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1-
Functions={};
1+
Functions={};
2-
2+
3-
Functions.NewLocalScript=newLocalScript or script:FindFirstChild'JumpScript'and function(Text,Parent)
3+
Functions.NewLocalScript=newLocalScript or script:FindFirstChild'JumpScript'and function(Text,Parent)
4-
	local Script=script.JumpScript:clone();
4+
	local Script=script.JumpScript:clone();
5-
	local Source=Script:FindFirstChild'Source';
5+
	local Source=Script:FindFirstChild'Source';
6-
		Source.Value=Text;
6+
		Source.Value=Text;
7-
		Script.Parent=Parent;
7+
		Script.Parent=Parent;
8-
		Script.Disabled=false;
8+
		Script.Disabled=false;
9-
	return Script;
9+
	return Script;
10-
end;
10+
end;
11-
Functions.Children=function(Object,Function)
11+
Functions.Children=function(Object,Function)
12-
	for i,v in next,Object:children()do
12+
	for i,v in next,Object:children()do
13-
		Functions.Children(v,Function);
13+
		Functions.Children(v,Function);
14-
		Function(v);
14+
		Function(v);
15-
	end;
15+
	end;
16-
end;
16+
end;
17-
Functions.GetBaseSize=function(Object)
17+
Functions.GetBaseSize=function(Object)
18-
	local This={};
18+
	local This={};
19-
	if(Object:IsA'Part')then
19+
	if(Object:IsA'Part')then
20-
		This.Value0='Base/Size/Vector3';
20+
		This.Value0='Base/Size/Vector3';
21-
	elseif(Object.className=='SpecialMesh')then
21+
	elseif(Object.className=='SpecialMesh')then
22-
		This.Value0='Base/Scale/Vector3';
22+
		This.Value0='Base/Scale/Vector3';
23-
	elseif(Object.className=='Weld'or Object.className=='Motor'or Object.className=='Motor6D')then
23+
	elseif(Object.className=='Weld'or Object.className=='Motor'or Object.className=='Motor6D')then
24-
		This.Value0='Base/C0/CFrame';
24+
		This.Value0='Base/C0/CFrame';
25-
		This.Value1='Base/C1/CFrame';
25+
		This.Value1='Base/C1/CFrame';
26-
	end;
26+
	end;
27-
27+
28-
	for i=0,1 do
28+
	for i=0,1 do
29-
		if(This['Value'..i]~=nil)then
29+
		if(This['Value'..i]~=nil)then
30-
			local Value;
30+
			local Value;
31-
			local Value0=This['Value'..i];
31+
			local Value0=This['Value'..i];
32-
			Value=Object:FindFirstChild(Value0);
32+
			Value=Object:FindFirstChild(Value0);
33-
			if(Value==nil)then
33+
			if(Value==nil)then
34-
				Value=Instance.new(Value0:match'Base/%w+/(%w+)'..'Value',Object)
34+
				Value=Instance.new(Value0:match'Base/%w+/(%w+)'..'Value',Object)
35-
					Value.Value=Object[Value0:match'Base/(%w+)/'];
35+
					Value.Value=Object[Value0:match'Base/(%w+)/'];
36-
					Value.Name=Value0;
36+
					Value.Name=Value0;
37-
			end;
37+
			end;
38-
			This['Value'..i]=Value;
38+
			This['Value'..i]=Value;
39-
		end;
39+
		end;
40-
	end;
40+
	end;
41-
41+
42-
	return This.Value0.Value,This.Value1~=nil and This.Value1.Value or nil;
42+
	return This.Value0.Value,This.Value1~=nil and This.Value1.Value or nil;
43-
end;
43+
end;
44-
Functions.SetBlock=function(Object,Boolean)
44+
Functions.SetBlock=function(Object,Boolean)
45-
	local BlockItem=Object:FindFirstChild'ResizeBlock'or Instance.new('BoolValue',Object);
45+
	local BlockItem=Object:FindFirstChild'ResizeBlock'or Instance.new('BoolValue',Object);
46-
		BlockItem.Name='ResizeBlock';
46+
		BlockItem.Name='ResizeBlock';
47-
		BlockItem.Value=Boolean;
47+
		BlockItem.Value=Boolean;
48-
end;
48+
end;
49-
Functions.GetBlock=function(Object)
49+
Functions.GetBlock=function(Object)
50-
	local BlockItem=Object:FindFirstChild'ResizeBlock';
50+
	local BlockItem=Object:FindFirstChild'ResizeBlock';
51-
	return BlockItem~=nil and BlockItem.Value or false;
51+
	return BlockItem~=nil and BlockItem.Value or false;
52-
end;
52+
end;
53-
Functions.ResizeCharacter=function(Character,Size)
53+
Functions.ResizeCharacter=function(Character,Size)
54-
	local Welds={};
54+
	local Welds={};
55-
55+
56-
	local Torso=Character:FindFirstChild'Torso';
56+
	local Torso=Character:FindFirstChild'Torso';
57-
57+
58-
	Functions.Children(Character,function(Object)
58+
	Functions.Children(Character,function(Object)
59-
		local C=Object.className;
59+
		local C=Object.className;
60-
		if(C=='Weld'or C=='Motor'or C=='Motor6D')then
60+
		if(C=='Weld'or C=='Motor'or C=='Motor6D')then
61-
			local C0,C1=Functions.GetBaseSize(Object);
61+
			local C0,C1=Functions.GetBaseSize(Object);
62-
			local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C0:components();
62+
			local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C0:components();
63-
				C0=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11);
63+
				C0=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11);
64-
			local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C1:components();
64+
			local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C1:components();
65-
				C1=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11);
65+
				C1=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11);
66-
			Welds[#Welds+1]={
66+
			Welds[#Welds+1]={
67-
				Parent=Object.Parent;
67+
				Parent=Object.Parent;
68-
				Part0=Object.Part0;
68+
				Part0=Object.Part0;
69-
				Part1=Object.Part1;
69+
				Part1=Object.Part1;
70-
				Weld=Object;
70+
				Weld=Object;
71-
				C0=C0;
71+
				C0=C0;
72-
				C1=C1;
72+
				C1=C1;
73-
			};
73+
			};
74-
