspace.CurrentCamera.CameraType = "Follow"
  949. sos = game:GetService("RunService").Stepped:connect(function()
  950. pooted = pooted + 1
  951. if pooted >= expected + 1 then
  952. sos:disconnect()
  953. did = true
  954. return
  955. end
  956. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  957. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  958. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  959. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  960. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  961. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  962.  
  963. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  964. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  965.  
  966. print(":(")
  967. end)
  968. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  969. DIOPLS.SoundId = "rbxassetid://616582814"
  970. DIOPLS.Volume = 10
  971. DIOPLS:Play()
  972. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  973. game:GetService("Debris"):AddItem(DIOPLS, 19)
  974. while did == false do
  975. wait()
  976. end
  977.  
  978. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  979. DIOPLS.SoundId = "rbxassetid://616593932"
  980. DIOPLS.Volume = 10
  981. DIOPLS:Play()
  982. DIOPLS.Looped = true
  983. DIOPLS.Looped = true
  984. DIOPLS.Looped = true
  985. DIOPLS.Looped = true
  986. DIOPLS.Looped = true
  987. DIOPLS.Looped = true
  988. DIOPLS.Looped = true
  989. DIOPLS.Looped = true
  990. DIOPLS.Looped = true
  991. DIOPLS.Looped = true
  992. DIOPLS.Looped = true
  993. DIOPLS.Looped = true
  994. DIOPLS.Looped = true
  995. DIOPLS.Looped = true
  996. DIOPLS.Looped = true
  997. DIOPLS.Looped = true
  998. DIOPLS.Looped = true
  999. DIOPLS.Looped = true
  1000. DIOPLS.Looped = true
  1001. DIOPLS.Looped = true
  1002. DIOPLS.Looped = true
  1003. DIOPLS.Looped = true
  1004. DIOPLS.Looped = true
  1005. DIOPLS.Looped = true
  1006. DIOPLS.Looped = true
  1007. DIOPLS.Looped = true
  1008. DIOPLS.Looped = true
  1009. DIOPLS.Looped = true
  1010. DIOPLS.Looped = true
  1011. DIOPLS.Looped = true
  1012. DIOPLS.Looped = true
  1013. DIOPLS.Looped = true
  1014. DIOPLS.Looped = true
  1015. DIOPLS.Looped = true
  1016. DIOPLS.Looped = true
  1017. DIOPLS.Looped = true
  1018. DIOPLS.Looped = true
  1019. DIOPLS.Looped = true
  1020. DIOPLS.Looped = true
  1021. DIOPLS.Looped = true
  1022. DIOPLS.Looped = true
  1023. DIOPLS.Looped = true
  1024. DIOPLS.Looped = true
  1025. DIOPLS.Looped = true
  1026. DIOPLS.Looped = true
  1027. DIOPLS.Looped = true
  1028. DIOPLS.Looped = true
  1029. DIOPLS.Looped = true
  1030. DIOPLS.Looped = true
  1031. DIOPLS.Looped = true
  1032. DIOPLS.Looped = true
  1033. DIOPLS.Looped = true
  1034. DIOPLS.Looped = true
  1035. DIOPLS.Looped = true
  1036. DIOPLS.Looped = true
  1037. DIOPLS.Looped = true
  1038. DIOPLS.Looped = true
  1039. DIOPLS.Looped = true
  1040. DIOPLS.Looped = true
  1041. DIOPLS.Looped = true
  1042. DIOPLS.Looped = true
  1043. DIOPLS.Looped = true
  1044. DIOPLS.Looped = true
  1045. DIOPLS.Looped = true
  1046. DIOPLS.Looped = true
  1047. DIOPLS.Looped = true
  1048. DIOPLS.Looped = true
  1049. DIOPLS.Looped = true
  1050. DIOPLS.Looped = true
  1051. DIOPLS.Looped = true
  1052. DIOPLS.Looped = true
  1053. DIOPLS.Looped = true
  1054. DIOPLS.Looped = true
  1055. DIOPLS.Looped = true
  1056. DIOPLS.Looped = true
  1057. DIOPLS.Looped = true
  1058. DIOPLS.Looped = true
  1059. DIOPLS.Looped = true
  1060. DIOPLS.Looped = true
  1061. DIOPLS.Looped = true
  1062. DIOPLS.Looped = true
  1063. DIOPLS.Looped = true
