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1
2-
A = true
2+
A = true        
3
if A == true then
4
        Model = Instance.new("Humanoid")
5
	Model = Instance.new("Model")
6
	Model.Name = "Weapon"
7
	p = Instance.new("Part", Model)
8
	p.Name = "Part"
9
	p.TopSurface = 0
10
	p.BottomSurface = 0
11
	p.formFactor = "Custom"
12
	p.Size = Vector3.new(10, 12, 10)
13
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
14
	p.BrickColor = BrickColor.new("Medium stone grey")
15
	p.Transparency = 0
16
	p.Reflectance = .1
17
	p.Material = Enum.Material.Concrete
18
	m = Instance.new("CylinderMesh")
19
	m.Scale = Vector3.new(1, 1.02999997, 1)
20
	m.Parent = p
21
	p = Instance.new("Part", Model)
22
	p.Name = "Part"
23
	p.TopSurface = 0
24
	p.BottomSurface = 0
25
	p.formFactor = "Custom"
26
	p.Size = Vector3.new(2, 12.8, 2)
27
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
28
	p.BrickColor = BrickColor.new("Bright yellow")
29
	p.Transparency = 0
30
	p.Reflectance = .1
31
	p.Material = Enum.Material.Plastic
32
	m = Instance.new("CylinderMesh")
33
	m.Scale = Vector3.new(1, 1, 1)
34
	m.Parent = p
35
	p = Instance.new("Part", Model)
36
	p.Name = "Part"
37
	p.TopSurface = 0
38
	p.BottomSurface = 0
39
	p.formFactor = "Custom"
40
	p.Size = Vector3.new(1.79, 5, 1)
41
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
42
	p.BrickColor = BrickColor.new("Bright yellow")
43
	p.Transparency = 0
44
	p.Reflectance = .1
45
	p.Material = Enum.Material.Plastic
46
	p = Instance.new("Part", Model)
47
	p.Name = "Part"
48
	p.TopSurface = 0
49
	p.BottomSurface = 0
50
	p.formFactor = "Custom"
51
	p.Size = Vector3.new(5, 1.40, 0.99)
52
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
53
	p.BrickColor = BrickColor.new("Bright yellow")
54
	p.Transparency = 0
55
	p.Reflectance = .1
56
	p.Material = Enum.Material.Plastic
57
	m = Instance.new("SpecialMesh")
58
	m.Scale = Vector3.new(1, 1, 1)
59
	m.Parent = p
60
	m.MeshType = Enum.MeshType.Wedge
61
	p = Instance.new("Part", Model)
62
	p.Name = "Center"
63
	p.TopSurface = 0
64
	p.BottomSurface = 0
65
	p.formFactor = "Custom"
66
	p.Size = Vector3.new(12.5, 5.80, 27.6)
67
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
68
	p.BrickColor = BrickColor.new("Bright yellow")
69
	p.Transparency = 1
70
	p.Reflectance = .1
71
	p.Material = Enum.Material.Plastic
72
	p = Instance.new("Part", Model)
73
	p.Name = "Part"
74
	p.TopSurface = 0
75
	p.BottomSurface = 0
76
	p.formFactor = "Custom"
77
	p.Size = Vector3.new(6.80, 1, 6.00)
78
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
79
	p.BrickColor = BrickColor.new("Bright yellow")
80
	p.Transparency = 0
81
	p.Reflectance = .1
82
	p.Material = Enum.Material.Plastic
83
	p = Instance.new("Part", Model)
84
	p.Name = "Part"
85
	p.TopSurface = 0
86
	p.BottomSurface = 0
87
	p.formFactor = "Custom"
88
	p.Size = Vector3.new(11, 5.40, 2.79)
89
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
90
	p.BrickColor = BrickColor.new("Bright yellow")
91
	p.Transparency = 0
92
	p.Reflectance = .1
93
	p.Material = Enum.Material.Plastic
94
	m = Instance.new("SpecialMesh")
95
	m.Scale = Vector3.new(1, 1, 1)
96
	m.Parent = p
97
	m.MeshType = Enum.MeshType.Wedge
98
	p = Instance.new("Part", Model)
99
	p.Name = "Part"
100
	p.TopSurface = 0
101
	p.BottomSurface = 0
102
	p.formFactor = "Custom"
103
	p.Size = Vector3.new(2.60, 11, 1.99)
104
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
105
	p.BrickColor = BrickColor.new("Bright yellow")
106
	p.Transparency = 0
107
	p.Reflectance = .1
108
	p.Material = Enum.Material.Plastic
109
	p = Instance.new("Part", Model)
110
	p.Name = "Part"
111
	p.TopSurface = 0
112
	p.BottomSurface = 0
113
	p.formFactor = "Custom"
114
	p.Size = Vector3.new(3.20, 11.0, 5)
115
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
116
	p.BrickColor = BrickColor.new("Bright yellow")
117
	p.Transparency = 0
118
	p.Reflectance = .1
119
	p.Material = Enum.Material.Plastic
120
	p = Instance.new("Part", Model)
121
	p.Name = "Part"
122
	p.TopSurface = 0
123
	p.BottomSurface = 0
124
	p.formFactor = "Custom"
125
	p.Size = Vector3.new(1.99, 1, 1)
126
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
127
	p.BrickColor = BrickColor.new("Mid gray")
128
	p.Transparency = 0
129
	p.Reflectance = .1
130
	p.Material = Enum.Material.Plastic
131
	p = Instance.new("Part", Model)
132
	p.Name = "Part"
133
	p.TopSurface = 0
134
	p.BottomSurface = 0
135
	p.formFactor = "Custom"
136
	p.Size = Vector3.new(1, 1, 4.59)
137
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
138
	p.BrickColor = BrickColor.new("Mid gray")
139
	p.Transparency = 0
140
	p.Reflectance = .1
141
	p.Material = Enum.Material.Plastic
142
	p = Instance.new("Part", Model)
143
	p.Name = "Part"
144
	p.TopSurface = 0
145
	p.BottomSurface = 0
146
	p.formFactor = "Custom"
147
	p.Size = Vector3.new(1, 12.6, 9.80)
148
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
149
	p.BrickColor = BrickColor.new("Bright yellow")
150
	p.Transparency = 0
151
	p.Reflectance = .1
152
	p.Material = Enum.Material.Plastic
153
	p = Instance.new("Part", Model)
154
	p.Name = "Part"
155
	p.TopSurface = 0
156
	p.BottomSurface = 0
157
	p.formFactor = "Custom"
158
	p.Size = Vector3.new(5.19, 1.39, 2.39)
159
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
160
	p.BrickColor = BrickColor.new("Bright yellow")
161
	p.Transparency = 0
162
	p.Reflectance = .1
163
	p.Material = Enum.Material.Plastic
164
	m = Instance.new("SpecialMesh")
165
	m.Scale = Vector3.new(1, 1, 1)
166
	m.Parent = p
167
	m.MeshType = Enum.MeshType.Wedge
168
	p = Instance.new("Part", Model)
169
	p.Name = "Part"
170
	p.TopSurface = 0
171
	p.BottomSurface = 0
172
	p.formFactor = "Custom"
173
	p.Size = Vector3.new(11, 0.60, 1.99)
174
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
175
	p.BrickColor = BrickColor.new("Bright yellow")
176
	p.Transparency = 0
177
	p.Reflectance = .1
178
	p.Material = Enum.Material.Plastic
179
	m = Instance.new("SpecialMesh")
180
	m.Scale = Vector3.new(1, 1, 1)
181
	m.Parent = p
182
	m.MeshType = Enum.MeshType.Wedge
183
	p = Instance.new("Part", Model)
184
	p.Name = "Part"
185
	p.TopSurface = 0
186
	p.BottomSurface = 0
187
	p.formFactor = "Custom"
188
	p.Size = Vector3.new(3.20, 11, 5.60)
189
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
190
	p.BrickColor = BrickColor.new("Bright yellow")
191
	p.Transparency = 0
192
	p.Reflectance = .1
193
	p.Material = Enum.Material.Plastic
194
	p = Instance.new("Part", Model)
195
	p.Name = "Part"
196
	p.TopSurface = 0
197
	p.BottomSurface = 0
198
	p.formFactor = "Custom"
199
	p.Size = Vector3.new(5, 13, 3.79)
200
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
201
	p.BrickColor = BrickColor.new("Bright yellow")
202
	p.Transparency = 0
203
	p.Reflectance = .1
204
	p.Material = Enum.Material.Plastic
205
	p = Instance.new("Part", Model)
206
	p.Name = "Part"
207
	p.TopSurface = 0
208
	p.BottomSurface = 0
209
	p.formFactor = "Custom"
210
	p.Size = Vector3.new(5.19, 1.39, 2.39)
211
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
212
	p.BrickColor = BrickColor.new("Bright yellow")
213
	p.Transparency = 0
214
	p.Reflectance = .1
215
	p.Material = Enum.Material.Plastic
216
	m = Instance.new("SpecialMesh")
217
	m.Scale = Vector3.new(1, 1, 1)
218
	m.Parent = p
219
	m.MeshType = Enum.MeshType.Wedge
220
	p = Instance.new("Part", Model)
221
	p.Name = "Part"
222
	p.TopSurface = 0
223
	p.BottomSurface = 0
224
	p.formFactor = "Custom"
225
	p.Size = Vector3.new(5.19, 1, 1)
226
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
227
	p.BrickColor = BrickColor.new("Mid gray")
228
	p.Transparency = 0
229
	p.Reflectance = .1
230
	p.Material = Enum.Material.Plastic
231
	p = Instance.new("Part", Model)
232
	p.Name = "Part"
233
	p.TopSurface = 0
234
	p.BottomSurface = 0
235
	p.formFactor = "Custom"
236
	p.Size = Vector3.new(3.20, 5, 4)
237
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
238
	p.BrickColor = BrickColor.new("Bright yellow")
239
	p.Transparency = 0
240
	p.Reflectance = .1
241
	p.Material = Enum.Material.Plastic
242