		elseif(C=='ShirtGraphic'or C=='Pants'or C=='Shirt')then
74+
		elseif(C=='ShirtGraphic'or C=='Pants'or C=='Shirt')then
75-
			Object.Parent=nil;
75+
			Object.Parent=nil;
76-
		elseif(C=='CharacterMesh')then
76+
		elseif(C=='CharacterMesh')then
77-
			local Mesh=Instance.new('SpecialMesh',Character:FindFirstChild(Object.BodyPart:gsub('%u',function(String)return' '..String;end):sub(2)));
77+
			local Mesh=Instance.new('SpecialMesh',Character:FindFirstChild(Object.BodyPart:gsub('%u',function(String)return' '..String;end):sub(2)));
78-
			if(Mesh.Parent~=nil)then
78+
			if(Mesh.Parent~=nil)then
79-
				Mesh.TextureId='http://roblox.com/Asset/?id='..Object.BaseTextureId;
79+
				Mesh.TextureId='http://roblox.com/Asset/?id='..Object.BaseTextureId;
80-
				Mesh.MeshId='http://roblox.com/Asset/?id='..Object.MeshId;
80+
				Mesh.MeshId='http://roblox.com/Asset/?id='..Object.MeshId;
81-
				Object.Parent=nil;
81+
				Object.Parent=nil;
82-
				Object=Mesh;
82+
				Object=Mesh;
83-
			end;
83+
			end;
84-
		end;
84+
		end;
85-
		if(Object.className=='SpecialMesh'and Object.MeshType==Enum.MeshType.FileMesh)then
85+
		if(Object.className=='SpecialMesh'and Object.MeshType==Enum.MeshType.FileMesh)then
86-
			Object.Scale=Functions.GetBaseSize(Object)*Size;
86+
			Object.Scale=Functions.GetBaseSize(Object)*Size;
87-
		end;
87+
		end;
88-
	end);
88+
	end);
89-
89+
90-
	for i=1,#Welds do
90+
	for i=1,#Welds do
91-
		local Data=Welds[i];
91+
		local Data=Welds[i];
92-
92+
93-
		Data.Weld.Part0=nil;
93+
		Data.Weld.Part0=nil;
94-
		Data.Weld.Part1=nil;
94+
		Data.Weld.Part1=nil;
95-
95+
96-
		for i=0,1 do
96+
		for i=0,1 do
97-
			Data.Weld['C'..i]=Data['C'..i];
97+
			Data.Weld['C'..i]=Data['C'..i];
98-
98+
99-
			if(Data['Part'..i]~=nil)then
99+
			if(Data['Part'..i]~=nil)then
100-
				local Part=Data['Part'..i];
100+
				local Part=Data['Part'..i];
101-
				if(Part~=nil and Functions.GetBlock(Part)==false)then
101+
				if(Part~=nil and Functions.GetBlock(Part)==false)then
102-
					Part.formFactor=3;
102+
					Part.formFactor=3;
103-
					Part.Anchored=true;
103+
					Part.Anchored=true;
104-
					Part.Size=Functions.GetBaseSize(Part)*Size;
104+
					Part.Size=Functions.GetBaseSize(Part)*Size;
105-
					Part:BreakJoints();
105+
					Part:BreakJoints();
106-
					Functions.SetBlock(Part,true);
106+
					Functions.SetBlock(Part,true);
107-
				end;
107+
				end;
108-
			end;
108+
			end;
109-
		end;
109+
		end;
110-
	end;
110+
	end;
111-
	for i=1,#Welds do
111+
	for i=1,#Welds do
112-
		local Data=Welds[i];
112+
		local Data=Welds[i];
113-
113+
114-
		Data.Weld.Parent=Data.Parent;
114+
		Data.Weld.Parent=Data.Parent;
115-
		Data.Weld.Part0=Data.Part0;
115+
		Data.Weld.Part0=Data.Part0;
116-
		Data.Weld.Part1=Data.Part1;
116+
		Data.Weld.Part1=Data.Part1;
117-
117+
118-
		for i=0,1 do
118+
		for i=0,1 do
119-
			local Part=Data['Part'..i];
119+
			local Part=Data['Part'..i];
120-
			if(Part~=nil)then
120+
			if(Part~=nil)then
121-
				Part.Anchored=false;
121+
				Part.Anchored=false;
122-
				Functions.SetBlock(Part,false);
122+
				Functions.SetBlock(Part,false);
123-
			end;
123+
			end;
124-
		end;
124+
		end;
125-
	end;
125+
	end;
126-
126+
127-
	if(Torso~=nil)then
127+
	if(Torso~=nil)then
128-
		if(Character:FindFirstChild'LegHelper'==nil)then
128+
		if(Character:FindFirstChild'LegHelper'==nil)then
129-
			local LegHelper=Instance.new('Part',Character);
129+
			local LegHelper=Instance.new('Part',Character);
130-
				LegHelper.formFactor=3;
130+
				LegHelper.formFactor=3;
131-
				LegHelper.Transparency=1;
131+
				LegHelper.Transparency=1;
132-
				LegHelper.CFrame=Torso.CFrame;
132+
				LegHelper.CFrame=Torso.CFrame;
133-
				LegHelper.Size=Functions.GetBaseSize(Torso);
133+
				LegHelper.Size=Functions.GetBaseSize(Torso);
134-
					Functions.GetBaseSize(LegHelper);
134+
					Functions.GetBaseSize(LegHelper);
135-
				LegHelper.Size=Functions.GetBaseSize(LegHelper)*Size;
135+
				LegHelper.Size=Functions.GetBaseSize(LegHelper)*Size;
136-
				LegHelper:BreakJoints();
136+
				LegHelper:BreakJoints();
137-
			local Weld=Instance.new('Weld',Torso);
137+
			local Weld=Instance.new('Weld',Torso);
138-
				Weld.Part0=Torso;
138+
				Weld.Part0=Torso;
139-
				Weld.Part1=LegHelper;
139+
				Weld.Part1=LegHelper;
140-
				Weld.C0=CFrame.new(1,-1,0,0,0,1,0,1,0,-1,-0,-0);
140+
				Weld.C0=CFrame.new(1,-1,0,0,0,1,0,1,0,-1,-0,-0);
141-
				Weld.C1=CFrame.new(1,1,0,0,0,1,0,1,0,-1,-0,-0);
141+
				Weld.C1=CFrame.new(1,1,0,0,0,1,0,1,0,-1,-0,-0);
142-
142+
143-
			local C0,C1=Functions.GetBaseSize(Weld);
143+
			local C0,C1=Functions.GetBaseSize(Weld);
144-
144+
145-
			local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C0:components();
145+
			local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C0:components();
146-
				Weld.C0=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11);
146+
				Weld.C0=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11);
147-
			local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C1:components();
147+
			local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C1:components();
148-
				Weld.C1=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11);
148+
