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1 | - | Functions={}; |
1 | + | Functions={}; |
2 | - | |
2 | + | |
3 | - | Functions.NewLocalScript=newLocalScript or script:FindFirstChild'JumpScript'and function(Text,Parent) |
3 | + | Functions.NewLocalScript=newLocalScript or script:FindFirstChild'JumpScript'and function(Text,Parent) |
4 | - | local Script=script.JumpScript:clone(); |
4 | + | local Script=script.JumpScript:clone(); |
5 | - | local Source=Script:FindFirstChild'Source'; |
5 | + | local Source=Script:FindFirstChild'Source'; |
6 | - | Source.Value=Text; |
6 | + | Source.Value=Text; |
7 | - | Script.Parent=Parent; |
7 | + | Script.Parent=Parent; |
8 | - | Script.Disabled=false; |
8 | + | Script.Disabled=false; |
9 | - | return Script; |
9 | + | return Script; |
10 | - | end; |
10 | + | end; |
11 | - | Functions.Children=function(Object,Function) |
11 | + | Functions.Children=function(Object,Function) |
12 | - | for i,v in next,Object:children()do |
12 | + | for i,v in next,Object:children()do |
13 | - | Functions.Children(v,Function); |
13 | + | Functions.Children(v,Function); |
14 | - | Function(v); |
14 | + | Function(v); |
15 | - | end; |
15 | + | end; |
16 | - | end; |
16 | + | end; |
17 | - | Functions.GetBaseSize=function(Object) |
17 | + | Functions.GetBaseSize=function(Object) |
18 | - | local This={}; |
18 | + | local This={}; |
19 | - | if(Object:IsA'Part')then |
19 | + | if(Object:IsA'Part')then |
20 | - | This.Value0='Base/Size/Vector3'; |
20 | + | This.Value0='Base/Size/Vector3'; |
21 | - | elseif(Object.className=='SpecialMesh')then |
21 | + | elseif(Object.className=='SpecialMesh')then |
22 | - | This.Value0='Base/Scale/Vector3'; |
22 | + | This.Value0='Base/Scale/Vector3'; |
23 | - | elseif(Object.className=='Weld'or Object.className=='Motor'or Object.className=='Motor6D')then |
23 | + | elseif(Object.className=='Weld'or Object.className=='Motor'or Object.className=='Motor6D')then |
24 | - | This.Value0='Base/C0/CFrame'; |
24 | + | This.Value0='Base/C0/CFrame'; |
25 | - | This.Value1='Base/C1/CFrame'; |
25 | + | This.Value1='Base/C1/CFrame'; |
26 | - | end; |
26 | + | end; |
27 | - | |
27 | + | |
28 | - | for i=0,1 do |
28 | + | for i=0,1 do |
29 | - | if(This['Value'..i]~=nil)then |
29 | + | if(This['Value'..i]~=nil)then |
30 | - | local Value; |
30 | + | local Value; |
31 | - | local Value0=This['Value'..i]; |
31 | + | local Value0=This['Value'..i]; |
32 | - | Value=Object:FindFirstChild(Value0); |
32 | + | Value=Object:FindFirstChild(Value0); |
33 | - | if(Value==nil)then |
33 | + | if(Value==nil)then |
34 | - | Value=Instance.new(Value0:match'Base/%w+/(%w+)'..'Value',Object) |
34 | + | Value=Instance.new(Value0:match'Base/%w+/(%w+)'..'Value',Object) |
35 | - | Value.Value=Object[Value0:match'Base/(%w+)/']; |
35 | + | Value.Value=Object[Value0:match'Base/(%w+)/']; |
36 | - | Value.Name=Value0; |
36 | + | Value.Name=Value0; |
37 | - | end; |
37 | + | end; |
38 | - | This['Value'..i]=Value; |
38 | + | This['Value'..i]=Value; |
39 | - | end; |
39 | + | end; |
40 | - | end; |
40 | + | end; |
41 | - | |
41 | + | |
42 | - | return This.Value0.Value,This.Value1~=nil and This.Value1.Value or nil; |
42 | + | return This.Value0.Value,This.Value1~=nil and This.Value1.Value or nil; |
43 | - | end; |
43 | + | end; |
44 | - | Functions.SetBlock=function(Object,Boolean) |
44 | + | Functions.SetBlock=function(Object,Boolean) |
45 | - | local BlockItem=Object:FindFirstChild'ResizeBlock'or Instance.new('BoolValue',Object); |
45 | + | local BlockItem=Object:FindFirstChild'ResizeBlock'or Instance.new('BoolValue',Object); |
46 | - | BlockItem.Name='ResizeBlock'; |
46 | + | BlockItem.Name='ResizeBlock'; |
47 | - | BlockItem.Value=Boolean; |
47 | + | BlockItem.Value=Boolean; |
48 | - | end; |
48 | + | end; |
49 | - | Functions.GetBlock=function(Object) |
49 | + | Functions.GetBlock=function(Object) |
50 | - | local BlockItem=Object:FindFirstChild'ResizeBlock'; |
50 | + | local BlockItem=Object:FindFirstChild'ResizeBlock'; |
51 | - | return BlockItem~=nil and BlockItem.Value or false; |
51 | + | return BlockItem~=nil and BlockItem.Value or false; |
52 | - | end; |
52 | + | end; |
53 | - | Functions.ResizeCharacter=function(Character,Size) |
53 | + | Functions.ResizeCharacter=function(Character,Size) |
54 | - | local Welds={}; |
54 | + | local Welds={}; |
55 | - | |
55 | + | |
56 | - | local Torso=Character:FindFirstChild'Torso'; |
56 | + | local Torso=Character:FindFirstChild'Torso'; |
57 | - | |
57 | + | |
58 | - | Functions.Children(Character,function(Object) |
58 | + | Functions.Children(Character,function(Object) |
59 | - | local C=Object.className; |
59 | + | local C=Object.className; |
60 | - | if(C=='Weld'or C=='Motor'or C=='Motor6D')then |
60 | + | if(C=='Weld'or C=='Motor'or C=='Motor6D')then |
61 | - | local C0,C1=Functions.GetBaseSize(Object); |
61 | + | local C0,C1=Functions.GetBaseSize(Object); |
62 | - | local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C0:components(); |
62 | + | local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C0:components(); |
63 | - | C0=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11); |
63 | + | C0=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11); |
64 | - | local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C1:components(); |
64 | + | local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C1:components(); |
65 | - | C1=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11); |
65 | + | C1=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11); |
66 | - | Welds[#Welds+1]={ |
66 | + | Welds[#Welds+1]={ |
67 | - | Parent=Object.Parent; |
67 | + | Parent=Object.Parent; |
68 | - | Part0=Object.Part0; |
68 | + | Part0=Object.Part0; |
69 | - | Part1=Object.Part1; |
69 | + | Part1=Object.Part1; |
70 | - | Weld=Object; |
70 | + | Weld=Object; |
71 | - | C0=C0; |
71 | + | C0=C0; |
72 | - | C1=C1; |
72 | + | C1=C1; |
73 | - | }; |
73 | + | }; |
74 | - | elseif(C=='ShirtGraphic'or C=='Pants'or C=='Shirt')then |
74 | + | elseif(C=='ShirtGraphic'or C=='Pants'or C=='Shirt')then |
75 | - | Object.Parent=nil; |
