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1 | player = game:GetService("Players").LocalPlayer | |
2 | char = player.Character | |
3 | mouse = player:GetMouse() | |
4 | idleq = false | |
5 | local skl = false | |
6 | parts = {} | |
7 | poses = {} | |
8 | local obj3 | |
9 | local TARG10 | |
10 | local TARG11 | |
11 | ||
12 | ||
13 | ||
14 | ||
15 | -------------------------GENERATION OF WEAPON | |
16 | ||
17 | ||
18 | ||
19 | ||
20 | ||
21 | ||
22 | ||
23 | ||
24 | ||
25 | ||
26 | ||
27 | ||
28 | ||
29 | ||
30 | ||
31 | ||
32 | Player=game:GetService('Players').LocalPlayer | |
33 | Character=Player.Character | |
34 | Mouse=Player:GetMouse() | |
35 | m=Instance.new('Model',Character) | |
36 | ||
37 | ||
38 | local function weldBetween(a, b) | |
39 | local weldd = Instance.new("ManualWeld") | |
40 | weldd.Part0 = a | |
41 | weldd.Part1 = b | |
42 | weldd.C0 = CFrame.new() | |
43 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
44 | weldd.Parent = a | |
45 | return weldd | |
46 | end | |
47 | ||
48 | it=Instance.new | |
49 | ||
50 | function nooutline(part) | |
51 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
52 | end | |
53 | ||
54 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
55 | local fp=it("Part") | |
56 | fp.formFactor=formfactor | |
57 | fp.Parent=parent | |
58 | fp.Reflectance=reflectance | |
59 | fp.Transparency=transparency | |
60 | fp.CanCollide=false | |
61 | fp.Locked=true | |
62 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
63 | fp.Name=name | |
64 | fp.Size=size | |
65 | fp.Position=Character.Torso.Position | |
66 | nooutline(fp) | |
67 | fp.Material=material | |
68 | fp:BreakJoints() | |
69 | return fp | |
70 | end | |
71 | ||
72 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
73 | local mesh=it(Mesh) | |
74 | mesh.Parent=part | |
75 | if Mesh=="SpecialMesh" then | |
76 | mesh.MeshType=meshtype | |
77 | mesh.MeshId=meshid | |
78 | end | |
79 | mesh.Offset=offset | |
80 | mesh.Scale=scale | |
81 | return mesh | |
82 | end | |
83 | ||
84 | function weld(parent,part0,part1,c0,c1) | |
85 | local weld=it("Weld") | |
86 | weld.Parent=parent | |
87 | weld.Part0=part0 | |
88 | weld.Part1=part1 | |
89 | weld.C0=c0 | |
90 | weld.C1=c1 | |
91 | return weld | |
92 | end | |
93 | ||
94 | MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Handle",Vector3.new(1.09732866, 2.19465828, 1.09732854)) | |
95 | MNweld=weld(m,Character["Right Arm"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0323486328, -0.0509860516, -0.00120401382, -0.00500982394, 0.00520668458, 0.999973893, -0.00739898486, 0.999958873, -0.00524367485, -0.999960065, -0.00742506143, -0.0049710935)) | |
96 | TR7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
97 | TR7weld=weld(m,MN,TR7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
98 | mesh("SpecialMesh",TR7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997)) | |
99 | MD9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD9",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
100 | MD9weld=weld(m,MN,MD9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.741846681, 0.199262142, 1.00000405, -6.92205504e-06, 0.000154254027, 4.65649646e-05, 0.965939224, -0.25876984, -0.000147186685, 0.258768767, 0.965943158)) | |
101 | mesh("SpecialMesh",MD9,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998)) | |
102 | MD1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD1",Vector3.new(0.237408489, 0.259352177, 0.518704116)) | |
103 | MD1weld=weld(m,MN,MD1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.402763367, -0.974855185, 0.682875633, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079)) | |
104 | mesh("SpecialMesh",MD1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
105 | MD10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD10",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
106 | MD10weld=weld(m,MN,MD10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
107 | mesh("SpecialMesh",MD10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
108 | MD11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD11",Vector3.new(0.266768694, 1.09732914, 0.658397138)) | |
109 | MD11weld=weld(m,MN,MD11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.493839264, -0.274354219, 4.24385071e-05, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
110 | mesh("SpecialMesh",MD11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999)) | |
111 | MD12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD12",Vector3.new(0.266768694, 1.09732914, 0.658397138)) | |
112 | MD12weld=weld(m,MN,MD12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.493812561, -0.274300575, -0.000376224518, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
113 | mesh("SpecialMesh",MD12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999)) | |
114 | MD13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD13",Vector3.new(1.09732866, 0.822996795, 1.09732854)) | |
115 | MD13weld=weld(m,MN,MD13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.68582201, 0.000464439392, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
116 | mesh("SpecialMesh",MD13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
117 | MD14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD14",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
118 | MD14weld=weld(m,MN,MD14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, 0.603547096, 0.000416755676, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
119 | mesh("SpecialMesh",MD14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995)) | |
120 | MD15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD15",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
121 | MD15weld=weld(m,MN,MD15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.62939453e-05, 0.137180567, -4.529953e-05, -1.0000037, -0.000862163957, 0.000179466791, -0.000862103421, 0.999999523, 0.000520790287, -0.000179945491, 0.000520619913, -1.00000381)) | |
122 | mesh("SpecialMesh",MD15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
123 | MD16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD16",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
124 | MD16weld=weld(m,MN,MD16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.86645508e-05, 0.932742357, 0.000658988953, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
125 | mesh("SpecialMesh",MD16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.411340922, 1.04999995)) | |
126 | MD19=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD19",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
127 | MD19weld=weld(m,MN,MD19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
128 | mesh("SpecialMesh",MD19,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998)) | |
129 | MD18=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD18",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
130 | MD18weld=weld(m,MN,MD18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
131 | mesh("SpecialMesh",MD18,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 0.411340922, 1.01999998)) | |
132 | MD2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD2",Vector3.new(0.2574085, 0.259352177, 0.518704116)) | |
133 | MD2weld=weld(m,MN,MD2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.392555237, -0.573539257, 1.09872949, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516)) | |
134 | mesh("SpecialMesh",MD2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
135 | MD3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD3",Vector3.new(0.247408509, 0.259352177, 0.518704116)) | |
136 | MD3weld=weld(m,MN,MD3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.397964478, -0.817667723, 0.487944126, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668)) | |
137 | mesh("SpecialMesh",MD3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
138 | MD4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD4",Vector3.new(0.247408509, 0.259352177, 0.518704116)) | |
139 | MD4weld=weld(m,MN,MD4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.422103882, -0.82026124, 0.507567406, 0.999890864, -0.0149886403, -0.00193861127, 0.0139457425, 0.964460015, -0.263861924, 0.00582473399, 0.26380372, 0.964563668)) | |
140 | mesh("SpecialMesh",MD4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
141 | MD5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD5",Vector3.new(0.2574085, 0.259352177, 0.518704116)) | |
142 | MD5weld=weld(m,MN,MD5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.427509308, -0.557831764, 1.11046171, 0.999886394, -0.0152528733, -0.00162532134, 0.0119883548, 0.710953057, 0.70314008, -0.00956933573, -0.703074038, 0.71105516)) | |
143 | mesh("SpecialMesh",MD5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
144 | MD6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD6",Vector3.new(0.237408489, 0.259352177, 0.518704116)) | |
145 | MD6weld=weld(m,MN,MD6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417263031, -0.972257376, 0.702233315, 0.99988991, -0.0150081124, -0.00168980728, 0.0149988253, 0.999872923, -0.00539785437, 0.00177063467, 0.00537188631, 0.999988079)) | |
146 | mesh("SpecialMesh",MD6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
147 | MD7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","MD7",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
148 | MD7weld=weld(m,MN,MD7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000442504883, 0.68581605, 0.000279426575, 1.00000381, 0.000690042973, -0.000169841573, 0.000690029934, -0.999999702, -0.000261242967, -0.000170052983, 0.000261111214, -1.00000393)) | |
149 | mesh("SpecialMesh",MD7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
150 | MD8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","MD8",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
151 | MD8weld=weld(m,MN,MD8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
152 | mesh("SpecialMesh",MD8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.01999998, 1.01999998)) | |
153 | TR1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR1",Vector3.new(0.266768694, 0.54866457, 0.548664272)) | |
154 | TR1weld=weld(m,MN,TR1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548826218, 0.30154109, 4.57763672e-05, -0.000205519143, -0.0001726388, -1, -4.31765802e-05, 1, -0.00017263052, 1, 4.314119e-05, -0.000205526594)) | |
155 | mesh("SpecialMesh",TR1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.700000048, 0.700000048)) | |
156 | TR2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR2",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
157 | TR2weld=weld(m,MN,TR2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, 0.741921067, 0.198978901, 1.00000405, -2.92747281e-05, -1.7457176e-05, 2.37242784e-05, 0.965939343, -0.258769363, 2.44602561e-05, 0.25876832, 0.965943277)) | |
158 | mesh("SpecialMesh",TR2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997)) | |
159 | TR3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR3",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
160 | TR3weld=weld(m,MN,TR3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.603546381, 0.000186920166, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775)) | |
161 | mesh("SpecialMesh",TR3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994)) | |
162 | TR4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR4",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
163 | TR4weld=weld(m,MN,TR4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000106811523, 0.93274045, 0.000304222107, 1.00000787, -8.63452442e-05, -2.6775524e-07, 8.62879679e-05, 1, -2.05411197e-07, 2.68686563e-07, 2.3024586e-07, 1.00000775)) | |
164 | mesh("SpecialMesh",TR4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.0822681859, 1.05999994)) | |
165 | TR5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR5",Vector3.new(1.09732866, 0.274332285, 1.09732854)) | |
166 | TR5weld=weld(m,MN,TR5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-05, -0.960148811, -0.000584125519, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
167 | mesh("SpecialMesh",TR5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 1.02999997, 1.02999997)) | |
168 | TR6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TR6",Vector3.new(1.09732866, 0.266768783, 1.09732854)) | |
169 | TR6weld=weld(m,MN,TR6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52587891e-05, -0.246893644, -0.00013256073, 1.00000811, -2.88709998e-08, 3.02679837e-08, -2.93366611e-08, 0.99999994, 1.36606104e-08, 3.0733645e-08, 1.3564204e-08, 1.00000799)) | |
170 | mesh("SpecialMesh",TR6,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0822681859, 1.02999997)) | |
171 | MD21=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","MD21",Vector3.new(0.266768694, 0.54866457, 0.548664272)) | |
172 | MD21weld=weld(m,MN,MD21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.548921585, 0.301375628, 0.000118255615, -0.000262488145, -9.39509191e-05, -1.00000393, -0.000154611655, 1, -9.38984886e-05, 1.00000393, 0.000154557638, -0.000262471847)) | |
173 | mesh("SpecialMesh",MD21,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.900000036, 0.900000036)) | |
174 | MN=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Royal purple","Handle",Vector3.new(1.03740847, 2.07481742, 1.03740823)) | |
175 | MNweld=weld(m,Character["Right Leg"],MN,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00872802734, 0.00284510851, -0.0114479065, 0.000559218752, 0.00461495388, -0.999989212, 0.0116515048, 0.999921441, 0.00462115649, 0.999931991, -0.0116539635, 0.000505403674)) | |
176 | FB1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","FB1",Vector3.new(0.252201617, 1.03740871, 0.622444928)) | |
177 | FB1weld=weld(m,MN,FB1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.466812134, -0.259373605, 4.19616699e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
178 | mesh("SpecialMesh",FB1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999)) | |
179 | FB10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","FB10",Vector3.new(1.03740847, 0.259352177, 1.03740823)) | |
180 | FB10weld=weld(m,MN,FB10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14440918e-05, -0.907726586, -0.0001745224, -1.00000012, -4.3686945e-05, -0.000145533413, -4.37181443e-05, 1, 0.00021532696, 0.000145524042, 0.000215333974, -1)) | |
181 | mesh("SpecialMesh",FB10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
182 | FB11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","FB11",Vector3.new(0.518704236, 0.778056443, 0.252201557)) | |
183 | FB11weld=weld(m,MN,FB11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.49278298, -0.518682957, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
184 | mesh("SpecialMesh",FB11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 0.415454417)) | |
185 | FB12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","FB12",Vector3.new(1.03740847, 0.778056443, 1.03740823)) | |
186 | FB12weld=weld(m,MN,FB12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-05, 0.648371816, 1.38282776e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
187 | mesh("SpecialMesh",FB12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
188 | FB2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","FB2",Vector3.new(1.03740847, 0.252201647, 1.03740823)) | |
189 | FB2weld=weld(m,MN,FB2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-05, 0.726178706, 4.57763672e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
190 | mesh("SpecialMesh",FB2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.415454417, 1.04999995)) | |
191 | FB3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","FB3",Vector3.new(1.03740847, 0.259352177, 0.518704116)) | |
