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1 | /*------------------------------------------------------------------------------ | |
2 | ######## ## ###### ### ###### | |
3 | ## ## ## ## ## ## ## ## | |
4 | ## ## ## ## ## ## | |
5 | ###### ## ## ## ## ## | |
6 | ## ## ## ######### ## | |
7 | ## ## ## ## ## ## ## ## | |
8 | ######## ######## ###### ####### ## ## ###### | |
9 | ||
10 | ||
11 | ######## ## ## | |
12 | ## ## ## ## | |
13 | ## ## #### | |
14 | ######## ## | |
15 | ## ## ## | |
16 | ## ## ## | |
17 | ######## ## | |
18 | ||
19 | ||
20 | ######## ## ####### ###### ######## ######## ####### | |
21 | ## ## ## ## ## ## ## ## ## ## ## | |
22 | ## ## ## ## ## ## ## ## ## ## | |
23 | ###### ## ## ## ## ## ######## ## ## | |
24 | ## ## ## ## ## ## ## ## ## ## | |
25 | ## ## ## ## ## ## ## ## ## ## ## | |
26 | ######## ######## ####### ###### ## ## ## ####### | |
27 | ||
28 | Anti-Cheat(ELC_AC) | |
29 | ||
30 | PROTECTIONS : | |
31 | Anti-Weapon HACK | |
32 | Anti-Ammo HACK | |
33 | Anti-Ammo Block HACK | |
34 | - | Anti-Money HACK |
34 | + | Anti-Money HACKF |
35 | Anti-Speed HACK | |
36 | Anti-Teleport & Anti-Airbreak | |
37 | Anti-Health HACK | |
38 | Anti-Armour HACK | |
39 | ||
40 | BUG : | |
41 | Nothing | |
42 | ||
43 | VERSION : | |
44 | - | V3.1 |
44 | + | V3.3 |
45 | ||
46 | COMPATIBLE : | |
47 | SA-MP 0.3c | |
48 | & | |
49 | SA-MP 0.3d | |
50 | ||
51 | CREDITS : | |
52 | ELOCTRO (SCRIPT) | |
53 | SIM (GetTickCount for linux) | |
54 | ||
55 | ELC_AC THE BEST PROTECTION | |
56 | ! | |
57 | ||
58 | \**/ | |
59 | /*/- Anti-Cheat By Eloctro ----------------------------------------------------- | |
60 | ||
61 | ELC PRODUCTION(FRANCE) | |
62 | ||
63 | http://eloctro.blogspot.com/ | |
64 | ||
65 | */ | |
66 | #include <a_samp> | |
67 | ||
68 | /*----------------------------------------------------------------------------*/ | |
69 | //Anti-Cheat Statut defaut : | |
70 | #define ANTI_WEAPON_&_AMMO_HACK 1 | |
71 | #define ANTI_AMMO_BLOCK_HACK 1 | |
72 | #define ANTI_MONEY_HACK 1 | |
73 | #define ANTI_SPEED_HACK 1 | |
74 | #define ANTI_TELEPORT/AIBREAK_HACK 1 | |
75 | #define ANTI_HEALTH_HACK 0//Not fix | |
76 | #define ANTI_ARMOUR_HACK 0//Not fix | |
77 | //Configuration : | |
78 | #define MAX_SPEED_VEHICLE 380.0 // SPEED VEHICLE MAX(380=default) | |
79 | #define MAX_VEHICLE_DISTANCE_PER_SECOND 180 // DISTANCE PARCOUR MAX VEHICLE PER SECOND(180=default) | |
80 | #define MAX_PED_DISTANCE_PER_SECOND 100 // DISTANCE PARCOUR MAX AT PED PER SECOND(100=default) | |
81 | #define SPRINT_SPEED 30.0 // (30=DEFAULT/BETA) | |
82 | #define TIRE_RATE 2000 // (2000=default) | |
83 | #define TIMER_CHEAT_RATE 3500 | |
84 | #define TIME_GRANULITY 50 // Granulity GetTickCount | |
85 | #define DELAY_LOAD_AFTER_SPAWN 5000 | |
86 | #define MAX_DELAY_SEND_STATS 2000 | |
87 | #define MAX_HEALTH 100 // Max HEALTH | |
88 | #define MAX_ARMOUR 100 // Max ARMOUR | |
89 | //STATUS MODE : | |
90 | //#define NO_TICK_COUNT //uncomment If GetTickCount() bug(linux?) | |
91 | #define INCLUDE_BASE_MODE //uncomment to pass in mod include | |
92 | #define MODE_DELAY_SEND_STATS //uncomment if the sending of stats is a bit slow(RECOMMANDED) | |
93 | //Calcul(DON'T TOUCH)---------------------------------------------------------- | |
94 | #define XMAX_VEHICLE_DISTANCE_PER_SECOND MAX_VEHICLE_DISTANCE_PER_SECOND*(TIMER_CHEAT_RATE/1000) | |
95 | #define XMAX_PED_DISTANCE_PER_SECOND MAX_PED_DISTANCE_PER_SECOND*(TIMER_CHEAT_RATE/1000) | |
96 | #define SaveTime(%0,%1) %0=%1 | |
97 | #define IsPassTime(%0,%1) ((MAX_DELAY_SEND_STATS+%0)<%1)//Time Action ,Time Now | |
98 | #define IsPlayerCheatPos(%0) (!IsPlayerInRangeOfPoint(%0,XMAX_VEHICLE_DISTANCE_PER_SECOND,CheatPlayerInfo[%0][aX],CheatPlayerInfo[%0][aY],CheatPlayerInfo[%0][aZ]))||((GetPlayerSurfingVehicleID(%0)==INVALID_VEHICLE_ID && !IsPlayerInAnyVehicle(%0)) && !IsPlayerInRangeOfPoint(%0,XMAX_PED_DISTANCE_PER_SECOND,CheatPlayerInfo[%0][aX],CheatPlayerInfo[%0][aY],CheatPlayerInfo[%0][aZ])) | |
99 | /*----------------------------------------------------------------------------*/ | |
100 | enum aELCp | |
101 | { | |
102 | aMoney, | |
103 | aAmmo[12], | |
104 | aWeapon[12], | |
105 | aTickFire, | |
106 | aAmmoFire, | |
107 | aWeaponFire, | |
108 | Float:aHealth, | |
109 | Float:aGainHealth, | |
110 | Float:aArmour, | |
111 | aTimer, | |
112 | Float:aX, | |
113 | Float:aY, | |
114 | Float:aZ, | |
115 | aAntiTeleportHack, | |
116 | aAntiWeaponHack, | |
117 | aAntiAmmoBlockHack, | |
118 | aAntiMoneyHack, | |
119 | aAntiSpeedHack, | |
120 | aAntiHealthHack, | |
121 | aAntiArmourHack, | |
122 | #if defined MODE_DELAY_SEND_STATS | |
123 | aGiveWeaponTime, | |
124 | aGiveMoneyTime, | |
125 | aGiveHealthTime, | |
126 | aGiveArmourTime, | |
127 | #endif | |
128 | - | aSetPositionTime |
128 | + | aSetPositionTime, |
129 | aSpawnPlayer | |
130 | }; | |
131 | new CheatPlayerInfo[MAX_PLAYERS][aELCp]; | |
132 | #if defined NO_TICK_COUNT | |
133 | enum aELCs | |
134 | { | |
135 | TickCount, | |
136 | TimerTick | |
137 | }; | |
138 | new CheatServerInfo[aELCs]; | |
139 | #endif | |
140 | /*stock SENDPOS(playerid) | |
141 | { | |
142 | new Float:Px[3],Ps[128]; | |
143 | GetPlayerPos(playerid,Px[0],Px[1],Px[2]); | |
144 | format(Ps, 128,"ACUTEL : %f,%f,%f | AVANT : %f,%f,%f",Px[0],Px[1],Px[2],CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); | |
145 | SendClientMessageToAll(0xBD0000FF,Ps); | |
146 | }*/ | |
147 | /*----------------------------------------------------------------------------*/ | |
148 | stock Float:GetPlayerSpeedXY(playerid) | |
149 | { | |
150 | new Float:SpeedX, Float:SpeedY, Float:SpeedZ; | |
151 | new Float:Speed; | |
152 | if(IsPlayerInAnyVehicle(playerid)) GetVehicleVelocity(GetPlayerVehicleID(playerid), SpeedX, SpeedY, SpeedZ); | |
153 | else GetPlayerVelocity(playerid, SpeedX, SpeedY, SpeedZ); | |
154 | Speed = floatsqroot(floatadd(floatpower(SpeedX, 2.0), floatpower(SpeedY, 2.0))); | |
155 | return floatmul(Speed, 200.0); | |
156 | } | |
157 | #if defined NO_TICK_COUNT | |
158 | #define GetTickCount() (CheatServerInfo[TickCount]) | |
159 | forward TimeUpdate(); | |
