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UnoPastes

Aaaa

Jun 2nd, 2018
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  1. --Converted with ttyyuu12345's model to script plugin v4
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Model0 = Instance.new("Model")
  19. Model1 = Instance.new("Model")
  20. Part2 = Instance.new("Part")
  21. Model3 = Instance.new("Model")
  22. Part4 = Instance.new("Part")
  23. Part5 = Instance.new("Part")
  24. BlockMesh6 = Instance.new("BlockMesh")
  25. Part7 = Instance.new("Part")
  26. BlockMesh8 = Instance.new("BlockMesh")
  27. Part9 = Instance.new("Part")
  28. BlockMesh10 = Instance.new("BlockMesh")
  29. Part11 = Instance.new("Part")
  30. BlockMesh12 = Instance.new("BlockMesh")
  31. Part13 = Instance.new("Part")
  32. BlockMesh14 = Instance.new("BlockMesh")
  33. Part15 = Instance.new("Part")
  34. BlockMesh16 = Instance.new("BlockMesh")
  35. Part17 = Instance.new("Part")
  36. BlockMesh18 = Instance.new("BlockMesh")
  37. Model19 = Instance.new("Model")
  38. Part20 = Instance.new("Part")
  39. Part21 = Instance.new("Part")
  40. Part22 = Instance.new("Part")
  41. WedgePart23 = Instance.new("WedgePart")
  42. WedgePart24 = Instance.new("WedgePart")
  43. Part25 = Instance.new("Part")
  44. Part26 = Instance.new("Part")
  45. Part27 = Instance.new("Part")
  46. Part28 = Instance.new("Part")
  47. CylinderMesh29 = Instance.new("CylinderMesh")
  48. Part30 = Instance.new("Part")
  49. CylinderMesh31 = Instance.new("CylinderMesh")
  50. Part32 = Instance.new("Part")
  51. CylinderMesh33 = Instance.new("CylinderMesh")
  52. Part34 = Instance.new("Part")
  53. Part35 = Instance.new("Part")
  54. Part36 = Instance.new("Part")
  55. Part37 = Instance.new("Part")
  56. Part38 = Instance.new("Part")
  57. Part39 = Instance.new("Part")
  58. CylinderMesh40 = Instance.new("CylinderMesh")
  59. Part41 = Instance.new("Part")
  60. Part42 = Instance.new("Part")
  61. Part43 = Instance.new("Part")
  62. Part44 = Instance.new("Part")
  63. Part45 = Instance.new("Part")
  64. Part46 = Instance.new("Part")
  65. Part47 = Instance.new("Part")
  66. Part48 = Instance.new("Part")
  67. Part49 = Instance.new("Part")
  68. Part50 = Instance.new("Part")
  69. Part51 = Instance.new("Part")
  70. Part52 = Instance.new("Part")
  71. Part53 = Instance.new("Part")
  72. Part54 = Instance.new("Part")
  73. Part55 = Instance.new("Part")
  74. Part56 = Instance.new("Part")
  75. Part57 = Instance.new("Part")
  76. Part58 = Instance.new("Part")
  77. Part59 = Instance.new("Part")
  78. Model60 = Instance.new("Model")
  79. Part61 = Instance.new("Part")
  80. Model62 = Instance.new("Model")
  81. Part63 = Instance.new("Part")
  82. BlockMesh64 = Instance.new("BlockMesh")
  83. Part65 = Instance.new("Part")
  84. BlockMesh66 = Instance.new("BlockMesh")
  85. Part67 = Instance.new("Part")
  86. BlockMesh68 = Instance.new("BlockMesh")
  87. Part69 = Instance.new("Part")
  88. BlockMesh70 = Instance.new("BlockMesh")
  89. Part71 = Instance.new("Part")
  90. Script72 = Instance.new("Script")
  91. Model0.Name = "QArmor"
  92. Model0.Parent = mas
  93. Model1.Name = "RightLeg"
  94. Model1.Parent = Model0
  95. Part2.Name = "Right Leg"
  96. Part2.Parent = Model1
  97. Part2.BrickColor = BrickColor.new("Crimson")
  98. Part2.Transparency = 1
  99. Part2.Rotation = Vector3.new(-0.980000019, -90, 0)
  100. Part2.Anchored = true
  101. Part2.CanCollide = false
  102. Part2.FormFactor = Enum.FormFactor.Symmetric
  103. Part2.Size = Vector3.new(1, 2, 1)
  104. Part2.CFrame = CFrame.new(-158.862122, 1.45670795, 662.700989, -4.37113883e-08, 0, -1, 0.0170776136, 0.999854147, -7.46486206e-10, 0.999854147, -0.0170776136, -4.37050112e-08)
  105. Part2.BottomSurface = Enum.SurfaceType.Smooth
  106. Part2.Color = Color3.new(0.65, 0, 0)
  107. Part2.Position = Vector3.new(-158.862122, 1.45670795, 662.700989)
  108. Part2.Orientation = Vector3.new(0, -90, 0.980000019)
  109. Part2.Color = Color3.new(0.65, 0, 0)
  110. Model3.Name = "RightArm"
  111. Model3.Parent = Model0
  112. Part4.Name = "Right Arm"
  113. Part4.Parent = Model3
  114. Part4.BrickColor = BrickColor.new("Crimson")
  115. Part4.Transparency = 1
  116. Part4.Rotation = Vector3.new(0, -90, 0)
  117. Part4.Anchored = true
  118. Part4.CanCollide = false
  119. Part4.FormFactor = Enum.FormFactor.Symmetric
  120. Part4.Size = Vector3.new(1, 2, 1)
  121. Part4.CFrame = CFrame.new(-158.858795, 3.31329608, 663.743713, -4.37113883e-08, 0, -1, -9.82558219e-19, 1, 4.29489835e-26, 1, 9.82558219e-19, -4.37113883e-08)
  122. Part4.Color = Color3.new(0.65, 0, 0)
  123. Part4.Position = Vector3.new(-158.858795, 3.31329608, 663.743713)
  124. Part4.Orientation = Vector3.new(0, -90, 0)
  125. Part4.Color = Color3.new(0.65, 0, 0)
  126. Part5.Parent = Model3
  127. Part5.Material = Enum.Material.SmoothPlastic
  128. Part5.BrickColor = BrickColor.new("Really black")
  129. Part5.Rotation = Vector3.new(-180, 90, 0)
  130. Part5.Anchored = true
  131. Part5.CanCollide = false
  132. Part5.FormFactor = Enum.FormFactor.Custom
  133. Part5.Size = Vector3.new(0.99000001, 1.46000004, 1)
  134. Part5.CFrame = CFrame.new(-158.86145, 3.84244299, 663.735046, -4.37113883e-08, 0, 1, -8.74227766e-08, -1, -3.82137093e-15, 1, -8.74227766e-08, 4.37113883e-08)
  135. Part5.BottomSurface = Enum.SurfaceType.Smooth
  136. Part5.TopSurface = Enum.SurfaceType.Smooth
  137. Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  138. Part5.Position = Vector3.new(-158.86145, 3.84244299, 663.735046)
  139. Part5.Orientation = Vector3.new(0, 90, -180)
  140. Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  141. BlockMesh6.Parent = Part5
  142. BlockMesh6.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  143. BlockMesh6.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  144. Part7.Parent = Model3
  145. Part7.Material = Enum.Material.SmoothPlastic
  146. Part7.BrickColor = BrickColor.new("Crimson")
  147. Part7.Rotation = Vector3.new(180, 90, 0)
  148. Part7.Anchored = true
  149. Part7.CanCollide = false
  150. Part7.FormFactor = Enum.FormFactor.Custom
  151. Part7.Size = Vector3.new(1, 0.660000145, 1)
  152. Part7.CFrame = CFrame.new(-158.86145, 2.96245289, 663.729675, 7.52719514e-22, 2.98023224e-08, 1, 5.7174732e-21, -1, 2.98023224e-08, 1, 5.7174732e-21, -7.52719767e-22)
  153. Part7.BottomSurface = Enum.SurfaceType.Smooth
  154. Part7.TopSurface = Enum.SurfaceType.Smooth
  155. Part7.Color = Color3.new(0.4, 0, 0)
  156. Part7.Position = Vector3.new(-158.86145, 2.96245289, 663.729675)
  157. Part7.Orientation = Vector3.new(0, 90, 180)
  158. Part7.Color = Color3.new(0.4, 0, 0)
  159. BlockMesh8.Parent = Part7
  160. BlockMesh8.Scale = Vector3.new(1.05999994, 1, 1.04999995)
  161. BlockMesh8.Scale = Vector3.new(1.05999994, 1, 1.04999995)
  162. Part9.Parent = Model3
  163. Part9.Material = Enum.Material.Neon
  164. Part9.BrickColor = BrickColor.new("Crimson")
  165. Part9.Rotation = Vector3.new(180, 90, 0)
  166. Part9.Anchored = true
  167. Part9.CanCollide = false
  168. Part9.FormFactor = Enum.FormFactor.Custom
