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1 | - | Player = game:GetService("Players").LocalPlayer |
1 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | warn("FE by me") | |
6 | print"Yeet <" | |
7 | local rp = RealPlayer | |
8 | script.Parent = rp.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | - | local vel = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso) |
29 | + | |
30 | - | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * -5 |
30 | + | --This function will trigger the events that have been :Connect()'ed |
31 | - | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) |
31 | + | local function te(self,ev,...) |
32 | - | --]] |
32 | + | local t = m[ev] |
33 | - | --Credit To Rufus14 |
33 | + | if t and t._fakeEvent then |
34 | - | --I just edit it a bit ^_^ |
34 | + | for _,f in pairs(t.Functions) do |
35 | - | mouse = game.Players.LocalPlayer:GetMouse() |
35 | + | f(...) |
36 | - | function ragdoll() |
36 | + | |
37 | - | game.Players.LocalPlayer.Character.Archivable = true |
37 | + | |
38 | - | clone = game.Players.LocalPlayer.Character:Clone() |
38 | + | |
39 | - | clone.Parent = workspace |
39 | + | m.TrigEvent = te |
40 | - | for i,v in pairs(clone:GetChildren()) do |
40 | + | UIS.TrigEvent = te |
41 | - | if v.ClassName == "Script" or v.ClassName == "LocalScript" then |
41 | + | |
42 | - | v:destroy() |
42 | + | Event.OnServerEvent:Connect(function(plr,io) |
43 | if plr~=rp then return end | |
44 | - | for i,p in pairs(v:GetChildren()) do |
44 | + | m.Target = io.Target |
45 | - | if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then |
45 | + | m.Hit = io.Hit |
46 | - | p:destroy() |
46 | + | if not io.isMouse then |
47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
50 | - | for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do |
50 | + | |
51 | - | if t.ClassName == "Accessory" or t.ClassName == "ForceField" then |
51 | + | for _,t in pairs(CAS.Actions) do |
52 | - | t:destroy() |
52 | + | for _,k in pairs(t.Keys) do |
53 | if k==io.KeyCode then | |
54 | t.Function(t.Name,io.UserInputState,io) | |
55 | - | vel = Instance.new("BodyVelocity", clone.Torso) |
55 | + | |
56 | - | vel.Velocity = clone.Torso.CFrame.lookVector * -5 |
56 | + | |
57 | - | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) |
57 | + | |
58 | - | clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608" |
58 | + | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) |
59 | - | using = false |
59 | + | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) |
60 | - | hit = Instance.new("Sound", clone.Torso) |
60 | + | end |
61 | - | hit.SoundId = "rbxassetid://260430060" |
61 | + | |
62 | - | hit.Volume = 5 |
62 | + | Event.Parent = NLS([==[ |
63 | - | hit1 = Instance.new("Sound", clone.Torso) |
63 | + | local Player = game:GetService("Players").LocalPlayer |
64 | - | hit1.SoundId = "rbxassetid://138087186" |
64 | + | local Event = script:WaitForChild("UserInput_Event") |
65 | - | hit1.Volume = 5 |
65 | + | |
66 | - | hit2 = Instance.new("Sound", clone.Torso) |
66 | + | local Mouse = Player:GetMouse() |
67 | - | hit2.SoundId = "rbxassetid://131237241" |
67 | + | local UIS = game:GetService("UserInputService") |
68 | - | hit2.Volume = 5 |
68 | + | local input = function(io,a) |
69 | - | hit3 = Instance.new("Sound", clone.Torso) |
69 | + | if a then return end |
70 | - | hit3.SoundId = "rbxassetid://278062209" |
70 | + | --Since InputObject is a client-side instance, we create and pass table instead |
71 | - | hit3.Volume = 5 |
71 | + | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) |
72 | - | hit3.TimePosition = 0.33 |
72 | + | |
73 | - | ded = Instance.new("Sound", clone.Torso) |
73 | + | UIS.InputBegan:Connect(input) |
74 | - | ded.SoundId = "rbxassetid://163154423" |
74 | + | UIS.InputEnded:Connect(input) |
75 | - | ded.Volume = 5 |
75 | + | |
76 | - | local leftarm = clone:findFirstChild("Left Arm") |
76 | + | local h,t |
77 | - | local rightrm = clone:findFirstChild("Right Arm") |
77 | + | --Give the server mouse data 30 times every second, but only if the values changed |
78 | - | local leftleg = clone:findFirstChild("Left Leg") |
78 | + | --If player is not moving their mouse, client won't fire events |
79 | - | local rightleg = clone:findFirstChild("Right Leg") |
79 | + | while wait(1/30) do |
80 | - | local head = clone:findFirstChild("Head") |
80 | + | if h~=Mouse.Hit or t~=Mouse.Target then |
81 | - | local welding = Instance.new("Weld", clone.Torso) |
81 | + | h,t=Mouse.Hit,Mouse.Target |
82 | - | welding.Part0 = clone.Torso |
82 | + | Event:FireServer({isMouse=true,Target=t,Hit=h}) |
83 | - | welding.Part1 = head |
83 | + | |
84 | - | welding.C0 = welding.C0 * CFrame.new(0,1.5,0) |
84 | + | end]==],Player.Character) |
85 | - | for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do |
85 | + | |
86 | - | if g.ClassName == "Part" then |
86 | + | ----Sandboxed game object that allows the usage of client-side methods and services |
87 | - | g:destroy() |
87 | + | --Real game object |
88 | local _rg = game | |
89 | ||
90 | - | for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do |
90 | + | --Metatable for fake service |
91 | - | if h.ClassName == "Accesory" then |
91 | + | local fsmt = { |
92 | - | h:destroy() |
92 | + | __index = function(self,k) |
93 | local s = rawget(self,"_RealService") | |
94 | if s then return s[k] end | |
95 | - | game.Workspace.CurrentCamera.CameraSubject = head |
95 | + | end, |
96 | - | if leftleg ~= nil then |
96 | + | __newindex = function(self,k,v) |
97 | - | local glue = Instance.new("Glue", clone.Torso) |
97 | + | local s = rawget(self,"_RealService") |
98 | - | glue.Part0 = clone.Torso |
98 | + | if s then s[k]=v end |
99 | - | glue.Part1 = leftleg |
99 | + | end, |
100 | - | glue.Name = "Left leg" |
100 | + | __call = function(self,...) |
101 | - | local collider = Instance.new("Part", leftleg) |
101 | + | local s = rawget(self,"_RealService") |
102 | - | collider.Position = Vector3.new(0,999,0) |
102 | + | if s then return s(...) end |
103 | - | collider.Size = Vector3.new(1.7, 1, 1) |
103 | + | |
104 | - | collider.Shape = "Cylinder" |
104 | + | |
105 | - | local weld = Instance.new("Weld", collider) |
105 | + | local function FakeService(t,RealService) |
106 | - | weld.Part0 = leftleg |
106 | + | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService |
107 | - | weld.Part1 = collider |
107 | + | return setmetatable(t,fsmt) |
108 | - | weld.C0 = CFrame.Angles(0, 0, 80) |
108 | + | |
109 | - | collider.TopSurface = "Smooth" |
109 | + | |
110 | - | collider.BottomSurface = "Smooth" |
110 | + | --Fake game object |
111 | - | collider.formFactor = "Symmetric" |
111 | + | local g = { |
112 | - | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
112 | + | GetService = function(self,s) |
113 | - | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
113 | + | return self[s] |
114 | - | collider.Transparency = 1 |
114 | + | end, |
115 | Players = FakeService({ | |
116 | - | ------------ |
116 | + | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) |
117 | - | if rightleg ~= nil then |
117 | + | },"Players"), |
118 | - | local glue1 = Instance.new("Glue", clone.Torso) |
118 | + | UserInputService = FakeService(UIS,"UserInputService"), |
119 | - | glue1.Part0 = clone.Torso |
119 | + | ContextActionService = FakeService(CAS,"ContextActionService"), |
120 | - | glue1.Part1 = rightleg |
120 | + | |
121 | - | glue1.Name = "Right leg" |
121 | + | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) |
122 | - | local collider1 = Instance.new("Part", rightleg) |
122 | + | g.service = g.GetService |
123 | - | collider1.Position = Vector3.new(0,999,0) |
123 | + | |
124 | - | collider1.Size = Vector3.new(1.7, 1, 1) |
124 | + | g.RunService = FakeService({ |
125 | - | collider1.Shape = "Cylinder" |
125 | + | RenderStepped = _rg:GetService("RunService").Heartbeat, |
126 | - | local weld1 = Instance.new("Weld", collider1) |
126 | + | BindToRenderStep = function(self,name,_,fun) |
127 | - | weld1.Part0 = rightleg |
127 | + | |
128 | - | weld1.Part1 = collider1 |
128 | + | end, |
129 | - | weld1.C0 = CFrame.Angles(0, 0, 80) |
129 | + | UnbindFromRenderStep = function(self,name) |
130 | - | collider1.TopSurface = "Smooth" |
130 | + | self._btrs[name]:Disconnect() |
131 | - | collider1.BottomSurface = "Smooth" |
131 | + | end, |
132 | - | collider1.formFactor = "Symmetric" |
132 | + | },"RunService") |
133 | - | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
133 | + | |
134 | - | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
134 | + | setmetatable(g,{ |
135 | - | collider1.Transparency = 1 |
135 | + | __index=function(self,s) |
136 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
137 | - | ------------ |
137 | + | and function(_,...)return _rg[s](_rg,...)end or _rg[s] |
138 | - | if rightrm ~= nil then |
138 | + | end, |
139 | - | local glue11 = Instance.new("Glue", clone.Torso) |
139 | + | __newindex = fsmt.__newindex, |
140 | - | glue11.Part0 = clone.Torso |
140 | + | __call = fsmt.__call |
141 | - | glue11.Part1 = rightrm |
141 | + | |
142 | - | glue11.Name = "Right shoulder" |
142 | + | --Changing owner to fake player object to support owner:GetMouse() |
143 | - | local collider11 = Instance.new("Part", rightrm) |
143 | + | game,owner = g,g.Players.LocalPlayer |
144 | - | collider11.Position = Vector3.new(0,9999,0) |
144 | + | |
145 | - | collider11.Size = Vector3.new(1.8,1,1) |
145 | + | Player = owner |
146 | - | collider11.Shape = "Cylinder" |
146 | + | |
147 | - | local weld11 = Instance.new("Weld", collider11) |
147 | + | |
148 | - | weld11.Part0 = rightrm |
148 | + | |
149 | - | weld11.Part1 = collider11 |
149 | + | |
150 | - | weld11.C0 = CFrame.Angles(0, 0, 80) |
150 | + | |
151 | - | collider11.TopSurface = "Smooth" |
151 | + | |
152 | - | collider11.BottomSurface = "Smooth" |
152 | + | |
153 | - | collider11.formFactor = "Symmetric" |
153 | + | |
154 | - | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
154 | + | |
155 | - | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
155 | + | |
156 | - | collider11.Transparency = 1 |
156 | + | |
157 | VT = Vector3.new | |
158 | - | ------------ |
158 | + | |
159 | - | if leftarm ~= nil then |
159 | + | |
160 | - | local glue111 = Instance.new("Glue", clone.Torso) |
160 | + | |
161 | - | glue111.Part0 = clone.Torso |
161 | + | |
162 | - | glue111.Part1 = leftarm |
162 | + | |
163 | - | glue111.Name = "Left shoulder" |
163 | + | |
164 | - | local collider111 = Instance.new("Part", leftarm) |
164 | + | |
165 | - | collider111.Position = Vector3.new(0,9999,0) |
165 | + | |
166 | - | collider111.Size = Vector3.new(1.8,1,1) |
166 | + | |
167 | - | collider111.Shape = "Cylinder" |
167 | + | |
168 | - | local weld111 = Instance.new("Weld", collider111) |
168 | + | |
169 | - | weld111.Part0 = leftarm |
169 | + | |
170 | - | weld111.Part1 = collider111 |
170 | + | |
171 | - | weld111.C0 = CFrame.Angles(0, 0, 80) |
171 | + | |
172 | - | collider111.TopSurface = "Smooth" |
172 | + | |
173 | - | collider111.BottomSurface = "Smooth" |
173 | + | |
174 | - | collider111.formFactor = "Symmetric" |
174 | + | |
175 | - | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
175 | + | |
176 | - | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
176 | + | |
177 | - | collider111.Transparency = 1 |
177 | + | |
178 | - | ---------------- |
178 | + | |
179 | - | sensoring = Instance.new("Part", clone.Torso) |
179 | + | |
180 | - | sensoring.Size = Vector3.new(1.2,1.1,0.8) |
180 | + | |
181 | - | sensoring.CanCollide = false |
181 | + | |
182 | - | sensoring.Position = clone.Torso.Position |
182 | + | |
183 | - | local welder = Instance.new("Weld", sensoring) |
183 | + | |
184 | - | welder.Part0 = clone.Torso |
184 | + | |
185 | - | welder.Part1 = sensoring |
185 | + | |
186 | - | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) |
186 | + | |
187 | - | sensoring.Transparency = 1 |
187 | + | |
188 | - | ----------------- |
188 | + | |
189 | - | sensoring1 = Instance.new("Part", clone.Torso) |
189 | + | |
190 | - | sensoring1.Size = Vector3.new(1.2,1.1,0.8) |
190 | + | |
191 | - | sensoring1.CanCollide = false |
191 | + | |
192 | - | sensoring1.Position = clone.Torso.Position |
192 | + | |
193 | - | local welder1 = Instance.new("Weld", sensoring) |
193 | + | |
194 | - | welder1.Part0 = clone.Torso |
194 | + | |
195 | - | welder1.Part1 = sensoring1 |
195 | + | |
196 | - | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) |
196 | + | |
197 | - | sensoring1.Transparency = 1 |
197 | + | |
198 | 876981900, --Fantasy | |
199 | - | clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)" |
199 | + | |
200 | - | ded:Play() |
200 | + | |
201 | - | vel:destroy() |
201 | + | |
202 | - | wait(0.5) |
202 | + | |
203 | - | local function touch() |
203 | + | |
204 | - | if not using then |
204 | + | |
205 | - | using = true |
205 | + | |
206 | - | local Math = math.random(1,4) |
206 | + | |
207 | - | if Math == 1 then |
207 | + | |
208 | - | hit:Play() |
208 | + | |
209 | ||
210 | - | if Math == 2 then |
210 | + | |
211 | - | hit1:Play() |
211 | + | |
212 | --All people can be nice, Even if you don't think so. -2003boobear | |
213 | - | if Math == 3 then |
213 | + | |
214 | - | hit2:Play() |
214 | + | |
215 | local plr = game:service'Players'.LocalPlayer | |
216 | - | if Math == 4 then |
216 | + | |
217 | - | hit3:Play() |
217 | + | |
218 | local hed = char.Head | |
219 | - | wait(0.1) |
219 | + | |
220 | - | using = false |
220 | + | |
221 | local tors = char.Torso | |
222 | local ra = char["Right Arm"] | |
223 | - | sensoring.Touched:connect(touch) |
223 | + | |
224 | - | sensoring1.Touched:connect(touch) |
224 | + | |
225 | - | wait(4.47) |
225 | + | |
226 | - | hit1.Volume = 0 |
226 | + | |
227 | - | hit2.Volume = 0 |
227 | + | |
228 | - | hit3.Volume = 0 |
228 | + | |
229 | - | hit.Volume = 0 |
229 | + | |
230 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
231 | local maincolor = BrickColor.new("Dark green") | |
232 | - | game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll) |
232 | + | |
233 | local Player = game.Players.localPlayer | |
234 | local Character = Player.Character | |
235 | local Humanoid = Character.Humanoid | |
236 | local Mouse = Player:GetMouse() | |
237 | local LeftArm = Character["Left Arm"] | |
238 | local RightArm = Character["Right Arm"] | |
239 | local LeftLeg = Character["Left Leg"] | |
240 | local RightLeg = Character["Right Leg"] | |
241 | local Head = Character.Head | |
242 | local Torso = Character.Torso | |
243 | ||
244 | local FE = Workspace.FilteringEnabled | |
245 | ||
246 | IT = Instance.new | |
247 | CF = CFrame.new | |
248 | VT = Vector3.new | |
249 | RAD = math.rad | |
250 | C3 = Color3.new | |
251 | UD2 = UDim2.new | |
252 | BRICKC = BrickColor.new | |
253 | ANGLES = CFrame.Angles | |
254 | EULER = CFrame.fromEulerAnglesXYZ | |
255 | COS = math.cos | |
256 | ACOS = math.acos | |
257 | SIN = math.sin | |
258 | ASIN = math.asin | |
259 | ABS = math.abs | |
260 | MRANDOM = math.random | |
261 | FLOOR = math.floor | |
262 | ------------------------------------------------------- | |
263 | --Start Whitelist and Invincibility-- | |
264 | ------------------------------------------------------- | |
265 | ff = Instance.new("ForceField",char) | |
266 | ff.Visible = false | |
267 | hum.Name = "Base" | |
268 | hum.MaxHealth = 1.0E298 | |
269 | hum.Health = 1.0E298 | |
270 | game:GetService("RunService"):BindToRenderStep("Bbae", 0, function() | |
271 | if hum.Health > 0.1 and hum.Health < 1.0E298 then | |
272 | hum.MaxHealth = 1.0E298 | |
273 | hum.Health = 1.0E298 | |
274 | end | |
275 | end) | |
276 | ------------------------------------------------------- | |
277 | --End Whitelist and Invincibility-- | |
278 | ------------------------------------------------------- | |
279 | local Hair = Instance.new("Part", char) | |
280 | Hair.Name = "Hair" | |
281 | Hair.CanCollide = false | |
282 | Hair.BrickColor = BrickColor.new("Institutional white") | |
283 | Hair.Transparency = 0 | |
284 | Hair.Material = "Plastic" | |
285 | Hair.Size = Vector3.new(1, 1, 2) | |
286 | Hair.TopSurface = Enum.SurfaceType.Smooth | |
287 | Hair.BottomSurface = Enum.SurfaceType.Smooth | |
288 | ||
289 | local Weld = Instance.new("Weld", Hair) | |
290 | Weld.Part0 = hed | |
291 | Weld.Part1 = Hair | |
292 | Weld.C1 = CFrame.new(0, -.6, 0) | |
293 | Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0) | |
294 | ||
295 | local M2 = Instance.new("SpecialMesh") | |
296 | M2.Parent = Hair | |
297 | M2.MeshId = "http://www.roblox.com/asset/?id=13640868" | |
298 | M2.TextureId = "http://www.roblox.com/asset/?id=18987684" | |
299 | M2.Scale = Vector3.new(1, 1, 1) | |
300 | ------------------------------------------------------- | |
301 | for i,v in pairs(char:children()) do | |
302 | if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then | |
303 | v:Remove() | |
304 | end | |
305 | end | |
306 | shirt = Instance.new("Shirt", char) | |
307 | shirt.Name = "Shirt" | |
308 | pants = Instance.new("Pants", char) | |
309 | pants.Name = "Pants" | |
310 | char.Shirt.ShirtTemplate = "rbxassetid://676428254" | |
311 | char.Pants.PantsTemplate = "rbxassetid://676428351" | |
312 | ------------------------------------------------------- | |
313 | -------------- | |
314 | ||
315 | warn("WhAT ANOTHER ONE V3.0 IS FINALLY HERE!") | |
316 | ||
317 | warn("I hope you enjoy.") | |
318 | ||
319 | warn("Credit to makhail07, 2003boobear and XXUNORIBOASXX!") | |
320 | ||
321 | warn("Edited by saba1520/kisslarge") | |
322 | ||
323 | warn("you made it guys to i maked it to 3.0 thanks!") | |
324 | ||
325 | ------------------------------------------------------- | |
326 | --Start Good Stuff-- | |
327 | ------------------------------------------------------- | |
328 | cam = game.Workspace.CurrentCamera | |
329 | CF = CFrame.new | |
330 | VT = Vector3.new | |
331 | angles = CFrame.Angles | |
332 | attack = false | |
333 | Euler = CFrame.fromEulerAnglesXYZ | |
334 | Rad = math.rad | |
335 | IT = Instance.new | |
336 | BrickC = BrickColor.new | |
337 | Cos = math.cos | |
338 | COS = math.cos | |
339 | Acos = math.acos | |
340 | Sin = math.sin | |
341 | Asin = math.asin | |
342 | Abs = math.abs | |
343 | Mrandom = math.random | |
344 | Floor = math.floor | |
345 | ------------------------------------------------------- | |
346 | --End Good Stuff-- | |
347 | ------------------------------------------------------- | |
348 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
349 | RSH, LSH = nil, nil | |
350 | RW = Instance.new("Weld") | |
351 | LW = Instance.new("Weld") | |
352 | RH = tors["Right Hip"] | |
353 | LH = tors["Left Hip"] | |
354 | RSH = tors["Right Shoulder"] | |
355 | LSH = tors["Left Shoulder"] | |
356 | RSH.Parent = nil | |
357 | LSH.Parent = nil | |
358 | RW.Name = "RW" | |
359 | RW.Part0 = tors | |
360 | RW.C0 = CF(1.5, 0.5, 0) | |
361 | RW.C1 = CF(0, 0.5, 0) | |
362 | RW.Part1 = ra | |
363 | RW.Parent = tors | |
364 | LW.Name = "LW" | |
365 | LW.Part0 = tors | |
366 | LW.C0 = CF(-1.5, 0.5, 0) | |
367 | LW.C1 = CF(0, 0.5, 0) | |
368 | LW.Part1 = la | |
369 | LW.Parent = tors | |
370 | Effects = {} | |
371 | ------------------------------------------------------- | |
372 | --Start HeartBeat-- | |
373 | ------------------------------------------------------- | |
374 | ArtificialHB = Instance.new("BindableEvent", script) | |
375 | ArtificialHB.Name = "Heartbeat" | |
376 | script:WaitForChild("Heartbeat") | |
377 | ||
378 | frame = 1 / 60 | |
379 | tf = 0 | |
380 | allowframeloss = false | |
381 | tossremainder = false | |
382 | ||
383 | ||
384 | lastframe = tick() | |
385 | script.Heartbeat:Fire() | |
386 | ||
387 | ||
388 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
389 | tf = tf + s | |
390 | if tf >= frame then | |
391 | if allowframeloss then | |
392 | script.Heartbeat:Fire() | |
393 | lastframe = tick() | |
394 | else | |
395 | for i = 1, math.floor(tf / frame) do | |
396 | script.Heartbeat:Fire() | |
397 | end | |
398 | lastframe = tick() | |
399 | end | |
400 | if tossremainder then | |
401 | tf = 0 | |
402 | else | |
403 | tf = tf - frame * math.floor(tf / frame) | |
404 | end | |
405 | end | |
406 | end) | |
407 | ------------------------------------------------------- | |
408 | --End HeartBeat-- | |
409 | ------------------------------------------------------- | |
410 | ||
411 | local ohno = Instance.new("Sound") | |
412 | ohno.Parent = hed | |
413 | ohno.Volume = 10 | |
414 | ohno.Pitch = 1 | |
415 | ohno.Looped = true | |
416 | ||
417 | local bass = Instance.new("Sound") --why | |
418 | bass.Parent = hed | |
419 | bass.Volume = 7 | |
420 | bass.Pitch = 1 | |
421 | bass.SoundId = "http://www.roblox.com/asset/?id=1087356234" | |
422 | bass.Looped = true | |
423 | ||
424 | local newnoob = Instance.new("Sound") --why | |
425 | newnoob.Parent = hed | |
426 | newnoob.Volume = 7 | |
427 | newnoob.Pitch = 1 | |
428 | newnoob.SoundId = "http://www.roblox.com/asset/?id=874826071" | |
429 | newnoob.Looped = false | |
430 | ||
431 | meme = Instance.new("Sound", hed) | |
432 | meme.SoundId = "http://www.roblox.com/asset/?id=291151190" | |
433 | meme.Volume = 10 | |
434 | meme.Pitch = 1 | |
435 | meme.Looped = true | |
436 | meme.TimePosition = 1 | |
437 | ||
438 | TAUNT = Instance.new("Sound", tors) | |
439 | TAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994137" | |
440 | TAUNT.Volume = 10 | |
441 | TAUNT.Pitch = 1 | |
442 | TAUNT.Looped = false | |
443 | TAUNT.TimePosition = 0.12 | |
444 | ||
445 | TAUNT2 = Instance.new("Sound", tors) | |
446 | TAUNT2.SoundId = "http://www.roblox.com/asset/?id=132392118" | |
447 | TAUNT2.Volume = 10 | |
448 | TAUNT2.Pitch = 1 | |
449 | TAUNT2.Looped = false | |
450 | TAUNT2.TimePosition = 0.12 | |
451 | ||
452 | chargeup = Instance.new("Sound", hed) | |
453 | chargeup.SoundId = "http://www.roblox.com/asset/?id=527276541" | |
454 | chargeup.Volume = 10 | |
455 | chargeup.Pitch = 1 | |
456 | chargeup.Looped = true | |
457 | chargeup.TimePosition = 1 | |
458 | ||
459 | BTAUNT = Instance.new("Sound", tors) | |
460 | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=1535995263" | |
461 | BTAUNT.Volume = 10 | |
462 | BTAUNT.Pitch = 1 | |
463 | BTAUNT.Looped = false | |
464 | BTAUNT.TimePosition = 0.2 | |
465 | ||
466 | NOTAUNT = Instance.new("Sound", tors) | |
467 | NOTAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994940" | |
468 | NOTAUNT.Volume = 10 | |
469 | NOTAUNT.Pitch = 1 | |
470 | NOTAUNT.Looped = false | |
471 | NOTAUNT.TimePosition = 0.2 | |
472 | ||
473 | NOSOUND = Instance.new("Sound", tors) | |
474 | NOSOUND.SoundId = "http://www.roblox.com/asset/?id=135017578" | |
475 | NOSOUND.Volume = 10 | |
476 | NOSOUND.Pitch = 1 | |
477 | NOSOUND.Looped = false | |
478 | NOSOUND.TimePosition = 0.2 | |
479 | ||
480 | ITAUNT = Instance.new("Sound", tors) | |
481 | ITAUNT.SoundId = "http://www.roblox.com/asset/?id=230255698" | |
482 | ITAUNT.Volume = 50 | |
483 | ITAUNT.Pitch = 1 | |
484 | ITAUNT.Looped = false | |
485 | ITAUNT.TimePosition = 0 | |
486 | ||
487 | BATAUNT = Instance.new("Sound", tors) | |
488 | BATAUNT.SoundId = "http://www.roblox.com/asset/?id=132514715" | |
489 | BATAUNT.Volume = 10 | |
490 | BATAUNT.Pitch = 1 | |
491 | BATAUNT.Looped = false | |
492 | BATAUNT.TimePosition = 0 | |
493 | ||
494 | pop = Instance.new("Sound", tors) | |
495 | pop.SoundId = "http://www.roblox.com/asset/?id=1460707372" | |
496 | pop.Volume = 10 | |
497 | pop.Pitch = 1 | |
498 | pop.Looped = false | |
499 | pop.TimePosition = 0 | |
500 | ||
501 | STAUNT = Instance.new("Sound", tors) | |
502 | STAUNT.SoundId = "http://www.roblox.com/asset/?id=1535994940" | |
503 | STAUNT.Volume = 10 | |
504 | STAUNT.Pitch = 1 | |
505 | STAUNT.Looped = false | |
506 | STAUNT.TimePosition = 0.05 | |
507 | ||
508 | DTAUNT = Instance.new("Sound", tors) | |
509 | DTAUNT.SoundId = "http://www.roblox.com/asset/?id=1818153677" | |
510 | DTAUNT.Volume = 10 | |
511 | DTAUNT.Pitch = 1 | |
512 | DTAUNT.Looped = false | |
513 | DTAUNT.TimePosition = 0 | |
514 | ||
515 | sex = Instance.new("Sound", tors) | |
516 | sex.SoundId = "http://www.roblox.com/asset/?id=300208779" | |
517 | sex.Volume = 10 | |
518 | sex.Pitch = 1 | |
519 | sex.Looped = false | |
520 | sex.TimePosition = 0 | |
521 | ||
522 | so = Instance.new("Sound", tors) | |
523 | so.SoundId = "http://www.roblox.com/asset/?id=449394892" | |
524 | so.Volume = 10 | |
525 | so.Pitch = 1 | |
526 | so.Looped = false | |
527 | so.TimePosition = 0 | |
528 | ||
529 | LAZOR = Instance.new("Sound", ra) | |
530 | LAZOR.SoundId = "http://www.roblox.com/asset/?id=201858045" | |
531 | LAZOR.Volume = 10 | |
532 | LAZOR.Pitch = 0.7 | |
533 | LAZOR.Looped = false | |
534 | LAZOR.TimePosition = 0 | |
535 | ||
536 | WTF = Instance.new("Sound", tors) | |
537 | WTF.SoundId = "http://www.roblox.com/asset/?id=135017578" | |
538 | WTF.Volume = 10 | |
539 | WTF.Pitch = 1 | |
540 | WTF.Looped = false | |
541 | WTF.TimePosition = 0 | |
542 | ||
543 | MERKIO = Instance.new("Sound", tors) --why | |
544 | MERKIO.SoundId = "http://www.roblox.com/asset/?id=1003012899" | |
545 | MERKIO.Volume = 5467543465 | |
546 | MERKIO.Pitch = 1 | |
547 | MERKIO.Looped = false | |
548 | MERKIO.TimePosition = 0 | |
549 | ||
550 | Cause_Im_having_a_good_time_having_a_good_time = Instance.new("Sound", hed) --DONT STOP ME NOOOOOOOOOWWWWWWWW | |
551 | Cause_Im_having_a_good_time_having_a_good_time.SoundId = "http://www.roblox.com/asset/?id=1064109642" | |
552 | Cause_Im_having_a_good_time_having_a_good_time.Volume = 10 | |
553 | Cause_Im_having_a_good_time_having_a_good_time.Pitch = 1 | |
554 | Cause_Im_having_a_good_time_having_a_good_time.Looped = false | |
555 | Cause_Im_having_a_good_time_having_a_good_time.TimePosition = 35.3 | |
556 | ||
557 | ------------------------------------------------------- | |
558 | --Start Important Functions-- | |
559 | ------------------------------------------------------- | |
560 | function MakeForm(PART,TYPE) | |
561 | if TYPE == "Cyl" then | |
562 | local MSH = IT("CylinderMesh",PART) | |
563 | elseif TYPE == "Ball" then | |
564 | local MSH = IT("SpecialMesh",PART) | |
565 | MSH.MeshType = "Sphere" | |
566 | elseif TYPE == "Wedge" then | |
567 | local MSH = IT("SpecialMesh",PART) | |
568 | MSH.MeshType = "Wedge" | |
569 | end | |
570 | end | |
571 | ||
572 | function chatfunc(text, color) | |
573 | local chat = coroutine.wrap(function() | |
574 | if char:FindFirstChild("TalkingBillBoard") ~= nil then | |
575 | char:FindFirstChild("TalkingBillBoard"):destroy() | |
576 | end | |
577 | local naeeym2 = Instance.new("BillboardGui", char) | |
578 | naeeym2.Size = UDim2.new(0, 100, 0, 40) | |
579 | naeeym2.StudsOffset = Vector3.new(0, 5, 0) | |
580 | naeeym2.Adornee = hed | |
581 | naeeym2.Name = "TalkingBillBoard" | |
582 | local tecks2 = Instance.new("TextLabel", naeeym2) | |
583 | tecks2.BackgroundTransparency = 1 | |
584 | tecks2.BorderSizePixel = 0 | |
585 | tecks2.Text = "" | |
586 | tecks2.Font = "SciFi" | |
587 | tecks2.TextSize = 30 | |
588 | tecks2.TextStrokeTransparency = 0 | |
589 | tecks2.TextColor3 = color | |
590 | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) | |
591 | tecks2.Size = UDim2.new(1, 0, 0.5, 0) | |
592 | local tecks3 = Instance.new("TextLabel", naeeym2) | |
593 | tecks3.BackgroundTransparency = 1 | |
594 | tecks3.BorderSizePixel = 0 | |
595 | tecks3.Text = "" | |
596 | tecks3.Font = "SciFi" | |
597 | tecks3.TextSize = 30 | |
598 | tecks3.TextStrokeTransparency = 0 | |
599 | tecks3.TextColor3 = Color3.new(0, 0, 0) | |
600 | tecks3.TextStrokeColor3 = color | |
601 | tecks3.Size = UDim2.new(1, 0, 0.5, 0) | |
602 | coroutine.resume(coroutine.create(function() | |
603 | while true do | |
604 | swait(1) | |
605 | tecks2.TextColor3 = BrickColor.random().Color | |
606 | tecks3.TextStrokeColor3 = BrickColor.random().Color | |
607 | tecks2.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5)) | |
608 | tecks3.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5)) | |
609 | tecks2.Rotation = math.random(-5, 5) | |
610 | tecks3.Rotation = math.random(-5, 5) | |
611 | end | |
612 | end)) | |
613 | for i = 1, string.len(text) do | |
614 | CFuncs.Sound.Create("rbxassetid://274118116", char, 0.25, 0.115) | |
615 | tecks2.Text = string.sub(text, 1, i) | |
616 | tecks3.Text = string.sub(text, 1, i) | |
617 | swait(1) | |
618 | end | |
619 | wait(1) | |
620 | local randomrot = math.random(1, 2) | |
621 | if randomrot == 1 then | |
622 | for i = 1, 50 do | |
623 | swait() | |
624 | tecks2.Rotation = tecks2.Rotation - 0.75 | |
625 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
626 | tecks2.TextTransparency = tecks2.TextTransparency + 0.04 | |
627 | tecks3.Rotation = tecks2.Rotation + 0.75 | |
628 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
629 | tecks3.TextTransparency = tecks2.TextTransparency + 0.04 | |
630 | end | |
631 | elseif randomrot == 2 then | |
632 | for i = 1, 50 do | |
633 | swait() | |
634 | tecks2.Rotation = tecks2.Rotation + 0.75 | |
635 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
636 | tecks2.TextTransparency = tecks2.TextTransparency + 0.04 | |
637 | tecks3.Rotation = tecks2.Rotation - 0.75 | |
638 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
639 | tecks3.TextTransparency = tecks2.TextTransparency + 0.04 | |
640 | end | |
641 | end | |
642 | naeeym2:Destroy() | |
643 | end) | |
644 | chat() | |
645 | end | |
646 | ||
647 | function SphereAura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos) | |
648 | local type = type | |
649 | local rng = Instance.new("Part", char) | |
650 | rng.Anchored = true | |
651 | rng.BrickColor = color | |
652 | rng.CanCollide = false | |
653 | rng.FormFactor = 3 | |
654 | rng.Name = "Ring" | |
655 | rng.Material = "Neon" | |
656 | rng.Size = Vector3.new(1, 1, 1) | |
657 | rng.Transparency = 0 | |
658 | rng.TopSurface = 0 | |
659 | rng.BottomSurface = 0 | |
660 | rng.CFrame = pos | |
661 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
662 | local rngm = Instance.new("SpecialMesh", rng) | |
663 | rngm.MeshType = "Sphere" | |
664 | rngm.Scale = Vector3.new(x1, y1, z1) | |
665 | local scaler2 = 1 | |
666 | local speeder = FastSpeed | |
667 | if type == "Add" then | |
668 | scaler2 = 1 * value | |
669 | elseif type == "Divide" then | |
670 | scaler2 = 1 / value | |
671 | end | |
672 | coroutine.resume(coroutine.create(function() | |
673 | for i = 0, 10 / bonuspeed, 0.1 do | |
674 | swait() | |
675 | if type == "Add" then | |
676 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
677 | elseif type == "Divide" then | |
678 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
679 | end | |
680 | rng.BrickColor = BrickColor.random() | |
681 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
682 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
683 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
684 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
685 | end | |
686 | rng:Destroy() | |
687 | end)) | |
688 | end | |
689 | ||
690 | function SoulSteal(dude) | |
691 | if dude.Name ~= char then | |
692 | local bgf = IT("BodyGyro", dude.Head) | |
693 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
694 | local val = IT("BoolValue", dude) | |
695 | val.Name = "IsHit" | |
696 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
697 | local soulst = coroutine.wrap(function() | |
698 | local soul = Instance.new("Part",dude) | |
699 | soul.Size = Vector3.new(1,1,1) | |
700 | soul.CanCollide = false | |
701 | soul.Anchored = false | |
702 | soul.Position = torso.Position | |
703 | soul.Transparency = 1 | |
704 | local PartEmmit1 = IT("ParticleEmitter", soul) | |
705 | PartEmmit1.LightEmission = 1 | |
706 | PartEmmit1.Texture = "rbxassetid://569507414" | |
707 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
708 | PartEmmit1.Rate = 250 | |
709 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
710 | PartEmmit1.Size = NumberSequence.new({ | |
711 | NumberSequenceKeypoint.new(0, 1, 0), | |
712 | NumberSequenceKeypoint.new(1, 0, 0) | |
713 | }) | |
714 | PartEmmit1.Transparency = NumberSequence.new({ | |
715 | NumberSequenceKeypoint.new(0, 0, 0), | |
716 | NumberSequenceKeypoint.new(1, 1, 0) | |
717 | }) | |
718 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
719 | PartEmmit1.VelocitySpread = 30000 | |
720 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
721 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
722 | local BodPoss = IT("BodyPosition", soul) | |
723 | BodPoss.P = 3000 | |
724 | BodPoss.D = 1000 | |
725 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
726 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
727 | wait(1.6) | |
728 | soul.Touched:connect(function(hit) | |
729 | if hit.Parent == char then | |
730 | soul:Destroy() | |
731 | end | |
732 | end) | |
733 | wait(1.2) | |
734 | while soul do | |
735 | swait() | |
736 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
737 | BodPoss.Position = tors.Position | |
738 | end | |
739 | end) | |
740 | soulst() | |
741 | end | |
742 | end | |
743 | function FaceMouse() | |
744 | local Cam = workspace.CurrentCamera | |
745 | return { | |
746 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
747 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
748 | } | |
749 | end | |
750 | ||
751 | function Clerp(a, b, t) | |
752 | local qa = {QuaternionFromCFrame(a)} | |
753 | local qb = {QuaternionFromCFrame(b)} | |
754 | local ax, ay, az = a.x, a.y, a.z | |
755 | local bx, by, bz = b.x, b.y, b.z | |
756 | local _t = 1 - t | |
757 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
758 | end | |
759 | ||
760 | function Eviscerate(dude) | |
761 | if dude.Name ~= char then | |
762 | local bgf = IT("BodyGyro", dude.Head) | |
763 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
764 | local val = IT("BoolValue", dude) | |
765 | val.Name = "IsHit" | |
766 | local ds = coroutine.wrap(function() | |
767 | dude:WaitForChild("Head"):BreakJoints() | |
768 | wait(0.5) | |
769 | target = nil | |
770 | coroutine.resume(coroutine.create(function() | |
771 | for i, v in pairs(dude:GetChildren()) do | |
772 | if v:IsA("Accessory") then | |
773 | v:Destroy() | |
774 | end | |
775 | if v:IsA("Humanoid") then | |
776 | v:Destroy() | |
777 | end | |
778 | if v:IsA("CharacterMesh") then | |
779 | v:Destroy() | |
780 | end | |
781 | if v:IsA("Model") then | |
782 | v:Destroy() | |
783 | end | |
784 | if v:IsA("Part") or v:IsA("MeshPart") then | |
785 | for x, o in pairs(v:GetChildren()) do | |
786 | if o:IsA("Decal") then | |
787 | o:Destroy() | |
788 | end | |
789 | end | |
790 | coroutine.resume(coroutine.create(function() | |
791 | v.Material = "Neon" | |
792 | v.CanCollide = false | |
793 | local PartEmmit1 = IT("ParticleEmitter", v) | |
794 | PartEmmit1.LightEmission = 1 | |
795 | PartEmmit1.Texture = "rbxassetid://284205403" | |
796 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
797 | PartEmmit1.Rate = 150 | |
798 | PartEmmit1.Lifetime = NumberRange.new(1) | |
799 | PartEmmit1.Size = NumberSequence.new({ | |
800 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
801 | NumberSequenceKeypoint.new(1, 0, 0) | |
802 | }) | |
803 | PartEmmit1.Transparency = NumberSequence.new({ | |
804 | NumberSequenceKeypoint.new(0, 0, 0), | |
805 | NumberSequenceKeypoint.new(1, 1, 0) | |
806 | }) | |
807 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
808 | PartEmmit1.VelocitySpread = 30000 | |
809 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
810 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
811 | local BodPoss = IT("BodyPosition", v) | |
812 | BodPoss.P = 3000 | |
813 | BodPoss.D = 1000 | |
814 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
815 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
816 | v.Color = maincolor.Color | |
817 | coroutine.resume(coroutine.create(function() | |
818 | for i = 0, 49 do | |
819 | swait(1) | |
820 | v.Transparency = v.Transparency + 0.08 | |
821 | end | |
822 | wait(0.5) | |
823 | PartEmmit1.Enabled = false | |
824 | wait(3) | |
825 | v:Destroy() | |
826 | dude:Destroy() | |
827 | end)) | |
828 | end)) | |
829 | end | |
830 | end | |
831 | end)) | |
832 | end) | |
833 | ds() | |
834 | end | |
835 | end | |
836 | ||
837 | function killnearest(position,range,maxstrength) | |
838 | for i,v in ipairs(workspace:GetChildren()) do | |
839 | local body = v:GetChildren() | |
840 | for part = 1, #body do | |
841 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
842 | if(body[part].Position - position).Magnitude < range then | |
843 | if v.ClassName == "Model" then | |
844 | v:BreakJoints() | |
845 | end | |
846 | table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2}) | |
847 | body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength | |
848 | end | |
849 | end | |
850 | end | |
851 | if v.ClassName == "Part" then | |
852 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
853 | table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2}) | |
854 | v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength | |
855 | end | |
856 | end | |
857 | end | |
858 | end | |
859 | ||
860 | ||
861 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
862 | local NEWPART = IT("Part") | |
863 | NEWPART.formFactor = FORMFACTOR | |
864 | NEWPART.Reflectance = REFLECTANCE | |
865 | NEWPART.Transparency = TRANSPARENCY | |
866 | NEWPART.CanCollide = false | |
867 | NEWPART.Locked = true | |
868 | NEWPART.Anchored = true | |
869 | if ANCHOR == false then | |
870 | NEWPART.Anchored = false | |
871 | end | |
872 | NEWPART.BrickColor = BrickC(tostring(BRICKCOLOR)) | |
873 | NEWPART.Name = NAME | |
874 | NEWPART.Size = SIZE | |
875 | NEWPART.Position = Torso.Position | |
876 | NEWPART.Material = MATERIAL | |
877 | NEWPART:BreakJoints() | |
878 | NEWPART.Parent = PARENT | |
879 | return NEWPART | |
880 | end | |
881 | ||
882 | local joyemoji = Instance.new('ParticleEmitter', tors) | |
883 | joyemoji.VelocitySpread = 2000 | |
884 | joyemoji.Lifetime = NumberRange.new(1) | |
885 | joyemoji.Speed = NumberRange.new(40) | |
886 | joy= {} | |
887 | for i=0, 19 do | |
888 | joy[#joy+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
889 | end | |
890 | joyemoji.Size = NumberSequence.new(joy) | |
891 | joyemoji.Rate = 0 | |
892 | joyemoji.LockedToPart = false | |
893 | joyemoji.LightEmission = 0 | |
894 | joyemoji.Texture = "rbxassetid://1176402123" | |
895 | joyemoji.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
896 | ||
897 | local LIT = Instance.new('ParticleEmitter', tors) | |
898 | LIT.VelocitySpread = 2000 | |
899 | LIT.Lifetime = NumberRange.new(1) | |
900 | LIT.Speed = NumberRange.new(45) | |
901 | nani= {} | |
902 | for i=0, 19 do | |
903 | nani[#nani+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
904 | end | |
905 | LIT.Size = NumberSequence.new(nani) | |
906 | LIT.Rate = 0 | |
907 | LIT.LockedToPart = false | |
908 | LIT.LightEmission = 0 | |
909 | LIT.Texture = "rbxassetid://1492670151" | |
910 | LIT.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
911 | ||
912 | local ok = Instance.new('ParticleEmitter', tors) | |
913 | ok.VelocitySpread = 2000 | |
914 | ok.Lifetime = NumberRange.new(1) | |
915 | ok.Speed = NumberRange.new(50) | |
916 | cool= {} | |
917 | for i=0, 19 do | |
918 | cool[#cool+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
919 | end | |
920 | ok.Size = NumberSequence.new(cool) | |
921 | ok.Rate = 0 | |
922 | ok.LockedToPart = false | |
923 | ok.LightEmission = 0 | |
924 | ok.Texture = "rbxassetid://636768448" | |
925 | ok.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
926 | ||
927 | local toast = Instance.new('ParticleEmitter', tors) | |
928 | toast.VelocitySpread = 2000 | |
929 | toast.Lifetime = NumberRange.new(1) | |
930 | toast.Speed = NumberRange.new(60) | |
931 | toasterstoasttoast= {} | |
932 | for i=0, 19 do | |
933 | toasterstoasttoast[#toasterstoasttoast+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
934 | end | |
935 | toast.Size = NumberSequence.new(toasterstoasttoast) | |
936 | toast.Rate = 0 | |
937 | toast.LockedToPart = false | |
938 | toast.LightEmission = 0 | |
939 | toast.Texture = "rbxassetid://436096230" | |
940 | toast.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
941 | ||
942 | function WhatHuh() | |
943 | attack = true | |
944 | hum.WalkSpeed = 1.01 | |
945 | CreateSound("130766865", hed, 10, 1) | |
946 | Character.Head.face.Texture = "rbxassetid://276732672" | |
947 | for i = 0,4,0.1 do | |
948 | swait() | |
949 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
950 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3) | |
951 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
952 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
953 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
954 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
955 | end | |
956 | for i = 0,6.7,0.1 do | |
957 | swait() | |
958 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
959 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3) | |
960 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
961 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
962 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
963 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
964 | end | |
965 | for i = 0,8.1,0.1 do | |
966 | swait() | |
967 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
968 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3) | |
969 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
970 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
971 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
972 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
973 | end | |
974 | for i = 0,1,0.1 do | |
975 | swait() | |
976 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
977 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(-26), Rad(0)), 0.3) | |
978 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
979 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
980 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
981 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
982 | end | |
983 | for i = 0,1,0.1 do | |
984 | swait() | |
985 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
986 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(26), Rad(0)), 0.3) | |
987 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
988 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
989 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
990 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
991 | end | |
992 | for i = 0,4,0.1 do | |
993 | swait() | |
994 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
995 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3) | |
996 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
997 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
998 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
999 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
1000 | end | |
1001 | attack = false | |
1002 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1003 | hum.WalkSpeed = 16 | |
1004 | end | |
1005 | ||
1006 | function EndMySufferingV3() --why | |
1007 | attack = true | |
1008 | hum.WalkSpeed = 1.01 | |
1009 | Character.Head.face.Texture = "rbxassetid://202210455" | |
1010 | local A = math.random(1,5) | |
1011 | if A == 1 then | |
1012 | meme.SoundId = "rbxassetid://295810519" | |
1013 | end | |
1014 | if A == 2 then | |
1015 | meme.SoundId = "rbxassetid://1124778077" | |
1016 | end | |
1017 | if A == 3 then | |
1018 | meme.SoundId = "rbxassetid://464157070" | |
1019 | end | |
1020 | if A == 4 then | |
1021 | meme.SoundId = "rbxassetid://146334595" | |
1022 | end | |
1023 | if A == 5 then | |
1024 | meme.SoundId = "rbxassetid://145536915" | |
1025 | end | |
1026 | meme:Play() | |
1027 | bass:Play() | |
1028 | joyemoji.Rate = 70 | |
1029 | LIT.Rate = 70 | |
1030 | ok.Rate = 70 | |
1031 | toast.Rate = 70 | |
1032 | ||
1033 | for i = 0,50,0.1 do | |
1034 | swait() | |
1035 | CameraEnshaking(1, 10) | |
1036 | bass.Parent = hed | |
1037 | meme.Parent = hed | |
1038 | rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15) | |
1039 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
1040 | RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
1041 | LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15) | |
1042 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1) | |
1043 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1) | |
1044 | end | |
1045 | bass:Stop() | |
1046 | meme:Stop() | |
1047 | joyemoji.Rate = 0 | |
1048 | LIT.Rate = 0 | |
1049 | ok.Rate = 0 | |
1050 | toast.Rate = 0 | |
1051 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1052 | attack = false | |
1053 | hum.WalkSpeed = 16 | |
1054 | end | |
1055 | ||
1056 | function slap() | |
1057 | attack = true | |
1058 | hum.WalkSpeed = 1.01 | |
1059 | local icri = CreateSound("1205111204", hed, 10, 1) | |
1060 | swait(165) | |
