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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end | |
6 | warn'Corrupt Vectorist II, The Dimensiona.' | |
7 | plr = game.Players.LocalPlayer | |
8 | char = plr.Character | |
9 | hum = char.Humanoid | |
10 | local cam = game.Workspace.CurrentCamera | |
11 | t = char.Torso | |
12 | h = char.Head | |
13 | ra = char["Right Arm"] | |
14 | la = char["Left Arm"] | |
15 | rl = char["Right Leg"] | |
16 | ll = char["Left Leg"] | |
17 | tors = char.Torso | |
18 | lleg = char["Left Leg"] | |
19 | root = char.HumanoidRootPart | |
20 | hed = char.Head | |
21 | rleg = char["Right Leg"] | |
22 | rarm = char["Right Arm"] | |
23 | larm = char["Left Arm"] | |
24 | vt = Vector3.new | |
25 | bc = BrickColor.new | |
26 | br = BrickColor.random | |
27 | it = Instance.new | |
28 | cf = CFrame.new | |
29 | ||
30 | function CameraShake(Times, Power) | |
31 | coroutine.resume(coroutine.create(function() | |
32 | FV = Instance.new("BoolValue", Character) | |
33 | FV.Name = "CameraShake" | |
34 | for ShakeNum=1,Times do | |
35 | swait() | |
36 | local ef=Power | |
37 | if ef>=1 then | |
38 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
39 | else | |
40 | ef=Power*10 | |
41 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
42 | end | |
43 | end | |
44 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
45 | FV:Destroy() | |
46 | end)) | |
47 | end | |
48 | ||
49 | CamShake=function(Part,Distan,Power,Times) | |
50 | local de=Part.Position | |
51 | for i,v in pairs(workspace:children()) do | |
52 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
53 | for _,c in pairs(v:children()) do | |
54 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
55 | local Noob=v.Humanoid | |
56 | if Noob~=nil then | |
57 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then | |
58 | --[[local ss=script.CamShake:clone() | |
59 | ss.Parent=Noob | |
60 | ss.Power.Value=Power | |
61 | ss.Times.Value=Times | |
62 | ss.Disabled=false]] | |
63 | CameraShake(Times, Power) | |
64 | end | |
65 | end | |
66 | end | |
67 | end | |
68 | end | |
69 | end | |
70 | end | |
71 | ||
72 | function chatfunc(text,color) | |
73 | local chat = coroutine.wrap(function() | |
74 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
75 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
76 | end | |
77 | local naeeym2 = Instance.new("BillboardGui",Character) | |
78 | naeeym2.Size = UDim2.new(0,100,0,40) | |
79 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
80 | naeeym2.Adornee = Character.Head | |
81 | naeeym2.Name = "TalkingBillBoard" | |
82 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
83 | tecks2.BackgroundTransparency = 1 | |
84 | tecks2.BorderSizePixel = 0 | |
85 | tecks2.Text = "" | |
86 | tecks2.Font = "SciFi" | |
87 | tecks2.TextSize = 30 | |
88 | tecks2.TextStrokeTransparency = 0 | |
89 | tecks2.TextColor3 = color | |
90 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
91 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
92 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
93 | tecks3.BackgroundTransparency = 1 | |
94 | tecks3.BorderSizePixel = 0 | |
95 | tecks3.Text = "" | |
96 | tecks3.Font = "SciFi" | |
97 | tecks3.TextSize = 30 | |
98 | tecks3.TextStrokeTransparency = 0 | |
99 | tecks3.TextColor3 = Color3.new(0,0,0) | |
100 | tecks3.TextStrokeColor3 = color | |
101 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
102 | for i = 1,string.len(text),1 do | |
103 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115) | |
104 | tecks2.Text = string.sub(text,1,i) | |
105 | tecks3.Text = string.sub(text,1,i) | |
106 | wait(0.01) | |
107 | end | |
108 | wait(1) | |
109 | local randomrot = math.random(1,2) | |
110 | if randomrot == 1 then | |
111 | for i = 1, 50 do | |
112 | swait() | |
113 | tecks2.Rotation = tecks2.Rotation - .75 | |
114 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
115 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
116 | tecks3.Rotation = tecks2.Rotation + .75 | |
117 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
118 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
119 | end | |
120 | elseif randomrot == 2 then | |
121 | for i = 1, 50 do | |
122 | swait() | |
123 | tecks2.Rotation = tecks2.Rotation + .75 | |
124 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
125 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
126 | tecks3.Rotation = tecks2.Rotation - .75 | |
127 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
128 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
129 | end | |
130 | end | |
131 | naeeym2:Destroy() | |
132 | end) | |
133 | chat() | |
134 | end | |
135 | ||
136 | ||
137 | local Create = LoadLibrary("RbxUtility").Create | |
138 | ||
139 | CFuncs = { | |
140 | ["Part"] = { | |
141 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
142 | local Part = Create("Part"){ | |
143 | Parent = Parent, | |
144 | Reflectance = Reflectance, | |
145 | Transparency = Transparency, | |
146 | CanCollide = false, | |
147 | Locked = true, | |
148 | BrickColor = BrickColor.new(tostring(BColor)), | |
149 | Name = Name, | |
150 | Size = Size, | |
151 | Material = Material, | |
152 | } | |
153 | RemoveOutlines(Part) | |
154 | return Part | |
155 | end; | |
156 | }; | |
157 | ||
158 | ["Mesh"] = { | |
159 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
160 | local Msh = Create(Mesh){ | |
161 | Parent = Part, | |
162 | Offset = OffSet, | |
163 | Scale = Scale, | |
164 | } | |
165 | if Mesh == "SpecialMesh" then | |
166 | Msh.MeshType = MeshType | |
167 | Msh.MeshId = MeshId | |
168 | end | |
169 | return Msh | |
170 | end; | |
171 | }; | |
172 | ||
173 | ["Mesh"] = { | |
174 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
175 | local Msh = Create(Mesh){ | |
176 | Parent = Part, | |
177 | Offset = OffSet, | |
178 | Scale = Scale, | |
179 | } | |
180 | if Mesh == "SpecialMesh" then | |
181 | Msh.MeshType = MeshType | |
182 | Msh.MeshId = MeshId | |
183 | end | |
184 | return Msh | |
185 | end; | |
186 | }; | |
187 | ||
188 | ["Weld"] = { | |
189 | Create = function(Parent, Part0, Part1, C0, C1) | |
190 | local Weld = Create("Weld"){ | |
191 | Parent = Parent, | |
192 | Part0 = Part0, | |
193 | Part1 = Part1, | |
194 | C0 = C0, | |
195 | C1 = C1, | |
196 | } | |
197 | return Weld | |
198 | end; | |
199 | }; | |
200 | ||
201 | ["Sound"] = { | |
202 | Create = function(id, par, vol, pit) | |
203 | coroutine.resume(coroutine.create(function() | |
204 | local S = Create("Sound"){ | |
205 | Volume = vol, | |
206 | Pitch = pit or 1, | |
207 | SoundId = id, | |
208 | Parent = par or workspace, | |
209 | } | |
210 | wait() | |
211 | S:play() | |
212 | game:GetService("Debris"):AddItem(S, 10) | |
213 | end)) | |
214 | end; | |
215 | }; | |
216 | ||
217 | ["LongSound"] = { | |
218 | Create = function(id, par, vol, pit) | |
219 | coroutine.resume(coroutine.create(function() | |
220 | local S = Create("Sound"){ | |
221 | Volume = vol, | |
222 | Pitch = pit or 1, | |
223 | SoundId = id, | |
224 | Parent = par or workspace, | |
225 | } | |
226 | wait() | |
227 | S:play() | |
228 | game:GetService("Debris"):AddItem(S, 30) | |
229 | end)) | |
230 | end; | |
231 | }; | |
232 | ||
233 | ["ParticleEmitter"] = { | |
234 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
235 | local fp = Create("ParticleEmitter"){ | |
236 | Parent = Parent, | |
237 | Color = ColorSequence.new(Color1, Color2), | |
238 | LightEmission = LightEmission, | |
239 | Size = Size, | |
240 | Texture = Texture, | |
241 | Transparency = Transparency, | |
242 | ZOffset = ZOffset, | |
243 | Acceleration = Accel, | |
244 | Drag = Drag, | |
245 | LockedToPart = LockedToPart, | |
246 | VelocityInheritance = VelocityInheritance, | |
247 | EmissionDirection = EmissionDirection, | |
248 | Enabled = Enabled, | |
249 | Lifetime = LifeTime, | |
250 | Rate = Rate, | |
251 | Rotation = Rotation, | |
252 | RotSpeed = RotSpeed, | |
253 | Speed = Speed, | |
254 | VelocitySpread = VelocitySpread, | |
255 | } | |
256 | return fp | |
257 | end; | |
258 | }; | |
259 | ||
260 | CreateTemplate = { | |
261 | ||
262 | }; | |
263 | } | |
264 | ||
265 | ||
266 | ||
267 | New = function(Object, Parent, Name, Data) | |
268 | local Object = Instance.new(Object) | |
269 | for Index, Value in pairs(Data or {}) do | |
270 | Object[Index] = Value | |
271 | end | |
272 | Object.Parent = Parent | |
273 | Object.Name = Name | |
274 | return Object | |
275 | end | |
276 | local halocolor = BrickColor.new("Dark indigo") | |
277 | local wepcolor = BrickColor.new("Really black") | |
278 | local m = Instance.new("Model",char) | |
279 | ||
280 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
281 | local p = Instance.new("Part") | |
282 | p.TopSurface = 0 | |
283 | p.BottomSurface = 0 | |
284 | p.Parent = parent | |
285 | p.Size = Vector3.new(1,1,1) | |
286 | p.Transparency = transparency | |
287 | p.Reflectance = reflectance | |
288 | p.CanCollide = false | |
289 | p.Locked = true | |
290 | p.BrickColor = brickcolor | |
291 | p.Material = material | |
292 | return p | |
293 | end | |
294 | ||
295 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
296 | local mesh = Instance.new("SpecialMesh",parent) | |
297 | mesh.MeshType = meshtype | |
298 | mesh.Scale = Vector3.new(x1,y1,z1) | |
299 | return mesh | |
300 | end | |
301 | ||
302 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
303 | local mesh = Instance.new("SpecialMesh",parent) | |
304 | mesh.MeshType = "FileMesh" | |
305 | mesh.MeshId = meshid | |
306 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
307 | mesh.Scale = Vector3.new(x1,y1,z1) | |
308 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
309 | return mesh | |
310 | end | |
311 | ||
312 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
313 | local weld = Instance.new("Weld") | |
314 | weld.Parent = parent | |
315 | weld.Part0 = part0 | |
316 | weld.Part1 = part1 | |
317 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
318 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
319 | return weld | |
320 | end | |
321 | ||
322 | ||
323 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
324 | CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
325 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
326 | CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
327 | ||
328 | function RemoveOutlines(part) | |
329 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
330 | end | |
331 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
332 | local Part = Create("Part")({ | |
333 | Parent = Parent, | |
334 | Reflectance = Reflectance, | |
335 | Transparency = Transparency, | |
336 | CanCollide = false, | |
337 | Locked = true, | |
338 | BrickColor = BrickColor.new(tostring(BColor)), | |
339 | Name = Name, | |
340 | Size = Size, | |
341 | Material = Material | |
342 | }) | |
343 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
344 | RemoveOutlines(Part) | |
345 | return Part | |
346 | end | |
347 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
348 | local Msh = Create(Mesh)({ | |