				Weld.C1=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11);
149-
		end;
149+
		end;
150-
		for i,v in next,Character:children()do
150+
		for i,v in next,Character:children()do
151-
			if(v.className=='Humanoid')then
151+
			if(v.className=='Humanoid')then
152-
				v.WalkSpeed=2*Size;
152+
				v.WalkSpeed=2*Size;
153-
				if(Functions.NewLocalScript~=nil)then
153+
				if(Functions.NewLocalScript~=nil)then
154-
					local Script,Value=v:FindFirstChild'JumpScript';
154+
					local Script,Value=v:FindFirstChild'JumpScript';
155-
					if(Script==nil)then
155+
					if(Script==nil)then
156-
						Functions.NewLocalScript('script.Parent.Jumping:connect(function()script.Parent.Torso.Velocity=Vector3.new(script.Parent.Torso.Velocity.X,script.Parent.Torso.Velocity.Y*script.Jump.Value,script.Parent.Torso.Velocity.Z);end);',v);
156+
						Functions.NewLocalScript('script.Parent.Jumping:connect(function()script.Parent.Torso.Velocity=Vector3.new(script.Parent.Torso.Velocity.X,script.Parent.Torso.Velocity.Y*script.Jump.Value,script.Parent.Torso.Velocity.Z);end);',v);
157-
					end;
157+
					end;
158-
					while(Script==nil)do
158+
					while(Script==nil)do
159-
						for i,v in next,v:children()do
159+
						for i,v in next,v:children()do
160-
							if(v.className=='LocalScript')then
160+
							if(v.className=='LocalScript')then
161-
								Script=v;
161+
								Script=v;
162-
							end;
162+
							end;
163-
						end;
163+
						end;
164-
						if(Script==nil)then
164+
						if(Script==nil)then
165-
							Wait(.1);
165+
							Wait(.1);
166-
						end;
166+
						end;
167-
					end;
167+
					end;
168-
					Script.Name='JumpScript';
168+
					Script.Name='JumpScript';
169-
169+
170-
					Value=Script:FindFirstChild'Jump'or Instance.new('IntValue',Script);
170+
					Value=Script:FindFirstChild'Jump'or Instance.new('IntValue',Script);
171-
						Value.Value=Size/2;
171+
						Value.Value=Size/2;
172-
						Value.Name='Jump';
172+
						Value.Name='Jump';
173-
				end;
173+
				end;
174-
				break;
174+
				break;
175-
			end;
175+
			end;
176-
		end;
176+
		end;
177-
		Torso.CFrame=Torso.CFrame+Vector3.new(0,Torso.Size.Y*1.6);
177+
		Torso.CFrame=Torso.CFrame+Vector3.new(0,Torso.Size.Y*1.6);
178-
	end;
178+
	end;
179-
end;
179+
end;
180-
180+
181-
Functions.ResizeCharacter(Workspace.fefio92142,1.5);-----Change For Size--And Name
181+
Functions.ResizeCharacter(Workspace.epiclightining,1.5);-----Change For Size--And Name
182-
182+
183-
wait(1)
183+
wait(1)
184-
184+
185-
local char = game.Players.LocalPlayer.Character
185+
local char = game.Players.LocalPlayer.Character
186-
local larm = char["Left Arm"]
186+
local larm = char["Left Arm"]
187-
local rarm = char["Right Arm"]
187+
local rarm = char["Right Arm"]
188-
188+
189-
189+
190-
local Mesh1 = Instance.new("SpecialMesh",larm)
190+
local Mesh1 = Instance.new("SpecialMesh",larm)
191-
Mesh1.MeshId = "rbxassetid://184866952"
191+
Mesh1.MeshId = "rbxassetid://184866952"
192-
Mesh1.Offset = Vector3.new(-0.800000012, -1, 0)
192+
Mesh1.Offset = Vector3.new(-0.800000012, -1, 0)
193-
Mesh1.Scale = Vector3.new(2, 2, 2)
193+
Mesh1.Scale = Vector3.new(2, 2, 2)
194-
Mesh1.VertexColor = Vector3.new(1, 1, 1)
194+
Mesh1.VertexColor = Vector3.new(1, 1, 1)
195-
Mesh1.TextureId = "rbxassetid://184867153"
195+
Mesh1.TextureId = "rbxassetid://184867153"
196-
196+
197-
wait(1)
197+
wait(1)
198-
------------------------------------------------------------------------------------
198+
------------------------------------------------------------------------------------
199-
local Character = game.Workspace.fefio92142
199+
local Character = game.Workspace.epiclightining
200-
local moosick = Instance.new("Sound",Character)
200+
local moosick = Instance.new("Sound",Character)
201-
moosick.SoundId = "rbxassetid://293397463"
201+
moosick.SoundId = "rbxassetid://293397463"
202-
moosick.Looped = true
202+
moosick.Looped = true
203-
moosick.Pitch = 1
203+
moosick.Pitch = 1
204-
moosick.Volume = 0
204+
moosick.Volume = 0
205-
moosick:Play()
205+
moosick:Play()
206-
206+
207-
207+
208-
-------------------------------------------------------------------------------------
208+
-------------------------------------------------------------------------------------
209-
-------------------------------------------------------------------------------------
209+
-------------------------------------------------------------------------------------
210-
210+
211-
local Color = 0,0,0
211+
local Color = 0,0,0
212-
212+
213-
local Num = 0.5
213+
local Num = 0.5
214-
214+
215-
local Num2 = 4 -------------Mods:1,4,8,10,15,20-------------------------------------
215+
local Num2 = 4 -------------Mods:1,4,8,10,15,20-------------------------------------
216-
local Size = 0.8
216+
local Size = 0.8
217-
local Rate = 300
217+
local Rate = 300
218-
-------------------------------------------------------------------------------------
218+
-------------------------------------------------------------------------------------
219-
local Player = game:service'Players'.LocalPlayer
219+
local Player = game:service'Players'.LocalPlayer
220-
local Character = Player.Character
220+
local Character = Player.Character