192 | FB3weld=weld(m,MN,FB3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000141143799, -0.907841623, 0.725996017, -1.00000012, -4.3686945e-05, -0.000145533413, -4.37181443e-05, 1, 0.00021532696, 0.000145524042, 0.000215333974, -1)) | |
193 | mesh("SpecialMesh",FB3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
194 | FB4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","FB4",Vector3.new(1.03740847, 0.259352177, 0.518704116)) | |
195 | FB4weld=weld(m,MN,FB4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000263214111, -0.495628834, 1.08177543, -1, -0.000208274461, -0.000166981248, -2.93208286e-05, 0.707433105, -0.706780434, 0.000265331706, -0.706780314, -0.707433105)) | |
196 | mesh("SpecialMesh",FB4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
197 | FB5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","FB5",Vector3.new(1.03740847, 0.252201647, 1.03740823)) | |
198 | FB5weld=weld(m,MN,FB5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-05, 0.933657289, 6.19888306e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
199 | mesh("SpecialMesh",FB5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 0.415454417, 1.04999995)) | |
200 | FB6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","FB6",Vector3.new(1.03740847, 0.259352177, 1.03740823)) | |
201 | FB6weld=weld(m,MN,FB6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, 0.129679263, 3.29017639e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
202 | mesh("SpecialMesh",FB6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
203 | FB7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","FB7",Vector3.new(0.252201617, 1.03740871, 0.622444928)) | |
204 | FB7weld=weld(m,MN,FB7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.466838837, -0.259338915, -8.58306885e-06, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
205 | mesh("SpecialMesh",FB7,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 1, 1.00999999)) | |
206 | FB8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","FB8",Vector3.new(1.03740847, 0.259352177, 0.518704116)) | |
207 | FB8weld=weld(m,MN,FB8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000205993652, -0.764207125, 0.546924591, -0.999995053, -0.000121198129, -0.00017335522, -0.000163274352, 0.965882957, 0.258978456, 0.000135882699, 0.258978575, -0.96587801)) | |
208 | mesh("SpecialMesh",FB8,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 1.00999999)) | |
209 | FB9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","FB9",Vector3.new(1.03740847, 0.259352177, 1.03740823)) | |
210 | FB9weld=weld(m,MN,FB9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00023651123, 0.648379326, -0.000217437744, -0.99999994, 0.00030120369, -0.00014261005, -0.000301247928, -0.999999821, 0.000302845408, -0.000142518838, 0.000302889268, 1)) | |
211 | mesh("SpecialMesh",FB9,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
212 | TN1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TN1",Vector3.new(1.03740847, 0.252201647, 1.03740823)) | |
213 | TN1weld=weld(m,MN,TN1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.67028809e-05, 0.933657289, 6.19888306e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
214 | mesh("SpecialMesh",TN1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.205670506, 1.05999994)) | |
215 | TN2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TN2",Vector3.new(0.518704236, 0.778056443, 0.252201557)) | |
216 | TN2weld=weld(m,MN,TN2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-05, 0.49278298, -0.518682957, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
217 | mesh("SpecialMesh",TN2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.899999917, 0.899999917, 0.419567823)) | |
218 | TN3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Eggplant","TN3",Vector3.new(1.03740847, 0.252201647, 1.03740823)) | |
219 | TN3weld=weld(m,MN,TN3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-05, 0.726178706, 4.57763672e-05, 1, 0, 5.82076609e-11, 0, 1, -2.07592166e-10, 5.82076609e-11, -2.07592166e-10, 1.00000012)) | |
220 | mesh("SpecialMesh",TN3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.05999994, 0.205670506, 1.05999994)) | |
221 | TG1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","Handle",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
222 | TG1weld=weld(m,Character["HumanoidRootPart"],TG1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.042350769, 2.25753069, -2.74072218, -0.0144443018, -0.00148237997, 0.999894559, 0.138804898, -0.99031961, 0.000536966661, 0.990214407, 0.138798028, 0.0145102367)) | |
223 | mesh("SpecialMesh",TG1,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5)) | |
224 | AM1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","AM1",Vector3.new(0.953130484, 0.238282651, 0.953130603)) | |
225 | AM1weld=weld(m,TG1,AM1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.24249268e-05, 0.166828156, 3.09944153e-05, -0.000157195085, 1, 9.1494876e-05, -0.99999994, -0.000157169881, -0.000279594213, -0.000279579312, -9.1555652e-05, 0.99999994)) | |
226 | mesh("SpecialMesh",AM1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
227 | P1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","P1",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
228 | P1weld=weld(m,TG1,P1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.911342621, 0.703609467, 0.114207745, 0.706984818, 0.683136642, 0.183021277, -0.707228661, 0.682939231, 0.182815671, -0.000104348175, -0.258685827, 0.965961576)) | |
229 | mesh("SpecialMesh",P1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002)) | |
230 | P10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","P10",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
231 | P10weld=weld(m,TG1,P10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.00679016e-05, -0.524249077, 0.166728973, 0.000105811283, -0.000137583454, -1, 0.000479714101, -0.999999821, 0.000137644194, -0.999999821, -0.000479728915, -0.000105744228)) | |
232 | mesh("SpecialMesh",P10,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1)) | |
233 | P11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","P11",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
234 | P11weld=weld(m,TG1,P11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.731900215, 0.270252228, -0.114115238, 0.258668154, 0.93309164, -0.249861524, -0.965966165, 0.249754369, -0.0673211813, -0.000412817113, 0.258771658, 0.965938509)) | |
235 | mesh("SpecialMesh",P11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
236 | P12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","P12",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
237 | P12weld=weld(m,TG1,P12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.731903076, 0.27022934, 0.114096642, 0.258535415, 0.933087707, 0.250022143, -0.966005266, 0.24975659, 0.066811718, -0.000106466934, -0.258798361, 0.965934813)) | |
238 | mesh("SpecialMesh",P12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
239 | P13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","P13",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
240 | P13weld=weld(m,TG1,P13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000140666962, -0.333644867, 0.357366562, -0.0002978798, 0.000259431486, 0.999999881, 0.999991119, 0.000227510231, 0.000298896804, -0.000227348646, 0.999991298, -0.000258179527)) | |
241 | mesh("SpecialMesh",P13,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999)) | |
242 | P14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","P14",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
243 | P14weld=weld(m,TG1,P14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.43051147e-06, -0.333572388, -0.119208813, -0.0002978798, 0.000259431486, 0.999999881, 0.999991119, 0.000227510231, 0.000298896804, -0.000227348646, 0.999991298, -0.000258179527)) | |
244 | mesh("SpecialMesh",P14,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999)) | |
245 | P15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","P15",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
246 | P15weld=weld(m,TG1,P15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, 1.16415322e-10, -9.31322575e-10, 1.16415322e-10, 1, -1.79352355e-09, -9.31322575e-10, -1.79352355e-09, 1)) | |
247 | mesh("SpecialMesh",P15,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.700000048, 0.700000048)) | |
248 | P16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","P16",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
249 | P16weld=weld(m,TG1,P16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000156879425, -0.524261951, 0.166660309, 0.000348402828, -0.99999994, -0.00028672372, 1.2637116e-05, -0.000286738126, 0.99999994, -0.999999881, -0.000348406611, 1.25393271e-05)) | |
250 | mesh("SpecialMesh",P16,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1)) | |
251 | P2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","P2",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
252 | P2weld=weld(m,TG1,P2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.114342928, -1.26896286, 0.703344345, -8.68691131e-05, 0.25868696, -0.965961158, -0.706778944, -0.683370173, -0.18294476, -0.707434416, 0.682705104, 0.182893887)) | |
253 | mesh("SpecialMesh",P2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
254 | P3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","P3",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
255 | P3weld=weld(m,TG1,P3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.9112854, 0.703716278, -0.114027977, 0.707162201, 0.682978034, -0.182929516, -0.707051754, 0.683040321, -0.183125019, -0.000122674741, 0.258839428, 0.965920746)) | |
256 | mesh("SpecialMesh",P3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002)) | |
257 | P4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","P4",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
258 | P4weld=weld(m,TG1,P4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.04713726, -0.0560836792, 0.589748383, -0.433230519, 0.499762714, 0.750031829, 0.249949813, 0.866157889, -0.432767093, -0.865926266, -1.81881187e-05, -0.500163496)) | |
259 | mesh("SpecialMesh",P4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002)) | |
260 | P5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","P5",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
261 | P5weld=weld(m,TG1,P5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110613346, -1.25364304, 0.687784195, 2.46139243e-05, -0.258755654, -0.96594286, -0.706809103, -0.683316648, 0.183028057, -0.707404375, 0.682732642, -0.182907671)) | |
262 | mesh("SpecialMesh",P5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
263 | P6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","P6",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
264 | P6weld=weld(m,TG1,P6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0552225113, -0.590129852, 1.40441322, 0.249802664, 0.865931273, -0.433314741, 0.865909696, 0.000505216594, 0.500199974, 0.433357745, -0.50016278, -0.749692082)) | |
265 | mesh("SpecialMesh",P6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
266 | P7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","P7",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
267 | P7weld=weld(m,TG1,P7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.76527071, 0.166690826, 0.0566182137, 0.000211901963, -0.499973178, -0.866040885, -0.999999881, -0.000433116395, 5.36441803e-06, -0.000377777033, 0.866040766, -0.499973238)) | |
268 | mesh("SpecialMesh",P7,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
269 | P8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","P8",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
270 | P8weld=weld(m,TG1,P8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.58035278e-05, -0.333610535, 0.11908865, -0.0002978798, 0.000259431486, 0.999999881, 0.999991119, 0.000227510231, 0.000298896804, -0.000227348646, 0.999991298, -0.000258179527)) | |
271 | mesh("SpecialMesh",P8,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999)) | |
272 | P9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","P9",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
273 | P9weld=weld(m,TG1,P9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.72340393e-05, -0.333576202, -0.357462883, -0.0002978798, 0.000259431486, 0.999999881, 0.999991119, 0.000227510231, 0.000298896804, -0.000227348646, 0.999991298, -0.000258179527)) | |
274 | mesh("SpecialMesh",P9,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999)) | |
275 | TG2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Handle",Vector3.new(0.953130484, 0.238282651, 0.953130603)) | |
276 | TG2weld=weld(m,Character["HumanoidRootPart"],TG2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.76916337, -1.09253693, -3.17651272, -0.203467354, -0.97908175, 0.000212302519, 0.014012184, -0.00312875048, -0.999896944, 0.978981495, -0.203443378, 0.0143556716)) | |
277 | mesh("SpecialMesh",TG2,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
278 | AM2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","AM2",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
279 | AM2weld=weld(m,TG2,AM2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.166828156, 3.64780426e-05, 2.43186951e-05, -0.000192319567, -1, -0.000198441558, 0.99999994, -0.000192359177, 0.000197284782, -0.000197345667, -0.000198401511, 1)) | |
280 | mesh("SpecialMesh",AM2,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5)) | |
281 | R1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","R1",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
282 | R1weld=weld(m,TG2,R1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0134754181, -0.445617676, 1.47668266, 0.865856409, -0.250035048, -0.433330387, 0.000181133975, -0.865997136, 0.500049055, -0.500292599, -0.433049113, -0.749783754)) | |
283 | mesh("SpecialMesh",R1,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
284 | R10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","R10",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
285 | R10weld=weld(m,TG2,R10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.765271187, -0.000122070312, 0.0565447211, -0.49987632, 6.51674345e-05, -0.866096556, -0.000113177681, 0.999999881, 0.000140445307, 0.866096616, 0.000168018509, -0.49987638)) | |
286 | mesh("SpecialMesh",R10,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
287 | R11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","R11",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
288 | R11weld=weld(m,TG2,R11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775099754, 0.109127045, -0.114162922, 0.93301934, -0.258937955, -0.249852076, 0.250070184, 0.965893984, -0.0671848729, 0.258727312, 0.000204227865, 0.965950489)) | |
289 | mesh("SpecialMesh",R11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
290 | R12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","R12",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
291 | R12weld=weld(m,TG2,R12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.5340271e-05, -0.166751862, -0.357446432, 0.000167457998, 0.000183601864, 0.99999994, -9.69851826e-05, -1, 0.000183618627, 0.99999994, -9.70162218e-05, -0.000167464168)) | |
292 | mesh("SpecialMesh",R12,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999)) | |
293 | R13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","R13",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
294 | R13weld=weld(m,TG2,R13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775063515, 0.109107971, 0.114238739, 0.933033288, -0.258907735, 0.249831468, 0.250103503, 0.96590209, 0.0669436976, -0.258645028, 2.30353326e-05, 0.965972483)) | |
