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1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {} | |
2 | do | |
3 | script.Parent = owner.Character | |
4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" | |
5 | local function NewFakeEvent() | |
6 | local Bind = Instance.new("BindableEvent") | |
7 | local Fake;Fake = {Connections = {}, | |
8 | fakeEvent=true; | |
9 | Connect=function(self,Func) | |
10 | Bind.Event:connect(Func) | |
11 | self.Connections[Bind] = true | |
12 | return setmetatable({Connected = true},{ | |
13 | __index = function (self,Index) | |
14 | if Index:lower() == "disconnect" then | |
15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
16 | end | |
17 | return Fake[Index] | |
18 | end; | |
19 | __tostring = function() return "Connection" end; | |
20 | }) | |
21 | end} | |
22 | Fake.connect = Fake.Connect;return Fake; | |
23 | end | |
24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
29 | local function TriggerEvent(self,Event,...) | |
30 | local Trigger = Mouse[Event] | |
31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
33 | end | |
34 | end | |
35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
37 | if FiredBy.Name ~= owner.Name then return end | |
38 | if Input.MouseEvent then | |
39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
40 | else | |
41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
43 | for _,Action in pairs(ContextActionService.Actions) do | |
44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
45 | end | |
46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
48 | end | |
49 | end) | |
50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
51 | Event.Parent = NLS([[ | |
52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() | |
53 | local Input = function(Input,gameProcessedEvent) | |
54 | if gameProcessedEvent then return end | |
55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
56 | end | |
57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
58 | local Hit,Target | |
59 | while wait(1/30) do | |
60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
62 | end | |
63 | end | |
64 | ]],owner.Character) | |
65 | end | |
66 | RealGame = game;game = setmetatable({},{ | |
67 | __index = function (self,Index) | |
68 | local Sandbox = function (Thing) | |
69 | if Thing:IsA("Player") then | |
70 | local RealPlayer = Thing | |
71 | return setmetatable({},{ | |
72 | __index = function (self,Index) | |
73 | local Type = type(RealPlayer[Index]) | |
74 | if Type == "function" then | |
75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
76 | return function (self)return InternalData["Mouse"] end | |
77 | end | |
78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
79 | end | |
80 | return RealPlayer[Index] | |
81 | end; | |
82 | __tostring = function(self) return RealPlayer.Name end | |
83 | }) | |
84 | end | |
85 | end | |
86 | if RealGame[Index] then | |
87 | local Type = type(RealGame[Index]) | |
88 | if Type == "function" then | |
89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
90 | return function (self,Service) | |
91 | local FakeServices = { | |
92 | ["players"] = function() | |
93 | return setmetatable({},{ | |
94 | __index = function (self2,Index2) | |
95 | local RealService = RealGame:GetService(Service) | |
96 | local Type2 = type(Index2) | |
97 | if Type2 == "function" then | |
98 | return function (self,...) return RealService[Index2](RealService,...)end | |
99 | else | |
100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
101 | return RealService[Index2] | |
102 | end | |
103 | end; | |
104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
105 | }) | |
106 | end; | |
107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
109 | ["runservice"] = function() | |
110 | return setmetatable({},{ | |
111 | __index = function(self2,Index2) | |
112 | local RealService = RealGame:GetService(Service) | |
113 | local Type2 = type(Index2) | |
114 | if Type2 == "function" then | |
115 | return function (self,...) return RealService[Index2](RealService,...) end | |
116 | else | |
117 | local RunServices = { | |
118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
120 | } | |
121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
122 | return RealService[Index2] | |
123 | end | |
124 | end | |
125 | }) | |
126 | end | |
127 | } | |
128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
129 | return RealGame:GetService(Service) | |
130 | end | |
131 | end | |
132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
133 | else | |
134 | if game:GetService(Index) then return game:GetService(Index) end | |
135 | return RealGame[Index] | |
136 | end | |
137 | end | |
138 | return nil | |
139 | end | |
140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob") | |
141 | ||
142 | --By Rufus14 | |
