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1
--Converted with ttyyuu12345's model to script plugin v4
2
function sandbox(var,func)
3
	local env = getfenv(func)
4
	local newenv = setmetatable({},{
5
		__index = function(self,k)
6
			if k=="script" then
7
				return var
8
			else
9
				return env[k]
10
			end
11
		end,
12
	})
13
	setfenv(func,newenv)
14
	return func
15
end
16
cors = {}
17
mas = Instance.new("Model",game:GetService("Lighting"))
18
Model0 = Instance.new("Model")
19
Model1 = Instance.new("Model")
20
Part2 = Instance.new("Part")
21
Model3 = Instance.new("Model")
22
Part4 = Instance.new("Part")
23
Part5 = Instance.new("Part")
24
BlockMesh6 = Instance.new("BlockMesh")
25
Part7 = Instance.new("Part")
26
BlockMesh8 = Instance.new("BlockMesh")
27
Part9 = Instance.new("Part")
28
BlockMesh10 = Instance.new("BlockMesh")
29
Part11 = Instance.new("Part")
30
BlockMesh12 = Instance.new("BlockMesh")
31
Part13 = Instance.new("Part")
32
BlockMesh14 = Instance.new("BlockMesh")
33
Part15 = Instance.new("Part")
34
BlockMesh16 = Instance.new("BlockMesh")
35
Part17 = Instance.new("Part")
36
BlockMesh18 = Instance.new("BlockMesh")
37
Model19 = Instance.new("Model")
38
Part20 = Instance.new("Part")
39
Part21 = Instance.new("Part")
40
Part22 = Instance.new("Part")
41
WedgePart23 = Instance.new("WedgePart")
42
WedgePart24 = Instance.new("WedgePart")
43
Part25 = Instance.new("Part")
44
Part26 = Instance.new("Part")
45
Part27 = Instance.new("Part")
46
Part28 = Instance.new("Part")
47
CylinderMesh29 = Instance.new("CylinderMesh")
48
Part30 = Instance.new("Part")
49
CylinderMesh31 = Instance.new("CylinderMesh")
50
Part32 = Instance.new("Part")
51
CylinderMesh33 = Instance.new("CylinderMesh")
52
Part34 = Instance.new("Part")
53
Part35 = Instance.new("Part")
54
Part36 = Instance.new("Part")
55
Part37 = Instance.new("Part")
56
Part38 = Instance.new("Part")
57
Part39 = Instance.new("Part")
58
CylinderMesh40 = Instance.new("CylinderMesh")
59
Part41 = Instance.new("Part")
60
Part42 = Instance.new("Part")
61
Part43 = Instance.new("Part")
62
Part44 = Instance.new("Part")
63
Part45 = Instance.new("Part")
64
Part46 = Instance.new("Part")
65
Part47 = Instance.new("Part")
66
Part48 = Instance.new("Part")
67
Part49 = Instance.new("Part")
68
Part50 = Instance.new("Part")
69
Part51 = Instance.new("Part")
70
Part52 = Instance.new("Part")
71
Part53 = Instance.new("Part")
72
Part54 = Instance.new("Part")
73
Part55 = Instance.new("Part")
74
Part56 = Instance.new("Part")
75
Part57 = Instance.new("Part")
76
Part58 = Instance.new("Part")
77
Part59 = Instance.new("Part")
78
Model60 = Instance.new("Model")
79
Part61 = Instance.new("Part")
80
Model62 = Instance.new("Model")
81
Part63 = Instance.new("Part")
82
BlockMesh64 = Instance.new("BlockMesh")
83
Part65 = Instance.new("Part")
84
BlockMesh66 = Instance.new("BlockMesh")
85
Part67 = Instance.new("Part")
86
BlockMesh68 = Instance.new("BlockMesh")
87
Part69 = Instance.new("Part")
88
BlockMesh70 = Instance.new("BlockMesh")
89
Part71 = Instance.new("Part")
90
Script72 = Instance.new("Script")
91
Model0.Name = "QArmor"
92
Model0.Parent = mas
93
Model1.Name = "RightLeg"
94
Model1.Parent = Model0
95
Part2.Name = "Right Leg"
96
Part2.Parent = Model1
97
Part2.BrickColor = BrickColor.new("Crimson")
98
Part2.Transparency = 1
99
Part2.Rotation = Vector3.new(-0.980000019, -90, 0)
100
Part2.Anchored = true
101
Part2.CanCollide = false
102
Part2.FormFactor = Enum.FormFactor.Symmetric
103
Part2.Size = Vector3.new(1, 2, 1)
104
Part2.CFrame = CFrame.new(-158.862122, 1.45670795, 662.700989, -4.37113883e-08, 0, -1, 0.0170776136, 0.999854147, -7.46486206e-10, 0.999854147, -0.0170776136, -4.37050112e-08)
105
Part2.BottomSurface = Enum.SurfaceType.Smooth
106-
Part2.Color = Color3.new(0.65, 0, 0)
106+
Part2.Color = Color3.new(0, 0.65, 0)
107
Part2.Position = Vector3.new(-158.862122, 1.45670795, 662.700989)
108
Part2.Orientation = Vector3.new(0, -90, 0.980000019)
109-
Part2.Color = Color3.new(0.65, 0, 0)
109+
Part2.Color = Color3.new(0, 0.65, 0)
110
Model3.Name = "RightArm"
111
Model3.Parent = Model0
112
Part4.Name = "Right Arm"
113
Part4.Parent = Model3
114
Part4.BrickColor = BrickColor.new("Crimson")
115
Part4.Transparency = 1
116
Part4.Rotation = Vector3.new(0, -90, 0)
117
Part4.Anchored = true
118
Part4.CanCollide = false
119
Part4.FormFactor = Enum.FormFactor.Symmetric
120
Part4.Size = Vector3.new(1, 2, 1)
121
Part4.CFrame = CFrame.new(-158.858795, 3.31329608, 663.743713, -4.37113883e-08, 0, -1, -9.82558219e-19, 1, 4.29489835e-26, 1, 9.82558219e-19, -4.37113883e-08)
122-
Part4.Color = Color3.new(0.65, 0, 0)
122+
Part4.Color = Color3.new(0, 0.65, 0)
123
Part4.Position = Vector3.new(-158.858795, 3.31329608, 663.743713)
124
Part4.Orientation = Vector3.new(0, -90, 0)
125-
Part4.Color = Color3.new(0.65, 0, 0)
125+
Part4.Color = Color3.new(0, 0.65, 0)
126
Part5.Parent = Model3
127
Part5.Material = Enum.Material.SmoothPlastic
128
Part5.BrickColor = BrickColor.new("Really black")
129
Part5.Rotation = Vector3.new(-180, 90, 0)
130
Part5.Anchored = true
131
Part5.CanCollide = false
132
Part5.FormFactor = Enum.FormFactor.Custom
133
Part5.Size = Vector3.new(0.99000001, 1.46000004, 1)
134
Part5.CFrame = CFrame.new(-158.86145, 3.84244299, 663.735046, -4.37113883e-08, 0, 1, -8.74227766e-08, -1, -3.82137093e-15, 1, -8.74227766e-08, 4.37113883e-08)
135
Part5.BottomSurface = Enum.SurfaceType.Smooth
136
Part5.TopSurface = Enum.SurfaceType.Smooth
137
Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
138
Part5.Position = Vector3.new(-158.86145, 3.84244299, 663.735046)
139
Part5.Orientation = Vector3.new(0, 90, -180)
140
Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
141
BlockMesh6.Parent = Part5
142
BlockMesh6.Scale = Vector3.new(1.02999997, 1, 1.02999997)
143
BlockMesh6.Scale = Vector3.new(1.02999997, 1, 1.02999997)
144
Part7.Parent = Model3
145
Part7.Material = Enum.Material.SmoothPlastic
146
Part7.BrickColor = BrickColor.new("Crimson")
147
Part7.Rotation = Vector3.new(180, 90, 0)
148
Part7.Anchored = true
149
Part7.CanCollide = false
150
Part7.FormFactor = Enum.FormFactor.Custom
151
Part7.Size = Vector3.new(1, 0.660000145, 1)
152
Part7.CFrame = CFrame.new(-158.86145, 2.96245289, 663.729675, 7.52719514e-22, 2.98023224e-08, 1, 5.7174732e-21, -1, 2.98023224e-08, 1, 5.7174732e-21, -7.52719767e-22)
153
Part7.BottomSurface = Enum.SurfaceType.Smooth
154
Part7.TopSurface = Enum.SurfaceType.Smooth
155-
Part7.Color = Color3.new(0.4, 0, 0)
155+
Part7.Color = Color3.new(0, 0.4, 0)
156
Part7.Position = Vector3.new(-158.86145, 2.96245289, 663.729675)
157
Part7.Orientation = Vector3.new(0, 90, 180)
158-
Part7.Color = Color3.new(0.4, 0, 0)
158+
Part7.Color = Color3.new(0, 0.4, 0)
159
BlockMesh8.Parent = Part7
160
BlockMesh8.Scale = Vector3.new(1.05999994, 1, 1.04999995)
161
BlockMesh8.Scale = Vector3.new(1.05999994, 1, 1.04999995)
162
Part9.Parent = Model3
163
Part9.Material = Enum.Material.Neon
164
Part9.BrickColor = BrickColor.new("Crimson")
165
Part9.Rotation = Vector3.new(180, 90, 0)
166
Part9.Anchored = true
167
Part9.CanCollide = false
168
Part9.FormFactor = Enum.FormFactor.Custom
169
Part9.Size = Vector3.new(1.02999997, 0.200000003, 1)
170
