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1 | print([[ | |
2 | --made by ozzak1003 -- | |
3 | --YT: https://www.youtube.com/channel/UC38cAdtSgPWJVEHV8zgZi6A-- | |
4 | --Discord: ozzak1003#3275 | |
5 | -------------------------------- | |
6 | hello good sir | |
7 | Don't leak pls | |
8 | Enjoy ;) | |
9 | -------------------------------- | |
10 | ]]) | |
11 | ||
12 | - | local p = game.Players.janndwayne |
12 | + | local p = game.Players.doryna2281337 |
13 | local char = p.Character | |
14 | local larm = char["Left Arm"] | |
15 | local rarm = char["Right Arm"] | |
16 | local lleg = char["Left Leg"] | |
17 | local rleg = char["Right Leg"] | |
18 | local hed = char.Head | |
19 | local torso = char.Torso | |
20 | local hum = char.Humanoid | |
21 | local cam = game.Workspace.CurrentCamera | |
22 | local root = char.HumanoidRootPart | |
23 | local deb = false | |
24 | local shot = 0 | |
25 | local l = game:GetService("Lighting") | |
26 | local rs = game:GetService("RunService").RenderStepped | |
27 | local stanceToggle = "Normal" | |
28 | math.randomseed(os.time()) | |
29 | hum.WalkSpeed = 16 | |
30 | hum.MaxHealth = math.huge | |
31 | wait(0.1) | |
32 | hum.Health = math.huge | |
33 | ---------------------------------------------------- | |
34 | Debounces = { | |
35 | on = false; | |
36 | ks = false; | |
37 | CanAttack = true; | |
38 | CanJoke = true; | |
39 | NoIdl = false; | |
40 | Slashing = false; | |
41 | Slashed = false; | |
42 | Grabbing = false; | |
43 | Grabbed = false; | |
44 | } | |
45 | local Touche = {char.Name, } | |
46 | ---------------------------------------------------- | |
47 | function lerp(a, b, t) -- Linear interpolation | |
48 | return a + (b - a)*t | |
49 | end | |
50 | ||
51 | function slerp(a, b, t) --Spherical interpolation | |
52 | dot = a:Dot(b) | |
53 | if dot > 0.99999 or dot < -0.99999 then | |
54 | return t <= 0.5 and a or b | |
55 | else | |
56 | r = math.acos(dot) | |
57 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
58 | end | |
59 | end | |
60 | ||
61 | function matrixInterpolate(a, b, t) | |
62 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
63 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
64 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
65 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
66 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
67 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
68 | local t = v1:Dot(v2) | |
69 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
70 | return CFrame.new() | |
71 | end | |
72 | return CFrame.new( | |
73 | v0.x, v0.y, v0.z, | |
74 | v1.x, v1.y, v1.z, | |
75 | v2.x, v2.y, v2.z, | |
76 | v3.x, v3.y, v3.z) | |
77 | end | |
78 | ---------------------------------------------------- | |
79 | function genWeld(a,b) | |
80 | local w = Instance.new("Weld",a) | |
81 | w.Part0 = a | |
82 | w.Part1 = b | |
83 | return w | |
84 | end | |
85 | function weld(a, b) | |
86 | local weld = Instance.new("Weld") | |
87 | weld.Name = "W" | |
88 | weld.Part0 = a | |
89 | weld.Part1 = b | |
90 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
91 | weld.Parent = a | |
92 | return weld; | |
93 | end | |
94 | ---------------------------------------------------- | |
95 | function Lerp(c1,c2,al) | |
96 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
97 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
98 | for i,v in pairs(com1) do | |
99 | com1[i] = v+(com2[i]-v)*al | |
100 | end | |
101 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
102 | end | |
103 | ---------------------------------------------------- | |
104 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
105 | local wld = Instance.new("Weld", wp1) | |
106 | wld.Part0 = wp0 | |
107 | wld.Part1 = wp1 | |
108 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
109 | end | |
110 | ---------------------------------------------------- | |
111 | for i,v in pairs(char:children()) do | |
112 | if v:IsA("Hat") then | |
113 | v:Destroy() | |
114 | end | |
115 | end | |
116 | for i,v in pairs(hed:children()) do | |
117 | if v:IsA("Sound") then | |
118 | v:Destroy() | |
119 | end | |
120 | end | |
121 | ---------------------------------------------------- | |
122 | function HasntTouched(plrname) | |
123 | local ret = true | |
124 | for _, v in pairs(Touche) do | |
125 | if v == plrname then | |
126 | ret = false | |
127 | end | |
128 | end | |
129 | return ret | |
130 | end | |
131 | ----------------------------------- | |
132 | ||
133 | ||
134 | local Scripts = { function() | |
135 | ||
136 | --[[local ONOES = Instance.new("Sound") | |
137 | ONOES.SoundId = "d5609845694b62f45afd8da79aa190f7" | |
138 | ONOES.Volume = 1 | |
139 | ONOES.Looped = true | |
140 | ONOES.archivable = false | |
141 | ONOES.Parent = workspace]] | |
142 | ||
143 | --game:GetService("Debris").MaxItems = 500 -- Decrease if you have a laggy computer | |
144 | local s = Instance.new("Sound") | |
145 | s.Volume = 1 | |
146 | sounds = {"rbxasset://sounds\\rocket shot.wav", "rbxasset://sounds\\collide.wav"} | |
147 | local workspace = game.Workspace | |
148 | ||
149 | function check(object) | |
150 | ||
151 | if object.className == "Model" and object:findFirstChild("Humanoid") == nil then | |
152 | for i, v in ipairs(object:getChildren()) do | |
153 | check(v) | |
154 | wait() | |
155 | end | |
156 | end | |
157 | if object:IsA("Part") then | |
158 | local soundclone = s:Clone() | |
159 | soundclone.SoundId = sounds[math.random(1, 2)] | |
160 | game:GetService("Debris"):AddItem(object, 300) | |
161 | soundclone.Pitch = math.random(9, 12)/10 | |
162 | soundclone.Parent = object | |
163 | delay(0.1, function() soundclone:Play() end) | |
164 | delay(0, function() | |
165 | for i = 1, 15*1.5 do | |
166 | wait(1.5) | |
167 | end | |
168 | end) | |
169 | end | |
170 | end | |
171 | ||
172 | local deb = true | |
173 | script.Parent.Touched:connect(function(hit) | |
174 | if not deb then return end | |
175 | deb = false | |
176 | --ONOES:Play() | |
177 | script.Parent.Parent.Name = "" | |
178 | local c = script.Parent.CFrame | |
179 | for i = 0, 1, 0.05 do | |
180 | script.Parent.CFrame = c - Vector3.new(0, i, 0) | |
181 | wait() | |
182 | end | |
183 | --while true do | |
184 | wait(5) | |
185 | z = Instance.new("Sound", char) | |
186 | z.SoundId = "rbxassetid://511174008" | |
187 | z.Looped = true | |
188 | z.Pitch = 1 | |
189 | z.Volume = 10 | |
190 | wait(.01) | |
191 | z:Play() | |
192 | ||
193 | -----aaaa | |
194 | ||
195 | ||
196 | local Scripts = { function() | |
197 | damage = 25 | |
198 | db = false | |
199 | function onTouch(hit) | |
200 | if db then return end | |
201 | local h = hit.Parent:findFirstChild("Humanoid") | |
202 | if h ~= nil then | |
203 | db = true | |
204 | h:takeDamage(damage) | |
205 | local torso = hit.Parent:findFirstChild("Torso") | |
206 | if torso ~= nil then | |
207 | local bv = Instance.new("BodyGyro") | |
208 | bv.maxTorque = Vector3.new(4000,0,0) | |
209 | bv.P = 10000 | |
210 | bv.cframe = CFrame.fromAxisAngle(Vector3.new(0,0,1),math.pi/2) | |
211 | bv.Parent = torso | |
212 | local dx = math.random(-10,10) | |
213 | local dy = math.random(1,10) | |
214 | local dz = math.random(-10,10) | |
215 | torso.Velocity = Vector3.new(dx,dy,dz) * 5 | |
216 | wait(0.5) | |
217 | bv:remove() | |
218 | end | |
219 | wait(2) | |
220 | db = false | |
221 | end | |
222 | end | |
223 | ||
224 | script.Parent.Touched:connect(onTouch) | |
225 | end; function() | |
226 | function findTorso(pos) | |
227 | local torso = nil | |
228 | local dist = 1000 | |
229 | local child = workspace:children() | |
230 | for i=1, #child do | |
231 | if child[i].className == "Model" then | |
232 | local h = child[i]:findFirstChild("Humanoid") | |
233 | if h ~= nil then | |
234 | local check = child[i]:findFirstChild("Torso") | |
235 | if check ~= nil then | |
236 | if (check.Position - pos).magnitude < dist then | |
237 | torso = check | |
238 | dist = (check.Position - pos).magnitude | |
239 | end | |
240 | end | |
241 | end | |
242 | end | |
243 | end | |
244 | return torso | |
245 | end | |
246 | ||
247 | while true do | |
248 | wait() | |
249 | local torso = findTorso(script.Parent.Position) | |
250 | if torso ~= nil then | |
251 | script.Parent.CFrame = CFrame.new(script.Parent.Position, torso.Position) | |
252 | end | |
253 | end | |
254 | ||
255 | end; function() | |
256 | damage = 25 | |
257 | db = false | |
258 | function onTouch(hit) | |
259 | if db then return end | |
260 | local h = hit.Parent:findFirstChild("Humanoid") | |
261 | if h ~= nil then | |
262 | db = true | |
263 | h:takeDamage(damage) | |
264 | local torso = hit.Parent:findFirstChild("Torso") | |
265 | if torso ~= nil then | |
266 | local bv = Instance.new("BodyGyro") | |
267 | bv.maxTorque = Vector3.new(4000,0,0) | |
268 | bv.P = 10000 | |
269 | bv.cframe = CFrame.fromAxisAngle(Vector3.new(0,0,1),math.pi/2) | |
270 | bv.Parent = torso | |
271 | local dx = math.random(-10,10) | |
272 | local dy = math.random(1,10) | |
273 | local dz = math.random(-10,10) | |
274 | torso.Velocity = Vector3.new(dx,dy,dz) * 5 | |
275 | wait(0.5) | |
276 | bv:remove() | |
277 | end | |
278 | wait(2) | |
279 | db = false | |
280 | end | |
281 | end | |
282 | ||
283 | script.Parent.Touched:connect(onTouch) | |
284 | end; function() | |
285 | function findTorso(pos) | |
286 | local torso = nil | |
287 | local dist = 1000 | |
288 | local child = workspace:children() | |
289 | for i=1, #child do | |
290 | if child[i].className == "Model" then | |
291 | local h = child[i]:findFirstChild("Humanoid") | |
292 | if h ~= nil then | |
293 | local check = child[i]:findFirstChild("Torso") | |
294 | if check ~= nil then | |
295 | if (check.Position - pos).magnitude < dist then | |
296 | torso = check | |
297 | dist = (check.Position - pos).magnitude | |
298 | end | |
299 | end | |
300 | end | |
301 | end | |
302 | end | |
303 | return torso | |
304 | end | |
305 | ||
306 | while true do | |
307 | wait() | |
308 | local torso = findTorso(script.Parent.Position) | |
309 | if torso ~= nil then | |
310 | script.Parent.CFrame = CFrame.new(script.Parent.Position, torso.Position) | |
311 | end | |
312 | end | |
313 | ||
314 | end; function() | |
315 | damage = 25 | |
316 | db = false | |
317 | function onTouch(hit) | |
318 | if db then return end | |
319 | local h = hit.Parent:findFirstChild("Humanoid") | |
320 | if h ~= nil then | |
321 | db = true | |
322 | h:takeDamage(damage) | |
323 | local torso = hit.Parent:findFirstChild("Torso") | |
324 | if torso ~= nil then | |
325 | local bv = Instance.new("BodyGyro") | |
326 | bv.maxTorque = Vector3.new(4000,0,0) | |
327 | bv.P = 10000 | |
328 | bv.cframe = CFrame.fromAxisAngle(Vector3.new(0,0,1),math.pi/2) | |
329 | bv.Parent = torso | |
330 | local dx = math.random(-10,10) | |
331 | local dy = math.random(1,10) | |
332 | local dz = math.random(-10,10) | |
333 | torso.Velocity = Vector3.new(dx,dy,dz) * 5 | |
334 | wait(0.5) | |
335 | bv:remove() | |
336 | end | |
337 | wait(2) | |
338 | db = false | |
339 | end | |
340 | end | |
341 | ||
342 | script.Parent.Touched:connect(onTouch) | |
343 | end; function() | |
344 | function findTorso(pos) | |
345 | local torso = nil | |
346 | local dist = 1000 | |
347 | local child = workspace:children() | |
348 | for i=1, #child do | |
349 | if child[i].className == "Model" then | |
350 | local h = child[i]:findFirstChild("Humanoid") | |
351 | if h ~= nil then | |
352 | local check = child[i]:findFirstChild("Torso") | |
353 | if check ~= nil then | |
354 | if (check.Position - pos).magnitude < dist then | |
355 | torso = check | |
356 | dist = (check.Position - pos).magnitude | |
357 | end | |
358 | end | |
359 | end | |
360 | end | |
361 | end | |
362 | return torso | |
363 | end | |
364 | ||
365 | while true do | |
366 | wait() | |
367 | local torso = findTorso(script.Parent.Position) | |
368 | if torso ~= nil then | |
369 | script.Parent.CFrame = CFrame.new(script.Parent.Position, torso.Position) | |
370 | end | |
371 | end | |
372 | ||
373 | end; function() | |
374 | damage = 25 | |
375 | db = false | |
376 | function onTouch(hit) | |
377 | if db then return end | |
378 | local h = hit.Parent:findFirstChild("Humanoid") | |
379 | if h ~= nil then | |
380 | db = true | |
381 | h:takeDamage(damage) | |
382 | local torso = hit.Parent:findFirstChild("Torso") | |
383 | if torso ~= nil then | |
384 | local bv = Instance.new("BodyGyro") | |
385 | bv.maxTorque = Vector3.new(4000,0,0) | |
386 | bv.P = 10000 | |
387 | bv.cframe = CFrame.fromAxisAngle(Vector3.new(0,0,1),math.pi/2) | |
388 | bv.Parent = torso | |
389 | local dx = math.random(-10,10) | |
390 | local dy = math.random(1,10) | |
391 | local dz = math.random(-10,10) | |
392 | torso.Velocity = Vector3.new(dx,dy,dz) * 5 | |
393 | wait(0.5) | |
394 | bv:remove() | |
395 | end | |
396 | wait(2) | |
397 | db = false | |
398 | end | |
399 | end | |
400 | ||
401 | script.Parent.Touched:connect(onTouch) | |
402 | end; function() | |
403 | function findTorso(pos) | |
404 | local torso = nil | |
405 | local dist = 1000 | |
406 | local child = workspace:children() | |
407 | for i=1, #child do | |
408 | if child[i].className == "Model" then | |
409 | local h = child[i]:findFirstChild("Humanoid") | |
410 | if h ~= nil then | |
411 | local check = child[i]:findFirstChild("Torso") | |
412 | if check ~= nil then | |
413 | if (check.Position - pos).magnitude < dist then | |
414 | torso = check | |
415 | dist = (check.Position - pos).magnitude | |
416 | end | |
417 | end | |
418 | end | |
419 | end | |
420 | end | |
421 | return torso | |
422 | end | |
423 | ||
424 | while true do | |
425 | wait() | |
426 | local torso = findTorso(script.Parent.Position) | |
427 | if torso ~= nil then | |
428 | script.Parent.CFrame = CFrame.new(script.Parent.Position, torso.Position) | |
429 | end | |
430 | end | |
431 | ||
432 | end; function() | |
433 | damage = 25 | |
434 | db = false | |
435 | function onTouch(hit) | |
436 | if db then return end | |
437 | local h = hit.Parent:findFirstChild("Humanoid") | |
438 | if h ~= nil then | |
439 | db = true | |
440 | h:takeDamage(damage) | |
441 | local torso = hit.Parent:findFirstChild("Torso") | |
442 | if torso ~= nil then | |
443 | local bv = Instance.new("BodyGyro") | |
444 | bv.maxTorque = Vector3.new(4000,0,0) | |
445 | bv.P = 10000 | |
446 | bv.cframe = CFrame.fromAxisAngle(Vector3.new(0,0,1),math.pi/2) | |
447 | bv.Parent = torso | |
448 | local dx = math.random(-10,10) | |
449 | local dy = math.random(1,10) | |
450 | local dz = math.random(-10,10) | |
451 | torso.Velocity = Vector3.new(dx,dy,dz) * 5 | |
452 | wait(0.5) | |
453 | bv:remove() | |
454 | end | |
455 | wait(2) | |
456 | db = false | |
457 | end | |
458 | end | |
459 | ||
460 | script.Parent.Touched:connect(onTouch) | |
461 | end; function() | |
462 | function findTorso(pos) | |
463 | local torso = nil | |
464 | local dist = 1000 | |
465 | local child = workspace:children() | |
466 | for i=1, #child do | |
467 | if child[i].className == "Model" then | |
468 | local h = child[i]:findFirstChild("Humanoid") | |
469 | if h ~= nil then | |
470 | local check = child[i]:findFirstChild("Torso") | |
471 | if check ~= nil then | |
472 | if (check.Position - pos).magnitude < dist then | |
473 | torso = check | |
474 | dist = (check.Position - pos).magnitude | |
475 | end | |
476 | end | |
477 | end | |
478 | end | |
479 | end | |
480 | return torso | |
481 | end | |
482 | ||
483 | while true do | |
484 | wait() | |
485 | local torso = findTorso(script.Parent.Position) | |
486 | if torso ~= nil then | |
487 | script.Parent.CFrame = CFrame.new(script.Parent.Position, torso.Position) | |
488 | end | |
489 | end | |
490 | ||
491 | end; function() | |
492 | function findTorso(pos) | |
493 | local torso = nil | |
494 | local dist = 1000 | |
495 | local child = workspace:children() | |
496 | for i=1, #child do | |
497 | if child[i].className == "Model" then | |
498 | local h = child[i]:findFirstChild("Humanoid") | |
499 | if h ~= nil then | |
500 | local check = child[i]:findFirstChild("Torso") | |
501 | if check ~= nil then | |
502 | if (check.Position - pos).magnitude < dist then | |
503 | torso = check | |
504 | dist = (check.Position - pos).magnitude | |
505 | end | |
506 | end | |
507 | end | |
508 | end | |
509 | end | |
510 | return torso | |
511 | end | |
512 | ||
513 | while true do | |
514 | wait() | |
515 | local torso = findTorso(script.Parent.Position) | |
516 | if torso ~= nil then | |
517 | script.Parent.CFrame = CFrame.new(script.Parent.Position, torso.Position) | |
518 | end | |
519 | end | |
520 | ||
521 | end; function() | |
522 | function findTorso(pos) | |
523 | local torso = nil | |
524 | local dist = 1000 | |
525 | local child = workspace:children() | |
526 | for i=1, #child do | |
527 | if child[i].className == "Model" then | |
528 | local h = child[i]:findFirstChild("Humanoid") | |
529 | if h ~= nil then | |
530 | local check = child[i]:findFirstChild("Torso") | |
531 | if check ~= nil then | |
532 | if (check.Position - pos).magnitude < dist then | |
533 | torso = check | |
534 | dist = (check.Position - pos).magnitude | |
535 | end | |
536 | end | |
537 | end | |
538 | end | |
539 | end | |
540 | return torso | |
541 | end | |
542 | ||
543 | while true do | |
544 | wait() | |
545 | local torso = findTorso(script.Parent.Position) | |
546 | if torso ~= nil then | |
547 | script.Parent.CFrame = CFrame.new(script.Parent.Position, torso.Position) | |
548 | end | |
549 | end | |
550 | ||
551 | end; function() | |
552 | ||
553 | while true do | |
554 | wait(0.01) | |
555 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
556 | end | |
557 | end; function() | |
558 | ||
559 | while true do | |
560 | wait(0.01) | |
561 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
562 | end | |
563 | end; function() | |
564 | ||
565 | while true do | |
566 | wait(0.01) | |
567 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
568 | end | |
569 | end; function() | |
570 | ||
571 | while true do | |
572 | wait(0.01) | |
573 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
574 | end | |
575 | end; function() | |
576 | ||
577 | while true do | |
578 | wait(0.01) | |
579 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
580 | end | |
581 | end; function() | |
582 | ||
583 | while true do | |
584 | wait(0.01) | |
585 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
586 | end | |
587 | end; function() | |
588 | ||
589 | while true do | |
590 | wait(0.01) | |
591 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
592 | end | |
593 | end; function() | |
594 | ||
595 | while true do | |
596 | wait(0.01) | |
597 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
598 | end | |
599 | end; function() | |
600 | ||
601 | while true do | |
602 | wait(0.01) | |
603 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
604 | end | |
605 | end; function() | |
606 | ||
607 | while true do | |
608 | wait(0.01) | |
609 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
610 | end | |
611 | end; function() | |
612 | ||
613 | while true do | |
614 | wait(0.01) | |
615 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
616 | end | |
617 | end; function() | |
618 | ||
619 | while true do | |
620 | wait(0.01) | |
621 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
622 | end | |
623 | end; function() | |
624 | ||
625 | while true do | |
626 | wait(0.01) | |
627 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
628 | end | |
629 | end; function() | |
630 | ||
631 | while true do | |
632 | wait(0.01) | |
633 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
634 | end | |
635 | end; function() | |
636 | ||
637 | while true do | |
638 | wait(0.01) | |
639 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
640 | end | |
641 | end; function() | |
642 | ||
643 | while true do | |
644 | wait(0.01) | |
645 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
646 | end | |
647 | end; function() | |
648 | ||
649 | while true do | |
650 | wait(0.01) | |
651 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
652 | end | |
653 | end; function() | |
654 | ||
655 | while true do | |
656 | wait(0.01) | |
657 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
658 | end | |
659 | end; function() | |
660 | ||
661 | while true do | |
662 | wait(0.01) | |
663 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
664 | end | |
665 | end; function() | |
666 | ||
667 | while true do | |
668 | wait(0.01) | |
669 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
670 | end | |
671 | end; function() | |
672 | ||
673 | while true do | |
674 | wait(0.01) | |
675 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
676 | end | |
677 | end; function() | |
678 | ||
679 | while true do | |
680 | wait(0.01) | |
681 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
682 | end | |
683 | end; function() | |
684 | ||
685 | while true do | |
686 | wait(0.01) | |
687 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
688 | end | |
689 | end; function() | |
690 | ||
691 | while true do | |
692 | wait(0.01) | |
693 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
694 | end | |
695 | end; function() | |
696 | ||
697 | while true do | |
698 | wait(0.01) | |
699 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
700 | end | |
701 | end; function() | |
702 | ||
703 | while true do | |
704 | wait(0.01) | |
705 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
706 | end | |
707 | end; function() | |
708 | ||
709 | while true do | |
710 | wait(0.01) | |
711 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
712 | end | |
713 | end; function() | |
714 | ||
715 | while true do | |
716 | wait(0.01) | |
717 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
718 | end | |
719 | end; function() | |
720 | ||
721 | while true do | |
722 | wait(0.01) | |
723 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
724 | end | |
725 | end; function() | |
726 | ||
727 | while true do | |
728 | wait(0.01) | |
729 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
730 | end | |
731 | end; function() | |
732 | ||
733 | while true do | |
734 | wait(0.01) | |
735 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
736 | end | |
737 | end; function() | |
738 | ||
739 | while true do | |
740 | wait(0.01) | |
741 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
742 | end | |
743 | end; function() | |
744 | ||
745 | while true do | |
746 | wait(0.01) | |
747 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
748 | end | |
749 | end; function() | |
750 | ||
751 | while true do | |
752 | wait(0.01) | |
753 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
754 | end | |
755 | end; function() | |
756 | ||
757 | while true do | |
758 | wait(0.01) | |
759 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
760 | end | |
761 | end; function() | |
762 | ||
763 | while true do | |
764 | wait(0.01) | |
765 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
766 | end | |
767 | end; function() | |
768 | ||
769 | while true do | |
770 | wait(0.01) | |
771 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
772 | end | |
773 | end; function() | |
774 | ||
775 | while true do | |
776 | wait(0.01) | |
777 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
778 | end | |
779 | end; function() | |
780 | ||
781 | while true do | |
782 | wait(0.01) | |
783 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
784 | end | |
785 | end; function() | |
786 | ||
787 | while true do | |
788 | wait(0.01) | |
789 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
790 | end | |
791 | end; function() | |
792 | ||
793 | while true do | |
794 | wait(0.01) | |
795 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
796 | end | |
797 | end; function() | |
798 | ||
799 | while true do | |
800 | wait(0.01) | |
801 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
802 | end | |
803 | end; function() | |
804 | ||
805 | while true do | |
806 | wait(0.01) | |
807 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
808 | end | |
809 | end; function() | |
810 | ||
811 | while true do | |
812 | wait(0.01) | |
813 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
814 | end | |
815 | end; function() | |
816 | ||
817 | while true do | |
818 | wait(0.01) | |
819 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
820 | end | |
821 | end; function() | |
822 | ||
823 | while true do | |
824 | wait(0.01) | |
825 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
826 | end | |
827 | end; function() | |
828 | ||
829 | while true do | |
830 | wait(0.01) | |
831 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
832 | end | |
833 | end; function() | |
834 | ||
835 | while true do | |
836 | wait(0.01) | |
837 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
838 | end | |
839 | end; function() | |
840 | ||
841 | while true do | |
842 | wait(0.01) | |
843 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
844 | end | |
845 | end; function() | |
846 | ||
847 | while true do | |
848 | wait(0.01) | |
849 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
850 | end | |
851 | end; function() | |
852 | ||
853 | while true do | |
854 | wait(0.01) | |
855 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
856 | end | |
857 | end; function() | |
858 | ||
859 | while true do | |
860 | wait(0.01) | |
861 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
862 | end | |
863 | end; function() | |
864 | ||
865 | while true do | |
866 | wait(0.01) | |
867 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
868 | end | |
869 | end; function() | |
870 | ||
871 | while true do | |
872 | wait(0.01) | |
873 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
874 | end | |
875 | end; function() | |
876 | ||
877 | while true do | |
878 | wait(0.01) | |
879 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
880 | end | |
881 | end; function() | |
882 | ||
883 | while true do | |
884 | wait(0.01) | |
885 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
886 | end | |
887 | end; function() | |
888 | ||
889 | while true do | |
890 | wait(0.01) | |
891 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
892 | end | |
893 | end; function() | |
894 | ||
895 | while true do | |
896 | wait(0.01) | |
897 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
898 | end | |
899 | end; function() | |
900 | ||
901 | while true do | |
902 | wait(0.01) | |
903 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
904 | end | |
905 | end; function() | |
906 | ||
907 | while true do | |
908 | wait(0.01) | |
909 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
910 | end | |
911 | end; function() | |
912 | ||
913 | while true do | |
914 | wait(0.01) | |
915 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
916 | end | |
917 | end; function() | |
918 | ||
919 | while true do | |
920 | wait(0.01) | |
921 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
922 | end | |
923 | end; function() | |
924 | ||
925 | while true do | |
926 | wait(0.01) | |
927 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
928 | end | |
929 | end; function() | |
930 | ||
931 | while true do | |
932 | wait(0.01) | |
933 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
934 | end | |
935 | end; function() | |
936 | ||
937 | while true do | |
938 | wait(0.01) | |
939 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
940 | end | |
941 | end; function() | |
942 | ||
943 | while true do | |
944 | wait(0.01) | |
945 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
946 | end | |
947 | end; function() | |
948 | ||
949 | while true do | |
950 | wait(0.01) | |
951 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
952 | end | |
953 | end; function() | |
954 | ||
955 | while true do | |
956 | wait(0.01) | |
957 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
958 | end | |
959 | end; function() | |
960 | ||
961 | while true do | |
962 | wait(0.01) | |
963 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
964 | end | |
965 | end; function() | |
966 | ||
967 | while true do | |
968 | wait(0.01) | |
969 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
970 | end | |
971 | end; function() | |
972 | ||
973 | while true do | |
974 | wait(0.01) | |
975 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
976 | end | |
977 | end; function() | |
978 | ||
979 | while true do | |
980 | wait(0.01) | |
981 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
982 | end | |
983 | end; function() | |
984 | ||
985 | while true do | |
986 | wait(0.01) | |
987 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
988 | end | |
989 | end; function() | |
990 | ||
991 | while true do | |
992 | wait(0.01) | |
993 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
994 | end | |
995 | end; function() | |
996 | ||
997 | while true do | |
998 | wait(0.01) | |
999 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1000 | end | |
1001 | end; function() | |
1002 | ||
1003 | while true do | |
1004 | wait(0.01) | |
1005 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1006 | end | |
1007 | end; function() | |
1008 | ||
1009 | while true do | |
1010 | wait(0.01) | |
1011 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1012 | end | |
1013 | end; function() | |
1014 | ||
1015 | while true do | |
1016 | wait(0.01) | |
1017 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1018 | end | |
1019 | end; function() | |
1020 | ||
1021 | while true do | |
1022 | wait(0.01) | |
1023 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
1024 | end | |
1025 | end; function() | |
1026 | ||
1027 | while true do | |
1028 | wait(0.01) | |
1029 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
1030 | end | |
1031 | end; function() | |
1032 | ||
1033 | while true do | |
1034 | wait(0.01) | |
1035 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1036 | end | |
1037 | end; function() | |
1038 | ||
1039 | while true do | |
1040 | wait(0.01) | |
1041 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1042 | end | |
1043 | end; function() | |
1044 | ||
1045 | while true do | |
1046 | wait(0.01) | |
1047 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1048 | end | |
1049 | end; function() | |
1050 | ||
1051 | while true do | |
1052 | wait(0.01) | |
1053 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1054 | end | |
1055 | end; function() | |
1056 | ||
1057 | while true do | |
1058 | wait(0.01) | |
1059 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
1060 | end | |
1061 | end; function() | |
1062 | ||
1063 | while true do | |
1064 | wait(0.01) | |
1065 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
1066 | end | |
1067 | end; function() | |
1068 | ||
1069 | while true do | |
1070 | wait(0.01) | |
1071 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1072 | end | |
1073 | end; function() | |
1074 | ||
1075 | while true do | |
1076 | wait(0.01) | |
1077 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1078 | end | |
1079 | end; function() | |
1080 | ||
1081 | while true do | |
1082 | wait(0.01) | |
1083 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1084 | end | |
1085 | end; function() | |
1086 | ||
1087 | while true do | |
1088 | wait(0.01) | |