75 | + | Object.Parent=nil; |
76 | - | elseif(C=='CharacterMesh')then |
76 | + | elseif(C=='CharacterMesh')then |
77 | - | local Mesh=Instance.new('SpecialMesh',Character:FindFirstChild(Object.BodyPart:gsub('%u',function(String)return' '..String;end):sub(2))); |
77 | + | local Mesh=Instance.new('SpecialMesh',Character:FindFirstChild(Object.BodyPart:gsub('%u',function(String)return' '..String;end):sub(2))); |
78 | - | if(Mesh.Parent~=nil)then |
78 | + | if(Mesh.Parent~=nil)then |
79 | - | Mesh.TextureId='http://roblox.com/Asset/?id='..Object.BaseTextureId; |
79 | + | Mesh.TextureId='http://roblox.com/Asset/?id='..Object.BaseTextureId; |
80 | - | Mesh.MeshId='http://roblox.com/Asset/?id='..Object.MeshId; |
80 | + | Mesh.MeshId='http://roblox.com/Asset/?id='..Object.MeshId; |
81 | - | Object.Parent=nil; |
81 | + | Object.Parent=nil; |
82 | - | Object=Mesh; |
82 | + | Object=Mesh; |
83 | - | end; |
83 | + | end; |
84 | - | end; |
84 | + | end; |
85 | - | if(Object.className=='SpecialMesh'and Object.MeshType==Enum.MeshType.FileMesh)then |
85 | + | if(Object.className=='SpecialMesh'and Object.MeshType==Enum.MeshType.FileMesh)then |
86 | - | Object.Scale=Functions.GetBaseSize(Object)*Size; |
86 | + | Object.Scale=Functions.GetBaseSize(Object)*Size; |
87 | - | end; |
87 | + | end; |
88 | - | end); |
88 | + | end); |
89 | - | |
89 | + | |
90 | - | for i=1,#Welds do |
90 | + | for i=1,#Welds do |
91 | - | local Data=Welds[i]; |
91 | + | local Data=Welds[i]; |
92 | - | |
92 | + | |
93 | - | Data.Weld.Part0=nil; |
93 | + | Data.Weld.Part0=nil; |
94 | - | Data.Weld.Part1=nil; |
94 | + | Data.Weld.Part1=nil; |
95 | - | |
95 | + | |
96 | - | for i=0,1 do |
96 | + | for i=0,1 do |
97 | - | Data.Weld['C'..i]=Data['C'..i]; |
97 | + | Data.Weld['C'..i]=Data['C'..i]; |
98 | - | |
98 | + | |
99 | - | if(Data['Part'..i]~=nil)then |
99 | + | if(Data['Part'..i]~=nil)then |
100 | - | local Part=Data['Part'..i]; |
100 | + | local Part=Data['Part'..i]; |
101 | - | if(Part~=nil and Functions.GetBlock(Part)==false)then |
101 | + | if(Part~=nil and Functions.GetBlock(Part)==false)then |
102 | - | Part.formFactor=3; |
102 | + | Part.formFactor=3; |
103 | - | Part.Anchored=true; |
103 | + | Part.Anchored=true; |
104 | - | Part.Size=Functions.GetBaseSize(Part)*Size; |
104 | + | Part.Size=Functions.GetBaseSize(Part)*Size; |
105 | - | Part:BreakJoints(); |
105 | + | Part:BreakJoints(); |
106 | - | Functions.SetBlock(Part,true); |
106 | + | Functions.SetBlock(Part,true); |
107 | - | end; |
107 | + | end; |
108 | - | end; |
108 | + | end; |
109 | - | end; |
109 | + | end; |
110 | - | end; |
110 | + | end; |
111 | - | for i=1,#Welds do |
111 | + | for i=1,#Welds do |
112 | - | local Data=Welds[i]; |
112 | + | local Data=Welds[i]; |
113 | - | |
113 | + | |
114 | - | Data.Weld.Parent=Data.Parent; |
114 | + | Data.Weld.Parent=Data.Parent; |
115 | - | Data.Weld.Part0=Data.Part0; |
115 | + | Data.Weld.Part0=Data.Part0; |
116 | - | Data.Weld.Part1=Data.Part1; |
116 | + | Data.Weld.Part1=Data.Part1; |
117 | - | |
117 | + | |
118 | - | for i=0,1 do |
118 | + | for i=0,1 do |
119 | - | local Part=Data['Part'..i]; |
119 | + | local Part=Data['Part'..i]; |
120 | - | if(Part~=nil)then |
120 | + | if(Part~=nil)then |
121 | - | Part.Anchored=false; |
121 | + | Part.Anchored=false; |
122 | - | Functions.SetBlock(Part,false); |
122 | + | Functions.SetBlock(Part,false); |
123 | - | end; |
123 | + | end; |
124 | - | end; |
124 | + | end; |
125 | - | end; |
125 | + | end; |
126 | - | |
126 | + | |
127 | - | if(Torso~=nil)then |
127 | + | if(Torso~=nil)then |
128 | - | if(Character:FindFirstChild'LegHelper'==nil)then |
128 | + | if(Character:FindFirstChild'LegHelper'==nil)then |
129 | - | local LegHelper=Instance.new('Part',Character); |
129 | + | local LegHelper=Instance.new('Part',Character); |
130 | - | LegHelper.formFactor=3; |
130 | + | LegHelper.formFactor=3; |
131 | - | LegHelper.Transparency=1; |
131 | + | LegHelper.Transparency=1; |
132 | - | LegHelper.CFrame=Torso.CFrame; |
132 | + | LegHelper.CFrame=Torso.CFrame; |
133 | - | LegHelper.Size=Functions.GetBaseSize(Torso); |
133 | + | LegHelper.Size=Functions.GetBaseSize(Torso); |
134 | - | Functions.GetBaseSize(LegHelper); |
134 | + | Functions.GetBaseSize(LegHelper); |
135 | - | LegHelper.Size=Functions.GetBaseSize(LegHelper)*Size; |
135 | + | LegHelper.Size=Functions.GetBaseSize(LegHelper)*Size; |
136 | - | LegHelper:BreakJoints(); |
136 | + | LegHelper:BreakJoints(); |
137 | - | local Weld=Instance.new('Weld',Torso); |
137 | + | local Weld=Instance.new('Weld',Torso); |
138 | - | Weld.Part0=Torso; |
138 | + | Weld.Part0=Torso; |
139 | - | Weld.Part1=LegHelper; |
139 | + | Weld.Part1=LegHelper; |
140 | - | Weld.C0=CFrame.new(1,-1,0,0,0,1,0,1,0,-1,-0,-0); |
140 | + | Weld.C0=CFrame.new(1,-1,0,0,0,1,0,1,0,-1,-0,-0); |
141 | - | Weld.C1=CFrame.new(1,1,0,0,0,1,0,1,0,-1,-0,-0); |
141 | + | Weld.C1=CFrame.new(1,1,0,0,0,1,0,1,0,-1,-0,-0); |
142 | - | |
142 | + | |
143 | - | local C0,C1=Functions.GetBaseSize(Weld); |
143 | + | local C0,C1=Functions.GetBaseSize(Weld); |
144 | - | |
144 | + | |
145 | - | local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C0:components(); |
145 | + | local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C0:components(); |
146 | - | Weld.C0=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11); |
146 | + | Weld.C0=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11); |
147 | - | local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C1:components(); |
147 | + | local R00,R01,R02,R03,R04,R05,R06,R07,R08,R09,R10,R11=C1:components(); |
148 | - | Weld.C1=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11); |
148 | + | Weld.C1=CFrame.new(R00*Size,R01*Size,R02*Size,R03,R04,R05,R06,R07,R08,R09,R10,R11); |
149 | - | end; |
149 | + | end; |
150 | - | for i,v in next,Character:children()do |
150 | + | for i,v in next,Character:children()do |
151 | - | if(v.className=='Humanoid')then |
151 | + | if(v.className=='Humanoid')then |
152 | - | v.WalkSpeed=2*Size; |
152 | + | v.WalkSpeed=2*Size; |
153 | - | if(Functions.NewLocalScript~=nil)then |