1061 | local FRAME = tors.CFrame | |
1062 | repeat | |
1063 | swait() | |
1064 | Character.Head.face.Texture = "rbxassetid://582931093" | |
1065 | CameraEnshaking(1, 10) | |
1066 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1067 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1068 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1069 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
1070 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
1071 | tors.CFrame = FRAME * CF(0,1,0) | |
1072 | swait() | |
1073 | tors.CFrame = FRAME | |
1074 | until icri.Playing == false | |
1075 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1076 | attack = false | |
1077 | hum.WalkSpeed = 16 | |
1078 | end | |
1079 | ||
1080 | function EndMySufferingV2() | |
1081 | attack = true | |
1082 | for i = 0,6,0.1 do | |
1083 | swait() | |
1084 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1085 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1086 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1087 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1088 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(170), Rad(0), Rad(-15)), 0.1) | |
1089 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1) | |
1090 | end | |
1091 | CreateSound("1093102664", hed, 10, 1) | |
1092 | CameraEnshaking(3, 8) | |
1093 | for i = 0,2,0.1 do | |
1094 | swait() | |
1095 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15) | |
1096 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(40), Rad(0)), 0.4) | |
1097 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1098 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1099 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-40)), 0.4) | |
1100 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4) | |
1101 | end | |
1102 | hum.MaxHealth = 0 | |
1103 | ragdoll(char) | |
1104 | CreateSound("135488453", hed, 5, 1) | |
1105 | error("Seems like you just died.") | |
1106 | end | |
1107 | ||
1108 | function Clerp(a, b, t) | |
1109 | local qa = { | |
1110 | QuaternionFromCFrame(a) | |
1111 | } | |
1112 | local qb = { | |
1113 | QuaternionFromCFrame(b) | |
1114 | } | |
1115 | local ax, ay, az = a.x, a.y, a.z | |
1116 | local bx, by, bz = b.x, b.y, b.z | |
1117 | local _t = 1 - t | |
1118 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
1119 | end | |
1120 | ||
1121 | function Swait(NUMBER) | |
1122 | if NUMBER == 0 or NUMBER == nil then | |
1123 | ArtificialHB.Event:wait() | |
1124 | else | |
1125 | for i = 1, NUMBER do | |
1126 | ArtificialHB.Event:wait() | |
1127 | end | |
1128 | end | |
1129 | end | |
1130 | ||
1131 | function swait(num) | |
1132 | if num == 0 or num == nil then | |
1133 | game:service("RunService").Stepped:wait(0) | |
1134 | else | |
1135 | for i = 0, num do | |
1136 | game:service("RunService").Stepped:wait(0) | |
1137 | end | |
1138 | end | |
1139 | end | |
1140 | function thread(f) | |
1141 | coroutine.resume(coroutine.create(f)) | |
1142 | end | |
1143 | function clerp(a, b, t) | |
1144 | local qa = { | |
1145 | QuaternionFromCFrame(a) | |
1146 | } | |
1147 | local qb = { | |
1148 | QuaternionFromCFrame(b) | |
1149 | } | |
1150 | local ax, ay, az = a.x, a.y, a.z | |
1151 | local bx, by, bz = b.x, b.y, b.z | |
1152 | local _t = 1 - t | |
1153 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
1154 | end | |
1155 | function ShockWave(Part, cframe1, cframe2, Damage, Size) | |
1156 | coroutine.resume(coroutine.create(function() | |
1157 | local wave = CreatePart(workspace, "Neon", 0, 0, Neoncolor, "Effect", Vector3.new(1, 1, 5)) | |
1158 | wave.Anchored = true | |
1159 | wave.CFrame = Part.CFrame * cframe1 | |
1160 | local Msh = Create("SpecialMesh"){ | |
1161 | Parent = wave, | |
1162 | MeshType = "Sphere" | |
1163 | } | |
1164 | Cso("http://roblox.com/asset/?id=300916105", wave, 1, 1.3) | |
1165 | for i = 0, 1, 0.2 do | |
1166 | wait() | |
1167 | local dir = wave.CFrame.lookVector * -1 | |
1168 | local pos = rayCast(wave.Position, dir, 5, Character) | |
1169 | wave.CFrame = wave.CFrame * cframe2 | |
1170 | table.insert(Effects, { | |
1171 | wave, | |
1172 | "Sphere", | |
1173 | 0.01, | |
1174 | .03, | |
1175 | .03, | |
1176 | .03, | |
1177 | }) | |
1178 | end | |
1179 | end)) | |
1180 | end | |
1181 | ||
1182 | local RightHole = CreatePart(3, Character, "Metal", 0, 0, "Mid gray", "Eye", VT(0.2,0,0.2),false) | |
1183 | MakeForm(RightHole,"Cyl") | |
1184 | local LeftHole = CreatePart(3, Character, "Metal", 0, 0, "Mid gray", "Eye", VT(0.2,0,0.2),false) | |
1185 | MakeForm(LeftHole,"Cyl") | |
1186 | ||
1187 | function getbloody(victim,amount) | |
1188 | local PART = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Blood", victim.Size) | |
1189 | PART.CFrame = victim.CFrame | |
1190 | local HITPLAYERSOUNDS = {"356551938","264486467"} | |
1191 | Debris:AddItem(PART,5) | |
1192 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10)) | |
1193 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10)) | |
1194 | CreateSound(HITPLAYERSOUNDS[MRANDOM(1, #HITPLAYERSOUNDS)], PART, 1, (math.random(8,12)/10)) | |
1195 | local prtcl = asd:Clone() | |
1196 | prtcl.Parent = PART | |
1197 | prtcl:Emit(amount*10) | |
1198 | end | |
1199 | ||
1200 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher! | |
1201 | local type = type | |
1202 | local rng = Instance.new("Part", char) | |
1203 | rng.Anchored = true | |
1204 | rng.BrickColor = color | |
1205 | rng.CanCollide = false | |
1206 | rng.FormFactor = 3 | |
1207 | rng.Name = "Ring" | |
1208 | rng.Material = "Neon" | |
1209 | rng.Size = Vector3.new(1, 1, 1) | |
1210 | rng.Transparency = 0 | |
1211 | rng.TopSurface = 0 | |
1212 | rng.BottomSurface = 0 | |
1213 | rng.CFrame = pos | |
1214 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
1215 | local rngm = Instance.new("SpecialMesh", rng) | |
1216 | rngm.MeshType = "Brick" | |
1217 | rngm.Scale = VT(x1,y1,z1) | |
1218 | if rainbowmode == true then | |
1219 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1220 | end | |
1221 | local scaler2 = 1 | |
1222 | local speeder = FastSpeed/10 | |
1223 | if type == "Add" then | |
1224 | scaler2 = 1*value | |
1225 | elseif type == "Divide" then | |
1226 | scaler2 = 1/value | |
1227 | end | |
1228 | coroutine.resume(coroutine.create(function() | |
1229 | for i = 0,10/bonuspeed,0.1 do | |
1230 | swait() | |
1231 | if type == "Add" then | |
1232 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1233 | elseif type == "Divide" then | |
1234 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1235 | end | |
1236 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
1237 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
1238 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1239 | end | |
1240 | rng:Destroy() | |
1241 | end)) | |
1242 | end | |
1243 | New = function(Object, Parent, Name, Data) | |
1244 | local Object = Instance.new(Object) | |
1245 | for Index, Value in pairs(Data or {}) do | |
1246 | Object[Index] = Value | |
1247 | end | |
1248 | Object.Parent = Parent | |
1249 | Object.Name = Name | |
1250 | return Object | |
1251 | end | |
1252 | function QuaternionFromCFrame(cf) | |
1253 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1254 | local trace = m00 + m11 + m22 | |
1255 | if trace > 0 then | |
1256 | local s = math.sqrt(1 + trace) | |
1257 | local recip = 0.5 / s | |
1258 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
1259 | else | |
1260 | local i = 0 | |
1261 | if m00 < m11 then | |
1262 | i = 1 | |
1263 | end | |
1264 | if m22 > (i == 0 and m00 or m11) then | |
1265 | i = 2 | |
1266 | end | |
1267 | if i == 0 then | |
1268 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
1269 | local recip = 0.5 / s | |
1270 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
1271 | elseif i == 1 then | |
1272 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
1273 | local recip = 0.5 / s | |
1274 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
1275 | elseif i == 2 then | |
1276 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
1277 | local recip = 0.5 / s | |
1278 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
1279 | end | |
1280 | end | |
1281 | end | |
1282 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1283 | local xs, ys, zs = x + x, y + y, z + z | |
1284 | local wx, wy, wz = w * xs, w * ys, w * zs | |
1285 | local xx = x * xs | |
1286 | local xy = x * ys | |
1287 | local xz = x * zs | |
1288 | local yy = y * ys | |
1289 | local yz = y * zs | |
1290 | local zz = z * zs | |
1291 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
1292 | end | |
1293 | ||
1294 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil}) | |
1295 | function WACKYEFFECT(Table) | |
1296 | local TYPE = (Table.EffectType or "Sphere") | |
1297 | local SIZE = (Table.Size or VT(1,1,1)) | |
1298 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
1299 | local TRANSPARENCY = (Table.Transparency or 0) | |
1300 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
1301 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
1302 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
1303 | local ROTATION1 = (Table.RotationX or 0) | |
1304 | local ROTATION2 = (Table.RotationY or 0) | |
1305 | local ROTATION3 = (Table.RotationZ or 0) | |
1306 | local MATERIAL = (Table.Material or "Neon") | |
1307 | local COLOR = (Table.Color or C3(1,1,1)) | |
1308 | local TIME = (Table.Time or 45) | |
1309 | local SOUNDID = (Table.SoundID or nil) | |
1310 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
1311 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
1312 | coroutine.resume(coroutine.create(function() | |
1313 | local PLAYSSOUND = false | |
1314 | local SOUND = nil | |
1315 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true) | |
1316 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
1317 | PLAYSSOUND = true | |
1318 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
1319 | end | |
1320 | EFFECT.Color = COLOR | |
1321 | local MSH = nil | |
1322 | if TYPE == "Sphere" then | |
1323 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0)) | |
1324 | elseif TYPE == "Block" then | |
1325 | MSH = IT("BlockMesh",EFFECT) | |
1326 | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) | |
1327 | elseif TYPE == "Wave" then | |
1328 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8)) | |
1329 | elseif TYPE == "Ring" then | |
1330 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0)) | |
1331 | elseif TYPE == "Slash" then | |
1332 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
1333 | elseif TYPE == "Round Slash" then | |
1334 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0)) | |
1335 | elseif TYPE == "Swirl" then | |
1336 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0)) | |
1337 | elseif TYPE == "Skull" then | |
1338 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0)) | |
1339 | elseif TYPE == "Crystal" then | |
1340 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0)) | |
1341 | end | |
1342 | if MSH ~= nil then | |
1343 | local MOVESPEED = nil | |
1344 | if MOVEDIRECTION ~= nil then | |
1345 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
1346 | end | |
1347 | local GROWTH = SIZE - ENDSIZE | |
1348 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
1349 | if TYPE == "Block" then | |
1350 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
1351 | else | |
1352 | EFFECT.CFrame = CFRAME | |
1353 | end | |
1354 | for LOOP = 1, TIME+1 do | |
1355 | Swait() | |
1356 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
1357 | if TYPE == "Wave" then | |
1358 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
1359 | end | |
1360 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
1361 | if TYPE == "Block" then | |
1362 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
1363 | else | |
1364 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
1365 | end | |
1366 | if MOVEDIRECTION ~= nil then | |
1367 | local ORI = EFFECT.Orientation | |
1368 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
1369 | EFFECT.Orientation = ORI | |
1370 | end | |
1371 | end | |
1372 | if PLAYSSOUND == false then | |
1373 | EFFECT:remove() | |
1374 | else | |
1375 | repeat Swait() until SOUND.Playing == false | |
1376 | EFFECT:remove() | |
1377 | end | |
1378 | else | |
1379 | if PLAYSSOUND == false then | |
1380 | EFFECT:remove() | |
1381 | else | |
1382 | repeat Swait() until SOUND.Playing == false | |
1383 | EFFECT:remove() | |
1384 | end | |
1385 | end | |
1386 | end)) | |
1387 | end | |
1388 | ||
1389 | ||
1390 | function QuaternionSlerp(a, b, t) | |
1391 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
1392 | local startInterp, finishInterp | |
1393 | if cosTheta >= 1.0E-4 then | |
1394 | if 1 - cosTheta > 1.0E-4 then | |
1395 | local theta = math.acos(cosTheta) | |
1396 | local invSinTheta = 1 / Sin(theta) | |
1397 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
1398 | finishInterp = Sin(t * theta) * invSinTheta | |
1399 | else | |
1400 | startInterp = 1 - t | |
1401 | finishInterp = t | |
1402 | end | |
1403 | elseif 1 + cosTheta > 1.0E-4 then | |
1404 | local theta = math.acos(-cosTheta) | |
1405 | local invSinTheta = 1 / Sin(theta) | |
1406 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
1407 | finishInterp = Sin(t * theta) * invSinTheta | |
1408 | else | |
1409 | startInterp = t - 1 | |
1410 | finishInterp = t | |
1411 | end | |
1412 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
1413 | end | |
1414 | function rayCast(Position, Direction, Range, Ignore) | |
1415 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
1416 | end | |
1417 | local RbxUtility = LoadLibrary("RbxUtility") | |
1418 | local Create = RbxUtility.Create | |
1419 | ||
1420 | ------------------------------------------------------- | |
1421 | --Start Damage Function-- | |
1422 | ------------------------------------------------------- | |
1423 | function sphereMK(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos) | |
1424 | local type = type | |
1425 | local rng = Instance.new("Part", char) | |
1426 | rng.Anchored = true | |
1427 | rng.BrickColor = color | |
1428 | rng.CanCollide = false | |
1429 | rng.FormFactor = 3 | |
1430 | rng.Name = "Ring" | |
1431 | rng.Material = "Neon" | |
1432 | rng.Size = Vector3.new(1, 1, 1) | |
1433 | rng.Transparency = 0 | |
1434 | rng.TopSurface = 0 | |
1435 | rng.BottomSurface = 0 | |
1436 | rng.CFrame = pos | |
1437 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
1438 | local rngm = Instance.new("SpecialMesh", rng) | |
1439 | rngm.MeshType = "Sphere" | |
1440 | rngm.Scale = Vector3.new(x1, y1, z1) | |
1441 | local scaler2 = 1 | |
1442 | local speeder = FastSpeed | |
1443 | if type == "Add" then | |
1444 | scaler2 = 1 * value | |
1445 | elseif type == "Divide" then | |
1446 | scaler2 = 1 / value | |
1447 | end | |
1448 | coroutine.resume(coroutine.create(function() | |
1449 | for i = 0, 10 / bonuspeed, 0.1 do | |
1450 | swait() | |
1451 | if type == "Add" then | |
1452 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
1453 | elseif type == "Divide" then | |
1454 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
1455 | end | |
1456 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
1457 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
1458 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
1459 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
1460 | end | |
1461 | rng:Destroy() | |
1462 | end)) | |
1463 | end | |
1464 | ----------------------------- | |
1465 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1466 | if hit.Parent == nil then | |
1467 | return | |
1468 | end | |
1469 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
1470 | for _, v in pairs(hit.Parent:children()) do | |
1471 | if v:IsA("Humanoid") then | |
1472 | h = v | |
1473 | end | |
1474 | end | |
1475 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
1476 | ||
1477 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
1478 | end | |
1479 | ||
1480 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
1481 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
1482 | if hit.Parent.DebounceHit.Value == true then | |
1483 | return | |
1484 | end | |
1485 | end | |
1486 | if insta == true then | |
1487 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
1488 | end | |
1489 | local c = Create("ObjectValue"){ | |
1490 | Name = "creator", | |
1491 | Value = game:service("Players").LocalPlayer, | |
1492 | Parent = h, | |
1493 | } | |
1494 | game:GetService("Debris"):AddItem(c, .5) | |
1495 | if HitSound ~= nil and HitPitch ~= nil then | |
1496 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
1497 | end | |
1498 | local Damage = math.random(minim, maxim) | |
1499 | local blocked = false | |
1500 | local block = hit.Parent:findFirstChild("Block") | |
1501 | if block ~= nil then | |
1502 | if block.className == "IntValue" then | |
1503 | if block.Value > 0 then | |
1504 | blocked = true | |
1505 | block.Value = block.Value - 1 | |
1506 | print(block.Value) | |
1507 | end | |
1508 | end | |
1509 | end | |
1510 | if blocked == false then | |
1511 | h.Health = h.Health - Damage | |
1512 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
1513 | else | |
1514 | h.Health = h.Health - (Damage / 2) | |
1515 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
1516 | end | |
1517 | if Type == "Knockdown" then | |
1518 | local hum = hit.Parent.Humanoid | |
1519 | hum.PlatformStand = true | |
1520 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1521 | swait(1) | |
1522 | HHumanoid.PlatformStand = false | |
1523 | end), hum) | |
1524 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
1525 | local bodvol = Create("BodyVelocity"){ | |
1526 | velocity = angle * knockback, | |
1527 | P = 5000, | |
1528 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
1529 | Parent = hit, | |
1530 | } | |
1531 | local rl = Create("BodyAngularVelocity"){ | |
1532 | P = 3000, | |
1533 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1534 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1535 | Parent = hit, | |
1536 | } | |
1537 | game:GetService("Debris"):AddItem(bodvol, .5) | |
1538 | game:GetService("Debris"):AddItem(rl, .5) | |
1539 | elseif Type == "Random Guy" then | |
1540 | local vp = Create("BodyVelocity"){ | |
1541 | P = 500, | |
1542 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1543 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
1544 | } | |
1545 | if knockback > 0 then | |
1546 | vp.Parent = hit.Parent.Torso | |
1547 | end | |
1548 | game:GetService("Debris"):AddItem(vp, .5) | |
1549 | elseif Type == "Up" then | |
1550 | local bodyVelocity = Create("BodyVelocity"){ | |
1551 | velocity = Vector3.new(0, 20, 0), | |
1552 | P = 5000, | |
1553 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
1554 | Parent = hit, | |
1555 | } | |
1556 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
1557 | elseif Type == "DarkUp" then | |
1558 | coroutine.resume(coroutine.create(function() | |
1559 | for i = 0, 1, 0.1 do | |
1560 | swait() | |
1561 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
1562 | end | |
1563 | end)) | |
1564 | local bodyVelocity = Create("BodyVelocity"){ | |
1565 | velocity = Vector3.new(0, 20, 0), | |
1566 | P = 5000, | |
1567 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
1568 | Parent = hit, | |
1569 | } | |
1570 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1571 | elseif Type == "Snare" then | |
1572 | local bp = Create("BodyPosition"){ | |
1573 | P = 2000, | |
1574 | D = 100, | |
1575 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1576 | position = hit.Parent.Torso.Position, | |
1577 | Parent = hit.Parent.Torso, | |
1578 | } | |
1579 | game:GetService("Debris"):AddItem(bp, 1) | |
1580 | elseif Type == "Freeze" then | |
1581 | local BodPos = Create("BodyPosition"){ | |
1582 | P = 50000, | |
1583 | D = 1000, | |
1584 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1585 | position = hit.Parent.Torso.Position, | |
1586 | Parent = hit.Parent.Torso, | |
1587 | } | |
1588 | local BodGy = Create("BodyGyro") { | |
1589 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
1590 | P = 20e+003, | |
1591 | Parent = hit.Parent.Torso, | |
1592 | cframe = hit.Parent.Torso.CFrame, | |
1593 | } | |
1594 | hit.Parent.Torso.Anchored = true | |
1595 | coroutine.resume(coroutine.create(function(Part) | |
1596 | swait(1.5) | |
1597 | Part.Anchored = false | |
1598 | end), hit.Parent.Torso) | |
1599 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1600 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1601 | end | |
1602 | local debounce = Create("BoolValue"){ | |
1603 | Name = "DebounceHit", | |
1604 | Parent = hit.Parent, | |
1605 | Value = true, | |
1606 | } | |
1607 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1608 | c = Create("ObjectValue"){ | |
1609 | Name = "creator", | |
1610 | Value = Player, | |
1611 | Parent = h, | |
1612 | } | |
1613 | game:GetService("Debris"):AddItem(c, .5) | |
1614 | end | |
1615 | end | |
1616 | ------------------------------------------------------- | |
1617 | --End Damage Function-- | |
1618 | ------------------------------------------------------- | |
1619 | ||
1620 | ------------------------------------------------------- | |
1621 | --Start Damage Function Customization-- | |
1622 | ------------------------------------------------------- | |
1623 | function ShowDamage(Pos, Text, Time, Color) | |
1624 | local Rate = (1 / 30) | |
1625 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
1626 | local Text = (Text or "") | |
1627 | local Time = (Time or 2) | |
1628 | local Color = (Color or Color3.new(1, 0, 1)) | |
1629 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1630 | EffectPart.Anchored = true | |
1631 | local BillboardGui = Create("BillboardGui"){ | |
1632 | Size = UDim2.new(3, 0, 3, 0), | |
1633 | Adornee = EffectPart, | |
1634 | Parent = EffectPart, | |
1635 | } | |
1636 | local TextLabel = Create("TextLabel"){ | |
1637 | BackgroundTransparency = 1, | |
1638 | Size = UDim2.new(1, 0, 1, 0), | |
1639 | Text = Text, | |
1640 | Font = "Bodoni", | |
1641 | TextColor3 = Color, | |
1642 | TextScaled = true, | |
1643 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
1644 | Parent = BillboardGui, | |
1645 | } | |
1646 | game.Debris:AddItem(EffectPart, (Time)) | |
1647 | EffectPart.Parent = game:GetService("Workspace") | |
1648 | delay(0, function() | |
1649 | local Frames = (Time / Rate) | |
1650 | for Frame = 1, Frames do | |
1651 | wait(Rate) | |
1652 | local Percent = (Frame / Frames) | |
1653 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1654 | TextLabel.TextTransparency = Percent | |
1655 | end | |
1656 | if EffectPart and EffectPart.Parent then | |
1657 | EffectPart:Destroy() | |
1658 | end | |
1659 | end) | |
1660 | end | |
1661 | ||
1662 | function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
1663 | local type = type | |
1664 | local rng = Instance.new("Part", char) | |
1665 | rng.Anchored = true | |
1666 | rng.BrickColor = color | |
1667 | rng.CanCollide = false | |
1668 | rng.FormFactor = 3 | |
1669 | rng.Name = "Ring" | |
1670 | rng.Material = "Neon" | |
1671 | rng.Size = Vector3.new(1, 1, 1) | |
1672 | rng.Transparency = 0 | |
1673 | rng.TopSurface = 0 | |
1674 | rng.BottomSurface = 0 | |
1675 | rng.CFrame = pos | |
1676 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
1677 | local rngm = Instance.new("SpecialMesh", rng) | |
1678 | rngm.MeshType = "Brick" | |
1679 | rngm.Scale = Vector3.new(x1,y1,z1) | |
1680 | local scaler2 = 1 | |
1681 | local speeder = FastSpeed/10 | |
1682 | if type == "Add" then | |
1683 | scaler2 = 1*value | |
1684 | elseif type == "Divide" then | |
1685 | scaler2 = 1/value | |
1686 | end | |
1687 | coroutine.resume(coroutine.create(function() | |
1688 | for i = 0,10/bonuspeed,0.1 do | |
1689 | swait() | |
1690 | if type == "Add" then | |
1691 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1692 | elseif type == "Divide" then | |
1693 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1694 | end | |
1695 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
1696 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
1697 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1698 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
1699 | end | |
1700 | rng:Destroy() | |
1701 | end)) | |
1702 | end | |
1703 | ||
1704 | Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor) | |
1705 | local p = Instance.new("Part",EffectModel) | |
1706 | p.BrickColor = BrickColor.new(colour) | |
1707 | p.Size = Vector3.new() | |
1708 | p.Anchored = true | |
1709 | p.CanCollide = false | |
1710 | p.CFrame = cf | |
1711 | if inverse == true then | |
1712 | p.Transparency = 1 | |
1713 | else | |
1714 | p.Transparency = 0 | |
1715 | end | |
1716 | local m = Instance.new("SpecialMesh",p) | |
1717 | m.MeshId = meshid | |
1718 | m.TextureId = textid | |
1719 | m.Scale = meshstart | |
1720 | coroutine.wrap(function() | |
1721 | for i=0,1,factor do | |
1722 | swait() | |
1723 | if inverse == true then | |
1724 | p.Transparency = 1-i | |
1725 | else | |
1726 | p.Transparency = i | |
1727 | end | |
1728 | m.Scale = m.Scale + meshadd | |
1729 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0) | |
1730 | end | |
1731 | p:Destroy() | |
1732 | end)() | |
1733 | return p | |
1734 | end | |
1735 | ------------------------------------------------------- | |
1736 | --End Damage Function Customization-- | |
1737 | ------------------------------------------------------- | |
1738 | ||
1739 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1740 | for _, c in pairs(workspace:children()) do | |
1741 | local hum = c:findFirstChild("Humanoid") | |
1742 | if hum ~= nil then | |
1743 | local head = c:findFirstChild("Head") | |
1744 | if head ~= nil then | |
1745 | local targ = head.Position - Part.Position | |
1746 | local mag = targ.magnitude | |
1747 | if magni >= mag and c.Name ~= plr.Name then | |
1748 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
1749 | end | |
1750 | end | |
1751 | end | |
1752 | end | |
1753 | end | |
1754 | ||
1755 | ||
1756 | CFuncs = { | |
1757 | Part = { | |
1758 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1759 | local Part = Create("Part")({ | |
1760 | Parent = Parent, | |
1761 | Reflectance = Reflectance, | |
1762 | Transparency = Transparency, | |
1763 | CanCollide = false, | |
1764 | Locked = true, | |
1765 | BrickColor = BrickColor.new(tostring(BColor)), | |
1766 | Name = Name, | |
1767 | Size = Size, | |
1768 | Material = Material | |
1769 | }) | |
1770 | RemoveOutlines(Part) | |
1771 | return Part | |
1772 | end | |
1773 | }, | |
1774 | Mesh = { | |
1775 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1776 | local Msh = Create(Mesh)({ | |
1777 | Parent = Part, | |
1778 | Offset = OffSet, | |
1779 | Scale = Scale | |
1780 | }) | |
1781 | if Mesh == "SpecialMesh" then | |
1782 | Msh.MeshType = MeshType | |
1783 | Msh.MeshId = MeshId | |
1784 | end | |
1785 | return Msh | |
1786 | end | |
1787 | }, | |
1788 | Mesh = { | |
1789 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1790 | local Msh = Create(Mesh)({ | |
1791 | Parent = Part, | |
1792 | Offset = OffSet, | |
1793 | Scale = Scale | |
1794 | }) | |
1795 | if Mesh == "SpecialMesh" then | |
1796 | Msh.MeshType = MeshType | |
1797 | Msh.MeshId = MeshId | |
1798 | end | |
1799 | return Msh | |
1800 | end | |
1801 | }, | |
1802 | Weld = { | |
1803 | Create = function(Parent, Part0, Part1, C0, C1) | |
1804 | local Weld = Create("Weld")({ | |
1805 | Parent = Parent, | |
1806 | Part0 = Part0, | |
1807 | Part1 = Part1, | |
1808 | C0 = C0, | |
1809 | C1 = C1 | |
1810 | }) | |
1811 | return Weld | |
1812 | end | |
1813 | }, | |
1814 | Sound = { | |
1815 | Create = function(id, par, vol, pit) | |
1816 | coroutine.resume(coroutine.create(function() | |
1817 | local S = Create("Sound")({ | |
1818 | Volume = vol, | |
1819 | Pitch = pit or 1, | |
1820 | SoundId = id, | |
1821 | Parent = par or workspace | |
1822 | }) | |
1823 | wait() | |
1824 | S:play() | |
1825 | game:GetService("Debris"):AddItem(S, 6) | |
1826 | end)) | |
1827 | end | |
1828 | }, | |
1829 | ParticleEmitter = { | |
1830 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
1831 | local fp = Create("ParticleEmitter")({ | |
1832 | Parent = Parent, | |
1833 | Color = ColorSequence.new(Color1, Color2), | |
1834 | LightEmission = LightEmission, | |
1835 | Size = Size, | |
1836 | Texture = Texture, | |
1837 | Transparency = Transparency, | |
1838 | ZOffset = ZOffset, | |
1839 | Acceleration = Accel, | |
1840 | Drag = Drag, | |
1841 | LockedToPart = LockedToPart, | |
1842 | VelocityInheritance = VelocityInheritance, | |
1843 | EmissionDirection = EmissionDirection, | |
1844 | Enabled = Enabled, | |
1845 | Lifetime = LifeTime, | |
1846 | Rate = Rate, | |
1847 | Rotation = Rotation, | |
1848 | RotSpeed = RotSpeed, | |
1849 | Speed = Speed, | |
1850 | VelocitySpread = VelocitySpread | |
1851 | }) | |
1852 | return fp | |
1853 | end | |
1854 | } | |
1855 | } | |
1856 | function RemoveOutlines(part) | |
1857 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
1858 | end | |
1859 | function CreatePart1(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1860 | local Part = Create("Part")({ | |
1861 | formFactor = FormFactor, | |
1862 | Parent = Parent, | |
1863 | Reflectance = Reflectance, | |
1864 | Transparency = Transparency, | |
1865 | CanCollide = false, | |
1866 | Locked = true, | |
1867 | BrickColor = BrickColor.new(tostring(BColor)), | |
1868 | Name = Name, | |
1869 | Size = Size, | |
1870 | Material = Material | |
1871 | }) | |
1872 | RemoveOutlines(Part) | |
1873 | return Part | |
1874 | end | |
1875 | function CreateMesh1(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1876 | local Msh = Create(Mesh)({ | |
1877 | Parent = Part, | |
1878 | Offset = OffSet, | |
1879 | Scale = Scale | |
1880 | }) | |
1881 | if Mesh == "SpecialMesh" then | |
1882 | Msh.MeshType = MeshType | |
1883 | Msh.MeshId = MeshId | |
1884 | end | |
1885 | return Msh | |
1886 | end | |
1887 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
1888 | local Weld = Create("Weld")({ | |
1889 | Parent = Parent, | |
1890 | Part0 = Part0, | |
1891 | Part1 = Part1, | |
1892 | C0 = C0, | |
1893 | C1 = C1 | |
1894 | }) | |
1895 | return Weld | |
1896 | end | |
1897 | ||
1898 | abss = Instance.new("BillboardGui",char) | |
1899 | abss.Size = UDim2.new(10,0,10,0) | |
1900 | abss.Enabled = false | |
1901 | imgl = Instance.new("ImageLabel",abss) | |
1902 | imgl.Position = UDim2.new(0,0,0,0) | |
1903 | imgl.Size = UDim2.new(1,0,1,0) | |
1904 | imgl.Image = "rbxassetid://153485522" | |
1905 | imgl.BackgroundTransparency = 1 | |
1906 | imgl.ImageColor3 = Color3.new(.9,0,0) | |
1907 | img2 = Instance.new("ImageLabel",abss) | |
1908 | img2.Position = UDim2.new(0,0,0,0) | |
1909 | img2.Size = UDim2.new(1,0,1,0) | |
1910 | img2.Image = "rbxassetid://153485522" | |
1911 | img2.BackgroundTransparency = 1 | |
1912 | img2.ImageColor3 = Color3.new(.9,0,0) | |
1913 | ||
1914 | function TargetSelect(person) | |
1915 | local dd=coroutine.wrap(function() | |
1916 | if targetted ~= person then | |
1917 | targetted = person | |
1918 | img2.Size = UDim2.new(1,0,1,0) | |
1919 | img2.ImageTransparency = 0 | |
1920 | img2.Position = UDim2.new(0,0,0,0) | |
1921 | for i = 0, 2, 0.1 do | |
1922 | swait() | |
1923 | img2.Size = img2.Size + UDim2.new(.05,0,.05,0) | |
1924 | img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0) | |
1925 | img2.ImageTransparency = img2.ImageTransparency + 0.05 | |
1926 | end | |
1927 | end | |
1928 | end) | |
1929 | dd() | |
1930 | end | |
1931 | ||
1932 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
1933 | local NEWWELD = IT(TYPE) | |
1934 | NEWWELD.Part0 = PART0 | |
1935 | NEWWELD.Part1 = PART1 | |
1936 | NEWWELD.C0 = C0 | |
1937 | NEWWELD.C1 = C1 | |
1938 | NEWWELD.Parent = PARENT | |
1939 | return NEWWELD | |
1940 | end | |
1941 | ||
1942 | local GRIP = CreateWeldOrSnapOrMotor("Weld", RightArm, RightArm, HANDLE, CF(0,-1.1,-0.25)*ANGLES(RAD(-110),RAD(0),RAD(0))*ANGLES(RAD(0),RAD(0),RAD(180)), CF(0,0,0)) | |
1943 | ||
1944 | local Blood1 = Create("ParticleEmitter")({ | |
1945 | Color = ColorSequence.new(Color3.new(0.7, 0, 0), Color3.new(0.1, 0, 0)), | |
1946 | Transparency = NumberSequence.new(0.1, 1), | |
1947 | Size = NumberSequence.new(0.5, 0), | |
1948 | Texture = "rbxassetid://602578593", | |
1949 | Lifetime = NumberRange.new(0.8), | |
1950 | Rate = 255, | |
1951 | VelocitySpread = 40, | |
1952 | Rotation = NumberRange.new(100), | |
1953 | Speed = NumberRange.new(5), | |
1954 | LightEmission = 0, | |
1955 | LockedToPart = false, | |
1956 | Acceleration = Vector3.new(0, -10, 0), | |
1957 | EmissionDirection = "Bottom" | |
1958 | }) | |
1959 | function Sayonara() | |
1960 | local target = nil | |
1961 | local targettorso = nil | |
1962 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
1963 | if mouse.Target.Parent.Humanoid.PlatformStand == false then | |
1964 | target = mouse.Target.Parent.Humanoid | |
1965 | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso") | |
1966 | targethead = mouse.Target.Parent:FindFirstChild("Head") | |
1967 | targetrightarm = mouse.Target.Parent:FindFirstChild("Right Arm") | |
1968 | targetleftarm = mouse.Target.Parent:FindFirstChild("Left Arm") | |
1969 | end | |
1970 | end | |
1971 | if target ~= nil then | |
1972 | targettorso.Anchored = true | |
1973 | attack = true | |
1974 | hum.WalkSpeed = 0 | |
1975 | root.CFrame = targettorso.CFrame * CF(0,0,2.4) | |
1976 | for i = 0,6.2,0.1 do | |
1977 | swait() | |
1978 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
1979 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(10), Rad(0)), 0.3) | |
1980 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(10)), 0.15) | |
1981 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-10)), 0.15) | |
1982 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1) | |
1983 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-10)), 0.1) | |
1984 | end | |
1985 | do | |
1986 | CreateSound("429400881", targettorso, 5, 1) | |
1987 | local ModelArm02 = New("Model", char, "Arm", {}) | |
1988 | local ModelArm03 = New("Model", char, "Arm", {}) | |
1989 | local Humanoid02 = New("Humanoid", ModelArm02, "Humanoid", {}) | |
1990 | local Humanoid03 = New("Humanoid", ModelArm03, "Humanoid", {}) | |
1991 | local Arm02 = targetleftarm:Clone() | |
1992 | local Arm03 = targetrightarm:Clone() | |
1993 | targetleftarm.Transparency = 1 | |
1994 | targetrightarm.Transparency = 1 | |
1995 | Arm02.Parent = ModelArm02 | |
1996 | Arm03.Parent = ModelArm03 | |
1997 | for i, v in pairs(Arm02:GetChildren()) do | |
1998 | v:Destroy() | |
1999 | end | |
2000 | for i, v in pairs(Arm03:GetChildren()) do | |
2001 | v:Destroy() | |
2002 | end | |
2003 | local weldArm02 = Instance.new("Weld") | |
2004 | weldArm02.Parent = Arm02 | |
2005 | weldArm02.Part0 = targetleftarm | |
2006 | weldArm02.Part1 = Arm02 | |
2007 | weldArm02.C1 = CFrame.new(0, 0, 0) | |
2008 | local weldArm03 = Instance.new("Weld") | |
2009 | weldArm03.Parent = Arm03 | |
2010 | weldArm03.Part0 = targetrightarm | |
2011 | weldArm03.Part1 = Arm03 | |
2012 | weldArm03.C1 = CFrame.new(0, 0, 0) | |
2013 | for i, v in pairs(target:GetChildren()) do | |
2014 | if v:IsA("Shirt") then | |
2015 | v:clone().Parent = ModelArm02 | |
2016 | end | |
2017 | end | |
2018 | for i, v in pairs(target:GetChildren()) do | |
2019 | if v:IsA("Shirt") then | |
2020 | v:clone().Parent = ModelArm03 | |
2021 | end | |
2022 | end | |
2023 | weldArm02.Part0 = la | |
2024 | weldArm02.C1 = CFrame.new(0, 0, 1.2) * angles(math.rad(90), math.rad(0), math.rad(0)) | |
2025 | weldArm03.Part0 = ra | |
2026 | weldArm03.C1 = CFrame.new(0, 0, 1.2) * angles(math.rad(90), math.rad(0), math.rad(0)) | |
2027 | local BE1 = Blood1:Clone() | |
2028 | BE1.Parent = targetleftarm | |
2029 | game:GetService("Debris"):AddItem(BE1, 3) | |
2030 | BE1.Rate = 255 | |
2031 | local BE2 = Blood1:Clone() | |
2032 | BE2.Parent = targetrightarm | |
2033 | game:GetService("Debris"):AddItem(BE2, 3) | |
2034 | BE2.Rate = 255 | |
2035 | for i = 0,6.2,0.1 do | |
2036 | swait() | |
2037 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.15) | |
2038 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2039 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(-10)), 0.15) | |
2040 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(10)), 0.15) | |
2041 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), .6 + 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(15)), 0.1) | |
2042 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), .6 + 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
2043 | end | |
2044 | for i = 0,6.2,0.1 do | |
2045 | swait() | |
2046 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
2047 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2048 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15) | |
2049 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
2050 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(15)), 0.1) | |
2051 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(-15)), 0.1) | |
2052 | end | |
2053 | CreateSound("541909763", targettorso, 5, .8) | |
2054 | weldArm02:Destroy() | |
2055 | Arm02.CanCollide = true | |
2056 | weldArm03:Destroy() | |
2057 | Arm03.CanCollide = true | |
2058 | local bodyVelocity2 = Create("BodyVelocity")({ | |
2059 | velocity = Vector3.new(0, 10, 0) + root.CFrame.lookVector * 50, | |
2060 | P = 5000, | |
2061 | maxForce = Vector3.new(8000, 8000, 8000), | |
2062 | Parent = Arm02 | |
2063 | }) | |
2064 | local bodyVelocity3 = Create("BodyVelocity")({ | |
2065 | velocity = Vector3.new(0, 10, 0) + root.CFrame.lookVector * 50, | |
2066 | P = 5000, | |
2067 | maxForce = Vector3.new(8000, 8000, 8000), | |
2068 | Parent = Arm03 | |
2069 | }) | |
2070 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05) | |
2071 | game:GetService("Debris"):AddItem(bodyVelocity3, 0.05) | |
2072 | for i = 0,6.2,0.1 do | |
2073 | swait() | |
2074 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
2075 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2076 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(35)), 0.15) | |
2077 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15) | |
2078 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(95), Rad(0), Rad(15)), 0.1) | |
2079 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(95), Rad(0), Rad(-15)), 0.1) | |
2080 | end | |
2081 | for i = 0,6.2,0.1 do | |
2082 | swait() | |
2083 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
2084 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2085 | RH.C0 = clerp(RH.C0, CF(1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(90)), 0.15) | |
2086 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
2087 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(15)), 0.1) | |
2088 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(-15)), 0.1) | |
2089 | end | |
2090 | targettorso:Remove() | |
2091 | for i = 0,6.2,0.1 do | |
2092 | swait() | |
2093 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, -2.5, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(0)), 0.15) | |
2094 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2095 | RH.C0 = clerp(RH.C0, CF(1, -0.2 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(90)), 0.15) | |
2096 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-35)), 0.15) | |
2097 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-55), Rad(0), Rad(15)), 0.1) | |
2098 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-55), Rad(0), Rad(-15)), 0.1) | |
2099 | end | |
2100 | end | |
2101 | targettorso.Anchored = false | |
2102 | attack = false | |
2103 | hum.WalkSpeed = 16 | |
2104 | root.CFrame = targettorso.CFrame * CF(0,0,3.4) | |
2105 | end | |
2106 | end | |
2107 | ||
2108 | ------------------------------------------------------- | |
2109 | --Start Effect Function-- | |
2110 | ------------------------------------------------------- | |
2111 | EffectModel = Instance.new("Model", char) | |
2112 | Effects = { | |
2113 | Block = { | |
2114 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
2115 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2116 | prt.Anchored = true | |
2117 | prt.CFrame = cframe | |
2118 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2119 | game:GetService("Debris"):AddItem(prt, 10) | |
2120 | if Type == 1 or Type == nil then | |
2121 | table.insert(Effects, { | |
2122 | prt, | |
2123 | "Block1", | |
2124 | delay, | |
2125 | x3, | |
2126 | y3, | |
2127 | z3, | |
2128 | msh | |
2129 | }) | |
2130 | elseif Type == 2 then | |
2131 | table.insert(Effects, { | |
2132 | prt, | |
2133 | "Block2", | |
2134 | delay, | |
2135 | x3, | |
2136 | y3, | |
2137 | z3, | |
2138 | msh | |
2139 | }) | |
2140 | else | |
2141 | table.insert(Effects, { | |
2142 | prt, | |
2143 | "Block3", | |
2144 | delay, | |
2145 | x3, | |
2146 | y3, | |
2147 | z3, | |
2148 | msh | |
2149 | }) | |
2150 | end | |
2151 | end | |
2152 | }, | |
2153 | Sphere = { | |
2154 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2155 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2156 | prt.Anchored = true | |
2157 | prt.CFrame = cframe | |
2158 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2159 | game:GetService("Debris"):AddItem(prt, 10) | |
2160 | table.insert(Effects, { | |
2161 | prt, | |
2162 | "Cylinder", | |
2163 | delay, | |
2164 | x3, | |
2165 | y3, | |
2166 | z3, | |
2167 | msh | |
2168 | }) | |
2169 | end | |
2170 | }, | |
2171 | Cylinder = { | |
2172 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2173 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2174 | prt.Anchored = true | |
2175 | prt.CFrame = cframe | |
2176 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2177 | game:GetService("Debris"):AddItem(prt, 10) | |
2178 | table.insert(Effects, { | |
2179 | prt, | |
2180 | "Cylinder", | |
2181 | delay, | |
2182 | x3, | |
2183 | y3, | |
2184 | z3, | |
2185 | msh | |
2186 | }) | |
2187 | end | |
2188 | }, | |
2189 | Wave = { | |
2190 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2191 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2192 | prt.Anchored = true | |
2193 | prt.CFrame = cframe | |
2194 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
2195 | game:GetService("Debris"):AddItem(prt, 10) | |
2196 | table.insert(Effects, { | |
2197 | prt, | |
2198 | "Cylinder", | |
2199 | delay, | |
2200 | x3 / 60, | |
2201 | y3 / 60, | |
2202 | z3 / 60, | |
2203 | msh | |
2204 | }) | |
2205 | end | |
2206 | }, | |
2207 | Ring = { | |
2208 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2209 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2210 | prt.Anchored = true | |
2211 | prt.CFrame = cframe | |
2212 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2213 | game:GetService("Debris"):AddItem(prt, 10) | |
2214 | table.insert(Effects, { | |
2215 | prt, | |
2216 | "Cylinder", | |
2217 | delay, | |
2218 | x3, | |
2219 | y3, | |
2220 | z3, | |
2221 | msh | |
2222 | }) | |
2223 | end | |
2224 | }, | |
2225 | Break = { | |
2226 | Create = function(brickcolor, cframe, x1, y1, z1) | |
2227 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
2228 | prt.Anchored = true | |
2229 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2230 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2231 | local num = math.random(10, 50) / 1000 | |
2232 | game:GetService("Debris"):AddItem(prt, 10) | |
2233 | table.insert(Effects, { | |
2234 | prt, | |
2235 | "Shatter", | |
2236 | num, | |
2237 | prt.CFrame, | |
2238 | math.random() - math.random(), | |
2239 | 0, | |
2240 | math.random(50, 100) / 100 | |
2241 | }) | |
2242 | end | |
2243 | }, | |
2244 | Spiral = { | |
2245 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2246 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2247 | prt.Anchored = true | |
2248 | prt.CFrame = cframe | |
2249 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2250 | game:GetService("Debris"):AddItem(prt, 10) | |
2251 | table.insert(Effects, { | |
2252 | prt, | |
2253 | "Cylinder", | |
2254 | delay, | |
2255 | x3, | |
2256 | y3, | |
2257 | z3, | |
2258 | msh | |
2259 | }) | |
2260 | end | |
2261 | }, | |
2262 | Push = { | |
2263 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2264 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2265 | prt.Anchored = true | |
2266 | prt.CFrame = cframe | |
2267 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2268 | game:GetService("Debris"):AddItem(prt, 10) | |
2269 | table.insert(Effects, { | |
2270 | prt, | |
2271 | "Cylinder", | |
2272 | delay, | |
2273 | x3, | |
2274 | y3, | |
2275 | z3, | |
2276 | msh | |
2277 | }) | |
2278 | end | |
2279 | } | |
2280 | } | |
2281 | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) | |
2282 | local fp = IT("Part") | |
2283 | fp.formFactor = formfactor | |
2284 | fp.Parent = parent | |
2285 | fp.Reflectance = reflectance | |
2286 | fp.Transparency = transparency | |
2287 | fp.CanCollide = false | |