  1064. DIOPLS.Looped = true
  1065. DIOPLS.Looped = true
  1066. DIOPLS.Looped = true
  1067. DIOPLS.Looped = true
  1068. DIOPLS.Looped = true
  1069. DIOPLS.Looped = true
  1070. DIOPLS.Looped = true
  1071. DIOPLS.Looped = true
  1072. DIOPLS.Looped = true
  1073. DIOPLS.Looped = true
  1074. DIOPLS.Looped = true
  1075. DIOPLS.Looped = true
  1076. DIOPLS.Looped = true
  1077. DIOPLS.Looped = true
  1078. DIOPLS.Looped = true
  1079. DIOPLS.Looped = true
  1080. DIOPLS.Looped = true
  1081. DIOPLS.Looped = true
  1082. DIOPLS.Looped = true
  1083. DIOPLS.Looped = true
  1084. DIOPLS.Looped = true
  1085. DIOPLS.Looped = true
  1086. DIOPLS.Looped = true
  1087. DIOPLS.Looped = true
  1088. DIOPLS.Looped = true
  1089. DIOPLS.Looped = true
  1090. DIOPLS.Looped = true
  1091. DIOPLS.Looped = true
  1092. DIOPLS.Looped = true
  1093. DIOPLS.Looped = true
  1094. DIOPLS.Looped = true
  1095. DIOPLS.Looped = true
  1096. DIOPLS.Looped = true
  1097. DIOPLS.Looped = true
  1098. DIOPLS.Looped = true
  1099. DIOPLS.Looped = true
  1100. DIOPLS.Looped = true
  1101. DIOPLS.Looped = true
  1102. DIOPLS.Looped = true
  1103. DIOPLS.Looped = true
  1104. DIOPLS.Looped = true
  1105. DIOPLS.Looped = true
  1106. DIOPLS.Looped = true
  1107. DIOPLS.Looped = true
  1108. DIOPLS.Looped = true
  1109. DIOPLS.Looped = true
  1110. DIOPLS.Looped = true
  1111. DIOPLS.Looped = true
  1112. DIOPLS.Looped = true
  1113. DIOPLS.Looped = true
  1114. DIOPLS.Looped = true
  1115. DIOPLS.Looped = true
  1116. DIOPLS.Looped = true
  1117. DIOPLS.Looped = true
  1118. DIOPLS.Looped = true
  1119. DIOPLS.Looped = true
  1120. DIOPLS.Looped = true
  1121. DIOPLS.Looped = true
  1122. DIOPLS.Looped = true
  1123. DIOPLS.Looped = true
  1124. DIOPLS.Looped = true
  1125. DIOPLS.Looped = true
  1126. DIOPLS.Looped = true
  1127. DIOPLS.Looped = true
  1128. DIOPLS.Looped = true
  1129. DIOPLS.Looped = true
  1130. DIOPLS.Looped = true
  1131. DIOPLS.Looped = true
  1132. DIOPLS.Looped = true
  1133. DIOPLS.Looped = true
  1134. DIOPLS.Looped = true
  1135. DIOPLS.Looped = true
  1136. DIOPLS.Looped = true
  1137. DIOPLS.Looped = true
  1138. DIOPLS.Looped = true
  1139. DIOPLS.Looped = true
  1140. DIOPLS.Looped = true
  1141. DIOPLS.Looped = true
  1142. DIOPLS.Looped = true
  1143. DIOPLS.Looped = true
  1144. DIOPLS.Looped = true
  1145. DIOPLS.Looped = true
  1146. DIOPLS.Looped = true
  1147. DIOPLS.Looped = true
  1148. DIOPLS.Looped = true
  1149. DIOPLS.Looped = true
  1150. DIOPLS.Looped = true
  1151. DIOPLS.Looped = true
  1152. DIOPLS.Looped = true
  1153. DIOPLS.Looped = true
  1154. DIOPLS.Looped = true
  1155. DIOPLS.Looped = true
  1156. DIOPLS.Looped = true
  1157. DIOPLS.Looped = true
  1158. DIOPLS.Looped = true
  1159. DIOPLS.Looped = true
  1160. DIOPLS.Looped = true
  1161. DIOPLS.Looped = true
  1162. DIOPLS.Looped = true
  1163. DIOPLS.Looped = true
  1164. DIOPLS.Looped = true
  1165. DIOPLS.Looped = true
  1166. DIOPLS.Looped = true
  1167. DIOPLS.Looped = true
  1168. DIOPLS.Looped = true
  1169. DIOPLS.Looped = true
  1170. DIOPLS.Looped = true
  1171. DIOPLS.Looped = true
  1172. DIOPLS.Looped = true
  1173. DIOPLS.Looped = true
  1174. DIOPLS.Looped = true
  1175. DIOPLS.Looped = true
  1176. DIOPLS.Looped = true
  1177. DIOPLS.Looped = true
  1178. DIOPLS.Looped = true
  1179. DIOPLS.Looped = true
  1180. DIOPLS.Looped = true
  1181. DIOPLS.Looped = true
  1182. DIOPLS.Looped = true
  1183. DIOPLS.Looped = true
  1184. DIOPLS.Looped = true
  1185. DIOPLS.Looped = true
  1186. DIOPLS.Looped = true
  1187. DIOPLS.Looped = true
