SHOW:
|
|
- or go back to the newest paste.
1 | do | |
2 | ||
3 | local filteredMessages = { [''] = '' }; | |
4 | local onPropertyChanged = function (obj) | |
5 | if (obj:isDescendantOf (workspace)) then | |
6 | local objText = obj.Text; | |
7 | ||
8 | if (objText ~= '' and objText:find '(%S)') then | |
9 | if (filteredMessages [objText] and filteredMessages [objText] ~= objText) then | |
10 | obj.Text = filteredMessages [objText]; | |
11 | elseif (not filteredMessages [objText]) then | |
12 | obj.Text = ''; | |
13 | ||
14 | local filtered = game:service 'Chat':FilterStringForBroadcast (objText, game:service 'Players'.localPlayer); | |
15 | ||
16 | filteredMessages [objText] = filtered; | |
17 | filteredMessages [filtered] = filtered; | |
18 | ||
19 | obj.Text = filtered; | |
20 | end; | |
21 | end; | |
22 | end; | |
23 | end; | |
24 | ||
25 | local newInstance = Instance.new; | |
26 | Instance = { | |
27 | new = function (class, parent) | |
28 | local obj = newInstance (class, parent); | |
29 | ||
30 | if (pcall (function()return obj.Text;end)) then | |
31 | obj:getPropertyChangedSignal ('Parent'):connect (function () onPropertyChanged (obj) end); | |
32 | obj:getPropertyChangedSignal ('Text'):connect (function() onPropertyChanged (obj) end); | |
33 | end; | |
34 | ||
35 | return obj; | |
36 | end; | |
37 | }; | |
38 | end; | |
39 | ||
40 | print("Thanks to Cri_SB [Cri] for some sounds in the script.") | |
41 | print("Script made by 123jl123.") | |
42 | print("If you logged this, please don't leak it. I worked hard on creating this script, seeing others use it without my permission/not given from me will anger me.") | |
43 | print("Thanks for reading this, enjoy using the script!") | |
44 | ||
45 | local Player = game:service'Players'.localPlayer | |
46 | local chara = Player.Character | |
47 | local Character = Player.Character | |
48 | torso = chara.Torso | |
49 | ||
50 | ||
51 | local Music = Instance.new("Sound") | |
52 | ||
53 | Music.Name = "Sound" | |
54 | - | Music.SoundId = "http://roblox.com/asset/?id=275248994" |
54 | + | Music.SoundId = "http://roblox.com/asset/?id=223860468" |
55 | - | Music.Volume = 4 |
55 | + | Music.Volume = 2 |
56 | Music.Looped = true | |
57 | Music.Parent = torso | |
58 | Music:play() | |
59 | ||
60 | ||
61 | CV="White" | |
62 | p = game.Players.LocalPlayer | |
63 | char = p.Character | |
64 | local txt = Instance.new("BillboardGui", char) | |
65 | txt.Adornee = char .Head | |
66 | txt.Name = "_status" | |
67 | txt.Size = UDim2.new(2, 0, 1, 0) | |
68 | txt.StudsOffset = Vector3.new(-9, 5, 0) | |
69 | local text = Instance.new("TextLabel", txt) | |
70 | text.Size = UDim2.new(10, 0, 7, 0) | |
71 | text.FontSize = "Size24" | |
72 | text.TextScaled = true | |
73 | text.TextTransparency = 0 | |
74 | text.BackgroundTransparency = 1 | |
75 | text.TextTransparency = 0 | |
76 | text.TextStrokeTransparency = 0.5 | |
77 | text.Font = "SciFi" | |
78 | text.TextStrokeColor3 = Color3.new(0, 0, 0) | |
79 | ||
80 | v=Instance.new("Part") | |
81 | v.Name = "ColorBrick" | |
82 | v.Parent=p.Character | |
83 | v.FormFactor="Symmetric" | |
84 | v.Anchored=true | |
85 | v.CanCollide=false | |
86 | v.BottomSurface="Smooth" | |
87 | v.TopSurface="Smooth" | |
88 | v.Size=Vector3.new(10,5,3) | |
89 | v.Transparency=1 | |
90 | v.CFrame=char.Torso.CFrame | |
91 | v.BrickColor=BrickColor.new(CV) | |
92 | v.Transparency=1 | |
93 | text.TextColor3 = Color3.fromRGB(255,0,0) | |
94 | v.Shape="Block" | |
95 | - | text.Text = "Combine Elite" |
95 | + | text.Text = "Heavy weapons guy" |
96 | ||
97 | shirt= Instance.new("Shirt", Character) | |
98 | shirt.Name = "Shirt" | |
99 | pants = Instance.new("Pants", Character) | |
100 | pants.Name = "Pants" | |
101 | - | chara.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=252315488" |
101 | + | chara.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=388567435" |
102 | - | chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=252315501" |
102 | + | chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=69232474" |
103 | ||
104 | - | function chatfunc(text) local chat = coroutine.wrap(function() if Character:FindFirstChild("TalkingBillBoard")~= nil then Character:FindFirstChild("TalkingBillBoard"):destroy() end local naeeym2 = Instance.new("BillboardGui",Character) naeeym2.Size = UDim2.new(0,100,0,40) naeeym2.StudsOffset = Vector3.new(0,3,0) naeeym2.Adornee = Character.Head naeeym2.Name = "TalkingBillBoard" local tecks2 = Instance.new("TextLabel",naeeym2) tecks2.BackgroundTransparency = 1 tecks2.BorderSizePixel = 0 tecks2.Text = text tecks2.Font = "Fantasy" tecks2.TextSize = 30 tecks2.TextStrokeTransparency = 0 tecks2.TextColor3 = Color3.fromRGB(100,0,0) tecks2.TextStrokeColor3 = Color3.new(0,0,0) tecks2.Size = UDim2.new(1,0,0.5,0) local tecks3 = Instance.new("TextLabel",naeeym2) tecks3.BackgroundTransparency = 1 tecks3.BorderSizePixel = 0 tecks3.Text = text tecks3.Font = "SciFi" tecks3.TextSize = 30 tecks3.TextStrokeTransparency = 0 tecks3.TextColor3 = Color3.fromRGB(255,0,0) tecks3.TextStrokeColor3 = Color3.new(0,0,0) tecks3.Size = UDim2.new(1,0,0.5,0) CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=170567245", Character, 5, 1) wait(2) for i = 1, 50 do swait() tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) tecks2.Rotation = tecks2.Rotation - .8 tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks2.TextTransparency = tecks2.TextTransparency + .04 tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) tecks3.Rotation = tecks2.Rotation + .8 tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks3.TextTransparency = tecks2.TextTransparency + .04 end naeeym2:Destroy() end) chat() end function onChatted(msg) chatfunc(msg) end Player.Chatted:connect(onChatted) |
104 | + | function chatfunc(text) local chat = coroutine.wrap(function() if Character:FindFirstChild("TalkingBillBoard")~= nil then Character:FindFirstChild("TalkingBillBoard"):destroy() end local naeeym2 = Instance.new("BillboardGui",Character) naeeym2.Size = UDim2.new(0,100,0,40) naeeym2.StudsOffset = Vector3.new(0,3,0) naeeym2.Adornee = Character.Head naeeym2.Name = "TalkingBillBoard" local tecks2 = Instance.new("TextLabel",naeeym2) tecks2.BackgroundTransparency = 1 tecks2.BorderSizePixel = 0 tecks2.Text = text tecks2.Font = "Fantasy" tecks2.TextSize = 30 tecks2.TextStrokeTransparency = 0 tecks2.TextColor3 = Color3.fromRGB(100,0,0) tecks2.TextStrokeColor3 = Color3.new(0,0,0) tecks2.Size = UDim2.new(1,0,0.5,0) local tecks3 = Instance.new("TextLabel",naeeym2) tecks3.BackgroundTransparency = 1 tecks3.BorderSizePixel = 0 tecks3.Text = text tecks3.Font = "SciFi" tecks3.TextSize = 30 tecks3.TextStrokeTransparency = 0 tecks3.TextColor3 = Color3.fromRGB(255,0,0) tecks3.TextStrokeColor3 = Color3.new(0,0,0) tecks3.Size = UDim2.new(1,0,0.5,0) CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=130888585", Character, 5, 1) wait(2) for i = 1, 50 do swait() tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) tecks2.Rotation = tecks2.Rotation - .8 tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks2.TextTransparency = tecks2.TextTransparency + .04 tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) tecks3.Rotation = tecks2.Rotation + .8 tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks3.TextTransparency = tecks2.TextTransparency + .04 end naeeym2:Destroy() end) chat() end function onChatted(msg) chatfunc(msg) end Player.Chatted:connect(onChatted) |
105 | ||
106 | ||
107 | ||
108 | ||
109 | ||
110 | ||
111 | ||
112 | New = function(Object, Parent, Name, Data) | |
113 | local Object = Instance.new(Object) | |
114 | for Index, Value in pairs(Data or {}) do | |
115 | Object[Index] = Value | |
116 | end | |
117 | Object.Parent = Parent | |
118 | Object.Name = Name | |
119 | return Object | |
120 | end | |
121 | local LoPa = game:GetService("Players").LocalPlayer | |
122 | local C = LoPa.Character | |
123 | ||
124 | ||
125 | LaserMinigun = New("Model",C,"LaserMinigun",{}) | |
126 | Gunpart = New("Model",LaserMinigun,"Gunpart",{}) | |
127 | FrontHandle = New("Part",Gunpart,"FrontHandle",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.334096551, 0.668193102, 0.334096551),CFrame = CFrame.new(30.8316956, 0.787470937, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
128 | Mesh = New("CylinderMesh",FrontHandle,"Mesh",{}) | |
129 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(31.0544128, 0.787470937, -52.0672684, 0, 1, -9.58144665e-06, -3.50177879e-06, 9.58144665e-06, 1, 1, -7.96212211e-19, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
130 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
131 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(31.0544128, 0.787470937, -52.5127258, 1.30714124e-17, 1, -9.58144665e-06, -3.50178084e-06, 9.58144665e-06, 1, 1, 1.19431811e-18, 3.50177652e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
132 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
133 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(31.0544128, 1.01019299, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
134 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
135 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(31.0544128, 0.564739823, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
136 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
137 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.222731024, 0.445462048),CFrame = CFrame.new(31.2771492, 0.787470937, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
138 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
139 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.556827545, 0.111365512, 0.556827545),CFrame = CFrame.new(31.2771492, 0.787470937, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
140 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
141 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(31.4998779, 0.787470937, -52.0672684, 0, 1, -9.58144665e-06, -3.50177879e-06, 9.58144665e-06, 1, 1, -7.96212211e-19, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
142 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
143 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(31.4998779, 0.787470937, -52.5127258, 1.30714124e-17, 1, -9.58144665e-06, -3.50178084e-06, 9.58144665e-06, 1, 1, 1.19431811e-18, 3.50177652e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
144 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
145 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(31.4998779, 1.01019299, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
146 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
147 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(31.4998779, 0.564739823, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
148 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
149 | - | gun4 = New("Part",Gunpart,"gun4",{BrickColor = BrickColor.new("Pastel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.111365512, 0.111365512, 0.111365512),CFrame = CFrame.new(31.5666943, 0.787470937, -52.5127258, 1.30714124e-17, 1, -9.58144665e-06, -3.50178084e-06, 9.58144665e-06, 1, 1, 1.19431811e-18, 3.50177652e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
149 | + | gun4 = New("Part",Gunpart,"gun4",{BrickColor = BrickColor.new("Persimmon"),Material = Enum.Material.Neon,Size = Vector3.new(0.111365512, 0.111365512, 0.111365512),CFrame = CFrame.new(31.5666943, 0.787470937, -52.5127258, 1.30714124e-17, 1, -9.58144665e-06, -3.50178084e-06, 9.58144665e-06, 1, 1, 1.19431811e-18, 3.50177652e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
150 | Mesh = New("CylinderMesh",gun4,"Mesh",{}) | |
151 | - | gun1 = New("Part",Gunpart,"gun1",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.111365512, 0.111365512, 0.111365512),CFrame = CFrame.new(31.5666943, 0.564739823, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
151 | + | gun1 = New("Part",Gunpart,"gun1",{BrickColor = BrickColor.new("Persimmon"),Material = Enum.Material.Neon,Size = Vector3.new(0.111365512, 0.111365512, 0.111365512),CFrame = CFrame.new(31.5666943, 0.564739823, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
152 | Mesh = New("CylinderMesh",gun1,"Mesh",{}) | |
153 | - | gun3 = New("Part",Gunpart,"gun3",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.111365512, 0.111365512, 0.111365512),CFrame = CFrame.new(31.5666943, 1.01019299, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
153 | + | gun3 = New("Part",Gunpart,"gun3",{BrickColor = BrickColor.new("Persimmon"),Material = Enum.Material.Neon,Size = Vector3.new(0.111365512, 0.111365512, 0.111365512),CFrame = CFrame.new(31.5666943, 1.01019299, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
154 | Mesh = New("CylinderMesh",gun3,"Mesh",{}) | |
155 | - | gun2 = New("Part",Gunpart,"gun2",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.111365512, 0.111365512, 0.111365512),CFrame = CFrame.new(31.5666943, 0.787470937, -52.0672684, 0, 1, -9.58144665e-06, -3.50177879e-06, 9.58144665e-06, 1, 1, -7.96212211e-19, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
155 | + | gun2 = New("Part",Gunpart,"gun2",{BrickColor = BrickColor.new("Persimmon"),Material = Enum.Material.Neon,Size = Vector3.new(0.111365512, 0.111365512, 0.111365512),CFrame = CFrame.new(31.5666943, 0.787470937, -52.0672684, 0, 1, -9.58144665e-06, -3.50177879e-06, 9.58144665e-06, 1, 1, -7.96212211e-19, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
156 | Mesh = New("CylinderMesh",gun2,"Mesh",{}) | |
157 | PowerHolder = New("Model",LaserMinigun,"PowerHolder",{}) | |
158 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11365509, 0.222731024, 1.11365509),CFrame = CFrame.new(27.7135086, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
159 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
160 | Model = New("Model",Part,"Model",{}) | |
161 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(27.7135086, 0.787473083, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
162 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
163 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(27.7135086, 0.787473083, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
164 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
165 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(27.7135086, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
166 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
167 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(27.7135086, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
168 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
169 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(27.7135086, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
170 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
171 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(27.7135086, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
172 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
173 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.9362354, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
174 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
175 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.9362354, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
176 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
177 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.9362354, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
178 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
179 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.9362354, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
180 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
181 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.4907799, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
182 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
183 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.4907799, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
184 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
185 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.4907799, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
186 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
187 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.4907799, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
188 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
189 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11365509, 0.222731024, 1.11365509),CFrame = CFrame.new(29.4953289, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
190 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
191 | Model = New("Model",Part,"Model",{}) | |
192 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(29.4953289, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
193 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
194 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.2726021, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
195 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
196 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(29.4953289, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
197 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
198 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.7180557, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
199 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
200 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(29.4953289, 0.787473083, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
201 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
202 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.7180557, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
203 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
