SHOW:
|
|
- or go back to the newest paste.
1 | --Sans? | |
2 | ||
3 | Player = game:GetService("Players").LocalPlayer | |
4 | PlayerGui = Player.PlayerGui | |
5 | Cam = workspace.CurrentCamera | |
6 | Backpack = Player.Backpack | |
7 | Character = Player.Character | |
8 | Humanoid = Character.Humanoid | |
9 | Mouse = Player:GetMouse() | |
10 | RootPart = Character["HumanoidRootPart"] | |
11 | Torso = Character["Torso"] | |
12 | Head = Character["Head"] | |
13 | RightArm = Character["Right Arm"] | |
14 | LeftArm = Character["Left Arm"] | |
15 | RightLeg = Character["Right Leg"] | |
16 | LeftLeg = Character["Left Leg"] | |
17 | RootJoint = RootPart["RootJoint"] | |
18 | Neck = Torso["Neck"] | |
19 | RightShoulder = Torso["Right Shoulder"] | |
20 | LeftShoulder = Torso["Left Shoulder"] | |
21 | RightHip = Torso["Right Hip"] | |
22 | LeftHip = Torso["Left Hip"] | |
23 | local sick = Instance.new("Sound",Character) | |
24 | sick.SoundId = "rbxassetid://531711813" | |
25 | sick.Looped = true | |
26 | sick.Pitch = 1 | |
27 | sick.Volume = 1 | |
28 | Head:ClearAllChildren() | |
29 | ||
30 | local tor = Instance.new("CharacterMesh") | |
31 | tor.Parent = Character | |
32 | tor.Name = "Bones" | |
33 | tor.BodyPart = "Torso" | |
34 | tor.MeshId = "36780113" | |
35 | tor.OverlayTextureId = "36780292" | |
36 | ||
37 | local tor = Instance.new("CharacterMesh") | |
38 | tor.Parent = Character | |
39 | tor.Name = "Bones" | |
40 | tor.BodyPart = "LeftLeg" | |
41 | tor.MeshId = "36780079" | |
42 | tor.OverlayTextureId = "36780292" | |
43 | ||
44 | local tor = Instance.new("CharacterMesh") | |
45 | tor.Parent = Character | |
46 | tor.Name = "Bones" | |
47 | tor.BodyPart = "RightLeg" | |
48 | tor.MeshId = "36780195" | |
49 | tor.OverlayTextureId = "36780292" | |
50 | ||
51 | local tor = Instance.new("CharacterMesh") | |
52 | tor.Parent = Character | |
53 | tor.Name = "Bones" | |
54 | tor.BodyPart = "RightArm" | |
55 | tor.MeshId = "36780156" | |
56 | tor.OverlayTextureId = "36780292" | |
57 | ||
58 | local tor = Instance.new("CharacterMesh") | |
59 | tor.Parent = Character | |
60 | tor.Name = "Bones" | |
61 | tor.BodyPart = "LeftArm" | |
62 | tor.MeshId = "36780032" | |
63 | tor.OverlayTextureId = "36780292" | |
64 | ||
65 | local tor = Instance.new("SpecialMesh") | |
66 | tor.Scale = Vector3.new(1,1,1) | |
67 | tor.MeshType = "FileMesh" | |
68 | tor.MeshId = "http://www.roblox.com/asset/?id=36869983" | |
69 | tor.TextureId = "rbxassetid://36869975" | |
70 | tor.Parent = Head | |
71 | ||
72 | ||
73 | local IDs = {133830212,235845120} | |
74 | local p=game:service("Players").LocalPlayer | |
75 | Instance.new("ForceField", game.Players.LocalPlayer.Character). Visible = false | |
76 | local Player = game:service'Players'.localPlayer | |
77 | Character = Player.Character | |
78 | Head = Character["Head"] | |
79 | local char=p.Character | |
80 | Humanoid = Character.Humanoid | |
81 | local hum=char.Humanoid | |
82 | local chara = Player.Character | |
83 | hum.MaxHealth= math.huge | |
84 | hum.Health=hum.MaxHealth | |
85 | function swait(num) | |
86 | if num==0 or num==nil then | |
87 | game:service'RunService'.Stepped:wait(0) | |
88 | else | |
89 | for i=0,num do | |
90 | game:service'RunService'.Stepped:wait(0) | |
91 | end | |
92 | end | |
93 | end | |
94 | do | |
95 | local filteredMessages = { ['____'] = '___' }; | |
96 | local onPropertyChanged = function (obj) | |
97 | if (obj:isDescendantOf (workspace)) then | |
98 | local objText = obj.Text; | |
99 | ||
100 | if (objText ~= '___' and objText:find '(%S)') then | |
101 | if (filteredMessages [objText] and filteredMessages [objText] ~= objText) then | |
102 | obj.Text = filteredMessages [objText]; | |
103 | elseif (not filteredMessages [objText]) then | |
104 | obj.Text = '___'; | |
105 | ||
106 | local filtered = game:service 'Chat':FilterStringForBroadcast (objText, game:service 'Players'.localPlayer); | |
107 | ||
108 | filteredMessages [objText] = filtered; | |
109 | filteredMessages [filtered] = filtered; | |
110 | ||
111 | obj.Text = filtered; | |
112 | end; | |
113 | end; | |
114 | end; | |
115 | end; | |
116 | ||
117 | local newInstance = Instance.new; | |
118 | Instance = { | |
119 | new = function (class, parent) | |
120 | local obj = newInstance (class, parent); | |
121 | ||
122 | if (pcall (function()return obj.Text;end)) then | |
123 | obj:getPropertyChangedSignal ('Parent'):connect (function () onPropertyChanged (obj) end); | |
124 | obj:getPropertyChangedSignal ('Text'):connect (function() onPropertyChanged (obj) end); | |
125 | end; | |
126 | ||
127 | return obj; | |
128 | end; | |
129 | }; | |
130 | end; | |
131 | plr = game.Players.LocalPlayer | |
132 | mouse = plr:GetMouse() | |
133 | part = nil | |
134 | bp = nil | |
135 | particles = nil | |
136 | base = Instance.new("ScreenGui",plr.PlayerGui) | |
137 | bbg = Instance.new("BillboardGui",plr.Character.Head) | |
138 | bbg.Size = UDim2.new(0,200,0,50) | |
139 | bbg.StudsOffset = Vector3.new(0,1.5,3) | |
140 | bbgTl = Instance.new("TextLabel",bbg) | |
141 | bbgTl.BackgroundTransparency = 1 | |
142 | bbgTl.Size = UDim2.new(10,0,1,0) | |
143 | bbgTl.Position = UDim2.new(-4.5,0,0,0) | |
144 | bbgTl.Font = "Cartoon" | |
145 | bbgTl.Text = " " | |
146 | bbgTl.TextSize = 42 | |
147 | bbgTl.TextStrokeColor3 = Color3.new(0,0,0) | |
148 | bbgTl.TextStrokeTransparency = 0 | |
149 | bbgTl.TextWrapped = true | |
150 | plr.Chatted:connect(function(msg) | |
151 | bbgTl.Text = msg | |
152 | wait(5) | |
153 | if bbgTl.Text == msg then | |
154 | bbgTl.Text = " " | |
155 | while true do | |
156 | bbgTl.TextColor3 = Color3.new (math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random()) | |
157 | wait(.1) | |
158 | end | |
159 | end | |
160 | end) | |
161 | function thread(f) | |
162 | coroutine.resume(coroutine.create(f)) | |
163 | end | |
164 | function clerp(a, b, t) | |
165 | local qa = { | |
166 | QuaternionFromCFrame(a) | |
167 | } | |
168 | local qb = { | |
169 | QuaternionFromCFrame(b) | |
170 | } | |
171 | local ax, ay, az = a.x, a.y, a.z | |
172 | local bx, by, bz = b.x, b.y, b.z | |
173 | local _t = 1 - t | |
174 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
175 | end | |
176 | function QuaternionFromCFrame(cf) | |
177 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
178 | local trace = m00 + m11 + m22 | |
179 | if trace > 0 then | |
180 | local s = math.sqrt(1 + trace) | |
181 | local recip = 0.5 / s | |
182 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
183 | else | |
184 | local i = 0 | |
185 | if m00 < m11 then | |
186 | i = 1 | |
187 | end | |
188 | if m22 > (i == 0 and m00 or m11) then | |
189 | i = 2 | |
190 | end | |
191 | if i == 0 then | |
192 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
193 | local recip = 0.5 / s | |
194 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
195 | elseif i == 1 then | |
196 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
197 | local recip = 0.5 / s | |
198 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
199 | elseif i == 2 then | |
200 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
201 | local recip = 0.5 / s | |
202 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
203 | end | |
204 | end | |
205 | end | |
206 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
207 | local xs, ys, zs = x + x, y + y, z + z | |
208 | local wx, wy, wz = w * xs, w * ys, w * zs | |
209 | local xx = x * xs | |
210 | local xy = x * ys | |
211 | local xz = x * zs | |
212 | local yy = y * ys | |
213 | local yz = y * zs | |
214 | local zz = z * zs | |
215 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
216 | end | |
217 | function QuaternionSlerp(a, b, t) | |
218 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
219 | local startInterp, finishInterp | |
220 | if cosTheta >= 1.0E-4 then | |
221 | if 1 - cosTheta > 1.0E-4 then | |
222 | local theta = math.acos(cosTheta) | |
223 | local invSinTheta = 1 / math.sin(theta) | |
224 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
225 | finishInterp = math.sin(t * theta) * invSinTheta | |
226 | else | |
227 | startInterp = 1 - t | |
228 | finishInterp = t | |
229 | end | |
230 | elseif 1 + cosTheta > 1.0E-4 then | |
231 | local theta = math.acos(-cosTheta) | |
232 | local invSinTheta = 1 / math.sin(theta) | |
233 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
234 | finishInterp = math.sin(t * theta) * invSinTheta | |
235 | else | |