153 | + | if(Functions.NewLocalScript~=nil)then |
154 | - | local Script,Value=v:FindFirstChild'JumpScript'; |
154 | + | local Script,Value=v:FindFirstChild'JumpScript'; |
155 | - | if(Script==nil)then |
155 | + | if(Script==nil)then |
156 | - | Functions.NewLocalScript('script.Parent.Jumping:connect(function()script.Parent.Torso.Velocity=Vector3.new(script.Parent.Torso.Velocity.X,script.Parent.Torso.Velocity.Y*script.Jump.Value,script.Parent.Torso.Velocity.Z);end);',v); |
156 | + | Functions.NewLocalScript('script.Parent.Jumping:connect(function()script.Parent.Torso.Velocity=Vector3.new(script.Parent.Torso.Velocity.X,script.Parent.Torso.Velocity.Y*script.Jump.Value,script.Parent.Torso.Velocity.Z);end);',v); |
157 | - | end; |
157 | + | end; |
158 | - | while(Script==nil)do |
158 | + | while(Script==nil)do |
159 | - | for i,v in next,v:children()do |
159 | + | for i,v in next,v:children()do |
160 | - | if(v.className=='LocalScript')then |
160 | + | if(v.className=='LocalScript')then |
161 | - | Script=v; |
161 | + | Script=v; |
162 | - | end; |
162 | + | end; |
163 | - | end; |
163 | + | end; |
164 | - | if(Script==nil)then |
164 | + | if(Script==nil)then |
165 | - | Wait(.1); |
165 | + | Wait(.1); |
166 | - | end; |
166 | + | end; |
167 | - | end; |
167 | + | end; |
168 | - | Script.Name='JumpScript'; |
168 | + | Script.Name='JumpScript'; |
169 | - | |
169 | + | |
170 | - | Value=Script:FindFirstChild'Jump'or Instance.new('IntValue',Script); |
170 | + | Value=Script:FindFirstChild'Jump'or Instance.new('IntValue',Script); |
171 | - | Value.Value=Size/2; |
171 | + | Value.Value=Size/2; |
172 | - | Value.Name='Jump'; |
172 | + | Value.Name='Jump'; |
173 | - | end; |
173 | + | end; |
174 | - | break; |
174 | + | break; |
175 | - | end; |
175 | + | end; |
176 | - | end; |
176 | + | end; |
177 | - | Torso.CFrame=Torso.CFrame+Vector3.new(0,Torso.Size.Y*1.6); |
177 | + | Torso.CFrame=Torso.CFrame+Vector3.new(0,Torso.Size.Y*1.6); |
178 | - | end; |
178 | + | end; |
179 | - | end; |
179 | + | end; |
180 | - | |
180 | + | |
181 | - | Functions.ResizeCharacter(Workspace.fefio92142,1.5);-----Change For Size--And Name |
181 | + | Functions.ResizeCharacter(Workspace.epiclightining,1.5);-----Change For Size--And Name |
182 | - | |
182 | + | |
183 | - | wait(1) |
183 | + | wait(1) |
184 | - | |
184 | + | |
185 | - | local char = game.Players.LocalPlayer.Character |
185 | + | local char = game.Players.LocalPlayer.Character |
186 | - | local larm = char["Left Arm"] |
186 | + | local larm = char["Left Arm"] |
187 | - | local rarm = char["Right Arm"] |
187 | + | local rarm = char["Right Arm"] |
188 | - | |
188 | + | |
189 | - | |
189 | + | |
190 | - | local Mesh1 = Instance.new("SpecialMesh",larm) |
190 | + | local Mesh1 = Instance.new("SpecialMesh",larm) |
191 | - | Mesh1.MeshId = "rbxassetid://184866952" |
191 | + | Mesh1.MeshId = "rbxassetid://184866952" |
192 | - | Mesh1.Offset = Vector3.new(-0.800000012, -1, 0) |
192 | + | Mesh1.Offset = Vector3.new(-0.800000012, -1, 0) |
193 | - | Mesh1.Scale = Vector3.new(2, 2, 2) |
193 | + | Mesh1.Scale = Vector3.new(2, 2, 2) |
194 | - | Mesh1.VertexColor = Vector3.new(1, 1, 1) |
194 | + | Mesh1.VertexColor = Vector3.new(1, 1, 1) |
195 | - | Mesh1.TextureId = "rbxassetid://184867153" |
195 | + | Mesh1.TextureId = "rbxassetid://184867153" |
196 | - | |
196 | + | |
197 | - | wait(1) |
197 | + | wait(1) |
198 | - | ------------------------------------------------------------------------------------ |
198 | + | ------------------------------------------------------------------------------------ |
199 | - | local Character = game.Workspace.fefio92142 |
199 | + | local Character = game.Workspace.epiclightining |
200 | - | local moosick = Instance.new("Sound",Character) |
200 | + | local moosick = Instance.new("Sound",Character) |
201 | - | moosick.SoundId = "rbxassetid://293397463" |
201 | + | moosick.SoundId = "rbxassetid://293397463" |
202 | - | moosick.Looped = true |
202 | + | moosick.Looped = true |
203 | - | moosick.Pitch = 1 |
203 | + | moosick.Pitch = 1 |
204 | - | moosick.Volume = 0 |
204 | + | moosick.Volume = 0 |
205 | - | moosick:Play() |
205 | + | moosick:Play() |
206 | - | |
206 | + | |
207 | - | |
207 | + | |
208 | - | ------------------------------------------------------------------------------------- |
208 | + | ------------------------------------------------------------------------------------- |
209 | - | ------------------------------------------------------------------------------------- |
209 | + | ------------------------------------------------------------------------------------- |
210 | - | |
210 | + | |
211 | - | local Color = 0,0,0 |
211 | + | local Color = 0,0,0 |
212 | - | |
212 | + | |
213 | - | local Num = 0.5 |
213 | + | local Num = 0.5 |
214 | - | |
214 | + | |
215 | - | local Num2 = 4 -------------Mods:1,4,8,10,15,20------------------------------------- |
215 | + | local Num2 = 4 -------------Mods:1,4,8,10,15,20------------------------------------- |
216 | - | local Size = 0.8 |
216 | + | local Size = 0.8 |
217 | - | local Rate = 300 |
217 | + | local Rate = 300 |
218 | - | ------------------------------------------------------------------------------------- |
218 | + | ------------------------------------------------------------------------------------- |
219 | - | local Player = game:service'Players'.LocalPlayer |
219 | + | local Player = game:service'Players'.LocalPlayer |
220 | - | local Character = Player.Character |
220 | + | local Character = Player.Character |
221 | - | Torso = Character:WaitForChild'Torso' |
221 | + | Torso = Character:WaitForChild'Torso' |
222 | - | |
222 | + | |
223 | - | local Wing1 = Instance.new("Part",Character) |
223 | + | local Wing1 = Instance.new("Part",Character) |
224 | - | Wing1.FormFactor = Enum.FormFactor.Custom |
224 | + | Wing1.FormFactor = Enum.FormFactor.Custom |
225 | - | Wing1.Size = Vector3.new(.2, .2, .2) |
225 | + | Wing1.Size = Vector3.new(.2, .2, .2) |
226 | - | Wing1.Name = "WIng_1" |
226 | + | Wing1.Name = "WIng_1" |
227 | - | |
227 | + | |