204 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.2726021, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
205 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
206 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(29.4953289, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
207 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
208 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.7180557, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
209 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
210 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(29.4953289, 0.787473083, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
211 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
212 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(29.4953289, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
213 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
214 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.7180557, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
215 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
216 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.2726021, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
217 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
218 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.2726021, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
219 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
220 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.890924096, 0.222731024, 0.890924096),CFrame = CFrame.new(29.7180557, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
221 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
222 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(28.1589584, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
223 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
224 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(28.1589584, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
225 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
226 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(28.1589584, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
227 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
228 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(28.1589584, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
229 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
230 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(29.0498734, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
231 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
232 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(29.0498734, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
233 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
234 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(29.0498734, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
235 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
236 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(29.0498734, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
237 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
238 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.890924096, 0.111365512, 0.890924096),CFrame = CFrame.new(29.9407845, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
239 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
240 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.890924096, 0.111365512, 0.890924096),CFrame = CFrame.new(30.1635113, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
241 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
242 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.890924096, 0.111365512, 0.890924096),CFrame = CFrame.new(30.38624, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
243 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
244 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.668193102, 0.445462048),CFrame = CFrame.new(30.1635113, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
245 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
246 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(30.6089668, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
247 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
248 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(29.0498734, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
249 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
250 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11365509, 1.11365509, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1.00000644, 0.707109809, 0.70710659, 0, 0.707112432, -0.707108617, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
251 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11365509, 2.00457907, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787482023, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
252 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
253 | - | Neon = New("Part",PowerHolder,"Neon",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.957743406, 0.957743406, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1, 0.500002861, 0.866023839, 0, 0.866023839, -0.500002861, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
253 | + | Neon = New("Part",PowerHolder,"Neon",{BrickColor = BrickColor.new("Persimmon"),Material = Enum.Material.Neon,Size = Vector3.new(0.957743406, 0.957743406, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1, 0.500002861, 0.866023839, 0, 0.866023839, -0.500002861, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
254 | - | Neon = New("Part",PowerHolder,"Neon",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.957743406, 0.957743406, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1, 0.86602217, 0.500005305, 0, 0.500005305, -0.86602217, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
254 | + | Neon = New("Part",PowerHolder,"Neon",{BrickColor = BrickColor.new("Persimmon"),Material = Enum.Material.Neon,Size = Vector3.new(0.957743406, 0.957743406, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1, 0.86602217, 0.500005305, 0, 0.500005305, -0.86602217, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
255 | - | Neon = New("Part",PowerHolder,"Neon",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.957743406, 0.957743406, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1, 0.965924263, 0.258825034, 0, 0.258825064, -0.965924263, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
255 | + | Neon = New("Part",PowerHolder,"Neon",{BrickColor = BrickColor.new("Persimmon"),Material = Enum.Material.Neon,Size = Vector3.new(0.957743406, 0.957743406, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1, 0.965924263, 0.258825034, 0, 0.258825064, -0.965924263, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
256 | - | Neon = New("Part",PowerHolder,"Neon",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.957743406, 0.957743406, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1, 0.25882262, 0.965924919, 0, 0.965924919, -0.25882262, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
256 | + | Neon = New("Part",PowerHolder,"Neon",{BrickColor = BrickColor.new("Persimmon"),Material = Enum.Material.Neon,Size = Vector3.new(0.957743406, 0.957743406, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1, 0.25882262, 0.965924919, 0, 0.965924919, -0.25882262, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
257 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11365509, 1.11365509, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1.00000024, 0, 1, 0, 1.00000024, 0, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
258 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.3363862, 0.222731024, 1.3363862),CFrame = CFrame.new(28.8271465, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
259 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
260 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.3363862, 0.222731024, 1.3363862),CFrame = CFrame.new(28.381691, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
261 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
262 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(28.1589584, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
263 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
264 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.668193102, 0.222731024),CFrame = CFrame.new(26.9784832, 0.787473083, -52.2899971, -5.52762662e-11, 1.00582838e-05, 1.00000024, -3.50170376e-06, -1.00000024, 1.00582838e-05, 1, -3.50170421e-06, 9.06084097e-11),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
265 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.512281358, 0.111365512),CFrame = CFrame.new(26.7446499, 1.07702565, -52.2899971, -2.95597852e-11, 1, -9.58144665e-06, -3.50171308e-06, 9.58144665e-06, 1, 1, 6.30961949e-11, 3.50171308e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
266 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(26.7111912, 0.787473083, -52.2899971, -5.53331096e-11, -0.258809268, 0.965928495, -3.50170376e-06, -0.965928495, -0.258809268, 1, -3.38240966e-06, -9.06219896e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
267 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.668193102, 0.111365512),CFrame = CFrame.new(26.6666946, 0.475645214, -52.2899971, -2.95597852e-11, 1, -9.58144665e-06, -3.50171308e-06, 9.58144665e-06, 1, 1, 6.30961949e-11, 3.50171308e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
268 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.579100668, 0.111365512),CFrame = CFrame.new(26.4769592, 0.766716778, -52.2899971, -5.52867474e-11, -0.258809447, 0.96592921, -3.50170421e-06, -0.96592921, -0.258809447, 1, -3.38241125e-06, -9.06220293e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
269 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.289550334, 0.111365512),CFrame = CFrame.new(26.8782501, 0.787470937, -52.2899971, -5.69528105e-11, -1, 1.04902101e-05, -3.50170967e-06, -1.04902101e-05, -1, 1, -9.36864822e-11, -3.50170967e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
270 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
271 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(29.4953289, 1.41111994, -52.7354622, -5.50513524e-11, 0.258828878, 0.965923965, -3.50170421e-06, -0.965923965, 0.258828878, 1, -3.38236441e-06, 9.06395599e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
272 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(29.4953289, 1.41111994, -51.8445435, -5.50513524e-11, 0.258828878, 0.965923965, -3.50170421e-06, -0.965923965, 0.258828878, 1, -3.38236441e-06, 9.06395599e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
273 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.178184807, 0.890924096, 0.178184807),CFrame = CFrame.new(29.4285202, 1.67839265, -52.2899971, 0.258829474, -8.57335749e-07, 0.96592164, -0.965925694, 6.97467476e-06, 0.258828104, -7.9870224e-06, -0.999998629, 8.24248048e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
274 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
275 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.445462048, 0.111365512),CFrame = CFrame.new(29.4285202, 1.67839265, -51.9559135, 0.258829474, -8.57335749e-07, 0.96592164, -0.965925694, 6.97467476e-06, 0.258828104, -7.9870224e-06, -0.999998629, 8.24248048e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
276 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
277 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.445462048, 0.111365512),CFrame = CFrame.new(29.4285202, 1.67839265, -52.6240959, 0.258829474, -8.57335749e-07, 0.96592164, -0.965925694, 6.97467476e-06, 0.258828104, -7.9870224e-06, -0.999998629, 8.24248048e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
278 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
279 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.779558599, 0.222731024),CFrame = CFrame.new(29.4285202, 1.67839491, -52.2900124, 0.258829474, -8.57335749e-07, 0.96592164, -0.965925694, 6.97467476e-06, 0.258828104, -7.9870224e-06, -0.999998629, 8.24248048e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
280 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
281 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(27.4907551, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
282 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
283 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(27.2680531, 0.564739823, -52.5127258, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
284 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(27.2680531, 1.01020193, -52.5127258, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
285 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(27.2680531, 1.01020193, -52.0672684, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
286 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(27.2680531, 0.564739823, -52.0672684, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
287 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.133638605, 0.445462048, 0.133638605),CFrame = CFrame.new(27.2680531, 0.564739823, -52.5127258, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
288 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.133638605, 0.445462048, 0.133638605),CFrame = CFrame.new(27.2680531, 1.01020193, -52.5127258, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
289 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.133638605, 0.445462048, 0.133638605),CFrame = CFrame.new(27.2680531, 1.01020193, -52.0672684, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
290 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.133638605, 0.445462048, 0.133638605),CFrame = CFrame.new(27.2680531, 0.564739823, -52.0672684, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
291 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.890924096, 0.111365512, 0.890924096),CFrame = CFrame.new(27.0452919, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
292 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
293 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.222731024, 0.445462048),CFrame = CFrame.new(27.0452919, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
294 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
295 | ||
296 | ||
297 | ||
298 | ||
299 | ||
300 | ||
301 | ||
302 | ||
303 | ||
304 | ||
305 | ||
306 | Handle = New("Part",LaserMinigun,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.22300005, 4.51200008, 1.11099994),CFrame = CFrame.new(28.6618481, 0.8217237, -52.2899971, -2.95597852e-11, 1, -9.58144665e-06, -3.50171308e-06, 9.58144665e-06, 1, 1, 6.30961949e-11, 3.50171308e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
307 | ||
308 | ||
309 | ||
310 | ||
311 | ||
312 | ||
313 | ||
314 | ||
315 | ||
316 | ||
317 | ||
318 | ||
319 | MiniDroid = New("Model",C,"MiniDroid",{}) | |
320 | armor = New("Model",MiniDroid,"armor",{}) | |
321 | Main = New("Model",armor,"Main",{}) | |
322 | Part = New("Part",Main,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.800000012, 0.800000012),CFrame = CFrame.new(30.9500008, 1.7000351, -103.050003, 0, 0, 1, -1, 0, 0, 0, -1, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
323 | Part = New("Part",armor,"Part",{BrickColor = BrickColor.new("black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.899999976, 0.699999988, 0.899999976),CFrame = CFrame.new(30.9499989, 1.80003405, -103.050003, 0, 0, 1, 0, -1.00000024, 0, 1.00000024, 0, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
324 | Mesh = New("SpecialMesh",Part,"Mesh",{}) | |
325 | Part = New("Part",armor,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 0.50999999, 1),CFrame = CFrame.new(30.9499989, 1.90003407, -103.050003, 0, 0, 1, 0, -1.00000024, 0, 1.00000024, 0, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
326 | Mesh = New("SpecialMesh",Part,"Mesh",{}) | |
327 | Part = New("Part",armor,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 0.5, 1),CFrame = CFrame.new(30.9499989, 1.70003402, -103.050003, 0, 0, 1, 0, -1.00000024, 0, 1.00000024, 0, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
328 | Mesh = New("SpecialMesh",Part,"Mesh",{}) | |
329 | Neon = New("Model",MiniDroid,"Neon",{}) | |
330 | - | LaPart = New("Part",Neon,"LaPart",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.100000001, 0.949999988, 0.949999988),CFrame = CFrame.new(30.9500008, 1.80000031, -103.050003, 0, 0, 1, -1, 0, 0, 0, -1, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
330 | + | LaPart = New("Part",Neon,"LaPart",{BrickColor = BrickColor.new("Persimmon"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.100000001, 0.949999988, 0.949999988),CFrame = CFrame.new(30.9500008, 1.80000031, -103.050003, 0, 0, 1, -1, 0, 0, 0, -1, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
331 | - | FirePart = New("Part",Neon,"FirePart",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Transparency = 0.5,Shape = Enum.PartType.Ball,Size = Vector3.new(0.5, 0.5, 0.5),CFrame = CFrame.new(30.9499989, 1.65004444, -103.050003, 0, 0, 1, 0, -1.00000024, 0, 1.00000024, 0, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
331 | + | FirePart = New("Part",Neon,"FirePart",{BrickColor = BrickColor.new("Persimmon"),Material = Enum.Material.Neon,Transparency = 0.5,Shape = Enum.PartType.Ball,Size = Vector3.new(0.5, 0.5, 0.5),CFrame = CFrame.new(30.9499989, 1.65004444, -103.050003, 0, 0, 1, 0, -1.00000024, 0, 1.00000024, 0, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) |
332 | miniHandle = New("Part",MiniDroid,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(30.9500008, 1.80504608, -103.050003, 0, 0, 1, -1, 0, 0, 0, -1, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
333 | ||
334 | ||
335 | ||
336 | ||
337 | ||
338 | - | Glow1 = Color3.fromRGB(174,198,207) |