349 | Parent = Part, | |
350 | Offset = OffSet, | |
351 | Scale = Scale | |
352 | }) | |
353 | if Mesh == "SpecialMesh" then | |
354 | Msh.MeshType = MeshType | |
355 | Msh.MeshId = MeshId | |
356 | end | |
357 | return Msh | |
358 | end | |
359 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
360 | local Weld = Create("Weld")({ | |
361 | Parent = Parent, | |
362 | Part0 = Part0, | |
363 | Part1 = Part1, | |
364 | C0 = C0, | |
365 | C1 = C1 | |
366 | }) | |
367 | return Weld | |
368 | end | |
369 | ||
370 | Player=game:GetService("Players").LocalPlayer | |
371 | Character=Player.Character | |
372 | PlayerGui=Player.PlayerGui | |
373 | Backpack=Player.Backpack | |
374 | Torso=Character.Torso | |
375 | Head=Character.Head | |
376 | Humanoid=Character.Humanoid | |
377 | m=Instance.new('Model',Character) | |
378 | LeftArm=Character["Left Arm"] | |
379 | LeftLeg=Character["Left Leg"] | |
380 | RightArm=Character["Right Arm"] | |
381 | RightLeg=Character["Right Leg"] | |
382 | LS=Torso["Left Shoulder"] | |
383 | LH=Torso["Left Hip"] | |
384 | RS=Torso["Right Shoulder"] | |
385 | RH=Torso["Right Hip"] | |
386 | Face = Head.face | |
387 | Neck=Torso.Neck | |
388 | it=Instance.new | |
389 | attacktype=1 | |
390 | vt=Vector3.new | |
391 | cf=CFrame.new | |
392 | euler=CFrame.fromEulerAnglesXYZ | |
393 | angles=CFrame.Angles | |
394 | cloaked=false | |
395 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
396 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
397 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
398 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
399 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
400 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
401 | RootPart=Character.HumanoidRootPart | |
402 | RootJoint=RootPart.RootJoint | |
403 | RootCF=euler(-1.57,0,3.14) | |
404 | attack = false | |
405 | attackdebounce = false | |
406 | deb=false | |
407 | equipped=true | |
408 | hand=false | |
409 | MMouse=nil | |
410 | combo=0 | |
411 | mana=0 | |
412 | trispeed=.2 | |
413 | attackmode='none' | |
414 | local idle=0 | |
415 | local Anim="Idle" | |
416 | local Effects={} | |
417 | local gun=false | |
418 | local shoot=false | |
419 | local sine = 0 | |
420 | local change = 1 | |
421 | player=nil | |
422 | ||
423 | mouse=Player:GetMouse() | |
424 | --save shoulders | |
425 | RSH, LSH=nil, nil | |
426 | --welds | |
427 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
428 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
429 | LH=Torso["Left Hip"] | |
430 | RH=Torso["Right Hip"] | |
431 | TorsoColor=Torso.BrickColor | |
432 | function NoOutline(Part) | |
433 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
434 | end | |
435 | player=Player | |
436 | ch=Character | |
437 | RSH=ch.Torso["Right Shoulder"] | |
438 | LSH=ch.Torso["Left Shoulder"] | |
439 | -- | |
440 | RSH.Parent=nil | |
441 | LSH.Parent=nil | |
442 | -- | |
443 | RW.Name="Right Shoulder" | |
444 | RW.Part0=ch.Torso | |
445 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
446 | RW.C1=cf(0, 0.5, 0) | |
447 | RW.Part1=ch["Right Arm"] | |
448 | RW.Parent=ch.Torso | |
449 | -- | |
450 | LW.Name="Left Shoulder" | |
451 | LW.Part0=ch.Torso | |
452 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
453 | LW.C1=cf(0, 0.5, 0) | |
454 | LW.Part1=ch["Left Arm"] | |
455 | LW.Parent=ch.Torso | |
456 | ||
457 | local Stats=Instance.new("BoolValue") | |
458 | Stats.Name="Stats" | |
459 | Stats.Parent=Character | |
460 | local Atk=Instance.new("NumberValue") | |
461 | Atk.Name="Damage" | |
462 | Atk.Parent=Stats | |
463 | Atk.Value=1 | |
464 | local Def=Instance.new("NumberValue") | |
465 | Def.Name="Defense" | |
466 | Def.Parent=Stats | |
467 | Def.Value=1 | |
468 | local Speed=Instance.new("NumberValue") | |
469 | Speed.Name="Speed" | |
470 | Speed.Parent=Stats | |
471 | Speed.Value=1 | |
472 | local Mvmt=Instance.new("NumberValue") | |
473 | Mvmt.Name="Movement" | |
474 | Mvmt.Parent=Stats | |
475 | Mvmt.Value=1 | |
476 | ||
477 | local donum=0 | |
478 | ||
479 | ||
480 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
481 | local fp=it("Part") | |
482 | fp.formFactor=formfactor | |
483 | fp.Parent=parent | |
484 | fp.Reflectance=reflectance | |
485 | fp.Transparency=transparency | |
486 | fp.CanCollide=false | |
487 | fp.Locked=true | |
488 | fp.BrickColor=brickcolor | |
489 | fp.Name=name | |
490 | fp.Size=size | |
491 | fp.Position=Torso.Position | |
492 | NoOutline(fp) | |
493 | fp.Material="SmoothPlastic" | |
494 | fp:BreakJoints() | |
495 | return fp | |
496 | end | |
497 | ||
498 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
499 | local mesh=it(Mesh) | |
500 | mesh.Parent=part | |
501 | if Mesh=="SpecialMesh" then | |
502 | mesh.MeshType=meshtype | |
503 | if meshid~="nil" then | |
504 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
505 | end | |
506 | end | |
507 | mesh.Offset=offset | |
508 | mesh.Scale=scale | |
509 | return mesh | |
510 | end | |
511 | ||
512 | function weld(parent,part0,part1,c0) | |
513 | local weld=it("Weld") | |
514 | weld.Parent=parent | |
515 | weld.Part0=part0 | |
516 | weld.Part1=part1 | |
517 | weld.C0=c0 | |
518 | return weld | |
519 | end | |
520 | ||
521 | local Color1=Torso.BrickColor | |
522 | ||
523 | local bodvel=Instance.new("BodyVelocity") | |
524 | local bg=Instance.new("BodyGyro") | |
525 | ||
526 | function swait(num) | |
527 | if num==0 or num==nil then | |
528 | game:service'RunService'.Stepped:wait(0) | |
529 | else | |
530 | for i=0,num do | |
531 | game:service'RunService'.Stepped:wait(0) | |
532 | end | |
533 | end | |
534 | end | |
535 | ||
536 | ||
537 | so = function(id,par,vol,pit) | |
538 | coroutine.resume(coroutine.create(function() | |
539 | local sou = Instance.new("Sound",par or workspace) | |
540 | sou.Volume=vol | |
541 | sou.Pitch=pit or 1 | |
542 | sou.SoundId=id | |
543 | swait() | |
544 | sou:play() | |
545 | game:GetService("Debris"):AddItem(sou,6) | |
546 | end)) | |
547 | end | |
548 | ||
549 | function clerp(a,b,t) | |
550 | local qa = {QuaternionFromCFrame(a)} | |
551 | local qb = {QuaternionFromCFrame(b)} | |
552 | local ax, ay, az = a.x, a.y, a.z | |
553 | local bx, by, bz = b.x, b.y, b.z | |
554 | local _t = 1-t | |
555 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
556 | end | |
557 | ||
558 | function QuaternionFromCFrame(cf) | |
559 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
560 | local trace = m00 + m11 + m22 | |
561 | if trace > 0 then | |
562 | local s = math.sqrt(1 + trace) | |
563 | local recip = 0.5/s | |
564 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
565 | else | |
566 | local i = 0 | |
567 | if m11 > m00 then | |
568 | i = 1 | |
569 | end | |
570 | if m22 > (i == 0 and m00 or m11) then | |
571 | i = 2 | |
572 | end | |
573 | if i == 0 then | |
574 | local s = math.sqrt(m00-m11-m22+1) | |
575 | local recip = 0.5/s | |
576 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
577 | elseif i == 1 then | |
578 | local s = math.sqrt(m11-m22-m00+1) | |
579 | local recip = 0.5/s | |
580 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
581 | elseif i == 2 then | |
582 | local s = math.sqrt(m22-m00-m11+1) | |
583 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
584 | end | |
585 | end | |
586 | end | |
587 | ||
588 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
589 | local xs, ys, zs = x + x, y + y, z + z | |
590 | local wx, wy, wz = w*xs, w*ys, w*zs | |
591 | local xx = x*xs | |
592 | local xy = x*ys | |
593 | local xz = x*zs | |
594 | local yy = y*ys | |
595 | local yz = y*zs | |
596 | local zz = z*zs | |
597 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
598 | end | |
599 | ||
600 | function QuaternionSlerp(a, b, t) | |
601 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
602 | local startInterp, finishInterp; | |
603 | if cosTheta >= 0.0001 then | |
604 | if (1 - cosTheta) > 0.0001 then | |
605 | local theta = math.acos(cosTheta) | |
606 | local invSinTheta = 1/math.sin(theta) | |
607 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
608 | finishInterp = math.sin(t*theta)*invSinTheta | |
609 | else | |
610 | startInterp = 1-t | |
611 | finishInterp = t | |
612 | end | |
613 | else | |
614 | if (1+cosTheta) > 0.0001 then | |
615 | local theta = math.acos(-cosTheta) | |
616 | local invSinTheta = 1/math.sin(theta) | |
617 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
618 | finishInterp = math.sin(t*theta)*invSinTheta | |
619 | else | |
620 | startInterp = t-1 | |
621 | finishInterp = t | |
622 | end | |
623 | end | |
624 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
625 | end | |
626 | ||
627 | local function CFrameFromTopBack(at, top, back) | |
628 | local right = top:Cross(back) | |
629 | return CFrame.new(at.x, at.y, at.z, | |
630 | right.x, top.x, back.x, | |
631 | right.y, top.y, back.y, | |
632 | right.z, top.z, back.z) | |
633 | end | |
634 | ||
635 | function Triangle(a, b, c) | |
636 | local edg1 = (c-a):Dot((b-a).unit) | |
637 | local edg2 = (a-b):Dot((c-b).unit) | |
638 | local edg3 = (b-c):Dot((a-c).unit) | |
639 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
640 | a, b, c = a, b, c | |
641 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
642 | a, b, c = b, c, a | |
643 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
644 | a, b, c = c, a, b | |
645 | else | |
646 | assert(false, "unreachable") | |
647 | end | |
648 | ||
649 | local len1 = (c-a):Dot((b-a).unit) | |
650 | local len2 = (b-a).magnitude - len1 | |
651 | local width = (a + (b-a).unit*len1 - c).magnitude | |
652 | ||
653 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
654 | ||
655 | local list = {} | |
656 | ||
657 | if len1 > 0.01 then | |
658 | local w1 = Instance.new('WedgePart', m) | |
659 | game:GetService("Debris"):AddItem(w1,5) | |
660 | w1.Material = "SmoothPlastic" | |
661 | w1.FormFactor = 'Custom' | |
662 | w1.BrickColor = BrickColor.new("Really red") | |
663 | w1.Transparency = 0 | |
664 | w1.Reflectance = 0 | |
665 | w1.Material = "SmoothPlastic" | |
666 | w1.CanCollide = false | |
667 | local l1 = Instance.new("PointLight",w1) | |
668 | l1.Color = Color3.new(170,0,0) | |
669 | NoOutline(w1) | |
670 | local sz = Vector3.new(0.2, width, len1) | |
671 | w1.Size = sz | |
672 | local sp = Instance.new("SpecialMesh",w1) | |
673 | sp.MeshType = "Wedge" | |
674 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
675 | w1:BreakJoints() | |
676 | w1.Anchored = true | |
677 | w1.Parent = workspace | |
678 | w1.Transparency = 0.7 | |
679 | table.insert(Effects,{w1,"Disappear",.01}) | |
680 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
681 | table.insert(list,w1) | |
682 | end | |
683 | ||
684 | if len2 > 0.01 then | |
685 | local w2 = Instance.new('WedgePart', m) | |
686 | game:GetService("Debris"):AddItem(w2,5) | |
687 | w2.Material = "SmoothPlastic" | |
688 | w2.FormFactor = 'Custom' | |
689 | w2.BrickColor = BrickColor.new("Really red") | |
690 | w2.Transparency = 0 | |
691 | w2.Reflectance = 0 | |
692 | w2.Material = "SmoothPlastic" | |