  1188. DIOPLS.Looped = true
  1189. DIOPLS.Looped = true
  1190. DIOPLS.Looped = true
  1191. DIOPLS.Looped = true
  1192. DIOPLS.Looped = true
  1193. DIOPLS.Looped = true
  1194. DIOPLS.Looped = true
  1195. DIOPLS.Looped = true
  1196. DIOPLS.Looped = true
  1197. DIOPLS.Looped = true
  1198. DIOPLS.Looped = true
  1199. DIOPLS.Looped = true
  1200. DIOPLS.Looped = true
  1201. DIOPLS.Looped = true
  1202. DIOPLS.Looped = true
  1203. DIOPLS.Looped = true
  1204. DIOPLS.Looped = true
  1205. DIOPLS.Looped = true
  1206. DIOPLS.Looped = true
  1207. DIOPLS.Looped = true
  1208. DIOPLS.Looped = true
  1209. DIOPLS.Looped = true
  1210. DIOPLS.Looped = true
  1211. DIOPLS.Looped = true
  1212. DIOPLS.Looped = true
  1213. DIOPLS.Looped = true
  1214. DIOPLS.Looped = true
  1215. DIOPLS.Looped = true
  1216. DIOPLS.Looped = true
  1217. DIOPLS.Looped = true
  1218. DIOPLS.Looped = true
  1219. DIOPLS.Looped = true
  1220. DIOPLS.Looped = true
  1221. DIOPLS.Looped = true
  1222. DIOPLS.Looped = true
  1223. DIOPLS.Looped = true
  1224. DIOPLS.Looped = true
  1225. DIOPLS.Looped = true
  1226. DIOPLS.Looped = true
  1227. DIOPLS.Looped = true
  1228. DIOPLS.Looped = true
  1229. DIOPLS.Looped = true
  1230. DIOPLS.Looped = true
  1231. DIOPLS.Looped = true
  1232. DIOPLS.Looped = true
  1233. DIOPLS.Looped = true
  1234. DIOPLS.Looped = true
  1235. DIOPLS.Looped = true
  1236. DIOPLS.Looped = true
  1237. DIOPLS.Looped = true
  1238. DIOPLS.Looped = true
  1239. DIOPLS.Looped = true
  1240. DIOPLS.Looped = true
  1241. DIOPLS.Looped = true
  1242. DIOPLS.Looped = true
  1243. DIOPLS.Looped = true
  1244. DIOPLS.Looped = true
  1245. DIOPLS.Looped = true
  1246. DIOPLS.Looped = true
  1247. DIOPLS.Looped = true
  1248. DIOPLS.Looped = true
  1249. DIOPLS.Looped = true
  1250. DIOPLS.Looped = true
  1251. DIOPLS.Looped = true
  1252. DIOPLS.Looped = true
  1253. DIOPLS.Looped = true
  1254. DIOPLS.Looped = true
  1255. DIOPLS.Looped = true
  1256. DIOPLS.Looped = true
  1257. DIOPLS.Looped = true
  1258. DIOPLS.Looped = true
  1259. DIOPLS.Looped = true
  1260. DIOPLS.Looped = true
  1261. DIOPLS.Looped = true
  1262. DIOPLS.Looped = true
  1263. DIOPLS.Looped = true
  1264. DIOPLS.Looped = true
  1265. DIOPLS.Looped = true
  1266. DIOPLS.Looped = true
  1267. DIOPLS.Looped = true
  1268. DIOPLS.Looped = true
  1269. DIOPLS.Looped = true
  1270. DIOPLS.Looped = true
  1271. DIOPLS.Looped = true
  1272. DIOPLS.Looped = true
  1273. DIOPLS.Looped = true
  1274. DIOPLS.Looped = true
  1275. DIOPLS.Looped = true
  1276. DIOPLS.Looped = true
  1277. DIOPLS.Looped = true
  1278. DIOPLS.Looped = true
  1279. DIOPLS.Looped = true
  1280. DIOPLS.Looped = true
  1281. DIOPLS.Looped = true
  1282. DIOPLS.Looped = true
  1283. DIOPLS.Looped = true
  1284. DIOPLS.Looped = true
  1285. DIOPLS.Looped = true
  1286. DIOPLS.Looped = true
  1287. DIOPLS.Looped = true
  1288. DIOPLS.Looped = true
  1289. DIOPLS.Looped = true
  1290. DIOPLS.Looped = true
  1291. DIOPLS.Looped = true
  1292. DIOPLS.Looped = true
  1293. DIOPLS.Looped = true
  1294. DIOPLS.Looped = true
  1295. DIOPLS.Looped = true
  1296. DIOPLS.Looped = true
  1297. DIOPLS.Looped = true
  1298. DIOPLS.Looped = true
  1299. DIOPLS.Looped = true
  1300. DIOPLS.Looped = true
  1301. DIOPLS.Looped = true
  1302. DIOPLS.Looped = true
  1303. DIOPLS.Looped = true
  1304. DIOPLS.Looped = true
  1305. DIOPLS.Looped = true
  1306. DIOPLS.Looped = true
  1307. DIOPLS.Looped = true
  1308. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1309.  
  1310. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1311. DIOPLS.SoundId = "rbxassetid://616582814"