Part9.CFrame = CFrame.new(-158.86145, 3.03249788, 663.744873, 1.89364288e-10, 5.06639481e-07, 1, 1.4383672e-09, -1, 5.06639481e-07, 1, 1.4383672e-09, -1.89364996e-10)
171
Part9.BottomSurface = Enum.SurfaceType.Smooth
172
Part9.TopSurface = Enum.SurfaceType.Smooth
173-
Part9.Color = Color3.new(0.4, 0, 0)
173+
Part9.Color = Color3.new(0, 0.4, 0)
174
Part9.Position = Vector3.new(-158.86145, 3.03249788, 663.744873)
175
Part9.Orientation = Vector3.new(0, 90, 180)
176-
Part9.Color = Color3.new(0.4, 0, 0)
176+
Part9.Color = Color3.new(0, 0.4, 0)
177
BlockMesh10.Parent = Part9
178
BlockMesh10.Scale = Vector3.new(1.08000004, 1, 1.08000004)
179
BlockMesh10.Scale = Vector3.new(1.08000004, 1, 1.08000004)
180
Part11.Parent = Model3
181
Part11.Material = Enum.Material.SmoothPlastic
182
Part11.BrickColor = BrickColor.new("Crimson")
183
Part11.Rotation = Vector3.new(-90, 45, 0)
184
Part11.Anchored = true
185
Part11.CanCollide = false
186
Part11.FormFactor = Enum.FormFactor.Custom
187
Part11.Size = Vector3.new(0.730000019, 0.340000004, 0.730000019)
188
Part11.CFrame = CFrame.new(-158.86644, 3.30336237, 664.085083, 0.707106829, -1.06770173e-07, 0.707106709, -0.707106709, 1.82268053e-07, 0.707106829, -2.04380882e-07, -1, 5.3385083e-08)
189
Part11.BottomSurface = Enum.SurfaceType.Smooth
190
Part11.TopSurface = Enum.SurfaceType.Smooth
191-
Part11.Color = Color3.new(0.4, 0, 0)
191+
Part11.Color = Color3.new(0, 0.4, 0)
192
Part11.Position = Vector3.new(-158.86644, 3.30336237, 664.085083)
193
Part11.Orientation = Vector3.new(-45, 90, -90)
194-
Part11.Color = Color3.new(0.4, 0, 0)
194+
Part11.Color = Color3.new(0, 0.4, 0)
195
BlockMesh12.Parent = Part11
196
BlockMesh12.Scale = Vector3.new(1.02999997, 1, 1.02999997)
197
BlockMesh12.Scale = Vector3.new(1.02999997, 1, 1.02999997)
198
Part13.Parent = Model3
199
Part13.Material = Enum.Material.SmoothPlastic
200
Part13.BrickColor = BrickColor.new("Crimson")
201
Part13.Rotation = Vector3.new(-169, 90, 0)
202
Part13.Anchored = true
203
Part13.CanCollide = false
204
Part13.FormFactor = Enum.FormFactor.Custom
205
Part13.Size = Vector3.new(1.63, 0.340000004, 1.03999996)
206
Part13.CFrame = CFrame.new(-158.871445, 4.34244347, 663.675049, -4.37113883e-08, 0, 1, -0.19080925, -0.981627107, -8.34053715e-09, 0.981627107, -0.19080925, 4.29082831e-08)
207
Part13.BottomSurface = Enum.SurfaceType.Smooth
208
Part13.TopSurface = Enum.SurfaceType.Smooth
209-
Part13.Color = Color3.new(0.4, 0, 0)
209+
Part13.Color = Color3.new(0, 0.4, 0)
210
Part13.Position = Vector3.new(-158.871445, 4.34244347, 663.675049)
211
Part13.Orientation = Vector3.new(0, 90, -169)
212-
Part13.Color = Color3.new(0.4, 0, 0)
212+
Part13.Color = Color3.new(0, 0.4, 0)
213
BlockMesh14.Parent = Part13
214
BlockMesh14.Scale = Vector3.new(1.02999997, 1, 1.02999997)
215
BlockMesh14.Scale = Vector3.new(1.02999997, 1, 1.02999997)
216
Part15.Parent = Model3
217
Part15.Material = Enum.Material.SmoothPlastic
218
Part15.BrickColor = BrickColor.new("Crimson")
219
Part15.Rotation = Vector3.new(-165, 90, 0)
220
Part15.Anchored = true
221
Part15.CanCollide = false
222
Part15.FormFactor = Enum.FormFactor.Custom
223
Part15.Size = Vector3.new(1.76999998, 0.360000014, 1.05999994)
224
Part15.CFrame = CFrame.new(-158.871445, 4.15398502, 663.745239, -4.37113883e-08, 0, 1, -0.258818924, -0.965925872, -1.13133343e-08, 0.965925872, -0.258818924, 4.22219593e-08)
225
Part15.BottomSurface = Enum.SurfaceType.Smooth
226
Part15.TopSurface = Enum.SurfaceType.Smooth
227-
Part15.Color = Color3.new(0.4, 0, 0)
227+
Part15.Color = Color3.new(0, 0.4, 0)
228
Part15.Position = Vector3.new(-158.871445, 4.15398502, 663.745239)
229
Part15.Orientation = Vector3.new(0, 90, -165)
230-
Part15.Color = Color3.new(0.4, 0, 0)
230+
Part15.Color = Color3.new(0, 0.4, 0)
231
BlockMesh16.Parent = Part15
232
BlockMesh16.Scale = Vector3.new(1.02999997, 1, 1.02999997)
233
BlockMesh16.Scale = Vector3.new(1.02999997, 1, 1.02999997)
234
Part17.Parent = Model3
235
Part17.Material = Enum.Material.SmoothPlastic
236
Part17.BrickColor = BrickColor.new("Crimson")
237
Part17.Rotation = Vector3.new(-180, 90, 0)
238
Part17.Anchored = true
239
Part17.CanCollide = false
240
Part17.FormFactor = Enum.FormFactor.Custom
241
Part17.Size = Vector3.new(1.76999998, 0.340000004, 1.06999993)
242
Part17.CFrame = CFrame.new(-158.86644, 4.50244331, 663.745056, -4.37113883e-08, 0, 1, -8.74227766e-08, -1, -3.82137093e-15, 1, -8.74227766e-08, 4.37113883e-08)
243
Part17.BottomSurface = Enum.SurfaceType.Smooth
244
Part17.TopSurface = Enum.SurfaceType.Smooth
245-
Part17.Color = Color3.new(0.4, 0, 0)
245+
Part17.Color = Color3.new(0, 0.4, 0)
246
Part17.Position = Vector3.new(-158.86644, 4.50244331, 663.745056)
247
Part17.Orientation = Vector3.new(0, 90, -180)
248-
Part17.Color = Color3.new(0.4, 0, 0)
248+
Part17.Color = Color3.new(0, 0.4, 0)
249
BlockMesh18.Parent = Part17
250
BlockMesh18.Scale = Vector3.new(1.02999997, 1, 1.02999997)
251
BlockMesh18.Scale = Vector3.new(1.02999997, 1, 1.02999997)
252
Model19.Name = "Torso"
253
Model19.Parent = Model0
254
Part20.Name = "CoatPart"
255
Part20.Parent = Model19
256
Part20.Material = Enum.Material.SmoothPlastic
257
Part20.BrickColor = BrickColor.new("Crimson")
258
Part20.Rotation = Vector3.new(10.4499998, -5.75, 10.8500004)
259
Part20.Anchored = true
260
Part20.CanCollide = false
261
Part20.FormFactor = Enum.FormFactor.Custom
262
Part20.Size = Vector3.new(1.13999999, 0.869999945, 0.200000003)
263
Part20.CFrame = CFrame.new(-158.834412, 4.64428473, 662.807678, 0.977175415, -0.187351644, -0.100137874, 0.167329401, 0.969232857, -0.180522978, 0.130878195, 0.1596466, 0.978460014)
264
Part20.BottomSurface = Enum.SurfaceType.Smooth
265
Part20.TopSurface = Enum.SurfaceType.Smooth
266-
Part20.Color = Color3.new(0.4, 0, 0)
266+
Part20.Color = Color3.new(0, 0.4, 0)
267
Part20.Position = Vector3.new(-158.834412, 4.64428473, 662.807678)
268
Part20.Orientation = Vector3.new(10.3999996, -5.84000015, 9.80000019)
269-
Part20.Color = Color3.new(0.4, 0, 0)
269+
Part20.Color = Color3.new(0, 0.4, 0)
270
Part21.Name = "CoatPart"
271
Part21.Parent = Model19
272
Part21.Material = Enum.Material.SmoothPlastic
273
Part21.BrickColor = BrickColor.new("Crimson")
274
Part21.Rotation = Vector3.new(-79.0899963, 60.3600006, 80.1200027)
275
Part21.Anchored = true
276
Part21.CanCollide = false
277
Part21.FormFactor = Enum.FormFactor.Custom
278
Part21.Size = Vector3.new(0.720000029, 0.869999945, 0.200000003)
279
Part21.CFrame = CFrame.new(-159.386185, 4.55758619, 661.831116, 0.0848990753, -0.487223834, 0.869140446, 0.0400112979, 0.873253405, 0.485620975, -0.995585978, -0.00645333761, 0.0936328396)
280
Part21.BottomSurface = Enum.SurfaceType.Smooth
281
Part21.TopSurface = Enum.SurfaceType.Smooth
282-
Part21.Color = Color3.new(0.4, 0, 0)
282+
Part21.Color = Color3.new(0, 0.4, 0)
283
Part21.Position = Vector3.new(-159.386185, 4.55758619, 661.831116)
284
Part21.Orientation = Vector3.new(-29.0499992, 83.8499985, 2.61999989)
285-
Part21.Color = Color3.new(0.4, 0, 0)
285+
Part21.Color = Color3.new(0, 0.4, 0)
286
Part22.Name = "CoatPart"
287
Part22.Parent = Model19
288
Part22.Material = Enum.Material.SmoothPlastic
289
Part22.BrickColor = BrickColor.new("Crimson")
290
Part22.Rotation = Vector3.new(-108.410004, 59.3899994, 108.949997)
291
Part22.Anchored = true
292
Part22.CanCollide = false
293