1089 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1090 | end | |
1091 | end; function() | |
1092 | ||
1093 | while true do | |
1094 | wait(0.01) | |
1095 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
1096 | end | |
1097 | end; function() | |
1098 | ||
1099 | while true do | |
1100 | wait(0.01) | |
1101 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
1102 | end | |
1103 | end; function() | |
1104 | ||
1105 | while true do | |
1106 | wait(0.01) | |
1107 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1108 | end | |
1109 | end; function() | |
1110 | ||
1111 | while true do | |
1112 | wait(0.01) | |
1113 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1114 | end | |
1115 | end; function() | |
1116 | ||
1117 | while true do | |
1118 | wait(0.01) | |
1119 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1120 | end | |
1121 | end; function() | |
1122 | ||
1123 | while true do | |
1124 | wait(0.01) | |
1125 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1126 | end | |
1127 | end; function() | |
1128 | ||
1129 | while true do | |
1130 | wait(0.01) | |
1131 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
1132 | end | |
1133 | end; function() | |
1134 | ||
1135 | while true do | |
1136 | wait(0.01) | |
1137 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0) | |
1138 | end | |
1139 | end; function() | |
1140 | ||
1141 | while true do | |
1142 | wait(0.01) | |
1143 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1144 | end | |
1145 | end; function() | |
1146 | ||
1147 | while true do | |
1148 | wait(0.01) | |
1149 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1150 | end | |
1151 | end; function() | |
1152 | ||
1153 | while true do | |
1154 | wait(0.01) | |
1155 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1156 | end | |
1157 | end; function() | |
1158 | ||
1159 | while true do | |
1160 | wait(0.01) | |
1161 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0.05) | |
1162 | end | |
1163 | end;}local ActualScripts = {} | |
1164 | function s(var) | |
1165 | local func = table.remove(Scripts,1) | |
1166 | local env = getfenv(func) | |
1167 | local newenv = setmetatable({},{ | |
1168 | __index = function(self,k) | |
1169 | if k=="script" then | |
1170 | return var | |
1171 | else | |
1172 | return env[k] | |
1173 | end | |
1174 | end, | |
1175 | }) | |
1176 | setfenv(func,newenv) | |
1177 | table.insert(ActualScripts,coroutine.wrap(func)) | |
1178 | end | |
1179 | ||
1180 | local function Decode(b,c,d,e,f,g,h,i,j,k)local l,m,n,o,p,q=tonumber,table.remove,table.foreach,Instance.new,"Parent",","local r={Color3=Color3.new,Vector3=Vector3.new,Vector2=Vector2.new,UDim=UDim.new,UDim2=UDim2.new,CFrame=CFrame.new}j=function(b,t,u)u={}b:gsub(("([^%s]+)"):format(t),function(v)u[#u+1]=v end)return u end;k=function(c)return j(m(c,1),q)end;c=j(b,";")d=k(c)e=k(c)f=k(c)g=o"Model"h=g;n(c,function(w,v)if v=="n"or v=="p"then h=v=="n"and i or h[p]else w=j(v,"|")i=o(e[l(m(w,1))])if i:IsA"BasePart"then i.Anchored=true;i.Locked=true elseif i:IsA"Script"then s(i)end;n(w,function(s,x,y,b)y=x:find":"x,b=d[l(x:sub(1,y-1))],x:sub(y+1)function y(y)return unpack(j(y,q))end;s=r[typeof(i[x])]i[x]=x=="Name"and f[l(b)]or s and s(y(b))or l(b)or b~="true"and b~="false"and b or b=="true"end)i[p]=h end end)return g end | |
1181 | local Model = Decode('Name,Color,Material,Position,Orientation,Size,Shape,Scale,MeshId,TextureId,MeshType,PantsTemplate,ShirtTemplate,CanCollide,Transparency,Texture;Part,Model,SpecialMesh,Script,Pants,Shirt,Decal,Humanoid' | |
1182 | ..',CylinderMesh;Part,eye,Head,TouchScript,AimScript,Omega nahid,Pants,Shirt,Torso,roblox,Right Arm,Left Arm,HumanoidRootPart,Black,Handle,A,Evil face,a,walls,Working Cog,Hole,SpinScript,Cog,Tooth;1|2:0.' | |
1183 | ..'067,0.067,0.067|3:Neon|4:11.65,91.049,-256.318|5:0,-90,0|6:0.946,510.663,476.895|7:Cylinder;n;p;2;n;2|1:2;n;1|1:3|2:0.95,0.953,0.953|4:-1.032,129.186,-239.28|5:0,-180,0|6:17,38.73,1;n;3|8:50,50,50|9:h' | |
1184 | ..'ttp://www.roblox.com/asset/?id=1185246|10:http://www.roblox.com/asset/?id=5013397|11:FileMesh;4|1:4;4|1:5;p;p;p;2;n;2|1:2;n;1|1:3|2:0.95,0.953,0.953|4:39.404,109.106,-239.28|5:0,-180,0|6:17,38.73,1;n;' | |
1185 | ..'3|8:50,50,50|9:http://www.roblox.com/asset/?id=1185246|10:http://www.roblox.com/asset/?id=5013397|11:FileMesh;4|1:4;4|1:5;p;p;p;2;n;2|1:2;n;1|1:3|2:0.95,0.953,0.953|4:64.582,67.696,-239.281|5:0,-180,0' | |
1186 | ..'|6:17,38.73,1;n;3|8:50,50,50|9:http://www.roblox.com/asset/?id=1185246|10:http://www.roblox.com/asset/?id=5013397|11:FileMesh;4|1:4;4|1:5;p;p;p;2;n;2|1:2;n;1|1:3|2:0.95,0.953,0.953|4:-69.702,67.696,-2' | |
1187 | ..'39.28|5:0,-180,0|6:17,38.73,1;n;3|8:50,50,50|9:http://www.roblox.com/asset/?id=1185246|10:http://www.roblox.com/asset/?id=5013397|11:FileMesh;4|1:4;4|1:5;p;p;p;2;n;2|1:2;n;1|1:3|2:0.95,0.953,0.953|4:-' | |
1188 | ..'41.472,109.106,-239.28|5:0,-180,0|6:17,38.73,1;n;3|8:50,50,50|9:http://www.roblox.com/asset/?id=1185246|10:http://www.roblox.com/asset/?id=5013397|11:FileMesh;4|1:4;4|1:5;p;p;p;2;n;1|2:0.067,0.067,0.0' | |
1189 | ..'67|3:Neon|4:-11.11,21.96,-223.682|6:292.901,43.92,64.34;2;n;2|1:6;n;5|1:7|12:rbxassetid://676428351;6|1:8|13:rbxassetid://676428254;1|1:9|2:0.067,0.067,0.067|4:-4.247,57.372,-237.671|5:-3.25,-179.739,' | |
1190 | ..'-1.649|6:37.682,37.682,18.841;n;7|1:10;p;1|1:11|2:0.067,0.067,0.067|4:-39.351,59.612,-227.085|5:-36.719,29.56,-39.599|6:18.841,37.682,18.841|14:false;n;p;1|1:12|2:0.067,0.067,0.067|4:27.341,59.263,-22' | |
1191 | ..'8.35|5:57.03,-145.399,11.79|6:18.841,37.682,18.841|14:false;n;p;1|1:13|2:0.067,0.067,0.067|15:1|4:-4.247,57.372,-237.671|5:-3.25,-179.739,-1.649|6:37.682,37.682,18.841|14:false;1|1:3|2:0.067,0.067,0.0' | |
1192 | ..'67|4:-5.053,85.206,-231.457|5:-25.67,-179.709,-1.759|6:37.682,18.841,18.841;n;3|8:1.25,1.25,1.25;7|1:14|16:http://www.roblox.com/asset/?id=411546407;p;1|1:15|2:0.067,0.067,0.067|4:-4.176,88.595,-229.9' | |
1193 | ..'87|5:-26.709,176.27,1.41|6:37.82,37.821,34.039|14:false;n;3|8:18.911,18.911,18.911|9:http://www.roblox.com/asset/?id=76062497|11:FileMesh;1|2:0.906,0.906,0.926|3:Neon|4:-0.103,82.486,-221.357|5:9.77,-' | |
1194 | ..'75.099,-24.989|6:0.946,5.673,7.565|7:Cylinder;n;p;1|2:0.067,0.067,0.067|3:Neon|4:0.123,82.266,-220.597|5:24.601,19.431,10.75|6:0.676,5.405,0.676;1|2:1,0,0|3:Neon|4:-10.07,82.067,-219.85|5:24.71,-6.319' | |
1195 | ..',21.771|6:0.676,8.512,0.676;1|2:0.906,0.906,0.926|3:Neon|4:-9.903,82.322,-220.612|5:0.611,-96.61,-24.699|6:0.946,5.673,7.565|7:Cylinder;n;p;1|2:1,0,0|3:Neon|4:-10.07,82.067,-219.85|5:24.69,-6.309,-47.' | |
1196 | ..'739|6:0.676,8.512,0.676;p;8|1:16;n;p;p;p;p;1|2:0.067,0.067,0.067|3:Neon|4:-121.936,76.54,-220.288|5:0,180,0|6:65.24,65.24,65.24|7:Ball;n;4|1:5;7|1:17|16:http://www.roblox.com/asset/?id=948768917;p;1|2' | |
1197 | ..':0.067,0.067,0.067|3:Neon|4:114.801,76.54,-220.288|5:0,180,0|6:65.24,65.24,65.24|7:Ball;n;4|1:5;7|1:17|16:http://www.roblox.com/asset/?id=948768917;p;2|1:18;n;2;1|2:0.067,0.067,0.067|3:Neon|4:294.131,' | |
1198 | ..'71.685,47.875|6:82.32,143.37,606.011;1|2:0.067,0.067,0.067|3:Neon|4:-246.959,71.685,-223.355|6:180.221,143.37,63.55;1|2:0.067,0.067,0.067|3:Neon|4:-298.209,71.685,34.345|6:110.88,143.37,578.95;1|2:0.0' | |
1199 | ..'67,0.067,0.067|3:Neon|4:-26.184,71.685,309.14|6:654.931,143.37,76.901;2|1:19;n;1|2:0.067,0.067,0.067|3:Neon|4:225.71,71.685,-223.355|6:180.221,143.37,63.55;p;p;2;n;2|1:20;n;1|1:21|2:0.389,0.373,0.385|' | |
1200 | ..'3:DiamondPlate|4:-239.332,77.592,-114.582|5:90,90,0|6:39.917,19.959,39.917;n;9|8:0.5,1.01,0.5;4|1:22;p;1|1:23|3:DiamondPlate|4:-239.332,77.592,-114.582|5:90,90,0|6:79.833,19.959,79.833;n;9|8:1,1.005,1' | |
1201 | ..';4|1:22;p;1|1:24|3:DiamondPlate|4:-239.332,77.592,-114.582|5:0,90,90|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-239.332,77.592,-114.582|5:0,90,45|6:99.791,19.959,19.959;n;4|1:22;p;1|1:' | |
1202 | ..'24|3:DiamondPlate|4:-239.332,77.592,-114.582|5:0,90,135|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-239.332,77.592,-114.582|5:0,90,0|6:99.791,19.959,19.959;n;4|1:22;p;p;2|1:20;n;1|1:21|' | |
1203 | ..'2:0.389,0.373,0.385|3:DiamondPlate|4:-239.332,77.592,194.416|5:90,90,0|6:39.917,19.959,39.917;n;9|8:0.5,1.01,0.5;4|1:22;p;1|1:23|3:DiamondPlate|4:-239.332,77.592,194.416|5:90,90,0|6:79.833,19.959,79.8' | |
1204 | ..'33;n;9|8:1,1.005,1;4|1:22;p;1|1:24|3:DiamondPlate|4:-239.332,77.592,194.416|5:0,90,90|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-239.332,77.592,194.416|5:0,90,45|6:99.791,19.959,19.959' | |
1205 | ..';n;4|1:22;p;1|1:24|3:DiamondPlate|4:-239.332,77.592,194.416|5:0,90,135|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-239.332,77.592,194.416|5:0,90,0|6:99.791,19.959,19.959;n;4|1:22;p;p;2|' | |
1206 | ..'1:20;n;1|1:21|2:0.389,0.373,0.385|3:DiamondPlate|4:251.549,77.592,194.416|5:90,90,0|6:39.917,19.959,39.917;n;9|8:0.5,1.01,0.5;4|1:22;p;1|1:23|3:DiamondPlate|4:251.549,77.592,194.416|5:90,90,0|6:79.833' | |
1207 | ..',19.959,79.833;n;9|8:1,1.005,1;4|1:22;p;1|1:24|3:DiamondPlate|4:251.549,77.592,194.416|5:0,90,90|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:251.549,77.592,194.416|5:0,90,45|6:99.791,19.' | |
1208 | ..'959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:251.549,77.592,194.416|5:0,90,135|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:251.549,77.592,194.416|5:0,90,0|6:99.791,19.959,19.959;n;4|1:2' | |
1209 | ..'2;p;p;2|1:20;n;1|1:21|2:0.389,0.373,0.385|3:DiamondPlate|4:247.758,77.592,-114.582|5:90,90,0|6:39.917,19.959,39.917;n;9|8:0.5,1.01,0.5;4|1:22;p;1|1:23|3:DiamondPlate|4:247.758,77.592,-114.582|5:90,90,' | |
1210 | ..'0|6:79.833,19.959,79.833;n;9|8:1,1.005,1;4|1:22;p;1|1:24|3:DiamondPlate|4:247.758,77.592,-114.582|5:0,90,90|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:247.758,77.592,-114.582|5:0,90,45|' | |
1211 | ..'6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:247.758,77.592,-114.582|5:0,90,135|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:247.758,77.592,-114.582|5:0,90,0|6:99.791,19.959,' | |
1212 | ..'19.959;n;4|1:22;p;p;2|1:20;n;1|1:21|2:0.389,0.373,0.385|3:DiamondPlate|4:-239.332,77.592,92.747|5:90,90,0|6:39.917,19.959,39.917;n;9|8:0.5,1.01,0.5;4|1:22;p;1|1:23|3:DiamondPlate|4:-239.332,77.592,92.' | |
1213 | ..'747|5:90,90,0|6:79.833,19.959,79.833;n;9|8:1,1.005,1;4|1:22;p;1|1:24|3:DiamondPlate|4:-239.332,77.592,92.747|5:0,90,90|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-239.332,77.592,92.747|' | |
1214 | ..'5:0,90,45|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-239.332,77.592,92.747|5:0,90,135|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-239.332,77.592,92.747|5:0,90,0|6:99.791' | |
1215 | ..',19.959,19.959;n;4|1:22;p;p;2|1:20;n;1|1:21|2:0.389,0.373,0.385|3:DiamondPlate|4:-239.332,77.592,-11.566|5:90,90,0|6:39.917,19.959,39.917;n;9|8:0.5,1.01,0.5;4|1:22;p;1|1:23|3:DiamondPlate|4:-239.332,7' | |
1216 | ..'7.592,-11.566|5:90,90,0|6:79.833,19.959,79.833;n;9|8:1,1.005,1;4|1:22;p;1|1:24|3:DiamondPlate|4:-239.332,77.592,-11.566|5:0,90,90|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-239.332,77.' | |
1217 | ..'592,-11.566|5:0,90,45|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-239.332,77.592,-11.566|5:0,90,135|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-239.332,77.592,-11.566|5:0' | |
1218 | ..',90,0|6:99.791,19.959,19.959;n;4|1:22;p;p;2|1:20;n;1|1:21|2:0.389,0.373,0.385|3:DiamondPlate|4:249.083,77.592,-11.566|5:90,90,0|6:39.917,19.959,39.917;n;9|8:0.5,1.01,0.5;4|1:22;p;1|1:23|3:DiamondPlate' | |
1219 | ..'|4:249.083,77.592,-11.566|5:90,90,0|6:79.833,19.959,79.833;n;9|8:1,1.005,1;4|1:22;p;1|1:24|3:DiamondPlate|4:249.083,77.592,-11.566|5:0,90,90|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:2' | |
1220 | ..'49.083,77.592,-11.566|5:0,90,45|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:249.083,77.592,-11.566|5:0,90,135|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:249.083,77.592,-11' | |
1221 | ..'.566|5:0,90,0|6:99.791,19.959,19.959;n;4|1:22;p;p;2|1:20;n;1|1:21|2:0.389,0.373,0.385|3:DiamondPlate|4:250.087,77.592,89.598|5:90,90,0|6:39.917,19.959,39.917;n;9|8:0.5,1.01,0.5;4|1:22;p;1|1:23|3:Diamo' | |
1222 | ..'ndPlate|4:250.087,77.592,89.598|5:90,90,0|6:79.833,19.959,79.833;n;9|8:1,1.005,1;4|1:22;p;1|1:24|3:DiamondPlate|4:250.087,77.592,89.598|5:0,90,90|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlat' | |
1223 | ..'e|4:250.087,77.592,89.598|5:0,90,45|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:250.087,77.592,89.598|5:0,90,135|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:250.087,77.592,' | |
1224 | ..'89.598|5:0,90,0|6:99.791,19.959,19.959;n;4|1:22;p;p;2|1:20;n;1|1:21|2:0.389,0.373,0.385|3:DiamondPlate|4:153.354,72.566,259.866|5:90,180,0|6:39.917,19.959,39.917;n;9|8:0.5,1.01,0.5;4|1:22;p;1|1:23|3:D' | |
1225 | ..'iamondPlate|4:153.354,72.566,259.866|5:90,180,0|6:79.833,19.959,79.833;n;9|8:1,1.005,1;4|1:22;p;1|1:24|3:DiamondPlate|4:153.354,72.566,259.866|5:0,180,90|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:Dia' | |
1226 | ..'mondPlate|4:153.354,72.566,259.866|5:0,180,45|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:153.354,72.566,259.866|5:0,180,135|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:153' | |
1227 | ..'.354,72.566,259.866|5:0,180,0|6:99.791,19.959,19.959;n;4|1:22;p;p;2|1:20;n;1|1:21|2:0.389,0.373,0.385|3:DiamondPlate|4:59.8,72.566,259.866|5:90,180,0|6:39.917,19.959,39.917;n;9|8:0.5,1.01,0.5;4|1:22;p' | |
1228 | ..';1|1:23|3:DiamondPlate|4:59.8,72.566,259.866|5:90,180,0|6:79.833,19.959,79.833;n;9|8:1,1.005,1;4|1:22;p;1|1:24|3:DiamondPlate|4:59.8,72.566,259.866|5:0,180,90|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|' | |
1229 | ..'3:DiamondPlate|4:59.8,72.566,259.866|5:0,180,45|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:59.8,72.566,259.866|5:0,180,135|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:59.8' | |
1230 | ..',72.566,259.866|5:0,180,0|6:99.791,19.959,19.959;n;4|1:22;p;p;2|1:20;n;1|1:21|2:0.389,0.373,0.385|3:DiamondPlate|4:-153.854,72.566,259.866|5:90,180,0|6:39.917,19.959,39.917;n;9|8:0.5,1.01,0.5;4|1:22;p' | |
1231 | ..';1|1:23|3:DiamondPlate|4:-153.854,72.566,259.866|5:90,180,0|6:79.833,19.959,79.833;n;9|8:1,1.005,1;4|1:22;p;1|1:24|3:DiamondPlate|4:-153.854,72.566,259.866|5:0,180,90|6:99.791,19.959,19.959;n;4|1:22;p' | |
1232 | ..';1|1:24|3:DiamondPlate|4:-153.854,72.566,259.866|5:0,180,45|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-153.854,72.566,259.866|5:0,180,135|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:Dia' | |
1233 | ..'mondPlate|4:-153.854,72.566,259.866|5:0,180,0|6:99.791,19.959,19.959;n;4|1:22;p;p;2|1:20;n;1|1:21|2:0.389,0.373,0.385|3:DiamondPlate|4:-47.223,72.566,259.866|5:90,180,0|6:39.917,19.959,39.917;n;9|8:0.' | |
1234 | ..'5,1.01,0.5;4|1:22;p;1|1:23|3:DiamondPlate|4:-47.223,72.566,259.866|5:90,180,0|6:79.833,19.959,79.833;n;9|8:1,1.005,1;4|1:22;p;1|1:24|3:DiamondPlate|4:-47.223,72.566,259.866|5:0,180,90|6:99.791,19.959,' | |
1235 | ..'19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-47.223,72.566,259.866|5:0,180,45|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-47.223,72.566,259.866|5:0,180,135|6:99.791,19.959,19.959;n;4|1:22' | |
1236 | ..';p;1|1:24|3:DiamondPlate|4:-47.223,72.566,259.866|5:0,180,0|6:99.791,19.959,19.959;n;4|1:22;p;p;2|1:20;n;1|1:21|2:0.389,0.373,0.385|3:DiamondPlate|4:-124.22,188.753,-246.754|5:89.77,0,0|6:39.917,19.95' | |
1237 | ..'9,39.917;n;9|8:0.5,1.01,0.5;4|1:22;p;1|1:23|3:DiamondPlate|4:-124.22,188.753,-246.754|5:89.77,0,0|6:79.833,19.959,79.833;n;9|8:1,1.005,1;4|1:22;p;1|1:24|3:DiamondPlate|4:-124.22,188.753,-246.754|5:0,1' | |
1238 | ..'80,90|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-124.22,188.753,-246.754|5:0,180,45|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-124.22,188.753,-246.754|5:0,180,135|6:99.' | |
1239 | ..'791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-124.22,188.753,-246.754|5:0,180,0|6:99.791,19.959,19.959;n;4|1:22;p;p;2|1:20;n;1|1:21|2:0.389,0.373,0.385|3:DiamondPlate|4:5.329,266.732,-246.754|' | |
1240 | ..'5:89.77,0,0|6:39.917,19.959,39.917;n;9|8:0.5,1.01,0.5;4|1:22;p;1|1:23|3:DiamondPlate|4:5.329,266.732,-246.754|5:89.77,0,0|6:79.833,19.959,79.833;n;9|8:1,1.005,1;4|1:22;p;1|1:24|3:DiamondPlate|4:5.329,' | |
1241 | ..'266.732,-246.754|5:0,180,90|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:5.329,266.732,-246.754|5:0,180,45|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:5.329,266.732,-246.754' | |
1242 | ..'|5:0,180,135|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:5.329,266.732,-246.754|5:0,180,0|6:99.791,19.959,19.959;n;4|1:22;p;p;2|1:20;n;1|1:21|2:0.389,0.373,0.385|3:DiamondPlate|4:145.085' | |
1243 | ..',189.671,-246.754|5:89.77,0,0|6:39.917,19.959,39.917;n;9|8:0.5,1.01,0.5;4|1:22;p;1|1:23|3:DiamondPlate|4:145.085,189.671,-246.754|5:89.77,0,0|6:79.833,19.959,79.833;n;9|8:1,1.005,1;4|1:22;p;1|1:24|3:D' | |
1244 | ..'iamondPlate|4:145.085,189.671,-246.754|5:0,180,90|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:145.085,189.671,-246.754|5:0,180,45|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|' | |
1245 | ..'4:145.085,189.671,-246.754|5:0,180,135|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:145.085,189.671,-246.754|5:0,180,0|6:99.791,19.959,19.959;n;4|1:22;p;p;2|1:20;n;1|1:21|2:0.389,0.373,0.' | |
1246 | ..'385|3:DiamondPlate|4:202.785,70.069,-192.381|5:89.77,0,0|6:39.917,19.959,39.917;n;9|8:0.5,1.01,0.5;4|1:22;p;1|1:23|3:DiamondPlate|4:202.785,70.069,-192.381|5:89.77,0,0|6:79.833,19.959,79.833;n;9|8:1,1' | |
1247 | ..'.005,1;4|1:22;p;1|1:24|3:DiamondPlate|4:202.785,70.069,-192.381|5:0,180,90|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:202.785,70.069,-192.381|5:0,180,45|6:99.791,19.959,19.959;n;4|1:22;' | |
1248 | ..'p;1|1:24|3:DiamondPlate|4:202.785,70.069,-192.381|5:0,180,135|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:202.785,70.069,-192.381|5:0,180,0|6:99.791,19.959,19.959;n;4|1:22;p;p;2|1:20;n;1' | |
1249 | ..'|1:21|2:0.389,0.373,0.385|3:DiamondPlate|4:-193.973,70.069,-192.381|5:89.77,0,0|6:39.917,19.959,39.917;n;9|8:0.5,1.01,0.5;4|1:22;p;1|1:23|3:DiamondPlate|4:-193.973,70.069,-192.381|5:89.77,0,0|6:79.833' | |
1250 | ..',19.959,79.833;n;9|8:1,1.005,1;4|1:22;p;1|1:24|3:DiamondPlate|4:-193.973,70.069,-192.381|5:0,180,90|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-193.973,70.069,-192.381|5:0,180,45|6:99.7' | |
1251 | ..'91,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-193.973,70.069,-192.381|5:0,180,135|6:99.791,19.959,19.959;n;4|1:22;p;1|1:24|3:DiamondPlate|4:-193.973,70.069,-192.381|5:0,180,0|6:99.791,19.959,19' | |
1252 | ..'.959;n;4|1:22;p;p;p;') | |
1253 | Model.Parent = script.Parent==workspace and script or workspace | |
1254 | for _,f in pairs(ActualScripts) do f() end | |
1255 | ||
1256 | ---aaaaa | |
1257 | ||
1258 | ||
1259 | local killsky = Instance.new("Sky", game:GetService'Lighting') | |
1260 | killsky.SkyboxBk = "rbxassetid://102397435" | |
1261 | killsky.SkyboxDn = "rbxassetid://102397435" | |
1262 | killsky.SkyboxFt = "rbxassetid://102397435" | |
1263 | killsky.SkyboxLf = "rbxassetid://102397435" | |
1264 | killsky.SkyboxRt = "rbxassetid://102397435" | |
1265 | killsky.SkyboxUp = "rbxassetid://102397435" | |
1266 | killsky.StarCount = 0 | |
1267 | killsky.SunAngularSize = 0 | |
1268 | killsky.MoonAngularSize = 0 | |
1269 | killsky.MoonTextureId = "" | |
1270 | killsky.CelestialBodiesShown = false | |
1271 | game.Lighting.FogColor = Color3.new(0.1,0.1,0.1) | |
1272 | game.Lighting.FogEnd = 0 | |
1273 | wait(15) | |
1274 | --killsky.Parent = game.Players | |
1275 | game.Lighting.FogEnd = 10000 | |
1276 | local sky = Instance.new('Sky', game:GetService'Lighting') | |
1277 | sky.SkyboxBk = "rbxassetid://2083667" | |
1278 | sky.SkyboxDn = "rbxassetid://2083667" | |
1279 | sky.SkyboxFt = "rbxassetid://2083667" | |
1280 | sky.SkyboxLf = "rbxassetid://2083667" | |
1281 | sky.SkyboxRt = "rbxassetid://2083667" | |
1282 | sky.SkyboxUp = "rbxassetid://2083667" | |
1283 | sky.SunAngularSize = 0 | |
1284 | sky.MoonAngularSize = 0 | |
1285 | sky.MoonTextureId = "" | |
1286 | sky.CelestialBodiesShown = false | |
1287 | --1 utok | |
1288 | ||
1289 | wait(7) | |
1290 | ||
1291 | ||
1292 | local Scripts = { function() | |
1293 | while true do | |
1294 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1295 | wait(0.00050) | |
1296 | end | |
1297 | ||
1298 | end; function() | |
1299 | function onTouch(part) | |
1300 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
1301 | if (humanoid ~= nil) then -- if a humanoid exists, then | |
1302 | humanoid.Health = 0 -- damage the humanoid | |
1303 | end | |
1304 | end | |
1305 | ||
1306 | script.Parent.Touched:connect(onTouch) | |
1307 | ||
1308 | end; function() | |
1309 | while true do | |
1310 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1311 | wait(0.00050) | |
1312 | end | |
1313 | ||
1314 | end; function() | |
1315 | function onTouch(part) | |
1316 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
1317 | if (humanoid ~= nil) then -- if a humanoid exists, then | |
1318 | humanoid.Health = 0 -- damage the humanoid | |
1319 | end | |
1320 | end | |
1321 | ||
1322 | script.Parent.Touched:connect(onTouch) | |
1323 | ||
1324 | end;}local ActualScripts = {} | |
1325 | function s(var) | |
1326 | local func = table.remove(Scripts,1) | |
1327 | local env = getfenv(func) | |
1328 | local newenv = setmetatable({},{ | |
1329 | __index = function(self,k) | |
1330 | if k=="script" then | |
1331 | return var | |
1332 | else | |
1333 | return env[k] | |
1334 | end | |
1335 | end, | |
1336 | }) | |
1337 | setfenv(func,newenv) | |
1338 | table.insert(ActualScripts,coroutine.wrap(func)) | |
1339 | end | |
1340 | ||
1341 | local function Decode(b,c,d,e,f,g,h,i,j,k)local l,m,n,o,p,q=tonumber,table.remove,table.foreach,Instance.new,"Parent",","local r={Color3=Color3.new,Vector3=Vector3.new,Vector2=Vector2.new,UDim=UDim.new,UDim2=UDim2.new,CFrame=CFrame.new}j=function(b,t,u)u={}b:gsub(("([^%s]+)"):format(t),function(v)u[#u+1]=v end)return u end;k=function(c)return j(m(c,1),q)end;c=j(b,";")d=k(c)e=k(c)f=k(c)g=o"Model"h=g;n(c,function(w,v)if v=="n"or v=="p"then h=v=="n"and i or h[p]else w=j(v,"|")i=o(e[l(m(w,1))])if i:IsA"BasePart"then i.Anchored=true;i.Locked=true elseif i:IsA"Script"then s(i)end;n(w,function(s,x,y,b)y=x:find":"x,b=d[l(x:sub(1,y-1))],x:sub(y+1)function y(y)return unpack(j(y,q))end;s=r[typeof(i[x])]i[x]=x=="Name"and f[l(b)]or s and s(y(b))or l(b)or b~="true"and b~="false"and b or b=="true"end)i[p]=h end end)return g end | |
1342 | local Model = Decode('Name,Color,Material,Position,Orientation,Size;Part,Script;Part,Rotate;1|2:1,0,0|3:Neon|4:-9.587,0.551,-32.629|5:0,89.62,0|6:776.251,1,2;n;2|1:2;2;p;1|2:1,0,0|3:Neon|4:-9.587,0.551,-32.629|5:0,176.911,' | |
1343 | ..'0|6:776.251,1,2;n;2|1:2;2;p;') | |
1344 | Model.Parent = script.Parent==workspace and script or workspace | |
1345 | for _,f in pairs(ActualScripts) do f() end | |
1346 | ||
1347 | --end 1 utok | |
1348 | wait(20) | |
1349 | Model:Remove() | |
1350 | --utok 2 | |
1351 | ||
1352 | ||
1353 | local Scripts = { function() | |
1354 | while true do | |
1355 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.03,0) | |
1356 | wait(0.05) | |
1357 | end | |
1358 | ||
1359 | end; function() | |
1360 | function onTouch(part) | |
1361 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
1362 | if (humanoid ~= nil) then -- if a humanoid exists, then | |
1363 | humanoid.Health = 0 -- damage the humanoid | |
1364 | end | |
1365 | end | |
1366 | ||
1367 | script.Parent.Touched:connect(onTouch) | |
1368 | ||
1369 | end;}local ActualScripts = {} | |
1370 | function s(var) | |
1371 | local func = table.remove(Scripts,1) | |
1372 | local env = getfenv(func) | |
1373 | local newenv = setmetatable({},{ | |
1374 | __index = function(self,k) | |
1375 | if k=="script" then | |
1376 | return var | |
1377 | else | |
1378 | return env[k] | |
1379 | end | |
1380 | end, | |
1381 | }) | |
1382 | setfenv(func,newenv) | |
1383 | table.insert(ActualScripts,coroutine.wrap(func)) | |
1384 | end | |
1385 | ||
1386 | local function Decode(b,c,d,e,f,g,h,i,j,k)local l,m,n,o,p,q=tonumber,table.remove,table.foreach,Instance.new,"Parent",","local r={Color3=Color3.new,Vector3=Vector3.new,Vector2=Vector2.new,UDim=UDim.new,UDim2=UDim2.new,CFrame=CFrame.new}j=function(b,t,u)u={}b:gsub(("([^%s]+)"):format(t),function(v)u[#u+1]=v end)return u end;k=function(c)return j(m(c,1),q)end;c=j(b,";")d=k(c)e=k(c)f=k(c)g=o"Model"h=g;n(c,function(w,v)if v=="n"or v=="p"then h=v=="n"and i or h[p]else w=j(v,"|")i=o(e[l(m(w,1))])if i:IsA"BasePart"then i.Anchored=true;i.Locked=true elseif i:IsA"Script"then s(i)end;n(w,function(s,x,y,b)y=x:find":"x,b=d[l(x:sub(1,y-1))],x:sub(y+1)function y(y)return unpack(j(y,q))end;s=r[typeof(i[x])]i[x]=x=="Name"and f[l(b)]or s and s(y(b))or l(b)or b~="true"and b~="false"and b or b=="true"end)i[p]=h end end)return g end | |
1387 | local Model = Decode('Name,Color,Material,Transparency,Position,Size,CanCollide,Range;Part,PointLight,Script,Model;Part;1|2:1,0,0|3:Neon|4:0.53|5:-1.58,132.365,65.461|6:0.201,264.73,510.881|7:false;n;2|2:0,0.601,1|8:5;3;3;' | |
1388 | ..'p;4;') | |
1389 | Model.Parent = script.Parent==workspace and script or workspace | |
1390 | for _,f in pairs(ActualScripts) do f() end | |
1391 | --end utok 2 | |
1392 | wait(20) | |
1393 | Model:Remove() | |
1394 | ||
1395 | --utok 3 | |
1396 | ||
1397 | local function Decode(b,c,d,e,f,g,h,i,j,k)local l,m,n,o,p,q=tonumber,table.remove,table.foreach,Instance.new,"Parent",","local r={Color3=Color3.new,Vector3=Vector3.new,Vector2=Vector2.new,UDim=UDim.new,UDim2=UDim2.new,CFrame=CFrame.new}j=function(b,t,u)u={}b:gsub(("([^%s]+)"):format(t),function(v)u[#u+1]=v end)return u end;k=function(c)return j(m(c,1),q)end;c=j(b,";")d=k(c)e=k(c)f=k(c)g=o"Model"h=g;n(c,function(w,v)if v=="n"or v=="p"then h=v=="n"and i or h[p]else w=j(v,"|")i=o(e[l(m(w,1))])if i:IsA"BasePart"then i.Anchored=true;i.Locked=true elseif i:IsA"Script"then s(i)end;n(w,function(s,x,y,b)y=x:find":"x,b=d[l(x:sub(1,y-1))],x:sub(y+1)function y(y)return unpack(j(y,q))end;s=r[typeof(i[x])]i[x]=x=="Name"and f[l(b)]or s and s(y(b))or l(b)or b~="true"and b~="false"and b or b=="true"end)i[p]=h end end)return g end | |
1398 | local Model = Decode('Name,Color,Transparency,Position,Orientation,Size,Texture,Face;Part,Decal;Part,Sign,Warning;1|1:2|2:0.585,0.475,0.467|3:1|4:192.664,0.026,-11.581|5:0,90,0|6:527.81,0.051,302.96;n;2|1:3|7:http://www.ro' | |
1399 | ..'blox.com/asset/?id=1595267317|8:Top;p;') | |
1400 | Model.Parent = script.Parent==workspace and script or workspace | |
1401 | wait(3) | |
1402 | Model:Remove() | |
1403 | -- 1 - a | |
1404 | obj1 = Instance.new("Model") | |
1405 | obj1.Name = "a" | |
1406 | obj1.Parent = Workspace | |
1407 | ||
1408 | -- 2 - Part | |
1409 | obj2 = Instance.new("Part") | |
1410 | obj2.CFrame = CFrame.new(Vector3.new(156.369873, 70.7899094, 12.0526428)) * CFrame.Angles(-0, 0, -0) | |
1411 | obj2.CanCollide = false | |
1412 | obj2.Transparency = 0.52999997138977 | |
1413 | obj2.Material = Enum.Material.Neon | |
1414 | obj2.Size = Vector3.new(186.060074, 249.379929, 571.869934) | |
1415 | obj2.Anchored = true | |
1416 | obj2.BrickColor = BrickColor.new("Really black") | |
1417 | obj2.Friction = 0.30000001192093 | |
1418 | obj2.Shape = Enum.PartType.Block | |
1419 | obj2.Parent = obj1 | |
1420 | ||
1421 | -- 3 - Weld | |
1422 | obj3 = Instance.new("Weld") | |
1423 | obj3.Part0 = nil | |
1424 | obj3.Part1 = nil | |
1425 | obj3.Parent = obj2 | |
1426 | ||
1427 | -- 4 - ParticleEmitter | |
1428 | obj4 = Instance.new("ParticleEmitter") | |
1429 | obj4.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1, 1, 1)),ColorSequenceKeypoint.new(0.47923877835274,Color3.new(0.666667, 0, 0)),ColorSequenceKeypoint.new(1,Color3.new(1, 1, 1))}) | |
1430 | obj4.Drag = 1 | |
1431 | obj4.LightInfluence = 10 | |
1432 | obj4.Lifetime = NumberRange.new(1.5,1.5) | |
1433 | obj4.Speed = NumberRange.new(10,10) | |
1434 | obj4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.25,0),NumberSequenceKeypoint.new(0.85189437866211,10,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1435 | obj4.RotSpeed = NumberRange.new(1,1) | |
1436 | obj4.Rate = 5000 | |
1437 | obj4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.14339151978493,0,0),NumberSequenceKeypoint.new(0.80922698974609,0.22499996423721,0),NumberSequenceKeypoint.new(1,1,0)}) | |
1438 | obj4.SpreadAngle = Vector2.new(15, 15) | |
1439 | obj4.LightEmission = 1000 | |
1440 | obj4.Rotation = NumberRange.new(1,1) | |
1441 | obj4.Texture = "rbxassetid://405886187" | |
1442 | obj4.Parent = obj2 | |
1443 | ||
1444 | -- 5 - ParticleEmitter | |
1445 | obj5 = Instance.new("ParticleEmitter") | |
1446 | obj5.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1, 1, 1)),ColorSequenceKeypoint.new(0.47923877835274,Color3.new(0.666667, 0, 0)),ColorSequenceKeypoint.new(1,Color3.new(1, 1, 1))}) | |
1447 | obj5.Drag = 1 | |
1448 | obj5.LightInfluence = 10 | |
1449 | obj5.Lifetime = NumberRange.new(1.5,1.5) | |
1450 | obj5.Speed = NumberRange.new(10,10) | |
1451 | obj5.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.25,0),NumberSequenceKeypoint.new(0.85189437866211,10,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1452 | obj5.RotSpeed = NumberRange.new(1,1) | |
1453 | obj5.Rate = 5000 | |
1454 | obj5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.14339151978493,0,0),NumberSequenceKeypoint.new(0.80922698974609,0.22499996423721,0),NumberSequenceKeypoint.new(1,1,0)}) | |
1455 | obj5.SpreadAngle = Vector2.new(15, 15) | |
1456 | obj5.LightEmission = 1000 | |
1457 | obj5.Rotation = NumberRange.new(1,1) | |
1458 | obj5.Texture = "rbxassetid://405886187" | |
1459 | obj5.Parent = obj2 | |
1460 | ||
1461 | -- 6 - ParticleEmitter | |
1462 | obj6 = Instance.new("ParticleEmitter") | |
1463 | obj6.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1, 1, 1)),ColorSequenceKeypoint.new(0.47923877835274,Color3.new(0.666667, 0, 0)),ColorSequenceKeypoint.new(1,Color3.new(1, 1, 1))}) | |
1464 | obj6.Drag = 1 | |
1465 | obj6.LightInfluence = 10 | |
1466 | obj6.Lifetime = NumberRange.new(1.5,1.5) | |
1467 | obj6.Speed = NumberRange.new(10,10) | |
1468 | obj6.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.25,0),NumberSequenceKeypoint.new(0.85189437866211,10,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1469 | obj6.RotSpeed = NumberRange.new(1,1) | |
1470 | obj6.Rate = 5000 | |
1471 | obj6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.14339151978493,0,0),NumberSequenceKeypoint.new(0.80922698974609,0.22499996423721,0),NumberSequenceKeypoint.new(1,1,0)}) | |
1472 | obj6.SpreadAngle = Vector2.new(15, 15) | |
1473 | obj6.LightEmission = 1000 | |
1474 | obj6.Rotation = NumberRange.new(1,1) | |
1475 | obj6.Texture = "rbxassetid://405886187" | |
1476 | obj6.Parent = obj2 | |
1477 | ||
1478 | -- 7 - Model | |
1479 | obj7 = Instance.new("Model") | |
1480 | obj7.Parent = obj1 | |
1481 | ||
1482 | ||
1483 | obj1:MakeJoints() | |
1484 | ||
1485 | local Scripts = { function() | |
1486 | function onTouch(part) | |
1487 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
1488 | if (humanoid ~= nil) then -- if a humanoid exists, then | |
1489 | humanoid.Health = 0 -- damage the humanoid | |