  169. Part9.Size = Vector3.new(1.02999997, 0.200000003, 1)
  170. Part9.CFrame = CFrame.new(-158.86145, 3.03249788, 663.744873, 1.89364288e-10, 5.06639481e-07, 1, 1.4383672e-09, -1, 5.06639481e-07, 1, 1.4383672e-09, -1.89364996e-10)
  171. Part9.BottomSurface = Enum.SurfaceType.Smooth
  172. Part9.TopSurface = Enum.SurfaceType.Smooth
  173. Part9.Color = Color3.new(0.4, 0, 0)
  174. Part9.Position = Vector3.new(-158.86145, 3.03249788, 663.744873)
  175. Part9.Orientation = Vector3.new(0, 90, 180)
  176. Part9.Color = Color3.new(0.4, 0, 0)
  177. BlockMesh10.Parent = Part9
  178. BlockMesh10.Scale = Vector3.new(1.08000004, 1, 1.08000004)
  179. BlockMesh10.Scale = Vector3.new(1.08000004, 1, 1.08000004)
  180. Part11.Parent = Model3
  181. Part11.Material = Enum.Material.SmoothPlastic
  182. Part11.BrickColor = BrickColor.new("Crimson")
  183. Part11.Rotation = Vector3.new(-90, 45, 0)
  184. Part11.Anchored = true
  185. Part11.CanCollide = false
  186. Part11.FormFactor = Enum.FormFactor.Custom
  187. Part11.Size = Vector3.new(0.730000019, 0.340000004, 0.730000019)
  188. Part11.CFrame = CFrame.new(-158.86644, 3.30336237, 664.085083, 0.707106829, -1.06770173e-07, 0.707106709, -0.707106709, 1.82268053e-07, 0.707106829, -2.04380882e-07, -1, 5.3385083e-08)
  189. Part11.BottomSurface = Enum.SurfaceType.Smooth
  190. Part11.TopSurface = Enum.SurfaceType.Smooth
  191. Part11.Color = Color3.new(0.4, 0, 0)
  192. Part11.Position = Vector3.new(-158.86644, 3.30336237, 664.085083)
  193. Part11.Orientation = Vector3.new(-45, 90, -90)
  194. Part11.Color = Color3.new(0.4, 0, 0)
  195. BlockMesh12.Parent = Part11
  196. BlockMesh12.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  197. BlockMesh12.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  198. Part13.Parent = Model3
  199. Part13.Material = Enum.Material.SmoothPlastic
  200. Part13.BrickColor = BrickColor.new("Crimson")
  201. Part13.Rotation = Vector3.new(-169, 90, 0)
  202. Part13.Anchored = true
  203. Part13.CanCollide = false
  204. Part13.FormFactor = Enum.FormFactor.Custom
  205. Part13.Size = Vector3.new(1.63, 0.340000004, 1.03999996)
  206. Part13.CFrame = CFrame.new(-158.871445, 4.34244347, 663.675049, -4.37113883e-08, 0, 1, -0.19080925, -0.981627107, -8.34053715e-09, 0.981627107, -0.19080925, 4.29082831e-08)
  207. Part13.BottomSurface = Enum.SurfaceType.Smooth
  208. Part13.TopSurface = Enum.SurfaceType.Smooth
  209. Part13.Color = Color3.new(0.4, 0, 0)
  210. Part13.Position = Vector3.new(-158.871445, 4.34244347, 663.675049)
  211. Part13.Orientation = Vector3.new(0, 90, -169)
  212. Part13.Color = Color3.new(0.4, 0, 0)
  213. BlockMesh14.Parent = Part13
  214. BlockMesh14.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  215. BlockMesh14.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  216. Part15.Parent = Model3
  217. Part15.Material = Enum.Material.SmoothPlastic
  218. Part15.BrickColor = BrickColor.new("Crimson")
  219. Part15.Rotation = Vector3.new(-165, 90, 0)
  220. Part15.Anchored = true
  221. Part15.CanCollide = false
  222. Part15.FormFactor = Enum.FormFactor.Custom
  223. Part15.Size = Vector3.new(1.76999998, 0.360000014, 1.05999994)
  224. Part15.CFrame = CFrame.new(-158.871445, 4.15398502, 663.745239, -4.37113883e-08, 0, 1, -0.258818924, -0.965925872, -1.13133343e-08, 0.965925872, -0.258818924, 4.22219593e-08)
  225. Part15.BottomSurface = Enum.SurfaceType.Smooth
  226. Part15.TopSurface = Enum.SurfaceType.Smooth
  227. Part15.Color = Color3.new(0.4, 0, 0)
  228. Part15.Position = Vector3.new(-158.871445, 4.15398502, 663.745239)
  229. Part15.Orientation = Vector3.new(0, 90, -165)
  230. Part15.Color = Color3.new(0.4, 0, 0)
  231. BlockMesh16.Parent = Part15
  232. BlockMesh16.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  233. BlockMesh16.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  234. Part17.Parent = Model3
  235. Part17.Material = Enum.Material.SmoothPlastic
  236. Part17.BrickColor = BrickColor.new("Crimson")
  237. Part17.Rotation = Vector3.new(-180, 90, 0)
  238. Part17.Anchored = true
  239. Part17.CanCollide = false
  240. Part17.FormFactor = Enum.FormFactor.Custom
  241. Part17.Size = Vector3.new(1.76999998, 0.340000004, 1.06999993)
  242. Part17.CFrame = CFrame.new(-158.86644, 4.50244331, 663.745056, -4.37113883e-08, 0, 1, -8.74227766e-08, -1, -3.82137093e-15, 1, -8.74227766e-08, 4.37113883e-08)
  243. Part17.BottomSurface = Enum.SurfaceType.Smooth
  244. Part17.TopSurface = Enum.SurfaceType.Smooth
  245. Part17.Color = Color3.new(0.4, 0, 0)
  246. Part17.Position = Vector3.new(-158.86644, 4.50244331, 663.745056)
  247. Part17.Orientation = Vector3.new(0, 90, -180)
  248. Part17.Color = Color3.new(0.4, 0, 0)
  249. BlockMesh18.Parent = Part17
  250. BlockMesh18.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  251. BlockMesh18.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  252. Model19.Name = "Torso"
  253. Model19.Parent = Model0
  254. Part20.Name = "CoatPart"
  255. Part20.Parent = Model19
  256. Part20.Material = Enum.Material.SmoothPlastic
  257. Part20.BrickColor = BrickColor.new("Crimson")
  258. Part20.Rotation = Vector3.new(10.4499998, -5.75, 10.8500004)
  259. Part20.Anchored = true
  260. Part20.CanCollide = false
  261. Part20.FormFactor = Enum.FormFactor.Custom
  262. Part20.Size = Vector3.new(1.13999999, 0.869999945, 0.200000003)
  263. Part20.CFrame = CFrame.new(-158.834412, 4.64428473, 662.807678, 0.977175415, -0.187351644, -0.100137874, 0.167329401, 0.969232857, -0.180522978, 0.130878195, 0.1596466, 0.978460014)
  264. Part20.BottomSurface = Enum.SurfaceType.Smooth
  265. Part20.TopSurface = Enum.SurfaceType.Smooth
  266. Part20.Color = Color3.new(0.4, 0, 0)
  267. Part20.Position = Vector3.new(-158.834412, 4.64428473, 662.807678)
  268. Part20.Orientation = Vector3.new(10.3999996, -5.84000015, 9.80000019)
  269. Part20.Color = Color3.new(0.4, 0, 0)
  270. Part21.Name = "CoatPart"
  271. Part21.Parent = Model19
  272. Part21.Material = Enum.Material.SmoothPlastic
  273. Part21.BrickColor = BrickColor.new("Crimson")
  274. Part21.Rotation = Vector3.new(-79.0899963, 60.3600006, 80.1200027)
  275. Part21.Anchored = true
  276. Part21.CanCollide = false
  277. Part21.FormFactor = Enum.FormFactor.Custom
  278. Part21.Size = Vector3.new(0.720000029, 0.869999945, 0.200000003)
  279. Part21.CFrame = CFrame.new(-159.386185, 4.55758619, 661.831116, 0.0848990753, -0.487223834, 0.869140446, 0.0400112979, 0.873253405, 0.485620975, -0.995585978, -0.00645333761, 0.0936328396)
  280. Part21.BottomSurface = Enum.SurfaceType.Smooth
  281. Part21.TopSurface = Enum.SurfaceType.Smooth
  282. Part21.Color = Color3.new(0.4, 0, 0)
  283. Part21.Position = Vector3.new(-159.386185, 4.55758619, 661.831116)
  284. Part21.Orientation = Vector3.new(-29.0499992, 83.8499985, 2.61999989)
  285. Part21.Color = Color3.new(0.4, 0, 0)
  286. Part22.Name = "CoatPart"
  287. Part22.Parent = Model19
  288. Part22.Material = Enum.Material.SmoothPlastic
  289. Part22.BrickColor = BrickColor.new("Crimson")