228 | - | local fire = Instance.new("ParticleEmitter", Wing1) |
228 | + | local fire = Instance.new("ParticleEmitter", Wing1) |
229 | - | fire.VelocitySpread = 0 |
229 | + | fire.VelocitySpread = 0 |
230 | - | fire.Lifetime = NumberRange.new(2) |
230 | + | fire.Lifetime = NumberRange.new(2) |
231 | - | fire.Acceleration = Vector3.new(0, 2, 2) |
231 | + | fire.Acceleration = Vector3.new(0, 2, 2) |
232 | - | fire.RotSpeed = NumberRange.new(10) |
232 | + | fire.RotSpeed = NumberRange.new(10) |
233 | - | fire.Rate = Rate |
233 | + | fire.Rate = Rate |
234 | - | fire.Rotation = NumberRange.new(151515) |
234 | + | fire.Rotation = NumberRange.new(151515) |
235 | - | fire.Name = "Fire" |
235 | + | fire.Name = "Fire" |
236 | - | fire.LightEmission = 0.78 |
236 | + | fire.LightEmission = 0.78 |
237 | - | fire.LockedToPart = true |
237 | + | fire.LockedToPart = true |
238 | - | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
238 | + | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
239 | - | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
239 | + | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
240 | - | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)}) |
240 | + | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)}) |
241 | - | |
241 | + | |
242 | - | local Wing2 = Wing1:Clone() |
242 | + | local Wing2 = Wing1:Clone() |
243 | - | Wing2.Parent = Torso |
243 | + | Wing2.Parent = Torso |
244 | - | local x,y,z = 0,-1,-6 |
244 | + | local x,y,z = 0,-1,-6 |
245 | - | |
245 | + | |
246 | - | Wld = function(a,b,cf) |
246 | + | Wld = function(a,b,cf) |
247 | - | local Weld = Instance.new('Weld',a) |
247 | + | local Weld = Instance.new('Weld',a) |
248 | - | Weld.Part0 = a |
248 | + | Weld.Part0 = a |
249 | - | Weld.Part1 = b |
249 | + | Weld.Part1 = b |
250 | - | Weld.C1 = cf |
250 | + | Weld.C1 = cf |
251 | - | return Weld |
251 | + | return Weld |
252 | - | end |
252 | + | end |
253 | - | |
253 | + | |
254 | - | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90))) |
254 | + | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90))) |
255 | - | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90))) |
255 | + | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90))) |
256 | - | |
256 | + | |
257 | - | |
257 | + | |
258 | - | game:service'RunService'.Stepped:connect(function() |
258 | + | game:service'RunService'.Stepped:connect(function() |
259 | - | --z = 6+math.sin(tick()*2) |
259 | + | --z = 6+math.sin(tick()*2) |
260 | - | y = -1+math.sin(tick()*Num)*Num2 |
260 | + | y = -1+math.sin(tick()*Num)*Num2 |
261 | - | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
261 | + | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
262 | - | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
262 | + | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
263 | - | end) |
263 | + | end) |
264 | - | ------------------------------------------------------------------------------------------------ |
264 | + | ------------------------------------------------------------------------------------------------ |
265 | - | local Player = game:service'Players'.LocalPlayer |
265 | + | local Player = game:service'Players'.LocalPlayer |
266 | - | local Character = Player.Character |
266 | + | local Character = Player.Character |
267 | - | Torso = Character:WaitForChild'Torso' |
267 | + | Torso = Character:WaitForChild'Torso' |
268 | - | |
268 | + | |
269 | - | local Wing1 = Instance.new("Part",Character) |
269 | + | local Wing1 = Instance.new("Part",Character) |
270 | - | Wing1.FormFactor = Enum.FormFactor.Custom |
270 | + | Wing1.FormFactor = Enum.FormFactor.Custom |
271 | - | Wing1.Size = Vector3.new(.2, .2, .2) |
271 | + | Wing1.Size = Vector3.new(.2, .2, .2) |
272 | - | Wing1.Name = "WIng_1" |
272 | + | Wing1.Name = "WIng_1" |
273 | - | |
273 | + | |
274 | - | local fire = Instance.new("ParticleEmitter", Wing1) |
274 | + | local fire = Instance.new("ParticleEmitter", Wing1) |
275 | - | fire.VelocitySpread = 0 |
275 | + | fire.VelocitySpread = 0 |
276 | - | fire.Lifetime = NumberRange.new(2.5) |
276 | + | fire.Lifetime = NumberRange.new(2.5) |
277 | - | fire.Acceleration = Vector3.new(0, 4, 4) |
277 | + | fire.Acceleration = Vector3.new(0, 4, 4) |
278 | - | fire.RotSpeed = NumberRange.new(10) |
278 | + | fire.RotSpeed = NumberRange.new(10) |
279 | - | fire.Rate = Rate |
279 | + | fire.Rate = Rate |
280 | - | fire.Rotation = NumberRange.new(151515) |
280 | + | fire.Rotation = NumberRange.new(151515) |
281 | - | fire.Name = "Fire" |
281 | + | fire.Name = "Fire" |
282 | - | fire.LightEmission = 0.78 |
282 | + | fire.LightEmission = 0.78 |
283 | - | fire.LockedToPart = true |
283 | + | fire.LockedToPart = true |
284 | - | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
284 | + | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
285 | - | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
285 | + | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
286 | - | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)}) |
286 | + | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)}) |
287 | - | |
287 | + | |
288 | - | local Wing2 = Wing1:Clone() |
288 | + | local Wing2 = Wing1:Clone() |
289 | - | Wing2.Parent = Torso |
289 | + | Wing2.Parent = Torso |
290 | - | local x,y,z = 0,-1,-6 |
290 | + | local x,y,z = 0,-1,-6 |
291 | - | |
291 | + | |
292 | - | Wld = function(a,b,cf) |
292 | + | Wld = function(a,b,cf) |
293 | - | local Weld = Instance.new('Weld',a) |
293 | + | local Weld = Instance.new('Weld',a) |
294 | - | Weld.Part0 = a |
294 | + | Weld.Part0 = a |
295 | - | Weld.Part1 = b |
295 | + | Weld.Part1 = b |
296 | - | Weld.C1 = cf |
296 | + | Weld.C1 = cf |
297 | - | return Weld |
297 | + | return Weld |
298 | - | end |
298 | + | end |
299 | - | |
299 | + | |
300 | - | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90))) |
300 | + | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90))) |
301 | - | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90))) |
301 | + | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(30),-math.rad(90))) |
302 | - | |
302 | + | |
303 | - | print'Loaded' |