Part22.FormFactor = Enum.FormFactor.Custom
294
Part22.Size = Vector3.new(0.780000031, 0.869999945, 0.200000003)
295
Part22.CFrame = CFrame.new(-159.352432, 4.56704187, 662.440674, -0.165371925, -0.481586069, 0.860655069, -0.0334743224, 0.874908745, 0.48312977, -0.985663056, 0.0510862619, -0.16080609)
296
Part22.BottomSurface = Enum.SurfaceType.Smooth
297
Part22.TopSurface = Enum.SurfaceType.Smooth
298-
Part22.Color = Color3.new(0.4, 0, 0)
298+
Part22.Color = Color3.new(0, 0.4, 0)
299
Part22.Position = Vector3.new(-159.352432, 4.56704187, 662.440674)
300
Part22.Orientation = Vector3.new(-28.8899994, 100.580002, -2.19000006)
301-
Part22.Color = Color3.new(0.4, 0, 0)
301+
Part22.Color = Color3.new(0, 0.4, 0)
302
WedgePart23.Parent = Model19
303
WedgePart23.Material = Enum.Material.SmoothPlastic
304
WedgePart23.BrickColor = BrickColor.new("Really black")
305
WedgePart23.Rotation = Vector3.new(142.779999, 0, 0)
306
WedgePart23.Anchored = true
307
WedgePart23.CanCollide = false
308
WedgePart23.FormFactor = Enum.FormFactor.Symmetric
309
WedgePart23.Size = Vector3.new(0.200000003, 1.99000001, 0.980000079)
310
WedgePart23.CFrame = CFrame.new(-159.290115, 1.44323099, 663.517273, 1, 0, 0, 0, -0.796325386, -0.604868531, 0, 0.604868531, -0.796325386)
311
WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
312
WedgePart23.Position = Vector3.new(-159.290115, 1.44323099, 663.517273)
313
WedgePart23.Orientation = Vector3.new(37.2200012, 180, 180)
314
WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
315
WedgePart24.Parent = Model19
316
WedgePart24.Material = Enum.Material.SmoothPlastic
317
WedgePart24.BrickColor = BrickColor.new("Really black")
318
WedgePart24.Rotation = Vector3.new(34.0699997, 0, -180)
319
WedgePart24.Anchored = true
320
WedgePart24.CanCollide = false
321
WedgePart24.FormFactor = Enum.FormFactor.Symmetric
322
WedgePart24.Size = Vector3.new(0.200000003, 1.99000001, 0.980000079)
323
WedgePart24.CFrame = CFrame.new(-159.290115, 1.47634852, 660.847168, -1, 0, 0, 0, -0.828382492, -0.560162961, 0, -0.560162961, 0.828382492)
324
WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
325
WedgePart24.Position = Vector3.new(-159.290115, 1.47634852, 660.847168)
326
WedgePart24.Orientation = Vector3.new(34.0699997, 0, 180)
327
WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
328
Part25.Name = "CoatPart"
329
Part25.Parent = Model19
330
Part25.Material = Enum.Material.SmoothPlastic
331
Part25.BrickColor = BrickColor.new("Really black")
332
Part25.Rotation = Vector3.new(-44.9500008, 90, 0)
333
Part25.Anchored = true
334
Part25.CanCollide = false
335
Part25.FormFactor = Enum.FormFactor.Custom
336
Part25.Size = Vector3.new(0.720000029, 0.720000029, 0.200000003)
337
Part25.CFrame = CFrame.new(-159.302124, 1.90612781, 662.165894, -4.35766978e-08, -2.25386487e-10, 1, -0.706467092, 0.707745969, -3.06259835e-08, -0.707745969, -0.706467092, -3.10004573e-08)
338
Part25.BottomSurface = Enum.SurfaceType.Smooth
339
Part25.TopSurface = Enum.SurfaceType.Smooth
340
Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
341
Part25.Position = Vector3.new(-159.302124, 1.90612781, 662.165894)
342
Part25.Orientation = Vector3.new(0, 90, -44.9500008)
343
Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
344
Part26.Name = "CoatPart"
345
Part26.Parent = Model19
346
Part26.Material = Enum.Material.SmoothPlastic
347
Part26.BrickColor = BrickColor.new("Crimson")
348
Part26.Rotation = Vector3.new(-11.6000004, 7.96999979, 13.6599998)
349
Part26.Anchored = true
350
Part26.CanCollide = false
351
Part26.FormFactor = Enum.FormFactor.Custom
352
Part26.Size = Vector3.new(1.13, 0.869999945, 0.200000003)
353
Part26.CFrame = CFrame.new(-158.8293, 4.64456844, 661.502991, 0.962341607, -0.233814016, 0.138671026, 0.204172939, 0.958461761, 0.199159563, -0.17947717, -0.163346663, 0.970106125)
354
Part26.BottomSurface = Enum.SurfaceType.Smooth
355
Part26.TopSurface = Enum.SurfaceType.Smooth
356-
Part26.Color = Color3.new(0.4, 0, 0)
356+
Part26.Color = Color3.new(0, 0.4, 0)
357
Part26.Position = Vector3.new(-158.8293, 4.64456844, 661.502991)
358
Part26.Orientation = Vector3.new(-11.4899998, 8.13000011, 12.0299997)
359-
Part26.Color = Color3.new(0.4, 0, 0)
359+
Part26.Color = Color3.new(0, 0.4, 0)
360
Part27.Name = "CoatPart"
361
Part27.Parent = Model19
362
Part27.Material = Enum.Material.SmoothPlastic
363
Part27.BrickColor = BrickColor.new("Really black")
364
Part27.Rotation = Vector3.new(0, 0, 0.74000001)
365
Part27.Anchored = true
366
Part27.CanCollide = false
367
Part27.FormFactor = Enum.FormFactor.Custom
368
Part27.Size = Vector3.new(0.200000003, 0.200000003, 1.51999998)
369
Part27.CFrame = CFrame.new(-159.314621, 4.35161209, 662.159912, 0.999915898, -0.0129740611, 0, 0.0129740611, 0.999915898, 0, 0, 0, 1)
370
Part27.BottomSurface = Enum.SurfaceType.Smooth
371
Part27.TopSurface = Enum.SurfaceType.Smooth
372
Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
373
Part27.Position = Vector3.new(-159.314621, 4.35161209, 662.159912)
374
Part27.Orientation = Vector3.new(0, 0, 0.74000001)
375
Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
376
Part28.Name = "CoatPart"
377
Part28.Parent = Model19
378
Part28.Material = Enum.Material.SmoothPlastic
379
Part28.BrickColor = BrickColor.new("Crimson")
380
Part28.Rotation = Vector3.new(4, -15, 0)
381
Part28.Anchored = true
382
Part28.CanCollide = false
383
Part28.FormFactor = Enum.FormFactor.Custom
384
Part28.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003)
385
Part28.CFrame = CFrame.new(-158.301086, 3.60232401, 661.45752, 0.965925813, 0, -0.258819044, -0.0180542879, 0.997564077, -0.0673795193, 0.258188576, 0.069756411, 0.963572919)
386
Part28.BottomSurface = Enum.SurfaceType.Smooth
387
Part28.TopSurface = Enum.SurfaceType.Smooth
388-
Part28.Color = Color3.new(0.4, 0, 0)
388+
Part28.Color = Color3.new(0, 0.4, 0)
389
Part28.Position = Vector3.new(-158.301086, 3.60232401, 661.45752)
390
Part28.Orientation = Vector3.new(3.8599999, -15.0299997, -1.03999996)
391-
Part28.Color = Color3.new(0.4, 0, 0)
391+
Part28.Color = Color3.new(0, 0.4, 0)
392
CylinderMesh29.Parent = Part28
393
Part30.Name = "CoatPart"
394
Part30.Parent = Model19
395
Part30.Material = Enum.Material.SmoothPlastic
396
Part30.BrickColor = BrickColor.new("Crimson")
397
Part30.Rotation = Vector3.new(-5, 15, 0)
398
Part30.Anchored = true
399
Part30.CanCollide = false
400
Part30.FormFactor = Enum.FormFactor.Custom
401
Part30.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003)
402
Part30.CFrame = CFrame.new(-158.30072, 3.60232401, 662.905518, 0.965925813, 8.50197068e-08, 0.258819044, -0.0225575771, 0.99619472, 0.0841856971, -0.257834166, -0.0871554688, 0.962250173)
403
Part30.BottomSurface = Enum.SurfaceType.Smooth
404
Part30.TopSurface = Enum.SurfaceType.Smooth
405-
Part30.Color = Color3.new(0.4, 0, 0)
405+
Part30.Color = Color3.new(0, 0.4, 0)
406
Part30.Position = Vector3.new(-158.30072, 3.60232401, 662.905518)
407
Part30.Orientation = Vector3.new(-4.82999992, 15.0500002, -1.29999995)
408-
Part30.Color = Color3.new(0.4, 0, 0)
408+
Part30.Color = Color3.new(0, 0.4, 0)
409
CylinderMesh31.Parent = Part30
410
Part32.Name = "CoatPart"
411
Part32.Parent = Model19
412
Part32.Material = Enum.Material.SmoothPlastic
413