143 | mouse = game.Players.LocalPlayer:GetMouse() | |
144 | -- | |
145 | model = Instance.new("Model", workspace.CurrentCamera) | |
146 | model.Name = "FPSArms" | |
147 | local humanoidiiiiiilololololol = Instance.new("Humanoid", model) | |
148 | game.Players.LocalPlayer.Character.Archivable = true | |
149 | rhandclone = game.Players.LocalPlayer.Character["Right Arm"]:Clone() | |
150 | rhandclone:BreakJoints() | |
151 | local rhandcloneweld = Instance.new("Weld", rhandclone) | |
152 | rhandcloneweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
153 | rhandcloneweld.Part1 = rhandclone | |
154 | rhandcloneweld.C0 = CFrame.new(0,0,0.5) | |
155 | rhandclone.Parent = model | |
156 | rhandclone.Transparency = 1 | |
157 | -- | |
158 | lhandclone = game.Players.LocalPlayer.Character["Left Arm"]:Clone() | |
159 | lhandclone:BreakJoints() | |
160 | local lhandcloneweld = Instance.new("Weld", lhandclone) | |
161 | lhandcloneweld.Part0 = game.Players.LocalPlayer.Character["Left Arm"] | |
162 | lhandcloneweld.Part1 = lhandclone | |
163 | lhandcloneweld.C0 = CFrame.new(0,0,0.5) | |
164 | lhandclone.Parent = model | |
165 | lhandclone.Transparency = 1 | |
166 | -- | |
167 | game.Players.LocalPlayer.Character.Torso.Neck.C1 = CFrame.new(0,-0.7,0) | |
168 | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
169 | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
170 | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] | |
171 | rhandweld.C1 = CFrame.new(0,1,0) | |
172 | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"]) | |
173 | lhandweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
174 | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] | |
175 | lhandweld.C0 = CFrame.new(-1.12992668, -1.09744608, 0.0783367157, 0.693704247, -0.719959378, -0.0208011046, 0.719762683, 0.691863716, 0.0571505688, -0.0267545581, -0.0546174534, 0.998148739) | |
176 | canlo = true | |
177 | function canloo() | |
178 | canlo = false | |
179 | end | |
180 | game.Players.LocalPlayer.Character.Humanoid.Died:connect(canloo) | |
181 | function look() | |
182 | if mouse.Target then | |
183 | if mouse.Target.Parent ~= "FPSArms" and canlo then | |
184 | game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position,Vector3.new(mouse.Hit.p.x,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y,mouse.Hit.p.z)) | |
185 | rhandweld.C0 = CFrame.new(1.29883623, 0.5, -0.640856385, 0.939692557, 0.342020094, 0, 1.49501727e-08, -4.10752641e-08, -0.99999994, -0.342020124, 0.939692616, -4.37113883e-08) * CFrame.new(0,1,0) * CFrame.fromEulerAnglesXYZ(math.asin((mouse.Hit.p-mouse.Origin.p).unit.y),0,0) | |
186 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0,0.8,0) * CFrame.fromEulerAnglesXYZ(math.asin((mouse.Hit.p-mouse.Origin.p).unit.y),0,0) | |
187 | end | |
188 | else | |
189 | if canlo then | |
190 | game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position,Vector3.new(mouse.Hit.p.x,game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y,mouse.Hit.p.z)) | |
191 | rhandweld.C0 = CFrame.new(1.29883623, 0.5, -0.640856385, 0.939692557, 0.342020094, 0, 1.49501727e-08, -4.10752641e-08, -0.99999994, -0.342020124, 0.939692616, -4.37113883e-08) * CFrame.new(0,1,0) * CFrame.fromEulerAnglesXYZ(math.asin((mouse.Hit.p-mouse.Origin.p).unit.y),0,0) | |
192 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0,0.8,0) * CFrame.fromEulerAnglesXYZ(math.asin((mouse.Hit.p-mouse.Origin.p).unit.y),0,0) | |
193 | end | |
194 | end | |
195 | end | |
196 | game:GetService("RunService").RenderStepped:connect(look) | |
197 | --Converted with ttyyuu12345's model to script plugin v4 | |
198 | function sandbox(var,func) | |
199 | local env = getfenv(func) | |
200 | local newenv = setmetatable({},{ | |
201 | __index = function(self,k) | |
202 | if k=="script" then | |
203 | return var | |
204 | else | |
205 | return env[k] | |
206 | end | |
207 | end, | |
208 | }) | |
209 | setfenv(func,newenv) | |
210 | return func | |
211 | end | |
212 | cors = {} | |
213 | mas = Instance.new("Model",game:GetService("Lighting")) | |
214 | Part0 = Instance.new("Part") | |
215 | Sound1 = Instance.new("Sound") | |
216 | SpecialMesh2 = Instance.new("SpecialMesh") | |
217 | Part0.Name = "Shotgun" | |
218 | Part0.Parent = mas | |
219 | Part0.BrickColor = BrickColor.new("Really black") | |
220 | Part0.Reflectance = 1 | |
221 | Part0.CanCollide = false | |
222 | Part0.FormFactor = Enum.FormFactor.Custom | |
223 | Part0.Size = Vector3.new(0.770000994, 0.930003285, 3.75999236) | |
224 | Part0.CFrame = CFrame.new(0.730844021, 5.84272289, -1.70900095, 0.999999881, 0, 0, 0, 0.999999881, 0, 0, 0, 0.99999994) | |
225 | Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
226 | Part0.Position = Vector3.new(0.730844021, 5.84272289, -1.70900095) | |
227 | Part0.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
