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1 | - | function KICK(PLAYER) |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end function KICK(PLAYER) | |
6 | spawn(function() | |
7 | local function KICK() | |
8 | if PLAYER.Character and PLAYER.Character:FindFirstChild('HumanoidRootPart') and PLAYER.Character:FindFirstChild('Torso') then | |
9 | local SP = Instance.new('SkateboardPlatform', PLAYER.Character) SP.Position = Vector3.new(1000000, 1000000, 1000000) SP.Transparency = 1 | |
10 | PLAYER.Character.HumanoidRootPart.CFrame = SP.CFrame | |
11 | PLAYER.Character.Torso.Anchored = true | |
12 | end | |
13 | end | |
14 | spawn(function() | |
15 | repeat wait() | |
16 | if PLAYER ~= nil then | |
17 | KICK() | |
18 | end | |
19 | until not game:GetService('Players'):FindFirstChild(PLAYER.Name) | |
20 | if not game:GetService('Players'):FindFirstChild(PLAYER.Name) then | |
21 | print('REMOVED ' .. PLAYER.Name) | |
22 | end | |
23 | end) | |
24 | end) | |
25 | end | |
26 | ||
27 | wait(0.016666666666667) | |
28 | Effects = {} | |
29 | local Player = game.Players.localPlayer | |
30 | local Character = Player.Character | |
31 | local Humanoid = Character.Humanoid | |
32 | local mouse = Player:GetMouse() | |
33 | local m = Instance.new("Model", Character) | |
34 | m.Name = "Hades" | |
35 | local effect = Instance.new("Model", Character) | |
36 | effect.Name = "Effects" | |
37 | Hammer = {} | |
38 | HammerWelds = {} | |
39 | local LeftArm = Character["Left Arm"] | |
40 | local RightArm = Character["Right Arm"] | |
41 | local LeftLeg = Character["Left Leg"] | |
42 | local RightLeg = Character["Right Leg"] | |
43 | local WStyle = "Hammer" | |
44 | local Head = Character.Head | |
45 | local Torso = Character.Torso | |
46 | local cam = game.Workspace.CurrentCamera | |
47 | local RootPart = Character.HumanoidRootPart | |
48 | local RootJoint = RootPart.RootJoint | |
49 | local equipped = false | |
50 | local attack = false | |
51 | local Anim = "Idle" | |
52 | local idle = 0 | |
53 | local mananum = 0 | |
54 | local attacktype = 1 | |
55 | local attacktype2 = 1 | |
56 | local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude | |
57 | local velocity = RootPart.Velocity.y | |
58 | local sine = 0 | |
59 | local change = 1 | |
60 | local mana = 100 | |
61 | local it = Instance.new | |
62 | local vt = Vector3.new | |
63 | local grabbed = false | |
64 | local cf = CFrame.new | |
65 | local mr = math.rad | |
66 | local angles = CFrame.Angles | |
67 | local ud = UDim2.new | |
68 | local c3 = Color3.new | |
69 | Anim = Instance.new("StringValue") | |
70 | Anim.Name = "Animation" | |
71 | Anim.Parent = Character | |
72 | Anim.Value = "Walking" | |
73 | local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
74 | xenabled = true | |
75 | cenabled = true | |
76 | venabled = true | |
77 | zenabled = true | |
78 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
79 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
80 | local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0)) | |
81 | RSH = nil | |
82 | RW = Instance.new("Weld") | |
83 | LW = Instance.new("Weld") | |
84 | RH = Torso["Right Hip"] | |
85 | LH = Torso["Left Hip"] | |
86 | RSH = Torso["Right Shoulder"] | |
87 | LSH = Torso["Left Shoulder"] | |
88 | RSH.Parent = nil | |
89 | LSH.Parent = nil | |
90 | RW.Name = "RW" | |
91 | RW.Part0 = Torso | |
92 | RW.C0 = cf(1.5, 0.5, 0) | |
93 | RW.C1 = cf(0, 0.5, 0) | |
94 | RW.Part1 = RightArm | |
95 | RW.Parent = Torso | |
96 | LW.Name = "LW" | |
97 | LW.Part0 = Torso | |
98 | LW.C0 = cf(-1.5, 0.5, 0) | |
99 | LW.C1 = cf(0, 0.5, 0) | |
100 | LW.Part1 = LeftArm | |
101 | LW.Parent = Torso | |
102 | function clerp(a,b,t) | |
103 | local qa = {QuaternionFromCFrame(a)} | |
104 | local qb = {QuaternionFromCFrame(b)} | |
105 | local ax, ay, az = a.x, a.y, a.z | |
106 | local bx, by, bz = b.x, b.y, b.z | |
107 | local _t = 1-t | |
108 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
109 | end | |
110 | ||
111 | function QuaternionFromCFrame(cf) | |
112 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
113 | local trace = m00 + m11 + m22 | |
114 | if trace > 0 then | |
115 | local s = math.sqrt(1 + trace) | |
116 | local recip = 0.5/s | |
117 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
118 | else | |
119 | local i = 0 | |
120 | if m11 > m00 then | |
121 | i = 1 | |
122 | end | |
123 | if m22 > (i == 0 and m00 or m11) then | |
124 | i = 2 | |
125 | end | |
126 | if i == 0 then | |
127 | local s = math.sqrt(m00-m11-m22+1) | |
128 | local recip = 0.5/s | |
129 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
130 | elseif i == 1 then | |
131 | local s = math.sqrt(m11-m22-m00+1) | |
132 | local recip = 0.5/s | |
133 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
134 | elseif i == 2 then | |
135 | local s = math.sqrt(m22-m00-m11+1) | |
136 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
137 | end | |
138 | end | |
139 | end | |
140 | ||
141 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
142 | local xs, ys, zs = x + x, y + y, z + z | |
143 | local wx, wy, wz = w*xs, w*ys, w*zs | |
144 | local xx = x*xs | |
145 | local xy = x*ys | |
146 | local xz = x*zs | |
147 | local yy = y*ys | |
148 | local yz = y*zs | |
149 | local zz = z*zs | |
150 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
151 | end | |
152 | ||
153 | function QuaternionSlerp(a, b, t) | |
154 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
155 | local startInterp, finishInterp; | |
156 | if cosTheta >= 0.0001 then | |
157 | if (1 - cosTheta) > 0.0001 then | |
158 | local theta = math.acos(cosTheta) | |
159 | local invSinTheta = 1/math.sin(theta) | |
160 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
161 | finishInterp = math.sin(t*theta)*invSinTheta | |
162 | else | |
163 | startInterp = 1-t | |
164 | finishInterp = t | |
165 | end | |
166 | else | |
167 | if (1+cosTheta) > 0.0001 then | |
168 | local theta = math.acos(-cosTheta) | |
169 | local invSinTheta = 1/math.sin(theta) | |
170 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
171 | finishInterp = math.sin(t*theta)*invSinTheta | |
172 | else | |
173 | startInterp = t-1 | |
174 | finishInterp = t | |
175 | end | |
176 | end | |
177 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
178 | end | |
179 | ||
180 | local RbxUtility = LoadLibrary("RbxUtility") | |
181 | local Create = RbxUtility.Create | |
182 | RemoveOutlines = function(part) | |
183 | part.TopSurface = 10 | |
184 | end | |
185 | ||
186 | CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
187 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
188 | RemoveOutlines(Part) | |
189 | return Part | |
190 | end | |
191 | ||
192 | CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
193 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
194 | if Mesh == "SpecialMesh" then | |
195 | Msh.MeshType = MeshType | |
196 | Msh.MeshId = MeshId | |
197 | end | |
198 | return Msh | |
199 | end | |
200 | ||
201 | ArtificialHB = Instance.new("BindableEvent", script) | |
202 | ArtificialHB.Name = "Heartbeat" | |
203 | script:WaitForChild("Heartbeat") | |
204 | frame = 0.016666666666667 | |
205 | tf = 0 | |
206 | allowframeloss = false | |
207 | tossremainder = false | |
208 | lastframe = tick() | |
209 | script.Heartbeat:Fire() | |
210 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
211 | tf = tf + s | |
212 | if frame <= tf then | |
213 | if allowframeloss then | |
214 | script.Heartbeat:Fire() | |
215 | lastframe = tick() | |
216 | else | |
217 | for i = 1, math.floor(tf / frame) do | |
218 | script.Heartbeat:Fire() | |
219 | end | |
220 | lastframe = tick() | |
221 | end | |
222 | if tossremainder then | |
223 | tf = 0 | |
224 | else | |
225 | tf = tf - frame * math.floor(tf / frame) | |
226 | end | |
227 | end | |
228 | end | |
229 | ) | |
230 | swait = function(num) | |
231 | if num == 0 or num == nil then | |
232 | ArtificialHB.Event:wait() | |
233 | else | |
234 | for i = 0, num do | |
235 | ArtificialHB.Event:wait() | |
236 | end | |
237 | end | |
238 | end | |
239 | ||
240 | local fengui = it("GuiMain") | |
241 | fengui.Parent = Player.PlayerGui | |
242 | fengui.Name = "WeaponGUI" | |
243 | local fenframe = it("Frame") | |
244 | fenframe.Parent = fengui | |
245 | fenframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
246 | fenframe.BackgroundTransparency = 1 | |
247 | fenframe.BorderColor3 = Color3.new(17, 17, 17) | |
248 | fenframe.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0) | |
249 | fenframe.Position = UDim2.new(0.4, 0, 0.1, 0) | |
250 | local fenbarmana1 = it("TextLabel") | |
251 | fenbarmana1.Parent = fenframe | |
252 | fenbarmana1.Text = " " | |
253 | fenbarmana1.BackgroundTransparency = 0 | |
254 | fenbarmana1.BackgroundColor3 = Color3.new(0, 0, 0) | |
255 | fenbarmana1.SizeConstraint = "RelativeXY" | |
256 | fenbarmana1.TextXAlignment = "Center" | |
257 | fenbarmana1.TextYAlignment = "Center" | |
258 | fenbarmana1.Position = UDim2.new(0, 0, 0, 0) | |
259 | fenbarmana1.Size = UDim2.new(4, 0, 0.2, 0) | |
260 | local fenbarmana2 = it("TextLabel") | |
261 | fenbarmana2.Parent = fenframe | |
262 | fenbarmana2.Text = " " | |
263 | fenbarmana2.BackgroundTransparency = 0 | |
264 | fenbarmana2.BackgroundColor3 = Torso.Color | |
265 | fenbarmana2.SizeConstraint = "RelativeXY" | |
266 | fenbarmana2.TextXAlignment = "Center" | |
267 | fenbarmana2.TextYAlignment = "Center" | |
268 | fenbarmana2.Position = UDim2.new(0, 0, 0, 0) | |
269 | fenbarmana2.Size = UDim2.new(4 * mana / 100, 0, 0.2, 0) | |
270 | local fenbarmana3 = it("TextLabel") | |
271 | fenbarmana3.Parent = fenframe | |
272 | fenbarmana3.Text = " " | |
273 | fenbarmana3.BackgroundTransparency = 0 | |
274 | fenbarmana3.BackgroundColor3 = Color3.new(Col1, Col2, Col3) | |
275 | fenbarmana3.SizeConstraint = "RelativeXY" | |
276 | fenbarmana3.TextXAlignment = "Center" | |
277 | fenbarmana3.TextYAlignment = "Center" | |
278 | fenbarmana3.Position = UDim2.new(0, 0, 0, 0) | |
279 | fenbarmana3.Size = UDim2.new(0, 0, 0.2, 0) | |
280 | local fenbarmana4 = it("TextLabel") | |
281 | fenbarmana4.Parent = fenframe | |
282 | fenbarmana4.Text = "Energy(" .. mana .. ")" | |
283 | fenbarmana4.BackgroundTransparency = 1 | |
284 | fenbarmana4.BackgroundColor3 = Color3.new(0, 0, 0) | |
285 | fenbarmana4.SizeConstraint = "RelativeXY" | |
286 | fenbarmana4.TextXAlignment = "Center" | |
287 | fenbarmana4.TextYAlignment = "Center" | |
288 | fenbarmana4.Position = UDim2.new(0, 0, -0.3, 0) | |
289 | fenbarmana4.Size = UDim2.new(4, 0, 0.2, 0) | |
290 | fenbarmana4.FontSize = "Size9" | |
291 | fenbarmana4.TextStrokeTransparency = 0 | |
292 | fenbarmana4.TextColor = BrickColor.new("White") | |
293 | local fengui = it("GuiMain") | |
294 | fengui.Parent = Player.PlayerGui | |
295 | fengui.Name = "WeaponGUI" | |
296 | local fenframe1 = it("TextLabel") | |
297 | fenframe1.Parent = fengui | |
298 | fenframe1.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255) | |
299 | fenframe1.BackgroundTransparency = 0.3 | |
300 | fenframe1.BorderSizePixel = 5 | |
301 | fenframe1.BorderColor3 = Color3.new(1, 1, 1) | |
302 | fenframe1.Size = UDim2.new(0.05, 0, 0.1, 0) | |
303 | fenframe1.Position = UDim2.new(0.325, 0, 0.7, 0) | |
304 | fenframe1.Text = "Z" | |
305 | fenframe1.TextWrapped = true | |
306 | fenframe1.FontSize = 7 | |
307 | fenframe1.TextColor3 = Color3.new(1, 1, 1) | |
308 | local fenframe1a = it("TextLabel") | |
309 | fenframe1a.Parent = fengui | |
310 | fenframe1a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902) | |
311 | fenframe1a.BackgroundTransparency = 0.3 | |
312 | fenframe1a.BorderSizePixel = 5 | |
313 | fenframe1a.BorderColor3 = Color3.new(1, 1, 1) | |
314 | fenframe1a.Size = UDim2.new(0.05, 0, 0.1, 0) | |
315 | fenframe1a.Position = UDim2.new(0.325, 0, 0.7, 0) | |
316 | fenframe1a.Text = "" | |
317 | local fenframe2 = it("TextLabel") | |
318 | fenframe2.Parent = fengui | |
319 | fenframe2.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255) | |
320 | fenframe2.BackgroundTransparency = 0.3 | |
321 | fenframe2.BorderSizePixel = 5 | |
322 | fenframe2.BorderColor3 = Color3.new(1, 1, 1) | |
323 | fenframe2.Size = UDim2.new(0.05, 0, 0.1, 0) | |
324 | fenframe2.Position = UDim2.new(0.425, 0, 0.7, 0) | |
325 | fenframe2.Text = "X" | |
326 | fenframe2.TextWrapped = true | |
327 | fenframe2.FontSize = 7 | |
328 | fenframe2.TextColor3 = Color3.new(1, 1, 1) | |
329 | local fenframe2a = it("TextLabel") | |
330 | fenframe2a.Parent = fengui | |
331 | fenframe2a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902) | |
332 | fenframe2a.BackgroundTransparency = 0.3 | |
333 | fenframe2a.BorderSizePixel = 5 | |
334 | fenframe2a.BorderColor3 = Color3.new(1, 1, 1) | |
335 | fenframe2a.Size = UDim2.new(0.05, 0, 0.1, 0) | |
336 | fenframe2a.Position = UDim2.new(0.425, 0, 0.7, 0) | |
337 | fenframe2a.Text = "" | |