  290. Part22.Rotation = Vector3.new(-108.410004, 59.3899994, 108.949997)
  291. Part22.Anchored = true
  292. Part22.CanCollide = false
  293. Part22.FormFactor = Enum.FormFactor.Custom
  294. Part22.Size = Vector3.new(0.780000031, 0.869999945, 0.200000003)
  295. Part22.CFrame = CFrame.new(-159.352432, 4.56704187, 662.440674, -0.165371925, -0.481586069, 0.860655069, -0.0334743224, 0.874908745, 0.48312977, -0.985663056, 0.0510862619, -0.16080609)
  296. Part22.BottomSurface = Enum.SurfaceType.Smooth
  297. Part22.TopSurface = Enum.SurfaceType.Smooth
  298. Part22.Color = Color3.new(0.4, 0, 0)
  299. Part22.Position = Vector3.new(-159.352432, 4.56704187, 662.440674)
  300. Part22.Orientation = Vector3.new(-28.8899994, 100.580002, -2.19000006)
  301. Part22.Color = Color3.new(0.4, 0, 0)
  302. WedgePart23.Parent = Model19
  303. WedgePart23.Material = Enum.Material.SmoothPlastic
  304. WedgePart23.BrickColor = BrickColor.new("Really black")
  305. WedgePart23.Rotation = Vector3.new(142.779999, 0, 0)
  306. WedgePart23.Anchored = true
  307. WedgePart23.CanCollide = false
  308. WedgePart23.FormFactor = Enum.FormFactor.Symmetric
  309. WedgePart23.Size = Vector3.new(0.200000003, 1.99000001, 0.980000079)
  310. WedgePart23.CFrame = CFrame.new(-159.290115, 1.44323099, 663.517273, 1, 0, 0, 0, -0.796325386, -0.604868531, 0, 0.604868531, -0.796325386)
  311. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  312. WedgePart23.Position = Vector3.new(-159.290115, 1.44323099, 663.517273)
  313. WedgePart23.Orientation = Vector3.new(37.2200012, 180, 180)
  314. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  315. WedgePart24.Parent = Model19
  316. WedgePart24.Material = Enum.Material.SmoothPlastic
  317. WedgePart24.BrickColor = BrickColor.new("Really black")
  318. WedgePart24.Rotation = Vector3.new(34.0699997, 0, -180)
  319. WedgePart24.Anchored = true
  320. WedgePart24.CanCollide = false
  321. WedgePart24.FormFactor = Enum.FormFactor.Symmetric
  322. WedgePart24.Size = Vector3.new(0.200000003, 1.99000001, 0.980000079)
  323. WedgePart24.CFrame = CFrame.new(-159.290115, 1.47634852, 660.847168, -1, 0, 0, 0, -0.828382492, -0.560162961, 0, -0.560162961, 0.828382492)
  324. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  325. WedgePart24.Position = Vector3.new(-159.290115, 1.47634852, 660.847168)
  326. WedgePart24.Orientation = Vector3.new(34.0699997, 0, 180)
  327. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  328. Part25.Name = "CoatPart"
  329. Part25.Parent = Model19
  330. Part25.Material = Enum.Material.SmoothPlastic
  331. Part25.BrickColor = BrickColor.new("Really black")
  332. Part25.Rotation = Vector3.new(-44.9500008, 90, 0)
  333. Part25.Anchored = true
  334. Part25.CanCollide = false
  335. Part25.FormFactor = Enum.FormFactor.Custom
  336. Part25.Size = Vector3.new(0.720000029, 0.720000029, 0.200000003)
  337. Part25.CFrame = CFrame.new(-159.302124, 1.90612781, 662.165894, -4.35766978e-08, -2.25386487e-10, 1, -0.706467092, 0.707745969, -3.06259835e-08, -0.707745969, -0.706467092, -3.10004573e-08)
  338. Part25.BottomSurface = Enum.SurfaceType.Smooth
  339. Part25.TopSurface = Enum.SurfaceType.Smooth
  340. Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  341. Part25.Position = Vector3.new(-159.302124, 1.90612781, 662.165894)
  342. Part25.Orientation = Vector3.new(0, 90, -44.9500008)
  343. Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  344. Part26.Name = "CoatPart"
  345. Part26.Parent = Model19
  346. Part26.Material = Enum.Material.SmoothPlastic
  347. Part26.BrickColor = BrickColor.new("Crimson")
  348. Part26.Rotation = Vector3.new(-11.6000004, 7.96999979, 13.6599998)
  349. Part26.Anchored = true
  350. Part26.CanCollide = false
  351. Part26.FormFactor = Enum.FormFactor.Custom
  352. Part26.Size = Vector3.new(1.13, 0.869999945, 0.200000003)
  353. Part26.CFrame = CFrame.new(-158.8293, 4.64456844, 661.502991, 0.962341607, -0.233814016, 0.138671026, 0.204172939, 0.958461761, 0.199159563, -0.17947717, -0.163346663, 0.970106125)
  354. Part26.BottomSurface = Enum.SurfaceType.Smooth
  355. Part26.TopSurface = Enum.SurfaceType.Smooth
  356. Part26.Color = Color3.new(0.4, 0, 0)
  357. Part26.Position = Vector3.new(-158.8293, 4.64456844, 661.502991)
  358. Part26.Orientation = Vector3.new(-11.4899998, 8.13000011, 12.0299997)
  359. Part26.Color = Color3.new(0.4, 0, 0)
  360. Part27.Name = "CoatPart"
  361. Part27.Parent = Model19
  362. Part27.Material = Enum.Material.SmoothPlastic
  363. Part27.BrickColor = BrickColor.new("Really black")
  364. Part27.Rotation = Vector3.new(0, 0, 0.74000001)
  365. Part27.Anchored = true
  366. Part27.CanCollide = false
  367. Part27.FormFactor = Enum.FormFactor.Custom
  368. Part27.Size = Vector3.new(0.200000003, 0.200000003, 1.51999998)
  369. Part27.CFrame = CFrame.new(-159.314621, 4.35161209, 662.159912, 0.999915898, -0.0129740611, 0, 0.0129740611, 0.999915898, 0, 0, 0, 1)
  370. Part27.BottomSurface = Enum.SurfaceType.Smooth
  371. Part27.TopSurface = Enum.SurfaceType.Smooth
  372. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  373. Part27.Position = Vector3.new(-159.314621, 4.35161209, 662.159912)
  374. Part27.Orientation = Vector3.new(0, 0, 0.74000001)
  375. Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  376. Part28.Name = "CoatPart"
  377. Part28.Parent = Model19
  378. Part28.Material = Enum.Material.SmoothPlastic
  379. Part28.BrickColor = BrickColor.new("Crimson")
  380. Part28.Rotation = Vector3.new(4, -15, 0)
  381. Part28.Anchored = true
  382. Part28.CanCollide = false
  383. Part28.FormFactor = Enum.FormFactor.Custom
  384. Part28.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003)
  385. Part28.CFrame = CFrame.new(-158.301086, 3.60232401, 661.45752, 0.965925813, 0, -0.258819044, -0.0180542879, 0.997564077, -0.0673795193, 0.258188576, 0.069756411, 0.963572919)
  386. Part28.BottomSurface = Enum.SurfaceType.Smooth
  387. Part28.TopSurface = Enum.SurfaceType.Smooth
  388. Part28.Color = Color3.new(0.4, 0, 0)
  389. Part28.Position = Vector3.new(-158.301086, 3.60232401, 661.45752)
  390. Part28.Orientation = Vector3.new(3.8599999, -15.0299997, -1.03999996)
  391. Part28.Color = Color3.new(0.4, 0, 0)
  392. CylinderMesh29.Parent = Part28
  393. Part30.Name = "CoatPart"
  394. Part30.Parent = Model19
  395. Part30.Material = Enum.Material.SmoothPlastic
  396. Part30.BrickColor = BrickColor.new("Crimson")
  397. Part30.Rotation = Vector3.new(-5, 15, 0)
  398. Part30.Anchored = true
  399. Part30.CanCollide = false
  400. Part30.FormFactor = Enum.FormFactor.Custom
  401. Part30.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003)
  402. Part30.CFrame = CFrame.new(-158.30072, 3.60232401, 662.905518, 0.965925813, 8.50197068e-08, 0.258819044, -0.0225575771, 0.99619472, 0.0841856971, -0.257834166, -0.0871554688, 0.962250173)
  403. Part30.BottomSurface = Enum.SurfaceType.Smooth
  404. Part30.TopSurface = Enum.SurfaceType.Smooth
  405. Part30.Color = Color3.new(0.4, 0, 0)
  406. Part30.Position = Vector3.new(-158.30072, 3.60232401, 662.905518)
  407. Part30.Orientation = Vector3.new(-4.82999992, 15.0500002, -1.29999995)