2288 | fp.Locked = true | |
2289 | fp.BrickColor = brickcolor | |
2290 | fp.Name = name | |
2291 | fp.Size = size | |
2292 | fp.Position = tors.Position | |
2293 | RemoveOutlines(fp) | |
2294 | fp.Material = "Neon" | |
2295 | fp:BreakJoints() | |
2296 | return fp | |
2297 | end | |
2298 | ||
2299 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
2300 | local mesh = IT(Mesh) | |
2301 | mesh.Parent = part | |
2302 | if Mesh == "SpecialMesh" then | |
2303 | mesh.MeshType = meshtype | |
2304 | if meshid ~= "nil" then | |
2305 | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid | |
2306 | end | |
2307 | end | |
2308 | mesh.Offset = offset | |
2309 | mesh.Scale = scale | |
2310 | return mesh | |
2311 | end | |
2312 | ||
2313 | function MagicCharge(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) | |
2314 | local type = type | |
2315 | local rng = Instance.new("Part", char) | |
2316 | rng.Anchored = true | |
2317 | rng.BrickColor = color | |
2318 | rng.CanCollide = false | |
2319 | rng.FormFactor = 3 | |
2320 | rng.Name = "Ring" | |
2321 | rng.Material = "Neon" | |
2322 | rng.Size = Vector3.new(1, 1, 1) | |
2323 | rng.Transparency = 1 | |
2324 | rng.TopSurface = 0 | |
2325 | rng.BottomSurface = 0 | |
2326 | rng.CFrame = pos | |
2327 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
2328 | local rngm = Instance.new("SpecialMesh", rng) | |
2329 | rngm.MeshType = MType | |
2330 | rngm.Scale = Vector3.new(x1, y1, z1) | |
2331 | local scaler2 = 1 | |
2332 | local speeder = FastSpeed | |
2333 | if type == "Add" then | |
2334 | scaler2 = 1 * value | |
2335 | elseif type == "Divide" then | |
2336 | scaler2 = 1 / value | |
2337 | end | |
2338 | coroutine.resume(coroutine.create(function() | |
2339 | for i = 0, 10 / bonuspeed, 0.1 do | |
2340 | swait() | |
2341 | if type == "Add" then | |
2342 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
2343 | elseif type == "Divide" then | |
2344 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
2345 | end | |
2346 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
2347 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
2348 | rng.Transparency = rng.Transparency - 0.01 * bonuspeed | |
2349 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
2350 | end | |
2351 | rng:Destroy() | |
2352 | end)) | |
2353 | end | |
2354 | ||
2355 | function Cryo_Freeze() | |
2356 | attack = true | |
2357 | for i = 0,5.2,0.03 do | |
2358 | swait() | |
2359 | Effects.Block.Create(BrickC("Carnation pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
2360 | Effects.Block.Create(BrickC("Carnation pink"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
2361 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
2362 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
2363 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
2364 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
2365 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
2366 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
2367 | end | |
2368 | CreateSound("331666100", tors, 10, 1) | |
2369 | Effects.Ring.Create(BrickC("Carnation pink"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 27, 27, 27, 0.01) | |
2370 | for i = 1,3,0.1 do | |
2371 | hum.WalkSpeed = 0.10 | |
2372 | MagniDamage(tors, 400, 1, 10, 0, "Normal") | |
2373 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
2374 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
2375 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
2376 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
2377 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
2378 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
2379 | end | |
2380 | for i = 1,10,0.1 do | |
2381 | swait(10) | |
2382 | hum.WalkSpeed = 0.10 | |
2383 | MagniDamage(tors, 400, 1, 1, 0, "Normal") | |
2384 | Effects.Ring.Create(BrickC("Carnation pink"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 27, 27, 1, 0.02) | |
2385 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
2386 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
2387 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
2388 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
2389 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
2390 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
2391 | end | |
2392 | wait(.6) | |
2393 | attack = false | |
2394 | end | |
2395 | ||
2396 | function HAAAAA() --HTGJHYG | |
2397 | attack = true | |
2398 | hum.WalkSpeed = 0.30 | |
2399 | CreateSound("794081034", hed, 10, 1) | |
2400 | Character.Head.face.Texture = "rbxassetid://396389196" | |
2401 | for i = 0,2,0.1 do | |
2402 | swait() | |
2403 | CameraEnshaking(1, 2) | |
2404 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2405 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.3) | |
2406 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2407 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2408 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(140), Rad(60)), 0.1) | |
2409 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-140), Rad(-60)), 0.1) | |
2410 | end | |
2411 | for i = 0,14.7,0.1 do | |
2412 | swait() | |
2413 | CameraEnshaking(1, 3) | |
2414 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 1, -1 + 0.1) * angles(Rad(-75), Rad(0), Rad(0)), 0.15) | |
2415 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(65), Rad(0), Rad(0)), 0.3) | |
2416 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-70)), 0.15) | |
2417 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(70)), 0.15) | |
2418 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(40)), 0.1) | |
2419 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(-0), Rad(-40)), 0.1) | |
2420 | end | |
2421 | attack = false | |
2422 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2423 | hum.WalkSpeed = 16 | |
2424 | end | |
2425 | ||
2426 | function Hell_From_Above() | |
2427 | local UhhhhThing = New("Part",EffectModel,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = tors.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
2428 | attack = true | |
2429 | hum.WalkSpeed = 3.01 | |
2430 | for i = 0,6.3,0.1 do | |
2431 | swait() | |
2432 | Effects.Block.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
2433 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2434 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
2435 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
2436 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
2437 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
2438 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
2439 | end | |
2440 | CreateSound("142070127", tors, 10, 1) | |
2441 | Effects.Sphere.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
2442 | Effects.Sphere.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
2443 | Effects.Sphere.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
2444 | Effects.Sphere.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 6, 6, 6, 0.05) | |
2445 | for i = 0,3.8,0.1 do | |
2446 | swait() | |
2447 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2448 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
2449 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
2450 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
2451 | RW.C0 = clerp(RW.C0, CF(1.5, .2 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
2452 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
2453 | end | |
2454 | CreateSound("224339201", tors, 10, 0.5) | |
2455 | for i = 1, 3 do | |
2456 | MagniDamage(UhhhhThing, 12, 34, 54, 10, "DarkUp") | |
2457 | UhhhhThing.CFrame = mouse.Hit | |
2458 | Effects.Cylinder.Create(BrickColor.new("Really black"), UhhhhThing.CFrame, .5, 9999, .5, 10, 0, 10, 0.05) | |
2459 | Effects.Block.Create(BrickColor.new("Really black"), UhhhhThing.CFrame, 1, 1, 1, 10, 10, 10, 0.05) | |
2460 | end | |
2461 | UhhhhThing:Destroy() | |
2462 | attack = false | |
2463 | hum.WalkSpeed = 16 | |
2464 | end | |
2465 | ||
2466 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
2467 | local type = type | |
2468 | local rng = Instance.new("Part", char) | |
2469 | rng.Anchored = true | |
2470 | rng.BrickColor = color | |
2471 | rng.CanCollide = false | |
2472 | rng.FormFactor = 3 | |
2473 | rng.Name = "Ring" | |
2474 | rng.Material = "Neon" | |
2475 | rng.Size = Vector3.new(1, 1, 1) | |
2476 | rng.Transparency = 0 | |
2477 | rng.TopSurface = 0 | |
2478 | rng.BottomSurface = 0 | |
2479 | rng.CFrame = pos | |
2480 | local rngm = Instance.new("SpecialMesh", rng) | |
2481 | rngm.MeshType = MType | |
2482 | rngm.Scale = scale | |
2483 | local scaler2 = 1 | |
2484 | if type == "Add" then | |
2485 | scaler2 = 1 * value | |
2486 | elseif type == "Divide" then | |
2487 | scaler2 = 1 / value | |
2488 | end | |
2489 | coroutine.resume(coroutine.create(function() | |
2490 | for i = 0, 10 / bonuspeed, 0.1 do | |
2491 | swait() | |
2492 | if type == "Add" then | |
2493 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
2494 | elseif type == "Divide" then | |
2495 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
2496 | end | |
2497 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
2498 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
2499 | end | |
2500 | rng:Destroy() | |
2501 | end)) | |
2502 | end | |
2503 | ||
2504 | function Eviscerate(dude) | |
2505 | if dude.Name ~= char then | |
2506 | local bgf = IT("BodyGyro", dude.Head) | |
2507 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
2508 | local val = IT("BoolValue", dude) | |
2509 | val.Name = "IsHit" | |
2510 | local ds = coroutine.wrap(function() | |
2511 | dude:WaitForChild("Head"):BreakJoints() | |
2512 | wait(0.5) | |
2513 | target = nil | |
2514 | coroutine.resume(coroutine.create(function() | |
2515 | for i, v in pairs(dude:GetChildren()) do | |
2516 | if v:IsA("Accessory") then | |
2517 | v:Destroy() | |
2518 | end | |
2519 | if v:IsA("Humanoid") then | |
2520 | v:Destroy() | |
2521 | end | |
2522 | if v:IsA("CharacterMesh") then | |
2523 | v:Destroy() | |
2524 | end | |
2525 | if v:IsA("Model") then | |
2526 | v:Destroy() | |
2527 | end | |
2528 | if v:IsA("Part") or v:IsA("MeshPart") then | |
2529 | for x, o in pairs(v:GetChildren()) do | |
2530 | if o:IsA("Decal") then | |
2531 | o:Destroy() | |
2532 | end | |
2533 | end | |
2534 | coroutine.resume(coroutine.create(function() | |
2535 | v.Material = "Neon" | |
2536 | v.CanCollide = false | |
2537 | local PartEmmit1 = IT("ParticleEmitter", v) | |
2538 | PartEmmit1.LightEmission = 1 | |
2539 | PartEmmit1.Texture = "rbxassetid://284205403" | |
2540 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
2541 | PartEmmit1.Rate = 150 | |
2542 | PartEmmit1.Lifetime = NumberRange.new(1) | |
2543 | PartEmmit1.Size = NumberSequence.new({ | |
2544 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
2545 | NumberSequenceKeypoint.new(1, 0, 0) | |
2546 | }) | |
2547 | PartEmmit1.Transparency = NumberSequence.new({ | |
2548 | NumberSequenceKeypoint.new(0, 0, 0), | |
2549 | NumberSequenceKeypoint.new(1, 1, 0) | |
2550 | }) | |
2551 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
2552 | PartEmmit1.VelocitySpread = 30000 | |
2553 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
2554 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
2555 | local BodPoss = IT("BodyPosition", v) | |
2556 | BodPoss.P = 3000 | |
2557 | BodPoss.D = 1000 | |
2558 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
2559 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
2560 | v.Color = maincolor.Color | |
2561 | coroutine.resume(coroutine.create(function() | |
2562 | for i = 0, 49 do | |
2563 | swait(1) | |
2564 | v.Transparency = v.Transparency + 0.08 | |
2565 | end | |
2566 | wait(0.5) | |
2567 | PartEmmit1.Enabled = false | |
2568 | wait(3) | |
2569 | v:Destroy() | |
2570 | dude:Destroy() | |
2571 | end)) | |
2572 | end)) | |
2573 | end | |
2574 | end | |
2575 | end)) | |
2576 | end) | |
2577 | ds() | |
2578 | end | |
2579 | end | |
2580 | ||
2581 | function FindNearestHead(Position, Distance, SinglePlayer) | |
2582 | if SinglePlayer then | |
2583 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
2584 | end | |
2585 | local List = {} | |
2586 | for i, v in pairs(workspace:GetChildren()) do | |
2587 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then | |
2588 | table.insert(List, v) | |
2589 | end | |
2590 | end | |
2591 | return List | |
2592 | end | |
2593 | ||
2594 | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) | |
2595 | local type = type | |
2596 | local rng = Instance.new("Part", char) | |
2597 | rng.Anchored = true | |
2598 | rng.BrickColor = color | |
2599 | rng.CanCollide = false | |
2600 | rng.FormFactor = 3 | |
2601 | rng.Name = "Ring" | |
2602 | rng.Material = "Neon" | |
2603 | rng.Size = Vector3.new(1, 1, 1) | |
2604 | rng.Transparency = 0 | |
2605 | rng.TopSurface = 0 | |
2606 | rng.BottomSurface = 0 | |
2607 | rng.CFrame = pos | |
2608 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
2609 | local rngm = Instance.new("SpecialMesh", rng) | |
2610 | rngm.MeshType = MType | |
2611 | rngm.Scale = Vector3.new(x1, y1, z1) | |
2612 | local scaler2 = 1 | |
2613 | local speeder = FastSpeed | |
2614 | if type == "Add" then | |
2615 | scaler2 = 1 * value | |
2616 | elseif type == "Divide" then | |
2617 | scaler2 = 1 / value | |
2618 | end | |
2619 | coroutine.resume(coroutine.create(function() | |
2620 | for i = 0, 10 / bonuspeed, 0.1 do | |
2621 | swait() | |
2622 | if type == "Add" then | |
2623 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
2624 | elseif type == "Divide" then | |
2625 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
2626 | end | |
2627 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
2628 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
2629 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
2630 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
2631 | end | |
2632 | rng:Destroy() | |
2633 | end)) | |
2634 | end | |
2635 | ||
2636 | function SoulSteal(dude) | |
2637 | if dude.Name ~= char then | |
2638 | local bgf = IT("BodyGyro", dude.Head) | |
2639 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
2640 | local val = IT("BoolValue", dude) | |
2641 | val.Name = "IsHit" | |
2642 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
2643 | local soulst = coroutine.wrap(function() | |
2644 | local soul = Instance.new("Part",dude) | |
2645 | soul.Size = Vector3.new(1,1,1) | |
2646 | soul.CanCollide = false | |
2647 | soul.Anchored = false | |
2648 | soul.Position = torso.Position | |
2649 | soul.Transparency = 1 | |
2650 | local PartEmmit1 = IT("ParticleEmitter", soul) | |
2651 | PartEmmit1.LightEmission = 1 | |
2652 | PartEmmit1.Texture = "rbxassetid://569507414" | |
2653 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
2654 | PartEmmit1.Rate = 250 | |
2655 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
2656 | PartEmmit1.Size = NumberSequence.new({ | |
2657 | NumberSequenceKeypoint.new(0, 1, 0), | |
2658 | NumberSequenceKeypoint.new(1, 0, 0) | |
2659 | }) | |
2660 | PartEmmit1.Transparency = NumberSequence.new({ | |
2661 | NumberSequenceKeypoint.new(0, 0, 0), | |
2662 | NumberSequenceKeypoint.new(1, 1, 0) | |
2663 | }) | |
2664 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
2665 | PartEmmit1.VelocitySpread = 30000 | |
2666 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
2667 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
2668 | local BodPoss = IT("BodyPosition", soul) | |
2669 | BodPoss.P = 3000 | |
2670 | BodPoss.D = 1000 | |
2671 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
2672 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
2673 | wait(1.6) | |
2674 | soul.Touched:connect(function(hit) | |
2675 | if hit.Parent == char then | |
2676 | soul:Destroy() | |
2677 | end | |
2678 | end) | |
2679 | wait(1.2) | |
2680 | while soul do | |
2681 | swait() | |
2682 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
2683 | BodPoss.Position = tors.Position | |
2684 | end | |
2685 | end) | |
2686 | soulst() | |
2687 | end | |
2688 | end | |
2689 | function FaceMouse() | |
2690 | local Cam = workspace.CurrentCamera | |
2691 | return { | |
2692 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
2693 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
2694 | } | |
2695 | end | |
2696 | ------------------------------------------------------- | |
2697 | --End Effect Function-- | |
2698 | ------------------------------------------------------- | |
2699 | function Cso(ID, PARENT, VOLUME, PITCH) | |
2700 | local NSound = nil | |
2701 | coroutine.resume(coroutine.create(function() | |
2702 | NSound = IT("Sound", PARENT) | |
2703 | NSound.Volume = VOLUME | |
2704 | NSound.Pitch = PITCH | |
2705 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
2706 | swait() | |
2707 | NSound:play() | |
2708 | game:GetService("Debris"):AddItem(NSound, 10) | |
2709 | end)) | |
2710 | return NSound | |
2711 | end | |
2712 | function CameraEnshaking(Length, Intensity) | |
2713 | coroutine.resume(coroutine.create(function() | |
2714 | local intensity = 1 * Intensity | |
2715 | local rotM = 0.01 * Intensity | |
2716 | for i = 0, Length, 0.1 do | |
2717 | swait() | |
2718 | intensity = intensity - 0.05 * Intensity / Length | |
2719 | rotM = rotM - 5.0E-4 * Intensity / Length | |
2720 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
2721 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
2722 | end | |
2723 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
2724 | end)) | |
2725 | end | |
2726 | function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) | |
2727 | local Hitboxpart = Instance.new("Part", EffectModel) | |
2728 | RemoveOutlines(Hitboxpart) | |
2729 | Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) | |
2730 | Hitboxpart.CanCollide = false | |
2731 | Hitboxpart.Transparency = 1 | |
2732 | Hitboxpart.Anchored = true | |
2733 | Hitboxpart.CFrame = Pose | |
2734 | game:GetService("Debris"):AddItem(Hitboxpart, lifetime) | |
2735 | MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) | |
2736 | end | |
2737 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
2738 | local prt = CreatePart1(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
2739 | prt.Anchored = true | |
2740 | prt.CFrame = cframe | |
2741 | local msh = CreateMesh1("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
2742 | game:GetService("Debris"):AddItem(prt, 10) | |
2743 | if Type == 1 or Type == nil then | |
2744 | table.insert(Effects, { | |
2745 | prt, | |
2746 | "Block1", | |
2747 | delay, | |
2748 | x3, | |
2749 | y3, | |
2750 | z3, | |
2751 | msh | |
2752 | }) | |
2753 | elseif Type == 2 then | |
2754 | table.insert(Effects, { | |
2755 | prt, | |
2756 | "Block2", | |
2757 | delay, | |
2758 | x3, | |
2759 | y3, | |
2760 | z3, | |
2761 | msh | |
2762 | }) | |
2763 | elseif Type == 3 then | |
2764 | table.insert(Effects, { | |
2765 | prt, | |
2766 | "Block3", | |
2767 | delay, | |
2768 | x3, | |
2769 | y3, | |
2770 | z3, | |
2771 | msh | |
2772 | }) | |
2773 | end | |
2774 | end | |
2775 | ||
2776 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
2777 | local Part = Create("Part"){ | |
2778 | Parent = Parent, | |
2779 | Reflectance = Reflectance, | |
2780 | Transparency = Transparency, | |
2781 | CanCollide = false, | |
2782 | Locked = true, | |
2783 | BrickColor = BrickColor.new(tostring(BColor)), | |
2784 | Name = Name, | |
2785 | Size = Size, | |
2786 | Material = Material, | |
2787 | } | |
2788 | RemoveOutlines(Part) | |
2789 | return Part | |
2790 | end | |
2791 | ||
2792 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
2793 | local Msh = Create(Mesh){ | |
2794 | Parent = Part, | |
2795 | Offset = OffSet, | |
2796 | Scale = Scale, | |
2797 | } | |
2798 | if Mesh == "SpecialMesh" then | |
2799 | Msh.MeshType = MeshType | |
2800 | Msh.MeshId = MeshId | |
2801 | end | |
2802 | return Msh | |
2803 | end | |
2804 | ||
2805 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
2806 | local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2807 | prt.Anchored = true | |
2808 | prt.CFrame = cframe | |
2809 | local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1)) | |
2810 | game:GetService("Debris"):AddItem(prt,2) | |
2811 | coroutine.resume(coroutine.create(function(Part,Mesh,num) | |
2812 | for i=0,1,delay do | |
2813 | swait() | |
2814 | Part.Transparency=i | |
2815 | Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3) | |
2816 | end | |
2817 | Part.Parent=nil | |
2818 | end),prt,msh,(math.random(0,1)+math.random())/5) | |
2819 | end | |
2820 | ------------------------------------------------------- | |
2821 | --End Important Functions-- | |
2822 | ------------------------------------------------------- | |
2823 | ------------------------------------------------------- | |
2824 | ||
2825 | ||
2826 | --[[ | |
2827 | Thanks for using Build-To-Lua by jarredbcv. | |
2828 | ]]-- | |
2829 | ||
2830 | New = function(Object, Parent, Name, Data) | |
2831 | local Object = Instance.new(Object) | |
2832 | for Index, Value in pairs(Data or {}) do | |
2833 | Object[Index] = Value | |
2834 | end | |
2835 | Object.Parent = Parent | |
2836 | Object.Name = Name | |
2837 | return Object | |
2838 | end | |
2839 | ||
2840 | Gaunty = New("Model",char,"Gaunty",{}) | |
2841 | Handle = New("Part",Gaunty,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1.26999998, 1),CFrame = CFrame.new(-5.67319345, 3.02064276, -77.6615906, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2842 | Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
2843 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765579, 3.62595344, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2844 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.161155701, 0.603512526, 0.00862884521, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2845 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 3.62595367, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2846 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.471122265, 0.600126028, 0.00564575195, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2847 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.5176549, 3.62595415, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2848 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.148812294, 0.606899738, 0.0116195679, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2849 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765471, 3.62595463, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2850 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.448780537, 0.610177517, 0.014503479, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2851 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 2.53595448, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2852 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.459102631, -0.489744425, -0.00598144531, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2853 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765627, 2.53595448, -77.6579285, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2854 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.149136543, -0.486357927, -0.00299835205, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2855 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.51765537, 2.53595448, -77.6579361, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2856 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.160831451, -0.48297143, -1.52587891e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2857 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765566, 2.53595424, -77.6579361, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2858 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.460799217, -0.479694128, 0.00286865234, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2859 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.66865063, 3.64553881, -77.6613617, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2860 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
2861 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(-0.00235080719, 0.624869347, 0.00694274902, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2862 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 3.73544312, -77.6652145, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2863 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
2864 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.000443935394, 0.714845657, 0.00408172607, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2865 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480446, 3.52554965, -77.65522, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2866 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
2867 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.00275993347, 0.504870415, 0.0118331909, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2868 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.6686511, 2.55553746, -77.6613541, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2869 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
2870 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.00966835022, -0.465003252, -0.00468444824, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2871 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 2.64544272, -77.6652145, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2872 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
2873 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.0124630928, -0.375026226, -0.00754547119, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2874 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480494, 2.43554902, -77.65522, 0.999894857, 0.0109243635, 0.00963268708, -0.0110270083, 0.999883175, 0.0106679257, -0.00951500144, -0.0107729994, 0.999897599),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2875 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
2876 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),C1 = CFrame.new(0.0147790909, -0.585001707, 0.000205993652, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2877 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595463, -78.1079407, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2878 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.0018901825, 0.61005497, -0.439842224, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2879 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595558, -77.8179321, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2880 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00464963913, 0.606931448, -0.149864197, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2881 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595606, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2882 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00278997421, 0.603431463, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2883 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595654, -77.1979294, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2884 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(-0.00554895401, 0.600307703, 0.470123291, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2885 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595638, -77.1979294, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2886 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.0064702034, -0.489563704, 0.458496094, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2887 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595614, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2888 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00922966003, -0.486439705, 0.168525696, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2889 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265558, 2.53595638, -77.8179245, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2890 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00736999512, -0.482939243, -0.161483765, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2891 | NeonPart = New("Part",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 2.53595614, -78.1079254, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2892 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.0101289749, -0.479815245, -0.451454163, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2893 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765547, 3.62595677, -77.1979218, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2894 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-0.00554943085, 0.600307941, 0.47013092, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2895 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 3.62595701, -77.4879303, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2896 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(-0.00278949738, 0.603432655, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2897 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -77.8179321, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2898 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.000350952148, 0.606987953, -0.149810791, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2899 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -78.107933, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2900 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00311040878, 0.61011219, -0.439788818, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2901 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595734, -78.107933, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2902 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.0151295662, -0.479759216, -0.451416016, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2903 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.8179245, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2904 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.0123701096, -0.482883692, -0.161437988, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2905 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.4879227, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2906 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00923013687, -0.48643899, 0.168533325, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2907 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595686, -77.1979218, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2908 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0.00647068024, -0.489563227, 0.458503723, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2909 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765478, 3.62595701, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2910 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.471121788, 0.600129128, 0.00566101074, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2911 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765484, 3.62595725, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2912 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.161154747, 0.603516102, 0.008644104, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2913 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765442, 3.62595773, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2914 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.148812771, 0.606903076, 0.0116348267, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2915 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765375, 3.6259582, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2916 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.44878149, 0.610180855, 0.0145187378, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2917 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765327, 2.53595781, -77.6579132, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2918 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.460801125, -0.47969079, 0.00289154053, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2919 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765299, 2.53595757, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2920 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.160833359, -0.48296833, 0, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2921 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765341, 2.53595734, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2922 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.149133682, -0.486355066, -0.00299072266, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2923 | Part = New("Part",Gaunty,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765383, 2.53595734, -77.6579208, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2924 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.4591012, -0.489741802, -0.00597381592, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2925 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203499, 3.4509573, -77.7865677, 1.0000006, -6.18456397e-10, 3.7252903e-09, -6.18456397e-10, 1.0000006, 4.65661287e-09, 3.7252903e-09, 4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2926 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C1 = CFrame.new(0.00760126114, 0.431732178, -0.120269775, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2927 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203451, 3.45095778, -77.5215683, -1.0000006, -6.18456397e-10, -9.12696123e-08, 6.18456397e-10, 1.0000006, -4.65661287e-09, 8.38190317e-08, 4.65661287e-09, -1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2928 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 8.74227766e-08, 0, 1, 0, -8.74227766e-08, 0, -1),C1 = CFrame.new(0.00508022308, 0.428877592, 0.144706726, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2929 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203403, 2.81095791, -77.7865601, -1.0000006, 8.81700544e-08, 3.7252903e-09, -8.69331416e-08, -1.0000006, 4.65661287e-09, -3.7252903e-09, -4.65661287e-09, 1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2930 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, -8.74227766e-08, 0, 8.74227766e-08, -1, 0, 0, 0, 1),C1 = CFrame.new(0.0146594048, -0.208191872, -0.127082825, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2931 | NeonPart = New("WedgePart",Gaunty,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203356, 2.8209579, -77.5215607, 1.0000006, -8.69331416e-08, 8.38190317e-08, -8.81700544e-08, -1.0000006, -4.65661287e-09, 9.12696123e-08, -4.65661287e-09, -1.0000006),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2932 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -8.74227766e-08, 8.74227766e-08, -8.74227766e-08, -1, -7.64274186e-15, 8.74227766e-08, 0, -1),C1 = CFrame.new(0.0120282173, -0.201047897, 0.137992859, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2933 | Wedge = New("WedgePart",Gaunty,"Wedge",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.1099999, 0.569999993, 1.13),CFrame = CFrame.new(-5.6508193, 4.06113148, -77.6620178, -4.74974513e-08, -6.18456397e-10, 1.0000006, -5.58793545e-09, 1.0000006, -1.5279511e-10, -1.0000006, 4.65661287e-09, -4.00468707e-08),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2934 | mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.0109024048, 1.04061508, 0.010887146, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2935 | ||
2936 | Gaunty2 = New("Model",char,"Gaunty2",{}) | |
2937 | Handle2 = New("Part",Gaunty2,"Handle2",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 1.26999998, 1),CFrame = CFrame.new(-5.67319345, 3.02064276, -77.6615906, 0.999894261, 0.010924357, 0.00963267777, -0.0110270018, 0.999882579, 0.0106679145, -0.00951499958, -0.0107729975, 0.999897003),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2938 | Mesh = New("BlockMesh",Handle2,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
2939 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765579, 3.62595367, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2940 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.161155701, 0.603512764, 0.00862884521, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2941 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765526, 3.62595439, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2942 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.471122265, 0.600126743, 0.00564575195, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2943 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.51765394, 3.6259551, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2944 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.148813248, 0.606900692, 0.0116195679, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2945 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765375, 3.62595558, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2946 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.44878149, 0.610178471, 0.014503479, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2947 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-6.13765621, 2.535954, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2948 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.459103584, -0.489744902, -0.00598144531, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2949 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.82765722, 2.535954, -77.6579285, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2950 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.149137497, -0.486358404, -0.00299835205, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2951 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.5176549, 2.53595448, -77.6579514, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2952 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.160831928, -0.482971191, -3.05175781e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2953 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.21765566, 2.535954, -77.6579361, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2954 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.460799217, -0.479694366, 0.00286865234, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2955 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.66865063, 3.64554, -77.661377, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2956 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
2957 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(-0.00235033035, 0.624870777, 0.00692749023, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2958 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.6649003, 3.73544407, -77.6652145, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2959 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
2960 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.000444412231, 0.714846611, 0.00408172607, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2961 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480446, 3.5255506, -77.65522, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2962 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
2963 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.00275993347, 0.504871368, 0.0118331909, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2964 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.07999992, 0.279999971, 1.06999993),CFrame = CFrame.new(-5.6686511, 2.55553699, -77.6613541, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2965 | Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
2966 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.00966835022, -0.465003729, -0.00468444824, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2967 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66490126, 2.64544272, -77.6652145, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2968 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
2969 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.0124630928, -0.375026226, -0.00754547119, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2970 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08999991, 0.0599999577, 1.07999992),CFrame = CFrame.new(-5.66480589, 2.43554854, -77.65522, 0.999896049, 0.0109243765, 0.00963270571, -0.0110270213, 0.999884367, 0.010667949, -0.0095150033, -0.0107730031, 0.999898791),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2971 | Mesh = New("BlockMesh",NeonPart,"Mesh",{Scale = Vector3.new(1.03999996, 1, 1.03999996),}) | |
2972 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999895453, -0.0110270148, -0.00951500237, 0.01092437, 0.999883771, -0.0107730012, 0.0096326964, 0.0106679378, 0.999898195),C1 = CFrame.new(0.0147781372, -0.585002184, 0.000205993652, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2973 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 3.62595463, -78.1079407, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2974 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.0018901825, 0.61005497, -0.439842224, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2975 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265511, 3.6259563, -77.8179169, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2976 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.00464916229, 0.606932163, -0.149848938, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2977 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765451, 3.62595701, -77.4879303, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2978 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.00278902054, 0.603432655, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2979 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 3.62595749, -77.1979294, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2980 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.00554895401, 0.600308895, 0.470123291, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2981 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595638, -77.1979294, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2982 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0064702034, -0.489563704, 0.458496094, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2983 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.13999987, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.66765547, 2.53595614, -77.4879303, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2984 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00922966003, -0.486439705, 0.168525696, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2985 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265558, 2.53595638, -77.8179092, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2986 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00736999512, -0.482939243, -0.161468506, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2987 | NeonPart = New("Part",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.12999988, 0.109999999, 0.109999999),CFrame = CFrame.new(-5.67265606, 2.53595567, -78.1079254, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
2988 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0101289749, -0.479815722, -0.451454163, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2989 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765451, 3.62595749, -77.1979218, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2990 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.00554847717, 0.600308895, 0.47013092, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2991 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765404, 3.62595797, -77.4879303, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2992 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(-0.0027885437, 0.603433609, 0.180152893, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2993 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765356, 3.6259594, -77.8179321, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2994 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.000351905823, 0.606989861, -0.149810791, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2995 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765356, 3.62595844, -78.107933, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2996 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00311136246, 0.610113144, -0.439788818, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2997 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595734, -78.107933, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
2998 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0151295662, -0.479759216, -0.451416016, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
2999 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.8179092, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
3000 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0123701096, -0.48288393, -0.161422729, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
3001 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.5359571, -77.4879227, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