160 | public TimeUpdate() | |
161 | { | |
162 | CheatServerInfo[TickCount] +=TIME_GRANULITY; | |
163 | return 1; | |
164 | } | |
165 | #endif | |
166 | forward OnPlayerCheckCheat(playerid); | |
167 | forward OnPlayerCheat(playerid, cheatid); | |
168 | forward ELC_AC_EnablePlayerCheatID(playerid,cheatid,enable); | |
169 | forward ELC_AC_OnPlayerBuy(playerid,buyprice); | |
170 | forward OnPlayerCheckFaceWall(playerid,Float:wall_x,Float:wall_y,Float:wall_z,Float:nwall_x,Float:nwall_y,Float:wall_he); | |
171 | /*----------------------------------------------------------------------------*/ | |
172 | forward ELC_AC_GivePlayerMoney(playerid, money); | |
173 | public ELC_AC_GivePlayerMoney(playerid, money) | |
174 | { | |
175 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==1)CheatPlayerInfo[playerid][aAntiMoneyHack]=2; | |
176 | CheatPlayerInfo[playerid][aMoney] += money; | |
177 | GivePlayerMoney(playerid, money); | |
178 | #if defined MODE_DELAY_SEND_STATS | |
179 | SaveTime(CheatPlayerInfo[playerid][aGiveMoneyTime],GetTickCount()); | |
180 | #endif | |
181 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==2)CheatPlayerInfo[playerid][aAntiMoneyHack]=1; | |
182 | return 1; | |
183 | } | |
184 | stock initial_GivePlayerMoney(playerid, money) | |
185 | { | |
186 | return GivePlayerMoney(playerid, money); | |
187 | } | |
188 | #if defined INCLUDE_BASE_MODE | |
189 | //ALS_SYSTEME -------------------- | |
190 | #if defined _ALS_GivePlayerMoney | |
191 | #undef GivePlayerMoney | |
192 | #else | |
193 | #define _ALS_GivePlayerMoney | |
194 | #endif | |
195 | #define GivePlayerMoney ELC_AC_GivePlayerMoney | |
196 | #endif | |
197 | //ALS_OFF_SYSTEME ---------------- | |
198 | /*----------------------------------------------------------------------------*/ | |
199 | forward ELC_AC_ResetPlayerMoney(playerid); | |
200 | public ELC_AC_ResetPlayerMoney(playerid) | |
201 | { | |
202 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==1)CheatPlayerInfo[playerid][aAntiMoneyHack]=2; | |
203 | ResetPlayerMoney(playerid); | |
204 | CheatPlayerInfo[playerid][aMoney] = 0; | |
205 | #if defined MODE_DELAY_SEND_STATS | |
206 | SaveTime(CheatPlayerInfo[playerid][aGiveMoneyTime],GetTickCount()); | |
207 | #endif | |
208 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==2)CheatPlayerInfo[playerid][aAntiMoneyHack]=1; | |
209 | return 1; | |
210 | } | |
211 | stock initial_ResetPlayerMoney(playerid) | |
212 | { | |
213 | return ResetPlayerMoney(playerid); | |
214 | } | |
215 | #if defined INCLUDE_BASE_MODE | |
216 | //ALS_SYSTEME -------------------- | |
217 | #if defined _ALS_ResetPlayerMoney | |
218 | #undef ResetPlayerMoney | |
219 | #else | |
220 | #define _ALS_ResetPlayerMoney | |
221 | #endif | |
222 | #define ResetPlayerMoney ELC_AC_ResetPlayerMoney | |
223 | #endif | |
224 | //ALS_OFF_SYSTEME ---------------- | |
225 | /*----------------------------------------------------------------------------*/ | |
226 | forward ELC_AC_GetPlayerMoney(playerid); | |
227 | public ELC_AC_GetPlayerMoney(playerid) | |
228 | { | |
229 | return CheatPlayerInfo[playerid][aMoney]; | |
230 | } | |
231 | stock initial_GetPlayerMoney(playerid) | |
232 | { | |
233 | return GetPlayerMoney(playerid); | |
234 | } | |
235 | #if defined INCLUDE_BASE_MODE | |
236 | //ALS_SYSTEME -------------------- | |
237 | #if defined _ALS_GetPlayerMoney | |
238 | #undef GetPlayerMoney | |
239 | #else | |
240 | #define _ALS_GetPlayerMoney | |
241 | #endif | |
242 | #define GetPlayerMoney ELC_AC_GetPlayerMoney | |
243 | #endif | |
244 | //ALS_OFF_SYSTEME ---------------- | |
245 | /*----------------------------------------------------------------------------*/ | |
246 | forward ELC_AC_SetPlayerPos(playerid, Float:ix, Float:iy, Float:iz); | |
247 | public ELC_AC_SetPlayerPos(playerid, Float:ix, Float:iy, Float:iz) | |
248 | { | |
249 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==1)CheatPlayerInfo[playerid][aAntiTeleportHack]=2; | |
250 | SaveTime(CheatPlayerInfo[playerid][aSetPositionTime],GetTickCount()); | |
251 | CheatPlayerInfo[playerid][aX]=ix; CheatPlayerInfo[playerid][aY]=iy; CheatPlayerInfo[playerid][aZ]=iz; | |
252 | SetPlayerPos(playerid, ix, iy, iz); | |
253 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==2)CheatPlayerInfo[playerid][aAntiTeleportHack]=1; | |
254 | return 1; | |
255 | } | |
256 | stock initial_SetPlayerPos(playerid, Float:ix, Float:iy, Float:iz) | |
257 | { | |
258 | return SetPlayerPos(playerid, ix, iy, iz); | |
259 | } | |
260 | #if defined INCLUDE_BASE_MODE | |
261 | //ALS_SYSTEME -------------------- | |
262 | #if defined _ALS_SetPlayerPos | |
263 | #undef SetPlayerPos | |
264 | #else | |
265 | #define _ALS_SetPlayerPos | |
266 | #endif | |
267 | #define SetPlayerPos ELC_AC_SetPlayerPos | |
268 | //ALS_OFF_SYSTEME ---------------- | |
269 | #endif | |
270 | /*----------------------------------------------------------------------------*/ | |
271 | forward ELC_AC_PutPlayerInVehicle(playerid,vehicleid, seatid); | |
272 | public ELC_AC_PutPlayerInVehicle(playerid,vehicleid, seatid) | |
273 | { | |
274 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==1)CheatPlayerInfo[playerid][aAntiTeleportHack]=2; | |
275 | SaveTime(CheatPlayerInfo[playerid][aSetPositionTime],GetTickCount()); | |
276 | CheatPlayerInfo[playerid][aSpawnPlayer]=1; | |
277 | PutPlayerInVehicle(playerid,vehicleid, seatid); | |
278 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==2)CheatPlayerInfo[playerid][aAntiTeleportHack]=1; | |
279 | return 1; | |
280 | } | |
281 | stock initial_PutPlayerInVehicle(playerid,vehicleid, seatid) | |
282 | { | |
283 | return PutPlayerInVehicle(playerid,vehicleid, seatid); | |
284 | } | |
285 | #if defined INCLUDE_BASE_MODE | |
286 | //ALS_SYSTEME -------------------- | |
287 | #if defined _ALS_PutPlayerInVehicle | |
288 | #undef PutPlayerInVehicle | |
289 | #else | |
290 | #define _ALS_PutPlayerInVehicle | |
291 | #endif | |
292 | #define PutPlayerInVehicle ELC_AC_PutPlayerInVehicle | |
293 | //ALS_OFF_SYSTEME ---------------- | |
294 | #endif | |