693 | w2.CanCollide = false | |
694 | local l2 = Instance.new("PointLight",w2) | |
695 | l2.Color = Color3.new(170,0,0) | |
696 | NoOutline(w2) | |
697 | local sz = Vector3.new(0.2, width, len2) | |
698 | w2.Size = sz | |
699 | local sp = Instance.new("SpecialMesh",w2) | |
700 | sp.MeshType = "Wedge" | |
701 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
702 | w2:BreakJoints() | |
703 | w2.Anchored = true | |
704 | w2.Parent = workspace | |
705 | w2.Transparency = 0.7 | |
706 | table.insert(Effects,{w2,"Disappear",.01}) | |
707 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
708 | table.insert(list,w2) | |
709 | end | |
710 | return unpack(list) | |
711 | end | |
712 | ||
713 | ||
714 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
715 | if hit.Parent == nil then | |
716 | return | |
717 | end | |
718 | local h = hit.Parent:FindFirstChild("Humanoid") | |
719 | for _, v in pairs(hit.Parent:children()) do | |
720 | if v:IsA("Humanoid") then | |
721 | h = v | |
722 | end | |
723 | end | |
724 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
725 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
726 | return | |
727 | end | |
728 | local c = Create("ObjectValue")({ | |
729 | Name = "creator", | |
730 | Value = game:service("Players").LocalPlayer, | |
731 | Parent = h | |
732 | }) | |
733 | game:GetService("Debris"):AddItem(c, 0.5) | |
734 | if HitSound ~= nil and HitPitch ~= nil then | |
735 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
736 | end | |
737 | local Damage = math.random(minim, maxim) | |
738 | local blocked = false | |
739 | local block = hit.Parent:findFirstChild("Block") | |
740 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
741 | blocked = true | |
742 | block.Value = block.Value - 1 | |
743 | print(block.Value) | |
744 | end | |
745 | if blocked == false then | |
746 | HitHealth = h.Health | |
747 | h.Health = h.Health - Damage | |
748 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
749 | print("gained kill") | |
750 | end | |
751 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
752 | else | |
753 | h.Health = h.Health - Damage / 2 | |
754 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
755 | end | |
756 | if Type == "Knockdown" then | |
757 | local hum = hit.Parent.Humanoid | |
758 | hum.PlatformStand = true | |
759 | coroutine.resume(coroutine.create(function(HHumanoid) | |
760 | swait(1) | |
761 | HHumanoid.PlatformStand = false | |
762 | end), hum) | |
763 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
764 | local bodvol = Create("BodyVelocity")({ | |
765 | velocity = angle * knockback, | |
766 | P = 5000, | |
767 | maxForce = Vector3.new(8000, 8000, 8000), | |
768 | Parent = hit | |
769 | }) | |
770 | local rl = Create("BodyAngularVelocity")({ | |
771 | P = 3000, | |
772 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
773 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
774 | Parent = hit | |
775 | }) | |
776 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
777 | game:GetService("Debris"):AddItem(rl, 0.5) | |
778 | elseif Type == "Normal" then | |
779 | local vp = Create("BodyVelocity")({ | |
780 | P = 500, | |
781 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
782 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
783 | }) | |
784 | if knockback > 0 then | |
785 | vp.Parent = hit.Parent.Torso | |
786 | end | |
787 | game:GetService("Debris"):AddItem(vp, 0.5) | |
788 | elseif Type == "Up" then | |
789 | local bodyVelocity = Create("BodyVelocity")({ | |
790 | velocity = Vector3.new(0, 20, 0), | |
791 | P = 5000, | |
792 | maxForce = Vector3.new(8000, 8000, 8000), | |
793 | Parent = hit | |
794 | }) | |
795 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
796 | local bodyVelocity = Create("BodyVelocity")({ | |
797 | velocity = Vector3.new(0, 20, 0), | |
798 | P = 5000, | |
799 | maxForce = Vector3.new(8000, 8000, 8000), | |
800 | Parent = hit | |
801 | }) | |
802 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
803 | elseif Type == "Leech" then | |
804 | local hum = hit.Parent.Humanoid | |
805 | if hum ~= nil then | |
806 | for i = 0, 2 do | |
807 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
808 | end | |
809 | Humanoid.Health = Humanoid.Health + 10 | |
810 | end | |
811 | elseif Type == "UpKnock" then | |
812 | local hum = hit.Parent.Humanoid | |
813 | hum.PlatformStand = true | |
814 | if hum ~= nil then | |
815 | hitr = true | |
816 | end | |
817 | coroutine.resume(coroutine.create(function(HHumanoid) | |
818 | swait(5) | |
819 | HHumanoid.PlatformStand = false | |
820 | hitr = false | |
821 | end), hum) | |
822 | local bodyVelocity = Create("BodyVelocity")({ | |
823 | velocity = Vector3.new(0, 20, 0), | |
824 | P = 5000, | |
825 | maxForce = Vector3.new(8000, 8000, 8000), | |
826 | Parent = hit | |
827 | }) | |
828 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
829 | local bodyVelocity = Create("BodyVelocity")({ | |
830 | velocity = Vector3.new(0, 20, 0), | |
831 | P = 5000, | |
832 | maxForce = Vector3.new(8000, 8000, 8000), | |
833 | Parent = hit | |
834 | }) | |
835 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
836 | elseif Type == "Snare" then | |
837 | local bp = Create("BodyPosition")({ | |
838 | P = 2000, | |
839 | D = 100, | |
840 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
841 | position = hit.Parent.Torso.Position, | |
842 | Parent = hit.Parent.Torso | |
843 | }) | |
844 | game:GetService("Debris"):AddItem(bp, 1) | |
845 | elseif Type == "Slashnare" then | |
846 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
847 | for i = 1, math.random(4, 5) do | |
848 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
849 | end | |
850 | local bp = Create("BodyPosition")({ | |
851 | P = 2000, | |
852 | D = 100, | |
853 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
854 | position = hit.Parent.Torso.Position, | |
855 | Parent = hit.Parent.Torso | |
856 | }) | |
857 | game:GetService("Debris"):AddItem(bp, 1) | |
858 | elseif Type == "Spike" then | |
859 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
860 | local bp = Create("BodyPosition")({ | |
861 | P = 2000, | |
862 | D = 100, | |
863 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
864 | position = hit.Parent.Torso.Position, | |
865 | Parent = hit.Parent.Torso | |
866 | }) | |
867 | game:GetService("Debris"):AddItem(bp, 1) | |
868 | elseif Type == "Freeze" then | |
869 | local BodPos = Create("BodyPosition")({ | |
870 | P = 50000, | |
871 | D = 1000, | |
872 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
873 | position = hit.Parent.Torso.Position, | |
874 | Parent = hit.Parent.Torso | |
875 | }) | |
876 | local BodGy = Create("BodyGyro")({ | |
877 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
878 | P = 20000, | |
879 | Parent = hit.Parent.Torso, | |
880 | cframe = hit.Parent.Torso.CFrame | |
881 | }) | |
882 | hit.Parent.Torso.Anchored = true | |
883 | coroutine.resume(coroutine.create(function(Part) | |
884 | swait(1.5) | |
885 | Part.Anchored = false | |
886 | end), hit.Parent.Torso) | |
887 | game:GetService("Debris"):AddItem(BodPos, 3) | |
888 | game:GetService("Debris"):AddItem(BodGy, 3) | |
889 | end | |
890 | local debounce = Create("BoolValue")({ | |
891 | Name = "DebounceHit", | |
892 | Parent = hit.Parent, | |
893 | Value = true | |
894 | }) | |
895 | game:GetService("Debris"):AddItem(debounce, Delay) | |
896 | c = Instance.new("ObjectValue") | |
897 | c.Name = "creator" | |
898 | c.Value = Player | |
899 | c.Parent = h | |
900 | game:GetService("Debris"):AddItem(c, 0.5) | |
901 | end | |
902 | end | |
903 | function ShowDamage(Pos, Text, Time, Color) | |
904 | local Rate = 0.1 | |
905 | local Pos = Pos or Vector3.new(0, 0, 0) | |
906 | local Text = Text or "" | |
907 | local Time = Time or 2 | |
908 | local Color = Color or Color3.new(1, 0, 1) | |
909 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
910 | EffectPart.Anchored = true | |
911 | local BillboardGui = Create("BillboardGui")({ | |
912 | Size = UDim2.new(3, 0, 3, 0), | |
913 | Adornee = EffectPart, | |
914 | Parent = EffectPart | |
915 | }) | |
916 | local TextLabel = Create("TextLabel")({ | |
917 | BackgroundTransparency = 1, | |
918 | Size = UDim2.new(1, 0, 1, 0), | |
919 | Text = Text, | |
920 | TextColor3 = Color3.new(1,1,1), | |
921 | TextStrokeColor3 = Color3.new(0,0,0), | |
922 | TextStrokeTransparency = 0.25, | |
923 | TextScaled = true, | |
924 | Font = Enum.Font.Fantasy, | |
925 | TextSize = 24, | |
926 | Parent = BillboardGui | |
927 | }) | |
928 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
929 | EffectPart.Parent = game:GetService("Workspace") | |
930 | delay(0, function() | |
931 | local Frames = Time / Rate | |
932 | for Frame = 1, Frames do | |
933 | swait(Rate) | |
934 | local Percent = Frame / Frames | |
935 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0) | |
936 | TextLabel.TextTransparency = Percent | |
937 | TextLabel.TextStrokeTransparency = Percent | |
938 | end | |
939 | if EffectPart and EffectPart.Parent then | |
940 | EffectPart:Destroy() | |
941 | end | |
942 | end) | |
943 | end | |
944 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
945 | for _, c in pairs(workspace:children()) do | |
946 | local hum = c:findFirstChild("Humanoid") | |
947 | if hum ~= nil then | |
948 | local head = c:findFirstChild("Torso") | |
949 | if head ~= nil then | |
950 | local targ = head.Position - Part.Position | |
951 | local mag = targ.magnitude | |
952 | if magni >= mag and c.Name ~= Player.Name then | |
953 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
954 | end | |
955 | end | |
956 | end | |
957 | end | |
958 | end | |
959 | ||
960 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
961 | for _, c in pairs(workspace:children()) do | |
962 | local hum = c:findFirstChild("Humanoid") | |
963 | if hum ~= nil then | |
964 | local head = c:findFirstChild("Torso") | |
965 | if head ~= nil then | |
966 | local targ = head.Position - Part.Position | |
967 | local mag = targ.magnitude | |
968 | if magni >= mag and c.Name ~= Player.Name then | |
969 | MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05) | |
970 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
971 | end | |
972 | end | |
973 | end | |
974 | end | |
975 | end | |
976 | ||
977 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
978 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
979 | end | |
980 | ||
981 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
982 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
983 | prt.Anchored=true | |
984 | prt.CFrame=cframe | |
985 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
986 | --http://www.roblox.com/asset/?id=4770560 | |
987 | game:GetService("Debris"):AddItem(prt,2) | |
988 | CF=prt.CFrame | |
989 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
990 | for i=0,1,0.2 do | |
991 | wait() | |
992 | Part.CFrame=CF*cf(0,0,-0.4) | |
993 | end | |
994 | for i=0,1,delay do | |
995 | wait() | |
996 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
997 | Mesh.Scale=Mesh.Scale | |