3002 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00923013687, -0.48643899, 0.168533325, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
3003 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.66765499, 2.53595662, -77.1979218, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
3004 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00647068024, -0.489563465, 0.458503723, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
3005 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765478, 3.62595797, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
3006 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.471121788, 0.600130081, 0.00566101074, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
3007 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765484, 3.6259582, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
3008 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.161154747, 0.603517056, 0.008644104, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
3009 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765347, 3.62595868, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
3010 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.148813725, 0.60690403, 0.0116348267, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
3011 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.2176528, 3.62595916, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
3012 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.448782444, 0.610181808, 0.0145187378, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
3013 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.21765327, 2.53595757, -77.6579132, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
3014 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.460801601, -0.479691029, 0.00289154053, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
3015 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.51765299, 2.53595757, -77.6579361, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
3016 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.160833836, -0.48296833, -1.52587891e-05, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
3017 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-5.82765436, 2.5359571, -77.6579208, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
3018 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.149134636, -0.486355305, -0.00299072266, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
3019 | Part = New("Part",Gaunty2,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(1.15999985, 0.0700000003, 0.0700000003),CFrame = CFrame.new(-6.13765478, 2.53595734, -77.6579208, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
3020 | mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(-0.459102154, -0.489741802, -0.00597381592, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
3021 | NeonPart = New("WedgePart",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203403, 3.45095801, -77.7865524, 1.00000179, -2.26282282e-09, 1.11758709e-08, -2.28465069e-09, 1.00000179, 1.39698386e-08, 1.11758709e-08, 1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
3022 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -1.44791557e-09, 7.4505806e-09, -1.44063961e-09, 1.00000119, 9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.00760221481, 0.431732655, -0.120254517, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
3023 | NeonPart = New("WedgePart",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.66203356, 3.45095849, -77.521553, -1.00000179, -2.26282282e-09, -9.87201929e-08, 2.28465069e-09, 1.00000179, -1.39698386e-08, 7.63684511e-08, 1.39698386e-08, -1.00000179),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
3024 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -1.00000119, 1.45519152e-09, 8.00937414e-08, -1.44063961e-09, 1.00000119, 9.31322575e-09, -9.49949026e-08, -9.31322575e-09, -1.00000119),C1 = CFrame.new(0.00508117676, 0.428878307, 0.144721985, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
3025 | NeonPart = New("WedgePart",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.25000003),CFrame = CFrame.new(-5.66203308, 2.81095791, -77.7865601, -1.00000179, 8.98216967e-08, 1.11758709e-08, -8.52742232e-08, -1.00000179, 1.39698386e-08, -1.11758709e-08, -1.39698386e-08, 1.00000179),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
3026 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -1.00000119, -8.61036824e-08, -7.4505806e-09, 8.89922376e-08, -1.00000119, -9.31322575e-09, 7.4505806e-09, 9.31322575e-09, 1.00000119),C1 = CFrame.new(0.0146603584, -0.208191872, -0.127082825, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
3027 | NeonPart = New("WedgePart",Gaunty2,"NeonPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 0.640000045, 0.280000031),CFrame = CFrame.new(-5.6620326, 2.82095814, -77.5215454, 1.00000179, -8.52887752e-08, 7.63684511e-08, -8.98362487e-08, -1.00000179, -1.39698386e-08, 9.87201929e-08, -1.39698386e-08, -1.00000179),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),}) | |
3028 | mot = New("Motor",NeonPart,"mot",{Part0 = NeonPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000119, -8.89995135e-08, 9.49949026e-08, -8.61109584e-08, -1.00000119, -9.31322575e-09, 8.00937414e-08, -9.31322575e-09, -1.00000119),C1 = CFrame.new(0.012029171, -0.201047897, 0.138008118, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
3029 | Wedge = New("WedgePart",Gaunty2,"Wedge",{BrickColor = BrickColor.new("Black"),Size = Vector3.new(1.1099999, 0.569999993, 1.13),CFrame = CFrame.new(-5.6508193, 4.06113243, -77.6620178, -5.49480319e-08, -2.26282282e-09, 1.00000179, -1.67638063e-08, 1.00000179, -1.8189894e-09, -1.00000179, 1.39698386e-08, -3.25962901e-08),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
3030 | mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.12227416e-08, -1.11758709e-08, -1.00000119, -1.44063961e-09, 1.00000119, 9.31322575e-09, 1.00000119, -9.89530236e-10, -3.63215804e-08),C1 = CFrame.new(0.0109024048, 1.04061604, 0.010887146, 0.999894261, -0.0110270018, -0.00951499958, 0.010924357, 0.999882579, -0.0107729975, 0.00963267777, 0.0106679145, 0.999897003),}) | |
3031 | ||
3032 | ||
3033 | NewInstance = function(instance,parent,properties) | |
3034 | local inst = Instance.new(instance,parent) | |
3035 | if(properties)then | |
3036 | for i,v in next, properties do | |
3037 | pcall(function() inst[i] = v end) | |
3038 | end | |
3039 | end | |
3040 | return inst; | |
3041 | end | |
3042 | ||
3043 | local HW = NewInstance('Motor', char, {Part0 = ra, Part1 = Handle, C0 = CF(0,-.51,0)}) | |
3044 | local HW2 = NewInstance('Motor', char, {Part0 = la, Part1 = Handle2, C0 = CF(0,-.51,0) * angles(Rad(0),Rad(180),Rad(0))}) | |
3045 | ||
3046 | for _,v in next, Gaunty:children() do | |
3047 | v.CanCollide = false | |
3048 | end | |
3049 | for _,v in next, Gaunty2:children() do | |
3050 | v.CanCollide = false | |
3051 | end | |
3052 | local all, last = {}, nil | |
3053 | ArmourParts = {} | |
3054 | NeonParts = {} | |
3055 | function scan(p) | |
3056 | for _, v in pairs(p:GetChildren()) do | |
3057 | if v:IsA("BasePart") then | |
3058 | if v.BrickColor == BrickColor.new("Black") then | |
3059 | table.insert(ArmourParts, v) | |
3060 | end | |
3061 | if v.BrickColor == BrickColor.new("Institutional white") then | |
3062 | table.insert(NeonParts, v) | |
3063 | end | |
3064 | if last then | |
3065 | local w = Instance.new("Weld") | |
3066 | w.Part0, w.Part1 = last, v | |
3067 | w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse() | |
3068 | w.Parent = last | |
3069 | end | |
3070 | table.insert(all, v) | |
3071 | last = v | |
3072 | end | |
3073 | scan(v) | |
3074 | end | |
3075 | end | |
3076 | scan(Gaunty) | |
3077 | local all2, last2 = {}, nil | |
3078 | ArmourParts2 = {} | |
3079 | NeonParts2 = {} | |
3080 | function scan2(p) | |
3081 | for _, v in pairs(p:GetChildren()) do | |
3082 | if v:IsA("BasePart") then | |
3083 | if v.BrickColor == BrickColor.new("Black") then | |
3084 | table.insert(ArmourParts2, v) | |
3085 | end | |
3086 | if v.BrickColor == BrickColor.new("Institutional white") then | |
3087 | table.insert(NeonParts2, v) | |
3088 | end | |
3089 | if last2 then | |
3090 | local w = Instance.new("Weld") | |
3091 | w.Part0, w.Part1 = last2, v | |
3092 | w.C0 = v.CFrame:toObjectSpace(last2.CFrame):inverse() | |
3093 | w.Parent = last2 | |
3094 | end | |
3095 | table.insert(all2, v) | |
3096 | last2 = v | |
3097 | end | |
3098 | scan2(v) | |
3099 | end | |
3100 | end | |
3101 | scan2(Gaunty2) | |
3102 | for i, v in pairs(ArmourParts) do | |
3103 | v.BrickColor = BrickC("Black") | |
3104 | end | |
3105 | for i, v in pairs(NeonParts) do | |
3106 | v.BrickColor = BrickC("Dark stone grey") | |
3107 | end | |
3108 | for i, v in pairs(ArmourParts2) do | |
3109 | v.BrickColor = BrickC("Black") | |
3110 | end | |
3111 | for i, v in pairs(NeonParts2) do | |
3112 | v.BrickColor = BrickC("Dark stone grey") | |
3113 | end | |
3114 | ------------------------------------------------------- | |
3115 | --Start Customization-- | |
3116 | ------------------------------------------------------- | |
3117 | ||
3118 | --------------------------------------------- | |
3119 | local Player_Size = 1 | |
3120 | if Player_Size ~= 1 then | |
3121 | root.Size = root.Size * Player_Size | |
3122 | tors.Size = tors.Size * Player_Size | |
3123 | hed.Size = hed.Size * Player_Size | |
3124 | ra.Size = ra.Size * Player_Size | |
3125 | la.Size = la.Size * Player_Size | |
3126 | rl.Size = rl.Size * Player_Size | |
3127 | ll.Size = ll.Size * Player_Size | |
3128 | ---------------------------------------------------------------------------------- | |
3129 | rootj.Parent = root | |
3130 | neck.Parent = tors | |
3131 | RW.Parent = tors | |
3132 | LW.Parent = tors | |
3133 | RH.Parent = tors | |
3134 | LH.Parent = tors | |
3135 | ---------------------------------------------------------------------------------- | |
3136 | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
3137 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
3138 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) | |
3139 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
3140 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
3141 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
3142 | ---------------------------------------------------------------------------------- | |
3143 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
3144 | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
3145 | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
3146 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
3147 | --hat.Parent = Character | |
3148 | end | |
3149 | ---------------------------------------------------------------------------------- | |
3150 | local SONG = 1117396305 | |
3151 | local SONG2 = 0 | |
3152 | local Music = Instance.new("Sound",tors) | |
3153 | Music.Volume = 2.5 | |
3154 | Music.Looped = true | |
3155 | Music.Pitch = 1 --Pitcher | |
3156 | ---------------------------------------------------------------------------------- | |
3157 | local equipped = false | |
3158 | local idle = 0 | |
3159 | local change = 1 | |
3160 | local val = 0 | |
3161 | local toim = 0 | |
3162 | local idleanim = 0.4 | |
3163 | local sine = 0 | |
3164 | local Mode = 1 | |
3165 | ---------------------------------------------------------------------------------- | |
3166 | hum.WalkSpeed = 16 | |
3167 | hum.JumpPower = 57 | |
3168 | hum.Animator.Parent = nil | |
3169 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=843367143" | |
3170 | local naeeym2 = IT("BillboardGui",char) | |
3171 | naeeym2.AlwaysOnTop = true | |
3172 | naeeym2.Size = UDim2.new(5,35,2,15) | |
3173 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
3174 | naeeym2.MaxDistance = 75 | |
3175 | naeeym2.Adornee = hed | |
3176 | naeeym2.Name = "Name" | |
3177 | --naeeym2.PlayerToHideFrom = Player | |
3178 | local tecks2 = IT("TextLabel",naeeym2) | |
3179 | tecks2.BackgroundTransparency = 1 | |
3180 | tecks2.TextScaled = true | |
3181 | tecks2.BorderSizePixel = 0 | |
3182 | tecks2.Text = "Random Guy" | |
3183 | tecks2.Font = "Fantasy" | |
3184 | tecks2.TextSize = 30 | |
3185 | tecks2.TextStrokeTransparency = 0 | |
3186 | tecks2.TextColor3 = Color3.fromRGB(255,255,255) | |
3187 | tecks2.TextStrokeColor3 = Color3.fromRGB(255,255,255) | |
3188 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
3189 | tecks2.Parent = naeeym2 | |
3190 | ------------------------------------------------------- | |
3191 | --End Customization-- | |
3192 | ------------------------------------------------------- | |
3193 | ||
3194 | ----------------------------------------------------- | |
3195 | --Start Attacks N Stuff-- | |
3196 | ------------------------------------------------------- | |
3197 | function resetmode() | |
3198 | tecks2.Text = "Random Guy" | |
3199 | tecks2.TextColor3 = Color3.fromRGB(255,255,255) | |
3200 | tecks2.TextStrokeColor3 = Color3.fromRGB(255,255,255) | |
3201 | for i, v in pairs(ArmourParts) do | |
3202 | v.BrickColor = BrickColor.new("Black") | |
3203 | v.Material = "Neon" | |
3204 | v.Transparency = 0 | |
3205 | end | |
3206 | for i, v in pairs(NeonParts) do | |
3207 | maincolor = BrickColor.new("Dark stone grey") | |
3208 | v.BrickColor = maincolor | |
3209 | v.Material = "Neon" | |
3210 | v.Transparency = 0 | |
3211 | end | |
3212 | for i, v in pairs(ArmourParts2) do | |
3213 | v.BrickColor = BrickColor.new("Black") | |
3214 | v.Material = "Neon" | |
3215 | v.Transparency = 0 | |
3216 | end | |
3217 | for i, v in pairs(NeonParts2) do | |
3218 | maincolor = BrickColor.new("Dark stone grey") | |
3219 | v.BrickColor = maincolor | |
3220 | v.Material = "Neon" | |
3221 | v.Transparency = 0 | |
3222 | end | |
3223 | Mode = 1 | |
3224 | SONG = 1117396305 | |
3225 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=843367143" | |
3226 | end | |
3227 | ||
3228 | function Taunt10000() | |
3229 | attack = true | |
3230 | Cso("649634100", hed, 10, 0.5) | |
3231 | for i = 0, 6, 0.1 do | |
3232 | swait() | |
3233 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.05) | |
3234 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-25 - 6.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.05) | |
3235 | RH.C0 = clerp(RH.C0, CF(1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-8.5), Rad(0), Rad(-15)), 0.05) | |
3236 | LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-8.5), Rad(15), Rad(45)), 0.05) | |
3237 | RW.C0 = clerp(RW.C0, CF(.7* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-135)), 0.2) | |
3238 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(-75)), 0.05) | |
3239 | end | |
3240 | attack = false | |
3241 | end | |
3242 | ||
3243 | function Taunt2() | |
3244 | attack = true | |
3245 | hum.WalkSpeed = 0 | |
3246 | TAUNT2:Play() | |
3247 | repeat | |
3248 | swait() | |
3249 | TAUNT.Parent = tors | |
3250 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) | |
3251 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-3 - 1.5 * Cos(sine / 7)), Rad(0), Rad(-25)), 0.3) | |
3252 | RH.C0 = clerp(RH.C0, CF(.8* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, .2* Player_Size) * angles(Rad(0), Rad(45), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
3253 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
3254 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(-20), Rad(25)), 0.1) | |
3255 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(78 + 3.5 * Cos(sine / 20)), Rad(-25), Rad(-20)), 0.1) | |
3256 | until TAUNT2.Playing == false | |
3257 | attack = false | |
3258 | hum.WalkSpeed = 16 | |
3259 | end | |
3260 | ||
3261 | function AnnoyingSink() | |
3262 | coroutine.resume(coroutine.create(function() | |
3263 | attack = true | |
3264 | for i = 0, 6, 0.1 do | |
3265 | swait() | |
3266 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.05) | |
3267 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-6.5 * Sin(sine / 20)), Rad(20), Rad(0)), 0.05) | |
3268 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.15 * Cos(sine / 20)* Player_Size, -0.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-8.5), Rad(0), Rad(15)), 0.05) | |
3269 | LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-8.5), Rad(15), Rad(45)), 0.05) | |
3270 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(-.6), Rad(7)), 0.2) | |
3271 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(-15)), 0.05) | |
3272 | end | |
3273 | local Hole2 = CreatePart(3, EffectModel, "Neon", 0, 0, "Really black", "Hole", Vector3.new(15,0,15)) | |
3274 | Hole2.Color = Color3.new(0,0,0) | |
3275 | local MESH = MakeForm(Hole2,"Cyl") | |
3276 | MESH.Scale = Vector3.new(0,1,0) | |
3277 | Hole2.CFrame = CF(mouse.Hit.p) | |
3278 | Cso("154955269", Hole2, 10, .7) | |
3279 | for i = 0, 3, 0.1 do | |
3280 | swait() | |
3281 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.05) | |
3282 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-25 - 6.5 * Sin(sine / 20)), Rad(20), Rad(0)), 0.05) | |
3283 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.15 * Cos(sine / 20)* Player_Size, -0.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-8.5), Rad(0), Rad(15)), 0.05) | |
3284 | LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-8.5), Rad(15), Rad(45)), 0.05) | |
3285 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(-.6), Rad(7)), 0.2) | |
3286 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(-15)), 0.05) | |
3287 | end | |
3288 | attack = false | |
3289 | for i = 1, 50 do | |
3290 | swait() | |
3291 | MESH.Scale = MESH.Scale + Vector3.new(0.02,0,0.02) | |
3292 | end | |
3293 | for i = 1, 200 do | |
3294 | swait() | |
3295 | Sink(Hole2.Position,Hole2.Size.X/2.2) | |
3296 | end | |
3297 | swait(100) | |
3298 | for i = 1, 50 do | |
3299 | swait() | |
3300 | Trail(Hole2) | |
3301 | MESH.Scale = MESH.Scale - Vector3.new(0.02,0,0.02) | |
3302 | end | |
3303 | Hole2:remove() | |
3304 | end)) | |
3305 | end | |
3306 | ||
3307 | function Taunt() | |
3308 | attack = true | |
3309 | hum.WalkSpeed = 0 | |
3310 | TAUNT:Play() | |
3311 | repeat | |
3312 | swait() | |
3313 | TAUNT.Parent = tors | |
3314 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) | |
3315 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-3 - 1.5 * Cos(sine / 7)), Rad(0), Rad(-25)), 0.3) | |
3316 | RH.C0 = clerp(RH.C0, CF(.8* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, .2* Player_Size) * angles(Rad(0), Rad(45), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
3317 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
3318 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(-20), Rad(25)), 0.1) | |
3319 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(78 + 3.5 * Cos(sine / 20)), Rad(-25), Rad(-20)), 0.1) | |
3320 | until TAUNT.Playing == false | |
3321 | attack = false | |
3322 | hum.WalkSpeed = 16 | |
3323 | end | |
3324 | function attackone() | |
3325 | attack = true | |
3326 | hum.WalkSpeed = 3.01 | |
3327 | for i = 0, 1.7, 0.1 do | |
3328 | swait() | |
3329 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(-40)), 0.3) | |
3330 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(40)), 0.3) | |
3331 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-7), Rad(0), Rad(-7)), 0.3) | |
3332 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-65), Rad(0)) * angles(Rad(-10), Rad(0), Rad(-25)), 0.3) | |
3333 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .3* Player_Size) * angles(Rad(90), Rad(-7.5 * Sin(sine / 20)), Rad(45)), 0.3) | |
3334 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.3) | |
3335 | end | |
3336 | Cso("203426541", ra, 10, 1) | |
3337 | HitboxFunction(root.CFrame * CF(0, 0, -2), 0.01, 1, 1, 1, 7, 10, 20, 3, "Random Guy") | |
3338 | CameraEnshaking(2, 5) | |
3339 | for i = 0, 1.4, 0.1 do | |
3340 | swait() | |
3341 | BlockEffect(maincolor, ra.CFrame, 21, 41, 21, -2, -3, -2, 0.08, 2) | |
3342 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, -.5, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(55)), 0.3) | |
3343 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(-55)), 0.3) | |
3344 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(87), Rad(0)) * angles(Rad(-30), Rad(0), Rad(15)), 0.3) | |
3345 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(-87), Rad(0)) * angles(Rad(-5), Rad(0), Rad(9)), 0.3) | |
3346 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(90), Rad(-7.5 * Sin(sine / 20)), Rad(35)), 0.3) | |
3347 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.3) | |
3348 | end | |
3349 | hum.WalkSpeed = 16 | |
3350 | attack = false | |
3351 | end | |
3352 | ||
3353 | ||
3354 | ||
3355 | function attacktwo() | |
3356 | attack = true | |
3357 | hum.WalkSpeed = 3.01 | |
3358 | for i = 0, 1.7, 0.1 do | |
3359 | swait() | |
3360 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(0)), 0.3) | |
3361 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
3362 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-7), Rad(0), Rad(-45)), 0.3) | |
3363 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-10), Rad(0), Rad(-25)), 0.3) | |
3364 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(10), Rad(-7.5 * Sin(sine / 20)), Rad(8)), 0.3) | |
3365 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(7.5 * Sin(sine / 20)), Rad(-8)), 0.3) | |
3366 | end | |
3367 | Cso("203426541", rl, 10, 1) | |
3368 | HitboxFunction(root.CFrame * CF(0, 0, -2), 0.01, 1, 1, 1, 7, 10, 20, 3, "Random Guy") | |
3369 | CameraEnshaking(2, 3) | |
3370 | for i = 0, 1.4, 0.1 do | |
3371 | swait() | |
3372 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, -.5, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(0)), 0.3) | |
3373 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(5), Rad(0), Rad(0)), 0.3) | |
3374 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-7), Rad(0), Rad(65)), 0.3) | |
3375 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-10), Rad(0), Rad(35)), 0.3) | |
3376 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-20), Rad(-7.5 * Sin(sine / 20)), Rad(8)), 0.3) | |
3377 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-8)), 0.3) | |
3378 | end | |
3379 | hum.WalkSpeed = 16 | |
3380 | attack = false | |
3381 | end | |
3382 | function attackthree() | |
3383 | attack = true | |
3384 | hum.WalkSpeed = 3.01 | |
3385 | for i = 0, 1.4, 0.1 do | |
3386 | swait() | |
3387 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(0)), 0.3) | |
3388 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
3389 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(-30)), 0.3) | |
3390 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(30)), 0.3) | |
3391 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(35)), 0.3) | |
3392 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(-35)), 0.3) | |
3393 | end | |
3394 | Cso("203426541", hed, 10, 1) | |
3395 | for i = 0, 1.7, 0.1 do | |
3396 | swait() | |
3397 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(0)), 0.3) | |
3398 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
3399 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-5), Rad(0), Rad(30)), 0.3) | |
3400 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-5), Rad(0), Rad(-30)), 0.3) | |
3401 | RW.C0 = clerp(RW.C0, CF(1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(90), Rad(0), Rad(-35)), 0.3) | |
3402 | LW.C0 = clerp(LW.C0, CF(-1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(90), Rad(0), Rad(35)), 0.3) | |
3403 | end | |
3404 | CameraEnshaking(2, 8) | |
3405 | Cso("260435136", hed, 10, .9) | |
3406 | BlockEffect(maincolor, Handle.CFrame * CF(0, -2, 0), 11, 11, 11, 10, 10, 10, 0.04, 1) | |
3407 | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -2, 0), 6, 6, 6, 5, 5, 5, 0.04, 1) | |
3408 | HitboxFunction(root.CFrame * CF(0, 0, -2), 0.01, 1, 1, 1, 7, 10, 20, 3, "Random Guy") | |
3409 | for i = 0, 1.8, 0.1 do | |
3410 | swait() | |
3411 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(0)), 0.2) | |
3412 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.2) | |
3413 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(-30)), 0.2) | |
3414 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.1* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-15), Rad(0), Rad(30)), 0.2) | |
3415 | RW.C0 = clerp(RW.C0, CF(1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(35)), 0.2) | |
3416 | LW.C0 = clerp(LW.C0, CF(-1.3* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(0), Rad(-35)), 0.2) | |
3417 | end | |
3418 | hum.WalkSpeed = 16 | |
3419 | attack = false | |
3420 | end | |
3421 | ||
3422 | function somuchcancerwhy() --o no | |
3423 | attack = true | |
3424 | hum.WalkSpeed = 0.10 | |
3425 | Character.Head.face.Texture = "rbxassetid://315074049" | |
3426 | local A = math.random(1,13) | |
3427 | if A == 1 then | |
3428 | ohno.SoundId = "rbxassetid://295810519" | |
3429 | ohno.TimePosition = 1 | |
3430 | end | |
3431 | if A == 2 then | |
3432 | ohno.SoundId = "rbxassetid://488472970" | |
3433 | ohno.TimePosition = 2 | |
3434 | end | |
3435 | if A == 3 then | |
3436 | ohno.SoundId = "rbxassetid://917045199" | |
3437 | ohno.TimePosition = 3 | |
3438 | end | |
3439 | if A == 4 then | |
3440 | ohno.SoundId = "rbxassetid://324205173" | |
3441 | ohno.TimePosition = 1 | |
3442 | end | |
3443 | if A == 5 then | |
3444 | ohno.SoundId = "rbxassetid://376134741" | |
3445 | ohno.TimePosition = 8 | |
3446 | end | |
3447 | if A == 6 then | |
3448 | ohno.SoundId = "rbxassetid://164147183" | |
3449 | ohno.TimePosition = 0 | |
3450 | end | |
3451 | if A == 7 then | |
3452 | ohno.SoundId = "rbxassetid://825526716" | |
3453 | ohno.TimePosition = 1 | |
3454 | end | |
3455 | if A == 8 then | |
3456 | ohno.SoundId = "rbxassetid://185460366" | |
3457 | ohno.TimePosition = 0 | |
3458 | end | |
3459 | if A == 9 then | |
3460 | ohno.SoundId = "rbxassetid://273319633" | |
3461 | ohno.TimePosition = 1 | |
3462 | end | |
3463 | if A == 10 then | |
3464 | ohno.SoundId = "rbxassetid://506212392" | |
3465 | ohno.TimePosition = 2 | |
3466 | end | |
3467 | if A == 11 then | |
3468 | ohno.SoundId = "rbxassetid://708297448" | |
3469 | ohno.TimePosition = 4 | |
3470 | end | |
3471 | if A == 12 then | |
3472 | ohno.SoundId = "rbxassetid://497199103" | |
3473 | ohno.TimePosition = 9 | |
3474 | end | |
3475 | if A == 13 then | |
3476 | ohno.SoundId = "rbxassetid://152833989" | |
3477 | ohno.TimePosition = 1 | |
3478 | end | |
3479 | ohno:Play() | |
3480 | for i = 0,100,0.1 do | |
3481 | swait() | |
3482 | CameraEnshaking(2, 3) | |
3483 | ohno.Parent = hed | |
3484 | char.Torso.Neck.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
3485 | end | |
3486 | attack = false | |
3487 | ohno:Stop() | |
3488 | Character.Head.face.Texture = "rbxassetid://620619801" | |
3489 | hum.WalkSpeed = 16 | |
3490 | end | |
3491 | ||
3492 | function Power_Burst() | |
3493 | hum.WalkSpeed = 4 | |
3494 | attack = true | |
3495 | Cso("163619849", Handle, 10, 1.35) | |
3496 | for i = 0,4.3,0.1 do | |
3497 | swait() | |
3498 | PixelBlock(3,1,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.2,0.2,0.2,0.01,maincolor,0) | |
3499 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) | |
3500 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-23 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(-30)), 0.3) | |
3501 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
3502 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
3503 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(156), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
3504 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
3505 | end | |
3506 | CameraEnshaking(2.5, 20) | |
3507 | Cso("539294959", Handle, 10, .9) | |
3508 | BlockEffect(maincolor, Handle.CFrame * CF(0, -0, 0), 16, 16, 16, 22, 22, 22, 0.04, 1) | |
3509 | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 10, 10, 10, 12, 12, 12, 0.04, 1) | |
3510 | HitboxFunction(root.CFrame * CF(0, 0, -0), 0.01, 1, 1, 1, 19, 30, 75, 35, "Random Guy") | |
3511 | for i = 0,3,0.1 do | |
3512 | swait() | |
3513 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) | |
3514 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(-30)), 0.3) | |
3515 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
3516 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
3517 | RW.C0 = clerp(RW.C0, CF(1.5, 0.01 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(156), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
3518 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
3519 | end | |
3520 | hum.WalkSpeed = 16 | |
3521 | attack = false | |
3522 | end | |
3523 | ||
3524 | function Eruption2() | |
3525 | attack = true | |
3526 | hum.WalkSpeed = 2 | |
3527 | hum.JumpPower = 0 | |
3528 | for i = 0,7,0.1 do | |
3529 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 7, 5, 10, 1, "Normal") | |
3530 | swait() | |
3531 | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
3532 | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
3533 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
3534 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
3535 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
3536 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
3537 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
3538 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.1) | |
3539 | end | |
3540 | CreateSound("144699494", tors, 10, 1) | |
3541 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 1.6, 1.6, 1.6, 0.02) | |
3542 | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 3.6, 3.6, 3.6, 0.02) | |
3543 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 5.6, 5.6, 5.6, 0.02) | |
3544 | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 8.6, 8, 8, 0.03) | |
3545 | MagniDamage(tors, 30, 40, 75, 7, "DarkUp") | |
3546 | coroutine.resume(coroutine.create(function() | |
3547 | for i = 0,1.8,0.1 do | |
3548 | swait() | |
3549 | hum.CameraOffset = Vector3.new(Mrandom(-4,4),Mrandom(-4,4),Mrandom(-4,4)) | |
3550 | end | |
3551 | for i = 0,1.8,0.1 do | |
3552 | swait() | |
3553 | hum.CameraOffset = Vector3.new(0,0,0) | |
3554 | end | |
3555 | end)) | |
3556 | local vel2 = Instance.new("BodyVelocity",tors) | |
3557 | vel2.Velocity = Vector3.new(0,55,0) | |
3558 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
3559 | for i = 0,4,0.1 do | |
3560 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 7, 20, 35, 3, "Normal") | |
3561 | swait() | |
3562 | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
3563 | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
3564 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
3565 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
3566 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
3567 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
3568 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
3569 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.1) | |
3570 | end | |
3571 | hum.WalkSpeed = 16 | |
3572 | vel2:Destroy() | |
3573 | hum.JumpPower = 50 | |
3574 | attack = false | |
3575 | end | |
3576 | ||
3577 | function Magic_Bombs() | |
3578 | attack = true | |
3579 | hum.WalkSpeed = 0 | |
3580 | local GYRO = IT("BodyGyro",root) | |
3581 | GYRO.D = 100 | |
3582 | GYRO.P = 2000 | |
3583 | GYRO.MaxTorque = VT(0,4000000,0) | |
3584 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
3585 | for i = 0,3.6,0.1 do | |
3586 | swait() | |
3587 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) | |
3588 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
3589 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
3590 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
3591 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) | |
3592 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) | |
3593 | end | |
3594 | CameraEnshaking(1, 6) | |
3595 | GYRO:Destroy() | |
3596 | Cso("588734356", Handle, 10, 1.05) | |
3597 | BlockEffect(maincolor, Handle.CFrame * CF(0, -16, 0), 7, 7, 7, 9, 9, 9, 0.07, 1) | |
3598 | BlockEffect(("Crimson"), Handle.CFrame * CF(0, -16, 0), 2, 2, 2, 4, 4, 4, 0.05, 1) | |
3599 | HitboxFunction(root.CFrame * CF(0, 0, -20), 0.01, 1, 1, 1, 6.5, 14, 24, 2, "Random Guy") | |
3600 | for i = 0,2,0.1 do | |
3601 | swait() | |
3602 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) | |
3603 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
3604 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
3605 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
3606 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(134)), 0.2) | |
3607 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) | |
3608 | end | |
3609 | local GYRO = IT("BodyGyro",root) | |
3610 | GYRO.D = 100 | |
3611 | GYRO.P = 2000 | |
3612 | GYRO.MaxTorque = VT(0,4000000,0) | |
3613 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
3614 | for i = 0,2.4,0.1 do | |
3615 | swait() | |
3616 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
3617 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
3618 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
3619 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
3620 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) | |
3621 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) | |
3622 | end | |
3623 | GYRO:Destroy() | |
3624 | CameraEnshaking(1, 6) | |
3625 | Cso("588734356", Handle, 10, 1.05) | |
3626 | BlockEffect(maincolor, Handle.CFrame * CF(0, -16, 0), 7, 7, 7, 9, 9, 9, 0.07, 1) | |
3627 | BlockEffect(BrickC("Crimson"), Handle.CFrame * CF(0, -16, 0), 2, 2, 2, 4, 4, 4, 0.05, 1) | |
3628 | HitboxFunction(root.CFrame * CF(0, 0, -20), 0.01, 1, 1, 1, 6,5, 14, 24, 2, "Random Guy") | |
3629 | for i = 0,2,0.1 do | |
3630 | swait() | |
3631 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
3632 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
3633 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
3634 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
3635 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(134)), 0.2) | |
3636 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) | |
3637 | end | |
3638 | local GYRO = IT("BodyGyro",root) | |
3639 | GYRO.D = 100 | |
3640 | GYRO.P = 2000 | |
3641 | GYRO.MaxTorque = VT(0,4000000,0) | |
3642 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
3643 | for i = 0,2.4,0.1 do | |
3644 | swait() | |
3645 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
3646 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
3647 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
3648 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
3649 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.2) | |
3650 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) | |
3651 | end | |
3652 | GYRO:Destroy() | |
3653 | CameraEnshaking(1, 6) | |
3654 | Cso("588734356", Handle, 10, 1.05) | |
3655 | BlockEffect(maincolor, Handle.CFrame * CF(0, -16, 0), 7, 7, 7, 9, 9, 9, 0.07, 1) | |
3656 | BlockEffect(BrickC("Crimson"), Handle.CFrame * CF(0, -16, 0), 2, 2, 2, 4, 4, 4, 0.05, 1) | |
3657 | HitboxFunction(root.CFrame * CF(0, 0, -20), 0.01, 1, 1, 1, 6.5, 14, 24, 2, "Random Guy") | |
3658 | for i = 0,2,0.1 do | |
3659 | swait() | |
3660 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
3661 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
3662 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
3663 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
3664 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(134)), 0.2) | |
3665 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.2) | |
3666 | end | |
3667 | attack = false | |
3668 | hum.WalkSpeed = 16 | |
3669 | end | |
3670 | ||
3671 | function Dangerous_Field() | |
3672 | attack = true | |
3673 | hum.WalkSpeed = 0 | |
3674 | for i = 0,10,0.1 do | |
3675 | swait() | |
3676 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.2) | |
3677 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
3678 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2), Rad(0), Rad(-2.1)), 0.15) | |
3679 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
3680 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(2.1), Rad(0), Rad(90)), 0.2) | |
3681 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(2.1), Rad(0), Rad(-90)), 0.2) | |
3682 | CameraEnshaking(1, 7) | |
3683 | Cso("588734356", Handle, 10, 1.2) | |
3684 | BlockEffect(maincolor, Handle.CFrame * CF(0, -8, 0), 9, 9, 9, 11, 11, 11, 0.07, 1) | |
3685 | BlockEffect(BrickC("Crimson"), Handle.CFrame * CF(0, -8, 0), 3, 3, 3, 5, 5, 5, 0.05, 1) | |
3686 | HitboxFunction(Handle.CFrame * CF(0, 0, -10.3), 0.05, 1, 1, 1, 7.3, 15, 20, 3, "Random Guy") | |
3687 | HitboxFunction(Handle.CFrame * CF(0, 0, -0), 0.05, 1, 1, 1, 5, 2, 3, 10, "Random Guy") | |
3688 | end | |
3689 | attack = false | |
3690 | hum.WalkSpeed = 16 | |
3691 | end | |
3692 | function Field() | |
3693 | attack = true | |
3694 | hum.WalkSpeed = 0 | |
3695 | for i = 0,10,0.1 do | |
3696 | swait() | |
3697 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.2) | |
3698 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
3699 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2), Rad(0), Rad(-2.1)), 0.15) | |
3700 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
3701 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(2.1), Rad(0), Rad(90)), 0.2) | |
3702 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(2.1), Rad(0), Rad(-90)), 0.2) | |
3703 | CameraEnshaking(1, 7) | |
3704 | Cso("588734356", Handle, 10, 1.2) | |
3705 | BlockEffect(maincolor, Handle.CFrame * CF(0, -8, 0), 9, 9, 9, 11, 11, 11, 0.07, 1) | |
3706 | BlockEffect(BrickC("Crimson"), Handle.CFrame * CF(0, -8, 0), 3, 3, 3, 5, 5, 5, 0.05, 1) | |
3707 | HitboxFunction(Handle.CFrame * CF(0, 0, -10.3), 0.05, 1, 1, 1, 7.3, 15, 20, 3, "Random Guy") | |
3708 | HitboxFunction(Handle.CFrame * CF(0, 0, -0), 0.05, 1, 1, 1, 5, 2, 3, 10, "Random Guy") | |
3709 | end | |
3710 | attack = false | |
3711 | hum.WalkSpeed = 16 | |
3712 | end | |
3713 | function Shockwave() | |
3714 | attack = true | |
3715 | hum.WalkSpeed = 0 | |
3716 | for i = 0,4,0.1 do | |
3717 | swait() | |
3718 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
3719 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
3720 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
3721 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
3722 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
3723 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
3724 | end | |
3725 | coroutine.resume(coroutine.create(function() | |
3726 | BlockEffect(maincolor, rl.CFrame * CF(-1, -0, -5), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3727 | BlockEffect(maincolor, rl.CFrame * CF(-3, -0, -5), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3728 | BlockEffect(maincolor, rl.CFrame * CF(2, -0, -5), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3729 | HitboxFunction(rl.CFrame * CF(-1, 0, -7), 0.05, 1, 1, 1, 5, 20, 25, 0, "Snare") | |
3730 | HitboxFunction(rl.CFrame * CF(-3, 0, -7), 0.05, 1, 1, 1, 5, 20, 25, 0, "Snare") | |
3731 | HitboxFunction(rl.CFrame * CF(2, 0, -7), 0.05, 1, 1, 1, 5, 20, 25, 0, "Snare") | |
3732 | CameraEnshaking(1, 7) | |
3733 | wait(0.05) | |
3734 | BlockEffect(maincolor, rl.CFrame * CF(-0.8, -0, -10), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3735 | BlockEffect(maincolor, rl.CFrame * CF(-2.8, -0, -10), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3736 | BlockEffect(maincolor, rl.CFrame * CF(1.8, -0, -10), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3737 | HitboxFunction(rl.CFrame * CF(-0.8, 0, -12), 0.05, 1, 1, 1, 5, 20, 20, 10, "Snare") | |
3738 | HitboxFunction(rl.CFrame * CF(-2.8, 0, -12), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
3739 | HitboxFunction(rl.CFrame * CF(1.8, 0, -12), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
3740 | CameraEnshaking(1, 7) | |
3741 | wait(0.05) | |
3742 | BlockEffect(maincolor, rl.CFrame * CF(-0.6, -0, -15), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3743 | BlockEffect(maincolor, rl.CFrame * CF(-2.6, -0, -15), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3744 | BlockEffect(maincolor, rl.CFrame * CF(1.6, -0, -15), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3745 | HitboxFunction(rl.CFrame * CF(-0.6, 0, -17), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
3746 | HitboxFunction(rl.CFrame * CF(-2.6, 0, -17), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
3747 | HitboxFunction(rl.CFrame * CF(1.6, 0, -17), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
3748 | CameraEnshaking(1, 7) | |
3749 | wait(0.05) | |
3750 | BlockEffect(maincolor, rl.CFrame * CF(-0.4, -0, -20), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3751 | BlockEffect(maincolor, rl.CFrame * CF(-2.4, -0, -20), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3752 | BlockEffect(maincolor, rl.CFrame * CF(1.4, -0, -20), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3753 | HitboxFunction(rl.CFrame * CF(-0.4, 0, -22), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
3754 | HitboxFunction(rl.CFrame * CF(-2.4, 0, -22), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
3755 | HitboxFunction(rl.CFrame * CF(1.4, 0, -22), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
3756 | CameraEnshaking(1, 7) | |
3757 | wait(0.05) | |
3758 | BlockEffect(maincolor, rl.CFrame * CF(-0.2, -0, -25), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3759 | BlockEffect(maincolor, rl.CFrame * CF(-2.2, -0, -25), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3760 | BlockEffect(maincolor, rl.CFrame * CF(1.2, -0, -25), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3761 | HitboxFunction(rl.CFrame * CF(-0.2, 0, -27), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
3762 | HitboxFunction(rl.CFrame * CF(-2.2, 0, -27), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
3763 | HitboxFunction(rl.CFrame * CF(1.2, 0, -27), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
3764 | CameraEnshaking(1, 7) | |
3765 | wait(0.05) | |
3766 | BlockEffect(maincolor, rl.CFrame * CF(-0, -0, -30), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3767 | BlockEffect(maincolor, rl.CFrame * CF(-2, -0, -30), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3768 | BlockEffect(maincolor, rl.CFrame * CF(1, -0, -30), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3769 | HitboxFunction(rl.CFrame * CF(-0, 0, -32), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
3770 | HitboxFunction(rl.CFrame * CF(-2, 0, -32), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
3771 | HitboxFunction(rl.CFrame * CF(1, 0, -32), 0.05, 1, 1, 1, 5, 20, 25, 10, "Snare") | |
3772 | CameraEnshaking(1, 7) | |
3773 | end)) | |
3774 | Cso("440145223", Handle, 10, 1.05) | |
3775 | for i = 1,7,0.1 do | |
3776 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
3777 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
3778 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
3779 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
3780 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
3781 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
3782 | end | |
3783 | wait(.6) | |
3784 | hum.WalkSpeed = 16 | |
3785 | attack = false | |
3786 | end | |
3787 | function Pulse() | |
3788 | attack = true | |
3789 | hum.WalkSpeed = 0 | |
3790 | local GYRO = IT("BodyGyro",root) | |
3791 | GYRO.D = 100 | |
3792 | GYRO.P = 2000 | |
3793 | GYRO.MaxTorque = VT(0,4000000,0) | |
3794 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
3795 | for i = 0,4,0.1 do | |
3796 | swait() | |
3797 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) | |
3798 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) | |
3799 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
3800 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
3801 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) | |
3802 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
3803 | end | |
3804 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -5, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3805 | HitboxFunction(Handle.CFrame * CF(-0, -7, -0), 0.05, 1, 1, 1, 5, 30, 40, 0, "Freeze") | |
3806 | CameraEnshaking(1, 25) | |
3807 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -10, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3808 | HitboxFunction(Handle.CFrame * CF(-0, -12, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
3809 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -15, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3810 | HitboxFunction(Handle.CFrame * CF(0, -17, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
3811 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -20, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3812 | HitboxFunction(Handle.CFrame * CF(0, -22, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
3813 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -25, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3814 | HitboxFunction(Handle.CFrame * CF(0, -27, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