338 | local fenframe3 = it("TextLabel") | |
339 | fenframe3.Parent = fengui | |
340 | fenframe3.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255) | |
341 | fenframe3.BackgroundTransparency = 0.3 | |
342 | fenframe3.BorderSizePixel = 5 | |
343 | fenframe3.BorderColor3 = Color3.new(1, 1, 1) | |
344 | fenframe3.Size = UDim2.new(0.05, 0, 0.1, 0) | |
345 | fenframe3.Position = UDim2.new(0.525, 0, 0.7, 0) | |
346 | fenframe3.Text = "C" | |
347 | fenframe3.TextWrapped = true | |
348 | fenframe3.FontSize = 7 | |
349 | fenframe3.TextColor3 = Color3.new(1, 1, 1) | |
350 | local fenframe3a = it("TextLabel") | |
351 | fenframe3a.Parent = fengui | |
352 | fenframe3a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902) | |
353 | fenframe3a.BackgroundTransparency = 0.3 | |
354 | fenframe3a.BorderSizePixel = 5 | |
355 | fenframe3a.BorderColor3 = Color3.new(1, 1, 1) | |
356 | fenframe3a.Size = UDim2.new(0.05, 0, 0.1, 0) | |
357 | fenframe3a.Position = UDim2.new(0.525, 0, 0.7, 0) | |
358 | fenframe3a.Text = "" | |
359 | local fenframe4 = it("TextLabel") | |
360 | fenframe4.Parent = fengui | |
361 | fenframe4.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255) | |
362 | fenframe4.BackgroundTransparency = 0.3 | |
363 | fenframe4.BorderSizePixel = 5 | |
364 | fenframe4.BorderColor3 = Color3.new(1, 1, 1) | |
365 | fenframe4.Size = UDim2.new(0.05, 0, 0.1, 0) | |
366 | fenframe4.Position = UDim2.new(0.625, 0, 0.7, 0) | |
367 | fenframe4.Text = "V" | |
368 | fenframe4.TextWrapped = true | |
369 | fenframe4.FontSize = 7 | |
370 | fenframe4.TextColor3 = Color3.new(1, 1, 1) | |
371 | local fenframe4a = it("TextLabel") | |
372 | fenframe4a.Parent = fengui | |
373 | fenframe4a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902) | |
374 | fenframe4a.BackgroundTransparency = 0.3 | |
375 | fenframe4a.BorderSizePixel = 5 | |
376 | fenframe4a.BorderColor3 = Color3.new(1, 1, 1) | |
377 | fenframe4a.Size = UDim2.new(0.05, 0, 0.1, 0) | |
378 | fenframe4a.Position = UDim2.new(0.625, 0, 0.7, 0) | |
379 | fenframe4a.Text = "" | |
380 | fenframe1a.Size = UDim2.new(0, 0, 0.1, 0) | |
381 | fenframe2a.Size = UDim2.new(0, 0, 0.1, 0) | |
382 | fenframe3a.Size = UDim2.new(0, 0, 0.1, 0) | |
383 | fenframe4a.Size = UDim2.new(0, 0, 0.1, 0) | |
384 | CreateWeld = function(Parent, Part0, Part1, C0, C1) | |
385 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1}) | |
386 | return Weld | |
387 | end | |
388 | ||
389 | rayCast = function(Position, Direction, Range, Ignore) | |
390 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
391 | end | |
392 | ||
393 | CreateSound = function(id, par, vol, pit) | |
394 | coroutine.resume(coroutine.create(function() | |
395 | local sou = Instance.new("Sound", par or workspace) | |
396 | sou.Volume = vol | |
397 | sou.Pitch = pit or 1 | |
398 | sou.SoundId = id | |
399 | swait() | |
400 | sou:play() | |
401 | game:GetService("Debris"):AddItem(sou, 6) | |
402 | end | |
403 | )) | |
404 | end | |
405 | ||
406 | local getclosest = function(obj, distance) | |
407 | local last, lastx = distance + 1, nil | |
408 | for i,v in pairs(workspace:GetChildren()) do | |
409 | if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then | |
410 | local t = v.Torso | |
411 | local dist = t.Position - obj.Position.magnitude | |
412 | if dist <= distance and dist < last then | |
413 | last = dist | |
414 | lastx = v | |
415 | end | |
416 | end | |
417 | end | |
418 | return lastx | |
419 | end | |
420 | ||
421 | Handle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Black", "FakeHandle", Vector3.new(0.209999964, 2.57000017, 0.210000098)) | |
422 | HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.971689701, -0.108011246, 0.0337958336, 7.52883196e-008, -1, 5.96046377e-008, 1.49776653e-008, -5.96046377e-008, -1, 1, 7.52883196e-008, 1.497766e-008)) | |
423 | CreateMesh("CylinderMesh", Handle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
424 | FakeHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Black", "FakeHandle", Vector3.new(0.209999964, 2.57000017, 0.210000098)) | |
425 | FakeHandleWeld = CreateWeld(m, Handle, FakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 1.12764321e-015, 0, 1.12764321e-015, 1, 0, 0, 0, 1)) | |
426 | CreateMesh("CylinderMesh", FakeHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
427 | Hitbox = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Black", "Hitbox", Vector3.new(3, 5.2300005, 2.70000005)) | |
428 | HitboxWeld = CreateWeld(m, FakeHandle, Hitbox, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0100002289, -0.0249986649, -5.90500546, -5.96046235e-008, -1.59872116e-014, -1, -1, -5.96046341e-008, 5.96046235e-008, -5.96046341e-008, 1, -1.24344979e-014)) | |
429 | CreateMesh("CylinderMesh", Hitbox, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
430 | Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Really black", "Part", Vector3.new(3, 2.79999995, 0.399999976)) | |
431 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.85500193, 0.0100011826, -2.64999771, 1.49011612e-007, 1, -7.54979084e-008, -5.96046341e-008, -7.54979013e-008, -1, -1, 1.49011612e-007, 5.96046235e-008)) | |
432 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(3, 3, 1)) | |
433 | Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Really black", "Part", Vector3.new(3, 2.79999995, 0.399999976)) | |
434 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.85500288, 0.0100007057, 2.60000563, 1.49011612e-007, 1, -7.54979084e-008, -5.96046341e-008, -7.54979013e-008, -1, -1, 1.49011612e-007, 5.96046235e-008)) | |
435 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(3, 3, 1)) | |
436 | Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Really black", "Part", Vector3.new(3, 2.79999995, 0.399999976)) | |
437 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.88499594, 0.0100002289, -1.46000004, 1.49011612e-007, 1, -7.54979084e-008, -5.96046341e-008, -7.54979013e-008, -1, -1, 1.49011612e-007, 5.96046235e-008)) | |
438 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(2.5, 2.5, 1)) | |
439 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(3, 1.16000009, 2.70000005)) | |
440 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00999927521, -2.06000137, -5.90500546, -5.96046235e-008, -1.59872116e-014, -1, -1, -5.96046341e-008, 5.96046235e-008, -5.96046341e-008, 1, -1.24344979e-014)) | |
441 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
442 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(3, 1.16000009, 2.70000005)) | |
443 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0100007057, 2.06999922, -5.90500736, -5.96046235e-008, -1.59872116e-014, -1, -1, -5.96046341e-008, 5.96046235e-008, -5.96046341e-008, 1, -1.24344979e-014)) | |
444 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
445 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(1.63, 0.56000042, 1.28000009)) | |
446 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0049996376, 1.21000218, -5.91500092, -5.96046235e-008, -1.59872116e-014, -1, -1, -5.96046341e-008, 5.96046235e-008, -5.96046341e-008, 1, -1.24344979e-014)) | |
447 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
448 | Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Really black", "Part", Vector3.new(1.15999997, 1.44999993, 0.399999976)) | |
449 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.91499901, -0.0250031948, 0.0100007057, -6.23954073e-015, 1, 4.37113883e-008, 1, 1.08930461e-014, -5.96046448e-008, -5.96046448e-008, 4.37113883e-008, -1)) | |
450 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(2, 2, 15)) | |
451 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(1.63, 0.56000042, 1.28000009)) | |
452 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0400049686, -0.0049996376, -5.91499901, 1, 5.96046377e-008, 1.42108547e-014, 1.42108547e-014, -4.37113883e-008, -1, -5.96046377e-008, 1, -4.37113883e-008)) | |
453 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
454 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(1.63, 0.56000042, 1.28000009)) | |
455 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00500011444, -1.22999811, -5.91500092, -5.96046235e-008, -1.59872116e-014, -1, -1, -5.96046341e-008, 5.96046235e-008, -5.96046341e-008, 1, -1.24344979e-014)) | |
456 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
457 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.209999964, 9.44000053, 0.51000011)) | |
458 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.724998236, -0.0100002289, 1, 1.12764321e-015, 0, 1.12764321e-015, 1, 0, 0, 0, 1)) | |
459 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
460 | Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Really black", "Part", Vector3.new(3, 2.79999995, 0.399999976)) | |
461 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.88499784, 0.00999975204, 1.47000384, 1.49011612e-007, 1, -7.54979084e-008, -5.96046341e-008, -7.54979013e-008, -1, -1, 1.49011612e-007, 5.96046235e-008)) | |
462 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(2.5, 2.5, 1)) | |
463 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.5, 0, "Black", "Part", Vector3.new(0.74000001, 0.220000267, 0.360000014)) | |
464 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0199999809, -5.46746063, -2.75282335, -5.96046235e-008, -1.59872116e-014, -1, -0.499999762, 0.866025686, 2.98022833e-008, 0.866025686, 0.499999732, -5.16191392e-008)) | |
465 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
466 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.350000024, 0.56000042, 0.240000129)) | |
467 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00500011444, -0.0100033283, 4.05498981, -2.08616257e-007, 4.37113954e-008, 1, 1, 7.80494105e-015, 2.08616257e-007, 4.94211283e-015, 1, -4.37113954e-008)) | |
468 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
469 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.5, 0, "Black", "Part", Vector3.new(0.74000001, 0.220000267, 0.350000024)) | |
470 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0200004578, -5.48171663, 2.72313046, -5.96046235e-008, -1.59872116e-014, -1, 0.500000298, 0.866025209, -2.98023437e-008, 0.866025209, -0.500000298, -5.1619093e-008)) | |
471 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
472 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.5, 0, "Black", "Part", Vector3.new(0.74000001, 0.220000267, 0.650000036)) | |
473 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0199995041, 0.0192580223, -5.73387241, -5.96046235e-008, -1.59872116e-014, -1, -1, 2.08616285e-007, 5.96046199e-008, 2.08616285e-007, 1, -2.84217094e-014)) | |
474 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
475 | Part = CreatePart(m, Enum.Material.SmoothPlastic, 0.5, 0, "Black", "Part", Vector3.new(0.74000001, 0.220000267, 0.240000024)) | |
476 | PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0199999809, 0.0192596912, -6.29887009, -5.96046235e-008, -1.59872116e-014, -1, -1, 2.08616285e-007, 5.96046199e-008, 2.08616285e-007, 1, -2.84217094e-014)) | |
477 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
478 | for _,c in pairs(m:children()) do | |
479 | if c.className == "Part" then | |
480 | table.insert(Hammer, c) | |
481 | end | |
482 | end | |
483 | for _,c in pairs(m:children()) do | |
484 | if c.className == "Weld" then | |
485 | table.insert(HammerWelds, c) | |
486 | print(c) | |
487 | end | |
488 | end | |
489 | local model2 = (Instance.new("Model")) | |
490 | model2.Parent = nil | |
491 | model2.Name = "Chakkran" | |
492 | DBlade = {} | |
493 | DBladeWelds = {} | |
494 | Handle2 = CreatePart(model2, Enum.Material.SmoothPlastic, 0, 1, "Black", "FakeHandle2", Vector3.new(0.209999964, 2.69000053, 0.51000011)) | |
495 | Handle2Weld = CreateWeld(model2, Character["Right Arm"], Handle2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.949001789, 0.258885384, 0.0171251297, 0.000207733654, -0.99935025, 0.0360427685, -0.00575854396, -0.036043372, -0.999333739, 0.99998337, 4.13686969e-008, -0.00576228928)) | |
496 | FakeHandle2 = CreatePart(model2, Enum.Material.SmoothPlastic, 0, 1, "Black", "FakeHandle2", Vector3.new(0.209999964, 2.69000053, 0.51000011)) | |
497 | FakeHandle2Weld = CreateWeld(model2, Handle2, FakeHandle2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, -4.25188773e-010, 0, -4.25188773e-010, 1.00000024, 4.65661287e-010, 0, 4.65661287e-010, 0.99999994)) | |
498 | Part = CreatePart(model2, Enum.Material.Plastic, 0.20000000298023, 0, "Black", "Part", Vector3.new(1, 1, 1)) | |
499 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-8.92499352, -0.0200054646, -0.0200014114, 2.93771336e-008, 1.00000024, 4.65661287e-010, 1, -2.99711473e-008, -4.46889317e-008, -4.47034836e-008, -4.65661287e-010, -0.99999994)) | |
500 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1.20000005)) | |
501 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.439999789, 0.730000019)) | |
