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---Dont Mind This!
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local function create()
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mouse=game.Players.LocalPlayer:GetMouse()
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tool=Instance.new("Tool",game.Players.LocalPlayer.Backpack)
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tool.RequiresHandle=false
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tool.Name="Click Teleport"
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tool.Activated:connect(function()
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local pos=mouse.Hit+Vector3.new(0,2.5,0)
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pos=CFrame.new(pos.X,pos.Y,pos.Z)
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game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=pos
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end)
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end
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create()
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game.Players.LocalPlayer.CharacterAdded:connect(create)
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---All stand with E strongPunch
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local player = game.Players.LocalPlayer
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local Mouse = player:GetMouse()
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Mouse.KeyDown:connect(function(key)
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if key == "e" then
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for i=1,20 do
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local character2 = player2.Character
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player2.Backpack.StrongPunch.RemoteEvent:FireServer()
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local p = Instance.new("Part", character2.Effects)
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game.Debris:AddItem(p, 0.3)
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game.Debris:AddItem(p, .3)
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p.Anchored = false
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local RightArm = character2["Right Arm"]
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p.Size = RightArm.Size
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p.Transparency = 1
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local w = Instance.new("Weld", p)
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w.Part0 = RightArm
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w.Part1 = p
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p.Touched:connect(function(hit)
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local ehum = hit.Parent:findFirstChild("Humanoid")
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if  ehum ~= character2.Humanoid then
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player2.Backpack.StrongPunch.Damage:FireServer(hit, ehum)
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end
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end)
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end
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end)
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---Hierophant Green
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local player = game.Players.LocalPlayer
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--Killer Queen
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local mouse = game.Players.LocalPlayer:GetMouse()
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local name = game.Players.LocalPlayer.Name
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game:GetService("UserInputService").InputBegan:connect(function(key)
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if key.KeyCode == (Enum.KeyCode.V) then
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for i,v in pairs(game.Players:GetPlayers()) do
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game.Players[name].Backpack.FirstBomb.Bomb:FireServer(true, mouse.Target)
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end)
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local player = game.Players.LocalPlayer
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local player2 = game.Players.LocalPlayer
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game:GetService("UserInputService").InputBegan:connect(function(key)
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if key.KeyCode == (Enum.KeyCode.X) then
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for i,v in pairs(game.Players:GetPlayers()) do
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game.Players[name].Backpack.FirstBomb.Bomb:FireServer(false)
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    player2.Backpack.Barrier.RemoteEvent:FireServer(false, 20)
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    player2.Backpack.Barrier.RemoteEvent:FireServer(true, 20)
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end
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end)
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---Silver Chariot
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local player = game.Players.LocalPlayer
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local player2 = game.Players.LocalPlayer
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local character2 = player2.Character
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local Mouse = player:GetMouse()
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Mouse.KeyDown:connect(function(key)
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if key =="t" then
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game:GetService("Players").LocalPlayer.Backpack.SwordThrow.RemoteEvent:FireServer(Mouse.Hit.p)
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end
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end)
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---The Hand
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local player = game.Players.LocalPlayer
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local player2 = game.Players.LocalPlayer
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local character2 = player2.Character
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local Mouse = player:GetMouse()
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Mouse.KeyDown:connect(function(key)
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if key =="e" then
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game:GetService("Players").LocalPlayer.Backpack.Scrape1.RemoteEvent:FireServer(Mouse.Hit.p)
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end
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end)
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local player = game.Players.LocalPlayer
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local player2 = game.Players.LocalPlayer
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local character2 = player2.Character
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local Mouse = player:GetMouse()
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Mouse.KeyDown:connect(function(key)
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if key =="r" then
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game:GetService("Players").LocalPlayer.Backpack.Scrape2.RemoteEvent:FireServer(Mouse.Hit.p)
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end
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end)
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local List = {} --Array of player's HumanoidRootPart
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function GetAllPlayers() --Gives you all the characters of all players in the game currentenly
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    local namesOfPlayers = {lafur2}
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    for i,Player in ipairs(game:GetService("Players"):GetChildren()) do
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        table.insert(namesOfPlayers,Player.Name)
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    end
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    for i,v in ipairs(workspace:GetChildren()) do
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        for i,Player in ipairs(namesOfPlayers) do
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            if v.Name == Player then
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                local humanoidRoot = v:FindFirstChild("HumanoidRootPart")
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                table.insert(List,humanoidRoot)