Part32.BrickColor = BrickColor.new("Crimson")
414
Part32.Rotation = Vector3.new(18.75, -15.46, 1.02999997)
415
Part32.Anchored = true
416
Part32.CanCollide = false
417
Part32.FormFactor = Enum.FormFactor.Custom
418
Part32.Size = Vector3.new(0.239999995, 2.66999984, 0.200000003)
419
Part32.CFrame = CFrame.new(-158.242523, 1.72674048, 660.988525, 0.963657141, -0.017378673, -0.266576141, -0.068582207, 0.948342919, -0.309745163, 0.258188576, 0.316770554, 0.912685633)
420
Part32.BottomSurface = Enum.SurfaceType.Smooth
421
Part32.TopSurface = Enum.SurfaceType.Smooth
422-
Part32.Color = Color3.new(0.4, 0, 0)
422+
Part32.Color = Color3.new(0, 0.4, 0)
423
Part32.Position = Vector3.new(-158.242523, 1.72674048, 660.988525)
424
Part32.Orientation = Vector3.new(18.0400009, -16.2800007, -4.13999987)
425-
Part32.Color = Color3.new(0.4, 0, 0)
425+
Part32.Color = Color3.new(0, 0.4, 0)
426
CylinderMesh33.Parent = Part32
427
Part34.Name = "CoatPart"
428
Part34.Parent = Model19
429
Part34.Material = Enum.Material.SmoothPlastic
430
Part34.BrickColor = BrickColor.new("Really black")
431
Part34.Anchored = true
432
Part34.CanCollide = false
433
Part34.FormFactor = Enum.FormFactor.Custom
434
Part34.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003)
435
Part34.CFrame = CFrame.new(-159.28598, 3.60232401, 661.279968, 1, 0, 0, 0, 1, 0, 0, 0, 1)
436
Part34.BottomSurface = Enum.SurfaceType.Smooth
437
Part34.TopSurface = Enum.SurfaceType.Smooth
438
Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
439
Part34.Position = Vector3.new(-159.28598, 3.60232401, 661.279968)
440
Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
441
Part35.Parent = Model19
442
Part35.Material = Enum.Material.Neon
443
Part35.BrickColor = BrickColor.new("Really red")
444
Part35.Rotation = Vector3.new(-11.1599998, 0, 0)
445
Part35.Anchored = true
446
Part35.CanCollide = false
447
Part35.FormFactor = Enum.FormFactor.Symmetric
448
Part35.Size = Vector3.new(0.200000003, 0.580000043, 1.26999998)
449
Part35.CFrame = CFrame.new(-159.470093, 2.61507511, 662.789246, 1, 0, 0, 0, 0.981097043, 0.193516642, 0, -0.193516642, 0.981097043)
450
Part35.BottomSurface = Enum.SurfaceType.Smooth
451
Part35.TopSurface = Enum.SurfaceType.Smooth
452-
Part35.Color = Color3.new(1, 0, 0)
452+
Part35.Color = Color3.new(0, 1, 0)
453
Part35.Position = Vector3.new(-159.470093, 2.61507511, 662.789246)
454
Part35.Orientation = Vector3.new(-11.1599998, 0, 0)
455-
Part35.Color = Color3.new(1, 0, 0)
455+
Part35.Color = Color3.new(0, 1, 0)
456
Part36.Parent = Model19
457
Part36.Material = Enum.Material.Neon
458
Part36.BrickColor = BrickColor.new("Really red")
459
Part36.Rotation = Vector3.new(-93.4899979, 0, -180)
460
Part36.Anchored = true
461
Part36.CanCollide = false
462
Part36.FormFactor = Enum.FormFactor.Custom
463
Part36.Size = Vector3.new(0.200000003, 0.550000072, 1.19000006)
464
Part36.CFrame = CFrame.new(-159.470062, 3.89180946, 660.366272, -1, 0, 0, 0, 0.0609489419, 0.998140931, 0, 0.998140931, -0.0609489419)
465
Part36.BottomSurface = Enum.SurfaceType.Smooth
466
Part36.TopSurface = Enum.SurfaceType.Smooth
467-
Part36.Color = Color3.new(1, 0, 0)
467+
Part36.Color = Color3.new(0, 1, 0)
468
Part36.Position = Vector3.new(-159.470062, 3.89180946, 660.366272)
469
Part36.Orientation = Vector3.new(-86.5100021, 180, 0)
470-
Part36.Color = Color3.new(1, 0, 0)
470+
Part36.Color = Color3.new(0, 1, 0)
471
Part37.Parent = Model19
472
Part37.Material = Enum.Material.Neon
473
Part37.BrickColor = BrickColor.new("Really red")
474
Part37.Rotation = Vector3.new(-86.5100021, 0, 0)
475
Part37.Anchored = true
476
Part37.CanCollide = false
477
Part37.FormFactor = Enum.FormFactor.Symmetric
478
Part37.Size = Vector3.new(0.200000003, 0.550000072, 1.11000001)
479
Part37.CFrame = CFrame.new(-159.470093, 3.93417311, 664.059631, 1, 0, 0, 0, 0.0609489419, 0.998140931, 0, -0.998140931, 0.0609489419)
480
Part37.BottomSurface = Enum.SurfaceType.Smooth
481
Part37.TopSurface = Enum.SurfaceType.Smooth
482-
Part37.Color = Color3.new(1, 0, 0)
482+
Part37.Color = Color3.new(0, 1, 0)
483
Part37.Position = Vector3.new(-159.470093, 3.93417311, 664.059631)
484
Part37.Orientation = Vector3.new(-86.5100021, 0, 0)
485-
Part37.Color = Color3.new(1, 0, 0)
485+
Part37.Color = Color3.new(0, 1, 0)
486
Part38.Parent = Model19
487
Part38.Material = Enum.Material.Neon
488
Part38.BrickColor = BrickColor.new("Really red")
489
Part38.Rotation = Vector3.new(-140.779999, 0, 0)
490
Part38.Anchored = true
491
Part38.CanCollide = false
492
Part38.FormFactor = Enum.FormFactor.Symmetric
493
Part38.Size = Vector3.new(0.200000003, 0.410000086, 0.710000038)
494
Part38.CFrame = CFrame.new(-159.470093, 5.4800458, 663.372192, 1, 0, 0, 0, -0.774729609, 0.632292688, 0, -0.632292688, -0.774729609)
495
Part38.BottomSurface = Enum.SurfaceType.Smooth
496
Part38.TopSurface = Enum.SurfaceType.Smooth
497-
Part38.Color = Color3.new(1, 0, 0)
497+
Part38.Color = Color3.new(0, 1, 0)
498
Part38.Position = Vector3.new(-159.470093, 5.4800458, 663.372192)
499
Part38.Orientation = Vector3.new(-39.2200012, 180, 180)
500-
Part38.Color = Color3.new(1, 0, 0)
500+
Part38.Color = Color3.new(0, 1, 0)
501
Part39.Name = "CoatPart"
502
Part39.Parent = Model19
503
Part39.Material = Enum.Material.SmoothPlastic
504
Part39.BrickColor = BrickColor.new("Crimson")
505
Part39.Rotation = Vector3.new(-18.8600006, 19.0900002, 5.46000004)
506
Part39.Anchored = true
507
Part39.CanCollide = false
508
Part39.FormFactor = Enum.FormFactor.Custom
509
Part39.Size = Vector3.new(0.239999995, 2.56999993, 0.200000003)
510
Part39.CFrame = CFrame.new(-158.189209, 1.69422197, 663.332458, 0.9407354, -0.0899123773, 0.327005535, -0.0152136842, 0.952057242, 0.305541515, -0.338799953, -0.292408735, 0.894266069)
511
Part39.BottomSurface = Enum.SurfaceType.Smooth
512
Part39.TopSurface = Enum.SurfaceType.Smooth
513-
Part39.Color = Color3.new(0.4, 0, 0)
513+
Part39.Color = Color3.new(0, 0.4, 0)
514
Part39.Position = Vector3.new(-158.189209, 1.69422197, 663.332458)
515
Part39.Orientation = Vector3.new(-17.7900009, 20.0900002, -0.920000017)
516-
Part39.Color = Color3.new(0.4, 0, 0)
516+
Part39.Color = Color3.new(0, 0.4, 0)
517
CylinderMesh40.Parent = Part39
518
Part41.Name = "CoatPart"
519
Part41.Parent = Model19
520
Part41.Material = Enum.Material.SmoothPlastic
521
Part41.BrickColor = BrickColor.new("Really black")
522
Part41.Rotation = Vector3.new(0, 0, 0.810000002)
523
Part41.Anchored = true
524
Part41.CanCollide = false
525
Part41.FormFactor = Enum.FormFactor.Custom
526
Part41.Size = Vector3.new(1.02499998, 2.21000004, 0.379999995)
527
Part41.CFrame = CFrame.new(-158.870163, 3.5173471, 663.030029, 0.999900818, -0.0140840253, 0, 0.0140840253, 0.999900818, 0, 0, 0, 1)
528
Part41.BottomSurface = Enum.SurfaceType.Smooth
529
Part41.TopSurface = Enum.SurfaceType.Smooth
530
Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
531
Part41.Position = Vector3.new(-158.870163, 3.5173471, 663.030029)
532
Part41.Orientation = Vector3.new(0, 0, 0.810000002)
533
Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
534
Part42.Parent = Model19
535
Part42.Material = Enum.Material.Neon
536
Part42.BrickColor = BrickColor.new("Really red")
537
Part42.Rotation = Vector3.new(-39.2200012, 0, -180)
538
Part42.Anchored = true
539
Part42.CanCollide = false