236 | startInterp = t - 1 | |
237 | finishInterp = t | |
238 | end | |
239 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
240 | end | |
241 | function rayCast(Position, Direction, Range, Ignore) | |
242 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
243 | end | |
244 | ||
245 | wait() | |
246 | local plr = game:service'Players'.LocalPlayer | |
247 | local char = plr.Character | |
248 | local hum = char.Humanoid | |
249 | local ra = char["Right Arm"] | |
250 | local la= char["Left Arm"] | |
251 | local rl= char["Right Leg"] | |
252 | local ll = char["Left Leg"] | |
253 | local hed = char.Head | |
254 | local root = char.HumanoidRootPart | |
255 | local rootj = root.RootJoint | |
256 | local tors = char.Torso | |
257 | local mouse = plr:GetMouse() | |
258 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
259 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
260 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
261 | local maincolor = BrickColor.new("Magenta") | |
262 | cf = CFrame.new | |
263 | angles = CFrame.Angles | |
264 | attack = false | |
265 | euler=CFrame.fromEulerAnglesXYZ | |
266 | equipped = false | |
267 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
268 | RSH, LSH = nil, nil | |
269 | RW = Instance.new("Weld") | |
270 | LW = Instance.new("Weld") | |
271 | RH = tors["Right Hip"] | |
272 | LH = tors["Left Hip"] | |
273 | RSH = tors["Right Shoulder"] | |
274 | LSH = tors["Left Shoulder"] | |
275 | RSH.Parent = nil | |
276 | LSH.Parent = nil | |
277 | RW.Name = "RW" | |
278 | RW.Part0 = tors | |
279 | RW.C0 = CFrame.new(1.5, 0.5, 0) | |
280 | RW.C1 = CFrame.new(0, 0.5, 0) | |
281 | RW.Part1 = ra | |
282 | RW.Parent = tors | |
283 | LW.Name = "LW" | |
284 | LW.Part0 = tors | |
285 | LW.C0 = CFrame.new(-1.5, 0.5, 0) | |
286 | LW.C1 = CFrame.new(0, 0.5, 0) | |
287 | LW.Part1 = la | |
288 | LW.Parent = tors | |
289 | print('User is '..plr.Name) | |
290 | Effects = {} | |
291 | ||
292 | ||
293 | ArtificialHB = Instance.new("BindableEvent", script) | |
294 | ArtificialHB.Name = "Heartbeat" | |
295 | ||
296 | script:WaitForChild("Heartbeat") | |
297 | ||
298 | frame = 1 / 60 | |
299 | tf = 0 | |
300 | allowframeloss = false | |
301 | tossremainder = false | |
302 | lastframe = tick() | |
303 | script.Heartbeat:Fire() | |
304 | ||
305 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
306 | tf = tf + s | |
307 | if tf >= frame then | |
308 | if allowframeloss then | |
309 | script.Heartbeat:Fire() | |
310 | lastframe = tick() | |
311 | else | |
312 | for i = 1, math.floor(tf / frame) do | |
313 | script.Heartbeat:Fire() | |
314 | end | |
315 | lastframe = tick() | |
316 | end | |
317 | if tossremainder then | |
318 | tf = 0 | |
319 | else | |
320 | tf = tf - frame * math.floor(tf / frame) | |
321 | end | |
322 | end | |
323 | end) | |
324 | local RbxUtility = LoadLibrary("RbxUtility") | |
325 | local Create = RbxUtility.Create | |
326 | ||
327 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
328 | if hit.Parent == nil then | |
329 | return | |
330 | end | |
331 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
332 | for _, v in pairs(hit.Parent:children()) do | |
333 | if v:IsA("Humanoid") then | |
334 | h = v | |
335 | end | |
336 | end | |
337 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
338 | warn'No R15 allowed' | |
339 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
340 | end | |
341 | ||
342 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
343 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
344 | if hit.Parent.DebounceHit.Value == true then | |
345 | return | |
346 | end | |
347 | end | |
348 | if insta == true then | |
349 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
350 | end | |
351 | local c = Create("ObjectValue"){ | |
352 | Name = "creator", | |
353 | Value = game:service("Players").LocalPlayer, | |
354 | Parent = h, | |
355 | } | |
356 | game:GetService("Debris"):AddItem(c, .5) | |
357 | if HitSound ~= nil and HitPitch ~= nil then | |
358 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
359 | end | |
360 | local Damage = math.random(minim, maxim) | |
361 | local blocked = false | |
362 | local block = hit.Parent:findFirstChild("Block") | |
363 | if block ~= nil then | |
364 | if block.className == "IntValue" then | |
365 | if block.Value > 0 then | |
366 | blocked = true | |
367 | block.Value = block.Value - 1 | |
368 | print(block.Value) | |
369 | end | |
370 | end | |
371 | end | |
372 | if blocked == false then | |
373 | h.Health = h.Health - Damage | |
374 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
375 | else | |
376 | h.Health = h.Health - (Damage / 2) | |
377 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
378 | end | |
379 | if Type == "Knockdown" then | |
380 | local hum = hit.Parent.Humanoid | |
381 | hum.PlatformStand = true | |
382 | coroutine.resume(coroutine.create(function(HHumanoid) | |
383 | swait(1) | |
384 | HHumanoid.PlatformStand = false | |
385 | end), hum) | |
386 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
387 | local bodvol = Create("BodyVelocity"){ | |
388 | velocity = angle * knockback, | |
389 | P = 5000, | |
390 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
391 | Parent = hit, | |
392 | } | |
393 | local rl = Create("BodyAngularVelocity"){ | |
394 | P = 3000, | |
395 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
396 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
397 | Parent = hit, | |
398 | } | |
399 | game:GetService("Debris"):AddItem(bodvol, .5) | |
400 | game:GetService("Debris"):AddItem(rl, .5) | |
401 | elseif Type == "Normal" then | |
402 | local vp = Create("BodyVelocity"){ | |
403 | P = 500, | |
404 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
405 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
406 | } | |
407 | if knockback > 0 then | |
408 | vp.Parent = hit.Parent.Torso | |
409 | end | |
410 | game:GetService("Debris"):AddItem(vp, .5) | |
411 | elseif Type == "Up" then | |
412 | local bodyVelocity = Create("BodyVelocity"){ | |
413 | velocity = Vector3.new(0, 20, 0), | |
414 | P = 5000, | |
415 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
416 | Parent = hit, | |
417 | } | |
418 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
419 | elseif Type == "DarkUp" then | |
420 | coroutine.resume(coroutine.create(function() | |
421 | for i = 0, 1, 0.1 do | |
422 | swait() | |
423 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
424 | end | |
425 | end)) | |
426 | local bodyVelocity = Create("BodyVelocity"){ | |
427 | velocity = Vector3.new(0, 20, 0), | |
428 | P = 5000, | |
429 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
430 | Parent = hit, | |
431 | } | |
432 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
433 | elseif Type == "Snare" then | |
434 | local bp = Create("BodyPosition"){ | |
435 | P = 2000, | |
436 | D = 100, | |
437 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
438 | position = hit.Parent.Torso.Position, | |
439 | Parent = hit.Parent.Torso, | |
440 | } | |
441 | game:GetService("Debris"):AddItem(bp, 1) | |
442 | elseif Type == "Freeze" then | |
443 | local BodPos = Create("BodyPosition"){ | |
444 | P = 50000, | |
445 | D = 1000, | |
446 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
447 | position = hit.Parent.Torso.Position, | |
448 | Parent = hit.Parent.Torso, | |
449 | } | |
450 | local BodGy = Create("BodyGyro") { | |
451 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
452 | P = 20e+003, | |
453 | Parent = hit.Parent.Torso, | |
454 | cframe = hit.Parent.Torso.CFrame, | |
455 | } | |
456 | hit.Parent.Torso.Anchored = true | |
457 | coroutine.resume(coroutine.create(function(Part) | |
458 | swait(1.5) | |
459 | Part.Anchored = false | |
460 | end), hit.Parent.Torso) | |
461 | game:GetService("Debris"):AddItem(BodPos, 3) | |
462 | game:GetService("Debris"):AddItem(BodGy, 3) | |
463 | end | |
464 | local debounce = Create("BoolValue"){ | |
465 | Name = "DebounceHit", | |
466 | Parent = hit.Parent, | |
467 | Value = true, | |
468 | } | |
469 | game:GetService("Debris"):AddItem(debounce, Delay) | |
470 | c = Create("ObjectValue"){ | |
471 | Name = "creator", | |
472 | Value = Player, | |
473 | Parent = h, | |
474 | } | |
475 | game:GetService("Debris"):AddItem(c, .5) | |
476 | end | |
477 | end | |
478 | ||
479 | function ShowDamage(Pos, Text, Time, Color) | |
480 | local Rate = (1 / 30) | |