  408. Part30.Color = Color3.new(0.4, 0, 0)
  409. CylinderMesh31.Parent = Part30
  410. Part32.Name = "CoatPart"
  411. Part32.Parent = Model19
  412. Part32.Material = Enum.Material.SmoothPlastic
  413. Part32.BrickColor = BrickColor.new("Crimson")
  414. Part32.Rotation = Vector3.new(18.75, -15.46, 1.02999997)
  415. Part32.Anchored = true
  416. Part32.CanCollide = false
  417. Part32.FormFactor = Enum.FormFactor.Custom
  418. Part32.Size = Vector3.new(0.239999995, 2.66999984, 0.200000003)
  419. Part32.CFrame = CFrame.new(-158.242523, 1.72674048, 660.988525, 0.963657141, -0.017378673, -0.266576141, -0.068582207, 0.948342919, -0.309745163, 0.258188576, 0.316770554, 0.912685633)
  420. Part32.BottomSurface = Enum.SurfaceType.Smooth
  421. Part32.TopSurface = Enum.SurfaceType.Smooth
  422. Part32.Color = Color3.new(0.4, 0, 0)
  423. Part32.Position = Vector3.new(-158.242523, 1.72674048, 660.988525)
  424. Part32.Orientation = Vector3.new(18.0400009, -16.2800007, -4.13999987)
  425. Part32.Color = Color3.new(0.4, 0, 0)
  426. CylinderMesh33.Parent = Part32
  427. Part34.Name = "CoatPart"
  428. Part34.Parent = Model19
  429. Part34.Material = Enum.Material.SmoothPlastic
  430. Part34.BrickColor = BrickColor.new("Really black")
  431. Part34.Anchored = true
  432. Part34.CanCollide = false
  433. Part34.FormFactor = Enum.FormFactor.Custom
  434. Part34.Size = Vector3.new(0.200000003, 1.43999994, 0.200000003)
  435. Part34.CFrame = CFrame.new(-159.28598, 3.60232401, 661.279968, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  436. Part34.BottomSurface = Enum.SurfaceType.Smooth
  437. Part34.TopSurface = Enum.SurfaceType.Smooth
  438. Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  439. Part34.Position = Vector3.new(-159.28598, 3.60232401, 661.279968)
  440. Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  441. Part35.Parent = Model19
  442. Part35.Material = Enum.Material.Neon
  443. Part35.BrickColor = BrickColor.new("Really red")
  444. Part35.Rotation = Vector3.new(-11.1599998, 0, 0)
  445. Part35.Anchored = true
  446. Part35.CanCollide = false
  447. Part35.FormFactor = Enum.FormFactor.Symmetric
  448. Part35.Size = Vector3.new(0.200000003, 0.580000043, 1.26999998)
  449. Part35.CFrame = CFrame.new(-159.470093, 2.61507511, 662.789246, 1, 0, 0, 0, 0.981097043, 0.193516642, 0, -0.193516642, 0.981097043)
  450. Part35.BottomSurface = Enum.SurfaceType.Smooth
  451. Part35.TopSurface = Enum.SurfaceType.Smooth
  452. Part35.Color = Color3.new(1, 0, 0)
  453. Part35.Position = Vector3.new(-159.470093, 2.61507511, 662.789246)
  454. Part35.Orientation = Vector3.new(-11.1599998, 0, 0)
  455. Part35.Color = Color3.new(1, 0, 0)
  456. Part36.Parent = Model19
  457. Part36.Material = Enum.Material.Neon
  458. Part36.BrickColor = BrickColor.new("Really red")
  459. Part36.Rotation = Vector3.new(-93.4899979, 0, -180)
  460. Part36.Anchored = true
  461. Part36.CanCollide = false
  462. Part36.FormFactor = Enum.FormFactor.Custom
  463. Part36.Size = Vector3.new(0.200000003, 0.550000072, 1.19000006)
  464. Part36.CFrame = CFrame.new(-159.470062, 3.89180946, 660.366272, -1, 0, 0, 0, 0.0609489419, 0.998140931, 0, 0.998140931, -0.0609489419)
  465. Part36.BottomSurface = Enum.SurfaceType.Smooth
  466. Part36.TopSurface = Enum.SurfaceType.Smooth
  467. Part36.Color = Color3.new(1, 0, 0)
  468. Part36.Position = Vector3.new(-159.470062, 3.89180946, 660.366272)
  469. Part36.Orientation = Vector3.new(-86.5100021, 180, 0)
  470. Part36.Color = Color3.new(1, 0, 0)
  471. Part37.Parent = Model19
  472. Part37.Material = Enum.Material.Neon
  473. Part37.BrickColor = BrickColor.new("Really red")
  474. Part37.Rotation = Vector3.new(-86.5100021, 0, 0)
  475. Part37.Anchored = true
  476. Part37.CanCollide = false
  477. Part37.FormFactor = Enum.FormFactor.Symmetric
  478. Part37.Size = Vector3.new(0.200000003, 0.550000072, 1.11000001)
  479. Part37.CFrame = CFrame.new(-159.470093, 3.93417311, 664.059631, 1, 0, 0, 0, 0.0609489419, 0.998140931, 0, -0.998140931, 0.0609489419)
  480. Part37.BottomSurface = Enum.SurfaceType.Smooth
  481. Part37.TopSurface = Enum.SurfaceType.Smooth
  482. Part37.Color = Color3.new(1, 0, 0)
  483. Part37.Position = Vector3.new(-159.470093, 3.93417311, 664.059631)
  484. Part37.Orientation = Vector3.new(-86.5100021, 0, 0)
  485. Part37.Color = Color3.new(1, 0, 0)
  486. Part38.Parent = Model19
  487. Part38.Material = Enum.Material.Neon
  488. Part38.BrickColor = BrickColor.new("Really red")
  489. Part38.Rotation = Vector3.new(-140.779999, 0, 0)
  490. Part38.Anchored = true
  491. Part38.CanCollide = false
  492. Part38.FormFactor = Enum.FormFactor.Symmetric
  493. Part38.Size = Vector3.new(0.200000003, 0.410000086, 0.710000038)
  494. Part38.CFrame = CFrame.new(-159.470093, 5.4800458, 663.372192, 1, 0, 0, 0, -0.774729609, 0.632292688, 0, -0.632292688, -0.774729609)
  495. Part38.BottomSurface = Enum.SurfaceType.Smooth
  496. Part38.TopSurface = Enum.SurfaceType.Smooth
  497. Part38.Color = Color3.new(1, 0, 0)
  498. Part38.Position = Vector3.new(-159.470093, 5.4800458, 663.372192)
  499. Part38.Orientation = Vector3.new(-39.2200012, 180, 180)
  500. Part38.Color = Color3.new(1, 0, 0)
  501. Part39.Name = "CoatPart"
  502. Part39.Parent = Model19
  503. Part39.Material = Enum.Material.SmoothPlastic
  504. Part39.BrickColor = BrickColor.new("Crimson")
  505. Part39.Rotation = Vector3.new(-18.8600006, 19.0900002, 5.46000004)
  506. Part39.Anchored = true
  507. Part39.CanCollide = false
  508. Part39.FormFactor = Enum.FormFactor.Custom
  509. Part39.Size = Vector3.new(0.239999995, 2.56999993, 0.200000003)
  510. Part39.CFrame = CFrame.new(-158.189209, 1.69422197, 663.332458, 0.9407354, -0.0899123773, 0.327005535, -0.0152136842, 0.952057242, 0.305541515, -0.338799953, -0.292408735, 0.894266069)
  511. Part39.BottomSurface = Enum.SurfaceType.Smooth
  512. Part39.TopSurface = Enum.SurfaceType.Smooth
  513. Part39.Color = Color3.new(0.4, 0, 0)
  514. Part39.Position = Vector3.new(-158.189209, 1.69422197, 663.332458)
  515. Part39.Orientation = Vector3.new(-17.7900009, 20.0900002, -0.920000017)
  516. Part39.Color = Color3.new(0.4, 0, 0)
  517. CylinderMesh40.Parent = Part39
  518. Part41.Name = "CoatPart"
  519. Part41.Parent = Model19
  520. Part41.Material = Enum.Material.SmoothPlastic
  521. Part41.BrickColor = BrickColor.new("Really black")
  522. Part41.Rotation = Vector3.new(0, 0, 0.810000002)
  523. Part41.Anchored = true
  524. Part41.CanCollide = false
  525. Part41.FormFactor = Enum.FormFactor.Custom
  526. Part41.Size = Vector3.new(1.02499998, 2.21000004, 0.379999995)
  527. Part41.CFrame = CFrame.new(-158.870163, 3.5173471, 663.030029, 0.999900818, -0.0140840253, 0, 0.0140840253, 0.999900818, 0, 0, 0, 1)
  528. Part41.BottomSurface = Enum.SurfaceType.Smooth
  529. Part41.TopSurface = Enum.SurfaceType.Smooth
  530. Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  531. Part41.Position = Vector3.new(-158.870163, 3.5173471, 663.030029)
  532. Part41.Orientation = Vector3.new(0, 0, 0.810000002)