228 | Sound1.Name = "Fire" | |
229 | Sound1.Parent = Part0 | |
230 | Sound1.SoundId = "rbxassetid://636316879" | |
231 | Sound1.Volume = 1 | |
232 | SpecialMesh2.Parent = Part0 | |
233 | SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=94219391" | |
234 | SpecialMesh2.Scale = Vector3.new(0.75, 0.75, 0.75) | |
235 | SpecialMesh2.TextureId = "rbxassetid://1153072548" | |
236 | SpecialMesh2.MeshType = Enum.MeshType.FileMesh | |
237 | SpecialMesh2.Scale = Vector3.new(0.75, 0.75, 0.75) | |
238 | for i,v in pairs(mas:GetChildren()) do | |
239 | v.Parent = game:GetService("Players").LocalPlayer.Character | |
240 | pcall(function() v:MakeJoints() end) | |
241 | end | |
242 | mas:Destroy() | |
243 | for i,v in pairs(cors) do | |
244 | spawn(function() | |
245 | pcall(v) | |
246 | end) | |
247 | end | |
248 | -- | |
249 | function die() | |
250 | script:Remove() | |
251 | end | |
252 | game.Players.LocalPlayer.Character.Humanoid.Died:connect(die) | |
253 | gunclone = Part0:Clone() | |
254 | gunclone:BreakJoints() | |
255 | gunclone.Transparency = 1 | |
256 | local guncloneweld = Instance.new("Weld", gunclone) | |
257 | guncloneweld.Part0 = Part0 | |
258 | guncloneweld.Part1 = gunclone | |
259 | guncloneweld.C0 = CFrame.new(0,-0.5,0) | |
260 | gunclone.Parent = model | |
261 | -- | |
262 | Weld0 = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"]) | |
263 | Weld0.C0 = CFrame.new(-0.168411255, -1.19799232, -0.142723083, 0.939692438, 1.49501709e-08, -0.342020094, 0.342020065, -4.10752605e-08, 0.939692557, 0, -0.999999821, -4.37113847e-08) | |
264 | Weld0.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
265 | Weld0.Part1 = Part0 | |
266 | shooting = false | |
267 | local deflect = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) | |
268 | deflect.MaxDistance = 100 | |
269 | deflect.Volume = 10 | |
270 | deflect.SoundId = "rbxassetid://341519743" | |
271 | deflect.Looped = true | |
272 | local hitsound = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) | |
273 | hitsound.Volume = 10 | |
274 | hitsound.SoundId = "rbxassetid://1489924400" | |
275 | local hedshot = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) | |
276 | hedshot.Volume = 10 | |
277 | hedshot.SoundId = "rbxassetid://147936251" | |
278 | local wubwub = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) | |
279 | wubwub.Volume = 5 | |
280 | wubwub.SoundId = "rbxassetid://425221796" | |
281 | wubbing = false | |
282 | function wubing(key) | |
283 | key = key:lower() | |
284 | if key == "q" then | |
285 | if not wubbing then | |
286 | wubbing = true | |
287 | wubwub:Play() | |
288 | else | |
289 | wubbing = false | |
290 | wubwub:Stop() | |
291 | end | |
292 | end | |
293 | end | |
294 | mouse.KeyDown:connect(wubing) | |
295 | function shootdemskids() | |
296 | if not shooting then | |
297 | shooting = true | |
298 | Sound1:Play() | |
299 | local light = Instance.new("PointLight", Part0) | |
300 | light.Brightness = 10 | |
301 | for i = 1,5 do | |
302 | local projectile = Instance.new("Part", workspace) | |
303 | local clonede = deflect:Clone() | |
304 | clonede.Parent = projectile | |
305 | clonede:Play() | |
306 | projectile.Size = Vector3.new(0.2,0.2,2.5) | |
307 | projectile.CanCollide = false | |
308 | projectile.CFrame = Part0.CFrame * CFrame.new(0,0,-4) | |
309 | projectile.Material = "Neon" | |
310 | projectile.Name = "Bullett" | |
311 | projectile.CFrame = CFrame.new(projectile.Position, mouse.Hit.p) | |
312 | local vel = Instance.new("BodyVelocity", projectile) | |
313 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
314 | vel.Velocity = mouse.Hit.lookVector * 1000 + Vector3.new(math.random(-50,50),math.random(-50,50),0) | |
315 | game.Debris:AddItem(projectile, 10) | |
316 | local function damag(part) | |
317 | if part.Parent:findFirstChild("ragged") then | |
318 | projectile:destroy() | |
319 | end | |
320 | if part.Name ~= "Shotgun" and part.Name ~= "Bullett" then | |
321 | if part.Parent.ClassName == "Accessory" or part.Parent.Parent.ClassName == "Accessory" or part.ClassName == "Accessory" then | |
322 | ||
323 | else | |
324 | projectile:destroy() | |
325 | end | |
326 | end | |
327 | local humanoid = part.Parent:findFirstChildOfClass("Humanoid") | |
328 | if humanoid then | |
329 | if humanoid.Parent:findFirstChild("ragged") then | |
330 | projectile:Remove() | |
331 | end | |
332 | end | |
333 | if humanoid and part.Name ~= "Shotgun" and part.Name ~= "Bullett" and humanoid.Parent:findFirstChild("ragged") == nil then | |
334 | local damage = math.random(20,40) | |
335 | if part.Name == "Head" then | |
336 | hedshot:Play() | |
337 | humanoid.Parent.Head.Transparency = 1 | |
338 | for i,v in pairs(humanoid.Parent:GetChildren()) do | |
339 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
340 | local handle = v:findFirstChild("Handle") | |