221-
Torso = Character:WaitForChild'Torso'
221+
Torso = Character:WaitForChild'Torso'
222-
222+
223-
local Wing1 = Instance.new("Part",Character)
223+
local Wing1 = Instance.new("Part",Character)
224-
Wing1.FormFactor = Enum.FormFactor.Custom
224+
Wing1.FormFactor = Enum.FormFactor.Custom
225-
Wing1.Size = Vector3.new(.2, .2, .2)
225+
Wing1.Size = Vector3.new(.2, .2, .2)
226-
Wing1.Name = "WIng_1"
226+
Wing1.Name = "WIng_1"
227-
227+
228-
local fire = Instance.new("ParticleEmitter", Wing1)
228+
local fire = Instance.new("ParticleEmitter", Wing1)
229-
fire.VelocitySpread = 0
229+
fire.VelocitySpread = 0
230-
fire.Lifetime = NumberRange.new(2)
230+
fire.Lifetime = NumberRange.new(2)
231-
fire.Acceleration = Vector3.new(0, 2, 2)
231+
fire.Acceleration = Vector3.new(0, 2, 2)
232-
fire.RotSpeed = NumberRange.new(10)
232+
fire.RotSpeed = NumberRange.new(10)
233-
fire.Rate = Rate
233+
fire.Rate = Rate
234-
fire.Rotation = NumberRange.new(151515)
234+
fire.Rotation = NumberRange.new(151515)
235-
fire.Name = "Fire"
235+
fire.Name = "Fire"
236-
fire.LightEmission = 0.78
236+
fire.LightEmission = 0.78
237-
fire.LockedToPart = true
237+
fire.LockedToPart = true
238-
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
238+
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
239-
fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color))
239+
fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color))
240-
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
240+
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
241-
241+
242-
local Wing2 = Wing1:Clone()
242+
local Wing2 = Wing1:Clone()
243-
Wing2.Parent = Torso
243+
Wing2.Parent = Torso
244-
local x,y,z = 0,-1,-6
244+
local x,y,z = 0,-1,-6
245-
245+
246-
Wld = function(a,b,cf)
246+
Wld = function(a,b,cf)
247-
local Weld = Instance.new('Weld',a)
247+
local Weld = Instance.new('Weld',a)
248-
Weld.Part0 = a
248+
Weld.Part0 = a
249-
Weld.Part1 = b
249+
Weld.Part1 = b
250-
Weld.C1 = cf
250+
Weld.C1 = cf
251-
return Weld
251+
return Weld
252-
end
252+
end
253-
253+
254-
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
254+
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
255-
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
255+
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
256-
256+
257-
257+
258-
game:service'RunService'.Stepped:connect(function()
258+
game:service'RunService'.Stepped:connect(function()
259-
--z = 6+math.sin(tick()*2)
259+
--z = 6+math.sin(tick()*2)
260-
y = -1+math.sin(tick()*Num)*Num2
260+
y = -1+math.sin(tick()*Num)*Num2
261-
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
261+
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
262-
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
262+
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
263-
end)
263+
end)
264-
------------------------------------------------------------------------------------------------
264+
------------------------------------------------------------------------------------------------
265-
local Player = game:service'Players'.LocalPlayer
265+
local Player = game:service'Players'.LocalPlayer
266-
local Character = Player.Character
266+
local Character = Player.Character
267-
Torso = Character:WaitForChild'Torso'
267+
Torso = Character:WaitForChild'Torso'
268-
268+
269-
local Wing1 = Instance.new("Part",Character)
269+
local Wing1 = Instance.new("Part",Character)
270-
Wing1.FormFactor = Enum.FormFactor.Custom
270+
Wing1.FormFactor = Enum.FormFactor.Custom
271-
Wing1.Size = Vector3.new(.2, .2, .2)
271+
Wing1.Size = Vector3.new(.2, .2, .2)
272-
Wing1.Name = "WIng_1"
272+
Wing1.Name = "WIng_1"
273-
273+
274-
local fire = Instance.new("ParticleEmitter", Wing1)
274+
local fire = Instance.new("ParticleEmitter", Wing1)
275-
fire.VelocitySpread = 0
275+
fire.VelocitySpread = 0
276-
fire.Lifetime = NumberRange.new(2.5)
276+
fire.Lifetime = NumberRange.new(2.5)
277-
fire.Acceleration = Vector3.new(0, 4, 4)
277+
fire.Acceleration = Vector3.new(0, 4, 4)
278-
fire.RotSpeed = NumberRange.new(10)
278+
fire.RotSpeed = NumberRange.new(10)
279-
fire.Rate = Rate
279+
fire.Rate = Rate
280-
fire.Rotation = NumberRange.new(151515)
280+
fire.Rotation = NumberRange.new(151515)
281-
fire.Name = "Fire"
281+
fire.Name = "Fire"
282-
fire.LightEmission = 0.78
282+
fire.LightEmission = 0.78
283-
fire.LockedToPart = true
283+
fire.LockedToPart = true
284-
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
284+
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
285-
fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color))
285+
fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color))
286-
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
286+
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
287-
287+
288-
local Wing2 = Wing1:Clone()
288+
local Wing2 = Wing1:Clone()
289-
Wing2.Parent = Torso
289+
Wing2.Parent = Torso
290-
local x,y,z = 0,-1,-6
290+
local x,y,z = 0,-1,-6
291-
291+
292-
Wld = function(a,b,cf)
292+
Wld = function(a,b,cf)
293-
local Weld = Instance.new('Weld',a)
293+
local Weld = Instance.new('Weld',a)
294-
Weld.Part0 = a
294+
Weld.Part0 = a
295-
Weld.Part1 = b
295+
Weld.Part1 = b
296-
Weld.C1 = cf
296+