338 | + | Glow1 = Color3.fromRGB(236, 88, 0) |
339 | - | Glow2 = Color3.fromRGB(119,158,203) |
339 | + | Glow2 = Color3.fromRGB(240,128,128) |
340 | ||
341 | GlowParticle = Instance.new("ParticleEmitter",FirePart) | |
342 | GlowParticle.LightEmission = 1 | |
343 | GlowParticle.Color = ColorSequence.new(Glow1,Glow2) | |
344 | GlowParticle.Size = NumberSequence.new(0,20) | |
345 | GlowParticle.Texture = "http://www.roblox.com/asset/?id=52620985" | |
346 | GlowParticle.Transparency = NumberSequence.new(0,1) | |
347 | GlowParticle.LockedToPart = true | |
348 | GlowParticle.Lifetime = NumberRange.new(1) | |
349 | GlowParticle.Rate= 1 | |
350 | GlowParticle.Speed =NumberRange.new(0) | |
351 | GlowParticle.Enabled = false | |
352 | ||
353 | ||
354 | ||
355 | ||
356 | GlowParticle2 = Instance.new("ParticleEmitter",FirePart) | |
357 | GlowParticle2.LightEmission = .7 | |
358 | GlowParticle2.Color = ColorSequence.new(Glow1,Glow2) | |
359 | GlowParticle2.Size = NumberSequence.new(0,1) | |
360 | GlowParticle2.Texture = "http://www.roblox.com/asset/?id=589325350" | |
361 | GlowParticle2.Transparency = NumberSequence.new(0,1) | |
362 | GlowParticle2.LockedToPart = false | |
363 | GlowParticle2.Lifetime = NumberRange.new(0.2) | |
364 | GlowParticle2.Rate= 150 | |
365 | GlowParticle2.Speed =NumberRange.new(3) | |
366 | GlowParticle2.Acceleration = Vector3.new(0, -10.5, 0) | |
367 | ||
368 | ||
369 | ||
370 | ||
371 | ||
372 | local all,last = {} | |
373 | function scan(p) | |
374 | for _,v in pairs(p:GetChildren()) do | |
375 | if (v:IsA("BasePart")) then | |
376 | if (last) then | |
377 | local w = Instance.new("Weld") | |
378 | w.Part0,w.Part1 = last,v | |
379 | w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse() | |
380 | w.Parent = last | |
381 | end | |
382 | table.insert(all,v) | |
383 | last = v | |
384 | end | |
385 | scan(v) | |
386 | end | |
387 | end | |
388 | scan(LaserMinigun) | |
389 | ||
390 | scan(MiniDroid) | |
391 | for _,v in pairs(all) do v.Anchored = false v.CanCollide = false end | |
392 | MiniDroid.Parent = C | |
393 | LaserMinigun.Parent = C | |
394 | ||
395 | ||
396 | Main:Destroy() | |
397 | ||
398 | Effects = { } | |
399 | Rapid = false | |
400 | local Player = game.Players.localPlayer | |
401 | local Character = Player.Character | |
402 | local Humanoid = Character.Humanoid | |
403 | local mouse = Player:GetMouse() | |
404 | local LeftArm = Character["Left Arm"] | |
405 | local RightArm = Character["Right Arm"] | |
406 | local LeftLeg = Character["Left Leg"] | |
407 | local RightLeg = Character["Right Leg"] | |
408 | local Head = Character.Head | |
409 | local Torso = Character.Torso | |
410 | local cam = game.Workspace.CurrentCamera | |
411 | local RootPart = Character.HumanoidRootPart | |
412 | local RootJoint = RootPart.RootJoint | |
413 | local equipped = false | |
414 | local attack = false | |
415 | local Anim = 'Idle' | |
416 | local idle = 0 | |
417 | local attacktype = 1 | |
418 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
419 | local velocity = RootPart.Velocity.y | |
420 | local sine = 0 | |
421 | local change = 1 | |
422 | local grabbed = false | |
423 | local cn = CFrame.new | |
424 | local mr = math.rad | |
425 | local angles = CFrame.Angles | |
426 | local ud = UDim2.new | |
427 | local c3 = Color3.new | |
428 | local slashDamage = 15 | |
429 | local dir = {w = 0, s = 0, a = 0, d = 0} | |
430 | local dir2 = {w = 0, s = 0, a = 0, d = 0} | |
431 | killcom=true | |
432 | trans = 1 | |
433 | sentrymode = false | |
434 | sentrywait = false | |
435 | local LightMod = Instance.new("Model", Character) | |
436 | local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
437 | Humanoid.Animator:Destroy() | |
438 | npcanim = Character.Animate:Clone() | |
439 | ultwait=false | |
440 | ||
441 | ||
442 | ||
443 | ||
444 | Character.Animate:Destroy() | |
445 | ||
446 | ||
447 | local function makeLightning(Par, Start, End, Width, Length, RandomScale, ArcScale, Num1) | |
448 | local oldParts = {} | |
449 | for _,v in pairs(Par:GetChildren()) do | |
450 | v.CFrame = CFrame.new(5e5, 5e5, 5e5) | |
451 | table.insert(oldParts, v) | |
452 | end | |
453 | local Distance = (Start-End).Magnitude | |
454 | local ArcScale = ArcScale or 1 | |
455 | local RandomScale = RandomScale or 0 | |
456 | local Last = Start | |
457 | local IterNum = 0 | |
458 | ||
459 | while Par.Parent do | |
460 | IterNum = IterNum + 1 | |
461 | local New = nil | |
462 | if (Last-End).Magnitude < Length then | |
463 | New = CFrame.new(End) | |
464 | else | |
465 | if (End-Last).Magnitude < Length*2 then | |
466 | RandomScale = RandomScale*0.1 | |
467 | ArcScale = ArcScale*0.5 | |
468 | end | |
469 | local Direct = CFrame.new(Last,End) | |
470 | New = Direct*CFrame.Angles(math.rad(math.random(-RandomScale/4,RandomScale*ArcScale)),math.rad(math.random(-RandomScale,RandomScale)),math.rad(math.random(-RandomScale,RandomScale))) | |
471 | New = New*CFrame.new(0,0,-Length) | |
472 | end | |
473 | local Trail = nil | |
474 | if oldParts[IterNum] then | |
475 | Trail = oldParts[IterNum] | |
476 | - | Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("Pastel Blue")) or BrickColor.new("Pastel Blue") |
476 | + | Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("Persimmon")) or BrickColor.new("Persimmon") |
477 | Trail.Size = Vector3.new(Width, (Last-New.p).Magnitude, Width) | |
478 | Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0) | |
479 | oldParts[IterNum] = nil | |
480 | game:GetService("Debris"):AddItem(Trail, .03) | |
481 | else | |
482 | Trail = Instance.new("Part") | |
483 | Trail.Name = "Part" | |
484 | Trail.FormFactor = "Custom" | |
485 | - | Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("Pastel Blue")) or BrickColor.new("Pastel Blue") |
485 | + | Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("Persimmon")) or BrickColor.new("Persimmon") |
486 | Trail.Transparency = 0 | |
487 | Trail.Anchored = true | |
488 | Trail.CanCollide = false | |
489 | Trail.Locked = true | |
490 | Trail.BackSurface = "SmoothNoOutlines" | |
491 | Trail.BottomSurface = "SmoothNoOutlines" | |
492 | Trail.FrontSurface = "SmoothNoOutlines" | |
493 | Trail.LeftSurface = "SmoothNoOutlines" | |
494 | Trail.RightSurface = "SmoothNoOutlines" | |
495 | Trail.TopSurface = "SmoothNoOutlines" | |
496 | Trail.Material = "Neon" | |
497 | Trail.Size = Vector3.new(Width, (Last-New.p).Magnitude, Width) | |
498 | Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0) | |
499 | Trail.Parent = Par | |
500 | game:GetService("Debris"):AddItem(Trail, .03) | |
501 | end | |
502 | Last = New.p | |
503 | if (Last-End).Magnitude < 1 then | |
504 | break | |
505 | end | |
506 | end | |
507 | for _,v in pairs(oldParts) do | |
508 | v:Destroy() | |
509 | end | |
510 | end | |
511 | ||
512 | ||
513 | ||
514 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
515 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
516 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
517 | ||
518 | RSH, LSH = nil, nil | |
519 | ||
520 | ||
521 | DW = Instance.new("Weld") | |
522 | DW.Name = "GuW" | |
523 | DW.Part0 = Torso | |
524 | DW.C0 = cn(0, 50, 0) | |
525 | DW.C1 = cn(0, 0, 0) | |
526 | DW.Part1 = miniHandle | |
527 | DW.Parent = Torso | |
528 | ||
529 | ||
530 | GuW = Instance.new("Weld") | |
531 | GuW.Name = "GuW" | |
532 | GuW.Part0 = RightArm | |
533 | GuW.C0 = cn(0, -1, -1) | |
534 | GuW.C1 = cn(0, 0, 0) | |
535 | GuW.Part1 = Handle | |
536 | GuW.Parent = RightArm | |
537 | ||
538 | RW = Instance.new("Weld") | |
539 | LW = Instance.new("Weld") | |
540 | ||
541 | ||
542 | RH = Torso["Right Hip"] | |
543 | LH = Torso["Left Hip"] | |
544 | ||
545 | RSH = Torso["Right Shoulder"] | |
546 | LSH = Torso["Left Shoulder"] | |
547 | ||
548 | RSH.Parent = nil | |
549 | LSH.Parent = nil | |
550 | ||
551 | RW.Name = "RW" | |
552 | RW.Part0 = Torso | |
553 | RW.C0 = cn(1.5, 0.5, 0) | |
554 | RW.C1 = cn(0, 0.5, 0) | |
555 | RW.Part1 = RightArm | |
556 | RW.Parent = Torso | |
557 | ||
558 | LW.Name = "LW" | |
559 | LW.Part0 = Torso | |
560 | LW.C0 = cn(-1.5, 0.5, 0) | |
561 | LW.C1 = cn(0, 0.5, 0) | |
562 | LW.Part1 = LeftArm | |
563 | LW.Parent = Torso | |
564 | ||
565 | function clerp(a, b, t) | |
566 | local qa = { | |
567 | QuaternionFromCFrame(a) | |
568 | } | |
569 | local qb = { | |
570 | QuaternionFromCFrame(b) | |
571 | } | |
572 | local ax, ay, az = a.x, a.y, a.z | |
573 | local bx, by, bz = b.x, b.y, b.z | |
574 | local _t = 1 - t | |
575 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
576 | end | |
577 | ||
578 | function QuaternionFromCFrame(cf) | |
579 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
580 | local trace = m00 + m11 + m22 | |
581 | if trace > 0 then | |
582 | local s = math.sqrt(1 + trace) | |
583 | local recip = 0.5 / s | |
584 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
585 | else | |
586 | local i = 0 | |
587 | if m11 > m00 then | |
588 | i = 1 | |
589 | end | |
590 | if m22 > (i == 0 and m00 or m11) then | |
591 | i = 2 | |
592 | end | |
593 | if i == 0 then | |
594 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
595 | local recip = 0.5 / s | |
596 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
597 | elseif i == 1 then | |
598 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
599 | local recip = 0.5 / s | |
600 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
601 | elseif i == 2 then | |
602 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
603 | local recip = 0.5 / s | |
604 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
605 | end | |
606 | end | |
607 | end | |
608 | ||
609 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
610 | local xs, ys, zs = x + x, y + y, z + z | |
611 | local wx, wy, wz = w * xs, w * ys, w * zs | |
612 | local xx = x * xs | |
613 | local xy = x * ys | |
614 | local xz = x * zs | |
615 | local yy = y * ys | |
616 | local yz = y * zs | |
617 | local zz = z * zs | |
618 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
619 | end | |
620 | ||
621 | function QuaternionSlerp(a, b, t) | |
622 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
623 | local startInterp, finishInterp; | |
624 | if cosTheta >= 0.0001 then | |
625 | if (1 - cosTheta) > 0.0001 then | |
626 | local theta = math.acos(cosTheta) | |
627 | local invSinTheta = 1 / math.sin(theta) | |
628 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
629 | finishInterp = math.sin(t * theta) * invSinTheta | |
630 | else | |
631 | startInterp = 1 - t | |
632 | finishInterp = t | |
633 | end | |
634 | else | |
635 | if (1 + cosTheta) > 0.0001 then | |
636 | local theta = math.acos(-cosTheta) | |
637 | local invSinTheta = 1 / math.sin(theta) | |
638 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
639 | finishInterp = math.sin(t * theta) * invSinTheta | |
640 | else | |
641 | startInterp = t - 1 | |
642 | finishInterp = t | |
643 | end | |
644 | end | |
645 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
646 | end | |
647 | ||
648 | function swait(num) | |
649 | if num == 0 or num == nil then | |
650 | game:service'RunService'.RenderStepped:wait(0) | |
651 | else | |
652 | for i = 0, num do | |
653 | game:service'RunService'.RenderStepped:wait(0) | |
654 | end | |
655 | end | |
656 | end | |
657 | ||
658 | local RbxUtility = LoadLibrary("RbxUtility") | |
659 | local Create = RbxUtility.Create | |
660 | ||
661 | function RemoveOutlines(part) | |
662 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
663 | end | |
664 | ||
665 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
666 | local Part = Create("Part"){ | |
667 | formFactor = FormFactor, | |
668 | Parent = Parent, | |
669 | Reflectance = Reflectance, | |
670 | Transparency = Transparency, | |
671 | CanCollide = false, | |
672 | Locked = true, | |
673 | BrickColor = BrickColor.new(tostring(BColor)), | |
674 | Name = Name, | |
675 | Size = Size, | |
676 | Material = Material, | |
677 | } | |
678 | RemoveOutlines(Part) | |
679 | return Part | |
680 | end | |
681 | ||
682 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
683 | local Msh = Create(Mesh){ | |
684 | Parent = Part, | |
685 | Offset = OffSet, | |
686 | Scale = Scale, | |
687 | } | |
688 | if Mesh == "SpecialMesh" then | |
689 | Msh.MeshType = MeshType | |
690 | Msh.MeshId = MeshId | |
691 | end | |
692 | return Msh | |
693 | end | |
694 | ||
695 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
696 | local Weld = Create("Weld"){ | |
697 | Parent = Parent, | |
698 | Part0 = Part0, | |
699 | Part1 = Part1, | |
700 | C0 = C0, | |
701 | C1 = C1, | |
702 | } | |
703 | return Weld | |
704 | end | |
705 | ||
706 | function rayCast(Position, Direction, Range, Ignore) | |
707 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
708 | end | |
709 | ||
710 | function CreateSound(id, par, vol, pit) | |
711 | coroutine.resume(coroutine.create(function() | |
712 | local sou = Instance.new("Sound", par or workspace) | |
713 | sou.Volume = vol | |
714 | sou.Pitch = pit or 1 | |
715 | sou.SoundId = id | |
716 | wait() | |
717 | sou:play() | |
718 | game:GetService("Debris"):AddItem(sou, 6) | |
719 | end)) | |
720 | end | |
721 | ||
722 | local function getclosest(obj, distance) | |
723 | local last, lastx = distance + 1 | |
724 | for i, v in pairs(workspace:GetChildren()) do | |
725 | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then | |
726 | local t = v.Torso | |
727 | local dist = (t.Position - obj.Position).magnitude | |
728 | if dist <= distance then | |
729 | if dist < last then | |
730 | last = dist | |
731 | lastx = v | |
732 | end | |
733 | end | |
734 | end | |
735 | end | |
736 | return lastx | |
737 | end | |
738 | ||
739 | function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch) | |
740 | for i, v in pairs(hit:GetChildren()) do | |
741 | if v:IsA("Humanoid") and hit.Name ~= Character.Name then | |
742 | local find = v:FindFirstChild("Hitz") | |
743 | if not find then | |
744 | if v.Parent:findFirstChild("Head") then | |
745 | local BillG = Create("BillboardGui"){ | |
746 | Parent = v.Parent.Head, | |
747 | Size = UDim2.new(1, 0, 1, 0), | |
748 | Adornee = v.Parent.Head, | |
749 | StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)), | |
750 | } | |
751 | local TL = Create("TextLabel"){ | |
752 | Parent = BillG, | |
753 | Size = UDim2.new(3, 3, 3, 3), | |
754 | BackgroundTransparency = 1, | |
755 | Text = tostring(damage).."-", | |
756 | TextColor3 = Color1.Color, | |
757 | TextStrokeColor3 = Color2.Color, | |
758 | TextStrokeTransparency = 0, | |
759 | TextXAlignment = Enum.TextXAlignment.Center, | |
760 | TextYAlignment = Enum.TextYAlignment.Center, | |
761 | FontSize = Enum.FontSize.Size18, | |
762 | Font = "ArialBold", | |
763 | } | |
764 | coroutine.resume(coroutine.create(function() | |
765 | wait(1) | |
766 | for i = 0, 1, .1 do | |
767 | wait(.1) | |
768 | BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0) | |
769 | end | |
770 | BillG:Destroy() | |
771 | end)) | |
772 | end | |
773 | v.Health = v.Health - damage | |
774 | local bool = Create("BoolValue"){ | |
775 | Parent = v, | |
776 | Name = 'Hitz', | |
777 | } | |
778 | if HSound ~= nil and HPitch ~= nil then | |
779 | CreateSound(HSound, hit, 1, HPitch) | |
780 | end | |
781 | game:GetService("Debris"):AddItem(bool, cooldown) | |
782 | end | |
783 | end | |
784 | end | |
785 | end | |
786 | ||
787 | ||
788 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
789 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
790 | prt.Anchored = true | |
791 | prt.CFrame = cframe | |
792 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
793 | game:GetService("Debris"):AddItem(prt, 10) | |
794 | if Type == 1 or Type == nil then | |
795 | table.insert(Effects, { | |
796 | prt, | |
797 | "Block1", | |
798 | delay, | |
799 | x3, | |
800 | y3, | |
801 | z3, | |
802 | msh | |
803 | }) | |
804 | elseif Type == 2 then | |
805 | table.insert(Effects, { | |
806 | prt, | |
807 | "Block2", | |
808 | delay, | |
809 | x3, | |
810 | y3, | |
811 | z3, | |
812 | msh | |
813 | }) | |
814 | end | |
815 | end | |
816 | ||
817 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
818 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
819 | prt.Anchored = true | |
820 | prt.CFrame = cframe | |
821 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
822 | game:GetService("Debris"):AddItem(prt, 10) | |
823 | table.insert(Effects, { | |
824 | prt, | |
825 | "Cylinder", | |
826 | delay, | |
827 | x3, | |
828 | y3, | |
829 | z3, | |
830 | msh | |
831 | }) | |
832 | end | |
833 | ||
834 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
835 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
836 | prt.Anchored = true | |
837 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
838 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
839 | game:GetService("Debris"):AddItem(prt, 10) | |
840 | table.insert(Effects, { | |
841 | prt, | |
842 | "Cylinder", | |
843 | delay, | |
844 | x3, | |
845 | y3, | |
846 | z3, | |
847 | msh | |
848 | }) | |
849 | end | |
850 | ||
851 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
852 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
853 | prt.Anchored = true | |
854 | prt.CFrame = cframe | |
855 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
856 | game:GetService("Debris"):AddItem(prt, 10) | |
857 | table.insert(Effects, { | |
858 | prt, | |
859 | "Cylinder", | |
860 | delay, | |
861 | x3, | |
862 | y3, | |
863 | z3, | |
864 | msh | |
865 | }) | |
866 | end | |
867 | ||
868 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
869 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
870 | prt.Anchored = true | |
871 | prt.CFrame = cframe | |
872 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