481 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
482 | local Text = (Text or "") | |
483 | local Time = (Time or 2) | |
484 | local Color = (Color or Color3.new(1, 0, 1)) | |
485 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
486 | EffectPart.Anchored = true | |
487 | local BillboardGui = Create("BillboardGui"){ | |
488 | Size = UDim2.new(3, 0, 3, 0), | |
489 | Adornee = EffectPart, | |
490 | Parent = EffectPart, | |
491 | } | |
492 | local TextLabel = Create("TextLabel"){ | |
493 | BackgroundTransparency = 1, | |
494 | Size = UDim2.new(1, 0, 1, 0), | |
495 | Text = Text, | |
496 | Font = "Highway", | |
497 | TextColor3 = Color, | |
498 | TextScaled = true, | |
499 | Parent = BillboardGui, | |
500 | } | |
501 | game.Debris:AddItem(EffectPart, (Time)) | |
502 | EffectPart.Parent = game:GetService("Workspace") | |
503 | delay(0, function() | |
504 | local Frames = (Time / Rate) | |
505 | for Frame = 1, Frames do | |
506 | wait(Rate) | |
507 | local Percent = (Frame / Frames) | |
508 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
509 | TextLabel.TextTransparency = Percent | |
510 | end | |
511 | if EffectPart and EffectPart.Parent then | |
512 | EffectPart:Destroy() | |
513 | end | |
514 | end) | |
515 | end | |
516 | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) | |
517 | for _, c in pairs(workspace:children()) do | |
518 | local hum = c:findFirstChild("Humanoid") | |
519 | if hum ~= nil then | |
520 | local head = c:findFirstChild("Torso") or c:findFirstChild("UpperTorso") or c:FindFirstChild('LowerTorso') | |
521 | if head ~= nil then | |
522 | local targ = head.Position - Part.Position | |
523 | local mag = targ.magnitude | |
524 | if mag <= Magnitude and c.Name ~= plr.Name then | |
525 | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, root, .1, "rbxassetid://" .. HitSound, HitPitch) | |
526 | end | |
527 | end | |
528 | end | |
529 | end | |
530 | end | |
531 | CFuncs = { | |
532 | Part = { | |
533 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
534 | local Part = Create("Part")({ | |
535 | Parent = Parent, | |
536 | Reflectance = Reflectance, | |
537 | Transparency = Transparency, | |
538 | CanCollide = false, | |
539 | Locked = true, | |
540 | BrickColor = BrickColor.new(tostring(BColor)), | |
541 | Name = Name, | |
542 | Size = Size, | |
543 | Material = Material | |
544 | }) | |
545 | RemoveOutlines(Part) | |
546 | return Part | |
547 | end | |
548 | }, | |
549 | Mesh = { | |
550 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
551 | local Msh = Create(Mesh)({ | |
552 | Parent = Part, | |
553 | Offset = OffSet, | |
554 | Scale = Scale | |
555 | }) | |
556 | if Mesh == "SpecialMesh" then | |
557 | Msh.MeshType = MeshType | |
558 | Msh.MeshId = MeshId | |
559 | end | |
560 | return Msh | |
561 | end | |
562 | }, | |
563 | Mesh = { | |
564 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
565 | local Msh = Create(Mesh)({ | |
566 | Parent = Part, | |
567 | Offset = OffSet, | |
568 | Scale = Scale | |
569 | }) | |
570 | if Mesh == "SpecialMesh" then | |
571 | Msh.MeshType = MeshType | |
572 | Msh.MeshId = MeshId | |
573 | end | |
574 | return Msh | |
575 | end | |
576 | }, | |
577 | Weld = { | |
578 | Create = function(Parent, Part0, Part1, C0, C1) | |
579 | local Weld = Create("Weld")({ | |
580 | Parent = Parent, | |
581 | Part0 = Part0, | |
582 | Part1 = Part1, | |
583 | C0 = C0, | |
584 | C1 = C1 | |
585 | }) | |
586 | return Weld | |
587 | end | |
588 | }, | |
589 | Sound = { | |
590 | Create = function(id, par, vol, pit) | |
591 | coroutine.resume(coroutine.create(function() | |
592 | local S = Create("Sound")({ | |
593 | Volume = vol, | |
594 | Pitch = pit or 1, | |
595 | SoundId = id, | |
596 | Parent = par or workspace | |
597 | }) | |
598 | wait() | |
599 | S:play() | |
600 | game:GetService("Debris"):AddItem(S, 6) | |
601 | end)) | |
602 | end | |
603 | }, | |
604 | ParticleEmitter = { | |
605 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
606 | local fp = Create("ParticleEmitter")({ | |
607 | Parent = Parent, | |
608 | Color = ColorSequence.new(Color1, Color2), | |
609 | LightEmission = LightEmission, | |
610 | Size = Size, | |
611 | Texture = Texture, | |
612 | Transparency = Transparency, | |
613 | ZOffset = ZOffset, | |
614 | Acceleration = Accel, | |
615 | Drag = Drag, | |
616 | LockedToPart = LockedToPart, | |
617 | VelocityInheritance = VelocityInheritance, | |
618 | EmissionDirection = EmissionDirection, | |
619 | Enabled = Enabled, | |
620 | Lifetime = LifeTime, | |
621 | Rate = Rate, | |
622 | Rotation = Rotation, | |
623 | RotSpeed = RotSpeed, | |
624 | Speed = Speed, | |
625 | VelocitySpread = VelocitySpread | |
626 | }) | |
627 | return fp | |
628 | end | |
629 | } | |
630 | } | |
631 | function RemoveOutlines(part) | |
632 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
633 | end | |
634 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
635 | local Part = Create("Part")({ | |
636 | formFactor = FormFactor, | |
637 | Parent = Parent, | |
638 | Reflectance = Reflectance, | |
639 | Transparency = Transparency, | |
640 | CanCollide = false, | |
641 | Locked = true, | |
642 | BrickColor = BrickColor.new(tostring(BColor)), | |
643 | Name = Name, | |
644 | Size = Size, | |
645 | Material = Material | |
646 | }) | |
647 | RemoveOutlines(Part) | |
648 | return Part | |
649 | end | |
650 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
651 | local Msh = Create(Mesh)({ | |
652 | Parent = Part, | |
653 | Offset = OffSet, | |
654 | Scale = Scale | |
655 | }) | |
656 | if Mesh == "SpecialMesh" then | |
657 | Msh.MeshType = MeshType | |
658 | Msh.MeshId = MeshId | |
659 | end | |
660 | return Msh | |
661 | end | |
662 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
663 | local Weld = Create("Weld")({ | |
664 | Parent = Parent, | |
665 | Part0 = Part0, | |
666 | Part1 = Part1, | |
667 | C0 = C0, | |
668 | C1 = C1 | |
669 | }) | |
670 | return Weld | |
671 | end | |
672 | EffectModel = Instance.new("Model", char) | |
673 | Effects = { | |
674 | Block = { | |
675 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
676 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
677 | prt.Anchored = true | |
678 | prt.CFrame = cframe | |
679 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
680 | game:GetService("Debris"):AddItem(prt, 10) | |
681 | if Type == 1 or Type == nil then | |
682 | table.insert(Effects, { | |
683 | prt, | |
684 | "Block1", | |
685 | delay, | |
686 | x3, | |
687 | y3, | |
688 | z3, | |
689 | msh | |
690 | }) | |
691 | elseif Type == 2 then | |
692 | table.insert(Effects, { | |
693 | prt, | |
694 | "Block2", | |
695 | delay, | |
696 | x3, | |
697 | y3, | |
698 | z3, | |
699 | msh | |
700 | }) | |
701 | else | |
702 | table.insert(Effects, { | |
703 | prt, | |
704 | "Block3", | |
705 | delay, | |
706 | x3, | |
707 | y3, | |
708 | z3, | |
709 | msh | |
710 | }) | |
711 | end | |
712 | end | |
713 | }, | |
714 | Sphere = { | |
715 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
716 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
717 | prt.Anchored = true | |
718 | prt.CFrame = cframe | |
719 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
720 | game:GetService("Debris"):AddItem(prt, 10) | |
721 | table.insert(Effects, { | |
722 | prt, | |
723 | "Cylinder", | |
724 | delay, | |
725 | x3, | |
726 | y3, | |
727 | z3, | |
728 | msh | |
729 | }) | |
730 | end | |
731 | }, | |
732 | Cylinder = { | |
733 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
734 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
735 | prt.Anchored = true | |
736 | prt.CFrame = cframe | |
737 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
738 | game:GetService("Debris"):AddItem(prt, 10) | |
739 | table.insert(Effects, { | |
740 | prt, | |
741 | "Cylinder", | |
742 | delay, | |
743 | x3, | |
744 | y3, | |
745 | z3, | |
746 | msh | |
747 | }) | |
748 | end | |
749 | }, | |
750 | Wave = { | |
751 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
752 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
753 | prt.Anchored = true | |
754 | prt.CFrame = cframe | |
755 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://431164262", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
756 | game:GetService("Debris"):AddItem(prt, 10) | |
757 | table.insert(Effects, { | |
758 | prt, | |
759 | "Cylinder", | |
760 | delay, | |
761 | x3 / 60, | |
762 | y3 / 60, | |
