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1 | /*------------------------------------------------------------------------------ | |
2 | ######## ## ###### ### ###### | |
3 | ## ## ## ## ## ## ## ## | |
4 | ## ## ## ## ## ## | |
5 | ###### ## ## ## ## ## | |
6 | ## ## ## ######### ## | |
7 | ## ## ## ## ## ## ## ## | |
8 | ######## ######## ###### ####### ## ## ###### | |
9 | ||
10 | ||
11 | ######## ## ## | |
12 | ## ## ## ## | |
13 | ## ## #### | |
14 | ######## ## | |
15 | ## ## ## | |
16 | ## ## ## | |
17 | ######## ## | |
18 | ||
19 | ||
20 | ######## ## ####### ###### ######## ######## ####### | |
21 | ## ## ## ## ## ## ## ## ## ## ## | |
22 | ## ## ## ## ## ## ## ## ## ## | |
23 | ###### ## ## ## ## ## ######## ## ## | |
24 | ## ## ## ## ## ## ## ## ## ## | |
25 | ## ## ## ## ## ## ## ## ## ## ## | |
26 | ######## ######## ####### ###### ## ## ## ####### | |
27 | ||
28 | Anti-Cheat(ELC_AC) | |
29 | ||
30 | PROTECTIONS : | |
31 | Anti-Weapon HACK | |
32 | Anti-Ammo HACK | |
33 | Anti-Ammo Block HACK | |
34 | Anti-Money HACK | |
35 | Anti-Speed HACK | |
36 | Anti-Teleport & Anti-Airbreak | |
37 | Anti-Health HACK | |
38 | Anti-Armour HACK | |
39 | ||
40 | BUG : | |
41 | Nothing | |
42 | ||
43 | VERSION : | |
44 | - | V3.0 |
44 | + | V3.1 |
45 | ||
46 | COMPATIBLE : | |
47 | SA-MP 0.3c | |
48 | & | |
49 | SA-MP 0.3d | |
50 | ||
51 | CREDITS : | |
52 | ELOCTRO (SCRIPT) | |
53 | SIM (GetTickCount for linux) | |
54 | ||
55 | ELC_AC THE BEST PROTECTION | |
56 | ! | |
57 | ||
58 | \**/ | |
59 | /*/- Anti-Cheat By Eloctro ----------------------------------------------------- | |
60 | ||
61 | ELC PRODUCTION(FRANCE) | |
62 | ||
63 | - | http://http://eloctro.blogspot.com/ |
63 | + | http://eloctro.blogspot.com/ |
64 | ||
65 | */ | |
66 | #include <a_samp> | |
67 | ||
68 | /*----------------------------------------------------------------------------*/ | |
69 | //Anti-Cheat Statut defaut : | |
70 | #define ANTI_WEAPON_&_AMMO_HACK 1 | |
71 | #define ANTI_AMMO_BLOCK_HACK 1 | |
72 | #define ANTI_MONEY_HACK 1 | |
73 | #define ANTI_SPEED_HACK 1 | |
74 | #define ANTI_TELEPORT/AIBREAK_HACK 1 | |
75 | - | #define ANTI_HEALTH_HACK 1 |
75 | + | #define ANTI_HEALTH_HACK 0//Not fix |
76 | - | #define ANTI_ARMOUR_HACK 1 |
76 | + | #define ANTI_ARMOUR_HACK 0//Not fix |
77 | //Configuration : | |
78 | #define MAX_SPEED_VEHICLE 380.0 // SPEED VEHICLE MAX(380=default) | |
79 | #define MAX_VEHICLE_DISTANCE_PER_SECOND 180 // DISTANCE PARCOUR MAX VEHICLE PER SECOND(180=default) | |
80 | #define MAX_PED_DISTANCE_PER_SECOND 100 // DISTANCE PARCOUR MAX AT PED PER SECOND(100=default) | |
81 | #define SPRINT_SPEED 30.0 // (30=DEFAULT/BETA) | |
82 | #define TIRE_RATE 2000 // (2000=default) | |
83 | - | #define SET_POS_RATE 4 // RELOAD POSITION PER SECOND |
83 | + | |
84 | #define TIME_GRANULITY 50 // Granulity GetTickCount | |
85 | #define DELAY_LOAD_AFTER_SPAWN 5000 | |
86 | #define MAX_DELAY_SEND_STATS 2000 | |
87 | #define MAX_HEALTH 100 // Max HEALTH | |
88 | #define MAX_ARMOUR 100 // Max ARMOUR | |
89 | //STATUS MODE : | |
90 | //#define NO_TICK_COUNT //uncomment If GetTickCount() bug(linux?) | |
91 | #define INCLUDE_BASE_MODE //uncomment to pass in mod include | |
92 | - | //#define INCLUDE_BASE_MODE //uncomment to pass in mod include |
92 | + | |
93 | //Calcul(DON'T TOUCH)---------------------------------------------------------- | |
94 | #define XMAX_VEHICLE_DISTANCE_PER_SECOND MAX_VEHICLE_DISTANCE_PER_SECOND*(TIMER_CHEAT_RATE/1000) | |
95 | #define XMAX_PED_DISTANCE_PER_SECOND MAX_PED_DISTANCE_PER_SECOND*(TIMER_CHEAT_RATE/1000) | |
96 | #define SaveTime(%0,%1) %0=%1 | |
97 | - | #define XSET_POS_RATE SET_POS_RATE/(TIMER_CHEAT_RATE/1000) |
97 | + | #define IsPassTime(%0,%1) ((MAX_DELAY_SEND_STATS+%0)<%1)//Time Action ,Time Now |
98 | #define IsPlayerCheatPos(%0) (!IsPlayerInRangeOfPoint(%0,XMAX_VEHICLE_DISTANCE_PER_SECOND,CheatPlayerInfo[%0][aX],CheatPlayerInfo[%0][aY],CheatPlayerInfo[%0][aZ]))||((GetPlayerSurfingVehicleID(%0)==INVALID_VEHICLE_ID && !IsPlayerInAnyVehicle(%0)) && !IsPlayerInRangeOfPoint(%0,XMAX_PED_DISTANCE_PER_SECOND,CheatPlayerInfo[%0][aX],CheatPlayerInfo[%0][aY],CheatPlayerInfo[%0][aZ])) | |
99 | - | #define IsPassTime(%0,%1) (%0<(MAX_DELAY_SEND_STATS+%1))//Time Action ,Time Now |
99 | + | |
100 | enum aELCp | |
101 | { | |
102 | aMoney, | |
103 | aAmmo[12], | |
104 | aWeapon[12], | |
105 | aTickFire, | |
106 | aAmmoFire, | |
107 | aWeaponFire, | |
108 | Float:aHealth, | |
109 | Float:aGainHealth, | |
110 | Float:aArmour, | |
111 | aTimer, | |
112 | Float:aX, | |
113 | Float:aY, | |
114 | Float:aZ, | |
115 | aAntiTeleportHack, | |
116 | aAntiWeaponHack, | |
117 | aAntiAmmoBlockHack, | |
118 | aAntiMoneyHack, | |
119 | aAntiSpeedHack, | |
120 | aAntiHealthHack, | |
121 | aAntiArmourHack, | |
122 | #if defined MODE_DELAY_SEND_STATS | |
123 | aGiveWeaponTime, | |
124 | aGiveMoneyTime, | |
125 | aGiveHealthTime, | |
126 | aGiveArmourTime, | |
127 | #endif | |
128 | aSetPositionTime | |
129 | - | aLoadPosition |
129 | + | |
130 | new CheatPlayerInfo[MAX_PLAYERS][aELCp]; | |
131 | #if defined NO_TICK_COUNT | |
132 | enum aELCs | |
133 | { | |
134 | TickCount, | |
135 | TimerTick | |
136 | }; | |
137 | new CheatServerInfo[aELCs]; | |
138 | #endif | |
139 | /*stock SENDPOS(playerid) | |
140 | { | |
141 | new Float:Px[3],Ps[128]; | |
142 | GetPlayerPos(playerid,Px[0],Px[1],Px[2]); | |
143 | format(Ps, 128,"ACUTEL : %f,%f,%f | AVANT : %f,%f,%f",Px[0],Px[1],Px[2],CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); | |
144 | SendClientMessageToAll(0xBD0000FF,Ps); | |
145 | }*/ | |
146 | /*----------------------------------------------------------------------------*/ | |
147 | stock Float:GetPlayerSpeedXY(playerid) | |
148 | { | |
149 | new Float:SpeedX, Float:SpeedY, Float:SpeedZ; | |
150 | new Float:Speed; | |
151 | if(IsPlayerInAnyVehicle(playerid)) GetVehicleVelocity(GetPlayerVehicleID(playerid), SpeedX, SpeedY, SpeedZ); | |
152 | else GetPlayerVelocity(playerid, SpeedX, SpeedY, SpeedZ); | |
153 | Speed = floatsqroot(floatadd(floatpower(SpeedX, 2.0), floatpower(SpeedY, 2.0))); | |
154 | return floatmul(Speed, 200.0); | |
155 | } | |
156 | #if defined NO_TICK_COUNT | |
157 | #define GetTickCount() (CheatServerInfo[TickCount]) | |
158 | forward TimeUpdate(); | |
159 | public TimeUpdate() | |