502 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.90734863e-006, -8.08396149, 2.38490152, 1.28376996e-007, -2.45403498e-007, -1, 1.82063104e-007, 1.00000012, -2.44472176e-007, 1.00000012, -1.83709744e-007, 1.28362444e-007)) | |
503 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1)) | |
504 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.439999789, 0.730000019)) | |
505 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-007, -8.08396339, 2.48509741, -2.16707122e-007, -3.11993062e-008, 0.99999994, -1.41979626e-007, 1.00000012, 3.21306288e-008, -1, -1.39892563e-007, -2.1669257e-007)) | |
506 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1)) | |
507 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 4.19999981, 0.430000037)) | |
508 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-007, -0.0473937988, 8.07886314, -4.40340955e-008, -1.62050128e-007, -1, 1.00000012, -2.46049012e-007, -4.40486474e-008, -2.4541032e-007, -1.00000024, 1.61584467e-007)) | |
509 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1)) | |
510 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 6.19999981, 0.430000037)) | |
511 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-007, -5.36886501, -0.00739479065, -4.40340955e-008, -1.62050128e-007, -1, 1.82080385e-007, 1.00000024, -1.61584467e-007, 1.00000012, -1.82716917e-007, -4.40340955e-008)) | |
512 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1)) | |
513 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 6.0999999, 0.430000037)) | |
514 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-007, -0.097391963, 9.86886406, -4.40340955e-008, -1.62050128e-007, -1, 1.00000012, -2.46049012e-007, -4.40486474e-008, -2.4541032e-007, -1.00000024, 1.61584467e-007)) | |
515 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1)) | |
516 | Part = CreatePart(model2, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(1, 1, 1)) | |
517 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.77499247, -0.0200061798, -0.0100002289, 2.93771336e-008, 1.00000024, 4.65661287e-010, 1, -2.99711473e-008, -4.46889317e-008, -4.47034836e-008, -4.65661287e-010, -0.99999994)) | |
518 | CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(1, 1, 3)) | |
519 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.439999789, 0.730000019)) | |
520 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.90734863e-006, -9.87396622, 3.47510171, -2.16707122e-007, -3.11993062e-008, 0.99999994, -1.41979626e-007, 1.00000012, 3.21306288e-008, -1, -1.39892563e-007, -2.1669257e-007)) | |
521 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1)) | |
522 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.439999789, 0.730000019)) | |
523 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.90734863e-006, -9.8739624, 3.23490095, 1.28376996e-007, -2.45403498e-007, -1, 1.82063104e-007, 1.00000012, -2.44472176e-007, 1.00000012, -1.83709744e-007, 1.28362444e-007)) | |
524 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1)) | |
525 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 2.29999971, 0.430000037)) | |
526 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-007, -1.59739149, 8.96886349, -4.40340955e-008, -1.62050128e-007, -1, 1.00000012, -2.46049012e-007, -4.40486474e-008, -2.4541032e-007, -1.00000024, 1.61584467e-007)) | |
527 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1)) | |
528 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.350000024, 0.56000042, 0.240000129)) | |
529 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0149993896, -0.0100066662, 1.40500164, -1.05195795e-007, 1.56462193e-007, 1, 1, -7.18138153e-008, 1.05181243e-007, 7.03228125e-008, 1.00000024, -1.55996531e-007)) | |
530 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
531 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.439999789, 0.730000019)) | |
532 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-007, -8.97396851, 3.07490206, 1.28376996e-007, -2.45403498e-007, -1, 1.82063104e-007, 1.00000012, -2.44472176e-007, 1.00000012, -1.83709744e-007, 1.28362444e-007)) | |
533 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1)) | |
534 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.209999964, 2.69000053, 0.51000011)) | |
535 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, -4.25188773e-010, 0, -4.25188773e-010, 1.00000024, 4.65661287e-010, 0, 4.65661287e-010, 0.99999994)) | |
536 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
537 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.439999789, 0.730000019)) | |
538 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-007, -8.9739666, 3.09509993, -2.16707122e-007, -3.11993062e-008, 0.99999994, -1.41979626e-007, 1.00000012, 3.21306288e-008, -1, -1.39892563e-007, -2.1669257e-007)) | |
539 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1)) | |
540 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.249999881, 0.200000033)) | |
541 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0299987793, -6.23282051, -6.55576801, -4.40340955e-008, -1.62050128e-007, -1, -0.707106888, 0.707106769, -8.28877091e-008, 0.707106769, 0.707106888, -1.45286322e-007)) | |
542 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 0.5)) | |
543 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.350000024, 0.56000042, 0.240000129)) | |
544 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.014998436, 0.749990344, -1.77499676, -1.05195795e-007, 1.56462193e-007, 1, 1, -7.18138153e-008, 1.05181243e-007, 7.03228125e-008, 1.00000024, -1.55996531e-007)) | |
545 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
546 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.21999988, 0.200000033)) | |
547 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0299987793, -1.96886635, -0.0223923922, -4.40340955e-008, -1.62050128e-007, -1, 1.82080385e-007, 1.00000024, -1.61584467e-007, 1.00000012, -1.82716917e-007, -4.40340955e-008)) | |
548 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 0.5)) | |
549 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.21999988, 0.200000033)) | |
550 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0299987793, -9.13886261, -0.0223926306, -4.40340955e-008, -1.62050128e-007, -1, 1.82080385e-007, 1.00000024, -1.61584467e-007, 1.00000012, -1.82716917e-007, -4.40340955e-008)) | |
551 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 0.5)) | |
552 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.249999881, 0.200000033)) | |
553 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0299987793, 6.25878143, -6.52980947, -4.40340955e-008, -1.62050128e-007, -1, -0.707107246, -0.707106411, 1.45286322e-007, -0.707106411, 0.707107306, -8.28877091e-008)) | |
554 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 0.5)) | |
555 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.379999876, 0.200000033)) | |
556 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0299987793, -8.84886265, -0.0223910809, -4.40340955e-008, -1.62050128e-007, -1, 1.82080385e-007, 1.00000024, -1.61584467e-007, 1.00000012, -1.82716917e-007, -4.40340955e-008)) | |
557 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 0.5)) | |
558 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.379999876, 0.200000033)) | |
559 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.029999733, -1.67886019, -0.0223929882, -4.40340955e-008, -1.62050128e-007, -1, 1.82080385e-007, 1.00000024, -1.61584467e-007, 1.00000012, -1.82716917e-007, -4.40340955e-008)) | |
560 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 0.5)) | |
561 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 2.29999971, 0.430000037)) | |
562 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-007, 1.59260416, 8.96886063, -4.40340955e-008, -1.62050128e-007, -1, 1.00000012, -2.46049012e-007, -4.40486474e-008, -2.4541032e-007, -1.00000024, 1.61584467e-007)) | |
563 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1)) | |
564 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.350000024, 0.56000042, 0.240000129)) | |
565 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.014998436, -0.780008078, -1.7750001, -1.05195795e-007, 1.56462193e-007, 1, 1, -7.18138153e-008, 1.05181243e-007, 7.03228125e-008, 1.00000024, -1.55996531e-007)) | |
566 | CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
567 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.309999585, 0.430000037)) | |
568 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -9.56385708, -0.00739264488, -4.40340955e-008, -1.62050128e-007, -1, 1.82080385e-007, 1.00000024, -1.61584467e-007, 1.00000012, -1.82716917e-007, -4.40340955e-008)) | |
569 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1)) | |
570 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.249999881, 0.200000033)) | |
571 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0299987793, 1.18883181, -1.45985472, -4.40340955e-008, -1.62050128e-007, -1, -0.707107246, -0.707106411, 1.45286322e-007, -0.707106411, 0.707107306, -8.28877091e-008)) | |
572 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 0.5)) | |
573 | Part = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 0, "Black", "Part", Vector3.new(0.219999999, 0.249999881, 0.200000033)) | |
574 | PartWeld = CreateWeld(model2, FakeHandle2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.029999733, -1.16286898, -1.48581553, -4.40340955e-008, -1.62050128e-007, -1, -0.707106888, 0.707106769, -8.28877091e-008, 0.707106769, 0.707106888, -1.45286322e-007)) | |
575 | CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 0.5)) | |
576 | Hitbox2 = CreatePart(model2, Enum.Material.SmoothPlastic, 0.25, 1, "Black", "Hitbox2", Vector3.new(0.219999999, 7.46999931, 2.97999978)) | |
577 | Hitbox2Weld = CreateWeld(model2, FakeHandle2, Hitbox2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-9.53674316e-007, -6.36385679, -0.112392664, -4.40340955e-008, -1.62050128e-007, -1, 1.82080385e-007, 1.00000024, -1.61584467e-007, 1.00000012, -1.82716917e-007, -4.40340955e-008)) | |
578 | CreateMesh("SpecialMesh", Hitbox2, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1)) | |
579 | for _,c in pairs(model2:children()) do | |
580 | if c.className == "Part" then | |
581 | table.insert(DBlade, c) | |
582 | end | |
583 | end | |
584 | for _,c in pairs(model2:children()) do | |
585 | if c.className == "Weld" then | |
586 | table.insert(DBladeWelds, c) | |
587 | print(c) | |
588 | end | |
589 | end | |
590 | Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
591 | if hit.Parent == nil then | |
592 | return | |
593 | end | |
594 | local h = hit.Parent:FindFirstChild("Humanoid") | |
595 | for _,v in pairs(hit.Parent:children()) do | |
596 | if v:IsA("Humanoid") then | |
597 | kplayer = hit.Parent | |
598 | KICK(game.Players:FindFirstChild(kplayer.Name)) | |
599 | h = v | |
600 | end | |
601 | end | |
602 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
603 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
604 | return | |
605 | end | |
606 | local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h}) | |
607 | game:GetService("Debris"):AddItem(c, 0.5) | |
608 | if HitSound ~= nil and HitPitch ~= nil then | |
609 | CreateSound(HitSound, hit, 1, HitPitch) | |
610 | end | |
611 | local Damage = math.random(minim, maxim) | |
612 | local blocked = false | |
613 | local block = hit.Parent:findFirstChild("Block") | |
614 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
615 | blocked = true | |
616 | block.Value = block.Value - 1 | |
617 | print(block.Value) | |
618 | end | |
619 | if blocked == false then | |
620 | h.Health = h.Health - Damage | |
621 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
622 | else | |
623 | h.Health = h.Health - Damage / 2 | |
624 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
625 | end | |
626 | if Type == "Knockdown" then | |
627 | local hum = hit.Parent.Humanoid | |
628 | hum.PlatformStand = true | |
629 | coroutine.resume(coroutine.create(function(HHumanoid) | |
630 | swait(1) | |
631 | HHumanoid.PlatformStand = false | |
632 | end | |
633 | ), hum) | |
634 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
635 | local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
636 | local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit}) | |
637 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
638 | game:GetService("Debris"):AddItem(rl, 0.5) | |
639 | else | |
640 | do | |
641 | if Type == "Normal" then | |
642 | local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05}) | |
643 | if knockback > 0 then | |
644 | vp.Parent = hit.Parent.Torso | |
645 | end | |
646 | game:GetService("Debris"):AddItem(vp, 0.5) | |
647 | else | |
648 | do | |
649 | if Type == "Up" then | |
650 | local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
651 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