	p = Instance.new("Part", Model)
243
	p.Name = "Part"
244
	p.TopSurface = 0
245
	p.BottomSurface = 0
246
	p.formFactor = "Custom"
247
	p.Size = Vector3.new(6, 6.79, 2.79)
248
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
249
	p.BrickColor = BrickColor.new("Bright yellow")
250
	p.Transparency = 0
251
	p.Reflectance = .1
252
	p.Material = Enum.Material.Plastic
253
	m = Instance.new("SpecialMesh")
254
	m.Scale = Vector3.new(1, 1, 1)
255
	m.Parent = p
256
	m.MeshType = Enum.MeshType.Wedge
257
	p = Instance.new("Part", Model)
258
	p.Name = "Part"
259
	p.TopSurface = 0
260
	p.BottomSurface = 0
261
	p.formFactor = "Custom"
262
	p.Size = Vector3.new(0.60, 7.40, 3.79)
263
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
264
	p.BrickColor = BrickColor.new("Black")
265
	p.Transparency = 0
266
	p.Reflectance = .1
267
	p.Material = Enum.Material.Plastic
268
	p = Instance.new("Part", Model)
269
	p.Name = "Part"
270
	p.TopSurface = 0
271
	p.BottomSurface = 0
272
	p.formFactor = "Custom"
273
	p.Size = Vector3.new(6.80, 1, 6.00)
274
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
275
	p.BrickColor = BrickColor.new("Bright yellow")
276
	p.Transparency = 0
277
	p.Reflectance = .1
278
	p.Material = Enum.Material.Plastic
279
	p = Instance.new("Part", Model)
280
	p.Name = "Part"
281
	p.TopSurface = 0
282
	p.BottomSurface = 0
283
	p.formFactor = "Custom"
284
	p.Size = Vector3.new(11, 3.20, 2.19)
285
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
286
	p.BrickColor = BrickColor.new("Bright yellow")
287
	p.Transparency = 0
288
	p.Reflectance = .1
289
	p.Material = Enum.Material.Plastic
290
	m = Instance.new("SpecialMesh")
291
	m.Scale = Vector3.new(1, 1, 1)
292
	m.Parent = p
293
	m.MeshType = Enum.MeshType.Wedge
294
	p = Instance.new("Part", Model)
295
	p.Name = "Part"
296
	p.TopSurface = 0
297
	p.BottomSurface = 0
298
	p.formFactor = "Custom"
299
	p.Size = Vector3.new(2.60, 11, 2.39)
300
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
301
	p.BrickColor = BrickColor.new("Bright yellow")
302
	p.Transparency = 0
303
	p.Reflectance = .1
304
	p.Material = Enum.Material.Plastic
305
	p = Instance.new("Part", Model)
306
	p.Name = "Part"
307
	p.TopSurface = 0
308
	p.BottomSurface = 0
309
	p.formFactor = "Custom"
310
	p.Size = Vector3.new(5.19, 1, 1)
311
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
312
	p.BrickColor = BrickColor.new("Mid gray")
313
	p.Transparency = 0
314
	p.Reflectance = .1
315
	p.Material = Enum.Material.Plastic
316
	p = Instance.new("Part", Model)
317
	p.Name = "Part"
318
	p.TopSurface = 0
319
	p.BottomSurface = 0
320
	p.formFactor = "Custom"
321
	p.Size = Vector3.new(5, 0.80, 0.79)
322
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
323
	p.BrickColor = BrickColor.new("Bright yellow")
324
	p.Transparency = 0
325
	p.Reflectance = .1
326
	p.Material = Enum.Material.Plastic
327
	m = Instance.new("SpecialMesh")
328
	m.Scale = Vector3.new(1, 1, 1)
329
	m.Parent = p
330
	m.MeshType = Enum.MeshType.Wedge
331
	p = Instance.new("Part", Model)
332
	p.Name = "Part"
333
	p.TopSurface = 0
334
	p.BottomSurface = 0
335
	p.formFactor = "Custom"
336
	p.Size = Vector3.new(10, 12, 10)
337
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
338
	p.BrickColor = BrickColor.new("Medium stone grey")
339
	p.Transparency = 0
340
	p.Reflectance = .1
341
	p.Material = Enum.Material.Concrete
342
	m = Instance.new("CylinderMesh")
343
	m.Scale = Vector3.new(1, 1.02999997, 1)
344
	m.Parent = p
345
	p = Instance.new("Part", Model)
346
	p.Name = "Part"
347
	p.TopSurface = 0
348
	p.BottomSurface = 0
349
	p.formFactor = "Custom"
350
	p.Size = Vector3.new(0.60, 5.19, 5)
351
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
352
	p.BrickColor = BrickColor.new("Bright yellow")
353
	p.Transparency = 0
354
	p.Reflectance = .1
355
	p.Material = Enum.Material.Plastic
356
	p = Instance.new("Part", Model)
357
	p.Name = "Part"
358
	p.TopSurface = 0
359
	p.BottomSurface = 0
360
	p.formFactor = "Custom"
361
	p.Size = Vector3.new(6, 6.79, 2.79)
362
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
363
	p.BrickColor = BrickColor.new("Bright yellow")
364
	p.Transparency = 0
365
	p.Reflectance = .1
366
	p.Material = Enum.Material.Plastic
367
	m = Instance.new("SpecialMesh")
368
	m.Scale = Vector3.new(1, 1, 1)
369
	m.Parent = p
370
	m.MeshType = Enum.MeshType.Wedge
371
	p = Instance.new("Part", Model)
372
	p.Name = "Part"
373
	p.TopSurface = 0
374
	p.BottomSurface = 0
375
	p.formFactor = "Custom"
376
	p.Size = Vector3.new(2.79, 7.40, 0.79)
377
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
378
	p.BrickColor = BrickColor.new("Black")
379
	p.Transparency = 0
380
	p.Reflectance = .1
381
	p.Material = Enum.Material.Plastic
382
	p = Instance.new("Part", Model)
383
	p.Name = "Part"
384
	p.TopSurface = 0
385
	p.BottomSurface = 0
386
	p.formFactor = "Custom"
387
	p.Size = Vector3.new(5.40, 11, 10)
388
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
389
	p.BrickColor = BrickColor.new("Bright yellow")
390
	p.Transparency = 0
391
	p.Reflectance = .1
392
	p.Material = Enum.Material.Plastic
393
	p = Instance.new("Part", Model)
394
	p.Name = "Part"
395
	p.TopSurface = 0
396
	p.BottomSurface = 0
397
	p.formFactor = "Custom"
398
	p.Size = Vector3.new(11, 0.60, 2.39)
399
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
400
	p.BrickColor = BrickColor.new("Bright yellow")
401
	p.Transparency = 0
402
	p.Reflectance = .1
403
	p.Material = Enum.Material.Plastic
404
	m = Instance.new("SpecialMesh")
405
	m.Scale = Vector3.new(1, 1, 1)
406
	m.Parent = p
407
	m.MeshType = Enum.MeshType.Wedge
408
	p = Instance.new("Part", Model)
409
	p.Name = "Part"
410
	p.TopSurface = 0
411
	p.BottomSurface = 0
412
	p.formFactor = "Custom"
413
	p.Size = Vector3.new(4, 13, 1)
414
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
415
	p.BrickColor = BrickColor.new("Bright yellow")
416
	p.Transparency = 0
417
	p.Reflectance = .1
418
	p.Material = Enum.Material.Plastic
419
	p = Instance.new("Part", Model)
420
	p.Name = "Part"
421
	p.TopSurface = 0
422
	p.BottomSurface = 0
423
	p.formFactor = "Custom"
424
	p.Size = Vector3.new(10.1, 1, 0.99)
425
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
426
	p.BrickColor = BrickColor.new("Mid gray")
427
	p.Transparency = 0
428
	p.Reflectance = .1
429
	p.Material = Enum.Material.Plastic
430
	m = Instance.new("SpecialMesh")
431
	m.Scale = Vector3.new(1, 1, 1)
432
	m.Parent = p
433
	m.MeshType = Enum.MeshType.Wedge
434
	p = Instance.new("Part", Model)
435
	p.Name = "Part"
436
	p.TopSurface = 0
437
	p.BottomSurface = 0
438
	p.formFactor = "Custom"
439
	p.Size = Vector3.new(1, 1, 4.59)
440
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
441
	p.BrickColor = BrickColor.new("Mid gray")
442
	p.Transparency = 0
443
	p.Reflectance = .1
444
	p.Material = Enum.Material.Plastic
445
	p = Instance.new("Part", Model)
446
	p.Name = "Part"
447
	p.TopSurface = 0
448
	p.BottomSurface = 0
449
	p.formFactor = "Custom"
450
	p.Size = Vector3.new(1.99, 1, 1)
451
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
452
	p.BrickColor = BrickColor.new("Mid gray")
453
	p.Transparency = 0
454
	p.Reflectance = .1
455
	p.Material = Enum.Material.Plastic
456
	p = Instance.new("Part", Model)
457
	p.Name = "Part"
458
	p.TopSurface = 0
459
	p.BottomSurface = 0
460
	p.formFactor = "Custom"
461
	p.Size = Vector3.new(1, 1, 4.59)
462
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
463
	p.BrickColor = BrickColor.new("Mid gray")
464
	p.Transparency = 0
465
	p.Reflectance = .1
466
	p.Material = Enum.Material.Plastic
467
	p = Instance.new("Part", Model)
468
	p.Name = "Part"
469
	p.TopSurface = 0
470
	p.BottomSurface = 0
471
	p.formFactor = "Custom"
472
	p.Size = Vector3.new(10.1, 1, 0.99)
473
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
474
	p.BrickColor = BrickColor.new("Mid gray")
475
	p.Transparency = 0
476
	p.Reflectance = .1
477
	p.Material = Enum.Material.Plastic
478
	m = Instance.new("SpecialMesh")
479
	m.Scale = Vector3.new(1, 1, 1)
480
	m.Parent = p
481
	m.MeshType = Enum.MeshType.Wedge
482
 