  533. Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  534. Part42.Parent = Model19
  535. Part42.Material = Enum.Material.Neon
  536. Part42.BrickColor = BrickColor.new("Really red")
  537. Part42.Rotation = Vector3.new(-39.2200012, 0, -180)
  538. Part42.Anchored = true
  539. Part42.CanCollide = false
  540. Part42.FormFactor = Enum.FormFactor.Custom
  541. Part42.Size = Vector3.new(0.200000003, 0.410000086, 0.790000021)
  542. Part42.CFrame = CFrame.new(-159.470062, 5.45231295, 661.020203, -1, 0, 0, 0, -0.774729609, 0.632292688, 0, 0.632292688, 0.774729609)
  543. Part42.BottomSurface = Enum.SurfaceType.Smooth
  544. Part42.TopSurface = Enum.SurfaceType.Smooth
  545. Part42.Color = Color3.new(1, 0, 0)
  546. Part42.Position = Vector3.new(-159.470062, 5.45231295, 661.020203)
  547. Part42.Orientation = Vector3.new(-39.2200012, 0, 180)
  548. Part42.Color = Color3.new(1, 0, 0)
  549. Part43.Parent = Model19
  550. Part43.Material = Enum.Material.Neon
  551. Part43.BrickColor = BrickColor.new("Really red")
  552. Part43.Rotation = Vector3.new(-133.990005, 0, -180)
  553. Part43.Anchored = true
  554. Part43.CanCollide = false
  555. Part43.FormFactor = Enum.FormFactor.Custom
  556. Part43.Size = Vector3.new(0.200000003, 0.540000081, 1.35000002)
  557. Part43.CFrame = CFrame.new(-159.470062, 3.05768061, 660.776367, -1, 0, 0, 0, 0.694480717, 0.71951133, 0, 0.71951133, -0.694480717)
  558. Part43.BottomSurface = Enum.SurfaceType.Smooth
  559. Part43.TopSurface = Enum.SurfaceType.Smooth
  560. Part43.Color = Color3.new(1, 0, 0)
  561. Part43.Position = Vector3.new(-159.470062, 3.05768061, 660.776367)
  562. Part43.Orientation = Vector3.new(-46.0099983, 180, 0)
  563. Part43.Color = Color3.new(1, 0, 0)
  564. Part44.Parent = Model19
  565. Part44.Material = Enum.Material.Neon
  566. Part44.BrickColor = BrickColor.new("Really red")
  567. Part44.Rotation = Vector3.new(-46.0099983, 0, 0)
  568. Part44.Anchored = true
  569. Part44.CanCollide = false
  570. Part44.FormFactor = Enum.FormFactor.Symmetric
  571. Part44.Size = Vector3.new(0.200000003, 0.540000081, 1.26999998)
  572. Part44.CFrame = CFrame.new(-159.470093, 3.08889389, 663.674927, 1, 0, 0, 0, 0.694480717, 0.71951133, 0, -0.71951133, 0.694480717)
  573. Part44.BottomSurface = Enum.SurfaceType.Smooth
  574. Part44.TopSurface = Enum.SurfaceType.Smooth
  575. Part44.Color = Color3.new(1, 0, 0)
  576. Part44.Position = Vector3.new(-159.470093, 3.08889389, 663.674927)
  577. Part44.Orientation = Vector3.new(-46.0099983, 0, 0)
  578. Part44.Color = Color3.new(1, 0, 0)
  579. Part45.Parent = Model19
  580. Part45.Material = Enum.Material.Neon
  581. Part45.BrickColor = BrickColor.new("Really red")
  582. Part45.Rotation = Vector3.new(-64.6100006, 0, -180)
  583. Part45.Anchored = true
  584. Part45.CanCollide = false
  585. Part45.FormFactor = Enum.FormFactor.Custom
  586. Part45.Size = Vector3.new(0.200000003, 0.480000079, 1.19000006)
  587. Part45.CFrame = CFrame.new(-159.470062, 4.8406992, 660.532715, -1, 0, 0, 0, -0.428826392, 0.90338695, 0, 0.90338695, 0.428826392)
  588. Part45.BottomSurface = Enum.SurfaceType.Smooth
  589. Part45.TopSurface = Enum.SurfaceType.Smooth
  590. Part45.Color = Color3.new(1, 0, 0)
  591. Part45.Position = Vector3.new(-159.470062, 4.8406992, 660.532715)
  592. Part45.Orientation = Vector3.new(-64.6100006, 0, 180)
  593. Part45.Color = Color3.new(1, 0, 0)
  594. Part46.Parent = Model19
  595. Part46.Material = Enum.Material.Neon
  596. Part46.BrickColor = BrickColor.new("Really red")
  597. Part46.Rotation = Vector3.new(-168.839996, 0, -180)
  598. Part46.Anchored = true
  599. Part46.CanCollide = false
  600. Part46.FormFactor = Enum.FormFactor.Custom
  601. Part46.Size = Vector3.new(0.200000003, 0.580000043, 1.35000002)
  602. Part46.CFrame = CFrame.new(-159.470062, 2.60490227, 661.673462, -1, 0, 0, 0, 0.981097043, 0.193516642, 0, 0.193516642, -0.981097043)
  603. Part46.BottomSurface = Enum.SurfaceType.Smooth
  604. Part46.TopSurface = Enum.SurfaceType.Smooth
  605. Part46.Color = Color3.new(1, 0, 0)
  606. Part46.Position = Vector3.new(-159.470062, 2.60490227, 661.673462)
  607. Part46.Orientation = Vector3.new(-11.1599998, 180, 0)
  608. Part46.Color = Color3.new(1, 0, 0)
  609. Part47.Name = "CoatPart"
  610. Part47.Parent = Model19
  611. Part47.Material = Enum.Material.SmoothPlastic
  612. Part47.BrickColor = BrickColor.new("Really black")
  613. Part47.Rotation = Vector3.new(0, 0, 0.74000001)
  614. Part47.Anchored = true
  615. Part47.CanCollide = false
  616. Part47.FormFactor = Enum.FormFactor.Custom
  617. Part47.Size = Vector3.new(1.02499998, 2.0999999, 0.300000012)
  618. Part47.CFrame = CFrame.new(-158.874512, 3.4568882, 661.329956, 0.999915898, -0.0129740611, 0, 0.0129740611, 0.999915898, 0, 0, 0, 1)
  619. Part47.BottomSurface = Enum.SurfaceType.Smooth
  620. Part47.TopSurface = Enum.SurfaceType.Smooth
  621. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  622. Part47.Position = Vector3.new(-158.874512, 3.4568882, 661.329956)
  623. Part47.Orientation = Vector3.new(0, 0, 0.74000001)
  624. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  625. Part48.Name = "Torso"
  626. Part48.Parent = Model19
  627. Part48.BrickColor = BrickColor.new("Crimson")
  628. Part48.Transparency = 1
  629. Part48.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979)
  630. Part48.Anchored = true
  631. Part48.CanCollide = false
  632. Part48.FormFactor = Enum.FormFactor.Symmetric
  633. Part48.Size = Vector3.new(2, 2, 1)
  634. Part48.CFrame = CFrame.new(-158.866974, 3.43812704, 662.199951, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06)
  635. Part48.LeftSurface = Enum.SurfaceType.Weld
  636. Part48.RightSurface = Enum.SurfaceType.Weld
  637. Part48.Color = Color3.new(0.65, 0, 0)
  638. Part48.Position = Vector3.new(-158.866974, 3.43812704, 662.199951)
  639. Part48.Orientation = Vector3.new(0.980000019, -90, 180)
  640. Part48.Color = Color3.new(0.65, 0, 0)
  641. Part49.Parent = Model19
  642. Part49.Material = Enum.Material.Neon
  643. Part49.BrickColor = BrickColor.new("Really red")
  644. Part49.Rotation = Vector3.new(-115.389999, 0, 0)
  645. Part49.Anchored = true
  646. Part49.CanCollide = false
  647. Part49.FormFactor = Enum.FormFactor.Symmetric
  648. Part49.Size = Vector3.new(0.200000003, 0.480000079, 1.11000001)
  649. Part49.CFrame = CFrame.new(-159.470093, 4.87927675, 663.873596, 1, 0, 0, 0, -0.428826392, 0.90338695, 0, -0.90338695, -0.428826392)
  650. Part49.BottomSurface = Enum.SurfaceType.Smooth
  651. Part49.TopSurface = Enum.SurfaceType.Smooth
  652. Part49.Color = Color3.new(1, 0, 0)
  653. Part49.Position = Vector3.new(-159.470093, 4.87927675, 663.873596)
  654. Part49.Orientation = Vector3.new(-64.6100006, 180, 180)
  655. Part49.Color = Color3.new(1, 0, 0)
  656. Part50.Parent = Model19
  657. Part50.Material = Enum.Material.Neon
  658. Part50.BrickColor = BrickColor.new("Really red")
  659. Part50.Rotation = Vector3.new(-39.2200012, 0, 180)
  660. Part50.Anchored = true
  661. Part50.CanCollide = false
  662. Part50.FormFactor = Enum.FormFactor.Custom