160 | { | |
161 | CheatServerInfo[TickCount] +=TIME_GRANULITY; | |
162 | return 1; | |
163 | } | |
164 | #endif | |
165 | forward OnPlayerCheckCheat(playerid); | |
166 | forward OnPlayerCheat(playerid, cheatid); | |
167 | forward ELC_AC_EnablePlayerCheatID(playerid,cheatid,enable); | |
168 | forward ELC_AC_OnPlayerBuy(playerid,buyprice); | |
169 | forward OnPlayerCheckFaceWall(playerid,Float:wall_x,Float:wall_y,Float:wall_z,Float:nwall_x,Float:nwall_y,Float:wall_he); | |
170 | /*----------------------------------------------------------------------------*/ | |
171 | forward ELC_AC_GivePlayerMoney(playerid, money); | |
172 | public ELC_AC_GivePlayerMoney(playerid, money) | |
173 | { | |
174 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==1)CheatPlayerInfo[playerid][aAntiMoneyHack]=2; | |
175 | CheatPlayerInfo[playerid][aMoney] += money; | |
176 | GivePlayerMoney(playerid, money); | |
177 | #if defined MODE_DELAY_SEND_STATS | |
178 | SaveTime(CheatPlayerInfo[playerid][aGiveMoneyTime],GetTickCount()); | |
179 | #endif | |
180 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==2)CheatPlayerInfo[playerid][aAntiMoneyHack]=1; | |
181 | return 1; | |
182 | } | |
183 | stock initial_GivePlayerMoney(playerid, money) | |
184 | { | |
185 | return GivePlayerMoney(playerid, money); | |
186 | } | |
187 | #if defined INCLUDE_BASE_MODE | |
188 | //ALS_SYSTEME -------------------- | |
189 | #if defined _ALS_GivePlayerMoney | |
190 | #undef GivePlayerMoney | |
191 | #else | |
192 | #define _ALS_GivePlayerMoney | |
193 | #endif | |
194 | #define GivePlayerMoney ELC_AC_GivePlayerMoney | |
195 | #endif | |
196 | //ALS_OFF_SYSTEME ---------------- | |
197 | /*----------------------------------------------------------------------------*/ | |
198 | forward ELC_AC_ResetPlayerMoney(playerid); | |
199 | public ELC_AC_ResetPlayerMoney(playerid) | |
200 | { | |
201 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==1)CheatPlayerInfo[playerid][aAntiMoneyHack]=2; | |
202 | ResetPlayerMoney(playerid); | |
203 | CheatPlayerInfo[playerid][aMoney] = 0; | |
204 | #if defined MODE_DELAY_SEND_STATS | |
205 | SaveTime(CheatPlayerInfo[playerid][aGiveMoneyTime],GetTickCount()); | |
206 | #endif | |
207 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==2)CheatPlayerInfo[playerid][aAntiMoneyHack]=1; | |
208 | return 1; | |
209 | } | |
210 | stock initial_ResetPlayerMoney(playerid) | |
211 | { | |
212 | return ResetPlayerMoney(playerid); | |
213 | } | |
214 | #if defined INCLUDE_BASE_MODE | |
215 | //ALS_SYSTEME -------------------- | |
216 | #if defined _ALS_ResetPlayerMoney | |
217 | #undef ResetPlayerMoney | |
218 | #else | |
219 | #define _ALS_ResetPlayerMoney | |
220 | #endif | |
221 | #define ResetPlayerMoney ELC_AC_ResetPlayerMoney | |
222 | #endif | |
223 | //ALS_OFF_SYSTEME ---------------- | |
224 | /*----------------------------------------------------------------------------*/ | |
225 | forward ELC_AC_GetPlayerMoney(playerid); | |
226 | public ELC_AC_GetPlayerMoney(playerid) | |
227 | { | |
228 | return CheatPlayerInfo[playerid][aMoney]; | |
229 | } | |
230 | stock initial_GetPlayerMoney(playerid) | |
231 | { | |
232 | return GetPlayerMoney(playerid); | |
233 | } | |
234 | #if defined INCLUDE_BASE_MODE | |
235 | //ALS_SYSTEME -------------------- | |
236 | #if defined _ALS_GetPlayerMoney | |
237 | #undef GetPlayerMoney | |
238 | #else | |
239 | #define _ALS_GetPlayerMoney | |
240 | #endif | |
241 | #define GetPlayerMoney ELC_AC_GetPlayerMoney | |
242 | #endif | |
243 | //ALS_OFF_SYSTEME ---------------- | |
244 | /*----------------------------------------------------------------------------*/ | |
245 | forward ELC_AC_SetPlayerPos(playerid, Float:ix, Float:iy, Float:iz); | |
246 | public ELC_AC_SetPlayerPos(playerid, Float:ix, Float:iy, Float:iz) | |
247 | { | |
248 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==1)CheatPlayerInfo[playerid][aAntiTeleportHack]=2; | |
249 | SaveTime(CheatPlayerInfo[playerid][aSetPositionTime],GetTickCount()); | |
250 | - | CheatPlayerInfo[playerid][aLoadPosition]=XSET_POS_RATE; |
250 | + | |
251 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==2)CheatPlayerInfo[playerid][aAntiTeleportHack]=1; | |
252 | return 1; | |
253 | } | |
254 | stock initial_SetPlayerPos(playerid, Float:ix, Float:iy, Float:iz) | |
255 | { | |
256 | return SetPlayerPos(playerid, ix, iy, iz); | |
257 | } | |
258 | #if defined INCLUDE_BASE_MODE | |
259 | //ALS_SYSTEME -------------------- | |
260 | #if defined _ALS_SetPlayerPos | |
261 | #undef SetPlayerPos | |
262 | #else | |
263 | #define _ALS_SetPlayerPos | |
264 | #endif | |
265 | #define SetPlayerPos ELC_AC_SetPlayerPos | |
266 | //ALS_OFF_SYSTEME ---------------- | |
267 | #endif | |
268 | /*----------------------------------------------------------------------------*/ | |
269 | forward ELC_AC_PutPlayerInVehicle(playerid,vehicleid, seatid); | |
270 | public ELC_AC_PutPlayerInVehicle(playerid,vehicleid, seatid) | |
271 | { | |
272 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==1)CheatPlayerInfo[playerid][aAntiTeleportHack]=2; | |
273 | SaveTime(CheatPlayerInfo[playerid][aSetPositionTime],GetTickCount()); | |
274 | - | CheatPlayerInfo[playerid][aLoadPosition]=XSET_POS_RATE; |
274 | + | |
275 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==2)CheatPlayerInfo[playerid][aAntiTeleportHack]=1; | |
276 | return 1; | |
277 | } | |
278 | stock initial_PutPlayerInVehicle(playerid,vehicleid, seatid) | |
279 | { | |
280 | return PutPlayerInVehicle(playerid,vehicleid, seatid); | |
281 | } | |
282 | #if defined INCLUDE_BASE_MODE | |
283 | //ALS_SYSTEME -------------------- | |
284 | #if defined _ALS_PutPlayerInVehicle | |
285 | #undef PutPlayerInVehicle | |
286 | #else | |
287 | #define _ALS_PutPlayerInVehicle | |
288 | #endif | |
289 | #define PutPlayerInVehicle ELC_AC_PutPlayerInVehicle | |
290 | //ALS_OFF_SYSTEME ---------------- | |
291 | #endif | |
292 | /*----------------------------------------------------------------------------*/ | |
293 | forward ELC_AC_TogglePlayerSpectating(playerid, toggle); | |
294 | public ELC_AC_TogglePlayerSpectating(playerid, toggle) | |
295 | { | |
296 | if(toggle==1) | |
297 | { | |
298 | if(CheatPlayerInfo[playerid][aAntiSpeedHack]==0) CheatPlayerInfo[playerid][aAntiSpeedHack]=3; | |