483
	Spawn = function()
484
		Modelc = Model:clone()
485
		for _, v in pairs(Modelc:children()) do
486
			if v.className == "Part" then
487
				if v.Name ~= "Center" then
488
					w = Instance.new("Weld")
489
					w.Part0 = Modelc.Center
490
					w.Part1 = v
491
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
492
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
493
					w.Parent = w.Part0
494
				end
495
			end
496
		end
497
		return Modelc
498
	end
499
 
500
	CameraRadius = 66
501
	TimeStopRadius = 66
502
 
503
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
504
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
505
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
506
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
507
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
508
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
509
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
510
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
511
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
512
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
513
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
514
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
515
 
516
	getWelds = function(c) --designate weld variables
517
		local t = c.Torso
518
		local hrp = c.HumanoidRootPart.RootJoint
519
		RightShoulder = t:FindFirstChild("Right Shoulder")
520
		LeftShoulder = t:FindFirstChild("Left Shoulder")
521
		RightHip = t:FindFirstChild("Right Hip")
522
		LeftHip = t:FindFirstChild("Left Hip")
523
		RootJoint = hrp
524
		Neck = t:FindFirstChild("Neck")
525
	end
526
	resetWelds = function(ext, occ) --extent 1-3; occlusion
527
                --1 == reset desiredangle/currentangle
528
                --2 == reset C0/C1
529
                --3 == reset both des/cur/c0/c1
530
		local r = {
531
			RightShoulder,
532
			LeftShoulder,
533
			RightHip,
534
			LeftHip,
535
			RootJoint,
536
			Neck,
537
			Grip
538
		}
539
		for _, v in pairs(r) do
540
			for i = 1, #occ do
541
				if occ[i] == v then
542
					table.remove(r, _)
543
				end
544
			end
545
		end
546
		for _, v in pairs(r) do
547
			if v.Name == "Right Shoulder" then
548
				if ext == 1 then
549
					v.DesiredAngle = 0
550
					v.CurrentAngle = 0
551
				elseif ext == 2 then
552
					v.C0 = RightShoulderC0
553
					v.C1 = RightShoulderC1
554
				elseif ext == 3 then
555
					v.DesiredAngle = 0
556
					v.CurrentAngle = 0
557
					v.C0 = RightShoulderC0
558
					v.C1 = RightShoulderC1
559
				end
560
			elseif v.Name == "Left Shoulder" then
561
				if ext == 1 then
562
					v.DesiredAngle = 0
563
					v.CurrentAngle = 0
564
				elseif ext == 2 then
565
					v.C0 = LeftShoulderC0
566
					v.C1 = LeftShoulderC1
567
				elseif ext == 3 then
568
					v.DesiredAngle = 0
569
					v.CurrentAngle = 0
570
					v.C0 = LeftShoulderC0
571
					v.C1 = LeftShoulderC1
572
				end
573
			elseif v.Name == "Right Hip" then
574
				if ext == 1 then
575
					v.DesiredAngle = 0
576
					v.CurrentAngle = 0
577
				elseif ext == 2 then
578
					v.C0 = RightHipC0
579
					v.C1 = RightHipC1
580
				elseif ext == 3 then
581
					v.DesiredAngle = 0
582
					v.CurrentAngle = 0
583
					v.C0 = RightHipC0
584
					v.C1 = RightHipC1
585
				end
586
			elseif v.Name == "Left Hip" then
587
				if ext == 1 then
588
					v.DesiredAngle = 0
589
					v.CurrentAngle = 0
590
				elseif ext == 2 then
591
					v.C0 = LeftHipC0
592
					v.C1 = LeftHipC1
593
				elseif ext == 3 then
594
					v.DesiredAngle = 0
595
					v.CurrentAngle = 0
596
					v.C0 = LeftHipC0
597
					v.C1 = LeftHipC1
598
				end
599
			elseif v.Name == "Neck" then
600
				if ext == 1 then
601
					v.DesiredAngle = 0
602
					v.CurrentAngle = 0
603
				elseif ext == 2 then
604
					v.C0 = NeckC0
605
					v.C1 = NeckC1
606
				elseif ext == 3 then
607
					v.DesiredAngle = 0
608
					v.CurrentAngle = 0
609
					v.C0 = NeckC0
610
					v.C1 = NeckC1
611
				end
612
			elseif v.Name == "RootJoint" then
613
				if ext == 1 then
614
					v.DesiredAngle = 0
615
					v.CurrentAngle = 0
616
				elseif ext == 2 then
617
					v.C0 = RootJointC0
618
					v.C1 = RootJointC1
619
				elseif ext == 3 then
620
					v.DesiredAngle = 0
621
					v.CurrentAngle = 0
622
					v.C0 = RootJointC0
623
					v.C1 = RootJointC1
624
				end
625
			elseif v.Name == "RightGrip" then
626
				if ext == 1 then
627
				elseif ext == 2 then
628
					Grip.C0 = nGrip.C0
629
					Grip.C1 = nGrip.C1
630
				elseif ext == 3 then
631
					Grip.C0 = nGrip.C0
632
					Grip.C1 = nGrip.C1
633
				end
634
			end
635
		end
636
	end
637
 