295 | /*----------------------------------------------------------------------------*/ | |
296 | forward ELC_AC_TogglePlayerSpectating(playerid, toggle); | |
297 | public ELC_AC_TogglePlayerSpectating(playerid, toggle) | |
298 | { | |
299 | if(toggle==1) | |
300 | { | |
301 | if(CheatPlayerInfo[playerid][aAntiSpeedHack]==0) CheatPlayerInfo[playerid][aAntiSpeedHack]=3; | |
302 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==0) CheatPlayerInfo[playerid][aAntiTeleportHack]=3; | |
303 | } | |
304 | else | |
305 | { | |
306 | if(CheatPlayerInfo[playerid][aAntiSpeedHack]==3) CheatPlayerInfo[playerid][aAntiSpeedHack]=1; | |
307 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==3)CheatPlayerInfo[playerid][aAntiTeleportHack]=1; | |
308 | CheatPlayerInfo[playerid][aSpawnPlayer]=1; | |
309 | SaveTime(CheatPlayerInfo[playerid][aSetPositionTime],GetTickCount()); | |
310 | } | |
311 | return TogglePlayerSpectating(playerid, toggle); | |
312 | } | |
313 | stock initial_TogglePlayerSpectating(playerid, toggle) | |
314 | { | |
315 | return TogglePlayerSpectating(playerid, toggle); | |
316 | } | |
317 | #if defined INCLUDE_BASE_MODE | |
318 | //ALS_SYSTEME -------------------- | |
319 | #if defined _ALS_TogglePlayerSpectating | |
320 | #undef TogglePlayerSpectating | |
321 | #else | |
322 | #define _ALS_TogglePlayerSpectating | |
323 | #endif | |
324 | #define TogglePlayerSpectating ELC_AC_TogglePlayerSpectating | |
325 | //ALS_OFF_SYSTEME ---------------- | |
326 | #endif | |
327 | //Weapon------------------------------------------------------------------------ | |
328 | /*#define IsNotWeaponNoAmmo(%0) (%0!=0 && %0!=1 && %0!=10) | |
329 | #define IsNotWeaponVise(%0,%1) (%0>1 && %0!=10 && %0!=6 && %0!=9 && %0!=11 && %0!=12 && %1!=35 && %1!=36 %1!=43)*/ | |
330 | stock IsNotWeaponNoAmmo(WeaponID) | |
331 | { | |
332 | new slot=GetWeaponSlot(WeaponID); | |
333 | if(slot!=0 && slot!=1 && slot!=10)return 1; | |
334 | return 0; | |
335 | } | |
336 | stock IsNotWeaponVise(WeaponID) | |
337 | { | |
338 | new slot=GetWeaponSlot(WeaponID); | |
339 | if(slot>1 && slot!=10 && slot!=6 && slot!=9 &&slot!=11 && slot!=12 && slot!=35 && slot!=36 && slot!=43) return 1; | |
340 | return 0; | |
341 | } | |
342 | stock IsGiveVehicleWeapon(WeaponID) | |
343 | { | |
344 | if(WeaponID==25 || WeaponID==46 || WeaponID==2) return 1; | |
345 | return 0; | |
346 | } | |
347 | #define IsValidWeapon(%0) (%0>=1 && %0<=18 || %0>=21 && %0<=46) | |
348 | stock GetWeaponSlot(weaponid) | |
349 | { | |
350 | new slot; | |
351 | switch(weaponid) | |
352 | { | |
353 | case 0,1: slot = 0; | |
354 | case 2 .. 9: slot = 1; | |
355 | case 10 .. 15: slot = 10; | |
356 | case 16 .. 18, 39: slot = 8; | |
357 | case 22 .. 24: slot =2; | |
358 | case 25 .. 27: slot = 3; | |
359 | case 28, 29, 32: slot = 4; | |
360 | case 30, 31: slot = 5; | |
361 | case 33, 34: slot = 6; | |
362 | case 35 .. 38: slot = 7; | |
363 | case 40: slot = 12; | |
364 | case 41 .. 43: slot = 9; | |
365 | case 44 .. 46: slot = 11; | |
366 | } | |
367 | return slot; | |
368 | } | |
369 | /*----------------------------------------------------------------------------*/ | |
370 | forward ELC_AC_GivePlayerWeapon(playerid,Weapon,ammo); | |
371 | public ELC_AC_GivePlayerWeapon(playerid,Weapon,ammo) | |
372 | { | |
373 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1)CheatPlayerInfo[playerid][aAntiWeaponHack]=2; | |
374 | new slot=GetWeaponSlot(Weapon); | |
375 | if(IsValidWeapon(Weapon)) | |
376 | { | |
377 | CheatPlayerInfo[playerid][aWeapon][slot] = Weapon; | |
378 | CheatPlayerInfo[playerid][aAmmo][slot] += ammo; | |
379 | GivePlayerWeapon(playerid,Weapon,ammo); | |
380 | #if defined MODE_DELAY_SEND_STATS | |
381 | SaveTime(CheatPlayerInfo[playerid][aGiveWeaponTime],GetTickCount()); | |
382 | #endif | |
383 | } | |
384 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==2)CheatPlayerInfo[playerid][aAntiWeaponHack]=1; | |
385 | return 1; | |
386 | } | |
387 | stock initial_GivePlayerWeapon(playerid,Weapon,ammo) | |
388 | { | |
389 | return GivePlayerWeapon(playerid,Weapon,ammo); | |
390 | } | |
391 | #if defined INCLUDE_BASE_MODE | |
392 | //ALS_SYSTEME -------------------- | |
393 | #if defined _ALS_GivePlayerWeapon | |
394 | #undef GivePlayerWeapon | |
395 | #else | |
396 | #define _ALS_GivePlayerWeapon | |
397 | #endif | |
398 | - | forward ELC_AC_SetPlayerAmmo(playerid,weaponslot,ammo); |
398 | + | |
399 | - | public ELC_AC_SetPlayerAmmo(playerid,weaponslot,ammo) |
399 | + | |
400 | #endif | |
401 | /*----------------------------------------------------------------------------*/ | |
402 | - | if(weaponslot>0 && 12>weaponslot) |
402 | + | forward ELC_AC_SetPlayerAmmo(playerid,weapon,ammo); |
403 | public ELC_AC_SetPlayerAmmo(playerid,weapon,ammo) | |
404 | - | CheatPlayerInfo[playerid][aAmmo][weaponslot]=ammo; |
404 | + | |
405 | - | SetPlayerAmmo(playerid,weaponslot,ammo); |
405 | + | |
406 | if(weapon>0 && 47>weapon) | |
407 | { | |
408 | CheatPlayerInfo[playerid][aAmmo][GetWeaponSlot(weapon)]=ammo; | |
409 | SetPlayerAmmo(playerid,weapon,ammo); | |
410 | #if defined MODE_DELAY_SEND_STATS | |
411 | SaveTime(CheatPlayerInfo[playerid][aGiveWeaponTime],GetTickCount()); | |
412 | #endif | |
413 | - | stock initial_SetPlayerAmmo(playerid,weaponslot,ammo) |
413 | + | |
414 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==2)CheatPlayerInfo[playerid][aAntiWeaponHack]=1; | |
415 | - | return SetPlayerAmmo(playerid,weaponslot,ammo); |
415 | + | |
416 | } | |
417 | stock initial_SetPlayerAmmo(playerid,weapon,ammo) | |
418 | { | |
419 | return SetPlayerAmmo(playerid,weapon,ammo); | |
420 | } | |
421 | #if defined INCLUDE_BASE_MODE | |
422 | //ALS_SYSTEME -------------------- | |
423 | #if defined _ALS_SetPlayerAmmo | |
424 | #undef SetPlayerAmmo | |
425 | #else | |
426 | #define _ALS_SetPlayerAmmo | |
427 | #endif | |
428 | #define SetPlayerAmmo ELC_AC_SetPlayerAmmo | |
429 | //ALS_OFF_SYSTEME ---------------- | |
430 | #endif | |
431 | /*----------------------------------------------------------------------------*/ | |
432 | forward ELC_AC_ResetPlayerWeapons(playerid); | |
433 | public ELC_AC_ResetPlayerWeapons(playerid) | |