  1312. DIOPLS.Volume = 10
  1313. DIOPLS:Play()
  1314. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1315. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1316. while did == false do
  1317. wait()
  1318. end
  1319. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1320. DIOPLS.SoundId = "rbxassetid://616582814"
  1321. DIOPLS.Volume = 10
  1322. DIOPLS:Play()
  1323. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1324. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1325. while did == false do
  1326. wait()
  1327. end
  1328. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1329. DIOPLS.SoundId = "rbxassetid://616582814"
  1330. DIOPLS.Volume = 10
  1331. DIOPLS:Play()
  1332. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1333. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1334. while did == false do
  1335. wait()
  1336. end
  1337. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1338. DIOPLS.SoundId = "rbxassetid://616582814"
  1339. DIOPLS.Volume = 10
  1340. DIOPLS:Play()
  1341. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1342. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1343. while did == false do
  1344. wait()
  1345. end
  1346. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1347. DIOPLS.SoundId = "rbxassetid://616582814"
  1348. DIOPLS.Volume = 10
  1349. DIOPLS:Play()
  1350. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1351. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1352. while did == false do
  1353. wait()
  1354. end
  1355. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1356. DIOPLS.SoundId = "rbxassetid://616582814"
  1357. DIOPLS.Volume = 10
  1358. DIOPLS:Play()
  1359. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1360. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1361. while did == false do
  1362. wait()
  1363. end
  1364. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1365. DIOPLS.SoundId = "rbxassetid://616582814"
  1366. DIOPLS.Volume = 10
  1367. DIOPLS:Play()
  1368. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1369. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1370. while did == false do
  1371. wait()
  1372. end
  1373. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1374. DIOPLS.SoundId = "rbxassetid://616582814"
  1375. DIOPLS.Volume = 10
  1376. DIOPLS:Play()
  1377. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1378. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1379. while did == false do
  1380. wait()
  1381. end
  1382. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1383. DIOPLS.SoundId = "rbxassetid://616582814"
  1384. DIOPLS.Volume = 10
  1385. DIOPLS:Play()
  1386. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1387. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1388. while did == false do
  1389. wait()
  1390. end
  1391. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1392. DIOPLS.SoundId = "rbxassetid://616582814"
  1393. DIOPLS.Volume = 10
  1394. DIOPLS:Play()
  1395. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1396. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1397. while did == false do
  1398. wait()
  1399. end
  1400. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1401. DIOPLS.SoundId = "rbxassetid://616582814"
  1402. DIOPLS.Volume = 10
  1403. DIOPLS:Play()
  1404. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1405. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1406. while did == false do
  1407. wait()
  1408. end