303 | + | print'Loaded' |
304 | - | |
304 | + | |
305 | - | game:service'RunService'.Stepped:connect(function() |
305 | + | game:service'RunService'.Stepped:connect(function() |
306 | - | --z = 6+math.sin(tick()*2) |
306 | + | --z = 6+math.sin(tick()*2) |
307 | - | y = -1+math.sin(tick()*Num)*Num2 |
307 | + | y = -1+math.sin(tick()*Num)*Num2 |
308 | - | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
308 | + | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
309 | - | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
309 | + | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
310 | - | end) |
310 | + | end) |
311 | - | |
311 | + | |
312 | - | ------------------------------------------------------------------------------------------------ |
312 | + | ------------------------------------------------------------------------------------------------ |
313 | - | local Player = game:service'Players'.LocalPlayer |
313 | + | local Player = game:service'Players'.LocalPlayer |
314 | - | local Character = Player.Character |
314 | + | local Character = Player.Character |
315 | - | Torso = Character:WaitForChild'Torso' |
315 | + | Torso = Character:WaitForChild'Torso' |
316 | - | |
316 | + | |
317 | - | local Wing1 = Instance.new("Part",Character) |
317 | + | local Wing1 = Instance.new("Part",Character) |
318 | - | Wing1.FormFactor = Enum.FormFactor.Custom |
318 | + | Wing1.FormFactor = Enum.FormFactor.Custom |
319 | - | Wing1.Size = Vector3.new(.2, .2, .2) |
319 | + | Wing1.Size = Vector3.new(.2, .2, .2) |
320 | - | Wing1.Name = "WIng_1" |
320 | + | Wing1.Name = "WIng_1" |
321 | - | |
321 | + | |
322 | - | local fire = Instance.new("ParticleEmitter", Wing1) |
322 | + | local fire = Instance.new("ParticleEmitter", Wing1) |
323 | - | fire.VelocitySpread = 0 |
323 | + | fire.VelocitySpread = 0 |
324 | - | fire.Lifetime = NumberRange.new(2.8) |
324 | + | fire.Lifetime = NumberRange.new(2.8) |
325 | - | fire.Acceleration = Vector3.new(0, 4, 4) |
325 | + | fire.Acceleration = Vector3.new(0, 4, 4) |
326 | - | fire.RotSpeed = NumberRange.new(10) |
326 | + | fire.RotSpeed = NumberRange.new(10) |
327 | - | fire.Rate = Rate |
327 | + | fire.Rate = Rate |
328 | - | fire.Rotation = NumberRange.new(151515) |
328 | + | fire.Rotation = NumberRange.new(151515) |
329 | - | fire.Name = "Fire" |
329 | + | fire.Name = "Fire" |
330 | - | fire.LightEmission = 0.78 |
330 | + | fire.LightEmission = 0.78 |
331 | - | fire.LockedToPart = true |
331 | + | fire.LockedToPart = true |
332 | - | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
332 | + | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
333 | - | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
333 | + | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
334 | - | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)}) |
334 | + | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)}) |
335 | - | |
335 | + | |
336 | - | local Wing2 = Wing1:Clone() |
336 | + | local Wing2 = Wing1:Clone() |
337 | - | Wing2.Parent = Torso |
337 | + | Wing2.Parent = Torso |
338 | - | local x,y,z = 0,-1,-6 |
338 | + | local x,y,z = 0,-1,-6 |
339 | - | |
339 | + | |
340 | - | Wld = function(a,b,cf) |
340 | + | Wld = function(a,b,cf) |
341 | - | local Weld = Instance.new('Weld',a) |
341 | + | local Weld = Instance.new('Weld',a) |
342 | - | Weld.Part0 = a |
342 | + | Weld.Part0 = a |
343 | - | Weld.Part1 = b |
343 | + | Weld.Part1 = b |
344 | - | Weld.C1 = cf |
344 | + | Weld.C1 = cf |
345 | - | return Weld |
345 | + | return Weld |
346 | - | end |
346 | + | end |
347 | - | |
347 | + | |
348 | - | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90))) |
348 | + | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90))) |
349 | - | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90))) |
349 | + | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(40),-math.rad(90))) |
350 | - | |
350 | + | |
351 | - | print'Loaded' |
351 | + | print'Loaded' |
352 | - | |
352 | + | |
353 | - | game:service'RunService'.Stepped:connect(function() |
353 | + | game:service'RunService'.Stepped:connect(function() |
354 | - | --z = 6+math.sin(tick()*2) |
354 | + | --z = 6+math.sin(tick()*2) |
355 | - | y = -1+math.sin(tick()*Num)*Num2 |
355 | + | y = -1+math.sin(tick()*Num)*Num2 |
356 | - | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
356 | + | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
357 | - | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
357 | + | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
358 | - | end) |
358 | + | end) |
359 | - | |
359 | + | |
360 | - | ------------------------------------------------------------------------------------------------ |
360 | + | ------------------------------------------------------------------------------------------------ |
361 | - | local Player = game:service'Players'.LocalPlayer |
361 | + | local Player = game:service'Players'.LocalPlayer |
362 | - | local Character = Player.Character |
362 | + | local Character = Player.Character |
363 | - | Torso = Character:WaitForChild'Torso' |
363 | + | Torso = Character:WaitForChild'Torso' |
364 | - | |
364 | + | |
365 | - | local Wing1 = Instance.new("Part",Character) |
365 | + | local Wing1 = Instance.new("Part",Character) |
366 | - | Wing1.FormFactor = Enum.FormFactor.Custom |
366 | + | Wing1.FormFactor = Enum.FormFactor.Custom |
367 | - | Wing1.Size = Vector3.new(.2, .2, .2) |
367 | + | Wing1.Size = Vector3.new(.2, .2, .2) |
368 | - | Wing1.Name = "WIng_1" |
368 | + | Wing1.Name = "WIng_1" |
369 | - | |
369 | + | |
370 | - | local fire = Instance.new("ParticleEmitter", Wing1) |
370 | + | local fire = Instance.new("ParticleEmitter", Wing1) |
371 | - | fire.VelocitySpread = 0 |
371 | + | fire.VelocitySpread = 0 |
372 | - | fire.Lifetime = NumberRange.new(3) |
372 | + | fire.Lifetime = NumberRange.new(3) |
373 | - | fire.Acceleration = Vector3.new(0, 4, 4) |
373 | + | fire.Acceleration = Vector3.new(0, 4, 4) |
374 | - | fire.RotSpeed = NumberRange.new(10) |
374 | + | fire.RotSpeed = NumberRange.new(10) |
375 | - | fire.Rate = Rate |