299 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==0) CheatPlayerInfo[playerid][aAntiTeleportHack]=3; | |
300 | } | |
301 | else | |
302 | { | |
303 | if(CheatPlayerInfo[playerid][aAntiSpeedHack]==3) CheatPlayerInfo[playerid][aAntiSpeedHack]=1; | |
304 | - | CheatPlayerInfo[playerid][aAntiSpeedHack]=1; |
304 | + | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==3)CheatPlayerInfo[playerid][aAntiTeleportHack]=1; |
305 | - | CheatPlayerInfo[playerid][aAntiTeleportHack]=1; |
305 | + | SaveTime(CheatPlayerInfo[playerid][aSetPositionTime],GetTickCount()); |
306 | - | CheatPlayerInfo[playerid][aLoadPosition]=XSET_POS_RATE; |
306 | + | |
307 | return TogglePlayerSpectating(playerid, toggle); | |
308 | } | |
309 | stock initial_TogglePlayerSpectating(playerid, toggle) | |
310 | { | |
311 | return TogglePlayerSpectating(playerid, toggle); | |
312 | } | |
313 | #if defined INCLUDE_BASE_MODE | |
314 | //ALS_SYSTEME -------------------- | |
315 | #if defined _ALS_TogglePlayerSpectating | |
316 | #undef TogglePlayerSpectating | |
317 | #else | |
318 | #define _ALS_TogglePlayerSpectating | |
319 | #endif | |
320 | #define TogglePlayerSpectating ELC_AC_TogglePlayerSpectating | |
321 | //ALS_OFF_SYSTEME ---------------- | |
322 | #endif | |
323 | //Weapon------------------------------------------------------------------------ | |
324 | /*#define IsNotWeaponNoAmmo(%0) (%0!=0 && %0!=1 && %0!=10) | |
325 | #define IsNotWeaponVise(%0,%1) (%0>1 && %0!=10 && %0!=6 && %0!=9 && %0!=11 && %0!=12 && %1!=35 && %1!=36 %1!=43)*/ | |
326 | stock IsNotWeaponNoAmmo(WeaponID) | |
327 | { | |
328 | new slot=GetWeaponSlot(WeaponID); | |
329 | if(slot!=0 && slot!=1 && slot!=10)return 1; | |
330 | return 0; | |
331 | } | |
332 | stock IsNotWeaponVise(WeaponID) | |
333 | { | |
334 | new slot=GetWeaponSlot(WeaponID); | |
335 | if(slot>1 && slot!=10 && slot!=6 && slot!=9 &&slot!=11 && slot!=12 && slot!=35 && slot!=36 && slot!=43) return 1; | |
336 | return 0; | |
337 | } | |
338 | stock IsGiveVehicleWeapon(WeaponID) | |
339 | { | |
340 | if(WeaponID==25 || WeaponID==46 || WeaponID==2) return 1; | |
341 | return 0; | |
342 | } | |
343 | #define IsValidWeapon(%0) (%0>=1 && %0<=18 || %0>=21 && %0<=46) | |
344 | stock GetWeaponSlot(weaponid) | |
345 | { | |
346 | new slot; | |
347 | switch(weaponid) | |
348 | { | |
349 | case 0,1: slot = 0; | |
350 | case 2 .. 9: slot = 1; | |
351 | case 10 .. 15: slot = 10; | |
352 | case 16 .. 18, 39: slot = 8; | |
353 | case 22 .. 24: slot =2; | |
354 | case 25 .. 27: slot = 3; | |
355 | case 28, 29, 32: slot = 4; | |
356 | case 30, 31: slot = 5; | |
357 | case 33, 34: slot = 6; | |
358 | case 35 .. 38: slot = 7; | |
359 | case 40: slot = 12; | |
360 | case 41 .. 43: slot = 9; | |
361 | case 44 .. 46: slot = 11; | |
362 | } | |
363 | return slot; | |
364 | } | |
365 | /*----------------------------------------------------------------------------*/ | |
366 | forward ELC_AC_GivePlayerWeapon(playerid,Weapon,ammo); | |
367 | public ELC_AC_GivePlayerWeapon(playerid,Weapon,ammo) | |
368 | { | |
369 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1)CheatPlayerInfo[playerid][aAntiWeaponHack]=2; | |
370 | new slot=GetWeaponSlot(Weapon); | |
371 | if(IsValidWeapon(Weapon)) | |
372 | { | |
373 | CheatPlayerInfo[playerid][aWeapon][slot] = Weapon; | |
374 | CheatPlayerInfo[playerid][aAmmo][slot] += ammo; | |
375 | GivePlayerWeapon(playerid,Weapon,ammo); | |
376 | #if defined MODE_DELAY_SEND_STATS | |
377 | SaveTime(CheatPlayerInfo[playerid][aGiveWeaponTime],GetTickCount()); | |
378 | #endif | |
379 | } | |
380 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==2)CheatPlayerInfo[playerid][aAntiWeaponHack]=1; | |
381 | return 1; | |
382 | } | |
383 | stock initial_GivePlayerWeapon(playerid,Weapon,ammo) | |
384 | { | |
385 | return GivePlayerWeapon(playerid,Weapon,ammo); | |
386 | } | |
387 | #if defined INCLUDE_BASE_MODE | |
388 | //ALS_SYSTEME -------------------- | |
389 | #if defined _ALS_GivePlayerWeapon | |
390 | #undef GivePlayerWeapon | |
391 | #else | |
392 | #define _ALS_GivePlayerWeapon | |
393 | #endif | |
394 | #define GivePlayerWeapon ELC_AC_GivePlayerWeapon | |
395 | //ALS_OFF_SYSTEME ---------------- | |
396 | #endif | |
397 | /*----------------------------------------------------------------------------*/ | |
398 | forward ELC_AC_SetPlayerAmmo(playerid,weaponslot,ammo); | |
399 | public ELC_AC_SetPlayerAmmo(playerid,weaponslot,ammo) | |
400 | { | |
401 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1)CheatPlayerInfo[playerid][aAntiWeaponHack]=2; | |
402 | if(weaponslot>0 && 12>weaponslot) | |
403 | { | |
404 | CheatPlayerInfo[playerid][aAmmo][weaponslot]=ammo; | |
405 | SetPlayerAmmo(playerid,weaponslot,ammo); | |
406 | #if defined MODE_DELAY_SEND_STATS | |
407 | SaveTime(CheatPlayerInfo[playerid][aGiveWeaponTime],GetTickCount()); | |
408 | #endif | |
409 | } | |
410 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==2)CheatPlayerInfo[playerid][aAntiWeaponHack]=1; | |
411 | return 1; | |
412 | } | |
413 | stock initial_SetPlayerAmmo(playerid,weaponslot,ammo) | |
414 | { | |
415 | return SetPlayerAmmo(playerid,weaponslot,ammo); | |
416 | } | |
417 | #if defined INCLUDE_BASE_MODE | |
418 | //ALS_SYSTEME -------------------- | |
419 | #if defined _ALS_SetPlayerAmmo | |
420 | #undef SetPlayerAmmo | |
421 | #else | |
422 | #define _ALS_SetPlayerAmmo | |
423 | #endif | |
424 | #define SetPlayerAmmo ELC_AC_SetPlayerAmmo | |
425 | //ALS_OFF_SYSTEME ---------------- | |
426 | #endif | |
427 | /*----------------------------------------------------------------------------*/ | |
428 | forward ELC_AC_ResetPlayerWeapons(playerid); | |
429 | public ELC_AC_ResetPlayerWeapons(playerid) | |
430 | { | |
431 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1)CheatPlayerInfo[playerid][aAntiWeaponHack]=2; | |
432 | for(new i = 0; i <12; i++) | |
433 | { | |
434 | CheatPlayerInfo[playerid][aWeapon][i]=0; | |
435 | CheatPlayerInfo[playerid][aAmmo][i]=0; | |
436 | } | |
437 | ResetPlayerWeapons(playerid); | |
438 | #if defined MODE_DELAY_SEND_STATS | |
439 | SaveTime(CheatPlayerInfo[playerid][aGiveWeaponTime],GetTickCount()); | |
440 | #endif | |
441 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==2)CheatPlayerInfo[playerid][aAntiWeaponHack]=1; | |
442 | return 1; | |
443 | } | |