Weld.C1 = cf
297-
return Weld
297+
return Weld
298-
end
298+
end
299-
299+
300-
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
300+
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
301-
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
301+
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90)))
302-
302+
303-
print'Loaded'
303+
print'Loaded'
304-
304+
305-
game:service'RunService'.Stepped:connect(function()
305+
game:service'RunService'.Stepped:connect(function()
306-
--z = 6+math.sin(tick()*2)
306+
--z = 6+math.sin(tick()*2)
307-
y = -1+math.sin(tick()*Num)*Num2
307+
y = -1+math.sin(tick()*Num)*Num2
308-
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
308+
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
309-
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
309+
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
310-
end)
310+
end)
311-
311+
312-
------------------------------------------------------------------------------------------------
312+
------------------------------------------------------------------------------------------------
313-
local Player = game:service'Players'.LocalPlayer
313+
local Player = game:service'Players'.LocalPlayer
314-
local Character = Player.Character
314+
local Character = Player.Character
315-
Torso = Character:WaitForChild'Torso'
315+
Torso = Character:WaitForChild'Torso'
316-
316+
317-
local Wing1 = Instance.new("Part",Character)
317+
local Wing1 = Instance.new("Part",Character)
318-
Wing1.FormFactor = Enum.FormFactor.Custom
318+
Wing1.FormFactor = Enum.FormFactor.Custom
319-
Wing1.Size = Vector3.new(.2, .2, .2)
319+
Wing1.Size = Vector3.new(.2, .2, .2)
320-
Wing1.Name = "WIng_1"
320+
Wing1.Name = "WIng_1"
321-
321+
322-
local fire = Instance.new("ParticleEmitter", Wing1)
322+
local fire = Instance.new("ParticleEmitter", Wing1)
323-
fire.VelocitySpread = 0
323+
fire.VelocitySpread = 0
324-
fire.Lifetime = NumberRange.new(2.8)
324+
fire.Lifetime = NumberRange.new(2.8)
325-
fire.Acceleration = Vector3.new(0, 4, 4)
325+
fire.Acceleration = Vector3.new(0, 4, 4)
326-
fire.RotSpeed = NumberRange.new(10)
326+
fire.RotSpeed = NumberRange.new(10)
327-
fire.Rate = Rate
327+
fire.Rate = Rate
328-
fire.Rotation = NumberRange.new(151515)
328+
fire.Rotation = NumberRange.new(151515)
329-
fire.Name = "Fire"
329+
fire.Name = "Fire"
330-
fire.LightEmission = 0.78
330+
fire.LightEmission = 0.78
331-
fire.LockedToPart = true
331+
fire.LockedToPart = true
332-
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
332+
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
333-
fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color))
333+
fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color))
334-
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
334+
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
335-
335+
336-
local Wing2 = Wing1:Clone()
336+
local Wing2 = Wing1:Clone()
337-
Wing2.Parent = Torso
337+
Wing2.Parent = Torso
338-
local x,y,z = 0,-1,-6
338+
local x,y,z = 0,-1,-6
339-
339+
340-
Wld = function(a,b,cf)
340+
Wld = function(a,b,cf)
341-
local Weld = Instance.new('Weld',a)
341+
local Weld = Instance.new('Weld',a)
342-
Weld.Part0 = a
342+
Weld.Part0 = a
343-
Weld.Part1 = b
343+
Weld.Part1 = b
344-
Weld.C1 = cf
344+
Weld.C1 = cf
345-
return Weld
345+
return Weld
346-
end
346+
end
347-
347+
348-
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
348+
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
349-
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
349+
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90)))
350-
350+
351-
print'Loaded'
351+
print'Loaded'
352-
352+
353-
game:service'RunService'.Stepped:connect(function()
353+
game:service'RunService'.Stepped:connect(function()
354-
--z = 6+math.sin(tick()*2)
354+
--z = 6+math.sin(tick()*2)
355-
y = -1+math.sin(tick()*Num)*Num2
355+
y = -1+math.sin(tick()*Num)*Num2
356-
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
356+
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
357-
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
357+
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
358-
end)
358+
end)
359-
359+
360-
------------------------------------------------------------------------------------------------
360+
------------------------------------------------------------------------------------------------
361-
local Player = game:service'Players'.LocalPlayer
361+
local Player = game:service'Players'.LocalPlayer
362-
local Character = Player.Character
362+
local Character = Player.Character
363-
Torso = Character:WaitForChild'Torso'
363+
Torso = Character:WaitForChild'Torso'
364-
364+
365-
local Wing1 = Instance.new("Part",Character)
365+
local Wing1 = Instance.new("Part",Character)
366-
Wing1.FormFactor = Enum.FormFactor.Custom
366+
Wing1.FormFactor = Enum.FormFactor.Custom
367-
Wing1.Size = Vector3.new(.2, .2, .2)
367+
Wing1.Size = Vector3.new(.2, .2, .2)
368-
Wing1.Name = "WIng_1"
368+
Wing1.Name = "WIng_1"
369-
369+
370-
local fire = Instance.new("ParticleEmitter", Wing1)
370+
local fire = Instance.new("ParticleEmitter", Wing1)
371-
fire.VelocitySpread = 0
371+
fire.VelocitySpread = 0
372-
fire.Lifetime = NumberRange.new(3)