652 | else | |
653 | do | |
654 | if Type == "DarkUp" then | |
655 | coroutine.resume(coroutine.create(function() | |
656 | for i = 0, 1, 0.1 do | |
657 | swait() | |
658 | BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1) | |
659 | end | |
660 | end | |
661 | )) | |
662 | local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
663 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
664 | else | |
665 | do | |
666 | if Type == "Snare" then | |
667 | local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso}) | |
668 | game:GetService("Debris"):AddItem(bp, 1) | |
669 | else | |
670 | do | |
671 | if Type == "Freeze" then | |
672 | local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso}) | |
673 | local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame}) | |
674 | hit.Parent.Torso.Anchored = true | |
675 | coroutine.resume(coroutine.create(function(Part) | |
676 | swait(1.5) | |
677 | Part.Anchored = false | |
678 | end | |
679 | ), hit.Parent.Torso) | |
680 | game:GetService("Debris"):AddItem(BodPos, 3) | |
681 | game:GetService("Debris"):AddItem(BodGy, 3) | |
682 | end | |
683 | do | |
684 | local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true}) | |
685 | game:GetService("Debris"):AddItem(debounce, Delay) | |
686 | c = Instance.new("ObjectValue") | |
687 | c.Name = "creator" | |
688 | c.Value = Player | |
689 | c.Parent = h | |
690 | game:GetService("Debris"):AddItem(c, 0.5) | |
691 | end | |
692 | end | |
693 | end | |
694 | end | |
695 | end | |
696 | end | |
697 | end | |
698 | end | |
699 | end | |
700 | end | |
701 | end | |
702 | end | |
703 | end | |
704 | ||
705 | ShowDamage = function(Pos, Text, Time, Color) | |
706 | local Rate = 0.033333333333333 | |
707 | if not Pos then | |
708 | local Pos = Vector3.new(0, 0, 0) | |
709 | end | |
710 | local Text = Text or "" | |
711 | local Time = Time or 2 | |
712 | if not Color then | |
713 | local Color = Color3.new(1, 0, 1) | |
714 | end | |
715 | local EffectPart = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0)) | |
716 | EffectPart.Anchored = true | |
717 | local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart}) | |
718 | local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui}) | |
719 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
720 | EffectPart.Parent = game:GetService("Workspace") | |
721 | delay(0, function() | |
722 | local Frames = Time / Rate | |
723 | for Frame = 1, Frames do | |
724 | wait(Rate) | |
725 | local Percent = Frame / Frames | |
726 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
727 | TextLabel.TextTransparency = Percent | |
728 | end | |
729 | if EffectPart and EffectPart.Parent then | |
730 | EffectPart:Destroy() | |
731 | end | |
732 | end | |
733 | ) | |
734 | end | |
735 | ||
736 | MagniDamage = function(Part, magni, mindam, maxdam, knock, Type) | |
737 | for _,c in pairs(workspace:children()) do | |
738 | local hum = c:findFirstChild("Humanoid") | |
739 | if hum ~= nil then | |
740 | local head = c:findFirstChild("Torso") | |
741 | if head ~= nil then | |
742 | local targ = head.Position - Part.Position | |
743 | local mag = targ.magnitude | |
744 | if mag <= magni and c.Name ~= Player.Name then | |
745 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1) | |
746 | end | |
747 | end | |
748 | end | |
749 | end | |
750 | end | |
751 | ||
752 | BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
753 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
754 | prt.Anchored = true | |
755 | prt.CFrame = cframe | |
756 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
757 | game:GetService("Debris"):AddItem(prt, 10) | |
758 | if Type == 1 or Type == nil then | |
759 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh}) | |
760 | else | |
761 | if Type == 2 then | |
762 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh}) | |
763 | end | |
764 | end | |
765 | end | |
766 | ||
767 | SphereEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
768 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
769 | prt.Anchored = true | |
770 | prt.CFrame = cframe | |
771 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
772 | game:GetService("Debris"):AddItem(prt, 10) | |
773 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
774 | end | |
775 | ||
776 | RingEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
777 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
778 | prt.Anchored = true | |
779 | prt.CFrame = cframe | |
780 | msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", vt(0, 0, 0), vt(x1, y1, z1)) | |
781 | game:GetService("Debris"):AddItem(prt, 2) | |
782 | coroutine.resume(coroutine.create(function(Part, Mesh, num) | |
783 | for i = 0, 1, delay do | |
784 | swait() | |
785 | Part.Transparency = i | |
786 | Mesh.Scale = Mesh.Scale + vt(x3, y3, z3) | |
787 | end | |
788 | Part.Parent = nil | |
789 | end | |
790 | ), prt, msh, (math.random(0, 1) + math.random()) / 5) | |
791 | end | |
792 | ||
793 | CylinderEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
794 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
795 | prt.Anchored = true | |
796 | prt.CFrame = cframe | |
797 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
798 | game:GetService("Debris"):AddItem(prt, 10) | |
799 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
800 | end | |
801 | ||
802 | WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
803 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
804 | prt.Anchored = true | |
805 | prt.CFrame = cframe | |
806 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
807 | game:GetService("Debris"):AddItem(prt, 10) | |
808 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
809 | end | |
810 | ||
811 | SpecialEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
812 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
813 | prt.Anchored = true | |
814 | prt.CFrame = cframe | |
815 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
816 | game:GetService("Debris"):AddItem(prt, 10) | |
817 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
818 | end | |
819 | ||
820 | CloudEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
821 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
822 | prt.Anchored = true | |
823 | prt.CFrame = cframe | |
824 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://1095708", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
825 | game:GetService("Debris"):AddItem(prt, 10) | |
826 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
827 | end | |
828 | ||
829 | BreakEffect = function(brickcolor, cframe, x1, y1, z1) | |
830 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
831 | prt.Anchored = true | |
832 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
833 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
834 | local num = math.random(10, 50) / 1000 | |
835 | game:GetService("Debris"):AddItem(prt, 10) | |
836 | table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100}) | |
837 | end | |
838 | ||
839 | battackone = function() | |
840 | attack = true | |
841 | local con = Hitbox2.Touched:connect(function(hit) | |
842 | Damagefunc(Hitbox2, hit, 5, 13, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
843 | end | |
844 | ) | |
845 | CreateSound("http://roblox.com/asset/?id=189505665", Hitbox2, 1, 0.85) | |
846 | for i = 0, 1, 0.1 do | |
847 | swait() | |
848 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.3) | |
849 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(100)), 0.3) | |
850 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
851 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3) | |
852 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
853 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
854 | FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3) | |
855 | end | |
856 | CreateSound("http://roblox.com/asset/?id=189505662", Hitbox2, 1, 1) | |
857 | for i = 0, 1, 0.1 do | |
858 | swait() | |
859 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.3) | |
860 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3) | |
861 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(70)), 0.3) | |
862 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-100), math.rad(-90)), 0.3) | |
863 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
864 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
865 | FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(100), math.rad(0)), 0.3) | |
866 | end | |
867 | attack = false | |
868 | con:disconnect() | |
869 | end | |
870 | ||
871 | HadesKnife = function() | |
872 | attack = true | |
873 | local con = Hitbox2.Touched:connect(function(hit) | |
874 | Damagefunc(Hitbox2, hit, 5, 10, math.random(1, 5), "Knockdown", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
875 | end | |
876 | ) | |
877 | CreateSound("http://www.roblox.com/asset/?id=233856146", Torso, 1, 1) | |
878 | for i = 0, 1, 0.1 do | |
879 | swait() | |
880 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.3) | |
881 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-80)), 0.3) | |
882 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)), 0.3) | |
883 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
884 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
885 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
886 | FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(100), math.rad(0)), 0.3) | |
887 | end | |
888 | CreateSound("http://roblox.com/asset/?id=189505662", Hitbox2, 1, 1.2) | |
889 | for i = 0, 1, 0.1 do | |
890 | swait() | |
891 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * i)), 0.3) | |
892 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(80)), 0.3) | |
893 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
894 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-50)), 0.3) | |
895 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
896 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
897 | FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3) | |
898 | end | |
899 | CreateSound("http://roblox.com/asset/?id=189505662", Hitbox2, 1, 1.2) | |
900 | for i = 0, 1, 0.1 do | |
901 | swait() | |
902 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0 - 360 * i)), 0.3) | |
903 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(30), math.rad(0), math.rad(80)), 0.3) | |
904 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
905 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3) | |
906 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
907 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
908 | FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3) | |
909 | end | |
910 | CreateSound("http://roblox.com/asset/?id=189505662", Hitbox2, 1, 1.2) | |
911 | for i = 0, 1, 0.1 do | |
912 | swait() | |
913 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1) * angles(math.rad(40), math.rad(0), math.rad(-70)), 0.3) | |
914 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(-30), math.rad(70)), 0.3) | |
915 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(20), math.rad(90)), 0.3) | |
916 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-60)), 0.3) | |
917 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(60), math.rad(-30)), 0.3) | |
918 | LH.C0 = clerp(LH.C0, cf(-1, 0.2, 0) * angles(math.rad(0), math.rad(-40), math.rad(-60)), 0.3) | |
919 | FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3) | |
920 | end | |
921 | con:disconnect() | |
922 | attack = false | |
923 | end | |
924 | ||
925 | HellFromAbove = function() | |
926 | attack = true | |
927 | for i = 0, 1, 0.1 do | |
928 | swait() | |
929 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1) * angles(math.rad(40), math.rad(0), math.rad(-70)), 0.3) | |
930 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(-30), math.rad(70)), 0.3) | |
931 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(20), math.rad(90)), 0.3) | |
932 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-60)), 0.3) | |
933 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(60), math.rad(-30)), 0.3) | |
934 | LH.C0 = clerp(LH.C0, cf(-1, 0.2, 0) * angles(math.rad(0), math.rad(-40), math.rad(-60)), 0.3) | |
935 | FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3) | |
936 | end | |
937 | RingEffect(BrickColor.new("Black"), RootPart.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 2, 2, 0, 2, 2, 0, 0.05) | |
938 | RingEffect(BrickColor.new("Black"), RootPart.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 1, 1, 130, 0.5, 0.5, 130, 0.05) | |
939 | CreateSound("http://roblox.com/asset/?id=231917970", RootPart, 1, 1) | |
940 | for i = 0, 1, 0.1 do | |
941 | swait() | |
942 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 100) * angles(math.rad(0), math.rad(0), math.rad(-55)), 0.37) | |
943 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.37) | |