873 | game:GetService("Debris"):AddItem(prt, 10) | |
874 | table.insert(Effects, { | |
875 | prt, | |
876 | "Cylinder", | |
877 | delay, | |
878 | x3, | |
879 | y3, | |
880 | z3, | |
881 | msh | |
882 | }) | |
883 | end | |
884 | ||
885 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
886 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
887 | prt.Anchored = true | |
888 | prt.CFrame = cframe | |
889 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
890 | game:GetService("Debris"):AddItem(prt, 10) | |
891 | table.insert(Effects, { | |
892 | prt, | |
893 | "Cylinder", | |
894 | delay, | |
895 | x3, | |
896 | y3, | |
897 | z3, | |
898 | msh | |
899 | }) | |
900 | end | |
901 | ||
902 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
903 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
904 | prt.Anchored = true | |
905 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
906 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
907 | local num = math.random(10, 50) / 1000 | |
908 | game:GetService("Debris"):AddItem(prt, 10) | |
909 | table.insert(Effects, { | |
910 | prt, | |
911 | "Shatter", | |
912 | num, | |
913 | prt.CFrame, | |
914 | math.random() - math.random(), | |
915 | 0, | |
916 | math.random(50, 100) / 100 | |
917 | }) | |
918 | end | |
919 | ||
920 | ||
921 | ||
922 | ||
923 | for i = 0, 1, 0.05 do | |
924 | swait() | |
925 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1) | |
926 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1) | |
927 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) | |
928 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3) | |
929 | if Torsovelocity > 2 then | |
930 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2) | |
931 | RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) | |
932 | LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) | |
933 | elseif Torsovelocity < 1 then | |
934 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) | |
935 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) | |
936 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) | |
937 | end | |
938 | end | |
939 | attack = false | |
940 | ||
941 | ||
942 | ||
943 | game:GetService'RunService'.Stepped:connect(function() | |
944 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
945 | velocity = RootPart.Velocity.y | |
946 | sine = sine + change | |
947 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
948 | if equipped == true or equipped == false then | |
949 | if RootPart.Velocity.y > 1 and hit == nil then | |
950 | Anim = "Jump" | |
951 | if attack == false then | |
952 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
953 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
954 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5 - -.1 * math.cos(sine / 25), 0) * angles(math.rad(25), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) | |
955 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5 + -.1 * math.cos(sine / 25), -.0) * angles(math.rad(15 + 3 * math.cos(sine / 25)), math.rad(0), math.rad(-25 + 3 * math.cos(sine / 25))), 0.1) | |
956 | RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1) | |
957 | LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1) | |
958 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(-05), math.rad(90)), 0.1) | |
959 | DW.C0 = clerp(DW.C0, CFrame.new(1 + .5 * math.cos(sine / 30) ,0 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.05) | |
960 | end | |
961 | elseif RootPart.Velocity.y < 1 and hit == nil then | |
962 | Anim = "Fall" | |
963 | if attack == false then | |
964 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
965 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
966 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5 - -.1 * math.cos(sine / 25), 0) * angles(math.rad(65), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) | |
967 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5 + -.1 * math.cos(sine / 25), -.0) * angles(math.rad(55 + 3 * math.cos(sine / 25)), math.rad(0), math.rad(-25 + 3 * math.cos(sine / 25))), 0.1) | |
968 | RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
969 | LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
970 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(-05), math.rad(90)), 0.1) | |
971 | DW.C0 = clerp(DW.C0, CFrame.new(1 + .5 * math.cos(sine / 30) ,8 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.05) | |
972 | end | |
973 | elseif Torsovelocity < 1 and hit ~= nil then | |
974 | Anim = "Idle" | |
975 | if attack == false then | |
976 | change = 1 | |
977 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1) | |
978 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1) | |
979 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5 - -.1 * math.cos(sine / 25), 0) * angles(math.rad(25), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) | |
980 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5 + -.1 * math.cos(sine / 25), -.0) * angles(math.rad(15 + 3 * math.cos(sine / 25)), math.rad(0), math.rad(-25 + 3 * math.cos(sine / 25))), 0.1) | |
981 | RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
982 | LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
983 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(-05), math.rad(90)), 0.1) | |
984 | ||
985 | DW.C0 = clerp(DW.C0, CFrame.new(1 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.05) | |
986 | end | |
987 | elseif Torsovelocity > 1 and hit ~= nil then | |
988 | Anim = "Walk" | |
989 | if attack == false then | |
990 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(-45+5 * math.cos(sine / 5))), .2) | |
991 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(5), math.rad(45+-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 12), .2) | |
992 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5 - -.1 * math.cos(sine / 4), 0) * angles(math.rad(25), math.rad(0), math.rad(5 + 3 * math.cos(sine / 4))), 0.3) | |
993 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5 + -.1 * math.cos(sine / 4), -.0) * angles(math.rad(15 + 3 * math.cos(sine / 4)), math.rad(0), math.rad(-25 + 3 * math.cos(sine / 4))), 0.2) | |
994 | RH.C0 = clerp(RH.C0, cn(.9, -.9 + -.1 * math.cos(sine / 4),-.6) * RHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
995 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 + .1 * math.cos(sine / 4), .5) * LHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
996 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
997 | DW.C0 = clerp(DW.C0, CFrame.new(3+.1 * math.cos(sine / 5) , 3.05 - .1 * math.cos(sine / 3), 2.5 + .5 * math.cos(sine / 6)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.05) | |
998 | end | |
999 | ||
1000 | ||
1001 | ||
1002 | ||
1003 | ||
1004 | ||
1005 | ||
1006 | ||
1007 | ||
1008 | ||
1009 | ||
1010 | ||
1011 | ||
1012 | ||
1013 | ||
1014 | ||
1015 | ||
1016 | ||
1017 | end | |
1018 | end | |
1019 | if #Effects > 0 then | |
1020 | for e = 1, #Effects do | |
1021 | if Effects[e] ~= nil then | |
1022 | local Thing = Effects[e] | |
1023 | if Thing ~= nil then | |
1024 | local Part = Thing[1] | |
1025 | local Mode = Thing[2] | |
1026 | local Delay = Thing[3] | |
1027 | local IncX = Thing[4] | |
1028 | local IncY = Thing[5] | |
1029 | local IncZ = Thing[6] | |
1030 | if Thing[1].Transparency <= 1 then | |
1031 | if Thing[2] == "Block1" then | |
1032 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1033 | local Mesh = Thing[1].Mesh | |
1034 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1035 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1036 | elseif Thing[2] == "Block2" then | |
1037 | Thing[1].CFrame = Thing[1].CFrame | |
1038 | local Mesh = Thing[7] | |
1039 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1040 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1041 | elseif Thing[2] == "Cylinder" then | |
1042 | local Mesh = Thing[1].Mesh | |
1043 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1044 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1045 | elseif Thing[2] == "Blood" then | |
1046 | local Mesh = Thing[7] | |
1047 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0) | |
1048 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1049 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1050 | elseif Thing[2] == "Elec" then | |
1051 | local Mesh = Thing[1].Mesh | |
1052 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
1053 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1054 | elseif Thing[2] == "Disappear" then | |
1055 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1056 | elseif Thing[2] == "Shatter" then | |
1057 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1058 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
1059 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
1060 | Thing[6] = Thing[6] + Thing[5] | |
1061 | end | |
1062 | else | |
1063 | Part.Parent = nil | |
1064 | table.remove(Effects, e) | |
1065 | end | |
1066 | end | |
1067 | end | |
1068 | end | |
1069 | end | |
1070 | end) | |
1071 | ||
1072 | ||
1073 | ||
1074 | ||
1075 | ||
1076 | ||
1077 | ||
1078 | ||
1079 | ||
1080 | ||
1081 | ||
1082 | ||
1083 | ||
1084 | ||
1085 | ||
1086 | ||
1087 | ||
1088 | ||
1089 | ||
1090 | ||
1091 | ||
1092 | ||
1093 | ||
1094 | ||
1095 | ||
1096 | ||
1097 | ||
1098 | ||
1099 | RemoveOutlines = function(part) | |
1100 | ||
1101 | part.TopSurface = 10 | |
1102 | end | |
1103 | ||
1104 | CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1105 | ||
1106 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
1107 | RemoveOutlines(Part) | |
1108 | return Part | |
1109 | end | |
1110 | ||
1111 | CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1112 | ||
1113 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
1114 | if Mesh == "SpecialMesh" then | |
1115 | Msh.MeshType = MeshType | |
1116 | Msh.MeshId = MeshId | |
1117 | end | |
1118 | return Msh | |
1119 | end | |
1120 | ||
1121 | CreateWeld = function(Parent, Part0, Part1, C0, C1) | |
1122 | ||
1123 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1}) | |
1124 | return Weld | |
1125 | end | |
1126 | ||
1127 | ||
1128 | ||
1129 | ||
1130 | ||
1131 | ||
1132 | ||
1133 | ||
1134 | ||
1135 | ||
1136 | ||
1137 | ||
1138 | ||
1139 | ||
1140 | ||
1141 | ||
1142 | CFuncs = { | |
1143 | Part = {Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1144 | ||
1145 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
1146 | RemoveOutlines(Part) | |
1147 | return Part | |
1148 | end | |
1149 | } | |
1150 | , | |
1151 | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1152 | ||
1153 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
1154 | if Mesh == "SpecialMesh" then | |
1155 | Msh.MeshType = MeshType | |
1156 | Msh.MeshId = MeshId | |
1157 | end | |
1158 | return Msh | |
1159 | end | |
1160 | } | |
1161 | , | |
1162 | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1163 | ||
1164 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
1165 | if Mesh == "SpecialMesh" then | |
1166 | Msh.MeshType = MeshType | |
1167 | Msh.MeshId = MeshId | |
1168 | end | |
1169 | return Msh | |
1170 | end | |
1171 | } | |
1172 | , | |
1173 | Weld = {Create = function(Parent, Part0, Part1, C0, C1) | |
1174 | ||
1175 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1}) | |
1176 | return Weld | |
1177 | end | |
1178 | } | |
1179 | , | |
1180 | Sound = {Create = function(id, par, vol, pit) | |
1181 | ||
1182 | coroutine.resume(coroutine.create(function() | |
1183 | ||
1184 | local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = id, Parent = par or workspace}) | |
1185 | wait() | |
1186 | S:play() | |
1187 | game:GetService("Debris"):AddItem(S, 6) | |
1188 | end | |
1189 | )) | |
1190 | end | |
1191 | } | |
1192 | , | |
1193 | articleEmitter = {Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
1194 | ||
1195 | local fp = Create("ParticleEmitter")({Parent = Parent, Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, VelocitySpread = VelocitySpread}) | |
1196 | return fp | |
1197 | end | |
1198 | } | |
1199 | } | |
1200 | ||
1201 | ||
1202 | ||
1203 | ||
1204 | ||
1205 | Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1206 | ||
1207 | if hit.Parent == nil then | |
1208 | return | |
1209 | end | |
1210 | local h = hit.Parent:FindFirstChild("Humanoid") | |
1211 | for _,v in pairs(hit.Parent:children()) do | |
1212 | if v:IsA("Humanoid") then | |
1213 | h = v | |
1214 | end | |
1215 | end | |
1216 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("HumanoidRootPart") ~= nil then | |
1217 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1218 | return | |
1219 | end | |
1220 | local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h}) | |
1221 | game:GetService("Debris"):AddItem(c, 0.5) | |
1222 | if HitSound ~= nil and HitPitch ~= nil then | |
1223 | CreateSound(HitSound, hit, 1, HitPitch) | |
1224 | end | |
1225 | local Damage = math.random(minim, maxim) | |
1226 | local blocked = false | |
1227 | local block = hit.Parent:findFirstChild("Block") | |
1228 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1229 | blocked = true | |
1230 | block.Value = block.Value - 1 | |
1231 | print(block.Value) | |
1232 | end | |
1233 | if blocked == false then | |
1234 | h.Health = h.Health - Damage | |
1235 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1236 | else | |
1237 | h.Health = h.Health - Damage / 2 | |
1238 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1239 | end | |
1240 | if Type == "Knockdown" then | |
1241 | local hum = hit.Parent.Humanoid | |
1242 | hum.PlatformStand = true | |
1243 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1244 | ||
1245 | swait(1) | |
1246 | HHumanoid.PlatformStand = false | |
1247 | end | |
1248 | ), hum) | |
1249 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1250 | local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
1251 | local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit}) | |
1252 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1253 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1254 | elseif Type == "Normal" then | |
1255 | local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05}) | |
1256 | if knockback > 0 then | |
1257 | vp.Parent = hit.Parent.HumanoidRootPart | |
1258 | end | |
1259 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1260 | elseif Type == "Up" then | |
1261 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
1262 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1263 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
1264 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1265 | elseif Type == "Snare" then | |
1266 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1267 | local bp = Create("BodyPosition")({P = 200, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.HumanoidRootPart.Position + Vector3.new(0, -5, 0), Parent = hit.Parent.HumanoidRootPart}) | |
1268 | local rl2 = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500, 500, 500) * 10, angularvelocity = Vector3.new(math.random(-15,15), math.random(-0, 0), math.random(-15,15)), Parent = hit}) | |
1269 | game:GetService("Debris"):AddItem(rl2, 0.01) | |
1270 | game:GetService("Debris"):AddItem(bp, .1) | |
1271 | hit.Parent.Humanoid.PlatformStand = true | |
1272 | ||
1273 | ||
1274 | wait(.1) | |
1275 | hit.Parent.Humanoid.PlatformStand = false | |
1276 | elseif Type == "Freeze" then | |
1277 | local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.HumanoidRootPart.Position, Parent = hit.Parent.HumanoidRootPart}) | |
1278 | local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.HumanoidRootPart, cframe = hit.Parent.HumanoidRootPart.CFrame}) | |
1279 | hit.Parent.HumanoidRootPart.Anchored = true | |
1280 | coroutine.resume(coroutine.create(function(Part) | |
1281 | ||
1282 | swait(1.5) | |
1283 | Part.Anchored = false | |
1284 | end | |
1285 | ), hit.Parent.HumanoidRootPart) | |
1286 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1287 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1288 | end | |
1289 | local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true}) | |
1290 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1291 | c = Instance.new("ObjectValue") | |
1292 | c.Name = "creator" | |
1293 | c.Value = Player | |
1294 | c.Parent = h | |
1295 | game:GetService("Debris"):AddItem(c, 0.5) | |
1296 | end | |
1297 | end | |
1298 | ||
1299 | ShowDamage = function(Pos, Text, Time, Color) | |
1300 | ||
1301 | local Rate = 0.033333333333333 | |
1302 | if not Pos then | |
1303 | local Pos = Vector3.new(0, 0, 0) | |
1304 | end | |
1305 | local Text = Text or "" | |
1306 | local Time = Time or 2 | |
1307 | if not Color then | |
1308 | local Color = Color3.new(1, 0, 1) | |
1309 | end | |
1310 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1311 | EffectPart.Anchored = true | |
1312 | local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart}) | |
1313 | local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui}) | |
1314 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1315 | EffectPart.Parent = game:GetService("Workspace") | |
1316 | delay(0, function() | |
1317 | ||
1318 | local Frames = Time / Rate | |
1319 | for Frame = 1, Frames do | |
1320 | wait(Rate) | |
1321 | local Percent = Frame / Frames | |
1322 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1323 | TextLabel.TextTransparency = Percent | |
1324 | end | |
1325 | if EffectPart and EffectPart.Parent then | |
1326 | EffectPart:Destroy() | |
1327 | end | |
1328 | end | |
1329 | ) | |
1330 | end | |
1331 | ||
1332 | MagniDamage = function(Part, magni, mindam, maxdam, knock, Type) | |
1333 | ||
1334 | for _,c in pairs(workspace:children()) do | |
1335 | local hum = c:findFirstChild("Humanoid") | |
1336 | if hum ~= nil then | |