372+
fire.Lifetime = NumberRange.new(3)
373-
fire.Acceleration = Vector3.new(0, 4, 4)
373+
fire.Acceleration = Vector3.new(0, 4, 4)
374-
fire.RotSpeed = NumberRange.new(10)
374+
fire.RotSpeed = NumberRange.new(10)
375-
fire.Rate = Rate
375+
fire.Rate = Rate
376-
fire.Rotation = NumberRange.new(151515)
376+
fire.Rotation = NumberRange.new(151515)
377-
fire.Name = "Fire"
377+
fire.Name = "Fire"
378-
fire.LightEmission = 0.78
378+
fire.LightEmission = 0.78
379-
fire.LockedToPart = true
379+
fire.LockedToPart = true
380-
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
380+
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
381-
fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color))
381+
fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color))
382-
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
382+
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
383-
383+
384-
local Wing2 = Wing1:Clone()
384+
local Wing2 = Wing1:Clone()
385-
Wing2.Parent = Torso
385+
Wing2.Parent = Torso
386-
local x,y,z = 0,-1,-6
386+
local x,y,z = 0,-1,-6
387-
387+
388-
Wld = function(a,b,cf)
388+
Wld = function(a,b,cf)
389-
local Weld = Instance.new('Weld',a)
389+
local Weld = Instance.new('Weld',a)
390-
Weld.Part0 = a
390+
Weld.Part0 = a
391-
Weld.Part1 = b
391+
Weld.Part1 = b
392-
Weld.C1 = cf
392+
Weld.C1 = cf
393-
return Weld
393+
return Weld
394-
end
394+
end
395-
395+
396-
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
396+
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
397-
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
397+
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90)))
398-
398+
399-
print'Loaded'
399+
print'Loaded'
400-
400+
401-
game:service'RunService'.Stepped:connect(function()
401+
game:service'RunService'.Stepped:connect(function()
402-
--z = 6+math.sin(tick()*2)
402+
--z = 6+math.sin(tick()*2)
403-
y = -1+math.sin(tick()*Num)*Num2
403+
y = -1+math.sin(tick()*Num)*Num2
404-
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
404+
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
405-
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
405+
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
406-
end)
406+
end)
407-
407+
408-
------------------------------------------------------------------------------------------------
408+
------------------------------------------------------------------------------------------------
409-
local Player = game:service'Players'.LocalPlayer
409+
local Player = game:service'Players'.LocalPlayer
410-
local Character = Player.Character
410+
local Character = Player.Character
411-
Torso = Character:WaitForChild'Torso'
411+
Torso = Character:WaitForChild'Torso'
412-
412+
413-
local Wing1 = Instance.new("Part",Character)
413+
local Wing1 = Instance.new("Part",Character)
414-
Wing1.FormFactor = Enum.FormFactor.Custom
414+
Wing1.FormFactor = Enum.FormFactor.Custom
415-
Wing1.Size = Vector3.new(.2, .2, .2)
415+
Wing1.Size = Vector3.new(.2, .2, .2)
416-
Wing1.Name = "WIng_1"
416+
Wing1.Name = "WIng_1"
417-
417+
418-
local fire = Instance.new("ParticleEmitter", Wing1)
418+
local fire = Instance.new("ParticleEmitter", Wing1)
419-
fire.VelocitySpread = 0
419+
fire.VelocitySpread = 0
420-
fire.Lifetime = NumberRange.new(3.1)
420+
fire.Lifetime = NumberRange.new(3.1)
421-
fire.Acceleration = Vector3.new(0, 4, 4)
421+
fire.Acceleration = Vector3.new(0, 4, 4)
422-
fire.RotSpeed = NumberRange.new(10)
422+
fire.RotSpeed = NumberRange.new(10)
423-
fire.Rate = Rate
423+
fire.Rate = Rate
424-
fire.Rotation = NumberRange.new(151515)
424+
fire.Rotation = NumberRange.new(151515)
425-
fire.Name = "Fire"
425+
fire.Name = "Fire"
426-
fire.LightEmission = 0.78
426+
fire.LightEmission = 0.78
427-
fire.LockedToPart = true
427+
fire.LockedToPart = true
428-
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
428+
fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
429-
fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color))
429+
fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color))
430-
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
430+
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
431-
431+
432-
local Wing2 = Wing1:Clone()
432+
local Wing2 = Wing1:Clone()
433-
Wing2.Parent = Torso
433+
Wing2.Parent = Torso
434-
local x,y,z = 0,-1,-6
434+
local x,y,z = 0,-1,-6
435-
435+
436-
Wld = function(a,b,cf)
436+
Wld = function(a,b,cf)
437-
local Weld = Instance.new('Weld',a)
437+
local Weld = Instance.new('Weld',a)
438-
Weld.Part0 = a
438+
Weld.Part0 = a
439-
Weld.Part1 = b
439+
Weld.Part1 = b
440-
Weld.C1 = cf
440+
Weld.C1 = cf
441-
return Weld
441+
return Weld
442-
end
442+
end
443-
443+
444-
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
444+
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
445-
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
445+
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
446-
446+
447-
print'Loaded'
447+
print'Loaded'
448-
448+
449-
game:service'RunService'.Stepped:connect(function()
449+
game:service'RunService'.Stepped:connect(function()
450-
--z = 6+math.sin(tick()*2)
450+
--z = 6+math.sin(tick()*2)
451-
y = -1+math.sin(tick()*Num)*Num2
451+