295 | mesh("SpecialMesh",R13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
296 | R14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","R14",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
297 | R14weld=weld(m,TG2,R14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.16683197, 4.8160553e-05, 5.29289246e-05, -0.000261391891, -0.999999881, -0.000371804461, 0.99999994, -0.000261496811, 0.000282098801, -0.000282215682, -0.000371729024, 0.999999881)) | |
298 | mesh("SpecialMesh",R14,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.700000048, 0.700000048)) | |
299 | R15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","R15",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
300 | R15weld=weld(m,TG2,R15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000193595886, -0.524248123, -0.000160217285, -1, -1.53651927e-05, -0.000401128491, -0.000401158031, -0.000155125745, 0.999999881, -1.54274312e-05, 1, 0.000155119225)) | |
301 | mesh("SpecialMesh",R15,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1)) | |
302 | R16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","R16",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
303 | R16weld=weld(m,TG2,R16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.10623169e-06, -0.524226427, -0.000118255615, -1.7896502e-05, 3.39159742e-05, -1, -0.99999994, -0.00018825283, 1.79418876e-05, -0.000188252423, 1, 3.39206308e-05)) | |
304 | mesh("SpecialMesh",R16,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1)) | |
305 | R2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","R2",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
306 | R2weld=weld(m,TG2,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110644341, -1.37159348, 0.569787979, -0.25872317, 0.000103516504, -0.965960801, -0.683125854, 0.706990838, 0.183048159, 0.68293786, 0.707234144, -0.182844043)) | |
307 | mesh("SpecialMesh",R2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
308 | R3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","R3",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
309 | R3weld=weld(m,TG2,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.11937332, -0.014339447, 0.445285797, 0.499887019, 0.432952553, 0.75011003, 0.866090596, -0.250205398, -0.432763666, 0.000315477257, 0.865996122, -0.500050545)) | |
310 | mesh("SpecialMesh",R3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002)) | |
311 | R4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","R4",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
312 | R4weld=weld(m,TG2,R4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.114369392, -1.38692093, 0.585348129, 0.258709073, 0.00012283586, -0.965955317, -0.683140814, 0.707019031, -0.182873711, 0.682926297, 0.707194507, 0.182996109)) | |
313 | mesh("SpecialMesh",R4,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
314 | R5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","R5",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
315 | R5weld=weld(m,TG2,R5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02929306, 0.585784912, -0.114109039, 0.682771325, -0.707353652, -0.182959229, 0.683289289, 0.706859827, -0.182934627, 0.258725971, -0.000111560337, 0.965950847)) | |
316 | mesh("SpecialMesh",R5,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002)) | |
317 | R6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","R6",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
318 | R6weld=weld(m,TG2,R6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(9.6321106e-05, -0.166820526, 0.357390642, 0.000167457998, 0.000183601864, 0.99999994, -9.69851826e-05, -1, 0.000183618627, 0.99999994, -9.70162218e-05, -0.000167464168)) | |
319 | mesh("SpecialMesh",R6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999)) | |
320 | R7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","R7",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
321 | R7weld=weld(m,TG2,R7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, -0.166748047, -0.11918807, 0.000167457998, 0.000183601864, 0.99999994, -9.69851826e-05, -1, 0.000183618627, 0.99999994, -9.70162218e-05, -0.000167464168)) | |
322 | mesh("SpecialMesh",R7,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999)) | |
323 | R8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","R8",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
324 | R8weld=weld(m,TG2,R8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02933121, 0.585668564, 0.114168167, 0.682898223, -0.707234383, 0.182947412, 0.683152735, 0.706979275, 0.182982892, -0.258751839, 2.23368406e-05, 0.965943873)) | |
325 | mesh("SpecialMesh",R8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002)) | |
326 | R9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","R9",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
327 | R9weld=weld(m,TG2,R9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.33786011e-05, -0.166786194, 0.119110346, 0.000167457998, 0.000183601864, 0.99999994, -9.69851826e-05, -1, 0.000183618627, 0.99999994, -9.70162218e-05, -0.000167464168)) | |
328 | mesh("SpecialMesh",R9,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999)) | |
329 | TG3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Handle",Vector3.new(0.953130484, 0.238282651, 0.953130603)) | |
330 | TG3weld=weld(m,Character["HumanoidRootPart"],TG3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.31476164, 0.203437805, 2.80334663, -0.128740072, -0.991682827, 0.00021147728, 0.0140880942, -0.00204598904, -0.999902606, 0.991582751, -0.128720194, 0.0142298341)) | |
331 | mesh("SpecialMesh",TG3,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
332 | AM3=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","AM3",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
333 | AM3weld=weld(m,TG3,AM3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.166828156, 3.67164612e-05, 1.04904175e-05, -0.000191303392, -1.00000393, -0.000253161415, 1.00000441, -0.000187523692, 0.000130466695, -0.000134325906, -0.000248713419, 1.00000381)) | |
334 | mesh("SpecialMesh",AM3,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5)) | |
335 | B1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","B1",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
336 | B1weld=weld(m,TG3,B1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.70809412, 0.00481796265, -0.0214853287, 0.53710258, -0.0329185463, -0.842881262, -0.0168763734, -0.999461472, 0.0282779075, -0.843353331, -0.00096894661, -0.537363231)) | |
337 | mesh("SpecialMesh",B1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
338 | B10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","B10",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
339 | B10weld=weld(m,TG3,B10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-05, -0.166755676, -0.119180202, 0.000214098938, 7.58497044e-05, 1.00000393, -5.36924927e-05, -1.00000405, 7.14352354e-05, 1.00000429, -4.98957525e-05, -0.000217909779)) | |
340 | mesh("SpecialMesh",B10,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999)) | |
341 | B11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","B11",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
342 | B11weld=weld(m,TG3,B11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775104523, 0.109054565, -0.114163399, 0.93302691, -0.258820474, -0.249937788, 0.249989182, 0.965924561, -0.0670276657, 0.258770257, 5.44674695e-05, 0.965937078)) | |
343 | mesh("SpecialMesh",B11,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
344 | B12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","B12",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
345 | B12weld=weld(m,TG3,B12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.2479248e-05, -0.16677475, -0.357437134, 0.000214098938, 7.58497044e-05, 1.00000393, -5.36924927e-05, -1.00000405, 7.14352354e-05, 1.00000429, -4.98957525e-05, -0.000217909779)) | |
346 | mesh("SpecialMesh",B12,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999)) | |
347 | B13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","B13",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
348 | B13weld=weld(m,TG3,B13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(9.6321106e-05, -0.166809082, 0.357398033, 0.000214098938, 7.58497044e-05, 1.00000393, -5.36924927e-05, -1.00000405, 7.14352354e-05, 1.00000429, -4.98957525e-05, -0.000217909779)) | |
349 | mesh("SpecialMesh",B13,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999)) | |
350 | B14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","B14",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
351 | B14weld=weld(m,TG3,B14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775089264, 0.109050751, 0.114126205, 0.933031797, -0.258863419, 0.249890804, 0.250038087, 0.965917766, 0.0670325682, -0.258728862, -5.84023073e-05, 0.965954661)) | |
352 | mesh("SpecialMesh",B14,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
353 | B15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","B15",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
354 | B15weld=weld(m,TG3,B15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000216007233, -0.524245262, -0.000152587891, -1.00000429, -3.11442855e-05, -0.000386493775, -0.000390294503, -0.000265599228, 1.00000381, -2.74346676e-05, 1.00000393, 0.000270009041)) | |
355 | mesh("SpecialMesh",B15,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1)) | |
356 | B16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","B16",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
357 | B16weld=weld(m,TG3,B16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.977258682, -0.0517673492, 0.351222992, -0.542918801, -0.399409056, 0.738729894, 0.839790225, -0.257581204, 0.47791937, -0.000600833155, 0.879847884, 0.475267261)) | |
358 | mesh("SpecialMesh",B16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002)) | |
359 | B2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","B2",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
360 | B2weld=weld(m,TG3,B2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110642433, -1.37159348, 0.569799423, -0.258739293, 0.00030168239, -0.965950191, -0.683101058, 0.706977069, 0.183202252, 0.682960927, 0.707241893, -0.182715356)) | |
361 | mesh("SpecialMesh",B2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
362 | B3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","B3",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
363 | B3weld=weld(m,TG3,B3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.114408493, -1.38694382, 0.585298538, 0.258632272, 0.000245507807, -0.965980828, -0.683182418, 0.707017481, -0.182730928, 0.682920158, 0.7072016, 0.183024958)) | |
364 | mesh("SpecialMesh",B3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
365 | B4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","B4",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
366 | B4weld=weld(m,TG3,B4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.14712524e-05, -0.524226665, -0.000114440918, -0.000117740456, 0.000170248561, -1.00000381, -1.00000441, -0.000197534246, 0.000121528283, -0.000193700951, 1.00000393, 0.000174695626)) | |
367 | mesh("SpecialMesh",B4,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1)) | |
368 | B5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","B5",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
369 | B5weld=weld(m,TG3,B5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.166828156, 3.67164612e-05, 1.04904175e-05, -0.000191303392, -1.00000393, -0.000253161415, 1.00000441, -0.000187523692, 0.000130466695, -0.000134325906, -0.000248713419, 1.00000381)) | |
370 | mesh("SpecialMesh",B5,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.700000048, 0.700000048)) | |
371 | B6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","B6",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
372 | B6weld=weld(m,TG3,B6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0746879578, -0.356079102, 1.3260231, -0.846059859, 0.246211126, -0.472827435, 0.0127377426, -0.877367735, -0.479661644, -0.532944143, -0.411842138, 0.73916626)) | |
373 | mesh("SpecialMesh",B6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
374 | B7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","B7",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
375 | B7weld=weld(m,TG3,B7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02930832, 0.585767746, -0.114040375, 0.682766974, -0.707316399, -0.183130339, 0.683257401, 0.706901014, -0.182916299, 0.258831084, -0.000232725404, 0.965924442)) | |
376 | mesh("SpecialMesh",B7,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002)) | |
377 | B8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","B8",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
378 | B8weld=weld(m,TG3,B8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02937317, 0.585603714, 0.114164352, 0.682955801, -0.707211196, 0.182828441, 0.683118403, 0.707007945, 0.183033586, -0.258707404, -0.000107087195, 0.965960801)) | |
379 | mesh("SpecialMesh",B8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002)) | |
380 | B9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","B9",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
381 | B9weld=weld(m,TG3,B9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.24249268e-05, -0.166786194, 0.11911726, 0.000214098938, 7.58497044e-05, 1.00000393, -5.36924927e-05, -1.00000405, 7.14352354e-05, 1.00000429, -4.98957525e-05, -0.000217909779)) | |
382 | mesh("SpecialMesh",B9,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999)) | |
383 | TG4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Handle",Vector3.new(0.953130484, 0.238282651, 0.953130603)) | |
384 | TG4weld=weld(m,Character["HumanoidRootPart"],TG4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.701898575, -1.07242584, 3.10196733, 0.247876227, -0.968791723, 0.000235861822, 0.0139541421, 0.00332688913, -0.999897122, 0.968691289, 0.247854009, 0.0143433129)) | |
385 | mesh("SpecialMesh",TG4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
386 | AM4=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Royal purple","AM4",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
387 | AM4weld=weld(m,TG4,AM4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.16683197, 5.14984131e-05, 2.57492065e-05, -0.000262918446, -0.99999994, -0.000245724805, 1, -0.000262905785, -5.22979026e-05, 5.22422997e-05, -0.000245738775, 1)) | |
388 | mesh("SpecialMesh",AM4,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.415454358, 0.5, 0.5)) | |
389 | Q1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Q1",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
390 | Q1weld=weld(m,TG4,Q1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02936554, 0.58564949, 0.114022255, 0.682914674, -0.707203865, 0.183003649, 0.683140576, 0.707009733, 0.182910576, -0.258740425, 0.000104899518, 0.965946913)) | |
391 | mesh("SpecialMesh",Q1,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002)) | |
392 | Q10=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Q10",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
393 | Q10weld=weld(m,TG4,Q10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.91278076e-05, -0.524228096, -0.00012588501, -0.000225846947, 8.19889829e-05, -1.00000644, -1.00000012, -0.000232773818, 0.000224219271, -0.000232745646, 1.00000644, 8.20420682e-05)) | |
394 | mesh("SpecialMesh",Q10,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1)) | |
395 | Q11=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Q11",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
