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1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | -------------------------- | |
88 | --made by kalepo36 lolol-- | |
89 | ||
90 | --Chat Thing-- | |
91 | -------------------------- | |
92 | ||
93 | local player = owner | |
94 | local chara = player.Character | |
95 | local head = chara.Head | |
96 | ||
97 | function Noise(id,volume,parent,pitch) | |
98 | local sound = Instance.new("Sound", parent) | |
99 | sound.SoundId = "rbxassetid://"..id | |
100 | sound.Name = "SoundEffect" | |
101 | sound.PlaybackSpeed = pitch | |
102 | sound.Volume = volume | |
103 | sound:Play() | |
104 | coroutine.resume(coroutine.create(function() | |
105 | while sound ~= nil do | |
106 | wait() | |
107 | if sound.Playing == false then | |
108 | sound:Destroy() | |
109 | break | |
110 | end | |
111 | end | |
112 | end)) | |
113 | end | |
114 | ||
115 | function chat(text) | |
116 | if chara:FindFirstChild("ChatterBox") then | |
117 | chara:FindFirstChild("ChatterBox"):Destroy() | |
118 | end | |
119 | coroutine.resume(coroutine.create(function() | |
120 | local bill = Instance.new("BillboardGui",chara) | |
121 | bill.Adornee = head | |
122 | bill.StudsOffset = Vector3.new(0,3,0) | |
123 | local SO = bill.StudsOffset | |
124 | bill.Active = true | |
125 | bill.Size = UDim2.new(5,35,2,15) | |
126 | bill.Name = "ChatterBox" | |
127 | local tag = Instance.new("TextBox",bill) | |
128 | tag.Text = " " | |
129 | tag.Font = "Fantasy" | |
130 | tag.BackgroundTransparency = 1 | |
131 | tag.Size = UDim2.new(1,0,0.5,0) | |
132 | tag.BorderSizePixel = 0 | |
133 | tag.TextSize = 50 | |
134 | tag.Active = true | |
135 | tag.TextColor3 = Color3.new(255,255,255) | |
136 | tag.TextStrokeTransparency = 1 | |
137 | tag.TextTransparency = 1 | |
138 | tag.TextStrokeColor3 = Color3.new(0, 0, 0) | |
139 | for i = 1, string.len(text) do | |
140 | game:GetService("RunService").Stepped:wait(0) | |
141 | Noise(418252437,1,head,math.random(8,12)/15) | |
142 | tag.Text = string.sub(text, 1, i) | |
143 | tag.TextStrokeTransparency = tag.TextStrokeTransparency - 0.05 | |
144 | tag.TextTransparency = tag.TextTransparency - 0.05 | |
145 | bill.StudsOffset = Vector3.new(math.random(-1,1)/15,3 + math.random(-1,1)/15,math.random(-1,1)/15) | |
146 | end | |
147 | bill.StudsOffset = Vector3.new(0,3,0) | |
148 | repeat | |
149 | game:GetService("RunService").Stepped:wait(0) | |
150 | tag.TextStrokeTransparency = tag.TextStrokeTransparency - 0.05 | |
151 | tag.TextTransparency = tag.TextTransparency - 0.05 | |
152 | bill.StudsOffset = Vector3.new(math.random(-1,1)/15,3 + math.random(-1,1)/15,math.random(-1,1)/15) | |
153 | until tag.TextTransparency <= 0 | |
154 | local ang = math.random(-2.5,2.5) | |
155 | wait(2.5) | |
156 | for i = 0,10,0.1 do | |
157 | game:GetService("RunService").Stepped:wait(0) | |
158 | tag.TextTransparency = tag.TextTransparency + 0.05 | |
159 | tag.TextStrokeTransparency = tag.TextStrokeTransparency + 0.05 | |
160 | bill.StudsOffset = Vector3.new(0,3-i) | |
161 | tag.Rotation = tag.Rotation + ang | |
162 | end | |
163 | bill:Destroy() | |
164 | end)) | |
165 | player.Chatted:Connect(function(msg) | |
166 | chat(msg) | |
167 | - | chat(msg) |
167 | + | end |