944 | RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(15)), 0.37) | |
945 | LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.37) | |
946 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(30), math.rad(0)), 0.35) | |
947 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(-5), math.rad(30), math.rad(0)), 0.35) | |
948 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.37) | |
949 | end | |
950 | coroutine.resume(coroutine.create(function() | |
951 | invisle() | |
952 | end | |
953 | )) | |
954 | end | |
955 | ||
956 | spread = 0 | |
957 | range = 100 | |
958 | rangepower = 25 | |
959 | shoottrail3 = function(mouse, baseprt) | |
960 | coroutine.resume(coroutine.create(function(v) | |
961 | local spreadvector = Vector3.new(math.random(-spread, spread), math.random(-spread, spread), math.random(-spread, spread)) * baseprt.Position - mouse.Hit.p.magnitude / 100 | |
962 | local dir = CFrame.new((baseprt.Position + mouse.Hit.p) / 2, mouse.Hit.p + spreadvector) | |
963 | local hit, pos = rayCast(baseprt.Position, dir.lookVector, 10, Character) | |
964 | local rangepos = range * 50 | |
965 | local drawtrail = function(From, To) | |
966 | local effectsmsh = Instance.new("SpecialMesh") | |
967 | effectsmsh.Scale = Vector3.new(1, 1, 1) | |
968 | effectsmsh.Name = "Mesh" | |
969 | effectsmsh.MeshType = "Sphere" | |
970 | effectsmsh.Scale = Vector3.new(5, 5, 5) | |
971 | local effectsg = Instance.new("Part") | |
972 | effectsg.formFactor = 3 | |
973 | effectsg.CanCollide = false | |
974 | effectsg.Name = "Eff" | |
975 | effectsg.Locked = true | |
976 | effectsg.Anchored = true | |
977 | effectsg.Size = Vector3.new(0.2, 0.2, 0.2) | |
978 | effectsg.Parent = effect | |
979 | effectsmsh.Parent = effectsg | |
980 | effectsg.BrickColor = BrickColor.new("Black") | |
981 | effectsg.Reflectance = 0.25 | |
982 | local LP = From | |
983 | local point1 = To | |
984 | local mg = LP - point1.magnitude | |
985 | effectsmsh.Scale = Vector3.new(20, 20, 20) | |
986 | effectsg.CFrame = CFrame.new((LP + point1) / 2, point1) * CFrame.Angles(math.rad(90), 0, 0) | |
987 | coroutine.resume(coroutine.create(function() | |
988 | swait() | |
989 | effectsg.Parent = nil | |
990 | end | |
991 | )) | |
992 | end | |
993 | ||
994 | local newpos = baseprt.Position | |
995 | local inc = rangepower / 10 | |
996 | repeat | |
997 | swait() | |
998 | rangepos = rangepos - 10 | |
999 | hit = rayCast(newpos, dir.lookVector, inc, Character) | |
1000 | drawtrail(newpos, pos) | |
1001 | local list = (effect:children()) | |
1002 | local torso = nil | |
1003 | local dist = 10 | |
1004 | local temp, human, temp2 = nil, nil, nil | |
1005 | for x = 1, #list do | |
1006 | temp2 = list[x] | |
1007 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
1008 | temp = temp2:findFirstChild("Torso") | |
1009 | human = temp2:findFirstChild("Humanoid") | |
1010 | if temp ~= nil and human ~= nil and human.Health > 0 and temp.Position - pos.magnitude < dist then | |
1011 | torso = temp | |
1012 | dist = temp.Position - pos.magnitude | |
1013 | end | |
1014 | end | |
1015 | end | |
1016 | if torso ~= nil then | |
1017 | dir = CFrame.new(pos, torso.Position) | |
1018 | end | |
1019 | newpos = newpos + dir.lookVector * inc | |
1020 | if hit ~= nil then | |
1021 | rangepos = 0 | |
1022 | if hit.Parent:FindFirstChild("Humanoid") ~= nil then | |
1023 | hum = hit.Parent.Humanoid | |
1024 | tTorso = hit.Parent.Torso | |
1025 | MagniDamage(hit, 10, 10, 15, 0, "Knockdown") | |
1026 | attackdebounce = false | |
1027 | else | |
1028 | if hit.Parent.Parent ~= nil and hit.Parent.Parent:FindFirstChild("Humanoid") ~= nil then | |
1029 | hum = hit.Parent.Parent.Humanoid | |
1030 | tTorso = hit.Parent.Parent.Torso | |
1031 | MagniDamage(hit.Parent.Parent.Torso, 10, 10, 15, 0, "Knockdown") | |
1032 | attackdebounce = false | |
1033 | end | |
1034 | end | |
1035 | for i = 1, math.random(3, 6) do | |
1036 | BreakEffect(BrickColor.new("Black"), CFrame.new(newpos), 0.5, math.random(5, 20), 0.5) | |
1037 | end | |
1038 | CreateSound("http://roblox.com/asset/?id=3264793", hit, 1, math.random() + math.random() + 1) | |
1039 | SphereEffect(BrickColor.new("Black"), CFrame.new(newpos), 2, 2, 2, 3, 3, 3, 0.07) | |
1040 | BlockEffect(BrickColor.new("Black"), CFrame.new(newpos), 2, 2, 2, 2, 2, 2, 0.07, 1) | |
1041 | end | |
1042 | until rangepos <= 0 | |
1043 | end | |
1044 | )) | |
1045 | end | |
1046 | ||
1047 | PlaySound = function(id, pitch, parent, volume) | |
1048 | if volume == nil then | |
1049 | volume = tonumber(1) | |
1050 | end | |
1051 | local epicsound = Instance.new("Sound") | |
1052 | epicsound.Name = "Epicosound" | |
1053 | epicsound.SoundId = "rbxassetid://" .. id | |
1054 | epicsound.Volume = volume | |
1055 | epicsound.Pitch = pitch | |
1056 | epicsound.Looped = false | |
1057 | epicsound.Parent = parent | |
1058 | wait() | |
1059 | epicsound:Play() | |
1060 | game:service("Debris"):AddItem(epicsound, 8) | |
1061 | end | |
1062 | ||
1063 | Shots = {263609809, 263609836, 263609864, 263609874, 263609898} | |
1064 | Shot = function(part) | |
1065 | local shot = math.random(1, #Shots) | |
1066 | PlaySound(Shots[shot], 1, part) | |
1067 | end | |
1068 | ||
1069 | invisle = function() | |
1070 | invisy = true | |
1071 | Humanoid.WalkSpeed = 125 | |
1072 | coroutine.resume(coroutine.create(function() | |
1073 | for i,v in pairs(Character:children()) do | |
1074 | if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then | |
1075 | v.Transparency = 1 | |
1076 | end | |
1077 | if v:IsA("Hat") then | |
1078 | v.Handle.Transparency = 1 | |
1079 | end | |
1080 | Head.face.Transparency = 1 | |
1081 | end | |
1082 | for i,v in pairs(model2:children()) do | |
1083 | if v:IsA("BasePart") then | |
1084 | v.Transparency = 1 | |
1085 | Handle2.TransParency = 1 | |
1086 | FakeHandle2.TransParency = 1 | |
1087 | end | |
1088 | end | |
1089 | end | |
1090 | )) | |
1091 | coroutine.resume(coroutine.create(function() | |
1092 | while invisy == true do | |
1093 | wait(0.5) | |
1094 | for i = 1, 3 do | |
1095 | local orb = CreatePart(Character, "SmoothPlastic", 0, 0.5, BrickColor.new("Black"), "Orb", vt()) | |
1096 | orb.Anchored = true | |
1097 | Shot(orb) | |
1098 | local omsh = CreateMesh("SpecialMesh", orb, "Sphere", "", vt(0, 0, 0), vt(10, 10, 10)) | |
1099 | orb.CFrame = cf(RootPart.Position + vt(math.random(-10, 10), 1, math.random(-10, 10))) | |
1100 | SphereEffect(BrickColor.new("Black"), orb.CFrame, 10, 10, 10, 1, 1, 1, 0.1) | |
1101 | coroutine.resume(coroutine.create(function(Part, Mesh, Weld) | |
1102 | wait(1) | |
1103 | Part.Parent = nil | |
1104 | local spread = vt(0, 0, 0) * (Part.Position - (Part.Position + vt(0, -1, 0))).magnitude / 100 | |
1105 | local TheHit = Part.Position + vt(0, -1, 0) | |
1106 | local MouseLook = cf((Part.Position + TheHit) / 2, TheHit + spread) | |
1107 | local hit, pos = rayCast(Part.Position, MouseLook.lookVector, 999, Character) | |
1108 | local mag = (Part.Position - pos).magnitude | |
1109 | CylinderEffect(BrickColor.new("Black"), CFrame.new((Part.Position + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * 10, 1, 0.5, 100, 0.5, 0.05) | |
1110 | RingEffect(BrickColor.new("Black"), Player.Character["Right Leg"].CFrame * angles(1.57, math.random(-100, 100) / 100, math.random(-100, 100) / 100), 1, 1, 1, 2, 2, 2, 0.05) | |
1111 | do | |
1112 | local ref = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "Effect", vt()) | |
1113 | ref.CFrame = Player.Character["Right Leg"].CFrame | |
1114 | CreateSound("http://roblox.com/asset/?id=231917788", ref, 1, 1.4) | |
1115 | coroutine.resume(coroutine.create(function(Part) | |
1116 | wait(1) | |
1117 | Part.Parent = nil | |
1118 | end | |
1119 | ), ref) | |
1120 | MagniDamage(ref, 15, 5, 10, 0, "Normal") | |
1121 | if hit ~= nil then | |
1122 | end | |
1123 | end | |
1124 | end | |
1125 | ), orb, omsh) | |
1126 | end | |
1127 | wait(0.5) | |
1128 | local n = 2 | |
1129 | for i = 0, 1, 0.1 do | |
1130 | wait() | |
1131 | n = n - 0.1 | |
1132 | end | |
1133 | RingEffect(BrickColor.new("Black"), RootPart.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 2, 2, 0, 2, 2, 0, 0.05) | |
1134 | end | |
1135 | end | |
1136 | )) | |
1137 | coroutine.resume(coroutine.create(function() | |
1138 | while invisy == true do | |
1139 | wait(0.1) | |
1140 | Torso.Velocity = RootPart.CFrame.lookVector * 50 | |
1141 | WaveEffect(BrickColor.new("Black"), RootPart.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1, 1, 1, 0.5, 0.5, 0.5, 0.05) | |
1142 | end | |
1143 | end | |
1144 | )) | |
1145 | for i = 1, 100 do | |
1146 | wait() | |
1147 | end | |
1148 | SphereEffect(BrickColor.new("Black"), RootPart.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 2, 2, 0, 2, 2, 0, 0.05) | |
1149 | SphereEffect(BrickColor.new("Black"), RootPart.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 1, 1, 130, 0.5, 0.5, 130, 0.05) | |
1150 | BlockEffect(BrickColor.new("Black"), RootPart.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 1, 1, 1, 1, 1, 1, 0.05, 1) | |
1151 | CreateSound("http://roblox.com/asset/?id=231917806", Torso, 1, 1) | |
1152 | MagniDamage(Hitbox, 10, 15, 25, 10, "Normal") | |
1153 | coroutine.resume(coroutine.create(function() | |
1154 | for i,v in pairs(Character:children()) do | |
1155 | if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then | |
1156 | v.Transparency = 0 | |
1157 | end | |
1158 | if v:IsA("Hat") then | |
1159 | v.Handle.Transparency = 0 | |
1160 | end | |
1161 | Head.face.Transparency = 0 | |
1162 | end | |
1163 | for i,v in pairs(model2:children()) do | |
1164 | if v:IsA("BasePart") then | |
1165 | v.Transparency = 0 | |
1166 | end | |
1167 | end | |
1168 | Hitbox2.Transparency = 1 | |
1169 | Handle2.Transparency = 1 | |
1170 | FakeHandle2.Transparency = 1 | |
1171 | end | |
1172 | )) | |
1173 | Humanoid.WalkSpeed = 100 | |
1174 | attack = false | |
1175 | invisy = false | |
1176 | end | |
1177 | ||
1178 | battacktwo = function() | |
1179 | attack = true | |
1180 | local con = Hitbox2.Touched:connect(function(hit) | |
1181 | Damagefunc(Hitbox2, hit, 5, 13, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
1182 | end | |
1183 | ) | |
1184 | CreateSound("http://roblox.com/asset/?id=320557453", Handle2, 1, 1) | |
1185 | for i = 0, 1, 0.1 do | |
1186 | swait() | |
1187 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.3) | |
1188 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-80)), 0.3) | |
1189 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)), 0.3) | |
1190 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
1191 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1192 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1193 | FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(100), math.rad(0)), 0.3) | |
1194 | end | |
1195 | CreateSound("http://roblox.com/asset/?id=189505639", Hitbox2, 1, 0.85) | |
1196 | for i = 0, 1, 0.1 do | |
1197 | swait() | |
1198 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3) | |
1199 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(80)), 0.3) | |
1200 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
1201 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3) | |
1202 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1203 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1204 | FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3) | |
1205 | end | |
1206 | attack = false | |
1207 | con:disconnect() | |
1208 | end | |
1209 | ||
1210 | HadesArrow = function() | |
1211 | attack = true | |
1212 | CreateSound("http://www.roblox.com/asset/?id=233856146", Torso, 1, 1) | |
1213 | for i = 0, 1, 0.1 do | |
1214 | swait() | |
1215 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.3) | |
1216 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(100)), 0.3) | |
1217 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
1218 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3) | |
1219 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1220 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1221 | FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3) | |
1222 | end | |
1223 | for i = 0, 1, 0.1 do | |
1224 | swait() | |
1225 | BlockEffect(BrickColor.new("Black"), LeftArm.CFrame * cf(0, 0, 0), 1, 1, 1, 1, 1, 1, 0.05) | |
1226 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.3) | |
1227 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(100)), 0.3) | |
1228 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
1229 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3) | |
1230 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1231 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1232 | FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3) | |
1233 | end | |
1234 | shoottrail3(mouse, LeftArm) | |
1235 | attack = false | |
1236 | end | |
1237 | ||
1238 | battackthree = function() | |
1239 | attack = true | |