396 | Q11weld=weld(m,TG4,Q11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0746479034, -0.356128693, 1.32600975, -0.846081793, 0.246080905, -0.472852886, 0.0128138652, -0.877419651, -0.479552537, -0.532899082, -0.411799699, 0.739215553)) | |
397 | mesh("SpecialMesh",Q11,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
398 | Q12=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Q12",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
399 | Q12weld=weld(m,TG4,Q12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.977277756, -0.0517272949, 0.351173401, -0.542923808, -0.399282485, 0.73878783, 0.839781821, -0.257620722, 0.477910042, -0.000494024833, 0.87988919, 0.47517857)) | |
400 | mesh("SpecialMesh",Q12,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002)) | |
401 | Q13=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Q13",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
402 | Q13weld=weld(m,TG4,Q13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.708095074, 0.00480651855, -0.0214424133, 0.537001133, -0.0329830386, -0.842936516, -0.016877139, -0.999455392, 0.0283556767, -0.843412697, -0.0010006763, -0.53726542)) | |
403 | mesh("SpecialMesh",Q13,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
404 | Q14=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Q14",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
405 | Q14weld=weld(m,TG4,Q14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.110631943, -1.37159348, 0.569797516, -0.258814424, 0.000158959068, -0.965927124, -0.683109343, 0.706977546, 0.183151439, 0.682917833, 0.707235932, -0.182867393)) | |
406 | mesh("SpecialMesh",Q14,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
407 | Q15=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Q15",Vector3.new(0.238282621, 0.238282651, 0.238282651)) | |
408 | Q15weld=weld(m,TG4,Q15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.114351273, -1.38692474, 0.585363388, 0.258614838, 0.000151800923, -0.965980589, -0.68317169, 0.707010865, -0.182789415, 0.682931006, 0.707202673, 0.182947218)) | |
409 | mesh("SpecialMesh",Q15,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999)) | |
410 | Q16=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Q16",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
411 | Q16weld=weld(m,TG4,Q16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02927017, 0.585828781, -0.1140728, 0.682736814, -0.707362711, -0.183043808, 0.683264673, 0.706848323, -0.183054447, 0.258872002, -9.22912732e-05, 0.965909958)) | |
412 | mesh("SpecialMesh",Q16,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1.10000002, 1.10000002)) | |
413 | Q2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Q2",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
414 | Q2weld=weld(m,TG4,Q2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.95639038e-05, -0.166786194, 0.119113445, 0.000289762218, 0.000152884051, 1, -6.89870794e-05, -1, 0.000152902678, 1.00000012, -6.90316083e-05, -0.000289731135)) | |
415 | mesh("SpecialMesh",Q2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999)) | |
416 | Q3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Q3",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
417 | Q3weld=weld(m,TG4,Q3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.57492065e-05, -0.166748047, -0.119185925, 0.000289762218, 0.000152884051, 1, -6.89870794e-05, -1, 0.000152902678, 1.00000012, -6.90316083e-05, -0.000289731135)) | |
418 | mesh("SpecialMesh",Q3,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999)) | |
419 | Q4=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Q4",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
420 | Q4weld=weld(m,TG4,Q4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.775097847, 0.109146118, -0.114173889, 0.932992756, -0.258940458, -0.249948949, 0.250075579, 0.965893269, -0.0671743006, 0.258818179, 0.000166995451, 0.965926051)) | |
421 | mesh("SpecialMesh",Q4,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
422 | Q5=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Q5",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
423 | Q5weld=weld(m,TG4,Q5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.91549683e-05, -0.166755676, -0.357444286, 0.000289762218, 0.000152884051, 1, -6.89870794e-05, -1, 0.000152902678, 1.00000012, -6.90316083e-05, -0.000289731135)) | |
424 | mesh("SpecialMesh",Q5,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999)) | |
425 | Q6=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Q6",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
426 | Q6weld=weld(m,TG4,Q6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(9.44137573e-05, -0.166820526, 0.357393742, 0.000289762218, 0.000152884051, 1, -6.89870794e-05, -1, 0.000152902678, 1.00000012, -6.90316083e-05, -0.000289731135)) | |
427 | mesh("SpecialMesh",Q6,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.415454328, 1.00999999)) | |
428 | Q7=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Q7",Vector3.new(0.231713057, 0.953130603, 0.953130603)) | |
429 | Q7weld=weld(m,TG4,Q7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.16683197, 5.14984131e-05, 2.57492065e-05, -0.000262918446, -0.99999994, -0.000245724805, 1, -0.000262905785, -5.22979026e-05, 5.22422997e-05, -0.000245738775, 1)) | |
430 | mesh("SpecialMesh",Q7,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.411340952, 0.700000048, 0.700000048)) | |
431 | Q8=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Q8",Vector3.new(0.476565242, 0.238282651, 0.238282651)) | |
432 | Q8weld=weld(m,TG4,Q8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.77507782, 0.109096527, 0.11418438, 0.933048368, -0.258882731, 0.249801114, 0.250101715, 0.965908766, 0.0668535084, -0.258592248, 9.8134391e-05, 0.965986609)) | |
433 | mesh("SpecialMesh",Q8,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
434 | Q9=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","Q9",Vector3.new(0.953130484, 0.231713057, 0.238282651)) | |
435 | Q9weld=weld(m,TG4,Q9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000154495239, -0.524244308, -0.000152587891, -1, -2.11830047e-05, -0.000211575112, -0.000211558785, -0.000157893635, 1, -2.12165178e-05, 0.99999994, 0.00015788991)) | |
436 | mesh("SpecialMesh",Q9,Enum.MeshType.Torso,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.411340922, 1)) | |
437 | ||
438 | ||
439 | ||
440 | ||
441 | ||
442 | ||
443 | ||
444 | ||
445 | ||
446 | ||
447 | ||
448 | ||
449 | ||
450 | ||
451 | ||
452 | ||
453 | ||
454 | ||
455 | --------------------------------------TURN ON AND OFF | |
456 | local edit = function(name,mat,col) | |
457 | name.Material = mat | |
458 | name.BrickColor = BrickColor.new(col) | |
459 | end | |
460 | ||
461 | local tog = function() | |
462 | edit(TR1,"Neon","Royal purple") | |
463 | edit(TR2,"Neon","Royal purple") | |
464 | edit(TR3,"Neon","Royal purple") | |
465 | edit(TR4,"Neon","Royal purple") | |
466 | edit(TR5,"Neon","Royal purple") | |
467 | edit(TR6,"Neon","Royal purple") | |
468 | edit(TR7,"Neon","Royal purple") | |
469 | -- | |
470 | edit(TN1,"Neon","Royal purple") | |
471 | edit(TN2,"Neon","Royal purple") | |
472 | edit(TN3,"Neon","Royal purple") | |
473 | ||
474 | end | |
475 | local tofg = function() | |
476 | edit(TR1,"SmoothPlastic","Eggplant") | |
477 | edit(TR2,"SmoothPlastic","Eggplant") | |
478 | edit(TR3,"SmoothPlastic","Eggplant") | |
479 | edit(TR4,"SmoothPlastic","Eggplant") | |
480 | edit(TR5,"SmoothPlastic","Eggplant") | |
481 | edit(TR6,"SmoothPlastic","Eggplant") | |
482 | edit(TR7,"SmoothPlastic","Eggplant") | |
483 | -- | |
484 | edit(TN1,"SmoothPlastic","Eggplant") | |
485 | edit(TN2,"SmoothPlastic","Eggplant") | |
486 | edit(TN3,"SmoothPlastic","Eggplant") | |
487 | end | |
488 | ||
489 | ||
490 | ||
491 | ||
492 | ---------------------------------------------------------------- | |
493 | stun = Instance.new("BoolValue",char) | |
494 | stun.Name = "Stunned" | |
495 | stun.Value = false | |
496 | atk = Instance.new("NumberValue",char) | |
497 | atk.Name = "Attack" | |
498 | atk.Value = .9 | |
499 | def = Instance.new("NumberValue",char) | |
500 | def.Name = "Defense" | |
501 | def.Value = .8 | |
502 | spd = Instance.new("NumberValue",char) | |
503 | spd.Name = "Speed" | |
504 | spd.Value = 1.1 | |
505 | deft = Instance.new("NumberValue",char) | |
506 | deft.Name = "DefenseTime" | |
507 | deft.Value = 0 | |
508 | atkt = Instance.new("NumberValue",char) | |
509 | atkt.Name = "AttackTime" | |
510 | atkt.Value = 0 | |
511 | spdt = Instance.new("NumberValue",char) | |
512 | spdt.Name = "SpeedTime" | |
513 | spdt.Value = 0 | |
514 | ||
515 | ||
516 | ||
517 | bl = Instance.new("BoolValue",char) | |
518 | bl.Name = "Blocking" | |
519 | bl.Value = false | |
520 | ||
521 | bll = Instance.new("BoolValue",char) | |
522 | bll.Name = "BlockingLabel" | |
523 | bll.Value = false | |
524 | ||
525 | blt = Instance.new("NumberValue",char) | |
526 | blt.Name = "BlockingLeft" | |
527 | blt.Value = 50 | |
528 | ||
529 | ||
530 | pb = Instance.new("BoolValue",char) | |
531 | pb.Name = "PauseBlock" | |
532 | pb.Value = false | |
533 | blm = 100 | |
534 | ||
535 | gd = Instance.new("BoolValue",char) | |
536 | gd.Name = "Ground" | |
537 | ||
538 | local TARG7 | |
539 | local obj | |
540 | local TARG8 | |
541 | local obj2 | |
542 | for i,v in pairs (char:GetChildren())do | |
543 | if v.ClassName == "Weld" then | |
544 | v:destroy() | |
545 | end | |
546 | end | |
547 | ----OPEN | |
548 | local tr = char:WaitForChild("Torso") | |
549 | local lr = char:WaitForChild("Left Arm") | |
550 | local ra = char:WaitForChild("Right Arm") | |
551 | ||
552 | local s1 = Instance.new("Sound",char.Head) | |
553 | s1.Volume = 1 | |
554 | s1.SoundId = "rbxassetid://419372077" | |
555 | s1.Pitch = 1.0 | |
556 | local s2 = Instance.new("Sound",char.Head) | |
557 | s2.Volume = 1 | |
558 | s2.SoundId = "rbxassetid://419378177" | |
559 | local s3 = Instance.new("Sound",char.Head) | |
560 | s3.Volume = 1 | |
561 | s3.SoundId = "rbxassetid://" | |
562 | local s4 = Instance.new("Sound",char.Head) | |
563 | s4.Volume = 1 | |
564 | s4.SoundId = "rbxassetid://" | |
565 | local s5 = Instance.new("Sound",char.Head) | |
566 | s5.Volume = 1 | |
567 | s5.SoundId = "rbxassetid://" | |
568 | --WELDS -- | |
569 | local w3 = Instance.new("Weld",char) | |
570 | run = game:GetService("RunService") | |
571 | w3.Part0 = lr | |
572 | w3.Part1 = tr | |
573 | w3.C0 = CFrame.new(1.5,0,0) | |
574 | ||
575 | local w4= Instance.new("Weld",char) | |
576 | w4.Part0 = ra | |
577 | w4.Part1 = tr | |
578 | w4.C0 = CFrame.new(-1.5,0,0) | |
579 | ||
580 | local nc = Instance.new("Weld",char) | |
581 | nc.Part0 = char.Torso | |
582 | nc.Part1 = char.Head | |
583 | nc.C0 = CFrame.new(0,1.5,0) | |
584 | ||
585 | local ll = Instance.new("Weld",char) | |
586 | ll.Part0 = char.Torso | |
587 | ll.Part1 = char["Left Leg"] | |
588 | ll.C0 = CFrame.new(-.5,-2,0) | |
589 | ||
590 | local rl = Instance.new("Weld",char) | |
591 | rl.Part0 = char.Torso | |
592 | rl.Part1 = char["Right Leg"] | |
593 | rl.C0 = CFrame.new(.5,-2,0) | |
594 | ||
595 | local ts = Instance.new("Weld",char) | |
596 | ts.Part0 = char.HumanoidRootPart | |
597 | ts.Part1 = char.Torso | |
598 | ts.C0 = CFrame.new(0,0,0)* CFrame.Angles(0,0,0) | |
599 | --MAKE AND UNDO WELDS | |
600 | ||
601 | turnonwelds = function() | |
602 | w3.Part1 = tr | |
603 | w4.Part1 = tr | |
604 | nc.Part1 = char.Head | |
605 | ll.Part1 = char["Left Leg"] | |
606 | rl.Part1 = char["Right Leg"] | |
607 | end | |
608 | turnoffwelds = function() | |
609 | w3.Part1 = nil | |
610 | w4.Part1 = nil | |
611 | nc.Part1 = nil | |
612 | ll.Part1 = nil | |
613 | rl.Part1 = nil | |
614 | end | |
615 | ||
616 | turnoffwelds() | |
617 | ----LERP POSES | |
618 | ------- CFRAMES FOR LERP | |
619 | ||
620 | local walk = { | |
621 | --Left | |
622 | ll.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(25),math.rad(0),math.rad(0)), -- LEFT LEG | |
623 | rl.C0 * CFrame.new(0,0,.5) * CFrame.Angles(math.rad(-25),math.rad(0),math.rad(0)), -- RIGHT LEG | |
624 | --Right | |
625 | ll.C0 * CFrame.new(0,0,.5) * CFrame.Angles(math.rad(-25),math.rad(0),math.rad(0)), -- LEFT LEG | |
626 | rl.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(35),math.rad(0),math.rad(0)), -- RIGHT LEG | |
627 | ----------------------------------------------------------------------------------------------- | |
628 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-15),0,0) , -- Torso Tilt | |
629 | nc.C0 * CFrame.Angles(math.rad(10),math.rad(0),0), -- HEAD TILT UP | |
630 | w4.C0 * CFrame.new(0,.5,.2) * CFrame.Angles(math.rad(30),math.rad(10),math.rad(-20)), -- ARM MOVEMENT | |
631 | w3.C0 * CFrame.new(0,.5,.2) * CFrame.Angles(math.rad(30),math.rad(-10),math.rad(20)) -- ARM MOVEMENT | |
632 | ||
633 | } | |
634 | local equip = { | |
635 | nc.C0 * CFrame.Angles(math.rad(-10),math.rad(0),0), -- HEAD BOB EQUIP | |
636 | w3.C0 * CFrame.new(-1.1,-.1,-1.2) * CFrame.Angles(math.rad(-160),0,math.rad(90)), -- LEFT ARM FOLD | |
637 | w4.C0 * CFrame.new(1.1,-.2,-1.2) * CFrame.Angles(math.rad(-160),0,math.rad(-90)) -- RIGHT ARM FOLD | |
638 | } | |
639 | local idle = { | |
640 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(0),0), -- TORSO TILT | |
641 | nc.C0 * CFrame.Angles(0,math.rad(0),0), -- HEAD BOB EQUIP | |
642 | ll.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)), -- LEFT LEG idle | |
643 | rl.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), -- RIGHT LEG Idle | |
644 | w3.C0 * CFrame.new(-.3,-.2,0) * CFrame.Angles(math.rad(30),math.rad(-20),math.rad(-10)), -- LEFT ARM Idle | |
645 | w4.C0 * CFrame.new(.3,0,0) * CFrame.Angles(math.rad(30),math.rad(20),math.rad(10)), -- RIGHT ARM Idle w4.C0 * CFrame.new(0,.5,-.2) * CFrame.Angles(math.rad(-100),math.rad(-30),math.rad(-30)) | |
646 | } | |
647 | local PA1 = { | |
648 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-30),math.rad(40),math.rad(30)), -- TORSO TILT | |
649 | ll.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(20),math.rad(30),math.rad(-10)), -- LEFT LEG PUNCH1 | |
650 | rl.C0 * CFrame.new(0,-.05,-.5) * CFrame.Angles(math.rad(20),math.rad(-30),math.rad(10)), -- RIGHT LEG PUNCH | |
651 | nc.C0 * CFrame.Angles(math.rad(-7),math.rad(20),0), -- HEAD BOB PUNCH | |
652 | w3.C0 * CFrame.new(0,.6,0) * CFrame.Angles(math.rad(30),0,math.rad(20)), -- LEFT ARM Idle | |
653 | w4.C0 * CFrame.new(0,.5,-.2) * CFrame.Angles(math.rad(-100),math.rad(-20),math.rad(-30)), -- RIGHT ARM | |
654 | } | |
655 | local PA2 = { | |
656 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(-35),0), -- TORSO TILT | |
657 | ll.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-5),math.rad(30),math.rad(-10)), -- LEFT LEG idle | |
658 | rl.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(5),math.rad(-30),math.rad(10)), -- RIGHT LEG Idle | |
659 | CFrame.new(0,1.5,0)* CFrame.Angles(math.rad(20),math.rad(20),0), -- HEAD BOB PUNCH | |
660 | w4.C0 * CFrame.new(0,1,0) * CFrame.Angles(math.rad(30),0,math.rad(-40)), -- LEFT ARM Idle | |
661 | w3.C0 * CFrame.new(-.5,1.5,-.3) * CFrame.Angles(math.rad(-150),0,math.rad(-10)), -- RIGHT ARM Idle | |
662 | } | |
663 | local PA3 = { | |
664 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(10),math.rad(15),0), -- TORSO TILT | |
665 | nc.C0 * CFrame.Angles(math.rad(-15),math.rad(-5),0), -- HEAD BOB PUNCH | |
666 | w4.C0 * CFrame.new(.4,1,.7) * CFrame.Angles(math.rad(40),math.rad(20),math.rad(-50)), -- LEFT ARM PUNCH 3 | |
667 | w3.C0 * CFrame.new(-.3,1.5,0) * CFrame.Angles(math.rad(40),math.rad(20),math.rad(50)), -- RIGHT ARM PUNCH 3 | |
668 | ll.C0 * CFrame.new(-.3,0,.3) * CFrame.Angles(math.rad(-20),math.rad(30),math.rad(-10)), -- LEFT LEG | |