998 | end | |
999 | for i=0,1,0.1 do | |
1000 | wait() | |
1001 | Part.Transparency=i | |
1002 | end | |
1003 | Part.Parent=nil | |
1004 | end),prt,msh,CF) | |
1005 | end | |
1006 | ||
1007 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1008 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1009 | prt.Anchored=true | |
1010 | prt.Material = "Neon" | |
1011 | prt.CFrame=cframe | |
1012 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1013 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1014 | game:GetService("Debris"):AddItem(prt,5) | |
1015 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1016 | for i=0,1,delay do | |
1017 | swait() | |
1018 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1019 | Part.Transparency=i | |
1020 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1021 | end | |
1022 | Part.Parent=nil | |
1023 | end),prt,msh) | |
1024 | end | |
1025 | ||
1026 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1027 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1028 | prt.Anchored=true | |
1029 | prt.Material = "Neon" | |
1030 | prt.CFrame=cframe | |
1031 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1032 | game:GetService("Debris"):AddItem(prt,5) | |
1033 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1034 | local rtype = rottype | |
1035 | for i=0,1,delay do | |
1036 | swait() | |
1037 | if rtype == 1 then | |
1038 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1039 | elseif rtype == 2 then | |
1040 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1041 | end | |
1042 | Part.Transparency=i | |
1043 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1044 | end | |
1045 | Part.Parent=nil | |
1046 | end),prt,msh) | |
1047 | end | |
1048 | ||
1049 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1050 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1051 | prt.Anchored=true | |
1052 | prt.CFrame=cframe | |
1053 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1054 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1055 | game:GetService("Debris"):AddItem(prt,5) | |
1056 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1057 | for i=0,1,delay do | |
1058 | wait() | |
1059 | Part.Transparency=i | |
1060 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1061 | end | |
1062 | Part.Parent=nil | |
1063 | end),prt,msh) | |
1064 | end | |
1065 | ||
1066 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1067 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1068 | prt.Anchored=true | |
1069 | prt.Material = "Neon" | |
1070 | prt.CFrame=cframe | |
1071 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1072 | game:GetService("Debris"):AddItem(prt,5) | |
1073 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1074 | local rtype = rottype | |
1075 | for i=0,1,delay do | |
1076 | swait() | |
1077 | if rtype == 1 then | |
1078 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1079 | elseif rtype == 2 then | |
1080 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1081 | end | |
1082 | Part.Transparency=i | |
1083 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1084 | end | |
1085 | Part.Parent=nil | |
1086 | end),prt,msh) | |
1087 | end | |
1088 | ||
1089 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1090 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1091 | prt.Anchored=true | |
1092 | prt.Material = "Neon" | |
1093 | prt.CFrame=cframe | |
1094 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1095 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1096 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1097 | game:GetService("Debris"):AddItem(prt,5) | |
1098 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1099 | local rtype = rottype | |
1100 | for i=0,1,delay do | |
1101 | swait() | |
1102 | if rtype == 1 then | |
1103 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1104 | elseif rtype == 2 then | |
1105 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1106 | end | |
1107 | dec.Transparency=i | |
1108 | dec2.Transparency=i | |
1109 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1110 | end | |
1111 | Part.Parent=nil | |
1112 | end),prt,msh) | |
1113 | end | |
1114 | ||
1115 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1116 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1117 | prt.Anchored=true | |
1118 | prt.Material = "Neon" | |
1119 | prt.CFrame=cframe | |
1120 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1121 | game:GetService("Debris"):AddItem(prt,5) | |
1122 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1123 | local rtype = rottype | |
1124 | for i=0,1,delay do | |
1125 | swait() | |
1126 | if rtype == 1 then | |
1127 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1128 | elseif rtype == 2 then | |
1129 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1130 | end | |
1131 | prt.Transparency=i | |
1132 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1133 | end | |
1134 | Part.Parent=nil | |
1135 | end),prt,msh) | |
1136 | end | |
1137 | ||
1138 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
1139 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1140 | prt.Anchored=true | |
1141 | prt.Material = "Neon" | |
1142 | prt.CFrame=cframe | |
1143 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
1144 | game:GetService("Debris"):AddItem(prt,5) | |
1145 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1146 | local rtype = rottype | |
1147 | for i=0,1,delay do | |
1148 | swait() | |
1149 | if rtype == 1 then | |
1150 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
1151 | elseif rtype == 2 then | |
1152 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
1153 | end | |
1154 | prt.Transparency=i | |
1155 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
1156 | end | |
1157 | Part.Parent=nil | |
1158 | end),prt,msh) | |
1159 | end | |
1160 | ||
1161 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
1162 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1163 | prt.Anchored=true | |
1164 | prt.Material = "Neon" | |
1165 | prt.CFrame=cframe | |
1166 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1167 | game:GetService("Debris"):AddItem(prt,5) | |
1168 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1169 | local rtype = rottype | |
1170 | for i=0,1,delay do | |
1171 | swait() | |
1172 | if rtype == 1 then | |
1173 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1174 | elseif rtype == 2 then | |
1175 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1176 | end | |
1177 | prt.Transparency=i | |
1178 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1179 | end | |
1180 | Part.Parent=nil | |
1181 | end),prt,msh) | |
1182 | end | |
1183 | ||
1184 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1185 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1186 | prt.Anchored=true | |
1187 | prt.Material = "Neon" | |
1188 | prt.CFrame=cframe | |
1189 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1190 | game:GetService("Debris"):AddItem(prt,5) | |
1191 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1192 | local rtype = rottype | |
1193 | for i=0,1,delay do | |
1194 | swait() | |
1195 | if rtype == 1 then | |
1196 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1197 | elseif rtype == 2 then | |
1198 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1199 | end | |
1200 | prt.Transparency=i | |
1201 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1202 | end | |
1203 | Part.Parent=nil | |
1204 | end),prt,msh) | |
1205 | end | |
1206 | ||
1207 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1208 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1209 | prt.Anchored=false | |
1210 | prt.CFrame=cframe | |
1211 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1212 | local wld=weld(prt,prt,Parent,cframe) | |
1213 | game:GetService("Debris"):AddItem(prt,5) | |
1214 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1215 | for i=0,1,delay do | |
1216 | wait() | |
1217 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1218 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1219 | Part.Transparency=i | |
1220 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1221 | end | |
1222 | Part.Parent=nil | |
1223 | end),prt,msh,wld) | |
1224 | end | |
1225 | ||
1226 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1227 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1228 | prt.Anchored=false | |
1229 | prt.CFrame=cframe | |
1230 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1231 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1232 | game:GetService("Debris"):AddItem(prt,5) | |
1233 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1234 | for i=0,1,delay do | |
1235 | wait() | |
1236 | Weld.C0=euler(i*20,0,0) | |
1237 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1238 | Part.Transparency=i | |
1239 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1240 | end | |
1241 | Part.Parent=nil | |
1242 | end),prt,msh,wld) | |
1243 | end | |
1244 | ||
1245 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1246 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1247 | prt.Anchored=true | |
1248 | prt.CFrame=cframe | |
1249 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1250 | game:GetService("Debris"):AddItem(prt,2) | |
1251 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1252 | for i=0,1,delay do | |
1253 | wait() | |
1254 | Part.CFrame=Part.CFrame | |
1255 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1256 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1257 | prt2.Anchored=true | |
1258 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1259 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
1260 | game:GetService("Debris"):AddItem(prt2,2) | |
1261 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1262 | for i=0,1,0.1 do | |
1263 | wait() | |
1264 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1265 | end | |
1266 | Part.Parent=nil | |
1267 | end),prt2,msh2) | |
1268 | end | |
1269 | for i=0,1,delay*2 do | |
1270 | wait() | |
1271 | Part.CFrame=Part.CFrame | |
1272 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
1273 | end | |
1274 | Part.Parent=nil | |
1275 | end),prt,msh) | |
1276 | end | |
1277 | ||
1278 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1279 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1280 | prt.Anchored=true | |
1281 | prt.CFrame=cframe | |
1282 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1283 | game:GetService("Debris"):AddItem(prt,2) | |
1284 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1285 | for i=0,1,delay do | |
1286 | wait() | |
1287 | Part.CFrame=Part.CFrame | |
1288 | Part.Transparency=i | |
1289 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1290 | end | |
1291 | Part.Parent=nil | |
1292 | end),prt,msh) | |
1293 | end | |
1294 | ||
1295 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
1296 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1297 | prt.Anchored=true | |
1298 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1299 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1300 | game:GetService("Debris"):AddItem(prt,2) | |