540
Part42.FormFactor = Enum.FormFactor.Custom
541
Part42.Size = Vector3.new(0.200000003, 0.410000086, 0.790000021)
542
Part42.CFrame = CFrame.new(-159.470062, 5.45231295, 661.020203, -1, 0, 0, 0, -0.774729609, 0.632292688, 0, 0.632292688, 0.774729609)
543
Part42.BottomSurface = Enum.SurfaceType.Smooth
544
Part42.TopSurface = Enum.SurfaceType.Smooth
545-
Part42.Color = Color3.new(1, 0, 0)
545+
Part42.Color = Color3.new(0, 1, 0)
546
Part42.Position = Vector3.new(-159.470062, 5.45231295, 661.020203)
547
Part42.Orientation = Vector3.new(-39.2200012, 0, 180)
548-
Part42.Color = Color3.new(1, 0, 0)
548+
Part42.Color = Color3.new(0, 1, 0)
549
Part43.Parent = Model19
550
Part43.Material = Enum.Material.Neon
551
Part43.BrickColor = BrickColor.new("Really red")
552
Part43.Rotation = Vector3.new(-133.990005, 0, -180)
553
Part43.Anchored = true
554
Part43.CanCollide = false
555
Part43.FormFactor = Enum.FormFactor.Custom
556
Part43.Size = Vector3.new(0.200000003, 0.540000081, 1.35000002)
557
Part43.CFrame = CFrame.new(-159.470062, 3.05768061, 660.776367, -1, 0, 0, 0, 0.694480717, 0.71951133, 0, 0.71951133, -0.694480717)
558
Part43.BottomSurface = Enum.SurfaceType.Smooth
559
Part43.TopSurface = Enum.SurfaceType.Smooth
560-
Part43.Color = Color3.new(1, 0, 0)
560+
Part43.Color = Color3.new(0, 1, 0)
561
Part43.Position = Vector3.new(-159.470062, 3.05768061, 660.776367)
562
Part43.Orientation = Vector3.new(-46.0099983, 180, 0)
563-
Part43.Color = Color3.new(1, 0, 0)
563+
Part43.Color = Color3.new(0, 1, 0)
564
Part44.Parent = Model19
565
Part44.Material = Enum.Material.Neon
566
Part44.BrickColor = BrickColor.new("Really red")
567
Part44.Rotation = Vector3.new(-46.0099983, 0, 0)
568
Part44.Anchored = true
569
Part44.CanCollide = false
570
Part44.FormFactor = Enum.FormFactor.Symmetric
571
Part44.Size = Vector3.new(0.200000003, 0.540000081, 1.26999998)
572
Part44.CFrame = CFrame.new(-159.470093, 3.08889389, 663.674927, 1, 0, 0, 0, 0.694480717, 0.71951133, 0, -0.71951133, 0.694480717)
573
Part44.BottomSurface = Enum.SurfaceType.Smooth
574
Part44.TopSurface = Enum.SurfaceType.Smooth
575-
Part44.Color = Color3.new(1, 0, 0)
575+
Part44.Color = Color3.new(0, 1, 0)
576
Part44.Position = Vector3.new(-159.470093, 3.08889389, 663.674927)
577
Part44.Orientation = Vector3.new(-46.0099983, 0, 0)
578-
Part44.Color = Color3.new(1, 0, 0)
578+
Part44.Color = Color3.new(0, 1, 0)
579
Part45.Parent = Model19
580
Part45.Material = Enum.Material.Neon
581
Part45.BrickColor = BrickColor.new("Really red")
582
Part45.Rotation = Vector3.new(-64.6100006, 0, -180)
583
Part45.Anchored = true
584
Part45.CanCollide = false
585
Part45.FormFactor = Enum.FormFactor.Custom
586
Part45.Size = Vector3.new(0.200000003, 0.480000079, 1.19000006)
587
Part45.CFrame = CFrame.new(-159.470062, 4.8406992, 660.532715, -1, 0, 0, 0, -0.428826392, 0.90338695, 0, 0.90338695, 0.428826392)
588
Part45.BottomSurface = Enum.SurfaceType.Smooth
589
Part45.TopSurface = Enum.SurfaceType.Smooth
590-
Part45.Color = Color3.new(1, 0, 0)
590+
Part45.Color = Color3.new(0, 1, 0)
591
Part45.Position = Vector3.new(-159.470062, 4.8406992, 660.532715)
592
Part45.Orientation = Vector3.new(-64.6100006, 0, 180)
593-
Part45.Color = Color3.new(1, 0, 0)
593+
Part45.Color = Color3.new(0, 1, 0)
594
Part46.Parent = Model19
595
Part46.Material = Enum.Material.Neon
596
Part46.BrickColor = BrickColor.new("Really red")
597
Part46.Rotation = Vector3.new(-168.839996, 0, -180)
598
Part46.Anchored = true
599
Part46.CanCollide = false
600
Part46.FormFactor = Enum.FormFactor.Custom
601
Part46.Size = Vector3.new(0.200000003, 0.580000043, 1.35000002)
602
Part46.CFrame = CFrame.new(-159.470062, 2.60490227, 661.673462, -1, 0, 0, 0, 0.981097043, 0.193516642, 0, 0.193516642, -0.981097043)
603
Part46.BottomSurface = Enum.SurfaceType.Smooth
604
Part46.TopSurface = Enum.SurfaceType.Smooth
605-
Part46.Color = Color3.new(1, 0, 0)
605+
Part46.Color = Color3.new(0, 1, 0)
606
Part46.Position = Vector3.new(-159.470062, 2.60490227, 661.673462)
607
Part46.Orientation = Vector3.new(-11.1599998, 180, 0)
608-
Part46.Color = Color3.new(1, 0, 0)
608+
Part46.Color = Color3.new(0, 1, 0)
609
Part47.Name = "CoatPart"
610
Part47.Parent = Model19
611
Part47.Material = Enum.Material.SmoothPlastic
612
Part47.BrickColor = BrickColor.new("Really black")
613
Part47.Rotation = Vector3.new(0, 0, 0.74000001)
614
Part47.Anchored = true
615
Part47.CanCollide = false
616
Part47.FormFactor = Enum.FormFactor.Custom
617
Part47.Size = Vector3.new(1.02499998, 2.0999999, 0.300000012)
618
Part47.CFrame = CFrame.new(-158.874512, 3.4568882, 661.329956, 0.999915898, -0.0129740611, 0, 0.0129740611, 0.999915898, 0, 0, 0, 1)
619
Part47.BottomSurface = Enum.SurfaceType.Smooth
620
Part47.TopSurface = Enum.SurfaceType.Smooth
621
Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
622
Part47.Position = Vector3.new(-158.874512, 3.4568882, 661.329956)
623
Part47.Orientation = Vector3.new(0, 0, 0.74000001)
624
Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
625
Part48.Name = "Torso"
626
Part48.Parent = Model19
627
Part48.BrickColor = BrickColor.new("Crimson")
628
Part48.Transparency = 1
629
Part48.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979)
630
Part48.Anchored = true
631
Part48.CanCollide = false
632
Part48.FormFactor = Enum.FormFactor.Symmetric
633
Part48.Size = Vector3.new(2, 2, 1)
634
Part48.CFrame = CFrame.new(-158.866974, 3.43812704, 662.199951, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06)
635
Part48.LeftSurface = Enum.SurfaceType.Weld
636
Part48.RightSurface = Enum.SurfaceType.Weld
637-
Part48.Color = Color3.new(0.65, 0, 0)
637+
Part48.Color = Color3.new(0, 0.65, 0)
638
Part48.Position = Vector3.new(-158.866974, 3.43812704, 662.199951)
639
Part48.Orientation = Vector3.new(0.980000019, -90, 180)
640-
Part48.Color = Color3.new(0.65, 0, 0)
640+
Part48.Color = Color3.new(0, 0.65, 0)
641
Part49.Parent = Model19
642
Part49.Material = Enum.Material.Neon
643
Part49.BrickColor = BrickColor.new("Really red")
644
Part49.Rotation = Vector3.new(-115.389999, 0, 0)
645
Part49.Anchored = true
646
Part49.CanCollide = false
647
Part49.FormFactor = Enum.FormFactor.Symmetric
648
Part49.Size = Vector3.new(0.200000003, 0.480000079, 1.11000001)
649
Part49.CFrame = CFrame.new(-159.470093, 4.87927675, 663.873596, 1, 0, 0, 0, -0.428826392, 0.90338695, 0, -0.90338695, -0.428826392)
650
Part49.BottomSurface = Enum.SurfaceType.Smooth
651
Part49.TopSurface = Enum.SurfaceType.Smooth
652-
Part49.Color = Color3.new(1, 0, 0)
652+
Part49.Color = Color3.new(0, 1, 0)
653
Part49.Position = Vector3.new(-159.470093, 4.87927675, 663.873596)
654
Part49.Orientation = Vector3.new(-64.6100006, 180, 180)
655-
Part49.Color = Color3.new(1, 0, 0)
655+
Part49.Color = Color3.new(0, 1, 0)
656
Part50.Parent = Model19
657
Part50.Material = Enum.Material.Neon
658
Part50.BrickColor = BrickColor.new("Really red")
659
Part50.Rotation = Vector3.new(-39.2200012, 0, 180)
660
Part50.Anchored = true
661
Part50.CanCollide = false
662
Part50.FormFactor = Enum.FormFactor.Custom
663
Part50.Size = Vector3.new(0.200000003, 0.940000057, 0.26000005)
664
Part50.CFrame = CFrame.new(-159.470062, 5.95517349, 661.057983, -1, -1.50995803e-07, 0, 1.16980921e-07, -0.774729609, 0.632292688, -9.54735384e-08, 0.632292688, 0.774729609)