1490 | end | |
1491 | end | |
1492 | ||
1493 | script.Parent.Touched:connect(onTouch) | |
1494 | ||
1495 | end;}local ActualScripts = {} | |
1496 | function s(var) | |
1497 | local func = table.remove(Scripts,1) | |
1498 | local env = getfenv(func) | |
1499 | local newenv = setmetatable({},{ | |
1500 | __index = function(self,k) | |
1501 | if k=="script" then | |
1502 | return var | |
1503 | else | |
1504 | return env[k] | |
1505 | end | |
1506 | end, | |
1507 | }) | |
1508 | setfenv(func,newenv) | |
1509 | table.insert(ActualScripts,coroutine.wrap(func)) | |
1510 | end | |
1511 | ||
1512 | local function Decode(b,c,d,e,f,g,h,i,j,k)local l,m,n,o,p,q=tonumber,table.remove,table.foreach,Instance.new,"Parent",","local r={Color3=Color3.new,Vector3=Vector3.new,Vector2=Vector2.new,UDim=UDim.new,UDim2=UDim2.new,CFrame=CFrame.new}j=function(b,t,u)u={}b:gsub(("([^%s]+)"):format(t),function(v)u[#u+1]=v end)return u end;k=function(c)return j(m(c,1),q)end;c=j(b,";")d=k(c)e=k(c)f=k(c)g=o"Model"h=g;n(c,function(w,v)if v=="n"or v=="p"then h=v=="n"and i or h[p]else w=j(v,"|")i=o(e[l(m(w,1))])if i:IsA"BasePart"then i.Anchored=true;i.Locked=true elseif i:IsA"Script"then s(i)end;n(w,function(s,x,y,b)y=x:find":"x,b=d[l(x:sub(1,y-1))],x:sub(y+1)function y(y)return unpack(j(y,q))end;s=r[typeof(i[x])]i[x]=x=="Name"and f[l(b)]or s and s(y(b))or l(b)or b~="true"and b~="false"and b or b=="true"end)i[p]=h end end)return g end | |
1513 | local Model = Decode('Name,Color,Material,Transparency,Position,Size,CanCollide;Part,Script,Model;Part;1|2:0.067,0.067,0.067|3:Neon|4:0.53|5:156.37,70.79,12.053|6:186.061,249.38,571.87|7:false;n;2;p;3;' | |
1514 | ..'') | |
1515 | Model.Parent = script.Parent==workspace and script or workspace | |
1516 | for _,f in pairs(ActualScripts) do f() end | |
1517 | ||
1518 | --utok 3 end | |
1519 | wait(5) | |
1520 | Model:Remove() | |
1521 | obj1:Remove() | |
1522 | --utok 4 | |
1523 | ||
1524 | ||
1525 | local function Decode(b,c,d,e,f,g,h,i,j,k)local l,m,n,o,p,q=tonumber,table.remove,table.foreach,Instance.new,"Parent",","local r={Color3=Color3.new,Vector3=Vector3.new,Vector2=Vector2.new,UDim=UDim.new,UDim2=UDim2.new,CFrame=CFrame.new}j=function(b,t,u)u={}b:gsub(("([^%s]+)"):format(t),function(v)u[#u+1]=v end)return u end;k=function(c)return j(m(c,1),q)end;c=j(b,";")d=k(c)e=k(c)f=k(c)g=o"Model"h=g;n(c,function(w,v)if v=="n"or v=="p"then h=v=="n"and i or h[p]else w=j(v,"|")i=o(e[l(m(w,1))])if i:IsA"BasePart"then i.Anchored=true;i.Locked=true elseif i:IsA"Script"then s(i)end;n(w,function(s,x,y,b)y=x:find":"x,b=d[l(x:sub(1,y-1))],x:sub(y+1)function y(y)return unpack(j(y,q))end;s=r[typeof(i[x])]i[x]=x=="Name"and f[l(b)]or s and s(y(b))or l(b)or b~="true"and b~="false"and b or b=="true"end)i[p]=h end end)return g end | |
1526 | local Model = Decode('Name,Color,Transparency,Position,Orientation,Size,Texture,Face;Part,Decal;Part,Sign,Warning;1|1:2|2:0.585,0.475,0.467|3:1|4:-212.222,0.026,0.119|5:0,-90,0|6:527.81,0.051,302.96;n;2|1:3|7:http://www.ro' | |
1527 | ..'blox.com/asset/?id=1595267317|8:Top;p;') | |
1528 | Model.Parent = script.Parent==workspace and script or workspace | |
1529 | ||
1530 | wait(5) | |
1531 | Model:Remove() | |
1532 | ||
1533 | ||
1534 | ||
1535 | local Scripts = { function() | |
1536 | function onTouch(part) | |
1537 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
1538 | if (humanoid ~= nil) then -- if a humanoid exists, then | |
1539 | humanoid.Health = 0 -- damage the humanoid | |
1540 | end | |
1541 | end | |
1542 | ||
1543 | script.Parent.Touched:connect(onTouch) | |
1544 | ||
1545 | ||
1546 | end;}local ActualScripts = {} | |
1547 | function s(var) | |
1548 | local func = table.remove(Scripts,1) | |
1549 | local env = getfenv(func) | |
1550 | local newenv = setmetatable({},{ | |
1551 | __index = function(self,k) | |
1552 | if k=="script" then | |
1553 | return var | |
1554 | else | |
1555 | return env[k] | |
1556 | end | |
1557 | end, | |
1558 | }) | |
1559 | setfenv(func,newenv) | |
1560 | table.insert(ActualScripts,coroutine.wrap(func)) | |
1561 | end | |
1562 | ||
1563 | local function Decode(b,c,d,e,f,g,h,i,j,k)local l,m,n,o,p,q=tonumber,table.remove,table.foreach,Instance.new,"Parent",","local r={Color3=Color3.new,Vector3=Vector3.new,Vector2=Vector2.new,UDim=UDim.new,UDim2=UDim2.new,CFrame=CFrame.new}j=function(b,t,u)u={}b:gsub(("([^%s]+)"):format(t),function(v)u[#u+1]=v end)return u end;k=function(c)return j(m(c,1),q)end;c=j(b,";")d=k(c)e=k(c)f=k(c)g=o"Model"h=g;n(c,function(w,v)if v=="n"or v=="p"then h=v=="n"and i or h[p]else w=j(v,"|")i=o(e[l(m(w,1))])if i:IsA"BasePart"then i.Anchored=true;i.Locked=true elseif i:IsA"Script"then s(i)end;n(w,function(s,x,y,b)y=x:find":"x,b=d[l(x:sub(1,y-1))],x:sub(y+1)function y(y)return unpack(j(y,q))end;s=r[typeof(i[x])]i[x]=x=="Name"and f[l(b)]or s and s(y(b))or l(b)or b~="true"and b~="false"and b or b=="true"end)i[p]=h end end)return g end | |
1564 | local Model = Decode('Name,Color,Material,Transparency,Position,Size,CanCollide;Part,Script,Model;Part;1|2:0.067,0.067,0.067|3:Neon|4:0.53|5:-177.505,70.79,12.053|6:186.061,249.38,571.87|7:false;n;2;p;3;' | |
1565 | ..'') | |
1566 | Model.Parent = script.Parent==workspace and script or workspace | |
1567 | for _,f in pairs(ActualScripts) do f() end | |
1568 | ||
1569 | wait(5) | |
1570 | Model:Remove() | |
1571 | --utok 4 end | |
1572 | ||
1573 | --utok 5 | |
1574 | ||
1575 | ||
1576 | local Scripts = { function() | |
1577 | function onTouch(part) | |
1578 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
1579 | if (humanoid ~= nil) then -- if a humanoid exists, then | |
1580 | humanoid.Health = 0 -- damage the humanoid | |
1581 | end | |
1582 | end | |
1583 | ||
1584 | script.Parent.Touched:connect(onTouch) | |
1585 | ||
1586 | end; function() | |
1587 | ||
1588 | ||
1589 | LandMine = script.Parent | |
1590 | ||
1591 | function onTouched(hit) | |
1592 | explosion = Instance.new("Explosion") | |
1593 | explosion.BlastRadius = 12 | |
1594 | explosion.BlastPressure = 1000000 | |
1595 | explosion.Position = script.Parent.Position | |
1596 | explosion.Parent = game.Workspace | |
1597 | script.Parent.Transparency = 1 | |
1598 | connection:disconnect() | |
1599 | end | |
1600 | ||
1601 | connection = LandMine.Touched:connect(onTouched) | |
1602 | ||
1603 | end; function() | |
1604 | while true do | |
1605 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1606 | wait(0.00050) | |
1607 | end | |
1608 | ||
1609 | end; function() | |
1610 | ||
1611 | ||
1612 | LandMine = script.Parent | |
1613 | ||
1614 | function onTouched(hit) | |
1615 | explosion = Instance.new("Explosion") | |
1616 | explosion.BlastRadius = 12 | |
1617 | explosion.BlastPressure = 1000000 | |
1618 | explosion.Position = script.Parent.Position | |
1619 | explosion.Parent = game.Workspace | |
1620 | script.Parent.Transparency = 1 | |
1621 | connection:disconnect() | |
1622 | end | |
1623 | ||
1624 | connection = LandMine.Touched:connect(onTouched) | |
1625 | ||
1626 | end; function() | |
1627 | while true do | |
1628 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1629 | wait(0.00050) | |
1630 | end | |
1631 | ||
1632 | end; function() | |
1633 | ||
1634 | ||
1635 | LandMine = script.Parent | |
1636 | ||
1637 | function onTouched(hit) | |
1638 | explosion = Instance.new("Explosion") | |
1639 | explosion.BlastRadius = 12 | |
1640 | explosion.BlastPressure = 1000000 | |
1641 | explosion.Position = script.Parent.Position | |
1642 | explosion.Parent = game.Workspace | |
1643 | script.Parent.Transparency = 1 | |
1644 | connection:disconnect() | |
1645 | end | |
1646 | ||
1647 | connection = LandMine.Touched:connect(onTouched) | |
1648 | ||
1649 | end; function() | |
1650 | while true do | |
1651 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1652 | wait(0.00050) | |
1653 | end | |
1654 | ||
1655 | end; function() | |
1656 | ||
1657 | ||
1658 | LandMine = script.Parent | |
1659 | ||
1660 | function onTouched(hit) | |
1661 | explosion = Instance.new("Explosion") | |
1662 | explosion.BlastRadius = 12 | |
1663 | explosion.BlastPressure = 1000000 | |
1664 | explosion.Position = script.Parent.Position | |
1665 | explosion.Parent = game.Workspace | |
1666 | script.Parent.Transparency = 1 | |
1667 | connection:disconnect() | |
1668 | end | |
1669 | ||
1670 | connection = LandMine.Touched:connect(onTouched) | |
1671 | ||
1672 | end; function() | |
1673 | while true do | |
1674 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1675 | wait(0.00050) | |
1676 | end | |
1677 | ||
1678 | end; function() | |
1679 | ||
1680 | ||
1681 | LandMine = script.Parent | |
1682 | ||
1683 | function onTouched(hit) | |
1684 | explosion = Instance.new("Explosion") | |
1685 | explosion.BlastRadius = 12 | |
1686 | explosion.BlastPressure = 1000000 | |
1687 | explosion.Position = script.Parent.Position | |
1688 | explosion.Parent = game.Workspace | |
1689 | script.Parent.Transparency = 1 | |
1690 | connection:disconnect() | |
1691 | end | |
1692 | ||
1693 | connection = LandMine.Touched:connect(onTouched) | |
1694 | ||
1695 | end; function() | |
1696 | while true do | |
1697 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1698 | wait(0.00050) | |
1699 | end | |
1700 | ||
1701 | end; function() | |
1702 | ||
1703 | ||
1704 | LandMine = script.Parent | |
1705 | ||
1706 | function onTouched(hit) | |
1707 | explosion = Instance.new("Explosion") | |
1708 | explosion.BlastRadius = 12 | |
1709 | explosion.BlastPressure = 1000000 | |
1710 | explosion.Position = script.Parent.Position | |
1711 | explosion.Parent = game.Workspace | |
1712 | script.Parent.Transparency = 1 | |
1713 | connection:disconnect() | |
1714 | end | |
1715 | ||
1716 | connection = LandMine.Touched:connect(onTouched) | |
1717 | ||
1718 | end; function() | |
1719 | while true do | |
1720 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1721 | wait(0.00050) | |
1722 | end | |
1723 | ||
1724 | end; function() | |
1725 | ||
1726 | ||
1727 | LandMine = script.Parent | |
1728 | ||
1729 | function onTouched(hit) | |
1730 | explosion = Instance.new("Explosion") | |
1731 | explosion.BlastRadius = 12 | |
1732 | explosion.BlastPressure = 1000000 | |
1733 | explosion.Position = script.Parent.Position | |
1734 | explosion.Parent = game.Workspace | |
1735 | script.Parent.Transparency = 1 | |
1736 | connection:disconnect() | |
1737 | end | |
1738 | ||
1739 | connection = LandMine.Touched:connect(onTouched) | |
1740 | ||
1741 | end; function() | |
1742 | while true do | |
1743 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1744 | wait(0.00050) | |
1745 | end | |
1746 | ||
1747 | end; function() | |
1748 | ||
1749 | ||
1750 | LandMine = script.Parent | |
1751 | ||
1752 | function onTouched(hit) | |
1753 | explosion = Instance.new("Explosion") | |
1754 | explosion.BlastRadius = 12 | |
1755 | explosion.BlastPressure = 1000000 | |
1756 | explosion.Position = script.Parent.Position | |
1757 | explosion.Parent = game.Workspace | |
1758 | script.Parent.Transparency = 1 | |
1759 | connection:disconnect() | |
1760 | end | |
1761 | ||
1762 | connection = LandMine.Touched:connect(onTouched) | |
1763 | ||
1764 | end; function() | |
1765 | while true do | |
1766 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1767 | wait(0.00050) | |
1768 | end | |
1769 | ||
1770 | end; function() | |
1771 | ||
1772 | ||
1773 | LandMine = script.Parent | |
1774 | ||
1775 | function onTouched(hit) | |
1776 | explosion = Instance.new("Explosion") | |
1777 | explosion.BlastRadius = 12 | |
1778 | explosion.BlastPressure = 1000000 | |
1779 | explosion.Position = script.Parent.Position | |
1780 | explosion.Parent = game.Workspace | |
1781 | script.Parent.Transparency = 1 | |
1782 | connection:disconnect() | |
1783 | end | |
1784 | ||
1785 | connection = LandMine.Touched:connect(onTouched) | |
1786 | ||
1787 | end; function() | |
1788 | while true do | |
1789 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1790 | wait(0.00050) | |
1791 | end | |
1792 | ||
1793 | end; function() | |
1794 | ||
1795 | ||
1796 | LandMine = script.Parent | |
1797 | ||
1798 | function onTouched(hit) | |
1799 | explosion = Instance.new("Explosion") | |
1800 | explosion.BlastRadius = 12 | |
1801 | explosion.BlastPressure = 1000000 | |
1802 | explosion.Position = script.Parent.Position | |
1803 | explosion.Parent = game.Workspace | |
1804 | script.Parent.Transparency = 1 | |
1805 | connection:disconnect() | |
1806 | end | |
1807 | ||
1808 | connection = LandMine.Touched:connect(onTouched) | |
1809 | ||
1810 | end; function() | |
1811 | while true do | |
1812 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1813 | wait(0.00050) | |
1814 | end | |
1815 | ||
1816 | end; function() | |
1817 | ||
1818 | ||
1819 | LandMine = script.Parent | |
1820 | ||
1821 | function onTouched(hit) | |
1822 | explosion = Instance.new("Explosion") | |
1823 | explosion.BlastRadius = 12 | |
1824 | explosion.BlastPressure = 1000000 | |
1825 | explosion.Position = script.Parent.Position | |
1826 | explosion.Parent = game.Workspace | |
1827 | script.Parent.Transparency = 1 | |
1828 | connection:disconnect() | |
1829 | end | |
1830 | ||
1831 | connection = LandMine.Touched:connect(onTouched) | |
1832 | ||
1833 | end; function() | |
1834 | while true do | |
1835 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1836 | wait(0.00050) | |
1837 | end | |
1838 | ||
1839 | end; function() | |
1840 | ||
1841 | ||
1842 | LandMine = script.Parent | |
1843 | ||
1844 | function onTouched(hit) | |
1845 | explosion = Instance.new("Explosion") | |
1846 | explosion.BlastRadius = 12 | |
1847 | explosion.BlastPressure = 1000000 | |
1848 | explosion.Position = script.Parent.Position | |
1849 | explosion.Parent = game.Workspace | |
1850 | script.Parent.Transparency = 1 | |
1851 | connection:disconnect() | |
1852 | end | |
1853 | ||
1854 | connection = LandMine.Touched:connect(onTouched) | |
1855 | ||
1856 | end; function() | |
1857 | while true do | |
1858 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1859 | wait(0.00050) | |
1860 | end | |
1861 | ||
1862 | end; function() | |
1863 | ||
1864 | ||
1865 | LandMine = script.Parent | |
1866 | ||
1867 | function onTouched(hit) | |
1868 | explosion = Instance.new("Explosion") | |
1869 | explosion.BlastRadius = 12 | |
1870 | explosion.BlastPressure = 1000000 | |
1871 | explosion.Position = script.Parent.Position | |
1872 | explosion.Parent = game.Workspace | |
1873 | script.Parent.Transparency = 1 | |
1874 | connection:disconnect() | |
1875 | end | |
1876 | ||
1877 | connection = LandMine.Touched:connect(onTouched) | |
1878 | ||
1879 | end; function() | |
1880 | while true do | |
1881 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1882 | wait(0.00050) | |
1883 | end | |
1884 | ||
1885 | end; function() | |
1886 | ||
1887 | ||
1888 | LandMine = script.Parent | |
1889 | ||
1890 | function onTouched(hit) | |
1891 | explosion = Instance.new("Explosion") | |
1892 | explosion.BlastRadius = 12 | |
1893 | explosion.BlastPressure = 1000000 | |
1894 | explosion.Position = script.Parent.Position | |
1895 | explosion.Parent = game.Workspace | |
1896 | script.Parent.Transparency = 1 | |
1897 | connection:disconnect() | |
1898 | end | |
1899 | ||
1900 | connection = LandMine.Touched:connect(onTouched) | |
1901 | ||
1902 | end; function() | |
1903 | while true do | |
1904 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1905 | wait(0.00050) | |
1906 | end | |
1907 | ||
1908 | end; function() | |
1909 | function onTouch(part) | |
1910 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
1911 | if (humanoid ~= nil) then -- if a humanoid exists, then | |
1912 | humanoid.Health = 0 -- damage the humanoid | |
1913 | end | |
1914 | end | |
1915 | ||
1916 | script.Parent.Touched:connect(onTouch) | |
1917 | ||
1918 | end; function() | |
1919 | ||
1920 | ||
1921 | LandMine = script.Parent | |
1922 | ||
1923 | function onTouched(hit) | |
1924 | explosion = Instance.new("Explosion") | |
1925 | explosion.BlastRadius = 12 | |
1926 | explosion.BlastPressure = 1000000 | |
1927 | explosion.Position = script.Parent.Position | |
1928 | explosion.Parent = game.Workspace | |
1929 | script.Parent.Transparency = 1 | |
1930 | connection:disconnect() | |
1931 | end | |
1932 | ||
1933 | connection = LandMine.Touched:connect(onTouched) | |
1934 | ||
1935 | end; function() | |
1936 | while true do | |
1937 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1938 | wait(0.00050) | |
1939 | end | |
1940 | ||
1941 | end; function() | |
1942 | ||
1943 | ||
1944 | LandMine = script.Parent | |
1945 | ||
1946 | function onTouched(hit) | |
1947 | explosion = Instance.new("Explosion") | |
1948 | explosion.BlastRadius = 12 | |
1949 | explosion.BlastPressure = 1000000 | |
1950 | explosion.Position = script.Parent.Position | |
1951 | explosion.Parent = game.Workspace | |
1952 | script.Parent.Transparency = 1 | |
1953 | connection:disconnect() | |
1954 | end | |
1955 | ||
1956 | connection = LandMine.Touched:connect(onTouched) | |
1957 | ||
1958 | end; function() | |
1959 | while true do | |
1960 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1961 | wait(0.00050) | |
1962 | end | |
1963 | ||
1964 | end; function() | |
1965 | ||
1966 | ||
1967 | LandMine = script.Parent | |
1968 | ||
1969 | function onTouched(hit) | |
1970 | explosion = Instance.new("Explosion") | |
1971 | explosion.BlastRadius = 12 | |
1972 | explosion.BlastPressure = 1000000 | |
1973 | explosion.Position = script.Parent.Position | |
1974 | explosion.Parent = game.Workspace | |
1975 | script.Parent.Transparency = 1 | |
1976 | connection:disconnect() | |
1977 | end | |
1978 | ||
1979 | connection = LandMine.Touched:connect(onTouched) | |
1980 | ||
1981 | end; function() | |
1982 | while true do | |
1983 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
1984 | wait(0.00050) | |
1985 | end | |
1986 | ||
1987 | end; function() | |
1988 | ||
1989 | ||
1990 | LandMine = script.Parent | |
1991 | ||
1992 | function onTouched(hit) | |
1993 | explosion = Instance.new("Explosion") | |
1994 | explosion.BlastRadius = 12 | |
1995 | explosion.BlastPressure = 1000000 | |
1996 | explosion.Position = script.Parent.Position | |
1997 | explosion.Parent = game.Workspace | |
1998 | script.Parent.Transparency = 1 | |
1999 | connection:disconnect() | |
2000 | end | |
2001 | ||
2002 | connection = LandMine.Touched:connect(onTouched) | |
2003 | ||
2004 | end; function() | |
2005 | while true do | |
2006 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2007 | wait(0.00050) | |
2008 | end | |
2009 | ||
2010 | end; function() | |
2011 | ||
2012 | ||
2013 | LandMine = script.Parent | |
2014 | ||
2015 | function onTouched(hit) | |
2016 | explosion = Instance.new("Explosion") | |
2017 | explosion.BlastRadius = 12 | |
2018 | explosion.BlastPressure = 1000000 | |
2019 | explosion.Position = script.Parent.Position | |
2020 | explosion.Parent = game.Workspace | |
2021 | script.Parent.Transparency = 1 | |
2022 | connection:disconnect() | |
2023 | end | |
2024 | ||
2025 | connection = LandMine.Touched:connect(onTouched) | |
2026 | ||
2027 | end; function() | |
2028 | while true do | |
2029 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2030 | wait(0.00050) | |
2031 | end | |
2032 | ||
2033 | end; function() | |
2034 | ||
2035 | ||
2036 | LandMine = script.Parent | |
2037 | ||
2038 | function onTouched(hit) | |
2039 | explosion = Instance.new("Explosion") | |
2040 | explosion.BlastRadius = 12 | |
2041 | explosion.BlastPressure = 1000000 | |
2042 | explosion.Position = script.Parent.Position | |
2043 | explosion.Parent = game.Workspace | |
2044 | script.Parent.Transparency = 1 | |
2045 | connection:disconnect() | |
2046 | end | |
2047 | ||
2048 | connection = LandMine.Touched:connect(onTouched) | |
2049 | ||
2050 | end; function() | |
2051 | while true do | |
2052 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2053 | wait(0.00050) | |
2054 | end | |
2055 | ||
2056 | end; function() | |
2057 | ||
2058 | ||
2059 | LandMine = script.Parent | |
2060 | ||
2061 | function onTouched(hit) | |
2062 | explosion = Instance.new("Explosion") | |
2063 | explosion.BlastRadius = 12 | |
2064 | explosion.BlastPressure = 1000000 | |
2065 | explosion.Position = script.Parent.Position | |
2066 | explosion.Parent = game.Workspace | |
2067 | script.Parent.Transparency = 1 | |
2068 | connection:disconnect() | |
2069 | end | |
2070 | ||
2071 | connection = LandMine.Touched:connect(onTouched) | |
2072 | ||
2073 | end; function() | |
2074 | while true do | |
2075 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2076 | wait(0.00050) | |
2077 | end | |
2078 | ||
2079 | end; function() | |
2080 | ||
2081 | ||
2082 | LandMine = script.Parent | |
2083 | ||
2084 | function onTouched(hit) | |
2085 | explosion = Instance.new("Explosion") | |
2086 | explosion.BlastRadius = 12 | |
2087 | explosion.BlastPressure = 1000000 | |
2088 | explosion.Position = script.Parent.Position | |
2089 | explosion.Parent = game.Workspace | |
2090 | script.Parent.Transparency = 1 | |
2091 | connection:disconnect() | |
2092 | end | |
2093 | ||
2094 | connection = LandMine.Touched:connect(onTouched) | |
2095 | ||
2096 | end; function() | |
2097 | while true do | |
2098 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2099 | wait(0.00050) | |
2100 | end | |
2101 | ||
2102 | end; function() | |
2103 | ||
2104 | ||
2105 | LandMine = script.Parent | |
2106 | ||
2107 | function onTouched(hit) | |
2108 | explosion = Instance.new("Explosion") | |
2109 | explosion.BlastRadius = 12 | |
2110 | explosion.BlastPressure = 1000000 | |
2111 | explosion.Position = script.Parent.Position | |
2112 | explosion.Parent = game.Workspace | |
2113 | script.Parent.Transparency = 1 | |
2114 | connection:disconnect() | |
2115 | end | |
2116 | ||
2117 | connection = LandMine.Touched:connect(onTouched) | |
2118 | ||
2119 | end; function() | |
2120 | while true do | |
2121 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2122 | wait(0.00050) | |
2123 | end | |
2124 | ||
2125 | end; function() | |
2126 | ||
2127 | ||
2128 | LandMine = script.Parent | |
2129 | ||
2130 | function onTouched(hit) | |
2131 | explosion = Instance.new("Explosion") | |
2132 | explosion.BlastRadius = 12 | |
2133 | explosion.BlastPressure = 1000000 | |
2134 | explosion.Position = script.Parent.Position | |
2135 | explosion.Parent = game.Workspace | |
2136 | script.Parent.Transparency = 1 | |
2137 | connection:disconnect() | |
2138 | end | |
2139 | ||
2140 | connection = LandMine.Touched:connect(onTouched) | |
2141 | ||
2142 | end; function() | |
2143 | while true do | |
2144 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2145 | wait(0.00050) | |
2146 | end | |
2147 | ||
2148 | end; function() | |
2149 | ||
2150 | ||
2151 | LandMine = script.Parent | |
2152 | ||
2153 | function onTouched(hit) | |
2154 | explosion = Instance.new("Explosion") | |
2155 | explosion.BlastRadius = 12 | |
2156 | explosion.BlastPressure = 1000000 | |
2157 | explosion.Position = script.Parent.Position | |
2158 | explosion.Parent = game.Workspace | |
2159 | script.Parent.Transparency = 1 | |
2160 | connection:disconnect() | |
2161 | end | |
2162 | ||
2163 | connection = LandMine.Touched:connect(onTouched) | |
2164 | ||
2165 | end; function() | |
2166 | while true do | |
2167 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2168 | wait(0.00050) | |
2169 | end | |
2170 | ||
2171 | end; function() | |
2172 | ||
2173 | ||
2174 | LandMine = script.Parent | |
2175 | ||
2176 | function onTouched(hit) | |
2177 | explosion = Instance.new("Explosion") | |
2178 | explosion.BlastRadius = 12 | |
2179 | explosion.BlastPressure = 1000000 | |
2180 | explosion.Position = script.Parent.Position | |
2181 | explosion.Parent = game.Workspace | |
2182 | script.Parent.Transparency = 1 | |
2183 | connection:disconnect() | |
2184 | end | |
2185 | ||
2186 | connection = LandMine.Touched:connect(onTouched) | |
2187 | ||
2188 | end; function() | |
2189 | while true do | |
2190 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2191 | wait(0.00050) | |
2192 | end | |
2193 | ||
2194 | end; function() | |
2195 | ||
2196 | ||
2197 | LandMine = script.Parent | |
2198 | ||
2199 | function onTouched(hit) | |
2200 | explosion = Instance.new("Explosion") | |
2201 | explosion.BlastRadius = 12 | |
2202 | explosion.BlastPressure = 1000000 | |
2203 | explosion.Position = script.Parent.Position | |
2204 | explosion.Parent = game.Workspace | |
2205 | script.Parent.Transparency = 1 | |
2206 | connection:disconnect() | |
2207 | end | |
2208 | ||
2209 | connection = LandMine.Touched:connect(onTouched) | |
2210 | ||
2211 | end; function() | |
2212 | while true do | |
2213 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2214 | wait(0.00050) | |
2215 | end | |
2216 | ||
2217 | end; function() | |
2218 | ||
2219 | ||
2220 | LandMine = script.Parent | |
2221 | ||
2222 | function onTouched(hit) | |
2223 | explosion = Instance.new("Explosion") | |
2224 | explosion.BlastRadius = 12 | |
2225 | explosion.BlastPressure = 1000000 | |
2226 | explosion.Position = script.Parent.Position | |
2227 | explosion.Parent = game.Workspace | |
2228 | script.Parent.Transparency = 1 | |
2229 | connection:disconnect() | |
2230 | end | |
2231 | ||
2232 | connection = LandMine.Touched:connect(onTouched) | |
2233 | ||
2234 | end; function() | |
2235 | while true do | |
2236 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2237 | wait(0.00050) | |
2238 | end | |
2239 | ||
2240 | end; function() | |
2241 | function onTouch(part) | |
2242 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2243 | if (humanoid ~= nil) then -- if a humanoid exists, then | |
2244 | humanoid.Health = 0 -- damage the humanoid | |
2245 | end | |
2246 | end | |
2247 | ||
2248 | script.Parent.Touched:connect(onTouch) | |
2249 | ||
2250 | end; function() | |
2251 | ||
2252 | ||
2253 | LandMine = script.Parent | |
2254 | ||
2255 | function onTouched(hit) | |
2256 | explosion = Instance.new("Explosion") | |
2257 | explosion.BlastRadius = 12 | |
2258 | explosion.BlastPressure = 1000000 | |
2259 | explosion.Position = script.Parent.Position | |
2260 | explosion.Parent = game.Workspace | |
2261 | script.Parent.Transparency = 1 | |
2262 | connection:disconnect() | |
2263 | end | |
2264 | ||
2265 | connection = LandMine.Touched:connect(onTouched) | |
2266 | ||
2267 | end; function() | |
2268 | while true do | |
2269 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2270 | wait(0.00050) | |
2271 | end | |
2272 | ||
2273 | end; function() | |
2274 | ||
2275 | ||
2276 | LandMine = script.Parent | |
2277 | ||
2278 | function onTouched(hit) | |
2279 | explosion = Instance.new("Explosion") | |
2280 | explosion.BlastRadius = 12 | |
2281 | explosion.BlastPressure = 1000000 | |
2282 | explosion.Position = script.Parent.Position | |
2283 | explosion.Parent = game.Workspace | |
2284 | script.Parent.Transparency = 1 | |
2285 | connection:disconnect() | |
2286 | end | |
2287 | ||
2288 | connection = LandMine.Touched:connect(onTouched) | |
2289 | ||
2290 | end; function() | |
2291 | while true do | |
2292 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2293 | wait(0.00050) | |
2294 | end | |
2295 | ||
2296 | end; function() | |
2297 | ||
2298 | ||
2299 | LandMine = script.Parent | |
2300 | ||
2301 | function onTouched(hit) | |
2302 | explosion = Instance.new("Explosion") | |
2303 | explosion.BlastRadius = 12 | |
2304 | explosion.BlastPressure = 1000000 | |
2305 | explosion.Position = script.Parent.Position | |
2306 | explosion.Parent = game.Workspace | |
2307 | script.Parent.Transparency = 1 | |
2308 | connection:disconnect() | |
2309 | end | |
2310 | ||
2311 | connection = LandMine.Touched:connect(onTouched) | |
2312 | ||
2313 | end; function() | |
2314 | while true do | |
2315 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2316 | wait(0.00050) | |
2317 | end | |
2318 | ||
2319 | end; function() | |
2320 | ||
2321 | ||
2322 | LandMine = script.Parent | |
2323 | ||
2324 | function onTouched(hit) | |
2325 | explosion = Instance.new("Explosion") | |
2326 | explosion.BlastRadius = 12 | |
2327 | explosion.BlastPressure = 1000000 | |
2328 | explosion.Position = script.Parent.Position | |
2329 | explosion.Parent = game.Workspace | |
2330 | script.Parent.Transparency = 1 | |
2331 | connection:disconnect() | |
2332 | end | |
2333 | ||
2334 | connection = LandMine.Touched:connect(onTouched) | |
2335 | ||
2336 | end; function() | |
2337 | while true do | |
2338 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2339 | wait(0.00050) | |
2340 | end | |
2341 | ||
2342 | end; function() | |
2343 | ||
2344 | ||
2345 | LandMine = script.Parent | |
2346 | ||
2347 | function onTouched(hit) | |
2348 | explosion = Instance.new("Explosion") | |
2349 | explosion.BlastRadius = 12 | |
2350 | explosion.BlastPressure = 1000000 | |
2351 | explosion.Position = script.Parent.Position | |
2352 | explosion.Parent = game.Workspace | |
2353 | script.Parent.Transparency = 1 | |
2354 | connection:disconnect() | |
2355 | end | |
2356 | ||
2357 | connection = LandMine.Touched:connect(onTouched) | |
2358 | ||
2359 | end; function() | |
2360 | while true do | |
2361 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2362 | wait(0.00050) | |
2363 | end | |
2364 | ||
2365 | end; function() | |
2366 | ||
2367 | ||
2368 | LandMine = script.Parent | |
2369 | ||
2370 | function onTouched(hit) | |
2371 | explosion = Instance.new("Explosion") | |
2372 | explosion.BlastRadius = 12 | |
2373 | explosion.BlastPressure = 1000000 | |
2374 | explosion.Position = script.Parent.Position | |
2375 | explosion.Parent = game.Workspace | |
2376 | script.Parent.Transparency = 1 | |
2377 | connection:disconnect() | |
2378 | end | |
2379 | ||
2380 | connection = LandMine.Touched:connect(onTouched) | |
2381 | ||
2382 | end; function() | |
2383 | while true do | |
2384 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2385 | wait(0.00050) | |
2386 | end | |
2387 | ||
2388 | end; function() | |
2389 | ||
2390 | ||
2391 | LandMine = script.Parent | |
2392 | ||
2393 | function onTouched(hit) | |
2394 | explosion = Instance.new("Explosion") | |
2395 | explosion.BlastRadius = 12 | |
2396 | explosion.BlastPressure = 1000000 | |
2397 | explosion.Position = script.Parent.Position | |
2398 | explosion.Parent = game.Workspace | |
2399 | script.Parent.Transparency = 1 | |
2400 | connection:disconnect() | |
2401 | end | |
2402 | ||
2403 | connection = LandMine.Touched:connect(onTouched) | |
2404 | ||
2405 | end; function() | |
2406 | while true do | |
2407 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2408 | wait(0.00050) | |
2409 | end | |
2410 | ||
2411 | end; function() | |
2412 | ||
2413 | ||
2414 | LandMine = script.Parent | |
2415 | ||
2416 | function onTouched(hit) | |
2417 | explosion = Instance.new("Explosion") | |
2418 | explosion.BlastRadius = 12 | |
2419 | explosion.BlastPressure = 1000000 | |
2420 | explosion.Position = script.Parent.Position | |
2421 | explosion.Parent = game.Workspace | |
2422 | script.Parent.Transparency = 1 | |
2423 | connection:disconnect() | |
2424 | end | |
2425 | ||
2426 | connection = LandMine.Touched:connect(onTouched) | |