638
 
639
	doitdocdoit = function()
640
		if deb == false then
641
			return
642
		end
643
		deb = false
644
                
645
		vPlayer = game.Players.LocalPlayer
646
		cPlayer = vPlayer.Character
647
		Anim = cPlayer.Animate
648
		Anim.Disabled = true
649
		Hum = cPlayer.Humanoid
650
		Hum.Name = "NOPE"
651
		Hum.WalkSpeed = 0
652
		getWelds(cPlayer)
653
		resetWelds(3, {})
654
                
655
		bodypos = Instance.new("BodyPosition")
656
		bodypos.P = 4000
657
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
658
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
659
		bodypos.Parent = cPlayer.Torso
660
                
661
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
662
		CPlayer = cPlayer
663
		partpos = Instance.new("Part", workspace)
664
		partpos.Transparency = 1
665
		partpos.CanCollide = false
666
		partpos.Anchored = true
667
		partpos.CFrame = cPlayer.Torso.CFrame
668
                
669
		sound = Instance.new("Sound")
670
		sound.Parent = partpos
671
		sound.Volume = 10
672
		sound.SoundId = "http://www.roblox.com/asset/?id=274698941"
673
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
674
	    Instance.new("DistortionSoundEffect", sound).Level = 50
675
		sound = Instance.new("Sound")
676
		sound.Parent = workspace.CurrentCamera
677
		sound.Volume = 10
678
		sound.SoundId = "http://www.roblox.com/asset/?id=274698941"
679
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
680
		Instance.new("DistortionSoundEffect", sound).Level = 50
681
		sound:Play()
682
		sound:Play()
683
		expected = 10
684
		did = false
685
		pooted = 0
686
		sos = game:GetService("RunService").Stepped:connect(function()
687
			pooted = pooted + 1
688
			if pooted >= expected + 1 then
689
				sos:disconnect()
690
				did = true
691
				return
692
			end
693
			resetWelds(3, {})
694
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
695
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
696
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
697
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
698
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
699
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
700
		end)
701
                --[[sound=Instance.new("Sound")
702
                sound.Parent=cPlayer.Torso
703
                sound.Volume=1
704
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
705
                sound:Play()]]--
706
		while did == false do
707
			wait()
708
		end
709
                
710
		expected = 10
711
		did = false
712
		pooted = 0
713
		sos = game:GetService("RunService").Stepped:connect(function()
714
			pooted = pooted + 1
715
			if pooted >= expected + 1 then
716
				sos:disconnect()
717
				did = true
718
				return
719
			end
720
			resetWelds(3, {})
721
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
722
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
723
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
724
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
725
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
726
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
727
		end)
728
		while did == false do
729
			wait()
730
		end
731
		wait(.2)
732
		expected = 5
733
		did = false
734
		pooted = 0
735
		nubhit = nil
736
		sos = game:GetService("RunService").Stepped:connect(function()
737
			pooted = pooted + 1
738
			if pooted >= expected + 1 then
739
				sos:disconnect()
740
				did = true
741
				return
742
			end
743
			resetWelds(3, {})
744
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
745
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
746
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
747
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
748
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
749
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
750
			if nubhit == nil then
751
				bodypos.position = bodypos.position + dir * 4
752
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
753
                                --bodypos.position=bodypos.position + dir*9
754
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
755
			end
756
			if nubhit == nil and pooted >= 2 then
757
				pos = bodypos.position + dir * 2
758
				radi = 6
759
				for _, v in pairs(workspace:children()) do
760
					h = v:FindFirstChild("Humanoid")
761
					t = v:FindFirstChild("Torso")
762
					if h ~= nil and t ~= nil and v ~= cPlayer then
763
						if (t.Position - pos).magnitude <= radi then
764
							print(":>")
765
							nubhit = v
766
							break
767
						end
768
					end
769
				end
770
			end
771
			if nubhit ~= nil then
772
				if nubhit.Torso:FindFirstChild("PART1") == nil then
773
					v = Instance.new("BodyVelocity")
774
					v.P = 4000
775
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
776
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
777
					v.Name = "PART1"
778
					v.Parent = nubhit.Torso
779
					game:GetService("Debris"):AddItem(v, 5)
780
					coroutine.resume(coroutine.create(function(v)
781
						for i = 1, 100 do
782
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
783
							wait()
784
						end
785
					end), v)
786
					v = Instance.new("BodyGyro")
787
					v.P = 20
788
					v.D = 30
789
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
790
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
791
					v.Name = "PART1"
792
					v.Parent = nubhit.Torso
793
					game:GetService("Debris"):AddItem(v, 5)
794
				end
795
			end
796
		end)
797
		while did == false do
798
			wait()
799
		end
800
		if nubhit == nil then
801
			sound:Stop()
802
			wait(.5)
803
			sound2:Stop()
804
		else
805
			expected = 32
806
			did = false
807
			pooted = 0
808
			sos = game:GetService("RunService").Stepped:connect(function()
809
				pooted = pooted + 1
810
				if pooted >= expected + 1 then
811
					sos:disconnect()
812
					did = true
813
					return
814
				end
815
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
816
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
817
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
818
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
819
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
820
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
821
				bodypos.position = bodypos.position + dir * .05
822
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
823
			end)
824
			while did == false do
825
				wait()
826
			end
827
			bodypos.Parent = nil
828
			expected = 12
829
			did = false
830
			pooted = 0
831
			sos = game:GetService("RunService").Stepped:connect(function()
832
				pooted = pooted + 1
833
				if pooted >= expected + 1 then
834
					sos:disconnect()
835
					did = true
836
					return
837
				end
838
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
839
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
840
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
841
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
842
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
843
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
844
			end)
845
 
846
			while did == false do
847
				wait()
848
			end
849
			expected = 6
850
			did = false
851
			pooted = 0
852
			sos = game:GetService("RunService").Stepped:connect(function()
853
				pooted = pooted + 1
854
				if pooted >= expected + 1 then
855
					sos:disconnect()
856
					did = true
857
					return
858
				end
859
				resetWelds(3, {})
860
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
861
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
862
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
863
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
864
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
865
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
866
				print(":(")
867
			end)
868
			wait(.3)
869
			while did == false do
870
				wait()
871
			end
872
			resetWelds(3, {
873
				"Neck"
874
			})
875
			expected = 5
876
			did = false
877
			pooted = 0
878
			p = Instance.new("Part", workspace)
879
			p.Name = "ORB"
880
			p.TopSurface = 0
881
			p.BottomSurface = 0
882
			p.formFactor = "Custom"
883
			p.CFrame = cPlayer.Torso.CFrame
884
			m = Instance.new("SpecialMesh", p)
885
			m.MeshType = "Sphere"
886
			p.BrickColor = BrickColor:White()
887
			p.Size = Vector3.new(1, 1, 1)
888
			p.CanCollide = false
889
			p.Anchored = true
890
			game:GetService("Debris"):AddItem(p, 5)
891
			coroutine.resume(coroutine.create(function(p)
892
				nubhit.Torso.Anchored = true
893
				for i = 1, 10 do
894
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
895
					p.Transparency = .5 + i / 20
896
					wait()
897
				end
898
				p:Remove()
899
			end), p)
900
			sos = game:GetService("RunService").Stepped:connect(function()
901
				pooted = pooted + 1
902
				if pooted >= expected + 1 then
903
					sos:disconnect()
904
					did = true
905
					return
906
				end
907
				resetWelds(3, {})
908
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
909
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
910
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
911
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
912
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
913
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
914
				print(":(")
915
			end)
916
                