665
Part50.BottomSurface = Enum.SurfaceType.Smooth
666
Part50.TopSurface = Enum.SurfaceType.Smooth
667-
Part50.Color = Color3.new(1, 0, 0)
667+
Part50.Color = Color3.new(0, 1, 0)
668
Part50.Position = Vector3.new(-159.470062, 5.95517349, 661.057983)
669
Part50.Orientation = Vector3.new(-39.2200012, 0, 180)
670-
Part50.Color = Color3.new(1, 0, 0)
670+
Part50.Color = Color3.new(0, 1, 0)
671
Part51.Parent = Model19
672
Part51.Material = Enum.Material.Neon
673
Part51.BrickColor = BrickColor.new("Really red")
674
Part51.Rotation = Vector3.new(-93.4899979, 0, 180)
675
Part51.Anchored = true
676
Part51.CanCollide = false
677
Part51.FormFactor = Enum.FormFactor.Custom
678
Part51.Size = Vector3.new(0.200000003, 1.08000004, 0.220000029)
679
Part51.CFrame = CFrame.new(-159.470062, 4.48975611, 660.072205, -1, -1.50995803e-07, 0, -9.20302501e-09, 0.0609488823, 0.998140872, -1.50715081e-07, 0.998140872, -0.0609488823)
680
Part51.BottomSurface = Enum.SurfaceType.Smooth
681
Part51.TopSurface = Enum.SurfaceType.Smooth
682-
Part51.Color = Color3.new(1, 0, 0)
682+
Part51.Color = Color3.new(0, 1, 0)
683
Part51.Position = Vector3.new(-159.470062, 4.48975611, 660.072205)
684
Part51.Orientation = Vector3.new(-86.5100021, 180, 0)
685-
Part51.Color = Color3.new(1, 0, 0)
685+
Part51.Color = Color3.new(0, 1, 0)
686
Part52.Parent = Model19
687
Part52.Material = Enum.Material.Neon
688
Part52.BrickColor = BrickColor.new("Really red")
689
Part52.Rotation = Vector3.new(-133.990005, 0, 180)
690
Part52.Anchored = true
691
Part52.CanCollide = false
692
Part52.FormFactor = Enum.FormFactor.Custom
693
Part52.Size = Vector3.new(0.200000003, 1.07000005, 0.300000072)
694
Part52.CFrame = CFrame.new(-159.470062, 3.38138676, 660.221069, -1, -1.50995803e-07, 0, -1.04863673e-07, 0.694480717, 0.719511271, -1.08643185e-07, 0.719511271, -0.694480717)
695
Part52.BottomSurface = Enum.SurfaceType.Smooth
696
Part52.TopSurface = Enum.SurfaceType.Smooth
697-
Part52.Color = Color3.new(1, 0, 0)
697+
Part52.Color = Color3.new(0, 1, 0)
698
Part52.Position = Vector3.new(-159.470062, 3.38138676, 660.221069)
699
Part52.Orientation = Vector3.new(-46.0099983, 180, 0)
700-
Part52.Color = Color3.new(1, 0, 0)
700+
Part52.Color = Color3.new(0, 1, 0)
701
Part53.Parent = Model19
702
Part53.Material = Enum.Material.Neon
703
Part53.BrickColor = BrickColor.new("Really red")
704
Part53.Rotation = Vector3.new(-168.839996, 0, 180)
705
Part53.Anchored = true
706
Part53.CanCollide = false
707
Part53.FormFactor = Enum.FormFactor.Custom
708
Part53.Size = Vector3.new(0.200000003, 1.11000001, 0.300000072)
709
Part53.CFrame = CFrame.new(-159.470062, 2.57650781, 661.107117, -1, -1.50995803e-07, 0, -1.48141524e-07, 0.981096983, 0.193516567, -2.92201889e-08, 0.193516567, -0.981096983)
710
Part53.BottomSurface = Enum.SurfaceType.Smooth
711
Part53.TopSurface = Enum.SurfaceType.Smooth
712-
Part53.Color = Color3.new(1, 0, 0)
712+
Part53.Color = Color3.new(0, 1, 0)
713
Part53.Position = Vector3.new(-159.470062, 2.57650781, 661.107117)
714
Part53.Orientation = Vector3.new(-11.1599998, 180, 0)
715-
Part53.Color = Color3.new(1, 0, 0)
715+
Part53.Color = Color3.new(0, 1, 0)
716
Part54.Parent = Model19
717
Part54.Material = Enum.Material.Neon
718
Part54.BrickColor = BrickColor.new("Really red")
719
Part54.Rotation = Vector3.new(-64.6100006, 0, 180)
720
Part54.Anchored = true
721
Part54.CanCollide = false
722
Part54.FormFactor = Enum.FormFactor.Custom
723
Part54.Size = Vector3.new(0.200000003, 1.00999999, 0.220000029)
724
Part54.CFrame = CFrame.new(-159.470062, 5.52248049, 660.501343, -1, -1.50995803e-07, 0, 6.47509921e-08, -0.428826421, 0.903386891, -1.36407635e-07, 0.903386891, 0.428826421)
725
Part54.BottomSurface = Enum.SurfaceType.Smooth
726
Part54.TopSurface = Enum.SurfaceType.Smooth
727-
Part54.Color = Color3.new(1, 0, 0)
727+
Part54.Color = Color3.new(0, 1, 0)
728
Part54.Position = Vector3.new(-159.470062, 5.52248049, 660.501343)
729
Part54.Orientation = Vector3.new(-64.6100006, 0, 180)
730-
Part54.Color = Color3.new(1, 0, 0)
730+
Part54.Color = Color3.new(0, 1, 0)
731
Part55.Parent = Model19
732
Part55.Material = Enum.Material.Neon
733
Part55.BrickColor = BrickColor.new("Really red")
734
Part55.Rotation = Vector3.new(-140.779999, 0, 0)
735
Part55.Anchored = true
736
Part55.CanCollide = false
737
Part55.FormFactor = Enum.FormFactor.Custom
738
Part55.Size = Vector3.new(0.200000003, 0.940000057, 0.360000044)
739
Part55.CFrame = CFrame.new(-159.470093, 5.92599964, 663.404175, 1, 0, 0, 0, -0.774729609, 0.632292628, 0, -0.632292628, -0.774729609)
740
Part55.BottomSurface = Enum.SurfaceType.Smooth
741
Part55.TopSurface = Enum.SurfaceType.Smooth
742-
Part55.Color = Color3.new(1, 0, 0)
742+
Part55.Color = Color3.new(0, 1, 0)
743
Part55.Position = Vector3.new(-159.470093, 5.92599964, 663.404175)
744
Part55.Orientation = Vector3.new(-39.2200012, 180, 180)
745-
Part55.Color = Color3.new(1, 0, 0)
745+
Part55.Color = Color3.new(0, 1, 0)
746
Part56.Parent = Model19
747
Part56.Material = Enum.Material.Neon
748
Part56.BrickColor = BrickColor.new("Really red")
749
Part56.Rotation = Vector3.new(-11.1599998, 0, 0)
750
Part56.Anchored = true
751
Part56.CanCollide = false
752
Part56.FormFactor = Enum.FormFactor.Custom
753
Part56.Size = Vector3.new(0.200000003, 1.11000001, 0.220000029)
754
Part56.CFrame = CFrame.new(-159.470093, 2.58668065, 663.355591, 1, 0, 0, 0, 0.981096983, 0.193516627, 0, -0.193516627, 0.981096983)
755
Part56.BottomSurface = Enum.SurfaceType.Smooth
756
Part56.TopSurface = Enum.SurfaceType.Smooth
757-
Part56.Color = Color3.new(1, 0, 0)
757+
Part56.Color = Color3.new(0, 1, 0)
758
Part56.Position = Vector3.new(-159.470093, 2.58668065, 663.355591)
759
Part56.Orientation = Vector3.new(-11.1599998, 0, 0)
760-
Part56.Color = Color3.new(1, 0, 0)
760+
Part56.Color = Color3.new(0, 1, 0)
761
Part57.Parent = Model19
762
Part57.Material = Enum.Material.Neon
763
Part57.BrickColor = BrickColor.new("Really red")
764
Part57.Rotation = Vector3.new(-115.389999, 0, 0)
765
Part57.Anchored = true
766
Part57.CanCollide = false
767
Part57.FormFactor = Enum.FormFactor.Custom
768
Part57.Size = Vector3.new(0.200000003, 1.00999999, 0.230000019)
769
Part57.CFrame = CFrame.new(-159.470093, 5.52040529, 663.924316, 1, 0, 0, 0, -0.428826481, 0.903386891, 0, -0.903386891, -0.428826481)
770
Part57.BottomSurface = Enum.SurfaceType.Smooth
771
Part57.TopSurface = Enum.SurfaceType.Smooth
772-
Part57.Color = Color3.new(1, 0, 0)
772+
Part57.Color = Color3.new(0, 1, 0)
773
Part57.Position = Vector3.new(-159.470093, 5.52040529, 663.924316)
774
Part57.Orientation = Vector3.new(-64.6100006, 180, 180)
775-
Part57.Color = Color3.new(1, 0, 0)
775+
Part57.Color = Color3.new(0, 1, 0)
776
Part58.Parent = Model19
777
Part58.Material = Enum.Material.Neon
778
Part58.BrickColor = BrickColor.new("Really red")
779
Part58.Rotation = Vector3.new(-46.0099983, 0, 0)
780
Part58.Anchored = true
781
Part58.CanCollide = false
782
Part58.FormFactor = Enum.FormFactor.Custom
783
Part58.Size = Vector3.new(0.200000003, 1.07000005, 0.220000029)
784
Part58.CFrame = CFrame.new(-159.470093, 3.41260004, 664.230225, 1, 0, 0, 0, 0.694480717, 0.71951133, 0, -0.71951133, 0.694480717)
785
Part58.BottomSurface = Enum.SurfaceType.Smooth
786