1240 | CreateSound("http://www.roblox.com/asset/?id=233856146", Torso, 1, 1) | |
1241 | for i = 0, 1, 0.1 do | |
1242 | swait() | |
1243 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.3) | |
1244 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(100)), 0.3) | |
1245 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
1246 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3) | |
1247 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1248 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1249 | FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3) | |
1250 | end | |
1251 | coroutine.resume(coroutine.create(function() | |
1252 | for i = 1, 1 do | |
1253 | swait() | |
1254 | local ef = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "Effect", vt()) | |
1255 | CreateSound("http://www.roblox.com/asset/?id=192410089", ef, 1, 1) | |
1256 | ef.Anchored = true | |
1257 | ef.CFrame = RootPart.CFrame * cf(0, 0, -7.5) | |
1258 | MagniDamage(ef, 7, 10, 15, 10, "Knockdown") | |
1259 | SphereEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, -7.5), 1, 1, 1, 5, 5, 5, 0.05) | |
1260 | game:GetService("Debris"):AddItem(ef, 0.5) | |
1261 | WaveEffect(BrickColor.new("Black"), RootPart.CFrame * cf(0, -2, -7.5), 1, 1, 1, 1, 1, 1, 0.08) | |
1262 | end | |
1263 | end | |
1264 | )) | |
1265 | for i = 0, 1, 0.1 do | |
1266 | swait() | |
1267 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3) | |
1268 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3) | |
1269 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-100), math.rad(90)), 0.3) | |
1270 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3) | |
1271 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1272 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1273 | FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-90)), 0.3) | |
1274 | end | |
1275 | attack = false | |
1276 | end | |
1277 | ||
1278 | attackone = function() | |
1279 | attack = true | |
1280 | CreateSound("http://roblox.com/asset/?id=320557453", Handle, 1, 1) | |
1281 | local con = Hitbox.Touched:connect(function(hit) | |
1282 | Damagefunc(Hitbox, hit, 5, 13, math.random(5, 10), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
1283 | end | |
1284 | ) | |
1285 | for i = 0, 1, 0.1 do | |
1286 | swait() | |
1287 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(-20), math.rad(-80)), 0.3) | |
1288 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(80)), 0.3) | |
1289 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(50)), 0.3) | |
1290 | LW.C0 = clerp(LW.C0, CFrame.new(-0.8, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(80)), 0.3) | |
1291 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1292 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1293 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(30), math.rad(20), math.rad(90)), 0.3) | |
1294 | end | |
1295 | CreateSound("http://roblox.com/asset/?id=377357731", Handle, 1, 1) | |
1296 | for i = 0, 1, 0.1 do | |
1297 | swait() | |
1298 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(20), math.rad(80)), 0.3) | |
1299 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3) | |
1300 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(100), math.rad(130)), 0.3) | |
1301 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.3) | |
1302 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1303 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1304 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(90), math.rad(90), math.rad(180)), 0.3) | |
1305 | end | |
1306 | con:disconnect() | |
1307 | attack = false | |
1308 | end | |
1309 | ||
1310 | attacktwo = function() | |
1311 | attack = true | |
1312 | local con = Hitbox.Touched:connect(function(hit) | |
1313 | Damagefunc(Hitbox, hit, 5, 13, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
1314 | end | |
1315 | ) | |
1316 | CreateSound("http://roblox.com/asset/?id=320557563", Handle, 1, 1) | |
1317 | for i = 0, 1, 0.1 do | |
1318 | swait() | |
1319 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(20), math.rad(80)), 0.3) | |
1320 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3) | |
1321 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(100), math.rad(130)), 0.3) | |
1322 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.3) | |
1323 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1324 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1325 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(90), math.rad(90), math.rad(180)), 0.3) | |
1326 | end | |
1327 | CreateSound("http://roblox.com/asset/?id=377357731", Handle, 1, 1.1) | |
1328 | for i = 0, 1, 0.1 do | |
1329 | swait() | |
1330 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(-20), math.rad(-80)), 0.3) | |
1331 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(80)), 0.3) | |
1332 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(50)), 0.3) | |
1333 | LW.C0 = clerp(LW.C0, CFrame.new(-0.8, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(80)), 0.3) | |
1334 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1335 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1336 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(30), math.rad(20), math.rad(90)), 0.3) | |
1337 | end | |
1338 | con:disconnect() | |
1339 | attack = false | |
1340 | end | |
1341 | ||
1342 | attackthree = function() | |
1343 | attack = true | |
1344 | local con = Hitbox.Touched:connect(function(hit) | |
1345 | Damagefunc(Hitbox, hit, 5, 13, math.random(1, 10), "Knockdown", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
1346 | end | |
1347 | ) | |
1348 | CreateSound("http://roblox.com/asset/?id=320557518", Handle, 1, 1) | |
1349 | for i = 0, 1, 0.1 do | |
1350 | swait() | |
1351 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3) | |
1352 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3) | |
1353 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(180), math.rad(0), math.rad(0)), 0.3) | |
1354 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(180), math.rad(50), math.rad(80)), 0.3) | |
1355 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1356 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1357 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-90), math.rad(90), math.rad(90)), 0.3) | |
1358 | end | |
1359 | CreateSound("http://roblox.com/asset/?id=377357731", Handle, 1, 0.9) | |
1360 | for i = 0, 1, 0.5 do | |
1361 | swait() | |
1362 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1363 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1364 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(30), math.rad(0)), 0.3) | |
1365 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(50), math.rad(80)), 0.3) | |
1366 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1367 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1368 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-90), math.rad(90), math.rad(90)), 0.3) | |
1369 | end | |
1370 | for i = 0, 1, 0.1 do | |
1371 | swait() | |
1372 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1373 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1374 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), 0.3) | |
1375 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.3) | |
1376 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1377 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1378 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-90), math.rad(90), math.rad(90)), 0.3) | |
1379 | end | |
1380 | con:disconnect() | |
1381 | CloudEffect(BrickColor.new("Black"), Hitbox.CFrame, 1, 1, 1, 0.5, 0.5, 0.5, 0.05) | |
1382 | attack = false | |
1383 | end | |
1384 | ||
1385 | BlackDeath = function() | |
1386 | attack = true | |
1387 | CreateSound("http://www.roblox.com/asset/?id=169445046", Handle, 1, 1) | |
1388 | for i = 0, 1, 0.1 do | |
1389 | swait() | |
1390 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3) | |
1391 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(80)), 0.3) | |
1392 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
1393 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3) | |
1394 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1395 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1396 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0.7) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
1397 | end | |
1398 | for i = 0, 1, 0.1 do | |
1399 | swait() | |
1400 | BlockEffect(BrickColor.new("Black"), LeftArm.CFrame, 5, 5, 5, 1, 1, 1, 0.07) | |
1401 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1402 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1403 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
1404 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-180)), 0.3) | |
1405 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1406 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1407 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0.7) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
1408 | end | |
1409 | n = 2 | |
1410 | local cf2 = RootPart.CFrame * cf(0, 500, -20) | |
1411 | local ref = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new("Navy blue"), "Effect", vt()) | |
1412 | ref.CFrame = cf2 | |
1413 | ref.Anchored = true | |
1414 | local TheHit = ref.Position + vt(0, -1, 0) | |
1415 | local MouseLook = cf((ref.Position + TheHit) / 2, TheHit) | |
1416 | local hit, pos = rayCast(ref.Position, MouseLook.lookVector, 999, Character) | |
1417 | local ref2 = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new("Navy blue"), "Effect", vt()) | |
1418 | ref2.CFrame = Player.Character["Right Leg"].CFrame | |
1419 | ref2.Anchored = true | |
1420 | local mag = (ref.Position - pos).magnitude | |
1421 | CylinderEffect(BrickColor.new("Black"), CFrame.new((ref.Position + pos) / 2, pos) * angles(1.57, 0, 0), 5, mag * 5, 5, 1, 0, 1, 0.05) | |
1422 | SphereEffect(BrickColor.new("Black"), ref2.CFrame, 15, 15, 15, 3, 3, 3, 0.02) | |
1423 | BlockEffect(BrickColor.new("Black"), ref2.CFrame, 15, 15, 15, 2, 2, 2, 0.02) | |
1424 | WaveEffect(BrickColor.new("Black"), ref2.CFrame, 5, 5, 5, 2, 2, 2, 0.05) | |
1425 | RingEffect(BrickColor.new("Black"), cf(ref2.Position) * angles(1.57, 0, 0), 5, 5, 5, 1, 1, 1, 0.05) | |
1426 | MagniDamage(ref2, 10, 10, 15, 30, "Knockdown") | |
1427 | CreateSound("http://roblox.com/asset/?id=144844438", ref2, 1, 0.9) | |
1428 | CreateSound("http://roblox.com/asset/?id=144844438", ref2, 1, 0.8) | |
1429 | game:GetService("Debris"):AddItem(ref, 2) | |
1430 | game:GetService("Debris"):AddItem(ref2, 2) | |
1431 | for i = 0, 1, 0.1 do | |
1432 | swait() | |
1433 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3) | |
1434 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(20), math.rad(70)), 0.3) | |
1435 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
1436 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-70)), 0.3) | |
1437 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1438 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1439 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0.7) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
1440 | end | |
1441 | attack = false | |
1442 | end | |
1443 | ||
1444 | HadesHammer = function() | |
1445 | attack = true | |
1446 | local con = Hitbox.Touched:connect(function(hit) | |
1447 | Damagefunc(Hitbox, hit, 10, 15, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
1448 | end | |
1449 | ) | |
1450 | Humanoid.Jump = true | |
1451 | CreateSound("http://roblox.com/asset/?id=320557563", Handle, 1, 1) | |
1452 | for i = 0, 1, 0.1 do | |
1453 | swait() | |
1454 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3) | |
1455 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3) | |
1456 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(180), math.rad(0), math.rad(0)), 0.3) | |
1457 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(180), math.rad(50), math.rad(80)), 0.3) | |
1458 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1459 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1460 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-90), math.rad(90), math.rad(90)), 0.3) | |
1461 | end | |
1462 | for i = 0, 1, 0.5 do | |
1463 | swait() | |
1464 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1465 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1466 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(30), math.rad(0)), 0.3) | |
1467 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(50), math.rad(80)), 0.3) | |
1468 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1469 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1470 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-90), math.rad(90), math.rad(90)), 0.3) | |
1471 | end | |
1472 | for i = 0, 1, 0.2 do | |
1473 | swait() | |