  1409. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1410. DIOPLS.SoundId = "rbxassetid://616582814"
  1411. DIOPLS.Volume = 10
  1412. DIOPLS:Play()
  1413. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1414. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1415. while did == false do
  1416. wait()
  1417. end
  1418. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1419. DIOPLS.SoundId = "rbxassetid://616582814"
  1420. DIOPLS.Volume = 10
  1421. DIOPLS:Play()
  1422. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1423. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1424. while did == false do
  1425. wait()
  1426. end
  1427. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1428. DIOPLS.SoundId = "rbxassetid://616582814"
  1429. DIOPLS.Volume = 10
  1430. DIOPLS:Play()
  1431. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1432. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1433. while did == false do
  1434. wait()
  1435. end
  1436. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1437. DIOPLS.SoundId = "rbxassetid://616582814"
  1438. DIOPLS.Volume = 10
  1439. DIOPLS:Play()
  1440. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1441. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1442. while did == false do
  1443. wait()
  1444. end
  1445. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1446. DIOPLS.SoundId = "rbxassetid://616582814"
  1447. DIOPLS.Volume = 10
  1448. DIOPLS:Play()
  1449. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1450. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1451. while did == false do
  1452. wait()
  1453. end
  1454. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1455. DIOPLS.SoundId = "rbxassetid://616582814"
  1456. DIOPLS.Volume = 10
  1457. DIOPLS:Play()
  1458. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1459. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1460. while did == false do
  1461. wait()
  1462. end
  1463. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1464. DIOPLS.SoundId = "rbxassetid://616582814"
  1465. DIOPLS.Volume = 10
  1466. DIOPLS:Play()
  1467. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1468. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1469. while did == false do
  1470. wait()
  1471. end
  1472. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1473. DIOPLS.SoundId = "rbxassetid://616582814"
  1474. DIOPLS.Volume = 10
  1475. DIOPLS:Play()
  1476. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1477. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1478. while did == false do
  1479. wait()
  1480. end
  1481. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1482. DIOPLS.SoundId = "rbxassetid://616582814"
  1483. DIOPLS.Volume = 10
  1484. DIOPLS:Play()
  1485. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1486. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1487. while did == false do
  1488. wait()
  1489. end
  1490. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1491. DIOPLS.SoundId = "rbxassetid://616582814"
  1492. DIOPLS.Volume = 10
  1493. DIOPLS:Play()
  1494. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1495. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1496. while did == false do
  1497. wait()
  1498. end
  1499. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1500. DIOPLS.SoundId = "rbxassetid://616582814"
  1501. DIOPLS.Volume = 10
  1502. DIOPLS:Play()
  1503. Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
  1504. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1505. while did == false do
  1506. wait()
  1507. end
  1508.  