669 | rl.C0 * CFrame.new(0,1,-.5) * CFrame.Angles(math.rad(-40),0,math.rad(0)), -- RIGHT LEG Idle | |
670 | } | |
671 | local PA4 = { | |
672 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(60),math.rad(-60),0), -- TORSO TILT | |
673 | nc.C0 * CFrame.Angles(math.rad(-25),math.rad(50),0), -- HEAD BOB PUNCH | |
674 | w4.C0 * CFrame.new(.4,1,.7) * CFrame.Angles(math.rad(50),0,math.rad(-70)), -- LEFT ARM PUNCH 3 | |
675 | w3.C0 * CFrame.new(-1.2,-.2,1) * CFrame.Angles(math.rad(-40),math.rad(20),math.rad(-50)), -- RIGHT ARM PUNCH 3 | |
676 | ll.C0 * CFrame.new(-1.0,.5,0) * CFrame.Angles(0,math.rad(0),math.rad(-30)), -- LEFT LEG | |
677 | rl.C0 * CFrame.new(1,.5,.5) * CFrame.Angles(0,math.rad(-20),math.rad(40)), -- RIGHT LEG Idle | |
678 | } | |
679 | local jump = { | |
680 | nc.C0 * CFrame.Angles(math.rad(20),0,0), -- HEAD BOB EQUIP | |
681 | w4.C0 * CFrame.new(0,.5,0) * CFrame.Angles(0,0,math.rad(-30)), -- LEFT ARM Idle | |
682 | w3.C0 * CFrame.new(0,.5,0) * CFrame.Angles(0,0,math.rad(30)), -- RIGHT ARM Idle | |
683 | ll.C0 * CFrame.new(-.3,0,0) * CFrame.Angles(0,0,math.rad(-20)), -- LEFT LEG idle | |
684 | rl.C0 * CFrame.new(.3,0,0) * CFrame.Angles(0,0,math.rad(20)), -- RIGHT LEG Idle | |
685 | } | |
686 | local stunned = { | |
687 | nc.C0 * CFrame.Angles(0,math.rad(90),0), -- HEAD BOB EQUIP | |
688 | w4.C0 * CFrame.new(0,1,0) * CFrame.Angles(0,0,math.rad(-50)), -- LEFT ARM Idle | |
689 | w3.C0 * CFrame.new(0,1,0) * CFrame.Angles(0,0,math.rad(50)), -- RIGHT ARM Idle | |
690 | ll.C0 * CFrame.new(-.3,0,0) * CFrame.Angles(0,0,math.rad(-20)), -- LEFT LEG idle | |
691 | rl.C0 * CFrame.new(.3,0,0) * CFrame.Angles(0,0,math.rad(20)), -- RIGHT LEG Idle | |
692 | ts.C0 * CFrame.new(0,-2.5,0) * CFrame.Angles(math.rad(90),0,0), -- TORSO TILT | |
693 | } | |
694 | local PA1C = { | |
695 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-30),math.rad(-40),math.rad(-30)), -- TORSO TILT | |
696 | ll.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(20),math.rad(30),math.rad(-10)), -- LEFT LEG PUNCH1 | |
697 | rl.C0 * CFrame.new(0,-.05,-.5) * CFrame.Angles(math.rad(20),math.rad(-30),math.rad(10)), -- RIGHT LEG PUNCH | |
698 | nc.C0 * CFrame.Angles(math.rad(-7),math.rad(-20),0), -- HEAD BOB PUNCH | |
699 | w3.C0 * CFrame.new(0,.5,-.2) * CFrame.Angles(math.rad(-100),math.rad(40),math.rad(30)), -- RIGHT ARM | |
700 | w4.C0 * CFrame.new(0,.6,0) * CFrame.Angles(math.rad(30),0,math.rad(-20)), -- LEFT ARM Idle | |
701 | } | |
702 | local Stomp = { | |
703 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(0),0), -- TORSO TILT ~ NONE REQUIRED | |
704 | nc.C0 * CFrame.Angles(math.rad(-13),math.rad(-20),0), -- HEAD BOB EQUIP | |
705 | ll.C0 * CFrame.new(-.05,0,0) * CFrame.new(math.rad(0),math.rad(0),math.rad(00)), -- LEFT LEG | |
706 | rl.C0 * CFrame.new(0,.6,-.6) * CFrame.Angles(math.rad(-0),0,math.rad(0)), -- RIGHT LEG Idle | |
707 | w3.C0 * CFrame.new(0,.7,0) * CFrame.Angles(math.rad(-30),0,math.rad(30)), -- LEFT ARM Idle | |
708 | w4.C0 * CFrame.new(0,.7,0) * CFrame.Angles(math.rad(-30),0,math.rad(-30)), -- RIGHT ARM Idle | |
709 | } | |
710 | local Stomp2 = { | |
711 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(0),0), -- TORSO TILT ~ NONE REQUIRED | |
712 | nc.C0 * CFrame.Angles(math.rad(-25),math.rad(-20),0), -- HEAD BOB EQUIP | |
713 | ll.C0 * CFrame.new(-.05,0,0) * CFrame.new(math.rad(0),math.rad(0),math.rad(00)), -- LEFT LEG | |
714 | rl.C0 * CFrame.new(0,0,-.6) * CFrame.Angles(math.rad(-0),0,math.rad(0)), -- RIGHT LEG Idle | |
715 | w3.C0 * CFrame.new(0,.7,0) * CFrame.Angles(math.rad(-30),0,math.rad(35)), -- LEFT ARM Idle | |
716 | w4.C0 * CFrame.new(0,.7,0) * CFrame.Angles(math.rad(-30),0,math.rad(-35)), -- RIGHT ARM Idle | |
717 | } | |
718 | local dropkick = { | |
719 | ts.C0 * CFrame.new(0,.8,0) * CFrame.Angles(math.rad(90),math.rad(45),0), -- TORSO TILT ~ NONE REQUIRED | |
720 | nc.C0 * CFrame.new(0,0,-.2) * CFrame.Angles(math.rad(-30),math.rad(-20),0), -- HEAD BOB EQUIP | |
721 | ll.C0 * CFrame.new(-.2,0,-.3) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), -- LEFT LEG | |
722 | rl.C0 * CFrame.new(-.05,0,0) * CFrame.Angles(math.rad(00),math.rad(20),math.rad(0)), -- RIGHT LEG Idle | |
723 | w3.C0 * CFrame.new(-2.7,1.5,0) * CFrame.Angles(math.rad(0),0,math.rad(170)), -- LEFT ARM Idle | |
724 | w4.C0 * CFrame.new(2.7,1.5,0) * CFrame.Angles(math.rad(0),0,math.rad(-160)), -- RIGHT ARM Idle | |
725 | } | |
726 | local block = { | |
727 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0), -- TORSO TILT ~ NONE REQUIRED | |
728 | nc.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-9),math.rad(-0),0), -- HEAD BOB EQUIP | |
729 | ll.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0), -- LEFT LEG idle | |
730 | rl.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0), -- RIGHT LEG Idle | |
731 | w3.C0 * CFrame.new(-.8,1.3,-.6) * CFrame.Angles(math.rad(-160),math.rad(0),math.rad(0)), -- LEFT ARM Idle | |
732 | w4.C0 * CFrame.new(.8,1.3,-.6) * CFrame.Angles(math.rad(-160),math.rad(0),math.rad(0)), -- RIGHT ARM Idle | |
733 | } | |
734 | local sjump = { | |
735 | ts.C0 * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-10),0,0), -- TORSO TILT ~ NONE REQUIRED | |
736 | nc.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-15),math.rad(-0),0), -- HEAD BOB EQUIP | |
737 | ll.C0 * CFrame.new(0,.4,.8) * CFrame.Angles(math.rad(-70),0,0), -- LEFT LEG idle | |
738 | rl.C0 * CFrame.new(0,.8,-.5) * CFrame.Angles(math.rad(-10),0,0), -- RIGHT LEG Idle | |
739 | w3.C0 * CFrame.new(0,.5,.5) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), -- LEFT ARM Idle | |
740 | w4.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), -- RIGHT ARM Idle | |
741 | } | |
742 | local UpSideDownPunch = { | |
743 | ts.C0 * CFrame.new(0,-.5,0) * CFrame.Angles(math.rad(180),0,0), -- TORSO TILT ~ NONE REQUIRED | |
744 | nc.C0 * CFrame.new(0,0,0) * CFrame.Angles(0,0,0), -- HEAD BOB EQUIP | |
745 | ll.C0 * CFrame.new(-.4,0,0) * CFrame.Angles(0,0,math.rad(-20)), -- LEFT LEG idle | |
746 | rl.C0 * CFrame.new(.4,0,0) * CFrame.Angles(0,0,math.rad(20)), -- RIGHT LEG Idle | |
747 | w3.C0 * CFrame.new(0,1.7,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)), -- LEFT ARM Idle | |
748 | w4.C0 * CFrame.new(0,1.7,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)), -- RIGHT ARM Idle | |
749 | } | |
750 | local BackBreaker = { | |
751 | ts.C0 * CFrame.new(0,0,0) * CFrame.Angles(math.rad(10),math.rad(15),0), -- TORSO TILT | |
752 | nc.C0 * CFrame.Angles(math.rad(-15),math.rad(-5),0), -- HEAD BOB PUNCH | |
753 | w4.C0 * CFrame.new(0,.1,.3) * CFrame.Angles(math.rad(-90),math.rad(-00),math.rad(0)), -- LEFT ARM PUNCH 3 | |
754 | w3.C0 * CFrame.new(0,.5,.5) * CFrame.Angles(math.rad(-90),math.rad(20),math.rad(0)), -- LEFT ARM PUNCH 3 | |
755 | ll.C0 * CFrame.new(-.3,0,.3) * CFrame.Angles(math.rad(-20),math.rad(30),math.rad(-10)), -- LEFT LEG | |
756 | rl.C0 * CFrame.new(-.2,1,-.5) * CFrame.Angles(math.rad(-40),0,math.rad(0)), -- RIGHT LEG Idle | |
757 | } | |
758 | local FrontFlipKick1 = { | |
759 | ts.C0 * CFrame.new(0,2,0) * CFrame.Angles(math.rad(-8),math.rad(0),0), -- TORSO TILT | |
760 | nc.C0 * CFrame.Angles(math.rad(-15),math.rad(-5),0), -- HEAD BOB PUNCH | |
761 | w4.C0 * CFrame.new(0,1,-.3) * CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), -- LEFT ARM PUNCH 3 | |
762 | w3.C0 * CFrame.new(0,1,-.3) * CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), -- LEFT ARM PUNCH 3 | |
763 | ll.C0 * CFrame.new(0,1,1) * CFrame.Angles(math.rad(-110),0,math.rad(0)), -- RIGHT LEG Idle | |
764 | rl.C0 * CFrame.new(0,1,-1) * CFrame.Angles(math.rad(110),0,math.rad(0)), -- RIGHT LEG Idle | |
765 | } | |
766 | --[[for i = 0,1,wait() do | |
767 | wait() | |
768 | ts.C0 = ts.C0:lerp(FrontFlipKick1[1],.4) | |
769 | nc.C0 = nc.C0:lerp(FrontFlipKick1[2],.4) | |
770 | ll.C0 = ll.C0:lerp(FrontFlipKick1[5],.4) | |
771 | rl.C0 = rl.C0:lerp(FrontFlipKick1[6],.4) | |
772 | w3.C0 = w3.C0:lerp(FrontFlipKick1[4],.4) | |
773 | w4.C0 = w4.C0:lerp(FrontFlipKick1[3],.4) | |
774 | end--]] | |
775 | ||
776 | --[[ | |
777 | --END | |
778 | ts.C0 = ts.C0:lerp(UpSideDownPunch[1],.4) | |
779 | nc.C0 = nc.C0:lerp(UpSideDownPunch[2],.4) | |
780 | ll.C0 = ll.C0:lerp(UpSideDownPunch[3],.4) | |
781 | rl.C0 = rl.C0:lerp(UpSideDownPunch[4],.4) | |
782 | w3.C0 = w3.C0:lerp(UpSideDownPunch[5],.4) | |
783 | w4.C0 = w4.C0:lerp(UpSideDownPunch[6],.4) | |
784 | --START | |
785 | ts.C0 = ts.C0:lerp(sjump[1],.4) | |
786 | nc.C0 = nc.C0:lerp(sjump[2],.4) | |
787 | ll.C0 = ll.C0:lerp(sjump[3],.4) | |
788 | rl.C0 = rl.C0:lerp(sjump[4],.4) | |
789 | w3.C0 = w3.C0:lerp(sjump[5],.4) | |
790 | w4.C0 = w4.C0:lerp(sjump[6],.4) | |
791 | --]] | |
792 | -- CFrame.new(-.05,0,0) * CFrame.new(math.rad(0),math.rad(0),math.rad(00)), -- LEFT LEG | |
793 | ------------------------------------CLASS UI ------------------------------------ | |
794 | ||
795 | ||
796 | ||
797 | f = Instance.new("ScreenGui",player.PlayerGui) | |
798 | f.Name = "UI" | |
799 | ||
800 | f1 = Instance.new("Frame",f) | |
801 | f1.BorderSizePixel = 0 | |
802 | f1.BackgroundColor3 = Color3.new(0,0,0) | |
803 | f1.Size = UDim2.new(0.3,0,0.05,0) | |
804 | f1.Position = UDim2.new(0.2,0,0.84,0) | |
805 | ||
806 | f1f = Instance.new("Frame",f1) | |
807 | f1f.BorderSizePixel = 0 | |
808 | f1f.BackgroundColor3 = Color3.new(255,255,255) | |
809 | f1f.Size = UDim2.new(1,0,1,0) | |
810 | ||
811 | f1l = Instance.new("TextLabel",f1) | |
812 | f1l.TextScaled = true | |
813 | f1l.TextStrokeTransparency = 0 | |
814 | f1l.BackgroundTransparency = 1 | |
815 | f1l.TextColor3 = Color3.new(255,255,255) | |
816 | f1l.BorderSizePixel = 0 | |
817 | f1l.Size = UDim2.new(1,0,1,0) | |
818 | f1l.Text = "[Z] Front Blaster" | |
819 | ||
820 | ||
821 | f2 = Instance.new("Frame",f) | |
822 | f2.BorderSizePixel = 0 | |
823 | f2.BackgroundColor3 = Color3.new(0,0,0) | |
824 | f2.Size = UDim2.new(0.3,0,0.05,0) | |
825 | f2.Position = UDim2.new(0.52, 0,0.84, 0) | |
826 | ||
827 | f2f = Instance.new("Frame",f2) | |
828 | f2f.BorderSizePixel = 0 | |
829 | f2f.BackgroundColor3 = Color3.new(255,255,255) | |
830 | f2f.Size = UDim2.new(1,0,1,0) | |
831 | ||
832 | f2l = Instance.new("TextLabel",f2) | |
833 | f2l.TextScaled = true | |
834 | f2l.TextStrokeTransparency = 0 | |
835 | f2l.BackgroundTransparency = 1 | |
836 | f2l.TextColor3 = Color3.new(255,255,255) | |
837 | f2l.BorderSizePixel = 0 | |
838 | f2l.Size = UDim2.new(1,0,1,0) | |
839 | f2l.Text = "[X] Gauntlet Electrocution" | |
840 | ||
841 | ||
842 | f3 = Instance.new("Frame",f) | |
843 | f3.BorderSizePixel = 0 | |
844 | f3.BackgroundColor3 = Color3.new(0,0,0) | |
845 | f3.Size = UDim2.new(0.3,0,0.05,0) | |
846 | f3.Position = UDim2.new(0.2,0,0.9,0) | |
847 | ||
848 | f3f = Instance.new("Frame",f3) | |
849 | f3f.BorderSizePixel = 0 | |
850 | f3f.BackgroundColor3 = Color3.new(255,255,255) | |
851 | f3f.Size = UDim2.new(1,0,1,0) | |
852 | ||
853 | f3l = Instance.new("TextLabel",f3) | |
854 | f3l.TextScaled = true | |
855 | f3l.TextStrokeTransparency = 0 | |
856 | f3l.BackgroundTransparency = 1 | |
857 | f3l.TextColor3 = Color3.new(255,255,255) | |
858 | f3l.BorderSizePixel = 0 | |
859 | f3l.Size = UDim2.new(1,0,1,0) | |
860 | f3l.Text = "[C] Mobile Shield" | |
861 | ||
862 | ||
863 | f4 = Instance.new("Frame",f) | |
864 | f4.BorderSizePixel = 0 | |
865 | f4.BackgroundColor3 = Color3.new(0,0,0) | |
866 | f4.Size = UDim2.new(0.3,0,0.05,0) | |
867 | f4.Position = UDim2.new(.52,0,.9,0) | |
868 | ||
869 | f4f = Instance.new("Frame",f4) | |
870 | f4f.BorderSizePixel = 0 | |
871 | f4f.BackgroundColor3 = Color3.new(255,255,255) | |
872 | f4f.Size = UDim2.new(1,0,1,0) | |
873 | ||
874 | f4l = Instance.new("TextLabel",f4) | |
875 | f4l.TextScaled = true | |
876 | f4l.TextStrokeTransparency = 0 | |
877 | f4l.BackgroundTransparency = 1 | |
878 | f4l.TextColor3 = Color3.new(255,255,255) | |
879 | f4l.BorderSizePixel = 0 | |
880 | f4l.Size = UDim2.new(1,0,1,0) | |
881 | f4l.Text = "[V] Bone Extractor " | |
882 | ||
883 | ||
884 | ---HEALTH BAR | |
885 | ||
886 | f5 = Instance.new("Frame",f) | |
887 | f5.BorderSizePixel = 0 | |
888 | f5.BackgroundColor3 = Color3.new(255,255,255) | |
889 | f5.Size = UDim2.new(0.3,0,0.03,0) | |
890 | f5.Position = UDim2.new(.52,0,.8,0) | |
891 | ||
892 | f5f = Instance.new("Frame",f5) | |
893 | f5f.BorderSizePixel = 0 | |
894 | f5f.BackgroundColor3 = Color3.new(0,255,0) | |
895 | f5f.Size = UDim2.new(1,0,1,0) | |
896 | ||
897 | f5l = Instance.new("TextLabel",f5) | |
898 | f5l.TextScaled = true | |
899 | f5l.TextStrokeTransparency = 0 | |
900 | f5l.BackgroundTransparency = 1 | |
901 | f5l.TextColor3 = Color3.new(255,255,255) | |
902 | f5l.BorderSizePixel = 0 | |
903 | f5l.Size = UDim2.new(1,0,1,0) | |
904 | f5l.Text = "Health" | |
905 | ||
906 | ||
907 | ---ENERGY BAR | |
908 | ||
909 | f6 = Instance.new("Frame",f) | |
910 | f6.BorderSizePixel = 0 | |
911 | f6.BackgroundColor3 = Color3.new(255,255,255) | |
912 | f6.Size = UDim2.new(0.3,0,0.03,0) | |
913 | f6.Position = UDim2.new(.2,0,.8,0) | |
914 | ||
915 | f6f = Instance.new("Frame",f6) | |
916 | f6f.BorderSizePixel = 0 | |
917 | f6f.BackgroundColor3 = BrickColor.new("Bright bluish green").Color | |
918 | f6f.Size = UDim2.new(1,0,1,0) | |
919 | ||
920 | f6l = Instance.new("TextLabel",f6) | |
921 | f6l.TextScaled = true | |
922 | f6l.TextStrokeTransparency = 0 | |
923 | f6l.BackgroundTransparency = 1 | |
924 | f6l.TextColor3 = Color3.new(255,255,255) | |
925 | f6l.BorderSizePixel = 0 | |
926 | f6l.Size = UDim2.new(1,0,1,0) | |
927 | f6l.Text = "Tech" | |
928 | ||
929 | ------------ATK | |
930 | fa = Instance.new("TextLabel",f) | |
931 | fa.TextScaled = true | |
932 | fa.TextStrokeTransparency = 0 | |
933 | fa.BackgroundTransparency = .5 | |
934 | fa.BackgroundColor3 = Color3.new(0,0,0) | |
935 | fa.TextColor3 = Color3.new(255,0,0) | |
936 | fa.BorderSizePixel = 0 | |
937 | fa.Size = UDim2.new(.2,0,0.05,0) | |
938 | fa.Position = UDim2.new(0.2,0,0.74,0) | |
939 | fa.Text = "Attack : 1" | |
940 | ------------SPD | |
941 | fa2 = Instance.new("TextLabel",f) | |
942 | fa2.TextScaled = true | |
943 | fa2.TextStrokeTransparency = 0 | |
944 | fa2.BackgroundTransparency = .5 | |
945 | fa2.BackgroundColor3 = Color3.new(0,0,0) | |
946 | fa2.TextColor3 = Color3.new(0,255,0) | |
947 | fa2.BorderSizePixel = 0 | |
948 | fa2.Size = UDim2.new(.2,0,0.05,0) | |
949 | fa2.Position = UDim2.new(0.41,0,0.74,0) | |
950 | fa2.Text = "Speed : 1" | |
951 | ------------DEF | |
952 | fa3 = Instance.new("TextLabel",f) | |
953 | fa3.TextScaled = true | |
954 | fa3.TextStrokeTransparency = 0 | |
955 | fa3.BackgroundTransparency = .5 | |
956 | fa3.BackgroundColor3 = Color3.new(0,0,0) | |
957 | fa3.TextColor3 = Color3.new(0,0,255) | |
958 | fa3.BorderSizePixel = 0 | |
959 | fa3.Size = UDim2.new(.2,0,0.05,0) | |
960 | fa3.Position = UDim2.new(0.62,0,0.74,0) | |
961 | fa3.Text = "Defense : 1" | |
962 | -------------------CLASS VARS-------------------------- | |
963 | S1 = true | |
964 | S1T = 0 | |
965 | S1TF = 7 | |
966 | S2 = true | |
967 | S2T = 0 | |
968 | S2TF = 15 | |
969 | S3 = true | |
970 | S3T = 0 | |
971 | S3TF = 12 | |
972 | S4 = true | |
973 | S4T = 0 | |
974 | S4TF = 30 | |
975 | energy = 0 | |
976 | ------------------------------------EXTRA WELDS AREA ------------------------------------ | |
977 | ||
978 | ||
979 | ||
980 | ||
981 | ||
982 | ----EQUIP FUNCTION | |
983 | local Close1 = CFrame.new(1.5,0,0) | |
984 | local Close2 = CFrame.new(-1.5,0,0) | |
985 | local Speed = 0.3 | |
986 | local Open4 = w4.C0 * CFrame.new(0,.5,0) * CFrame.Angles(0,0,math.rad(-30)) | |
987 | local h1 = nc.C0 * CFrame.Angles(math.rad(20),math.rad(-30),0) | |
988 | local h2 = CFrame.new(0,1.5,0) | |
989 | local h3 = nc.C0 * CFrame.Angles(math.rad(-20),math.rad(30),0) | |