917
			while did == false do
918
				wait()
919
			end
920
			wait(1)
921
			expected = 5
922
			did = false
923
			pooted = 0
924
			sos = game:GetService("RunService").Stepped:connect(function()
925
				pooted = pooted + 1
926
				if pooted >= expected + 1 then
927
					sos:disconnect()
928
					did = true
929
					return
930
				end
931
				resetWelds(3, {})
932
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
933
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
934
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
935
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
936
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
937
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
938
				print(":(")
939
			end)
940
			while did == false do
941
				wait()
942
			end
943
			wait(.8)
944
			expected = 5
945
			did = false
946
			pooted = 0
947
			bodypos.Parent = cPlayer.Torso
948
			workspace.CurrentCamera.CameraType = "Follow"
949
			sos = game:GetService("RunService").Stepped:connect(function()
950
				pooted = pooted + 1
951
				if pooted >= expected + 1 then
952
					sos:disconnect()
953
					did = true
954
					return
955
				end
956
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
957
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
958
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
959
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
960
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
961
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
962
                        
963
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
964
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
965
                        
966
				print(":(")
967
			end)
968
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
969
			DIOPLS.SoundId = "rbxassetid://616582814"
970
			DIOPLS.Volume = 10
971
			DIOPLS:Play()
972
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
973
			game:GetService("Debris"):AddItem(DIOPLS, 19)
974
			while did == false do
975
				wait()
976
			end
977
			