  663. Part50.Size = Vector3.new(0.200000003, 0.940000057, 0.26000005)
  664. Part50.CFrame = CFrame.new(-159.470062, 5.95517349, 661.057983, -1, -1.50995803e-07, 0, 1.16980921e-07, -0.774729609, 0.632292688, -9.54735384e-08, 0.632292688, 0.774729609)
  665. Part50.BottomSurface = Enum.SurfaceType.Smooth
  666. Part50.TopSurface = Enum.SurfaceType.Smooth
  667. Part50.Color = Color3.new(1, 0, 0)
  668. Part50.Position = Vector3.new(-159.470062, 5.95517349, 661.057983)
  669. Part50.Orientation = Vector3.new(-39.2200012, 0, 180)
  670. Part50.Color = Color3.new(1, 0, 0)
  671. Part51.Parent = Model19
  672. Part51.Material = Enum.Material.Neon
  673. Part51.BrickColor = BrickColor.new("Really red")
  674. Part51.Rotation = Vector3.new(-93.4899979, 0, 180)
  675. Part51.Anchored = true
  676. Part51.CanCollide = false
  677. Part51.FormFactor = Enum.FormFactor.Custom
  678. Part51.Size = Vector3.new(0.200000003, 1.08000004, 0.220000029)
  679. Part51.CFrame = CFrame.new(-159.470062, 4.48975611, 660.072205, -1, -1.50995803e-07, 0, -9.20302501e-09, 0.0609488823, 0.998140872, -1.50715081e-07, 0.998140872, -0.0609488823)
  680. Part51.BottomSurface = Enum.SurfaceType.Smooth
  681. Part51.TopSurface = Enum.SurfaceType.Smooth
  682. Part51.Color = Color3.new(1, 0, 0)
  683. Part51.Position = Vector3.new(-159.470062, 4.48975611, 660.072205)
  684. Part51.Orientation = Vector3.new(-86.5100021, 180, 0)
  685. Part51.Color = Color3.new(1, 0, 0)
  686. Part52.Parent = Model19
  687. Part52.Material = Enum.Material.Neon
  688. Part52.BrickColor = BrickColor.new("Really red")
  689. Part52.Rotation = Vector3.new(-133.990005, 0, 180)
  690. Part52.Anchored = true
  691. Part52.CanCollide = false
  692. Part52.FormFactor = Enum.FormFactor.Custom
  693. Part52.Size = Vector3.new(0.200000003, 1.07000005, 0.300000072)
  694. Part52.CFrame = CFrame.new(-159.470062, 3.38138676, 660.221069, -1, -1.50995803e-07, 0, -1.04863673e-07, 0.694480717, 0.719511271, -1.08643185e-07, 0.719511271, -0.694480717)
  695. Part52.BottomSurface = Enum.SurfaceType.Smooth
  696. Part52.TopSurface = Enum.SurfaceType.Smooth
  697. Part52.Color = Color3.new(1, 0, 0)
  698. Part52.Position = Vector3.new(-159.470062, 3.38138676, 660.221069)
  699. Part52.Orientation = Vector3.new(-46.0099983, 180, 0)
  700. Part52.Color = Color3.new(1, 0, 0)
  701. Part53.Parent = Model19
  702. Part53.Material = Enum.Material.Neon
  703. Part53.BrickColor = BrickColor.new("Really red")
  704. Part53.Rotation = Vector3.new(-168.839996, 0, 180)
  705. Part53.Anchored = true
  706. Part53.CanCollide = false
  707. Part53.FormFactor = Enum.FormFactor.Custom
  708. Part53.Size = Vector3.new(0.200000003, 1.11000001, 0.300000072)
  709. Part53.CFrame = CFrame.new(-159.470062, 2.57650781, 661.107117, -1, -1.50995803e-07, 0, -1.48141524e-07, 0.981096983, 0.193516567, -2.92201889e-08, 0.193516567, -0.981096983)
  710. Part53.BottomSurface = Enum.SurfaceType.Smooth
  711. Part53.TopSurface = Enum.SurfaceType.Smooth
  712. Part53.Color = Color3.new(1, 0, 0)
  713. Part53.Position = Vector3.new(-159.470062, 2.57650781, 661.107117)
  714. Part53.Orientation = Vector3.new(-11.1599998, 180, 0)
  715. Part53.Color = Color3.new(1, 0, 0)
  716. Part54.Parent = Model19
  717. Part54.Material = Enum.Material.Neon
  718. Part54.BrickColor = BrickColor.new("Really red")
  719. Part54.Rotation = Vector3.new(-64.6100006, 0, 180)
  720. Part54.Anchored = true
  721. Part54.CanCollide = false
  722. Part54.FormFactor = Enum.FormFactor.Custom
  723. Part54.Size = Vector3.new(0.200000003, 1.00999999, 0.220000029)
  724. Part54.CFrame = CFrame.new(-159.470062, 5.52248049, 660.501343, -1, -1.50995803e-07, 0, 6.47509921e-08, -0.428826421, 0.903386891, -1.36407635e-07, 0.903386891, 0.428826421)
  725. Part54.BottomSurface = Enum.SurfaceType.Smooth
  726. Part54.TopSurface = Enum.SurfaceType.Smooth
  727. Part54.Color = Color3.new(1, 0, 0)
  728. Part54.Position = Vector3.new(-159.470062, 5.52248049, 660.501343)
  729. Part54.Orientation = Vector3.new(-64.6100006, 0, 180)
  730. Part54.Color = Color3.new(1, 0, 0)
  731. Part55.Parent = Model19
  732. Part55.Material = Enum.Material.Neon
  733. Part55.BrickColor = BrickColor.new("Really red")
  734. Part55.Rotation = Vector3.new(-140.779999, 0, 0)
  735. Part55.Anchored = true
  736. Part55.CanCollide = false
  737. Part55.FormFactor = Enum.FormFactor.Custom
  738. Part55.Size = Vector3.new(0.200000003, 0.940000057, 0.360000044)
  739. Part55.CFrame = CFrame.new(-159.470093, 5.92599964, 663.404175, 1, 0, 0, 0, -0.774729609, 0.632292628, 0, -0.632292628, -0.774729609)
  740. Part55.BottomSurface = Enum.SurfaceType.Smooth
  741. Part55.TopSurface = Enum.SurfaceType.Smooth
  742. Part55.Color = Color3.new(1, 0, 0)
  743. Part55.Position = Vector3.new(-159.470093, 5.92599964, 663.404175)
  744. Part55.Orientation = Vector3.new(-39.2200012, 180, 180)
  745. Part55.Color = Color3.new(1, 0, 0)
  746. Part56.Parent = Model19
  747. Part56.Material = Enum.Material.Neon
  748. Part56.BrickColor = BrickColor.new("Really red")
  749. Part56.Rotation = Vector3.new(-11.1599998, 0, 0)
  750. Part56.Anchored = true
  751. Part56.CanCollide = false
  752. Part56.FormFactor = Enum.FormFactor.Custom
  753. Part56.Size = Vector3.new(0.200000003, 1.11000001, 0.220000029)
  754. Part56.CFrame = CFrame.new(-159.470093, 2.58668065, 663.355591, 1, 0, 0, 0, 0.981096983, 0.193516627, 0, -0.193516627, 0.981096983)
  755. Part56.BottomSurface = Enum.SurfaceType.Smooth
  756. Part56.TopSurface = Enum.SurfaceType.Smooth
  757. Part56.Color = Color3.new(1, 0, 0)
  758. Part56.Position = Vector3.new(-159.470093, 2.58668065, 663.355591)
  759. Part56.Orientation = Vector3.new(-11.1599998, 0, 0)
  760. Part56.Color = Color3.new(1, 0, 0)
  761. Part57.Parent = Model19
  762. Part57.Material = Enum.Material.Neon
  763. Part57.BrickColor = BrickColor.new("Really red")
  764. Part57.Rotation = Vector3.new(-115.389999, 0, 0)
  765. Part57.Anchored = true
  766. Part57.CanCollide = false
  767. Part57.FormFactor = Enum.FormFactor.Custom
  768. Part57.Size = Vector3.new(0.200000003, 1.00999999, 0.230000019)
  769. Part57.CFrame = CFrame.new(-159.470093, 5.52040529, 663.924316, 1, 0, 0, 0, -0.428826481, 0.903386891, 0, -0.903386891, -0.428826481)
  770. Part57.BottomSurface = Enum.SurfaceType.Smooth
  771. Part57.TopSurface = Enum.SurfaceType.Smooth
  772. Part57.Color = Color3.new(1, 0, 0)
  773. Part57.Position = Vector3.new(-159.470093, 5.52040529, 663.924316)
  774. Part57.Orientation = Vector3.new(-64.6100006, 180, 180)
  775. Part57.Color = Color3.new(1, 0, 0)
  776. Part58.Parent = Model19
  777. Part58.Material = Enum.Material.Neon
  778. Part58.BrickColor = BrickColor.new("Really red")
  779. Part58.Rotation = Vector3.new(-46.0099983, 0, 0)
  780. Part58.Anchored = true
  781. Part58.CanCollide = false
  782. Part58.FormFactor = Enum.FormFactor.Custom
  783. Part58.Size = Vector3.new(0.200000003, 1.07000005, 0.220000029)
  784. Part58.CFrame = CFrame.new(-159.470093, 3.41260004, 664.230225, 1, 0, 0, 0, 0.694480717, 0.71951133, 0, -0.71951133, 0.694480717)