990 | --leg anims | |
991 | local opend = false | |
992 | local current = true | |
993 | ||
994 | ||
995 | ||
996 | ||
997 | turnonwelds() | |
998 | tog() | |
999 | opend = true | |
1000 | ||
1001 | ||
1002 | --------------------------------------------------------------------------------------- | |
1003 | ----DAMAGE UI N DMG | |
1004 | local DGU = function(p,txt) | |
1005 | s2:Play() | |
1006 | local par = Instance.new("Part",game.Workspace) | |
1007 | par.Transparency = 1 | |
1008 | par.Anchored = true | |
1009 | par.CFrame = p.CFrame | |
1010 | par.CanCollide = false | |
1011 | game.Debris:AddItem(par,10) | |
1012 | local f = Instance.new("BillboardGui",par) | |
1013 | f.Size = UDim2.new(1.2,0,1.2,0) | |
1014 | f.AlwaysOnTop = true | |
1015 | f.StudsOffset = Vector3.new(0,2,0) | |
1016 | local fr = Instance.new("Frame",f) | |
1017 | fr.BackgroundTransparency = 1 | |
1018 | fr.Size = UDim2.new(1,0,1,0) | |
1019 | fr.ClipsDescendants = true | |
1020 | local fe = Instance.new("TextLabel",fr) | |
1021 | fe.Size = UDim2.new(1,0,1,0) | |
1022 | fe.BackgroundTransparency = 1 | |
1023 | fe.TextColor3 = BrickColor.new("Bright yellow").Color | |
1024 | fe.TextStrokeTransparency = 0 | |
1025 | fe.Text = txt | |
1026 | fe.TextScaled = true | |
1027 | fe.Font = "Legacy" | |
1028 | fe.Position = UDim2.new(0,0,1,0) | |
1029 | fe:TweenPosition(UDim2.new(0,0,0,0),"In","Linear",.5) | |
1030 | wait(2) | |
1031 | fe:TweenPosition(UDim2.new(0,0,-1,0),"In","Linear",.4) | |
1032 | for i = 0,10 do | |
1033 | wait() | |
1034 | fe.TextTransparency = fe.TextTransparency + .1 | |
1035 | end | |
1036 | end | |
1037 | ||
1038 | ||
1039 | ||
1040 | makeui = function(color,txt) | |
1041 | local par = Instance.new("Part",game.Workspace) | |
1042 | par.Transparency = 1 | |
1043 | par.Anchored = true | |
1044 | par.CFrame = char.Head.CFrame | |
1045 | par.CanCollide = false | |
1046 | game.Debris:AddItem(par,10) | |
1047 | local f = Instance.new("BillboardGui",par) | |
1048 | f.Size = UDim2.new(1.2,0,1.2,0) | |
1049 | f.AlwaysOnTop = true | |
1050 | f.StudsOffset = Vector3.new(0,4,0) | |
1051 | local fr = Instance.new("Frame",f) | |
1052 | fr.BackgroundTransparency = 1 | |
1053 | fr.Size = UDim2.new(2,0,2,0) | |
1054 | fr.ClipsDescendants = true | |
1055 | local fe = Instance.new("TextLabel",fr) | |
1056 | fe.Size = UDim2.new(1,0,1,0) | |
1057 | fe.BackgroundTransparency = 1 | |
1058 | fe.TextColor3 = Color3.new(255,255,255) | |
1059 | fe.TextStrokeTransparency = 0 | |
1060 | fe.Text = txt | |
1061 | fe.TextScaled = true | |
1062 | fe.Font = "SourceSansBold" | |
1063 | game.Debris:AddItem(f,4) | |
1064 | fe.Position = UDim2.new(0,0,1,0) | |
1065 | fe:TweenPosition(UDim2.new(0,0,0,0),"In","Linear",.5) | |
1066 | wait(2) | |
1067 | fe:TweenPosition(UDim2.new(0,0,-1,0),"In","Linear",.4) | |
1068 | for i = 0,10 do | |
1069 | wait() | |
1070 | fe.TextTransparency = fe.TextTransparency + .1 | |
1071 | end | |
1072 | end | |
1073 | ----TARG | |
1074 | local TARG1 | |
1075 | local TARG2 | |
1076 | local TARG3 | |
1077 | local TARG4 | |
1078 | local TARG5 | |
1079 | local TARG6 | |
1080 | local IdleAndWalk = false | |
1081 | ||
1082 | ||
1083 | --------------SKILL/KEY EVENTS | |
1084 | --------------MOUSE EVENTS , ATTACKS | |
1085 | local wpb = true | |
1086 | local num = 1 | |
1087 | mouse.Button1Down:connect(function() | |
1088 | if current == true and idleq == false and opend == true and wpb == true and stun.Value == false and bl.Value == false then | |
1089 | local fs | |
1090 | ||
1091 | if num == 1 then | |
1092 | wpb = false | |
1093 | current = false | |
1094 | fr = true | |
1095 | char["Right Arm"].Touched:connect(function(hit) | |
1096 | if not fr then return end | |
1097 | if hit.Parent:FindFirstChild("Defense")then | |
1098 | fs = math.floor(math.random(5,11) * atk.Value / hit.Parent:FindFirstChild("Defense").Value) | |
1099 | else | |
1100 | fs = math.floor(math.random(5,11) * atk.Value) | |
1101 | end | |
1102 | ||
1103 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then | |
1104 | fr = false | |
1105 | if hit.Parent:FindFirstChild("Blocking")then | |
1106 | if hit.Parent:FindFirstChild("Blocking").Value == true then | |
1107 | hit.Parent.PauseBlock.Value = true wait() wait() hit.Parent.BlockingLeft.Value = 5 wait() wait() hit.Parent.PauseBlock.Value = false | |
1108 | hit.Parent.BlockingLabel.Value = true | |
1109 | stun.Value = true | |
1110 | else | |
1111 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs | |
1112 | DGU(hit,fs) | |
1113 | fr = false | |
1114 | end | |
1115 | else | |
1116 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs | |
1117 | DGU(hit,fs) | |
1118 | fr = false | |
1119 | end | |
1120 | -- | |
1121 | end | |
1122 | end) | |
1123 | s1.Pitch = 1 | |
1124 | s1:Play() | |
1125 | wait(.1) | |
1126 | TARG1 = PA1[5] | |
1127 | TARG2 = PA1[6] | |
1128 | TARG3 = PA1[4] | |
1129 | TARG4 = PA1[3] | |
1130 | TARG5 = PA1[2] | |
1131 | TARG6 = PA1[1] | |
1132 | wait(.1) | |
1133 | TARG1 = PA1[5] | |
1134 | TARG2 = PA1[6] | |
1135 | TARG3 = PA1[4] | |
1136 | TARG4 = PA1[3] | |
1137 | TARG5 = PA1[2] | |
1138 | TARG6 = PA1[1] | |
1139 | wait(.1) | |
1140 | TARG1 = PA1[5] | |
1141 | TARG2 = PA1[6] | |
1142 | TARG3 = PA1[4] | |
1143 | TARG4 = PA1[3] | |
1144 | TARG5 = PA1[2] | |
1145 | TARG6 = PA1[1] | |
1146 | wait(.1) | |
1147 | TARG1 = PA1[5] | |
1148 | TARG2 = PA1[6] | |
1149 | TARG3 = PA1[4] | |
1150 | TARG4 = PA1[3] | |
1151 | TARG5 = PA1[2] | |
1152 | TARG6 = PA1[1] | |
1153 | wait(.2) | |
1154 | current = true | |
1155 | fr = false | |
1156 | wait(.1) | |
1157 | wpb = true | |
1158 | num = num +1 | |
1159 | return | |
1160 | end | |
1161 | if num == 2 then | |
1162 | wpb = false | |
1163 | current = false | |
1164 | fr = true | |
1165 | char["Left Arm"].Touched:connect(function(hit) | |
1166 | if not fr then return end | |
1167 | if hit.Parent:FindFirstChild("Defense")then | |
1168 | fs = math.floor(math.random(5,11) * atk.Value / hit.Parent:FindFirstChild("Defense").Value) | |
1169 | else | |
1170 | fs = math.floor(math.random(5,11) * atk.Value) | |
1171 | end | |
1172 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then | |
1173 | fr = false | |
1174 | if hit.Parent:FindFirstChild("Blocking")then | |
1175 | if hit.Parent:FindFirstChild("Blocking").Value == true then | |
1176 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
1177 | hit.Parent.BlockingLabel.Value = true | |
1178 | stun.Value = true | |
1179 | else | |
1180 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs | |
1181 | DGU(hit,fs) | |
1182 | fr = false | |
1183 | end | |
1184 | else | |
1185 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs | |
1186 | DGU(hit,fs) | |
1187 | fr = false | |
1188 | end | |
1189 | end | |
1190 | end) | |
1191 | s1.Pitch = 1.2 | |
1192 | s1:Play() | |
1193 | wait(.1) | |
1194 | TARG1 = PA2[6] | |
1195 | TARG2 = PA2[5] | |
1196 | TARG3 = PA2[4] | |
1197 | TARG4 = PA2[3] | |
1198 | TARG5 = PA2[2] | |
1199 | TARG6 = PA2[1] | |
1200 | wait(.1) | |
1201 | TARG1 = PA2[6] | |
1202 | TARG2 = PA2[5] | |
1203 | TARG3 = PA2[4] | |
1204 | TARG4 = PA2[3] | |
1205 | TARG5 = PA2[2] | |
1206 | TARG6 = PA2[1] | |
1207 | wait(.1) | |
1208 | TARG1 = PA2[6] | |
1209 | TARG2 = PA2[5] | |
1210 | TARG3 = PA2[4] | |
1211 | TARG4 = PA2[3] | |
1212 | TARG5 = PA2[2] | |
1213 | TARG6 = PA2[1] | |
1214 | wait(.1) | |
1215 | TARG1 = PA2[6] | |
1216 | TARG2 = PA2[5] | |
1217 | TARG3 = PA2[4] | |
1218 | TARG4 = PA2[3] | |
1219 | TARG5 = PA2[2] | |
1220 | TARG6 = PA2[1] | |
1221 | wait(.2) | |
1222 | current = true | |
1223 | fr = false | |
1224 | wait(.1) | |
1225 | wpb = true | |
1226 | num = num + 1 | |
1227 | return | |
1228 | end | |
1229 | if num == 3 then | |
1230 | wpb = false | |
1231 | current = false | |
1232 | fr = true | |
1233 | char["Right Leg"].Touched:connect(function(hit) | |
1234 | if not fr then return end | |
1235 | if hit.Parent:FindFirstChild("Defense")then | |
1236 | fs = math.floor(math.random(5,11) * atk.Value / hit.Parent:FindFirstChild("Defense").Value) | |
1237 | else | |
1238 | fs = math.floor(math.random(5,11) * atk.Value) | |
1239 | end | |
1240 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then | |
1241 | fr = false | |
1242 | if hit.Parent:FindFirstChild("Blocking")then | |
1243 | if hit.Parent:FindFirstChild("Blocking").Value == true then | |
1244 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
1245 | hit.Parent.BlockingLabel.Value = true | |
1246 | stun.Value = true | |
1247 | else | |
1248 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs | |
1249 | DGU(hit,fs) | |
1250 | fr = false | |
1251 | end | |
1252 | else | |
1253 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs | |
1254 | DGU(hit,fs) | |
1255 | fr = false | |
1256 | end | |
1257 | -- | |
1258 | end | |
1259 | end) | |
1260 | s1.Pitch = 1.35 | |
1261 | s1:Play() | |
1262 | wait(.1) | |
1263 | TARG1 = PA3[3] | |
1264 | TARG2 = PA3[4] | |
1265 | TARG3 = PA3[2] | |
1266 | TARG4 = PA3[6] | |
1267 | TARG5 = PA3[5] | |
1268 | TARG6 = PA3[1] | |
1269 | wait(.1) | |
1270 | TARG1 = PA3[3] | |
1271 | TARG2 = PA3[4] | |
1272 | TARG3 = PA3[2] | |
1273 | TARG4 = PA3[6] | |
1274 | TARG5 = PA3[5] | |
1275 | TARG6 = PA3[1] | |
1276 | wait(.1) | |
1277 | TARG1 = PA3[3] | |
1278 | TARG2 = PA3[4] | |
1279 | TARG3 = PA3[2] | |
1280 | TARG4 = PA3[6] | |
1281 | TARG5 = PA3[5] | |
1282 | TARG6 = PA3[1] | |
1283 | wait(.1) | |
1284 | TARG1 = PA3[3] | |
1285 | TARG2 = PA3[4] | |
1286 | TARG3 = PA3[2] | |
1287 | TARG4 = PA3[6] | |
1288 | TARG5 = PA3[5] | |
1289 | TARG6 = PA3[1] | |
1290 | wait(.2) | |
1291 | current = true | |
1292 | fr = false | |
1293 | wait(.1) | |
1294 | wpb = true | |
1295 | num = num +1 | |
1296 | return | |
1297 | end | |
1298 | if num == 4 then | |
1299 | wpb = false | |
1300 | current = false | |
1301 | fr = true | |
1302 | char["Left Leg"].Touched:connect(function(hit) | |
1303 | if not fr then return end | |
1304 | if hit.Parent:FindFirstChild("Defense")then | |
1305 | fs = math.floor(math.random(7,15) * atk.Value / hit.Parent:FindFirstChild("Defense").Value) | |
1306 | else | |
1307 | fs = math.floor(math.random(7,15) * atk.Value) | |
1308 | end | |
1309 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then | |
1310 | fr = false | |
1311 | if hit.Parent:FindFirstChild("Blocking")then | |
1312 | if hit.Parent:FindFirstChild("Blocking").Value == true then | |
1313 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
1314 | hit.Parent.BlockingLabel.Value = true | |
1315 | stun.Value = true | |
1316 | else | |
1317 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs | |
1318 | DGU(hit,fs) | |
1319 | fr = false | |
1320 | end | |
1321 | else | |
1322 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs | |
1323 | DGU(hit,fs) | |
1324 | fr = false | |
1325 | end | |
1326 | -- | |
1327 | end | |
1328 | end) | |
1329 | s1.Pitch = .8 | |
1330 | s1:Play() | |
1331 | wait(.1) | |
1332 | TARG1 = PA4[4] | |
1333 | TARG2 = PA4[3] | |
1334 | TARG3 = PA4[2] | |
1335 | TARG4 = PA4[6] | |
1336 | TARG5 = PA4[5] | |
1337 | TARG6 = PA4[1] | |
1338 | wait(.1) | |
1339 | TARG1 = PA4[4] | |
1340 | TARG2 = PA4[3] | |
1341 | TARG3 = PA4[2] | |
1342 | TARG4 = PA4[6] | |
1343 | TARG5 = PA4[5] | |
1344 | TARG6 = PA4[1] | |
1345 | wait(.1) | |
1346 | TARG1 = PA4[4] | |
1347 | TARG2 = PA4[3] | |
1348 | TARG3 = PA4[2] | |
1349 | TARG4 = PA4[6] | |
1350 | TARG5 = PA4[5] | |
1351 | TARG6 = PA4[1] | |
1352 | wait(.1) | |
1353 | TARG1 = PA4[4] | |
1354 | TARG2 = PA4[3] | |
1355 | TARG3 = PA4[2] | |
1356 | TARG4 = PA4[6] | |
1357 | TARG5 = PA4[5] | |
1358 | TARG6 = PA4[1] | |
1359 | wait(.2) | |
1360 | current = true | |
1361 | fr = false | |
1362 | wait(.1) | |
1363 | wpb = true | |
1364 | num = 1 | |
1365 | return | |
1366 | end | |
1367 | end | |
1368 | end) | |
1369 | local rtb = true | |
1370 | mouse.KeyDown:connect(function(key)key = key:lower() | |
1371 | if key == "e" then | |
1372 | if current == true and opend == true and stun.Value == false and blt.Value > 20 and rtb == true then | |
1373 | local sub | |
1374 | if bl.Value == false then | |
1375 | rtb = false | |
1376 | bl.Value = true | |
1377 | skl = true | |
1378 | TARG1 = block[5] | |
1379 | TARG2 = block[6] | |
1380 | TARG3 = block[2] | |
1381 | TARG4 = block[4] | |
1382 | TARG5 = block[3] | |
1383 | TARG6 = block[1] | |
1384 | wait(.05) | |
1385 | TARG1 = block[5] | |
1386 | TARG2 = block[6] | |
1387 | TARG3 = block[2] | |
1388 | TARG4 = block[4] | |
1389 | TARG5 = block[3] | |
1390 | TARG6 = block[1] | |
1391 | wait(.05) | |
1392 | TARG1 = block[5] | |
1393 | TARG2 = block[6] | |
1394 | TARG3 = block[2] | |
1395 | TARG4 = block[4] | |
1396 | TARG5 = block[3] | |
1397 | TARG6 = block[1] | |
1398 | wait(.05) | |
1399 | TARG1 = block[5] | |
1400 | TARG2 = block[6] | |
1401 | TARG3 = block[2] | |
1402 | TARG4 = block[4] | |
1403 | TARG5 = block[3] | |
1404 | TARG6 = block[1] | |
1405 | wait(.05) | |
1406 | bl.Value = true | |
1407 | skl = true | |
1408 | char.Humanoid.WalkSpeed = 5 | |
1409 | wait(1) | |
1410 | rtb = true | |
1411 | else | |
1412 | rtb = false | |
1413 | skl = false | |
1414 | bl.Value = false | |
1415 | current = true | |
1416 | wait(1) | |
1417 | rtb = true | |
1418 | end | |
1419 | end | |
1420 | end | |
1421 | end) | |
1422 | mouse.KeyDown:connect(function(key)key = key:lower() | |
1423 | if key == "z" then | |
1424 | if current == true and opend == true and stun.Value == false and energy > 19 and S1 == true then | |
1425 | energy = energy - 20 | |
1426 | S1T = 0 | |
1427 | current = false | |
1428 | local num = 0 | |
1429 | repeat | |
1430 | fr = true | |
1431 | local fs | |
1432 | s1.Pitch = 1.2 | |
1433 | s1:Play() | |
1434 | char["Right Arm"].Touched:connect(function(hit) | |
1435 | if not fr then return end | |
1436 | if hit.Parent.Name == player.Name then return end | |
1437 | if hit.Parent:FindFirstChild("Defense") and hit.Parent.Name ~= player.Name then | |
1438 | ||
1439 | ||
1440 | hit.Parent:FindFirstChild("Defense").Value = hit.Parent:FindFirstChild("Defense").Value -.02 | |
1441 | fs = math.floor(4 * atk.Value / hit.Parent:FindFirstChild("Defense").Value) | |
1442 | ||
1443 | ||
1444 | else | |
1445 | fs = math.floor(4 * atk.Value) | |
1446 | end | |
1447 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then | |
1448 | fr = false | |
1449 | if hit.Parent:FindFirstChild("Blocking")then | |
1450 | if hit.Parent:FindFirstChild("Blocking").Value == true then | |
1451 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
1452 | hit.Parent.BlockingLabel.Value = true | |
1453 | stun.Value = true | |
1454 | else | |
1455 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs | |
1456 | DGU(hit,fs) | |
1457 | fr = false | |
1458 | end | |
1459 | else | |
1460 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs | |
1461 | DGU(hit,fs) | |
1462 | fr = false | |
1463 | end | |
1464 | -- | |
1465 | end | |
1466 | end) | |
1467 | TARG1 = PA1[5] | |
1468 | TARG2 = PA1[6] | |
1469 | TARG3 = PA1[4] | |
1470 | TARG4 = PA1[3] | |
1471 | TARG5 = PA1[2] | |
1472 | TARG6 = PA1[1] | |
1473 | wait(.11) | |
1474 | fr = false | |
1475 | wait(.11) | |
1476 | fr = true | |
1477 | local fs | |
1478 | s1.Pitch = 1.2 | |
1479 | s1:Play() | |
1480 | char["Left Arm"].Touched:connect(function(hit) | |
1481 | if not fr then return end | |
1482 | if hit.Parent.Name == player.Name then return end | |
1483 | if hit.Parent:FindFirstChild("Defense")and hit.Parent.Name ~= player.Name then | |
1484 | hit.Parent:FindFirstChild("Defense").Value = hit.Parent:FindFirstChild("Defense").Value -.02 | |
1485 | fs = math.floor(4 * atk.Value / hit.Parent:FindFirstChild("Defense").Value) | |
1486 | else | |
1487 | fs = math.floor(4 * atk.Value) | |