375 | + | fire.Rate = Rate |
376 | - | fire.Rotation = NumberRange.new(151515) |
376 | + | fire.Rotation = NumberRange.new(151515) |
377 | - | fire.Name = "Fire" |
377 | + | fire.Name = "Fire" |
378 | - | fire.LightEmission = 0.78 |
378 | + | fire.LightEmission = 0.78 |
379 | - | fire.LockedToPart = true |
379 | + | fire.LockedToPart = true |
380 | - | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
380 | + | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
381 | - | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
381 | + | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
382 | - | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)}) |
382 | + | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)}) |
383 | - | |
383 | + | |
384 | - | local Wing2 = Wing1:Clone() |
384 | + | local Wing2 = Wing1:Clone() |
385 | - | Wing2.Parent = Torso |
385 | + | Wing2.Parent = Torso |
386 | - | local x,y,z = 0,-1,-6 |
386 | + | local x,y,z = 0,-1,-6 |
387 | - | |
387 | + | |
388 | - | Wld = function(a,b,cf) |
388 | + | Wld = function(a,b,cf) |
389 | - | local Weld = Instance.new('Weld',a) |
389 | + | local Weld = Instance.new('Weld',a) |
390 | - | Weld.Part0 = a |
390 | + | Weld.Part0 = a |
391 | - | Weld.Part1 = b |
391 | + | Weld.Part1 = b |
392 | - | Weld.C1 = cf |
392 | + | Weld.C1 = cf |
393 | - | return Weld |
393 | + | return Weld |
394 | - | end |
394 | + | end |
395 | - | |
395 | + | |
396 | - | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90))) |
396 | + | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90))) |
397 | - | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90))) |
397 | + | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(50),-math.rad(90))) |
398 | - | |
398 | + | |
399 | - | print'Loaded' |
399 | + | print'Loaded' |
400 | - | |
400 | + | |
401 | - | game:service'RunService'.Stepped:connect(function() |
401 | + | game:service'RunService'.Stepped:connect(function() |
402 | - | --z = 6+math.sin(tick()*2) |
402 | + | --z = 6+math.sin(tick()*2) |
403 | - | y = -1+math.sin(tick()*Num)*Num2 |
403 | + | y = -1+math.sin(tick()*Num)*Num2 |
404 | - | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
404 | + | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
405 | - | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
405 | + | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
406 | - | end) |
406 | + | end) |
407 | - | |
407 | + | |
408 | - | ------------------------------------------------------------------------------------------------ |
408 | + | ------------------------------------------------------------------------------------------------ |
409 | - | local Player = game:service'Players'.LocalPlayer |
409 | + | local Player = game:service'Players'.LocalPlayer |
410 | - | local Character = Player.Character |
410 | + | local Character = Player.Character |
411 | - | Torso = Character:WaitForChild'Torso' |
411 | + | Torso = Character:WaitForChild'Torso' |
412 | - | |
412 | + | |
413 | - | local Wing1 = Instance.new("Part",Character) |
413 | + | local Wing1 = Instance.new("Part",Character) |
414 | - | Wing1.FormFactor = Enum.FormFactor.Custom |
414 | + | Wing1.FormFactor = Enum.FormFactor.Custom |
415 | - | Wing1.Size = Vector3.new(.2, .2, .2) |
415 | + | Wing1.Size = Vector3.new(.2, .2, .2) |
416 | - | Wing1.Name = "WIng_1" |
416 | + | Wing1.Name = "WIng_1" |
417 | - | |
417 | + | |
418 | - | local fire = Instance.new("ParticleEmitter", Wing1) |
418 | + | local fire = Instance.new("ParticleEmitter", Wing1) |
419 | - | fire.VelocitySpread = 0 |
419 | + | fire.VelocitySpread = 0 |
420 | - | fire.Lifetime = NumberRange.new(3.1) |
420 | + | fire.Lifetime = NumberRange.new(3.1) |
421 | - | fire.Acceleration = Vector3.new(0, 4, 4) |
421 | + | fire.Acceleration = Vector3.new(0, 4, 4) |
422 | - | fire.RotSpeed = NumberRange.new(10) |
422 | + | fire.RotSpeed = NumberRange.new(10) |
423 | - | fire.Rate = Rate |
423 | + | fire.Rate = Rate |
424 | - | fire.Rotation = NumberRange.new(151515) |
424 | + | fire.Rotation = NumberRange.new(151515) |
425 | - | fire.Name = "Fire" |
425 | + | fire.Name = "Fire" |
426 | - | fire.LightEmission = 0.78 |
426 | + | fire.LightEmission = 0.78 |
427 | - | fire.LockedToPart = true |
427 | + | fire.LockedToPart = true |
428 | - | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
428 | + | fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" |
429 | - | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
429 | + | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Color)) |
430 | - | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)}) |
430 | + | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)}) |
431 | - | |
431 | + | |
432 | - | local Wing2 = Wing1:Clone() |
432 | + | local Wing2 = Wing1:Clone() |
433 | - | Wing2.Parent = Torso |
433 | + | Wing2.Parent = Torso |
434 | - | local x,y,z = 0,-1,-6 |
434 | + | local x,y,z = 0,-1,-6 |
435 | - | |
435 | + | |
436 | - | Wld = function(a,b,cf) |
436 | + | Wld = function(a,b,cf) |
437 | - | local Weld = Instance.new('Weld',a) |
437 | + | local Weld = Instance.new('Weld',a) |
438 | - | Weld.Part0 = a |
438 | + | Weld.Part0 = a |
439 | - | Weld.Part1 = b |
439 | + | Weld.Part1 = b |
440 | - | Weld.C1 = cf |
440 | + | Weld.C1 = cf |
441 | - | return Weld |
441 | + | return Weld |
442 | - | end |
442 | + | end |
443 | - | |
443 | + | |
444 | - | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90))) |
444 | + | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90))) |
445 | - | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90))) |
445 | + | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90))) |
446 | - | |
446 | + | |
447 | - | print'Loaded' |
447 | + | print'Loaded' |
448 | - | |
448 | + | |
449 | - | game:service'RunService'.Stepped:connect(function() |
449 | + | game:service'RunService'.Stepped:connect(function() |
450 | - | --z = 6+math.sin(tick()*2) |
450 | + | --z = 6+math.sin(tick()*2) |
451 | - | y = -1+math.sin(tick()*Num)*Num2 |
451 | + | y = -1+math.sin(tick()*Num)*Num2 |
452 | - | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