Part58.TopSurface = Enum.SurfaceType.Smooth
787-
Part58.Color = Color3.new(1, 0, 0)
787+
Part58.Color = Color3.new(0, 1, 0)
788
Part58.Position = Vector3.new(-159.470093, 3.41260004, 664.230225)
789
Part58.Orientation = Vector3.new(-46.0099983, 0, 0)
790-
Part58.Color = Color3.new(1, 0, 0)
790+
Part58.Color = Color3.new(0, 1, 0)
791
Part59.Parent = Model19
792
Part59.Material = Enum.Material.Neon
793
Part59.BrickColor = BrickColor.new("Really red")
794
Part59.Rotation = Vector3.new(-86.5100021, 0, 0)
795
Part59.Anchored = true
796
Part59.CanCollide = false
797
Part59.FormFactor = Enum.FormFactor.Custom
798
Part59.Size = Vector3.new(0.200000003, 1.08000004, 0.230000019)
799
Part59.CFrame = CFrame.new(-159.470093, 4.48720312, 664.350952, 1, 0, 0, 0, 0.0609489158, 0.998140872, 0, -0.998140872, 0.0609489158)
800
Part59.BottomSurface = Enum.SurfaceType.Smooth
801
Part59.TopSurface = Enum.SurfaceType.Smooth
802-
Part59.Color = Color3.new(1, 0, 0)
802+
Part59.Color = Color3.new(0, 1, 0)
803
Part59.Position = Vector3.new(-159.470093, 4.48720312, 664.350952)
804
Part59.Orientation = Vector3.new(-86.5100021, 0, 0)
805-
Part59.Color = Color3.new(1, 0, 0)
805+
Part59.Color = Color3.new(0, 1, 0)
806
Model60.Name = "LeftLeg"
807
Model60.Parent = Model0
808
Part61.Name = "Left Leg"
809
Part61.Parent = Model60
810
Part61.BrickColor = BrickColor.new("Crimson")
811
Part61.Transparency = 1
812
Part61.Rotation = Vector3.new(0, -90, 0)
813
Part61.Anchored = true
814
Part61.CanCollide = false
815
Part61.FormFactor = Enum.FormFactor.Symmetric
816
Part61.Size = Vector3.new(1, 2, 1)
817
Part61.CFrame = CFrame.new(-158.822174, 1.47070718, 661.701965, 0, 0, -1, 0, 1, 0, 1, 0, 0)
818
Part61.BottomSurface = Enum.SurfaceType.Smooth
819-
Part61.Color = Color3.new(0.65, 0, 0)
819+
Part61.Color = Color3.new(0, 0.65, 0)
820
Part61.Position = Vector3.new(-158.822174, 1.47070718, 661.701965)
821
Part61.Orientation = Vector3.new(0, -90, 0)
822-
Part61.Color = Color3.new(0.65, 0, 0)
822+
Part61.Color = Color3.new(0, 0.65, 0)
823
Model62.Name = "LeftArm"
824
Model62.Parent = Model0
825
Part63.Parent = Model62
826
Part63.Material = Enum.Material.Neon
827
Part63.BrickColor = BrickColor.new("Crimson")
828
Part63.Rotation = Vector3.new(-180, -90, 0)
829
Part63.Anchored = true
830
Part63.CanCollide = false
831
Part63.FormFactor = Enum.FormFactor.Custom
832
Part63.Size = Vector3.new(1.05000007, 0.200000003, 1)
833
Part63.CFrame = CFrame.new(-158.857574, 3.07249689, 660.664978, -1.89364288e-10, -5.06639481e-07, -1, 1.4383672e-09, -1, 5.06639481e-07, -1, -1.4383672e-09, 1.89364996e-10)
834
Part63.BottomSurface = Enum.SurfaceType.Smooth
835
Part63.TopSurface = Enum.SurfaceType.Smooth
836-
Part63.Color = Color3.new(0.4, 0, 0)
836+
Part63.Color = Color3.new(0, 0.4, 0)
837
Part63.Position = Vector3.new(-158.857574, 3.07249689, 660.664978)
838
Part63.Orientation = Vector3.new(0, -90, 180)
839-
Part63.Color = Color3.new(0.4, 0, 0)
839+
Part63.Color = Color3.new(0, 0.4, 0)
840
BlockMesh64.Parent = Part63
841
BlockMesh64.Scale = Vector3.new(1.08000004, 1, 1.08000004)
842
BlockMesh64.Scale = Vector3.new(1.08000004, 1, 1.08000004)
843
Part65.Parent = Model62
844
Part65.Material = Enum.Material.SmoothPlastic
845
Part65.BrickColor = BrickColor.new("Really black")
846
Part65.Rotation = Vector3.new(-180, -90, 0)
847
Part65.Anchored = true
848
Part65.CanCollide = false
849
Part65.FormFactor = Enum.FormFactor.Custom
850
Part65.Size = Vector3.new(1.03999996, 1.25, 1)
851
Part65.CFrame = CFrame.new(-158.857574, 3.877527, 660.659973, -1.89364288e-10, -5.06639481e-07, -1, 1.4383672e-09, -1, 5.06639481e-07, -1, -1.4383672e-09, 1.89364996e-10)
852
Part65.BottomSurface = Enum.SurfaceType.Smooth
853
Part65.TopSurface = Enum.SurfaceType.Smooth
854
Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
855
Part65.Position = Vector3.new(-158.857574, 3.877527, 660.659973)
856
Part65.Orientation = Vector3.new(0, -90, 180)
857
Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
858
BlockMesh66.Parent = Part65
859
BlockMesh66.Scale = Vector3.new(1.01999998, 1, 1.01999998)
860
BlockMesh66.Scale = Vector3.new(1.01999998, 1, 1.01999998)
861
Part67.Parent = Model62
862
Part67.Material = Enum.Material.SmoothPlastic
863
Part67.BrickColor = BrickColor.new("Crimson")
864
Part67.Rotation = Vector3.new(-180, -90, 0)
865
Part67.Anchored = true
866
Part67.CanCollide = false
867
Part67.FormFactor = Enum.FormFactor.Custom
868
Part67.Size = Vector3.new(1.03000009, 0.650000095, 1)
869
Part67.CFrame = CFrame.new(-158.857574, 2.99744987, 660.6651, -7.52719514e-22, -2.98023224e-08, -1, 5.7174732e-21, -1, 2.98023224e-08, -1, -5.7174732e-21, 7.52719767e-22)
870
Part67.BottomSurface = Enum.SurfaceType.Smooth
871
Part67.TopSurface = Enum.SurfaceType.Smooth
872-
Part67.Color = Color3.new(0.4, 0, 0)
872+
Part67.Color = Color3.new(0, 0.4, 0)
873
Part67.Position = Vector3.new(-158.857574, 2.99744987, 660.6651)
874
Part67.Orientation = Vector3.new(0, -90, 180)
875-
Part67.Color = Color3.new(0.4, 0, 0)
875+
Part67.Color = Color3.new(0, 0.4, 0)
876
BlockMesh68.Parent = Part67
877
BlockMesh68.Scale = Vector3.new(1.05999994, 1, 1.04999995)
878
BlockMesh68.Scale = Vector3.new(1.05999994, 1, 1.04999995)
879
Part69.Parent = Model62
880
Part69.Material = Enum.Material.SmoothPlastic
881
Part69.BrickColor = BrickColor.new("Crimson")
882
Part69.Rotation = Vector3.new(-90, 45, 0)
883
Part69.Anchored = true
884
Part69.CanCollide = false
885
Part69.FormFactor = Enum.FormFactor.Custom
886
Part69.Size = Vector3.new(0.730000019, 0.340000004, 0.730000019)
887
Part69.CFrame = CFrame.new(-158.86644, 3.30336237, 660.294983, 0.707106829, -1.06770173e-07, 0.707106709, -0.707106709, 1.82268053e-07, 0.707106829, -2.04380882e-07, -1, 5.3385083e-08)
888
Part69.BottomSurface = Enum.SurfaceType.Smooth
889
Part69.TopSurface = Enum.SurfaceType.Smooth
890-
Part69.Color = Color3.new(0.4, 0, 0)
890+
Part69.Color = Color3.new(0, 0.4, 0)
891
Part69.Position = Vector3.new(-158.86644, 3.30336237, 660.294983)
892
Part69.Orientation = Vector3.new(-45, 90, -90)
893-
Part69.Color = Color3.new(0.4, 0, 0)
893+
Part69.Color = Color3.new(0, 0.4, 0)
894
BlockMesh70.Parent = Part69
895
BlockMesh70.Scale = Vector3.new(1.02999997, 1, 1.02999997)
896
BlockMesh70.Scale = Vector3.new(1.02999997, 1, 1.02999997)
897
Part71.Name = "Left Arm"
898
Part71.Parent = Model62
899
Part71.BrickColor = BrickColor.new("Crimson")
900
Part71.Transparency = 1
901
Part71.Rotation = Vector3.new(-180, -90, 0)
902
Part71.Anchored = true
903
Part71.CanCollide = false
904
Part71.FormFactor = Enum.FormFactor.Symmetric
905
Part71.Size = Vector3.new(1, 2, 1)
906
Part71.CFrame = CFrame.new(-158.858795, 3.4424119, 660.663696, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21)
907-
Part71.Color = Color3.new(0.65, 0, 0)
907+
Part71.Color = Color3.new(0, 0.65, 0)
908
Part71.Position = Vector3.new(-158.858795, 3.4424119, 660.663696)
909
Part71.Orientation = Vector3.new(0, -90, 180)
910-
Part71.Color = Color3.new(0.65, 0, 0)
910+
Part71.Color = Color3.new(0, 0.65, 0)
911
Script72.Name = "Welds"
912
Script72.Parent = Model0
913
Script72.Disabled = true
914
table.insert(cors,sandbox(Script72,function()
915
--Saz
916
917
--A new system which is a combination of fast-welds and hard-welds.