341 | if handle then | |
342 | handle.Transparency = 1 | |
343 | end | |
344 | end | |
345 | end | |
346 | for i,v in pairs(humanoid.Parent.Head:GetChildren()) do | |
347 | if v.ClassName == "Decal" then | |
348 | v:destroy() | |
349 | end | |
350 | end | |
351 | humanoid.Health = 0 | |
352 | end | |
353 | if humanoid.Health <= damage then | |
354 | local ragdolled = Instance.new("BoolValue", humanoid.Parent) | |
355 | ragdolled.Name = "ragged" | |
356 | local uppertorso = humanoid.Parent:findFirstChild("UpperTorso") | |
357 | if uppertorso then | |
358 | humanoid.Parent:BreakJoints() | |
359 | while humanoid.Health >= 0.000000000001 do | |
360 | game:GetService("RunService").RenderStepped:wait() | |
361 | end | |
362 | if humanoid.Parent:findFirstChild("HumanoidRootPart") then | |
363 | humanoid.Parent.HumanoidRootPart.CanCollide = false | |
364 | end | |
365 | local function makeballlimb(attachone, attachtwo, upperang, lowang, twist) | |
366 | local constraint = Instance.new("BallSocketConstraint", humanoid.Parent) | |
367 | constraint.Attachment0 = attachone | |
368 | constraint.Attachment1 = attachtwo | |
369 | constraint.LimitsEnabled = true | |
370 | constraint.TwistLimitsEnabled = true | |
371 | constraint.TwistLowerAngle = lowang | |
372 | constraint.TwistUpperAngle = upperang | |
373 | constraint.UpperAngle = twist | |
374 | end | |
375 | local function makehingelimb(attachone, attachtwo, upperang, lowang) | |
376 | local constraint = Instance.new("HingeConstraint", humanoid.Parent) | |
377 | constraint.Attachment0 = attachone | |
378 | constraint.Attachment1 = attachtwo | |
379 | constraint.LimitsEnabled = true | |
380 | constraint.LowerAngle = lowang | |
381 | constraint.UpperAngle = upperang | |
382 | end | |
383 | for i,v in pairs(humanoid.Parent:GetChildren()) do --scan player | |
384 | if v.ClassName == "Accessory" then | |
385 | local findhandle = v:findFirstChild("Handle") --finding handle in accesorry | |
386 | if findhandle then | |
387 | local attach = findhandle:findFirstChildOfClass("Attachment") | |
388 | for q,w in pairs(humanoid.Parent:GetChildren()) do --scan player | |
389 | if w.Name == "UpperTorso" or w.Name == "Head" then | |
390 | attach1 = w:findFirstChild(attach.Name) --finding attachment in head/uppertorso | |
391 | end | |
392 | end | |
393 | if attach and attach1 then | |
394 | local constraint = Instance.new("HingeConstraint", humanoid.Parent) --making fake weld | |
395 | constraint.Attachment0 = attach | |
396 | constraint.Attachment1 = attach1 | |
397 | constraint.LimitsEnabled = true | |
398 | constraint.LowerAngle = 0 | |
399 | constraint.UpperAngle = 0 | |
400 | end | |
401 | end | |
402 | end | |
403 | end | |
404 | if humanoid.Parent:findFirstChild("Head") and humanoid.Parent:findFirstChild("UpperTorso") then | |
405 | local attachment = Instance.new("Attachment", humanoid.Parent.Head) | |
406 | attachment.Position = Vector3.new(0, -0.5, 0) | |
407 | attachment.Name = "lol" | |
408 | attachment.Visible = false | |
409 | humanoid.Parent.UpperTorso.NeckAttachment.Visible = false | |
410 | humanoid.Parent.UpperTorso.NeckAttachment.Position = humanoid.Parent.UpperTorso.NeckAttachment.Position + Vector3.new(0,0,0) | |
411 | local ball = Instance.new("BallSocketConstraint", humanoid.Parent) | |
412 | ball.Attachment0 = humanoid.Parent.UpperTorso.NeckAttachment | |
413 | ball.Attachment1 = attachment | |
414 | ball.LimitsEnabled = true | |
415 | ball.TwistLimitsEnabled = true | |
416 | ball.UpperAngle = 40 | |
417 | ball.Restitution = 0.5 | |
418 | ball.TwistUpperAngle = 40 | |
419 | ball.TwistLowerAngle = -40 | |
420 | local collidepartofleftleg = Instance.new("Part", humanoid.Parent.UpperTorso) | |
421 | collidepartofleftleg.Name = "Bone" | |
422 | collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7) | |
423 | collidepartofleftleg.Transparency = 1 | |
424 | collidepartofleftleg:BreakJoints() | |
425 | local weeld = Instance.new("Weld", collidepartofleftleg) | |
426 | weeld.Part0 = collidepartofleftleg | |
427 | weeld.Part1 = humanoid.Parent["Head"] | |
428 | if humanoid.Parent.Head:findFirstChild("Neck") then | |
429 | humanoid.Parent.Head.Neck:destroy() | |
430 | end | |
431 | if humanoid.Parent.Head:findFirstChild("face") then | |
432 | humanoid.Parent.Head.face.Texture = "http://www.roblox.com/asset/?id=810245460" | |
433 | end | |
434 | end | |
435 | local LeftUpperLeg = humanoid.Parent:findFirstChild("LeftUpperLeg") | |
436 | local LeftLowerLeg = humanoid.Parent:findFirstChild("LeftLowerLeg") | |
437 | -- | |
438 | local RightUpperLeg = humanoid.Parent:findFirstChild("RightUpperLeg") | |
439 | local RightLowerLeg = humanoid.Parent:findFirstChild("RightLowerLeg") | |
440 | -- | |
441 | local RightUpperArm = humanoid.Parent:findFirstChild("RightUpperArm") | |