  785. Part58.BottomSurface = Enum.SurfaceType.Smooth
  786. Part58.TopSurface = Enum.SurfaceType.Smooth
  787. Part58.Color = Color3.new(1, 0, 0)
  788. Part58.Position = Vector3.new(-159.470093, 3.41260004, 664.230225)
  789. Part58.Orientation = Vector3.new(-46.0099983, 0, 0)
  790. Part58.Color = Color3.new(1, 0, 0)
  791. Part59.Parent = Model19
  792. Part59.Material = Enum.Material.Neon
  793. Part59.BrickColor = BrickColor.new("Really red")
  794. Part59.Rotation = Vector3.new(-86.5100021, 0, 0)
  795. Part59.Anchored = true
  796. Part59.CanCollide = false
  797. Part59.FormFactor = Enum.FormFactor.Custom
  798. Part59.Size = Vector3.new(0.200000003, 1.08000004, 0.230000019)
  799. Part59.CFrame = CFrame.new(-159.470093, 4.48720312, 664.350952, 1, 0, 0, 0, 0.0609489158, 0.998140872, 0, -0.998140872, 0.0609489158)
  800. Part59.BottomSurface = Enum.SurfaceType.Smooth
  801. Part59.TopSurface = Enum.SurfaceType.Smooth
  802. Part59.Color = Color3.new(1, 0, 0)
  803. Part59.Position = Vector3.new(-159.470093, 4.48720312, 664.350952)
  804. Part59.Orientation = Vector3.new(-86.5100021, 0, 0)
  805. Part59.Color = Color3.new(1, 0, 0)
  806. Model60.Name = "LeftLeg"
  807. Model60.Parent = Model0
  808. Part61.Name = "Left Leg"
  809. Part61.Parent = Model60
  810. Part61.BrickColor = BrickColor.new("Crimson")
  811. Part61.Transparency = 1
  812. Part61.Rotation = Vector3.new(0, -90, 0)
  813. Part61.Anchored = true
  814. Part61.CanCollide = false
  815. Part61.FormFactor = Enum.FormFactor.Symmetric
  816. Part61.Size = Vector3.new(1, 2, 1)
  817. Part61.CFrame = CFrame.new(-158.822174, 1.47070718, 661.701965, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  818. Part61.BottomSurface = Enum.SurfaceType.Smooth
  819. Part61.Color = Color3.new(0.65, 0, 0)
  820. Part61.Position = Vector3.new(-158.822174, 1.47070718, 661.701965)
  821. Part61.Orientation = Vector3.new(0, -90, 0)
  822. Part61.Color = Color3.new(0.65, 0, 0)
  823. Model62.Name = "LeftArm"
  824. Model62.Parent = Model0
  825. Part63.Parent = Model62
  826. Part63.Material = Enum.Material.Neon
  827. Part63.BrickColor = BrickColor.new("Crimson")
  828. Part63.Rotation = Vector3.new(-180, -90, 0)
  829. Part63.Anchored = true
  830. Part63.CanCollide = false
  831. Part63.FormFactor = Enum.FormFactor.Custom
  832. Part63.Size = Vector3.new(1.05000007, 0.200000003, 1)
  833. Part63.CFrame = CFrame.new(-158.857574, 3.07249689, 660.664978, -1.89364288e-10, -5.06639481e-07, -1, 1.4383672e-09, -1, 5.06639481e-07, -1, -1.4383672e-09, 1.89364996e-10)
  834. Part63.BottomSurface = Enum.SurfaceType.Smooth
  835. Part63.TopSurface = Enum.SurfaceType.Smooth
  836. Part63.Color = Color3.new(0.4, 0, 0)
  837. Part63.Position = Vector3.new(-158.857574, 3.07249689, 660.664978)
  838. Part63.Orientation = Vector3.new(0, -90, 180)
  839. Part63.Color = Color3.new(0.4, 0, 0)
  840. BlockMesh64.Parent = Part63
  841. BlockMesh64.Scale = Vector3.new(1.08000004, 1, 1.08000004)
  842. BlockMesh64.Scale = Vector3.new(1.08000004, 1, 1.08000004)
  843. Part65.Parent = Model62
  844. Part65.Material = Enum.Material.SmoothPlastic
  845. Part65.BrickColor = BrickColor.new("Really black")
  846. Part65.Rotation = Vector3.new(-180, -90, 0)
  847. Part65.Anchored = true
  848. Part65.CanCollide = false
  849. Part65.FormFactor = Enum.FormFactor.Custom
  850. Part65.Size = Vector3.new(1.03999996, 1.25, 1)
  851. Part65.CFrame = CFrame.new(-158.857574, 3.877527, 660.659973, -1.89364288e-10, -5.06639481e-07, -1, 1.4383672e-09, -1, 5.06639481e-07, -1, -1.4383672e-09, 1.89364996e-10)
  852. Part65.BottomSurface = Enum.SurfaceType.Smooth
  853. Part65.TopSurface = Enum.SurfaceType.Smooth
  854. Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  855. Part65.Position = Vector3.new(-158.857574, 3.877527, 660.659973)
  856. Part65.Orientation = Vector3.new(0, -90, 180)
  857. Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  858. BlockMesh66.Parent = Part65
  859. BlockMesh66.Scale = Vector3.new(1.01999998, 1, 1.01999998)
  860. BlockMesh66.Scale = Vector3.new(1.01999998, 1, 1.01999998)
  861. Part67.Parent = Model62
  862. Part67.Material = Enum.Material.SmoothPlastic
  863. Part67.BrickColor = BrickColor.new("Crimson")
  864. Part67.Rotation = Vector3.new(-180, -90, 0)
  865. Part67.Anchored = true
  866. Part67.CanCollide = false
  867. Part67.FormFactor = Enum.FormFactor.Custom
  868. Part67.Size = Vector3.new(1.03000009, 0.650000095, 1)
  869. Part67.CFrame = CFrame.new(-158.857574, 2.99744987, 660.6651, -7.52719514e-22, -2.98023224e-08, -1, 5.7174732e-21, -1, 2.98023224e-08, -1, -5.7174732e-21, 7.52719767e-22)
  870. Part67.BottomSurface = Enum.SurfaceType.Smooth
  871. Part67.TopSurface = Enum.SurfaceType.Smooth
  872. Part67.Color = Color3.new(0.4, 0, 0)
  873. Part67.Position = Vector3.new(-158.857574, 2.99744987, 660.6651)
  874. Part67.Orientation = Vector3.new(0, -90, 180)
  875. Part67.Color = Color3.new(0.4, 0, 0)
  876. BlockMesh68.Parent = Part67
  877. BlockMesh68.Scale = Vector3.new(1.05999994, 1, 1.04999995)
  878. BlockMesh68.Scale = Vector3.new(1.05999994, 1, 1.04999995)
  879. Part69.Parent = Model62
  880. Part69.Material = Enum.Material.SmoothPlastic
  881. Part69.BrickColor = BrickColor.new("Crimson")
  882. Part69.Rotation = Vector3.new(-90, 45, 0)
  883. Part69.Anchored = true
  884. Part69.CanCollide = false
  885. Part69.FormFactor = Enum.FormFactor.Custom
  886. Part69.Size = Vector3.new(0.730000019, 0.340000004, 0.730000019)
  887. Part69.CFrame = CFrame.new(-158.86644, 3.30336237, 660.294983, 0.707106829, -1.06770173e-07, 0.707106709, -0.707106709, 1.82268053e-07, 0.707106829, -2.04380882e-07, -1, 5.3385083e-08)
  888. Part69.BottomSurface = Enum.SurfaceType.Smooth
  889. Part69.TopSurface = Enum.SurfaceType.Smooth
  890. Part69.Color = Color3.new(0.4, 0, 0)
  891. Part69.Position = Vector3.new(-158.86644, 3.30336237, 660.294983)
  892. Part69.Orientation = Vector3.new(-45, 90, -90)
  893. Part69.Color = Color3.new(0.4, 0, 0)
  894. BlockMesh70.Parent = Part69
  895. BlockMesh70.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  896. BlockMesh70.Scale = Vector3.new(1.02999997, 1, 1.02999997)
  897. Part71.Name = "Left Arm"
  898. Part71.Parent = Model62
  899. Part71.BrickColor = BrickColor.new("Crimson")
  900. Part71.Transparency = 1
  901. Part71.Rotation = Vector3.new(-180, -90, 0)
  902. Part71.Anchored = true
  903. Part71.CanCollide = false
  904. Part71.FormFactor = Enum.FormFactor.Symmetric
  905. Part71.Size = Vector3.new(1, 2, 1)
  906. Part71.CFrame = CFrame.new(-158.858795, 3.4424119, 660.663696, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21)
  907. Part71.Color = Color3.new(0.65, 0, 0)
  908. Part71.Position = Vector3.new(-158.858795, 3.4424119, 660.663696)
  909. Part71.Orientation = Vector3.new(0, -90, 180)
  910. Part71.Color = Color3.new(0.65, 0, 0)
  911. Script72.Name = "Welds"
  912. Script72.Parent = Model0
  913. Script72.Disabled = true
  914. table.insert(cors,sandbox(Script72,function()
  915. --Saz
  916.  