y = -1+math.sin(tick()*Num)*Num2
452-
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
452+
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
453-
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
453+
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
454-
end)
454+
end)
455-
------------------------------------------ local Player = game:service'Players'.LocalPlayer
455+
------------------------------------------ local Player = game:service'Players'.LocalPlayer
456-
local Character = Player.Character
456+
local Character = Player.Character
457-
Torso = Character:WaitForChild'Torso'
457+
Torso = Character:WaitForChild'Torso'
458-
458+
459-
local Wing1 = Instance.new("Part",Character)
459+
local Wing1 = Instance.new("Part",Character)
460-
Wing1.FormFactor = Enum.FormFactor.Custom
460+
Wing1.FormFactor = Enum.FormFactor.Custom
461-
Wing1.Size = Vector3.new(.2, .2, .2)
461+
Wing1.Size = Vector3.new(.2, .2, .2)
462-
Wing1.Name = "WIng_1"
462+
Wing1.Name = "WIng_1"
463-
463+
464-
local fire = Instance.new("ParticleEmitter", Wing1)
464+
local fire = Instance.new("ParticleEmitter", Wing1)
465-
fire.VelocitySpread = 0
465+
fire.VelocitySpread = 0
466-
fire.Lifetime = NumberRange.new(3.7)
466+
fire.Lifetime = NumberRange.new(3.7)
467-
fire.Acceleration = Vector3.new(0, 4, 4)
467+
fire.Acceleration = Vector3.new(0, 4, 4)
468-
fire.RotSpeed = NumberRange.new(2)
468+
fire.RotSpeed = NumberRange.new(2)
469-
fire.Rate = Rate
469+
fire.Rate = Rate
470-
fire.Rotation = NumberRange.new(151515)
470+
fire.Rotation = NumberRange.new(151515)
471-
fire.Name = "Fire"
471+
fire.Name = "Fire"
472-
fire.LightEmission = 0.78
472+
fire.LightEmission = 0.78
473-
fire.LockedToPart = false
473+
fire.LockedToPart = false
474-
fire.Texture = "http://www.roblox.com/asset/?id=32784539"
474+
fire.Texture = "http://www.roblox.com/asset/?id=32784539"
475-
fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Celor))
475+
fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Celor))
476-
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
476+
fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
477-
477+
478-
local Wing2 = Wing1:Clone()
478+
local Wing2 = Wing1:Clone()
479-
Wing2.Parent = Torso
479+
Wing2.Parent = Torso
480-
local x,y,z = 0,-1,-6
480+
local x,y,z = 0,-1,-6
481-
481+
482-
Wld = function(a,b,cf)
482+
Wld = function(a,b,cf)
483-
local Weld = Instance.new('Weld',a)
483+
local Weld = Instance.new('Weld',a)
484-
Weld.Part0 = a
484+
Weld.Part0 = a
485-
Weld.Part1 = b
485+
Weld.Part1 = b
486-
Weld.C1 = cf
486+
Weld.C1 = cf
487-
return Weld
487+
return Weld
488-
end
488+
end
489-
489+
490-
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.3)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
490+
local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.3)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
491-
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.3)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
491+
local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.3)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90)))
492-
492+
493-
print'Loaded'
493+
print'Loaded'
494-
494+
495-
game:service'RunService'.Stepped:connect(function()
495+
game:service'RunService'.Stepped:connect(function()
496-
--z = 6+math.sin(tick()*2)
496+
--z = 6+math.sin(tick()*2)
497-
y = -1+math.sin(tick()*Num3)*Num
497+
y = -1+math.sin(tick()*Num3)*Num
498-
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
498+
Wing1.Fire.Acceleration = Vector3.new(x,y,z)
499-
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
499+
Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
500-
end)
500+
end)
501-
501+
502-
while true do
502+
while true do
503-
Character.Humanoid.HipHeight = 7
503+
Character.Humanoid.HipHeight = 7
504-
wait(0.1)
504+
wait(0.1)
505-
Character.Humanoid.HipHeight = 7.1
505+
Character.Humanoid.HipHeight = 7.1
506-
wait(0.1)
506+
wait(0.1)
507-
Character.Humanoid.HipHeight = 7.2
507+
Character.Humanoid.HipHeight = 7.2
508-
wait(0.1)
508+
wait(0.1)
509-
Character.Humanoid.HipHeight = 7.3
509+
Character.Humanoid.HipHeight = 7.3
510-
wait(0.1)
510+
wait(0.1)
511-
Character.Humanoid.HipHeight = 7.4
511+
Character.Humanoid.HipHeight = 7.4
512-
wait(0.1)
512+
wait(0.1)
513-
Character.Humanoid.HipHeight = 7.5
513+
Character.Humanoid.HipHeight = 7.5
514-
wait(0.1)
514+
wait(0.1)
515-
Character.Humanoid.HipHeight = 7.6
515+
Character.Humanoid.HipHeight = 7.6
516-
wait(0.1)
516+
wait(0.1)
517-
Character.Humanoid.HipHeight = 7.7
517+
Character.Humanoid.HipHeight = 7.7
518-
wait(0.1)
518+
wait(0.1)
519-
Character.Humanoid.HipHeight = 7.8
519+
Character.Humanoid.HipHeight = 7.8
520-
wait(0.1)
520+
wait(0.1)
521-
Character.Humanoid.HipHeight = 7.9
521+
Character.Humanoid.HipHeight = 7.9
522-
wait(0.1)
522+
wait(0.1)
523-
Character.Humanoid.HipHeight = 8
523+
Character.Humanoid.HipHeight = 8
524-
wait(0.1)
524+
wait(0.1)
525-
Character.Humanoid.HipHeight = 7.9
525+
Character.Humanoid.HipHeight = 7.9
526-
wait(0.1)
526+
wait(0.1)
527-
Character.Humanoid.HipHeight = 7.8
527+
Character.Humanoid.HipHeight = 7.8
528-
wait(0.1)
528+
wait(0.1)
529-
Character.Humanoid.HipHeight = 7.7
529+
Character.Humanoid.HipHeight = 7.7