1488 | end | |
1489 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then | |
1490 | fr = false | |
1491 | if hit.Parent:FindFirstChild("Blocking")then | |
1492 | if hit.Parent:FindFirstChild("Blocking").Value == true then | |
1493 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
1494 | hit.Parent.BlockingLabel.Value = true | |
1495 | stun.Value = true | |
1496 | else | |
1497 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs | |
1498 | DGU(hit,fs) | |
1499 | fr = false | |
1500 | end | |
1501 | else | |
1502 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs | |
1503 | DGU(hit,fs) | |
1504 | fr = false | |
1505 | end | |
1506 | -- | |
1507 | end | |
1508 | end) | |
1509 | TARG1 = PA1C[5] | |
1510 | TARG2 = PA1C[6] | |
1511 | TARG3 = PA1C[4] | |
1512 | TARG4 = PA1C[3] | |
1513 | TARG5 = PA1C[2] | |
1514 | TARG6 = PA1C[1] | |
1515 | wait(.11) | |
1516 | fr = false | |
1517 | wait(.11) | |
1518 | num = num + 2 | |
1519 | until num == 10 | |
1520 | current = true | |
1521 | wait(3) | |
1522 | end | |
1523 | end | |
1524 | end) | |
1525 | --- KEYDOWN 2 | |
1526 | mouse.KeyDown:connect(function(key)key = key:lower() | |
1527 | if key == "x" then | |
1528 | if current == true and opend == true and stun.Value == false and energy > 24 and S2 == true then | |
1529 | energy = energy - 25 | |
1530 | S2T = 0 | |
1531 | skl = true | |
1532 | char.Humanoid.WalkSpeed = 0 | |
1533 | f = Instance.new("Part",game.Workspace) | |
1534 | f.Position = char.Torso.Position + Vector3.new(0, -2, -12) | |
1535 | f.CanCollide = false | |
1536 | f.Transparency = 1 | |
1537 | local asdf | |
1538 | local cf | |
1539 | f.Touched:connect(function(hit) | |
1540 | if hit.Parent:FindFirstChild("Humanoid") then | |
1541 | else | |
1542 | cf = f.CFrame | |
1543 | asdf = hit.BrickColor | |
1544 | end | |
1545 | end) | |
1546 | current = false | |
1547 | TARG1 = Stomp[5] | |
1548 | TARG2 = Stomp[6] | |
1549 | TARG3 = Stomp[2] | |
1550 | TARG4 = Stomp[4] | |
1551 | TARG5 = Stomp[3] | |
1552 | TARG6 = Stomp[1] | |
1553 | wait(.05) | |
1554 | TARG1 = Stomp[5] | |
1555 | TARG2 = Stomp[6] | |
1556 | TARG3 = Stomp[2] | |
1557 | TARG4 = Stomp[4] | |
1558 | TARG5 = Stomp[3] | |
1559 | TARG6 = Stomp[1] | |
1560 | wait(.05) | |
1561 | TARG1 = Stomp[5] | |
1562 | TARG2 = Stomp[6] | |
1563 | TARG3 = Stomp[2] | |
1564 | TARG4 = Stomp[4] | |
1565 | TARG5 = Stomp[3] | |
1566 | TARG6 = Stomp[1] | |
1567 | wait(.05) | |
1568 | TARG1 = Stomp[5] | |
1569 | TARG2 = Stomp[6] | |
1570 | TARG3 = Stomp[2] | |
1571 | TARG4 = Stomp[4] | |
1572 | TARG5 = Stomp[3] | |
1573 | TARG6 = Stomp[1] | |
1574 | wait(.05) | |
1575 | TARG1 = Stomp[5] | |
1576 | TARG2 = Stomp[6] | |
1577 | TARG3 = Stomp[2] | |
1578 | TARG4 = Stomp[4] | |
1579 | TARG5 = Stomp[3] | |
1580 | TARG6 = Stomp[1] | |
1581 | wait(.05) | |
1582 | TARG1 = Stomp2[5] | |
1583 | TARG2 = Stomp2[6] | |
1584 | TARG3 = Stomp2[2] | |
1585 | TARG4 = Stomp2[4] | |
1586 | TARG5 = Stomp2[3] | |
1587 | TARG6 = Stomp2[1] | |
1588 | wait(.05) | |
1589 | TARG1 = Stomp2[5] | |
1590 | TARG2 = Stomp2[6] | |
1591 | TARG3 = Stomp2[2] | |
1592 | TARG4 = Stomp2[4] | |
1593 | TARG5 = Stomp2[3] | |
1594 | TARG6 = Stomp2[1] | |
1595 | wait(.05) | |
1596 | TARG1 = Stomp2[5] | |
1597 | TARG2 = Stomp2[6] | |
1598 | TARG3 = Stomp2[2] | |
1599 | TARG4 = Stomp2[4] | |
1600 | TARG5 = Stomp2[3] | |
1601 | TARG6 = Stomp2[1] | |
1602 | wait(.05) | |
1603 | TARG1 = Stomp2[5] | |
1604 | TARG2 = Stomp2[6] | |
1605 | TARG3 = Stomp2[2] | |
1606 | TARG4 = Stomp2[4] | |
1607 | TARG5 = Stomp2[3] | |
1608 | TARG6 = Stomp2[1] | |
1609 | wait(.05) | |
1610 | local fs = Instance.new("Part",char) | |
1611 | fs.BrickColor = asdf | |
1612 | fs.Size = Vector3.new(1,1,1) | |
1613 | fs.CanCollide = false | |
1614 | fs.Anchored = true | |
1615 | fs.Transparency = 1 | |
1616 | fs.CFrame = char.Torso.CFrame * CFrame.new(0,-2.5,0) | |
1617 | local fr = Instance.new("Part",char) | |
1618 | fr.BrickColor = asdf | |
1619 | fr.Size = Vector3.new(1,1,1) | |
1620 | fr.CanCollide = false | |
1621 | fr.Anchored = true | |
1622 | fr.CFrame = char.Torso.CFrame * CFrame.new(0,-2.5,0) * CFrame.Angles(math.rad(90),0,0) | |
1623 | local fms = Instance.new("SpecialMesh",fr) | |
1624 | fms.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1625 | fms.Scale = Vector3.new(1,1,6) | |
1626 | TARG7 = Vector3.new(40,40,10) | |
1627 | obj = fms | |
1628 | obj2 = fs | |
1629 | TARG8 = Vector3.new(50,5,50) | |
1630 | local dmg = true | |
1631 | fs.Touched:connect(function(hit) | |
1632 | if dmg == true and hit.Parent:FindFirstChild("Humanoid") then | |
1633 | if hit.Parent:FindFirstChild("Humanoid").Health ~= 0 and hit.Parent.Name ~= player.Name then | |
1634 | if hit.Parent:FindFirstChild("Speed")then | |
1635 | hit.Parent:FindFirstChild("Speed").Value = hit.Parent:FindFirstChild("Speed").Value -.1 | |
1636 | hit.Parent:FindFirstChild("Speed").Value = hit.Parent:FindFirstChild("Speed").Value -.1 | |
1637 | --- I made it do that so this would stick for 12 Seconds ~ Thats how the stats work | |
1638 | local fx = math.floor(22 * atk.Value / hit.Parent:FindFirstChild("Defense").Value) | |
1639 | dmg = false | |
1640 | if hit.Parent:FindFirstChild("Blocking")then | |
1641 | if hit.Parent:FindFirstChild("Blocking").Value == true then | |
1642 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
1643 | hit.Parent.BlockingLabel.Value = true | |
1644 | stun.Value = true | |
1645 | else | |
1646 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx | |
1647 | DGU(hit,fx) | |
1648 | fr = false | |
1649 | end | |
1650 | else | |
1651 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx | |
1652 | DGU(hit,fx) | |
1653 | fr = false | |
1654 | end | |
1655 | else | |
1656 | local fx = math.floor(22 * atk.Value) | |
1657 | dmg = false | |
1658 | if hit.Parent:FindFirstChild("Blocking")then | |
1659 | if hit.Parent:FindFirstChild("Blocking").Value == true then | |
1660 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
1661 | hit.Parent.BlockingLabel.Value = true | |
1662 | stun.Value = true | |
1663 | else | |
1664 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx | |
1665 | DGU(hit,fx) | |
1666 | fr = false | |
1667 | end | |
1668 | else | |
1669 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx | |
1670 | DGU(hit,fx) | |
1671 | fr = false | |
1672 | end | |
1673 | end | |
1674 | end | |
1675 | end | |
1676 | end)--]] | |
1677 | wait(.3) | |
1678 | game.Debris:AddItem(fr,8) | |
1679 | game.Debris:AddItem(fs,8) | |
1680 | skl = false | |
1681 | current = true | |
1682 | for i = 1,10 do | |
1683 | wait() | |
1684 | fr.Transparency = fr.Transparency + .1 | |
1685 | end | |
1686 | wait(.4) | |
1687 | dmg = false | |
1688 | wait(3) | |
1689 | end | |
1690 | end | |
1691 | end) | |
1692 | ||
1693 | ||
1694 | ||
1695 | mouse.KeyDown:connect(function(key)key = key:lower() | |
1696 | if key == "c" then | |
1697 | if current == true and opend == true and stun.Value == false and energy > 34 and S3 == true then | |
1698 | energy = energy - 35 | |
1699 | S3T = 0 | |
1700 | current = false | |
1701 | TARG1 = dropkick[5] | |
1702 | TARG2 = dropkick[6] | |
1703 | TARG3 = dropkick[2] | |
1704 | TARG4 = dropkick[4] | |
1705 | TARG5 = dropkick[3] | |
1706 | TARG6 = dropkick[1] | |
1707 | wait(.05) | |
1708 | TARG1 = dropkick[5] | |
1709 | TARG2 = dropkick[6] | |
1710 | TARG3 = dropkick[2] | |
1711 | TARG4 = dropkick[4] | |
1712 | TARG5 = dropkick[3] | |
1713 | TARG6 = dropkick[1] | |
1714 | wait(.05) | |
1715 | TARG1 = dropkick[5] | |
1716 | TARG2 = dropkick[6] | |
1717 | TARG3 = dropkick[2] | |
1718 | TARG4 = dropkick[4] | |
1719 | TARG5 = dropkick[3] | |
1720 | TARG6 = dropkick[1] | |
1721 | wait(.05) | |
1722 | TARG1 = dropkick[5] | |
1723 | TARG2 = dropkick[6] | |
1724 | TARG3 = dropkick[2] | |
1725 | TARG4 = dropkick[4] | |
1726 | TARG5 = dropkick[3] | |
1727 | TARG6 = dropkick[1] | |
1728 | wait(.05) | |
1729 | local dmg = true | |
1730 | char["Right Leg"].Touched:connect(function(hit) | |
1731 | if dmg == true and hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= player.Name then | |
1732 | local fn = Instance.new("Part",char) | |
1733 | fn.BrickColor = BrickColor.new("Medium stone grey") | |
1734 | fn.Size = Vector3.new(1,1,1) | |
1735 | fn.CanCollide = false | |
1736 | fn.Anchored = true | |
1737 | s2.Pitch = .9 | |
1738 | s2:Play() | |
1739 | game.Debris:AddItem(fn,8) | |
1740 | fn.CFrame = char.Torso.CFrame * CFrame.new(0,-2.5,0) | |
1741 | local fms = Instance.new("SpecialMesh",fn) | |
1742 | fms.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1743 | fms.Scale = Vector3.new(1,1,6) | |
1744 | TARG7 = Vector3.new(10,5,10) | |
1745 | obj = fms | |
1746 | if hit.Parent:FindFirstChild("Humanoid").Health ~= 0 and hit.Parent.Name ~= player.Name then | |
1747 | if hit.Parent:FindFirstChild("Stunned")then | |
1748 | hit.Parent:FindFirstChild("Stunned").Value = true | |
1749 | --- I made it do that so this would stick for 12 Seconds ~ Thats how the stats work | |
1750 | local fx = math.floor(13 * atk.Value / hit.Parent:FindFirstChild("Defense").Value) | |
1751 | dmg = false | |
1752 | --[[ | |
1753 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then | |
1754 | fr = false | |
1755 | if hit.Parent:FindFirstChild("Blocking")then | |
1756 | if hit.Parent:FindFirstChild("Blocking").Value == true then | |
1757 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
1758 | hit.Parent.BlockingLabel.Value = true | |
1759 | else | |
1760 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx | |
1761 | DGU(hit,fx) | |
1762 | fr = false | |
1763 | end | |
1764 | else | |
1765 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx | |
1766 | DGU(hit,fx) | |
1767 | fr = false | |
1768 | end | |
1769 | -- | |
1770 | end | |
1771 | --]] | |
1772 | if hit.Parent:FindFirstChild("Blocking")then | |
1773 | if hit.Parent:FindFirstChild("Blocking").Value == true then | |
1774 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
1775 | hit.Parent.BlockingLabel.Value = true | |
1776 | stun.Value = true | |
1777 | else | |
1778 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx | |
1779 | DGU(hit,fx) | |
1780 | fr = false | |
1781 | end | |
1782 | else | |
1783 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx | |
1784 | DGU(hit,fx) | |
1785 | fr = false | |
1786 | end | |
1787 | else | |
1788 | local fx = math.floor(13 * atk.Value) | |
1789 | dmg = false | |
1790 | if hit.Parent:FindFirstChild("Blocking")then | |
1791 | if hit.Parent:FindFirstChild("Blocking").Value == true then | |
1792 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
1793 | hit.Parent.BlockingLabel.Value = true | |
1794 | stun.Value = true | |
1795 | else | |
1796 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx | |
1797 | DGU(hit,fx) | |
1798 | fr = false | |
1799 | end | |
1800 | else | |
1801 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx | |
1802 | DGU(hit,fx) | |
1803 | fr = false | |
1804 | end | |
1805 | end | |
1806 | end | |
1807 | ||
1808 | for i = 1,10 do | |
1809 | wait() | |
1810 | fn.Transparency = fn.Transparency + .1 | |
1811 | end | |
1812 | end | |
1813 | end)--]] | |
1814 | wait(.1) | |
1815 | skl = false | |
1816 | current = true | |
1817 | wait(.2) | |
1818 | dmg = false | |
1819 | wait(3) | |
1820 | end | |
1821 | end | |
1822 | end) | |
1823 | ||
1824 | ||
1825 | ||
1826 | ||
1827 | mouse.KeyDown:connect(function(key)key = key:lower() | |
1828 | if key == "v" then | |
1829 | if current == true and opend == true and stun.Value == false and energy > 49 and S4 == true then | |
1830 | current = false | |
1831 | wait(0.05) | |
1832 | S4T = 0 | |
1833 | energy = energy - 59 | |
1834 | wait() | |
1835 | TARG1 = FrontFlipKick1[4] -- LEFT ARM | |
1836 | TARG2 = FrontFlipKick1[3]-- RIGHT ARM | |
1837 | TARG3 = FrontFlipKick1[2] -- NECK | |
1838 | TARG4 = FrontFlipKick1[6] -- RIGHT LEG | |
1839 | TARG5 = FrontFlipKick1[5] -- LEFT LEG | |
1840 | TARG6 = FrontFlipKick1[1] -- TORSO | |
1841 | wait(0.05) | |
1842 | TARG1 = FrontFlipKick1[4] -- LEFT ARM | |
1843 | TARG2 = FrontFlipKick1[3]-- RIGHT ARM | |
1844 | TARG3 = FrontFlipKick1[2] -- NECK | |
1845 | TARG4 = FrontFlipKick1[6] -- RIGHT LEG | |
1846 | TARG5 = FrontFlipKick1[5] -- LEFT LEG | |
1847 | TARG6 = FrontFlipKick1[1] -- TORSO | |
1848 | wait(0.05) | |
1849 | TARG1 = FrontFlipKick1[4] -- LEFT ARM | |
1850 | TARG2 = FrontFlipKick1[3]-- RIGHT ARM | |
1851 | TARG3 = FrontFlipKick1[2] -- NECK | |
1852 | TARG4 = FrontFlipKick1[6] -- RIGHT LEG | |
1853 | TARG5 = FrontFlipKick1[5] -- LEFT LEG | |
1854 | TARG6 = FrontFlipKick1[1] -- TORSO | |
1855 | wait(0.05) | |
1856 | TARG1 = FrontFlipKick1[4] -- LEFT ARM | |
1857 | TARG2 = FrontFlipKick1[3]-- RIGHT ARM | |
1858 | TARG3 = FrontFlipKick1[2] -- NECK | |
1859 | TARG4 = FrontFlipKick1[6] -- RIGHT LEG | |
1860 | TARG5 = FrontFlipKick1[5] -- LEFT LEG | |
1861 | TARG6 = FrontFlipKick1[1] -- TORSO | |
1862 | wait(0.05) | |
1863 | local dmg = true | |
1864 | char["Right Leg"].Touched:connect(function(hit) | |
1865 | if dmg == true and hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= player.Name then | |
1866 | dmg = false | |
1867 | TARG1 = FrontFlipKick1[4] -- LEFT ARM | |
1868 | TARG2 = FrontFlipKick1[3]-- RIGHT ARM | |
1869 | TARG3 = FrontFlipKick1[2] -- NECK | |
1870 | TARG4 = FrontFlipKick1[6] -- RIGHT LEG | |
1871 | TARG5 = FrontFlipKick1[5] -- LEFT LEG | |
1872 | TARG6 = FrontFlipKick1[1] -- TORSO | |
1873 | local fn = Instance.new("Part",char) | |
1874 | fn.BrickColor = BrickColor.new("Medium stone grey") | |
1875 | fn.Size = Vector3.new(1,1,1) | |
1876 | fn.CanCollide = false | |
1877 | fn.Anchored = true | |
1878 | local fn = Instance.new("Part",char) | |
1879 | fn.BrickColor = BrickColor.new("Medium stone grey") | |
1880 | fn.Size = Vector3.new(1,1,1) | |
1881 | fn.CanCollide = false | |
1882 | fn.Anchored = true | |
1883 | s2.Pitch = .9 | |
1884 | s2:Play() | |
1885 | game.Debris:AddItem(fn,8) | |
1886 | fn.CFrame = char["Right Leg"].CFrame | |
1887 | local fms = Instance.new("SpecialMesh",fn) | |
1888 | fms.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1889 | fms.Scale = Vector3.new(1,1,6) | |
1890 | TARG7 = Vector3.new(5,1,5) | |
1891 | obj = fms | |
1892 | ||
1893 | if hit.Parent:FindFirstChild("Humanoid").Health ~= 0 and hit.Parent.Name ~= player.Name then | |
1894 | if hit.Parent:FindFirstChild("Stunned")then | |
1895 | hit.Parent:FindFirstChild("Stunned").Value = true | |
1896 | --- I made it do that so this would stick for 12 Seconds ~ Thats how the stats work | |
1897 | local fx = math.floor(13 * atk.Value / hit.Parent:FindFirstChild("Defense").Value) | |
1898 | dmg = false | |
1899 | --[[ | |
1900 | if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then | |
1901 | fr = false | |
1902 | if hit.Parent:FindFirstChild("Blocking")then | |
1903 | if hit.Parent:FindFirstChild("Blocking").Value == true then | |
1904 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
1905 | hit.Parent.BlockingLabel.Value = true | |
1906 | else | |
1907 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx | |
1908 | DGU(hit,fx) | |
1909 | fr = false | |
1910 | end | |
1911 | else | |
1912 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx | |
1913 | DGU(hit,fx) | |
1914 | fr = false | |
1915 | end | |
1916 | -- | |
1917 | end | |
1918 | --]] | |
1919 | if hit.Parent:FindFirstChild("Blocking")then | |
1920 | if hit.Parent:FindFirstChild("Blocking").Value == true then | |
1921 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
1922 | hit.Parent.BlockingLabel.Value = true | |
1923 | stun.Value = true | |
1924 | else | |
1925 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx | |
1926 | DGU(hit,fx) | |
1927 | fr = false | |