3815 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -30, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3816 | HitboxFunction(Handle.CFrame * CF(0, -32, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
3817 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -35, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3818 | HitboxFunction(Handle.CFrame * CF(0, -37, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
3819 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -40, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3820 | HitboxFunction(Handle.CFrame * CF(0, -42, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
3821 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -45, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3822 | HitboxFunction(Handle.CFrame * CF(0, -47, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
3823 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -50, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3824 | HitboxFunction(Handle.CFrame * CF(0, -52, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
3825 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -55, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3826 | HitboxFunction(Handle.CFrame * CF(0, -57, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
3827 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -60, -0), 4, 4, 4, 5, 5, 5, 0.05, 1) | |
3828 | HitboxFunction(Handle.CFrame * CF(0, -62, -0), 0.05, 1, 1, 1, 5, 30, 40, 10, "Freeze") | |
3829 | Cso("440145223", Handle, 10, 1.05) | |
3830 | GYRO:Destroy() | |
3831 | for i = 1,2,0.1 do | |
3832 | swait() | |
3833 | PixelBlock(2,1,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.04,0.04,0.04,0.06,maincolor,0) | |
3834 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) | |
3835 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) | |
3836 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
3837 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
3838 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) | |
3839 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
3840 | end | |
3841 | hum.WalkSpeed = 16 | |
3842 | attack = false | |
3843 | end | |
3844 | ||
3845 | function Technobeam() | |
3846 | attack = true | |
3847 | hum.WalkSpeed = 3.01 | |
3848 | for i = 0, 4, 0.1 do | |
3849 | swait() | |
3850 | hum.CameraOffset = Vector3.new(0, -0.1 + 0.1 * Cos(sine / 20), 0) | |
3851 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(40)), 0.2) | |
3852 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-40)), 0.2) | |
3853 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(79), Rad(0)) * angles(Rad(-10), Rad(0), Rad(-10)), 0.2) | |
3854 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-79), Rad(0)) * angles(Rad(-15), Rad(0), Rad(10)), 0.2) | |
3855 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(125), Rad(-7.5 * Sin(sine / 20)), Rad(40)), 0.2) | |
3856 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.2) | |
3857 | end | |
3858 | for i = 0, 2, 0.1 do | |
3859 | swait() | |
3860 | hum.CameraOffset = Vector3.new(0, 0.3 + 0.1 * Cos(sine / 20), 0) | |
3861 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-25), Rad(0), Rad(40)), 0.2) | |
3862 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(-40)), 0.2) | |
3863 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(79), Rad(0)) * angles(Rad(-15), Rad(0), Rad(-25)), 0.2) | |
3864 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-79), Rad(0)) * angles(Rad(-15), Rad(0), Rad(25)), 0.2) | |
3865 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(145), Rad(-7.5 * Sin(sine / 20)), Rad(40)), 0.2) | |
3866 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.2) | |
3867 | end | |
3868 | Magic(5, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, maincolor, "Sphere") | |
3869 | Magic(10, "Add", mouse.Hit * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, maincolor, "Sphere") | |
3870 | Magic(1, "Add", mouse.Hit, Vector3.new(1, 100000, 1), 0.5, maincolor, "Sphere") | |
3871 | Magic(1, "Add", mouse.Hit, Vector3.new(1, 1, 1), 0.75, maincolor, "Sphere") | |
3872 | CameraEnshaking(4, 5) | |
3873 | Cso("206049428", char, 10, 1) | |
3874 | for i, v in pairs(FindNearestHead(mouse.Hit.p, 14.5)) do | |
3875 | if v:FindFirstChild("Head") then | |
3876 | Eviscerate(v) | |
3877 | end | |
3878 | end | |
3879 | for i = 0, 2, 0.1 do | |
3880 | swait() | |
3881 | hum.CameraOffset = Vector3.new(0, -0.2 + 0.1 * Cos(sine / 20), 0) | |
3882 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-5), Rad(0), Rad(40)), 0.2) | |
3883 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-40)), 0.2) | |
3884 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(79), Rad(0)) * angles(Rad(-10), Rad(0), Rad(-10)), 0.2) | |
3885 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-79), Rad(0)) * angles(Rad(-15), Rad(0), Rad(10)), 0.2) | |
3886 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(45), Rad(-7.5 * Sin(sine / 20)), Rad(40)), 0.2) | |
3887 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-25), Rad(7.5 * Sin(sine / 20)), Rad(-25)), 0.2) | |
3888 | end | |
3889 | hum.WalkSpeed = 16 | |
3890 | attack = false | |
3891 | end | |
3892 | ||
3893 | function Painful_Stomp2() | |
3894 | attack = true | |
3895 | for i = 0,5.2,0.1 do | |
3896 | swait() | |
3897 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
3898 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
3899 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
3900 | LH.C0 = clerp(LH.C0, CF(-1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
3901 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(-45 - 2.5 * Sin(sine / 20))), 0.1) | |
3902 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(45 + 2.5 * Sin(sine / 20))), 0.1) | |
3903 | end | |
3904 | CreateSound("331666100", char, 10, 1) | |
3905 | Effects.Sphere.Create(BrickColor.Random("Carnation pink"), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
3906 | Effects.Sphere.Create(BrickColor.Random("Carnation pink"), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
3907 | Effects.Sphere.Create(BrickColor.Random("Carnation pink"), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
3908 | Effects.Sphere.Create(BrickColor.Random("Carnation pink"), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
3909 | Effects.Sphere.Create(BrickColor.Random("Carnation pink"), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 35.6, 10.6, 0.05) | |
3910 | Effects.Sphere.Create(BrickColor.Random("Carnation pink"), root.CFrame * CF(0, -3, 0), 2, 2, 2, 150.6, .4, 150.6, 0.05) | |
3911 | Effects.Ring.Create(BrickColor.Random("Carnation pink"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03) | |
3912 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do | |
3913 | if v:FindFirstChild("Head") then | |
3914 | Eviscerate(v) | |
3915 | end | |
3916 | end | |
3917 | coroutine.resume(coroutine.create(function() | |
3918 | for i = 0,2.8,0.1 do | |
3919 | swait() | |
3920 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
3921 | end | |
3922 | for i = 0,1.8,0.1 do | |
3923 | swait() | |
3924 | hum.CameraOffset = Vector3.new(0,0,0) | |
3925 | end | |
3926 | end)) | |
3927 | for i = 0,3.7,0.1 do | |
3928 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
3929 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
3930 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(20)), 0.15) | |
3931 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(-25)), 0.15) | |
3932 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
3933 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
3934 | end | |
3935 | wait(.6) | |
3936 | attack = false | |
3937 | end | |
3938 | ||
3939 | function Painful_Stomp() | |
3940 | attack = true | |
3941 | for i = 0,5.2,0.1 do | |
3942 | swait() | |
3943 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
3944 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
3945 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
3946 | LH.C0 = clerp(LH.C0, CF(-1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
3947 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(-45 - 2.5 * Sin(sine / 20))), 0.1) | |
3948 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(45 + 2.5 * Sin(sine / 20))), 0.1) | |
3949 | end | |
3950 | CreateSound("331666100", char, 10, 1) | |
3951 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
3952 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
3953 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
3954 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
3955 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 35.6, 10.6, 0.05) | |
3956 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -3, 0), 2, 2, 2, 150.6, .4, 150.6, 0.05) | |
3957 | Effects.Ring.Create(BrickColor.Random(), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 2, 2, 2, 8.6, 8.6, 8.6, 0.03) | |
3958 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do | |
3959 | if v:FindFirstChild("Head") then | |
3960 | Eviscerate(v) | |
3961 | end | |
3962 | end | |
3963 | coroutine.resume(coroutine.create(function() | |
3964 | for i = 0,2.8,0.1 do | |
3965 | swait() | |
3966 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
3967 | end | |
3968 | for i = 0,1.8,0.1 do | |
3969 | swait() | |
3970 | hum.CameraOffset = Vector3.new(0,0,0) | |
3971 | end | |
3972 | end)) | |
3973 | for i = 0,3.7,0.1 do | |
3974 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
3975 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
3976 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(20)), 0.15) | |
3977 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(-25)), 0.15) | |
3978 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
3979 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
3980 | end | |
3981 | wait(.6) | |
3982 | attack = false | |
3983 | end | |
3984 | ||
3985 | ||
3986 | function LAZER() | |
3987 | attack = true | |
3988 | hum.WalkSpeed = 0.03 | |
3989 | for i = 0,4,0.1 do | |
3990 | swait() | |
3991 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) | |
3992 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) | |
3993 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
3994 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
3995 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) | |
3996 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
3997 | end | |
3998 | LAZOR:Play() | |
3999 | local GYRO = IT("BodyGyro",root) | |
4000 | GYRO.D = 100 | |
4001 | GYRO.P = 2000 | |
4002 | GYRO.MaxTorque = VT(0,4000000,0) | |
4003 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
4004 | repeat | |
4005 | swait(2) | |
4006 | PixelBlock(2,1,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.3,0.3,0.3,0.4,maincolor,0) | |
4007 | PixelBlock(4,3,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.5,maincolor,0) | |
4008 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
4009 | LAZOR.Parent = ra | |
4010 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -5, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4011 | HitboxFunction(Handle.CFrame * CF(-0, -7, -0), 0.05, 1, 1, 1, 5, 1, 5, 0, "Freeze") | |
4012 | CameraEnshaking(1, 7) | |
4013 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -10, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4014 | HitboxFunction(Handle.CFrame * CF(-0, -12, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4015 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -15, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4016 | HitboxFunction(Handle.CFrame * CF(0, -17, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4017 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -20, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4018 | HitboxFunction(Handle.CFrame * CF(0, -22, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4019 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -25, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4020 | HitboxFunction(Handle.CFrame * CF(0, -27, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4021 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -30, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4022 | HitboxFunction(Handle.CFrame * CF(0, -32, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4023 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -35, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4024 | HitboxFunction(Handle.CFrame * CF(0, -37, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4025 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -40, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4026 | HitboxFunction(Handle.CFrame * CF(0, -42, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4027 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -45, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4028 | HitboxFunction(Handle.CFrame * CF(0, -47, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4029 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -50, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4030 | HitboxFunction(Handle.CFrame * CF(0, -52, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4031 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -55, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4032 | HitboxFunction(Handle.CFrame * CF(0, -57, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4033 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -60, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4034 | HitboxFunction(Handle.CFrame * CF(0, -62, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4035 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -65, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4036 | HitboxFunction(Handle.CFrame * CF(0, -67, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4037 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -70, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4038 | HitboxFunction(Handle.CFrame * CF(0, -72, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4039 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -75, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4040 | HitboxFunction(Handle.CFrame * CF(0, -77, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4041 | until LAZOR.Playing == false | |
4042 | GYRO:Destroy() | |
4043 | hum.WalkSpeed = 16 | |
4044 | attack = false | |
4045 | end | |
4046 | function new() | |
4047 | attack = true | |
4048 | hum.WalkSpeed = 0.03 | |
4049 | for i = 0,4,0.1 do | |
4050 | swait() | |
4051 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(0)), 0.15) | |
4052 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) | |
4053 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
4054 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
4055 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) | |
4056 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
4057 | end | |
4058 | LAZOR:Play() | |
4059 | local GYRO = IT("BodyGyro",root) | |
4060 | GYRO.D = 100 | |
4061 | GYRO.P = 2000 | |
4062 | GYRO.MaxTorque = VT(0,4000000,0) | |
4063 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
4064 | repeat | |
4065 | swait(2) | |
4066 | PixelBlock(2,1,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.3,0.3,0.3,0.4,maincolor,0) | |
4067 | PixelBlock(4,3,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.5,maincolor,0) | |
4068 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
4069 | LAZOR.Parent = ra | |
4070 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -5, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4071 | HitboxFunction(Handle.CFrame * CF(-0, -7, -0), 0.05, 1, 1, 1, 5, 1, 5, 0, "Freeze") | |
4072 | CameraEnshaking(1, 7) | |
4073 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -10, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4074 | HitboxFunction(Handle.CFrame * CF(-0, -12, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4075 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -15, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4076 | HitboxFunction(Handle.CFrame * CF(0, -17, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4077 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -20, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4078 | HitboxFunction(Handle.CFrame * CF(0, -22, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4079 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -25, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4080 | HitboxFunction(Handle.CFrame * CF(0, -27, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4081 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -30, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4082 | HitboxFunction(Handle.CFrame * CF(0, -32, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4083 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -35, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4084 | HitboxFunction(Handle.CFrame * CF(0, -37, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4085 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -40, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4086 | HitboxFunction(Handle.CFrame * CF(0, -42, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4087 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -45, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4088 | HitboxFunction(Handle.CFrame * CF(0, -47, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4089 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -50, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4090 | HitboxFunction(Handle.CFrame * CF(0, -52, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4091 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -55, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4092 | HitboxFunction(Handle.CFrame * CF(0, -57, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4093 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -60, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4094 | HitboxFunction(Handle.CFrame * CF(0, -62, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4095 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -65, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4096 | HitboxFunction(Handle.CFrame * CF(0, -67, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4097 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -70, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4098 | HitboxFunction(Handle.CFrame * CF(0, -72, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4099 | BlockEffect(maincolor, Handle.CFrame * CF(-0, -75, -0), 4, 4, 4, 5, 5, 5, 0.08, 1) | |
4100 | HitboxFunction(Handle.CFrame * CF(0, -77, -0), 0.05, 1, 1, 1, 5, 3, 5, 10, "Freeze") | |
4101 | until LAZOR.Playing == false | |
4102 | GYRO:Destroy() | |
4103 | hum.WalkSpeed = 16 | |
4104 | attack = false | |
4105 | end | |
4106 | function Spirit_Beam() | |
4107 | attack = true | |
4108 | hum.WalkSpeed = 0 | |
4109 | local GYRO = IT("BodyGyro",root) | |
4110 | GYRO.D = 100 | |
4111 | GYRO.P = 2000 | |
4112 | GYRO.MaxTorque = VT(0,4000000,0) | |
4113 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
4114 | for i = 0,5,0.1 do | |
4115 | swait() | |
4116 | GYRO.cframe = CF(root.Position,mouse.Hit.p) | |
4117 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4118 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(8 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4119 | RH.C0 = clerp(RH.C0, CF(1, -0.7 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
4120 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
4121 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) | |
4122 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-0 + 2.5 * Sin(sine / 20))), 0.1) | |
4123 | end | |
4124 | ref = New("Part",m,"ref",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),}) | |
4125 | HitboxFunction(ref.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 4, 25, 50, 1, "Random Guy") | |
4126 | BlockEffect(maincolor, ref.CFrame * CF(-0, -0, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) | |
4127 | local beam = Instance.new("Part", workspace) | |
4128 | beam.BrickColor = BrickColor.new("Fog") | |
4129 | beam.FormFactor = "Custom" | |
4130 | beam.Material = "Neon" | |
4131 | beam.Transparency = 0.5 | |
4132 | beam.Anchored = true | |
4133 | beam.Locked = true | |
4134 | beam.CanCollide = false | |
4135 | local distance = (Handle.CFrame.p - mouse.Hit.p).magnitude | |
4136 | beam.Size = Vector3.new(1.05, 1.05, distance) | |
4137 | beam.CFrame = CFrame.new(Handle.CFrame.p, mouse.Hit.p) * CFrame.new(0, 0, -distance / 2) | |
4138 | game:GetService("Debris"):AddItem(beam, 0.14) | |
4139 | local sound = Instance.new('Sound',Handle) | |
4140 | sound.SoundId = 'rbxassetid://588697948' | |
4141 | sound.Volume = 7 | |
4142 | sound.EmitterSize = 40 | |
4143 | sound.MaxDistance = 450 | |
4144 | sound:Play() | |
4145 | game:GetService("Debris"):AddItem(beam, sound.TimeLength) | |
4146 | GYRO:Destroy() | |
4147 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
4148 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
4149 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
4150 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
4151 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
4152 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
4153 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
4154 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
4155 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
4156 | PixelBlock(3,1.5,"Add",ref.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,0.5,0.6,maincolor,0) | |
4157 | wait(0.3) | |
4158 | attack = false | |
4159 | hum.WalkSpeed = 16 | |
4160 | ref:Destroy() | |
4161 | end | |
4162 | function Distort() | |
4163 | attack = true | |
4164 | hum.WalkSpeed = 0 | |
4165 | local pos = root.Position | |
4166 | root.CFrame = CF(mouse.Hit.p+Vector3.new(0,3,0),pos) | |
4167 | Cso("261227592", tors, 10, 0.85) | |
4168 | for i = 1,2.5,0.1 do | |
4169 | swait() | |
4170 | rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
4171 | end | |
4172 | attack = false | |
4173 | hum.WalkSpeed = 8 | |
4174 | end | |
4175 | function Ancient_Rage() | |
4176 | attack = true | |
4177 | hum.WalkSpeed = 4 | |
4178 | Cso("135017578", tors, 10, 1.05) | |
4179 | for i = 1,14,0.1 do | |
4180 | swait() | |
4181 | rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
4182 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) | |
4183 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
4184 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
4185 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) | |
4186 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
4187 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 7)) do | |
4188 | if v:FindFirstChild("Head") then | |
4189 | Eviscerate(v) | |
4190 | end | |
4191 | end | |
4192 | end | |
4193 | attack = false | |
4194 | hum.WalkSpeed = 16 | |
4195 | end | |
4196 | function Ancient_Ragu() | |
4197 | attack = true | |
4198 | hum.WalkSpeed = 4 | |
4199 | Cso("1028044973", tors, 10, 1.05) | |
4200 | for i = 1,14,0.1 do | |
4201 | swait() | |
4202 | rootj.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
4203 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0 - 2.5 * Sin(sine / 20)), Rad(-0), Rad(0)), 0.3) | |
4204 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-2)), 0.15) | |
4205 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(2)), 0.15) | |
4206 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(0 - 2.5 * Sin(sine / 20))), 0.1) | |
4207 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
4208 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 7)) do | |
4209 | if v:FindFirstChild("Head") then | |
4210 | Eviscerate(v) | |
4211 | end | |
4212 | end | |
4213 | end | |
4214 | attack = false | |
4215 | hum.WalkSpeed = 16 | |
4216 | end | |
4217 | function TTTTTTTTTTGaunt() | |
4218 | attack = true | |
4219 | hum.WalkSpeed = 0 | |
4220 | sex:Play() | |
4221 | repeat | |
4222 | swait() | |
4223 | sex.Parent = tors | |
4224 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
4225 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.3) | |
4226 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * RHCF * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
4227 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * LHCF * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
4228 | RW.C0 = clerp(RW.C0, CF(1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
4229 | LW.C0 = clerp(LW.C0, CF(-1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
4230 | until sex.Playing == false | |
4231 | attack = false | |
4232 | hum.WalkSpeed = 16 | |
4233 | end | |
4234 | function TTTTTTTTTTTaunt() | |
4235 | attack = true | |
4236 | hum.WalkSpeed = 0 | |
4237 | DTAUNT:Play() | |
4238 | repeat | |
4239 | swait() | |
4240 | DTAUNT.Parent = tors | |
4241 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
4242 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.3) | |
4243 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * RHCF * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
4244 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * LHCF * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
4245 | RW.C0 = clerp(RW.C0, CF(1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
4246 | LW.C0 = clerp(LW.C0, CF(-1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
4247 | until DTAUNT.Playing == false | |
4248 | attack = false | |
4249 | hum.WalkSpeed = 16 | |
4250 | end | |
4251 | ||
4252 | function Taunt3() | |
4253 | attack = true | |
4254 | hum.WalkSpeed = 0 | |
4255 | newnoob:Play() | |
4256 | repeat | |
4257 | swait() | |
4258 | newnoob.Parent = tors | |
4259 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
4260 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.3) | |
4261 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * RHCF * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
4262 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * LHCF * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
4263 | RW.C0 = clerp(RW.C0, CF(1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
4264 | LW.C0 = clerp(LW.C0, CF(-1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
4265 | until newnoob.Playing == false | |
4266 | attack = false | |
4267 | hum.WalkSpeed = 16 | |
4268 | end | |
4269 | ||
4270 | ||
4271 | function Multi_Bombs() | |
4272 | attack = true | |
4273 | hum.WalkSpeed = 3.01 | |
4274 | for i = 0,3,0.1 do | |
4275 | swait() | |
4276 | Effects.Block.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4277 | Effects.Block.Create(BrickC("Really black"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4278 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4279 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4280 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
4281 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 3 * Sin(sine / 20))), 0.15) | |
4282 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
4283 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
4284 | end | |
4285 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 18, 18, 18, 0.05) | |
4286 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 14, 14, 14, 0.03) | |
4287 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 4.5, 4.5, 4.5, 10, 10, 10, 0.05) | |
4288 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 4.2, 4.2, 4.2, 8, 8, 8, 0.05) | |
4289 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 11.5, 11.5, 11.5, 0.05) | |
4290 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, 0, -4), 3, 3, 3, 3.6, 3.6, 3.6, 0.02) | |
4291 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, 0, -4), 2, 2, 2, 3, 3, 3, 0.05) | |
4292 | CreateSound("142070127", tors, 10, 1) | |
4293 | MagniDamage(tors, 17, 15, 35, 10, "Normal") | |
4294 | for i = 0,1,0.1 do | |
4295 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4296 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4297 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
4298 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
4299 | RW.C0 = clerp(RW.C0, CF(1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(-35 - 2.5 * Sin(sine / 20))), 0.1) | |
4300 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
4301 | end | |
4302 | for i = 0,2,0.1 do | |
4303 | swait() | |
4304 | Effects.Block.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4305 | Effects.Block.Create(BrickC("Really black"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4306 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4307 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4308 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
4309 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 3 * Sin(sine / 20))), 0.15) | |
4310 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
4311 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
4312 | end | |
4313 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 18, 18, 18, 0.05) | |
4314 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 14, 14, 14, 0.03) | |
4315 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 4.5, 4.5, 4.5, 10, 10, 10, 0.05) | |
4316 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 4.2, 4.2, 4.2, 8, 8, 8, 0.05) | |
4317 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 11.5, 11.5, 11.5, 0.05) | |
4318 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, 0, -4), 3, 3, 3, 3.6, 3.6, 3.6, 0.02) | |
4319 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, 0, -4), 2, 2, 2, 3, 3, 3, 0.05) | |
4320 | CreateSound("142070127", tors, 10, 1) | |
4321 | MagniDamage(tors, 17, 15, 35, 10, "Normal") | |
4322 | for i = 0,1,0.1 do | |
4323 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4324 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4325 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
4326 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
4327 | RW.C0 = clerp(RW.C0, CF(1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(-35 - 2.5 * Sin(sine / 20))), 0.1) | |
4328 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
4329 | end | |
4330 | for i = 0,2,0.1 do | |
4331 | swait() | |
4332 | Effects.Block.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4333 | Effects.Block.Create(BrickC("Really black"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4334 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4335 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4336 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
4337 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 3 * Sin(sine / 20))), 0.15) | |
4338 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
4339 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
4340 | end | |
4341 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 18, 18, 18, 0.05) | |
4342 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 14, 14, 14, 0.03) | |
4343 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 4.5, 4.5, 4.5, 10, 10, 10, 0.05) | |
4344 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 4.2, 4.2, 4.2, 8, 8, 8, 0.05) | |
4345 | Effects.Sphere.Create(BrickC("Really black"), root.CFrame * CF(0, 1, -4), 5, 5, 5, 11.5, 11.5, 11.5, 0.05) | |
4346 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, 0, -4), 3, 3, 3, 3.6, 3.6, 3.6, 0.02) | |
4347 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, 0, -4), 2, 2, 2, 3, 3, 3, 0.05) | |
4348 | CreateSound("142070127", tors, 10, 1) | |
4349 | MagniDamage(tors, 17, 15, 35, 10, "Normal") | |
4350 | for i = 0,1,0.1 do | |
4351 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4352 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4353 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
4354 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
4355 | RW.C0 = clerp(RW.C0, CF(1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(-10 * Cos(sine / 20)), Rad(-35 - 2.5 * Sin(sine / 20))), 0.1) | |
4356 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(10 * Cos(sine / 20)), Rad(35 + 2.5 * Sin(sine / 20))), 0.1) | |
4357 | end | |
4358 | wait(.6) | |
4359 | attack = false | |
4360 | hum.WalkSpeed = 16 | |
4361 | end | |
4362 | ||
4363 | function Universal_Crush() | |
4364 | attack = true | |
4365 | for i = 0,5.2,0.05 do | |
4366 | swait() | |
4367 | Effects.Block.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4368 | Effects.Block.Create(BrickC("Really black"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4369 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
4370 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4371 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
4372 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
4373 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
4374 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
4375 | end | |
4376 | CreateSound("331666100", tors, 10, 1) | |
4377 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 14, 14, 14, 16.6, 16.6, 16.6, 0.01) | |
4378 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 16, 16, 16, 19.6, 19.6, 19.6, 0.01) | |
4379 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 18, 18, 18, 22.6, 22.6, 22.6, 0.01) | |
4380 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 20, 20, 20, 25.6, 25, 25, 0.01) | |
4381 | MagniDamage(tors, 170, 80, 175, 15, "DarkUp") | |
4382 | coroutine.resume(coroutine.create(function() | |
4383 | for i = 0,1.8,0.1 do | |
4384 | swait() | |
4385 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
4386 | end | |
4387 | for i = 0,1.8,0.1 do | |
4388 | swait() | |
4389 | hum.CameraOffset = Vector3.new(0,0,0) | |
4390 | end | |
4391 | end)) | |
4392 | for i = 1,4.7,0.1 do | |
4393 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
4394 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.3) | |
4395 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.15) | |
4396 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
4397 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.1) | |
4398 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.1) | |
4399 | end | |
4400 | wait(.6) | |
4401 | attack = false | |
4402 | end | |
4403 | ||
4404 | function HAAH() | |
4405 | attack = true | |
4406 | hum.WalkSpeed = 0 | |
4407 | Cso("300208779", hed, 10, 1) | |
4408 | for i = 0,9,0.1 do | |
4409 | swait() | |
4410 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15) | |
4411 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
4412 | if Mrandom(1,15) == 1 then | |
4413 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
4414 | end | |
4415 | RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15) | |
4416 | LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15) | |
4417 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1) | |
4418 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1) | |
4419 | end | |
4420 | attack = false | |
4421 | hum.WalkSpeed = 16 | |
4422 | end | |
4423 | function again() | |
4424 | attack = true | |
4425 | hum.WalkSpeed = 0 | |
4426 | ITAUNT:Play() | |
4427 | repeat | |
4428 | swait() | |
4429 | ITAUNT.Parent = tors | |
4430 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.08) | |
4431 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
4432 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(-25)), 0.08) | |
4433 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(20)), 0.08) | |
4434 | RW.C0 = clerp(RW.C0, CF(1.5, 0.8 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(120 - 2.5 * Sin(sine / 20))), 0.1) | |
4435 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(10 * Cos(sine / 20)), Rad(-0 + 2.5 * Sin(sine / 20))), 0.1) | |
4436 | until ITAUNT.Playing == false | |
4437 | attack = false | |
4438 | hum.WalkSpeed = 16 | |
4439 | end | |
4440 | function LunarSpin() | |
4441 | attack = true | |
4442 | hum.WalkSpeed = 0 | |
4443 | for i = 0,17,0.05 do | |
4444 | CameraEnshaking(1, 5) | |
4445 | MagniDamage(tors, 47, 2, 5, 0, "Random Guy") | |
4446 | Effects.Spiral.Create(BrickC("Teal"), tors.CFrame * CF(0, 0, 0), 3, 3, 3, 4, 4, 4, 0.03) | |
4447 | Effects.Block.Create(BrickC("Cyan"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4448 | swait() | |
4449 | PixelBlock(1.5,14,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-360,360)),math.rad(math.random(-50,50))),3,3,3,0.3,maincolor,0) | |
4450 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
4451 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
4452 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
4453 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
4454 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
4455 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-110)), 0.1) | |
4456 | end | |
4457 | hum.WalkSpeed = 16 | |
4458 | attack = false | |
4459 | end | |
4460 | function Decapitate() | |
4461 | local target = nil | |
4462 | local targettorso = nil | |
4463 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
4464 | if mouse.Target.Parent.Humanoid.PlatformStand == false then | |
4465 | target = mouse.Target.Parent.Humanoid | |
4466 | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso") | |
4467 | targethead = mouse.Target.Parent:FindFirstChild("Head") | |
4468 | end | |
4469 | end | |
4470 | if target ~= nil then | |
4471 | targettorso.Anchored = true | |
4472 | attack = true | |
4473 | hum.WalkSpeed = 0 | |
4474 | root.CFrame = targettorso.CFrame * CF(0,0,2.6) | |
4475 | for i = 0,4.2,0.1 do | |
4476 | swait() | |
4477 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-40)), 0.15) | |
4478 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(40)), 0.3) | |
4479 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9), Rad(0), Rad(-10)), 0.15) | |
4480 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-8), Rad(0), Rad(10)), 0.15) | |
4481 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115), Rad(0), Rad(35)), 0.1) | |
4482 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
4483 | end | |
4484 | local ModelHead01 = New("Model", char, "", {}) | |
4485 | local Humanoid01 = New("Humanoid", ModelHead01, "Humanoid", {}) | |
4486 | local Head01 = targethead:Clone() | |
4487 | targethead.Transparency = 1 | |
4488 | Head01.Parent = ModelHead01 | |
4489 | local weldHead01 = Instance.new("Weld") | |
4490 | weldHead01.Parent = Head01 | |
4491 | weldHead01.Part0 = targethead | |
4492 | weldHead01.Part1 = Head01 | |
4493 | weldHead01.C1 = CFrame.new(0, 0, 0) | |
4494 | targethead.face:Remove() | |
4495 | weldHead01.Part0 = ra | |
4496 | weldHead01.C1 = CFrame.new(0, 0, 1.2) * angles(math.rad(90), math.rad(0), math.rad(0)) | |
4497 | targettorso:BreakJoints() | |
4498 | CreateSound("314390675", targettorso, 5, .7) | |
4499 | for i = 0,3.2,0.1 do | |
4500 | swait() | |
4501 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.15) | |
4502 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.3) | |
4503 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
4504 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(50)), 0.15) | |
4505 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115), Rad(20), Rad(90)), 0.1) | |
4506 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(-15)), 0.1) | |
4507 | end | |
4508 | for i = 0,4.2,0.1 do | |
4509 | swait() | |
4510 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-40)), 0.15) | |
4511 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(40)), 0.3) | |
4512 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
4513 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
4514 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(185), Rad(0), Rad(15)), 0.1) | |
4515 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1) | |
4516 | end | |
4517 | CreateSound("541909763", targettorso, 5, .8) | |
4518 | weldHead01:Destroy() | |
4519 | Head01.CanCollide = true | |
4520 | local bodyVelocity2 = Create("BodyVelocity")({ | |
4521 | velocity = Vector3.new(0, 10, 0) + root.CFrame.lookVector * 50, | |
4522 | P = 5000, | |
4523 | maxForce = Vector3.new(8000, 8000, 8000), | |
4524 | Parent = Head01 | |
4525 | }) | |
4526 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05) | |
4527 | for i = 0,6.2,0.1 do | |
4528 | swait() | |
4529 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(40)), 0.15) | |
4530 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-40)), 0.3) | |
4531 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
4532 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
4533 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-15)), 0.1) | |
4534 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(-15)), 0.1) | |
4535 | end | |
4536 | targettorso.Anchored = false | |
4537 | attack = false | |
4538 | hum.WalkSpeed = 16 | |
4539 | root.CFrame = targettorso.CFrame * CF(0,0,3.4) | |
4540 | end | |
4541 | end | |
4542 | function BalanceSpin() | |
4543 | attack = true | |
4544 | hum.WalkSpeed = 2 | |
4545 | for i = 0,17,0.07 do | |
4546 | CameraEnshaking(1, 5) | |
4547 | MagniDamage(tors, 30, 7, 11, 0, "Random Guy") | |
4548 | swait() | |
4549 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -6, math.random(-25, 25)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 15, -0.015, maincolor, 0, "Brick") | |
4550 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -6, math.random(-25, 25)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 15, -0.015, BrickColor.new("Black"), 0, "Brick") | |
4551 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-25, 25), -6, math.random(-25, 25)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 15, -0.015, maincolor, 0, "Brick") | |
4552 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
4553 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
4554 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
4555 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
4556 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
4557 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-110)), 0.1) | |
4558 | end | |
4559 | hum.WalkSpeed = 16 | |
4560 | attack = false | |
4561 | end | |
4562 | ||
4563 | function lolik() | |
4564 | attack = true | |
4565 | hum.WalkSpeed = 0 | |
4566 | pop:Play() | |
4567 | repeat | |
4568 | pop.Parent = tors | |
4569 | swait() | |
4570 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.02 * Cos(sine / 2)) * angles(Rad(-2), Rad(1), Rad(15)), 0.1) | |
4571 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(19 + 1 * Cos(sine / 25)), Rad(0), Rad(-15)), 0.1) | |
4572 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.35) * angles(Rad(90 - 2 * Cos(sine / 1)), Rad(0), Rad(-50)), 0.1) | |
4573 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.15) * angles(Rad(70 + 2 * Cos(sine / 1)), Rad(-7), Rad(70)), 0.1) | |
4574 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * RHCF * angles(Rad(-4), Rad(0), Rad(-10 + 0.05 * math.cos(sine / 25))), 0.1) | |
4575 | LH.C0 = clerp(LH.C0, CF(-1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * LHCF * angles(Rad(-4), Rad(0), Rad(10 + 0.05 * Cos(sine / 25))), 0.1) | |
4576 | until pop.Playing == false | |
4577 | attack = false | |
4578 | hum.WalkSpeed = 16 | |
4579 | end | |
4580 | ||
4581 | function BARK() | |
4582 | attack = true | |
4583 | hum.WalkSpeed = 0 | |
4584 | BATAUNT:Play() | |
4585 | repeat | |
4586 | BATAUNT.Parent = tors | |
4587 | swait() | |
4588 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.02 * Cos(sine / 2)) * angles(Rad(-2), Rad(1), Rad(15)), 0.1) | |
4589 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(19 + 1 * Cos(sine / 25)), Rad(0), Rad(-15)), 0.1) | |
4590 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.35) * angles(Rad(90 - 2 * Cos(sine / 1)), Rad(0), Rad(-50)), 0.1) | |
4591 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.15) * angles(Rad(70 + 2 * Cos(sine / 1)), Rad(-7), Rad(70)), 0.1) | |
4592 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * RHCF * angles(Rad(-4), Rad(0), Rad(-10 + 0.05 * math.cos(sine / 25))), 0.1) | |
4593 | LH.C0 = clerp(LH.C0, CF(-1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * LHCF * angles(Rad(-4), Rad(0), Rad(10 + 0.05 * Cos(sine / 25))), 0.1) | |
4594 | until BATAUNT.Playing == false | |
4595 | attack = false | |
4596 | hum.WalkSpeed = 16 | |
4597 | end | |
4598 | ||
4599 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
4600 | local NSound = nil | |
4601 | coroutine.resume(coroutine.create(function() | |
4602 | NSound = Instance.new("Sound", PARENT) | |
4603 | NSound.Volume = VOLUME | |
4604 | NSound.Pitch = PITCH | |
4605 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
4606 | swait() | |
4607 | NSound:play() | |
4608 | game:GetService("Debris"):AddItem(NSound, 10) | |
4609 | end)) | |
4610 | return NSound | |
4611 | end | |
4612 | function nope() | |
4613 | attack = true | |
4614 | hum.WalkSpeed = 0 | |
4615 | NOTAUNT:Play() | |
4616 | repeat | |
4617 | NOTAUNT.Parent = tors | |
4618 | swait() | |
4619 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.02 * Cos(sine / 2)) * angles(Rad(-2), Rad(1), Rad(15)), 0.1) | |