434 | { | |
435 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1)CheatPlayerInfo[playerid][aAntiWeaponHack]=2; | |
436 | for(new i = 0; i <12; i++) | |
437 | { | |
438 | CheatPlayerInfo[playerid][aWeapon][i]=0; | |
439 | CheatPlayerInfo[playerid][aAmmo][i]=0; | |
440 | } | |
441 | ResetPlayerWeapons(playerid); | |
442 | #if defined MODE_DELAY_SEND_STATS | |
443 | SaveTime(CheatPlayerInfo[playerid][aGiveWeaponTime],GetTickCount()); | |
444 | #endif | |
445 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==2)CheatPlayerInfo[playerid][aAntiWeaponHack]=1; | |
446 | return 1; | |
447 | } | |
448 | stock initial_ResetPlayerWeapons(playerid) | |
449 | { | |
450 | return ResetPlayerWeapons(playerid); | |
451 | } | |
452 | #if defined INCLUDE_BASE_MODE | |
453 | //ALS_SYSTEME -------------------- | |
454 | #if defined _ALS_ResetPlayerWeapons | |
455 | #undef ResetPlayerWeapons | |
456 | #else | |
457 | #define _ALS_ResetPlayerWeapons | |
458 | #endif | |
459 | #define ResetPlayerWeapons ELC_AC_ResetPlayerWeapons | |
460 | //ALS_OFF_SYSTEME ---------------- | |
461 | #endif | |
462 | /*----------------------------------------------------------------------------*/ | |
463 | forward ELC_AC_SetPlayerHealth(playerid,Float:health); | |
464 | public ELC_AC_SetPlayerHealth(playerid,Float:health) | |
465 | { | |
466 | if(CheatPlayerInfo[playerid][aAntiHealthHack]==1)CheatPlayerInfo[playerid][aAntiHealthHack]=2; | |
467 | if(health>MAX_HEALTH) | |
468 | { | |
469 | CheatPlayerInfo[playerid][aHealth]=MAX_HEALTH; | |
470 | SetPlayerHealth(playerid,MAX_HEALTH); | |
471 | } | |
472 | else | |
473 | { | |
474 | CheatPlayerInfo[playerid][aHealth]=health; | |
475 | SetPlayerHealth(playerid,health); | |
476 | } | |
477 | #if defined MODE_DELAY_SEND_STATS | |
478 | SaveTime(CheatPlayerInfo[playerid][aGiveHealthTime],GetTickCount()); | |
479 | #endif | |
480 | if(CheatPlayerInfo[playerid][aAntiHealthHack]==2)CheatPlayerInfo[playerid][aAntiHealthHack]=1; | |
481 | return 1; | |
482 | } | |
483 | stock initial_SetPlayerHealth(playerid,Float:health) | |
484 | { | |
485 | return SetPlayerHealth(playerid,health); | |
486 | } | |
487 | #if defined INCLUDE_BASE_MODE | |
488 | //ALS_SYSTEME -------------------- | |
489 | #if defined _ALS_GivePlayerWeapon | |
490 | #undef GivePlayerWeapon | |
491 | #else | |
492 | #define _ALS_GivePlayerWeapon | |
493 | #endif | |
494 | #define GivePlayerWeapon ELC_AC_GivePlayerWeapon | |
495 | //ALS_OFF_SYSTEME ---------------- | |
496 | #endif | |
497 | /*----------------------------------------------------------------------------*/ | |
498 | forward ELC_AC_SetPlayerArmour(playerid,Float:armour); | |
499 | public ELC_AC_SetPlayerArmour(playerid,Float:armour) | |
500 | { | |
501 | if(CheatPlayerInfo[playerid][aAntiArmourHack]==1)CheatPlayerInfo[playerid][aAntiArmourHack]=2; | |
502 | if(armour>MAX_ARMOUR) | |
503 | { | |
504 | CheatPlayerInfo[playerid][aArmour]=MAX_ARMOUR; | |
505 | SetPlayerHealth(playerid,MAX_ARMOUR); | |
506 | } | |
507 | else | |
508 | { | |
509 | CheatPlayerInfo[playerid][aArmour]=armour; | |
510 | SetPlayerHealth(playerid,armour); | |
511 | } | |
512 | #if defined MODE_DELAY_SEND_STATS | |
513 | SaveTime(CheatPlayerInfo[playerid][aGiveArmourTime],GetTickCount()); | |
514 | #endif | |
515 | if(CheatPlayerInfo[playerid][aAntiArmourHack]==2)CheatPlayerInfo[playerid][aAntiArmourHack]=1; | |
516 | return 1; | |
517 | } | |
518 | stock initial_SetPlayerArmour(playerid,Float:armour) | |
519 | { | |
520 | return SetPlayerArmour(playerid,armour); | |
521 | } | |
522 | #if defined INCLUDE_BASE_MODE | |
523 | //ALS_SYSTEME -------------------- | |
524 | #if defined _ALS_GivePlayerWeapon | |
525 | #undef GivePlayerWeapon | |
526 | #else | |
527 | #define _ALS_GivePlayerWeapon | |
528 | #endif | |
529 | #define GivePlayerWeapon ELC_AC_GivePlayerWeapon | |
530 | //ALS_OFF_SYSTEME ---------------- | |
531 | #endif | |
532 | //Core-------------------------------------------------------------------------- | |
533 | public OnPlayerCheckCheat(playerid) | |
534 | { | |
535 | new IsTime=GetTickCount(); | |
536 | #if defined MODE_DELAY_SEND_STATS | |
537 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==1 && IsPassTime(CheatPlayerInfo[playerid][aGiveMoneyTime],IsTime)) | |
538 | #else | |
539 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==1) | |
540 | #endif | |
541 | { | |
542 | new elc_getmoney=initial_GetPlayerMoney(playerid); | |
543 | if(elc_getmoney!=CheatPlayerInfo[playerid][aMoney]) | |
544 | { | |
545 | if (CheatPlayerInfo[playerid][aMoney] > elc_getmoney) | |
546 | { | |
547 | ELC_AC_OnPlayerBuy(playerid,CheatPlayerInfo[playerid][aMoney]-elc_getmoney); | |
548 | CheatPlayerInfo[playerid][aMoney]=elc_getmoney; | |
549 | } | |
550 | else | |
551 | { | |
552 | initial_ResetPlayerMoney(playerid); | |
553 | initial_GivePlayerMoney(playerid, CheatPlayerInfo[playerid][aMoney]); | |
554 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,1); | |
555 | } | |
556 | } | |
557 | } | |
558 | if(CheatPlayerInfo[playerid][aAntiSpeedHack]==1) | |
559 | { | |
560 | - | if(IsPassTime(CheatPlayerInfo[playerid][aSetPositionTime],IsTime)) |
560 | + | |
561 | - | { |
561 | + | |
562 | - | //if((GetPlayerSurfingVehicleID(playerid)!=INVALID_VEHICLE_ID || IsPlayerInAnyVehicle(playerid)) && (!IsPlayerInRangeOfPoint(playerid,XMAX_VEHICLE_DISTANCE_PER_SECOND,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]))) CallRemoteFunction("OnPlayerCheat", "dd", playerid,6); |
562 | + | |
563 | - | //else if(!IsPlayerInRangeOfPoint(playerid,XMAX_PED_DISTANCE_PER_SECOND,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ])) CallRemoteFunction("OnPlayerCheat", "dd", playerid,6); |
563 | + | |
564 | - | if(IsPlayerCheatPos(playerid)) CallRemoteFunction("OnPlayerCheat", "dd", playerid,6); |
564 | + | if(IsPlayerCheatPos(playerid)) |
565 | - | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); |
565 | + | |
566 | #if defined MODE_DELAY_SEND_STATS | |
567 | if(CheatPlayerInfo[playerid][aSpawnPlayer]==0 && IsPassTime(CheatPlayerInfo[playerid][aSetPositionTime],IsTime)) | |