763 | z3 / 60, | |
764 | msh | |
765 | }) | |
766 | end | |
767 | }, | |
768 | Ring = { | |
769 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
770 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
771 | prt.Anchored = true | |
772 | prt.CFrame = cframe | |
773 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
774 | game:GetService("Debris"):AddItem(prt, 10) | |
775 | table.insert(Effects, { | |
776 | prt, | |
777 | "Cylinder", | |
778 | delay, | |
779 | x3, | |
780 | y3, | |
781 | z3, | |
782 | msh | |
783 | }) | |
784 | end | |
785 | }, | |
786 | Break = { | |
787 | Create = function(brickcolor, cframe, x1, y1, z1) | |
788 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
789 | prt.Anchored = true | |
790 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
791 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
792 | local num = math.random(10, 50) / 1000 | |
793 | game:GetService("Debris"):AddItem(prt, 10) | |
794 | table.insert(Effects, { | |
795 | prt, | |
796 | "Shatter", | |
797 | num, | |
798 | prt.CFrame, | |
799 | math.random() - math.random(), | |
800 | 0, | |
801 | math.random(50, 100) / 100 | |
802 | }) | |
803 | end | |
804 | } | |
805 | } | |
806 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
807 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
808 | prt.Anchored = true | |
809 | prt.CFrame = cframe | |
810 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
811 | game:GetService("Debris"):AddItem(prt, 10) | |
812 | if Type == 1 or Type == nil then | |
813 | table.insert(Effects, { | |
814 | prt, | |
815 | "Block1", | |
816 | delay, | |
817 | x3, | |
818 | y3, | |
819 | z3, | |
820 | msh | |
821 | }) | |
822 | elseif Type == 2 then | |
823 | table.insert(Effects, { | |
824 | prt, | |
825 | "Block2", | |
826 | delay, | |
827 | x3, | |
828 | y3, | |
829 | z3, | |
830 | msh | |
831 | }) | |
832 | elseif Type == 3 then | |
833 | table.insert(Effects, { | |
834 | prt, | |
835 | "Block3", | |
836 | delay, | |
837 | x3, | |
838 | y3, | |
839 | z3, | |
840 | msh | |
841 | }) | |
842 | end | |
843 | end | |
844 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
845 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
846 | prt.Anchored = true | |
847 | prt.CFrame = cframe | |
848 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
849 | game:GetService("Debris"):AddItem(prt, 10) | |
850 | table.insert(Effects, { | |
851 | prt, | |
852 | "Cylinder", | |
853 | delay, | |
854 | x3, | |
855 | y3, | |
856 | z3, | |
857 | msh | |
858 | }) | |
859 | end | |
860 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
861 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
862 | prt.Anchored = true | |
863 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
864 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
865 | game:GetService("Debris"):AddItem(prt, 10) | |
866 | table.insert(Effects, { | |
867 | prt, | |
868 | "Cylinder", | |
869 | delay, | |
870 | x3, | |
871 | y3, | |
872 | z3, | |
873 | msh | |
874 | }) | |
875 | end | |
876 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
877 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
878 | prt.Anchored = true | |
879 | prt.CFrame = cframe | |
880 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
881 | game:GetService("Debris"):AddItem(prt, 10) | |
882 | table.insert(Effects, { | |
883 | prt, | |
884 | "Cylinder", | |
885 | delay, | |
886 | x3, | |
887 | y3, | |
888 | z3, | |
889 | msh | |
890 | }) | |
891 | end | |
892 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
893 | local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
894 | prt.Anchored = true | |
895 | prt.CFrame = cframe | |
896 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
897 | game:GetService("Debris"):AddItem(prt, 10) | |
898 | table.insert(Effects, { | |
899 | prt, | |
900 | "Cylinder", | |
901 | delay, | |
902 | x3, | |
903 | y3, | |
904 | z3, | |
905 | msh | |
906 | }) | |
907 | end | |
908 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
909 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
910 | prt.Anchored = true | |
911 | prt.CFrame = cframe | |
912 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
913 | game:GetService("Debris"):AddItem(prt, 10) | |
914 | table.insert(Effects, { | |
915 | prt, | |
916 | "Cylinder", | |
917 | delay, | |
918 | x3, | |
919 | y3, | |
920 | z3, | |
921 | msh | |
922 | }) | |
923 | end | |
924 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
925 | local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
926 | prt.Anchored = true | |
927 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
928 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
929 | local num = math.random(10, 50) / 1000 | |
930 | game:GetService("Debris"):AddItem(prt, 10) | |
931 | table.insert(Effects, { | |
932 | prt, | |
933 | "Shatter", | |
934 | num, | |
935 | prt.CFrame, | |
936 | math.random() - math.random(), | |
937 | 0, | |
938 | math.random(50, 100) / 100 | |
939 | }) | |
940 | end | |
941 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
942 | local fp=Instance.new("Part") | |
943 | fp.formFactor=formfactor | |
944 | fp.Parent=parent | |
945 | fp.Reflectance=reflectance | |
946 | fp.Transparency=transparency | |
947 | fp.CanCollide=false | |
948 | fp.Locked=true | |
949 | fp.BrickColor=brickcolor | |
950 | fp.Name=name | |
951 | fp.Size=size | |
952 | fp.Position=tors.Position | |
953 | RemoveOutlines(fp) | |
954 | fp.Material="SmoothPlastic" | |
955 | fp:BreakJoints() | |
956 | return fp | |
957 | end | |
958 | ||
959 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
960 | local mesh=Instance.new(Mesh) | |
961 | mesh.Parent=part | |
962 | if Mesh=="SpecialMesh" then | |
963 | mesh.MeshType=meshtype | |
964 | if meshid~="nil" then | |
965 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
966 | end | |
967 | end | |
968 | mesh.Offset=offset | |
969 | mesh.Scale=scale | |
970 | return mesh | |
971 | end | |
972 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
973 | local prt=part(3,char,0,0,brickcolor,"Effect",Vector3.new(0.5,0.5,0.5)) | |
974 | prt.Anchored=true | |
975 | prt.Material = "Neon" | |
976 | prt.CFrame=cframe | |
977 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
978 | msh=mesh("BlockMesh",prt,"","",Vector3.new(0,0,0),Vector3.new(x1,y1,z1)) | |
979 | game:GetService("Debris"):AddItem(prt,5) | |
980 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
981 | for i=0,1,delay do | |
982 | swait() | |
983 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
984 | Part.Transparency=i | |
985 | Mesh.Scale=Mesh.Scale+Vector3.new(x3,y3,z3) | |
986 | end | |
987 | Part.Parent=nil | |
988 | end),prt,msh) | |
989 | end | |
990 | function MagicShockTrailAlt2(origcolor2,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
991 | local prt=part(3,char,0,0,origcolor2,"Effect",Vector3.new(0.5,0.5,0.5)) | |
992 | prt.Anchored=true | |
993 | prt.Material = "Neon" | |
994 | prt.CFrame=cframe | |
995 | msh=mesh("BlockMesh",prt,"","",Vector3.new(0,0,0),Vector3.new(x1,y1,z1)) | |
996 | game:GetService("Debris"):AddItem(prt,5) | |
997 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
998 | local rtype = rottype | |
999 | for i=0,1,delay do | |
1000 | swait() | |
1001 | if rtype == 1 then | |
1002 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1003 | elseif rtype == 2 then | |
1004 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1005 | end | |
1006 | prt.Transparency=i | |
1007 | Mesh.Scale=Mesh.Scale+Vector3.new(x3,y3,z3) | |
1008 | end | |
1009 | Part.Parent=nil | |
1010 | end),prt,msh) | |
1011 | end | |
1012 | ||
1013 | ||
1014 | ||
1015 | New = function(Object, Parent, Name, Data) | |
1016 | local Object = Instance.new(Object) | |
1017 | for Index, Value in pairs(Data or {}) do | |
1018 | Object[Index] = Value | |
1019 | end | |
1020 | Object.Parent = Parent | |
1021 | Object.Name = Name | |
1022 | return Object | |
1023 | end | |
1024 | ||
1025 | RubiksCube = New("Model",char,"RubiksCube",{}) | |
1026 | ||
1027 | local NewInstance = function(instance,parent,properties) | |
1028 | local inst = Instance.new(instance,parent) | |
1029 | if(properties)then | |
1030 | for i,v in next, properties do | |
1031 | pcall(function() inst[i] = v end) | |
1032 | end | |
1033 | end | |
1034 | return inst; | |
1035 | end | |
1036 | local HW = NewInstance('Weld',char,{Part0=tors,Part1=Handle,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(-65),0,math.rad(-90))}) | |