452 | + | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
453 | - | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
453 | + | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
454 | - | end) |
454 | + | end) |
455 | - | ------------------------------------------ local Player = game:service'Players'.LocalPlayer |
455 | + | ------------------------------------------ local Player = game:service'Players'.LocalPlayer |
456 | - | local Character = Player.Character |
456 | + | local Character = Player.Character |
457 | - | Torso = Character:WaitForChild'Torso' |
457 | + | Torso = Character:WaitForChild'Torso' |
458 | - | |
458 | + | |
459 | - | local Wing1 = Instance.new("Part",Character) |
459 | + | local Wing1 = Instance.new("Part",Character) |
460 | - | Wing1.FormFactor = Enum.FormFactor.Custom |
460 | + | Wing1.FormFactor = Enum.FormFactor.Custom |
461 | - | Wing1.Size = Vector3.new(.2, .2, .2) |
461 | + | Wing1.Size = Vector3.new(.2, .2, .2) |
462 | - | Wing1.Name = "WIng_1" |
462 | + | Wing1.Name = "WIng_1" |
463 | - | |
463 | + | |
464 | - | local fire = Instance.new("ParticleEmitter", Wing1) |
464 | + | local fire = Instance.new("ParticleEmitter", Wing1) |
465 | - | fire.VelocitySpread = 0 |
465 | + | fire.VelocitySpread = 0 |
466 | - | fire.Lifetime = NumberRange.new(3.7) |
466 | + | fire.Lifetime = NumberRange.new(3.7) |
467 | - | fire.Acceleration = Vector3.new(0, 4, 4) |
467 | + | fire.Acceleration = Vector3.new(0, 4, 4) |
468 | - | fire.RotSpeed = NumberRange.new(2) |
468 | + | fire.RotSpeed = NumberRange.new(2) |
469 | - | fire.Rate = Rate |
469 | + | fire.Rate = Rate |
470 | - | fire.Rotation = NumberRange.new(151515) |
470 | + | fire.Rotation = NumberRange.new(151515) |
471 | - | fire.Name = "Fire" |
471 | + | fire.Name = "Fire" |
472 | - | fire.LightEmission = 0.78 |
472 | + | fire.LightEmission = 0.78 |
473 | - | fire.LockedToPart = false |
473 | + | fire.LockedToPart = false |
474 | - | fire.Texture = "http://www.roblox.com/asset/?id=32784539" |
474 | + | fire.Texture = "http://www.roblox.com/asset/?id=32784539" |
475 | - | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Celor)) |
475 | + | fire.Color = ColorSequence.new(Color3.new(Color), Color3.new(Celor)) |
476 | - | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)}) |
476 | + | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)}) |
477 | - | |
477 | + | |
478 | - | local Wing2 = Wing1:Clone() |
478 | + | local Wing2 = Wing1:Clone() |
479 | - | Wing2.Parent = Torso |
479 | + | Wing2.Parent = Torso |
480 | - | local x,y,z = 0,-1,-6 |
480 | + | local x,y,z = 0,-1,-6 |
481 | - | |
481 | + | |
482 | - | Wld = function(a,b,cf) |
482 | + | Wld = function(a,b,cf) |
483 | - | local Weld = Instance.new('Weld',a) |
483 | + | local Weld = Instance.new('Weld',a) |
484 | - | Weld.Part0 = a |
484 | + | Weld.Part0 = a |
485 | - | Weld.Part1 = b |
485 | + | Weld.Part1 = b |
486 | - | Weld.C1 = cf |
486 | + | Weld.C1 = cf |
487 | - | return Weld |
487 | + | return Weld |
488 | - | end |
488 | + | end |
489 | - | |
489 | + | |
490 | - | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.3)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90))) |
490 | + | local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.3)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90))) |
491 | - | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.3)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90))) |
491 | + | local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.3)*CFrame.Angles(-math.rad(90),-math.rad(60),-math.rad(90))) |
492 | - | |
492 | + | |
493 | - | print'Loaded' |
493 | + | print'Loaded' |
494 | - | |
494 | + | |
495 | - | game:service'RunService'.Stepped:connect(function() |
495 | + | game:service'RunService'.Stepped:connect(function() |
496 | - | --z = 6+math.sin(tick()*2) |
496 | + | --z = 6+math.sin(tick()*2) |
497 | - | y = -1+math.sin(tick()*Num3)*Num |
497 | + | y = -1+math.sin(tick()*Num3)*Num |
498 | - | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
498 | + | Wing1.Fire.Acceleration = Vector3.new(x,y,z) |
499 | - | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
499 | + | Wing2.Fire.Acceleration = Vector3.new(x,y,-z) |
500 | - | end) |
500 | + | end) |
501 | - | |
501 | + | |
502 | - | while true do |
502 | + | while true do |
503 | - | Character.Humanoid.HipHeight = 7 |
503 | + | Character.Humanoid.HipHeight = 7 |
504 | - | wait(0.1) |
504 | + | wait(0.1) |
505 | - | Character.Humanoid.HipHeight = 7.1 |
505 | + | Character.Humanoid.HipHeight = 7.1 |
506 | - | wait(0.1) |
506 | + | wait(0.1) |
507 | - | Character.Humanoid.HipHeight = 7.2 |
507 | + | Character.Humanoid.HipHeight = 7.2 |
508 | - | wait(0.1) |
508 | + | wait(0.1) |
509 | - | Character.Humanoid.HipHeight = 7.3 |
509 | + | Character.Humanoid.HipHeight = 7.3 |
510 | - | wait(0.1) |
510 | + | wait(0.1) |
511 | - | Character.Humanoid.HipHeight = 7.4 |
511 | + | Character.Humanoid.HipHeight = 7.4 |
512 | - | wait(0.1) |
512 | + | wait(0.1) |
513 | - | Character.Humanoid.HipHeight = 7.5 |
513 | + | Character.Humanoid.HipHeight = 7.5 |
514 | - | wait(0.1) |
514 | + | wait(0.1) |
515 | - | Character.Humanoid.HipHeight = 7.6 |
515 | + | Character.Humanoid.HipHeight = 7.6 |
516 | - | wait(0.1) |
516 | + | wait(0.1) |
517 | - | Character.Humanoid.HipHeight = 7.7 |
517 | + | Character.Humanoid.HipHeight = 7.7 |
518 | - | wait(0.1) |
518 | + | wait(0.1) |
519 | - | Character.Humanoid.HipHeight = 7.8 |
519 | + | Character.Humanoid.HipHeight = 7.8 |
520 | - | wait(0.1) |
520 | + | wait(0.1) |
521 | - | Character.Humanoid.HipHeight = 7.9 |
521 | + | Character.Humanoid.HipHeight = 7.9 |
522 | - | wait(0.1) |
522 | + | wait(0.1) |
523 | - | Character.Humanoid.HipHeight = 8 |
523 | + | Character.Humanoid.HipHeight = 8 |
524 | - | wait(0.1) |
524 | + | wait(0.1) |
525 | - | Character.Humanoid.HipHeight = 7.9 |
525 | + | Character.Humanoid.HipHeight = 7.9 |
526 | - | wait(0.1) |
526 | + | wait(0.1) |
527 | - | Character.Humanoid.HipHeight = 7.8 |
527 | + | Character.Humanoid.HipHeight = 7.8 |
528 | - | wait(0.1) |
528 | + | wait(0.1) |