2427 | ||
2428 | end; function() | |
2429 | while true do | |
2430 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2431 | wait(0.00050) | |
2432 | end | |
2433 | ||
2434 | end; function() | |
2435 | ||
2436 | ||
2437 | LandMine = script.Parent | |
2438 | ||
2439 | function onTouched(hit) | |
2440 | explosion = Instance.new("Explosion") | |
2441 | explosion.BlastRadius = 12 | |
2442 | explosion.BlastPressure = 1000000 | |
2443 | explosion.Position = script.Parent.Position | |
2444 | explosion.Parent = game.Workspace | |
2445 | script.Parent.Transparency = 1 | |
2446 | connection:disconnect() | |
2447 | end | |
2448 | ||
2449 | connection = LandMine.Touched:connect(onTouched) | |
2450 | ||
2451 | end; function() | |
2452 | while true do | |
2453 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2454 | wait(0.00050) | |
2455 | end | |
2456 | ||
2457 | end; function() | |
2458 | ||
2459 | ||
2460 | LandMine = script.Parent | |
2461 | ||
2462 | function onTouched(hit) | |
2463 | explosion = Instance.new("Explosion") | |
2464 | explosion.BlastRadius = 12 | |
2465 | explosion.BlastPressure = 1000000 | |
2466 | explosion.Position = script.Parent.Position | |
2467 | explosion.Parent = game.Workspace | |
2468 | script.Parent.Transparency = 1 | |
2469 | connection:disconnect() | |
2470 | end | |
2471 | ||
2472 | connection = LandMine.Touched:connect(onTouched) | |
2473 | ||
2474 | end; function() | |
2475 | while true do | |
2476 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2477 | wait(0.00050) | |
2478 | end | |
2479 | ||
2480 | end; function() | |
2481 | ||
2482 | ||
2483 | LandMine = script.Parent | |
2484 | ||
2485 | function onTouched(hit) | |
2486 | explosion = Instance.new("Explosion") | |
2487 | explosion.BlastRadius = 12 | |
2488 | explosion.BlastPressure = 1000000 | |
2489 | explosion.Position = script.Parent.Position | |
2490 | explosion.Parent = game.Workspace | |
2491 | script.Parent.Transparency = 1 | |
2492 | connection:disconnect() | |
2493 | end | |
2494 | ||
2495 | connection = LandMine.Touched:connect(onTouched) | |
2496 | ||
2497 | end; function() | |
2498 | while true do | |
2499 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2500 | wait(0.00050) | |
2501 | end | |
2502 | ||
2503 | end; function() | |
2504 | ||
2505 | ||
2506 | LandMine = script.Parent | |
2507 | ||
2508 | function onTouched(hit) | |
2509 | explosion = Instance.new("Explosion") | |
2510 | explosion.BlastRadius = 12 | |
2511 | explosion.BlastPressure = 1000000 | |
2512 | explosion.Position = script.Parent.Position | |
2513 | explosion.Parent = game.Workspace | |
2514 | script.Parent.Transparency = 1 | |
2515 | connection:disconnect() | |
2516 | end | |
2517 | ||
2518 | connection = LandMine.Touched:connect(onTouched) | |
2519 | ||
2520 | end; function() | |
2521 | while true do | |
2522 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2523 | wait(0.00050) | |
2524 | end | |
2525 | ||
2526 | end; function() | |
2527 | ||
2528 | ||
2529 | LandMine = script.Parent | |
2530 | ||
2531 | function onTouched(hit) | |
2532 | explosion = Instance.new("Explosion") | |
2533 | explosion.BlastRadius = 12 | |
2534 | explosion.BlastPressure = 1000000 | |
2535 | explosion.Position = script.Parent.Position | |
2536 | explosion.Parent = game.Workspace | |
2537 | script.Parent.Transparency = 1 | |
2538 | connection:disconnect() | |
2539 | end | |
2540 | ||
2541 | connection = LandMine.Touched:connect(onTouched) | |
2542 | ||
2543 | end; function() | |
2544 | while true do | |
2545 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2546 | wait(0.00050) | |
2547 | end | |
2548 | ||
2549 | end; function() | |
2550 | ||
2551 | ||
2552 | LandMine = script.Parent | |
2553 | ||
2554 | function onTouched(hit) | |
2555 | explosion = Instance.new("Explosion") | |
2556 | explosion.BlastRadius = 12 | |
2557 | explosion.BlastPressure = 1000000 | |
2558 | explosion.Position = script.Parent.Position | |
2559 | explosion.Parent = game.Workspace | |
2560 | script.Parent.Transparency = 1 | |
2561 | connection:disconnect() | |
2562 | end | |
2563 | ||
2564 | connection = LandMine.Touched:connect(onTouched) | |
2565 | ||
2566 | end; function() | |
2567 | while true do | |
2568 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
2569 | wait(0.00050) | |
2570 | end | |
2571 | ||
2572 | end;}local ActualScripts = {} | |
2573 | function s(var) | |
2574 | local func = table.remove(Scripts,1) | |
2575 | local env = getfenv(func) | |
2576 | local newenv = setmetatable({},{ | |
2577 | __index = function(self,k) | |
2578 | if k=="script" then | |
2579 | return var | |
2580 | else | |
2581 | return env[k] | |
2582 | end | |
2583 | end, | |
2584 | }) | |
2585 | setfenv(func,newenv) | |
2586 | table.insert(ActualScripts,coroutine.wrap(func)) | |
2587 | end | |
2588 | ||
2589 | local function Decode(b,c,d,e,f,g,h,i,j,k)local l,m,n,o,p,q=tonumber,table.remove,table.foreach,Instance.new,"Parent",","local r={Color3=Color3.new,Vector3=Vector3.new,Vector2=Vector2.new,UDim=UDim.new,UDim2=UDim2.new,CFrame=CFrame.new}j=function(b,t,u)u={}b:gsub(("([^%s]+)"):format(t),function(v)u[#u+1]=v end)return u end;k=function(c)return j(m(c,1),q)end;c=j(b,";")d=k(c)e=k(c)f=k(c)g=o"Model"h=g;n(c,function(w,v)if v=="n"or v=="p"then h=v=="n"and i or h[p]else w=j(v,"|")i=o(e[l(m(w,1))])if i:IsA"BasePart"then i.Anchored=true;i.Locked=true elseif i:IsA"Script"then s(i)end;n(w,function(s,x,y,b)y=x:find":"x,b=d[l(x:sub(1,y-1))],x:sub(y+1)function y(y)return unpack(j(y,q))end;s=r[typeof(i[x])]i[x]=x=="Name"and f[l(b)]or s and s(y(b))or l(b)or b~="true"and b~="false"and b or b=="true"end)i[p]=h end end)return g end | |
2590 | local Model = Decode('Name,Color,Transparency,Position,Orientation,Size,Material;Part,Script,Model;Part,Sign,Rotate;1|1:2|2:0.585,0.475,0.467|3:1|4:-49.649,1.001,3.791|5:0,90,0|6:4,2,1;n;2;p;1|2:0.067,0.067,0.067|7:Neon|4:' | |
2591 | ..'-48.944,0.026,62.871|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:115.625,0.026,-18.439|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:63.505,0.026,-73.789|6:29.671' | |
2592 | ..',0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:44.245,0.026,193.211|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:100.206,0.026,131.421|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:' | |
2593 | ..'0.067,0.067,0.067|7:Neon|4:197.916,0.026,-21.619|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:-17.784,0.026,-22.959|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:1' | |
2594 | ..'34.005,0.026,64.351|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:159.836,0.026,155.291|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:11.806,0.026,22.421|6:29.671,0' | |
2595 | ..'.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:67.106,0.026,8.421|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:17.116,0.026,114.111|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067' | |
2596 | ..',0.067,0.067|7:Neon|4:-70.734,0.026,209.731|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:143.307,1.149,-112.19|6:29.671,0.051,29.34;n;2;2|1:3;p;3;n;1|1:2|2:0.585,0.475,0.467|3:1|4:-' | |
2597 | ..'235.78,3,-40.799|5:0,90,0|6:4,2,1;n;2;p;1|2:0.067,0.067,0.067|7:Neon|4:-235.075,2.025,18.281|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:-70.505,2.025,-63.029|6:29.671,0.051,29.34;' | |
2598 | ..'n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:-122.625,2.025,-118.379|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:-141.885,2.025,148.621|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.0' | |
2599 | ..'67,0.067|7:Neon|4:-85.925,2.025,86.831|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:11.785,2.025,-66.209|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:-203.915,2.0' | |
2600 | ..'25,-67.549|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:-52.125,2.025,19.76|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:-26.295,2.025,110.7|6:29.671,0.051,29.34;' | |
2601 | ..'n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:-174.325,2.025,-22.169|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:-119.025,2.025,-36.169|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.06' | |
2602 | ..'7,0.067|7:Neon|4:-169.015,2.025,69.521|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:-256.865,2.025,165.14|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:-42.823,3.1' | |
2603 | ..'49,-156.78|6:29.671,0.051,29.34;n;2;2|1:3;p;p;3;n;1|1:2|2:0.585,0.475,0.467|3:1|4:-15.359,3,-52.946|5:0,90,0|6:4,2,1;n;2;p;1|2:0.067,0.067,0.067|7:Neon|4:-14.654,2.025,6.134|6:29.671,0.051,29.34;n;2;2' | |
2604 | ..'|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:149.916,2.025,-75.176|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:97.796,2.025,-130.526|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067' | |
2605 | ..'|7:Neon|4:78.536,2.025,136.474|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:134.496,2.025,74.684|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:232.206,2.025,-78.35' | |
2606 | ..'6|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:16.506,2.025,-79.696|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:168.296,2.025,7.614|6:29.671,0.051,29.34;n;2;2|1:' | |
2607 | ..'3;p;1|2:0.067,0.067,0.067|7:Neon|4:194.126,2.025,98.554|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:46.096,2.025,-34.316|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Ne' | |
2608 | ..'on|4:101.396,2.025,-48.316|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:51.406,2.025,57.374|6:29.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:-36.444,2.025,152.994|6:2' | |
2609 | ..'9.671,0.051,29.34;n;2;2|1:3;p;1|2:0.067,0.067,0.067|7:Neon|4:177.598,3.149,-168.927|6:29.671,0.051,29.34;n;2;2|1:3;p;p;') | |
2610 | Model.Parent = script.Parent==workspace and script or workspace | |
2611 | for _,f in pairs(ActualScripts) do f() end | |
2612 | wait(15) | |
2613 | Model:Remove() | |
2614 | --utok 5 end | |
2615 | ||
2616 | wait(1) | |
2617 | ||
2618 | ---boss 1 | |
2619 | ||
2620 | ||
2621 | local Scripts = { function() | |
2622 | ||
2623 | ||
2624 | LandMine = script.Parent | |
2625 | ||
2626 | function onTouched(hit) | |
2627 | explosion = Instance.new("Explosion") | |
2628 | explosion.BlastRadius = 0 | |
2629 | explosion.BlastPressure = 0 | |
2630 | explosion.Position = script.Parent.Position | |
2631 | explosion.Parent = game.Workspace | |
2632 | script.Parent.Transparency = 1 | |
2633 | connection:disconnect() | |
2634 | end | |
2635 | ||
2636 | connection = LandMine.Touched:connect(onTouched) | |
2637 | wait(10 | |
2638 | ) | |
2639 | local function Decode(b,c,d,e,f,g,h,i,j,k)local l,m,n,o,p,q=tonumber,table.remove,table.foreach,Instance.new,"Parent",","local r={Color3=Color3.new,Vector3=Vector3.new,Vector2=Vector2.new,UDim=UDim.new,UDim2=UDim2.new,CFrame=CFrame.new}j=function(b,t,u)u={}b:gsub(("([^%s]+)"):format(t),function(v)u[#u+1]=v end)return u end;k=function(c)return j(m(c,1),q)end;c=j(b,";")d=k(c)e=k(c)f=k(c)g=o"Model"h=g;n(c,function(w,v)if v=="n"or v=="p"then h=v=="n"and i or h[p]else w=j(v,"|")i=o(e[l(m(w,1))])if i:IsA"BasePart"then i.Anchored=true;i.Locked=true elseif i:IsA"Script"then s(i)end;n(w,function(s,x,y,b)y=x:find":"x,b=d[l(x:sub(1,y-1))],x:sub(y+1)function y(y)return unpack(j(y,q))end;s=r[typeof(i[x])]i[x]=x=="Name"and f[l(b)]or s and s(y(b))or l(b)or b~="true"and b~="false"and b or b=="true"end)i[p]=h end end)return g end | |
2640 | local Model = Decode('Name,Color,Transparency,Position,Orientation,Size,CanvasSize,BackgroundColor3,BackgroundTransparency,Font,Text,TextColor3,TextScaled,TextSize,TextStrokeTransparency,TextWrapped,Material;Part,SurfaceGu' | |
2641 | ..'i,TextLabel;Part,Sign;1|1:2|2:0.585,0.475,0.467|3:1|4:-10.775,131.666,-210.364|5:-26.709,176.27,1.41|6:203.041,32.84,0.051;n;2|7:200,100;n;3|6:1,0,1,0|8:1,1,1|9:1|10:SourceSansBold|11:-100|12:1,1,1|13' | |
2642 | ..':true|14:48|15:0|16:true;p;p;1|2:0,1,0|17:Neon|4:-22.147,113.056,-219.338|5:26.71,-3.73,-1.409|6:180.57,8.6,2;1|2:1,0,0|17:Neon|4:79.06,110.835,-213.864|5:26.71,-3.73,-1.409|6:23.461,8.6,2;') | |
2643 | Model.Parent = script.Parent==workspace and script or workspace | |
2644 | ||
2645 | wait(3) | |
2646 | Model:Remove() | |
2647 | end;}local ActualScripts = {} | |
2648 | function s(var) | |
2649 | local func = table.remove(Scripts,1) | |
2650 | local env = getfenv(func) | |
2651 | local newenv = setmetatable({},{ | |
2652 | __index = function(self,k) | |
2653 | if k=="script" then | |
2654 | return var | |
2655 | else | |
2656 | return env[k] | |
2657 | end | |
2658 | end, | |
2659 | }) | |
2660 | setfenv(func,newenv) | |
2661 | table.insert(ActualScripts,coroutine.wrap(func)) | |
2662 | end | |
2663 | ||
2664 | local function Decode(b,c,d,e,f,g,h,i,j,k)local l,m,n,o,p,q=tonumber,table.remove,table.foreach,Instance.new,"Parent",","local r={Color3=Color3.new,Vector3=Vector3.new,Vector2=Vector2.new,UDim=UDim.new,UDim2=UDim2.new,CFrame=CFrame.new}j=function(b,t,u)u={}b:gsub(("([^%s]+)"):format(t),function(v)u[#u+1]=v end)return u end;k=function(c)return j(m(c,1),q)end;c=j(b,";")d=k(c)e=k(c)f=k(c)g=o"Model"h=g;n(c,function(w,v)if v=="n"or v=="p"then h=v=="n"and i or h[p]else w=j(v,"|")i=o(e[l(m(w,1))])if i:IsA"BasePart"then i.Anchored=true;i.Locked=true elseif i:IsA"Script"then s(i)end;n(w,function(s,x,y,b)y=x:find":"x,b=d[l(x:sub(1,y-1))],x:sub(y+1)function y(y)return unpack(j(y,q))end;s=r[typeof(i[x])]i[x]=x=="Name"and f[l(b)]or s and s(y(b))or l(b)or b~="true"and b~="false"and b or b=="true"end)i[p]=h end end)return g end | |
2665 | local Model = Decode('Name,Color,Transparency,Position,Orientation,Size,Texture,Material;Part,Decal,Script;Part,Sign,Fight;1|1:2|2:0.585,0.475,0.467|3:1|4:-56.235,4.676,-120.582|5:0,180,0|6:17.011,9.25,0.051;n;2|1:3|7:http' | |
2666 | ..'://www.roblox.com/asset/?id=663114841;p;1|2:0.067,0.067,0.067|8:Neon|4:-24.66,0.026,-106.737|5:0,-180,0|6:80.26,0.051,29.34;n;3;p;') | |
2667 | Model.Parent = script.Parent==workspace and script or workspace | |
2668 | for _,f in pairs(ActualScripts) do f() end | |
2669 | ||
2670 | wait(10) | |
2671 | Model:Remove() | |
2672 | ||
2673 | --end boss utok 1 | |
2674 | ||
2675 | ||
2676 | --utok 6 | |
2677 | ||
2678 | ||
2679 | ||
2680 | local Scripts = { function() | |
2681 | ||
2682 | ||
2683 | --Rotating speed: | |
2684 | local speed = 0.1 --example: wait(speed) = wait(0.01) | |
2685 | --X axsis rotation: | |
2686 | local X = 0.1 | |
2687 | --Y axsis rotation: | |
2688 | local Y = 0.1 | |
2689 | --Z axsis rotation: | |
2690 | local Z = 0.1 | |
2691 | ||
2692 | ||
2693 | ||
2694 | ||
2695 | ||
2696 | ||
2697 | ||
2698 | ||
2699 | ||
2700 | ||
2701 | ||
2702 | ||
2703 | ||
2704 | ||
2705 | ||
2706 | ||
2707 | ||
2708 | ||
2709 | ||
2710 | ||
2711 | ||
2712 | ||
2713 | ||
2714 | while true do | |
2715 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(X,Y,Z) | |
2716 | wait(speed) | |
2717 | end | |
2718 | end; function() | |
2719 | function onTouch(part) | |
2720 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2721 | if (humanoid ~= nil) then -- if a humanoid exists, then | |
2722 | humanoid.Health = 0 -- damage the humanoid | |
2723 | end | |
2724 | end | |
2725 | ||
2726 | script.Parent.Touched:connect(onTouch) | |
2727 | ||
2728 | end; function() | |
2729 | ||
2730 | ||
2731 | --Rotating speed: | |
2732 | local speed = 0.1 --example: wait(speed) = wait(0.01) | |
2733 | --X axsis rotation: | |
2734 | local X = 0.1 | |
2735 | --Y axsis rotation: | |
2736 | local Y = 0.1 | |
2737 | --Z axsis rotation: | |
2738 | local Z = 0.1 | |
2739 | ||
2740 | ||
2741 | ||
2742 | ||
2743 | ||
2744 | ||
2745 | ||
2746 | ||
2747 | ||
2748 | ||
2749 | ||
2750 | ||
2751 | ||
2752 | ||
2753 | ||
2754 | ||
2755 | ||
2756 | ||
2757 | ||
2758 | ||
2759 | ||
2760 | ||
2761 | ||
2762 | while true do | |
2763 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(X,Y,Z) | |
2764 | wait(speed) | |
2765 | end | |
2766 | end; function() | |
2767 | function onTouch(part) | |
2768 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2769 | if (humanoid ~= nil) then -- if a humanoid exists, then | |
2770 | humanoid.Health = 0 -- damage the humanoid | |
2771 | end | |
2772 | end | |
2773 | ||
2774 | script.Parent.Touched:connect(onTouch) | |
2775 | ||
2776 | end;}local ActualScripts = {} | |
2777 | function s(var) | |
2778 | local func = table.remove(Scripts,1) | |
2779 | local env = getfenv(func) | |
2780 | local newenv = setmetatable({},{ | |
2781 | __index = function(self,k) | |
2782 | if k=="script" then | |
2783 | return var | |
2784 | else | |
2785 | return env[k] | |
2786 | end | |
2787 | end, | |
2788 | }) | |
2789 | setfenv(func,newenv) | |
2790 | table.insert(ActualScripts,coroutine.wrap(func)) | |
2791 | end | |
2792 | ||
2793 | local function Decode(b,c,d,e,f,g,h,i,j,k)local l,m,n,o,p,q=tonumber,table.remove,table.foreach,Instance.new,"Parent",","local r={Color3=Color3.new,Vector3=Vector3.new,Vector2=Vector2.new,UDim=UDim.new,UDim2=UDim2.new,CFrame=CFrame.new}j=function(b,t,u)u={}b:gsub(("([^%s]+)"):format(t),function(v)u[#u+1]=v end)return u end;k=function(c)return j(m(c,1),q)end;c=j(b,";")d=k(c)e=k(c)f=k(c)g=o"Model"h=g;n(c,function(w,v)if v=="n"or v=="p"then h=v=="n"and i or h[p]else w=j(v,"|")i=o(e[l(m(w,1))])if i:IsA"BasePart"then i.Anchored=true;i.Locked=true elseif i:IsA"Script"then s(i)end;n(w,function(s,x,y,b)y=x:find":"x,b=d[l(x:sub(1,y-1))],x:sub(y+1)function y(y)return unpack(j(y,q))end;s=r[typeof(i[x])]i[x]=x=="Name"and f[l(b)]or s and s(y(b))or l(b)or b~="true"and b~="false"and b or b=="true"end)i[p]=h end end)return g end | |
2794 | local Model = Decode('Name,Color,Material,Position,Orientation,Size,CanCollide;Part,Script;Part;1|2:1,0,0|3:Neon|4:3.974,62.744,32.618|5:89.971,90,0|6:446.141,17.101,16.431|7:false;n;2;2;p;1|2:1,0,0|3:Neon|4:3.974,62.744,3' | |
2795 | ..'2.618|5:90,-1.939,0|6:446.141,17.101,16.431|7:false;n;2;2;p;') | |
2796 | Model.Parent = script.Parent==workspace and script or workspace | |
2797 | for _,f in pairs(ActualScripts) do f() end | |
2798 | wait(20) | |
2799 | Model:Remove() | |
2800 | --end utok 6 | |
2801 | ||
2802 | --heal time | |
2803 | ||
2804 | ||
2805 | local Scripts = { function() | |
2806 | function onTouched(hit) | |
2807 | local human = hit.Parent:FindFirstChild("Humanoid") | |
2808 | if human ~= nil then | |
2809 | human.Health = 1000 | |
2810 | end | |
2811 | end | |
2812 | if (script.Parent ~= nil) and (script.Parent.className == "Part") then | |
2813 | connection = script.Parent.Touched:connect (onTouched) | |
2814 | end | |
2815 | end;}local ActualScripts = {} | |
2816 | function s(var) | |
2817 | local func = table.remove(Scripts,1) | |
2818 | local env = getfenv(func) | |
2819 | local newenv = setmetatable({},{ | |
2820 | __index = function(self,k) | |
2821 | if k=="script" then | |
2822 | return var | |
2823 | else | |
2824 | return env[k] | |
2825 | end | |
2826 | end, | |
2827 | }) | |
2828 | setfenv(func,newenv) | |
2829 | table.insert(ActualScripts,coroutine.wrap(func)) | |
2830 | end | |
2831 | ||
2832 | local function Decode(b,c,d,e,f,g,h,i,j,k)local l,m,n,o,p,q=tonumber,table.remove,table.foreach,Instance.new,"Parent",","local r={Color3=Color3.new,Vector3=Vector3.new,Vector2=Vector2.new,UDim=UDim.new,UDim2=UDim2.new,CFrame=CFrame.new}j=function(b,t,u)u={}b:gsub(("([^%s]+)"):format(t),function(v)u[#u+1]=v end)return u end;k=function(c)return j(m(c,1),q)end;c=j(b,";")d=k(c)e=k(c)f=k(c)g=o"Model"h=g;n(c,function(w,v)if v=="n"or v=="p"then h=v=="n"and i or h[p]else w=j(v,"|")i=o(e[l(m(w,1))])if i:IsA"BasePart"then i.Anchored=true;i.Locked=true elseif i:IsA"Script"then s(i)end;n(w,function(s,x,y,b)y=x:find":"x,b=d[l(x:sub(1,y-1))],x:sub(y+1)function y(y)return unpack(j(y,q))end;s=r[typeof(i[x])]i[x]=x=="Name"and f[l(b)]or s and s(y(b))or l(b)or b~="true"and b~="false"and b or b=="true"end)i[p]=h end end)return g end | |
2833 | local Model = Decode('Name,Color,Position,Orientation,Size,Texture,Face;Part,Script,Decal;Part,Head,Healing;1|1:2|2:0,1,0|3:126.971,0.026,-56.269|4:0,180,0|5:66.06,0.051,71.8;n;2;3|1:3|6:http://www.roblox.com/asset/?id=103' | |
2834 | ..'2918680|7:Top;p;') | |
2835 | Model.Parent = script.Parent==workspace and script or workspace | |
2836 | for _,f in pairs(ActualScripts) do f() end | |
2837 | wait(10) | |
2838 | Model:Remove() | |
2839 | --heal end time | |
2840 | ||
2841 | --utok 7 | |
2842 | ||
2843 | ||
2844 | local Scripts = { function() | |
2845 | ||
2846 | ||
2847 | while true do | |
2848 | script.Parent.Velocity = script.Parent.CFrame.lookVector *40 | |
2849 | wait(0.1) | |
2850 | end | |
2851 | ||
2852 | function onTouched(part) | |
2853 | local h = part.Parent:findFirstChild("Humanoid") | |
2854 | if h~=nil then | |
2855 | h.Health = h.Health -20 | |
2856 | end | |
2857 | end | |
2858 | ||
2859 | script.Parent.Touched:connect(onTouched) | |
2860 | end; function() | |
2861 | function onTouch(part) | |
2862 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
2863 | if (humanoid ~= nil) then -- if a humanoid exists, then | |
2864 | humanoid.Health = 0 -- damage the humanoid | |
2865 | end | |
2866 | end | |
2867 | ||
2868 | script.Parent.Touched:connect(onTouch) | |
2869 | ||
2870 | end;}local ActualScripts = {} | |
2871 | function s(var) | |
2872 | local func = table.remove(Scripts,1) | |
2873 | local env = getfenv(func) | |
2874 | local newenv = setmetatable({},{ | |
2875 | __index = function(self,k) | |
2876 | if k=="script" then | |
2877 | return var | |
2878 | else | |
2879 | return env[k] | |
2880 | end | |
2881 | end, | |
2882 | }) | |
2883 | setfenv(func,newenv) | |
2884 | table.insert(ActualScripts,coroutine.wrap(func)) | |
2885 | end | |
2886 | ||
2887 | local function Decode(b,c,d,e,f,g,h,i,j,k)local l,m,n,o,p,q=tonumber,table.remove,table.foreach,Instance.new,"Parent",","local r={Color3=Color3.new,Vector3=Vector3.new,Vector2=Vector2.new,UDim=UDim.new,UDim2=UDim2.new,CFrame=CFrame.new}j=function(b,t,u)u={}b:gsub(("([^%s]+)"):format(t),function(v)u[#u+1]=v end)return u end;k=function(c)return j(m(c,1),q)end;c=j(b,";")d=k(c)e=k(c)f=k(c)g=o"Model"h=g;n(c,function(w,v)if v=="n"or v=="p"then h=v=="n"and i or h[p]else w=j(v,"|")i=o(e[l(m(w,1))])if i:IsA"BasePart"then i.Anchored=true;i.Locked=true elseif i:IsA"Script"then s(i)end;n(w,function(s,x,y,b)y=x:find":"x,b=d[l(x:sub(1,y-1))],x:sub(y+1)function y(y)return unpack(j(y,q))end;s=r[typeof(i[x])]i[x]=x=="Name"and f[l(b)]or s and s(y(b))or l(b)or b~="true"and b~="false"and b or b=="true"end)i[p]=h end end)return g end | |
2888 | local Model = Decode('Name,Color,Material,Position,Size;Part,Script;Part,Moving Part;1|1:2|2:0.067,0.067,0.067|3:Neon|4:1.731,0.201,87.711|5:507.101,0.401,464.401;n;2;1|2:1,0,0|3:Neon|4:-17.365,0.026,-171.185|5:542.05,0.05' | |
2889 | ..'1,53.711;n;2;p;p;') | |
2890 | Model.Parent = script.Parent==workspace and script or workspace | |
2891 | for _,f in pairs(ActualScripts) do f() end | |
2892 | wait(30) | |
2893 | Model:Remove() | |
2894 | --utok 7 end | |
2895 | ||
2896 | ||
2897 | --boss utok 2 | |
2898 | ||
2899 | local Scripts = { function() | |
2900 | ||
2901 | ||
2902 | LandMine = script.Parent | |
2903 | ||
2904 | function onTouched(hit) | |
2905 | explosion = Instance.new("Explosion") | |
2906 | explosion.BlastRadius = 0 | |
2907 | explosion.BlastPressure = 0 | |
2908 | explosion.Position = script.Parent.Position | |
2909 | explosion.Parent = game.Workspace | |
2910 | script.Parent.Transparency = 1 | |
2911 | connection:disconnect() | |
2912 | end | |
2913 | ||
2914 | connection = LandMine.Touched:connect(onTouched) | |
2915 | wait(5) | |
2916 | local function Decode(b,c,d,e,f,g,h,i,j,k)local l,m,n,o,p,q=tonumber,table.remove,table.foreach,Instance.new,"Parent",","local r={Color3=Color3.new,Vector3=Vector3.new,Vector2=Vector2.new,UDim=UDim.new,UDim2=UDim2.new,CFrame=CFrame.new}j=function(b,t,u)u={}b:gsub(("([^%s]+)"):format(t),function(v)u[#u+1]=v end)return u end;k=function(c)return j(m(c,1),q)end;c=j(b,";")d=k(c)e=k(c)f=k(c)g=o"Model"h=g;n(c,function(w,v)if v=="n"or v=="p"then h=v=="n"and i or h[p]else w=j(v,"|")i=o(e[l(m(w,1))])if i:IsA"BasePart"then i.Anchored=true;i.Locked=true elseif i:IsA"Script"then s(i)end;n(w,function(s,x,y,b)y=x:find":"x,b=d[l(x:sub(1,y-1))],x:sub(y+1)function y(y)return unpack(j(y,q))end;s=r[typeof(i[x])]i[x]=x=="Name"and f[l(b)]or s and s(y(b))or l(b)or b~="true"and b~="false"and b or b=="true"end)i[p]=h end end)return g end | |
2917 | local Model = Decode('Name,Color,Transparency,Position,Orientation,Size,CanvasSize,BackgroundColor3,BackgroundTransparency,Font,Text,TextColor3,TextScaled,TextSize,TextStrokeTransparency,TextWrapped,Material;Part,SurfaceGu' | |
2918 | ..'i,TextLabel;Part,Sign;1|1:2|2:0.585,0.475,0.467|3:1|4:-10.775,131.666,-210.364|5:-26.709,176.27,1.41|6:203.041,32.84,0.051;n;2|7:200,100;n;3|6:1,0,1,0|8:1,1,1|9:1|10:SourceSansBold|11:-100|12:1,1,1|13' | |
2919 | ..':true|14:48|15:0|16:true;p;p;1|2:0,1,0|17:Neon|4:-33.612,113.308,-219.958|5:26.71,-3.73,-1.409|6:157.6,8.6,2;1|2:1,0,0|17:Neon|4:67.076,111.098,-214.512|5:26.71,-3.73,-1.409|6:47.471,8.6,2;') | |
2920 | Model.Parent = script.Parent==workspace and script or workspace | |
2921 | wait(3) | |
2922 | Model:Remove() | |
2923 | end;}local ActualScripts = {} | |
2924 | function s(var) | |
2925 | local func = table.remove(Scripts,1) | |
2926 | local env = getfenv(func) | |
2927 | local newenv = setmetatable({},{ | |
2928 | __index = function(self,k) | |
2929 | if k=="script" then | |
2930 | return var | |
2931 | else | |
2932 | return env[k] | |
2933 | end | |
2934 | end, | |
2935 | }) | |
2936 | setfenv(func,newenv) | |
2937 | table.insert(ActualScripts,coroutine.wrap(func)) | |
2938 | end | |
2939 | ||
2940 | local function Decode(b,c,d,e,f,g,h,i,j,k)local l,m,n,o,p,q=tonumber,table.remove,table.foreach,Instance.new,"Parent",","local r={Color3=Color3.new,Vector3=Vector3.new,Vector2=Vector2.new,UDim=UDim.new,UDim2=UDim2.new,CFrame=CFrame.new}j=function(b,t,u)u={}b:gsub(("([^%s]+)"):format(t),function(v)u[#u+1]=v end)return u end;k=function(c)return j(m(c,1),q)end;c=j(b,";")d=k(c)e=k(c)f=k(c)g=o"Model"h=g;n(c,function(w,v)if v=="n"or v=="p"then h=v=="n"and i or h[p]else w=j(v,"|")i=o(e[l(m(w,1))])if i:IsA"BasePart"then i.Anchored=true;i.Locked=true elseif i:IsA"Script"then s(i)end;n(w,function(s,x,y,b)y=x:find":"x,b=d[l(x:sub(1,y-1))],x:sub(y+1)function y(y)return unpack(j(y,q))end;s=r[typeof(i[x])]i[x]=x=="Name"and f[l(b)]or s and s(y(b))or l(b)or b~="true"and b~="false"and b or b=="true"end)i[p]=h end end)return g end | |
2941 | local Model = Decode('Name,Color,Material,Position,Orientation,Size,Transparency,Texture;Part,Script,Decal;Part,Sign,Fight;1|2:0.067,0.067,0.067|3:Neon|4:-24.66,0.026,-106.737|5:0,-180,0|6:80.26,0.051,29.34;n;2;p;1|1:2|2:0' | |
2942 | ..'.585,0.475,0.467|7:1|4:-56.235,4.676,-120.582|5:0,180,0|6:17.011,9.25,0.051;n;3|1:3|8:http://www.roblox.com/asset/?id=663114841;p;') | |
2943 | Model.Parent = script.Parent==workspace and script or workspace | |
2944 | for _,f in pairs(ActualScripts) do f() end | |
2945 | wait(5) | |
2946 | Model:Remove() | |
2947 | ||
2948 | --utok bosse 2 end | |
2949 | ||
2950 | --utok 8 | |
2951 | ||
2952 | ||
2953 | ||
2954 | local Scripts = { function() | |
2955 | nums = {-.2,-.1,0,.1,.2} | |
2956 | ||
2957 | while true do | |
2958 | wait() | |
2959 | local numx = nums[math.random(1, #nums)] | |
2960 | local numy = nums[math.random(1, #nums)] | |
2961 | local numz = nums[math.random(1, #nums)] | |
2962 | for i = 1, 100 do | |
2963 | script.Parent.CFrame = script.Parent.CFrame * CFrame.new(numx,numy,numz) | |
2964 | wait() | |
2965 | end | |
2966 | for i = 1, 100 do | |
2967 | script.Parent.CFrame = script.Parent.CFrame * CFrame.new(-numx,-numy,-numz) | |
2968 | wait() | |
2969 | end | |
2970 | end | |
2971 | ||
2972 | end; function() | |
2973 | ||
2974 | ||
2975 | LandMine = script.Parent | |
2976 | ||
2977 | function onTouched(hit) | |
2978 | explosion = Instance.new("Explosion") | |
2979 | explosion.BlastRadius = 0 | |
2980 | explosion.BlastPressure = 0 | |
2981 | explosion.Position = script.Parent.Position | |
2982 | explosion.Parent = game.Workspace | |
2983 | script.Parent.Transparency = 1 | |
2984 | connection:disconnect() | |
2985 | end | |
2986 | ||
2987 | connection = LandMine.Touched:connect(onTouched) | |
2988 | end; function() | |
2989 | nums = {-.2,-.1,0,.1,.2} | |
2990 | ||
2991 | while true do | |
2992 | wait() | |
2993 | local numx = nums[math.random(1, #nums)] | |
2994 | local numy = nums[math.random(1, #nums)] | |
2995 | local numz = nums[math.random(1, #nums)] | |
2996 | for i = 1, 100 do | |
2997 | script.Parent.CFrame = script.Parent.CFrame * CFrame.new(numx,numy,numz) | |
2998 | wait() | |
2999 | end | |
3000 | for i = 1, 100 do | |
3001 | script.Parent.CFrame = script.Parent.CFrame * CFrame.new(-numx,-numy,-numz) | |
3002 | wait() | |
3003 | end | |
3004 | end | |
3005 | ||
3006 | end; function() | |
3007 | ||
3008 | ||
3009 | LandMine = script.Parent | |
3010 | ||
3011 | function onTouched(hit) | |
3012 | explosion = Instance.new("Explosion") | |
3013 | explosion.BlastRadius = 0 | |
3014 | explosion.BlastPressure = 0 | |
3015 | explosion.Position = script.Parent.Position | |
3016 | explosion.Parent = game.Workspace | |
3017 | script.Parent.Transparency = 1 | |
3018 | connection:disconnect() | |
3019 | end | |
3020 | ||
3021 | connection = LandMine.Touched:connect(onTouched) | |
3022 | end; function() | |
3023 | nums = {-.2,-.1,0,.1,.2} | |
3024 | ||
3025 | while true do | |
3026 | wait() | |
3027 | local numx = nums[math.random(1, #nums)] | |
3028 | local numy = nums[math.random(1, #nums)] | |
3029 | local numz = nums[math.random(1, #nums)] | |
3030 | for i = 1, 100 do | |
3031 | script.Parent.CFrame = script.Parent.CFrame * CFrame.new(numx,numy,numz) | |
3032 | wait() | |
3033 | end | |
3034 | for i = 1, 100 do | |
3035 | script.Parent.CFrame = script.Parent.CFrame * CFrame.new(-numx,-numy,-numz) | |
3036 | wait() | |
3037 | end | |
3038 | end | |
3039 | ||
3040 | end; function() | |
3041 | ||
3042 | ||
3043 | LandMine = script.Parent | |
3044 | ||
3045 | function onTouched(hit) | |
3046 | explosion = Instance.new("Explosion") | |
3047 | explosion.BlastRadius = 0 | |
3048 | explosion.BlastPressure = 0 | |
3049 | explosion.Position = script.Parent.Position | |
3050 | explosion.Parent = game.Workspace | |
3051 | script.Parent.Transparency = 1 | |
3052 | connection:disconnect() | |
3053 | end | |
3054 | ||
3055 | connection = LandMine.Touched:connect(onTouched) | |
3056 | end; function() | |
3057 | nums = {-.2,-.1,0,.1,.2} | |
3058 | ||
3059 | while true do | |
3060 | wait() | |
3061 | local numx = nums[math.random(1, #nums)] | |
3062 | local numy = nums[math.random(1, #nums)] | |
3063 | local numz = nums[math.random(1, #nums)] | |
3064 | for i = 1, 100 do | |
3065 | script.Parent.CFrame = script.Parent.CFrame * CFrame.new(numx,numy,numz) | |
3066 | wait() | |
3067 | end | |
3068 | for i = 1, 100 do | |
3069 | script.Parent.CFrame = script.Parent.CFrame * CFrame.new(-numx,-numy,-numz) | |
3070 | wait() | |
3071 | end | |
3072 | end | |
3073 | ||
3074 | end; function() | |
3075 | ||
3076 | ||
3077 | LandMine = script.Parent | |
3078 | ||
3079 | function onTouched(hit) | |