568 | #else | |
569 | - | if(!IsPlayerCheatPos(playerid)) |
569 | + | if(CheatPlayerInfo[playerid][aSpawnPlayer]==0) |
570 | #endif | |
571 | - | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); |
571 | + | |
572 | - | CheatPlayerInfo[playerid][aSetPositionTime]=0; |
572 | + | CallRemoteFunction("OnPlayerCheat", "dd", playerid,6); |
573 | } | |
574 | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); | |
575 | } | |
576 | else | |
577 | { | |
578 | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); | |
579 | #if defined MODE_DELAY_SEND_STATS | |
580 | if(CheatPlayerInfo[playerid][aSpawnPlayer]==1 && IsPassTime(CheatPlayerInfo[playerid][aSetPositionTime],IsTime)) | |
581 | #else | |
582 | if(CheatPlayerInfo[playerid][aSpawnPlayer]==1) | |
583 | #endif | |
584 | { | |
585 | CheatPlayerInfo[playerid][aSpawnPlayer]=0; | |
586 | } | |
587 | #if defined MODE_DELAY_SEND_STATS | |
588 | else CheatPlayerInfo[playerid][aSetPositionTime]=0; | |
589 | #endif | |
590 | } | |
591 | } | |
592 | #if defined MODE_DELAY_SEND_STATS | |
593 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1 && IsPassTime(CheatPlayerInfo[playerid][aGiveWeaponTime],IsTime)) | |
594 | #else | |
595 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1) | |
596 | #endif | |
597 | { | |
598 | //ANTI BLOCK MUNITIONS | |
599 | if(CheatPlayerInfo[playerid][aTickFire]!=0 && CheatPlayerInfo[playerid][aAntiAmmoBlockHack]==1) | |
600 | { | |
601 | if((IsTime-CheatPlayerInfo[playerid][aTickFire]) >= TIRE_RATE) | |
602 | { | |
603 | if(CheatPlayerInfo[playerid][aWeaponFire]==GetPlayerWeapon(playerid)) | |
604 | { | |
605 | if(CheatPlayerInfo[playerid][aAmmoFire]==GetPlayerAmmo(playerid)) ELC_AC_StartCheckPlayerFaceWall(playerid); | |
606 | CheatPlayerInfo[playerid][aTickFire]=0; | |
607 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
608 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
609 | ||
610 | } | |
611 | else | |
612 | { | |
613 | ||
614 | new keys,ud,lr; | |
615 | GetPlayerKeys(playerid,keys,ud,lr); | |
616 | if(keys==4 && IsNotWeaponVise(GetPlayerWeapon(playerid))) | |
617 | { | |
618 | CheatPlayerInfo[playerid][aTickFire]=IsTime; | |
619 | CheatPlayerInfo[playerid][aAmmoFire]=GetPlayerAmmo(playerid); | |
620 | CheatPlayerInfo[playerid][aWeaponFire]=GetPlayerWeapon(playerid); | |
621 | } | |
622 | else if(keys==132 && IsNotWeaponNoAmmo(GetPlayerWeapon(playerid)) && (GetPlayerSpeedXY(playerid) < 1)) | |
623 | { | |
624 | CheatPlayerInfo[playerid][aTickFire]=IsTime; | |
625 | CheatPlayerInfo[playerid][aAmmoFire]=GetPlayerAmmo(playerid); | |
626 | CheatPlayerInfo[playerid][aWeaponFire]=GetPlayerWeapon(playerid); | |
627 | - | if((WA_VAR[0]!=CheatPlayerInfo[playerid][aWeapon][i] && WA_VAR[0]!=0)) |
627 | + | |
628 | else | |
629 | { | |
630 | CheatPlayerInfo[playerid][aTickFire]=0; | |
631 | - | WA_VAR[2]=1; |
631 | + | |
632 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
633 | } | |
634 | } | |
635 | } | |
636 | } | |
637 | - | WA_VAR[2]=1; |
637 | + | |
638 | for(new i = 0; i <12; i++) | |
639 | { | |
640 | WA_VAR[0]=0; WA_VAR[1]=0; | |
641 | GetPlayerWeaponData(playerid,i,WA_VAR[0],WA_VAR[1]); | |
642 | if((WA_VAR[0]!=CheatPlayerInfo[playerid][aWeapon][i] && WA_VAR[0]!=0 && WA_VAR[1]!=0)) | |
643 | { | |
644 | //CHEAT WEAPON | |
645 | if(!IsGiveVehicleWeapon(WA_VAR[0])) CallRemoteFunction("OnPlayerCheat", "dd", playerid,2); | |
646 | - | if(WA_VAR[2]==1) |
646 | + | SetPlayerAmmo(playerid, WA_VAR[0], 0); |
647 | } | |
648 | - | WA_VAR[2]=GetPlayerWeapon(playerid); |
648 | + | |
649 | - | new WA_SLOT=GetWeaponSlot(WA_VAR[2]); |
649 | + | |
650 | - | if(CheatPlayerInfo[playerid][aWeapon][WA_SLOT]==0 && CheatPlayerInfo[playerid][aAmmo][WA_SLOT]==0)WA_VAR[2]=0; |
650 | + | |
651 | - | initial_ResetPlayerWeapons(playerid); |
651 | + | |
652 | - | for(new i = 0; i <12; i++) |
652 | + | SetPlayerAmmo(playerid, WA_VAR[0], 0); |
653 | } | |
654 | - | if(CheatPlayerInfo[playerid][aWeapon][i]!=0 && CheatPlayerInfo[playerid][aAmmo][i]!=0) initial_GivePlayerWeapon(playerid,CheatPlayerInfo[playerid][aWeapon][i],CheatPlayerInfo[playerid][aAmmo][i]); |
654 | + | |
655 | { | |
656 | - | SetPlayerArmedWeapon(playerid,WA_VAR[2]); |
656 | + | |
657 | CheatPlayerInfo[playerid][aAmmo][i]=0; | |
658 | } | |
659 | else CheatPlayerInfo[playerid][aAmmo][i]=WA_VAR[1]; | |
660 | } | |
661 | } | |
662 | #if defined MODE_DELAY_SEND_STATS | |
663 | if(CheatPlayerInfo[playerid][aAntiHealthHack]==1 && IsPassTime(CheatPlayerInfo[playerid][aGiveHealthTime],IsTime) && IsPassTime(CheatPlayerInfo[playerid][aGiveMoneyTime],IsTime)) | |
664 | #else | |
665 | if(CheatPlayerInfo[playerid][aAntiHealthHack]==1) | |
666 | #endif | |
667 | { | |
668 | new Float:elc_health; | |
669 | GetPlayerHealth(playerid,elc_health); | |
670 | if(elc_health!=CheatPlayerInfo[playerid][aHealth]) | |
671 | { | |
672 | if(elc_health<=100 && CheatPlayerInfo[playerid][aHealth]==0) CheatPlayerInfo[playerid][aHealth]=elc_health; | |
673 | else if(elc_health>CheatPlayerInfo[playerid][aHealth]) | |
674 | { | |
675 | //Cheat Health | |
676 | initial_SetPlayerHealth(playerid,CheatPlayerInfo[playerid][aHealth]); | |
677 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,7); | |
678 | } | |
679 | else CheatPlayerInfo[playerid][aHealth]=elc_health; | |
680 | } | |
681 | } | |
682 | #if defined MODE_DELAY_SEND_STATS | |
683 | if(CheatPlayerInfo[playerid][aAntiArmourHack]==1 && IsPassTime(CheatPlayerInfo[playerid][aGiveArmourTime],IsTime) && IsPassTime(CheatPlayerInfo[playerid][aGiveMoneyTime],IsTime)) | |
684 | #else | |
685 | if(CheatPlayerInfo[playerid][aAntiArmourHack]==1) | |
686 | #endif | |
687 | { | |
688 | new Float:elc_armour; | |
689 | GetPlayerArmour(playerid,elc_armour); | |
690 | if(elc_armour!=CheatPlayerInfo[playerid][aArmour]) | |
691 | { | |
692 | if(elc_armour>CheatPlayerInfo[playerid][aArmour]) | |
693 | { | |
694 | //Cheat Armour | |
695 | initial_SetPlayerArmour(playerid,CheatPlayerInfo[playerid][aArmour]); | |
696 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,8); | |
697 | } | |
698 | else CheatPlayerInfo[playerid][aArmour]=elc_armour; | |