4620 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(19 + 1 * Cos(sine / 25)), Rad(0), Rad(-15)), 0.1) | |
4621 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.35) * angles(Rad(90 - 2 * Cos(sine / 1)), Rad(0), Rad(-50)), 0.1) | |
4622 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.15) * angles(Rad(70 + 2 * Cos(sine / 1)), Rad(-7), Rad(70)), 0.1) | |
4623 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * RHCF * angles(Rad(-4), Rad(0), Rad(-10 + 0.05 * math.cos(sine / 25))), 0.1) | |
4624 | LH.C0 = clerp(LH.C0, CF(-1, -0.5 - 0.02 * Cos(sine / 2), -0.2) * LHCF * angles(Rad(-4), Rad(0), Rad(10 + 0.05 * Cos(sine / 25))), 0.1) | |
4625 | until NOTAUNT.Playing == false | |
4626 | attack = false | |
4627 | hum.WalkSpeed = 16 | |
4628 | end | |
4629 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
4630 | local NSound = nil | |
4631 | coroutine.resume(coroutine.create(function() | |
4632 | NSound = Instance.new("Sound", PARENT) | |
4633 | NSound.Volume = VOLUME | |
4634 | NSound.Pitch = PITCH | |
4635 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
4636 | swait() | |
4637 | NSound:play() | |
4638 | game:GetService("Debris"):AddItem(NSound, 10) | |
4639 | end)) | |
4640 | return NSound | |
4641 | end | |
4642 | function Anime_Splosion() | |
4643 | attack = true | |
4644 | for i = 0,2,0.05 do | |
4645 | swait() | |
4646 | Effects.Block.Create(BrickC("Carnation pink"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4647 | Effects.Block.Create(BrickC("Carnation pink"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4648 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
4649 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4650 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
4651 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
4652 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
4653 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
4654 | end | |
4655 | CreateSound("331666100", tors, 10, 1) | |
4656 | Effects.Ring.Create(BrickC("Carnation pink"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(-1),Rad(0)), 2.5, 2.5, 40, 3, 3, 45, 0.01) | |
4657 | MagniDamage(tors, 34, 25, 50, 15, "DarkUp") | |
4658 | CameraEnshaking(1.5, 10) | |
4659 | for i = 1,2,0.1 do | |
4660 | swait() | |
4661 | PixelBlock(2,7,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
4662 | PixelBlock(1.5,9.5,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
4663 | PixelBlock(1,12,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
4664 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
4665 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
4666 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
4667 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
4668 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
4669 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
4670 | end | |
4671 | wait(.6) | |
4672 | attack = false | |
4673 | end | |
4674 | corrupted = false | |
4675 | function Bark_Splosion() | |
4676 | attack = true | |
4677 | for i = 0,2,0.05 do | |
4678 | swait() | |
4679 | Effects.Block.Create(BrickC("Cool yellow"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4680 | Effects.Block.Create(BrickC("Medium stone grey"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
4681 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
4682 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4683 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
4684 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
4685 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
4686 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
4687 | end | |
4688 | CreateSound("331666100", tors, 10, 1) | |
4689 | Effects.Ring.Create(BrickC("Cool yellow"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(-1),Rad(0)), 2.5, 2.5, 40, 3, 3, 45, 0.01) | |
4690 | MagniDamage(tors, 34, 25, 50, 15, "DarkUp") | |
4691 | CameraEnshaking(1.5, 10) | |
4692 | for i = 1,2,0.1 do | |
4693 | swait() | |
4694 | PixelBlock(2,7,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
4695 | PixelBlock(1.5,9.5,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
4696 | PixelBlock(1,12,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.3,maincolor,0) | |
4697 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
4698 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
4699 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
4700 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
4701 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
4702 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
4703 | end | |
4704 | wait(.6) | |
4705 | attack = false | |
4706 | end | |
4707 | corrupted = false | |
4708 | ||
4709 | function Taunt1000() | |
4710 | attack = true | |
4711 | hum.WalkSpeed = 0 | |
4712 | for i = 0, 9, 0.1 do | |
4713 | swait() | |
4714 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(15), Rad(0), Rad(0)), 0.15) | |
4715 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
4716 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(0), Rad(78), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(15)), 0.15) | |
4717 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-78), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-15)), 0.15) | |
4718 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-9), Rad(0), Rad(155 + 25 * Sin(sine / 2.5))), 0.12) | |
4719 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
4720 | end | |
4721 | attack = false | |
4722 | hum.WalkSpeed = 16 | |
4723 | end | |
4724 | ||
4725 | function Pixel_Corrupt() | |
4726 | attack = true | |
4727 | corrupted = true | |
4728 | for i = 0,3,0.05 do | |
4729 | swait() | |
4730 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1.4 + 0.1 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.8) | |
4731 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(35), Rad(0), Rad(0)), 0.9) | |
4732 | RH.C0 = clerp(RH.C0, CF(1, .4 - 0.1 * Cos(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(45)), 0.8) | |
4733 | LH.C0 = clerp(LH.C0, CF(-1, -0.6 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.8) | |
4734 | RW.C0 = clerp(RW.C0, CF(1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(25)), 0.75) | |
4735 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.1 + 0.05 * Sin(sine / 30), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(-25)), 0.75) | |
4736 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
4737 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
4738 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
4739 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
4740 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
4741 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
4742 | end | |
4743 | refa = New("Part",m,"refa",{Anchored = true, CanCollide = false,Transparency = 1,Size = Vector3.new(0.200000018, 0.299999923, 0.2),Position = mouse.Hit.p,Color = Color3.new(1, 0, 0),}) | |
4744 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 20, 20, 25, 0, "Random Guy") | |
4745 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 30, 30, 30, 32, 32, 32, 0.07, 1) | |
4746 | CreateSound("331666100", refa, 10, 1) | |
4747 | CameraEnshaking(1.5, 10) | |
4748 | coroutine.resume(coroutine.create(function() | |
4749 | for i = 1,20,0.1 do | |
4750 | swait(5) | |
4751 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
4752 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
4753 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
4754 | PixelBlock(2.5,11,"Add",refa.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,3.5,0.3,maincolor,0) | |
4755 | CreateSound("331666100", refa, 10, 1) | |
4756 | BlockEffect(maincolor, refa.CFrame * CF(-0, -0, -0), 22, 22, 22, 25, 25, 25, 0.041, 1) | |
4757 | HitboxFunction(refa.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 21.3, 5, 8, 0, "Random Guy") | |
4758 | end | |
4759 | refa:Destroy() | |
4760 | corrupted = false | |
4761 | end)) | |
4762 | for i = 1,2.5,0.1 do | |
4763 | swait() | |
4764 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.4) | |
4765 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.6) | |
4766 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.4) | |
4767 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.4) | |
4768 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.3) | |
4769 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.3) | |
4770 | end | |
4771 | wait(.3) | |
4772 | attack = false | |
4773 | end | |
4774 | ||
4775 | function FearMe() | |
4776 | attack = true | |
4777 | hum.WalkSpeed = 0 | |
4778 | so:Play() | |
4779 | repeat | |
4780 | swait() | |
4781 | so.Parent = tors | |
4782 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
4783 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.3) | |
4784 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * RHCF * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
4785 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.001 * Cos(sine / 20)) * LHCF * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.15) | |
4786 | RW.C0 = clerp(RW.C0, CF(1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles (math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
4787 | LW.C0 = clerp(LW.C0, CF(-1.2, 0.5 + 0.05 * Sin(sine / 30), 0.001 * Cos(sine / 20)) * angles(math.random(-25,25),math.random(-25,25),math.random(-25,25)), 0.1) | |
4788 | until so.Playing == false | |
4789 | attack = false | |
4790 | hum.WalkSpeed = 16 | |
4791 | end | |
4792 | ||
4793 | function heregoes() | |
4794 | attack = true | |
4795 | hum.WalkSpeed = 0 | |
4796 | Cso("134978657", hed, 10, 1) | |
4797 | for i = 0,9,0.1 do | |
4798 | swait() | |
4799 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15) | |
4800 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
4801 | if Mrandom(1,15) == 1 then | |
4802 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
4803 | end | |
4804 | RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15) | |
4805 | LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15) | |
4806 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1) | |
4807 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1) | |
4808 | end | |
4809 | attack = false | |
4810 | hum.WalkSpeed = 16 | |
4811 | end | |
4812 | function again() | |
4813 | attack = true | |
4814 | hum.WalkSpeed = 0 | |
4815 | ITAUNT:Play() | |
4816 | repeat | |
4817 | swait() | |
4818 | ITAUNT.Parent = tors | |
4819 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.08) | |
4820 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
4821 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(-25)), 0.08) | |
4822 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(20)), 0.08) | |
4823 | RW.C0 = clerp(RW.C0, CF(1.5, 0.8 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(120 - 2.5 * Sin(sine / 20))), 0.1) | |
4824 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(10 * Cos(sine / 20)), Rad(-0 + 2.5 * Sin(sine / 20))), 0.1) | |
4825 | until ITAUNT.Playing == false | |
4826 | attack = false | |
4827 | hum.WalkSpeed = 16 | |
4828 | end | |
4829 | ||
4830 | function thing() | |
4831 | attack = true | |
4832 | timetofly = false | |
4833 | hum.WalkSpeed = 0.05 | |
4834 | Character.Head.face.Texture = "rbxassetid://705269463" | |
4835 | Cause_Im_having_a_good_time_having_a_good_time:Play() | |
4836 | Cause_Im_having_a_good_time_having_a_good_time.TimePosition = 35.3 | |
4837 | Humanoid.JumpPower = 0 | |
4838 | for i = 0,300,0.1 do --thatsalongtime | |
4839 | swait() | |
4840 | CameraEnshaking(1, 7) | |
4841 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 75, 500, 100, "Knockdown") | |
4842 | Cause_Im_having_a_good_time_having_a_good_time.Parent = hed | |
4843 | root.Velocity = root.CFrame.lookVector * 225 | |
4844 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4845 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0-255.45*i), Rad(0), Rad(0)), 0.3) | |
4846 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0-255.45*i)), 0.15) | |
4847 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0-255.45*i)), 0.15) | |
4848 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-75), Rad(0), Rad(0)), 0.1) | |
4849 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-75), Rad(0), Rad(0)), 0.1) | |
4850 | end | |
4851 | Cause_Im_having_a_good_time_having_a_good_time:Stop() | |
4852 | attack = false | |
4853 | Humanoid.JumpPower = 50 | |
4854 | Character.Head.face.Texture = "rbxassetid://620619801" | |
4855 | hum.WalkSpeed = 16 | |
4856 | wait(45) | |
4857 | timetofly = true | |
4858 | warn("You can FLY SKY HIGH Now! Go Nuts!") --please dont go nuts | |
4859 | end | |
4860 | ||
4861 | function DANCEFORME() | |
4862 | attack = true | |
4863 | Character.Head.face.Texture = "rbxassetid://183225545" | |
4864 | MERKIO:Play() | |
4865 | repeat | |
4866 | for i = 0,0.7,0.2 do | |
4867 | swait() | |
4868 | MERKIO.Parent = tors | |
4869 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.8) | |
4870 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.9) | |
4871 | RH.C0 = clerp(RH.C0, CF(1.8, -0.1 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
4872 | LH.C0 = clerp(LH.C0, CF(-1.8, -0.1 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
4873 | RW.C0 = clerp(RW.C0, CF(1.5, 0.7 + 0.1 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(115)), 0.77) | |
4874 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.7 + 0.1 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-115)), 0.67) | |
4875 | end | |
4876 | for i = 0,0.7,0.2 do | |
4877 | swait() | |
4878 | MERKIO.Parent = tors | |
4879 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.8) | |
4880 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.9) | |
4881 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
4882 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
4883 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.7) | |
4884 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.7) | |
4885 | end | |
4886 | until MERKIO.Playing == false | |
4887 | MERKIO:Stop() | |
4888 | Character.Head.face.Texture = "rbxassetid://620619801" | |
4889 | attack = false | |
4890 | hum.WalkSpeed = 16 | |
4891 | end | |
4892 | ||
4893 | function HAA55() --ik | |
4894 | attack = true | |
4895 | hum.WalkSpeed = 1.01 | |
4896 | Character.Head.face.Texture = "rbxassetid://111523405" | |
4897 | CreateSound("1395854043", hed, 10, 1) | |
4898 | for i = 0,14,0.1 do | |
4899 | swait() | |
4900 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
4901 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
4902 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
4903 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
4904 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-145)), 0.1) | |
4905 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(145)), 0.1) | |
4906 | end | |
4907 | attack = false | |
4908 | Character.Head.face.Texture = "rbxassetid://620619801" | |
4909 | hum.WalkSpeed = 16 | |
4910 | end | |
4911 | ||
4912 | function DistortThem() | |
4913 | CanUse = false | |
4914 | local HIT = tors.Touched:Connect(function(hit) | |
4915 | Kill(hit.Parent) | |
4916 | end) | |
4917 | for i = 1, 350 do | |
4918 | swait() | |
4919 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(125), math.rad(0), math.rad(10)), 0.1) | |
4920 | CreateSound("333430981", hed, 1.5, 1) | |
4921 | RA.Parent = ra | |
4922 | LA.Parent = la | |
4923 | FT.Parent = tors | |
4924 | RL.Parent = rl | |
4925 | LL.Parent = ll | |
4926 | for _,v in next, char:GetDescendants() do | |
4927 | if(v:IsA'DataModelMesh')then | |
4928 | v.Offset = Vector3.new(math.random(-50,50)/100,math.random(-50,50)/100,math.random(-50,50)/100) | |
4929 | end | |
4930 | end | |
4931 | end | |
4932 | FT.Parent = nil | |
4933 | RA.Parent = nil | |
4934 | LA.Parent = nil | |
4935 | RL.Parent = nil | |
4936 | LL.Parent = nil | |
4937 | for _,v in next, char:GetDescendants() do | |
4938 | if(v:IsA'DataModelMesh')then | |
4939 | v.Offset = Vector3.new(0,0,0) | |
4940 | end | |
4941 | end | |
4942 | HIT:Disconnect() | |
4943 | wait(3.5) | |
4944 | CanUse = true | |
4945 | end | |
4946 | ||
4947 | function targett() | |
4948 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
4949 | TargetSelect(mouse.Target.Parent) | |
4950 | CreateSound("743521450", char, 1, .8) | |
4951 | end | |
4952 | end | |
4953 | ||
4954 | function un_fun() | |
4955 | attack = true | |
4956 | hum.WalkSpeed = 0 | |
4957 | BTAUNT:Play() | |
4958 | repeat | |
4959 | swait() | |
4960 | BTAUNT.Parent = tors | |
4961 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.08) | |
4962 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 30)), Rad(0), Rad(-2.5 * Cos(sine / 1.5))), 0.08) | |
4963 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(10)), 0.08) | |
4964 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(-10)), 0.08) | |
4965 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(210)), 0.08) | |
4966 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
4967 | until BTAUNT.Playing == false | |
4968 | attack = false | |
4969 | hum.WalkSpeed = 16 | |
4970 | end | |
4971 | function thisisit() | |
4972 | attack = true | |
4973 | hum.WalkSpeed = 0 | |
4974 | STAUNT:Play() | |
4975 | repeat | |
4976 | swait() | |
4977 | STAUNT.Parent = tors | |
4978 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
4979 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(20), Rad(0)), 0.08) | |
4980 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.08) | |
4981 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.08) | |
4982 | RW.C0 = clerp(RW.C0, CF(1.5, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(130)), 0.1) | |
4983 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-130)), 0.1) | |
4984 | until STAUNT.Playing == false | |
4985 | attack = false | |
4986 | hum.WalkSpeed = 16 | |
4987 | end | |
4988 | function PENIS() | |
4989 | attack = true | |
4990 | hum.WalkSpeed = 0 | |
4991 | NOSOUND:Play() | |
4992 | repeat | |
4993 | swait() | |
4994 | NOSOUND.Parent = tors | |
4995 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
4996 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(20), Rad(0)), 0.08) | |
4997 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.08) | |
4998 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.08) | |
4999 | RW.C0 = clerp(RW.C0, CF(1.5, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(130)), 0.1) | |
5000 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-130)), 0.1) | |
5001 | until NOSOUND.Playing == false | |
5002 | attack = false | |
5003 | hum.WalkSpeed = 16 | |
5004 | end | |
5005 | function Exploit() | |
5006 | exploitable = false | |
5007 | Cso("907332670", tors, 10, 1.05) | |
5008 | coroutine.resume(coroutine.create(function() | |
5009 | for i = 1,20,0.1 do | |
5010 | swait() | |
5011 | BlockEffect(maincolor, tors.CFrame * CF(math.random(-2, 2), math.random(-2, 2), math.random(-2, 2)), 4, 4, 4, 0.8, 0.8, 0.8, 0.05, 1) | |
5012 | end | |
5013 | Cso("12222030", tors, 10, 1.05) | |
5014 | BlockEffect(maincolor, tors.CFrame * CF(0, 0, 0), 17, 17, 17, 20, 20, 20, 0.04, 1) | |
5015 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 27)) do | |
5016 | if v:FindFirstChild("Head") then | |
5017 | Eviscerate(v) | |
5018 | SoulSteal(v) | |
5019 | end | |
5020 | end | |
5021 | wait(15) | |
5022 | exploitable = true | |
5023 | end)) | |
5024 | end | |
5025 | function wutdefaq() | |
5026 | attack = true | |
5027 | hum.WalkSpeed = 0 | |
5028 | WTF:Play() | |
5029 | repeat | |
5030 | swait() | |
5031 | WTF.Parent = tors | |
5032 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
5033 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(20), Rad(0)), 0.08) | |
5034 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.08) | |
5035 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.08) | |
5036 | RW.C0 = clerp(RW.C0, CF(1.5, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(130)), 0.1) | |
5037 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-130)), 0.1) | |
5038 | until STAUNT.Playing == false | |
5039 | attack = false | |
5040 | hum.WalkSpeed = 16 | |
5041 | end | |
5042 | function Exploit() | |
5043 | exploitable = false | |
5044 | Cso("135017578", tors, 10, 1.05) | |
5045 | coroutine.resume(coroutine.create(function() | |
5046 | for i = 1,20,0.1 do | |
5047 | swait() | |
5048 | BlockEffect(maincolor, tors.CFrame * CF(math.random(-2, 2), math.random(-2, 2), math.random(-2, 2)), 4, 4, 4, 0.8, 0.8, 0.8, 0.05, 1) | |
5049 | end | |
5050 | Cso("160718677", tors, 10, 1.05) | |
5051 | BlockEffect(maincolor, tors.CFrame * CF(0, 0, 0), 17, 17, 17, 20, 20, 20, 0.04, 1) | |
5052 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 27)) do | |
5053 | if v:FindFirstChild("Head") then | |
5054 | Eviscerate(v) | |
5055 | SoulSteal(v) | |
5056 | end | |
5057 | end | |
5058 | wait(15) | |
5059 | exploitable = true | |
5060 | end)) | |
5061 | end | |
5062 | function ASCENTION() | |
5063 | attack = true | |
5064 | hum.WalkSpeed = 0 | |
5065 | Cso("987502413", tors, 10, 1.05) | |
5066 | local vel2 = Instance.new("BodyVelocity",tors) | |
5067 | vel2.Velocity = Vector3.new(0,30,0) | |
5068 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
5069 | for i = 0,20,0.1 do | |
5070 | HitboxFunction(tors.CFrame * CF(0, -0, -0), 0.01, 1, 1, 1, 7, 10, 20, 20, "Random Guy") | |
5071 | swait() | |
5072 | BlockEffect(maincolor, ra.CFrame * CF(-0, -1, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) | |
5073 | BlockEffect(maincolor, la.CFrame * CF(-0, -1, -0), 4, 4, 4, 5, 5, 5, 0.07, 1) | |
5074 | CameraEnshaking(1, 4) | |
5075 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
5076 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
5077 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
5078 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
5079 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
5080 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
5081 | end | |
5082 | hum.WalkSpeed = 16 | |
5083 | vel2:Destroy() | |
5084 | attack = false | |
5085 | end | |
5086 | ||
5087 | function Taunt1() | |
5088 | attack = true | |
5089 | hum.WalkSpeed = 3.01 | |
5090 | Cso("1535994137", hed, 10, 1) | |
5091 | for i = 0, 9, 0.1 do | |
5092 | swait() | |
5093 | hum.CameraOffset = Vector3.new(0, -0.1 + 0.1 * Cos(sine / 20), 0.1) | |
5094 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(30)), 0.1) | |
5095 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 3.5)), Rad(0), Rad(-30)), 0.1) | |
5096 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(86), Rad(0)) * angles(Rad(-5), Rad(0), Rad(0)), 0.1) | |
5097 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-86), Rad(0)) * angles(Rad(-5), Rad(0), Rad(0)), 0.1) | |
5098 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -.8* Player_Size) * angles(Rad(10), Rad(-20), Rad(-90)), 0.2) | |
5099 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0 + 0.025 * Sin(sine / 20)* Player_Size, -.8* Player_Size) * angles(Rad(6), Rad(20), Rad(90)), 0.2) | |
5100 | end | |
5101 | hum.WalkSpeed = 16 | |
5102 | attack = false | |
5103 | end | |
5104 | ||
5105 | function Destruction() | |
5106 | attack = true | |
5107 | local Ring1 = Instance.new("Part", char) | |
5108 | Ring1.Anchored = true | |
5109 | Ring1.BrickColor = maincolor | |
5110 | Ring1.CanCollide = false | |
5111 | Ring1.FormFactor = 3 | |
5112 | Ring1.Name = "Ring" | |
5113 | Ring1.Material = "Neon" | |
5114 | Ring1.Size = Vector3.new(1, 0.05, 1) | |
5115 | Ring1.Transparency = 1 | |
5116 | Ring1.TopSurface = 0 | |
5117 | Ring1.BottomSurface = 0 | |
5118 | local Ring1Mesh = Instance.new("SpecialMesh", Ring1) | |
5119 | Ring1Mesh.MeshType = "Brick" | |
5120 | Ring1Mesh.Name = "SizeMesh" | |
5121 | Ring1Mesh.Scale = Vector3.new(0, 1, 0) | |
5122 | local InnerRing1 = Ring1:Clone() | |
5123 | InnerRing1.Parent = char | |
5124 | InnerRing1.Transparency = 0 | |
5125 | InnerRing1.BrickColor = BrickColor.new("New Yeller") | |
5126 | InnerRing1.Size = Vector3.new(1, 1, 1) | |
5127 | local InnerRing1Mesh = InnerRing1.SizeMesh | |
5128 | InnerRing1Mesh.Scale = Vector3.new(0, 0, 0) | |
5129 | InnerRing1Mesh.MeshType = "Sphere" | |
5130 | Ring1:Destroy() | |
5131 | for i = 0, 5, 0.1 do | |
5132 | swait() | |
5133 | SphereAura(7, 0.12, "Add", ra.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, maincolor, 0) | |
5134 | SphereAura(7, 0.12, "Add", ra.CFrame * CF(0,-2,0) * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 0.5, 0.5, 5, -0.005, BrickC("Institutional white"), 0) | |
5135 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15) | |
5136 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
5137 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-12.5 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15) | |
5138 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15) | |
5139 | RW.C0 = clerp(RW.C0, CF(1.1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-25)), 0.1) | |
5140 | LW.C0 = clerp(LW.C0, CF(-1.1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(25)), 0.1) | |
5141 | root.CFrame = FaceMouse()[1] | |
5142 | end | |
5143 | InnerRing1.Transparency = 1 | |
5144 | InnerRing1.CFrame = root.CFrame * CF(0, 0.5, 0) + root.CFrame.lookVector * 5 | |
5145 | CreateSound("294188875", char, 2.3, 1) | |
5146 | local a = IT("Part", char) | |
5147 | a.Name = "Direction" | |
5148 | a.Anchored = true | |
5149 | a.BrickColor = maincolor | |
5150 | a.Material = "Neon" | |
5151 | a.Transparency = 0 | |
5152 | a.Shape = "Cylinder" | |
5153 | a.CanCollide = false | |
5154 | local a2 = IT("Part", char) | |
5155 | a2.Name = "Direction" | |
5156 | a2.Anchored = true | |
5157 | a2.BrickColor = maincolor | |
5158 | a2.Color = maincolor.Color | |
5159 | a2.Material = "Neon" | |
5160 | a2.Transparency = 0.5 | |
5161 | a2.Shape = "Cylinder" | |
5162 | a2.CanCollide = false | |
5163 | local ba = IT("Part", char) | |
5164 | ba.Name = "HitDirect" | |
5165 | ba.Anchored = true | |
5166 | ba.BrickColor = maincolor | |
5167 | ba.Material = "Neon" | |
5168 | ba.Transparency = 1 | |
5169 | ba.CanCollide = false | |
5170 | local ray = Ray.new(InnerRing1.CFrame.p, (mouse.Hit.p - InnerRing1.CFrame.p).unit * 1000) | |
5171 | local ignore = char | |
5172 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
5173 | a.BottomSurface = 10 | |
5174 | a.TopSurface = 10 | |
5175 | a2.BottomSurface = 10 | |
5176 | a2.TopSurface = 10 | |
5177 | local distance = (InnerRing1.CFrame.p - position).magnitude | |
5178 | a.Size = Vector3.new(distance, 1, 1) | |
5179 | a.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2) | |
5180 | a2.Size = Vector3.new(distance, 1, 1) | |
5181 | a2.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2) | |
5182 | ba.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance) | |
5183 | a.CFrame = a.CFrame * angles(0, Rad(90), 0) | |
5184 | a2.CFrame = a2.CFrame * angles(0, Rad(90), 0) | |
5185 | game:GetService("Debris"):AddItem(a, 20) | |
5186 | game:GetService("Debris"):AddItem(a2, 20) | |
5187 | game:GetService("Debris"):AddItem(ba, 20) | |
5188 | local msh = Instance.new("SpecialMesh", a) | |
5189 | msh.MeshType = "Sphere" | |
5190 | msh.Scale = Vector3.new(1, 25, 25) | |
5191 | local msh2 = Instance.new("SpecialMesh", a2) | |
5192 | msh2.MeshType = "Sphere" | |
5193 | msh2.Scale = Vector3.new(1, 30, 30) | |
5194 | for i = 0, 10, 0.1 do | |
5195 | swait() | |
5196 | root.CFrame = FaceMouse()[1] | |
5197 | hum.CameraOffset = Vector3.new(Mrandom(-1,1),0,Mrandom(-1,1)) | |
5198 | a2.Color = maincolor.Color | |
5199 | InnerRing1.CFrame = root.CFrame * CF(0, 0.5, 0) + root.CFrame.lookVector * 4 | |
5200 | ray = Ray.new(InnerRing1.CFrame.p, (mouse.Hit.p - InnerRing1.CFrame.p).unit * 1000) | |
5201 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
5202 | distance = (InnerRing1.CFrame.p - position).magnitude | |
5203 | a.Size = Vector3.new(distance, 1, 1) | |
5204 | a.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2) | |
5205 | a2.Size = Vector3.new(distance, 1, 1) | |
5206 | a2.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance / 2) | |
5207 | ba.CFrame = CF(InnerRing1.CFrame.p, position) * CF(0, 0, -distance) | |
5208 | a.CFrame = a.CFrame * angles(0, Rad(90), 0) | |
5209 | a2.CFrame = a2.CFrame * angles(0, Rad(90), 0) | |
5210 | msh.Scale = msh.Scale - Vector3.new(0, 0.25, 0.25) | |
5211 | msh2.Scale = msh2.Scale - Vector3.new(0, 0.3, 0.3) | |
5212 | SphereAura(5, 0.15, "Add", ba.CFrame * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 15, 15, 25, -0.15, maincolor, 0) | |
5213 | SphereAura(5, 0.15, "Add", ba.CFrame * angles(Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360)), Rad(Mrandom(-360, 360))), 15, 15, 25, -0.15, maincolor, 0) | |
5214 | for i, v in pairs(FindNearestHead(ba.CFrame.p, 14.5)) do | |
5215 | if v:FindFirstChild("Head") then | |
5216 | Eviscerate(v) | |
5217 | SoulSteal(v) | |
5218 | end | |
5219 | end | |
5220 | end | |
5221 | a:Destroy() | |
5222 | a2:Destroy() | |
5223 | ba:Destroy() | |
5224 | InnerRing1:Destroy() | |
5225 | attack = false | |
5226 | hum.CameraOffset = Vector3.new(0,0,0) | |
5227 | end | |
5228 | ||
5229 | function Flame_Burst() | |
5230 | local target = nil | |
5231 | local targettorso = nil | |
5232 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
5233 | if mouse.Target.Parent.Humanoid.PlatformStand == false then | |
5234 | target = mouse.Target.Parent.Humanoid | |
5235 | target2 = mouse.Target.Parent | |
5236 | targettorso = mouse.Target.Parent:FindFirstChild("Torso") or mouse.Target.Parent:FindFirstChild("UpperTorso") | |
5237 | end | |
5238 | end | |
5239 | if target ~= nil then | |
5240 | attack = true | |
5241 | hum.WalkSpeed = 0 | |
5242 | for i = 0, 3.4, 0.1 do | |
5243 | swait() | |
5244 | hum.WalkSpeed = 0 | |
5245 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 - 0.04 * Sin(sine / 24) * Player_Size, 0 + 0.04 * Sin(sine / 12) * Player_Size, 0 + 0.05 * Player_Size * Cos(sine / 12)) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(0 - 2.5 * Sin(sine / 24)), Rad(45)), 0.1) | |
5246 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15), Rad(0), Rad(-45)), 0.1) | |
5247 | RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(79), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.1) | |
5248 | LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-79), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.1) | |
5249 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(90), Rad(-15), Rad(46 + 4.5 * Sin(sine / 12))), 0.1) | |
5250 | LW.C0 = clerp(LW.C0, CF(-1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-46 - 4.5 * Sin(sine / 12))), 0.1) | |
5251 | end | |
5252 | --targettorso:BreakJoints() | |
5253 | for i = 0, 3.4, 0.1 do | |
5254 | swait() | |
5255 | hum.WalkSpeed = 0 | |
5256 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 - 0.04 * Sin(sine / 24) * Player_Size, 0 + 0.04 * Sin(sine / 12) * Player_Size, 0 + 0.05 * Player_Size * Cos(sine / 12)) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(0 - 2.5 * Sin(sine / 24)), Rad(45)), 0.1) | |
5257 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15), Rad(0), Rad(-45)), 0.1) | |
5258 | RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(79), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.1) | |
5259 | LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-79), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.1) | |
5260 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(135), Rad(-.6), Rad(46 + 4.5 * Sin(sine / 12))), 0.1) | |
5261 | LW.C0 = clerp(LW.C0, CF(-1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-46 - 4.5 * Sin(sine / 12))), 0.1) | |
5262 | end | |
5263 | for i, v in pairs(target2:GetChildren()) do | |
5264 | if(not char:IsAncestorOf(v))then | |
5265 | local hum = (v and v.Parent and v.Parent:FindFirstChildOfClass'Humanoid') | |
5266 | local hedder = (v and v.Parent and v.Parent:FindFirstChild'Head') | |
5267 | if(hum and hedder and hum.Health > 0)then | |
5268 | Eviscerate(v.Parent) | |
5269 | end | |
5270 | end | |
5271 | end | |
5272 | attack = false | |
5273 | hum.WalkSpeed = 16 | |
5274 | end | |
5275 | end | |
5276 | ||
5277 | function GIMME_THOSE() | |
5278 | attack = true | |
5279 | chatfunc("BURN....", BrickColor.random().Color) | |
5280 | for i = 0,5.2,0.1 do | |
5281 | swait() | |
5282 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
5283 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5284 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
5285 | LH.C0 = clerp(LH.C0, CF(-1, -0.3 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
5286 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(-45 - 2.5 * Sin(sine / 20))), 0.1) | |
5287 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(135), Rad(0), Rad(45 + 2.5 * Sin(sine / 20))), 0.1) | |
5288 | end | |
5289 | chatfunc("IN....", BrickColor.random().Color) | |
5290 | wait(2) | |
5291 | CreateSound("331666100", char, 10, 1) | |
5292 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
5293 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
5294 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
5295 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 10.6, 10.6, 0.05) | |
5296 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -1, 0), 2, 2, 2, 10.6, 35.6, 10.6, 0.05) | |
5297 | Effects.Sphere.Create(BrickColor.Random(), root.CFrame * CF(0, -3, 0), 2, 2, 2, 150.6, .4, 150.6, 0.05) | |
5298 | chatfunc("HELL!!!!!", BrickColor.random().Color) | |
5299 | for i, v in pairs(FindNearestHead(tors.CFrame.p, 52.5)) do | |
5300 | if v:FindFirstChild("Head") then | |
5301 | Eviscerate(v) | |
5302 | SoulSteal(v) | |
5303 | end | |
5304 | end | |
5305 | coroutine.resume(coroutine.create(function() | |
5306 | for i = 0,2.8,0.1 do | |
5307 | swait() | |
5308 | hum.CameraOffset = Vector3.new(Mrandom(-3,3),Mrandom(-3,3),Mrandom(-3,3)) | |
5309 | end | |
5310 | for i = 0,1.8,0.1 do | |
5311 | swait() | |
5312 | hum.CameraOffset = Vector3.new(0,0,0) | |
5313 | end | |
5314 | end)) | |
5315 | for i = 0,3.7,0.1 do | |
5316 | SphereAura(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
5317 | SphereAura(2.5, 0.75, "Add", root.CFrame * CFrame.new(math.random(-52.5, 52.5), -5, math.random(-52.5, 52.5)) * CFrame.Angles(math.rad(90 + math.rad(math.random(-45, 45))), math.rad(math.random(-45, 45)), math.rad(math.random(-45, 45))), 2.5, 2.5, 25, -0.025, BrickColor.random(), 0) | |
5318 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
5319 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
5320 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(20)), 0.15) | |
5321 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(-25)), 0.15) | |
5322 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
5323 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-40), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
5324 | end | |
5325 | wait(.6) | |
5326 | CreateSound("907332997", hed, 10, 1) | |
5327 | attack = false | |
5328 | end | |
5329 | ||
5330 | function Eruption() | |
5331 | attack = true | |
5332 | hum.WalkSpeed = 2 | |
5333 | hum.JumpPower = 0 | |
5334 | for i = 0,7,0.1 do | |
5335 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 7, 5, 10, 1, "Normal") | |
5336 | swait() | |
5337 | Effects.Block.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
5338 | Effects.Block.Create(BrickC("Really black"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
5339 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
5340 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
5341 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
5342 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
5343 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
5344 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.1) | |
5345 | end | |
5346 | CreateSound("144699494", tors, 10, 1) | |
5347 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 1.6, 1.6, 1.6, 0.02) | |
5348 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 3.6, 3.6, 3.6, 0.02) | |
5349 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 5.6, 5.6, 5.6, 0.02) | |
5350 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -1.3, 0) * angles(Rad(90),Rad(0),Rad(0)), 1, 1, 1, 8.6, 8, 8, 0.03) | |
5351 | MagniDamage(tors, 30, 40, 75, 7, "DarkUp") | |
5352 | coroutine.resume(coroutine.create(function() | |
5353 | for i = 0,1.8,0.1 do | |
5354 | swait() | |
5355 | hum.CameraOffset = Vector3.new(Mrandom(-4,4),Mrandom(-4,4),Mrandom(-4,4)) | |
5356 | end | |
5357 | for i = 0,1.8,0.1 do | |
5358 | swait() | |
5359 | hum.CameraOffset = Vector3.new(0,0,0) | |
5360 | end | |
5361 | end)) | |
5362 | local vel2 = Instance.new("BodyVelocity",tors) | |
5363 | vel2.Velocity = Vector3.new(0,55,0) | |
5364 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
5365 | for i = 0,4,0.1 do | |
5366 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 7, 20, 35, 3, "Normal") | |
5367 | swait() | |
5368 | Effects.Block.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
5369 | Effects.Block.Create(BrickC("Really black"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 3, 3, 3, 0.05) | |
5370 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
5371 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
5372 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
5373 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
5374 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(110)), 0.1) | |
5375 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-45)), 0.1) | |
5376 | end | |
5377 | hum.WalkSpeed = 16 | |
5378 | vel2:Destroy() | |
5379 | hum.JumpPower = 50 | |
5380 | attack = false | |
5381 | end | |
5382 | ||
5383 | function Solar_Flare2() | |
5384 | attack = true | |
5385 | hum.WalkSpeed = 2 | |
5386 | hum.JumpPower = 75 | |
5387 | hum.Jump = true | |
5388 | wait(0.4) | |
5389 | CreateSound("144699494", tors, 10, 1) | |
5390 | hum.JumpPower = 0 | |
5391 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, .6, .6, .6, 0.02) | |
5392 | Effects.Ring.Create(BrickC("New Yeller"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, 1.6, 1.6, 1.6, 0.02) | |
5393 | Effects.Ring.Create(BrickC("Deep orange"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, 2.6, 2.6, 2.6, 0.02) | |
5394 | for i = 0,20,0.1 do | |
5395 | root.Velocity = root.CFrame.lookVector * 60 | |
5396 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 14, 25, 35, 0, "Freeze") | |
5397 | swait() | |
5398 | Effects.Block.Create(BrickC("Deep orange"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 12, 12, 12, 0.05) | |
5399 | Effects.Block.Create(BrickC("New Yeller"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 12, 12, 12, 0.05) | |
5400 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(90), Rad(0), Rad(0-255.45*i)), 0.15) | |
5401 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
5402 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
5403 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
5404 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
5405 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
5406 | end | |
5407 | hum.WalkSpeed = 16 | |
5408 | hum.JumpPower = 50 | |
5409 | attack = false | |
5410 | end | |
5411 | ||
5412 | function Solar_Flare() | |
5413 | attack = true | |
5414 | hum.WalkSpeed = 2 | |
5415 | hum.JumpPower = 75 | |
5416 | hum.Jump = true | |
5417 | wait(0.4) | |
5418 | CreateSound("144699494", tors, 10, 1) | |
5419 | hum.JumpPower = 0 | |
5420 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -2.7, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, .6, .6, .6, 0.02) | |
5421 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -2.3, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, 1.6, 1.6, 1.6, 0.02) | |
5422 | Effects.Ring.Create(BrickC("Really black"), root.CFrame * CF(0, -1.7, 0) * angles(Rad(0),Rad(0),Rad(0)), .2, .2, .2, 2.6, 2.6, 2.6, 0.02) | |
5423 | for i = 0,20,0.1 do | |
5424 | root.Velocity = root.CFrame.lookVector * 60 | |
5425 | HitboxFunction(tors.CFrame, 0.01, 1, 1, 1, 14, 25, 35, 0, "Freeze") | |
5426 | swait() | |
5427 | Effects.Block.Create(BrickC("Really black"), ra.CFrame * CF(0, -1, 0), 2, 2, 2, 12, 12, 12, 0.05) | |
5428 | Effects.Block.Create(BrickC("Really black"), la.CFrame * CF(0, -1, 0), 2, 2, 2, 12, 12, 12, 0.05) | |
5429 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(90), Rad(0), Rad(0-255.45*i)), 0.15) | |
5430 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
5431 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
5432 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
5433 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
5434 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
5435 | end | |
5436 | hum.WalkSpeed = 16 | |
5437 | hum.JumpPower = 50 | |
5438 | attack = false | |
5439 | end | |
5440 | function dmg(dude) | |
5441 | if dude.Name ~= char then | |
5442 | dude:FindFirstChildOfClass("Humanoid").PlatformStand = true | |
5443 | local bgf = Instance.new("BodyGyro",dude.Head) | |
5444 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
5445 | local val = Instance.new("BoolValue",dude) | |
5446 | val.Name = "IsHit" | |
5447 | local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso") | |
5448 | local partasdeff = Instance.new("ParticleEmitter",torsy) | |
5449 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) | |
5450 | partasdeff.LightEmission = .1 | |
5451 | partasdeff.Size = NumberSequence.new(0.2) | |
5452 | partasdeff.Texture = "rbxassetid://771221224" | |
5453 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) | |
5454 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
5455 | partasdeff.Transparency = bbb | |
5456 | partasdeff.Size = aaa | |
5457 | partasdeff.ZOffset = .9 | |
5458 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
5459 | partasdeff.LockedToPart = false | |
5460 | partasdeff.EmissionDirection = "Back" | |
5461 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
5462 | partasdeff.Rate = 1000 | |
5463 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
5464 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
5465 | partasdeff.Speed = NumberRange.new(6) | |
5466 | partasdeff.VelocitySpread = 10000 | |
5467 | partasdeff.Enabled=false | |
5468 | partasdeff:Emit(30) | |
5469 | coroutine.wrap(function() | |
5470 | targetted = nil | |
5471 | swait(30) | |
5472 | dude:BreakJoints() | |
5473 | swait(5) | |
5474 | dude:FindFirstChildOfClass("Humanoid"):Destroy() | |
5475 | for i=0,1,.05 do | |
5476 | for a,v in pairs(dude:GetChildren()) do | |
5477 | if v:IsA("BasePart") then | |
5478 | v.Transparency = i | |
5479 | end | |
5480 | end | |
5481 | swait() | |
5482 | end | |
5483 | for a,v in pairs(dude:GetChildren()) do | |
5484 | if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then | |
5485 | v.ParticleEmitter.Enabled = false | |
5486 | end | |
5487 | game:service'Debris':AddItem(v,2) | |
5488 | end | |
5489 | end)() | |
5490 | end | |
5491 | end | |
5492 | function kdown(dd) | |
5493 | if dd.Name ~= char then | |
5494 | dd.Humanoid.PlatformStand = true | |
5495 | local bgf = Instance.new("BodyGyro",dd.Head) | |
5496 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
5497 | local val = Instance.new("BoolValue",dd) | |
5498 | val.Name = "IsHit" | |
5499 | end | |
5500 | end | |
5501 | function TargetSelect(person) | |
5502 | local dd=coroutine.wrap(function() | |
5503 | if targetted ~= person then | |
5504 | targetted = person | |
5505 | img2.Size = UDim2.new(1,0,1,0) | |
5506 | img2.ImageTransparency = 0 | |
5507 | img2.Position = UDim2.new(0,0,0,0) | |
5508 | for i = 0, 2, 0.1 do | |
5509 | swait() | |
5510 | img2.Size = img2.Size + UDim2.new(.05,0,.05,0) | |
5511 | img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0) | |
5512 | img2.ImageTransparency = img2.ImageTransparency + 0.05 | |
5513 | end | |
5514 | end | |
5515 | end) | |
5516 | dd() | |
5517 | end | |
5518 | function Oh_No_AN_ERROR_Has_OcccccccurrEEEED() | |
5519 | attack = true | |
5520 | hum.WalkSpeed = 0 | |
5521 | if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then | |
5522 | local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso") | |
5523 | local partasdeff = Instance.new("ParticleEmitter",torsy) | |
5524 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)) | |
5525 | partasdeff.LightEmission = .1 | |
5526 | partasdeff.Size = NumberSequence.new(0.2) | |
5527 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
5528 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)}) | |
5529 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
5530 | partasdeff.Transparency = bbb | |
5531 | partasdeff.Size = aaa | |
5532 | partasdeff.ZOffset = .9 | |
5533 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
5534 | partasdeff.LockedToPart = false | |
5535 | partasdeff.EmissionDirection = "Back" | |
5536 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
5537 | partasdeff.Rate = 1000 | |
5538 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
5539 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
5540 | partasdeff.Speed = NumberRange.new(6) | |