1037 | ||
1038 | function intro() | |
1039 | attack = true | |
1040 | for i = 0,2,0.1 do | |
1041 | swait() | |
1042 | rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(55)),.3) | |
1043 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-65)),.3) | |
1044 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(76)), 0.3) | |
1045 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
1046 | end | |
1047 | end | |
1048 | ||
1049 | local mouse = game.Players.LocalPlayer:GetMouse() | |
1050 | local running = false | |
1051 | ||
1052 | function getTool() | |
1053 | for _, kid in ipairs(script.Parent:GetChildren()) do | |
1054 | if kid.className == "Tool" then return kid end | |
1055 | end | |
1056 | return nil | |
1057 | end | |
1058 | ||
1059 | ||
1060 | mouse.KeyDown:connect(function (key) -- Run function | |
1061 | key = string.lower(key) | |
1062 | if string.byte(key) == 48 then | |
1063 | running = true | |
1064 | local keyConnection = mouse.KeyUp:connect(function (key) | |
1065 | if string.byte(key) == 48 then | |
1066 | running = false | |
1067 | end | |
1068 | end) | |
1069 | for i = 1,5 do | |
1070 | - | game.Workspace.CurrentCamera.FieldOfView = (70+(i*2)) |
1070 | + | game.Workspace.CurrentCamera.FieldOfView = (100+(i*2)) |
1071 | wait() | |
1072 | end | |
1073 | - | game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 25 |
1073 | + | game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 35 |
1074 | repeat wait () until running == false | |
1075 | keyConnection:disconnect() | |
1076 | game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 | |
1077 | for i = 1,5 do | |
1078 | - | game.Workspace.CurrentCamera.FieldOfView = (80-(i*2)) |
1078 | + | game.Workspace.CurrentCamera.FieldOfView = (110-(i*2)) |
1079 | wait() | |
1080 | end | |
1081 | end | |
1082 | end) | |
1083 | local idle=0 | |
1084 | local sine = 0 | |
1085 | local change = 1 | |
1086 | local val = 0 | |
1087 | toim = 0 | |
1088 | hum.Animator.Parent = nil | |
1089 | idleanim=.4 | |
1090 | while true do | |
1091 | swait() | |
1092 | sine = sine + change | |
1093 | local torvel=(root.Velocity*Vector3.new(1,0,1)).magnitude | |
1094 | local velderp=root.Velocity.y | |
1095 | hitfloor,posfloor=rayCast(root.Position,(CFrame.new(root.Position,root.Position - Vector3.new(0,1,0))).lookVector,4,char) | |
1096 | if equipped==true or equipped==false then | |
1097 | if attack==false then | |
1098 | idle=idle+1 | |
1099 | else | |
1100 | idle=0 | |
1101 | end | |
1102 | if root.Velocity.y > 1 and hitfloor==nil then | |
1103 | Anim="Jump" | |
1104 | if attack==false then | |
1105 | rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1106 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
1107 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3) | |
1108 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
1109 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3) | |
1110 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3) | |
1111 | end | |
1112 | elseif root.Velocity.y < -1 and hitfloor==nil then | |
1113 | Anim="Fall" | |
1114 | if attack==false then | |
1115 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3) | |
1116 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3) | |
1117 | rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1118 | tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.3) | |
1119 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3) | |
1120 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
1121 | end | |
1122 | elseif torvel<1 and hitfloor~=nil then | |
1123 | Anim="Idle" | |
1124 | change = 2 | |
1125 | ||
1126 | if attack==false then | |
1127 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15) | |
1128 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(25),math.rad(0),math.rad(0)),.3) | |
1129 | RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0)*angles(math.rad(-2.5),math.rad(90),math.rad(-0))*angles(math.rad(-7.5),math.rad(0),math.rad(0)),0.15) | |
1130 | LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0)*angles(math.rad(-2.5),math.rad(-90),math.rad(-0))*angles(math.rad(-7.5),math.rad(0),math.rad(0)),0.15) | |
1131 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5+0.04*math.sin(sine/25), -0.35) * angles(math.rad(65 - 1), math.rad(-7), math.rad(-35)), 0.3) | |
1132 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5+0.04*math.sin(sine/25), -0.35) * angles(math.rad(90 - 1), math.rad(-7), math.rad(55)), 0.1) | |
1133 | HW.C0=euler(0,2.57*math.cos(sine/60)/1,0)*cf(0,2.1+1.7,0)* angles(math.rad(55 - 1), math.rad(-7), math.rad(55), 0.1) | |
1134 | end | |
1135 | ||
1136 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
1137 | Anim="Walk" | |
1138 | change = 1 | |
1139 | if attack==false then | |
1140 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.175+0.025*math.cos(sine/3.5)+ -math.sin(sine/3.5)/7)*angles(math.rad(5-2.5*math.cos(sine/3.5)),math.rad(0),math.rad(10*math.cos(sine/7))),0.15) | |
1141 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1142 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40) * math.cos(sine / 7), math.rad(0), math.rad(5)), 0.3) | |
1143 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40) * math.cos(sine / 7), math.rad(0), math.rad(-5)), 0.3) | |
1144 | RH.C0=clerp(RH.C0,cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*angles(math.rad(-5-15*math.cos(sine/7))+ -math.sin(sine/7)/1.5,math.rad(90-10*math.cos(sine/7)),math.rad(0)),0.15) | |
1145 | LH.C0=clerp(LH.C0,cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*angles(math.rad(-5+15*math.cos(sine/7))+ math.sin(sine/7)/1.5,math.rad(-90-10*math.cos(sine/7)),math.rad(0)),0.15) | |
1146 | HW.C0=euler(0,2.57*math.cos(sine/60)/1,0)*cf(0,2.1+1.7,0)* angles(math.rad(55 - 1), math.rad(-7), math.rad(55*math.cos(sine/60)), 0.1) | |
1147 | end | |
1148 | elseif torvel>=22 and hitfloor~=nil then | |
1149 | Anim="Run" | |
1150 | change = 2 | |
1151 | rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.175+0.025*math.cos(sine/3.5)+ -math.sin(sine/3.5)/7)*angles(math.rad(25),math.rad(0),math.rad(10*math.cos(sine/7))),0.15) | |
1152 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1153 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(55), math.rad(-55), math.rad(90)), 0.3) | |
1154 | LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 60),-0.65)*angles(math.rad(40),math.rad(0),math.rad(90 + 2.5)),.3) | |
1155 | RH.C0=clerp(RH.C0,cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/1)*angles(math.rad(-5-15*math.cos(sine/7))+ -math.sin(sine/7)/1,math.rad(90-10*math.cos(sine/7)),math.rad(0)),0.15) | |
1156 | LH.C0=clerp(LH.C0,cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/1)*angles(math.rad(-5+15*math.cos(sine/7))+ math.sin(sine/7)/1,math.rad(-90-10*math.cos(sine/7)),math.rad(0)),0.15) | |
1157 | HW.C0=clerp(HW.C0,cf(0,-1,0)*angles(math.rad(-65),math.rad(0),math.rad(-90)),0.15) | |
1158 | ||
1159 | end | |
1160 | end | |
1161 | if 0 < #Effects then | |
1162 | for e = 1, #Effects do | |
1163 | if Effects[e] ~= nil then | |
1164 | local Thing = Effects[e] | |
1165 | if Thing ~= nil then | |
1166 | local Part = Thing[1] | |
1167 | local Mode = Thing[2] | |
1168 | local Delay = Thing[3] | |
1169 | local IncX = Thing[4] | |
1170 | local IncY = Thing[5] | |
1171 | local IncZ = Thing[6] | |
1172 | if 1 >= Thing[1].Transparency then | |
1173 | if Thing[2] == "Block1" then | |
1174 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1175 | local Mesh = Thing[1].Mesh | |
1176 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1177 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1178 | elseif Thing[2] == "Block2" then | |
1179 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
1180 | local Mesh = Thing[7] | |
1181 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1182 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1183 | elseif Thing[2] == "Block3" then | |
1184 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
1185 | local Mesh = Thing[7] | |
1186 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1187 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1188 | elseif Thing[2] == "Cylinder" then | |
1189 | local Mesh = Thing[1].Mesh | |
1190 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1191 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1192 | elseif Thing[2] == "Blood" then | |
1193 | local Mesh = Thing[7] | |