1301 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
1302 | CF=Part.CFrame | |
1303 | Numbb=0 | |
1304 | randnumb=math.random()/10 | |
1305 | rand1=math.random()/10 | |
1306 | for i=0,1,rand1 do | |
1307 | wait() | |
1308 | CF=CF*cf(0,math.random()/2,0) | |
1309 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
1310 | Part.CFrame=CF*euler(Numbb,0,0) | |
1311 | Part.Transparency=i | |
1312 | Numbb=Numbb+randnumb | |
1313 | end | |
1314 | Part.Parent=nil | |
1315 | end),prt,CF,Numbb,randnumb) | |
1316 | end | |
1317 | ||
1318 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1319 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1320 | prt.Anchored=true | |
1321 | prt.CFrame=cframe | |
1322 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
1323 | game:GetService("Debris"):AddItem(prt,5) | |
1324 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1325 | for i=0,1,delay do | |
1326 | wait() | |
1327 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
1328 | Part.Transparency=i | |
1329 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1330 | end | |
1331 | Part.Parent=nil | |
1332 | end),prt,msh) | |
1333 | end | |
1334 | ||
1335 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1336 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1337 | prt.Anchored=true | |
1338 | prt.CFrame=cframe | |
1339 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
1340 | game:GetService("Debris"):AddItem(prt,2) | |
1341 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1342 | for i=0,1,delay do | |
1343 | wait() | |
1344 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
1345 | Part.Transparency=i | |
1346 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1347 | end | |
1348 | Part.Parent=nil | |
1349 | end),prt,msh) | |
1350 | end | |
1351 | ||
1352 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
1353 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1354 | prt.Anchored=true | |
1355 | prt.CFrame=cframe*cf(x,y,z) | |
1356 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
1357 | game:GetService("Debris"):AddItem(prt,5) | |
1358 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
1359 | local num=math.random() | |
1360 | local num2=math.random(-3,2)+math.random() | |
1361 | local numm=0 | |
1362 | for i=0,1,delay*2 do | |
1363 | swait() | |
1364 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
1365 | Part.Transparency=i | |
1366 | numm=numm+0.01 | |
1367 | end | |
1368 | Part.Parent=nil | |
1369 | Mesh.Parent=nil | |
1370 | end),prt,msh,x,y,z) | |
1371 | end | |
1372 | ||
1373 | function dmgstart(dmg,what) | |
1374 | hitcon = what.Touched:connect(function(hit) | |
1375 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
1376 | if hum and not hum:IsDescendantOf(Character) then | |
1377 | hum:TakeDamage(dmg) | |
1378 | end | |
1379 | end) | |
1380 | end | |
1381 | ||
1382 | function dmgstop() | |
1383 | hitcon:disconnect() | |
1384 | end | |
1385 | ||
1386 | function Cloak() | |
1387 | Face.Parent=nil | |
1388 | cloaked=true | |
1389 | for _,v in pairs(Torso.Parent:children()) do | |
1390 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1391 | coroutine.resume(coroutine.create(function() | |
1392 | for i=0,1,0.2 do | |
1393 | wait() | |
1394 | v.Transparency=i | |
1395 | end | |
1396 | v.Transparency=1 | |
1397 | end)) | |
1398 | end | |
1399 | if v.className=="Hat" then | |
1400 | hatp=v.Handle | |
1401 | coroutine.resume(coroutine.create(function(derp) | |
1402 | for i=0,1,0.2 do | |
1403 | wait() | |
1404 | derp.Transparency=i | |
1405 | end | |
1406 | derp.Transparency=1 | |
1407 | end),hatp) | |
1408 | end | |
1409 | end | |
1410 | for _,v in pairs(m:children()) do | |
1411 | if v.className=="Part" then | |
1412 | coroutine.resume(coroutine.create(function() | |
1413 | for i=0,1,0.2 do | |
1414 | wait() | |
1415 | v.Transparency=i | |
1416 | end | |
1417 | v.Transparency=1 | |
1418 | end)) | |
1419 | end | |
1420 | end | |
1421 | end | |
1422 | ||
1423 | function UnCloak() | |
1424 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
1425 | Face.Parent=Head | |
1426 | cloaked=false | |
1427 | for _,v in pairs(Torso.Parent:children()) do | |
1428 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1429 | coroutine.resume(coroutine.create(function() | |
1430 | for i=0,1,0.1 do | |
1431 | wait() | |
1432 | v.Transparency=v.Transparency-0.1 | |
1433 | end | |
1434 | v.Transparency=0 | |
1435 | end)) | |
1436 | end | |
1437 | if v.className=="Hat" then | |
1438 | hatp=v.Handle | |
1439 | coroutine.resume(coroutine.create(function(derp) | |
1440 | for i=0,1,0.1 do | |
1441 | wait() | |
1442 | derp.Transparency=derp.Transparency-0.1 | |
1443 | end | |
1444 | derp.Transparency=0 | |
1445 | end),hatp) | |
1446 | end | |
1447 | end | |
1448 | for _,v in pairs(m:children()) do | |
1449 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
1450 | coroutine.resume(coroutine.create(function() | |
1451 | for i=0,1,0.1 do | |
1452 | wait() | |
1453 | v.Transparency=v.Transparency-0.1 | |
1454 | end | |
1455 | v.Transparency=0 | |
1456 | end)) | |
1457 | v.Transparency=0 | |
1458 | end | |
1459 | end | |
1460 | end | |
1461 | ||
1462 | local origcolor = BrickColor.new("Dark indigo") | |
1463 | ---- This section of explosions. | |
1464 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
1465 | local expart = Instance.new("Part",char) | |
1466 | local expart2 = Instance.new("Part",char) | |
1467 | local rin = Instance.new("Part",char) | |
1468 | local rin2 = Instance.new("Part",char) | |
1469 | local partMesh = Instance.new("SpecialMesh",expart) | |
1470 | partMesh.MeshType = "Sphere" | |
1471 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
1472 | partMesh2.MeshType = "Sphere" | |
1473 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
1474 | partMesh3.MeshType = "Brick" | |
1475 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
1476 | partMesh4.MeshType = "Brick" | |
1477 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
1478 | partMesh.Scale = vt(rad,rad,rad) | |
1479 | expart.Size = vt(1,1,1) | |
1480 | expart.Transparency = 1 | |
1481 | expart.Anchored = true | |
1482 | expart.Material = "Neon" | |
1483 | expart.BrickColor = bc("White") | |
1484 | expart.CFrame = par.CFrame | |
1485 | partMesh2.Scale = vt(rad,rad,rad) | |
1486 | expart2.Size = vt(1.15,1.15,1.15) | |
1487 | expart2.Transparency = 0.75 | |
1488 | expart2.Anchored = true | |
1489 | expart2.Material = "Glass" | |
1490 | expart2.BrickColor = par.BrickColor | |
1491 | expart2.CFrame = par.CFrame | |
1492 | rin.Size = vt(1.15,1.15,1.15) | |
1493 | rin.Transparency = 1 | |
1494 | rin.Anchored = true | |
1495 | rin.Material = "Neon" | |
1496 | rin.BrickColor = par.BrickColor | |
1497 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1498 | rin2.Size = vt(1.15,1.15,1.15) | |
1499 | rin2.Transparency = 1 | |
1500 | rin2.Anchored = true | |
1501 | rin2.Material = "Neon" | |
1502 | rin2.BrickColor = par.BrickColor | |
1503 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1504 | partMesh3.Scale = vt(0,1,0) | |
1505 | partMesh4.Scale = vt(0,1,0) | |
1506 | local dec2 = Instance.new("Decal", rin) | |
1507 | dec2.Face = "Top" | |
1508 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
1509 | dec2.Parent = rin | |
1510 | local dec2b = dec2:Clone() | |
1511 | dec2b.Face = "Bottom" | |
1512 | dec2b.Parent = rin | |
1513 | ||
1514 | local dec2a = Instance.new("Decal", rin2) | |
1515 | dec2a.Face = "Top" | |
1516 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
1517 | dec2a.Parent = rin2 | |
1518 | local dec2ab = dec2a:Clone() | |
1519 | dec2ab.Face = "Bottom" | |
1520 | dec2ab.Parent = rin2 | |
1521 | expart.CanCollide = false | |
1522 | expart2.CanCollide = false | |
1523 | rin.CanCollide = false | |
1524 | rin2.CanCollide = false | |
1525 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
1526 | local value = 1*rad/6.5 | |
1527 | for i = 0, 199 do | |
1528 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1529 | expart.CFrame = expart.CFrame | |
1530 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
1531 | expart2.CFrame = expart.CFrame | |
1532 | value = value - 0.035*rad/30 | |
1533 | if value < 7.5 then | |
1534 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
1535 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
1536 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
1537 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
1538 | end | |
1539 | if value < 0 then | |
1540 | dec2.Transparency = dec2.Transparency + 0.025 | |
1541 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
1542 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
1543 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
1544 | expart.Transparency = expart.Transparency + 0.025 | |
1545 | expart2.Transparency = expart2.Transparency + 0.025 | |
1546 | rin.Transparency = rin.Transparency + 0.025 | |
1547 | rin2.Transparency = rin2.Transparency + 0.025 | |
1548 | end | |
1549 | swait() | |
1550 | end | |
1551 | game:GetService("Debris"):AddItem(expart, 1) | |
1552 | game:GetService("Debris"):AddItem(expart2, 1) | |
1553 | game:GetService("Debris"):AddItem(rin, 1) | |
1554 | game:GetService("Debris"):AddItem(rin2, 1) | |
1555 | end | |
1556 | ||
1557 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
1558 | local expart = Instance.new("Part",char) | |
1559 | local expart2 = Instance.new("Part",char) | |
1560 | local partMesh = Instance.new("SpecialMesh",expart) | |
1561 | partMesh.MeshType = "Sphere" | |
1562 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
1563 | partMesh2.MeshType = "Sphere" | |
1564 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
1565 | partMesh.Scale = vt(rad,rad,rad) | |
1566 | expart.Size = vt(1,1,1) | |
1567 | expart.Transparency = 0 | |
1568 | expart.Anchored = true | |
1569 | expart.Material = "Neon" | |
1570 | expart.BrickColor = bc("White") | |
1571 | expart.CFrame = par.CFrame | |
1572 | partMesh2.Scale = vt(rad,rad,rad) | |
1573 | expart2.Size = vt(1.15,1.15,1.15) | |
1574 | expart2.Transparency = 0.5 | |
1575 | expart2.Anchored = true | |
1576 | expart2.Material = "Neon" | |
1577 | expart2.BrickColor = par.BrickColor | |
1578 | expart2.CFrame = par.CFrame | |
1579 | expart.CanCollide = false | |
1580 | expart2.CanCollide = false | |
1581 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
1582 | local value = 1*rad/6.5 | |
1583 | for i = 0, 75 do | |
1584 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1585 | expart.CFrame = expart.CFrame | |
1586 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
1587 | expart2.CFrame = expart.CFrame | |
1588 | value = value - 0.035*rad/5 | |
1589 | if value < 0 then | |
1590 | value = 0 | |
1591 | expart.Transparency = expart.Transparency + 0.05 | |
1592 | expart2.Transparency = expart2.Transparency + 0.05 | |
1593 | end | |
1594 | swait() | |
1595 | end | |
1596 | game:GetService("Debris"):AddItem(expart, 1) | |
1597 | game:GetService("Debris"):AddItem(expart2, 1) | |