5541 | partasdeff.VelocitySpread = 10000 | |
5542 | partasdeff.Enabled=false | |
5543 | for i = 0, 1.4, 0.1 do | |
5544 | swait() | |
5545 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
5546 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3) | |
5547 | if Mrandom(1,15) == 1 then | |
5548 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
5549 | end | |
5550 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5551 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5552 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
5553 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
5554 | end | |
5555 | dmg(targetted) | |
5556 | partasdeff.Enabled=true | |
5557 | CreateSound("429400881", torsy, 10, .8) | |
5558 | for i = 0, 1.4, 0.1 do | |
5559 | swait() | |
5560 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
5561 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
5562 | if Mrandom(1,15) == 1 then | |
5563 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
5564 | end | |
5565 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5566 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5567 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
5568 | LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1) | |
5569 | end | |
5570 | partasdeff.Enabled=false | |
5571 | for i = 0, 1.4, 0.1 do | |
5572 | swait() | |
5573 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
5574 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3) | |
5575 | if Mrandom(1,15) == 1 then | |
5576 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
5577 | end | |
5578 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5579 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5580 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
5581 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
5582 | end | |
5583 | attack = false | |
5584 | hum.WalkSpeed = 16 | |
5585 | elseif targetted.Name == "makhail07" then | |
5586 | for i = 0, 2.4, 0.1 do | |
5587 | swait() | |
5588 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
5589 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
5590 | if Mrandom(1,15) == 1 then | |
5591 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
5592 | end | |
5593 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5594 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5595 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
5596 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
5597 | end | |
5598 | for i = 0, 2.4, 0.1 do | |
5599 | swait() | |
5600 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
5601 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3) | |
5602 | if Mrandom(1,15) == 1 then | |
5603 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
5604 | end | |
5605 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5606 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5607 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
5608 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1) | |
5609 | end | |
5610 | coroutine.wrap(function() | |
5611 | wait(2) | |
5612 | --partasdeff:Remove() | |
5613 | end)() | |
5614 | local sel = Mrandom(1,3) | |
5615 | if sel == 1 then | |
5616 | chatfunc("Hmhmhm, Why try?") | |
5617 | elseif sel == 2 then | |
5618 | chatfunc("Stop it that's my creator.") | |
5619 | elseif sel == 3 then | |
5620 | chatfunc("I can't do that...") | |
5621 | end | |
5622 | wait(2) | |
5623 | hum.WalkSpeed = 16 | |
5624 | attack = false | |
5625 | elseif targetted.Name == "Salvo_Starly" then | |
5626 | for i = 0, 2.4, 0.1 do | |
5627 | swait() | |
5628 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
5629 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
5630 | if Mrandom(1,15) == 1 then | |
5631 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
5632 | end | |
5633 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5634 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5635 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
5636 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
5637 | end | |
5638 | for i = 0, 2.4, 0.1 do | |
5639 | swait() | |
5640 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
5641 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3) | |
5642 | if Mrandom(1,15) == 1 then | |
5643 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
5644 | end | |
5645 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5646 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5647 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
5648 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1) | |
5649 | end | |
5650 | coroutine.wrap(function() | |
5651 | wait(2) | |
5652 | --partasdeff:Remove() | |
5653 | end)() | |
5654 | local sel = Mrandom(1,3) | |
5655 | if sel == 1 then | |
5656 | chatfunc("Sorry about that.") | |
5657 | elseif sel == 2 then | |
5658 | chatfunc("H-Hello. I almost killed you.") | |
5659 | elseif sel == 3 then | |
5660 | chatfunc("OwO?") | |
5661 | end | |
5662 | wait(2) | |
5663 | hum.WalkSpeed = 16 | |
5664 | attack = false | |
5665 | elseif targetted.Name == "Nebula_Zorua" then | |
5666 | for i = 0, 2.4, 0.1 do | |
5667 | swait() | |
5668 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
5669 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
5670 | if Mrandom(1,15) == 1 then | |
5671 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
5672 | end | |
5673 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5674 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5675 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
5676 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
5677 | end | |
5678 | for i = 0, 2.4, 0.1 do | |
5679 | swait() | |
5680 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
5681 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3) | |
5682 | if Mrandom(1,15) == 1 then | |
5683 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
5684 | end | |
5685 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5686 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5687 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
5688 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1) | |
5689 | end | |
5690 | coroutine.wrap(function() | |
5691 | wait(2) | |
5692 | --partasdeff:Remove() | |
5693 | end)() | |
5694 | local sel = Mrandom(1,3) | |
5695 | if sel == 1 then | |
5696 | chatfunc("Sorry, Nebula.") | |
5697 | elseif sel == 2 then | |
5698 | chatfunc("Theres no need to harm you. Yet...") | |
5699 | elseif sel == 3 then | |
5700 | chatfunc("My mistake.") | |
5701 | end | |
5702 | wait(2) | |
5703 | hum.WalkSpeed = 16 | |
5704 | attack = false | |
5705 | elseif targetted.Name == "KillerDarkness0105" then | |
5706 | for i = 0, 2.4, 0.1 do | |
5707 | swait() | |
5708 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
5709 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3) | |
5710 | if Mrandom(1,15) == 1 then | |
5711 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
5712 | end | |
5713 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5714 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5715 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
5716 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1) | |
5717 | end | |
5718 | for i = 0, 2.4, 0.1 do | |
5719 | swait() | |
5720 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
5721 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3) | |
5722 | if Mrandom(1,15) == 1 then | |
5723 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3) | |
5724 | end | |
5725 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5726 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15) | |
5727 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1) | |
5728 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1) | |
5729 | end | |
5730 | coroutine.wrap(function() | |
5731 | wait(2) | |
5732 | --partasdeff:Remove() | |
5733 | end)() | |
5734 | local sel = Mrandom(1,3) | |
5735 | if sel == 1 then | |
5736 | chatfunc("Hm, Killer it's been a while.") | |
5737 | elseif sel == 2 then | |
5738 | chatfunc("No need for this.") | |
5739 | elseif sel == 3 then | |
5740 | chatfunc("Hello, sorry.") | |
5741 | end | |
5742 | wait(2) | |
5743 | hum.WalkSpeed = 16 | |
5744 | attack = false | |
5745 | end | |
5746 | end | |
5747 | function HAAHHHHHH() | |
5748 | attack = true | |
5749 | hum.WalkSpeed = 0 | |
5750 | Cso("300208779", hed, 10, 1) | |
5751 | for i = 0,9,0.1 do | |
5752 | swait() | |
5753 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 2)) * angles(Rad(-30), Rad(0), Rad(0)), 0.15) | |
5754 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30 - 2.5 * Sin(sine / 2)), Rad(0), Rad(0)), 0.3) | |
5755 | if Mrandom(1,15) == 1 then | |
5756 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
5757 | end | |
5758 | RH.C0 = clerp(RH.C0, CF(1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * RHCF * angles(Rad(-4.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-30)), 0.15) | |
5759 | LH.C0 = clerp(LH.C0, CF(-1, -1 - 0.1 * Cos(sine / 2), 0.025 * Cos(sine / 2)) * LHCF * angles(Rad(-6.5 - 7.5 * Sin(sine / 2)), Rad(0), Rad(30)), 0.15) | |
5760 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(15 - 7.5 * Sin(sine / 2))), 0.1) | |
5761 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 2), 0.025 * Cos(sine / 2)) * angles(Rad(-35 - 7.5 * Sin(sine / 2)), Rad(0), Rad(-15 - 7.5 * Sin(sine / 2))), 0.1) | |
5762 | end | |
5763 | attack = false | |
5764 | hum.WalkSpeed = 16 | |
5765 | end | |
5766 | ------------------------------------------------------- | |
5767 | --End Attacks N Stuff-- | |
5768 | ------------------------------------------------------- | |
5769 | Sprinting = false | |
5770 | mouse.KeyDown:connect(function(key) | |
5771 | if string.byte(key) == 48 and attack == false and Mode ~= 10 then | |
5772 | Swing = 2 | |
5773 | hum.WalkSpeed = 38.82 | |
5774 | Sprinting = true | |
5775 | end | |
5776 | end) | |
5777 | mouse.KeyUp:connect(function(key) | |
5778 | if string.byte(key) == 48 and attack == false then | |
5779 | Swing = 1 | |
5780 | Sprinting = false | |
5781 | hum.WalkSpeed = 16 | |
5782 | end | |
5783 | end) | |
5784 | mouse.KeyDown:connect(function(key) | |
5785 | if attack == false then | |
5786 | if key == 'q' and Mode == 1 then | |
5787 | Power_Burst() | |
5788 | elseif key == '1' and Mode ~= 2 then | |
5789 | Mode = 2 | |
5790 | SONG = 254826701 | |
5791 | tecks2.Text = "Evil Gloves" | |
5792 | tecks2.TextColor3 = Color3.fromRGB(196, 40, 28) | |
5793 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 89, 89) | |
5794 | for i, v in pairs(ArmourParts) do | |
5795 | v.BrickColor = BrickColor.new("Bright red") | |
5796 | v.Material = "Neon" | |
5797 | v.Transparency = 0 | |
5798 | end | |
5799 | for i, v in pairs(NeonParts) do | |
5800 | maincolor = BrickColor.new("New Yeller") | |
5801 | v.BrickColor = maincolor | |
5802 | v.Material = "Neon" | |
5803 | v.Transparency = 0 | |
5804 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=404306534" | |
5805 | end | |
5806 | for i, v in pairs(ArmourParts2) do | |
5807 | v.BrickColor = BrickColor.new("Bright red") | |
5808 | v.Material = "Neon" | |
5809 | v.Transparency = 0 | |
5810 | end | |
5811 | for i, v in pairs(NeonParts2) do | |
5812 | maincolor = BrickColor.new("New Yeller") | |
5813 | v.BrickColor = maincolor | |
5814 | v.Material = "Neon" | |
5815 | v.Transparency = 0 | |
5816 | end | |
5817 | elseif key == '1' and Mode == 2 then | |
5818 | resetmode() | |
5819 | elseif key == 't' and Mode == 1 then | |
5820 | Taunt() | |
5821 | elseif key == 'q' and Mode == 2 then | |
5822 | Magic_Bombs() | |
5823 | elseif key == 'e' and Mode == 2 then | |
5824 | Dangerous_Field() | |
5825 | elseif key == 't' and Mode == 2 then | |
5826 | HAAH() | |
5827 | end | |
5828 | --------------------------------------------------------------------- | |
5829 | if key == 'l' and Mode == 6 then | |
5830 | Mode = 98534 | |
5831 | SONG = 486598641 | |
5832 | tecks2.Text = "EDGY" | |
5833 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
5834 | tecks2.TextStrokeColor3 = Color3.fromRGB(98, 37, 209) | |
5835 | for i, v in pairs(ArmourParts) do | |
5836 | v.BrickColor = BrickColor.new("Really black") | |
5837 | v.Material = "Neon" | |
5838 | v.Transparency = 0 | |
5839 | end | |
5840 | for i, v in pairs(NeonParts) do | |
5841 | maincolor = BrickColor.new("Royal purple") | |
5842 | v.BrickColor = maincolor | |
5843 | v.Material = "Neon" | |
5844 | v.Transparency = 0 | |
5845 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=1471407701" | |
5846 | end | |
5847 | for i, v in pairs(ArmourParts2) do | |
5848 | v.BrickColor = BrickColor.new("Really black") | |
5849 | v.Material = "Neon" | |
5850 | v.Transparency = 0 | |
5851 | end | |
5852 | for i, v in pairs(NeonParts2) do | |
5853 | maincolor = BrickColor.new("Royal purple") | |
5854 | v.BrickColor = maincolor | |
5855 | v.Material = "Neon" | |
5856 | v.Transparency = 0 | |
5857 | end | |
5858 | elseif key == 'q' and Mode == 98534 then | |
5859 | targett() | |
5860 | elseif key == 'e' and Mode == 98534 and targetted ~= nil then | |
5861 | Oh_No_AN_ERROR_Has_OcccccccurrEEEED() | |
5862 | elseif key == 't' and Mode == 98534 then | |
5863 | HAAHHHHHH() | |
5864 | end | |
5865 | --------------------------------------------------------------------- | |
5866 | if key == 'm' and Mode == 1 then | |
5867 | Mode = pIXELATED | |
5868 | SONG = 853518668 | |
5869 | tecks2.Text = "PiXeL" | |
5870 | tecks2.TextColor3 = Color3.fromRGB(0, 255, 255) | |
5871 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 255) | |
5872 | for i, v in pairs(ArmourParts) do | |
5873 | v.BrickColor = BrickColor.new("Really black") | |
5874 | v.Material = "Neon" | |
5875 | v.Transparency = 0 | |
5876 | end | |
5877 | for i, v in pairs(NeonParts) do | |
5878 | maincolor = BrickColor.new("Lapis") | |
5879 | v.BrickColor = maincolor | |
5880 | v.Material = "Neon" | |
5881 | v.Transparency = 0 | |
5882 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=231432333" | |
5883 | end | |
5884 | for i, v in pairs(ArmourParts2) do | |
5885 | v.BrickColor = BrickColor.new("Really black") | |
5886 | v.Material = "Neon" | |
5887 | v.Transparency = 0 | |
5888 | end | |
5889 | for i, v in pairs(NeonParts2) do | |
5890 | maincolor = BrickColor.new("Lapis") | |
5891 | v.BrickColor = maincolor | |
5892 | v.Material = "Neon" | |
5893 | v.Transparency = 0 | |
5894 | end | |
5895 | elseif key == 'm' and Mode == pIXELATED then | |
5896 | resetmode() | |
5897 | elseif key == 'q' and Mode == pIXELATED and corrupted == false then | |
5898 | Pixel_Corrupt() | |
5899 | end | |
5900 | --------------------------------------------------------------------- | |
5901 | if key == '2' and Mode ~= 3 then | |
5902 | Mode = 3 | |
5903 | SONG = 235468324 | |
5904 | tecks2.Text = "Chill" | |
5905 | tecks2.TextColor3 = Color3.fromRGB(0, 255, 255) | |
5906 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) | |
5907 | for i, v in pairs(ArmourParts) do | |
5908 | v.BrickColor = BrickColor.new("Black") | |
5909 | v.Material = "Neon" | |
5910 | v.Transparency = 0 | |
5911 | end | |
5912 | for i, v in pairs(NeonParts) do | |
5913 | maincolor = BrickColor.new("Toothpaste") | |
5914 | v.BrickColor = maincolor | |
5915 | v.Material = "Neon" | |
5916 | v.Transparency = 0 | |
5917 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=148988280" | |
5918 | end | |
5919 | for i, v in pairs(ArmourParts2) do | |
5920 | v.BrickColor = BrickColor.new("Black") | |
5921 | v.Material = "Neon" | |
5922 | v.Transparency = 0 | |
5923 | end | |
5924 | for i, v in pairs(NeonParts2) do | |
5925 | maincolor = BrickColor.new("Toothpaste") | |
5926 | v.BrickColor = maincolor | |
5927 | v.Material = "Neon" | |
5928 | v.Transparency = 0 | |
5929 | end | |
5930 | elseif key == '2' and Mode == 3 then | |
5931 | resetmode() | |
5932 | elseif key == 't' and Mode == 3 then | |
5933 | un_fun() | |
5934 | elseif key == 'q' and Mode == 3 then | |
5935 | Shockwave() | |
5936 | end | |
5937 | --------------------------------------------------------------------- | |
5938 | if key == 'n' and Mode == 9 then | |
5939 | Mode = 1555 | |
5940 | SONG = 1131624146 | |
5941 | tecks2.Text = "Anime" | |
5942 | tecks2.TextColor3 = Color3.fromRGB(255,0,255) | |
5943 | tecks2.TextStrokeColor3 = Color3.fromRGB(255,0,255) | |
5944 | for i, v in pairs(ArmourParts) do | |
5945 | v.BrickColor = BrickColor.new("Black") | |
5946 | v.Material = "Neon" | |
5947 | v.Transparency = 0 | |
5948 | end | |
5949 | for i, v in pairs(NeonParts) do | |
5950 | maincolor = BrickColor.new("Carnation pink") | |
5951 | v.BrickColor = maincolor | |
5952 | v.Material = "Neon" | |
5953 | v.Transparency = 0 | |
5954 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=648887959" | |
5955 | end | |
5956 | for i, v in pairs(ArmourParts2) do | |
5957 | v.BrickColor = BrickColor.new("Black") | |
5958 | v.Material = "Neon" | |
5959 | v.Transparency = 0 | |
5960 | end | |
5961 | for i, v in pairs(NeonParts2) do | |
5962 | maincolor = BrickColor.new("Carnation pink") | |
5963 | v.BrickColor = maincolor | |
5964 | v.Material = "Neon" | |
5965 | v.Transparency = 0 | |
5966 | end | |
5967 | elseif key == 'k' and Mode == 1555 then | |
5968 | resetmode() | |
5969 | elseif key == 'y' and Mode == 1555 then | |
5970 | Field() | |
5971 | elseif key == 't' and Mode == 1555 then | |
5972 | lolik() | |
5973 | elseif key == 'q' and Mode == 1555 then | |
5974 | Pixel_Corrupt() | |
5975 | elseif key == 'f' and Mode == 1555 then | |
5976 | Anime_Splosion() | |
5977 | elseif key == 'z' and Mode == 1555 then | |
5978 | Cryo_Freeze() | |
5979 | elseif key == 'x' and Mode == 1555 then | |
5980 | Painful_Stomp2() | |
5981 | end | |
5982 | --------------------------------------------------------------------- | |
5983 | if key == 'm' and Mode == 2 then | |
5984 | Mode = 56565 | |
5985 | SONG = 419346122 | |
5986 | tecks2.Text = "Solar" | |
5987 | tecks2.TextColor3 = Color3.fromRGB(222,255,0) | |
5988 | tecks2.TextStrokeColor3 = Color3.fromRGB(222,255,0) | |
5989 | for i, v in pairs(ArmourParts) do | |
5990 | v.BrickColor = BrickColor.new("Really black") | |
5991 | v.Material = "Neon" | |
5992 | v.Transparency = 0 | |
5993 | end | |
5994 | for i, v in pairs(NeonParts) do | |
5995 | maincolor = BrickColor.new("Deep orange") | |
5996 | v.BrickColor = maincolor | |
5997 | v.Material = "Neon" | |
5998 | v.Transparency = 0 | |
5999 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=313921371" | |
6000 | end | |
6001 | for i, v in pairs(ArmourParts2) do | |
6002 | v.BrickColor = BrickColor.new("Really black") | |
6003 | v.Material = "Neon" | |
6004 | v.Transparency = 0 | |
6005 | end | |
6006 | for i, v in pairs(NeonParts2) do | |
6007 | maincolor = BrickColor.new("Deep orange") | |
6008 | v.BrickColor = maincolor | |
6009 | v.Material = "Neon" | |
6010 | v.Transparency = 0 | |
6011 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=313921371" | |
6012 | end | |
6013 | elseif key == 't' and Mode == 56565 then | |
6014 | Taunt2() | |
6015 | elseif key == 'c' and Mode == 56565 then | |
6016 | Eruption2() | |
6017 | elseif key == 'x' and Mode == 56565 then | |
6018 | Solar_Flare2() | |
6019 | elseif key == 'z' and Mode == 56565 then | |
6020 | Painful_Stomp() | |
6021 | end | |
6022 | --------------------------------------------------------------------- | |
6023 | if key == 'm' and Mode == 6 then | |
6024 | Mode = 1800 | |
6025 | SONG = 1118967006 | |
6026 | tecks2.Text = "Forbidden Soul" | |
6027 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
6028 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) | |
6029 | for i, v in pairs(ArmourParts) do | |
6030 | v.BrickColor = BrickColor.new("Hot White") | |
6031 | v.Material = "Neon" | |
6032 | v.Transparency = 0 | |
6033 | end | |
6034 | for i, v in pairs(NeonParts) do | |
6035 | maincolor = BrickColor.new("Really black") | |
6036 | v.BrickColor = maincolor | |
6037 | v.Material = "Neon" | |
6038 | v.Transparency = 0 | |
6039 | end | |
6040 | for i, v in pairs(ArmourParts2) do | |
6041 | v.BrickColor = BrickColor.new("Hot White") | |
6042 | v.Material = "Neon" | |
6043 | v.Transparency = 0 | |
6044 | end | |
6045 | for i, v in pairs(NeonParts2) do | |
6046 | maincolor = BrickColor.new("Really black") | |
6047 | v.BrickColor = maincolor | |
6048 | v.Material = "Neon" | |
6049 | v.Transparency = 0 | |
6050 | end | |
6051 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=404306534" | |
6052 | elseif key == 't' and Mode == 1800 then | |
6053 | TTTTTTTTTTGaunt() | |
6054 | elseif key == 'l' and Mode == 1800 then | |
6055 | resetmode() | |
6056 | elseif key == 'q' and Mode == 1800 and exploitable == true then | |
6057 | Exploit() | |
6058 | elseif key == 'y' and Mode == 1800 then | |
6059 | Ancient_Rage() | |
6060 | elseif key == 'r' and Mode == 1800 then | |
6061 | Distort() | |
6062 | elseif key == 'g' and Mode == 1800 then | |
6063 | Hell_From_Above() | |
6064 | elseif key == 'h' and Mode == 1800 then | |
6065 | Universal_Crush() | |
6066 | elseif key == 'j' and Mode == 1800 then | |
6067 | Multi_Bombs() | |
6068 | elseif key == 'z' and Mode == 1800 then | |
6069 | Eruption() | |
6070 | elseif key == 'x' and Mode == 1800 then | |
6071 | Solar_Flare() | |
6072 | end | |
6073 | --------------------------------------------------------------------- | |
6074 | if key == '3' and Mode ~= 4 then | |
6075 | Mode = 4 | |
6076 | SONG = 595800581 | |
6077 | tecks2.Text = "Divinity" | |
6078 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
6079 | tecks2.TextStrokeColor3 = Color3.fromRGB(245, 205, 48) | |
6080 | for i, v in pairs(ArmourParts) do | |
6081 | v.BrickColor = BrickColor.new("Black") | |
6082 | v.Material = "Neon" | |
6083 | v.Transparency = 0 | |
6084 | end | |
6085 | for i, v in pairs(NeonParts) do | |
6086 | maincolor = BrickColor.new("Bright yellow") | |
6087 | v.BrickColor = maincolor | |
6088 | v.Material = "Neon" | |
6089 | v.Transparency = 0 | |
6090 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=329945268" | |
6091 | end | |
6092 | for i, v in pairs(ArmourParts2) do | |
6093 | v.BrickColor = BrickColor.new("Black") | |
6094 | v.Material = "Neon" | |
6095 | v.Transparency = 0 | |
6096 | end | |
6097 | for i, v in pairs(NeonParts2) do | |
6098 | maincolor = BrickColor.new("Bright yellow") | |
6099 | v.BrickColor = maincolor | |
6100 | v.Material = "Neon" | |
6101 | v.Transparency = 0 | |
6102 | end | |
6103 | elseif key == '3' and Mode == 4 then | |
6104 | resetmode() | |
6105 | elseif key == 't' and Mode == 4 then | |
6106 | again() | |
6107 | elseif key == 'q' and Mode == 4 then | |
6108 | Pulse() | |
6109 | end | |
6110 | --------------------------------------------------------------------- | |
6111 | if key == 'm' and Mode == 4 then | |
6112 | attack = true | |
6113 | SONG = 1881895904 | |
6114 | hum.WalkSpeed = 0 | |
6115 | for i = 1,20,0.1 do | |
6116 | swait() | |
6117 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.05) | |
6118 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-25 - 6.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.05) | |
6119 | RH.C0 = clerp(RH.C0, CF(1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-8.5), Rad(0), Rad(-15)), 0.05) | |
6120 | LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-8.5), Rad(15), Rad(45)), 0.05) | |
6121 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(75)), 0.05) | |
6122 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.08 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(5), Rad(-.6), Rad(-75)), 0.05) | |
6123 | BlockEffect(maincolor, tors.CFrame * CF(math.random(-2, 2), math.random(-2, 2), math.random(-2, 2)), 4, 4, 4, 0.8, 0.8, 0.8, 0.05, 1) | |
6124 | end | |
6125 | hum.WalkSpeed = 16 | |
6126 | attack = false | |
6127 | Mode = 100 | |
6128 | tecks2.Text = "OverPowered-Divinity" | |
6129 | tecks2.TextColor3 = Color3.fromRGB(1, 1, 1) | |
6130 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 176, 0) | |
6131 | Cso("743499393", tors, 10, 1.05) | |
6132 | BlockEffect(BrickC("New Yeller"), Handle.CFrame * CF(0, -0, 0), 16, 16, 16, 22, 22, 22, 0.04, 1) | |
6133 | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 10, 10, 10, 12, 12, 12, 0.04, 1) | |
6134 | for i, v in pairs(ArmourParts) do | |
6135 | v.BrickColor = BrickColor.new("Really black") | |
6136 | v.Material = "Neon" | |
6137 | v.Transparency = 0.2 | |
6138 | end | |
6139 | for i, v in pairs(NeonParts) do | |
6140 | maincolor = BrickColor.new("Deep orange") | |
6141 | v.BrickColor = maincolor | |
6142 | v.Material = "Neon" | |
6143 | v.Transparency = 0.5 | |
6144 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=329945268" | |
6145 | end | |
6146 | for i, v in pairs(ArmourParts2) do | |
6147 | v.BrickColor = BrickColor.new("Really black") | |
6148 | v.Material = "Neon" | |
6149 | v.Transparency = 0.2 | |
6150 | end | |
6151 | for i, v in pairs(NeonParts2) do | |
6152 | maincolor = BrickColor.new("Deep orange") | |
6153 | v.BrickColor = maincolor | |
6154 | v.Material = "Neon" | |
6155 | v.Transparency = 0.5 | |
6156 | end | |
6157 | elseif key == 'm' and Mode == 100 then | |
6158 | resetmode() | |
6159 | elseif key == 'q' and Mode == 100 then | |
6160 | LAZER() | |
6161 | end | |
6162 | --------------------------------------------------------------------- | |
6163 | if key == '4' and Mode ~= 5 then | |
6164 | Mode = 5 | |
6165 | SONG = 170282324 | |
6166 | tecks2.Text = "Cyber Monarch" | |
6167 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
6168 | tecks2.TextStrokeColor3 = Color3.fromRGB(255,0,0) | |
6169 | for i, v in pairs(ArmourParts) do | |
6170 | v.BrickColor = BrickColor.new("Black") | |
6171 | v.Material = "Neon" | |
6172 | v.Transparency = 0 | |
6173 | end | |
6174 | for i, v in pairs(NeonParts) do | |
6175 | maincolor = BrickColor.new("Really red") | |
6176 | v.BrickColor = maincolor | |
6177 | v.Material = "Neon" | |
6178 | v.Transparency = 0 | |
6179 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=300139178" | |
6180 | end | |
6181 | for i, v in pairs(ArmourParts2) do | |
6182 | v.BrickColor = BrickColor.new("Black") | |
6183 | v.Material = "Neon" | |
6184 | v.Transparency = 0 | |
6185 | end | |
6186 | for i, v in pairs(NeonParts2) do | |
6187 | maincolor = BrickColor.new("Really red") | |
6188 | v.BrickColor = maincolor | |
6189 | v.Material = "Neon" | |
6190 | v.Transparency = 0 | |
6191 | end | |
6192 | elseif key == '4' and Mode == 5 then | |
6193 | resetmode() | |
6194 | elseif key == 'q' and Mode == 5 and exploitable == true then | |
6195 | Exploit() | |
6196 | elseif key == 't' and Mode == 5 then | |
6197 | PENIS() | |
6198 | end | |
6199 | --------------------------------------------------------------------- | |
6200 | if key == '5' and Mode ~= 6 then | |
6201 | Mode = 6 | |
6202 | SONG = 1810750535 | |
6203 | tecks2.Text = "The_Hell_Error_BR" | |
6204 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
6205 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 89, 89) | |
6206 | for i, v in pairs(ArmourParts) do | |
6207 | v.BrickColor = BrickColor.new("Black") | |
6208 | v.Material = "Metal" | |
6209 | v.Transparency = 0 | |
6210 | end | |
6211 | for i, v in pairs(NeonParts) do | |
6212 | maincolor = BrickColor.new("Really red") | |
6213 | v.BrickColor = maincolor | |
6214 | v.Material = "Neon" | |
6215 | v.Transparency = 0 | |
6216 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=176777497" | |
6217 | end | |
6218 | for i, v in pairs(ArmourParts2) do | |
6219 | v.BrickColor = BrickColor.new("Black") | |
6220 | v.Material = "Metal" | |
6221 | v.Transparency = 0 | |
6222 | end | |
6223 | for i, v in pairs(NeonParts2) do | |
6224 | maincolor = BrickColor.new("Really red") | |
6225 | v.BrickColor = maincolor | |
6226 | v.Material = "Neon" | |
6227 | v.Transparency = 0 | |
6228 | end | |
6229 | elseif key == '5' and Mode == 6 then | |
6230 | resetmode() | |
6231 | elseif key == 'q' and Mode == 6 then | |
6232 | Distort() | |
6233 | elseif key == 'e' and Mode == 6 then | |
6234 | Ancient_Rage() | |
6235 | elseif key == 't' and Mode == 6 then | |
6236 | TTTTTTTTTTTaunt() | |
6237 | end | |
6238 | --------------------------------------------------------------------- | |
6239 | if key == '6' and Mode ~= 7 then | |
6240 | Mode = 7 | |
6241 | SONG = 150794704 | |
6242 | tecks2.Text = "Doge" | |
6243 | tecks2.TextColor3 = Color3.fromRGB(163, 162, 165) | |
6244 | tecks2.TextStrokeColor3 = Color3.fromRGB(253, 234, 141) | |
6245 | for i, v in pairs(ArmourParts) do | |
6246 | v.BrickColor = BrickColor.new("Cool yellow") | |
6247 | v.Material = "Neon" | |
6248 | v.Transparency = 0 | |
6249 | end | |
6250 | for i, v in pairs(NeonParts) do | |
6251 | maincolor = BrickColor.new("New Yeller") | |
6252 | v.BrickColor = maincolor | |
6253 | v.Material = "Neon" | |
6254 | v.Transparency = 0 | |
6255 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=246991049" | |
6256 | end | |
6257 | for i, v in pairs(ArmourParts2) do | |
6258 | v.BrickColor = BrickColor.new("Cool yellow") | |
6259 | v.Material = "Neon" | |
6260 | v.Transparency = 0 | |
6261 | end | |
6262 | for i, v in pairs(NeonParts2) do | |
6263 | maincolor = BrickColor.new("New Yeller") | |
6264 | v.BrickColor = maincolor | |
6265 | v.Material = "Neon" | |
6266 | v.Transparency = 0 | |
6267 | end | |
6268 | elseif key == '6' and Mode == 7 then | |
6269 | resetmode() | |
6270 | elseif key == 't' and Mode == 7 then | |
6271 | BARK() | |
6272 | elseif key == 'q' and Mode == 7 then | |
6273 | Bark_Splosion() | |
6274 | end | |
6275 | if key == 'm' and Mode == 7 then | |
6276 | SONG = 1359036559 | |
6277 | attack = true | |
6278 | hum.WalkSpeed = 0 | |
6279 | for i = 0,10,0.08 do | |
6280 | swait() | |
6281 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0 + 255.45 * i)), 0.15) | |
6282 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
6283 | RH.C0 = clerp(RH.C0, CF(1, -0.7 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
6284 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
6285 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(90 - 2.5 * Sin(sine / 20))), 0.1) | |
6286 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-90 + 2.5 * Sin(sine / 20))), 0.1) | |
6287 | end | |
6288 | attack = false | |
6289 | hum.WalkSpeed = 16 | |
6290 | Mode = 50 | |
6291 | BlockEffect(BrickC("Magenta"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1) | |
6292 | tecks2.Text = "SUPER_OVERPOWERED_DOGE" | |
6293 | tecks2.TextColor3 = Color3.fromRGB(255, 0, 255) | |
6294 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255) | |
6295 | for i, v in pairs(ArmourParts) do | |
6296 | v.BrickColor = BrickColor.new("Magenta") | |
6297 | v.Material = "Neon" | |
6298 | v.Transparency = 0 | |
6299 | end | |
6300 | for i, v in pairs(NeonParts) do | |
6301 | maincolor = BrickColor.new("White") | |
6302 | v.BrickColor = maincolor | |
6303 | v.Material = "Neon" | |
6304 | v.Transparency = 0 | |
6305 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=148988280" | |
6306 | end | |
6307 | for i, v in pairs(ArmourParts2) do | |
6308 | v.BrickColor = BrickColor.new("Magenta") | |
6309 | v.Material = "Neon" | |
6310 | v.Transparency = 0 | |
6311 | end | |
6312 | for i, v in pairs(NeonParts2) do | |
6313 | maincolor = BrickColor.new("White") | |
6314 | v.BrickColor = maincolor | |
6315 | v.Material = "Neon" | |
6316 | v.Transparency = 0 | |
6317 | end | |
6318 | elseif key == 'm' and Mode == 50 then | |
6319 | resetmode() | |
6320 | elseif key == 'q' and Mode == 50 then | |
6321 | ASCENTION() | |
6322 | elseif key == 't' and Mode == 50 then | |
6323 | nope() | |
6324 | elseif key == 'y' and Mode == 50 then | |
6325 | EndMySufferingV2() | |
6326 | end | |
6327 | --------------------------------------------------------------------- | |
6328 | if key == 'n' and Mode == 7 then | |
6329 | Mode = 6666 | |
6330 | SONG = 2039029608 | |
6331 | tecks2.Text = "Meme Guy" | |
6332 | BlockEffect(BrickC("Dark Blue"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1) | |
6333 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 255) | |
6334 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 255) | |
6335 | for i, v in pairs(ArmourParts) do | |
6336 | v.BrickColor = BrickColor.new("Black") | |
6337 | v.Material = "Neon" | |
6338 | v.Transparency = 0 | |
6339 | end | |
6340 | for i, v in pairs(NeonParts) do | |
6341 | maincolor = BrickColor.new("Dark blue") | |
6342 | v.BrickColor = maincolor | |
6343 | v.Material = "Neon" | |
6344 | v.Transparency = 0 | |
6345 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=620619801" | |
6346 | end | |
6347 | for i, v in pairs(ArmourParts2) do | |
6348 | v.BrickColor = BrickColor.new("Black") | |
6349 | v.Material = "Neon" | |
6350 | v.Transparency = 0 | |
6351 | end | |
6352 | for i, v in pairs(NeonParts2) do | |
6353 | maincolor = BrickColor.new("Dark blue") | |
6354 | v.BrickColor = maincolor | |
6355 | v.Material = "Neon" | |
6356 | v.Transparency = 0 | |
6357 | end | |
6358 | elseif key == 'y' and Mode == 6666 then | |
6359 | somuchcancerwhy() | |
6360 | elseif key == 'r' and Mode == 6666 then | |
6361 | HAA55() | |
6362 | elseif key == 't' and Mode == 6666 then | |
6363 | EndMySufferingV3() | |
6364 | elseif key == 'f' and Mode == 6666 then | |
6365 | WhatHuh() | |
6366 | elseif key == 'g' and Mode == 6666 then | |
6367 | slap() | |
6368 | elseif key == 'h' and Mode == 6666 then | |
6369 | HAAAAA() | |
6370 | elseif key == 'j' and Mode == 6666 then | |
6371 | DANCEFORME() | |
6372 | elseif key == 'm' and Mode == 6666 then | |
6373 | thing() | |
6374 | end | |
6375 | --------------------------------------------------------------------- | |
6376 | if key == 'm' and Mode == 3 then | |
6377 | Mode = 8888 | |
6378 | SONG = 1752290765 | |
6379 | tecks2.Text = "Cancerous" | |
6380 | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1) | |
6381 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
6382 | tecks2.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) | |
6383 | for i, v in pairs(ArmourParts) do | |
6384 | v.BrickColor = BrickColor.new("Really black") | |
6385 | v.Material = "Neon" | |
6386 | v.Transparency = 0 | |
6387 | end | |
6388 | for i, v in pairs(NeonParts) do | |
6389 | maincolor = BrickColor.new("Really red") | |
6390 | v.BrickColor = maincolor | |
6391 | v.Material = "Neon" | |
6392 | v.Transparency = 0 | |
6393 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=1895698679" | |
6394 | end | |
6395 | for i, v in pairs(ArmourParts2) do | |
6396 | v.BrickColor = BrickColor.new("Black") | |
6397 | v.Material = "Neon" | |
6398 | v.Transparency = 0 | |
6399 | end | |
6400 | for i, v in pairs(NeonParts2) do | |
6401 | maincolor = BrickColor.new("Really red") | |
6402 | v.BrickColor = maincolor | |
6403 | v.Material = "Neon" | |
6404 | v.Transparency = 0 | |
6405 | end | |
6406 | elseif key == 'r' and Mode == 8888 then | |
6407 | Technobeam() | |
6408 | elseif key == 't' and Mode == 8888 then | |
6409 | Taunt1() | |
6410 | elseif key == 'y' and Mode == 8888 then | |
6411 | Destruction() | |
6412 | end | |
6413 | --------------------------------------------------------------------- | |
6414 | if key == 'p' and Mode == 6 then | |
6415 | Mode = 111111112 | |
6416 | SONG = 601069330 | |
6417 | tecks2.Text = "Dark-God" | |
6418 | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1) | |
6419 | tecks2.TextColor3 = Color3.fromRGB(1, 1, 1) | |
6420 | tecks2.TextStrokeColor3 = Color3.fromRGB(1, 1, 1) | |
6421 | for i, v in pairs(ArmourParts) do | |
6422 | v.BrickColor = BrickColor.new("Really black") | |
6423 | v.Material = "Neon" | |
6424 | v.Transparency = 0 | |
6425 | end | |
6426 | for i, v in pairs(NeonParts) do | |
6427 | maincolor = BrickColor.new("Really black") | |
6428 | v.BrickColor = maincolor | |
6429 | v.Material = "Neon" | |
6430 | v.Transparency = 0 | |
6431 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=1895698679" | |
6432 | end | |
6433 | for i, v in pairs(ArmourParts2) do | |
6434 | v.BrickColor = BrickColor.new("Really black") | |
6435 | v.Material = "Neon" | |
6436 | v.Transparency = 0 | |
6437 | end | |
6438 | for i, v in pairs(NeonParts2) do | |
6439 | maincolor = BrickColor.new("Really black") | |
6440 | v.BrickColor = maincolor | |
6441 | v.Material = "Neon" | |
6442 | v.Transparency = 0 | |
6443 | end | |
6444 | elseif key == 'q' and Mode == 111111112 then | |
6445 | Flame_Burst() | |
6446 | elseif key == 't' and Mode == 111111112 then | |
6447 | Taunt10000() | |
6448 | end | |
6449 | --------------------------------------------------------------------- | |
6450 | if key == 'l' and Mode == 5 then | |
6451 | Mode = 111111111 | |
6452 | SONG = 1494452913 | |
6453 | tecks2.Text = "Eyo-zen" | |
6454 | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1) | |
6455 | tecks2.TextColor3 = Color3.fromRGB(1, 1, 1) | |
6456 | tecks2.TextStrokeColor3 = Color3.fromRGB(1, 1, 1) | |
6457 | for i, v in pairs(ArmourParts) do | |
6458 | v.BrickColor = BrickColor.new("Really black") | |
6459 | v.Material = "Neon" | |
6460 | v.Transparency = 0 | |
6461 | end | |
6462 | for i, v in pairs(NeonParts) do | |
6463 | maincolor = BrickColor.new("Hot white") | |
6464 | v.BrickColor = maincolor | |
6465 | v.Material = "Neon" | |
6466 | v.Transparency = 0 | |
6467 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=1895698679" | |
6468 | end | |
6469 | for i, v in pairs(ArmourParts2) do | |
6470 | v.BrickColor = BrickColor.new("Really black") | |
6471 | v.Material = "Neon" | |
6472 | v.Transparency = 0 | |
6473 | end | |
6474 | for i, v in pairs(NeonParts2) do | |
6475 | maincolor = BrickColor.new("Hot white") | |
6476 | v.BrickColor = maincolor | |
6477 | v.Material = "Neon" | |
6478 | v.Transparency = 0 | |
6479 | end | |
6480 | elseif key == 'q' and Mode == 111111111 then | |
6481 | Destruction() | |
6482 | elseif key == 't' and Mode == 111111111 then | |
6483 | Taunt1000() | |
6484 | end | |
6485 | --------------------------------------------------------------------- | |
6486 | if key == ']' and Mode == 4 then | |
6487 | Mode = 99900 | |
6488 | SONG = 265241849 | |
6489 | tecks2.Text = "Noob" | |
6490 | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1) | |
6491 | tecks2.TextColor3 = Color3.fromRGB(1, 1, 1) | |
6492 | tecks2.TextStrokeColor3 = Color3.fromRGB(1, 1, 1) | |
6493 | for i, v in pairs(ArmourParts) do | |
6494 | v.BrickColor = BrickColor.new("Really black") | |
6495 | v.Material = "Neon" | |
6496 | v.Transparency = 0 | |
6497 | end | |
6498 | for i, v in pairs(NeonParts) do | |
6499 | maincolor = BrickColor.new("New Yeller") | |
6500 | v.BrickColor = maincolor | |
6501 | v.Material = "Neon" | |
6502 | v.Transparency = 0 | |
6503 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=268018808" | |
6504 | end | |
6505 | for i, v in pairs(ArmourParts2) do | |
6506 | v.BrickColor = BrickColor.new("Really black") | |
6507 | v.Material = "Neon" | |
6508 | v.Transparency = 0 | |
6509 | end | |
6510 | for i, v in pairs(NeonParts2) do | |
6511 | maincolor = BrickColor.new("New Yeller") | |
6512 | v.BrickColor = maincolor | |
6513 | v.Material = "Neon" | |
6514 | v.Transparency = 0 | |
6515 | end | |
6516 | elseif key == 'q' and Mode == 99900 then | |
6517 | Sayonara() | |
6518 | elseif key == 't' and Mode == 99900 then | |
6519 | Taunt3() | |
6520 | end | |
6521 | -------------------------------------------------------- | |
6522 | if key == 'm' and Mode == 5 then | |
6523 | Mode = 7777 | |
6524 | SONG = 919231299 | |
6525 | tecks2.Text = "The_Insanity_Error" | |
6526 | BlockEffect(BrickC("Really black"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1) | |
6527 | tecks2.TextColor3 = Color3.fromRGB(0, 0, 0) | |
6528 | tecks2.TextStrokeColor3 = Color3.fromRGB(255, 89, 89) | |
6529 | for i, v in pairs(ArmourParts) do | |
6530 | v.BrickColor = BrickColor.new("Dark blue") | |
6531 | v.Material = "Neon" | |
6532 | v.Transparency = 0 | |
6533 | end | |
6534 | for i, v in pairs(NeonParts) do | |
6535 | maincolor = BrickColor.new("Really red") | |
6536 | v.BrickColor = maincolor | |
6537 | v.Material = "Neon" | |
6538 | v.Transparency = 0 | |
6539 | char.Head.face.Texture = "http://www.roblox.com/asset/?id="..insanityface[math.random(1,#insanityface)] | |
6540 | end | |
6541 | for i, v in pairs(ArmourParts2) do | |
6542 | v.BrickColor = BrickColor.new("Dark blue") | |
6543 | v.Material = "Neon" | |
6544 | v.Transparency = 0 | |
6545 | end | |
6546 | for i, v in pairs(NeonParts2) do | |
6547 | maincolor = BrickColor.new("Really red") | |
6548 | v.BrickColor = maincolor | |
6549 | v.Material = "Neon" | |
6550 | v.Transparency = 0 | |
6551 | end | |
6552 | elseif key == 'y' and Mode == 7777 then | |
6553 | Painful_Stomp() | |
6554 | elseif key == 't' and Mode == 7777 then | |
6555 | FearMe() | |
6556 | elseif key == 'r' and Mode == 7777 then | |
6557 | GIMME_THOSE() | |
6558 | end | |
6559 | -------------------------------------------------------- | |
6560 | if key == 'm' and Mode == 8 then | |
6561 | Mode = 25 | |
6562 | SONG = 1564523997 | |
6563 | tecks2.Text = "Ghost" | |
6564 | BlockEffect(BrickC("Fog"), Handle.CFrame * CF(0, -0, 0), 25, 25, 25, 30, 30, 30, 0.05, 1) | |
6565 | tecks2.TextColor3 = Color3.fromRGB(255, 255, 255) | |
6566 | tecks2.TextStrokeColor3 = Color3.fromRGB(163, 162, 165) | |
6567 | for i, v in pairs(ArmourParts) do | |
6568 | v.BrickColor = BrickColor.new("Ghost grey") | |
6569 | v.Material = "Neon" | |
6570 | v.Transparency = 0.7 | |
6571 | end | |
6572 | for i, v in pairs(NeonParts) do | |
6573 | maincolor = BrickColor.new("Fog") | |
6574 | v.BrickColor = maincolor | |
6575 | v.Material = "Neon" | |
6576 | v.Transparency = 0.5 | |
6577 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=148988280" | |
6578 | end | |
6579 | for i, v in pairs(ArmourParts2) do | |
6580 | v.BrickColor = BrickColor.new("Ghost grey") | |
6581 | v.Material = "Neon" | |
6582 | v.Transparency = 0.7 | |
6583 | end | |
6584 | for i, v in pairs(NeonParts2) do | |
6585 | maincolor = BrickColor.new("Fog") | |
6586 | v.BrickColor = maincolor | |
6587 | v.Material = "Neon" | |
6588 | v.Transparency = 0.5 | |
6589 | end | |
6590 | elseif key == 'm' and Mode == 25 then | |
6591 | resetmode() | |
6592 | elseif key == 't' and Mode == 25 then | |
6593 | thisisit() | |
6594 | elseif key == 'q' and Mode == 25 then | |
6595 | Spirit_Beam() | |
6596 | end | |
6597 | --------------------------------------------------------------------- | |
6598 | if key == '7' and Mode ~= 8 then | |
6599 | Mode = 8 | |
6600 | SONG = 207375545 | |
6601 | tecks2.Text = "Purity" | |
6602 | tecks2.TextColor3 = Color3.fromRGB(18, 238, 212) | |
6603 | tecks2.TextStrokeColor3 = Color3.fromRGB(4, 175, 236) | |
6604 | for i, v in pairs(ArmourParts) do | |
6605 | v.BrickColor = BrickColor.new("Cyan") | |
6606 | v.Material = "Neon" | |
6607 | v.Transparency = 0 | |
6608 | end | |
6609 | for i, v in pairs(NeonParts) do | |
6610 | maincolor = BrickColor.new("Institutional white") | |
6611 | v.BrickColor = maincolor | |
6612 | v.Material = "Neon" | |
6613 | v.Transparency = 0 | |
6614 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=155195214" | |
6615 | end | |
6616 | for i, v in pairs(ArmourParts2) do | |
6617 | v.BrickColor = BrickColor.new("Cyan") | |
6618 | v.Material = "Neon" | |
6619 | v.Transparency = 0 | |
6620 | end | |
6621 | for i, v in pairs(NeonParts2) do | |
6622 | maincolor = BrickColor.new("Institutional white") | |
6623 | v.BrickColor = maincolor | |
6624 | v.Material = "Neon" | |
6625 | v.Transparency = 0 | |
6626 | end | |
6627 | elseif key == '7' and Mode == 8 then | |
6628 | resetmode() | |
6629 | elseif key == 'q' and Mode == 8 then | |
6630 | LunarSpin() | |
6631 | end | |
6632 | --------------------------------------------------------------------- | |
6633 | if key == '8' and Mode ~= 9 then | |
6634 | Mode = 9 | |
6635 | SONG = 563062677 | |
6636 | tecks2.Text = "Grim" | |
6637 | tecks2.TextColor3 = Color3.new(255, 255, 255) | |
6638 | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) | |
6639 | for i, v in pairs(ArmourParts) do | |
6640 | v.BrickColor = BrickColor.new("Institutional white") | |
6641 | v.Material = "Neon" | |
6642 | v.Transparency = 0 | |
6643 | end | |
6644 | for i, v in pairs(NeonParts) do | |
6645 | maincolor = BrickColor.new("Really black") | |
6646 | v.BrickColor = maincolor | |
6647 | v.Material = "Neon" | |
6648 | v.Transparency = 0 | |
6649 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=398671601" | |
6650 | end | |
6651 | for i, v in pairs(ArmourParts2) do | |
6652 | v.BrickColor = BrickColor.new("Institutional white") | |
6653 | v.Material = "Neon" | |
6654 | v.Transparency = 0 | |
6655 | end | |
6656 | for i, v in pairs(NeonParts2) do | |
6657 | maincolor = BrickColor.new("Really black") | |
6658 | v.BrickColor = maincolor | |
6659 | v.Material = "Neon" | |
6660 | v.Transparency = 0 | |
6661 | end | |
6662 | elseif key == '8' and Mode == 9 then | |
6663 | resetmode() | |