1474 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1475 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1476 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), 0.3) | |
1477 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.3) | |
1478 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1479 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1480 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-90), math.rad(90), math.rad(90)), 0.3) | |
1481 | end | |
1482 | con:disconnect() | |
1483 | hit = nil | |
1484 | for i = 1, 1 do | |
1485 | if hit == nil then | |
1486 | swait() | |
1487 | end | |
1488 | hit = rayCast(RootPart.Position, RootPart.CFrame.lookVector, 6, Character) | |
1489 | end | |
1490 | local hit = nil | |
1491 | while hit == nil do | |
1492 | swait() | |
1493 | hit = rayCast(Hitbox.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character) | |
1494 | end | |
1495 | hit = rayCast(Hitbox.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character) | |
1496 | do | |
1497 | if hit ~= nil then | |
1498 | local ref = CreatePart(effect, "SmoothPlastic", 0, 0, BrickColor.new("Black"), "Effect", vt()) | |
1499 | ref.Anchored = true | |
1500 | ref.CFrame = Player.Character["Right Leg"].CFrame | |
1501 | game:GetService("Debris"):AddItem(ref, 3) | |
1502 | for i = 1, 10 do | |
1503 | Col = hit.BrickColor | |
1504 | local groundpart = CreatePart(effect, hit.Material, 0, 0, Col, "Ground", vt(math.random(50, 200) / 100, math.random(50, 200) / 100, math.random(50, 200) / 100)) | |
1505 | groundpart.Anchored = true | |
1506 | groundpart.CanCollide = true | |
1507 | groundpart.CFrame = (Player.Character["Right Leg"].CFrame) * cf(math.random(-500, 500) / 100, 0, math.random(-500, 500) / 100) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1508 | game:GetService("Debris"):AddItem(groundpart, 5) | |
1509 | end | |
1510 | CreateSound("http://roblox.com/asset/?id=157878578", ref, 0.6, 1.2) | |
1511 | WaveEffect(hit.BrickColor, Player.Character["Right Leg"].CFrame, 1, 1, 1, 0.7, 0.7, 0.7, 0.05) | |
1512 | MagniDamage(ref, 9, 9, 13, math.random(10, 20), "Knockdown") | |
1513 | end | |
1514 | CloudEffect(BrickColor.new("Black"), Hitbox.CFrame, 1, 1, 1, 0.5, 3, 0.5, 0.05) | |
1515 | CloudEffect(BrickColor.new("Black"), Hitbox.CFrame, 1, 1, 1, 1, 1, 1, 0.05) | |
1516 | attack = false | |
1517 | end | |
1518 | end | |
1519 | ||
1520 | Beast = function() | |
1521 | attack = true | |
1522 | for i = 0, 1, 0.05 do | |
1523 | swait() | |
1524 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3) | |
1525 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1526 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
1527 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
1528 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
1529 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1530 | FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(-3, 3, 1) * LHCF * angles(math.rad(80), math.rad(0), math.rad(-90)), 0.3) | |
1531 | end | |
1532 | CreateSound("http://www.roblox.com/asset/?id=192410062", RootPart, 1, 1) | |
1533 | num = 0 | |
1534 | for i = 0, 1, 0.01 do | |
1535 | swait() | |
1536 | if num >= 10 then | |
1537 | num = 0 | |
1538 | WaveEffect(BrickColor.new("Black"), cf(Torso.Position) * cf(0, -1, 0) * angles(0, math.random(-50, 50), 0), 1, 1, 1, 1, 0.5, 1, 0.05) | |
1539 | end | |
1540 | for i = 1, 2 do | |
1541 | if math.random(1, 5) == 1 then | |
1542 | BlockEffect(BrickColor.new("Black"), Hitbox2.CFrame * cf(math.random(-100, 100) / 100, -math.random(-700, 700) / 100, math.random(-100, 100) / 100), math.random(30, 80) / 100, math.random(30, 80) / 100, math.random(30, 80) / 100, 0.5, 0.5, 0.5, 0.05, 1) | |
1543 | else | |
1544 | BlockEffect(BrickColor.new("Really black"), Hitbox2.CFrame * cf(math.random(-100, 100) / 100, -math.random(-700, 700) / 100, math.random(-100, 100) / 100), math.random(30, 80) / 100, math.random(30, 80) / 100, math.random(30, 80) / 100, 0.5, 0.5, 0.5, 0.05, 1) | |
1545 | end | |
1546 | end | |
1547 | num = num + 1 | |
1548 | end | |
1549 | SphereEffect(BrickColor.new("Black"), Hitbox2.CFrame, 1, 5, 1, 2, 5, 2, 0.05) | |
1550 | for i = 0, 1, 0.1 do | |
1551 | swait() | |
1552 | end | |
1553 | model2.Parent = nil | |
1554 | for i = 0, 1, 0.05 do | |
1555 | swait() | |
1556 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3) | |
1557 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1558 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(100), math.rad(90)), 0.3) | |
1559 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-100), math.rad(-90)), 0.3) | |
1560 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
1561 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1562 | end | |
1563 | CreateSound("http://www.roblox.com/asset/?id=188959258", RootPart, 1, 1) | |
1564 | SphereEffect(BrickColor.new("Black"), Hitbox.CFrame, 1, 5, 1, 2, 5, 2, 0.05) | |
1565 | for i = 0, 1, 0.1 do | |
1566 | swait() | |
1567 | end | |
1568 | model2.Parent = nil | |
1569 | m.Parent = Character | |
1570 | for i = 1, #Hammer do | |
1571 | Hammer[i].Parent = m | |
1572 | HammerWelds[i].Parent = Hammer[1] | |
1573 | end | |
1574 | for i = 0, 1, 0.05 do | |
1575 | swait() | |
1576 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3) | |
1577 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1578 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
1579 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
1580 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
1581 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1582 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(-3, 3, 1) * LHCF * angles(math.rad(80), math.rad(0), math.rad(-90)), 0.3) | |
1583 | end | |
1584 | WStyle = "Hammer" | |
1585 | attack = false | |
1586 | end | |
1587 | ||
1588 | Beauty = function() | |
1589 | attack = true | |
1590 | for i = 0, 1, 0.05 do | |
1591 | swait() | |
1592 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3) | |
1593 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1594 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
1595 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
1596 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
1597 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1598 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(-3, 3, 1) * LHCF * angles(math.rad(80), math.rad(0), math.rad(-90)), 0.3) | |
1599 | end | |
1600 | num = 0 | |
1601 | CreateSound("http://www.roblox.com/asset/?id=192410062", RootPart, 1, 1) | |
1602 | for i = 0, 1, 0.01 do | |
1603 | swait() | |
1604 | if num >= 10 then | |
1605 | num = 0 | |
1606 | WaveEffect(BrickColor.new("Black"), cf(Torso.Position) * cf(0, -1, 0) * angles(0, math.random(-50, 50), 0), 1, 1, 1, 1, 0.5, 1, 0.05) | |
1607 | end | |
1608 | for i = 1, 2 do | |
1609 | if math.random(1, 5) == 1 then | |
1610 | BlockEffect(BrickColor.new("Black"), FakeHandle.CFrame * cf(math.random(-100, 100) / 100, -math.random(-700, 700) / 100, math.random(-100, 100) / 100), math.random(30, 80) / 100, math.random(30, 80) / 100, math.random(30, 80) / 100, 0.5, 0.5, 0.5, 0.05, 1) | |
1611 | else | |
1612 | BlockEffect(BrickColor.new("Really black"), FakeHandle.CFrame * cf(math.random(-100, 100) / 100, -math.random(-700, 700) / 100, math.random(-100, 100) / 100), math.random(30, 80) / 100, math.random(30, 80) / 100, math.random(30, 80) / 100, 0.5, 0.5, 0.5, 0.05, 1) | |
1613 | end | |
1614 | end | |
1615 | num = num + 1 | |
1616 | end | |
1617 | CreateSound("http://www.roblox.com/asset/?id=243711369", RootPart, 1, 1) | |
1618 | SphereEffect(BrickColor.new("Black"), FakeHandle.CFrame, 1, 5, 1, 2, 5, 2, 0.05) | |
1619 | for i = 0, 1, 0.1 do | |
1620 | swait() | |
1621 | end | |
1622 | m.Parent = nil | |
1623 | for i = 0, 1, 0.05 do | |
1624 | swait() | |
1625 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3) | |
1626 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1627 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(100), math.rad(90)), 0.3) | |
1628 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-100), math.rad(-90)), 0.3) | |
1629 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
1630 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1631 | end | |
1632 | CreateSound("http://www.roblox.com/asset/?id=188959258", RootPart, 1, 1) | |
1633 | SphereEffect(BrickColor.new("Black"), FakeHandle.CFrame, 1, 5, 1, 2, 5, 2, 0.05) | |
1634 | for i = 0, 1, 0.1 do | |
1635 | swait() | |
1636 | end | |
1637 | m.Parent = nil | |
1638 | model2.Parent = Character | |
1639 | for i = 1, #DBlade do | |
1640 | DBlade[i].Parent = model2 | |
1641 | DBladeWelds[i].Parent = DBlade[1] | |
1642 | end | |
1643 | m.Parent = nil | |
1644 | for i = 0, 1, 0.05 do | |
1645 | swait() | |
1646 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3) | |
1647 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1648 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
1649 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
1650 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
1651 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1652 | FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(-3, 3, 1) * LHCF * angles(math.rad(80), math.rad(0), math.rad(-90)), 0.3) | |
1653 | end | |
1654 | WStyle = "Blade" | |
1655 | attack = false | |
1656 | end | |
1657 | ||
1658 | HadesStorm = function() | |
1659 | attack = true | |
1660 | CreateSound("http://roblox.com/asset/?id=320557563", Handle, 1, 1) | |
1661 | for i = 0, 1, 0.05 do | |
1662 | swait() | |
1663 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
1664 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
1665 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 1, 0) * angles(math.rad(180), math.rad(0), math.rad(-50)), 0.3) | |
1666 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 1, 0) * angles(math.rad(180), math.rad(50), math.rad(80)), 0.3) | |
1667 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(50)), 0.3) | |
1668 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1669 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-90), math.rad(90), math.rad(90)), 0.3) | |
1670 | end | |
1671 | for i = 0, 1, 0.5 do | |
1672 | swait() | |
1673 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1674 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1675 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(30), math.rad(0)), 0.3) | |
1676 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(50), math.rad(80)), 0.3) | |
1677 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1678 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1679 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-90), math.rad(90), math.rad(90)), 0.3) | |
1680 | end | |
1681 | for i = 0, 1, 0.2 do | |
1682 | swait() | |
1683 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1684 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1685 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), 0.3) | |
1686 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.3) | |
1687 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1688 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1689 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(-90), math.rad(90), math.rad(90)), 0.3) | |
1690 | end | |
1691 | hit = nil | |
1692 | for i = 1, 1 do | |
1693 | if hit == nil then | |
1694 | swait() | |
1695 | end | |
1696 | hit = rayCast(RootPart.Position, RootPart.CFrame.lookVector, 6, Character) | |
1697 | end | |
1698 | local hit = nil | |
1699 | while hit == nil do | |
1700 | swait() | |
1701 | hit = rayCast(Hitbox.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character) | |
1702 | end | |
1703 | hit = rayCast(Hitbox.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character) | |
1704 | do | |
1705 | if hit ~= nil then | |
1706 | local ref = CreatePart(effect, "SmoothPlastic", 0, 0, BrickColor.new("Black"), "Effect", vt()) | |
1707 | ref.Anchored = true | |
1708 | ref.CFrame = Player.Character["Right Leg"].CFrame | |
1709 | game:GetService("Debris"):AddItem(ref, 3) | |
1710 | for i = 1, 10 do | |
1711 | Col = hit.BrickColor | |
1712 | local groundpart = CreatePart(effect, hit.Material, 0, 0, Col, "Ground", vt(math.random(50, 200) / 100, math.random(50, 200) / 100, math.random(50, 200) / 100)) | |
1713 | groundpart.Anchored = true | |
1714 | groundpart.CanCollide = true | |
1715 | groundpart.CFrame = (Player.Character["Right Leg"].CFrame) * cf(math.random(-500, 500) / 100, 0, math.random(-500, 500) / 100) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1716 | game:GetService("Debris"):AddItem(groundpart, 5) | |
1717 | end | |
1718 | CreateSound("http://roblox.com/asset/?id=157878578", ref, 0.6, 1.2) | |
1719 | WaveEffect(hit.BrickColor, (Player.Character["Right Leg"].CFrame), 1, 1, 1, 0.7, 0.7, 0.7, 0.05) | |
1720 | MagniDamage(ref, 9, 9, 13, math.random(10, 20), "Knockdown") | |
1721 | end | |
1722 | local numb = -8 | |