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            end
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        end
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    end
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end
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local player = game.Players.lafur2 -- Your Player
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local Mouse = player:GetMouse()
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Mouse.KeyDown:connect(function(key)
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    if key == "f" then
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        List = {}
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        GetAllPlayers() -- Get all player's HumanoidRootPart
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function GetAllPlayers() --Gives you all thje characters of all players in the game currentenly
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    local namesOfPlayers = {}
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            )
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    end
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end)
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---Crazy Diamond
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local player = game.Players.LocalPlayer
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local player2 = game.Players.LocalPlayer
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local character2 = player2.Character
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local Mouse = player:GetMouse()
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local player = game.Players.LocalPlayer -- Your Player
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if key =="g" then
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game:GetService("Players").LocalPlayer.Backpack.Wall.RemoteEvent:FireServer()
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end
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end)
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local player = game.Players.LocalPlayer
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local player2 = game.Players.LocalPlayer
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local character2 = player2.Character
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local Mouse = player:GetMouse()
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Mouse.KeyDown:connect(function(key)
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if key =="r" then
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game:GetService("Players").LocalPlayer.Backpack.BloodThrow.RemoteEvent:FireServer(Mouse.Hit.p)
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end
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end)
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---Star Plat
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local player = game.Players.LocalPlayer
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local Mouse = player:GetMouse()
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Mouse.KeyDown:connect(function(key)
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if key == "r" then
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local player2 = game.Players.LocalPlayer
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local character2 = player2.Character
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player2.Backpack:FindFirstChild("Star Finger").RemoteEvent:FireServer()
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do
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local p = Instance.new("Part", character2)
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game.Debris:AddItem(p, 0.25)
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p.CanCollide = false
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p.Anchored = false
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local RightArm = character2["Right Arm"]
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p.Size = Vector3.new(10, 0.2, 0.4)
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p.Transparency = 1
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local w = Instance.new("Weld", p)
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w.Part0 = RightArm
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w.Part1 = p
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w.C0 = CFrame.new(0.3, -6, -0.25) * CFrame.Angles(0, 0, math.rad(90))
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p.Touched:connect(function(hit)
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local ehum = hit.Parent:findFirstChild("Humanoid")
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if  ehum ~= character2.Humanoid then
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player2.Backpack:FindFirstChild("Star Finger").Damage:FireServer(hit)
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end
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end)
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end
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end
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end)
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local player = game.Players.LocalPlayer
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local Mouse = player:GetMouse()
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Mouse.KeyDown:connect(function(key)
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if key == "g" then
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local player2 = game.Players.LocalPlayer
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local character2 = player2.Character
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game.Players.LocalPlayer.Backpack.Leap.RemoteEvent:FireServer()
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local p = Instance.new("Part", character2.Effects)
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game.Debris:AddItem(p, 0.3)
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p.CanCollide = false
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p.Anchored = false
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local RightArm = character2["Right Leg"]
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p.Size = RightLeg.Size
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p.Transparency = 1
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local w = Instance.new("Weld", p)
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w.Part0 = RightLeg
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w.Part1 = p
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local RightArm = character2["Left Leg"]
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p.Size = LeftLeg.Size
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p.Transparency = 1
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local w = Instance.new("Weld", p)
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w.Part0 = LeftLeg
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w.Part1 = p
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p.Touched:connect(function(jump)
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local ehum = hit.Parent:findFirstChild("Humanoid")
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if  ehum ~= character2.Humanoid then
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game.Players.LocalPlayer.Backpack.Leap.RemoteEvent:FireServer()
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end
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end)
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end
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end)
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local player2 = game.Players.LocalPlayer
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local Mouse = player2:GetMouse()
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cooldown = 0
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Mouse.KeyDown:connect(function(key)
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if key == "y" and cooldown == 0 and not player2:findFirstChild("TCooldown") then
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local player = game.Players.LocalPlayer
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local character = player.Character
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cooldown = 1
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game.Lighting.GetTimeInSeconds:FireServer(character, "TheWorld")
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wait(40)
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cooldown = 0
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end
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end)