6664 | elseif key == 't' and Mode == 9 then | |
6665 | heregoes() | |
6666 | elseif key == 'q' and Mode == 9 then | |
6667 | BalanceSpin() | |
6668 | elseif key == 'y' and Mode == 9 then | |
6669 | Ancient_Ragu() | |
6670 | end | |
6671 | --------------------------------------------------------------------------- | |
6672 | if key == 'm' and Mode == 9 and Mode ~= 10 and Sprinting == false then | |
6673 | Mode = 10 | |
6674 | SONG = 623662713 | |
6675 | local A = math.random(1,4) | |
6676 | if A == 1 then | |
6677 | SONG = 623662713 | |
6678 | elseif A == 2 then | |
6679 | SONG = 943961217 | |
6680 | elseif A == 3 then | |
6681 | SONG = 623662713 | |
6682 | elseif A == 4 then | |
6683 | SONG = 919231299 | |
6684 | end | |
6685 | tecks2.Text = "ErRoR Of The InSaNiTy" | |
6686 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
6687 | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) | |
6688 | for i, v in pairs(ArmourParts) do | |
6689 | v.BrickColor = BrickColor.random() | |
6690 | v.Material = "Neon" | |
6691 | v.Transparency = 0 | |
6692 | end | |
6693 | for i, v in pairs(NeonParts) do | |
6694 | maincolor = BrickColor.random() | |
6695 | v.BrickColor = maincolor | |
6696 | v.Material = "Neon" | |
6697 | v.Transparency = 0 | |
6698 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=398671601" | |
6699 | end | |
6700 | for i, v in pairs(ArmourParts2) do | |
6701 | v.BrickColor = BrickColor.new("Hot white") | |
6702 | v.Material = "Neon" | |
6703 | v.Transparency = 0 | |
6704 | end | |
6705 | for i, v in pairs(NeonParts2) do | |
6706 | maincolor = BrickColor.new("Hot white") | |
6707 | v.BrickColor = maincolor | |
6708 | v.Material = "Neon" | |
6709 | v.Transparency = 0 | |
6710 | end | |
6711 | elseif key == 'm' and Mode == 10 then | |
6712 | resetmode() | |
6713 | elseif key == 'q' and Mode == 10 then | |
6714 | Decapitate() | |
6715 | elseif key == 't' and Mode == 10 then | |
6716 | wutdefaq() | |
6717 | elseif key == 'y' and Mode == 10 then | |
6718 | Painful_Stomp() | |
6719 | end | |
6720 | end | |
6721 | end) | |
6722 | local Combo = 1 | |
6723 | mouse.Button1Down:connect(function(key) | |
6724 | if attack == false then | |
6725 | if Combo == 1 then | |
6726 | Combo = 2 | |
6727 | attackone() | |
6728 | elseif Combo == 2 then | |
6729 | Combo = 3 | |
6730 | attacktwo() | |
6731 | elseif Combo == 3 then | |
6732 | Combo = 1 | |
6733 | attackthree() | |
6734 | end | |
6735 | end | |
6736 | end) | |
6737 | ||
6738 | ||
6739 | ||
6740 | ||
6741 | ||
6742 | ||
6743 | ------------------------------------------------------- | |
6744 | --Start Animations-- | |
6745 | ------------------------------------------------------- | |
6746 | while true do | |
6747 | swait() | |
6748 | sine = sine + change | |
6749 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
6750 | local velderp = root.Velocity.y | |
6751 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) | |
6752 | if equipped == true or equipped == false then | |
6753 | if attack == false then | |
6754 | idle = idle + 1 | |
6755 | else | |
6756 | idle = 0 | |
6757 | end | |
6758 | if Mode == 5 then | |
6759 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -10, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, maincolor, 0, "Brick") | |
6760 | end | |
6761 | ||
6762 | if Mode == 56565 then | |
6763 | sphereMK(5, 0.12, "Add", root.CFrame * CFrame.new(math.random(-6, 6), -10, math.random(-6, 6)) * CFrame.Angles(math.rad(90 + math.random(-15, 15)), math.rad(math.random(-15, 15)), 0), 1, 1, 15, -0.01, maincolor, 0) | |
6764 | end | |
6765 | if Mode == 25 then | |
6766 | PixelBlock(3,4,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.3,0.3,0.3,0.03,maincolor,0) | |
6767 | end | |
6768 | if Mode == 100 then | |
6769 | PixelBlock(1,0.8,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.02,0.02,0.02,0.1,maincolor,0) | |
6770 | MagicCharge(4, 0, "Add", ra.CFrame * CF(0, -0, 0) * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.2, 0.2, 1.6 * math.random(-1.8, 2), -0.005, maincolor, 0, "Sphere") | |
6771 | end | |
6772 | if Mode == 7 then | |
6773 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -10, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, maincolor, 0, "Sphere") | |
6774 | end | |
6775 | if Mode == 7777 then | |
6776 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -10, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, maincolor, 0, "Brick") | |
6777 | end | |
6778 | if Mode == 8888 then | |
6779 | PixelBlock(1.5,0.75,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.15,0.15,0.15,0.1,maincolor,0) | |
6780 | tecks2.TextColor3 = maincolor.Color | |
6781 | tecks2.TextStrokeColor3 = maincolor.Color | |
6782 | for i, v in pairs(ArmourParts) do | |
6783 | v.BrickColor = BrickColor.new("Black") | |
6784 | v.Material = "Neon" | |
6785 | v.Transparency = 0 | |
6786 | end | |
6787 | for i, v in pairs(NeonParts) do | |
6788 | maincolor = BrickColor.new("Really red") | |
6789 | v.BrickColor = maincolor | |
6790 | v.Material = "Neon" | |
6791 | v.Transparency = 0 | |
6792 | end | |
6793 | end | |
6794 | if Mode == 10 then | |
6795 | PixelBlock(1.5,0.75,"Add",Handle.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.15,0.15,0.15,0.1,maincolor,0) | |
6796 | tecks2.TextColor3 = maincolor.Color | |
6797 | tecks2.TextStrokeColor3 = maincolor.Color | |
6798 | for i, v in pairs(ArmourParts) do | |
6799 | v.BrickColor = BrickColor.random() | |
6800 | v.Material = "Glass" | |
6801 | v.Transparency = 0 | |
6802 | end | |
6803 | for i, v in pairs(NeonParts) do | |
6804 | maincolor = BrickColor.random() | |
6805 | v.BrickColor = maincolor | |
6806 | v.Material = "Neon" | |
6807 | v.Transparency = 0 | |
6808 | end | |
6809 | end | |
6810 | if Mode == 6 then | |
6811 | local A = math.random(1,15) | |
6812 | if A == 1 then | |
6813 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -10, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, maincolor, 0, "Sphere") | |
6814 | if A == 2 then | |
6815 | Aura(5, 0.15, "Add", root.CFrame * CFrame.new(math.random(-5, 5), -10, math.random(-5, 5)) * CFrame.Angles(math.rad(90), 0, 0), 1.5, 1.5, 10, -0.015, maincolor, 0, "Brick") | |
6816 | end | |
6817 | end | |
6818 | end | |
6819 | if 1 < root.Velocity.y and hitfloor == nil then | |
6820 | Anim = "Jump" | |
6821 | if attack == false then | |
6822 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.08) | |
6823 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
6824 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.08) | |
6825 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.08) | |
6826 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.08) | |
6827 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.08) | |
6828 | end | |
6829 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
6830 | Anim = "Fall" | |
6831 | if attack == false then | |
6832 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.08) | |
6833 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
6834 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.08) | |
6835 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.08) | |
6836 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.08) | |
6837 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.08) | |
6838 | end | |
6839 | elseif torvel < 1 and hitfloor ~= nil then | |
6840 | Anim = "Idle" | |
6841 | change = 1 | |
6842 | if attack == false then | |
6843 | if Mode == 1 then --Normal | |
6844 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) | |
6845 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(20), Rad(-15)), 0.3) | |
6846 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
6847 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
6848 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(65 - 2.5 * Sin(sine / 20))), 0.1) | |
6849 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
6850 | elseif Mode == 99900 then | |
6851 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 - 0.04 * Sin(sine / 24) * Player_Size, 0 + 0.04 * Sin(sine / 12) * Player_Size, 0 + 0.05 * Player_Size * Cos(sine / 12)) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(0 - 2.5 * Sin(sine / 24)), Rad(0)), 0.15) | |
6852 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 6.5 * Cos(sine / 12)), Rad(0), Rad(20 * Cos(sine / 12))), 0.3) | |
6853 | RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size + 0.06 * Sin(sine / 24) - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(84), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
6854 | LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 * Sin(sine / 24) - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-84), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
6855 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.35 + 0.15 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(-6 + 4.5 * Sin(sine / 12)), Rad(25 + 2.5 * Sin(sine / 12)), Rad(25 + 4.5 * Sin(sine / 12))), 0.1) | |
6856 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.35 + 0.15 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(7 + 4.5 * Sin(sine / 12)), Rad(0 + 2.5 * Sin(sine / 12)), Rad(-13 - 4.5 * Sin(sine / 12))), 0.1) | |
6857 | elseif Mode == 8888 then --idk | |
6858 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 - 0.04 * Sin(sine / 24) * Player_Size, 0 + 0.04 * Sin(sine / 12) * Player_Size, 0 + 0.05 * Player_Size * Cos(sine / 12)) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(0 - 2.5 * Sin(sine / 24)), Rad(0)), 0.15) | |
6859 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 12.5 * Sin(sine / 12)), Rad(0), Rad(0)), 0.3) | |
6860 | RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(79), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
6861 | LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-79), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
6862 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-.6), Rad(43 + 4.5 * Sin(sine / 12))), 0.1) | |
6863 | LW.C0 = clerp(LW.C0, CF(-1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-.6), Rad(-43 - 4.5 * Sin(sine / 12))), 0.1) | |
6864 | elseif Mode == 98534 then | |
6865 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
6866 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 18)), Rad(0), Rad(0)), 0.3) | |
6867 | if Mrandom(1,15) == 1 then | |
6868 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
6869 | end | |
6870 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(0)), 0.15) | |
6871 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15) | |
6872 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(5 - 2.5 * Sin(sine / 20))), 0.1) | |
6873 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
6874 | elseif Mode == 56565 then --idk | |
6875 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(20)), 0.15) | |
6876 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 7.5 * Sin(sine / 30)), Rad(0), Rad(-20)), 0.3) | |
6877 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-12.5), Rad(0), Rad(0)), 0.15) | |
6878 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-12.5), Rad(0), Rad(8)), 0.15) | |
6879 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(10), Rad(-.6), Rad(15 + 6.5 * Sin(sine / 20))), 0.1) | |
6880 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-10), Rad(-.6), Rad(-15 - 6.5 * Sin(sine / 20))), 0.1) | |
6881 | elseif Mode == pIXELATED then --PIXELATED | |
6882 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(20 + Mrandom(-4,4)), Rad(0), Rad(0)), 0.08) | |
6883 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30)), Rad(-4.5 + Mrandom(-30,30))), 0.08) | |
6884 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0 + Mrandom(-6,6)), Rad(80), Rad(0)) * angles(Rad(-10.5 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(20 + Mrandom(-6,6))), 0.08) | |
6885 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0 + Mrandom(-6,6)), Rad(-80 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6))) * angles(Rad(-10.5 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(-20 + Mrandom(-6,6))), 0.08) | |
6886 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(5 + Mrandom(-6,6))), 0.08) | |
6887 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25 + Mrandom(-6,6)), Rad(0 + Mrandom(-6,6)), Rad(-5 + Mrandom(-6,6))), 0.08) | |
6888 | elseif Mode == 50 then --ASCENDED | |
6889 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
6890 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
6891 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
6892 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
6893 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.08) | |
6894 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.08) | |
6895 | elseif Mode == 7777 then --NOTHING SPECIAL | |
6896 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(4), Rad(0), Rad(0)), 0.15) | |
6897 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
6898 | if Mrandom(1,15) == 1 then | |
6899 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
6900 | end | |
6901 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-1.5), Rad(0), Rad(10)), 0.15) | |
6902 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-1.5), Rad(0), Rad(10)), 0.15) | |
6903 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(15 - 4 * Cos(sine / 20)), Rad(0), Rad(5)), 0.1) | |
6904 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(15 - 4 * Cos(sine / 20)), Rad(0), Rad(-5)), 0.1) | |
6905 | elseif Mode == 6666 then --MEMER | |
6906 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
6907 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
6908 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
6909 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
6910 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(5)), 0.1) | |
6911 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(-5)), 0.1) | |
6912 | elseif Mode == 2 then --Machinery | |
6913 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(20)), 0.08) | |
6914 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 * Sin(sine / 30)), Rad(-4.5 * Sin(sine / .5)), Rad(-20 - 4.5 * Sin(sine / .5))), 0.08) | |
6915 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(0)), 0.08) | |
6916 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(0), Rad(0)), 0.08) | |
6917 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(155), Rad(0), Rad(-45)), 0.08) | |
6918 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-25)), 0.08) | |
6919 | elseif Mode == 3 then --ICE | |
6920 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.08) | |
6921 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 30)), Rad(0), Rad(-2.5 * Cos(sine / 1.5))), 0.08) | |
6922 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(10)), 0.08) | |
6923 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5), Rad(-2.5 * Cos(sine / 1.5)), Rad(-10)), 0.08) | |
6924 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20 - 2.5 * Cos(sine / 20)), Rad(-2.5 * Cos(sine / 1.5)), Rad(25 + 4.5 * Cos(sine / 20))), 0.08) | |
6925 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20 - 2.5 * Cos(sine / 20)), Rad(-2.5 * Cos(sine / 1.5)), Rad(-25 - 4.5 * Cos(sine / 20))), 0.08) | |
6926 | elseif Mode == 4 then --Infused | |
6927 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(10)), 0.15) | |
6928 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-4.5 * Sin(sine / 30)), Rad(0), Rad(-10)), 0.3) | |
6929 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
6930 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(0 + 2.5 * Sin(sine / 20))), 0.15) | |
6931 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(13 - 2.5 * Sin(sine / 20))), 0.1) | |
6932 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-13 + 2.5 * Sin(sine / 20))), 0.1) | |
6933 | elseif Mode == 5 then --Cybernetic | |
6934 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
6935 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(20), Rad(0)), 0.08) | |
6936 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.08) | |
6937 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.08) | |
6938 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(25 + 10.5 * Sin(sine / 20))), 0.08) | |
6939 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-25 - 10.5 * Sin(sine / 20))), 0.08) | |
6940 | elseif Mode == 25 then --Spiritual | |
6941 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
6942 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(20), Rad(0)), 0.08) | |
6943 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.08) | |
6944 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.08) | |
6945 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(25 + 10.5 * Sin(sine / 20))), 0.08) | |
6946 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(0), Rad(-25 - 10.5 * Sin(sine / 20))), 0.08) | |
6947 | elseif Mode == 6 then --Controlled Beyond Recognition | |
6948 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
6949 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
6950 | if Mrandom(1,15) == 1 then | |
6951 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
6952 | end | |
6953 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(10)), 0.15) | |
6954 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15) | |
6955 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-20), Rad(215)), 0.1) | |
6956 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
6957 | elseif Mode == 1800 then --demon | |
6958 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.1) | |
6959 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(Mrandom(-45, 45)), Rad(Mrandom(-45, 45))), 0.1) | |
6960 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(85), Rad(0)) * angles(Rad(-5), Rad(Mrandom(-15, 15)), Rad(20)), 0.1) | |
6961 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-85), Rad(0)) * angles(Rad(-5), Rad(Mrandom(-15, 15)), Rad(-20)), 0.1) | |
6962 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.8* Player_Size + 0.01 * Sin(sine / 20)* Player_Size, -0.6* Player_Size) * angles(Rad(165), Rad(Mrandom(-15, 15)), Rad(-50)), 0.1) | |
6963 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.8* Player_Size + 0.01 * Sin(sine / 20)* Player_Size, -0.6* Player_Size) * angles(Rad(165), Rad(Mrandom(-15, 15)), Rad(50)), 0.1) | |
6964 | elseif Mode == 7 or Mode == 9 then --Sucho Wowo --Mr.Balancia ----------hdfsfhg | |
6965 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0 - 0.04 * Sin(sine / 24) * Player_Size, 0 + 0.04 * Sin(sine / 12) * Player_Size, 0 + 0.05 * Player_Size * Cos(sine / 12)) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(0 - 2.5 * Sin(sine / 24)), Rad(0)), 0.08) | |
6966 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(25 - 2.5 * Sin(sine / 12)), Rad(0), Rad(0)), 0.08) | |
6967 | RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(79), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.08) | |
6968 | LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-79), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.08) | |
6969 | RW.C0 = clerp(RW.C0, CF(1 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(-43)), 0.08) | |
6970 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
6971 | elseif Mode == 1555 then --anime | |
6972 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(10)), 0.15) | |
6973 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
6974 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-10)), 0.15) | |
6975 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(6)), 0.15) | |
6976 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(21), Rad(11), Rad(-90 - 2.5 * Sin(sine / 20))), 0.1) | |
6977 | LW.C0 = clerp(LW.C0, CF(-.8, 0.3 + 0.05 * Sin(sine / 20), -.6 + 0.025 * Cos(sine / 20)) * angles(Rad(8), Rad(5), Rad(90 + 2.5 * Sin(sine / 20))), 0.1) | |
6978 | elseif Mode == 111111111 then | |
6979 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15) | |
6980 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
6981 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
6982 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15) | |
6983 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
6984 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
6985 | elseif Mode == 100 then --Overclocked | |
6986 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(25)), 0.15) | |
6987 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20 - 2.5 * Sin(sine / 20)), Rad(20), Rad(-15)), 0.3) | |
6988 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
6989 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
6990 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-10 * Cos(sine / 20)), Rad(65 - 2.5 * Sin(sine / 20))), 0.1) | |
6991 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
6992 | elseif Mode == 8 then --Lunarist | |
6993 | MagicCharge(7, 0, "Add", ra.CFrame * CF(0, -1.3, 0) * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 1.5 * math.random(-1.8, 2), -0.005, maincolor, 0, "Brick") | |
6994 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.8 + 0.2* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
6995 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
6996 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -0.5* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
6997 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
6998 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(135)), 0.08) | |
6999 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
7000 | elseif Mode == 111111112 then | |
7001 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 12)) * angles(Rad(25), Rad(0), Rad(0)), 0.1) | |
7002 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 6.5 * Sin(sine / 12)), Rad(0), Rad(0)), 0.05) | |
7003 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.15 * Cos(sine / 20)* Player_Size, -0.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-8.5 - 6.5 * Sin(sine / 12)), Rad(0), Rad(15)), 0.1) | |
7004 | LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-8.5 - 6.5 * Sin(sine / 12)), Rad(15), Rad(25)), 0.1) | |
7005 | RW.C0 = clerp(RW.C0, CF(1.4* Player_Size, 0.4 + 0.08 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(25 - 6.5 * Cos(sine / 12)), Rad(-.6), Rad(13 + 6.5 * Sin(sine / 12))), 0.1) | |
7006 | LW.C0 = clerp(LW.C0, CF(-1.4* Player_Size, 0.4 + 0.08 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(25 - 6.5 * Cos(sine / 12)), Rad(-.6), Rad(-13 - 6.5 * Sin(sine / 12))), 0.1) | |
7007 | elseif Mode == 10 then --INSANITY | |
7008 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2 + 0.1 * Cos(sine / 7)) * angles(Rad(10), Rad(0), Rad(0)), 0.15) | |
7009 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(45), Rad(0), Rad(-20)), 0.3) | |
7010 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 7)) * angles(Rad(10 + Mrandom(-6,6)), Rad(0), Rad(Mrandom(-6,6))), 0.15) | |
7011 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(45 + Mrandom(-4,4)), Rad(Mrandom(-4,4)), Rad(-20 + Mrandom(-4,4))), 1) | |
7012 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(180 + Mrandom(-35,35)), Rad(35 + Mrandom(-35,35)), Rad(-50 - 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
7013 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 7)) * angles(Rad(15 + Mrandom(-35,35)), Rad(Mrandom(-35,35)), Rad(-15 + 2.5 * Sin(sine / 20) + Mrandom(-35,35))), 0.1) | |
7014 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 7), -.2 + 0.025 * Cos(sine / 7)) * RHCF * angles(Rad(-5 + Mrandom(-6,6)), Rad(0), Rad(10 + Mrandom(-6,6))), 0.15) | |
7015 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 7), 0.025 * Cos(sine / 7)) * LHCF * angles(Rad(-5 + Mrandom(-6,6)), Rad(0), Rad(-10 + Mrandom(-6,6))), 0.15) | |
7016 | end | |
7017 | end | |
7018 | elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then | |
7019 | Anim = "Walk" | |
7020 | change = 1.1 | |
7021 | if attack == false then | |
7022 | if Mode == 6 then | |
7023 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(4-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(5 * Cos(sine / 7))), 0.15) | |
7024 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
7025 | if Mrandom(1,15) == 1 then | |
7026 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15)), Rad(Mrandom(-15,15))), 1) | |
7027 | end | |
7028 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7029 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7030 | RW.C0 = clerp(RW.C0, CF(.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-20), Rad(215)), 0.1) | |
7031 | LW.C0 = clerp(LW.C0, CF(-.8, 0.5 + 0.05 * Sin(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(20), Rad(-215)), 0.1) | |
7032 | elseif Mode == 98534 then | |
7033 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15) | |
7034 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
7035 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7036 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7037 | RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1) | |
7038 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1) | |
7039 | elseif Mode == 111111112 then | |
7040 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 12)) * angles(Rad(25), Rad(0), Rad(0)), 0.1) | |
7041 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-15 - 6.5 * Sin(sine / 12)), Rad(20), Rad(0)), 0.1) | |
7042 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.15 * Cos(sine / 20)* Player_Size, -0.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-18.5 - 6.5 * Sin(sine / 12)), Rad(0), Rad(-35)), 0.1) | |
7043 | LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-18.5 - 6.5 * Sin(sine / 12)), Rad(15), Rad(35)), 0.1) | |
7044 | RW.C0 = clerp(RW.C0, CF(1.4* Player_Size, 0.4 + 0.08 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(-45 - 6.5 * Cos(sine / 12)), Rad(-.6), Rad(25 + 6.5 * Sin(sine / 12))), 0.1) | |
7045 | LW.C0 = clerp(LW.C0, CF(-1.4* Player_Size, 0.4 + 0.08 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(-45 - 6.5 * Cos(sine / 12)), Rad(-.6), Rad(-25 - 6.5 * Sin(sine / 12))), 0.1) | |
7046 | elseif Mode == 111111111 then | |
7047 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(3 * Cos(sine / 7))), 0.15) | |
7048 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
7049 | RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7050 | LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7051 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12) | |
7052 | LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12) | |
7053 | elseif Mode == 99900 then | |
7054 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.13 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15) | |
7055 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
7056 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 - 25 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 15 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7057 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 + 25 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 15 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7058 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(57) * Cos(sine / 7) , Rad(10 * Cos(sine / 7)), Rad(10) - ra.RotVelocity.Y / 75), 0.1) | |
7059 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-57) * Cos(sine / 7) , Rad(10 * Cos(sine / 7)) , Rad(-10) + la.RotVelocity.Y / 75), 0.1) | |
7060 | elseif Mode == 1 then --Normal | |
7061 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(30), Rad(0), Rad(0)), 0.15) | |
7062 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
7063 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
7064 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
7065 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-17), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
7066 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-17), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
7067 | elseif Mode == 7777 then --NORTHING SPECIAL | |
7068 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(7-2.5 * Cos(sine / 3.5)), Rad(0), Rad(10 * Cos(sine / 7))), 0.15) | |
7069 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
7070 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.1 * Cos(sine / 3.5), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-1.5), Rad(0), Rad(70) * Cos(sine / 7) ), 0.15) | |
7071 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.1 * Cos(sine / 3.5), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-1.5), Rad(0), Rad(70) * Cos(sine / 7) ), 0.15) | |
7072 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(70) * Cos(sine / 7) , Rad(0), Rad(15)), 0.1) | |
7073 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0), Rad(-15)), 0.1) | |
7074 | elseif Mode == 4 then --Infused | |
7075 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(25), Rad(0), Rad(0)), 0.15) | |
7076 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
7077 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-20 + 2.5 * Sin(sine / 20))), 0.15) | |
7078 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(20 + 2.5 * Sin(sine / 20))), 0.15) | |
7079 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-25 - 3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(14 - 2.5 * Sin(sine / 20))), 0.1) | |
7080 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-25 + 4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-14 + 2.5 * Sin(sine / 20))), 0.1) | |
7081 | elseif Mode == 56565 then --idk | |
7082 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
7083 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
7084 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 - 25 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7085 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 + 25 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7086 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)), Rad(6) - ra.RotVelocity.Y / 75), 0.1) | |
7087 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)) , Rad(-6) + la.RotVelocity.Y / 75), 0.1) | |
7088 | elseif Mode == 8888 then --ik | |
7089 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
7090 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
7091 | RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -0.8 * Player_Size - 0.5 * Player_Size * Cos(sine / 7) / 2 * Player_Size, 0.6 * Player_Size * Cos(sine / 7) / 2 * Player_Size) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7092 | LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -0.8 * Player_Size + 0.5 * Player_Size * Cos(sine / 7) / 2 * Player_Size, -0.6 * Player_Size * Cos(sine / 7) / 2 * Player_Size) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7093 | RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(65) * Cos(sine / 7), Rad(-.6), Rad(15 + 4.5 * Sin(sine / 12))), 0.1) | |
7094 | LW.C0 = clerp(LW.C0, CF(-1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(-65) * Cos(sine / 7), Rad(-.6), Rad(-15 - 4.5 * Sin(sine / 12))), 0.1) | |
7095 | elseif Mode == 1555 then --anime | |
7096 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
7097 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
7098 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 - 25 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7099 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 + 25 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7100 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)), Rad(6) - ra.RotVelocity.Y / 75), 0.1) | |
7101 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)) , Rad(-6) + la.RotVelocity.Y / 75), 0.1) | |
7102 | elseif Mode == 6666 then | |
7103 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0), Rad(10 * Cos(sine / 7))), 0.15) | |
7104 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
7105 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.925 - 0.5 * math.cos(sine / 7) / 2, 0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 - 35 * math.cos(sine / 7)) + -math.sin(sine / 7) / 2.5, math.rad(90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 + 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3) | |
7106 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.925 + 0.5 * math.cos(sine / 7) / 2, -0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 + 35 * math.cos(sine / 7)) + math.sin(sine / 7) / 2.5, math.rad(-90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 - 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3) | |
7107 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(70) * Cos(sine / 7) , Rad(0), Rad(5)), 0.1) | |
7108 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0), Rad(-5)), 0.1) | |
7109 | elseif Mode == 1800 then | |
7110 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(20 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
7111 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(46 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
7112 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-5 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(20)), 0.3) | |
7113 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-5 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(-20)), 0.3) | |
7114 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(25 + 15 * Cos(sine / 7)), Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
7115 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(25 - 15 * Cos(sine / 7)), Rad(0), Rad(-5) + la.RotVelocity.Y / 75), 0.1) | |
7116 | elseif Mode == 5 then | |
7117 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
7118 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
7119 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.15) | |
7120 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.15) | |
7121 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(25)), 0.1) | |
7122 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(-25)), 0.1) | |
7123 | elseif Mode == 25 then | |
7124 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
7125 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
7126 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-20)), 0.15) | |
7127 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(20)), 0.15) | |
7128 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(25)), 0.1) | |
7129 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-35), Rad(0), Rad(-25)), 0.1) | |
7130 | elseif Mode == 100 then | |
7131 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(30), Rad(0), Rad(0)), 0.15) | |
7132 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
7133 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-10 + 3 * Sin(sine / 20))), 0.15) | |
7134 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + 3 * Sin(sine / 20)), Rad(0), Rad(10 + 3 * Sin(sine / 20))), 0.15) | |
7135 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-17), Rad(-10 * Cos(sine / 20)), Rad(15 - 2.5 * Sin(sine / 20))), 0.1) | |
7136 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-17), Rad(10 * Cos(sine / 20)), Rad(-15 + 2.5 * Sin(sine / 20))), 0.1) | |
7137 | elseif Mode == 10 then | |
7138 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * CF(0, 0, 0 + ((1) - 1)) * angles(Rad(55 + Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(-0 + Mrandom(-20,20))), 1) | |
7139 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(30), Rad(0), Rad(0)), 0.15) | |
7140 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(55), Rad(0), Rad(-0)), 0.3) | |
7141 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5 + Mrandom(-23,23)), Rad(0 + Mrandom(-23,23)), Rad(35 + Mrandom(-23,23))), 0.15) | |
7142 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5 + Mrandom(-23,23)), Rad(0 + Mrandom(-23,23)), Rad(-35 + Mrandom(-23,23))), 0.15) | |
7143 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(35 + Mrandom(-23,23)), Rad(-10 + Mrandom(-23,23)), Rad(15 + Mrandom(-23,23))), 0.1) | |
7144 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(35 + Mrandom(-23,23)), Rad(10 + Mrandom(-23,23)), Rad(-15 + Mrandom(-23,23))), 0.1) | |
7145 | elseif Mode == 8 then | |
7146 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 0.8 + 0.2* Player_Size * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.08) | |
7147 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.08) | |
7148 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -0.5* Player_Size) * angles(Rad(0), Rad(75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-20)), 0.08) | |
7149 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-75), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(20)), 0.08) | |
7150 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(-43)), 0.08) | |
7151 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
7152 | elseif Mode ~= 6 or Mode ~= 5 or Mode ~= 8 then | |
7153 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15) | |
7154 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
7155 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7156 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7157 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(37) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.1) | |
7158 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-37) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1) | |
7159 | end | |
7160 | end | |
7161 | elseif torvel >= 25 and hitfloor ~= nil then | |
7162 | Anim = "Sprint" | |
7163 | change = 1.35 | |
7164 | if attack == false then | |
7165 | if Mode == 5 then | |
7166 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
7167 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(5 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
7168 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-45)), 0.15) | |
7169 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(45)), 0.15) | |
7170 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(25)), 0.1) | |
7171 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(-25)), 0.1) | |
7172 | elseif Mode == 56565 then | |
7173 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
7174 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
7175 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7176 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7177 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.34 * Cos(sine / 7)) * angles(Rad(110) * Cos(sine / 7) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15) | |
7178 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -0.34 * Cos(sine / 7)) * angles(Rad(-110) * Cos(sine / 7) , Rad(0) , Rad(-13) + la.RotVelocity.Y / 75), 0.15) | |
7179 | elseif Mode == 111111111 then | |
7180 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
7181 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
7182 | RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7183 | LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7184 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.34 * Cos(sine / 7)) * angles(Rad(110) * Cos(sine / 7) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15) | |
7185 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -0.34 * Cos(sine / 7)) * angles(Rad(-110) * Cos(sine / 7) , Rad(0) , Rad(-13) + la.RotVelocity.Y / 75), 0.15) | |
7186 | elseif Mode == 4 then | |
7187 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.2 + 0.3 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
7188 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5 - 4.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
7189 | RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-34 + 2.5 * Sin(sine / 20))), 0.15) | |
7190 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5 + 3 * Sin(sine / 20)), Rad(0), Rad(34 + 2.5 * Sin(sine / 20))), 0.15) | |
7191 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-55 - 3 * Sin(sine / 20)), Rad(-10 * Sin(sine / 20)), Rad(14 - 2.5 * Sin(sine / 20))), 0.1) | |
7192 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-55 + 4 * Sin(sine / 20)), Rad(10 * Sin(sine / 20)), Rad(-14 + 2.5 * Sin(sine / 20))), 0.1) | |
7193 | elseif Mode == 1 then | |
7194 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1.3 + 0.6 * Cos(sine / 20)) * angles(Rad(65), Rad(0), Rad(0)), 0.15) | |
7195 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-25 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
7196 | RH.C0 = clerp(RH.C0, CF(1, -0.5 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14.5 + 3 * Sin(sine / 20)), Rad(0), Rad(-35 + 3 * Sin(sine / 20))), 0.15) | |
7197 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-16.5 + 3 * Sin(sine / 20)), Rad(0), Rad(35 + 3 * Sin(sine / 20))), 0.15) | |
7198 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-35), Rad(-10 * Cos(sine / 20)), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
7199 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(-35), Rad(10 * Cos(sine / 20)), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
7200 | elseif Mode == 25 or Mode == 10 then | |
7201 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 1 + 0.5 * Player_Size * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(0)), 0.15) | |
7202 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(5 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
7203 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.3 - 0.1 * Cos(sine / 20)* Player_Size, -.4* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(-45)), 0.15) | |
7204 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-10.5 + 3.5 * Sin(sine / 20)), Rad(0), Rad(45)), 0.15) | |
7205 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(25)), 0.1) | |
7206 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(-25)), 0.1) | |
7207 | elseif Mode ~= 5 then | |
7208 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15) | |
7209 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3) | |
7210 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.925 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7211 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.925 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
7212 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, 0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(125) * Cos(sine / 7) , Rad(0), Rad(5) - ra.RotVelocity.Y / 75), 0.15) | |
7213 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, -0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(-125) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.15) | |
7214 | end | |
7215 | end | |
7216 | end | |
7217 | end | |
7218 | Music.SoundId = "rbxassetid://"..SONG | |
7219 | Music.Looped = true | |
7220 | Music.Pitch = 1 | |
7221 | Music.Volume = 2.5 | |
7222 | Music.Parent = tors | |
7223 | Music:Resume() | |
7224 | if 0 < #Effects then | |
7225 | for e = 1, #Effects do | |
7226 | if Effects[e] ~= nil then | |
7227 | local Thing = Effects[e] | |
7228 | if Thing ~= nil then | |
7229 | local Part = Thing[1] | |
7230 | local Mode = Thing[2] | |
7231 | local Delay = Thing[3] | |
7232 | local IncX = Thing[4] | |
7233 | local IncY = Thing[5] | |
7234 | local IncZ = Thing[6] | |
7235 | if 1 >= Thing[1].Transparency then | |
7236 | if Thing[2] == "Block1" then | |
7237 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
7238 | local Mesh = Thing[1].Mesh | |
7239 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
7240 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
7241 | elseif Thing[2] == "Block2" then | |
7242 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
7243 | local Mesh = Thing[7] | |
7244 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
7245 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
7246 | elseif Thing[2] == "Block3" then | |
7247 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
7248 | local Mesh = Thing[7] | |
7249 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
7250 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
7251 | elseif Thing[2] == "Cylinder" then | |
7252 | local Mesh = Thing[1].Mesh | |
7253 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
7254 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
7255 | elseif Thing[2] == "Blood" then | |
7256 | local Mesh = Thing[7] | |
7257 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
7258 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
7259 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
7260 | elseif Thing[2] == "Elec" then local Mesh = Thing[1].Mesh | |
7261 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
7262 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
7263 | elseif Thing[2] == "Disappear" then | |
7264 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
7265 | elseif Thing[2] == "Shatter" then | |
7266 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
7267 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
7268 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
7269 | Thing[6] = Thing[6] + Thing[5] | |
7270 | end | |
7271 | else | |
7272 | Part.Parent = nil | |
7273 | table.remove(Effects, e) | |
7274 | end | |
7275 | end | |
7276 | end | |
7277 | end | |
7278 | end | |
7279 | end | |
7280 | ------------------------------------------------------- | |
7281 | --End Animations And Script-- | |
7282 | ------------------------------------------------------- |