1928 | end | |
1929 | else | |
1930 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx | |
1931 | DGU(hit,fx) | |
1932 | fr = false | |
1933 | end | |
1934 | else | |
1935 | local fx = math.floor(13 * atk.Value) | |
1936 | dmg = false | |
1937 | if hit.Parent:FindFirstChild("Blocking")then | |
1938 | if hit.Parent:FindFirstChild("Blocking").Value == true then | |
1939 | hit.Parent.PauseBlock.Value = true wait() hit.Parent.BlockingLeft.Value = 5 wait() hit.Parent.PauseBlock.Value = true | |
1940 | hit.Parent.BlockingLabel.Value = true | |
1941 | stun.Value = true | |
1942 | else | |
1943 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx | |
1944 | DGU(hit,fx) | |
1945 | fr = false | |
1946 | end | |
1947 | else | |
1948 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fx | |
1949 | DGU(hit,fx) | |
1950 | fr = false | |
1951 | end | |
1952 | end | |
1953 | end | |
1954 | ||
1955 | for i = 0,10 do | |
1956 | wait() | |
1957 | fn.Transparency = fn.Transparency + .1 | |
1958 | end | |
1959 | end | |
1960 | end) | |
1961 | --[[ | |
1962 | ts.C0 = ts.C0:lerp(FrontFlipKick1[1],.4) | |
1963 | nc.C0 = nc.C0:lerp(FrontFlipKick1[2],.4) | |
1964 | ll.C0 = ll.C0:lerp(FrontFlipKick1[5],.4) | |
1965 | rl.C0 = rl.C0:lerp(FrontFlipKick1[6],.4) | |
1966 | w3.C0 = w3.C0:lerp(FrontFlipKick1[4],.4) | |
1967 | w4.C0 = w4.C0:lerp(FrontFlipKick1[3],.4) | |
1968 | --]] | |
1969 | ||
1970 | ||
1971 | wait(.1) | |
1972 | dmg = false | |
1973 | current = true | |
1974 | end | |
1975 | end | |
1976 | end) | |
1977 | --[[ | |
1978 | --END | |
1979 | ts.C0 = ts.C0:lerp(UpSideDownPunch[1],.4) | |
1980 | nc.C0 = nc.C0:lerp(UpSideDownPunch[2],.4) | |
1981 | ll.C0 = ll.C0:lerp(UpSideDownPunch[3],.4) | |
1982 | rl.C0 = rl.C0:lerp(UpSideDownPunch[4],.4) | |
1983 | w3.C0 = w3.C0:lerp(UpSideDownPunch[5],.4) | |
1984 | w4.C0 = w4.C0:lerp(UpSideDownPunch[6],.4) | |
1985 | --START | |
1986 | ts.C0 = ts.C0:lerp(sjump[1],.4) | |
1987 | nc.C0 = nc.C0:lerp(sjump[2],.4) | |
1988 | ll.C0 = ll.C0:lerp(sjump[3],.4) | |
1989 | rl.C0 = rl.C0:lerp(sjump[4],.4) | |
1990 | w3.C0 = w3.C0:lerp(sjump[5],.4) | |
1991 | w4.C0 = w4.C0:lerp(sjump[6],.4) | |
1992 | --OTHER | |
1993 | TARG1 = walk[8] -- LEFT ARM | |
1994 | TARG2 = walk[7]-- RIGHT ARM | |
1995 | TARG3 = walk[6] -- NECK | |
1996 | TARG4 = walk[] -- RIGHT LEG | |
1997 | TARG5 = walk[] -- LEFT LEG | |
1998 | TARG6 = walk[5] -- TORSO | |
1999 | --]] | |
2000 | local Speed = .4 | |
2001 | local lspeed = .2 | |
2002 | game:GetService("RunService").RenderStepped:connect(function() | |
2003 | if Vector3.new(char.Torso.Velocity.X,0,char.Torso.Velocity.Z).magnitude > 2 then | |
2004 | IdleAndWalk = true | |
2005 | else | |
2006 | IdleAndWalk = false | |
2007 | end | |
2008 | if TARG4 ~= nil then | |
2009 | rl.C0 = rl.C0:lerp(TARG4,lspeed) | |
2010 | end | |
2011 | if TARG5 ~= nil then | |
2012 | ll.C0 = ll.C0:lerp(TARG5,lspeed) | |
2013 | end | |
2014 | if TARG3 ~= nil then | |
2015 | nc.C0 = nc.C0:lerp(TARG3,lspeed) | |
2016 | end | |
2017 | if TARG1 ~= nil then | |
2018 | w3.C0 = w3.C0:lerp(TARG1,Speed) | |
2019 | end | |
2020 | if TARG2 ~= nil then | |
2021 | w4.C0 = w4.C0:lerp(TARG2,Speed) | |
2022 | end | |
2023 | if TARG6 ~= nil then | |
2024 | ts.C0 = ts.C0:lerp(TARG6,Speed) | |
2025 | end | |
2026 | if TARG7 ~= nil and obj ~= nil then | |
2027 | obj.Scale = obj.Scale:lerp(TARG7,.05) | |
2028 | end | |
2029 | if TARG8 ~= nil and obj2 ~= nil then | |
2030 | obj2.Size = obj2.Size:lerp(TARG8,.05) | |
2031 | obj2.CFrame = char.Torso.CFrame * CFrame.new(0,-2.5,0) | |
2032 | end | |
2033 | if TARG10 ~= nil and obj3 ~= nil and TARG11 ~= nil then | |
2034 | obj3.Size = obj3.Size:lerp(TARG10,.05) | |
2035 | obj3.CFrame = char.Torso.CFrame * CFrame.new(0,-2.5,0) * TARG11 | |
2036 | end | |
2037 | if TARG10 ~= nil and obj3 ~= nil and obj3.Transparency ~= 1 then | |
2038 | obj2.Transparency = obj2.Transparency + .05 | |
2039 | obj3.Transparency = obj3.Transparency + .05 | |
2040 | wait(.1) | |
2041 | end | |
2042 | if char.Humanoid.Jump == true then | |
2043 | gd.Value = true | |
2044 | else | |
2045 | gd.Value = false | |
2046 | end | |
2047 | if energy < 100 and current == true then | |
2048 | energy = energy + .05 | |
2049 | end | |
2050 | for i=1,#parts do | |
2051 | local Part = parts[i] | |
2052 | Part.Size = Part.Size:lerp(Vector3.new(6, 32, 7),.05) | |
2053 | for x=1,#poses do | |
2054 | Part.CFrame = poses[i] | |
2055 | end | |
2056 | end | |
2057 | ||
2058 | if atkt.Value > 0 then | |
2059 | atkt.Value = atkt.Value - .02 | |
2060 | else | |
2061 | atk.Value = .9 | |
2062 | end | |
2063 | if deft.Value > 0 then | |
2064 | deft.Value = deft.Value - .02 | |
2065 | else | |
2066 | def.Value = .8 | |
2067 | end | |
2068 | if spdt.Value > 0 then | |
2069 | spdt.Value = spdt.Value - .02 | |
2070 | else | |
2071 | wait() | |
2072 | if spdt.Value < 1 then | |
2073 | spd.Value = 1.1 | |
2074 | end | |
2075 | end | |
2076 | ||
2077 | --Skill 1 | |
2078 | local DV2 = S1T / S1TF | |
2079 | local initX6 = f1.Size.X.Scale | |
2080 | f1f:TweenSize( UDim2.new( initX6*DV2* 1.665, 0, 1, 0),"In","Linear",1 ) | |
2081 | ||
2082 | ||
2083 | ||
2084 | if S1T < 14 then | |
2085 | S1T = S1T + .02 | |
2086 | S1 = false | |
2087 | else | |
2088 | S1 = true | |
2089 | end | |
2090 | if S1T == 14 then | |
2091 | S1 = true | |
2092 | end | |
2093 | ||
2094 | ||
2095 | --Skill 2 | |
2096 | local DV2 = S2T / S2TF | |
2097 | local initX6 = f2.Size.X.Scale | |
2098 | f2f:TweenSize( UDim2.new( initX6*DV2* 3.566, 0, 1, 0),"In","Linear",1 ) | |
2099 | ||
2100 | ||
2101 | ||
2102 | if S2T < 14 then | |
2103 | S2T = S2T + .01 | |
2104 | S2 = false | |
2105 | else | |
2106 | S2 = true | |
2107 | end | |
2108 | if S2T == 15 then | |
2109 | S2 = true | |
2110 | end | |
2111 | ||
2112 | ||
2113 | --Skill 3 | |
2114 | local DV2 = S3T / S3TF | |
2115 | local initX6 = f3.Size.X.Scale | |
2116 | f3f:TweenSize( UDim2.new( initX6*DV2* 2.855, 0, 1, 0),"In","Linear",1 ) | |
2117 | ||
2118 | ||
2119 | ||
2120 | if S3T < 14 then | |
2121 | S3T = S3T + .01 | |
2122 | S3 = false | |
2123 | else | |
2124 | S3 = true | |
2125 | end | |
2126 | if S3T == 15 then | |
2127 | S3 = true | |
2128 | end | |
2129 | ||
2130 | --Skill 4 | |
2131 | local DV2 = S4T / S4TF | |
2132 | local initX6 = f4.Size.X.Scale | |
2133 | f4f:TweenSize( UDim2.new( initX6*DV2*3.45, 0, 1, 0),"In","Linear",1 ) | |
2134 | ||
2135 | ||
2136 | if S4T < 29 then | |
2137 | S4T = S4T + .01 | |
2138 | S4 = false | |
2139 | else | |
2140 | S4= true | |
2141 | end | |
2142 | if S4T == 30 then | |
2143 | S4 = true | |
2144 | end | |
2145 | ||
2146 | end) | |
2147 | --SEC HANDLER | |
2148 | --[[ | |
2149 | S1 = true | |
2150 | S1T = 7 | |
2151 | S1TF = 7 | |
2152 | S2 = true | |
2153 | S2T = 15 | |
2154 | S2TF = 15 | |
2155 | S3 = true | |
2156 | S3T = 12 | |
2157 | S3TF = 12 | |
2158 | S4 = true | |
2159 | S4T = 30 | |
2160 | S4TF = 30 | |
2161 | energy = 0 | |
2162 | --]] | |
2163 | ||
2164 | ||
2165 | ||
2166 | ||
2167 | --makeui(Color3.new(0,255,0),"+Speed") | |
2168 | --makeui(Color3.new(255,0,0),"+Damage") | |
2169 | --makeui(Color3.new(0,0,255),"+Defense") | |
2170 | ---VALUE CHANGERS | |
2171 | satk = atk.Value | |
2172 | sdef = def.Value | |
2173 | sspd = spd.Value | |
2174 | atk.Changed:connect(function() | |
2175 | if satk > atk.Value then | |
2176 | atkt.Value = atkt.Value + 4 | |
2177 | makeui(Color3.new(255,0,0),"-Damage") | |
2178 | satk = atk.Value | |
2179 | else | |
2180 | atkt.Value = atkt.Value + 4 | |
2181 | makeui(Color3.new(255,0,0),"+Damage") | |
2182 | satk = atk.Value | |
2183 | end | |
2184 | end) | |
2185 | def.Changed:connect(function() | |
2186 | if sdef > def.Value then | |
2187 | deft.Value = deft.Value + 4 | |
2188 | makeui(Color3.new(0,0,255),"-Defense") | |
2189 | sdef = def.Value | |
2190 | else | |
2191 | deft.Value = deft.Value + 4 | |
2192 | makeui(Color3.new(0,0,255),"+Defense") | |
2193 | sdef = def.Value | |
2194 | end | |
2195 | end) | |
2196 | spd.Changed:connect(function() | |
2197 | if sspd > spd.Value then | |
2198 | spdt.Value = spdt.Value + 4 | |
2199 | makeui(Color3.new(0,255,0),"-Speed") | |
2200 | sspd = spd.Value | |
2201 | else | |
2202 | spdt.Value = spdt.Value + 4 | |
2203 | makeui(Color3.new(0,255,0),"+Speed") | |
2204 | sspd = spd.Value | |
2205 | end | |
2206 | end) | |
2207 | bll.Changed:connect(function() | |
2208 | if bll.Value == true then | |
2209 | ||
2210 | local c = Instance.new("Part",game.Workspace) | |
2211 | c.Anchored = true | |
2212 | c.CanCollide = false | |
2213 | c.BrickColor = BrickColor.new("Medium stone grey") | |
2214 | c.Shape = "Ball" | |
2215 | c.Size = Vector3.new(1,1,1) | |
2216 | c.CFrame = char.Torso.CFrame | |
2217 | c.TopSurface = "Smooth" | |
2218 | c.BottomSurface = "Smooth" | |
2219 | c.Transparency = .1 | |
2220 | local v = Instance.new("Part",game.Workspace) | |
2221 | v.Anchored = true | |
2222 | v.CanCollide = false | |
2223 | v.BrickColor = BrickColor.new("Medium stone grey") | |
2224 | v.Size = Vector3.new(1,1,1) | |
2225 | v.CFrame = char.Torso.CFrame | |
2226 | v.TopSurface = "Smooth" | |
2227 | v.BottomSurface = "Smooth" | |
2228 | v.Transparency = .1 | |
2229 | obj2 = c | |
2230 | TARG8 = Vector3.new(30,30,30) | |
2231 | obj3 = v | |
2232 | TARG10 = Vector3.new(15,21,15) | |
2233 | TARG11 = CFrame.new(0,0,0) | |
2234 | makeui(BrickColor.new("Bright bluish green").Color,"Blocked!") | |
2235 | bll.Value = false | |
2236 | end | |
2237 | end) | |
2238 | stun.Changed:connect(function() | |
2239 | if stun.Value == true then | |
2240 | makeui(Color3.new(255,255,0),"+Stunned") | |
2241 | wait(4) | |
2242 | if opend == true then | |
2243 | stun.Value = false | |
2244 | end | |
2245 | end | |
2246 | if stun.Value == false then | |
2247 | makeui(Color3.new(255,255,0),"-Stunned") | |
2248 | end | |
2249 | end) | |
2250 | ------------------- | |
2251 | while wait() do | |
2252 | wait() | |
2253 | fa.Text = "Attack : "..atk.Value | |
2254 | fa2.Text = "Speed : "..spd.Value | |
2255 | fa3.Text = "Defense : "..def.Value | |
2256 | ----HP | |
2257 | local initX5 = f5.Size.X.Scale | |
2258 | local maxhp = char.Humanoid.MaxHealth | |
2259 | local hp = char.Humanoid.Health | |
2260 | local Pie = (hp / maxhp) | |
2261 | f5f:TweenSize( UDim2.new( initX5*Pie*3.33, 0, 1, 0),"In","Linear",1 ) | |
2262 | ---Energy | |
2263 | local DV1 = energy / 100 | |
2264 | local initX6 = f6.Size.X.Scale | |
2265 | f6f:TweenSize( UDim2.new( initX6*DV1*3.33, 0, 1, 0),"In","Linear",1 ) | |
2266 | ||
2267 | if opend == true and current == true and idleq == false then | |
2268 | if stun.Value == true then | |
2269 | TARG1 = stunned[3] -- LEFT ARM | |
2270 | TARG2 = stunned[2]-- RIGHT ARM | |
2271 | TARG3 = stunned[1] -- NECK | |
2272 | TARG4 = stunned[5] -- RIGHT LEG | |
2273 | TARG5 = stunned[4] -- LEFT LEG | |
2274 | TARG6 = stunned[6] -- TORSO TILT | |
2275 | char.Humanoid.WalkSpeed = 0 | |
2276 | end | |
2277 | if stun.Value == false and skl == false then | |
2278 | char.Humanoid.WalkSpeed = 16 * spd.Value | |
2279 | end | |
2280 | if char.Humanoid.Jump == true and stun.Value == false and bl.Value == false then | |
2281 | TARG1 = jump[3] -- LEFT ARM | |
2282 | TARG2 = jump[2]-- RIGHT ARM | |
2283 | TARG3 = jump[1] -- NECK | |
2284 | TARG4 = jump[5] -- RIGHT LEG | |
2285 | TARG5 = jump[4] -- LEFT LEG | |
2286 | TARG6 = CFrame.new(0,0,0) | |
2287 | end | |
2288 | --ts.C0 = ts.C0:lerp(stunned[6],.4) | |
2289 | --nc.C0 = nc.C0:lerp(stunned[1],.4) | |
2290 | --ll.C0 = ll.C0:lerp(stunned[4],.4) | |
2291 | --rl.C0 = rl.C0:lerp(stunned[5],.4) | |
2292 | --w3.C0 = w3.C0:lerp(stunned[3],.4) | |
2293 | --w4.C0 = w4.C0:lerp(stunned[2],.4) | |
2294 | local lilwl = ll.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)) | |
2295 | local lirwl = rl.C0 * CFrame.new(0,0,.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)) | |
2296 | ||
2297 | --RIGHT | |
2298 | local lilwr = ll.C0 * CFrame.new(0,0,.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)) | |
2299 | local lirwr = rl.C0 * CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)) | |
2300 | ||
2301 | ||
2302 | -- | |
2303 | if bl.Value == false then | |
2304 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false then | |
2305 | TARG1 = walk[8] -- LEFT ARM | |
2306 | TARG2 = walk[7]-- RIGHT ARM | |
2307 | TARG3 = walk[6] -- NECK | |
2308 | TARG4 = walk[4] -- RIGHT LEG | |
2309 | TARG5 = walk[3] -- LEFT LEG | |
2310 | TARG6 = walk[5] -- TORSO | |
2311 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
2312 | wait(.05) | |
2313 | end | |
2314 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
2315 | wait(.05) | |
2316 | end | |
2317 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
2318 | wait(.05) | |
2319 | end | |
2320 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
2321 | wait(.05) | |
2322 | end | |
2323 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
2324 | TARG1 = walk[8] -- LEFT ARM | |
2325 | TARG2 = walk[7]-- RIGHT ARM | |
2326 | TARG3 = walk[6] -- NECK | |
2327 | TARG4 = walk[2] -- RIGHT LEG | |
2328 | TARG5 = walk[1] -- LEFT LEG | |
2329 | TARG6 = walk[5] -- TORSO | |
2330 | end | |
2331 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
2332 | wait(.05) | |
2333 | end | |
2334 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
2335 | wait(.05) | |
2336 | end | |
2337 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
2338 | wait(.05) | |
2339 | end | |
2340 | if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
2341 | wait(.05) | |
2342 | end | |
2343 | else | |
2344 | if IdleAndWalk == false and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false then | |
2345 | TARG1 = idle[5] | |
2346 | TARG2 = idle[6] | |
2347 | TARG3 = idle[2] | |
2348 | TARG4 = idle[4] | |
2349 | TARG5 = idle[3] | |
2350 | TARG6 = idle[1] | |
2351 | end | |
2352 | end | |
2353 | end | |
2354 | -- | |
2355 | end | |
2356 | end | |
2357 | ||
2358 | --[[ | |
2359 | ||
2360 | ||
2361 | ||
2362 | ||
2363 | ts.C0 = ts.C0:lerp(idle[1],.4) | |
2364 | nc.C0 = nc.C0:lerp(idle[2],.4) | |
2365 | ll.C0 = ll.C0:lerp(idle[3],.4) | |
2366 | rl.C0 = rl.C0:lerp(idle[4],.4) | |
2367 | w3.C0 = w3.C0:lerp(idle[5],.4) | |
2368 | w4.C0 = w4.C0:lerp(idle[6],.4) | |
2369 | ||
2370 | TARG1 = idle[5] | |
2371 | TARG2 = idle[6] | |
2372 | TARG3 = idle[2] | |
2373 | TARG4 = idle[5] | |
2374 | TARG5 = idle[3] | |
2375 | TARG6 = idle[2] | |
2376 | if TARG4 ~= nil then | |
2377 | rl.C0 = rl.C0:lerp(TARG4,lspeed) | |
2378 | end | |
2379 | if TARG5 ~= nil then | |
2380 | ll.C0 = ll.C0:lerp(TARG5,lspeed) | |
2381 | end | |
2382 | if TARG3 ~= nil then | |
2383 | nc.C0 = nc.C0:lerp(TARG3,lspeed) | |
2384 | end | |
2385 | if TARG1 ~= nil then | |
2386 | w3.C0 = w3.C0:lerp(TARG1,Speed) | |
2387 | end | |
2388 | if TARG2 ~= nil then | |
2389 | w4.C0 = w4.C0:lerp(TARG2,Speed) | |
2390 | end | |
2391 | ||
2392 | ll.C0 = ll.C0:lerp(walk[3],.4) | |
2393 | rl.C0 = rl.C0:lerp(walk[4],.4) | |
2394 | ---OTHER ANIMS | |
2395 | ts.C0 = ts.C0:lerp(walk[5],.4) | |
2396 | nc.C0 = nc.C0:lerp(walk[6],.4) | |
2397 | w4.C0 = w4.C0:lerp(walk[7],.4) | |
2398 | w3.C0 = w3.C0:lerp(walk[8],.4) | |
2399 | ||
2400 | TARG1 = walk[8] -- LEFT ARM | |
2401 | TARG2 = walk[7]-- RIGHT ARM | |
2402 | TARG3 = walk[6] -- NECK | |
2403 | TARG4 = walk[] -- RIGHT LEG | |
2404 | TARG5 = walk[] -- LEFT LEG | |
2405 | TARG6 = walk[5] -- TORSO | |
2406 | ||
2407 | for i = 0,1,wait() do | |
2408 | wait() | |
2409 | ll.C0 = ll.C0:lerp(walk[3],.4) | |
2410 | rl.C0 = rl.C0:lerp(walk[4],.4) | |
2411 | ---OTHER ANIMS | |
2412 | ts.C0 = ts.C0:lerp(walk[5],.4) | |
2413 | nc.C0 = nc.C0:lerp(walk[6],.4) | |
2414 | w4.C0 = w4.C0:lerp(walk[7],.4) | |
2415 | w3.C0 = w3.C0:lerp(walk[8],.4) | |
2416 | end--]] |