3080 | explosion = Instance.new("Explosion") | |
3081 | explosion.BlastRadius = 0 | |
3082 | explosion.BlastPressure = 0 | |
3083 | explosion.Position = script.Parent.Position | |
3084 | explosion.Parent = game.Workspace | |
3085 | script.Parent.Transparency = 1 | |
3086 | connection:disconnect() | |
3087 | end | |
3088 | ||
3089 | connection = LandMine.Touched:connect(onTouched) | |
3090 | end; function() | |
3091 | nums = {-.2,-.1,0,.1,.2} | |
3092 | ||
3093 | while true do | |
3094 | wait() | |
3095 | local numx = nums[math.random(1, #nums)] | |
3096 | local numy = nums[math.random(1, #nums)] | |
3097 | local numz = nums[math.random(1, #nums)] | |
3098 | for i = 1, 100 do | |
3099 | script.Parent.CFrame = script.Parent.CFrame * CFrame.new(numx,numy,numz) | |
3100 | wait() | |
3101 | end | |
3102 | for i = 1, 100 do | |
3103 | script.Parent.CFrame = script.Parent.CFrame * CFrame.new(-numx,-numy,-numz) | |
3104 | wait() | |
3105 | end | |
3106 | end | |
3107 | ||
3108 | end; function() | |
3109 | ||
3110 | ||
3111 | LandMine = script.Parent | |
3112 | ||
3113 | function onTouched(hit) | |
3114 | explosion = Instance.new("Explosion") | |
3115 | explosion.BlastRadius = 0 | |
3116 | explosion.BlastPressure = 0 | |
3117 | explosion.Position = script.Parent.Position | |
3118 | explosion.Parent = game.Workspace | |
3119 | script.Parent.Transparency = 1 | |
3120 | connection:disconnect() | |
3121 | end | |
3122 | ||
3123 | connection = LandMine.Touched:connect(onTouched) | |
3124 | end; function() | |
3125 | nums = {-.2,-.1,0,.1,.2} | |
3126 | ||
3127 | while true do | |
3128 | wait() | |
3129 | local numx = nums[math.random(1, #nums)] | |
3130 | local numy = nums[math.random(1, #nums)] | |
3131 | local numz = nums[math.random(1, #nums)] | |
3132 | for i = 1, 100 do | |
3133 | script.Parent.CFrame = script.Parent.CFrame * CFrame.new(numx,numy,numz) | |
3134 | wait() | |
3135 | end | |
3136 | for i = 1, 100 do | |
3137 | script.Parent.CFrame = script.Parent.CFrame * CFrame.new(-numx,-numy,-numz) | |
3138 | wait() | |
3139 | end | |
3140 | end | |
3141 | ||
3142 | end; function() | |
3143 | ||
3144 | ||
3145 | LandMine = script.Parent | |
3146 | ||
3147 | function onTouched(hit) | |
3148 | explosion = Instance.new("Explosion") | |
3149 | explosion.BlastRadius = 0 | |
3150 | explosion.BlastPressure = 0 | |
3151 | explosion.Position = script.Parent.Position | |
3152 | explosion.Parent = game.Workspace | |
3153 | script.Parent.Transparency = 1 | |
3154 | connection:disconnect() | |
3155 | end | |
3156 | ||
3157 | connection = LandMine.Touched:connect(onTouched) | |
3158 | end; function() | |
3159 | nums = {-.2,-.1,0,.1,.2} | |
3160 | ||
3161 | while true do | |
3162 | wait() | |
3163 | local numx = nums[math.random(1, #nums)] | |
3164 | local numy = nums[math.random(1, #nums)] | |
3165 | local numz = nums[math.random(1, #nums)] | |
3166 | for i = 1, 100 do | |
3167 | script.Parent.CFrame = script.Parent.CFrame * CFrame.new(numx,numy,numz) | |
3168 | wait() | |
3169 | end | |
3170 | for i = 1, 100 do | |
3171 | script.Parent.CFrame = script.Parent.CFrame * CFrame.new(-numx,-numy,-numz) | |
3172 | wait() | |
3173 | end | |
3174 | end | |
3175 | ||
3176 | end; function() | |
3177 | ||
3178 | ||
3179 | LandMine = script.Parent | |
3180 | ||
3181 | function onTouched(hit) | |
3182 | explosion = Instance.new("Explosion") | |
3183 | explosion.BlastRadius = 0 | |
3184 | explosion.BlastPressure = 0 | |
3185 | explosion.Position = script.Parent.Position | |
3186 | explosion.Parent = game.Workspace | |
3187 | script.Parent.Transparency = 1 | |
3188 | connection:disconnect() | |
3189 | end | |
3190 | ||
3191 | connection = LandMine.Touched:connect(onTouched) | |
3192 | end; function() | |
3193 | nums = {-.2,-.1,0,.1,.2} | |
3194 | ||
3195 | while true do | |
3196 | wait() | |
3197 | local numx = nums[math.random(1, #nums)] | |
3198 | local numy = nums[math.random(1, #nums)] | |
3199 | local numz = nums[math.random(1, #nums)] | |
3200 | for i = 1, 100 do | |
3201 | script.Parent.CFrame = script.Parent.CFrame * CFrame.new(numx,numy,numz) | |
3202 | wait() | |
3203 | end | |
3204 | for i = 1, 100 do | |
3205 | script.Parent.CFrame = script.Parent.CFrame * CFrame.new(-numx,-numy,-numz) | |
3206 | wait() | |
3207 | end | |
3208 | end | |
3209 | ||
3210 | end; function() | |
3211 | ||
3212 | ||
3213 | LandMine = script.Parent | |
3214 | ||
3215 | function onTouched(hit) | |
3216 | explosion = Instance.new("Explosion") | |
3217 | explosion.BlastRadius = 0 | |
3218 | explosion.BlastPressure = 0 | |
3219 | explosion.Position = script.Parent.Position | |
3220 | explosion.Parent = game.Workspace | |
3221 | script.Parent.Transparency = 1 | |
3222 | connection:disconnect() | |
3223 | end | |
3224 | ||
3225 | connection = LandMine.Touched:connect(onTouched) | |
3226 | end;}local ActualScripts = {} | |
3227 | function s(var) | |
3228 | local func = table.remove(Scripts,1) | |
3229 | local env = getfenv(func) | |
3230 | local newenv = setmetatable({},{ | |
3231 | __index = function(self,k) | |
3232 | if k=="script" then | |
3233 | return var | |
3234 | else | |
3235 | return env[k] | |
3236 | end | |
3237 | end, | |
3238 | }) | |
3239 | setfenv(func,newenv) | |
3240 | table.insert(ActualScripts,coroutine.wrap(func)) | |
3241 | end | |
3242 | ||
3243 | local function Decode(b,c,d,e,f,g,h,i,j,k)local l,m,n,o,p,q=tonumber,table.remove,table.foreach,Instance.new,"Parent",","local r={Color3=Color3.new,Vector3=Vector3.new,Vector2=Vector2.new,UDim=UDim.new,UDim2=UDim2.new,CFrame=CFrame.new}j=function(b,t,u)u={}b:gsub(("([^%s]+)"):format(t),function(v)u[#u+1]=v end)return u end;k=function(c)return j(m(c,1),q)end;c=j(b,";")d=k(c)e=k(c)f=k(c)g=o"Model"h=g;n(c,function(w,v)if v=="n"or v=="p"then h=v=="n"and i or h[p]else w=j(v,"|")i=o(e[l(m(w,1))])if i:IsA"BasePart"then i.Anchored=true;i.Locked=true elseif i:IsA"Script"then s(i)end;n(w,function(s,x,y,b)y=x:find":"x,b=d[l(x:sub(1,y-1))],x:sub(y+1)function y(y)return unpack(j(y,q))end;s=r[typeof(i[x])]i[x]=x=="Name"and f[l(b)]or s and s(y(b))or l(b)or b~="true"and b~="false"and b or b=="true"end)i[p]=h end end)return g end | |
3244 | local Model = Decode('Name,Color,Material,Position,Size,Shape,Heat,SecondaryColor;Part,Script,Fire;Part,MoveScript;1|2:1,0,0|3:Neon|4:-124.935,24.277,-35.555|5:29.95,29.95,29.95|6:Ball;n;2|1:2;3|2:1,0.502,0|7:0|8:1,0,0;2;p' | |
3245 | ..';1|2:1,0,0|3:Neon|4:11.625,24.277,57.327|5:29.95,29.95,29.95|6:Ball;n;2|1:2;3|2:1,0.502,0|7:0|8:1,0,0;2;p;1|2:1,0,0|3:Neon|4:107.3,24.277,123.165|5:29.95,29.95,29.95|6:Ball;n;2|1:2;3|2:1,0.502,0|7:0|8' | |
3246 | ..':1,0,0;2;p;1|2:1,0,0|3:Neon|4:107.3,24.277,-13.048|5:29.95,29.95,29.95|6:Ball;n;2|1:2;3|2:1,0.502,0|7:0|8:1,0,0;2;p;1|2:1,0,0|3:Neon|4:164.73,24.277,-13.048|5:29.95,29.95,29.95|6:Ball;n;2|1:2;3|2:1,0.' | |
3247 | ..'502,0|7:0|8:1,0,0;2;p;1|2:1,0,0|3:Neon|4:-121.978,24.277,86.939|5:29.95,29.95,29.95|6:Ball;n;2|1:2;3|2:1,0.502,0|7:0|8:1,0,0;2;p;1|2:1,0,0|3:Neon|4:-55.144,24.277,159.382|5:29.95,29.95,29.95|6:Ball;n;' | |
3248 | ..'2|1:2;3|2:1,0.502,0|7:0|8:1,0,0;2;p;1|2:1,0,0|3:Neon|4:-55.144,24.277,-90.599|5:29.95,29.95,29.95|6:Ball;n;2|1:2;3|2:1,0.502,0|7:0|8:1,0,0;2;p;') | |
3249 | Model.Parent = script.Parent==workspace and script or workspace | |
3250 | for _,f in pairs(ActualScripts) do f() end | |
3251 | ||
3252 | wait(25) | |
3253 | Model:Remove() | |
3254 | --utok end | |
3255 | --utok idk bombicky | |
3256 | ||
3257 | ||
3258 | local Scripts = { function() | |
3259 | ||
3260 | ||
3261 | LandMine = script.Parent | |
3262 | ||
3263 | function onTouched(hit) | |
3264 | explosion = Instance.new("Explosion") | |
3265 | explosion.BlastRadius = 12 | |
3266 | explosion.BlastPressure = 1000000 | |
3267 | explosion.Position = script.Parent.Position | |
3268 | explosion.Parent = game.Workspace | |
3269 | script.Parent.Transparency = 1 | |
3270 | connection:disconnect() | |
3271 | end | |
3272 | ||
3273 | connection = LandMine.Touched:connect(onTouched) | |
3274 | ||
3275 | end; function() | |
3276 | ||
3277 | ||
3278 | LandMine = script.Parent | |
3279 | ||
3280 | function onTouched(hit) | |
3281 | explosion = Instance.new("Explosion") | |
3282 | explosion.BlastRadius = 12 | |
3283 | explosion.BlastPressure = 1000000 | |
3284 | explosion.Position = script.Parent.Position | |
3285 | explosion.Parent = game.Workspace | |
3286 | script.Parent.Transparency = 1 | |
3287 | connection:disconnect() | |
3288 | end | |
3289 | ||
3290 | connection = LandMine.Touched:connect(onTouched) | |
3291 | ||
3292 | end; function() | |
3293 | ||
3294 | ||
3295 | LandMine = script.Parent | |
3296 | ||
3297 | function onTouched(hit) | |
3298 | explosion = Instance.new("Explosion") | |
3299 | explosion.BlastRadius = 12 | |
3300 | explosion.BlastPressure = 1000000 | |
3301 | explosion.Position = script.Parent.Position | |
3302 | explosion.Parent = game.Workspace | |
3303 | script.Parent.Transparency = 1 | |
3304 | connection:disconnect() | |
3305 | end | |
3306 | ||
3307 | connection = LandMine.Touched:connect(onTouched) | |
3308 | ||
3309 | end; function() | |
3310 | ||
3311 | ||
3312 | LandMine = script.Parent | |
3313 | ||
3314 | function onTouched(hit) | |
3315 | explosion = Instance.new("Explosion") | |
3316 | explosion.BlastRadius = 12 | |
3317 | explosion.BlastPressure = 1000000 | |
3318 | explosion.Position = script.Parent.Position | |
3319 | explosion.Parent = game.Workspace | |
3320 | script.Parent.Transparency = 1 | |
3321 | connection:disconnect() | |
3322 | end | |
3323 | ||
3324 | connection = LandMine.Touched:connect(onTouched) | |
3325 | ||
3326 | end; function() | |
3327 | ||
3328 | ||
3329 | LandMine = script.Parent | |
3330 | ||
3331 | function onTouched(hit) | |
3332 | explosion = Instance.new("Explosion") | |
3333 | explosion.BlastRadius = 12 | |
3334 | explosion.BlastPressure = 1000000 | |
3335 | explosion.Position = script.Parent.Position | |
3336 | explosion.Parent = game.Workspace | |
3337 | script.Parent.Transparency = 1 | |
3338 | connection:disconnect() | |
3339 | end | |
3340 | ||
3341 | connection = LandMine.Touched:connect(onTouched) | |
3342 | ||
3343 | end; function() | |
3344 | ||
3345 | ||
3346 | LandMine = script.Parent | |
3347 | ||
3348 | function onTouched(hit) | |
3349 | explosion = Instance.new("Explosion") | |
3350 | explosion.BlastRadius = 12 | |
3351 | explosion.BlastPressure = 1000000 | |
3352 | explosion.Position = script.Parent.Position | |
3353 | explosion.Parent = game.Workspace | |
3354 | script.Parent.Transparency = 1 | |
3355 | connection:disconnect() | |
3356 | end | |
3357 | ||
3358 | connection = LandMine.Touched:connect(onTouched) | |
3359 | ||
3360 | end; function() | |
3361 | ||
3362 | ||
3363 | LandMine = script.Parent | |
3364 | ||
3365 | function onTouched(hit) | |
3366 | explosion = Instance.new("Explosion") | |
3367 | explosion.BlastRadius = 12 | |
3368 | explosion.BlastPressure = 1000000 | |
3369 | explosion.Position = script.Parent.Position | |
3370 | explosion.Parent = game.Workspace | |
3371 | script.Parent.Transparency = 1 | |
3372 | connection:disconnect() | |
3373 | end | |
3374 | ||
3375 | connection = LandMine.Touched:connect(onTouched) | |
3376 | ||
3377 | end; function() | |
3378 | ||
3379 | ||
3380 | LandMine = script.Parent | |
3381 | ||
3382 | function onTouched(hit) | |
3383 | explosion = Instance.new("Explosion") | |
3384 | explosion.BlastRadius = 12 | |
3385 | explosion.BlastPressure = 1000000 | |
3386 | explosion.Position = script.Parent.Position | |
3387 | explosion.Parent = game.Workspace | |
3388 | script.Parent.Transparency = 1 | |
3389 | connection:disconnect() | |
3390 | end | |
3391 | ||
3392 | connection = LandMine.Touched:connect(onTouched) | |
3393 | ||
3394 | end; function() | |
3395 | ||
3396 | ||
3397 | LandMine = script.Parent | |
3398 | ||
3399 | function onTouched(hit) | |
3400 | explosion = Instance.new("Explosion") | |
3401 | explosion.BlastRadius = 12 | |
3402 | explosion.BlastPressure = 1000000 | |
3403 | explosion.Position = script.Parent.Position | |
3404 | explosion.Parent = game.Workspace | |
3405 | script.Parent.Transparency = 1 | |
3406 | connection:disconnect() | |
3407 | end | |
3408 | ||
3409 | connection = LandMine.Touched:connect(onTouched) | |
3410 | ||
3411 | end; function() | |
3412 | ||
3413 | ||
3414 | LandMine = script.Parent | |
3415 | ||
3416 | function onTouched(hit) | |
3417 | explosion = Instance.new("Explosion") | |
3418 | explosion.BlastRadius = 12 | |
3419 | explosion.BlastPressure = 1000000 | |
3420 | explosion.Position = script.Parent.Position | |
3421 | explosion.Parent = game.Workspace | |
3422 | script.Parent.Transparency = 1 | |
3423 | connection:disconnect() | |
3424 | end | |
3425 | ||
3426 | connection = LandMine.Touched:connect(onTouched) | |
3427 | ||
3428 | end; function() | |
3429 | ||
3430 | ||
3431 | LandMine = script.Parent | |
3432 | ||
3433 | function onTouched(hit) | |
3434 | explosion = Instance.new("Explosion") | |
3435 | explosion.BlastRadius = 12 | |
3436 | explosion.BlastPressure = 1000000 | |
3437 | explosion.Position = script.Parent.Position | |
3438 | explosion.Parent = game.Workspace | |
3439 | script.Parent.Transparency = 1 | |
3440 | connection:disconnect() | |
3441 | end | |
3442 | ||
3443 | connection = LandMine.Touched:connect(onTouched) | |
3444 | ||
3445 | end; function() | |
3446 | ||
3447 | ||
3448 | LandMine = script.Parent | |
3449 | ||
3450 | function onTouched(hit) | |
3451 | explosion = Instance.new("Explosion") | |
3452 | explosion.BlastRadius = 12 | |
3453 | explosion.BlastPressure = 1000000 | |
3454 | explosion.Position = script.Parent.Position | |
3455 | explosion.Parent = game.Workspace | |
3456 | script.Parent.Transparency = 1 | |
3457 | connection:disconnect() | |
3458 | end | |
3459 | ||
3460 | connection = LandMine.Touched:connect(onTouched) | |
3461 | ||
3462 | end; function() | |
3463 | ||
3464 | ||
3465 | LandMine = script.Parent | |
3466 | ||
3467 | function onTouched(hit) | |
3468 | explosion = Instance.new("Explosion") | |
3469 | explosion.BlastRadius = 12 | |
3470 | explosion.BlastPressure = 1000000 | |
3471 | explosion.Position = script.Parent.Position | |
3472 | explosion.Parent = game.Workspace | |
3473 | script.Parent.Transparency = 1 | |
3474 | connection:disconnect() | |
3475 | end | |
3476 | ||
3477 | connection = LandMine.Touched:connect(onTouched) | |
3478 | ||
3479 | end; function() | |
3480 | ||
3481 | ||
3482 | LandMine = script.Parent | |
3483 | ||
3484 | function onTouched(hit) | |
3485 | explosion = Instance.new("Explosion") | |
3486 | explosion.BlastRadius = 12 | |
3487 | explosion.BlastPressure = 1000000 | |
3488 | explosion.Position = script.Parent.Position | |
3489 | explosion.Parent = game.Workspace | |
3490 | script.Parent.Transparency = 1 | |
3491 | connection:disconnect() | |
3492 | end | |
3493 | ||
3494 | connection = LandMine.Touched:connect(onTouched) | |
3495 | ||
3496 | end; function() | |
3497 | ||
3498 | ||
3499 | LandMine = script.Parent | |
3500 | ||
3501 | function onTouched(hit) | |
3502 | explosion = Instance.new("Explosion") | |
3503 | explosion.BlastRadius = 12 | |
3504 | explosion.BlastPressure = 1000000 | |
3505 | explosion.Position = script.Parent.Position | |
3506 | explosion.Parent = game.Workspace | |
3507 | script.Parent.Transparency = 1 | |
3508 | connection:disconnect() | |
3509 | end | |
3510 | ||
3511 | connection = LandMine.Touched:connect(onTouched) | |
3512 | ||
3513 | end; function() | |
3514 | ||
3515 | ||
3516 | LandMine = script.Parent | |
3517 | ||
3518 | function onTouched(hit) | |
3519 | explosion = Instance.new("Explosion") | |
3520 | explosion.BlastRadius = 12 | |
3521 | explosion.BlastPressure = 1000000 | |
3522 | explosion.Position = script.Parent.Position | |
3523 | explosion.Parent = game.Workspace | |
3524 | script.Parent.Transparency = 1 | |
3525 | connection:disconnect() | |
3526 | end | |
3527 | ||
3528 | connection = LandMine.Touched:connect(onTouched) | |
3529 | ||
3530 | end; function() | |
3531 | ||
3532 | ||
3533 | LandMine = script.Parent | |
3534 | ||
3535 | function onTouched(hit) | |
3536 | explosion = Instance.new("Explosion") | |
3537 | explosion.BlastRadius = 12 | |
3538 | explosion.BlastPressure = 1000000 | |
3539 | explosion.Position = script.Parent.Position | |
3540 | explosion.Parent = game.Workspace | |
3541 | script.Parent.Transparency = 1 | |
3542 | connection:disconnect() | |
3543 | end | |
3544 | ||
3545 | connection = LandMine.Touched:connect(onTouched) | |
3546 | ||
3547 | end; function() | |
3548 | ||
3549 | ||
3550 | LandMine = script.Parent | |
3551 | ||
3552 | function onTouched(hit) | |
3553 | explosion = Instance.new("Explosion") | |
3554 | explosion.BlastRadius = 12 | |
3555 | explosion.BlastPressure = 1000000 | |
3556 | explosion.Position = script.Parent.Position | |
3557 | explosion.Parent = game.Workspace | |
3558 | script.Parent.Transparency = 1 | |
3559 | connection:disconnect() | |
3560 | end | |
3561 | ||
3562 | connection = LandMine.Touched:connect(onTouched) | |
3563 | ||
3564 | end; function() | |
3565 | ||
3566 | ||
3567 | LandMine = script.Parent | |
3568 | ||
3569 | function onTouched(hit) | |
3570 | explosion = Instance.new("Explosion") | |
3571 | explosion.BlastRadius = 12 | |
3572 | explosion.BlastPressure = 1000000 | |
3573 | explosion.Position = script.Parent.Position | |
3574 | explosion.Parent = game.Workspace | |
3575 | script.Parent.Transparency = 1 | |
3576 | connection:disconnect() | |
3577 | end | |
3578 | ||
3579 | connection = LandMine.Touched:connect(onTouched) | |
3580 | ||
3581 | end; function() | |
3582 | ||
3583 | ||
3584 | LandMine = script.Parent | |
3585 | ||
3586 | function onTouched(hit) | |
3587 | explosion = Instance.new("Explosion") | |
3588 | explosion.BlastRadius = 12 | |
3589 | explosion.BlastPressure = 1000000 | |
3590 | explosion.Position = script.Parent.Position | |
3591 | explosion.Parent = game.Workspace | |
3592 | script.Parent.Transparency = 1 | |
3593 | connection:disconnect() | |
3594 | end | |
3595 | ||
3596 | connection = LandMine.Touched:connect(onTouched) | |
3597 | ||
3598 | end; function() | |
3599 | ||
3600 | ||
3601 | LandMine = script.Parent | |
3602 | ||
3603 | function onTouched(hit) | |
3604 | explosion = Instance.new("Explosion") | |
3605 | explosion.BlastRadius = 12 | |
3606 | explosion.BlastPressure = 1000000 | |
3607 | explosion.Position = script.Parent.Position | |
3608 | explosion.Parent = game.Workspace | |
3609 | script.Parent.Transparency = 1 | |
3610 | connection:disconnect() | |
3611 | end | |
3612 | ||
3613 | connection = LandMine.Touched:connect(onTouched) | |
3614 | ||
3615 | end; function() | |
3616 | ||
3617 | ||
3618 | LandMine = script.Parent | |
3619 | ||
3620 | function onTouched(hit) | |
3621 | explosion = Instance.new("Explosion") | |
3622 | explosion.BlastRadius = 12 | |
3623 | explosion.BlastPressure = 1000000 | |
3624 | explosion.Position = script.Parent.Position | |
3625 | explosion.Parent = game.Workspace | |
3626 | script.Parent.Transparency = 1 | |
3627 | connection:disconnect() | |
3628 | end | |
3629 | ||
3630 | connection = LandMine.Touched:connect(onTouched) | |
3631 | ||
3632 | end; function() | |
3633 | ||
3634 | ||
3635 | LandMine = script.Parent | |
3636 | ||
3637 | function onTouched(hit) | |
3638 | explosion = Instance.new("Explosion") | |
3639 | explosion.BlastRadius = 12 | |
3640 | explosion.BlastPressure = 1000000 | |
3641 | explosion.Position = script.Parent.Position | |
3642 | explosion.Parent = game.Workspace | |
3643 | script.Parent.Transparency = 1 | |
3644 | connection:disconnect() | |
3645 | end | |
3646 | ||
3647 | connection = LandMine.Touched:connect(onTouched) | |
3648 | ||
3649 | end; function() | |
3650 | ||
3651 | ||
3652 | LandMine = script.Parent | |
3653 | ||
3654 | function onTouched(hit) | |
3655 | explosion = Instance.new("Explosion") | |
3656 | explosion.BlastRadius = 12 | |
3657 | explosion.BlastPressure = 1000000 | |
3658 | explosion.Position = script.Parent.Position | |
3659 | explosion.Parent = game.Workspace | |
3660 | script.Parent.Transparency = 1 | |
3661 | connection:disconnect() | |
3662 | end | |
3663 | ||
3664 | connection = LandMine.Touched:connect(onTouched) | |
3665 | ||
3666 | end; function() | |
3667 | ||
3668 | ||
3669 | LandMine = script.Parent | |
3670 | ||
3671 | function onTouched(hit) | |
3672 | explosion = Instance.new("Explosion") | |
3673 | explosion.BlastRadius = 12 | |
3674 | explosion.BlastPressure = 1000000 | |
3675 | explosion.Position = script.Parent.Position | |
3676 | explosion.Parent = game.Workspace | |
3677 | script.Parent.Transparency = 1 | |
3678 | connection:disconnect() | |
3679 | end | |
3680 | ||
3681 | connection = LandMine.Touched:connect(onTouched) | |
3682 | ||
3683 | end; function() | |
3684 | ||
3685 | ||
3686 | LandMine = script.Parent | |
3687 | ||
3688 | function onTouched(hit) | |
3689 | explosion = Instance.new("Explosion") | |
3690 | explosion.BlastRadius = 12 | |
3691 | explosion.BlastPressure = 1000000 | |
3692 | explosion.Position = script.Parent.Position | |
3693 | explosion.Parent = game.Workspace | |
3694 | script.Parent.Transparency = 1 | |
3695 | connection:disconnect() | |
3696 | end | |
3697 | ||
3698 | connection = LandMine.Touched:connect(onTouched) | |
3699 | ||
3700 | end; function() | |
3701 | ||
3702 | ||
3703 | LandMine = script.Parent | |
3704 | ||
3705 | function onTouched(hit) | |
3706 | explosion = Instance.new("Explosion") | |
3707 | explosion.BlastRadius = 12 | |
3708 | explosion.BlastPressure = 1000000 | |
3709 | explosion.Position = script.Parent.Position | |
3710 | explosion.Parent = game.Workspace | |
3711 | script.Parent.Transparency = 1 | |
3712 | connection:disconnect() | |
3713 | end | |
3714 | ||
3715 | connection = LandMine.Touched:connect(onTouched) | |
3716 | ||
3717 | end; function() | |
3718 | ||
3719 | ||
3720 | LandMine = script.Parent | |
3721 | ||
3722 | function onTouched(hit) | |
3723 | explosion = Instance.new("Explosion") | |
3724 | explosion.BlastRadius = 12 | |
3725 | explosion.BlastPressure = 1000000 | |
3726 | explosion.Position = script.Parent.Position | |
3727 | explosion.Parent = game.Workspace | |
3728 | script.Parent.Transparency = 1 | |
3729 | connection:disconnect() | |
3730 | end | |
3731 | ||
3732 | connection = LandMine.Touched:connect(onTouched) | |
3733 | ||
3734 | end; function() | |
3735 | ||
3736 | ||
3737 | LandMine = script.Parent | |
3738 | ||
3739 | function onTouched(hit) | |
3740 | explosion = Instance.new("Explosion") | |
3741 | explosion.BlastRadius = 12 | |
3742 | explosion.BlastPressure = 1000000 | |
3743 | explosion.Position = script.Parent.Position | |
3744 | explosion.Parent = game.Workspace | |
3745 | script.Parent.Transparency = 1 | |
3746 | connection:disconnect() | |
3747 | end | |
3748 | ||
3749 | connection = LandMine.Touched:connect(onTouched) | |
3750 | ||
3751 | end; function() | |
3752 | ||
3753 | ||
3754 | LandMine = script.Parent | |
3755 | ||
3756 | function onTouched(hit) | |
3757 | explosion = Instance.new("Explosion") | |
3758 | explosion.BlastRadius = 12 | |
3759 | explosion.BlastPressure = 1000000 | |
3760 | explosion.Position = script.Parent.Position | |
3761 | explosion.Parent = game.Workspace | |
3762 | script.Parent.Transparency = 1 | |
3763 | connection:disconnect() | |
3764 | end | |
3765 | ||
3766 | connection = LandMine.Touched:connect(onTouched) | |
3767 | ||
3768 | end; function() | |
3769 | ||
3770 | ||
3771 | LandMine = script.Parent | |
3772 | ||
3773 | function onTouched(hit) | |
3774 | explosion = Instance.new("Explosion") | |
3775 | explosion.BlastRadius = 12 | |
3776 | explosion.BlastPressure = 1000000 | |
3777 | explosion.Position = script.Parent.Position | |
3778 | explosion.Parent = game.Workspace | |
3779 | script.Parent.Transparency = 1 | |
3780 | connection:disconnect() | |
3781 | end | |
3782 | ||
3783 | connection = LandMine.Touched:connect(onTouched) | |
3784 | ||
3785 | end; function() | |
3786 | ||
3787 | ||
3788 | LandMine = script.Parent | |
3789 | ||
3790 | function onTouched(hit) | |
3791 | explosion = Instance.new("Explosion") | |
3792 | explosion.BlastRadius = 12 | |
3793 | explosion.BlastPressure = 1000000 | |
3794 | explosion.Position = script.Parent.Position | |
3795 | explosion.Parent = game.Workspace | |
3796 | script.Parent.Transparency = 1 | |
3797 | connection:disconnect() | |
3798 | end | |
3799 | ||
3800 | connection = LandMine.Touched:connect(onTouched) | |
3801 | ||
3802 | end; function() | |
3803 | ||
3804 | ||
3805 | LandMine = script.Parent | |
3806 | ||
3807 | function onTouched(hit) | |
3808 | explosion = Instance.new("Explosion") | |
3809 | explosion.BlastRadius = 12 | |
3810 | explosion.BlastPressure = 1000000 | |
3811 | explosion.Position = script.Parent.Position | |
3812 | explosion.Parent = game.Workspace | |
3813 | script.Parent.Transparency = 1 | |
3814 | connection:disconnect() | |
3815 | end | |
3816 | ||
3817 | connection = LandMine.Touched:connect(onTouched) | |
3818 | ||
3819 | end; function() | |
3820 | ||
3821 | ||
3822 | LandMine = script.Parent | |
3823 | ||
3824 | function onTouched(hit) | |
3825 | explosion = Instance.new("Explosion") | |
3826 | explosion.BlastRadius = 12 | |
3827 | explosion.BlastPressure = 1000000 | |
3828 | explosion.Position = script.Parent.Position | |
3829 | explosion.Parent = game.Workspace | |
3830 | script.Parent.Transparency = 1 | |
3831 | connection:disconnect() | |
3832 | end | |
3833 | ||
3834 | connection = LandMine.Touched:connect(onTouched) | |
3835 | ||
3836 | end; function() | |
3837 | ||
3838 | ||
3839 | LandMine = script.Parent | |
3840 | ||
3841 | function onTouched(hit) | |
3842 | explosion = Instance.new("Explosion") | |
3843 | explosion.BlastRadius = 12 | |
3844 | explosion.BlastPressure = 1000000 | |
3845 | explosion.Position = script.Parent.Position | |
3846 | explosion.Parent = game.Workspace | |
3847 | script.Parent.Transparency = 1 | |
3848 | connection:disconnect() | |
3849 | end | |
3850 | ||
3851 | connection = LandMine.Touched:connect(onTouched) | |
3852 | ||
3853 | end; function() | |
3854 | ||
3855 | ||
3856 | LandMine = script.Parent | |
3857 | ||
3858 | function onTouched(hit) | |
3859 | explosion = Instance.new("Explosion") | |
3860 | explosion.BlastRadius = 12 | |
3861 | explosion.BlastPressure = 1000000 | |
3862 | explosion.Position = script.Parent.Position | |
3863 | explosion.Parent = game.Workspace | |
3864 | script.Parent.Transparency = 1 | |
3865 | connection:disconnect() | |
3866 | end | |
3867 | ||
3868 | connection = LandMine.Touched:connect(onTouched) | |
3869 | ||
3870 | end; function() | |
3871 | ||
3872 | ||
3873 | LandMine = script.Parent | |
3874 | ||
3875 | function onTouched(hit) | |
3876 | explosion = Instance.new("Explosion") | |
3877 | explosion.BlastRadius = 12 | |
3878 | explosion.BlastPressure = 1000000 | |
3879 | explosion.Position = script.Parent.Position | |
3880 | explosion.Parent = game.Workspace | |
3881 | script.Parent.Transparency = 1 | |
3882 | connection:disconnect() | |
3883 | end | |
3884 | ||
3885 | connection = LandMine.Touched:connect(onTouched) | |
3886 | ||
3887 | end; function() | |
3888 | ||
3889 | ||
3890 | LandMine = script.Parent | |
3891 | ||
3892 | function onTouched(hit) | |
3893 | explosion = Instance.new("Explosion") | |
3894 | explosion.BlastRadius = 12 | |
3895 | explosion.BlastPressure = 1000000 | |
3896 | explosion.Position = script.Parent.Position | |
3897 | explosion.Parent = game.Workspace | |
3898 | script.Parent.Transparency = 1 | |
3899 | connection:disconnect() | |
3900 | end | |
3901 | ||
3902 | connection = LandMine.Touched:connect(onTouched) | |
3903 | ||
3904 | end; function() | |
3905 | ||
3906 | ||
3907 | LandMine = script.Parent | |
3908 | ||
3909 | function onTouched(hit) | |
3910 | explosion = Instance.new("Explosion") | |
3911 | explosion.BlastRadius = 12 | |
3912 | explosion.BlastPressure = 1000000 | |
3913 | explosion.Position = script.Parent.Position | |
3914 | explosion.Parent = game.Workspace | |
3915 | script.Parent.Transparency = 1 | |
3916 | connection:disconnect() | |
3917 | end | |
3918 | ||
3919 | connection = LandMine.Touched:connect(onTouched) | |
3920 | ||
3921 | end; function() | |
3922 | ||
3923 | ||
3924 | LandMine = script.Parent | |
3925 | ||
3926 | function onTouched(hit) | |
3927 | explosion = Instance.new("Explosion") | |
3928 | explosion.BlastRadius = 12 | |
3929 | explosion.BlastPressure = 1000000 | |
3930 | explosion.Position = script.Parent.Position | |
3931 | explosion.Parent = game.Workspace | |
3932 | script.Parent.Transparency = 1 | |
3933 | connection:disconnect() | |
3934 | end | |
3935 | ||
3936 | connection = LandMine.Touched:connect(onTouched) | |
3937 | ||
3938 | end; function() | |
3939 | ||
3940 | ||
3941 | LandMine = script.Parent | |
3942 | ||
3943 | function onTouched(hit) | |
3944 | explosion = Instance.new("Explosion") | |
3945 | explosion.BlastRadius = 12 | |
3946 | explosion.BlastPressure = 1000000 | |
3947 | explosion.Position = script.Parent.Position | |
3948 | explosion.Parent = game.Workspace | |
3949 | script.Parent.Transparency = 1 | |
3950 | connection:disconnect() | |
3951 | end | |
3952 | ||
3953 | connection = LandMine.Touched:connect(onTouched) | |
3954 | ||
3955 | end; function() | |
3956 | ||
3957 | ||
3958 | LandMine = script.Parent | |
3959 | ||
3960 | function onTouched(hit) | |
3961 | explosion = Instance.new("Explosion") | |
3962 | explosion.BlastRadius = 12 | |
3963 | explosion.BlastPressure = 1000000 | |
3964 | explosion.Position = script.Parent.Position | |
3965 | explosion.Parent = game.Workspace | |
3966 | script.Parent.Transparency = 1 | |
3967 | connection:disconnect() | |
3968 | end | |
3969 | ||
3970 | connection = LandMine.Touched:connect(onTouched) | |
3971 | ||
3972 | end; function() | |
3973 | ||
3974 | ||
3975 | LandMine = script.Parent | |
3976 | ||
3977 | function onTouched(hit) | |
3978 | explosion = Instance.new("Explosion") | |
3979 | explosion.BlastRadius = 12 | |
3980 | explosion.BlastPressure = 1000000 | |
3981 | explosion.Position = script.Parent.Position | |
3982 | explosion.Parent = game.Workspace | |
3983 | script.Parent.Transparency = 1 | |
3984 | connection:disconnect() | |
3985 | end | |
3986 | ||
3987 | connection = LandMine.Touched:connect(onTouched) | |
3988 | ||
3989 | end; function() | |
3990 | ||
3991 | ||
3992 | LandMine = script.Parent | |
3993 | ||
3994 | function onTouched(hit) | |
3995 | explosion = Instance.new("Explosion") | |
3996 | explosion.BlastRadius = 12 | |
3997 | explosion.BlastPressure = 1000000 | |
3998 | explosion.Position = script.Parent.Position | |
3999 | explosion.Parent = game.Workspace | |
4000 | script.Parent.Transparency = 1 | |
4001 | connection:disconnect() | |
4002 | end | |
4003 | ||
4004 | connection = LandMine.Touched:connect(onTouched) | |
4005 | ||
4006 | end; function() | |
4007 | ||
4008 | ||
4009 | LandMine = script.Parent | |
4010 | ||
4011 | function onTouched(hit) | |
4012 | explosion = Instance.new("Explosion") | |
4013 | explosion.BlastRadius = 12 | |
4014 | explosion.BlastPressure = 1000000 | |
4015 | explosion.Position = script.Parent.Position | |