444 | stock initial_ResetPlayerWeapons(playerid) | |
445 | { | |
446 | return ResetPlayerWeapons(playerid); | |
447 | } | |
448 | #if defined INCLUDE_BASE_MODE | |
449 | //ALS_SYSTEME -------------------- | |
450 | #if defined _ALS_ResetPlayerWeapons | |
451 | #undef ResetPlayerWeapons | |
452 | #else | |
453 | #define _ALS_ResetPlayerWeapons | |
454 | #endif | |
455 | #define ResetPlayerWeapons ELC_AC_ResetPlayerWeapons | |
456 | //ALS_OFF_SYSTEME ---------------- | |
457 | #endif | |
458 | /*----------------------------------------------------------------------------*/ | |
459 | forward ELC_AC_SetPlayerHealth(playerid,Float:health); | |
460 | public ELC_AC_SetPlayerHealth(playerid,Float:health) | |
461 | { | |
462 | if(CheatPlayerInfo[playerid][aAntiHealthHack]==1)CheatPlayerInfo[playerid][aAntiHealthHack]=2; | |
463 | if(health>MAX_HEALTH) | |
464 | { | |
465 | CheatPlayerInfo[playerid][aHealth]=MAX_HEALTH; | |
466 | SetPlayerHealth(playerid,MAX_HEALTH); | |
467 | } | |
468 | else | |
469 | { | |
470 | CheatPlayerInfo[playerid][aHealth]=health; | |
471 | SetPlayerHealth(playerid,health); | |
472 | } | |
473 | #if defined MODE_DELAY_SEND_STATS | |
474 | SaveTime(CheatPlayerInfo[playerid][aGiveHealthTime],GetTickCount()); | |
475 | #endif | |
476 | if(CheatPlayerInfo[playerid][aAntiHealthHack]==2)CheatPlayerInfo[playerid][aAntiHealthHack]=1; | |
477 | return 1; | |
478 | } | |
479 | stock initial_SetPlayerHealth(playerid,Float:health) | |
480 | { | |
481 | return SetPlayerHealth(playerid,health); | |
482 | } | |
483 | #if defined INCLUDE_BASE_MODE | |
484 | //ALS_SYSTEME -------------------- | |
485 | #if defined _ALS_GivePlayerWeapon | |
486 | #undef GivePlayerWeapon | |
487 | #else | |
488 | #define _ALS_GivePlayerWeapon | |
489 | #endif | |
490 | #define GivePlayerWeapon ELC_AC_GivePlayerWeapon | |
491 | //ALS_OFF_SYSTEME ---------------- | |
492 | #endif | |
493 | /*----------------------------------------------------------------------------*/ | |
494 | forward ELC_AC_SetPlayerArmour(playerid,Float:armour); | |
495 | public ELC_AC_SetPlayerArmour(playerid,Float:armour) | |
496 | { | |
497 | if(CheatPlayerInfo[playerid][aAntiArmourHack]==1)CheatPlayerInfo[playerid][aAntiArmourHack]=2; | |
498 | if(armour>MAX_ARMOUR) | |
499 | { | |
500 | CheatPlayerInfo[playerid][aArmour]=MAX_ARMOUR; | |
501 | SetPlayerHealth(playerid,MAX_ARMOUR); | |
502 | } | |
503 | else | |
504 | { | |
505 | CheatPlayerInfo[playerid][aArmour]=armour; | |
506 | SetPlayerHealth(playerid,armour); | |
507 | } | |
508 | #if defined MODE_DELAY_SEND_STATS | |
509 | SaveTime(CheatPlayerInfo[playerid][aGiveArmourTime],GetTickCount()); | |
510 | #endif | |
511 | if(CheatPlayerInfo[playerid][aAntiArmourHack]==2)CheatPlayerInfo[playerid][aAntiArmourHack]=1; | |
512 | return 1; | |
513 | } | |
514 | stock initial_SetPlayerArmour(playerid,Float:armour) | |
515 | { | |
516 | return SetPlayerArmour(playerid,armour); | |
517 | } | |
518 | #if defined INCLUDE_BASE_MODE | |
519 | //ALS_SYSTEME -------------------- | |
520 | #if defined _ALS_GivePlayerWeapon | |
521 | #undef GivePlayerWeapon | |
522 | #else | |
523 | #define _ALS_GivePlayerWeapon | |
524 | #endif | |
525 | #define GivePlayerWeapon ELC_AC_GivePlayerWeapon | |
526 | //ALS_OFF_SYSTEME ---------------- | |
527 | #endif | |
528 | //Core-------------------------------------------------------------------------- | |
529 | public OnPlayerCheckCheat(playerid) | |
530 | { | |
531 | new IsTime=GetTickCount(); | |
532 | #if defined MODE_DELAY_SEND_STATS | |
533 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==1 && IsPassTime(CheatPlayerInfo[playerid][aGiveMoneyTime],IsTime)) | |
534 | #else | |
535 | if(CheatPlayerInfo[playerid][aAntiMoneyHack]==1) | |
536 | #endif | |
537 | { | |
538 | new elc_getmoney=initial_GetPlayerMoney(playerid); | |
539 | if(elc_getmoney!=CheatPlayerInfo[playerid][aMoney]) | |
540 | { | |
541 | if (CheatPlayerInfo[playerid][aMoney] > elc_getmoney) | |
542 | { | |
543 | ELC_AC_OnPlayerBuy(playerid,CheatPlayerInfo[playerid][aMoney]-elc_getmoney); | |
544 | CheatPlayerInfo[playerid][aMoney]=elc_getmoney; | |
545 | } | |
546 | else | |
547 | { | |
548 | initial_ResetPlayerMoney(playerid); | |
549 | initial_GivePlayerMoney(playerid, CheatPlayerInfo[playerid][aMoney]); | |
550 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,1); | |
551 | } | |
552 | } | |
553 | } | |
554 | if(CheatPlayerInfo[playerid][aAntiSpeedHack]==1) | |
555 | { | |
556 | if((GetPlayerSurfingVehicleID(playerid)!=INVALID_VEHICLE_ID || GetPlayerState(playerid) == PLAYER_STATE_DRIVER) && (GetPlayerSpeedXY(playerid) > MAX_SPEED_VEHICLE)) CallRemoteFunction("OnPlayerCheat", "dd", playerid,5); | |
557 | } | |
558 | if(CheatPlayerInfo[playerid][aAntiTeleportHack]==1) | |
559 | { | |
560 | if(IsPassTime(CheatPlayerInfo[playerid][aSetPositionTime],IsTime)) | |
561 | - | if(CheatPlayerInfo[playerid][aLoadPosition]<=0)//Cheat Teleport |
561 | + | { |
562 | //if((GetPlayerSurfingVehicleID(playerid)!=INVALID_VEHICLE_ID || IsPlayerInAnyVehicle(playerid)) && (!IsPlayerInRangeOfPoint(playerid,XMAX_VEHICLE_DISTANCE_PER_SECOND,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]))) CallRemoteFunction("OnPlayerCheat", "dd", playerid,6); | |
563 | - | if((GetPlayerSurfingVehicleID(playerid)!=INVALID_VEHICLE_ID || IsPlayerInAnyVehicle(playerid)) && (!IsPlayerInRangeOfPoint(playerid,XMAX_VEHICLE_DISTANCE_PER_SECOND,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]))) CallRemoteFunction("OnPlayerCheat", "dd", playerid,6); |
563 | + | //else if(!IsPlayerInRangeOfPoint(playerid,XMAX_PED_DISTANCE_PER_SECOND,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ])) CallRemoteFunction("OnPlayerCheat", "dd", playerid,6); |
564 | - | else if(!IsPlayerInRangeOfPoint(playerid,XMAX_PED_DISTANCE_PER_SECOND,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ])) CallRemoteFunction("OnPlayerCheat", "dd", playerid,6); |
564 | + | if(IsPlayerCheatPos(playerid)) CallRemoteFunction("OnPlayerCheat", "dd", playerid,6); |
565 | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); | |
566 | - | else CheatPlayerInfo[playerid][aLoadPosition]--; |
566 | + | |
567 | else | |
568 | { | |
569 | if(!IsPlayerCheatPos(playerid)) | |
570 | { | |
571 | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); | |