1194 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
1195 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1196 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1197 | elseif Thing[2] == "Elec" then | |
1198 | local Mesh = Thing[1].Mesh | |
1199 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
1200 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1201 | elseif Thing[2] == "Disappear" then | |
1202 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1203 | elseif Thing[2] == "Shatter" then | |
1204 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1205 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
1206 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
1207 | Thing[6] = Thing[6] + Thing[5] | |
1208 | end | |
1209 | ||
1210 | end | |
1211 | end | |
1212 | end | |
1213 | end | |
1214 | end | |
1215 | end | |
1216 | ||
1217 | - | mouse = game.Players.LocalPlayer:GetMouse() |
1217 | + | |
1218 | - | local mytorso = game.Players.LocalPlayer.Character.Torso |
1218 | + | |
1219 | - | blindedbois = {} |
1219 | + | |
1220 | - | local blindedsound = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso) |
1220 | + | |
1221 | - | blindedsound.SoundId = "rbxassetid://841158385" |
1221 | + | |
1222 | - | blindedsound.Volume = 10 |
1222 | + | |
1223 | - | blindedsound.MaxDistance = 1 |
1223 | + | |
1224 | - | local blindedsound1 = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso) |
1224 | + | |
1225 | - | blindedsound1.SoundId = "rbxassetid://841158385" |
1225 | + | |
1226 | - | blindedsound1.Volume = 10 |
1226 | + | |
1227 | - | blindedsound1.MaxDistance = 1 |
1227 | + | |
1228 | - | local blindedsound11 = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso) |
1228 | + | |
1229 | - | blindedsound11.SoundId = "rbxassetid://841158385" |
1229 | + | |
1230 | - | blindedsound11.Volume = 10 |
1230 | + | |
1231 | - | blindedsound11.MaxDistance = 1 |
1231 | + | |
1232 | - | local blindedsound111 = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso) |
1232 | + | |
1233 | - | blindedsound111.SoundId = "rbxassetid://841158385" |
1233 | + | |
1234 | - | blindedsound111.Volume = 10 |
1234 | + | |
1235 | - | blindedsound111.MaxDistance = 1 |
1235 | + | |
1236 | - | local blindedsound1111 = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso) |
1236 | + | |
1237 | - | blindedsound1111.SoundId = "rbxassetid://841158385" |
1237 | + | |
1238 | - | blindedsound1111.Volume = 10 |
1238 | + | |
1239 | - | blindedsound1111.MaxDistance = 1 |
1239 | + | |
1240 | - | canuse = true |
1240 | + | |
1241 | - | -- Objects |
1241 | + | |
1242 | ||
1243 | - | local ScreenGui = Instance.new("ScreenGui") |
1243 | + | |
1244 | - | local TextLabel = Instance.new("TextLabel") |
1244 | + | |
1245 | ||
1246 | - | -- Properties |
1246 | + | |
1247 | ||
1248 | - | ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui |
1248 | + | |
1249 | ||
1250 | - | TextLabel.Parent = ScreenGui |
1250 | + | |
1251 | - | TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) |
1251 | + | |
1252 | - | TextLabel.BackgroundTransparency = 1 |
1252 | + | |
1253 | - | TextLabel.Position = UDim2.new(0.39229843, 0, 0.963455141, 0) |
1253 | + | |
1254 | - | TextLabel.Size = UDim2.new(0, 200, 0, 22) |
1254 | + | |
1255 | - | TextLabel.Font = Enum.Font.Cartoon |
1255 | + | |
1256 | - | TextLabel.FontSize = Enum.FontSize.Size14 |
1256 | + | |
1257 | - | TextLabel.Text = "Metee was dere" |
1257 | + | |
1258 | - | TextLabel.TextColor3 = Color3.new(1, 0, 0) |
1258 | + | |
1259 | - | TextLabel.TextScaled = true |
1259 | + | |
1260 | - | TextLabel.TextSize = 14 |
1260 | + | |
1261 | - | TextLabel.TextWrapped = true |
1261 | + | |
1262 | - | function canusee(key) |
1262 | + | |
1263 | - | key = key:lower() |
1263 | + | |
1264 | - | if key == "z" then |
1264 | + | |
1265 | - | canuse = true |
1265 | + | |
1266 | ||
1267 | - | if key == "x" then |
1267 | + | |
1268 | - | canuse = false |
1268 | + | |
1269 | ||
1270 | ||
1271 | - | function throw() |
1271 | + | |
1272 | - | if canuse then |
1272 | + | |
1273 | - | canuse = false |
1273 | + | |
1274 | - | --Converted with ttyyuu12345's model to script plugin v4 |
1274 | + | |
1275 | - | local function sandbox(var,func) |
1275 | + | |
1276 | - | local env = getfenv(func) |
1276 | + | |
1277 | - | local newenv = setmetatable({},{ |
1277 | + | |
1278 | - | __index = function(self,k) |
1278 | + | |
1279 | - | if k=="script" then |
1279 | + | |
1280 | - | return var |
1280 | + | |
1281 | - | else |
1281 | + | |
1282 | - | return env[k] |
1282 | + | |
1283 | - | end |
1283 | + | |
1284 | - | end, |
1284 | + | |
1285 | - | }) |
1285 | + | |
1286 | - | setfenv(func,newenv) |
1286 | + | |
1287 | - | return func |
1287 | + | |
1288 | } | |
1289 | - | local cors = {} |
1289 | + | |
1290 | - | local mas = Instance.new("Model",game:GetService("Lighting")) |
1290 | + | |
1291 | - | local Part0 = Instance.new("Part") |
1291 | + | |
1292 | - | local SpecialMesh1 = Instance.new("SpecialMesh") |
1292 | + | |
1293 | - | local Sound2 = Instance.new("Sound") |
1293 | + | |
1294 | - | Part0.Name = "Handle" |
1294 | + | |
1295 | - | Part0.Parent = mas |
1295 | + | |
1296 | - | Part0.BrickColor = BrickColor.new("Earth green") |
1296 | + | |
1297 | - | Part0.Rotation = Vector3.new(0, 90, 0) |
1297 | + | |
1298 | - | Part0.FormFactor = Enum.FormFactor.Symmetric |
1298 | + | |
1299 | - | Part0.Size = Vector3.new(1, 2, 1) |
1299 | + | |
1300 | - | Part0.CFrame = CFrame.new(2.5, 6.00001717, -26, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
1300 | + | |
1301 | - | Part0.BottomSurface = Enum.SurfaceType.Smooth |
1301 | + | |
1302 | - | Part0.TopSurface = Enum.SurfaceType.Smooth |
1302 | + | |
1303 | - | Part0.Color = Color3.new(0.152941, 0.27451, 0.176471) |
1303 | + | |
1304 | - | Part0.Position = Vector3.new(2.5, 6.00001717, -26) |
1304 | + | |
1305 | - | Part0.Orientation = Vector3.new(0, 90, 0) |
1305 | + | |
1306 | - | Part0.Color = Color3.new(0.152941, 0.27451, 0.176471) |
1306 | + | |
1307 | - | SpecialMesh1.Parent = Part0 |
1307 | + | |
1308 | - | SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=16975131" |
1308 | + | |
1309 | - | SpecialMesh1.Scale = Vector3.new(0.600000024, 0.699999988, 0.600000024) |
1309 | + | |
1310 | - | SpecialMesh1.TextureId = "http://www.roblox.com/asset/?id=16975111" |
1310 | + | |
1311 | - | SpecialMesh1.MeshType = Enum.MeshType.FileMesh |
1311 | + | |
1312 | - | SpecialMesh1.Scale = Vector3.new(0.600000024, 0.699999988, 0.600000024) |
1312 | + | |
1313 | - | Sound2.Parent = Part0 |
1313 | + | |
1314 | - | Sound2.Pitch = 2 |
1314 | + | |
1315 | - | Sound2.Volume = 10 |
1315 | + | |
1316 | - | Sound2.SoundId = "rbxassetid://142070127" |
1316 | + | |
1317 | - | for i,v in pairs(mas:GetChildren()) do |
1317 | + | |
1318 | - | v.Parent = workspace |
1318 | + | |
1319 | - | pcall(function() v:MakeJoints() end) |
1319 | + | |
1320 | w.C0=CFrame.new(-0.7,0,0.15) | |
1321 | - | mas:Destroy() |
1321 | + | |
1322 | - | for i,v in pairs(cors) do |
1322 | + | |
1323 | - | spawn(function() |
1323 | + | |
1324 | - | pcall(v) |
1324 | + | |
1325 | - | end) |
1325 | + | |
1326 | hair3.BrickColor=BrickColor.Red() | |
1327 | - | Part0.CFrame = game.Players.LocalPlayer.Character["Right Arm"].CFrame * CFrame.new(0,0,-0.5) |
1327 | + | |
1328 | - | for i = 1,15 do |
1328 | + | |
1329 | - | Part0.Velocity = mouse.Hit.lookVector * 66 |
1329 | + | |
1330 | - | wait() |
1330 | + | |
1331 | local w = Instance.new("Weld",hair3) | |
1332 | - | wait(2) |
1332 | + | |
1333 | - | Sound2:Play() |
1333 | + | |
1334 | - | local ow = Instance.new("Part", game.Players.LocalPlayer.Character) |
1334 | + | |
1335 | - | ow.CanCollide = false |
1335 | + | |
1336 | - | ow.Anchored = true |
1336 | + | |
1337 | - | ow.Shape = "Ball" |
1337 | + | |
1338 | - | ow.Material = "Neon" |
1338 | + | |
1339 | - | ow.Size = Vector3.new(1,1,1) |
1339 | + | |
1340 | - | ow.CFrame = Part0.CFrame |
1340 | + | |
1341 | - | for i = 1,7 do |
1341 | + | |
1342 | - | ow.Size = ow.Size + Vector3.new(7,7,7) |
1342 | + | |
1343 | - | ow.CFrame = Part0.CFrame |
1343 | + | |
1344 | - | game:GetService("RunService").RenderStepped:wait() |
1344 | + | |
1345 | bladee.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1346 | - | for i,v in pairs(game.Players:GetChildren()) do |
1346 | + | |
1347 | - | if v.Character and v.Name ~= game.Players.LocalPlayer.Name then |
1347 | + | |