978-
			DIOPLS.SoundId = "rbxassetid://601465752"
978+
979
			DIOPLS.SoundId = "rbxassetid://616593932"
980
			DIOPLS.Volume = 10
981
			DIOPLS:Play()
982
			DIOPLS.Looped = true
983
			DIOPLS.Looped = true
984
			DIOPLS.Looped = true
985
			DIOPLS.Looped = true
986
			DIOPLS.Looped = true
987
			DIOPLS.Looped = true
988
			DIOPLS.Looped = true
989
			DIOPLS.Looped = true
990
			DIOPLS.Looped = true
991
			DIOPLS.Looped = true
992
			DIOPLS.Looped = true
993
			DIOPLS.Looped = true
994
			DIOPLS.Looped = true
995
			DIOPLS.Looped = true
996
			DIOPLS.Looped = true
997
			DIOPLS.Looped = true
998
			DIOPLS.Looped = true
999
			DIOPLS.Looped = true
1000
			DIOPLS.Looped = true
1001
			DIOPLS.Looped = true
1002
			DIOPLS.Looped = true
1003
			DIOPLS.Looped = true
1004
			DIOPLS.Looped = true
1005
			DIOPLS.Looped = true
1006
			DIOPLS.Looped = true
1007
			DIOPLS.Looped = true
1008
			DIOPLS.Looped = true
1009
			DIOPLS.Looped = true
1010
			DIOPLS.Looped = true
1011
			DIOPLS.Looped = true
1012
			DIOPLS.Looped = true
1013
			DIOPLS.Looped = true
1014
			DIOPLS.Looped = true
1015
			DIOPLS.Looped = true
1016
			DIOPLS.Looped = true
1017
			DIOPLS.Looped = true
1018
			DIOPLS.Looped = true
1019
			DIOPLS.Looped = true
1020
			DIOPLS.Looped = true
1021
			DIOPLS.Looped = true
1022
			DIOPLS.Looped = true
1023
			DIOPLS.Looped = true
1024
			DIOPLS.Looped = true
1025
			DIOPLS.Looped = true
1026
			DIOPLS.Looped = true
1027
			DIOPLS.Looped = true
1028
			DIOPLS.Looped = true
1029
			DIOPLS.Looped = true
1030
			DIOPLS.Looped = true
1031
			DIOPLS.Looped = true
1032
			DIOPLS.Looped = true
1033
			DIOPLS.Looped = true
1034
			DIOPLS.Looped = true
1035
			DIOPLS.Looped = true
1036
			DIOPLS.Looped = true
1037
			DIOPLS.Looped = true
1038
			DIOPLS.Looped = true
1039
			DIOPLS.Looped = true
1040
			DIOPLS.Looped = true
1041
			DIOPLS.Looped = true
1042
			DIOPLS.Looped = true
1043
			DIOPLS.Looped = true
1044
			DIOPLS.Looped = true
1045
			DIOPLS.Looped = true
1046
			DIOPLS.Looped = true
1047
			DIOPLS.Looped = true
1048
			DIOPLS.Looped = true
1049
			DIOPLS.Looped = true
1050
			DIOPLS.Looped = true
1051
			DIOPLS.Looped = true
1052
			DIOPLS.Looped = true
1053
			DIOPLS.Looped = true
1054
			DIOPLS.Looped = true
1055
			DIOPLS.Looped = true
1056
			DIOPLS.Looped = true
1057
			DIOPLS.Looped = true
1058
			DIOPLS.Looped = true
1059
			DIOPLS.Looped = true
1060
			DIOPLS.Looped = true
1061
			DIOPLS.Looped = true
1062
			DIOPLS.Looped = true
1063
			DIOPLS.Looped = true
1064
			DIOPLS.Looped = true
1065
			DIOPLS.Looped = true
1066
			DIOPLS.Looped = true
1067
			DIOPLS.Looped = true
1068
			DIOPLS.Looped = true
1069
			DIOPLS.Looped = true
1070
			DIOPLS.Looped = true
1071
			DIOPLS.Looped = true
1072
			DIOPLS.Looped = true
1073
			DIOPLS.Looped = true
1074
			DIOPLS.Looped = true
1075
			DIOPLS.Looped = true
1076
			DIOPLS.Looped = true
1077
			DIOPLS.Looped = true
1078
			DIOPLS.Looped = true
1079
			DIOPLS.Looped = true
1080
			DIOPLS.Looped = true
1081
			DIOPLS.Looped = true
1082
			DIOPLS.Looped = true
1083
			DIOPLS.Looped = true
1084
			DIOPLS.Looped = true
1085
			DIOPLS.Looped = true
1086
			DIOPLS.Looped = true
1087
			DIOPLS.Looped = true
1088
			DIOPLS.Looped = true
1089
			DIOPLS.Looped = true
1090
			DIOPLS.Looped = true
1091
			DIOPLS.Looped = true
1092
			DIOPLS.Looped = true
1093
			DIOPLS.Looped = true
1094
			DIOPLS.Looped = true
1095
			DIOPLS.Looped = true
1096
			DIOPLS.Looped = true
1097
			DIOPLS.Looped = true
1098
			DIOPLS.Looped = true
1099
			DIOPLS.Looped = true
1100
			DIOPLS.Looped = true
1101
			DIOPLS.Looped = true
1102
			DIOPLS.Looped = true
1103
			DIOPLS.Looped = true
1104
			DIOPLS.Looped = true
1105
			DIOPLS.Looped = true
1106
			DIOPLS.Looped = true
1107
			DIOPLS.Looped = true
1108
			DIOPLS.Looped = true
1109
			DIOPLS.Looped = true
1110
			DIOPLS.Looped = true
1111
			DIOPLS.Looped = true
1112
			DIOPLS.Looped = true
1113
			DIOPLS.Looped = true
1114
			DIOPLS.Looped = true
1115
			DIOPLS.Looped = true
1116
			DIOPLS.Looped = true
1117
			DIOPLS.Looped = true
1118
			DIOPLS.Looped = true
1119
			DIOPLS.Looped = true
1120
			DIOPLS.Looped = true
1121
			DIOPLS.Looped = true
1122
			DIOPLS.Looped = true
1123
			DIOPLS.Looped = true
1124
			DIOPLS.Looped = true
1125
			DIOPLS.Looped = true
1126
			DIOPLS.Looped = true
1127
			DIOPLS.Looped = true
1128
			DIOPLS.Looped = true
1129
			DIOPLS.Looped = true
1130
			DIOPLS.Looped = true
1131
			DIOPLS.Looped = true
1132
			DIOPLS.Looped = true
1133
			DIOPLS.Looped = true
1134
			DIOPLS.Looped = true
1135
			DIOPLS.Looped = true
1136
			DIOPLS.Looped = true
1137
			DIOPLS.Looped = true
1138
			DIOPLS.Looped = true
1139
			DIOPLS.Looped = true
1140
			DIOPLS.Looped = true
1141
			DIOPLS.Looped = true
1142
			DIOPLS.Looped = true
1143
			DIOPLS.Looped = true
1144
			DIOPLS.Looped = true
1145
			DIOPLS.Looped = true
1146
			DIOPLS.Looped = true
1147
			DIOPLS.Looped = true
1148
			DIOPLS.Looped = true
1149
			DIOPLS.Looped = true
1150
			DIOPLS.Looped = true
1151
			DIOPLS.Looped = true
1152
			DIOPLS.Looped = true
1153
			DIOPLS.Looped = true
1154
			DIOPLS.Looped = true
1155
			DIOPLS.Looped = true
1156
			DIOPLS.Looped = true
1157
			DIOPLS.Looped = true
1158
			DIOPLS.Looped = true
1159
			DIOPLS.Looped = true
1160
			DIOPLS.Looped = true
1161
			DIOPLS.Looped = true
1162
			DIOPLS.Looped = true
1163
			DIOPLS.Looped = true
1164
			DIOPLS.Looped = true
1165
			DIOPLS.Looped = true
1166
			DIOPLS.Looped = true
1167
			DIOPLS.Looped = true
1168
			DIOPLS.Looped = true
1169
			DIOPLS.Looped = true
1170
			DIOPLS.Looped = true
1171
			DIOPLS.Looped = true
1172
			DIOPLS.Looped = true
1173
			DIOPLS.Looped = true
1174
			DIOPLS.Looped = true
1175
			DIOPLS.Looped = true
1176
			DIOPLS.Looped = true
1177
			DIOPLS.Looped = true
1178
			DIOPLS.Looped = true
1179
			DIOPLS.Looped = true
1180
			DIOPLS.Looped = true
1181
			DIOPLS.Looped = true
1182
			DIOPLS.Looped = true
1183
			DIOPLS.Looped = true
1184
			DIOPLS.Looped = true
1185
			DIOPLS.Looped = true
1186
			DIOPLS.Looped = true
1187
			DIOPLS.Looped = true
1188
			DIOPLS.Looped = true
1189
			DIOPLS.Looped = true
1190
			DIOPLS.Looped = true
1191
			DIOPLS.Looped = true
1192
			DIOPLS.Looped = true
1193
			DIOPLS.Looped = true
1194
			DIOPLS.Looped = true
1195
			DIOPLS.Looped = true
1196
			DIOPLS.Looped = true
1197
			DIOPLS.Looped = true
1198
			DIOPLS.Looped = true
1199
			DIOPLS.Looped = true
1200
			DIOPLS.Looped = true
1201
			DIOPLS.Looped = true
1202
			DIOPLS.Looped = true
1203
			DIOPLS.Looped = true
1204
			DIOPLS.Looped = true
1205
			DIOPLS.Looped = true
1206
			DIOPLS.Looped = true
1207
			DIOPLS.Looped = true
1208
			DIOPLS.Looped = true
1209
			DIOPLS.Looped = true
1210
			DIOPLS.Looped = true
1211
			DIOPLS.Looped = true
1212
			DIOPLS.Looped = true
1213
			DIOPLS.Looped = true
1214
			DIOPLS.Looped = true
1215
			DIOPLS.Looped = true
1216
			DIOPLS.Looped = true
1217
			DIOPLS.Looped = true
1218
			DIOPLS.Looped = true
1219
			DIOPLS.Looped = true
1220
			DIOPLS.Looped = true
1221
			DIOPLS.Looped = true
1222
			DIOPLS.Looped = true
1223
			DIOPLS.Looped = true
1224
			DIOPLS.Looped = true
1225
			DIOPLS.Looped = true
1226
			DIOPLS.Looped = true
1227
			DIOPLS.Looped = true
1228
			DIOPLS.Looped = true
1229
			DIOPLS.Looped = true
1230
			DIOPLS.Looped = true
1231
			DIOPLS.Looped = true
1232
			DIOPLS.Looped = true
1233
			DIOPLS.Looped = true
1234
			DIOPLS.Looped = true
1235
			DIOPLS.Looped = true
1236
			DIOPLS.Looped = true
1237
			DIOPLS.Looped = true
1238
			DIOPLS.Looped = true
1239
			DIOPLS.Looped = true
1240
			DIOPLS.Looped = true
1241
			DIOPLS.Looped = true
1242
			DIOPLS.Looped = true
1243
			DIOPLS.Looped = true
1244
			DIOPLS.Looped = true
1245
			DIOPLS.Looped = true
1246
			DIOPLS.Looped = true
1247
			DIOPLS.Looped = true
1248
			DIOPLS.Looped = true
1249
			DIOPLS.Looped = true
1250
			DIOPLS.Looped = true
1251
			DIOPLS.Looped = true
1252
			DIOPLS.Looped = true
1253
			DIOPLS.Looped = true
1254
			DIOPLS.Looped = true
1255
			DIOPLS.Looped = true
1256
			DIOPLS.Looped = true
1257
			DIOPLS.Looped = true
1258
			DIOPLS.Looped = true
1259
			DIOPLS.Looped = true
1260
			DIOPLS.Looped = true
1261
			DIOPLS.Looped = true
1262
			DIOPLS.Looped = true
1263
			DIOPLS.Looped = true
1264
			DIOPLS.Looped = true
1265
			DIOPLS.Looped = true
1266
			DIOPLS.Looped = true
1267
			DIOPLS.Looped = true
1268
			DIOPLS.Looped = true
1269
			DIOPLS.Looped = true
1270
			DIOPLS.Looped = true
1271
			DIOPLS.Looped = true
1272
			DIOPLS.Looped = true
1273
			DIOPLS.Looped = true
1274
			DIOPLS.Looped = true
1275
			DIOPLS.Looped = true
1276
			DIOPLS.Looped = true
1277
			DIOPLS.Looped = true
1278
			DIOPLS.Looped = true
1279
			DIOPLS.Looped = true
1280
			DIOPLS.Looped = true
1281
			DIOPLS.Looped = true
1282
			DIOPLS.Looped = true
1283
			DIOPLS.Looped = true
1284
			DIOPLS.Looped = true
1285
			DIOPLS.Looped = true
1286
			DIOPLS.Looped = true
1287
			DIOPLS.Looped = true
1288
			DIOPLS.Looped = true
1289
			DIOPLS.Looped = true
1290
			DIOPLS.Looped = true
1291
			DIOPLS.Looped = true
1292
			DIOPLS.Looped = true
1293
			DIOPLS.Looped = true
1294
			DIOPLS.Looped = true
1295
			DIOPLS.Looped = true
1296
			DIOPLS.Looped = true
1297
			DIOPLS.Looped = true
1298
			DIOPLS.Looped = true
1299
			DIOPLS.Looped = true
1300
			DIOPLS.Looped = true
1301
			DIOPLS.Looped = true
1302
			DIOPLS.Looped = true
1303
			DIOPLS.Looped = true
1304
			DIOPLS.Looped = true
1305
			DIOPLS.Looped = true
1306
			DIOPLS.Looped = true
1307
			DIOPLS.Looped = true
1308
            Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1309
1310
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1311
			DIOPLS.SoundId = "rbxassetid://616582814"
1312
			DIOPLS.Volume = 10
1313
			DIOPLS:Play()
1314
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1315
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1316
			while did == false do
1317
				wait()
1318
			end
1319
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1320
			DIOPLS.SoundId = "rbxassetid://616582814"
1321
			DIOPLS.Volume = 10
1322
			DIOPLS:Play()
1323
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1324
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1325
			while did == false do
1326
				wait()
1327
			end
1328
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1329
			DIOPLS.SoundId = "rbxassetid://616582814"
1330
			DIOPLS.Volume = 10
1331
			DIOPLS:Play()
1332
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1333
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1334
			while did == false do
1335
				wait()
1336
			end
1337
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1338
			DIOPLS.SoundId = "rbxassetid://616582814"
1339
			DIOPLS.Volume = 10
1340
			DIOPLS:Play()
1341
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1342
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1343
			while did == false do
1344
				wait()
1345
			end
1346
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1347
			DIOPLS.SoundId = "rbxassetid://616582814"
1348
			DIOPLS.Volume = 10
1349
			DIOPLS:Play()
1350
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1351
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1352
			while did == false do
1353
				wait()
1354
			end
1355
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1356
			DIOPLS.SoundId = "rbxassetid://616582814"
1357
			DIOPLS.Volume = 10
1358
			DIOPLS:Play()
1359
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1360
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1361
			while did == false do
1362
				wait()
1363
			end
1364
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1365
			DIOPLS.SoundId = "rbxassetid://616582814"
1366
			DIOPLS.Volume = 10
1367
			DIOPLS:Play()
1368
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1369
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1370
			while did == false do
1371
				wait()
1372
			end
1373
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1374
			DIOPLS.SoundId = "rbxassetid://616582814"
1375
			DIOPLS.Volume = 10
1376
			DIOPLS:Play()
1377
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1378
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1379
			while did == false do
1380
				wait()
1381
			end
1382
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1383
			DIOPLS.SoundId = "rbxassetid://616582814"
1384
			DIOPLS.Volume = 10
1385
			DIOPLS:Play()
1386
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1387
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1388
			while did == false do
1389
				wait()
1390
			end
1391
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1392
			DIOPLS.SoundId = "rbxassetid://616582814"
1393
			DIOPLS.Volume = 10
1394
			DIOPLS:Play()
1395
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1396
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1397
			while did == false do
1398
				wait()
1399
			end
1400
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1401
			DIOPLS.SoundId = "rbxassetid://616582814"
1402
			DIOPLS.Volume = 10
1403
			DIOPLS:Play()
1404
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1405
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1406
			while did == false do
1407
				wait()
1408
			end
1409
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1410
			DIOPLS.SoundId = "rbxassetid://616582814"
1411
			DIOPLS.Volume = 10
1412
			DIOPLS:Play()
1413
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1414
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1415
			while did == false do
1416
				wait()
1417
			end
1418
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1419
			DIOPLS.SoundId = "rbxassetid://616582814"
1420
			DIOPLS.Volume = 10
1421
			DIOPLS:Play()
1422
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1423
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1424
			while did == false do
1425
				wait()
1426
			end
1427
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1428
			DIOPLS.SoundId = "rbxassetid://616582814"
1429
			DIOPLS.Volume = 10
1430
			DIOPLS:Play()
1431
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1432
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1433
			while did == false do
1434
				wait()
1435
			end
1436
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1437
			DIOPLS.SoundId = "rbxassetid://616582814"
1438
			DIOPLS.Volume = 10
1439
			DIOPLS:Play()
1440
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1441
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1442
			while did == false do
1443
				wait()
1444
			end
1445
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1446
			DIOPLS.SoundId = "rbxassetid://616582814"
1447
			DIOPLS.Volume = 10
1448
			DIOPLS:Play()
1449
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1450
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1451
			while did == false do
1452
				wait()
1453
			end
1454
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1455
			DIOPLS.SoundId = "rbxassetid://616582814"
1456
			DIOPLS.Volume = 10
1457
			DIOPLS:Play()
1458
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1459
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1460
			while did == false do
1461
				wait()
1462
			end
1463
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1464
			DIOPLS.SoundId = "rbxassetid://616582814"
1465
			DIOPLS.Volume = 10
1466
			DIOPLS:Play()
1467
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1468
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1469
			while did == false do
1470
				wait()
1471
			end
1472
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1473
			DIOPLS.SoundId = "rbxassetid://616582814"
1474
			DIOPLS.Volume = 10
1475
			DIOPLS:Play()
1476
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1477
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1478
			while did == false do
1479
				wait()
1480
			end
1481
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1482
			DIOPLS.SoundId = "rbxassetid://616582814"
1483
			DIOPLS.Volume = 10
1484
			DIOPLS:Play()
1485
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1486
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1487
			while did == false do
1488
				wait()
1489
			end
1490
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1491
			DIOPLS.SoundId = "rbxassetid://616582814"
1492
			DIOPLS.Volume = 10
1493
			DIOPLS:Play()
1494
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1495
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1496
			while did == false do
1497
				wait()
1498
			end
1499
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1500
			DIOPLS.SoundId = "rbxassetid://616582814"
1501
			DIOPLS.Volume = 10
1502
			DIOPLS:Play()
1503
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 50
1504
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1505
			while did == false do
1506
				wait()
1507
			end
1508
			