699 | } | |
700 | } | |
701 | return 1; | |
702 | } | |
703 | /*----------------------------------------------------------------------------*/ | |
704 | stock ELC_AC_StartCheckPlayerFaceWall(playerid) | |
705 | { | |
706 | if(IsPlayerConnected(playerid)) | |
707 | { | |
708 | if(CheatPlayerInfo[playerid][aAntiAmmoBlockHack]==1)CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=2; | |
709 | new Float:x,Float:y,Float:z,Float:a,Float:lx,Float:ly,Float:lhealth; | |
710 | GetPlayerPos(playerid, x, y ,z); | |
711 | GetPlayerFacingAngle(playerid, a); | |
712 | GetPlayerHealth(playerid,lhealth); | |
713 | lx = (0.5 * floatsin(-a, degrees)); | |
714 | ly = (0.5 * floatcos(-a, degrees)); | |
715 | SetPlayerVelocity(playerid,lx,ly,0.0); | |
716 | SetTimerEx("OnPlayerCheckFaceWall",500,0,"iffffff",playerid,x+lx,y+ly,z,x,y,lhealth); | |
717 | } | |
718 | return 1; | |
719 | } | |
720 | /*----------------------------------------------------------------------------*/ | |
721 | public OnPlayerCheckFaceWall(playerid,Float:wall_x,Float:wall_y,Float:wall_z,Float:nwall_x,Float:nwall_y,Float:wall_he) | |
722 | { | |
723 | if(IsPlayerConnected(playerid)) | |
724 | { | |
725 | new Float:x,Float:y,Float:z; | |
726 | GetPlayerPos(playerid, x, y ,z); | |
727 | if(IsPlayerInRangeOfPoint(playerid,0.25,wall_x,wall_y,z)) | |
728 | { | |
729 | //Cheat Block Ammo | |
730 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,4); | |
731 | initial_ResetPlayerWeapons(playerid); | |
732 | } | |
733 | SetPlayerHealth(playerid,wall_he); | |
734 | initial_SetPlayerPos(playerid, nwall_x,nwall_y,wall_z); | |
735 | if(CheatPlayerInfo[playerid][aAntiAmmoBlockHack]==2)CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=1; | |
736 | } | |
737 | return 1; | |
738 | } | |
739 | /*----------------------------------------------------------------------------*/ | |
740 | public ELC_AC_OnPlayerBuy(playerid,buyprice) | |
741 | { | |
742 | if(buyprice==1) | |
743 | { | |
744 | new Float:elc_health; | |
745 | GetPlayerHealth(playerid,elc_health); | |
746 | if(elc_health<=CheatPlayerInfo[playerid][aHealth]+35) CheatPlayerInfo[playerid][aGainHealth]+=35;//Buy Soda | |
747 | } | |
748 | return 1; | |
749 | } | |
750 | /*----------------------------------------------------------------------------*/ | |
751 | public OnPlayerUpdate(playerid) | |
752 | { | |
753 | new elc_getmoney=initial_GetPlayerMoney(playerid); | |
754 | new Float:elc_health; GetPlayerHealth(playerid,elc_health); | |
755 | #if defined MODE_DELAY_SEND_STATS | |
756 | if(CheatPlayerInfo[playerid][aMoney] > elc_getmoney && CheatPlayerInfo[playerid][aAntiMoneyHack]!=2 && IsPassTime(CheatPlayerInfo[playerid][aGiveMoneyTime],GetTickCount())) | |
757 | #else | |
758 | if(CheatPlayerInfo[playerid][aMoney] > elc_getmoney && CheatPlayerInfo[playerid][aAntiMoneyHack]!=2) | |
759 | #endif | |
760 | { | |
761 | //printf("ARGENTV : %d,ARGENT : %d,TIME : %d",CheatPlayerInfo[playerid][aMoney],elc_getmoney,GetTickCount()); | |
762 | ELC_AC_OnPlayerBuy(playerid,CheatPlayerInfo[playerid][aMoney]-elc_getmoney); | |
763 | if(elc_health!=CheatPlayerInfo[playerid][aHealth]) | |
764 | { | |
765 | if(CheatPlayerInfo[playerid][aGainHealth]+CheatPlayerInfo[playerid][aHealth]>=elc_health && elc_health<=MAX_HEALTH) | |
766 | { | |
767 | CheatPlayerInfo[playerid][aGainHealth]=0; | |
768 | CheatPlayerInfo[playerid][aHealth]=elc_health; | |
769 | } | |
770 | else initial_SetPlayerHealth(playerid,CheatPlayerInfo[playerid][aHealth]); | |
771 | } | |
772 | CheatPlayerInfo[playerid][aMoney]=elc_getmoney; | |
773 | ||
774 | } | |
775 | #if defined INCLUDE_BASE_MODE | |
776 | return CallLocalFunction("ELC_AC_OnPlayerUpdate", "i",playerid); | |
777 | #else | |
778 | return 1; | |
779 | #endif | |
780 | } | |
781 | /*----------------------------------------------------------------------------*/ | |
782 | #if defined INCLUDE_BASE_MODE | |
783 | //ALS_SYSTEME -------------------- | |
784 | #if defined _ALS_OnPlayerUpdate | |
785 | #undef OnPlayerUpdate | |
786 | #else | |
787 | #define _ALS_OnPlayerUpdate | |
788 | #endif | |
789 | #define OnPlayerUpdate ELC_AC_OnPlayerUpdate | |
790 | forward ELC_AC_OnPlayerUpdate(playerid); | |
791 | #endif | |
792 | //ALS_OFF_SYSTEME ---------------- | |
793 | /*----------------------------------------------------------------------------*/ | |
794 | #if defined INCLUDE_BASE_MODE | |
795 | public OnGameModeInit() | |
796 | #else | |
797 | public OnFilterScriptInit() | |
798 | #endif | |
799 | { | |
800 | #if defined NO_TICK_COUNT | |
801 | CheatServerInfo[TimerTick]=SetTimer("TimeUpdate", TIME_GRANULITY, true); | |
802 | #endif | |
803 | #if defined INCLUDE_BASE_MODE | |
804 | return CallLocalFunction("ELC_AC_OnGameModeInit", ""); | |
805 | #else | |
806 | return 1; | |
807 | #endif | |
808 | } | |
809 | /*----------------------------------------------------------------------------*/ | |
810 | #if defined INCLUDE_BASE_MODE | |
811 | //ALS_SYSTEME -------------------- | |
812 | #if defined _ALS_OnGameModeInit | |
813 | #undef OnGameModeInit | |
814 | #else | |
815 | #define _ALS_OnGameModeInit | |
816 | #endif | |
817 | #define OnGameModeInit ELC_AC_OnGameModeInit | |
818 | forward ELC_AC_OnGameModeInit(); | |
819 | #endif | |
820 | //ALS_OFF_SYSTEME ---------------- | |
821 | /*----------------------------------------------------------------------------*/ | |
822 | #if defined INCLUDE_BASE_MODE | |
823 | public OnGameModeExit() | |
824 | #else | |
825 | public OnFilterScriptExit() | |
826 | #endif | |
827 | { | |
828 | #if defined NO_TICK_COUNT | |
829 | KillTimer(CheatServerInfo[TimerTick]); | |
830 | #endif | |
831 | #if defined INCLUDE_BASE_MODE | |
832 | return CallLocalFunction("ELC_AC_OnGameModeExit", ""); | |
833 | #else | |
834 | return 1; | |
835 | #endif | |
836 | } | |
837 | /*----------------------------------------------------------------------------*/ | |
838 | #if defined INCLUDE_BASE_MODE | |
839 | //ALS_SYSTEME -------------------- | |
840 | #if defined _ALS_OnGameModeExit | |
841 | #undef OnGameModeExit | |
842 | #else | |
843 | #define _ALS_OnGameModeExit | |