4016 | explosion.Parent = game.Workspace | |
4017 | script.Parent.Transparency = 1 | |
4018 | connection:disconnect() | |
4019 | end | |
4020 | ||
4021 | connection = LandMine.Touched:connect(onTouched) | |
4022 | ||
4023 | end; function() | |
4024 | ||
4025 | ||
4026 | LandMine = script.Parent | |
4027 | ||
4028 | function onTouched(hit) | |
4029 | explosion = Instance.new("Explosion") | |
4030 | explosion.BlastRadius = 12 | |
4031 | explosion.BlastPressure = 1000000 | |
4032 | explosion.Position = script.Parent.Position | |
4033 | explosion.Parent = game.Workspace | |
4034 | script.Parent.Transparency = 1 | |
4035 | connection:disconnect() | |
4036 | end | |
4037 | ||
4038 | connection = LandMine.Touched:connect(onTouched) | |
4039 | ||
4040 | end; function() | |
4041 | ||
4042 | ||
4043 | LandMine = script.Parent | |
4044 | ||
4045 | function onTouched(hit) | |
4046 | explosion = Instance.new("Explosion") | |
4047 | explosion.BlastRadius = 12 | |
4048 | explosion.BlastPressure = 1000000 | |
4049 | explosion.Position = script.Parent.Position | |
4050 | explosion.Parent = game.Workspace | |
4051 | script.Parent.Transparency = 1 | |
4052 | connection:disconnect() | |
4053 | end | |
4054 | ||
4055 | connection = LandMine.Touched:connect(onTouched) | |
4056 | ||
4057 | end; function() | |
4058 | ||
4059 | ||
4060 | LandMine = script.Parent | |
4061 | ||
4062 | function onTouched(hit) | |
4063 | explosion = Instance.new("Explosion") | |
4064 | explosion.BlastRadius = 12 | |
4065 | explosion.BlastPressure = 1000000 | |
4066 | explosion.Position = script.Parent.Position | |
4067 | explosion.Parent = game.Workspace | |
4068 | script.Parent.Transparency = 1 | |
4069 | connection:disconnect() | |
4070 | end | |
4071 | ||
4072 | connection = LandMine.Touched:connect(onTouched) | |
4073 | ||
4074 | end; function() | |
4075 | ||
4076 | ||
4077 | LandMine = script.Parent | |
4078 | ||
4079 | function onTouched(hit) | |
4080 | explosion = Instance.new("Explosion") | |
4081 | explosion.BlastRadius = 12 | |
4082 | explosion.BlastPressure = 1000000 | |
4083 | explosion.Position = script.Parent.Position | |
4084 | explosion.Parent = game.Workspace | |
4085 | script.Parent.Transparency = 1 | |
4086 | connection:disconnect() | |
4087 | end | |
4088 | ||
4089 | connection = LandMine.Touched:connect(onTouched) | |
4090 | ||
4091 | end; function() | |
4092 | ||
4093 | ||
4094 | LandMine = script.Parent | |
4095 | ||
4096 | function onTouched(hit) | |
4097 | explosion = Instance.new("Explosion") | |
4098 | explosion.BlastRadius = 12 | |
4099 | explosion.BlastPressure = 1000000 | |
4100 | explosion.Position = script.Parent.Position | |
4101 | explosion.Parent = game.Workspace | |
4102 | script.Parent.Transparency = 1 | |
4103 | connection:disconnect() | |
4104 | end | |
4105 | ||
4106 | connection = LandMine.Touched:connect(onTouched) | |
4107 | ||
4108 | end; function() | |
4109 | ||
4110 | ||
4111 | LandMine = script.Parent | |
4112 | ||
4113 | function onTouched(hit) | |
4114 | explosion = Instance.new("Explosion") | |
4115 | explosion.BlastRadius = 12 | |
4116 | explosion.BlastPressure = 1000000 | |
4117 | explosion.Position = script.Parent.Position | |
4118 | explosion.Parent = game.Workspace | |
4119 | script.Parent.Transparency = 1 | |
4120 | connection:disconnect() | |
4121 | end | |
4122 | ||
4123 | connection = LandMine.Touched:connect(onTouched) | |
4124 | ||
4125 | end; function() | |
4126 | ||
4127 | ||
4128 | LandMine = script.Parent | |
4129 | ||
4130 | function onTouched(hit) | |
4131 | explosion = Instance.new("Explosion") | |
4132 | explosion.BlastRadius = 12 | |
4133 | explosion.BlastPressure = 1000000 | |
4134 | explosion.Position = script.Parent.Position | |
4135 | explosion.Parent = game.Workspace | |
4136 | script.Parent.Transparency = 1 | |
4137 | connection:disconnect() | |
4138 | end | |
4139 | ||
4140 | connection = LandMine.Touched:connect(onTouched) | |
4141 | ||
4142 | end; function() | |
4143 | ||
4144 | ||
4145 | LandMine = script.Parent | |
4146 | ||
4147 | function onTouched(hit) | |
4148 | explosion = Instance.new("Explosion") | |
4149 | explosion.BlastRadius = 12 | |
4150 | explosion.BlastPressure = 1000000 | |
4151 | explosion.Position = script.Parent.Position | |
4152 | explosion.Parent = game.Workspace | |
4153 | script.Parent.Transparency = 1 | |
4154 | connection:disconnect() | |
4155 | end | |
4156 | ||
4157 | connection = LandMine.Touched:connect(onTouched) | |
4158 | ||
4159 | end; function() | |
4160 | ||
4161 | ||
4162 | LandMine = script.Parent | |
4163 | ||
4164 | function onTouched(hit) | |
4165 | explosion = Instance.new("Explosion") | |
4166 | explosion.BlastRadius = 12 | |
4167 | explosion.BlastPressure = 1000000 | |
4168 | explosion.Position = script.Parent.Position | |
4169 | explosion.Parent = game.Workspace | |
4170 | script.Parent.Transparency = 1 | |
4171 | connection:disconnect() | |
4172 | end | |
4173 | ||
4174 | connection = LandMine.Touched:connect(onTouched) | |
4175 | ||
4176 | end; function() | |
4177 | ||
4178 | ||
4179 | LandMine = script.Parent | |
4180 | ||
4181 | function onTouched(hit) | |
4182 | explosion = Instance.new("Explosion") | |
4183 | explosion.BlastRadius = 12 | |
4184 | explosion.BlastPressure = 1000000 | |
4185 | explosion.Position = script.Parent.Position | |
4186 | explosion.Parent = game.Workspace | |
4187 | script.Parent.Transparency = 1 | |
4188 | connection:disconnect() | |
4189 | end | |
4190 | ||
4191 | connection = LandMine.Touched:connect(onTouched) | |
4192 | ||
4193 | end; function() | |
4194 | ||
4195 | ||
4196 | LandMine = script.Parent | |
4197 | ||
4198 | function onTouched(hit) | |
4199 | explosion = Instance.new("Explosion") | |
4200 | explosion.BlastRadius = 12 | |
4201 | explosion.BlastPressure = 1000000 | |
4202 | explosion.Position = script.Parent.Position | |
4203 | explosion.Parent = game.Workspace | |
4204 | script.Parent.Transparency = 1 | |
4205 | connection:disconnect() | |
4206 | end | |
4207 | ||
4208 | connection = LandMine.Touched:connect(onTouched) | |
4209 | ||
4210 | end; function() | |
4211 | ||
4212 | ||
4213 | LandMine = script.Parent | |
4214 | ||
4215 | function onTouched(hit) | |
4216 | explosion = Instance.new("Explosion") | |
4217 | explosion.BlastRadius = 12 | |
4218 | explosion.BlastPressure = 1000000 | |
4219 | explosion.Position = script.Parent.Position | |
4220 | explosion.Parent = game.Workspace | |
4221 | script.Parent.Transparency = 1 | |
4222 | connection:disconnect() | |
4223 | end | |
4224 | ||
4225 | connection = LandMine.Touched:connect(onTouched) | |
4226 | ||
4227 | end; function() | |
4228 | ||
4229 | ||
4230 | LandMine = script.Parent | |
4231 | ||
4232 | function onTouched(hit) | |
4233 | explosion = Instance.new("Explosion") | |
4234 | explosion.BlastRadius = 12 | |
4235 | explosion.BlastPressure = 1000000 | |
4236 | explosion.Position = script.Parent.Position | |
4237 | explosion.Parent = game.Workspace | |
4238 | script.Parent.Transparency = 1 | |
4239 | connection:disconnect() | |
4240 | end | |
4241 | ||
4242 | connection = LandMine.Touched:connect(onTouched) | |
4243 | ||
4244 | end; function() | |
4245 | ||
4246 | ||
4247 | LandMine = script.Parent | |
4248 | ||
4249 | function onTouched(hit) | |
4250 | explosion = Instance.new("Explosion") | |
4251 | explosion.BlastRadius = 12 | |
4252 | explosion.BlastPressure = 1000000 | |
4253 | explosion.Position = script.Parent.Position | |
4254 | explosion.Parent = game.Workspace | |
4255 | script.Parent.Transparency = 1 | |
4256 | connection:disconnect() | |
4257 | end | |
4258 | ||
4259 | connection = LandMine.Touched:connect(onTouched) | |
4260 | ||
4261 | end; function() | |
4262 | ||
4263 | ||
4264 | LandMine = script.Parent | |
4265 | ||
4266 | function onTouched(hit) | |
4267 | explosion = Instance.new("Explosion") | |
4268 | explosion.BlastRadius = 12 | |
4269 | explosion.BlastPressure = 1000000 | |
4270 | explosion.Position = script.Parent.Position | |
4271 | explosion.Parent = game.Workspace | |
4272 | script.Parent.Transparency = 1 | |
4273 | connection:disconnect() | |
4274 | end | |
4275 | ||
4276 | connection = LandMine.Touched:connect(onTouched) | |
4277 | ||
4278 | end; function() | |
4279 | ||
4280 | ||
4281 | LandMine = script.Parent | |
4282 | ||
4283 | function onTouched(hit) | |
4284 | explosion = Instance.new("Explosion") | |
4285 | explosion.BlastRadius = 12 | |
4286 | explosion.BlastPressure = 1000000 | |
4287 | explosion.Position = script.Parent.Position | |
4288 | explosion.Parent = game.Workspace | |
4289 | script.Parent.Transparency = 1 | |
4290 | connection:disconnect() | |
4291 | end | |
4292 | ||
4293 | connection = LandMine.Touched:connect(onTouched) | |
4294 | ||
4295 | end; function() | |
4296 | ||
4297 | ||
4298 | LandMine = script.Parent | |
4299 | ||
4300 | function onTouched(hit) | |
4301 | explosion = Instance.new("Explosion") | |
4302 | explosion.BlastRadius = 12 | |
4303 | explosion.BlastPressure = 1000000 | |
4304 | explosion.Position = script.Parent.Position | |
4305 | explosion.Parent = game.Workspace | |
4306 | script.Parent.Transparency = 1 | |
4307 | connection:disconnect() | |
4308 | end | |
4309 | ||
4310 | connection = LandMine.Touched:connect(onTouched) | |
4311 | ||
4312 | end; function() | |
4313 | ||
4314 | ||
4315 | LandMine = script.Parent | |
4316 | ||
4317 | function onTouched(hit) | |
4318 | explosion = Instance.new("Explosion") | |
4319 | explosion.BlastRadius = 12 | |
4320 | explosion.BlastPressure = 1000000 | |
4321 | explosion.Position = script.Parent.Position | |
4322 | explosion.Parent = game.Workspace | |
4323 | script.Parent.Transparency = 1 | |
4324 | connection:disconnect() | |
4325 | end | |
4326 | ||
4327 | connection = LandMine.Touched:connect(onTouched) | |
4328 | ||
4329 | end; function() | |
4330 | ||
4331 | ||
4332 | LandMine = script.Parent | |
4333 | ||
4334 | function onTouched(hit) | |
4335 | explosion = Instance.new("Explosion") | |
4336 | explosion.BlastRadius = 12 | |
4337 | explosion.BlastPressure = 1000000 | |
4338 | explosion.Position = script.Parent.Position | |
4339 | explosion.Parent = game.Workspace | |
4340 | script.Parent.Transparency = 1 | |
4341 | connection:disconnect() | |
4342 | end | |
4343 | ||
4344 | connection = LandMine.Touched:connect(onTouched) | |
4345 | ||
4346 | end; function() | |
4347 | ||
4348 | ||
4349 | LandMine = script.Parent | |
4350 | ||
4351 | function onTouched(hit) | |
4352 | explosion = Instance.new("Explosion") | |
4353 | explosion.BlastRadius = 12 | |
4354 | explosion.BlastPressure = 1000000 | |
4355 | explosion.Position = script.Parent.Position | |
4356 | explosion.Parent = game.Workspace | |
4357 | script.Parent.Transparency = 1 | |
4358 | connection:disconnect() | |
4359 | end | |
4360 | ||
4361 | connection = LandMine.Touched:connect(onTouched) | |
4362 | ||
4363 | end; function() | |
4364 | ||
4365 | ||
4366 | LandMine = script.Parent | |
4367 | ||
4368 | function onTouched(hit) | |
4369 | explosion = Instance.new("Explosion") | |
4370 | explosion.BlastRadius = 12 | |
4371 | explosion.BlastPressure = 1000000 | |
4372 | explosion.Position = script.Parent.Position | |
4373 | explosion.Parent = game.Workspace | |
4374 | script.Parent.Transparency = 1 | |
4375 | connection:disconnect() | |
4376 | end | |
4377 | ||
4378 | connection = LandMine.Touched:connect(onTouched) | |
4379 | ||
4380 | end; function() | |
4381 | ||
4382 | ||
4383 | LandMine = script.Parent | |
4384 | ||
4385 | function onTouched(hit) | |
4386 | explosion = Instance.new("Explosion") | |
4387 | explosion.BlastRadius = 12 | |
4388 | explosion.BlastPressure = 1000000 | |
4389 | explosion.Position = script.Parent.Position | |
4390 | explosion.Parent = game.Workspace | |
4391 | script.Parent.Transparency = 1 | |
4392 | connection:disconnect() | |
4393 | end | |
4394 | ||
4395 | connection = LandMine.Touched:connect(onTouched) | |
4396 | ||
4397 | end; function() | |
4398 | ||
4399 | ||
4400 | LandMine = script.Parent | |
4401 | ||
4402 | function onTouched(hit) | |
4403 | explosion = Instance.new("Explosion") | |
4404 | explosion.BlastRadius = 12 | |
4405 | explosion.BlastPressure = 1000000 | |
4406 | explosion.Position = script.Parent.Position | |
4407 | explosion.Parent = game.Workspace | |
4408 | script.Parent.Transparency = 1 | |
4409 | connection:disconnect() | |
4410 | end | |
4411 | ||
4412 | connection = LandMine.Touched:connect(onTouched) | |
4413 | ||
4414 | end; function() | |
4415 | ||
4416 | ||
4417 | LandMine = script.Parent | |
4418 | ||
4419 | function onTouched(hit) | |
4420 | explosion = Instance.new("Explosion") | |
4421 | explosion.BlastRadius = 12 | |
4422 | explosion.BlastPressure = 1000000 | |
4423 | explosion.Position = script.Parent.Position | |
4424 | explosion.Parent = game.Workspace | |
4425 | script.Parent.Transparency = 1 | |
4426 | connection:disconnect() | |
4427 | end | |
4428 | ||
4429 | connection = LandMine.Touched:connect(onTouched) | |
4430 | ||
4431 | end; function() | |
4432 | ||
4433 | ||
4434 | LandMine = script.Parent | |
4435 | ||
4436 | function onTouched(hit) | |
4437 | explosion = Instance.new("Explosion") | |
4438 | explosion.BlastRadius = 12 | |
4439 | explosion.BlastPressure = 1000000 | |
4440 | explosion.Position = script.Parent.Position | |
4441 | explosion.Parent = game.Workspace | |
4442 | script.Parent.Transparency = 1 | |
4443 | connection:disconnect() | |
4444 | end | |
4445 | ||
4446 | connection = LandMine.Touched:connect(onTouched) | |
4447 | ||
4448 | end; function() | |
4449 | ||
4450 | ||
4451 | LandMine = script.Parent | |
4452 | ||
4453 | function onTouched(hit) | |
4454 | explosion = Instance.new("Explosion") | |
4455 | explosion.BlastRadius = 12 | |
4456 | explosion.BlastPressure = 1000000 | |
4457 | explosion.Position = script.Parent.Position | |
4458 | explosion.Parent = game.Workspace | |
4459 | script.Parent.Transparency = 1 | |
4460 | connection:disconnect() | |
4461 | end | |
4462 | ||
4463 | connection = LandMine.Touched:connect(onTouched) | |
4464 | ||
4465 | end; function() | |
4466 | ||
4467 | ||
4468 | LandMine = script.Parent | |
4469 | ||
4470 | function onTouched(hit) | |
4471 | explosion = Instance.new("Explosion") | |
4472 | explosion.BlastRadius = 12 | |
4473 | explosion.BlastPressure = 1000000 | |
4474 | explosion.Position = script.Parent.Position | |
4475 | explosion.Parent = game.Workspace | |
4476 | script.Parent.Transparency = 1 | |
4477 | connection:disconnect() | |
4478 | end | |
4479 | ||
4480 | connection = LandMine.Touched:connect(onTouched) | |
4481 | ||
4482 | end; function() | |
4483 | ||
4484 | ||
4485 | LandMine = script.Parent | |
4486 | ||
4487 | function onTouched(hit) | |
4488 | explosion = Instance.new("Explosion") | |
4489 | explosion.BlastRadius = 12 | |
4490 | explosion.BlastPressure = 1000000 | |
4491 | explosion.Position = script.Parent.Position | |
4492 | explosion.Parent = game.Workspace | |
4493 | script.Parent.Transparency = 1 | |
4494 | connection:disconnect() | |
4495 | end | |
4496 | ||
4497 | connection = LandMine.Touched:connect(onTouched) | |
4498 | ||
4499 | end; function() | |
4500 | ||
4501 | ||
4502 | LandMine = script.Parent | |
4503 | ||
4504 | function onTouched(hit) | |
4505 | explosion = Instance.new("Explosion") | |
4506 | explosion.BlastRadius = 12 | |
4507 | explosion.BlastPressure = 1000000 | |
4508 | explosion.Position = script.Parent.Position | |
4509 | explosion.Parent = game.Workspace | |
4510 | script.Parent.Transparency = 1 | |
4511 | connection:disconnect() | |
4512 | end | |
4513 | ||
4514 | connection = LandMine.Touched:connect(onTouched) | |
4515 | ||
4516 | end; function() | |
4517 | ||
4518 | ||
4519 | LandMine = script.Parent | |
4520 | ||
4521 | function onTouched(hit) | |
4522 | explosion = Instance.new("Explosion") | |
4523 | explosion.BlastRadius = 12 | |
4524 | explosion.BlastPressure = 1000000 | |
4525 | explosion.Position = script.Parent.Position | |
4526 | explosion.Parent = game.Workspace | |
4527 | script.Parent.Transparency = 1 | |
4528 | connection:disconnect() | |
4529 | end | |
4530 | ||
4531 | connection = LandMine.Touched:connect(onTouched) | |
4532 | ||
4533 | end; function() | |
4534 | ||
4535 | ||
4536 | LandMine = script.Parent | |
4537 | ||
4538 | function onTouched(hit) | |
4539 | explosion = Instance.new("Explosion") | |
4540 | explosion.BlastRadius = 12 | |
4541 | explosion.BlastPressure = 1000000 | |
4542 | explosion.Position = script.Parent.Position | |
4543 | explosion.Parent = game.Workspace | |
4544 | script.Parent.Transparency = 1 | |
4545 | connection:disconnect() | |
4546 | end | |
4547 | ||
4548 | connection = LandMine.Touched:connect(onTouched) | |
4549 | ||
4550 | end; function() | |
4551 | ||
4552 | ||
4553 | LandMine = script.Parent | |
4554 | ||
4555 | function onTouched(hit) | |
4556 | explosion = Instance.new("Explosion") | |
4557 | explosion.BlastRadius = 12 | |
4558 | explosion.BlastPressure = 1000000 | |
4559 | explosion.Position = script.Parent.Position | |
4560 | explosion.Parent = game.Workspace | |
4561 | script.Parent.Transparency = 1 | |
4562 | connection:disconnect() | |
4563 | end | |
4564 | ||
4565 | connection = LandMine.Touched:connect(onTouched) | |
4566 | ||
4567 | end; function() | |
4568 | ||
4569 | ||
4570 | LandMine = script.Parent | |
4571 | ||
4572 | function onTouched(hit) | |
4573 | explosion = Instance.new("Explosion") | |
4574 | explosion.BlastRadius = 12 | |
4575 | explosion.BlastPressure = 1000000 | |
4576 | explosion.Position = script.Parent.Position | |
4577 | explosion.Parent = game.Workspace | |
4578 | script.Parent.Transparency = 1 | |
4579 | connection:disconnect() | |
4580 | end | |
4581 | ||
4582 | connection = LandMine.Touched:connect(onTouched) | |
4583 | ||
4584 | end; function() | |
4585 | ||
4586 | ||
4587 | LandMine = script.Parent | |
4588 | ||
4589 | function onTouched(hit) | |
4590 | explosion = Instance.new("Explosion") | |
4591 | explosion.BlastRadius = 12 | |
4592 | explosion.BlastPressure = 1000000 | |
4593 | explosion.Position = script.Parent.Position | |
4594 | explosion.Parent = game.Workspace | |
4595 | script.Parent.Transparency = 1 | |
4596 | connection:disconnect() | |
4597 | end | |
4598 | ||
4599 | connection = LandMine.Touched:connect(onTouched) | |
4600 | ||
4601 | end; function() | |
4602 | ||
4603 | ||
4604 | LandMine = script.Parent | |
4605 | ||
4606 | function onTouched(hit) | |
4607 | explosion = Instance.new("Explosion") | |
4608 | explosion.BlastRadius = 12 | |
4609 | explosion.BlastPressure = 1000000 | |
4610 | explosion.Position = script.Parent.Position | |
4611 | explosion.Parent = game.Workspace | |
4612 | script.Parent.Transparency = 1 | |
4613 | connection:disconnect() | |
4614 | end | |
4615 | ||
4616 | connection = LandMine.Touched:connect(onTouched) | |
4617 | ||
4618 | end; function() | |
4619 | ||
4620 | ||
4621 | LandMine = script.Parent | |
4622 | ||
4623 | function onTouched(hit) | |
4624 | explosion = Instance.new("Explosion") | |
4625 | explosion.BlastRadius = 12 | |
4626 | explosion.BlastPressure = 1000000 | |
4627 | explosion.Position = script.Parent.Position | |
4628 | explosion.Parent = game.Workspace | |
4629 | script.Parent.Transparency = 1 | |
4630 | connection:disconnect() | |
4631 | end | |
4632 | ||
4633 | connection = LandMine.Touched:connect(onTouched) | |
4634 | ||
4635 | end; function() | |
4636 | ||
4637 | ||
4638 | LandMine = script.Parent | |
4639 | ||
4640 | function onTouched(hit) | |
4641 | explosion = Instance.new("Explosion") | |
4642 | explosion.BlastRadius = 12 | |
4643 | explosion.BlastPressure = 1000000 | |
4644 | explosion.Position = script.Parent.Position | |
4645 | explosion.Parent = game.Workspace | |
4646 | script.Parent.Transparency = 1 | |
4647 | connection:disconnect() | |
4648 | end | |
4649 | ||
4650 | connection = LandMine.Touched:connect(onTouched) | |
4651 | ||
4652 | end; function() | |
4653 | ||
4654 | ||
4655 | LandMine = script.Parent | |
4656 | ||
4657 | function onTouched(hit) | |
4658 | explosion = Instance.new("Explosion") | |
4659 | explosion.BlastRadius = 12 | |
4660 | explosion.BlastPressure = 1000000 | |
4661 | explosion.Position = script.Parent.Position | |
4662 | explosion.Parent = game.Workspace | |
4663 | script.Parent.Transparency = 1 | |
4664 | connection:disconnect() | |
4665 | end | |
4666 | ||
4667 | connection = LandMine.Touched:connect(onTouched) | |
4668 | ||
4669 | end; function() | |
4670 | ||
4671 | ||
4672 | LandMine = script.Parent | |
4673 | ||
4674 | function onTouched(hit) | |
4675 | explosion = Instance.new("Explosion") | |
4676 | explosion.BlastRadius = 12 | |
4677 | explosion.BlastPressure = 1000000 | |
4678 | explosion.Position = script.Parent.Position | |
4679 | explosion.Parent = game.Workspace | |
4680 | script.Parent.Transparency = 1 | |
4681 | connection:disconnect() | |
4682 | end | |
4683 | ||
4684 | connection = LandMine.Touched:connect(onTouched) | |
4685 | ||
4686 | end; function() | |
4687 | ||
4688 | ||
4689 | LandMine = script.Parent | |
4690 | ||
4691 | function onTouched(hit) | |
4692 | explosion = Instance.new("Explosion") | |
4693 | explosion.BlastRadius = 12 | |
4694 | explosion.BlastPressure = 1000000 | |
4695 | explosion.Position = script.Parent.Position | |
4696 | explosion.Parent = game.Workspace | |
4697 | script.Parent.Transparency = 1 | |
4698 | connection:disconnect() | |
4699 | end | |
4700 | ||
4701 | connection = LandMine.Touched:connect(onTouched) | |
4702 | ||
4703 | end; function() | |
4704 | ||
4705 | ||
4706 | LandMine = script.Parent | |
4707 | ||
4708 | function onTouched(hit) | |
4709 | explosion = Instance.new("Explosion") | |
4710 | explosion.BlastRadius = 12 | |
4711 | explosion.BlastPressure = 1000000 | |
4712 | explosion.Position = script.Parent.Position | |
4713 | explosion.Parent = game.Workspace | |
4714 | script.Parent.Transparency = 1 | |
4715 | connection:disconnect() | |
4716 | end | |
4717 | ||
4718 | connection = LandMine.Touched:connect(onTouched) | |
4719 | ||
4720 | end; function() | |
4721 | ||
4722 | ||
4723 | LandMine = script.Parent | |
4724 | ||
4725 | function onTouched(hit) | |
4726 | explosion = Instance.new("Explosion") | |
4727 | explosion.BlastRadius = 12 | |
4728 | explosion.BlastPressure = 1000000 | |
4729 | explosion.Position = script.Parent.Position | |
4730 | explosion.Parent = game.Workspace | |
4731 | script.Parent.Transparency = 1 | |
4732 | connection:disconnect() | |
4733 | end | |
4734 | ||
4735 | connection = LandMine.Touched:connect(onTouched) | |
4736 | ||
4737 | end; function() | |
4738 | ||
4739 | ||
4740 | LandMine = script.Parent | |
4741 | ||
4742 | function onTouched(hit) | |
4743 | explosion = Instance.new("Explosion") | |
4744 | explosion.BlastRadius = 12 | |
4745 | explosion.BlastPressure = 1000000 | |
4746 | explosion.Position = script.Parent.Position | |
4747 | explosion.Parent = game.Workspace | |
4748 | script.Parent.Transparency = 1 | |
4749 | connection:disconnect() | |
4750 | end | |
4751 | ||
4752 | connection = LandMine.Touched:connect(onTouched) | |
4753 | ||
4754 | end; function() | |
4755 | ||
4756 | ||
4757 | LandMine = script.Parent | |
4758 | ||
4759 | function onTouched(hit) | |
4760 | explosion = Instance.new("Explosion") | |
4761 | explosion.BlastRadius = 12 | |
4762 | explosion.BlastPressure = 1000000 | |
4763 | explosion.Position = script.Parent.Position | |
4764 | explosion.Parent = game.Workspace | |
4765 | script.Parent.Transparency = 1 | |
4766 | connection:disconnect() | |
4767 | end | |
4768 | ||
4769 | connection = LandMine.Touched:connect(onTouched) | |
4770 | ||
4771 | end; function() | |
4772 | ||
4773 | ||
4774 | LandMine = script.Parent | |
4775 | ||
4776 | function onTouched(hit) | |
4777 | explosion = Instance.new("Explosion") | |
4778 | explosion.BlastRadius = 12 | |
4779 | explosion.BlastPressure = 1000000 | |
4780 | explosion.Position = script.Parent.Position | |
4781 | explosion.Parent = game.Workspace | |
4782 | script.Parent.Transparency = 1 | |
4783 | connection:disconnect() | |
4784 | end | |
4785 | ||
4786 | connection = LandMine.Touched:connect(onTouched) | |
4787 | ||
4788 | end; function() | |
4789 | ||
4790 | ||
4791 | LandMine = script.Parent | |
4792 | ||
4793 | function onTouched(hit) | |
4794 | explosion = Instance.new("Explosion") | |
4795 | explosion.BlastRadius = 12 | |
4796 | explosion.BlastPressure = 1000000 | |
4797 | explosion.Position = script.Parent.Position | |
4798 | explosion.Parent = game.Workspace | |
4799 | script.Parent.Transparency = 1 | |
4800 | connection:disconnect() | |
4801 | end | |
4802 | ||
4803 | connection = LandMine.Touched:connect(onTouched) | |
4804 | ||
4805 | end; function() | |
4806 | ||
4807 | ||
4808 | LandMine = script.Parent | |
4809 | ||
4810 | function onTouched(hit) | |
4811 | explosion = Instance.new("Explosion") | |
4812 | explosion.BlastRadius = 12 | |
4813 | explosion.BlastPressure = 1000000 | |
4814 | explosion.Position = script.Parent.Position | |
4815 | explosion.Parent = game.Workspace | |
4816 | script.Parent.Transparency = 1 | |
4817 | connection:disconnect() | |
4818 | end | |
4819 | ||
4820 | connection = LandMine.Touched:connect(onTouched) | |
4821 | ||
4822 | end; function() | |
4823 | ||
4824 | ||
4825 | LandMine = script.Parent | |
4826 | ||
4827 | function onTouched(hit) | |
4828 | explosion = Instance.new("Explosion") | |
4829 | explosion.BlastRadius = 12 | |
4830 | explosion.BlastPressure = 1000000 | |
4831 | explosion.Position = script.Parent.Position | |
4832 | explosion.Parent = game.Workspace | |
4833 | script.Parent.Transparency = 1 | |
4834 | connection:disconnect() | |
4835 | end | |
4836 | ||
4837 | connection = LandMine.Touched:connect(onTouched) | |
4838 | ||
4839 | end; function() | |
4840 | ||
4841 | ||
4842 | LandMine = script.Parent | |
4843 | ||
4844 | function onTouched(hit) | |
4845 | explosion = Instance.new("Explosion") | |
4846 | explosion.BlastRadius = 12 | |
4847 | explosion.BlastPressure = 1000000 | |
4848 | explosion.Position = script.Parent.Position | |
4849 | explosion.Parent = game.Workspace | |
4850 | script.Parent.Transparency = 1 | |
4851 | connection:disconnect() | |
4852 | end | |
4853 | ||
4854 | connection = LandMine.Touched:connect(onTouched) | |
4855 | ||
4856 | end; function() | |
4857 | ||
4858 | ||
4859 | LandMine = script.Parent | |
4860 | ||
4861 | function onTouched(hit) | |
4862 | explosion = Instance.new("Explosion") | |
4863 | explosion.BlastRadius = 12 | |
4864 | explosion.BlastPressure = 1000000 | |
4865 | explosion.Position = script.Parent.Position | |
4866 | explosion.Parent = game.Workspace | |
4867 | script.Parent.Transparency = 1 | |
4868 | connection:disconnect() | |
4869 | end | |
4870 | ||
4871 | connection = LandMine.Touched:connect(onTouched) | |
4872 | ||
4873 | end; function() | |
4874 | ||
4875 | ||
4876 | LandMine = script.Parent | |
4877 | ||
4878 | function onTouched(hit) | |
4879 | explosion = Instance.new("Explosion") | |
4880 | explosion.BlastRadius = 12 | |
4881 | explosion.BlastPressure = 1000000 | |
4882 | explosion.Position = script.Parent.Position | |
4883 | explosion.Parent = game.Workspace | |
4884 | script.Parent.Transparency = 1 | |
4885 | connection:disconnect() | |
4886 | end | |
4887 | ||
4888 | connection = LandMine.Touched:connect(onTouched) | |
4889 | ||
4890 | end;}local ActualScripts = {} | |
4891 | function s(var) | |
4892 | local func = table.remove(Scripts,1) | |
4893 | local env = getfenv(func) | |
4894 | local newenv = setmetatable({},{ | |
4895 | __index = function(self,k) | |
4896 | if k=="script" then | |
4897 | return var | |
4898 | else | |
4899 | return env[k] | |
4900 | end | |
4901 | end, | |
4902 | }) | |
4903 | setfenv(func,newenv) | |
4904 | table.insert(ActualScripts,coroutine.wrap(func)) | |
4905 | end | |
4906 | ||
4907 | local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList) | |
4908 | local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",", | |
4909 | function(t,f) | |
4910 | for a,b in pairs(t) do | |
4911 | f(a,b) | |
4912 | end | |
4913 | end | |
4914 | local Types = { | |
4915 | Color3 = Color3.new, | |
4916 | Vector3 = Vector3.new, | |
4917 | Vector2 = Vector2.new, | |
4918 | UDim = UDim.new, | |
4919 | UDim2 = UDim2.new, | |
4920 | CFrame = CFrame.new, | |
4921 | Rect = Rect.new, | |
4922 | NumberSequence = function(...) | |
4923 | local a = {...} | |
4924 | local t = {} | |
4925 | repeat | |
4926 | t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)) | |
4927 | until #a==0 | |
4928 | return NumberSequence.new(t) | |
4929 | end, | |
4930 | ColorSequence = function(...) | |
4931 | local a = {...} | |
4932 | local t = {} | |
4933 | repeat | |
4934 | t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))) | |
4935 | until #a==0 | |
4936 | return ColorSequence.new(t) | |
4937 | end, | |
4938 | number = tonumber, | |
4939 | boolean = function(a) | |
4940 | return a=="true" | |
4941 | end | |
4942 | } | |
4943 | split = function(str,sep) | |
4944 | if not str then return end | |
4945 | local fields = {} | |
4946 | local ConcatNext = false | |
4947 | str:gsub(("([^%s]+)"):format(sep),function(c) | |
4948 | if ConcatNext == true then | |
4949 | fields[#fields] = fields[#fields]..sep..c | |
4950 | ConcatNext = false | |
4951 | else | |
4952 | fields[#fields+1] = c | |
4953 | end | |
4954 | if c:sub(#c)=="\\" then | |
4955 | c = fields[#fields] | |
4956 | fields[#fields] = c:sub(1,#c-1) | |
4957 | ConcatNext = true | |
4958 | end | |
4959 | end) | |
4960 | return fields | |
4961 | end | |
4962 | RemoveAndSplit = function(t) | |
4963 | return split(table_remove(t,1),comma) | |
4964 | end | |
4965 | t = split(str,";") | |
4966 | props = RemoveAndSplit(t) | |
4967 | classes = RemoveAndSplit(t) | |
4968 | values = split(table_remove(t,1),'|') | |
4969 | ICList = RemoveAndSplit(t) | |
4970 | InstanceList = {} | |
4971 | Model = inst"Model" | |
4972 | CurPar = Model | |
4973 | table_foreach(t,function(ct,c) | |
4974 | if c=="n" or c=="p" then | |
4975 | CurPar = c=="n" and LastIns or CurPar[parnt] | |
4976 | else | |
4977 | ct = split(c,"|") | |
4978 | local class = classes[tonum(table_remove(ct,1))] | |
4979 | if class=="UnionOperation" then | |
4980 | LastIns = {Locked="true",Anchored="true",UsePartColor="true"} | |
4981 | else | |
4982 | LastIns = inst(class) | |
4983 | if LastIns:IsA"Script" then | |
4984 | s(LastIns) | |
4985 | end | |
4986 | end | |
4987 | ||
4988 | local function SetProperty(LastIns,p,str,s) | |
4989 | s = Types[typeof(LastIns[p])] | |
4990 | LastIns[p] = s and s(unpack(split(str,comma))) or str | |
4991 | end | |
4992 | ||
4993 | local UnionData | |
4994 | table_foreach(ct,function(s,p,a,str) | |
4995 | a = p:find":" | |
4996 | p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))] | |
4997 | if p=="UnionData" then | |
4998 | UnionData = split(str," ") | |
4999 | return | |
5000 | end | |
5001 | if class=="UnionOperation" then | |
5002 | LastIns[p] = str | |
5003 | return | |
5004 | end | |
5005 | SetProperty(LastIns,p,str) | |
5006 | end) | |
5007 | ||
5008 | if UnionData then | |
5009 | local LI_Data = LastIns | |
5010 | LastIns = DecodeUnion(UnionData) | |
5011 | table_foreach(LI_Data,function(p,str) | |