529 | - | Character.Humanoid.HipHeight = 7.7 |
529 | + | Character.Humanoid.HipHeight = 7.7 |
530 | - | wait(0.1) |
530 | + | wait(0.1) |
531 | - | Character.Humanoid.HipHeight = 7.6 |
531 | + | Character.Humanoid.HipHeight = 7.6 |
532 | - | wait(0.1) |
532 | + | wait(0.1) |
533 | - | Character.Humanoid.HipHeight = 7.5 |
533 | + | Character.Humanoid.HipHeight = 7.5 |
534 | - | wait(0.1) |
534 | + | wait(0.1) |
535 | - | Character.Humanoid.HipHeight = 7.4 |
535 | + | Character.Humanoid.HipHeight = 7.4 |
536 | - | wait(0.1) |
536 | + | wait(0.1) |
537 | - | Character.Humanoid.HipHeight = 7.3 |
537 | + | Character.Humanoid.HipHeight = 7.3 |
538 | - | wait(0.1) |
538 | + | wait(0.1) |
539 | - | Character.Humanoid.HipHeight = 7.2 |
539 | + | Character.Humanoid.HipHeight = 7.2 |
540 | - | wait(0.1) |
540 | + | wait(0.1) |
541 | - | Character.Humanoid.HipHeight = 7.1 |
541 | + | Character.Humanoid.HipHeight = 7.1 |
542 | - | wait(0.1) |
542 | + | wait(0.1) |
543 | - | Character.Humanoid.HipHeight = 7 |
543 | + | Character.Humanoid.HipHeight = 7 |
544 | - | wait(0.1) |
544 | + | wait(0.1) |
545 | - | end |
545 | + | end |
546 | - | |
546 | + | |
547 | - | local Player = game.Players.LocalPlayer |
547 | + | local Player = game.Players.LocalPlayer |
548 | - | local Character = game.Workspace:WaitForChild(Player.Name) |
548 | + | local Character = game.Workspace:WaitForChild(Player.Name) |
549 | - | local Torso = Character:WaitForChild("Torso") |
549 | + | local Torso = Character:WaitForChild("Torso") |
550 | - | local LArm = Character:WaitForChild("Left Arm") |
550 | + | local LArm = Character:WaitForChild("Left Arm") |
551 | - | local RArm = Character:WaitForChild("Right Arm") |
551 | + | local RArm = Character:WaitForChild("Right Arm") |
552 | - | local LLeg = Character:WaitForChild("Left Leg") |
552 | + | local LLeg = Character:WaitForChild("Left Leg") |
553 | - | local RLeg = Character:WaitForChild("Right Leg") |
553 | + | local RLeg = Character:WaitForChild("Right Leg") |
554 | - | local Head = Character:WaitForChild("Head") |
554 | + | local Head = Character:WaitForChild("Head") |
555 | - | local Root = Character:WaitForChild("HumanoidRootPart") |
555 | + | local Root = Character:WaitForChild("HumanoidRootPart") |
556 | - | |
556 | + | |
557 | - | |
557 | + | |
558 | - | local weld = Instance.new("Weld",LArm) |
558 | + | local weld = Instance.new("Weld",LArm) |
559 | - | weld.Part0 = LArm |
559 | + | weld.Part0 = LArm |
560 | - | weld.Part1 = Torso |
560 | + | weld.Part1 = Torso |
561 | - | weld.C0 = CFrame.new(1.54774952, 0.798611641, 0.269775391, 0.971943498, -0.162425607, 0.170129135, -0.142766714, 0.167448431, 0.975488961, -0.186932221, -0.972408891, 0.139561445) |
561 | + | weld.C0 = CFrame.new(1.54774952, 0.798611641, 0.269775391, 0.971943498, -0.162425607, 0.170129135, -0.142766714, 0.167448431, 0.975488961, -0.186932221, -0.972408891, 0.139561445) |
562 | - | |
562 | + | |
563 | - | local weld2 = Instance.new("Weld",RArm) |
563 | + | local weld2 = Instance.new("Weld",RArm) |
564 | - | weld2.Part0 = RArm |
564 | + | weld2.Part0 = RArm |
565 | - | weld2.Part1 = Torso |
565 | + | weld2.Part1 = Torso |
566 | - | weld2.C0 = CFrame.new(-1.29793835, 0.697851658, 0.315779567, 0.992667079, 0.087314643, -0.0835966393, 0.0474731699, 0.354404569, 0.933886349, 0.111168966, -0.93100673, 0.347660601) |
566 | + | weld2.C0 = CFrame.new(-1.29793835, 0.697851658, 0.315779567, 0.992667079, 0.087314643, -0.0835966393, 0.0474731699, 0.354404569, 0.933886349, 0.111168966, -0.93100673, 0.347660601) |
567 | - | |
567 | + | |
568 | - | local weld1 = Instance.new("Weld",Head) |
568 | + | local weld1 = Instance.new("Weld",Head) |
569 | - | weld1.Part0 = Head |
569 | + | weld1.Part0 = Head |
570 | - | weld1.Part1 = Torso |
570 | + | weld1.Part1 = Torso |
571 | - | weld1.C0 = CFrame.new(0, -1.4470098, -0.457228661, 1, 0, 0, 0, 0.896848321, -0.442338258, 0, 0.442338258, 0.896848321) |
571 | + | weld1.C0 = CFrame.new(0, -1.4470098, -0.457228661, 1, 0, 0, 0, 0.896848321, -0.442338258, 0, 0.442338258, 0.896848321) |
572 | - | |
572 | + | |
573 | - | local weld3 = Instance.new("Weld",Torso) |
573 | + | local weld3 = Instance.new("Weld",Torso) |
574 | - | weld3.Part0 = Torso |
574 | + | weld3.Part0 = Torso |
575 | - | weld3.Part1 = Root |
575 | + | weld3.Part1 = Root |
576 | - | weld3.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.015822541, -0.99987489, 0, 0.99987489, -0.015822541) |
576 | + | weld3.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.015822541, -0.99987489, 0, 0.99987489, -0.015822541) |
577 | - | |
577 | + | |
578 | - | local weld4 = Instance.new("Weld",RLeg) |
578 | + | local weld4 = Instance.new("Weld",RLeg) |
579 | - | weld4.Part0 = RLeg |
579 | + | weld4.Part0 = RLeg |
580 | - | weld4.Part1 = Torso |
580 | + | weld4.Part1 = Torso |
581 | - | weld4.C0 = CFrame.new(-0.681492329, 1.09952736, -1.23391747, 0.987639725, -0.128611907, 0.0895929486, -0.0718160421, 0.136761963, 0.987997293, -0.139321119, -0.982219517, 0.125835136) |
581 | + | weld4.C0 = CFrame.new(-0.681492329, 1.09952736, -1.23391747, 0.987639725, -0.128611907, 0.0895929486, -0.0718160421, 0.136761963, 0.987997293, -0.139321119, -0.982219517, 0.125835136) |
582 | - | |
582 | + | |
583 | - | local weld5 = Instance.new("Weld",LLeg) |
583 | + | local weld5 = Instance.new("Weld",LLeg) |
584 | - | weld5.Part0 = LLeg |
584 | + | weld5.Part0 = LLeg |
585 | - | weld5.Part1 = Torso |
585 | + | weld5.Part1 = Torso |
586 | - | weld5.C0 = CFrame.new(0.637815475, 0.914171457, -1.40235138, 0.996583581, 0.0824558139, -0.00470839906, -4.24970949e-007, 0.0570143461, 0.998373449, 0.082590133, -0.994962573, 0.0568195954) |
586 | + | weld5.C0 = CFrame.new(0.637815475, 0.914171457, -1.40235138, 0.996583581, 0.0824558139, -0.00470839906, -4.24970949e-007, 0.0570143461, 0.998373449, 0.082590133, -0.994962573, 0.0568195954) |
587 | - | |
587 | + | |
588 | - | game.Players.LocalPlayer.Character.Head.Transparency = 1 |
588 | + | game.Players.LocalPlayer.Character.Head.Transparency = 1 |
589 | game.Players.LocalPlayer.Character.Head.face:Remove() |