  1509. wait(.8)
  1510. LOL = Spawn()
  1511. LOL.Parent = workspace
  1512. LOL:MakeJoints()
  1513. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  1514. C = LOL.Center
  1515. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  1516.  
  1517. bb = Instance.new("BodyPosition")
  1518. bb.Parent = C
  1519. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  1520. bb.position = bb.Parent.Position
  1521. C.CFrame = CFrame.new(bb.position)
  1522. orig = bb.position
  1523.  
  1524. gg = Instance.new("BodyGyro")
  1525. gg.P = 15000
  1526. gg.D = 100
  1527. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  1528. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  1529. gg.Parent = C
  1530.  
  1531. expected = 80
  1532. did = false
  1533. pooted = 0
  1534.  
  1535. resetWelds(3, {})
  1536.  
  1537. Hum.PlatformStand = true
  1538.  
  1539. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1540. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1541. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1542. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1543. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1544. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1545.  
  1546. bodypos.Parent = nil
  1547. w = Instance.new("Weld")
  1548. w.Part0 = C
  1549. w.Part1 = cPlayer.Torso
  1550. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1551. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1552. w.Parent = w.Part0
  1553.  
  1554. sos = game:GetService("RunService").Stepped:connect(function()
  1555. pooted = pooted + 1
  1556. if pooted >= expected + 1 then
  1557. sos:disconnect()
  1558. did = true
  1559. return
  1560. end
  1561.  
  1562. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1563. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1564. print(":(")
  1565. end)
  1566.  
  1567. while did == false do
  1568. wait()
  1569. end
  1570. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1571. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1572. bl2 = Instance.new("Part")
  1573. bl2.TopSurface = 0
  1574. bl2.BottomSurface = 0
  1575. bl2.CanCollide = false
  1576. bl2.formFactor = "Symmetric"
  1577. local ShockWaveSound = Instance.new("Sound", bl2)
  1578. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1579. ShockWaveSound.Pitch = 0.8
  1580. ShockWaveSound.Volume = 1
  1581. ShockWaveSound:Play()
  1582. Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  1583. m = Instance.new("SpecialMesh")
  1584. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1585. m.Scale = Vector3.new(1, 4, 1)
  1586. m.Parent = bl2
  1587. bl2.Size = Vector3.new(1, 1, 1)
  1588. bl2.Anchored = false
  1589. bl2.Name = "c"
  1590. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1591. bl2.BrickColor = BrickColor.new("White")
  1592. bl2.Parent = CPlayer
  1593. coroutine.resume(coroutine.create(function(p)
  1594. for i = 1, 10 do
  1595. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1596. p.Transparency = .25 + i * .075
  1597. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1598. wait()
  1599. end
  1600. p:Remove()
  1601. end), bl2)
  1602. bl2.Anchored = true
  1603.  
  1604. bl2 = Instance.new("Part")
  1605. bl2.TopSurface = 0
  1606. bl2.BottomSurface = 0
  1607. bl2.CanCollide = false
  1608. bl2.formFactor = "Symmetric"
  1609. m = Instance.new("SpecialMesh")
  1610. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1611. m.Scale = Vector3.new(1, 6, 1)
  1612. m.Parent = bl2
  1613. bl2.Size = Vector3.new(1, 1, 1)
  1614. bl2.Anchored = false
  1615. bl2.Name = "c"
  1616. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1617. bl2.BrickColor = BrickColor.new("White")
  1618. bl2.Parent = CPlayer
  1619. coroutine.resume(coroutine.create(function(p)
  1620. for i = 1, 20 do
  1621. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1622. p.Transparency = i / 20
  1623. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1624. wait()
  1625. end
  1626. p:Remove()
  1627. end), bl2)
  1628. bl2.Anchored = true
  1629.  