5012 | SetProperty(LastIns,p,str) | |
5013 | end) | |
5014 | end | |
5015 | table.insert(InstanceList,LastIns) | |
5016 | LastIns[parnt] = CurPar | |
5017 | end | |
5018 | end) | |
5019 | table_remove(ICList,1) | |
5020 | table_foreach(ICList,function(a,b) | |
5021 | b = split(b,">") | |
5022 | InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])] | |
5023 | end) | |
5024 | ||
5025 | return Model | |
5026 | end | |
5027 | ||
5028 | local Model = Decode('Name,Color,Position,Orientation,Size,Shape,BottomSurface,TopSurface;Part,Script,Model;Part|small bomb|0.066,0.066,0.066|-122.524,37.762,-82.583|-0.02,-90,0|14.279,14.279,14.279|Ball|Smooth|57.272,145.' | |
5029 | ..'75,-82.574|57.323,326.615,153.815|231.3,326.566,153.815|-62.721,326.648,153.815|-62.721,326.664,-33.743|81.047,326.624,-33.743|81.047,326.615,65.157|-115.396,326.67,65.157|-115.349,497.701,65.171|57.0' | |
5030 | ..'33,497.653,65.171|57.033,497.662,-42.392|-122.544,-34.945,-103.926|57.252,73.043,-103.917|57.302,253.909,132.472|231.28,253.86,132.472|-62.741,253.942,132.472|-62.741,253.957,-55.086|81.027,253.917,-5' | |
5031 | ..'5.086|81.027,253.909,43.814|-115.417,253.964,43.814|-115.369,424.995,43.828|57.012,424.947,43.828|57.012,424.956,-63.735|-122.427,385.544,-103.892|57.369,493.532,-103.883|57.419,674.397,132.506|231.39' | |
5032 | ..'7,674.349,132.506|-62.624,674.431,132.506|-62.624,674.446,-55.052|81.144,674.406,-55.052|81.144,674.398,43.848|-115.3,674.452,43.848|-115.252,845.484,43.862|57.129,845.436,43.862|57.129,845.444,-63.70' | |
5033 | ..'1|-122.441,336.266,-166.067|57.355,444.254,-166.059|57.406,625.119,70.33|231.383,625.071,70.33|-62.638,625.153,70.33|-62.638,625.168,-117.228|81.13,625.128,-117.228|81.13,625.12,-18.328|-115.313,625.1' | |
5034 | ..'75,-18.328|-115.266,796.206,-18.314|57.116,796.158,-18.314|57.116,796.166,-125.877|-122.357,635.737,-166.043|57.439,743.724,-166.034|57.489,924.59,70.355|231.466,924.541,70.355|-62.554,924.623,70.355|' | |
5035 | ..'-62.554,924.638,-117.203|81.213,924.598,-117.203|81.213,924.59,-18.303|-115.23,924.645,-18.303|-115.183,1095.676,-18.289|57.199,1095.628,-18.289|57.199,1095.637,-125.852|-122.357,635.723,6.468|57.439,' | |
5036 | ..'743.71,6.476|57.489,924.576,242.865|231.466,924.527,242.865|-62.554,924.609,242.865|-62.554,924.624,55.307|81.213,924.584,55.307|81.213,924.576,154.207|-115.23,924.631,154.207|-115.183,1095.662,154.22' | |
5037 | ..'1|57.199,1095.614,154.221|57.199,1095.622,46.658|-122.297,852.243,6.485|57.499,960.231,6.494|57.549,1141.096,242.883|231.527,1141.048,242.883|-62.494,1141.13,242.883|-62.494,1141.145,55.325|81.273,114' | |
5038 | ..'1.105,55.325|81.273,1141.097,154.225|-115.17,1141.151,154.225|-115.122,1312.182,154.239|57.259,1312.134,154.239|57.259,1312.143,46.676|-122.297,852.255,-137.116|57.499,960.243,-137.108|57.549,1141.108' | |
5039 | ..',99.281|231.527,1141.06,99.281|-62.494,1141.141,99.281|-62.494,1141.157,-88.277|81.273,1141.117,-88.277|81.273,1141.109,10.623|-115.17,1141.163,10.623|-115.122,1312.194,10.637|57.259,1312.146,10.637|5' | |
5040 | ..'7.259,1312.155,-96.926;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:9|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:10|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:11|4:5|5:6|6:7|7:8' | |
5041 | ..'|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:12|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:13|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:14|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:15|4:5|5:6|6:7|7:8|8:8' | |
5042 | ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:16|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:17|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:18|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:19|4:5|5:6|6:7|7:8|8:8|2:3' | |
5043 | ..'|2:3;n;2;p;3;n;1|1:2|2:3|3:20|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:21|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:22|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:23|4:5|5:6|6:7|7:8|8:8|2:3' | |
5044 | ..'|2:3;n;2;p;1|1:2|2:3|3:24|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:25|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:26|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:27|4:5|5:6|6:7|7:8|8:8|2:3|2:3' | |
5045 | ..';n;2;p;1|1:2|2:3|3:28|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:29|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:30|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:31|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2' | |
5046 | ..';p;p;3;n;1|1:2|2:3|3:32|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:33|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:34|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:35|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n' | |
5047 | ..';2;p;1|1:2|2:3|3:36|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:37|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:38|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:39|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p' | |
5048 | ..';1|1:2|2:3|3:40|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:41|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:42|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:43|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;p;3' | |
5049 | ..';n;1|1:2|2:3|3:44|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:45|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:46|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:47|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1' | |
5050 | ..'|1:2|2:3|3:48|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:49|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:50|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:51|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2' | |
5051 | ..'|2:3|3:52|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:53|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:54|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:55|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;p;3;n;1|1' | |
5052 | ..':2|2:3|3:56|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:57|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:58|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:59|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2' | |
5053 | ..':3|3:60|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:61|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:62|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:63|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3' | |
5054 | ..':64|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:65|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:66|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:67|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;p;3;n;1|1:2|2:3' | |
5055 | ..'|3:68|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:69|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:70|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:71|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:7' | |
5056 | ..'2|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:73|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:74|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:75|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:76|4:' | |
5057 | ..'5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:77|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:78|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:79|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;p;3;n;1|1:2|2:3|3:80|' | |
5058 | ..'4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:81|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:82|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:83|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:84|4:5|' | |
5059 | ..'5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:85|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:86|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:87|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:88|4:5|5:6|' | |
5060 | ..'6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:89|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:90|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:91|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;p;3;n;1|1:2|2:3|3:92|4:5|5:' | |
5061 | ..'6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:93|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:94|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:95|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:96|4:5|5:6|6:' | |
5062 | ..'7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:97|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:98|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:99|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:100|4:5|5:6|6:7|7' | |
5063 | ..':8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:101|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:102|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;1|1:2|2:3|3:103|4:5|5:6|6:7|7:8|8:8|2:3|2:3;n;2;p;p;') | |
5064 | Model.Parent = script and script.Parent==workspace and script or workspace | |
5065 | for _,f in pairs(ActualScripts) do f() end | |
5066 | ||
5067 | -------bombicky end | |
5068 | wait(10) | |
5069 | Model:Remove() | |
5070 | --chat and rage mode on | |
5071 | z:Stop() | |
5072 | ||
5073 | ||
5074 | local Scripts = { function() | |
5075 | local FONTS = { | |
5076 | "Antique", | |
5077 | "Arcade", | |
5078 | "Arial", | |
5079 | "ArialBold", | |
5080 | "Bodoni", | |
5081 | "Cartoon", | |
5082 | "Code", | |
5083 | "Fantasy", | |
5084 | "Garamond", | |
5085 | "Highway", | |
5086 | "Legacy", | |
5087 | "SciFi", | |
5088 | "SourceSans", | |
5089 | "SourceSansBold", | |
5090 | "SourceSansItalic", | |
5091 | "SourceSansLight", | |
5092 | "SourceSansSemibold"} | |
5093 | while true do | |
5094 | wait(0.0001) | |
5095 | script.Parent.TextColor3 = BrickColor.random().Color | |
5096 | script.Parent.Font = ""..FONTS[math.random(1,#FONTS)] | |
5097 | end | |
5098 | end;}local ActualScripts = {} | |
5099 | function s(var) | |
5100 | local func = table.remove(Scripts,1) | |
5101 | local env = getfenv(func) | |
5102 | local newenv = setmetatable({},{ | |
5103 | __index = function(self,k) | |
5104 | if k=="script" then | |
5105 | return var | |
5106 | else | |
5107 | return env[k] | |
5108 | end | |
5109 | end, | |
5110 | }) | |
5111 | setfenv(func,newenv) | |
5112 | table.insert(ActualScripts,coroutine.wrap(func)) | |
5113 | end | |
5114 | ||
5115 | local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList) | |
5116 | local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",", | |
5117 | function(t,f) | |
5118 | for a,b in pairs(t) do | |
5119 | f(a,b) | |
5120 | end | |
5121 | end | |
5122 | local Types = { | |
5123 | Color3 = Color3.new, | |
5124 | Vector3 = Vector3.new, | |
5125 | Vector2 = Vector2.new, | |
5126 | UDim = UDim.new, | |
5127 | UDim2 = UDim2.new, | |
5128 | CFrame = CFrame.new, | |
5129 | Rect = Rect.new, | |
5130 | NumberSequence = function(...) | |
5131 | local a = {...} | |
5132 | local t = {} | |
5133 | repeat | |
5134 | t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)) | |
5135 | until #a==0 | |
5136 | return NumberSequence.new(t) | |
5137 | end, | |
5138 | ColorSequence = function(...) | |
5139 | local a = {...} | |
5140 | local t = {} | |
5141 | repeat | |
5142 | t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))) | |
5143 | until #a==0 | |
5144 | return ColorSequence.new(t) | |
5145 | end, | |
5146 | number = tonumber, | |
5147 | boolean = function(a) | |
5148 | return a=="true" | |
5149 | end | |
5150 | } | |
5151 | split = function(str,sep) | |
5152 | if not str then return end | |
5153 | local fields = {} | |
5154 | local ConcatNext = false | |
5155 | str:gsub(("([^%s]+)"):format(sep),function(c) | |
5156 | if ConcatNext == true then | |
5157 | fields[#fields] = fields[#fields]..sep..c | |
5158 | ConcatNext = false | |
5159 | else | |
5160 | fields[#fields+1] = c | |
5161 | end | |
5162 | if c:sub(#c)=="\\" then | |
5163 | c = fields[#fields] | |
5164 | fields[#fields] = c:sub(1,#c-1) | |
5165 | ConcatNext = true | |
5166 | end | |
5167 | end) | |
5168 | return fields | |
5169 | end | |
5170 | RemoveAndSplit = function(t) | |
5171 | return split(table_remove(t,1),comma) | |
5172 | end | |
5173 | t = split(str,";") | |
5174 | props = RemoveAndSplit(t) | |
5175 | classes = RemoveAndSplit(t) | |
5176 | values = split(table_remove(t,1),'|') | |
5177 | ICList = RemoveAndSplit(t) | |
5178 | InstanceList = {} | |
5179 | Model = inst"Model" | |
5180 | CurPar = Model | |
5181 | table_foreach(t,function(ct,c) | |
5182 | if c=="n" or c=="p" then | |
5183 | CurPar = c=="n" and LastIns or CurPar[parnt] | |
5184 | else | |
5185 | ct = split(c,"|") | |
5186 | local class = classes[tonum(table_remove(ct,1))] | |
5187 | if class=="UnionOperation" then | |
5188 | LastIns = {Locked="true",Anchored="true",UsePartColor="true"} | |
5189 | else | |
5190 | LastIns = inst(class) | |
5191 | if LastIns:IsA"Script" then | |
5192 | s(LastIns) | |
5193 | end | |
5194 | end | |
5195 | ||
5196 | local function SetProperty(LastIns,p,str,s) | |
5197 | s = Types[typeof(LastIns[p])] | |
5198 | LastIns[p] = s and s(unpack(split(str,comma))) or str | |
5199 | end | |
5200 | ||
5201 | local UnionData | |
5202 | table_foreach(ct,function(s,p,a,str) | |
5203 | a = p:find":" | |
5204 | p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))] | |
5205 | if p=="UnionData" then | |
5206 | UnionData = split(str," ") | |
5207 | return | |
5208 | end | |
5209 | if class=="UnionOperation" then | |
5210 | LastIns[p] = str | |
5211 | return | |
5212 | end | |
5213 | SetProperty(LastIns,p,str) | |
5214 | end) | |
5215 | ||
5216 | if UnionData then | |
5217 | local LI_Data = LastIns | |
5218 | LastIns = DecodeUnion(UnionData) | |
5219 | table_foreach(LI_Data,function(p,str) | |
5220 | SetProperty(LastIns,p,str) | |
5221 | end) | |
5222 | end | |
5223 | table.insert(InstanceList,LastIns) | |
5224 | LastIns[parnt] = CurPar | |
5225 | end | |
5226 | end) | |
5227 | table_remove(ICList,1) | |
5228 | table_foreach(ICList,function(a,b) | |
5229 | b = split(b,">") | |
5230 | InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])] | |
5231 | end) | |
5232 | ||
5233 | return Model | |
5234 | end | |
5235 | ||
5236 | local Model = Decode('Name,Anchored,Color,Transparency,Position,Orientation,Size,CanvasSize,BackgroundColor3,BackgroundTransparency,Font,Text,TextColor3,TextScaled,TextSize,TextStrokeTransparency,TextWrapped;Part,SurfaceGu' | |
5237 | ..'i,TextLabel,Script;Part|Sign|true|0.584,0.474,0.466|1|-6.895,156.439,-191.493|-14.39,-180,0|183.029,74.81,0.05|200,100|1,0,1,0|1,1,1|SourceSansBold|...|0.333,1,1|48|0;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|3' | |
5238 | ..':4|3:4;n;2|8:9;n;3|7:10|9:11|10:5|11:12|12:13|13:14|14:3|15:15|16:16|17:3;n;4;p;p;p;') | |
5239 | Model.Parent = script and script.Parent==workspace and script or workspace | |
5240 | for _,f in pairs(ActualScripts) do f() end | |
5241 | wait(2) | |
5242 | Model:Remove() | |
5243 | ---- | |
5244 | ||
5245 | local Scripts = { function() | |
5246 | local FONTS = { | |
5247 | "Antique", | |
5248 | "Arcade", | |
5249 | "Arial", | |
5250 | "ArialBold", | |
5251 | "Bodoni", | |
5252 | "Cartoon", | |
5253 | "Code", | |
5254 | "Fantasy", | |
5255 | "Garamond", | |
5256 | "Highway", | |
5257 | "Legacy", | |
5258 | "SciFi", | |
5259 | "SourceSans", | |
5260 | "SourceSansBold", | |
5261 | "SourceSansItalic", | |
5262 | "SourceSansLight", | |
5263 | "SourceSansSemibold"} | |
5264 | while true do | |
5265 | wait(0.0001) | |
5266 | script.Parent.TextColor3 = BrickColor.random().Color | |
5267 | script.Parent.Font = ""..FONTS[math.random(1,#FONTS)] | |
5268 | end | |
5269 | end;}local ActualScripts = {} | |
5270 | function s(var) | |
5271 | local func = table.remove(Scripts,1) | |
5272 | local env = getfenv(func) | |
5273 | local newenv = setmetatable({},{ | |
5274 | __index = function(self,k) | |
5275 | if k=="script" then | |
5276 | return var | |
5277 | else | |
5278 | return env[k] | |
5279 | end | |
5280 | end, | |
5281 | }) | |
5282 | setfenv(func,newenv) | |
5283 | table.insert(ActualScripts,coroutine.wrap(func)) | |
5284 | end | |
5285 | ||
5286 | local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList) | |
5287 | local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",", | |
5288 | function(t,f) | |
5289 | for a,b in pairs(t) do | |
5290 | f(a,b) | |
5291 | end | |
5292 | end | |
5293 | local Types = { | |
5294 | Color3 = Color3.new, | |
5295 | Vector3 = Vector3.new, | |
5296 | Vector2 = Vector2.new, | |
5297 | UDim = UDim.new, | |
5298 | UDim2 = UDim2.new, | |
5299 | CFrame = CFrame.new, | |
5300 | Rect = Rect.new, | |
5301 | NumberSequence = function(...) | |
5302 | local a = {...} | |
5303 | local t = {} | |
5304 | repeat | |
5305 | t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)) | |
5306 | until #a==0 | |
5307 | return NumberSequence.new(t) | |
5308 | end, | |
5309 | ColorSequence = function(...) | |
5310 | local a = {...} | |
5311 | local t = {} | |
5312 | repeat | |
5313 | t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))) | |
5314 | until #a==0 | |
5315 | return ColorSequence.new(t) | |
5316 | end, | |
5317 | number = tonumber, | |
5318 | boolean = function(a) | |
5319 | return a=="true" | |
5320 | end | |
5321 | } | |
5322 | split = function(str,sep) | |
5323 | if not str then return end | |
5324 | local fields = {} | |
5325 | local ConcatNext = false | |
5326 | str:gsub(("([^%s]+)"):format(sep),function(c) | |
5327 | if ConcatNext == true then | |
5328 | fields[#fields] = fields[#fields]..sep..c | |
5329 | ConcatNext = false | |
5330 | else | |
5331 | fields[#fields+1] = c | |
5332 | end | |
5333 | if c:sub(#c)=="\\" then | |
5334 | c = fields[#fields] | |
5335 | fields[#fields] = c:sub(1,#c-1) | |
5336 | ConcatNext = true | |
5337 | end | |
5338 | end) | |
5339 | return fields | |
5340 | end | |
5341 | RemoveAndSplit = function(t) | |
5342 | return split(table_remove(t,1),comma) | |
5343 | end | |
5344 | t = split(str,";") | |
5345 | props = RemoveAndSplit(t) | |
5346 | classes = RemoveAndSplit(t) | |
5347 | values = split(table_remove(t,1),'|') | |
5348 | ICList = RemoveAndSplit(t) | |
5349 | InstanceList = {} | |
5350 | Model = inst"Model" | |
5351 | CurPar = Model | |
5352 | table_foreach(t,function(ct,c) | |
5353 | if c=="n" or c=="p" then | |
5354 | CurPar = c=="n" and LastIns or CurPar[parnt] | |
5355 | else | |
5356 | ct = split(c,"|") | |
5357 | local class = classes[tonum(table_remove(ct,1))] | |
5358 | if class=="UnionOperation" then | |
5359 | LastIns = {Locked="true",Anchored="true",UsePartColor="true"} | |
5360 | else | |
5361 | LastIns = inst(class) | |
5362 | if LastIns:IsA"Script" then | |
5363 | s(LastIns) | |
5364 | end | |
5365 | end | |
5366 | ||
5367 | local function SetProperty(LastIns,p,str,s) | |
5368 | s = Types[typeof(LastIns[p])] | |
5369 | LastIns[p] = s and s(unpack(split(str,comma))) or str | |
5370 | end | |
5371 | ||
5372 | local UnionData | |
5373 | table_foreach(ct,function(s,p,a,str) | |
5374 | a = p:find":" | |
5375 | p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))] | |
5376 | if p=="UnionData" then | |
5377 | UnionData = split(str," ") | |
5378 | return | |
5379 | end | |
5380 | if class=="UnionOperation" then | |
5381 | LastIns[p] = str | |
5382 | return | |
5383 | end | |
5384 | SetProperty(LastIns,p,str) | |
5385 | end) | |
5386 | ||
5387 | if UnionData then | |
5388 | local LI_Data = LastIns | |
5389 | LastIns = DecodeUnion(UnionData) | |
5390 | table_foreach(LI_Data,function(p,str) | |
5391 | SetProperty(LastIns,p,str) | |
5392 | end) | |
5393 | end | |
5394 | table.insert(InstanceList,LastIns) | |
5395 | LastIns[parnt] = CurPar | |
5396 | end | |
5397 | end) | |
5398 | table_remove(ICList,1) | |
5399 | table_foreach(ICList,function(a,b) | |
5400 | b = split(b,">") | |
5401 | InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])] | |
5402 | end) | |
5403 | ||
5404 | return Model | |
5405 | end | |
5406 | ||
5407 | local Model = Decode('Name,Anchored,Color,Transparency,Position,Orientation,Size,CanvasSize,BackgroundColor3,BackgroundTransparency,Font,Text,TextColor3,TextScaled,TextSize,TextStrokeTransparency,TextWrapped;Part,SurfaceGu' | |
5408 | ..'i,TextLabel,Script;Part|Sign|true|0.584,0.474,0.466|1|-6.895,156.439,-191.493|-14.39,-180,0|183.029,74.81,0.05|200,100|1,0,1,0|1,1,1|SourceSansBold|you never stop me|0.333,1,1|48|0;0;1|1:2|2:3|3:4|4:5' | |
5409 | ..'|5:6|6:7|7:8|3:4|3:4;n;2|8:9;n;3|7:10|9:11|10:5|11:12|12:13|13:14|14:3|15:15|16:16|17:3;n;4;p;p;p;') | |
5410 | Model.Parent = script and script.Parent==workspace and script or workspace | |
5411 | for _,f in pairs(ActualScripts) do f() end | |
5412 | --- | |
5413 | wait(2) | |
5414 | Model:Remove() | |
5415 | a = Instance.new("Sound", char) | |
5416 | a.SoundId = "rbxassetid://2104037523" | |
5417 | a.Looped = true | |
5418 | a.Pitch = 1 | |
5419 | a.Volume = 10 | |
5420 | wait(.01) | |
5421 | a:Play() | |
5422 | wait(10) | |
5423 | a:Stop() | |
5424 | --a faže dva | |
5425 | ||
5426 | local Scripts = { function() | |
5427 | local FONTS = { | |
5428 | "Antique", | |
5429 | "Arcade", | |
5430 | "Arial", | |
5431 | "ArialBold", | |
5432 | "Bodoni", | |
5433 | "Cartoon", | |
5434 | "Code", | |
5435 | "Fantasy", | |
5436 | "Garamond", | |
5437 | "Highway", | |
5438 | "Legacy", | |
5439 | "SciFi", | |
5440 | "SourceSans", | |
5441 | "SourceSansBold", | |
5442 | "SourceSansItalic", | |
5443 | "SourceSansLight", | |
5444 | "SourceSansSemibold"} | |
5445 | while true do | |
5446 | wait(0.0001) | |
5447 | script.Parent.TextColor3 = BrickColor.random().Color | |
5448 | script.Parent.Font = ""..FONTS[math.random(1,#FONTS)] | |
5449 | end | |
5450 | end;}local ActualScripts = {} | |
5451 | function s(var) | |
5452 | local func = table.remove(Scripts,1) | |
5453 | local env = getfenv(func) | |
5454 | local newenv = setmetatable({},{ | |
5455 | __index = function(self,k) | |
5456 | if k=="script" then | |
5457 | return var | |
5458 | else | |
5459 | return env[k] | |
5460 | end | |
5461 | end, | |
5462 | }) | |
5463 | setfenv(func,newenv) | |
5464 | table.insert(ActualScripts,coroutine.wrap(func)) | |
5465 | end | |
5466 | ||
5467 | local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList) | |
5468 | local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",", | |
5469 | function(t,f) | |
5470 | for a,b in pairs(t) do | |
5471 | f(a,b) | |
5472 | end | |
5473 | end | |
5474 | local Types = { | |
5475 | Color3 = Color3.new, | |
5476 | Vector3 = Vector3.new, | |
5477 | Vector2 = Vector2.new, | |
5478 | UDim = UDim.new, | |
5479 | UDim2 = UDim2.new, | |
5480 | CFrame = CFrame.new, | |
5481 | Rect = Rect.new, | |
5482 | NumberSequence = function(...) | |
5483 | local a = {...} | |
5484 | local t = {} | |
5485 | repeat | |
5486 | t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)) | |
5487 | until #a==0 | |
5488 | return NumberSequence.new(t) | |
5489 | end, | |
5490 | ColorSequence = function(...) | |
5491 | local a = {...} | |
5492 | local t = {} | |
5493 | repeat | |
5494 | t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))) | |
5495 | until #a==0 | |
5496 | return ColorSequence.new(t) | |
5497 | end, | |
5498 | number = tonumber, | |
5499 | boolean = function(a) | |
5500 | return a=="true" | |
5501 | end | |
5502 | } | |
5503 | split = function(str,sep) | |
5504 | if not str then return end | |
5505 | local fields = {} | |
5506 | local ConcatNext = false | |
5507 | str:gsub(("([^%s]+)"):format(sep),function(c) | |
5508 | if ConcatNext == true then | |
5509 | fields[#fields] = fields[#fields]..sep..c | |
5510 | ConcatNext = false | |
5511 | else | |
5512 | fields[#fields+1] = c | |
5513 | end | |
5514 | if c:sub(#c)=="\\" then | |
5515 | c = fields[#fields] | |
5516 | fields[#fields] = c:sub(1,#c-1) | |
5517 | ConcatNext = true | |
5518 | end | |
5519 | end) | |
5520 | return fields | |
5521 | end | |
5522 | RemoveAndSplit = function(t) | |
5523 | return split(table_remove(t,1),comma) | |
5524 | end | |
5525 | t = split(str,";") | |
5526 | props = RemoveAndSplit(t) | |
5527 | classes = RemoveAndSplit(t) | |
5528 | values = split(table_remove(t,1),'|') | |
5529 | ICList = RemoveAndSplit(t) | |
5530 | InstanceList = {} | |
5531 | Model = inst"Model" | |
5532 | CurPar = Model | |
5533 | table_foreach(t,function(ct,c) | |
5534 | if c=="n" or c=="p" then | |
5535 | CurPar = c=="n" and LastIns or CurPar[parnt] | |
5536 | else | |
5537 | ct = split(c,"|") | |
5538 | local class = classes[tonum(table_remove(ct,1))] | |
5539 | if class=="UnionOperation" then | |
5540 | LastIns = {Locked="true",Anchored="true",UsePartColor="true"} | |
5541 | else | |
5542 | LastIns = inst(class) | |
5543 | if LastIns:IsA"Script" then | |
5544 | s(LastIns) | |
5545 | end | |
5546 | end | |
5547 | ||
5548 | local function SetProperty(LastIns,p,str,s) | |
5549 | s = Types[typeof(LastIns[p])] | |
5550 | LastIns[p] = s and s(unpack(split(str,comma))) or str | |
5551 | end | |
5552 | ||
5553 | local UnionData | |
5554 | table_foreach(ct,function(s,p,a,str) | |
5555 | a = p:find":" | |
5556 | p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))] | |
5557 | if p=="UnionData" then | |
5558 | UnionData = split(str," ") | |
5559 | return | |
5560 | end | |
5561 | if class=="UnionOperation" then | |
5562 | LastIns[p] = str | |
5563 | return | |
5564 | end | |
5565 | SetProperty(LastIns,p,str) | |
5566 | end) | |
5567 | ||
5568 | if UnionData then | |
5569 | local LI_Data = LastIns | |
5570 | LastIns = DecodeUnion(UnionData) | |
5571 | table_foreach(LI_Data,function(p,str) | |
5572 | SetProperty(LastIns,p,str) | |
5573 | end) | |
5574 | end | |
5575 | table.insert(InstanceList,LastIns) | |
5576 | LastIns[parnt] = CurPar | |
5577 | end | |
5578 | end) | |
5579 | table_remove(ICList,1) | |
5580 | table_foreach(ICList,function(a,b) | |
5581 | b = split(b,">") | |
5582 | InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])] | |
5583 | end) | |
5584 | ||
5585 | return Model | |
5586 | end | |
5587 | ||
5588 | local Model = Decode('Name,Anchored,Color,Transparency,Position,Orientation,Size,CanvasSize,BackgroundColor3,BackgroundTransparency,Font,Text,TextColor3,TextScaled,TextSize,TextStrokeTransparency,TextWrapped;Part,SurfaceGu' | |
5589 | ..'i,TextLabel,Script;Part|Sign|true|0.584,0.474,0.466|1|-6.895,156.439,-191.493|-14.39,-180,0|183.029,74.81,0.05|200,100|1,0,1,0|1,1,1|SourceSansBold|Evil laugh|0.333,1,1|48|0;0;1|1:2|2:3|3:4|4:5|5:6|6:' | |
5590 | ..'7|7:8|3:4|3:4;n;2|8:9;n;3|7:10|9:11|10:5|11:12|12:13|13:14|14:3|15:15|16:16|17:3;n;4;p;p;p;') | |
5591 | Model.Parent = script and script.Parent==workspace and script or workspace | |
5592 | for _,f in pairs(ActualScripts) do f() end | |
5593 | ||
5594 | --killsky.Parent = game.Players | |
5595 | game.Lighting.FogEnd = 10000 | |
5596 | local sky = Instance.new('Sky', game:GetService'Lighting') | |
5597 | sky.SkyboxBk = "rbxassetid://102397435" | |
5598 | sky.SkyboxDn = "rbxassetid://102397435" | |
5599 | sky.SkyboxFt = "rbxassetid://102397435" | |
5600 | sky.SkyboxLf = "rbxassetid://102397435" | |
5601 | sky.SkyboxRt = "rbxassetid://102397435" | |
5602 | sky.SkyboxUp = "rbxassetid://102397435" | |
5603 | sky.SunAngularSize = 0 | |
5604 | sky.MoonAngularSize = 0 | |
5605 | sky.MoonTextureId = "" | |
5606 | sky.CelestialBodiesShown = false | |
5607 | ||
5608 | ||
5609 | wait(2) | |
5610 | e = Instance.new("Sound", char) | |
5611 | e.SoundId = "rbxassetid://337866894" | |
5612 | e.Looped = true | |
5613 | e.Pitch = 1 | |
5614 | e.Volume = 1 | |
5615 | wait(.01) | |
5616 | e:Play() | |
5617 | --1 utok | |
5618 | --- | |
5619 | wait(2) | |
5620 | Model:Remove() | |
5621 | ||
5622 | local Scripts = { function() | |
5623 | local FONTS = { | |
5624 | "Antique", | |
5625 | "Arcade", | |
5626 | "Arial", | |
5627 | "ArialBold", | |
5628 | "Bodoni", | |
5629 | "Cartoon", | |
5630 | "Code", | |
5631 | "Fantasy", | |
5632 | "Garamond", | |
5633 | "Highway", | |
5634 | "Legacy", | |
5635 | "SciFi", | |
5636 | "SourceSans", | |
5637 | "SourceSansBold", | |
5638 | "SourceSansItalic", | |
5639 | "SourceSansLight", | |
5640 | "SourceSansSemibold"} | |
5641 | while true do | |
5642 | wait(0.0001) | |
5643 | script.Parent.TextColor3 = BrickColor.random().Color | |
5644 | script.Parent.Font = ""..FONTS[math.random(1,#FONTS)] | |
5645 | end | |
5646 | end;}local ActualScripts = {} | |
5647 | function s(var) | |
5648 | local func = table.remove(Scripts,1) | |
5649 | local env = getfenv(func) | |
5650 | local newenv = setmetatable({},{ | |
5651 | __index = function(self,k) | |
5652 | if k=="script" then | |
5653 | return var | |
5654 | else | |
5655 | return env[k] | |
5656 | end | |
5657 | end, | |
5658 | }) | |
5659 | setfenv(func,newenv) | |
5660 | table.insert(ActualScripts,coroutine.wrap(func)) | |
5661 | end | |
5662 | ||
5663 | local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList) | |
5664 | local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",", | |
5665 | function(t,f) | |
5666 | for a,b in pairs(t) do | |
5667 | f(a,b) | |
5668 | end | |
5669 | end | |
5670 | local Types = { | |
5671 | Color3 = Color3.new, | |
5672 | Vector3 = Vector3.new, | |
5673 | Vector2 = Vector2.new, | |
5674 | UDim = UDim.new, | |
5675 | UDim2 = UDim2.new, | |
5676 | CFrame = CFrame.new, | |
5677 | Rect = Rect.new, | |
5678 | NumberSequence = function(...) | |
5679 | local a = {...} | |
5680 | local t = {} | |
5681 | repeat | |
5682 | t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)) | |
5683 | until #a==0 | |
5684 | return NumberSequence.new(t) | |
5685 | end, | |
5686 | ColorSequence = function(...) | |
5687 | local a = {...} | |
5688 | local t = {} | |
5689 | repeat | |
5690 | t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))) | |
5691 | until #a==0 | |
5692 | return ColorSequence.new(t) | |
5693 | end, | |
5694 | number = tonumber, | |
5695 | boolean = function(a) | |
5696 | return a=="true" | |
5697 | end | |
5698 | } | |
5699 | split = function(str,sep) | |
5700 | if not str then return end | |
5701 | local fields = {} | |
5702 | local ConcatNext = false | |
5703 | str:gsub(("([^%s]+)"):format(sep),function(c) | |
5704 | if ConcatNext == true then | |
5705 | fields[#fields] = fields[#fields]..sep..c | |
5706 | ConcatNext = false | |
5707 | else | |
5708 | fields[#fields+1] = c | |
5709 | end | |
5710 | if c:sub(#c)=="\\" then | |
5711 | c = fields[#fields] | |
5712 | fields[#fields] = c:sub(1,#c-1) | |
5713 | ConcatNext = true | |
5714 | end | |
5715 | end) | |
5716 | return fields | |
5717 | end | |
5718 | RemoveAndSplit = function(t) | |
5719 | return split(table_remove(t,1),comma) | |
5720 | end | |
5721 | t = split(str,";") | |
5722 | props = RemoveAndSplit(t) | |
5723 | classes = RemoveAndSplit(t) | |
5724 | values = split(table_remove(t,1),'|') | |
5725 | ICList = RemoveAndSplit(t) | |
5726 | InstanceList = {} | |
5727 | Model = inst"Model" | |
5728 | CurPar = Model | |
