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1 | -- Script | |
2 | - | game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Dropping down!","Red") |
2 | + | |
3 | --https://github.com/Mokiros/roblox-FE-compatibility | |
4 | - | Instance.new("ForceField", game.Players.LocalPlayer.Character) |
4 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
5 | - | lol = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) |
5 | + | local Player,Mouse,mouse,UserInputService,ContextActionService = owner |
6 | local RealPlayer = Player | |
7 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end | |
8 | - | part = Instance.new("Part", game.Players.LocalPlayer.Character.Head) |
8 | + | |
9 | - | part.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0,178,0) |
9 | + | |
10 | Player = owner | |
11 | char = Player.Character | |
12 | game.Chat:Chat(char.Head,"Dropping down!","Red") | |
13 | wait(3) | |
14 | Instance.new("ForceField", char) | |
15 | lol = Instance.new("Sound", char.Head) | |
16 | lol.SoundId = "rbxassetid://190178349" | |
17 | - | boomb = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) |
17 | + | |
18 | part = Instance.new("Part", char.Head) | |
19 | part.Position = char.Head.Position + Vector3.new(0,178,0) | |
20 | part.Anchored = true | |
21 | part.CanCollide = false | |
22 | part.BrickColor = BrickColor.new("Really black") | |
23 | mesh = Instance.new("SpecialMesh", part) | |
24 | mesh.MeshId = "http://roblox.com/asset/?id=2251534" | |
25 | mesh.Scale = Vector3.new(1,1,1) | |
26 | part.Rotation = Vector3.new(-90,0,0) | |
27 | - | bomb = Instance.new("Explosion", game.Players.LocalPlayer.Character.Head) |
27 | + | boomb = Instance.new("Sound", char.Head) |
28 | boomb.SoundId = "rbxassetid://258057783" | |
29 | for i = 1,178 do | |
30 | wait(0.01) | |
31 | part.Position = part.Position - Vector3.new(0,1,0) | |
32 | - | boom = Instance.new("Part", game.Players.LocalPlayer.Character.Head) |
32 | + | |
33 | boomb.Volume = 25 | |
34 | boomb:Play() | |
35 | game.Lighting.FogColor = Color3.new(255,255,255) | |
36 | game.Lighting.FogEnd = 1 | |
37 | bomb = Instance.new("Explosion", char.Head) | |
38 | bomb.Position = part.Position | |
39 | bomb.BlastRadius = 250 | |
40 | bomb.BlastPressure = 3000000 | |
41 | part.Transparency = 1 | |
42 | boom = Instance.new("Part", char.Head) | |
43 | boom.Anchored = true | |
44 | boom.CanCollide = false | |
45 | boom.Position = part.Position | |
46 | mesh1 = Instance.new("SpecialMesh", boom) | |
47 | mesh1.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
48 | boom.BrickColor = BrickColor.new("Bright yellow") | |
49 | boom.Rotation = Vector3.new(90,0,0) | |
50 | boom.Transparency = 0.5 | |
51 | lol.Volume = 32 | |
52 | for i = 1,750 do | |
53 | wait() | |
54 | game.Lighting.FogEnd = game.Lighting.FogEnd + 2000 | |
55 | game.Workspace.CurrentCamera.FieldOfView = math.random(60,80) | |
56 | boom.Rotation = boom.Rotation + Vector3.new(0,0,1) | |
57 | mesh1.Scale = mesh1.Scale - Vector3.new(3,3,4.5) | |
58 | end | |
59 | game.Lighting.FogEnd = 100000000 | |
60 | part:destroy() | |
61 | lol:destroy() | |
62 | boom:destroy() | |
63 | game.Workspace.CurrentCamera.FieldOfView = 70 |