844 | #endif | |
845 | #define OnGameModeExit ELC_AC_OnGameModeExit | |
846 | forward ELC_AC_OnGameModeExit(); | |
847 | #endif | |
848 | //ALS_OFF_SYSTEME ---------------- | |
849 | /*----------------------------------------------------------------------------*/ | |
850 | public OnPlayerConnect(playerid) | |
851 | { | |
852 | if (!IsPlayerNPC(playerid)) | |
853 | { | |
854 | CheatPlayerInfo[playerid][aTickFire]=0; | |
855 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
856 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
857 | for(new i = 0; i <12; i++) | |
858 | { | |
859 | CheatPlayerInfo[playerid][aWeapon][i]=0; | |
860 | CheatPlayerInfo[playerid][aAmmo][i]=0; | |
861 | } | |
862 | CheatPlayerInfo[playerid][aMoney] = 0; | |
863 | CheatPlayerInfo[playerid][aArmour]=100; | |
864 | CheatPlayerInfo[playerid][aHealth]=100; | |
865 | CheatPlayerInfo[playerid][aGainHealth]=0; | |
866 | CheatPlayerInfo[playerid][aTimer]=SetTimerEx("OnPlayerCheckCheat", TIMER_CHEAT_RATE, 1, "i", playerid); | |
867 | CheatPlayerInfo[playerid][aX] = 0; CheatPlayerInfo[playerid][aY] = 0; CheatPlayerInfo[playerid][aZ] = 0; | |
868 | CheatPlayerInfo[playerid][aSpawnPlayer]=1; | |
869 | CheatPlayerInfo[playerid][aAntiTeleportHack]=0; | |
870 | CheatPlayerInfo[playerid][aAntiWeaponHack]=ANTI_WEAPON_&_AMMO_HACK; | |
871 | CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=ANTI_AMMO_BLOCK_HACK; | |
872 | CheatPlayerInfo[playerid][aAntiMoneyHack]=ANTI_MONEY_HACK; | |
873 | CheatPlayerInfo[playerid][aAntiSpeedHack]=0; | |
874 | CheatPlayerInfo[playerid][aAntiArmourHack]=ANTI_ARMOUR_HACK; | |
875 | CheatPlayerInfo[playerid][aAntiHealthHack]=ANTI_HEALTH_HACK; | |
876 | SendClientMessage(playerid,0xBD0000FF,"[ANTI-CHEAT]Ce serveur est protégé par ELC_AC(By Eloctro)"); | |
877 | } | |
878 | #if defined INCLUDE_BASE_MODE | |
879 | return CallLocalFunction("ELC_AC_OnPlayerConnect", "d", playerid); | |
880 | #else | |
881 | return 1; | |
882 | #endif | |
883 | } | |
884 | /*----------------------------------------------------------------------------*/ | |
885 | #if defined INCLUDE_BASE_MODE | |
886 | //ALS_SYSTEME -------------------- | |
887 | #if defined _ALS_OnPlayerConnect | |
888 | #undef OnPlayerConnect | |
889 | #else | |
890 | #define _ALS_OnPlayerConnect | |
891 | #endif | |
892 | #define OnPlayerConnect ELC_AC_OnPlayerConnect | |
893 | forward ELC_AC_OnPlayerConnect(playerid); | |
894 | #endif | |
895 | //ALS_OFF_SYSTEME ---------------- | |
896 | /*----------------------------------------------------------------------------*/ | |
897 | public OnPlayerSpawn(playerid) | |
898 | - | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); |
898 | + | |
899 | if (!IsPlayerNPC(playerid)) | |
900 | { | |
901 | CheatPlayerInfo[playerid][aSpawnPlayer]=1; | |
902 | SaveTime(CheatPlayerInfo[playerid][aSetPositionTime],GetTickCount()); | |
903 | if(CheatPlayerInfo[playerid][aAntiSpeedHack]!=2) | |
904 | { | |
905 | CheatPlayerInfo[playerid][aAntiTeleportHack]=ANTI_TELEPORT/AIBREAK_HACK; | |
906 | CheatPlayerInfo[playerid][aAntiSpeedHack]=ANTI_SPEED_HACK; | |
907 | } | |
908 | CheatPlayerInfo[playerid][aHealth]=100; | |
909 | CheatPlayerInfo[playerid][aArmour]=100; | |
910 | } | |
911 | #if defined INCLUDE_BASE_MODE | |
912 | return CallLocalFunction("ELC_AC_OnPlayerSpawn", "d", playerid); | |
913 | #else | |
914 | return 1; | |
915 | #endif | |
916 | } | |
917 | /*----------------------------------------------------------------------------*/ | |
918 | #if defined INCLUDE_BASE_MODE | |
919 | //ALS_SYSTEME -------------------- | |
920 | #if defined _ALS_OnPlayerSpawn | |
921 | #undef OnPlayerSpawn | |
922 | #else | |
923 | #define _ALS_OnPlayerSpawn | |
924 | #endif | |
925 | #define OnPlayerSpawn ELC_AC_OnPlayerSpawn | |
926 | forward ELC_AC_OnPlayerSpawn(playerid); | |
927 | #endif | |
928 | //ALS_OFF_SYSTEME ---------------- | |
929 | /*----------------------------------------------------------------------------*/ | |
930 | public OnPlayerDeath(playerid, killerid, reason) | |
931 | { | |
932 | if (!IsPlayerNPC(playerid)) | |
933 | { | |
934 | CheatPlayerInfo[playerid][aAntiTeleportHack]=0; | |
935 | CheatPlayerInfo[playerid][aAntiSpeedHack]=0; | |
936 | } | |
937 | #if defined INCLUDE_BASE_MODE | |
938 | return CallLocalFunction("ELC_AC_OnPlayerDeath", "ddd", playerid, killerid, reason); | |
939 | #else | |
940 | return 1; | |
941 | #endif | |
942 | } | |
943 | /*----------------------------------------------------------------------------*/ | |
944 | #if defined INCLUDE_BASE_MODE | |
945 | //ALS_SYSTEME -------------------- | |
946 | #if defined _ALS_OnPlayerDeath | |
947 | #undef OnPlayerDeath | |
948 | #else | |
949 | #define _ALS_OnPlayerDeath | |
950 | #endif | |
951 | #define OnPlayerDeath ELC_AC_OnPlayerDeath | |
952 | forward ELC_AC_OnPlayerDeath(playerid, killerid, reason); | |
953 | #endif | |
954 | //ALS_OFF_SYSTEME ---------------- | |
955 | /*----------------------------------------------------------------------------*/ | |
956 | public OnPlayerDisconnect(playerid, reason) | |
957 | { | |
958 | CheatPlayerInfo[playerid][aAntiTeleportHack]=0; | |
959 | CheatPlayerInfo[playerid][aAntiWeaponHack]=0; | |
960 | CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=0; | |
961 | CheatPlayerInfo[playerid][aAntiMoneyHack]=0; | |
962 | CheatPlayerInfo[playerid][aAntiSpeedHack]=0; | |
963 | CheatPlayerInfo[playerid][aAntiArmourHack]=0; | |
964 | CheatPlayerInfo[playerid][aAntiHealthHack]=0; | |
965 | if (!IsPlayerNPC(playerid)) | |
966 | { | |
967 | KillTimer(CheatPlayerInfo[playerid][aTimer]); | |
968 | CheatPlayerInfo[playerid][aTickFire]=0; | |
969 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
970 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
971 | } | |
972 | CheatPlayerInfo[playerid][aX] = 0; CheatPlayerInfo[playerid][aY] = 0; CheatPlayerInfo[playerid][aZ] = 0; | |
973 | CheatPlayerInfo[playerid][aArmour]=0; | |
974 | CheatPlayerInfo[playerid][aHealth]=0; | |
975 | CheatPlayerInfo[playerid][aGainHealth]=0; | |
976 | CheatPlayerInfo[playerid][aSpawnPlayer]=0; | |
977 | #if defined INCLUDE_BASE_MODE | |