572 | CheatPlayerInfo[playerid][aSetPositionTime]=0; | |
573 | } | |
574 | } | |
575 | } | |
576 | ||
577 | #if defined MODE_DELAY_SEND_STATS | |
578 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1 && IsPassTime(CheatPlayerInfo[playerid][aGiveWeaponTime],IsTime)) | |
579 | #else | |
580 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1) | |
581 | #endif | |
582 | { | |
583 | //ANTI BLOCK MUNITIONS | |
584 | if(CheatPlayerInfo[playerid][aTickFire]!=0 && CheatPlayerInfo[playerid][aAntiAmmoBlockHack]==1) | |
585 | { | |
586 | if((IsTime-CheatPlayerInfo[playerid][aTickFire]) >= TIRE_RATE) | |
587 | { | |
588 | if(CheatPlayerInfo[playerid][aWeaponFire]==GetPlayerWeapon(playerid)) | |
589 | { | |
590 | if(CheatPlayerInfo[playerid][aAmmoFire]==GetPlayerAmmo(playerid)) ELC_AC_StartCheckPlayerFaceWall(playerid); | |
591 | CheatPlayerInfo[playerid][aTickFire]=0; | |
592 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
593 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
594 | ||
595 | } | |
596 | else | |
597 | { | |
598 | ||
599 | new keys,ud,lr; | |
600 | GetPlayerKeys(playerid,keys,ud,lr); | |
601 | if(keys==4 && IsNotWeaponVise(GetPlayerWeapon(playerid))) | |
602 | { | |
603 | CheatPlayerInfo[playerid][aTickFire]=IsTime; | |
604 | CheatPlayerInfo[playerid][aAmmoFire]=GetPlayerAmmo(playerid); | |
605 | CheatPlayerInfo[playerid][aWeaponFire]=GetPlayerWeapon(playerid); | |
606 | } | |
607 | else if(keys==132 && IsNotWeaponNoAmmo(GetPlayerWeapon(playerid)) && (GetPlayerSpeedXY(playerid) < 1)) | |
608 | { | |
609 | CheatPlayerInfo[playerid][aTickFire]=IsTime; | |
610 | CheatPlayerInfo[playerid][aAmmoFire]=GetPlayerAmmo(playerid); | |
611 | CheatPlayerInfo[playerid][aWeaponFire]=GetPlayerWeapon(playerid); | |
612 | } | |
613 | else | |
614 | { | |
615 | CheatPlayerInfo[playerid][aTickFire]=0; | |
616 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
617 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
618 | } | |
619 | } | |
620 | } | |
621 | } | |
622 | new WA_VAR[3]; | |
623 | for(new i = 0; i <12; i++) | |
624 | { | |
625 | WA_VAR[0]=0; WA_VAR[1]=0; | |
626 | GetPlayerWeaponData(playerid,i,WA_VAR[0],WA_VAR[1]); | |
627 | if((WA_VAR[0]!=CheatPlayerInfo[playerid][aWeapon][i] && WA_VAR[0]!=0)) | |
628 | { | |
629 | //CHEAT WEAPON | |
630 | if(!IsGiveVehicleWeapon(WA_VAR[0])) CallRemoteFunction("OnPlayerCheat", "dd", playerid,2); | |
631 | WA_VAR[2]=1; | |
632 | } | |
633 | else if(((CheatPlayerInfo[playerid][aAmmo][i]-WA_VAR[1]) < 0) && IsNotWeaponNoAmmo(WA_VAR[0]) && WA_VAR[0]!=0) | |
634 | { | |
635 | //CHEAT AMMO | |
636 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,3); | |
637 | WA_VAR[2]=1; | |
638 | } | |
639 | else if(CheatPlayerInfo[playerid][aWeapon][i]!=0 && WA_VAR[0]==0 && WA_VAR[1]==0) | |
640 | { | |
641 | CheatPlayerInfo[playerid][aWeapon][i]=0; | |
642 | CheatPlayerInfo[playerid][aAmmo][i]=0; | |
643 | } | |
644 | else CheatPlayerInfo[playerid][aAmmo][i]=WA_VAR[1]; | |
645 | } | |
646 | if(WA_VAR[2]==1) | |
647 | { | |
648 | WA_VAR[2]=GetPlayerWeapon(playerid); | |
649 | new WA_SLOT=GetWeaponSlot(WA_VAR[2]); | |
650 | if(CheatPlayerInfo[playerid][aWeapon][WA_SLOT]==0 && CheatPlayerInfo[playerid][aAmmo][WA_SLOT]==0)WA_VAR[2]=0; | |
651 | initial_ResetPlayerWeapons(playerid); | |
652 | for(new i = 0; i <12; i++) | |
653 | { | |
654 | if(CheatPlayerInfo[playerid][aWeapon][i]!=0 && CheatPlayerInfo[playerid][aAmmo][i]!=0) initial_GivePlayerWeapon(playerid,CheatPlayerInfo[playerid][aWeapon][i],CheatPlayerInfo[playerid][aAmmo][i]); | |
655 | } | |
656 | SetPlayerArmedWeapon(playerid,WA_VAR[2]); | |
657 | } | |
658 | } | |
659 | #if defined MODE_DELAY_SEND_STATS | |
660 | if(CheatPlayerInfo[playerid][aAntiHealthHack]==1 && IsPassTime(CheatPlayerInfo[playerid][aGiveHealthTime],IsTime) && IsPassTime(CheatPlayerInfo[playerid][aGiveMoneyTime],IsTime)) | |
661 | #else | |
662 | if(CheatPlayerInfo[playerid][aAntiHealthHack]==1) | |
663 | #endif | |
664 | { | |
665 | new Float:elc_health; | |
666 | GetPlayerHealth(playerid,elc_health); | |
667 | if(elc_health!=CheatPlayerInfo[playerid][aHealth]) | |
668 | { | |
669 | if(elc_health<=100 && CheatPlayerInfo[playerid][aHealth]==0) CheatPlayerInfo[playerid][aHealth]=elc_health; | |
670 | else if(elc_health>CheatPlayerInfo[playerid][aHealth]) | |
671 | { | |
672 | //Cheat Health | |
673 | initial_SetPlayerHealth(playerid,CheatPlayerInfo[playerid][aHealth]); | |
674 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,7); | |
675 | } | |
676 | else CheatPlayerInfo[playerid][aHealth]=elc_health; | |
677 | } | |
678 | } | |
679 | #if defined MODE_DELAY_SEND_STATS | |
680 | if(CheatPlayerInfo[playerid][aAntiArmourHack]==1 && IsPassTime(CheatPlayerInfo[playerid][aGiveArmourTime],IsTime) && IsPassTime(CheatPlayerInfo[playerid][aGiveMoneyTime],IsTime)) | |
681 | #else | |
682 | if(CheatPlayerInfo[playerid][aAntiArmourHack]==1) | |
683 | #endif | |
684 | { | |
685 | new Float:elc_armour; | |
686 | GetPlayerArmour(playerid,elc_armour); | |
687 | if(elc_armour!=CheatPlayerInfo[playerid][aArmour]) | |
688 | { | |
689 | if(elc_armour>CheatPlayerInfo[playerid][aArmour]) | |
690 | { | |
691 | //Cheat Armour | |
692 | initial_SetPlayerArmour(playerid,CheatPlayerInfo[playerid][aArmour]); | |
693 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,8); | |
694 | } | |
695 | else CheatPlayerInfo[playerid][aArmour]=elc_armour; | |
696 | - | if(CheatPlayerInfo[playerid][aAntiAmmoBlockHack]==1)CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=2; |
696 | + | |
697 | - | new Float:x,Float:y,Float:z,Float:a,Float:lx,Float:ly,Float:lhealth; |
697 | + | |
698 | - | GetPlayerPos(playerid, x, y ,z); |
698 | + | |
699 | - | GetPlayerFacingAngle(playerid, a); |
699 | + | |
700 | - | GetPlayerHealth(playerid,lhealth); |
700 | + | |
701 | - | lx = (0.5 * floatsin(-a, degrees)); |
701 | + | |
702 | - | ly = (0.5 * floatcos(-a, degrees)); |
702 | + | |
703 | - | SetPlayerVelocity(playerid,lx,ly,0.0); |
703 | + | if(IsPlayerConnected(playerid)) |
704 | - | SetTimerEx("OnPlayerCheckFaceWall",500,0,"iffffff",playerid,x+lx,y+ly,z,x,y,lhealth); |
704 | + | |
705 | if(CheatPlayerInfo[playerid][aAntiAmmoBlockHack]==1)CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=2; | |
706 | SaveTime(CheatPlayerInfo[playerid][aGiveWeaponTime],GetTickCount()); | |