1598 | end | |
1599 | ||
1600 | function AreaDanger(rad,par,mindam,maxdam) | |
1601 | local expart = Instance.new("Part",char) | |
1602 | local partMesh = Instance.new("SpecialMesh",expart) | |
1603 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
1604 | partMesh.MeshType = "Sphere" | |
1605 | partMesh.Scale = vt(rad,rad,rad) | |
1606 | expart.Size = vt(1,1,1) | |
1607 | expart.Transparency = 0.5 | |
1608 | expart.Anchored = true | |
1609 | expart.Material = "Neon" | |
1610 | expart.CanCollide = false | |
1611 | expart.BrickColor = par.BrickColor | |
1612 | expart.CFrame = par.CFrame | |
1613 | local value = 1*rad/5 | |
1614 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
1615 | for i = 0, 14 do | |
1616 | wait() | |
1617 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1618 | expart.CFrame = expart.CFrame | |
1619 | value = value - 0.035*rad | |
1620 | if value < 0 then | |
1621 | value = 0 | |
1622 | end | |
1623 | end | |
1624 | wait(0.25) | |
1625 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1) | |
1626 | wait(0.5) | |
1627 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1) | |
1628 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75) | |
1629 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
1630 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
1631 | for i = 0, 14 do | |
1632 | wait() | |
1633 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1634 | expart.CFrame = expart.CFrame | |
1635 | value = value - 0.035*rad/2 | |
1636 | end | |
1637 | expart.Transparency = 1 | |
1638 | game:GetService("Debris"):AddItem(expart, 5) | |
1639 | end | |
1640 | ||
1641 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
1642 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) | |
1643 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) | |
1644 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) | |
1645 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
1646 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
1647 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
1648 | for i = 0, 24 do | |
1649 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
1650 | end | |
1651 | for i = 0, 24 do | |
1652 | local expart = Instance.new("Part",char) | |
1653 | expart.Transparency = 1 | |
1654 | expart.Anchored = true | |
1655 | expart.CanCollide = false | |
1656 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
1657 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2) | |
1658 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
1659 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
1660 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
1661 | for i = 0, 9 do | |
1662 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
1663 | end | |
1664 | game:GetService("Debris"):AddItem(expart, 2) | |
1665 | wait(0.1) | |
1666 | end | |
1667 | end | |
1668 | ||
1669 | function EXterPlosion(par) | |
1670 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) | |
1671 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) | |
1672 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) | |
1673 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
1674 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
1675 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
1676 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
1677 | for i = 0, 24 do | |
1678 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
1679 | end | |
1680 | for i = 0, 24 do | |
1681 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
1682 | end | |
1683 | end | |
1684 | ---- | |
1685 | function bullit() | |
1686 | attack = true | |
1687 | for i = 0,1,0.1 do | |
1688 | swait() | |
1689 | MagicBlock(origcolor,sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05) | |
1690 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.3) | |
1691 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.3) | |
1692 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.3) | |
1693 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.3) | |
1694 | end | |
1695 | CFuncs["Sound"].Create("rbxassetid://558640653", sorb, 1.5, 1) | |
1696 | local a = Instance.new("Part",Character) | |
1697 | a.Name = "Direction" | |
1698 | a.Anchored = true | |
1699 | a.BrickColor = bc("Bright red") | |
1700 | a.Material = "Neon" | |
1701 | a.Transparency = 1 | |
1702 | a.CanCollide = false | |
1703 | local ray = Ray.new( | |
1704 | sorb.CFrame.p, -- origin | |
1705 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1706 | ) | |
1707 | local ignore = Character | |
1708 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1709 | a.BottomSurface = 10 | |
1710 | a.TopSurface = 10 | |
1711 | local distance = (root.CFrame.p - position).magnitude | |
1712 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1713 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1714 | local lb = Instance.new("Part") | |
1715 | lb.Parent = char | |
1716 | lb.BrickColor = origcolor | |
1717 | lb.CanCollide = false | |
1718 | lb.Material = "Glass" | |
1719 | lb.Anchored = true | |
1720 | lb.TopSurface = 0 | |
1721 | lb.BottomSurface = 0 | |
1722 | lb.Transparency = 0.75 | |
1723 | lb.Size = vt(0.5,0.5,0.5) | |
1724 | lb.CFrame = a.CFrame | |
1725 | lb.Anchored = false | |
1726 | local thingery = Instance.new("SpecialMesh",lb) | |
1727 | thingery.MeshType = "Sphere" | |
1728 | thingery.Scale = vt(20,20,20) | |
1729 | game:GetService("Debris"):AddItem(lb, 10) | |
1730 | local bv = Instance.new("BodyVelocity") | |
1731 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1732 | bv.velocity = a.CFrame.lookVector*150 | |
1733 | bv.Parent = lb | |
1734 | local hitted = false | |
1735 | game:GetService("Debris"):AddItem(a, 0.1) | |
1736 | wait(0.01) | |
1737 | lb.Touched:connect(function(hit) | |
1738 | if hitted == false then | |
1739 | hitted = true | |
1740 | lb.Anchored = true | |
1741 | lb.Transparency = 1 | |
1742 | Explode(7.5,lb,1,1,10,15) | |
1743 | end | |
1744 | end) | |
1745 | for i = 0,2,0.1 do | |
1746 | swait() | |
1747 | MagicBlock(origcolor,sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05) | |
1748 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5) | |
1749 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5) | |
1750 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5) | |
1751 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5) | |
1752 | end | |
1753 | attack = false | |
1754 | end | |
1755 | ||
1756 | ||
1757 | function RingEffect(pos,startsize,size,col) | |
1758 | local lb = Instance.new("Part") | |
1759 | lb.Parent = char | |
1760 | lb.BrickColor = col | |
1761 | lb.CanCollide = false | |
1762 | lb.Material = "Neon" | |
1763 | lb.Anchored = true | |
1764 | lb.TopSurface = 0 | |
1765 | lb.BottomSurface = 0 | |
1766 | lb.Transparency = 1 | |
1767 | lb.Size = vt(1,1,1) | |
1768 | lb.CFrame = pos | |
1769 | local thingery = Instance.new("SpecialMesh",lb) | |
1770 | thingery.MeshType = "Brick" | |
1771 | thingery.Scale = vt(startsize,0.1,startsize) | |
1772 | local dec2 = Instance.new("Texture", lb) | |
1773 | dec2.Face = "Top" | |
1774 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
1775 | dec2.Color3 = lb.Color | |
1776 | dec2.Parent = lb | |
1777 | dec2.StudsPerTileU = startsize | |
1778 | dec2.StudsPerTileV = startsize | |
1779 | local dec2b = dec2:Clone() | |
1780 | dec2b.Face = "Bottom" | |
1781 | dec2b.Parent = lb | |
1782 | local randomrot = math.random(1,2) | |
1783 | coroutine.resume(coroutine.create(function() | |
1784 | for i = 0, 19 do | |
1785 | swait() | |
1786 | if randomrot == 1 then | |
1787 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
1788 | elseif randomrot == 2 then | |
1789 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
1790 | end | |
1791 | dec2.Transparency = dec2.Transparency + 0.05 | |
1792 | dec2b.Transparency = dec2b.Transparency + 0.05 | |
1793 | dec2.StudsPerTileU = dec2.StudsPerTileU + size | |
1794 | dec2.StudsPerTileV = dec2.StudsPerTileV + size | |
1795 | dec2b.StudsPerTileU = dec2b.StudsPerTileU + size | |
1796 | dec2b.StudsPerTileV = dec2b.StudsPerTileV + size | |
1797 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
1798 | end | |
1799 | lb:Destroy() | |
1800 | end)) | |
1801 | end | |
1802 | ||
1803 | function SlowRingEffect(pos,startsize,size,col) | |
1804 | local lb = Instance.new("Part") | |
1805 | lb.Parent = char | |
1806 | lb.BrickColor = col | |
1807 | lb.CanCollide = false | |
1808 | lb.Material = "Neon" | |
1809 | lb.Anchored = true | |
1810 | lb.TopSurface = 0 | |
1811 | lb.BottomSurface = 0 | |
1812 | lb.Transparency = 1 | |
1813 | lb.Size = vt(1,1,1) | |
1814 | lb.CFrame = pos | |
1815 | local thingery = Instance.new("SpecialMesh",lb) | |
1816 | thingery.MeshType = "Brick" | |
1817 | thingery.Scale = vt(startsize,0.1,startsize) | |
1818 | local dec2 = Instance.new("Decal", lb) | |
1819 | dec2.Face = "Top" | |
1820 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
1821 | dec2.Color3 = lb.Color | |
1822 | dec2.Parent = lb | |
1823 | local dec2b = dec2:Clone() | |
1824 | dec2b.Face = "Bottom" | |
1825 | dec2b.Parent = lb | |
1826 | local randomrot = math.random(1,2) | |
1827 | coroutine.resume(coroutine.create(function() | |
1828 | for i = 0, 49 do | |
1829 | swait() | |
1830 | if randomrot == 1 then | |
1831 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
1832 | elseif randomrot == 2 then | |
1833 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
1834 | end | |
1835 | dec2.Transparency = dec2.Transparency + 0.02 | |
1836 | dec2b.Transparency = dec2b.Transparency + 0.02 | |
1837 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
1838 | end | |
1839 | lb:Destroy() | |
1840 | end)) | |
1841 | end | |
1842 | ||
1843 | ||
1844 | function groundringaa(pos) | |
1845 | local rng = Instance.new("Part", char) | |
1846 | rng.Anchored = true | |
1847 | rng.BrickColor = origcolor | |
1848 | rng.CanCollide = false | |
1849 | rng.FormFactor = 3 | |
1850 | rng.Name = "Ring" | |
1851 | rng.Size = Vector3.new(1, 1, 1) | |
1852 | rng.Transparency = 1 | |
1853 | rng.TopSurface = 0 | |
1854 | rng.BottomSurface = 0 | |
1855 | rng.CFrame = pos | |
1856 | local rngm = Instance.new("SpecialMesh", rng) | |
1857 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1858 | rngm.Scale = Vector3.new(100,100,5) | |
1859 | local scaler2 = -10/2 | |
1860 | coroutine.resume(coroutine.create(function() | |
1861 | for i = 0,10,0.1 do | |
1862 | swait() | |
1863 | scaler2 = scaler2 + 0.1/2 | |
1864 | rng.Transparency = rng.Transparency - 0.01 | |
1865 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
1866 | end | |
1867 | rng:Destroy() | |
1868 | end)) | |
1869 | end | |
1870 | ||
1871 | function groundringbb(pos) | |
1872 | local rng = Instance.new("Part", char) | |
1873 | rng.Anchored = true | |
1874 | rng.BrickColor = origcolor | |
1875 | rng.CanCollide = false | |
1876 | rng.FormFactor = 3 | |
1877 | rng.Name = "Ring" | |
1878 | rng.Size = Vector3.new(1, 1, 1) | |
1879 | rng.Transparency = 0 | |
1880 | rng.TopSurface = 0 | |
1881 | rng.BottomSurface = 0 | |
1882 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