1348 | - | local head = v.Character:findFirstChild("Head") |
1348 | + | |
1349 | - | if head then |
1349 | + | |
1350 | - | if ((head.Position - ow.Position).magnitude < math.random(50,64)) then |
1350 | + | |
1351 | - | v.CameraMode = "LockFirstPerson" |
1351 | + | |
1352 | - | local bs1 = blindedsound:Clone() |
1352 | + | |
1353 | - | bs1.Parent = head |
1353 | + | |
1354 | - | bs1:Play() |
1354 | + | |
1355 | - | local bs11 = blindedsound1:Clone() |
1355 | + | |
1356 | - | bs11.Parent = head |
1356 | + | |
1357 | - | bs11:Play() |
1357 | + | |
1358 | - | local bs111 = blindedsound11:Clone() |
1358 | + | |
1359 | - | bs111.Parent = head |
1359 | + | |
1360 | - | bs111:Play() |
1360 | + | |
1361 | - | local bs11111 = blindedsound111:Clone() |
1361 | + | |
1362 | - | bs11111.Parent = head |
1362 | + | |
1363 | - | bs11111:Play() |
1363 | + | |
1364 | - | local bs1111 = blindedsound1111:Clone() |
1364 | + | |
1365 | - | bs1111.Parent = head |
1365 | + | |
1366 | - | bs1111:Play() |
1366 | + | end) |
1367 | - | --Converted with ttyyuu12345's model to script plugin v4 |
1367 | + | |
1368 | - | function sandbox(var,func) |
1368 | + | --Okay... It iz teh end. |
1369 | - | local env = getfenv(func) |
1369 | + | |
1370 | - | local newenv = setmetatable({},{ |
1370 | + | |
1371 | - | __index = function(self,k) |
1371 | + | |
1372 | - | if k=="script" then |
1372 | + | |
1373 | - | return var |
1373 | + | |
1374 | - | else |
1374 | + | |
1375 | - | return env[k] |
1375 | + | |
1376 | - | end |
1376 | + | |
1377 | - | end, |
1377 | + | |
1378 | - | }) |
1378 | + | |
1379 | - | setfenv(func,newenv) |
1379 | + | |
1380 | - | return func |
1380 | + | |
1381 | ||
1382 | - | cors = {} |
1382 | + | |
1383 | - | mas = Instance.new("Model",game:GetService("Lighting")) |
1383 | + | |
1384 | - | local Model0 = Instance.new("Model") |
1384 | + | |
1385 | - | local Part1 = Instance.new("Part") |
1385 | + | |
1386 | - | local Part2 = Instance.new("Part") |
1386 | + | |
1387 | - | local Weld3 = Instance.new("Weld") |
1387 | + | |
1388 | - | local Weld4 = Instance.new("Weld") |
1388 | + | |
1389 | - | local Weld5 = Instance.new("Weld") |
1389 | + | |
1390 | - | local Weld6 = Instance.new("Weld") |
1390 | + | |
1391 | - | local Weld7 = Instance.new("Weld") |
1391 | + | |
1392 | - | local Weld8 = Instance.new("Weld") |
1392 | + | |
1393 | - | local Part9 = Instance.new("Part") |
1393 | + | |
1394 | - | local Part10 = Instance.new("Part") |
1394 | + | |
1395 | - | local Part11 = Instance.new("Part") |
1395 | + | |
1396 | - | local Part12 = Instance.new("Part") |
1396 | + | |
1397 | - | Model0.Parent = mas |
1397 | + | |
1398 | - | Part1.Parent = Model0 |
1398 | + | |
1399 | - | Part1.Material = Enum.Material.Neon |
1399 | + | |
1400 | - | Part1.Rotation = Vector3.new(-0.0899999961, -28.2699986, -0.0399999991) |
1400 | + | |
1401 | - | Part1.RotVelocity = Vector3.new(0.0414423086, 6.61378124e-07, 0.0222902913) |
1401 | + | |
1402 | - | Part1.Velocity = Vector3.new(0.00411429629, -0.0155075621, -0.00764747709) |
1402 | + | |
1403 | - | Part1.CanCollide = false |
1403 | + | |
1404 | - | Part1.Size = Vector3.new(0.78333354, 3.9166677, 3.9166677) |
1404 | + | |
1405 | - | Part1.CFrame = CFrame.new(-1.42134643, 7.36401653, -0.278908014, 0.880764902, 0.000630680006, -0.47355336, 4.90961725e-07, 0.999999106, 0.0013327155, 0.473553777, -0.00117404154, 0.880764127) |
1405 | + | |
1406 | - | Part1.BottomSurface = Enum.SurfaceType.Smooth |
1406 | + | |
1407 | - | Part1.TopSurface = Enum.SurfaceType.Smooth |
1407 | + | |
1408 | - | Part1.Position = Vector3.new(-1.42134643, 7.36401653, -0.278908014) |
1408 | + | |
1409 | - | Part1.Orientation = Vector3.new(-0.0799999982, -28.2699986, 0) |
1409 | + | |
1410 | - | Part2.Parent = Model0 |
1410 | + | |
1411 | - | Part2.Material = Enum.Material.Neon |
1411 | + | |
1412 | - | Part2.Rotation = Vector3.new(-0.0899999961, -28.2699986, -0.0399999991) |
1412 | + | |
1413 | - | Part2.RotVelocity = Vector3.new(0.0414423086, 6.61378124e-07, 0.0222902913) |
1413 | + | |
1414 | - | Part2.Velocity = Vector3.new(0.0390362106, -0.0155943036, -0.072574608) |
1414 | + | |
1415 | - | Part2.CanCollide = false |
1415 | + | |
1416 | - | Part2.Size = Vector3.new(3.9166677, 0.78333354, 3.9166677) |
1416 | + | |
1417 | - | Part2.CFrame = CFrame.new(-0.0424690843, 5.79735136, 0.464832425, 0.880764902, 0.000630680006, -0.47355336, 4.90961725e-07, 0.999999106, 0.0013327155, 0.473553777, -0.00117404154, 0.880764127) |
1417 | + | |
1418 | - | Part2.BottomSurface = Enum.SurfaceType.Smooth |
1418 | + | |
1419 | - | Part2.TopSurface = Enum.SurfaceType.Smooth |
1419 | + | |
1420 | - | Part2.Position = Vector3.new(-0.0424690843, 5.79735136, 0.464832425) |
1420 | + | |
1421 | - | Part2.Orientation = Vector3.new(-0.0799999982, -28.2699986, 0) |
1421 | + | |
1422 | - | Weld3.Parent = Part2 |
1422 | + | |
1423 | - | Weld3.C0 = CFrame.new(0, 1.56666708, 1.56666708, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
1423 | + | |
1424 | - | Weld3.Part0 = Part2 |
1424 | + | |
1425 | - | Weld3.Part1 = Part12 |
1425 | + | |
1426 | - | Weld4.Parent = Part2 |
1426 | + | |
1427 | - | Weld4.C0 = CFrame.new(-1.56666708, 1.56666708, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
1427 | + | |
1428 | - | Weld4.Part0 = Part2 |
1428 | + | |
1429 | - | Weld4.Part1 = Part1 |
1429 | + | |
1430 | - | Weld5.Parent = Part2 |
1430 | + | |
1431 | - | Weld5.C0 = CFrame.new(1.56666708, 1.56666708, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
1431 | + | |
1432 | - | Weld5.Part0 = Part2 |
1432 | + | |
1433 | - | Weld5.Part1 = Part9 |
1433 | + | |
1434 | - | Weld6.Parent = Part2 |
1434 | + | |
1435 | - | Weld6.C0 = CFrame.new(0.39166677, 1.56666708, -1.56666708, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
1435 | + | |
1436 | - | Weld6.Part0 = Part2 |
1436 | + | |
1437 | - | Weld6.Part1 = Part10 |
1437 | + | |
1438 | - | Weld7.Parent = Part2 |
1438 | + | |
1439 | - | Weld7.C0 = CFrame.new(0, 3.9166677, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
1439 | + | |
1440 | - | Weld7.Part0 = Part2 |
1440 | + | |
1441 | - | Weld7.Part1 = Part11 |
1441 | + | --OH FU**! WHY ISN'T IT THE END? >:( |
1442 | - | Weld8.Parent = Part2 |
1442 | + | |
1443 | - | Weld8.C0 = CFrame.new(0, -1.56666696, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) |
1443 | + | |
1444 | - | Weld8.Part1 = Part2 |
1444 | + | |
1445 | - | Part9.Parent = Model0 |
1445 | + | |
1446 | - | Part9.Material = Enum.Material.Neon |
1446 | + | |
1447 | - | Part9.Rotation = Vector3.new(-0.0899999961, -28.2699986, -0.0399999991) |
1447 | + | |
1448 | - | Part9.RotVelocity = Vector3.new(0.0414423086, 6.61378124e-07, 0.0222902913) |
1448 | + | |
1449 | - | Part9.Velocity = Vector3.new(0.00411525369, -0.0154845472, -0.00764926523) |
1449 | + | |
1450 | - | Part9.CanCollide = false |
1450 | + | |
1451 | - | Part9.Size = Vector3.new(0.78333354, 3.9166677, 3.9166677) |
1451 | + | |
1452 | - | Part9.CFrame = CFrame.new(1.33838439, 7.36401749, 1.20489419, 0.880764902, 0.000630680006, -0.47355336, 4.90961725e-07, 0.999999106, 0.0013327155, 0.473553777, -0.00117404154, 0.880764127) |
1452 | + | prepareCharacter = function() |
1453 | - | Part9.BottomSurface = Enum.SurfaceType.Smooth |
1453 | + | local transPoints = { |
1454 | - | Part9.TopSurface = Enum.SurfaceType.Smooth |
1454 | + | NumberSequenceKeypoint.new(0,.819,.0375), |
1455 | - | Part9.Position = Vector3.new(1.33838439, 7.36401749, 1.20489419) |
1455 | + | NumberSequenceKeypoint.new(.207,.594,.0187), |
1456 | - | Part9.Orientation = Vector3.new(-0.0799999982, -28.2699986, 0) |
1456 | + | NumberSequenceKeypoint.new(.4,.55,.031), |
1457 | - | Part10.Parent = Model0 |
1457 | + | NumberSequenceKeypoint.new(.57,.619,.05), |
1458 | - | Part10.Material = Enum.Material.Neon |
1458 | + | NumberSequenceKeypoint.new(.76,.8,.0375), |
1459 | - | Part10.Rotation = Vector3.new(-0.0899999961, -28.2699986, -0.0399999991) |
1459 | + | NumberSequenceKeypoint.new(1,1,0), |
1460 | - | Part10.RotVelocity = Vector3.new(0.0414423086, 6.61378124e-07, 0.0222902913) |
1460 | + | } |
1461 | - | Part10.Velocity = Vector3.new(0.00416051969, 0.058228761, -0.00773560256) |
1461 | + | local sizePoints = { |
1462 | - | Part10.CanCollide = false |
1462 | + | NumberSequenceKeypoint.new(0,.687,0), |
1463 | - | Part10.Size = Vector3.new(3.13333416, 3.9166677, 0.78333354) |
1463 | + | NumberSequenceKeypoint.new(.111,.875,0), |