1337 | local head = c:findFirstChild("HumanoidRootPart") | |
1338 | if head ~= nil then | |
1339 | local targ = head.Position - Part.Position | |
1340 | local mag = targ.magnitude | |
1341 | if mag <= magni and c.Name ~= Player.Name then | |
1342 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1) | |
1343 | end | |
1344 | end | |
1345 | end | |
1346 | end | |
1347 | end | |
1348 | MagniKILL = function(Part, magni, knock, Type) | |
1349 | ||
1350 | for _,c in pairs(workspace:children()) do | |
1351 | local hum = c:findFirstChild("Humanoid") | |
1352 | if hum ~= nil then | |
1353 | local head = c:findFirstChild("Head") | |
1354 | if head ~= nil then | |
1355 | local targ = head.Position - Part.Position | |
1356 | local mag = targ.magnitude | |
1357 | if mag <= magni and c.Name ~= Player.Name then | |
1358 | hum.Health = 0 | |
1359 | end | |
1360 | end | |
1361 | end | |
1362 | end | |
1363 | end | |
1364 | ||
1365 | EffectModel = Instance.new("Model", Character) | |
1366 | EffectModel.Name = "Effects" | |
1367 | Effects = { | |
1368 | Block = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1369 | ||
1370 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1371 | prt.Anchored = true | |
1372 | prt.CFrame = cframe | |
1373 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1374 | game:GetService("Debris"):AddItem(prt, 10) | |
1375 | if Type == 1 or Type == nil then | |
1376 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh}) | |
1377 | else | |
1378 | if Type == 2 then | |
1379 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh}) | |
1380 | end | |
1381 | end | |
1382 | end | |
1383 | } | |
1384 | , | |
1385 | Sphere = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1386 | ||
1387 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1388 | prt.Anchored = true | |
1389 | prt.CFrame = cframe | |
1390 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1391 | game:GetService("Debris"):AddItem(prt, 10) | |
1392 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1393 | end | |
1394 | } | |
1395 | , | |
1396 | Cylinder = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1397 | ||
1398 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1399 | prt.Anchored = true | |
1400 | prt.CFrame = cframe | |
1401 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1402 | game:GetService("Debris"):AddItem(prt, 10) | |
1403 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1404 | end | |
1405 | } | |
1406 | , | |
1407 | Wave = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1408 | ||
1409 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1410 | prt.Anchored = true | |
1411 | prt.CFrame = cframe | |
1412 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1413 | game:GetService("Debris"):AddItem(prt, 10) | |
1414 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1415 | end | |
1416 | } | |
1417 | , | |
1418 | Ring = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1419 | ||
1420 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1421 | prt.Anchored = true | |
1422 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1423 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1424 | game:GetService("Debris"):AddItem(prt, 10) | |
1425 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1426 | end | |
1427 | } | |
1428 | , | |
1429 | Break = {Create = function(brickcolor, cframe, x1, y1, z1) | |
1430 | ||
1431 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1432 | prt.Anchored = true | |
1433 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1434 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1435 | local num = math.random(10, 50) / 1000 | |
1436 | game:GetService("Debris"):AddItem(prt, 10) | |
1437 | table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100}) | |
1438 | end | |
1439 | } | |
1440 | } | |
1441 | BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1442 | ||
1443 | local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1444 | prt.Anchored = true | |
1445 | prt.CFrame = cframe | |
1446 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1447 | game:GetService("Debris"):AddItem(prt, 10) | |
1448 | if Type == 1 or Type == nil then | |
1449 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh}) | |
1450 | else | |
1451 | if Type == 2 then | |
1452 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh}) | |
1453 | end | |
1454 | end | |
1455 | end | |
1456 | ||
1457 | CreateSound = function(id, par, vol, pit) | |
1458 | ||
1459 | coroutine.resume(coroutine.create(function() | |
1460 | ||
1461 | local sou = Instance.new("Sound", par or workspace) | |
1462 | sou.Volume = vol | |
1463 | sou.Pitch = pit or 1 | |
1464 | sou.SoundId = id | |
1465 | swait() | |
1466 | sou:play() | |
1467 | game:GetService("Debris"):AddItem(sou, 6) | |
1468 | end | |
1469 | )) | |
1470 | end | |
1471 | ||
1472 | Laser = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1473 | ||
1474 | local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1475 | prt.Anchored = true | |
1476 | prt.CFrame = cframe | |
1477 | prt.Material = "Neon" | |
1478 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1479 | game:GetService("Debris"):AddItem(prt, 10) | |
1480 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
1481 | ||
1482 | for i = 0, 6, delay do | |
1483 | swait() | |
1484 | Part.Transparency = i | |
1485 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
1486 | end | |
1487 | Part.Parent = nil | |
1488 | end | |
1489 | ), prt, msh) | |
1490 | end | |
1491 | LigLaser = function(mouse, partt, SpreadAmount) | |
1492 | ||
1493 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
1494 | local MainPos = partt.Position | |
1495 | local MainPos2 = mouse + SpreadVectors | |
1496 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
1497 | local speed = 1000 | |
1498 | local num = 1 | |
1499 | coroutine.resume(coroutine.create(function() | |
1500 | ||
1501 | repeat | |
1502 | swait() | |
1503 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
1504 | local mag = (MainPos - pos).magnitude | |
1505 | ||
1506 | MainPos = MainPos + MouseLook.lookVector * speed | |
1507 | num = num - 1 | |
1508 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
1509 | if hit ~= nil then | |
1510 | num = 0 | |
1511 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1512 | refpart.Anchored = true | |
1513 | refpart.CFrame = CFrame.new(pos) | |
1514 | game:GetService("Debris"):AddItem(refpart, 2) | |
1515 | end | |
1516 | ||
1517 | do | |
1518 | if num <= 0 then | |
1519 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1520 | refpart.Anchored = true | |
1521 | refpart.CFrame = CFrame.new(pos) | |
1522 | if hit ~= nil then | |
1523 | for i = 0,5 do | |
1524 | ||
1525 | makeLightning(LightMod, partt.Position, refpart.Position, 0.17, 4, 30, 1, 10) | |
1526 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 1, 1) | |
1527 | - | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.2) |
1527 | + | BlockEffect(BrickColor.new("Persimmon"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.2) |
1528 | - | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.2) |
1528 | + | BlockEffect(BrickColor.new("Persimmon"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.2) |
1529 | MagniDamage(refpart, 3, .05, .2, 6, "Normal") | |
1530 | swait() | |
1531 | end | |
1532 | ||
1533 | ||
1534 | end | |
1535 | game:GetService("Debris"):AddItem(refpart, 0) | |
1536 | end | |
1537 | end | |
1538 | until num <= 0 | |
1539 | end | |
1540 | )) | |
1541 | end | |
1542 | bigLigLaser = function(mouse, partt, SpreadAmount) | |
1543 | ||
1544 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
1545 | local MainPos = partt.Position | |
1546 | local MainPos2 = mouse + SpreadVectors | |
1547 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
1548 | local speed = 1000 | |
1549 | local num = 1 | |
1550 | coroutine.resume(coroutine.create(function() | |
1551 | ||
1552 | repeat | |
1553 | swait() | |
1554 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
1555 | local mag = (MainPos - pos).magnitude | |
1556 | ||
1557 | MainPos = MainPos + MouseLook.lookVector * speed | |
1558 | num = num - 1 | |
1559 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
1560 | if hit ~= nil then | |
1561 | num = 0 | |
1562 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1563 | refpart.Anchored = true | |
1564 | refpart.CFrame = CFrame.new(pos) | |
1565 | game:GetService("Debris"):AddItem(refpart, 2) | |
1566 | end | |
1567 | ||
1568 | do | |
1569 | if num <= 0 then | |
1570 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1571 | refpart.Anchored = true | |
1572 | refpart.CFrame = CFrame.new(pos) | |
1573 | if hit ~= nil then | |
1574 | for i = 0,1 do | |
1575 | ||
1576 | makeLightning(LightMod, partt.Position, refpart.Position, 0.3, 4, 20, 1, 10) | |
1577 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 1, 1) | |
1578 | - | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.2) |
1578 | + | BlockEffect(BrickColor.new("Persimmon"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.2) |
1579 | - | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.2) |
1579 | + | BlockEffect(BrickColor.new("Persimmon"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.2) |
1580 | MagniDamage(refpart, 3, 5, 10, 8, "Snare") | |
1581 | swait() | |
1582 | end | |
1583 | ||
1584 | ||
1585 | end | |
1586 | game:GetService("Debris"):AddItem(refpart, 0) | |
1587 | end | |
1588 | end | |
1589 | until num <= 0 | |
1590 | end | |
1591 | )) | |
1592 | end | |
1593 | ||
1594 | ||
1595 | shoottraildd = function(mouse, partt, SpreadAmount) | |
1596 | ||
1597 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
1598 | local MainPos = partt.Position | |
1599 | local MainPos2 = mouse + SpreadVectors | |
1600 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
1601 | local speed = 1000 | |
1602 | local num = 1 | |
1603 | coroutine.resume(coroutine.create(function() | |
1604 | ||
1605 | repeat | |
1606 | swait() | |
1607 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
1608 | local mag = (MainPos - pos).magnitude | |
1609 | - | Laser(BrickColor.new("Pastel Blue"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.195, 0, -0.195, 0.15) |
1609 | + | Laser(BrickColor.new("Persimmon"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.195, 0, -0.195, 0.15) |
1610 | MainPos = MainPos + MouseLook.lookVector * speed | |
1611 | num = num - 1 | |
1612 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
1613 | if hit ~= nil then | |
1614 | num = 0 | |
1615 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1616 | refpart.Anchored = true | |
1617 | refpart.CFrame = CFrame.new(pos) | |
1618 | game:GetService("Debris"):AddItem(refpart, 2) | |
1619 | end | |
1620 | do | |
1621 | if num <= 0 then | |
1622 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1623 | refpart.Anchored = true | |
1624 | refpart.CFrame = CFrame.new(pos) | |
1625 | if hit ~= nil then | |
1626 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 1, 1) | |
1627 | - | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.1) |
1627 | + | BlockEffect(BrickColor.new("Persimmon"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.1) |
1628 | - | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.1) |
1628 | + | BlockEffect(BrickColor.new("Persimmon"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.1) |
1629 | MagniDamage(refpart, 3, 10, 15, 0, "Normal") | |
1630 | end | |
1631 | game:GetService("Debris"):AddItem(refpart, 0) | |
1632 | end | |
1633 | end | |
1634 | until num <= 0 | |
1635 | end | |
1636 | )) | |
1637 | end | |
1638 | ||
1639 | shoottraildd2 = function(mouse, partt, SpreadAmount) | |
1640 | ||
1641 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
1642 | local MainPos = partt.Position | |
1643 | local MainPos2 = mouse + SpreadVectors | |
1644 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
1645 | local speed = 1000 | |
1646 | local num = 1 | |
1647 | coroutine.resume(coroutine.create(function() | |
1648 | ||
1649 | repeat | |
1650 | swait() | |
1651 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
1652 | local mag = (MainPos - pos).magnitude | |
1653 | - | Laser(BrickColor.new("Pastel Blue"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.5, 0, -0.5, .5) |
1653 | + | Laser(BrickColor.new("Persimmon"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.5, 0, -0.5, .5) |
1654 | MainPos = MainPos + MouseLook.lookVector * speed | |
1655 | num = num - 1 | |
1656 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
1657 | if hit ~= nil then | |
1658 | num = 0 | |
1659 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1660 | refpart.Anchored = true | |
1661 | refpart.CFrame = CFrame.new(pos) | |
1662 | game:GetService("Debris"):AddItem(refpart, 2) | |
1663 | end | |
1664 | do | |
1665 | if num <= 0 then | |
1666 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1667 | refpart.Anchored = true | |
1668 | refpart.CFrame = CFrame.new(pos) | |
1669 | if hit ~= nil then | |
1670 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 1, 1) | |
1671 | - | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.1) |
1671 | + | BlockEffect(BrickColor.new("Persimmon"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.1) |
1672 | - | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.1) |
1672 | + | BlockEffect(BrickColor.new("Persimmon"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.1) |
1673 | MagniDamage(refpart, 3, 20, 40, 0, "Snare") | |
1674 | end | |
1675 | game:GetService("Debris"):AddItem(refpart, 0) | |
1676 | end | |
1677 | end | |
1678 | until num <= 0 | |
1679 | end | |
1680 | )) | |
1681 | end | |
1682 | ||
1683 | ||
1684 | function idleanim2() | |
1685 | for i = 0, 1, 0.1 do | |
1686 | swait() | |
1687 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -1) * angles(math.rad(0), math.rad(0), math.rad(10)), .2) | |
1688 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0 + 0.7 * math.cos(sine / 25)), math.rad(0), math.rad(-10)), .2) | |
1689 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.0) * angles(math.rad(0), math.rad(0 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
1690 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0 + 1 * math.cos(sine / 25)), math.rad(-0), math.rad(0 - 1 * math.cos(sine / 25))), 0.2) | |
1691 | RH.C0 = clerp(RH.C0, cn(1, -.7 - 0.0 * math.cos(sine / 25), -.3) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(-0), math.rad(50 + 1.1 * math.cos(sine / 25))), .2) | |
1692 | LH.C0 = clerp(LH.C0, cn(-1, -.6 - 0.0 * math.cos(sine / 25), -.3) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(-0), math.rad(-40 + 1.1 * math.cos(sine / 25))), .2) | |
1693 | GuW.C0 = clerp(GuW.C0, CFrame.new(-1.4,-1.5,0) * angles(math.rad(-0), math.rad(0), math.rad(90)), 0.1) | |
1694 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
1695 | end | |
1696 | end | |
1697 | ||
1698 | function MinShotAttackAnim1() | |
1699 | ||
1700 | for i = 0, 1, 0.3 do | |
1701 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.hit.p.x,Torso.Position.y,mouse.hit.p.z)) | |
1702 | swait() | |
1703 | ||
1704 | if Torsovelocity > 1 then | |
1705 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0), math.rad(-50 - 5 * math.cos(sine / 5))), .2) | |
1706 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(50 + 5 * math.cos(sine / 5))), .2) | |
1707 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
1708 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
1709 | RH.C0 = clerp(RH.C0, cn(.9, -.9 + -.1 * math.cos(sine / 4),-.6) * RHCF * angles(math.rad(-2), math.rad(50) + RootPart.RotVelocity.Y / 70, math.rad(50 * math.cos(sine / 4)+ RootPart.RotVelocity.Y / 10)), .3) | |
1710 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 + .1 * math.cos(sine / 4), .5) * LHCF * angles(math.rad(-2), math.rad(50) + RootPart.RotVelocity.Y / 70, math.rad(50 * math.cos(sine / 4))), .3) | |
1711 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
1712 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
1713 | elseif Torsovelocity < 1 then | |
1714 | ||
1715 | ||
1716 | ||
1717 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
1718 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), .2) | |
1719 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
1720 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
1721 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
1722 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
1723 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
1724 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
1725 | end | |
1726 | end | |
1727 | ||
1728 | ||
1729 | ||
1730 | ||
1731 | ||
1732 | ||
1733 | ||
1734 | ||
1735 | end | |
1736 | ||
1737 | ||
1738 | function ShotAttackAnim1() | |
1739 | for i = 0, 1, 0.3 do | |
1740 | ||
1741 | swait() | |
1742 | ||
1743 | if Torsovelocity > 1 then | |
1744 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(-50 - 5 * math.cos(sine / 5))), .2) | |
1745 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(50 + 5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 12), .2) | |
1746 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
1747 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
1748 | RH.C0 = clerp(RH.C0, cn(.9, -.9 + -.1 * math.cos(sine / 4),-.6) * RHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
1749 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 + .1 * math.cos(sine / 4), .5) * LHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
1750 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
1751 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
1752 | elseif Torsovelocity < 1 then | |
1753 | ||
1754 | ||
1755 | ||
1756 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
1757 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), .2) | |