  1630. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1631. expected = 3
  1632. did = false
  1633. pooted = 0
  1634. workspace.CurrentCamera.CameraType = "Follow"
  1635. sos = game:GetService("RunService").Stepped:connect(function()
  1636. pooted = pooted + 1
  1637. if pooted >= expected + 1 then
  1638. sos:disconnect()
  1639. did = true
  1640. return
  1641. end
  1642. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1643. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1644. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1645. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1646. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1647. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1648.  
  1649. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1650.  
  1651. print(":(")
  1652. end)
  1653. while did == false do
  1654. wait()
  1655. end
  1656. wait(.300000000000000000)
  1657. expected = 5
  1658. did = false
  1659. pooted = 0
  1660. workspace.CurrentCamera.CameraType = "Follow"
  1661. sos = game:GetService("RunService").Stepped:connect(function()
  1662. pooted = pooted + 1
  1663. if pooted >= expected + 1 then
  1664. sos:disconnect()
  1665. did = true
  1666. return
  1667. end
  1668. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1669. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1670. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1671. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1672. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1673. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1674.  
  1675. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1676.  
  1677. print(":(")
  1678. end)
  1679. while did == false do
  1680. wait()
  1681. end
  1682. expected = 99999999
  1683. did = false
  1684. pooted = 0
  1685. workspace.CurrentCamera.CameraType = "Follow"
  1686. sos = game:GetService("RunService").Stepped:connect(function()
  1687. pooted = pooted + 1
  1688. if pooted >= expected + 1 then
  1689. sos:disconnect()
  1690. did = true
  1691. return
  1692. end
  1693. resetWelds(3, {
  1694. RightHip,
  1695. LeftHip,
  1696. RootJoint,
  1697. Neck
  1698. })
  1699. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1700. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1701. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1702. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1703. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1704. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1705. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1706. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1707.  
  1708. if pooted / 2 == math.floor(pooted / 2) then
  1709. p = cPlayer["Right Arm"]:clone()
  1710. p.Anchored = true
  1711. p.CanCollide = false
  1712. p.Parent = workspace
  1713. p.Transparency = .5
  1714. game:GetService("Debris"):AddItem(p, .2)
  1715. p = cPlayer["Left Arm"]:clone()
  1716. p.Anchored = true
  1717. p.CanCollide = false
  1718. p.Parent = workspace
  1719. p.Transparency = .5
  1720. game:GetService("Debris"):AddItem(p, .2)
  1721.  
  1722. p = Instance.new("Part", workspace)
  1723. p.Name = "ORB"
  1724. p.TopSurface = 0
  1725. p.BottomSurface = 0
  1726. p.formFactor = "Custom"
  1727. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1728. m = Instance.new("SpecialMesh", p)
  1729. m.MeshType = "Sphere"
  1730. p.BrickColor = BrickColor:White()
  1731. p.Size = Vector3.new(.4, .4, .4)
  1732. p.CanCollide = false
  1733. p.Anchored = true
  1734. game:GetService("Debris"):AddItem(p, 5)
  1735. coroutine.resume(coroutine.create(function(p)
  1736. for i = 1, 8 do
  1737. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1738. p.Transparency = i / 8
  1739. wait()
  1740. end
  1741. p:Remove()
  1742. end), p)
  1743.  
  1744. end
  1745.  