442 | local RightLowerArm = humanoid.Parent:findFirstChild("RightLowerArm") | |
443 | -- | |
444 | local LeftUpperArm = humanoid.Parent:findFirstChild("LeftUpperArm") | |
445 | local LeftLowerArm = humanoid.Parent:findFirstChild("LeftLowerArm") | |
446 | --Foot & Hands-- | |
447 | ||
448 | local LeftFoot = humanoid.Parent:findFirstChild("LeftFoot") | |
449 | local RightFoot = humanoid.Parent:findFirstChild("RightFoot") | |
450 | -- | |
451 | local LeftHand = humanoid.Parent:findFirstChild("LeftHand") | |
452 | local RightHand = humanoid.Parent:findFirstChild("RightHand") | |
453 | ||
454 | --END-- | |
455 | --TORSOS-- | |
456 | ||
457 | local UpperTorso = humanoid.Parent:findFirstChild("UpperTorso") | |
458 | local LowerTorso = humanoid.Parent:findFirstChild("LowerTorso") | |
459 | ||
460 | --END-- | |
461 | local function search(datone) | |
462 | for i,v in pairs(datone:GetChildren()) do | |
463 | search(v) | |
464 | if v.ClassName == "Sound" then | |
465 | v.Volume = 0 | |
466 | end | |
467 | end | |
468 | end | |
469 | search(humanoid.Parent) | |
470 | local clonede = hitsound:Clone() | |
471 | clonede.Parent = part | |
472 | clonede:Play() | |
473 | if part.Name == "Head" then | |
474 | humanoid.Parent.Head.Transparency = 1 | |
475 | for i,v in pairs(humanoid.Parent:GetChildren()) do | |
476 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
477 | local handle = v:findFirstChild("Handle") | |
478 | if handle then | |
479 | handle.Transparency = 1 | |
480 | end | |
481 | end | |
482 | end | |
483 | for i,v in pairs(humanoid.Parent.Head:GetChildren()) do | |
484 | if v.ClassName == "Decal" then | |
485 | v:destroy() | |
486 | end | |
487 | end | |
488 | humanoid.Parent:BreakJoints() | |
489 | end | |
490 | if LowerTorso then | |
491 | if LeftUpperLeg then | |
492 | local function uncollidee() | |
493 | LeftUpperLeg.CanCollide = false | |
494 | end | |
495 | game:GetService("RunService").Stepped:connect(uncollidee) | |
496 | makeballlimb(LowerTorso["LeftHipRigAttachment"], LeftUpperLeg["LeftHipRigAttachment"], 50,-50, 90) | |
497 | end | |
498 | if RightUpperLeg then | |
499 | local function uncollidee() | |
500 | RightUpperLeg.CanCollide = false | |
501 | end | |
502 | game:GetService("RunService").Stepped:connect(uncollidee) | |
503 | makeballlimb(LowerTorso["RightHipRigAttachment"], RightUpperLeg["RightHipRigAttachment"], 50,-50, 90) | |
504 | end | |
505 | if LeftLowerLeg then | |
506 | makehingelimb(LeftUpperLeg["LeftKneeRigAttachment"], LeftLowerLeg["LeftKneeRigAttachment"], 0,-90) | |
507 | end | |
508 | if RightLowerLeg then | |
509 | makehingelimb(RightUpperLeg["RightKneeRigAttachment"], RightLowerLeg["RightKneeRigAttachment"], 0,-90) | |
510 | end | |
511 | if LeftFoot then | |
512 | makehingelimb(LeftLowerLeg["LeftAnkleRigAttachment"], LeftFoot["LeftAnkleRigAttachment"], 30, -30) | |
513 | end | |
514 | if RightFoot then | |
515 | makehingelimb(RightLowerLeg["RightAnkleRigAttachment"], RightFoot["RightAnkleRigAttachment"], 30, -30) | |
516 | end | |
517 | if UpperTorso then | |
518 | makehingelimb(UpperTorso["WaistRigAttachment"], LowerTorso["WaistRigAttachment"], 30, -30) | |
519 | end | |
520 | end | |
521 | if UpperTorso then | |
522 | local vel = Instance.new("BodyVelocity", UpperTorso) | |
523 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
524 | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 10 | |
525 | game.Debris:AddItem(vel, 0.1) | |
526 | local canhit = true | |
527 | local hitval = 15 | |
528 | local uptor = humanoid.Parent.UpperTorso | |
529 | if RightUpperArm then | |
530 | local function uncollidee() | |
531 | RightUpperArm.CanCollide = false | |
532 | end | |
533 | game:GetService("RunService").Stepped:connect(uncollidee) | |
534 | makeballlimb(RightUpperArm["RightShoulderRigAttachment"], UpperTorso["RightShoulderRigAttachment"], 90,-50, 180) | |
535 | end | |
536 | if RightLowerArm then | |
537 | makehingelimb(RightLowerArm["RightElbowRigAttachment"], RightUpperArm["RightElbowRigAttachment"], 0,-90) | |
538 | end | |
539 | if RightHand then | |
540 | makehingelimb(RightHand["RightWristRigAttachment"], RightLowerArm["RightWristRigAttachment"], 30,30) | |
541 | end | |
542 | if LeftUpperArm then | |
543 | local function uncollidee() | |
544 | LeftUpperArm.CanCollide = false | |
545 | end | |
546 | game:GetService("RunService").Stepped:connect(uncollidee) | |
547 | makeballlimb(LeftUpperArm["LeftShoulderRigAttachment"], UpperTorso["LeftShoulderRigAttachment"], 90,-50, 180) | |
548 | end | |
549 | if LeftLowerArm then | |
550 | makehingelimb(LeftLowerArm["LeftElbowRigAttachment"], LeftUpperArm["LeftElbowRigAttachment"], 0,-90) | |
551 | end | |
552 | if LeftHand then | |
553 | makehingelimb(LeftHand["LeftWristRigAttachment"], LeftLowerArm["LeftWristRigAttachment"], 30,30) | |
554 | end | |
555 | end | |