1758 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
1759 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
1760 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
1761 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
1762 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
1763 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
1764 | end | |
1765 | end | |
1766 | ||
1767 | ||
1768 | ||
1769 | ||
1770 | ||
1771 | ||
1772 | ||
1773 | ||
1774 | end | |
1775 | ||
1776 | ||
1777 | function ShotAttackAnim2() | |
1778 | for i = 0, 2, 0.1 do | |
1779 | swait() | |
1780 | ||
1781 | if Torsovelocity > 2 then | |
1782 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(-45+5 * math.cos(sine / 5))), .2) | |
1783 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(5), math.rad(45+-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2) | |
1784 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5 - -.1 * math.cos(sine / 4), 0) * angles(math.rad(25), math.rad(0), math.rad(5 + 3 * math.cos(sine / 4))), 0.3) | |
1785 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5 + -.1 * math.cos(sine / 4), -.0) * angles(math.rad(15 + 3 * math.cos(sine / 4)), math.rad(0), math.rad(-25 + 3 * math.cos(sine / 4))), 0.2) | |
1786 | RH.C0 = clerp(RH.C0, cn(.9, -.9 + -.1 * math.cos(sine / 4),-.6) * RHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
1787 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 + .1 * math.cos(sine / 4), .5) * LHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
1788 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
1789 | DW.C0 = clerp(DW.C0, CFrame.new(4+.1 * math.cos(sine / 5) , 7.05 - .1 * math.cos(sine / 3), 2.5 + .1 * math.cos(sine / 6)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.05) | |
1790 | elseif Torsovelocity < 1 then | |
1791 | ||
1792 | ||
1793 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1) | |
1794 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1) | |
1795 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5 - -.1 * math.cos(sine / 25), 0) * angles(math.rad(25), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) | |
1796 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5 + -.1 * math.cos(sine / 25), -.0) * angles(math.rad(15 + 3 * math.cos(sine / 25)), math.rad(0), math.rad(-25 + 3 * math.cos(sine / 25))), 0.1) | |
1797 | RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
1798 | LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
1799 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(-05), math.rad(90)), 0.1) | |
1800 | ||
1801 | DW.C0 = clerp(DW.C0, CFrame.new(2 + .1 * math.cos(sine / 5) ,7 + -.2 * math.cos(sine / 20), 0 + .1 * math.cos(sine / 5)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.05) | |
1802 | end | |
1803 | end | |
1804 | end | |
1805 | ||
1806 | function ShotAttackAnim3() | |
1807 | for i = 0, 2, 0.1 do | |
1808 | swait() | |
1809 | ||
1810 | if Torsovelocity > 2 then | |
1811 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 1, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(-50 - 5 * math.cos(sine / 5))), .2) | |
1812 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(50 + 5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2) | |
1813 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(60), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
1814 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(125 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
1815 | RH.C0 = clerp(RH.C0, cn(.9, -.9 + -.1 * math.cos(sine / 4),-.6) * RHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
1816 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 + .1 * math.cos(sine / 4), .5) * LHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
1817 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
1818 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
1819 | elseif Torsovelocity < 1 then | |
1820 | ||
1821 | ||
1822 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 1, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
1823 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), .2) | |
1824 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(60), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
1825 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(125 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
1826 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.1 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(4 + 2 * math.cos(sine / 25))), .2) | |
1827 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 - 0.1 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(-20 + 2 * math.cos(sine / 25))), .2) | |
1828 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
1829 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
1830 | end | |
1831 | end | |
1832 | ||
1833 | ||
1834 | ||
1835 | for i = 0, 1, 0.4 do | |
1836 | swait() | |
1837 | ||
1838 | if Torsovelocity > 2 then | |
1839 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(-50 - 5 * math.cos(sine / 5))), .2) | |
1840 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(50 + 5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2) | |
1841 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.1) | |
1842 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.1) | |
1843 | RH.C0 = clerp(RH.C0, cn(.9, -.9 + -.1 * math.cos(sine / 4),-.6) * RHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
1844 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 + .1 * math.cos(sine / 4), .5) * LHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
1845 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
1846 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
1847 | elseif Torsovelocity < 1 then | |
1848 | ||
1849 | ||
1850 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
1851 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), .2) | |
1852 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.1) | |
1853 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.1) | |
1854 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.1 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 2 * math.cos(sine / 25))), .2) | |
1855 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 - 0.1 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 2 * math.cos(sine / 25))), .2) | |
1856 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
1857 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
1858 | end | |
1859 | end | |
1860 | end | |
1861 | ||
1862 | ||
1863 | ||
1864 | ||
1865 | ||
1866 | ||
1867 | ||
1868 | ||
1869 | function holding() | |
1870 | ||
1871 | ||
1872 | ||
1873 | ||
1874 | while Rapid == true and attack==true and sentrymode == false do | |
1875 | ||
1876 | attack = true | |
1877 | ||
1878 | ||
1879 | MinShotAttackAnim1() | |
1880 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, 1, 1, 1, 2, 2, 2, 0.1) |
1880 | + | BlockEffect(BrickColor.new("Persimmon"), gun1.CFrame, 1, 1, 1, 2, 2, 2, 0.1) |
1881 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=419268760", RootPart, 1, 1.5) | |
1882 | shoottraildd(mouse.Hit.p, gun1, .55) | |
1883 | ||
1884 | MinShotAttackAnim1() | |
1885 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun2.CFrame, 1, 1, 1, 2, 2, 2, 0.1) |
1885 | + | BlockEffect(BrickColor.new("Persimmon"), gun2.CFrame, 1, 1, 1, 2, 2, 2, 0.1) |
1886 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=419268760", RootPart, 1, 1.5) | |
1887 | shoottraildd(mouse.Hit.p, gun2, .55) | |
1888 | MinShotAttackAnim1() | |
1889 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun3.CFrame, 1, 1, 1, 2, 2, 2, 0.1) |
1889 | + | BlockEffect(BrickColor.new("Persimmon"), gun3.CFrame, 1, 1, 1, 2, 2, 2, 0.1) |
1890 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=419268760", RootPart, 1, 1.5) | |
1891 | shoottraildd(mouse.Hit.p, gun3, .55) | |
1892 | MinShotAttackAnim1() | |
1893 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun4.CFrame, 1, 1, 1, 2, 2, 2, 0.1) |
1893 | + | BlockEffect(BrickColor.new("Persimmon"), gun4.CFrame, 1, 1, 1, 2, 2, 2, 0.1) |
1894 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=419268760", RootPart, 1, 1.5) | |
1895 | shoottraildd(mouse.Hit.p, gun4, .55) | |
1896 | end | |
1897 | ||
1898 | ||
1899 | ||
1900 | attack = false | |
1901 | end | |
1902 | ||
1903 | mouse.KeyDown:connect(function(k) | |
1904 | if k == "t" then | |
1905 | CreateSound("171014742", Torso, 10, 1) | |
1906 | end | |
1907 | end) | |
1908 | ||
1909 | mouse.KeyUp:connect(function(k) | |
1910 | if k == "z" and Rapid == true then | |
1911 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=231107923", RootPart, 1, 2) | |
1912 | Rapid = false | |
1913 | - | Effects.Ring.Create (BrickColor.new("Pastel Blue"), gun1.CFrame, .1, .1, .1, .1,.1,0,0.08) |
1913 | + | Effects.Ring.Create (BrickColor.new("Persimmon"), gun1.CFrame, .1, .1, .1, .1,.1,0,0.08) |
1914 | - | Effects.Ring.Create (BrickColor.new("Pastel Blue"), gun1.CFrame, .1, .1, .1, .1,.1,0,0.1) |
1914 | + | Effects.Ring.Create (BrickColor.new("Persimmon"), gun1.CFrame, .1, .1, .1, .1,.1,0,0.1) |
1915 | ||
1916 | end | |
1917 | end) | |
1918 | ||
1919 | ||
1920 | ||
1921 | mouse.KeyDown:connect(function(k) | |
1922 | if k == "z" and sentrymode == false and attack == false then | |
1923 | attack = true | |
1924 | Rapid = true | |
1925 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=162611981", RootPart, 1, 1) | |
1926 | MinShotAttackAnim1() | |
1927 | MinShotAttackAnim1() | |
1928 | for i = 0,10 do | |
1929 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, 1, 1, 1, 2, 2, 2, 0.1) |
1929 | + | BlockEffect(BrickColor.new("Persimmon"), gun1.CFrame, 1, 1, 1, 2, 2, 2, 0.1) |
1930 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun2.CFrame, 1, 1, 1, 2, 2, 2, 0.1) |
1930 | + | BlockEffect(BrickColor.new("Persimmon"), gun2.CFrame, 1, 1, 1, 2, 2, 2, 0.1) |
1931 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun3.CFrame, 1, 1, 1, 2, 2, 2, 0.1) |
1931 | + | BlockEffect(BrickColor.new("Persimmon"), gun3.CFrame, 1, 1, 1, 2, 2, 2, 0.1) |
1932 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun4.CFrame, 1, 1, 1, 2, 2, 2, 0.1) |
1932 | + | BlockEffect(BrickColor.new("Persimmon"), gun4.CFrame, 1, 1, 1, 2, 2, 2, 0.1) |
1933 | - | Effects.Ring.Create (BrickColor.new("Pastel Blue"), gun1.CFrame, 2.1, 2.1, .1, -.3,-.3,0,0.07) |
1933 | + | Effects.Ring.Create (BrickColor.new("Persimmon"), gun1.CFrame, 2.1, 2.1, .1, -.3,-.3,0,0.07) |
1934 | MinShotAttackAnim1() | |
1935 | end | |
1936 | holding() | |
1937 | end | |
1938 | end) | |
1939 | ||
1940 | ||
1941 | ||
1942 | ||
1943 | mouse.KeyDown:connect(function(k) | |
1944 | ||
1945 | ||
1946 | if attack == false and k == "x" and sentrymode == false then | |
1947 | ||
1948 | ||
1949 | ||
1950 | ||
1951 | attack = true | |
1952 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=316030607", LaPart, 5, 3) | |
1953 | for i=1,5 do | |
1954 | ||
1955 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1955 | + | BlockEffect(BrickColor.new("Persimmon"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1956 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun2.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1956 | + | BlockEffect(BrickColor.new("Persimmon"), gun2.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1957 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun3.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1957 | + | BlockEffect(BrickColor.new("Persimmon"), gun3.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1958 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun4.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1958 | + | BlockEffect(BrickColor.new("Persimmon"), gun4.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1959 | ShotAttackAnim1() | |
1960 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1960 | + | BlockEffect(BrickColor.new("Persimmon"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1961 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun2.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1961 | + | BlockEffect(BrickColor.new("Persimmon"), gun2.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1962 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun3.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1962 | + | BlockEffect(BrickColor.new("Persimmon"), gun3.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1963 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun4.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1963 | + | BlockEffect(BrickColor.new("Persimmon"), gun4.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1964 | ShotAttackAnim1() | |
1965 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1965 | + | BlockEffect(BrickColor.new("Persimmon"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1966 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun2.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1966 | + | BlockEffect(BrickColor.new("Persimmon"), gun2.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1967 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun3.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1967 | + | BlockEffect(BrickColor.new("Persimmon"), gun3.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1968 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun4.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1968 | + | BlockEffect(BrickColor.new("Persimmon"), gun4.CFrame, .1, .1, .1, 1, 1, 1, 0.045) |
1969 | ||
1970 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, 0, 0, 0, 60, 60, 60, 0.4) |
1970 | + | BlockEffect(BrickColor.new("Persimmon"), gun1.CFrame, 0, 0, 0, 60, 60, 60, 0.4) |
1971 | ShotAttackAnim1() | |
1972 | end | |
1973 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=633129949", LaPart, 10, 1) | |
1974 | for i=1,2 do | |
1975 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, 20, 20, 20, 50, 50, 50, 0.12) |
1975 | + | BlockEffect(BrickColor.new("Persimmon"), gun1.CFrame, 20, 20, 20, 50, 50, 50, 0.12) |
1976 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, 20, 20, 20, 30, 30, 30, 0.09) |
1976 | + | BlockEffect(BrickColor.new("Persimmon"), gun1.CFrame, 20, 20, 20, 30, 30, 30, 0.09) |
1977 | - | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, 10, 10, 10, 20, 20, 20, 0.06) |
1977 | + | BlockEffect(BrickColor.new("Persimmon"), gun1.CFrame, 10, 10, 10, 20, 20, 20, 0.06) |
1978 | BlockEffect(BrickColor.new("Really black"), gun1.CFrame, 3, 3, 3, 10, 10, 10, 0.045) | |
1979 | end | |
1980 | BlockEffect(BrickColor.new("Really black"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
1981 | ||
1982 | ||
1983 | MagniDamage(gun1, 15, 20, 69, 99, "Normal") | |
1984 | ShotAttackAnim3() | |
1985 | ||
1986 | ||
1987 | ||
1988 | ||
1989 | for i=1,2 do | |
1990 | BlockEffect(BrickColor.new("Really black"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
1991 | ShotAttackAnim1() | |
1992 | BlockEffect(BrickColor.new("Really black"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
1993 | ShotAttackAnim1() | |
1994 | BlockEffect(BrickColor.new("Really black"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
1995 | ShotAttackAnim1() | |
1996 | end | |
1997 | ||
1998 | attack = false | |
1999 | ||
2000 | end | |
2001 | ||
2002 | ||
2003 | ||
2004 | if k == "r" and attack == false then | |
2005 | attack=true | |
2006 | while Torsovelocity < 1 do | |
2007 | attack=true | |
2008 | idleanim2() | |
2009 | ||
2010 | ||
2011 | ||
2012 | end | |
2013 | attack=false | |
2014 | ||
2015 | end | |
2016 | ||
2017 | ||
2018 | ||
2019 | ||
2020 | ||
2021 | ||
2022 | ||
2023 | ||
2024 | if k == "v" and sentrymode == false and attack == false and ultwait==false then | |
2025 | ultwait=true | |
2026 | attack = true | |
2027 | Humanoid.WalkSpeed = 0 | |
2028 | local Sond = Create("Sound")({Volume = 1.5, Pitch = 1.2, SoundId = "http://www.roblox.com/asset/?id=195322948", Parent = Character or workspace}) | |
2029 | wait() | |
2030 | Sond:play() | |
2031 | ||
2032 | for i = 0, 1, 0.1 do | |
2033 | swait() | |
2034 | ||
2035 | ||
2036 | ||
2037 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2038 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), .2) | |
2039 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2040 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
2041 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2042 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2043 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2044 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2045 | ||
2046 | end | |
2047 | ||
2048 | ||
2049 | for i = 0, 2, 0.1 do | |
2050 | swait() | |
2051 | ||
2052 | - | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, 1,1,0,0.1) |
2052 | + | Effects.Ring.Create (BrickColor.new("Persimmon"), LeftArm.CFrame, .1, .1, .1, 1,1,0,0.1) |
2053 | ||
2054 | ||
2055 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2056 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(50)), .2) | |
2057 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2058 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(90 + 1 * math.cos(sine / 25)), math.rad(-45), math.rad(-45 - 1 * math.cos(sine / 25))), 0.2) | |
2059 | RH.C0 = clerp(RH.C0, cn(.9, -1 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(0 + 0 * math.cos(sine / 25))), .2) | |
2060 | LH.C0 = clerp(LH.C0, cn(-.9, -1 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(-0 + 0 * math.cos(sine / 25))), .2) | |
2061 | GuW.C0 = clerp(GuW.C0, CFrame.new(0,-1.3,-1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
2062 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2063 | ||
2064 | end | |
2065 | ||
2066 | ||
2067 | for i = 0, 58, 0.1 do | |
2068 | swait() | |