707 | new Float:x,Float:y,Float:z,Float:a,Float:lx,Float:ly,Float:lhealth; | |
708 | GetPlayerPos(playerid, x, y ,z); | |
709 | GetPlayerFacingAngle(playerid, a); | |
710 | - | new Float:x,Float:y,Float:z; |
710 | + | GetPlayerHealth(playerid,lhealth); |
711 | - | GetPlayerPos(playerid, x, y ,z); |
711 | + | lx = (0.5 * floatsin(-a, degrees)); |
712 | - | if(IsPlayerInRangeOfPoint(playerid,0.25,wall_x,wall_y,z)) |
712 | + | ly = (0.5 * floatcos(-a, degrees)); |
713 | SetPlayerVelocity(playerid,lx,ly,0.0); | |
714 | - | //Cheat Block Ammo |
714 | + | SetTimerEx("OnPlayerCheckFaceWall",500,0,"iffffff",playerid,x+lx,y+ly,z,x,y,lhealth); |
715 | - | CallRemoteFunction("OnPlayerCheat", "dd", playerid,4); |
715 | + | |
716 | - | initial_ResetPlayerWeapons(playerid); |
716 | + | |
717 | } | |
718 | - | SetPlayerHealth(playerid,wall_he); |
718 | + | |
719 | - | initial_SetPlayerPos(playerid, nwall_x,nwall_y,wall_z); |
719 | + | |
720 | - | if(CheatPlayerInfo[playerid][aAntiAmmoBlockHack]==2)CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=1; |
720 | + | |
721 | if(IsPlayerConnected(playerid)) | |
722 | { | |
723 | new Float:x,Float:y,Float:z; | |
724 | GetPlayerPos(playerid, x, y ,z); | |
725 | if(IsPlayerInRangeOfPoint(playerid,0.25,wall_x,wall_y,z)) | |
726 | { | |
727 | //Cheat Block Ammo | |
728 | CallRemoteFunction("OnPlayerCheat", "dd", playerid,4); | |
729 | initial_ResetPlayerWeapons(playerid); | |
730 | - | if(elc_health<=CheatPlayerInfo[playerid][aHealth]+35) CheatPlayerInfo[playerid][aGainHealth]=35;//Buy Soda |
730 | + | |
731 | SetPlayerHealth(playerid,wall_he); | |
732 | initial_SetPlayerPos(playerid, nwall_x,nwall_y,wall_z); | |
733 | if(CheatPlayerInfo[playerid][aAntiAmmoBlockHack]==2)CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=1; | |
734 | } | |
735 | return 1; | |
736 | } | |
737 | /*----------------------------------------------------------------------------*/ | |
738 | public ELC_AC_OnPlayerBuy(playerid,buyprice) | |
739 | { | |
740 | - | if(CheatPlayerInfo[playerid][aMoney] > elc_getmoney && IsPassTime(CheatPlayerInfo[playerid][aGiveMoneyTime],GetTickCount())) |
740 | + | |
741 | { | |
742 | - | if(CheatPlayerInfo[playerid][aMoney] > elc_getmoney) |
742 | + | |
743 | GetPlayerHealth(playerid,elc_health); | |
744 | if(elc_health<=CheatPlayerInfo[playerid][aHealth]+35) CheatPlayerInfo[playerid][aGainHealth]+=35;//Buy Soda | |
745 | } | |
746 | return 1; | |
747 | } | |
748 | /*----------------------------------------------------------------------------*/ | |
749 | public OnPlayerUpdate(playerid) | |
750 | { | |
751 | new elc_getmoney=initial_GetPlayerMoney(playerid); | |
752 | new Float:elc_health; GetPlayerHealth(playerid,elc_health); | |
753 | #if defined MODE_DELAY_SEND_STATS | |
754 | - | else |
754 | + | if(CheatPlayerInfo[playerid][aMoney] > elc_getmoney && CheatPlayerInfo[playerid][aAntiMoneyHack]!=2 && IsPassTime(CheatPlayerInfo[playerid][aGiveMoneyTime],GetTickCount())) |
755 | #else | |
756 | - | initial_SetPlayerHealth(playerid,CheatPlayerInfo[playerid][aHealth]); |
756 | + | if(CheatPlayerInfo[playerid][aMoney] > elc_getmoney && CheatPlayerInfo[playerid][aAntiMoneyHack]!=2) |
757 | #endif | |
758 | { | |
759 | //printf("ARGENTV : %d,ARGENT : %d,TIME : %d",CheatPlayerInfo[playerid][aMoney],elc_getmoney,GetTickCount()); | |
760 | ELC_AC_OnPlayerBuy(playerid,CheatPlayerInfo[playerid][aMoney]-elc_getmoney); | |
761 | if(elc_health!=CheatPlayerInfo[playerid][aHealth]) | |
762 | { | |
763 | if(CheatPlayerInfo[playerid][aGainHealth]+CheatPlayerInfo[playerid][aHealth]>=elc_health && elc_health<=MAX_HEALTH) | |
764 | { | |
765 | CheatPlayerInfo[playerid][aGainHealth]=0; | |
766 | CheatPlayerInfo[playerid][aHealth]=elc_health; | |
767 | } | |
768 | else initial_SetPlayerHealth(playerid,CheatPlayerInfo[playerid][aHealth]); | |
769 | } | |
770 | CheatPlayerInfo[playerid][aMoney]=elc_getmoney; | |
771 | ||
772 | } | |
773 | #if defined INCLUDE_BASE_MODE | |
774 | return CallLocalFunction("ELC_AC_OnPlayerUpdate", "i",playerid); | |
775 | #else | |
776 | return 1; | |
777 | #endif | |
778 | } | |
779 | /*----------------------------------------------------------------------------*/ | |
780 | #if defined INCLUDE_BASE_MODE | |
781 | //ALS_SYSTEME -------------------- | |
782 | #if defined _ALS_OnPlayerUpdate | |
783 | #undef OnPlayerUpdate | |
784 | #else | |
785 | #define _ALS_OnPlayerUpdate | |
786 | #endif | |
787 | #define OnPlayerUpdate ELC_AC_OnPlayerUpdate | |
788 | forward ELC_AC_OnPlayerUpdate(playerid); | |
789 | #endif | |
790 | //ALS_OFF_SYSTEME ---------------- | |
791 | /*----------------------------------------------------------------------------*/ | |
792 | #if defined INCLUDE_BASE_MODE | |
793 | public OnGameModeInit() | |
794 | #else | |
795 | public OnFilterScriptInit() | |
796 | #endif | |
797 | { | |
798 | #if defined NO_TICK_COUNT | |
799 | CheatServerInfo[TimerTick]=SetTimer("TimeUpdate", TIME_GRANULITY, true); | |
800 | #endif | |
801 | #if defined INCLUDE_BASE_MODE | |
802 | return CallLocalFunction("ELC_AC_OnGameModeInit", ""); | |
803 | #else | |
804 | return 1; | |
805 | #endif | |
806 | } | |
807 | /*----------------------------------------------------------------------------*/ | |
808 | #if defined INCLUDE_BASE_MODE | |
809 | //ALS_SYSTEME -------------------- | |
810 | #if defined _ALS_OnGameModeInit | |
811 | #undef OnGameModeInit | |
812 | #else | |
813 | #define _ALS_OnGameModeInit | |
814 | #endif | |
815 | #define OnGameModeInit ELC_AC_OnGameModeInit | |
816 | forward ELC_AC_OnGameModeInit(); | |
817 | #endif | |
818 | //ALS_OFF_SYSTEME ---------------- | |
819 | /*----------------------------------------------------------------------------*/ | |
820 | #if defined INCLUDE_BASE_MODE | |
821 | public OnGameModeExit() | |
822 | #else | |
823 | public OnFilterScriptExit() | |
824 | #endif | |
825 | { | |
826 | #if defined NO_TICK_COUNT | |
827 | KillTimer(CheatServerInfo[TimerTick]); | |
828 | #endif | |
829 | #if defined INCLUDE_BASE_MODE | |
830 | return CallLocalFunction("ELC_AC_OnGameModeExit", ""); | |
831 | #else | |
832 | return 1; | |
833 | #endif | |
834 | } | |
835 | /*----------------------------------------------------------------------------*/ | |
836 | #if defined INCLUDE_BASE_MODE | |
837 | //ALS_SYSTEME -------------------- | |