556 | elseif humanoid.Parent:findFirstChild("Torso") then | |
557 | humanoid.Parent.Archivable = true | |
558 | humanoid.PlatformStand = true | |
559 | local function search(datone) | |
560 | for i,v in pairs(datone:GetChildren()) do | |
561 | search(v) | |
562 | if v.ClassName == "Sound" then | |
563 | v.Volume = 0 | |
564 | end | |
565 | end | |
566 | end | |
567 | search(humanoid.Parent) | |
568 | local clonede = hitsound:Clone() | |
569 | clonede.Parent = part | |
570 | clonede:Play() | |
571 | if part.Name == "Head" then | |
572 | humanoid.Parent.Head.Transparency = 1 | |
573 | for i,v in pairs(humanoid.Parent:GetChildren()) do | |
574 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
575 | local handle = v:findFirstChild("Handle") | |
576 | if handle then | |
577 | handle.Transparency = 1 | |
578 | end | |
579 | end | |
580 | end | |
581 | for i,v in pairs(humanoid.Parent.Head:GetChildren()) do | |
582 | if v.ClassName == "Decal" then | |
583 | v:destroy() | |
584 | end | |
585 | end | |
586 | humanoid.Parent:BreakJoints() | |
587 | end | |
588 | local clone = humanoid.Parent:Clone() | |
589 | clone.Parent = workspace | |
590 | game.Debris:AddItem(clone, 60) | |
591 | for i,v in pairs(clone:GetChildren()) do | |
592 | if v.ClassName == "Script" or v.ClassName == "LocalScript" then | |
593 | v:Remove() | |
594 | end | |
595 | for i,p in pairs(v:GetChildren()) do | |
596 | if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then | |
597 | p:Remove() | |
598 | end | |
599 | end | |
600 | end | |
601 | for i,t in pairs(humanoid.Parent:GetChildren()) do | |
602 | if t.ClassName == "Accessory" or t.ClassName == "ForceField" then | |
603 | t:Remove() | |
604 | end | |
605 | end | |
606 | local vel = Instance.new("BodyVelocity", clone.Torso) | |
607 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
608 | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 15 | |
609 | game.Debris:AddItem(vel, 0.1) | |
610 | vel = Instance.new("BodyVelocity", clone.Torso) | |
611 | vel.Velocity = clone.Torso.CFrame.lookVector * -5 | |
612 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
613 | using = false | |
614 | hit = Instance.new("Sound", clone.Torso) | |
615 | hit.SoundId = "rbxassetid://260430060" | |
616 | hit.Volume = 0 | |
617 | hit1 = Instance.new("Sound", clone.Torso) | |
618 | hit1.SoundId = "rbxassetid://138087186" | |
619 | hit1.Volume = 0 | |
620 | hit2 = Instance.new("Sound", clone.Torso) | |
621 | hit2.SoundId = "rbxassetid://131237241" | |
622 | hit2.Volume = 0 | |
623 | hit3 = Instance.new("Sound", clone.Torso) | |
624 | hit3.SoundId = "rbxassetid://278062209" | |
625 | hit3.Volume = 0 | |
626 | hit3.TimePosition = 0.33 | |
627 | ded = Instance.new("Sound", clone.Torso) | |
628 | ded.SoundId = "rbxassetid://418892870" | |
629 | ded.Volume = 0 | |
630 | local leftarm = clone:findFirstChild("Left Arm") | |
631 | local rightrm = clone:findFirstChild("Right Arm") | |
632 | local leftleg = clone:findFirstChild("Left Leg") | |
633 | local rightleg = clone:findFirstChild("Right Leg") | |
634 | local head = clone:findFirstChild("Head") | |
635 | for i, g in pairs(humanoid.Parent:GetChildren()) do | |
636 | if g.ClassName == "Part" then | |
637 | g:destroy() | |
638 | end | |
639 | end | |
640 | for i, h in pairs(humanoid.Parent:GetChildren()) do | |
641 | if h.ClassName == "Accesory" then | |
642 | h:destroy() | |
643 | end | |
644 | end | |
645 | for z,x in pairs(clone:GetChildren()) do | |
646 | if x.ClassName == "Accessory" then | |
647 | local handle = x:findFirstChild("Handle") | |
648 | if handle then | |
649 | local attachment = handle:findFirstChildOfClass("Attachment") | |
650 | if attachment then | |
651 | for q,w in pairs(clone:GetChildren()) do | |
652 | if w.Name == "Torso" or w.Name == "Head" then | |
653 | local anotherone = w:findFirstChild(attachment.Name) | |
654 | if attachment and anotherone then | |
655 | local constraint = Instance.new("HingeConstraint", clone) --making fake weld | |
656 | constraint.Attachment0 = attachment | |
657 | constraint.Attachment1 = anotherone | |
658 | constraint.LimitsEnabled = true | |
659 | constraint.LowerAngle = 0 | |
660 | constraint.UpperAngle = 0 | |
661 | end | |
662 | end | |
663 | end | |
664 | end | |
665 | end | |
666 | end | |
667 | end | |
668 | if head and clone.Torso:findFirstChild("NeckAttachment") then | |
669 | local attachment = Instance.new("Attachment", clone.Head) | |
670 | attachment.Position = Vector3.new(0, -0.5, 0) | |
671 | attachment.Name = "lol" | |
672 | attachment.Visible = false | |
673 | clone.Torso.NeckAttachment.Visible = false | |
674 | clone.Torso.NeckAttachment.Position = clone.Torso.NeckAttachment.Position + Vector3.new(0,0,0) | |
675 | local ball = Instance.new("BallSocketConstraint", clone) | |
676 | ball.Attachment0 = clone.Torso.NeckAttachment | |