1883 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
1884 | local rngm = Instance.new("SpecialMesh", rng) | |
1885 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1886 | rngm.Scale = Vector3.new(0,0,5) | |
1887 | local scaler2 = 10 | |
1888 | coroutine.resume(coroutine.create(function() | |
1889 | for i = 0,10*2,0.1 do | |
1890 | swait() | |
1891 | scaler2 = scaler2 - 0.1/2 | |
1892 | rng.Transparency = rng.Transparency + 0.005 | |
1893 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
1894 | end | |
1895 | rng:Destroy() | |
1896 | end)) | |
1897 | end | |
1898 | ||
1899 | function groundglowaa(pos) | |
1900 | local rng = Instance.new("Part", char) | |
1901 | rng.Anchored = true | |
1902 | rng.BrickColor = origcolor | |
1903 | rng.CanCollide = false | |
1904 | rng.FormFactor = 3 | |
1905 | rng.Material = "Neon" | |
1906 | rng.Name = "Ring" | |
1907 | rng.Size = Vector3.new(1, 1, 1) | |
1908 | rng.Transparency = 0 | |
1909 | rng.TopSurface = 0 | |
1910 | rng.BottomSurface = 0 | |
1911 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
1912 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
1913 | local rngm = Instance.new("SpecialMesh", rng) | |
1914 | rngm.MeshType = "Sphere" | |
1915 | rngm.Scale = Vector3.new(0,0,25) | |
1916 | local scaler2 = 10*2 | |
1917 | coroutine.resume(coroutine.create(function() | |
1918 | for i = 0,10*2,0.1 do | |
1919 | swait() | |
1920 | scaler2 = scaler2 - 0.1*2/2 | |
1921 | rng.Transparency = rng.Transparency + 0.005 | |
1922 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
1923 | end | |
1924 | rng:Destroy() | |
1925 | end)) | |
1926 | end | |
1927 | ||
1928 | function bemaa(pos) | |
1929 | local rng = Instance.new("Part", char) | |
1930 | rng.Anchored = true | |
1931 | rng.BrickColor = origcolor | |
1932 | rng.CanCollide = false | |
1933 | rng.FormFactor = 3 | |
1934 | rng.Material = "Neon" | |
1935 | rng.Name = "Ring" | |
1936 | rng.Size = Vector3.new(1, 1, 1) | |
1937 | rng.Transparency = 0 | |
1938 | rng.TopSurface = 0 | |
1939 | rng.BottomSurface = 0 | |
1940 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
1941 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
1942 | local rngm = Instance.new("SpecialMesh", rng) | |
1943 | rngm.MeshType = "Sphere" | |
1944 | rngm.Scale = Vector3.new(0,0,10000) | |
1945 | local scaler2 = 1 | |
1946 | coroutine.resume(coroutine.create(function() | |
1947 | for i = 0,99,0.1 do | |
1948 | swait() | |
1949 | scaler2 = scaler2 - 0.0025 | |
1950 | rng.Transparency = rng.Transparency + 0.0025 | |
1951 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
1952 | end | |
1953 | rng:Destroy() | |
1954 | end)) | |
1955 | end | |
1956 | ||
1957 | function bemaashake(pos) | |
1958 | local rng = Instance.new("Part", char) | |
1959 | rng.Anchored = true | |
1960 | rng.BrickColor = origcolor | |
1961 | rng.CanCollide = false | |
1962 | rng.FormFactor = 3 | |
1963 | rng.Material = "Neon" | |
1964 | rng.Name = "Ring" | |
1965 | rng.Size = Vector3.new(1, 1, 1) | |
1966 | rng.Transparency = 0 | |
1967 | rng.TopSurface = 0 | |
1968 | rng.BottomSurface = 0 | |
1969 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
1970 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
1971 | local rngm = Instance.new("SpecialMesh", rng) | |
1972 | rngm.MeshType = "Sphere" | |
1973 | local oof = Instance.new("Part",char) | |
1974 | oof.Parent = rng | |
1975 | oof.CFrame = rng.CFrame | |
1976 | oof.CanCollide = false | |
1977 | oof.Anchored = true | |
1978 | oof.Transparency = 1 | |
1979 | rngm.Scale = Vector3.new(0,0,10000) | |
1980 | local scaler2 = 1*10 | |
1981 | coroutine.resume(coroutine.create(function() | |
1982 | for i = 0,99,0.1 do | |
1983 | swait() | |
1984 | scaler2 = scaler2 - 0.0025*10 | |
1985 | rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1)) | |
1986 | rng.Transparency = rng.Transparency + 0.0025 | |
1987 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
1988 | end | |
1989 | rng:Destroy() | |
1990 | end)) | |
1991 | end | |
1992 | ||
1993 | function groundringlarge(pos) | |
1994 | local rng = Instance.new("Part", char) | |
1995 | rng.Anchored = true | |
1996 | rng.BrickColor = origcolor | |
1997 | rng.CanCollide = false | |
1998 | rng.FormFactor = 3 | |
1999 | rng.Name = "Ring" | |
2000 | rng.Size = Vector3.new(1, 1, 1) | |
2001 | rng.Transparency = 0 | |
2002 | rng.TopSurface = 0 | |
2003 | rng.BottomSurface = 0 | |
2004 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2005 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2006 | local rngm = Instance.new("SpecialMesh", rng) | |
2007 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2008 | rngm.Scale = Vector3.new(0,0,5) | |
2009 | local scaler2 = 10*10 | |
2010 | coroutine.resume(coroutine.create(function() | |
2011 | for i = 0,10*2,0.1 do | |
2012 | swait() | |
2013 | scaler2 = scaler2 - 0.1*10/2 | |
2014 | rng.Transparency = rng.Transparency + 0.005 | |
2015 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
2016 | end | |
2017 | rng:Destroy() | |
2018 | end)) | |
2019 | end | |
2020 | ||
2021 | function sphere(bonuspeed,type,pos,scale,value,color) | |
2022 | local type = type | |
2023 | local rng = Instance.new("Part", char) | |
2024 | rng.Anchored = true | |
2025 | rng.BrickColor = color | |
2026 | rng.CanCollide = false | |
2027 | rng.FormFactor = 3 | |
2028 | rng.Name = "Ring" | |
2029 | rng.Material = "Neon" | |
2030 | rng.Size = Vector3.new(1, 1, 1) | |
2031 | rng.Transparency = 0 | |
2032 | rng.TopSurface = 0 | |
2033 | rng.BottomSurface = 0 | |
2034 | rng.CFrame = pos | |
2035 | local rngm = Instance.new("SpecialMesh", rng) | |
2036 | rngm.MeshType = "Sphere" | |
2037 | rngm.Scale = scale | |
2038 | local scaler2 = 1 | |
2039 | if type == "Add" then | |
2040 | scaler2 = 1*value | |
2041 | elseif type == "Divide" then | |
2042 | scaler2 = 1/value | |
2043 | end | |
2044 | coroutine.resume(coroutine.create(function() | |
2045 | for i = 0,10/bonuspeed,0.1 do | |
2046 | swait() | |
2047 | if type == "Add" then | |
2048 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2049 | elseif type == "Divide" then | |
2050 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2051 | end | |
2052 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2053 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2054 | end | |
2055 | rng:Destroy() | |
2056 | end)) | |
2057 | end | |
2058 | ||
2059 | function Transition() | |
2060 | attack = true | |
2061 | attack = false | |
2062 | end | |
2063 | ||
2064 | --Transition() | |
2065 | ||
2066 | function FaceMouse() | |
2067 | Cam = workspace.CurrentCamera | |
2068 | return { | |
2069 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
2070 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
2071 | } | |
2072 | end | |
2073 | ||
2074 | function outerbeam() | |
2075 | attack = true | |
2076 | hum.WalkSpeed = 5 | |
2077 | local trail = Instance.new("ParticleEmitter",sorb2) | |
2078 | trail.LightEmission = 1 | |
2079 | trail.Color = ColorSequence.new(origcolor.Color) | |
2080 | trail.Rate = 5000 | |
2081 | trail.Lifetime = NumberRange.new(0.5) | |
2082 | trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,2,0)}) | |
2083 | trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2084 | trail.Speed = NumberRange.new(0,0) | |
2085 | trail.EmissionDirection = "Front" | |
2086 | trail.Rotation = NumberRange.new(-500,500) | |
2087 | trail.RotSpeed = NumberRange.new(-500,500) | |
2088 | local trail2 = Instance.new("ParticleEmitter",sorb2) | |
2089 | trail2.LightEmission = 1 | |
2090 | trail2.Texture = "rbxassetid://254287058" | |
2091 | trail2.Color = ColorSequence.new(origcolor.Color) | |
2092 | trail2.Rate = 25 | |
2093 | trail2.Lifetime = NumberRange.new(1) | |
2094 | trail2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,4,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2095 | trail2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2096 | trail2.Speed = NumberRange.new(0,0) | |
2097 | trail2.EmissionDirection = "Front" | |
2098 | trail2.Rotation = NumberRange.new(-1000,1000) | |
2099 | trail2.RotSpeed = NumberRange.new(-1000,1000) | |
2100 | CFuncs["Sound"].Create("rbxassetid://1256695951", sorb2, 1, 1.15) | |
2101 | for i = 0,10,0.1 do | |
2102 | swait() | |
2103 | RingEffect(sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,-0.25,BrickColor.new("White")) | |
2104 | RingEffect(sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,0.1,BrickColor.new("Alder")) | |
2105 | MagicBlock(BrickColor.new("White"),sorb2.CFrame,1.5,1.5,1.5,0.05,0.05,0.05,0.05) | |
2106 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.2) | |
2107 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.2) | |
2108 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.2) | |
2109 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-80)), 0.2) | |
2110 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
2111 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
2112 | root.CFrame = FaceMouse()[1] | |
2113 | end | |
2114 | for i = 0, 4 do | |
2115 | wait(0.25) | |
2116 | RingEffect(sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,-0.25,BrickColor.new("White")) | |
2117 | RingEffect(sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,0.1,BrickColor.new("Alder")) | |
2118 | MagicBlock(BrickColor.new("White"),sorb2.CFrame,1.5,1.5,1.5,0.05,0.05,0.05,0.05) | |
2119 | root.CFrame = FaceMouse()[1] | |
2120 | CFuncs["Sound"].Create("rbxassetid://1256695105", sorb2, 1, 1.25) | |
2121 | local a = Instance.new("Part",Character) | |
2122 | a.Name = "Direction" | |
2123 | a.Anchored = true | |
2124 | a.BrickColor = bc("Bright red") | |
2125 | a.Material = "Neon" | |
2126 | a.Transparency = 1 | |
2127 | a.CanCollide = false | |
2128 | local ray = Ray.new( | |
2129 | sorb2.CFrame.p, -- origin | |
2130 | (mouse.Hit.p - sorb2.CFrame.p).unit * 500 -- direction | |
2131 | ) | |
2132 | local ignore = Character | |
2133 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2134 | a.BottomSurface = 10 | |
2135 | a.TopSurface = 10 | |
2136 | local distance = (root.CFrame.p - position).magnitude | |
2137 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2138 | a.CFrame = CFrame.new(sorb2.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2139 | local lb = Instance.new("Part") | |
2140 | lb.Parent = char | |
2141 | lb.BrickColor = BrickColor.new("White") | |
2142 | lb.CanCollide = false | |
2143 | lb.Material = "Neon" | |
2144 | lb.Anchored = true | |
2145 | lb.TopSurface = 0 | |
2146 | lb.BottomSurface = 0 | |
2147 | lb.Transparency = 0.5 | |
2148 | lb.Size = vt(1,1,1) | |
2149 | lb.CFrame = a.CFrame | |
2150 | lb.Anchored = false | |
2151 | local thingery = Instance.new("SpecialMesh",lb) | |
2152 | thingery.MeshType = "Sphere" | |
2153 | thingery.Scale = vt(2,2,2) | |
2154 | game:GetService("Debris"):AddItem(lb, 10) | |
2155 | local bv = Instance.new("BodyVelocity") | |
2156 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2157 | bv.velocity = a.CFrame.lookVector*250 | |
2158 | bv.Parent = lb | |
2159 | local traile = Instance.new("ParticleEmitter",lb) | |