838 | #if defined _ALS_OnGameModeExit | |
839 | #undef OnGameModeExit | |
840 | #else | |
841 | #define _ALS_OnGameModeExit | |
842 | #endif | |
843 | #define OnGameModeExit ELC_AC_OnGameModeExit | |
844 | forward ELC_AC_OnGameModeExit(); | |
845 | #endif | |
846 | //ALS_OFF_SYSTEME ---------------- | |
847 | /*----------------------------------------------------------------------------*/ | |
848 | public OnPlayerConnect(playerid) | |
849 | - | CheatPlayerInfo[playerid][aLoadPosition]=0; |
849 | + | |
850 | if (!IsPlayerNPC(playerid)) | |
851 | { | |
852 | CheatPlayerInfo[playerid][aTickFire]=0; | |
853 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
854 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
855 | for(new i = 0; i <12; i++) | |
856 | { | |
857 | CheatPlayerInfo[playerid][aWeapon][i]=0; | |
858 | CheatPlayerInfo[playerid][aAmmo][i]=0; | |
859 | } | |
860 | CheatPlayerInfo[playerid][aMoney] = 0; | |
861 | CheatPlayerInfo[playerid][aArmour]=100; | |
862 | CheatPlayerInfo[playerid][aHealth]=100; | |
863 | CheatPlayerInfo[playerid][aGainHealth]=0; | |
864 | CheatPlayerInfo[playerid][aTimer]=SetTimerEx("OnPlayerCheckCheat", TIMER_CHEAT_RATE, 1, "i", playerid); | |
865 | CheatPlayerInfo[playerid][aX] = 0; CheatPlayerInfo[playerid][aY] = 0; CheatPlayerInfo[playerid][aZ] = 0; | |
866 | CheatPlayerInfo[playerid][aAntiTeleportHack]=0; | |
867 | CheatPlayerInfo[playerid][aAntiWeaponHack]=ANTI_WEAPON_&_AMMO_HACK; | |
868 | CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=ANTI_AMMO_BLOCK_HACK; | |
869 | CheatPlayerInfo[playerid][aAntiMoneyHack]=ANTI_MONEY_HACK; | |
870 | CheatPlayerInfo[playerid][aAntiSpeedHack]=0; | |
871 | CheatPlayerInfo[playerid][aAntiArmourHack]=ANTI_ARMOUR_HACK; | |
872 | CheatPlayerInfo[playerid][aAntiHealthHack]=ANTI_HEALTH_HACK; | |
873 | SendClientMessage(playerid,0xBD0000FF,"[ANTI-CHEAT]Ce serveur est protégé par ELC_AC(By Eloctro)"); | |
874 | } | |
875 | #if defined INCLUDE_BASE_MODE | |
876 | return CallLocalFunction("ELC_AC_OnPlayerConnect", "d", playerid); | |
877 | #else | |
878 | return 1; | |
879 | #endif | |
880 | } | |
881 | /*----------------------------------------------------------------------------*/ | |
882 | #if defined INCLUDE_BASE_MODE | |
883 | //ALS_SYSTEME -------------------- | |
884 | #if defined _ALS_OnPlayerConnect | |
885 | #undef OnPlayerConnect | |
886 | #else | |
887 | #define _ALS_OnPlayerConnect | |
888 | #endif | |
889 | - | CheatPlayerInfo[playerid][aLoadPosition]=2; |
889 | + | |
890 | forward ELC_AC_OnPlayerConnect(playerid); | |
891 | #endif | |
892 | //ALS_OFF_SYSTEME ---------------- | |
893 | /*----------------------------------------------------------------------------*/ | |
894 | public OnPlayerSpawn(playerid) | |
895 | - | SetTimerEx("ELC_AC_EnablePlayerCheatID",DELAY_LOAD_AFTER_SPAWN,0,"iii",playerid,1,CheatPlayerInfo[playerid][aAntiMoneyHack]); |
895 | + | |
896 | - | CheatPlayerInfo[playerid][aAntiMoneyHack]=0; |
896 | + | |
897 | { | |
898 | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); | |
899 | SaveTime(CheatPlayerInfo[playerid][aSetPositionTime],GetTickCount()); | |
900 | if(CheatPlayerInfo[playerid][aAntiSpeedHack]!=2) | |
901 | { | |
902 | CheatPlayerInfo[playerid][aAntiTeleportHack]=ANTI_TELEPORT/AIBREAK_HACK; | |
903 | CheatPlayerInfo[playerid][aAntiSpeedHack]=ANTI_SPEED_HACK; | |
904 | } | |
905 | CheatPlayerInfo[playerid][aHealth]=100; | |
906 | CheatPlayerInfo[playerid][aArmour]=100; | |
907 | } | |
908 | #if defined INCLUDE_BASE_MODE | |
909 | return CallLocalFunction("ELC_AC_OnPlayerSpawn", "d", playerid); | |
910 | #else | |
911 | return 1; | |
912 | #endif | |
913 | } | |
914 | /*----------------------------------------------------------------------------*/ | |
915 | #if defined INCLUDE_BASE_MODE | |
916 | //ALS_SYSTEME -------------------- | |
917 | #if defined _ALS_OnPlayerSpawn | |
918 | #undef OnPlayerSpawn | |
919 | #else | |
920 | #define _ALS_OnPlayerSpawn | |
921 | #endif | |
922 | #define OnPlayerSpawn ELC_AC_OnPlayerSpawn | |
923 | forward ELC_AC_OnPlayerSpawn(playerid); | |
924 | #endif | |
925 | //ALS_OFF_SYSTEME ---------------- | |
926 | /*----------------------------------------------------------------------------*/ | |
927 | public OnPlayerDeath(playerid, killerid, reason) | |
928 | { | |
929 | if (!IsPlayerNPC(playerid)) | |
930 | { | |
931 | CheatPlayerInfo[playerid][aAntiTeleportHack]=0; | |
932 | CheatPlayerInfo[playerid][aAntiSpeedHack]=0; | |
933 | } | |
934 | #if defined INCLUDE_BASE_MODE | |
935 | return CallLocalFunction("ELC_AC_OnPlayerDeath", "ddd", playerid, killerid, reason); | |
936 | #else | |
937 | return 1; | |
938 | #endif | |
939 | } | |
940 | /*----------------------------------------------------------------------------*/ | |
941 | #if defined INCLUDE_BASE_MODE | |
942 | //ALS_SYSTEME -------------------- | |
943 | #if defined _ALS_OnPlayerDeath | |
944 | #undef OnPlayerDeath | |
945 | #else | |
946 | #define _ALS_OnPlayerDeath | |
947 | #endif | |
948 | #define OnPlayerDeath ELC_AC_OnPlayerDeath | |
949 | forward ELC_AC_OnPlayerDeath(playerid, killerid, reason); | |
950 | #endif | |
951 | //ALS_OFF_SYSTEME ---------------- | |
952 | /*----------------------------------------------------------------------------*/ | |
953 | public OnPlayerDisconnect(playerid, reason) | |
954 | { | |
955 | CheatPlayerInfo[playerid][aAntiTeleportHack]=0; | |
956 | CheatPlayerInfo[playerid][aAntiWeaponHack]=0; | |
957 | CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=0; | |
958 | CheatPlayerInfo[playerid][aAntiMoneyHack]=0; | |
959 | CheatPlayerInfo[playerid][aAntiSpeedHack]=0; | |
960 | CheatPlayerInfo[playerid][aAntiArmourHack]=0; | |
961 | - | CheatPlayerInfo[playerid][aLoadPosition]=0; |
961 | + | |
962 | if (!IsPlayerNPC(playerid)) | |
963 | { | |
964 | KillTimer(CheatPlayerInfo[playerid][aTimer]); | |
965 | CheatPlayerInfo[playerid][aTickFire]=0; | |
966 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
967 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
968 | } | |
969 | CheatPlayerInfo[playerid][aX] = 0; CheatPlayerInfo[playerid][aY] = 0; CheatPlayerInfo[playerid][aZ] = 0; | |
970 | CheatPlayerInfo[playerid][aArmour]=0; | |
971 | CheatPlayerInfo[playerid][aHealth]=0; | |
972 | CheatPlayerInfo[playerid][aGainHealth]=0; | |