677 | ball.Attachment1 = attachment | |
678 | ball.LimitsEnabled = true | |
679 | ball.TwistLimitsEnabled = true | |
680 | ball.UpperAngle = 90 | |
681 | ball.Restitution = 0.5 | |
682 | ball.TwistUpperAngle = 90 | |
683 | ball.TwistLowerAngle = -90 | |
684 | local collidepartofleftleg = Instance.new("Part", clone.Torso) | |
685 | collidepartofleftleg.Name = "Bone" | |
686 | collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7) | |
687 | collidepartofleftleg.Transparency = 1 | |
688 | collidepartofleftleg:BreakJoints() | |
689 | local weeld = Instance.new("Weld", collidepartofleftleg) | |
690 | weeld.Part0 = collidepartofleftleg | |
691 | weeld.Part1 = clone["Head"] | |
692 | end | |
693 | if leftleg ~= nil then | |
694 | leftleg:BreakJoints() | |
695 | local glue = Instance.new("Glue", clone.Torso) | |
696 | glue.Part0 = clone.Torso | |
697 | glue.Part1 = leftleg | |
698 | glue.Name = "Left leg" | |
699 | local collider = Instance.new("Part", leftleg) | |
700 | collider.Position = Vector3.new(0,999,0) | |
701 | collider.Size = Vector3.new(1.5, 1, 1) | |
702 | collider.Shape = "Cylinder" | |
703 | local weld = Instance.new("Weld", collider) | |
704 | weld.Part0 = leftleg | |
705 | weld.Part1 = collider | |
706 | weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
707 | collider.TopSurface = "Smooth" | |
708 | collider.BottomSurface = "Smooth" | |
709 | collider.formFactor = "Symmetric" | |
710 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
711 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
712 | collider.Transparency = 1 | |
713 | end | |
714 | ------------ | |
715 | if rightleg ~= nil then | |
716 | rightleg:BreakJoints() | |
717 | local glue1 = Instance.new("Glue", clone.Torso) | |
718 | glue1.Part0 = clone.Torso | |
719 | glue1.Part1 = rightleg | |
720 | glue1.Name = "Right leg" | |
721 | local collider1 = Instance.new("Part", rightleg) | |
722 | collider1.Position = Vector3.new(0,999,0) | |
723 | collider1.Size = Vector3.new(1.5, 1, 1) | |
724 | collider1.Shape = "Cylinder" | |
725 | local weld1 = Instance.new("Weld", collider1) | |
726 | weld1.Part0 = rightleg | |
727 | weld1.Part1 = collider1 | |
728 | weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
729 | collider1.TopSurface = "Smooth" | |
730 | collider1.BottomSurface = "Smooth" | |
731 | collider1.formFactor = "Symmetric" | |
732 | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
733 | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
734 | collider1.Transparency = 1 | |
735 | end | |
736 | ------------ | |
737 | if rightrm ~= nil then | |
738 | rightrm:BreakJoints() | |
739 | rightrm.CFrame = clone.Torso.CFrame * CFrame.new(1.7,0,0) | |
740 | local glue11 = Instance.new("Glue", clone.Torso) | |
741 | glue11.Part0 = clone.Torso | |
742 | glue11.Part1 = rightrm | |
743 | glue11.Name = "Right shoulder" | |
744 | local collider11 = Instance.new("Part", rightrm) | |
745 | collider11.Position = Vector3.new(0,9999,0) | |
746 | collider11.Size = Vector3.new(1.5,1,1) | |
747 | collider11.Shape = "Cylinder" | |
748 | local weld11 = Instance.new("Weld", collider11) | |
749 | weld11.Part0 = rightrm | |
750 | weld11.Part1 = collider11 | |
751 | weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
752 | collider11.TopSurface = "Smooth" | |
753 | collider11.BottomSurface = "Smooth" | |
754 | collider11.formFactor = "Symmetric" | |
755 | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
756 | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
757 | collider11.Transparency = 1 | |
758 | end | |
759 | ------------ | |
760 | if leftarm ~= nil then | |
761 | leftarm.CFrame = clone.Torso.CFrame * CFrame.new(-1.7,0,0) | |
762 | leftarm:BreakJoints() | |
763 | local glue111 = Instance.new("Glue", clone.Torso) | |
764 | glue111.Part0 = clone.Torso | |
765 | glue111.Part1 = leftarm | |
766 | glue111.Name = "Left shoulder" | |
767 | local collider111 = Instance.new("Part", leftarm) | |
768 | collider111.Position = Vector3.new(0,9999,0) | |
769 | collider111.Size = Vector3.new(1.5,1,1) | |
770 | collider111.Shape = "Cylinder" | |
771 | local weld111 = Instance.new("Weld", collider111) | |
772 | weld111.Part0 = leftarm | |
773 | weld111.Part1 = collider111 | |
774 | weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2) | |
775 | collider111.TopSurface = "Smooth" | |
776 | collider111.BottomSurface = "Smooth" | |
777 | collider111.formFactor = "Symmetric" | |
778 | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
779 | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
780 | collider111.Transparency = 1 | |
781 | ---------------- | |
782 | sensoring = Instance.new("Part", clone.Torso) | |
783 | sensoring.Size = Vector3.new(1.2,1.1,0.8) | |
784 | sensoring.CanCollide = false | |
785 | sensoring.Position = clone.Torso.Position | |