1509
			wait(.8)
1510
			LOL = Spawn()
1511
			LOL.Parent = workspace
1512
			LOL:MakeJoints()
1513
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
1514
			C = LOL.Center
1515
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
1516
                
1517
			bb = Instance.new("BodyPosition")
1518
			bb.Parent = C
1519
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
1520
			bb.position = bb.Parent.Position
1521
			C.CFrame = CFrame.new(bb.position)
1522
			orig = bb.position
1523
                
1524
			gg = Instance.new("BodyGyro")
1525
			gg.P = 15000
1526
			gg.D = 100
1527
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
1528
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
1529
			gg.Parent = C
1530
                
1531
			expected = 80
1532
			did = false
1533
			pooted = 0
1534
                
1535
			resetWelds(3, {})
1536
                
1537
			Hum.PlatformStand = true
1538
                
1539
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
1540
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
1541
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
1542
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
1543
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
1544
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1545
                
1546
			bodypos.Parent = nil
1547
			w = Instance.new("Weld")
1548
			w.Part0 = C
1549
			w.Part1 = cPlayer.Torso
1550
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
1551
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1552
			w.Parent = w.Part0
1553
                
1554
			sos = game:GetService("RunService").Stepped:connect(function()
1555
				pooted = pooted + 1
1556
				if pooted >= expected + 1 then
1557
					sos:disconnect()
1558
					did = true
1559
					return
1560
				end
1561
                        
1562
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
1563
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
1564
				print(":(")
1565
			end)
1566
1567
			while did == false do
1568
				wait()
1569
			end
1570
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
1571
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
1572
			bl2 = Instance.new("Part")
1573
			bl2.TopSurface = 0
1574
			bl2.BottomSurface = 0
1575
			bl2.CanCollide = false
1576
			bl2.formFactor = "Symmetric"
1577
			local ShockWaveSound = Instance.new("Sound", bl2)
1578
			ShockWaveSound.SoundId = "rbxassetid://138186576"
1579
			ShockWaveSound.Pitch = 0.8
1580
			ShockWaveSound.Volume = 1
1581
			ShockWaveSound:Play()
1582
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
1583
			m = Instance.new("SpecialMesh")
1584
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1585
			m.Scale = Vector3.new(1, 4, 1)
1586
			m.Parent = bl2
1587
			bl2.Size = Vector3.new(1, 1, 1)
1588
			bl2.Anchored = false
1589
			bl2.Name = "c"
1590
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1591
			bl2.BrickColor = BrickColor.new("White")
1592
			bl2.Parent = CPlayer
1593
			coroutine.resume(coroutine.create(function(p)
1594
				for i = 1, 10 do
1595
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
1596
					p.Transparency = .25 + i * .075
1597
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
1598
					wait()
1599
				end
1600
				p:Remove()
1601
			end), bl2)
1602
			bl2.Anchored = true
1603
 
1604
			bl2 = Instance.new("Part")
1605
			bl2.TopSurface = 0
1606
			bl2.BottomSurface = 0
1607
			bl2.CanCollide = false
1608
			bl2.formFactor = "Symmetric"
1609
			m = Instance.new("SpecialMesh")
1610
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1611
			m.Scale = Vector3.new(1, 6, 1)
1612
			m.Parent = bl2
1613
			bl2.Size = Vector3.new(1, 1, 1)
1614
			bl2.Anchored = false
1615
			bl2.Name = "c"
1616
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1617
			bl2.BrickColor = BrickColor.new("White")
1618
			bl2.Parent = CPlayer
1619
			coroutine.resume(coroutine.create(function(p)
1620
				for i = 1, 20 do
1621
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
1622
					p.Transparency = i / 20
1623
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
1624
					wait()
1625
				end
1626
				p:Remove()
1627
			end), bl2)
1628
			bl2.Anchored = true
1629
                