1464 | - | Part10.CFrame = CFrame.new(1.04538584, 7.36192942, -0.731395841, 0.880764902, 0.000630680006, -0.47355336, 4.90961725e-07, 0.999999106, 0.0013327155, 0.473553777, -0.00117404154, 0.880764127) |
1464 | + | NumberSequenceKeypoint.new(.327,1.19,0), |
1465 | - | Part10.BottomSurface = Enum.SurfaceType.Smooth |
1465 | + | NumberSequenceKeypoint.new(.646,1.56,0), |
1466 | - | Part10.TopSurface = Enum.SurfaceType.Smooth |
1466 | + | NumberSequenceKeypoint.new(.805,1.37,0), |
1467 | - | Part10.Position = Vector3.new(1.04538584, 7.36192942, -0.731395841) |
1467 | + | NumberSequenceKeypoint.new(.905,1.06,0), |
1468 | - | Part10.Orientation = Vector3.new(-0.0799999982, -28.2699986, 0) |
1468 | + | NumberSequenceKeypoint.new(.968,.938,0), |
1469 | - | Part11.Parent = Model0 |
1469 | + | NumberSequenceKeypoint.new(.984,1.13,0), |
1470 | - | Part11.Material = Enum.Material.Neon |
1470 | + | NumberSequenceKeypoint.new(1,1.62,0), |
1471 | - | Part11.Rotation = Vector3.new(-0.0899999961, -28.2699986, -0.0399999991) |
1471 | + | } |
1472 | - | Part11.RotVelocity = Vector3.new(0.0414423086, 6.61378124e-07, 0.0222902913) |
1472 | + | local Size = NumberSequence.new(sizePoints) |
1473 | - | Part11.Velocity = Vector3.new(-0.0482673831, -0.0153486775, 0.0897410139) |
1473 | + | local Transparency = NumberSequence.new(transPoints) |
1474 | - | Part11.CanCollide = false |
1474 | + | rayModel = Instance.new("Model",c) |
1475 | - | Part11.Size = Vector3.new(3.9166677, 0.78333354, 3.9166677) |
1475 | + | efxBlock = Instance.new("Part",c) |
1476 | - | Part11.CFrame = CFrame.new(-0.0399989188, 9.71401596, 0.460234106, 0.880764902, 0.000630680006, -0.47355336, 4.90961725e-07, 0.999999106, 0.0013327155, 0.473553777, -0.00117404154, 0.880764127) |
1476 | + | efxBlock.BrickColor = BrickColor.new("Cyan") |
1477 | - | Part11.BottomSurface = Enum.SurfaceType.Smooth |
1477 | + | efxBlock.Material = "Neon" |
1478 | - | Part11.TopSurface = Enum.SurfaceType.Smooth |
1478 | + | efxBlock.FormFactor = "Custom" |
1479 | - | Part11.Position = Vector3.new(-0.0399989188, 9.71401596, 0.460234106) |
1479 | + | efxBlock.Transparency = .3 |
1480 | - | Part11.Orientation = Vector3.new(-0.0799999982, -28.2699986, 0) |
1480 | + | efxBlock.Size = Vector3.new(.3,.3,.3) |
1481 | - | Part12.Parent = Model0 |
1481 | + | local mesh = Instance.new("SpecialMesh",efxBlock) |
1482 | - | Part12.Material = Enum.Material.Neon |
1482 | + | mesh.MeshType = Enum.MeshType.Sphere |
1483 | - | Part12.Rotation = Vector3.new(-0.0899999961, -28.2699986, -0.0399999991) |
1483 | + | mesh.Scale = Vector3.new(1,1,1) |
1484 | - | Part12.RotVelocity = Vector3.new(0.0414423086, 6.61378124e-07, 0.0222902913) |
1484 | + | light = Instance.new("PointLight",c.Head) |
1485 | - | Part12.Velocity = Vector3.new(0.00406914484, -0.0892179906, -0.00756134093) |
1485 | + | light.Range = 10 |
1486 | - | Part12.CanCollide = false |
1486 | + | light.Color = Color3.new(0,200/255,1) |
1487 | - | Part12.Size = Vector3.new(3.9166677, 3.9166677, 0.78333354) |
1487 | + | light.Shadows = false |
1488 | - | Part12.CFrame = CFrame.new(-0.783381462, 7.36610508, 1.84285736, 0.880764902, 0.000630680006, -0.47355336, 4.90961725e-07, 0.999999106, 0.0013327155, 0.473553777, -0.00117404154, 0.880764127) |
1488 | + | local particles = Instance.new("ParticleEmitter",efxBlock) |
1489 | - | Part12.BottomSurface = Enum.SurfaceType.Smooth |
1489 | + | particles.Color = ColorSequence.new(Color3.new(0,0,225/255),Color3.new(20/255,190/255,205/255)) |
1490 | - | Part12.TopSurface = Enum.SurfaceType.Smooth |
1490 | + | particles.LightEmission = .95 |
1491 | - | Part12.Position = Vector3.new(-0.783381462, 7.36610508, 1.84285736) |
1491 | + | particles.Size = Size |
1492 | - | Part12.Orientation = Vector3.new(-0.0799999982, -28.2699986, 0) |
1492 | + | particles.Name = "Fire" |
1493 | - | for i,v in pairs(mas:GetChildren()) do |
1493 | + | particles.Transparency = Transparency |
1494 | - | v.Parent = workspace |
1494 | + | particles.LockedToPart = true |
1495 | - | pcall(function() v:MakeJoints() end) |
1495 | + | particles.VelocityInheritance = .5 |
1496 | particles.LockedToPart = true | |
1497 | - | mas:Destroy() |
1497 | + | particles.Rate = 70 |
1498 | - | for i,v in pairs(cors) do |
1498 | + | particles.Texture = "rbxassetid://56561915" |
1499 | - | spawn(function() |
1499 | + | particles.Lifetime = NumberRange.new(2,2) |
1500 | - | pcall(v) |
1500 | + | particles.RotSpeed = NumberRange.new(100,100) |
1501 | - | end) |
1501 | + | particles.Speed = NumberRange.new(7,7) |
1502 | script.Parent = efxBlock | |
1503 | - | for q,w in pairs(Model0:GetChildren()) do |
1503 | + | fire = particles |
1504 | - | w.CanCollide = false |
1504 | + | local offset = Vector3.new(-0.11, .23, -0.5) |
1505 | local weld = Instance.new("Weld",c.Head) | |
1506 | - | Part2.CFrame = head.CFrame |
1506 | + | weld.Part0 = c.Head |
1507 | - | local weld = Instance.new("Weld", Part2) |
1507 | + | weld.Part1 = efxBlock |
1508 | - | weld.Part0 = head |
1508 | + | weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40)) |
1509 | - | weld.Part1 = Part2 |
1509 | + | efxBlock.Parent = c |
1510 | - | weld.C0 = CFrame.new(0,-2,0) |
1510 | + | local music = Instance.new("Sound",c) |
1511 | - | local blindval = 0 |
1511 | + | music.SoundId = "rbxassetid://316012176" |
1512 | - | local candooo = true |
1512 | + | music.Looped = true |
1513 | - | local function doblind() |
1513 | + | music.Volume = 0 |
1514 | - | if candooo then |
1514 | + | fight = music |
1515 | - | blindval = blindval + 1 |
1515 | + | local music2 = Instance.new("Sound",c) |
1516 | - | if blindval > 300 then |
1516 | + | music2.SoundId = "rbxassetid://316014309" |
1517 | - | for q,w in pairs(Model0:GetChildren()) do |
1517 | + | music2.Looped = true |
1518 | - | w.Transparency = w.Transparency + 0.005 |
1518 | + | music2.Volume = 0 |
1519 | - | end |
1519 | + | sans = music2 |
1520 | - | if blindval > 500 then |
1520 | + | pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart) |
1521 | - | candooo = false |
1521 | + | pointGyro.P = 1e7 |
1522 | - | blindval = 0 |
1522 | + | pointGyro.D = 1e3 |
1523 | - | Model0:destroy() |
1523 | + | pointGyro.MaxTorque = Vector3.new(0,1e7,0) |
1524 | - | bs1:destroy() |
1524 | + | animator = c.Humanoid:FindFirstChild("Animator") |
1525 | - | bs11:destroy() |
1525 | + | if animator then |
1526 | - | bs111:destroy() |
1526 | + | animator:Destroy() |
1527 | - | bs1111:destroy() |
1527 | + | |
1528 | - | bs11111:destroy() |
1528 | + | c.Torso.roblox:Destroy() |
1529 | - | v.CameraMode = "Classic" |
1529 | + | for i,v in pairs (c.Head:children()) do |
1530 | - | end |
1530 | + | if v.ClassName == "Sound" then |
1531 | v:Destroy() | |
1532 | - | end |
1532 | + | |
1533 | end | |
1534 | - | game:GetService("RunService").RenderStepped:connect(doblind) |
1534 | + | for i = 1,#Joints do |
1535 | - | end |
1535 | + | Joints[i].C1 = CFrame.new(Vector3.new()) |
1536 | end | |
1537 | human.WalkSpeed = 0 | |
1538 | human.JumpPower = 0 | |
1539 | - | ow:destroy() |
1539 | + | |
1540 | - | Part0:destroy() |
1540 | + | |
1541 | - | wait(0.5) |
1541 | + | uinps.InputBegan:connect(function(InputObject) |
1542 | - | canuse = true |
1542 | + | if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then |
1543 | Debounces.isPassive = not Debounces.isPassive | |
1544 | end | |
1545 | - | mouse.Button1Down:connect(throw) |
1545 | + | end) |
1546 | ||
1547 | setJointCFrames = function(table) | |
1548 | for i = 1,#table do | |
1549 | JointTargets[i] = table[i] | |
1550 | end | |
1551 | AnimationCycles = 0 | |
1552 | end | |
1553 | ||
1554 | setLerp = function(speed) | |
1555 | AnimStat.lerpSpeed = speed | |
1556 | end | |
1557 | ||
1558 | setTween = function(tween) | |
1559 | AnimStat.lerpTween = tween | |
1560 | end | |
1561 | ||
1562 | takeDamage = function(position,damage,distance,platformStand) | |
1563 | for i,v in pairs (pls:children()) do | |
1564 | if v.ClassName == "Player" and v:FindFirstChild("Character") then | |
1565 | local torso = v.Character:FindFirstChild("Torso") | |
1566 | if torso and (torso.Position - position).magnitude < distance then | |
1567 | v.Character.Humanoid:TakeDamage(damage) | |
1568 | if platformStand == true then | |
1569 | v.Character.PlatformStand = platformStand | |
1570 | end | |
1571 | end | |
1572 | end | |
1573 | end | |
1574 | end | |
1575 | ||
1576 | ||
1577 | prepareCharacter() | |
1578 | --end ;~; |