918
--Should be far, far better.
919
920
--When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
921
--This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
922
923
--Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
924
--The fact that you're reading this means you should likely kill yourself. Immediately.
925
926
wait(.33)
927
928
Tool=script.Parent
929
Nib=Tool.Parent
930
931
932
weldparts=function()
933
	print("Welding")
934
	lel={}
935
	function jarate(p)
936
		for i=1, #p do
937
			table.insert(lel,p[i])
938
			k=p[i]:children()
939
			if #k>0 then
940
				jarate(k)
941
			end
942
		end
943
	end
944
	for _,v in pairs(script.Parent:children()) do
945
		if v.Name~="Cloak" and v.className~="Script" then
946
			v:BreakJoints()
947
			jarate(v:children())
948
		end
949
	end
950
	for _,v in pairs(lel) do
951
		if v.className=="Weld" or v.className=="Motor6D" then
952
			v:Remove()
953
		end
954
	end
955
	for _,v in pairs(script.Parent["RightLeg"]:children()) do
956
		if v.Name~="Right Leg" then
957
			w=Instance.new("Weld")
958
			w.Part0=script.Parent["RightLeg"]["Right Leg"]
959
			w.Part1=v
960
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
961
			w.C0=script.Parent["RightLeg"]["Right Leg"].CFrame:inverse()*CFrame.new(v.Position)
962
			w.Parent=w.Part0
963
		end
964
	end
965
	w=Instance.new("Weld")
966
	w.Part0=Nib["Right Leg"]
967
	w.Part1=script.Parent["RightLeg"]["Right Leg"]
968
	w.Parent=w.Part0
969
	w.C0=CFrame.new(0,-.1,0)
970
	for _,v in pairs(script.Parent["LeftLeg"]:children()) do
971
		if v.Name~="Left Leg" then
972
			w=Instance.new("Weld")
973
			w.Part0=script.Parent["LeftLeg"]["Left Leg"]
974
			w.Part1=v
975
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
976
			w.C0=script.Parent["LeftLeg"]["Left Leg"].CFrame:inverse()*CFrame.new(v.Position)
977
			w.Parent=w.Part0
978
		end
979
	end
980
	w=Instance.new("Weld")
981
	w.Part0=Nib["Left Leg"]
982
	w.Part1=script.Parent["LeftLeg"]["Left Leg"]
983
	w.Parent=w.Part0
984
	w.C0=CFrame.new(0,-.1,0)
985
	for _,v in pairs(script.Parent["RightArm"]:children()) do
986
		if v.Name~="Right Arm" then
987
			w=Instance.new("Weld")
988
			w.Part0=script.Parent["RightArm"]["Right Arm"]
989
			w.Part1=v
990
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
991
			w.C0=script.Parent["RightArm"]["Right Arm"].CFrame:inverse()*CFrame.new(v.Position)
992
			w.Parent=w.Part1
993
		end
994
	end
995
	w=Instance.new("Weld")
996
	w.Part0=Nib["Right Arm"]
997
	w.Part1=script.Parent["RightArm"]["Right Arm"]
998
	w.Parent=w.Part0
999
	w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
1000
	for _,v in pairs(script.Parent["LeftArm"]:children()) do
1001
		if v.Name~="Left Arm" then
1002
			w=Instance.new("Weld")
1003
			w.Part0=script.Parent["LeftArm"]["Left Arm"]
1004
			w.Part1=v
1005
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1006
			w.C0=script.Parent["LeftArm"]["Left Arm"].CFrame:inverse()*CFrame.new(v.Position)
1007
			w.Parent=w.Part0
1008
		end
1009
	end
1010
	w=Instance.new("Weld")
1011
	w.Part0=Nib["Left Arm"]
1012
	w.Part1=script.Parent["LeftArm"]["Left Arm"]
1013
	w.Parent=w.Part0
1014
	
1015
	for _,v in pairs(script.Parent["Torso"]:children()) do
1016
		if v.Name~="Torso" then
1017
			w=Instance.new("Weld")
1018
			w.Part0=script.Parent["Torso"]["Torso"]
1019
			w.Part1=v
1020
			w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
1021
			w.C0=script.Parent["Torso"]["Torso"].CFrame:inverse()*CFrame.new(v.Position)
1022
			w.Parent=script.Parent["Torso"]["Torso"]
1023
		end
1024
	end
1025
	
1026
	w=Instance.new("Weld")
1027
	w.Part0=Nib["Torso"]
1028
	w.Part1=script.Parent["Torso"]["Torso"]
1029
	w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
1030
	w.Parent=w.Part0
1031
1032
	for _,v in pairs(lel) do
1033
		if v:IsA("BasePart") then v.Anchored=false end
1034
	end
1035
	
1036
	wait(1)
1037
	
1038
	w=Instance.new("Weld")
1039
	w.Part0=Nib.Torso
1040
	w.Part1=Tool.Torso.Torso
1041
	w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
1042
	w.C1=CFrame.new(0,0,0)
1043
	w.Parent=w.Part1
1044
	w.Name="ClothingWeld"
1045
	
1046
	wait(.06)
1047
	
1048
	while Tool.Torso.Torso:FindFirstChild("ClothingWeld")==nil do
1049
		wait(.03)
1050
		w=Instance.new("Weld")
1051
		w.Part0=Nib.Torso
1052
		w.Part1=Tool.Torso.Torso
1053
		w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
1054
		w.C1=CFrame.new(0,0,0)
1055
		w.Parent=w.Part1
1056
		w.Name="ClothingWeld"
1057
	end
1058
	
1059
	w=Instance.new("Weld")
1060
	w.Part0=Nib["Right Leg"]
1061
	w.Part1=Tool.RightLeg["Right Leg"]
1062
	w.C0=CFrame.new(0,0,0)
1063
	w.C1=CFrame.new(0,0,0)
1064
	w.Parent=w.Part1
1065
	w.Name="ClothingWeld"
1066
	
1067
	w=Instance.new("Weld")
1068
	w.Part0=Nib["Left Leg"]
1069
	w.Part1=Tool.LeftLeg["Left Leg"]
1070
	w.C0=CFrame.new(0,0,0)
1071
	w.C1=CFrame.new(0,0,0)
1072
	w.Parent=w.Part1
1073
	w.Name="ClothingWeld"
1074
	
1075
	w=Instance.new("Weld")
1076
	w.Part0=Nib["Right Arm"]
1077
	w.Part1=Tool.RightArm["Right Arm"]
1078
	w.C0=CFrame.new(0,0,0)
1079
	w.C1=CFrame.new(0,0,0)
1080
	w.Parent=w.Part1
1081
	w.Name="ClothingWeld"
1082
	
1083
	w=Instance.new("Weld")
1084
	w.Part0=Nib["Left Arm"]
1085
	w.Part1=Tool.LeftArm["Left Arm"]
1086
	w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
1087
	w.C1=CFrame.new(0,0,0)
1088
	w.Parent=w.Part1
1089
	w.Name="ClothingWeld"
1090
	
1091
	wait()
1092
1093
end
1094
weldparts()
1095
end))
1096
for i,v in pairs(mas:GetChildren()) do
1097
	v.Parent = game:GetService("Players").LocalPlayer.Character
1098
	pcall(function() v:MakeJoints() end)
1099
end
1100
mas:Destroy()
1101
for i,v in pairs(cors) do
1102
	spawn(function()
1103
		pcall(v)
1104
	end)
1105
end