1630
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
1631
			expected = 3
1632
			did = false
1633
			pooted = 0
1634
			workspace.CurrentCamera.CameraType = "Follow"
1635
			sos = game:GetService("RunService").Stepped:connect(function()
1636
				pooted = pooted + 1
1637
				if pooted >= expected + 1 then
1638
					sos:disconnect()
1639
					did = true
1640
					return
1641
				end
1642
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1643
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1644
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1645
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1646
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1647
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1648
                        
1649
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1650
                        
1651
				print(":(")
1652
			end)
1653
			while did == false do
1654
				wait()
1655
			end
1656
			wait(.300000000000000000)
1657
			expected = 5
1658
			did = false
1659
			pooted = 0
1660
			workspace.CurrentCamera.CameraType = "Follow"
1661
			sos = game:GetService("RunService").Stepped:connect(function()
1662
				pooted = pooted + 1
1663
				if pooted >= expected + 1 then
1664
					sos:disconnect()
1665
					did = true
1666
					return
1667
				end
1668
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1669
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1670
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1671
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1672
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1673
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1674
                        
1675
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1676
                        
1677
				print(":(")
1678
			end)
1679
			while did == false do
1680
				wait()
1681
			end
1682
			expected = 99999999
1683
			did = false
1684
			pooted = 0
1685
			workspace.CurrentCamera.CameraType = "Follow"
1686
			sos = game:GetService("RunService").Stepped:connect(function()
1687
				pooted = pooted + 1
1688
				if pooted >= expected + 1 then
1689
					sos:disconnect()
1690
					did = true
1691
					return
1692
				end
1693
				resetWelds(3, {
1694
					RightHip,
1695
					LeftHip,
1696
					RootJoint,
1697
					Neck
1698
				})
1699
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1700
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1701
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1702
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1703
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1704
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1705
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1706
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1707
                        
1708
				if pooted / 2 == math.floor(pooted / 2) then
1709
					p = cPlayer["Right Arm"]:clone()
1710
					p.Anchored = true
1711
					p.CanCollide = false
1712
					p.Parent = workspace
1713
					p.Transparency = .5
1714
					game:GetService("Debris"):AddItem(p, .2)
1715
					p = cPlayer["Left Arm"]:clone()
1716
					p.Anchored = true
1717
					p.CanCollide = false
1718
					p.Parent = workspace
1719
					p.Transparency = .5
1720
					game:GetService("Debris"):AddItem(p, .2)
1721
                                
1722
					p = Instance.new("Part", workspace)
1723
					p.Name = "ORB"
1724
					p.TopSurface = 0
1725
					p.BottomSurface = 0
1726
					p.formFactor = "Custom"
1727
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1728
					m = Instance.new("SpecialMesh", p)
1729
					m.MeshType = "Sphere"
1730
					p.BrickColor = BrickColor:White()
1731
					p.Size = Vector3.new(.4, .4, .4)
1732
					p.CanCollide = false
1733
					p.Anchored = true
1734
					game:GetService("Debris"):AddItem(p, 5)
1735
					coroutine.resume(coroutine.create(function(p)
1736
						for i = 1, 8 do
1737
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1738
							p.Transparency = i / 8
1739
							wait()
1740
						end
1741
						p:Remove()
1742
					end), p)
1743
                                
1744
				end
1745
                        
1746
				print(":)")
1747
			end)
1748
			while did == false do
1749
				wait()
1750
			end
1751
			wait(.5)
1752
			expected = 20
1753
			did = false
1754
			pooted = 0
1755
			workspace.CurrentCamera.CameraType = "Follow"
1756
			sos = game:GetService("RunService").Stepped:connect(function()
1757
				pooted = pooted + 1
1758
				if pooted >= expected + 1 then
1759
					sos:disconnect()
1760
					did = true
1761
					return
1762
				end
1763
				resetWelds(3, {
1764
					Neck,
1765
					RootJoint,
1766
					RightHip,
1767
					LeftHip
1768
				})
1769
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1770
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1771
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1772
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1773
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1774
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1775
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
1776
				print(":)")
1777
			end)
1778
			while did == false do
1779
				wait()
1780
			end
1781
			wait(2)
1782
			expected = 5
1783
			did = false
1784
			pooted = 0
1785
			workspace.CurrentCamera.CameraType = "Follow"
1786
			w.Parent = nil
1787
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1788
			poo = cPlayer.Torso.CFrame.lookVector
1789
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1790
			bodypos.Parent = cPlayer.Torso
1791
			sos = game:GetService("RunService").Stepped:connect(function()
1792
				pooted = pooted + 1
1793
				if pooted >= expected + 1 then
1794
					sos:disconnect()
1795
					did = true
1796
					return
1797
				end
1798
				resetWelds(3, {})
1799
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1800
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1801
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1802
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1803
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1804
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1805
				print(":)")
1806
			end)
1807
			while did == false do
1808
				wait()
1809
			end
1810
			wait(.7)
1811
			expected = 5
1812
			did = false
1813
			pooted = 0
1814
			sos = game:GetService("RunService").Stepped:connect(function()
1815
				pooted = pooted + 1
1816
				if pooted >= expected + 1 then
1817
					sos:disconnect()
1818
					did = true
1819
					return
1820
				end
1821
				resetWelds(3, {})
1822
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1823
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1824
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1825
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1826
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1827
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1828
				print(":(")
1829
			end)
1830
			while did == false do
1831
				wait()
1832
			end
1833
			wait(.2)
1834
			expected = 10
1835
			did = false
1836
			pooted = 0
1837
			workspace.CurrentCamera.CameraType = "Follow"
1838
			g = Instance.new("BodyGyro")
1839
			g.Parent = cPlayer.Torso
1840
			sos = game:GetService("RunService").Stepped:connect(function()
1841
				pooted = pooted + 1
1842
				if pooted >= expected + 1 then
1843
					sos:disconnect()
1844
					did = true
1845
					return
1846
				end
1847
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1848
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1849
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1850
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1851
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1852
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1853
				if pooted >= 2 then
1854
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1855
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1856
				end
1857
				print(":(")
1858
			end)
1859
			while did == false do
1860
				wait()
1861
			end
1862
			wait(.2)
1863
			bodypos:Remove()
1864
			wait(.5)
1865
                
1866
			e = Instance.new("Explosion")
1867
			e.BlastRadius = 30
1868
			e.Position = C.Position
1869
			e.BlastPressure = e.BlastPressure * 2.5
1870
			e.Parent = workspace
1871
			s = Instance.new("Sound", C)
1872
			s.SoundId = "rbxassetid://258057783"
1873
			s.Volume = 1
1874
			s:Play()
1875
			Instance.new("DistortionSoundEffect", s).Level = 1
1876
			g:Remove()
1877
                --dun
1878
			nubhit.Torso.Anchored = false
1879
			Hum.PlatformStand = false
1880
			C.Anchored = true
1881
1882
			coroutine.resume(coroutine.create(function(t)
1883
				wait(3)
1884
				p = Instance.new("Sound")
1885
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1886
				p.Parent = t
1887
				p.Volume = 1
1888
				p:Play()
1889
			end), C)
1890
			game:GetService("Debris"):AddItem(LOL, 5)
1891
		end
1892
		resetWelds(3, {})
1893
		workspace.CurrentCamera.CameraType = "Custom"
1894
		Hum.WalkSpeed = 16
1895
		Hum.Name = "Humanoid"
1896
		bodypos:Remove()
1897
		partpos:Remove()
1898
		Anim.Parent = nil
1899
		wait(.1)
1900
		Anim.Disabled = false
1901
		Anim.Parent = cPlayer
1902
		deb = true
1903
	end
1904
1905
	Tool = Instance.new("HopperBin")
1906
	Tool.Name = "ROAD ROLLER LOOP"
1907
	Tool.Parent = game.Players.LocalPlayer.Backpack
1908
	Tool.Selected:connect(function(mouse)
1909
		mouse.Button1Down:connect(function()
1910
			doitdocdoit()
1911
		end)
1912
	end)
1913
1914
end