786 | local welder = Instance.new("Weld", sensoring) | |
787 | welder.Part0 = clone.Torso | |
788 | welder.Part1 = sensoring | |
789 | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) | |
790 | sensoring.Transparency = 1 | |
791 | ----------------- | |
792 | sensoring1 = Instance.new("Part", clone.Torso) | |
793 | sensoring1.Size = Vector3.new(1.2,1.1,0.8) | |
794 | sensoring1.CanCollide = false | |
795 | sensoring1.Position = clone.Torso.Position | |
796 | local welder1 = Instance.new("Weld", sensoring) | |
797 | welder1.Part0 = clone.Torso | |
798 | welder1.Part1 = sensoring1 | |
799 | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) | |
800 | sensoring1.Transparency = 1 | |
801 | end | |
802 | local mathname = math.random(1,10) | |
803 | if mathname == 1 then | |
804 | clone.Name = humanoid.Parent.Name.." (Shot to death by "..game.Players.LocalPlayer.Name..")" | |
805 | end | |
806 | if mathname == 2 then | |
807 | clone.Name = humanoid.Parent.Name.." (Killed by "..game.Players.LocalPlayer.Name..")" | |
808 | end | |
809 | if mathname == 3 then | |
810 | clone.Name = humanoid.Parent.Name.." (Shot by "..game.Players.LocalPlayer.Name..")" | |
811 | end | |
812 | if mathname == 4 then | |
813 | clone.Name = humanoid.Parent.Name.." (Rekted by "..game.Players.LocalPlayer.Name..")" | |
814 | end | |
815 | if mathname == 5 then | |
816 | clone.Name = humanoid.Parent.Name.." (rip by "..game.Players.LocalPlayer.Name..")" | |
817 | end | |
818 | if mathname == 6 then | |
819 | clone.Name = humanoid.Parent.Name.." (rest in piss "..humanoid.Parent.Name.." by "..game.Players.LocalPlayer.Name..")" | |
820 | end | |
821 | if mathname == 7 then | |
822 | clone.Name = humanoid.Parent.Name.." (rip in pepperoni "..humanoid.Parent.Name.." by "..game.Players.LocalPlayer.Name..")" | |
823 | end | |
824 | if mathname == 8 then | |
825 | clone.Name = humanoid.Parent.Name.." (uuhhh.wav'd by "..game.Players.LocalPlayer.Name..")" | |
826 | end | |
827 | if mathname == 9 then | |
828 | clone.Name = humanoid.Parent.Name.." (oof'd by "..game.Players.LocalPlayer.Name..")" | |
829 | end | |
830 | if mathname == 10 then | |
831 | clone.Name = humanoid.Parent.Name.." (insert child hurt sound by "..game.Players.LocalPlayer.Name..")" | |
832 | end | |
833 | ded:Play() | |
834 | vel:destroy() | |
835 | wait(0.5) | |
836 | local function touch() | |
837 | if not using then | |
838 | using = true | |
839 | local Math = math.random(1,4) | |
840 | if Math == 1 then | |
841 | hit:Play() | |
842 | end | |
843 | if Math == 2 then | |
844 | hit1:Play() | |
845 | end | |
846 | if Math == 3 then | |
847 | hit2:Play() | |
848 | end | |
849 | if Math == 4 then | |
850 | hit3:Play() | |
851 | end | |
852 | wait(0.1) | |
853 | using = false | |
854 | end | |
855 | end | |
856 | sensoring.Touched:connect(touch) | |
857 | sensoring1.Touched:connect(touch) | |
858 | while true do | |
859 | if clone:findFirstChild("Head") then | |
860 | clone.Head.CanCollide = false | |
861 | end | |
862 | game:GetService("RunService").Stepped:wait() | |
863 | end | |
864 | end | |
865 | else | |
866 | local clonede = hitsound:Clone() | |
867 | clonede.Parent = part | |
868 | clonede:Play() | |
869 | humanoid.Health = humanoid.Health - damage | |
870 | end | |
871 | end | |
872 | end | |
873 | projectile.Touched:connect(damag) | |
874 | end | |
875 | for i = 1,5 do | |
876 | rhandweld.C1 = rhandweld.C1 * CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(-0.04,0,0) | |
877 | game:GetService("RunService").RenderStepped:wait() | |
878 | end | |
879 | light:destroy() | |
880 | for i = 1,10 do | |
881 | rhandweld.C1 = rhandweld.C1 * CFrame.new(0,0.1,0) * CFrame.fromEulerAnglesXYZ(0.02,0,0) | |
882 | game:GetService("RunService").RenderStepped:wait() | |
883 | end | |
884 | rhandweld.C1 = CFrame.new(0,1,0) | |
885 | shooting = false | |
886 | end | |
887 | end | |
888 | mouse.Button1Down:connect(shootdemskids) | |
889 | while true do | |
890 | if (workspace.CurrentCamera.CFrame.p - game.Players.LocalPlayer.Character.Head.Position).magnitude < 2 then | |
891 | gunclone.Transparency = 0 | |
892 | rhandclone.Transparency = 0 | |
893 | lhandclone.Transparency = 0 | |
894 | else | |
895 | gunclone.Transparency = 1 | |
896 | rhandclone.Transparency = 1 | |
897 | lhandclone.Transparency = 1 | |
898 | end | |
899 | if Sound1.Parent == nil then | |
900 | Sound1.Parent = Part0 | |
901 | end | |
902 | if deflect.Parent == nil then | |
903 | deflect.Parent = Part0 | |
904 | end | |
905 | if hitsound.Parent == nil then | |
906 | hitsound.Parent = Part0 | |
907 | end | |
908 | if hedshot.Parent == nil then | |
909 | hedshot.Parent = Part0 | |
910 | end | |
911 | if wubwub.Parent == nil then | |
912 | wubwub.Parent = Part0 | |
913 | end | |
914 | game:GetService("RunService").RenderStepped:wait() | |
915 | end |