1723 | local basecf = RootPart.CFrame | |
1724 | for i = 1, 4 do | |
1725 | swait() | |
1726 | local cf2 = basecf * cf(0, 0, numb) | |
1727 | local ref = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", vt()) | |
1728 | ref.CFrame = cf2 | |
1729 | ref.Anchored = true | |
1730 | local TheHit = ref.Position + vt(0, -1, 0) | |
1731 | local MouseLook = cf((ref.Position + TheHit) / 2, TheHit) | |
1732 | local hit, pos = rayCast(ref.Position, MouseLook.lookVector, 999, Character) | |
1733 | local ref2 = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", vt()) | |
1734 | ref2.CFrame = Player.Character["Right Leg"].CFrame | |
1735 | ref2.Anchored = true | |
1736 | SphereEffect(BrickColor.new("Really black"), ref2.CFrame, 15, 15, 15, 5, 5, 5, 0.02) | |
1737 | WaveEffect(BrickColor.new("Really black"), ref2.CFrame, 5, 5, 5, 2, 2, 2, 0.05) | |
1738 | MagniDamage(ref2, 20, 10, 15, math.random(5, 20), "Normal", RootPart) | |
1739 | CreateSound("http://www.roblox.com/asset/?id=161006093", ref2, 1, 0.6) | |
1740 | game:GetService("Debris"):AddItem(ref, 2) | |
1741 | game:GetService("Debris"):AddItem(ref2, 2) | |
1742 | numb = numb - 15 | |
1743 | wait(0.4) | |
1744 | end | |
1745 | CloudEffect(BrickColor.new("Black"), Hitbox.CFrame, 1, 1, 1, 1, 3, 1, 0.05) | |
1746 | CloudEffect(BrickColor.new("Black"), Hitbox.CFrame, 1, 1, 1, 2, 1, 2, 0.05) | |
1747 | attack = false | |
1748 | end | |
1749 | end | |
1750 | ||
1751 | ob1u = function() | |
1752 | end | |
1753 | ||
1754 | ob1d = function() | |
1755 | if WStyle == "Hammer" then | |
1756 | if attack == false and attacktype == 1 then | |
1757 | attacktype = 2 | |
1758 | attackone() | |
1759 | else | |
1760 | if attack == false and attacktype == 2 then | |
1761 | attacktype = 3 | |
1762 | attacktwo() | |
1763 | else | |
1764 | if attack == false and attacktype == 3 then | |
1765 | attacktype = 1 | |
1766 | attackthree() | |
1767 | end | |
1768 | end | |
1769 | end | |
1770 | end | |
1771 | if WStyle == "Blade" then | |
1772 | if attack == false and attacktype2 == 1 then | |
1773 | attacktype2 = 2 | |
1774 | battackone() | |
1775 | else | |
1776 | if attack == false and attacktype2 == 2 then | |
1777 | attacktype2 = 3 | |
1778 | battacktwo() | |
1779 | else | |
1780 | if attack == false and attacktype2 == 3 then | |
1781 | attacktype2 = 1 | |
1782 | battackthree() | |
1783 | end | |
1784 | end | |
1785 | end | |
1786 | end | |
1787 | end | |
1788 | ||
1789 | key = function(k) | |
1790 | k = k:lower() | |
1791 | if attack == false and k == "z" and zenabled == true and mana >= 15 then | |
1792 | zenabled = false | |
1793 | mana = mana | |
1794 | coroutine.resume(coroutine.create(function() | |
1795 | for i = 1, 0, -0.02 do | |
1796 | swait() | |
1797 | fenframe1a.Size = UDim2.new(0.05 * i, 0, 0.1, 0) | |
1798 | end | |
1799 | zenabled = true | |
1800 | fenframe1a.Size = UDim2.new(0, 0, 0.1, 0) | |
1801 | end | |
1802 | )) | |
1803 | if WStyle == "Hammer" then | |
1804 | HadesHammer() | |
1805 | else | |
1806 | if WStyle == "Blade" then | |
1807 | HadesKnife() | |
1808 | end | |
1809 | end | |
1810 | else | |
1811 | if attack == false and k == "x" and mana >= 25 and xenabled == true then | |
1812 | xenabled = false | |
1813 | mana = mana | |
1814 | coroutine.resume(coroutine.create(function() | |
1815 | for i = 1, 0, -0.0025 do | |
1816 | swait() | |
1817 | fenframe2a.Size = UDim2.new(0.05 * i, 0, 0.1, 0) | |
1818 | end | |
1819 | xenabled = true | |
1820 | fenframe2a.Size = UDim2.new(0, 0, 0.1, 0) | |
1821 | end | |
1822 | )) | |
1823 | if WStyle == "Hammer" then | |
1824 | BlackDeath() | |
1825 | else | |
1826 | if WStyle == "Blade" then | |
1827 | HellFromAbove() | |
1828 | end | |
1829 | end | |
1830 | else | |
1831 | if attack == false and k == "c" and mana >= 35 and cenabled == true then | |
1832 | cenabled = false | |
1833 | mana = mana | |
1834 | coroutine.resume(coroutine.create(function() | |
1835 | for i = 1, 0, -0.0025 do | |
1836 | swait() | |
1837 | fenframe3a.Size = UDim2.new(0.05 * i, 0, 0.1, 0) | |
1838 | end | |
1839 | cenabled = true | |
1840 | fenframe3a.Size = UDim2.new(0, 0, 0.1, 0) | |
1841 | end | |
1842 | )) | |
1843 | if WStyle == "Hammer" then | |
1844 | HadesStorm() | |
1845 | else | |
1846 | if WStyle == "Blade" then | |
1847 | HadesArrow() | |
1848 | end | |
1849 | end | |
1850 | else | |
1851 | if attack == false and k == "v" and mana >= 25 and venabled == true then | |
1852 | venabled = false | |
1853 | mana = mana | |
1854 | coroutine.resume(coroutine.create(function() | |
1855 | for i = 1, 0, -0.025 do | |
1856 | swait() | |
1857 | fenframe4a.Size = UDim2.new(0.05 * i, 0, 0.1, 0) | |
1858 | end | |
1859 | venabled = true | |
1860 | fenframe4a.Size = UDim2.new(0, 0, 0.1, 0) | |
1861 | end | |
1862 | )) | |
1863 | if WStyle == "Hammer" then | |
1864 | Beauty() | |
1865 | else | |
1866 | if WStyle == "Blade" then | |
1867 | Beast() | |
1868 | end | |
1869 | end | |
1870 | end | |
1871 | end | |
1872 | end | |
1873 | end | |
1874 | end | |
1875 | ||
1876 | Bin = Instance.new("HopperBin", Player.Backpack) | |
1877 | ds = function(mouse) | |
1878 | end | |
1879 | ||
1880 | s = function(mouse) | |
1881 | print("Selected") | |
1882 | mouse.Button1Down:connect(function() | |
1883 | ob1d(mouse) | |
1884 | end | |
1885 | ) | |
1886 | mouse.Button1Up:connect(function() | |
1887 | ob1u(mouse) | |
1888 | end | |
1889 | ) | |
1890 | mouse.KeyDown:connect(key) | |
1891 | end | |
1892 | ||
1893 | Bin.Selected:connect(s) | |
1894 | Bin.Deselected:connect(ds) | |
1895 | while 1 do | |
1896 | while 1 do | |
1897 | while 1 do | |
1898 | swait() | |
1899 | Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude | |
1900 | velocity = RootPart.Velocity.y | |
1901 | sine = sine + change | |
1902 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
1903 | if equipped == true or equipped == false then | |
1904 | if 1 < RootPart.Velocity.y and hit == nil then | |
1905 | Anim = "Jump" | |
1906 | if attack == false then | |
1907 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1908 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3) | |
1909 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
1910 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3) | |
1911 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1912 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1913 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0.7) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
1914 | end | |
1915 | else | |
1916 | if RootPart.Velocity.y < -1 and hit == nil then | |
1917 | Anim = "Fall" | |
1918 | if attack == false then | |
1919 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1920 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1921 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
1922 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3) | |
1923 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1924 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1925 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0.7) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
1926 | end | |
1927 | else | |
1928 | if Torsovelocity.x < 1 or Torsovelocity.z <1 and hit ~= nil then | |
1929 | Anim = "Idle" | |
1930 | if attack == false then | |
1931 | if WStyle == "Hammer" then | |
1932 | change = 1 | |
1933 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3) | |
1934 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3) | |
1935 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.3) | |
1936 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3) | |
1937 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1938 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1939 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0.7) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
1940 | else | |
1941 | if WStyle == "Blade" then | |
1942 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.3) | |
1943 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), 0.3) | |
1944 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(80)), 0.3) | |
1945 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3) | |
1946 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1947 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1948 | FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-50)), 0.3) | |
1949 | end | |
1950 | end | |
1951 | end | |
1952 | else | |
1953 | if 2 < Torsovelocity.z or 2 < Torsovelocity.x and hit ~= nil then | |
1954 | Anim = "Walk" | |
1955 | if attack == false then | |
1956 | if WStyle == "Hammer" then | |
1957 | change = 1 | |
1958 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1959 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3) | |
1960 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
1961 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(80)), 0.3) | |
1962 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1963 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1964 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(70), math.rad(0), math.rad(180)), 0.3) | |
1965 | else | |
1966 | if WStyle == "Blade" then | |
1967 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1968 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1969 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(80)), 0.3) | |
1970 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3) | |
1971 | RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1972 | LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1973 | FakeHandle2Weld.C0 = clerp(FakeHandle2Weld.C0, cf(0, 0, 0) * LHCF * angles(math.rad(0), math.rad(90), math.rad(-50)), 0.3) | |
1974 | end | |
1975 | end | |
1976 | end | |
1977 | end | |
1978 | end | |
1979 | end | |
1980 | end | |
1981 | end | |
1982 | if 0 < #Effects then | |
1983 | for e = 1, #Effects do | |
1984 | if Effects[e] ~= nil then | |
1985 | local Thing = Effects[e] | |
1986 | if Thing ~= nil then | |
1987 | local Part = Thing[1] | |
1988 | local Mode = Thing[2] | |
1989 | local Delay = Thing[3] | |
1990 | local IncX = Thing[4] | |
1991 | local IncY = Thing[5] | |
1992 | local IncZ = Thing[6] | |
1993 | if Thing[1].Transparency <= 1 then | |
1994 | if Thing[2] == "Block1" then | |
1995 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1996 | Mesh = Thing[1].Mesh | |
1997 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1998 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1999 | else | |
2000 | if Thing[2] == "Block2" then | |
2001 | Thing[1].CFrame = Thing[1].CFrame | |
2002 | Mesh = Thing[7] | |
2003 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2004 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2005 | else | |
2006 | if Thing[2] == "Cylinder" then | |
2007 | Mesh = Thing[1].Mesh | |
2008 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2009 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2010 | else | |
2011 | if Thing[2] == "Blood" then | |
2012 | Mesh = Thing[7] | |
2013 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
2014 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2015 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2016 | else | |
2017 | if Thing[2] == "Elec" then | |
2018 | Mesh = Thing[1].Mesh | |
2019 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
2020 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2021 | else | |
2022 | if Thing[2] == "Disappear" then | |
2023 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2024 | else | |
2025 | if Thing[2] == "Shatter" then | |
2026 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2027 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
2028 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
2029 | Thing[6] = Thing[6] + Thing[5] | |
2030 | end | |
2031 | end | |
2032 | end | |
2033 | end | |
2034 | end | |
2035 | end | |
2036 | end | |
2037 | else | |
2038 | Part.Parent = nil | |
2039 | table.remove(Effects, e) | |
2040 | end | |
2041 | end | |
2042 | end | |
2043 | end | |
2044 | end | |
2045 | do | |
2046 | fenbarmana2:TweenSize((UDim2.new(4 * mana / 100, 0, 0.2, 0)), nil, 1, 0.4, true) | |
2047 | fenbarmana4.Text = "[Hate] <{[ " .. mana .. " ]}> [Hate]" | |
2048 | if 100 <= mana then | |
2049 | mana = 100 | |
2050 | -- DECOMPILER ERROR at PC6273: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
2051 | ||
2052 | -- DECOMPILER ERROR at PC6273: LeaveBlock: unexpected jumping out IF_STMT | |
2053 | ||
2054 | -- DECOMPILER ERROR at PC6273: LeaveBlock: unexpected jumping out DO_STMT | |
2055 | ||
2056 | end | |
2057 | end | |
2058 | end | |
2059 | if mananum <= 8 then | |
2060 | mananum = mananum + 1 | |
2061 | -- DECOMPILER ERROR at PC6279: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
2062 | ||
2063 | -- DECOMPILER ERROR at PC6279: LeaveBlock: unexpected jumping out IF_STMT | |
2064 | ||
2065 | end | |
2066 | end | |
2067 | mananum = 0 | |
2068 | mana = mana + 1 | |
2069 | end |