  1746. print(":)")
  1747. end)
  1748. while did == false do
  1749. wait()
  1750. end
  1751. wait(.5)
  1752. expected = 20
  1753. did = false
  1754. pooted = 0
  1755. workspace.CurrentCamera.CameraType = "Follow"
  1756. sos = game:GetService("RunService").Stepped:connect(function()
  1757. pooted = pooted + 1
  1758. if pooted >= expected + 1 then
  1759. sos:disconnect()
  1760. did = true
  1761. return
  1762. end
  1763. resetWelds(3, {
  1764. Neck,
  1765. RootJoint,
  1766. RightHip,
  1767. LeftHip
  1768. })
  1769. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1770. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1771. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1772. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1773. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1774. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1775. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1776. print(":)")
  1777. end)
  1778. while did == false do
  1779. wait()
  1780. end
  1781. wait(2)
  1782. expected = 5
  1783. did = false
  1784. pooted = 0
  1785. workspace.CurrentCamera.CameraType = "Follow"
  1786. w.Parent = nil
  1787. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1788. poo = cPlayer.Torso.CFrame.lookVector
  1789. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1790. bodypos.Parent = cPlayer.Torso
  1791. sos = game:GetService("RunService").Stepped:connect(function()
  1792. pooted = pooted + 1
  1793. if pooted >= expected + 1 then
  1794. sos:disconnect()
  1795. did = true
  1796. return
  1797. end
  1798. resetWelds(3, {})
  1799. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1800. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1801. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1802. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1803. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1804. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1805. print(":)")
  1806. end)
  1807. while did == false do
  1808. wait()
  1809. end
  1810. wait(.7)
  1811. expected = 5
  1812. did = false
  1813. pooted = 0
  1814. sos = game:GetService("RunService").Stepped:connect(function()
  1815. pooted = pooted + 1
  1816. if pooted >= expected + 1 then
  1817. sos:disconnect()
  1818. did = true
  1819. return
  1820. end
  1821. resetWelds(3, {})
  1822. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1823. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1824. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1825. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1826. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1827. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1828. print(":(")
  1829. end)
  1830. while did == false do
  1831. wait()
  1832. end
  1833. wait(.2)
  1834. expected = 10
  1835. did = false
  1836. pooted = 0
  1837. workspace.CurrentCamera.CameraType = "Follow"
  1838. g = Instance.new("BodyGyro")
  1839. g.Parent = cPlayer.Torso
  1840. sos = game:GetService("RunService").Stepped:connect(function()
  1841. pooted = pooted + 1
  1842. if pooted >= expected + 1 then
  1843. sos:disconnect()
  1844. did = true
  1845. return
  1846. end
  1847. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1848. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1849. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1850. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1851. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1852. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1853. if pooted >= 2 then
  1854. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1855. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1856. end
  1857. print(":(")
  1858. end)
  1859. while did == false do
  1860. wait()
  1861. end
  1862. wait(.2)
  1863. bodypos:Remove()
  1864. wait(.5)
  1865.  
  1866. e = Instance.new("Explosion")
  1867. e.BlastRadius = 30
  1868. e.Position = C.Position
  1869. e.BlastPressure = e.BlastPressure * 2.5
  1870. e.Parent = workspace
  1871. s = Instance.new("Sound", C)
  1872. s.SoundId = "rbxassetid://258057783"
  1873. s.Volume = 1
  1874. s:Play()
  1875. Instance.new("DistortionSoundEffect", s).Level = 1
  1876. g:Remove()
  1877. --dun
  1878. nubhit.Torso.Anchored = false
  1879. Hum.PlatformStand = false
  1880. C.Anchored = true
  1881.  
  1882. coroutine.resume(coroutine.create(function(t)
  1883. wait(3)
  1884. p = Instance.new("Sound")
  1885. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1886. p.Parent = t
  1887. p.Volume = 1
  1888. p:Play()
  1889. end), C)
  1890. game:GetService("Debris"):AddItem(LOL, 5)
  1891. end
  1892. resetWelds(3, {})
  1893. workspace.CurrentCamera.CameraType = "Custom"
  1894. Hum.WalkSpeed = 16
  1895. Hum.Name = "Humanoid"
  1896. bodypos:Remove()
  1897. partpos:Remove()
  1898. Anim.Parent = nil
  1899. wait(.1)
  1900. Anim.Disabled = false
  1901. Anim.Parent = cPlayer
  1902. deb = true
  1903. end
  1904.  
  1905. Tool = Instance.new("HopperBin")
  1906. Tool.Name = "ROAD ROLLER LOOP"
  1907. Tool.Parent = game.Players.LocalPlayer.Backpack
  1908. Tool.Selected:connect(function(mouse)
  1909. mouse.Button1Down:connect(function()
  1910. doitdocdoit()
  1911. end)
  1912. end)
  1913.  
  1914. end
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