978 | return CallLocalFunction("ELC_AC_OnPlayerDisconnect", "dd", playerid, reason); | |
979 | #else | |
980 | return 1; | |
981 | #endif | |
982 | } | |
983 | /*----------------------------------------------------------------------------*/ | |
984 | #if defined INCLUDE_BASE_MODE | |
985 | //ALS_SYSTEME -------------------- | |
986 | #if defined _ALS_OnPlayerDisconnect | |
987 | #undef OnPlayerDisconnect | |
988 | #else | |
989 | #define _ALS_OnPlayerDisconnect | |
990 | #endif | |
991 | #define OnPlayerDisconnect ELC_AC_OnPlayerDisconnect | |
992 | forward ELC_AC_OnPlayerDisconnect(playerid, reason); | |
993 | #endif | |
994 | //ALS_OFF_SYSTEME ---------------- | |
995 | /*----------------------------------------------------------------------------*/ | |
996 | public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) | |
997 | { | |
998 | if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid)) | |
999 | { | |
1000 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1 && CheatPlayerInfo[playerid][aAntiAmmoBlockHack]==1) | |
1001 | { | |
1002 | if(newkeys==4) | |
1003 | { | |
1004 | new Float:XPOS[3]; GetPlayerPos(playerid,XPOS[0],XPOS[1],XPOS[2]); | |
1005 | if(CheatPlayerInfo[playerid][aTickFire]==0 && IsNotWeaponVise(GetPlayerWeapon(playerid)) && CheatPlayerInfo[playerid][aZ]==XPOS[2]) | |
1006 | { | |
1007 | CheatPlayerInfo[playerid][aTickFire]=GetTickCount(); | |
1008 | CheatPlayerInfo[playerid][aAmmoFire]=GetPlayerAmmo(playerid); | |
1009 | CheatPlayerInfo[playerid][aWeaponFire]=GetPlayerWeapon(playerid); | |
1010 | } | |
1011 | } | |
1012 | else if(newkeys==132) | |
1013 | { | |
1014 | if(CheatPlayerInfo[playerid][aTickFire]==0 && IsNotWeaponNoAmmo(GetPlayerWeapon(playerid)) && (GetPlayerSpeedXY(playerid) < 1)) | |
1015 | { | |
1016 | CheatPlayerInfo[playerid][aTickFire]=GetTickCount(); | |
1017 | CheatPlayerInfo[playerid][aAmmoFire]=GetPlayerAmmo(playerid); | |
1018 | CheatPlayerInfo[playerid][aWeaponFire]=GetPlayerWeapon(playerid); | |
1019 | } | |
1020 | } | |
1021 | else if(oldkeys==4&&newkeys!=132 || oldkeys==132&&newkeys!=4) | |
1022 | { | |
1023 | if(CheatPlayerInfo[playerid][aTickFire]!=0) | |
1024 | { | |
1025 | if((GetTickCount()-CheatPlayerInfo[playerid][aTickFire]) >= TIRE_RATE) | |
1026 | { | |
1027 | new Float:XPOS[3]; | |
1028 | GetPlayerPos(playerid,XPOS[0],XPOS[1],XPOS[2]); | |
1029 | if(CheatPlayerInfo[playerid][aZ]==XPOS[2] && CheatPlayerInfo[playerid][aWeaponFire]==GetPlayerWeapon(playerid)&& CheatPlayerInfo[playerid][aAmmoFire]==GetPlayerAmmo(playerid)) ELC_AC_StartCheckPlayerFaceWall(playerid); | |
1030 | } | |
1031 | CheatPlayerInfo[playerid][aTickFire]=0; | |
1032 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
1033 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
1034 | } | |
1035 | } | |
1036 | } | |
1037 | } | |
1038 | #if defined INCLUDE_BASE_MODE | |
1039 | return CallLocalFunction("ELC_AC_OnPlayerKeyStateChange", "ddd",playerid, newkeys, oldkeys); | |
1040 | #else | |
1041 | return 1; | |
1042 | #endif | |
1043 | } | |
1044 | /*----------------------------------------------------------------------------*/ | |
1045 | #if defined INCLUDE_BASE_MODE | |
1046 | //ALS_SYSTEME -------------------- | |
1047 | #if defined _ALS_OnPlayerKeyStateChange | |
1048 | #undef OnPlayerKeyStateChange | |
1049 | #else | |
1050 | #define _ALS_OnPlayerKeyStateChange | |
1051 | #endif | |
1052 | #define OnPlayerKeyStateChange ELC_AC_OnPlayerKeyStateChange | |
1053 | forward ELC_AC_OnPlayerKeyStateChange(playerid, newkeys, oldkeys); | |
1054 | #endif | |
1055 | //ALS_OFF_SYSTEME ---------------- | |
1056 | /*----------------------------------------------------------------------------*/ | |
1057 | public ELC_AC_EnablePlayerCheatID(playerid,cheatid,enable) | |
1058 | { | |
1059 | if(cheatid==1)//Money | |
1060 | { | |
1061 | if(enable==1) | |
1062 | { | |
1063 | CheatPlayerInfo[playerid][aAntiMoneyHack]=1; | |
1064 | } | |
1065 | else CheatPlayerInfo[playerid][aAntiMoneyHack]=0; | |
1066 | } | |
1067 | else if(cheatid==2)//Weapon | |
1068 | { | |
1069 | if(enable==1) | |
1070 | { | |
1071 | for(new i = 0; i <12; i++) | |
1072 | { | |
1073 | GetPlayerWeaponData(playerid,i,CheatPlayerInfo[playerid][aWeapon][i],CheatPlayerInfo[playerid][aAmmo][i]); | |
1074 | } | |
1075 | CheatPlayerInfo[playerid][aAntiWeaponHack]=1; | |
1076 | } | |
1077 | else CheatPlayerInfo[playerid][aAntiWeaponHack]=0; | |
1078 | } | |
1079 | else if(cheatid==3)//AirBreak/SpeedHack | |
1080 | { | |
1081 | if(enable==1) CheatPlayerInfo[playerid][aAntiSpeedHack]=1; | |
1082 | else CheatPlayerInfo[playerid][aAntiSpeedHack]=0; | |
1083 | } | |
1084 | else if(cheatid==4)//Anti-Teleport | |
1085 | { | |
1086 | if(enable==1) | |
1087 | { | |
1088 | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); | |
1089 | CheatPlayerInfo[playerid][aAntiTeleportHack]=1; | |
1090 | } | |
1091 | else CheatPlayerInfo[playerid][aAntiTeleportHack]=0; | |
1092 | } | |
1093 | else if(cheatid==5)//Anti-Ammo_Block | |
1094 | { | |
1095 | if(enable==1) | |
1096 | { | |
1097 | CheatPlayerInfo[playerid][aTickFire]=0; | |
1098 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
1099 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
1100 | CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=1; | |
1101 | } | |
1102 | else CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=0; | |
1103 | } | |
1104 | else if(cheatid==6)//Anti_HEALTH_HACK | |
1105 | { | |
1106 | if(enable==1) | |
1107 | { | |
1108 | CheatPlayerInfo[playerid][aAntiHealthHack]=1; | |
1109 | } | |
1110 | else CheatPlayerInfo[playerid][aAntiHealthHack]=0; | |
1111 | } | |
1112 | else if(cheatid==7)//Anti_ARMOUR_HACK | |
1113 | { | |
1114 | if(enable==1) | |
1115 | { | |
1116 | CheatPlayerInfo[playerid][aAntiArmourHack]=1; | |
1117 | } | |
1118 | else CheatPlayerInfo[playerid][aAntiArmourHack]=0; | |
1119 | } | |
1120 | return 1; | |
1121 | - | |
1121 | + | |
1122 | - | |
1122 | + | |
1123 | #define EnablePlayerCheatID ELC_AC_EnablePlayerCheatID | |
1124 | /*----------------------------------------------------------------------------*/ |