973 | #if defined INCLUDE_BASE_MODE | |
974 | return CallLocalFunction("ELC_AC_OnPlayerDisconnect", "dd", playerid, reason); | |
975 | #else | |
976 | return 1; | |
977 | #endif | |
978 | } | |
979 | /*----------------------------------------------------------------------------*/ | |
980 | #if defined INCLUDE_BASE_MODE | |
981 | //ALS_SYSTEME -------------------- | |
982 | #if defined _ALS_OnPlayerDisconnect | |
983 | #undef OnPlayerDisconnect | |
984 | #else | |
985 | #define _ALS_OnPlayerDisconnect | |
986 | #endif | |
987 | #define OnPlayerDisconnect ELC_AC_OnPlayerDisconnect | |
988 | forward ELC_AC_OnPlayerDisconnect(playerid, reason); | |
989 | #endif | |
990 | //ALS_OFF_SYSTEME ---------------- | |
991 | /*----------------------------------------------------------------------------*/ | |
992 | public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) | |
993 | { | |
994 | if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid)) | |
995 | { | |
996 | if(CheatPlayerInfo[playerid][aAntiWeaponHack]==1 && CheatPlayerInfo[playerid][aAntiAmmoBlockHack]==1) | |
997 | { | |
998 | if(newkeys==4) | |
999 | { | |
1000 | new Float:XPOS[3]; GetPlayerPos(playerid,XPOS[0],XPOS[1],XPOS[2]); | |
1001 | if(CheatPlayerInfo[playerid][aTickFire]==0 && IsNotWeaponVise(GetPlayerWeapon(playerid)) && CheatPlayerInfo[playerid][aZ]==XPOS[2]) | |
1002 | { | |
1003 | CheatPlayerInfo[playerid][aTickFire]=GetTickCount(); | |
1004 | CheatPlayerInfo[playerid][aAmmoFire]=GetPlayerAmmo(playerid); | |
1005 | CheatPlayerInfo[playerid][aWeaponFire]=GetPlayerWeapon(playerid); | |
1006 | } | |
1007 | } | |
1008 | else if(newkeys==132) | |
1009 | { | |
1010 | if(CheatPlayerInfo[playerid][aTickFire]==0 && IsNotWeaponNoAmmo(GetPlayerWeapon(playerid)) && (GetPlayerSpeedXY(playerid) < 1)) | |
1011 | { | |
1012 | CheatPlayerInfo[playerid][aTickFire]=GetTickCount(); | |
1013 | CheatPlayerInfo[playerid][aAmmoFire]=GetPlayerAmmo(playerid); | |
1014 | CheatPlayerInfo[playerid][aWeaponFire]=GetPlayerWeapon(playerid); | |
1015 | } | |
1016 | } | |
1017 | else if(oldkeys==4&&newkeys!=132 || oldkeys==132&&newkeys!=4) | |
1018 | { | |
1019 | if(CheatPlayerInfo[playerid][aTickFire]!=0) | |
1020 | { | |
1021 | if((GetTickCount()-CheatPlayerInfo[playerid][aTickFire]) >= TIRE_RATE) | |
1022 | { | |
1023 | new Float:XPOS[3]; | |
1024 | GetPlayerPos(playerid,XPOS[0],XPOS[1],XPOS[2]); | |
1025 | if(CheatPlayerInfo[playerid][aZ]==XPOS[2] && CheatPlayerInfo[playerid][aWeaponFire]==GetPlayerWeapon(playerid)&& CheatPlayerInfo[playerid][aAmmoFire]==GetPlayerAmmo(playerid)) ELC_AC_StartCheckPlayerFaceWall(playerid); | |
1026 | } | |
1027 | CheatPlayerInfo[playerid][aTickFire]=0; | |
1028 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
1029 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
1030 | } | |
1031 | } | |
1032 | } | |
1033 | } | |
1034 | #if defined INCLUDE_BASE_MODE | |
1035 | return CallLocalFunction("ELC_AC_OnPlayerKeyStateChange", "ddd",playerid, newkeys, oldkeys); | |
1036 | #else | |
1037 | return 1; | |
1038 | #endif | |
1039 | } | |
1040 | /*----------------------------------------------------------------------------*/ | |
1041 | #if defined INCLUDE_BASE_MODE | |
1042 | //ALS_SYSTEME -------------------- | |
1043 | #if defined _ALS_OnPlayerKeyStateChange | |
1044 | #undef OnPlayerKeyStateChange | |
1045 | #else | |
1046 | #define _ALS_OnPlayerKeyStateChange | |
1047 | #endif | |
1048 | #define OnPlayerKeyStateChange ELC_AC_OnPlayerKeyStateChange | |
1049 | forward ELC_AC_OnPlayerKeyStateChange(playerid, newkeys, oldkeys); | |
1050 | #endif | |
1051 | //ALS_OFF_SYSTEME ---------------- | |
1052 | /*----------------------------------------------------------------------------*/ | |
1053 | public ELC_AC_EnablePlayerCheatID(playerid,cheatid,enable) | |
1054 | { | |
1055 | if(cheatid==1)//Money | |
1056 | { | |
1057 | if(enable==1) | |
1058 | { | |
1059 | CheatPlayerInfo[playerid][aAntiMoneyHack]=1; | |
1060 | } | |
1061 | else CheatPlayerInfo[playerid][aAntiMoneyHack]=0; | |
1062 | } | |
1063 | else if(cheatid==2)//Weapon | |
1064 | { | |
1065 | if(enable==1) | |
1066 | { | |
1067 | for(new i = 0; i <12; i++) | |
1068 | { | |
1069 | GetPlayerWeaponData(playerid,i,CheatPlayerInfo[playerid][aWeapon][i],CheatPlayerInfo[playerid][aAmmo][i]); | |
1070 | } | |
1071 | CheatPlayerInfo[playerid][aAntiWeaponHack]=1; | |
1072 | } | |
1073 | else CheatPlayerInfo[playerid][aAntiWeaponHack]=0; | |
1074 | } | |
1075 | else if(cheatid==3)//AirBreak/SpeedHack | |
1076 | { | |
1077 | if(enable==1) CheatPlayerInfo[playerid][aAntiSpeedHack]=1; | |
1078 | else CheatPlayerInfo[playerid][aAntiSpeedHack]=0; | |
1079 | } | |
1080 | else if(cheatid==4)//Anti-Teleport | |
1081 | { | |
1082 | if(enable==1) | |
1083 | { | |
1084 | GetPlayerPos(playerid,CheatPlayerInfo[playerid][aX],CheatPlayerInfo[playerid][aY],CheatPlayerInfo[playerid][aZ]); | |
1085 | CheatPlayerInfo[playerid][aAntiTeleportHack]=1; | |
1086 | } | |
1087 | else CheatPlayerInfo[playerid][aAntiTeleportHack]=0; | |
1088 | } | |
1089 | else if(cheatid==5)//Anti-Ammo_Block | |
1090 | { | |
1091 | if(enable==1) | |
1092 | { | |
1093 | CheatPlayerInfo[playerid][aTickFire]=0; | |
1094 | CheatPlayerInfo[playerid][aAmmoFire]=0; | |
1095 | CheatPlayerInfo[playerid][aWeaponFire]=0; | |
1096 | CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=1; | |
1097 | } | |
1098 | else CheatPlayerInfo[playerid][aAntiAmmoBlockHack]=0; | |
1099 | } | |
1100 | else if(cheatid==6)//Anti_HEALTH_HACK | |
1101 | { | |
1102 | if(enable==1) | |
1103 | { | |
1104 | CheatPlayerInfo[playerid][aAntiHealthHack]=1; | |
1105 | } | |
1106 | else CheatPlayerInfo[playerid][aAntiHealthHack]=0; | |
1107 | } | |
1108 | else if(cheatid==7)//Anti_ARMOUR_HACK | |
1109 | { | |
1110 | if(enable==1) | |
1111 | { | |
1112 | CheatPlayerInfo[playerid][aAntiArmourHack]=1; | |
1113 | - | /*----------------------------------------------------------------------------*/ |
1113 | + | |
1114 | else CheatPlayerInfo[playerid][aAntiArmourHack]=0; | |
1115 | } | |
1116 | return 1; | |
1117 | } | |
1118 | /*----------------------------------------------------------------------------*/ | |
1119 | #define EnablePlayerCheatID ELC_AC_EnablePlayerCheatID | |
1120 | /*----------------------------------------------------------------------------*/ | |
1121 | ||
1122 |