530-
wait(0.1)
530+
wait(0.1)
531-
Character.Humanoid.HipHeight = 7.6
531+
Character.Humanoid.HipHeight = 7.6
532-
wait(0.1)
532+
wait(0.1)
533-
Character.Humanoid.HipHeight = 7.5
533+
Character.Humanoid.HipHeight = 7.5
534-
wait(0.1)
534+
wait(0.1)
535-
Character.Humanoid.HipHeight = 7.4
535+
Character.Humanoid.HipHeight = 7.4
536-
wait(0.1)
536+
wait(0.1)
537-
Character.Humanoid.HipHeight = 7.3
537+
Character.Humanoid.HipHeight = 7.3
538-
wait(0.1)
538+
wait(0.1)
539-
Character.Humanoid.HipHeight = 7.2
539+
Character.Humanoid.HipHeight = 7.2
540-
wait(0.1)
540+
wait(0.1)
541-
Character.Humanoid.HipHeight = 7.1
541+
Character.Humanoid.HipHeight = 7.1
542-
wait(0.1)
542+
wait(0.1)
543-
Character.Humanoid.HipHeight = 7
543+
Character.Humanoid.HipHeight = 7
544-
wait(0.1)
544+
wait(0.1)
545-
end
545+
end
546-
546+
547-
local Player = game.Players.LocalPlayer
547+
local Player = game.Players.LocalPlayer
548-
local Character = game.Workspace:WaitForChild(Player.Name)
548+
local Character = game.Workspace:WaitForChild(Player.Name)
549-
local Torso = Character:WaitForChild("Torso")
549+
local Torso = Character:WaitForChild("Torso")
550-
local LArm = Character:WaitForChild("Left Arm")
550+
local LArm = Character:WaitForChild("Left Arm")
551-
local RArm = Character:WaitForChild("Right Arm")
551+
local RArm = Character:WaitForChild("Right Arm")
552-
local LLeg = Character:WaitForChild("Left Leg")
552+
local LLeg = Character:WaitForChild("Left Leg")
553-
local RLeg = Character:WaitForChild("Right Leg")
553+
local RLeg = Character:WaitForChild("Right Leg")
554-
local Head = Character:WaitForChild("Head")
554+
local Head = Character:WaitForChild("Head")
555-
local Root = Character:WaitForChild("HumanoidRootPart")
555+
local Root = Character:WaitForChild("HumanoidRootPart")
556-
556+
557-
557+
558-
local weld = Instance.new("Weld",LArm)
558+
local weld = Instance.new("Weld",LArm)
559-
weld.Part0 = LArm
559+
weld.Part0 = LArm
560-
weld.Part1 = Torso
560+
weld.Part1 = Torso
561-
weld.C0 = CFrame.new(1.54774952, 0.798611641, 0.269775391, 0.971943498, -0.162425607, 0.170129135, -0.142766714, 0.167448431, 0.975488961, -0.186932221, -0.972408891, 0.139561445)
561+
weld.C0 = CFrame.new(1.54774952, 0.798611641, 0.269775391, 0.971943498, -0.162425607, 0.170129135, -0.142766714, 0.167448431, 0.975488961, -0.186932221, -0.972408891, 0.139561445)
562-
562+
563-
local weld2 = Instance.new("Weld",RArm)
563+
local weld2 = Instance.new("Weld",RArm)
564-
weld2.Part0 = RArm
564+
weld2.Part0 = RArm
565-
weld2.Part1 = Torso
565+
weld2.Part1 = Torso
566-
weld2.C0 = CFrame.new(-1.29793835, 0.697851658, 0.315779567, 0.992667079, 0.087314643, -0.0835966393, 0.0474731699, 0.354404569, 0.933886349, 0.111168966, -0.93100673, 0.347660601)
566+
weld2.C0 = CFrame.new(-1.29793835, 0.697851658, 0.315779567, 0.992667079, 0.087314643, -0.0835966393, 0.0474731699, 0.354404569, 0.933886349, 0.111168966, -0.93100673, 0.347660601)
567-
567+
568-
local weld1 = Instance.new("Weld",Head)
568+
local weld1 = Instance.new("Weld",Head)
569-
weld1.Part0 = Head
569+
weld1.Part0 = Head
570-
weld1.Part1 = Torso
570+
weld1.Part1 = Torso
571-
weld1.C0 = CFrame.new(0, -1.4470098, -0.457228661, 1, 0, 0, 0, 0.896848321, -0.442338258, 0, 0.442338258, 0.896848321)
571+
weld1.C0 = CFrame.new(0, -1.4470098, -0.457228661, 1, 0, 0, 0, 0.896848321, -0.442338258, 0, 0.442338258, 0.896848321)
572-
572+
573-
local weld3 = Instance.new("Weld",Torso)
573+
local weld3 = Instance.new("Weld",Torso)
574-
weld3.Part0 = Torso
574+
weld3.Part0 = Torso
575-
weld3.Part1 = Root
575+
weld3.Part1 = Root
576-
weld3.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.015822541, -0.99987489, 0, 0.99987489, -0.015822541)
576+
weld3.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.015822541, -0.99987489, 0, 0.99987489, -0.015822541)
577-
577+
578-
local weld4 = Instance.new("Weld",RLeg)
578+
local weld4 = Instance.new("Weld",RLeg)
579-
weld4.Part0 = RLeg
579+
weld4.Part0 = RLeg
580-
weld4.Part1 = Torso
580+
weld4.Part1 = Torso
581-
weld4.C0 = CFrame.new(-0.681492329, 1.09952736, -1.23391747, 0.987639725, -0.128611907, 0.0895929486, -0.0718160421, 0.136761963, 0.987997293, -0.139321119, -0.982219517, 0.125835136)
581+
weld4.C0 = CFrame.new(-0.681492329, 1.09952736, -1.23391747, 0.987639725, -0.128611907, 0.0895929486, -0.0718160421, 0.136761963, 0.987997293, -0.139321119, -0.982219517, 0.125835136)
582-
582+
583-
local weld5 = Instance.new("Weld",LLeg)
583+
local weld5 = Instance.new("Weld",LLeg)
584-
weld5.Part0 = LLeg
584+
weld5.Part0 = LLeg
585-
weld5.Part1 = Torso
585+
weld5.Part1 = Torso
586-
weld5.C0 = CFrame.new(0.637815475, 0.914171457, -1.40235138, 0.996583581, 0.0824558139, -0.00470839906, -4.24970949e-007, 0.0570143461, 0.998373449, 0.082590133, -0.994962573, 0.0568195954)	
586+
weld5.C0 = CFrame.new(0.637815475, 0.914171457, -1.40235138, 0.996583581, 0.0824558139, -0.00470839906, -4.24970949e-007, 0.0570143461, 0.998373449, 0.082590133, -0.994962573, 0.0568195954)	
587-
587+
588-
game.Players.LocalPlayer.Character.Head.Transparency = 1
588+
game.Players.LocalPlayer.Character.Head.Transparency = 1
589
game.Players.LocalPlayer.Character.Head.face:Remove()