2069 | - | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, .6,.6,0,0.08) |
2069 | + | Effects.Ring.Create (BrickColor.new("Persimmon"), LeftArm.CFrame, .1, .1, .1, .6,.6,0,0.08) |
2070 | - | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, .6,.6,0,0.1) |
2070 | + | Effects.Ring.Create (BrickColor.new("Persimmon"), LeftArm.CFrame, .1, .1, .1, .6,.6,0,0.1) |
2071 | - | BlockEffect(BrickColor.new("Pastel Blue"), LeftArm.CFrame, 21, 41, 21, -.5, -.5, -.5, 0.1,2) |
2071 | + | BlockEffect(BrickColor.new("Persimmon"), LeftArm.CFrame, 21, 41, 21, -.5, -.5, -.5, 0.1,2) |
2072 | ||
2073 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2074 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(50)), .2) | |
2075 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.1) | |
2076 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(120 + 1 * math.cos(sine / 25)), math.rad(-45), math.rad(-45 - 1 * math.cos(sine / 25))), 0.1) | |
2077 | RH.C0 = clerp(RH.C0, cn(.9, -1 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(0 + 0 * math.cos(sine / 25))), .1) | |
2078 | LH.C0 = clerp(LH.C0, cn(-.9, -1 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(-0 + 0 * math.cos(sine / 25))), .2) | |
2079 | GuW.C0 = clerp(GuW.C0, CFrame.new(0,-1.3,-1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
2080 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2081 | ||
2082 | end | |
2083 | - | BlockEffect(BrickColor.new("Pastel Blue"), LeftArm.CFrame, 0, 0, 0, 20,20,20, 0.05,1) |
2083 | + | BlockEffect(BrickColor.new("Persimmon"), LeftArm.CFrame, 0, 0, 0, 20,20,20, 0.05,1) |
2084 | for i = 0, 55, 0.1 do | |
2085 | swait() | |
2086 | - | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, 1,1,0,0.08) |
2086 | + | Effects.Ring.Create (BrickColor.new("Persimmon"), LeftArm.CFrame, .1, .1, .1, 1,1,0,0.08) |
2087 | - | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, 1,1,0,0.1) |
2087 | + | Effects.Ring.Create (BrickColor.new("Persimmon"), LeftArm.CFrame, .1, .1, .1, 1,1,0,0.1) |
2088 | - | Effects.Break.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, 6, .1, .1) |
2088 | + | Effects.Break.Create (BrickColor.new("Persimmon"), LeftArm.CFrame, 6, .1, .1) |
2089 | - | BlockEffect(BrickColor.new("Pastel Blue"), LeftArm.CFrame, 21, 41, 21, .1, .1, .1, 0.05,2) |
2089 | + | BlockEffect(BrickColor.new("Persimmon"), LeftArm.CFrame, 21, 41, 21, .1, .1, .1, 0.05,2) |
2090 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 5) * angles(math.rad(0), math.rad(0), math.rad(-50)), .01) | |
2091 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(50)), .2) | |
2092 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2093 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(120 + 1 * math.cos(sine / 25)), math.rad(-0), math.rad(-45 - 1 * math.cos(sine / 25))), 0.2) | |
2094 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.2 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(0 + 0 * math.cos(sine / 25))), .1) | |
2095 | LH.C0 = clerp(LH.C0, cn(-.9, -.7 - 0.2 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2096 | GuW.C0 = clerp(GuW.C0, CFrame.new(0,-1.3,-1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
2097 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2098 | ||
2099 | end | |
2100 | - | BlockEffect(BrickColor.new("Pastel Blue"), LeftArm.CFrame, 0, 0, 0, 30,30,30, 0.05,1) |
2100 | + | BlockEffect(BrickColor.new("Persimmon"), LeftArm.CFrame, 0, 0, 0, 30,30,30, 0.05,1) |
2101 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260434750", Character, 2, .7) | |
2102 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=209833293", Character, 2, 2) | |
2103 | for i = 0, 10, 0.1 do | |
2104 | swait() | |
2105 | ||
2106 | - | Effects.Wave.Create (BrickColor.new("Pastel Blue"), Torso.CFrame, .1, .1, .1, .5,10000,.5,0.08) |
2106 | + | Effects.Wave.Create (BrickColor.new("Persimmon"), Torso.CFrame, .1, .1, .1, .5,10000,.5,0.08) |
2107 | - | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, 17,17,0,0.08) |
2107 | + | Effects.Ring.Create (BrickColor.new("Persimmon"), LeftArm.CFrame, .1, .1, .1, 17,17,0,0.08) |
2108 | - | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, 17,17,0,0.1) |
2108 | + | Effects.Ring.Create (BrickColor.new("Persimmon"), LeftArm.CFrame, .1, .1, .1, 17,17,0,0.1) |
2109 | - | Effects.Break.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, 76, .1, .1) |
2109 | + | Effects.Break.Create (BrickColor.new("Persimmon"), LeftArm.CFrame, 76, .1, .1) |
2110 | - | BlockEffect(BrickColor.new("Pastel Blue"), LeftArm.CFrame, 40, 40, 40, 70,70,70, 0.05,1) |
2110 | + | BlockEffect(BrickColor.new("Persimmon"), LeftArm.CFrame, 40, 40, 40, 70,70,70, 0.05,1) |
2111 | ||
2112 | ||
2113 | MagniKILL(Torso, 80,99,99999999, 0, "Normal") | |
2114 | ||
2115 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2116 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(50)), .2) | |
2117 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2118 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(160 + 1 * math.cos(sine / 25)), math.rad(-0), math.rad(-0 - 1 * math.cos(sine / 25))), 0.2) | |
2119 | RH.C0 = clerp(RH.C0, cn(.9, -1 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(0 + 0 * math.cos(sine / 25))), .1) | |
2120 | LH.C0 = clerp(LH.C0, cn(-.9, -1 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(-0 + 0 * math.cos(sine / 25))), .2) | |
2121 | GuW.C0 = clerp(GuW.C0, CFrame.new(0,-1.3,-1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
2122 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2123 | ||
2124 | end | |
2125 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260435164", Character, 2, .7) | |
2126 | ||
2127 | for i = 0, 1, 0.1 do | |
2128 | swait() | |
2129 | ||
2130 | ||
2131 | ||
2132 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2133 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), .2) | |
2134 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2135 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
2136 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2137 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2138 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2139 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2140 | ||
2141 | end | |
2142 | Humanoid.WalkSpeed = 16 | |
2143 | Sond:Destroy() | |
2144 | ||
2145 | attack = false | |
2146 | wait(30) | |
2147 | ultwait=false | |
2148 | end | |
2149 | ||
2150 | if k == "e" then | |
2151 | ||
2152 | if sentrymode== false then | |
2153 | if attack == false then | |
2154 | GlowParticle.Enabled = true | |
2155 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=876800936", LaPart, 1.5, 1.5) | |
2156 | sentrymode= true | |
2157 | end | |
2158 | else | |
2159 | sentrymode=false | |
2160 | GlowParticle.Enabled = false | |
2161 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=231107923", LaPart, 3, 1.5) | |
2162 | end | |
2163 | end | |
2164 | ||
2165 | end) | |
2166 | mouse.Button1Down:connect(function(key) | |
2167 | if attack == false and sentrymode == false then | |
2168 | attack = true | |
2169 | ShotAttackAnim2() | |
2170 | - | BlockEffect(BrickColor.new("Pastel Blue"), LaPart.CFrame, 0, 0, 0, 6, 6, 6, 0.18) |
2170 | + | BlockEffect(BrickColor.new("Persimmon"), LaPart.CFrame, 0, 0, 0, 6, 6, 6, 0.18) |
2171 | - | BlockEffect(BrickColor.new("Pastel Blue"), LaPart.CFrame, 0, 0, 0, 2, 2, 2, 0.12) |
2171 | + | BlockEffect(BrickColor.new("Persimmon"), LaPart.CFrame, 0, 0, 0, 2, 2, 2, 0.12) |
2172 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=410543238", LaPart, 0.5, 1.6) | |
2173 | bigLigLaser(mouse.Hit.p, LaPart, 0) | |
2174 | ShotAttackAnim2() | |
2175 | attack = false | |
2176 | end | |
2177 | end) | |
2178 | ||
2179 | Humanoid.MaxHealth = math.huge | |
2180 | wait() | |
2181 | Humanoid.Health = Humanoid.MaxHealth | |
2182 | ||
2183 | ||
2184 | ------------------------------------------------------------------------------------------------ | |
2185 | local HiveMind = {} | |
2186 | ||
2187 | function HiveMind:new(owner) | |
2188 | self.__index = self | |
2189 | local o = {mind = {}, mindState = "FOLLOW", victimObject = nil} | |
2190 | o.owner = owner | |
2191 | setmetatable(o, self) | |
2192 | return o | |
2193 | end | |
2194 | ||
2195 | function HiveMind:add(model, humanoid, torso) | |
2196 | if model and humanoid and torso then | |
2197 | table.insert(self.mind, {model = model, humanoid = humanoid, | |
2198 | torso = torso}) | |
2199 | local hiv = self | |
2200 | local lastJump = 0 | |
2201 | torso.Touched:connect(function(object) | |
2202 | local hive = false | |
2203 | if hiv.owner.Character | |
2204 | and object:IsDescendantOf(hiv.owner.Character) == false | |
2205 | then | |
2206 | for i = 1, #hiv.mind do | |
2207 | if object:IsDescendantOf(hiv.mind[i].model) then | |
2208 | hive = true | |
2209 | break | |
2210 | end | |
2211 | end | |
2212 | if not hive then | |
2213 | local hum = object.Parent | |
2214 | and object.Parent:FindFirstChild("Humanoid") | |
2215 | if hum then | |
2216 | hum:TakeDamage(1) | |
2217 | end | |
2218 | elseif time() - lastJump > 2 then | |
2219 | lastJump = time(0) + math.random()*1 | |
2220 | humanoid.Jump = true | |
2221 | end | |
2222 | end | |
2223 | end) | |
2224 | end | |
2225 | end | |
2226 | ||
2227 | function HiveMind:cleanupHive() | |
2228 | local i = 1 | |
2229 | while i <= #self.mind do | |
2230 | if self.mind[i].model:IsDescendantOf(game) == false | |
2231 | or self.mind[i].humanoid.Health == 0 then | |
2232 | table.remove(self.mind, i) | |
2233 | else | |
2234 | i = i + 1 | |
2235 | end | |
2236 | end | |
2237 | end | |
2238 | ||
2239 | function HiveMind:getOrbitNumberFromUnitNumber(i) | |
2240 | local circleNumber = 0 | |
2241 | while self:getUnitsInOrbit(circleNumber) < i do | |
2242 | i = i - self:getUnitsInOrbit(circleNumber) | |
2243 | circleNumber = circleNumber + 1 | |
2244 | end | |
2245 | return circleNumber, i | |
2246 | end | |
2247 | ||
2248 | function HiveMind:getOrbitDiameter(orbitNumber) | |
2249 | return math.pi*(orbitNumber*14) | |
2250 | end | |
2251 | ||
2252 | function HiveMind:getUnitsInOrbit(orbitNumber) | |
2253 | return math.floor(self:getOrbitDiameter(orbitNumber)/5) | |
2254 | end | |
2255 | ||
2256 | function HiveMind:lineup(location) | |
2257 | for i = 1, #self.mind do | |
2258 | local row = (i - 1) % 3 | |
2259 | local column = math.floor((i - 1) / 3) | |
2260 | local xOffset, yOffset | |
2261 | if row == 0 then | |
2262 | xOffset = -7 | |
2263 | elseif row == 1 then | |
2264 | xOffset = 0 | |
2265 | else | |
2266 | xOffset = 7 | |
2267 | end | |
2268 | yOffset = column * 7 | |
2269 | local position = location * CFrame.new(xOffset, 0, yOffset) | |
2270 | self.mind[i].humanoid:MoveTo(position.p, workspace.Base) | |
2271 | end | |
2272 | end | |
2273 | ||
2274 | function HiveMind:ownerTorso() | |
2275 | return self.owner.Character | |
2276 | and self.owner.Character:FindFirstChild("Torso") | |
2277 | end | |
2278 | function HiveMind:update() | |
2279 | self:cleanupHive() | |
2280 | if self.owner.Character then | |
2281 | local ownerTorso = self.owner.Character:FindFirstChild("Torso") | |
2282 | if ownerTorso then | |
2283 | if (self.mindState == "FOLLOW") then | |
2284 | local hiveSpawn = ownerTorso.CFrame * CFrame.new(0, 0, 9) | |
2285 | self:lineup(hiveSpawn) | |
2286 | elseif (self.mindState == "CIRCLE") then | |
2287 | self:circle(ownerTorso.Position) | |
2288 | elseif (self.mindState == "ATTACK") then | |
2289 | self:crowdAttack() | |
2290 | elseif (self.mindState == "Deffend") then | |
2291 | self:deffend() | |
2292 | elseif (self.mindState == "GOTO") then | |
2293 | self:pushToTarget() | |
2294 | end | |
2295 | end | |
2296 | end | |
2297 | end | |
2298 | local me = game:GetService("Players").LocalPlayer | |
2299 | local hiveMind = HiveMind:new(me) | |
2300 | ||
2301 | ------------------------------------------------------------------------------------------------ | |
2302 | ||
2303 | function findNearestTorso(pos,dist2) | |
2304 | local list = game.Workspace:children() | |
2305 | local torso = nil | |
2306 | if dist2 == nil then | |
2307 | dist2=50 | |
2308 | ||
2309 | end | |
2310 | local dist = dist2 | |
2311 | local temp = nil | |
2312 | local human = nil | |
2313 | local temp2 = nil | |
2314 | for x = 1, #list do | |
2315 | temp2 = list[x] | |
2316 | if (temp2.className == "Model") and (temp2 ~= Character) then | |
2317 | temp = temp2:findFirstChild("HumanoidRootPart") | |
2318 | human = temp2:findFirstChild("Humanoid") | |
2319 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
2320 | if (temp.Position - pos).magnitude < dist then | |
2321 | torso = temp | |
2322 | ||
2323 | dist = (temp.Position - pos).magnitude | |
2324 | else | |
2325 | ||
2326 | end | |
2327 | ||
2328 | ||
2329 | ||
2330 | ||
2331 | end | |
2332 | end | |
2333 | end | |
2334 | return torso | |
2335 | end | |
2336 | ||
2337 | ||
2338 | game:GetService("RunService"):BindToRenderStep("ew", 0, function() | |
2339 | ||
2340 | ||
2341 | ||
2342 | ||
2343 | ||
2344 | if sentrymode == true and sonarwait == false then | |
2345 | sonarwait = true | |
2346 | ||
2347 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=752527668", LaPart, 2, 0.8) | |
2348 | ||
2349 | wait(1) | |
2350 | sonarwait = false | |
2351 | end | |
2352 | ||
2353 | ||
2354 | ||
2355 | ||
2356 | wait() | |
2357 | if sentrymode == true then | |
2358 | ||
2359 | local target = findNearestTorso(Character.HumanoidRootPart.Position,30) | |
2360 | if target ~= nil then | |
2361 | ShotAttackAnim2() | |
2362 | if sentrywait == false then | |
2363 | sentrywait = true | |
2364 | attack= true | |
2365 | ||
2366 | ||
2367 | - | BlockEffect(BrickColor.new("Pastel Blue"), LaPart.CFrame, 0, 0, 0, 6, 6, 6, 0.18) |
2367 | + | BlockEffect(BrickColor.new("Persimmon"), LaPart.CFrame, 0, 0, 0, 6, 6, 6, 0.18) |
2368 | - | BlockEffect(BrickColor.new("Pastel Blue"), LaPart.CFrame, 0, 0, 0, 2, 2, 2, 0.12) |
2368 | + | BlockEffect(BrickColor.new("Persimmon"), LaPart.CFrame, 0, 0, 0, 2, 2, 2, 0.12) |
2369 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260433584", LaPart, 1.5, .8) | |
2370 | LigLaser(target.Position, LaPart, 0) | |
2371 | wait() | |
2372 | attack= false | |
2373 | sentrywait = false | |
2374 | end | |
2375 | ||
2376 | ||
2377 | end | |
2378 | ||
2379 | end | |
2380 | end) | |
2381 | ||
2382 | ||
2383 | sonarwait = false | |
2384 | ||
2385 | ||
2386 | ||
2387 | ||
2388 | ||
2389 | ||
2390 | ||
2391 | ||
2392 | ||
2393 | ||
2394 | FaceIdList = {'117930174'} | |
2395 | FaceId = FaceIdList[math.random(1,#FaceIdList)] | |
2396 | ||
2397 | ||
2398 | ||
2399 | ||
2400 | ||
2401 | local YourName = game.Players.LocalPlayer.Name | |
2402 | Character = Player.Character | |
2403 | ||
2404 | ||
2405 | Heartbeat = Instance.new("BindableEvent") | |
2406 | Heartbeat.Name = "Heartbeat" | |
2407 | Heartbeat.Parent = script | |
2408 | frame = 0.03333333333333333 | |
2409 | tf = 0 | |
2410 | ||
2411 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
2412 | tf = tf + s | |
2413 | if tf >= frame then | |
2414 | for i = 1, math.floor(tf / frame) do | |
2415 | Heartbeat:Fire() | |
2416 | end | |
2417 | tf = tf - frame * math.floor(tf / frame) | |
2418 | end | |
2419 | end) | |
2420 | local nscale = Instance.new("NumberValue") | |
2421 | nscale.Value = 1 | |
2422 | nscale.Parent = nil | |
2423 | nscale.Changed:connect(function() | |
2424 | RightShoulderC0 = CFrame.new(1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2425 | RightShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2426 | LeftShoulderC0 = CFrame.new(-1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2427 | LeftShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2428 | RightHipC0 = CFrame.new(0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2429 | RightHipC1 = CFrame.new(0, 1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2430 | LeftHipC0 = CFrame.new(-0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2431 | LeftHipC1 = CFrame.new(0 * nscale.Value, 1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2432 | RootJointC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2433 | RootJointC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2434 | NeckC0 = CFrame.new(0, 1 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2435 | NeckC1 = CFrame.new(0, -0.5 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2436 | end) | |
2437 | ||
2438 | function makegloo(paren, co, ci, parto, parti, nam) | |
2439 | local gloo = Instance.new("Glue") | |
2440 | gloo.Name = nam | |
2441 | gloo.C0 = co | |
2442 | gloo.C1 = ci | |
2443 | gloo.Part0 = parto | |
2444 | gloo.Part1 = parti | |
2445 | gloo.Parent = paren | |
2446 | end | |
2447 | function makejoint(paren, co, ci, parto, parti, nam) | |
2448 | local gloo = Instance.new("Motor6D") | |
2449 | gloo.Name = nam | |
2450 | gloo.C0 = co | |
2451 | gloo.C1 = ci | |
2452 | gloo.Part0 = parto | |
2453 | gloo.Part1 = parti | |
2454 | gloo.Parent = paren | |
2455 | end | |
2456 | function maketouchy(parent, limb, cframe) | |
2457 | local pr = Instance.new("Part") | |
2458 | pr.Name = "touchy" | |
2459 | pr.Size = Vector3.new(1 * nscale.Value, 1 * nscale.Value, 1 * nscale.Value) | |
2460 | pr.Transparency = 1 | |
2461 | pr.CustomPhysicalProperties = PhysicalProperties.new(0.55, 0.3, 0.5) | |
2462 | pr.CanCollide = true | |
2463 | pr.Anchored = false | |
2464 | pr.Parent = parent | |
2465 | local w = Instance.new("Weld") | |
2466 | w.Part0 = pr | |
2467 | w.Part1 = limb | |
2468 | w.C0 = cframe | |
2469 | w.Parent = pr | |
2470 | end | |
2471 | --[[ function swait(num) | |
2472 | if num == 0 or num == nil then | |
2473 | Heartbeat.Event:wait() | |
2474 | else | |
2475 | for i = 1, num do | |
2476 | Heartbeat.Event:wait() | |
2477 | end | |
2478 | end | |
2479 | end | |
2480 | --]] | |