5729 | table_foreach(t,function(ct,c) | |
5730 | if c=="n" or c=="p" then | |
5731 | CurPar = c=="n" and LastIns or CurPar[parnt] | |
5732 | else | |
5733 | ct = split(c,"|") | |
5734 | local class = classes[tonum(table_remove(ct,1))] | |
5735 | if class=="UnionOperation" then | |
5736 | LastIns = {Locked="true",Anchored="true",UsePartColor="true"} | |
5737 | else | |
5738 | LastIns = inst(class) | |
5739 | if LastIns:IsA"Script" then | |
5740 | s(LastIns) | |
5741 | end | |
5742 | end | |
5743 | ||
5744 | local function SetProperty(LastIns,p,str,s) | |
5745 | s = Types[typeof(LastIns[p])] | |
5746 | LastIns[p] = s and s(unpack(split(str,comma))) or str | |
5747 | end | |
5748 | ||
5749 | local UnionData | |
5750 | table_foreach(ct,function(s,p,a,str) | |
5751 | a = p:find":" | |
5752 | p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))] | |
5753 | if p=="UnionData" then | |
5754 | UnionData = split(str," ") | |
5755 | return | |
5756 | end | |
5757 | if class=="UnionOperation" then | |
5758 | LastIns[p] = str | |
5759 | return | |
5760 | end | |
5761 | SetProperty(LastIns,p,str) | |
5762 | end) | |
5763 | ||
5764 | if UnionData then | |
5765 | local LI_Data = LastIns | |
5766 | LastIns = DecodeUnion(UnionData) | |
5767 | table_foreach(LI_Data,function(p,str) | |
5768 | SetProperty(LastIns,p,str) | |
5769 | end) | |
5770 | end | |
5771 | table.insert(InstanceList,LastIns) | |
5772 | LastIns[parnt] = CurPar | |
5773 | end | |
5774 | end) | |
5775 | table_remove(ICList,1) | |
5776 | table_foreach(ICList,function(a,b) | |
5777 | b = split(b,">") | |
5778 | InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])] | |
5779 | end) | |
5780 | ||
5781 | return Model | |
5782 | end | |
5783 | ||
5784 | local Model = Decode('Name,Anchored,Color,Transparency,Position,Orientation,Size,CanvasSize,BackgroundColor3,BackgroundTransparency,Font,Text,TextColor3,TextScaled,TextSize,TextStrokeTransparency,TextWrapped;Part,SurfaceGu' | |
5785 | ..'i,TextLabel,Script;Part|Sign|true|0.584,0.474,0.466|1|-6.895,156.439,-191.493|-14.39,-180,0|183.029,74.81,0.05|200,100|1,0,1,0|1,1,1|SourceSansBold|Rage mode on|0.333,1,1|48|0;0;1|1:2|2:3|3:4|4:5|5:6|' | |
5786 | ..'6:7|7:8|3:4|3:4;n;2|8:9;n;3|7:10|9:11|10:5|11:12|12:13|13:14|14:3|15:15|16:16|17:3;n;4;p;p;p;') | |
5787 | Model.Parent = script and script.Parent==workspace and script or workspace | |
5788 | for _,f in pairs(ActualScripts) do f() end | |
5789 | --- | |
5790 | wait(2) | |
5791 | ------- | |
5792 | local Scripts = { function() | |
5793 | ||
5794 | ||
5795 | LandMine = script.Parent | |
5796 | ||
5797 | function onTouched(hit) | |
5798 | explosion = Instance.new("Explosion") | |
5799 | explosion.BlastRadius = 12 | |
5800 | explosion.BlastPressure = 1000000 | |
5801 | explosion.Position = script.Parent.Position | |
5802 | explosion.Parent = game.Workspace | |
5803 | script.Parent.Transparency = 1 | |
5804 | connection:disconnect() | |
5805 | end | |
5806 | ||
5807 | connection = LandMine.Touched:connect(onTouched) | |
5808 | ||
5809 | end; function() | |
5810 | ||
5811 | ||
5812 | LandMine = script.Parent | |
5813 | ||
5814 | function onTouched(hit) | |
5815 | explosion = Instance.new("Explosion") | |
5816 | explosion.BlastRadius = 12 | |
5817 | explosion.BlastPressure = 1000000 | |
5818 | explosion.Position = script.Parent.Position | |
5819 | explosion.Parent = game.Workspace | |
5820 | script.Parent.Transparency = 1 | |
5821 | connection:disconnect() | |
5822 | end | |
5823 | ||
5824 | connection = LandMine.Touched:connect(onTouched) | |
5825 | ||
5826 | end; function() | |
5827 | ||
5828 | ||
5829 | LandMine = script.Parent | |
5830 | ||
5831 | function onTouched(hit) | |
5832 | explosion = Instance.new("Explosion") | |
5833 | explosion.BlastRadius = 12 | |
5834 | explosion.BlastPressure = 1000000 | |
5835 | explosion.Position = script.Parent.Position | |
5836 | explosion.Parent = game.Workspace | |
5837 | script.Parent.Transparency = 1 | |
5838 | connection:disconnect() | |
5839 | end | |
5840 | ||
5841 | connection = LandMine.Touched:connect(onTouched) | |
5842 | ||
5843 | end; function() | |
5844 | ||
5845 | ||
5846 | LandMine = script.Parent | |
5847 | ||
5848 | function onTouched(hit) | |
5849 | explosion = Instance.new("Explosion") | |
5850 | explosion.BlastRadius = 12 | |
5851 | explosion.BlastPressure = 1000000 | |
5852 | explosion.Position = script.Parent.Position | |
5853 | explosion.Parent = game.Workspace | |
5854 | script.Parent.Transparency = 1 | |
5855 | connection:disconnect() | |
5856 | end | |
5857 | ||
5858 | connection = LandMine.Touched:connect(onTouched) | |
5859 | ||
5860 | end; function() | |
5861 | ||
5862 | ||
5863 | LandMine = script.Parent | |
5864 | ||
5865 | function onTouched(hit) | |
5866 | explosion = Instance.new("Explosion") | |
5867 | explosion.BlastRadius = 12 | |
5868 | explosion.BlastPressure = 1000000 | |
5869 | explosion.Position = script.Parent.Position | |
5870 | explosion.Parent = game.Workspace | |
5871 | script.Parent.Transparency = 1 | |
5872 | connection:disconnect() | |
5873 | end | |
5874 | ||
5875 | connection = LandMine.Touched:connect(onTouched) | |
5876 | ||
5877 | end; function() | |
5878 | ||
5879 | ||
5880 | LandMine = script.Parent | |
5881 | ||
5882 | function onTouched(hit) | |
5883 | explosion = Instance.new("Explosion") | |
5884 | explosion.BlastRadius = 12 | |
5885 | explosion.BlastPressure = 1000000 | |
5886 | explosion.Position = script.Parent.Position | |
5887 | explosion.Parent = game.Workspace | |
5888 | script.Parent.Transparency = 1 | |
5889 | connection:disconnect() | |
5890 | end | |
5891 | ||
5892 | connection = LandMine.Touched:connect(onTouched) | |
5893 | ||
5894 | end; function() | |
5895 | ||
5896 | ||
5897 | LandMine = script.Parent | |
5898 | ||
5899 | function onTouched(hit) | |
5900 | explosion = Instance.new("Explosion") | |
5901 | explosion.BlastRadius = 12 | |
5902 | explosion.BlastPressure = 1000000 | |
5903 | explosion.Position = script.Parent.Position | |
5904 | explosion.Parent = game.Workspace | |
5905 | script.Parent.Transparency = 1 | |
5906 | connection:disconnect() | |
5907 | end | |
5908 | ||
5909 | connection = LandMine.Touched:connect(onTouched) | |
5910 | ||
5911 | end; function() | |
5912 | ||
5913 | ||
5914 | LandMine = script.Parent | |
5915 | ||
5916 | function onTouched(hit) | |
5917 | explosion = Instance.new("Explosion") | |
5918 | explosion.BlastRadius = 12 | |
5919 | explosion.BlastPressure = 1000000 | |
5920 | explosion.Position = script.Parent.Position | |
5921 | explosion.Parent = game.Workspace | |
5922 | script.Parent.Transparency = 1 | |
5923 | connection:disconnect() | |
5924 | end | |
5925 | ||
5926 | connection = LandMine.Touched:connect(onTouched) | |
5927 | ||
5928 | end;}local ActualScripts = {} | |
5929 | function s(var) | |
5930 | local func = table.remove(Scripts,1) | |
5931 | local env = getfenv(func) | |
5932 | local newenv = setmetatable({},{ | |
5933 | __index = function(self,k) | |
5934 | if k=="script" then | |
5935 | return var | |
5936 | else | |
5937 | return env[k] | |
5938 | end | |
5939 | end, | |
5940 | }) | |
5941 | setfenv(func,newenv) | |
5942 | table.insert(ActualScripts,coroutine.wrap(func)) | |
5943 | end | |
5944 | ||
5945 | local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList) | |
5946 | local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",", | |
5947 | function(t,f) | |
5948 | for a,b in pairs(t) do | |
5949 | f(a,b) | |
5950 | end | |
5951 | end | |
5952 | local Types = { | |
5953 | Color3 = Color3.new, | |
5954 | Vector3 = Vector3.new, | |
5955 | Vector2 = Vector2.new, | |
5956 | UDim = UDim.new, | |
5957 | UDim2 = UDim2.new, | |
5958 | CFrame = CFrame.new, | |
5959 | Rect = Rect.new, | |
5960 | NumberSequence = function(...) | |
5961 | local a = {...} | |
5962 | local t = {} | |
5963 | repeat | |
5964 | t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)) | |
5965 | until #a==0 | |
5966 | return NumberSequence.new(t) | |
5967 | end, | |
5968 | ColorSequence = function(...) | |
5969 | local a = {...} | |
5970 | local t = {} | |
5971 | repeat | |
5972 | t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))) | |
5973 | until #a==0 | |
5974 | return ColorSequence.new(t) | |
5975 | end, | |
5976 | number = tonumber, | |
5977 | boolean = function(a) | |
5978 | return a=="true" | |
5979 | end | |
5980 | } | |
5981 | split = function(str,sep) | |
5982 | if not str then return end | |
5983 | local fields = {} | |
5984 | local ConcatNext = false | |
5985 | str:gsub(("([^%s]+)"):format(sep),function(c) | |
5986 | if ConcatNext == true then | |
5987 | fields[#fields] = fields[#fields]..sep..c | |
5988 | ConcatNext = false | |
5989 | else | |
5990 | fields[#fields+1] = c | |
5991 | end | |
5992 | if c:sub(#c)=="\\" then | |
5993 | c = fields[#fields] | |
5994 | fields[#fields] = c:sub(1,#c-1) | |
5995 | ConcatNext = true | |
5996 | end | |
5997 | end) | |
5998 | return fields | |
5999 | end | |
6000 | RemoveAndSplit = function(t) | |
6001 | return split(table_remove(t,1),comma) | |
6002 | end | |
6003 | t = split(str,";") | |
6004 | props = RemoveAndSplit(t) | |
6005 | classes = RemoveAndSplit(t) | |
6006 | values = split(table_remove(t,1),'|') | |
6007 | ICList = RemoveAndSplit(t) | |
6008 | InstanceList = {} | |
6009 | Model = inst"Model" | |
6010 | CurPar = Model | |
6011 | table_foreach(t,function(ct,c) | |
6012 | if c=="n" or c=="p" then | |
6013 | CurPar = c=="n" and LastIns or CurPar[parnt] | |
6014 | else | |
6015 | ct = split(c,"|") | |
6016 | local class = classes[tonum(table_remove(ct,1))] | |
6017 | if class=="UnionOperation" then | |
6018 | LastIns = {Locked="true",Anchored="true",UsePartColor="true"} | |
6019 | else | |
6020 | LastIns = inst(class) | |
6021 | if LastIns:IsA"Script" then | |
6022 | s(LastIns) | |
6023 | end | |
6024 | end | |
6025 | ||
6026 | local function SetProperty(LastIns,p,str,s) | |
6027 | s = Types[typeof(LastIns[p])] | |
6028 | LastIns[p] = s and s(unpack(split(str,comma))) or str | |
6029 | end | |
6030 | ||
6031 | local UnionData | |
6032 | table_foreach(ct,function(s,p,a,str) | |
6033 | a = p:find":" | |
6034 | p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))] | |
6035 | if p=="UnionData" then | |
6036 | UnionData = split(str," ") | |
6037 | return | |
6038 | end | |
6039 | if class=="UnionOperation" then | |
6040 | LastIns[p] = str | |
6041 | return | |
6042 | end | |
6043 | SetProperty(LastIns,p,str) | |
6044 | end) | |
6045 | ||
6046 | if UnionData then | |
6047 | local LI_Data = LastIns | |
6048 | LastIns = DecodeUnion(UnionData) | |
6049 | table_foreach(LI_Data,function(p,str) | |
6050 | SetProperty(LastIns,p,str) | |
6051 | end) | |
6052 | end | |
6053 | table.insert(InstanceList,LastIns) | |
6054 | LastIns[parnt] = CurPar | |
6055 | end | |
6056 | end) | |
6057 | table_remove(ICList,1) | |
6058 | table_foreach(ICList,function(a,b) | |
6059 | b = split(b,">") | |
6060 | InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])] | |
6061 | end) | |
6062 | ||
6063 | return Model | |
6064 | end | |
6065 | ||
6066 | local Model = Decode('Name,Color,Transparency,Position,Size,BottomSurface,TopSurface,Texture,Face;Part,Model,Decal,Script;Part|Cube chaos|0,1,0|1|49.599,469.411,145.554|30,30,30|Smooth|http://www.roblox.com/asset/?id=37387' | |
6067 | ..'824|Back|Bottom|Left|Right|Top|-48.428,469.411,168.357|-48.428,469.411,32.39|-48.428,276.039,-45.271|18.603,547.086,168.357|84.36,624.216,204.825|84.36,699.55,98.998|84.36,699.55,151.154;0;2|1:2;n;1|2' | |
6068 | ..':3|3:4|4:5|5:6|6:7|7:7|2:3|2:3;n;3|8:8;3|8:8|9:9;3|8:8|9:10;3|8:8|9:11;3|8:8|9:12;3|8:8|9:13;4;p;p;2|1:2;n;1|2:3|3:4|4:14|5:6|6:7|7:7|2:3|2:3;n;3|8:8;3|8:8|9:9;3|8:8|9:10;3|8:8|9:11;3|8:8|9:12;3|8:8|9' | |
6069 | ..':13;4;p;p;2|1:2;n;1|2:3|3:4|4:15|5:6|6:7|7:7|2:3|2:3;n;3|8:8;3|8:8|9:9;3|8:8|9:10;3|8:8|9:11;3|8:8|9:12;3|8:8|9:13;4;p;p;2|1:2;n;1|2:3|3:4|4:16|5:6|6:7|7:7|2:3|2:3;n;3|8:8;3|8:8|9:9;3|8:8|9:10;3|8:8|9' | |
6070 | ..':11;3|8:8|9:12;3|8:8|9:13;4;p;p;2|1:2;n;1|2:3|3:4|4:17|5:6|6:7|7:7|2:3|2:3;n;3|8:8;3|8:8|9:9;3|8:8|9:10;3|8:8|9:11;3|8:8|9:12;3|8:8|9:13;4;p;p;2|1:2;n;1|2:3|3:4|4:18|5:6|6:7|7:7|2:3|2:3;n;3|8:8;3|8:8|' | |
6071 | ..'9:9;3|8:8|9:10;3|8:8|9:11;3|8:8|9:12;3|8:8|9:13;4;p;p;2|1:2;n;1|2:3|3:4|4:19|5:6|6:7|7:7|2:3|2:3;n;3|8:8;3|8:8|9:9;3|8:8|9:10;3|8:8|9:11;3|8:8|9:12;3|8:8|9:13;4;p;p;2|1:2;n;1|2:3|3:4|4:20|5:6|6:7|7:7|' | |
6072 | ..'2:3|2:3;n;3|8:8;3|8:8|9:9;3|8:8|9:10;3|8:8|9:11;3|8:8|9:12;3|8:8|9:13;4;p;p;') | |
6073 | Model.Parent = script and script.Parent==workspace and script or workspace | |
6074 | for _,f in pairs(ActualScripts) do f() end | |
6075 | ---- | |
6076 | wait(5) | |
6077 | Model:Remove() | |
6078 | ---aa | |
6079 | ||
6080 | ||
6081 | local Scripts = { function() | |
6082 | while true do | |
6083 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
6084 | wait(0.00050) | |
6085 | end | |
6086 | ||
6087 | end; function() | |
6088 | function onTouch(part) | |
6089 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6090 | if (humanoid ~= nil) then -- if a humanoid exists, then | |
6091 | humanoid.Health = 0 -- damage the humanoid | |
6092 | end | |
6093 | end | |
6094 | ||
6095 | script.Parent.Touched:connect(onTouch) | |
6096 | ||
6097 | end; function() | |
6098 | while true do | |
6099 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
6100 | wait(0.00050) | |
6101 | end | |
6102 | ||
6103 | end; function() | |
6104 | function onTouch(part) | |
6105 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6106 | if (humanoid ~= nil) then -- if a humanoid exists, then | |
6107 | humanoid.Health = 0 -- damage the humanoid | |
6108 | end | |
6109 | end | |
6110 | ||
6111 | script.Parent.Touched:connect(onTouch) | |
6112 | ||
6113 | end; function() | |
6114 | while true do | |
6115 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
6116 | wait(0.00050) | |
6117 | end | |
6118 | ||
6119 | end; function() | |
6120 | function onTouch(part) | |
6121 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6122 | if (humanoid ~= nil) then -- if a humanoid exists, then | |
6123 | humanoid.Health = 0 -- damage the humanoid | |
6124 | end | |
6125 | end | |
6126 | ||
6127 | script.Parent.Touched:connect(onTouch) | |
6128 | ||
6129 | end; function() | |
6130 | while true do | |
6131 | script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.06,0) | |
6132 | wait(0.00050) | |
6133 | end | |
6134 | ||
6135 | end; function() | |
6136 | function onTouch(part) | |
6137 | local humanoid = part.Parent:FindFirstChild("Humanoid") | |
6138 | if (humanoid ~= nil) then -- if a humanoid exists, then | |
6139 | humanoid.Health = 0 -- damage the humanoid | |
6140 | end | |
6141 | end | |
6142 | ||
6143 | script.Parent.Touched:connect(onTouch) | |
6144 | ||
6145 | end;}local ActualScripts = {} | |
6146 | function s(var) | |
6147 | local func = table.remove(Scripts,1) | |
6148 | local env = getfenv(func) | |
6149 | local newenv = setmetatable({},{ | |
6150 | __index = function(self,k) | |
6151 | if k=="script" then | |
6152 | return var | |
6153 | else | |
6154 | return env[k] | |
6155 | end | |
6156 | end, | |
6157 | }) | |
6158 | setfenv(func,newenv) | |
6159 | table.insert(ActualScripts,coroutine.wrap(func)) | |
6160 | end | |
6161 | ||
6162 | local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList) | |
6163 | local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",", | |
6164 | function(t,f) | |
6165 | for a,b in pairs(t) do | |
6166 | f(a,b) | |
6167 | end | |
6168 | end | |
6169 | local Types = { | |
6170 | Color3 = Color3.new, | |
6171 | Vector3 = Vector3.new, | |
6172 | Vector2 = Vector2.new, | |
6173 | UDim = UDim.new, | |
6174 | UDim2 = UDim2.new, | |
6175 | CFrame = CFrame.new, | |
6176 | Rect = Rect.new, | |
6177 | NumberSequence = function(...) | |
6178 | local a = {...} | |
6179 | local t = {} | |
6180 | repeat | |
6181 | t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)) | |
6182 | until #a==0 | |
6183 | return NumberSequence.new(t) | |
6184 | end, | |
6185 | ColorSequence = function(...) | |
6186 | local a = {...} | |
6187 | local t = {} | |
6188 | repeat | |
6189 | t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))) | |
6190 | until #a==0 | |
6191 | return ColorSequence.new(t) | |
6192 | end, | |
6193 | number = tonumber, | |
6194 | boolean = function(a) | |
6195 | return a=="true" | |
6196 | end | |
6197 | } | |
6198 | split = function(str,sep) | |
6199 | if not str then return end | |
6200 | local fields = {} | |
6201 | local ConcatNext = false | |
6202 | str:gsub(("([^%s]+)"):format(sep),function(c) | |
6203 | if ConcatNext == true then | |
6204 | fields[#fields] = fields[#fields]..sep..c | |
6205 | ConcatNext = false | |
6206 | else | |
6207 | fields[#fields+1] = c | |
6208 | end | |
6209 | if c:sub(#c)=="\\" then | |
6210 | c = fields[#fields] | |
6211 | fields[#fields] = c:sub(1,#c-1) | |
6212 | ConcatNext = true | |
6213 | end | |
6214 | end) | |
6215 | return fields | |
6216 | end | |
6217 | RemoveAndSplit = function(t) | |
6218 | return split(table_remove(t,1),comma) | |
6219 | end | |
6220 | t = split(str,";") | |
6221 | props = RemoveAndSplit(t) | |
6222 | classes = RemoveAndSplit(t) | |
6223 | values = split(table_remove(t,1),'|') | |
6224 | ICList = RemoveAndSplit(t) | |
6225 | InstanceList = {} | |
6226 | Model = inst"Model" | |
6227 | CurPar = Model | |
6228 | table_foreach(t,function(ct,c) | |
6229 | if c=="n" or c=="p" then | |
6230 | CurPar = c=="n" and LastIns or CurPar[parnt] | |
6231 | else | |
6232 | ct = split(c,"|") | |
6233 | local class = classes[tonum(table_remove(ct,1))] | |
6234 | if class=="UnionOperation" then | |
6235 | LastIns = {Locked="true",Anchored="true",UsePartColor="true"} | |
6236 | else | |
6237 | LastIns = inst(class) | |
6238 | if LastIns:IsA"Script" then | |
6239 | s(LastIns) | |
6240 | end | |
6241 | end | |
6242 | ||
6243 | local function SetProperty(LastIns,p,str,s) | |
6244 | s = Types[typeof(LastIns[p])] | |
6245 | LastIns[p] = s and s(unpack(split(str,comma))) or str | |
6246 | end | |
6247 | ||
6248 | local UnionData | |
6249 | table_foreach(ct,function(s,p,a,str) | |
6250 | a = p:find":" | |
6251 | p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))] | |
6252 | if p=="UnionData" then | |
6253 | UnionData = split(str," ") | |
6254 | return | |
6255 | end | |
6256 | if class=="UnionOperation" then | |
6257 | LastIns[p] = str | |
6258 | return | |
6259 | end | |
6260 | SetProperty(LastIns,p,str) | |
6261 | end) | |
6262 | ||
6263 | if UnionData then | |
6264 | local LI_Data = LastIns | |
6265 | LastIns = DecodeUnion(UnionData) | |
6266 | table_foreach(LI_Data,function(p,str) | |
6267 | SetProperty(LastIns,p,str) | |
6268 | end) | |
6269 | end | |
6270 | table.insert(InstanceList,LastIns) | |
6271 | LastIns[parnt] = CurPar | |
6272 | end | |
6273 | end) | |
6274 | table_remove(ICList,1) | |
6275 | table_foreach(ICList,function(a,b) | |
6276 | b = split(b,">") | |
6277 | InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])] | |
6278 | end) | |
6279 | ||
6280 | return Model | |
6281 | end | |
6282 | ||
6283 | local Model = Decode('Name,Anchored,Color,Material,Position,Orientation,Size,BottomSurface,TopSurface;Part,Script;Part|true|1,0,0|Neon|-1.927,0.5,2.102|0,89.619,0|776.25,1,2|Smooth|Rotate|0,176.91,0|0,128.599,0|0,-132.73,0' | |
6284 | ..';0;1|2:2|3:3|4:4|5:5|6:6|7:7|8:8|9:8|3:3|3:3;n;2|1:9;2;p;1|2:2|3:3|4:4|5:5|6:10|7:7|8:8|9:8|3:3|3:3;n;2|1:9;2;p;1|2:2|3:3|4:4|5:5|6:11|7:7|8:8|9:8|3:3|3:3;n;2|1:9;2;p;1|2:2|3:3|4:4|5:5|6:12|7:7|8:8|9:' | |
6285 | ..'8|3:3|3:3;n;2|1:9;2;p;') | |
6286 | Model.Parent = script and script.Parent==workspace and script or workspace | |
6287 | for _,f in pairs(ActualScripts) do f() end | |
6288 | wait(35) | |
6289 | Model:Remove() | |
6290 | ---best end | |
6291 | ||
6292 | ||
6293 | local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList) | |
6294 | local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",", | |
6295 | function(t,f) | |
6296 | for a,b in pairs(t) do | |
6297 | f(a,b) | |
6298 | end | |
6299 | end | |
6300 | local Types = { | |
6301 | Color3 = Color3.new, | |
6302 | Vector3 = Vector3.new, | |
6303 | Vector2 = Vector2.new, | |
6304 | UDim = UDim.new, | |
6305 | UDim2 = UDim2.new, | |
6306 | CFrame = CFrame.new, | |
6307 | Rect = Rect.new, | |
6308 | NumberSequence = function(...) | |
6309 | local a = {...} | |
6310 | local t = {} | |
6311 | repeat | |
6312 | t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)) | |
6313 | until #a==0 | |
6314 | return NumberSequence.new(t) | |
6315 | end, | |
6316 | ColorSequence = function(...) | |
6317 | local a = {...} | |
6318 | local t = {} | |
6319 | repeat | |
6320 | t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))) | |
6321 | until #a==0 | |
6322 | return ColorSequence.new(t) | |
6323 | end, | |
6324 | number = tonumber, | |
6325 | boolean = function(a) | |
6326 | return a=="true" | |
6327 | end | |
6328 | } | |
6329 | split = function(str,sep) | |
6330 | if not str then return end | |
6331 | local fields = {} | |
6332 | local ConcatNext = false | |
6333 | str:gsub(("([^%s]+)"):format(sep),function(c) | |
6334 | if ConcatNext == true then | |
6335 | fields[#fields] = fields[#fields]..sep..c | |
6336 | ConcatNext = false | |
6337 | else | |
6338 | fields[#fields+1] = c | |
6339 | end | |
6340 | if c:sub(#c)=="\\" then | |
6341 | c = fields[#fields] | |
6342 | fields[#fields] = c:sub(1,#c-1) | |
6343 | ConcatNext = true | |
6344 | end | |
6345 | end) | |
6346 | return fields | |
6347 | end | |
6348 | RemoveAndSplit = function(t) | |
6349 | return split(table_remove(t,1),comma) | |
6350 | end | |
6351 | t = split(str,";") | |
6352 | props = RemoveAndSplit(t) | |
6353 | classes = RemoveAndSplit(t) | |
6354 | values = split(table_remove(t,1),'|') | |
6355 | ICList = RemoveAndSplit(t) | |
6356 | InstanceList = {} | |
6357 | Model = inst"Model" | |
6358 | CurPar = Model | |
6359 | table_foreach(t,function(ct,c) | |
6360 | if c=="n" or c=="p" then | |
6361 | CurPar = c=="n" and LastIns or CurPar[parnt] | |
6362 | else | |
6363 | ct = split(c,"|") | |
6364 | local class = classes[tonum(table_remove(ct,1))] | |
6365 | if class=="UnionOperation" then | |
6366 | LastIns = {Locked="true",Anchored="true",UsePartColor="true"} | |
6367 | else | |
6368 | LastIns = inst(class) | |
6369 | if LastIns:IsA"Script" then | |
6370 | s(LastIns) | |
6371 | end | |
6372 | end | |
6373 | ||
6374 | local function SetProperty(LastIns,p,str,s) | |
6375 | s = Types[typeof(LastIns[p])] | |
6376 | LastIns[p] = s and s(unpack(split(str,comma))) or str | |
6377 | end | |
6378 | ||
6379 | local UnionData | |
6380 | table_foreach(ct,function(s,p,a,str) | |
6381 | a = p:find":" | |
6382 | p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))] | |
6383 | if p=="UnionData" then | |
6384 | UnionData = split(str," ") | |
6385 | return | |
6386 | end | |
6387 | if class=="UnionOperation" then | |
6388 | LastIns[p] = str | |
6389 | return | |
6390 | end | |
6391 | SetProperty(LastIns,p,str) | |
6392 | end) | |
6393 | ||
6394 | if UnionData then | |
6395 | local LI_Data = LastIns | |
6396 | LastIns = DecodeUnion(UnionData) | |
6397 | table_foreach(LI_Data,function(p,str) | |
6398 | SetProperty(LastIns,p,str) | |
6399 | end) | |
6400 | end | |
6401 | table.insert(InstanceList,LastIns) | |
6402 | LastIns[parnt] = CurPar | |
6403 | end | |
6404 | end) | |
6405 | table_remove(ICList,1) | |
6406 | table_foreach(ICList,function(a,b) | |
6407 | b = split(b,">") | |
6408 | InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])] | |
6409 | end) | |
6410 | ||
6411 | return Model | |
6412 | end | |
6413 | ||
6414 | local Model = Decode('Name,Anchored,Color,Transparency,Position,Orientation,Size,CanvasSize,BackgroundColor3,BackgroundTransparency,Font,Text,TextColor3,TextScaled,TextSize,TextStrokeTransparency,TextWrapped,Material,Botto' | |
6415 | ..'mSurface,TopSurface;Part,SurfaceGui,TextLabel;Part|Sign|true|0.584,0.474,0.466|1|-10.776,131.665,-210.365|-26.71,176.269,1.409|203.04,32.839,0.05|200,100|1,0,1,0|1,1,1|SourceSansBold|-99999999|48|0|1,' | |
6416 | ..'0,0|Neon|-10.244,112.794,-218.695|26.709,-3.731,-1.41|202.369,8.599,2|Smooth|147.414,56.357,-107.193|-1.17,136.77,2.629|203.04,89.1,0.05|I\'m a lazy to make a dead scene and script end boss by ozzak1' | |
6417 | ..'003;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|3:4|3:4;n;2|8:9;n;3|7:10|9:11|10:5|11:12|12:13|13:11|14:3|15:14|16:15|17:3;p;p;1|2:3|3:16|18:17|5:18|6:19|7:20|19:21|20:21|3:16|3:16;1|1:2|2:3|3:4|4:5|5:22|6:23|7:2' | |
6418 | ..'4|3:4|3:4;n;2|8:9;n;3|7:10|9:11|10:5|11:12|12:25|13:11|14:3|15:14|16:15|17:3;p;p;') | |
6419 | Model.Parent = script and script.Parent==workspace and script or workspace | |
6420 | ||
6421 | ||
6422 | local function Decode(b,c,d,e,f,g,h,i,j,k)local l,m,n,o,p,q=tonumber,table.remove,table.foreach,Instance.new,"Parent",","local r={Color3=Color3.new,Vector3=Vector3.new,Vector2=Vector2.new,UDim=UDim.new,UDim2=UDim2.new,CFrame=CFrame.new}j=function(b,t,u)u={}b:gsub(("([^%s]+)"):format(t),function(v)u[#u+1]=v end)return u end;k=function(c)return j(m(c,1),q)end;c=j(b,";")d=k(c)e=k(c)f=k(c)g=o"Model"h=g;n(c,function(w,v)if v=="n"or v=="p"then h=v=="n"and i or h[p]else w=j(v,"|")i=o(e[l(m(w,1))])if i:IsA"BasePart"then i.Anchored=true;i.Locked=true elseif i:IsA"Script"then s(i)end;n(w,function(s,x,y,b)y=x:find":"x,b=d[l(x:sub(1,y-1))],x:sub(y+1)function y(y)return unpack(j(y,q))end;s=r[typeof(i[x])]i[x]=x=="Name"and f[l(b)]or s and s(y(b))or l(b)or b~="true"and b~="false"and b or b=="true"end)i[p]=h end end)return g end | |
6423 | local Model = Decode('Name,Color,Material,Position,Size,Shape;Part,Script;Part,Touch,Stay,Grow2,Grow,Explosion;1|2:0.389,0.373,0.385|3:Slate|4:117.06,17,-87.13|5:34,34,34|6:Ball;n;2|1:2;2|1:3;2|1:4;2|1:5;2|1:6;p;1|2:0.389,' | |
6424 | ..'0.373,0.385|3:Slate|4:-132.033,17,-87.13|5:34,34,34|6:Ball;n;2|1:2;2|1:3;2|1:4;2|1:5;2|1:6;p;') | |
6425 | Model.Parent = script.Parent==workspace and script or workspace | |
6426 | for _,f in pairs(ActualScripts) do f() end | |
6427 | ||
6428 | for i, v in ipairs(workspace:getChildren()) do | |
6429 | wait() | |
6430 | end | |
6431 | end) | |
6432 | --aaaend | |
6433 | ||
6434 | end;}local ActualScripts = {} | |
6435 | function s(var) | |
6436 | local func = table.remove(Scripts,1) | |
6437 | local env = getfenv(func) | |
6438 | local newenv = setmetatable({},{ | |
6439 | __index = function(self,k) | |
6440 | if k=="script" then | |
6441 | return var | |
6442 | else | |
6443 | return env[k] | |
6444 | end | |
6445 | end, | |
6446 | }) | |
6447 | setfenv(func,newenv) | |
6448 | table.insert(ActualScripts,coroutine.wrap(func)) | |
6449 | end | |
6450 | ||
6451 | local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList) | |
6452 | local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",", | |
6453 | function(t,f) | |
6454 | for a,b in pairs(t) do | |
6455 | f(a,b) | |
6456 | end | |
6457 | end | |
6458 | local Types = { | |
6459 | Color3 = Color3.new, | |
6460 | Vector3 = Vector3.new, | |
6461 | Vector2 = Vector2.new, | |
6462 | UDim = UDim.new, | |
6463 | UDim2 = UDim2.new, | |
6464 | CFrame = CFrame.new, | |
6465 | Rect = Rect.new, | |
6466 | NumberSequence = function(...) | |
6467 | local a = {...} | |
6468 | local t = {} | |
6469 | repeat | |
6470 | t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)) | |
6471 | until #a==0 | |
6472 | return NumberSequence.new(t) | |
6473 | end, | |
6474 | ColorSequence = function(...) | |
6475 | local a = {...} | |
6476 | local t = {} | |
6477 | repeat | |
6478 | t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))) | |
6479 | until #a==0 | |
6480 | return ColorSequence.new(t) | |
6481 | end, | |
6482 | number = tonumber, | |
6483 | boolean = function(a) | |
6484 | return a=="true" | |
6485 | end | |
6486 | } | |
6487 | split = function(str,sep) | |
6488 | if not str then return end | |
6489 | local fields = {} | |
6490 | local ConcatNext = false | |
6491 | str:gsub(("([^%s]+)"):format(sep),function(c) | |
6492 | if ConcatNext == true then | |
6493 | fields[#fields] = fields[#fields]..sep..c | |
6494 | ConcatNext = false | |
6495 | else | |
6496 | fields[#fields+1] = c | |
6497 | end | |
6498 | if c:sub(#c)=="\\" then | |
6499 | c = fields[#fields] | |
6500 | fields[#fields] = c:sub(1,#c-1) | |
6501 | ConcatNext = true | |
6502 | end | |
6503 | end) | |
6504 | return fields | |
6505 | end | |
6506 | RemoveAndSplit = function(t) | |
6507 | return split(table_remove(t,1),comma) | |
6508 | end | |
6509 | t = split(str,";") | |
6510 | props = RemoveAndSplit(t) | |
6511 | classes = RemoveAndSplit(t) | |
6512 | values = split(table_remove(t,1),'|') | |
6513 | ICList = RemoveAndSplit(t) | |
6514 | InstanceList = {} | |
6515 | Model = inst"Model" | |
6516 | CurPar = Model | |
6517 | table_foreach(t,function(ct,c) | |
6518 | if c=="n" or c=="p" then | |
6519 | CurPar = c=="n" and LastIns or CurPar[parnt] | |
6520 | else | |
6521 | ct = split(c,"|") | |
6522 | local class = classes[tonum(table_remove(ct,1))] | |
6523 | if class=="UnionOperation" then | |
6524 | LastIns = {Locked="true",Anchored="true",UsePartColor="true"} | |
6525 | else | |
6526 | LastIns = inst(class) | |
6527 | if LastIns:IsA"Script" then | |
6528 | s(LastIns) | |
6529 | end | |
6530 | end | |
6531 | ||
6532 | local function SetProperty(LastIns,p,str,s) | |
6533 | s = Types[typeof(LastIns[p])] | |
6534 | LastIns[p] = s and s(unpack(split(str,comma))) or str | |
6535 | end | |
6536 | ||
6537 | local UnionData | |
6538 | table_foreach(ct,function(s,p,a,str) | |
6539 | a = p:find":" | |
6540 | p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))] | |
6541 | if p=="UnionData" then | |
6542 | UnionData = split(str," ") | |
6543 | return | |
6544 | end | |
6545 | if class=="UnionOperation" then | |
6546 | LastIns[p] = str | |
6547 | return | |
6548 | end | |
6549 | SetProperty(LastIns,p,str) | |
6550 | end) | |
6551 | ||
6552 | if UnionData then | |
6553 | local LI_Data = LastIns | |
6554 | LastIns = DecodeUnion(UnionData) | |
6555 | table_foreach(LI_Data,function(p,str) | |
6556 | SetProperty(LastIns,p,str) | |
6557 | end) | |
6558 | end | |
6559 | table.insert(InstanceList,LastIns) | |
6560 | LastIns[parnt] = CurPar | |
6561 | end | |
6562 | end) | |
6563 | table_remove(ICList,1) | |
6564 | table_foreach(ICList,function(a,b) | |
6565 | b = split(b,">") | |
6566 | InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])] | |
6567 | end) | |
6568 | ||
6569 | return Model | |
6570 | end | |
6571 | ||
6572 | local Model = Decode('Name,NameOcclusion,Health,MaxHealth,Anchored,Reflectance,Position,Size,LeftSurface,C0,C1,Part0,Part1,Color,TopSurface,Scale;Part,Model,Humanoid,CylinderMesh,Snap,Script;Part|omega nahid boss|NoOcclusi' | |
6573 | ..'on|0|true|0.5|2.474,0.6,-141.454|5,1.2,5|Weld|0,-0.601,0,1,0,0,0,0,-1,0,1,0|2.474,10,-141.454,1,0,0,0,0,-1,0,1,0|Head|1,0,0|2.474,1.8,-141.454|0.75,1,0.75;0,5>12>3,5>13;2|1:2;n;3|2:3|3:4|4:4;1|5:5|6:6' | |
6574 | ..'|7:7|8:8|9:9;n;4;5|10:10|11:11;p;1|1:12|5:5|14:13|7:14|8:8|15:9|14:13|14:13;n;4|16:15;6;p;p;') | |
6575 | Model.Parent = script and script.Parent==workspace and script or workspace | |
6576 | for _,f in pairs(ActualScripts) do f() end |