2160 | traile.LightEmission = 1 | |
2161 | traile.Texture = "rbxassetid://254287058" | |
2162 | traile.Color = ColorSequence.new(origcolor.Color) | |
2163 | traile.Rate = 2500 | |
2164 | traile.Lifetime = NumberRange.new(0.5) | |
2165 | traile.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2166 | traile.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2167 | traile.Speed = NumberRange.new(0,0) | |
2168 | traile.EmissionDirection = "Front" | |
2169 | traile.Rotation = NumberRange.new(-1000,1000) | |
2170 | traile.RotSpeed = NumberRange.new(-1000,1000) | |
2171 | local trailq = Instance.new("ParticleEmitter",lb) | |
2172 | trailq.LightEmission = 1 | |
2173 | trailq.Color = ColorSequence.new(Color3.new(1,1,1)) | |
2174 | trailq.Rate = 5000 | |
2175 | trailq.Lifetime = NumberRange.new(0.1) | |
2176 | trailq.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,10,0)}) | |
2177 | trailq.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2178 | trailq.Speed = NumberRange.new(0,1) | |
2179 | trailq.VelocitySpread = 100000 | |
2180 | trailq.LockedToPart = true | |
2181 | trailq.EmissionDirection = "Front" | |
2182 | trailq.Rotation = NumberRange.new(-500,500) | |
2183 | trailq.RotSpeed = NumberRange.new(-500,500) | |
2184 | local hitted = false | |
2185 | game:GetService("Debris"):AddItem(a, 0.1) | |
2186 | wait(0.01) | |
2187 | lb.Touched:connect(function(hit) | |
2188 | if hitted == false then | |
2189 | hitted = true | |
2190 | lb.Anchored = true | |
2191 | traile.Enabled = false | |
2192 | trailq.Enabled = false | |
2193 | lb.Transparency = 1 | |
2194 | CFuncs["Sound"].Create("rbxassetid://142070127", lb, 2.5, 1) | |
2195 | sphere(2.25,"Add",lb.CFrame,vt(0,0,0),0.55,origcolor) | |
2196 | sphere(2.25,"Add",lb.CFrame,vt(0,0,0),0.4,BrickColor.new("White")) | |
2197 | MagniDamage(lb, 25, 16,24, 0, "Normal") | |
2198 | for i = 0, 9 do | |
2199 | RingEffect(lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,3,BrickColor.new("White")) | |
2200 | RingEffect(lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,6,BrickColor.new("Alder")) | |
2201 | end | |
2202 | --Explode(7.5,lb,1,1,10,15) | |
2203 | end | |
2204 | end) | |
2205 | end | |
2206 | trail.Enabled = false | |
2207 | game:GetService("Debris"):AddItem(trail, 2) | |
2208 | trail2.Enabled = false | |
2209 | game:GetService("Debris"):AddItem(trail2, 3) | |
2210 | hum.WalkSpeed = 16 | |
2211 | attack = false | |
2212 | end | |
2213 | ||
2214 | function inpulse() | |
2215 | attack = true | |
2216 | hum.WalkSpeed = 0 | |
2217 | CFuncs["Sound"].Create("rbxassetid://569564686", root, 1.5, 1) | |
2218 | CFuncs["Sound"].Create("rbxassetid://1256698605", root, 0.5, 0.5) | |
2219 | for i = 0,5,0.1 do | |
2220 | swait() | |
2221 | MagicBlock(origcolor,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
2222 | MagicBlock(origcolor,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
2223 | RingEffect(sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,-0.05,BrickColor.new("Really black")) | |
2224 | RingEffect(sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,-0.05,BrickColor.new("Really black")) | |
2225 | RingEffect(root.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),75,math.random(-1,1),origcolor) | |
2226 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
2227 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.2) | |
2228 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2) | |
2229 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2) | |
2230 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
2231 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
2232 | end | |
2233 | CFuncs["Sound"].Create("rbxassetid://621522790", root, 4, 1) | |
2234 | CFuncs["Sound"].Create("rbxassetid://533243953", root, 6, 1) | |
2235 | CFuncs["Sound"].Create("rbxassetid://621522959", root, 0.25, 1) | |
2236 | sphere(1,"Add",root.CFrame,vt(60,60,60),-1.25,BrickColor.new("Really black")) | |
2237 | sphere(1,"Add",root.CFrame,vt(55,55,55),-1.25,origcolor) | |
2238 | MagniDamage(root, 45, 10,28, 0, "Normal") | |
2239 | for i = 0, 9 do | |
2240 | RingEffect(root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),math.random(100,150),math.random(-8,-3),BrickColor.new("Really black")) | |
2241 | RingEffect(root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),math.random(100,150),math.random(1,2),BrickColor.new("Really black")) | |
2242 | end | |
2243 | for i = 0,4,0.1 do | |
2244 | swait() | |
2245 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
2246 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.2) | |
2247 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-40)), 0.2) | |
2248 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(40)), 0.2) | |
2249 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
2250 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
2251 | end | |
2252 | hum.WalkSpeed = 16 | |
2253 | attack = false | |
2254 | end | |
2255 | ||
2256 | function tele() | |
2257 | attack = true | |
2258 | hum.WalkSpeed = 0 | |
2259 | CFuncs["Sound"].Create("rbxassetid://569564686", root, 1.5, 1) | |
2260 | for i = 0,3,0.1 do | |
2261 | MagicBlock(origcolor,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
2262 | MagicBlock(origcolor,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
2263 | RingEffect(sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,-0.05,BrickColor.new("White")) | |
2264 | RingEffect(sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,-0.05,BrickColor.new("White")) | |
2265 | swait() | |
2266 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
2267 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.2) | |
2268 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(100), math.rad(0), math.rad(20)), 0.2) | |
2269 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(100), math.rad(0), math.rad(-20)), 0.2) | |
2270 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
2271 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
2272 | root.CFrame = FaceMouse()[1] | |
2273 | end | |
2274 | CFuncs["Sound"].Create("rbxassetid://1256698605", root, 1, 1) | |
2275 | sphere(2,"Add",root.CFrame,vt(60/1.5,60/1.5,60/1.5),-0.5,origcolor) | |
2276 | sphere(2,"Add",root.CFrame,vt(55/1.5,55/1.5,55/1.5),-0.5,BrickColor.new("White")) | |
2277 | for i = 0, 9 do | |
2278 | RingEffect(root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),math.random(50,75),math.random(-4,-2),BrickColor.new("White")) | |
2279 | end | |
2280 | wait(0.3325) | |
2281 | root.CFrame = root.CFrame + root.CFrame.lookVector*200 | |
2282 | CFuncs["Sound"].Create("rbxassetid://533243953", root, 1, 1) | |
2283 | CFuncs["Sound"].Create("rbxassetid://1256695105", root, 1, 1.25) | |
2284 | sphere(2,"Add",root.CFrame,vt(0,0,0),0.75,origcolor) | |
2285 | sphere(2,"Add",root.CFrame,vt(0,0,0),0.5,BrickColor.new("White")) | |
2286 | MagniDamage(root, 28, 15,35, 0, "Normal") | |
2287 | for i = 0, 9 do | |
2288 | RingEffect(root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),math.random(25,30),math.random(4,7),BrickColor.new("White")) | |
2289 | end | |
2290 | hum.WalkSpeed = 16 | |
2291 | attack = false | |
2292 | end | |
2293 | ||
2294 | mouse.KeyDown:connect(function(k) | |
2295 | if k == "z" and attack == false then | |
2296 | outerbeam() | |
2297 | end | |
2298 | if k == "x" and attack == false then | |
2299 | inpulse() | |
2300 | end | |
2301 | if k == "c" and attack == false then | |
2302 | tele() | |
2303 | end | |
2304 | end) | |
2305 | Humanoid.Animator.Parent = nil | |
2306 | idleanim=.4 | |
2307 | while true do | |
2308 | swait() | |
2309 | sine = sine + change | |
2310 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
2311 | local velderp=RootPart.Velocity.y | |
2312 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
2313 | if equipped==true or equipped==false then | |
2314 | if attack==false then | |
2315 | idle=idle+1 | |
2316 | else | |
2317 | idle=0 | |
2318 | end | |
2319 | if idle>=500 then | |
2320 | if attack==false then | |
2321 | --Sheath() | |
2322 | end | |
2323 | end | |
2324 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
2325 | Anim="Jump" | |
2326 | if attack==false then | |
2327 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
2328 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
2329 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
2330 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
2331 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
2332 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
2333 | end | |
2334 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
2335 | Anim="Fall" | |
2336 | if attack==false then | |
2337 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
2338 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
2339 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2340 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2341 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
2342 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
2343 | end | |
2344 | elseif torvel<1 and hitfloor~=nil then | |
2345 | Anim="Idle" | |
2346 | if attack==false then | |
2347 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(2 + 1 * math.cos(sine / 34))),.1) | |
2348 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
2349 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1) | |
2350 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1) | |
2351 | RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1) | |
2352 | LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1) | |
2353 | end | |
2354 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
2355 | Anim="Walk" | |
2356 | if attack==false then | |
2357 | RH.C0=clerp(RH.C0,cf(1,-0.85 - 0.15 * math.cos(sine / 3),-0.15 - 0.15 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 55 * math.cos(sine / 6))),.1) | |
2358 | LH.C0=clerp(LH.C0,cf(-1,-0.85 + 0.15 * math.cos(sine / 3),-0.15 + 0.15 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 55 * math.cos(sine / 6))),.1) | |
2359 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 3))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1) | |
2360 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 6))),.1) | |
2361 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 75 * math.cos(sine / 6)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 3))),.1) | |
2362 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 75 * math.cos(sine / 6)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 3))),.1) | |
2363 | end | |
2364 | elseif torvel>=22 and hitfloor~=nil then | |
2365 | Anim="Run" | |
2366 | if attack==false then | |
2367 | RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
2368 | LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
2369 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1) | |
2370 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1) | |
2371 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1) | |
2372 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1) | |
2373 | end | |
2374 | end | |
2375 | end | |
2376 | end |