2481 | modz = Instance.new("Model") | |
2482 | modz.Name = "efx" | |
2483 | modz.Parent = Character | |
2484 | ||
2485 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2486 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2487 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2488 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2489 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2490 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2491 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2492 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2493 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2494 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2495 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2496 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2497 | local nscale = Instance.new("NumberValue") | |
2498 | nscale.Value = 1 | |
2499 | nscale.Parent = nil | |
2500 | RightShoulderC0 = CFrame.new(1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2501 | RightShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2502 | LeftShoulderC0 = CFrame.new(-1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2503 | LeftShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2504 | RightHipC0 = CFrame.new(0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2505 | RightHipC1 = CFrame.new(0, 1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2506 | LeftHipC0 = CFrame.new(-0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2507 | LeftHipC1 = CFrame.new(0 * nscale.Value, 1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2508 | RootJointC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2509 | RootJointC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2510 | NeckC0 = CFrame.new(0, 1 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2511 | NeckC1 = CFrame.new(0, -0.5 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2512 | ||
2513 | ||
2514 | ||
2515 | ||
2516 | ||
2517 | ||
2518 | ||
2519 | ||
2520 | ||
2521 | ||
2522 | ||
2523 | ||
2524 | ||
2525 | sWaiting=false | |
2526 | wait3=false | |
2527 | shotval = 0 | |
2528 | ||
2529 | - | npcname = ""..Character.Name.."'s Combine" |
2529 | + | npcname = "Red Sniper" |
2530 | ||
2531 | ||
2532 | Character.ChildAdded:connect(function(object) | |
2533 | if object.Name == npcname then | |
2534 | hiveMind:add(object, object:WaitForChild("Humanoid"), | |
2535 | object:WaitForChild("Torso")) | |
2536 | end | |
2537 | end) | |
2538 | game:GetService("RunService").Stepped:connect(function() | |
2539 | hiveMind:update() | |
2540 | end) | |
2541 | ||
2542 | function makenoob(cfrem, scalo, rags) | |
2543 | nscale.Value = scalo | |
2544 | local md = Instance.new("Model") | |
2545 | - | md.Name = ""..Character.Name.."'s Combine" |
2545 | + | md.Name = "Red Sniper" |
2546 | md.Parent = Character | |
2547 | - | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=220230512", md, 1, 1) |
2547 | + | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=852754701", md, 3, 1) |
2548 | wait(.5) | |
2549 | local hu = Instance.new("Humanoid") | |
2550 | hu.RigType = "R6" | |
2551 | hu.MaxHealth = 150 * scalo | |
2552 | hu.Health = 150 * scalo | |
2553 | hu.Parent = md | |
2554 | hu.DisplayDistanceType="Viewer" | |
2555 | hu.HealthDisplayDistance=100 | |
2556 | hu.NameDisplayDistance=100 | |
2557 | hu.NameOcclusion="EnemyOcclusion" | |
2558 | local anm = Instance.new("Animator") | |
2559 | anm.Parent = hu | |
2560 | local forthisnpcanim = npcanim:Clone() | |
2561 | forthisnpcanim.Parent = md | |
2562 | hu.PlatformStand = true | |
2563 | local light = function(part) | |
2564 | part.CustomPhysicalProperties = PhysicalProperties.new(0.35, 0.3, 0.5) | |
2565 | end | |
2566 | local hd = Instance.new("Part") | |
2567 | hd.Name = "Head" | |
2568 | hd.Size = Vector3.new(2 * nscale.Value, 1 * nscale.Value, 1 * nscale.Value) | |
2569 | hd.TopSurface = "Smooth" | |
2570 | hd.BottomSurface = "Inlet" | |
2571 | hd.Locked = true | |
2572 | hd.BrickColor = BrickColor.new("Pastel brown") | |
2573 | hd.CanCollide = true | |
2574 | hd.Anchored = false | |
2575 | light(hd) | |
2576 | hd.Parent = md | |
2577 | local hm = Instance.new("SpecialMesh") | |
2578 | hm.MeshType = "Head" | |
2579 | hm.Scale = Vector3.new(1.25, 1.25, 1.25) | |
2580 | hm.Parent = hd | |
2581 | ||
2582 | ||
2583 | ||
2584 | shirt = Instance.new("Shirt", md) | |
2585 | shirt.Name = "Shirt" | |
2586 | pants = Instance.new("Pants", md) | |
2587 | pants.Name = "Pants" | |
2588 | - | md.Shirt.ShirtTemplate = "rbxassetid://9859131" |
2588 | + | md.Shirt.ShirtTemplate = "rbxassetid://602199127" |
2589 | - | md.Pants.PantsTemplate = "rbxassetid://9859149" |
2589 | + | md.Pants.PantsTemplate = "rbxassetid://1083943175" |
2590 | function loada(anim) | |
2591 | local loaded = md.Humanoid:LoadAnimation(anim) | |
2592 | return loaded | |
2593 | end | |
2594 | IdleA = New("Animation",md,"Idle",{AnimationId = "rbxassetid://243282565"}) | |
2595 | IdleAnim = loada(IdleA) | |
2596 | ||
2597 | local hf = Instance.new("Decal") | |
2598 | ||
2599 | ||
2600 | ||
2601 | ||
2602 | ||
2603 | ||
2604 | ||
2605 | FaceId = FaceIdList[math.random(1,#FaceIdList)] | |
2606 | ||
2607 | ||
2608 | ||
2609 | ||
2610 | ||
2611 | hf.Texture = "rbxassetid://"..FaceId | |
2612 | ||
2613 | hf.Face = "Front" | |
2614 | hf.Parent = hd | |
2615 | local hrpa = Instance.new("Part") | |
2616 | hrpa.Name = "HumanoidRootPart" | |
2617 | hrpa.TopSurface, hrpa.BottomSurface = 0, 0 | |
2618 | hrpa.Size = Vector3.new(2 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) | |
2619 | hrpa.Transparency = 1 | |
2620 | hrpa.CanCollide = false | |
2621 | hrpa.Locked = true | |
2622 | light(hrpa) | |
2623 | hrpa.Parent = md | |
2624 | local tagbomb = Instance.new("BoolValue") | |
2625 | tagbomb.Name = "tagbomb" | |
2626 | tagbomb.Value = false | |
2627 | tagbomb.Parent = hrpa | |
2628 | local learm = Instance.new("Part") | |
2629 | learm.Name = "Left Arm" | |
2630 | learm.BrickColor = BrickColor.new("Pastel brown") | |
2631 | learm.CanCollide = false | |
2632 | learm.Locked = true | |
2633 | learm.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) | |
2634 | light(learm) | |
2635 | learm.Parent = md | |
2636 | local riarm = Instance.new("Part") | |
2637 | riarm.Name = "Right Arm" | |
2638 | riarm.BrickColor = BrickColor.new("Pastel brown") | |
2639 | riarm.CanCollide = false | |
2640 | riarm.Locked = true | |
2641 | light(riarm) | |
2642 | riarm.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) | |
2643 | riarm.Parent = md | |
2644 | local leleg = Instance.new("Part") | |
2645 | leleg.Name = "Left Leg" | |
2646 | leleg.BrickColor = BrickColor.new("Navy blue") | |
2647 | leleg.CanCollide = false | |
2648 | leleg.Locked = true | |
2649 | light(leleg) | |
2650 | leleg.BottomSurface = 0 | |
2651 | leleg.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) | |
2652 | leleg.Parent = md | |
2653 | local rileg = Instance.new("Part") | |
2654 | rileg.Name = "Right Leg" | |
2655 | rileg.BrickColor = BrickColor.new("Navy blue") | |
2656 | rileg.CanCollide = false | |
2657 | rileg.Locked = true | |
2658 | light(rileg) | |
2659 | rileg.BottomSurface = 0 | |
2660 | rileg.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) | |
2661 | rileg.Parent = md | |
2662 | local tor = Instance.new("Part") | |
2663 | tor.Name = "Torso" | |
2664 | - | tor.BrickColor = BrickColor.new("Pastel Blue") |
2664 | + | tor.BrickColor = BrickColor.new("Persimmon") |
2665 | tor.Locked = true | |
2666 | light(tor) | |
2667 | tor.Size = Vector3.new(2 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) | |
2668 | tor.LeftSurface, tor.RightSurface = "Weld", "Weld" | |
2669 | tor.Parent = md | |
2670 | md.PrimaryPart = hrpa | |
2671 | md:SetPrimaryPartCFrame(cfrem) | |
2672 | md:makeJoints() | |
2673 | makejoint(hrpa, RootJointC0, RootJointC1, hrpa, tor, "RootJoint") | |
2674 | makejoint(tor, NeckC0, NeckC1, tor, hd, "Neck") | |
2675 | ||
2676 | if rags == true then | |
2677 | makegloo(tor, RightShoulderC0, RightShoulderC1, tor, riarm, "Right Shoulder") | |
2678 | makegloo(tor, LeftShoulderC0, LeftShoulderC1, tor, learm, "Left Shoulder") | |
2679 | makegloo(tor, RightHipC0, RightHipC1, tor, rileg, "Right Hip") | |
2680 | makegloo(tor, LeftHipC0, LeftHipC1, tor, leleg, "Left Hip") | |
2681 | maketouchy(riarm, riarm, CFrame.new(0, 0.5 * nscale.Value, 0)) | |
2682 | maketouchy(learm, learm, CFrame.new(0, 0.5 * nscale.Value, 0)) | |
2683 | maketouchy(leleg, leleg, CFrame.new(0, 0.5 * nscale.Value, 0)) | |
2684 | maketouchy(rileg, rileg, CFrame.new(0, 0.5 * nscale.Value, 0)) | |
2685 | elseif rags == false then | |
2686 | makejoint(tor, RightShoulderC0, RightShoulderC1, tor, riarm, "Right Shoulder") | |
2687 | makejoint(tor, LeftShoulderC0, LeftShoulderC1, tor, learm, "Left Shoulder") | |
2688 | makejoint(tor, RightHipC0, RightHipC1, tor, rileg, "Right Hip") | |
2689 | makejoint(tor, LeftHipC0, LeftHipC1, tor, leleg, "Left Hip") | |
2690 | hu.PlatformStand = false | |
2691 | ||
2692 | end | |
2693 | ||
2694 | ||
2695 | local Solhat = Instance.new("Accessory") | |
2696 | Solhat.AttachmentPos = Vector3.new(0, .3, 0) | |
2697 | local SHH = Instance.new("Part",Solhat) | |
2698 | SHH.Name = "Handle" | |
2699 | SHH.CanCollide=false | |
2700 | local SHHMesh = Instance.new("SpecialMesh",SHH) | |
2701 | SHHMesh.Parent = SHH | |
2702 | SHHMesh.MeshId = "rbxassetid://31152467" | |
2703 | SHHMesh.TextureId = "rbxassetid://32002857" | |
2704 | SHHMesh.Scale = Vector3.new(1, 1, 1) | |
2705 | SHHMesh.VertexColor = Vector3.new(1, 1, 1) | |
2706 | ||
2707 | ||
2708 | ||
2709 | nscale.Value = 1 | |
2710 | ||
2711 | wait() | |
2712 | Solhat.Parent = md | |
2713 | Thegun = Instance.new("Part",riarm) | |
2714 | Thegun.CanCollide=false | |
2715 | Thegun.Size = Vector3.new(1,1,1) | |
2716 | ThegunW = Instance.new("Weld") | |
2717 | ThegunW.Name = "GuW" | |
2718 | ThegunW.Part0 = riarm | |
2719 | ThegunW.C0 = cn(-.5, -2.4, -.4)*angles(0,0,3.2) | |
2720 | ThegunW.C1 = cn(0, 0, 0) | |
2721 | ThegunW.Part1 = Thegun | |
2722 | ThegunW.Parent = riarm | |
2723 | local ThegunMesh = Instance.new("SpecialMesh",Thegun) | |
2724 | ThegunMesh.Parent = Thegun | |
2725 | ThegunMesh.MeshId = "rbxassetid://477158943" | |
2726 | ThegunMesh.TextureId = "rbxassetid://477158949" | |
2727 | ThegunMesh.Scale = Vector3.new(0.04, 0.035, 0.04) | |
2728 | ThegunMesh.VertexColor = Vector3.new(0.2, 0, 0) | |
2729 | Thegun2 = Instance.new("Part",md) | |
2730 | Thegun2.CanCollide=false | |
2731 | Thegun2.Size = Vector3.new(.1,.1,.1) | |
2732 | Thegun2.Name = "Shoot" | |
2733 | ThegunW2 = Instance.new("Weld") | |
2734 | ThegunW2.Name = "GuW" | |
2735 | ThegunW2.Part0 = riarm | |
2736 | ThegunW2.C0 = cn(-0.4,-4.6,-.45)*angles(0,0,0) | |
2737 | ThegunW2.C1 = cn(0, 0, 0) | |
2738 | ThegunW2.Part1 = Thegun2 | |
2739 | ThegunW2.Parent = riarm | |
2740 | BlockEffect(BrickColor.new("Really black"), tor.CFrame, 160, 160, 160, -5, -5, -5, 0.04) | |
2741 | BlockEffect(BrickColor.new("Really black"), tor.CFrame, 160, 160, 160, -5, -5, -5, 0.04) | |
2742 | ||
2743 | - | BlockEffect(BrickColor.new("Pastel Blue"), tor.CFrame, 160, 160, 160, -14, -14, -14, 0.06) |
2743 | + | BlockEffect(BrickColor.new("Persimmon"), tor.CFrame, 160, 160, 160, -14, -14, -14, 0.06) |
2744 | - | BlockEffect(BrickColor.new("Pastel Blue"), tor.CFrame, 160, 160, 160, -14, -14, -14, 0.06) |
2744 | + | BlockEffect(BrickColor.new("Persimmon"), tor.CFrame, 160, 160, 160, -14, -14, -14, 0.06) |
2745 | wait(0.5) | |
2746 | - | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=183921414", tor, 1, 1) |
2746 | + | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=0", tor, 1, 1) |
2747 | IdleAnim:Play() | |
2748 | wait(2.5) | |
2749 | - | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=183953820", tor, 2, 1) |
2749 | + | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=378126370", tor, 5, 1) |
2750 | game:GetService("RunService"):BindToRenderStep("ew", 0, function() | |
2751 | if md ~= nil and hu.Health > 0 and sentrymode == false then | |
2752 | if md ~= nil and hu.Health > 0 and sentrymode == false then | |
2753 | ||
2754 | if killcom==true or sentrymode == true and sWaiting==false then | |
2755 | ||
2756 | - | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=282061033", Torso, .5, 1) |
2756 | + | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=1278707966", Torso, 1.5, 1) |
2757 | ||
2758 | ||
2759 | ||
2760 | BlockEffect(BrickColor.new("Really black"), tor.CFrame, 160, 160, 160, -5, -5, -5, 0.04) | |
2761 | BlockEffect(BrickColor.new("Really black"), tor.CFrame, 160, 160, 160, -5, -5, -5, 0.04) | |
2762 | ||
2763 | - | BlockEffect(BrickColor.new("Pastel Blue"), tor.CFrame, 160, 160, 160, -14, -14, -14, 0.06) |
2763 | + | BlockEffect(BrickColor.new("Persimmon"), tor.CFrame, 160, 160, 160, -14, -14, -14, 0.06) |
2764 | - | BlockEffect(BrickColor.new("Pastel Blue"), tor.CFrame, 160, 160, 160, -14, -14, -14, 0.06) |
2764 | + | BlockEffect(BrickColor.new("Persimmon"), tor.CFrame, 160, 160, 160, -14, -14, -14, 0.06) |
2765 | ||
2766 | ||
2767 | ||
2768 | hu.Health = 0 | |
2769 | game:service'Debris':AddItem(md, .0); | |
2770 | end | |
2771 | ||
2772 | ||
2773 | ||
2774 | ||
2775 | ||
2776 | hu.WalkSpeed = 16.5 | |
2777 | local target2 = findNearestTorso(hrpa.Position,60) | |
2778 | if target2 ~= nil then | |
2779 | hu:MoveTo(target2.Position, target2) | |
2780 | ||
2781 | end | |
2782 | ||
2783 | local target3 = findNearestTorso(hrpa.Position,45) | |
2784 | ||
2785 | if target3 ~= nil then | |
2786 | hu.WalkSpeed = 0 | |
2787 | tor.CFrame = CFrame.new(tor.Position, target3.Position) * CFrame.Angles(0,math.rad(0),0) * CFrame.new(0,0,(dir2.s)) | |
2788 | end | |
2789 | ||
2790 | if target3 ~= nil and wait3==false and sentrymode == false then | |
2791 | wait3=true | |
2792 | ||
2793 | - | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=419268760", LaPart, 3, .7) |
2793 | + | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=1496251203", LaPart, 5, .7) |
2794 | shoottraildd2(target3.Position, Thegun2, 1) | |
2795 | local PointLight = Instance.new("PointLight", Thegun2); | |
2796 | PointLight.Color = Color3.new(1,0,0) | |
2797 | PointLight.Brightness = 50; | |
2798 | PointLight.Range = 10 | |
2799 | game:service'Debris':AddItem(PointLight, .02); | |
2800 | wait(2.2) | |
2801 | wait3=false | |
2802 | ||
2803 | ||
2804 | ||
2805 | --Torso.CFrame = CFrame.new(Torso.Position, mouse.Hit.p) * CFrame.Angles(0,math.rad(0),0) * CFrame.new(0,0,(dir.s)) | |
2806 | ||
2807 | ||
2808 | end | |
2809 | ||
2810 | end | |
2811 | ||
2812 | for i,v in pairs(Character:GetChildren()) do | |
2813 | - | if ""..Character.Name.."'s Combine" then |
2813 | + | if "Red Sniper" then |
2814 | ||
2815 | ||
2816 | ||
2817 | if hu.Health == 0 and md ~= nil and killcom==false and sWaiting==false then | |
2818 | - | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=160622487", Torso, .6, 1) |
2818 | + | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=1106907281", Torso, 1.5, 1) |
2819 | ||
2820 | ||
2821 | game:service'Debris':AddItem(md, 3); | |
2822 | ||
2823 | end | |
2824 | end | |
2825 | return md | |
2826 | ||
2827 | end | |
2828 | end | |
2829 | end) | |
2830 | ||
2831 | ||
2832 | ||
2833 | end | |
2834 | ||
2835 | ||
2836 | ||
2837 | ||
2838 | ||
2839 | ||
2840 | ||
2841 | ||
2842 | ||
2843 | ||
2844 | ||
2845 | ||
2846 | ||
2847 | ||
2848 | ||
2849 | function makecircle(cfrem, scalo) | |
2850 | local mcir1 = Instance.new("Part") | |
2851 | mcir1.Anchored = true | |
2852 | mcir1.CanCollide = false | |
2853 | mcir1.Size = Vector3.new(0.2, 0.2, 0.2) | |
2854 | mcir1.Transparency = 1 | |
2855 | mcir1.CFrame = cfrem | |
2856 | mcir1.Parent = modz | |
2857 | game.Debris:AddItem(mcir1, 8) | |
2858 | local d1 = Instance.new("Decal") | |
2859 | d1.Texture = "rbxassetid://0" | |
2860 | d1.Face = "Front" | |
2861 | d1.Parent = mcir1 | |
2862 | local d2 = Instance.new("Decal") | |
2863 | d2.Texture = "rbxassetid://0" | |
2864 | d2.Face = "Back" | |
2865 | d2.Parent = mcir1 | |
2866 | local bme = Instance.new("BlockMesh") | |
2867 | bme.Parent = mcir1 | |
2868 | for _ = 1, 9 do | |
2869 | swait() | |
2870 | bme.Scale = bme.Scale:lerp(Vector3.new(35 * scalo, 35 * scalo, 0), 0.3) | |
2871 | end | |
2872 | coroutine.resume(coroutine.create(function() | |
2873 | swait(15) | |
2874 | for _ = 1, 12 do | |
2875 | swait() | |
2876 | d1.Transparency = d1.Transparency + 0.08 | |
2877 | d2.Transparency = d2.Transparency + 0.08 | |
2878 | end | |
2879 | mcir1:Destroy() | |
2880 | end)) | |
2881 | return mcir1 | |
2882 | end | |
2883 | function spawnnoob(circlecf, noobcf, scalez, ragd) | |
2884 | local aearae = makecircle(circlecf, scalez) | |
2885 | local nananb | |
2886 | ||
2887 | nananb = makenoob(aearae.CFrame * noobcf, scalez, false) | |
2888 | ||
2889 | return nananb | |
2890 | end | |
2891 | mouse.KeyDown:connect(function(k) | |
2892 | if k == "c" and attack == false and sentrymode == false then | |
2893 | if killcom==false then | |
2894 | killcom=true | |
2895 | else | |
2896 | killcom=false | |
2897 | spawnnoob(RootPart.CFrame * cn((math.random(-5,5)), 10, (math.random(-0,5))) * angles(mr(90), 0, 0), cn(0, 0, 0) * angles(mr(-90), 0, 0), 1, false) | |
2898 | ||
2899 | end | |
2900 | ||
2901 | ||
2902 | end | |
2903 | end) | |
2904 | ||
2905 | --[[ | |
2906 | BlockEffect(BrickColor.new("Royal purple"), Firepart1.CFrame, 1, 1, 1, 3, 3, 3, 0.06) | |
2907 | BlockEffect(BrickColor.new("Eggplant"), Firepart1.CFrame, 1, 1, 1, 2.8, 2.8, 2.8, 0.06) | |
2908 | BlockEffect(BrickColor.new("Royal purple"), Firepart2.CFrame, 1, 1, 1, 3, 3, 3, 0.06) | |
2909 | BlockEffect(BrickColor.new("Eggplant"), Firepart2.CFrame, 1, 1, 1, 2.8, 2.8, 2.8, 0.06) | |
2910 | --]] |