  917. --A new system which is a combination of fast-welds and hard-welds.
  918. --Should be far, far better.
  919.  
  920. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  921. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  922.  
  923. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  924. --The fact that you're reading this means you should likely kill yourself. Immediately.
  925.  
  926. wait(.33)
  927.  
  928. Tool=script.Parent
  929. Nib=Tool.Parent
  930.  
  931.  
  932. weldparts=function()
  933. print("Welding")
  934. lel={}
  935. function jarate(p)
  936. for i=1, #p do
  937. table.insert(lel,p[i])
  938. k=p[i]:children()
  939. if #k>0 then
  940. jarate(k)
  941. end
  942. end
  943. end
  944. for _,v in pairs(script.Parent:children()) do
  945. if v.Name~="Cloak" and v.className~="Script" then
  946. v:BreakJoints()
  947. jarate(v:children())
  948. end
  949. end
  950. for _,v in pairs(lel) do
  951. if v.className=="Weld" or v.className=="Motor6D" then
  952. v:Remove()
  953. end
  954. end
  955. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  956. if v.Name~="Right Leg" then
  957. w=Instance.new("Weld")
  958. w.Part0=script.Parent["RightLeg"]["Right Leg"]
  959. w.Part1=v
  960. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  961. w.C0=script.Parent["RightLeg"]["Right Leg"].CFrame:inverse()*CFrame.new(v.Position)
  962. w.Parent=w.Part0
  963. end
  964. end
  965. w=Instance.new("Weld")
  966. w.Part0=Nib["Right Leg"]
  967. w.Part1=script.Parent["RightLeg"]["Right Leg"]
  968. w.Parent=w.Part0
  969. w.C0=CFrame.new(0,-.1,0)
  970. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  971. if v.Name~="Left Leg" then
  972. w=Instance.new("Weld")
  973. w.Part0=script.Parent["LeftLeg"]["Left Leg"]
  974. w.Part1=v
  975. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  976. w.C0=script.Parent["LeftLeg"]["Left Leg"].CFrame:inverse()*CFrame.new(v.Position)
  977. w.Parent=w.Part0
  978. end
  979. end
  980. w=Instance.new("Weld")
  981. w.Part0=Nib["Left Leg"]
  982. w.Part1=script.Parent["LeftLeg"]["Left Leg"]
  983. w.Parent=w.Part0
  984. w.C0=CFrame.new(0,-.1,0)
  985. for _,v in pairs(script.Parent["RightArm"]:children()) do
  986. if v.Name~="Right Arm" then
  987. w=Instance.new("Weld")
  988. w.Part0=script.Parent["RightArm"]["Right Arm"]
  989. w.Part1=v
  990. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  991. w.C0=script.Parent["RightArm"]["Right Arm"].CFrame:inverse()*CFrame.new(v.Position)
  992. w.Parent=w.Part1
  993. end
  994. end
  995. w=Instance.new("Weld")
  996. w.Part0=Nib["Right Arm"]
  997. w.Part1=script.Parent["RightArm"]["Right Arm"]
  998. w.Parent=w.Part0
  999. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  1000. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  1001. if v.Name~="Left Arm" then
  1002. w=Instance.new("Weld")
  1003. w.Part0=script.Parent["LeftArm"]["Left Arm"]
  1004. w.Part1=v
  1005. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1006. w.C0=script.Parent["LeftArm"]["Left Arm"].CFrame:inverse()*CFrame.new(v.Position)
  1007. w.Parent=w.Part0
  1008. end
  1009. end
  1010. w=Instance.new("Weld")
  1011. w.Part0=Nib["Left Arm"]
  1012. w.Part1=script.Parent["LeftArm"]["Left Arm"]
  1013. w.Parent=w.Part0
  1014.  
  1015. for _,v in pairs(script.Parent["Torso"]:children()) do
  1016. if v.Name~="Torso" then
  1017. w=Instance.new("Weld")
  1018. w.Part0=script.Parent["Torso"]["Torso"]
  1019. w.Part1=v
  1020. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1021. w.C0=script.Parent["Torso"]["Torso"].CFrame:inverse()*CFrame.new(v.Position)
  1022. w.Parent=script.Parent["Torso"]["Torso"]
  1023. end
  1024. end
  1025.  
  1026. w=Instance.new("Weld")
  1027. w.Part0=Nib["Torso"]
  1028. w.Part1=script.Parent["Torso"]["Torso"]
  1029. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  1030. w.Parent=w.Part0
  1031.  
  1032. for _,v in pairs(lel) do
  1033. if v:IsA("BasePart") then v.Anchored=false end
  1034. end
  1035.  
  1036. wait(1)
  1037.  
  1038. w=Instance.new("Weld")
  1039. w.Part0=Nib.Torso
  1040. w.Part1=Tool.Torso.Torso
  1041. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1042. w.C1=CFrame.new(0,0,0)
  1043. w.Parent=w.Part1
  1044. w.Name="ClothingWeld"
  1045.  
  1046. wait(.06)
  1047.  
  1048. while Tool.Torso.Torso:FindFirstChild("ClothingWeld")==nil do
  1049. wait(.03)
  1050. w=Instance.new("Weld")
  1051. w.Part0=Nib.Torso
  1052. w.Part1=Tool.Torso.Torso
  1053. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1054. w.C1=CFrame.new(0,0,0)
  1055. w.Parent=w.Part1
  1056. w.Name="ClothingWeld"
  1057. end
  1058.  
  1059. w=Instance.new("Weld")
  1060. w.Part0=Nib["Right Leg"]
  1061. w.Part1=Tool.RightLeg["Right Leg"]
  1062. w.C0=CFrame.new(0,0,0)
  1063. w.C1=CFrame.new(0,0,0)
  1064. w.Parent=w.Part1
  1065. w.Name="ClothingWeld"
  1066.  
  1067. w=Instance.new("Weld")
  1068. w.Part0=Nib["Left Leg"]
  1069. w.Part1=Tool.LeftLeg["Left Leg"]
  1070. w.C0=CFrame.new(0,0,0)
  1071. w.C1=CFrame.new(0,0,0)
  1072. w.Parent=w.Part1
  1073. w.Name="ClothingWeld"
  1074.  
  1075. w=Instance.new("Weld")
  1076. w.Part0=Nib["Right Arm"]
  1077. w.Part1=Tool.RightArm["Right Arm"]
  1078. w.C0=CFrame.new(0,0,0)
  1079. w.C1=CFrame.new(0,0,0)
  1080. w.Parent=w.Part1
  1081. w.Name="ClothingWeld"
  1082.  
  1083. w=Instance.new("Weld")
  1084. w.Part0=Nib["Left Arm"]
  1085. w.Part1=Tool.LeftArm["Left Arm"]
  1086. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1087. w.C1=CFrame.new(0,0,0)
  1088. w.Parent=w.Part1
  1089. w.Name="ClothingWeld"
  1090.  
  1091. wait()
  1092.  
  1093. end
  1094. weldparts()
  1095. end))
  1096. for i,v in pairs(mas:GetChildren()) do
  1097. v.Parent = game:GetService("Players").LocalPlayer.Character
  1098. pcall(function() v:MakeJoints() end)
  1099. end
  1100. mas:Destroy()
  1101. for i,v in pairs(cors) do
  1102. spawn(function()
  1103. pcall(v)
  1104. end)
  1105. end
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