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1 | - | print('Naruto Loaded') |
1 | + | print('SHUT THE FUCK UP BITCH, SASUKE... SAKURA IS MINE!!!') |
2 | p=game.Players.LocalPlayer | |
3 | c=p.Character | |
4 | m=p:GetMouse() | |
5 | Player = game:GetService("Players").LocalPlayer | |
6 | mouse=Player:GetMouse() | |
7 | Cha = Player.Character | |
8 | minrun = false | |
9 | rase=false | |
10 | Weapon = Instance.new("Model") | |
11 | Weapon.Name = "Jutsu" | |
12 | Weapon.Parent = Cha | |
13 | anim = Cha:findFirstChild("Animate") | |
14 | sharin=false | |
15 | norm=true | |
16 | attacking = false | |
17 | sage = false | |
18 | bijuu = false | |
19 | zero=false | |
20 | yosa=false | |
21 | debounceforatk=false | |
22 | Shadow=false | |
23 | Weld = function(p0,p1,x,y,z,rx,ry,rz,par) | |
24 | p0.Position = p1.Position | |
25 | local w = Instance.new('Motor',par or p0) | |
26 | w.Part0 = p0 | |
27 | w.Part1 = p1 | |
28 | w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz) | |
29 | return w | |
30 | end | |
31 | z=Instance.new("Part",Cha) | |
32 | z.Size=Cha.Torso.Size | |
33 | z.CanCollide=false | |
34 | cloud=Instance.new("SpecialMesh",z) | |
35 | cloud.MeshId="rbxassetid://1095708" | |
36 | cloud.Scale=Vector3.new(20,5,20) | |
37 | z.Transparency=1 | |
38 | Weld(z,Cha.Torso,0,20,0,0,0,0,z) | |
39 | --------------Clothes--------------------- | |
40 | game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=181425134" | |
41 | Cha.Shirt:Remove() | |
42 | Cha.Pants:Remove() | |
43 | ||
44 | Shirt = Instance.new("Shirt",Character) | |
45 | Shirt.Parent = Cha | |
46 | Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=172422601" | |
47 | ||
48 | Pant = Instance.new("Pants",Character) | |
49 | Pant.Parent = Cha | |
50 | Pant.PantsTemplate = "http://www.roblox.com/asset/?id=172422727" | |
51 | -------------Lightning Script---------------- | |
52 | ||
53 | Lightning = function(Start,End,Times,Offset,Color,Thickness,Transparency) | |
54 | local magz = (Start - End).magnitude local curpos = Start local trz = {-Offset,Offset} | |
55 | for i=1,Times do | |
56 | local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = Transparency or 0.4 li.BrickColor = BrickColor.new(Color) | |
57 | li.formFactor = "Custom" li.CanCollide = false li.Size = Vector3.new(Thickness,Thickness,magz/Times) local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
58 | local trolpos = CFrame.new(curpos,End)*CFrame.new(0,0,magz/Times).p+ofz | |
59 | if Times == i then | |
60 | local magz2 = (curpos - End).magnitude li.Size = Vector3.new(Thickness,Thickness,magz2) | |
61 | li.CFrame = CFrame.new(curpos,End)*CFrame.new(0,0,-magz2/2) | |
62 | else | |
63 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
64 | end | |
65 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p game.Debris:AddItem(li,0.25) | |
66 | end | |
67 | end | |
68 | ||
69 | ||
70 | ----------Chat Gui------------- | |
71 | function Chat(Object,Text,Color) | |
72 | local Color = BrickColor.new(Color) | |
73 | pcall(function()Object:findFirstChild("AtlasText"):Destroy()end) | |
74 | local G = Instance.new("BillboardGui",Object) | |
75 | G.Name = "AtlasText" | |
76 | G.Adornee = Object | |
77 | G.Size = UDim2.new(3.5,0,2.5,0) | |
78 | G.AlwaysOnTop = false | |
79 | G.StudsOffset = Vector3.new(0,3,0) | |
80 | local Frame = Instance.new("Frame") | |
81 | Frame.Parent = G | |
82 | Frame.Size = UDim2.new(1,0,1,0) | |
83 | Frame.BackgroundTransparency = 1 | |
84 | local Txt = Instance.new("TextLabel",Frame) | |
85 | Txt.Size = UDim2.new(1,0,1,0) | |
86 | Txt.Text = Text | |
87 | Txt.TextScaled = true | |
88 | Txt.TextWrapped = true | |
89 | Txt.Font = "SourceSansBold" | |
90 | Txt.TextColor = Color | |
91 | Txt.BackgroundTransparency = 1 | |
92 | Txt.ZIndex = 2 | |
93 | Game:GetService("Debris"):AddItem(G,3) | |
94 | end | |
95 | ||
96 | --[[Skill Script]]-- | |
97 | mouse.KeyDown:connect(function(key) | |
98 | key:lower() | |
99 | if key == "e" then | |
100 | minrun=true | |
101 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-0, 0, -5.00) | |
102 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-0, 0, -20.00) | |
103 | Cha.Humanoid.WalkSpeed=100 | |
104 | end | |
105 | ||
106 | if key == "q" then | |
107 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.55, 0) | |
108 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -1.55, 0) | |
109 | Cha.Humanoid.WalkSpeed=16 | |
110 | minrun=false | |
111 | anim.Disabled=false | |
112 | end | |
113 | ||
114 | if key == "p" and norm ==false and bijuu==true then | |
115 | - | Chat(Cha.Head,"Take some of my Chakra!","Institutional white") |
115 | + | Chat(Cha.Head,"SASUKEEE!!!","Institutional white") |
116 | ama = true | |
117 | torso = Player.Character.Torso | |
118 | bla=Instance.new('Part',Workspace) | |
119 | bla.Size=Vector3.new(5,5,5) | |
120 | bla.BrickColor=BrickColor.new("Really red") | |
121 | bla.CanCollide = True | |
122 | bla.Position=torso.Position+torso.CFrame.lookVector*12 | |
123 | bla.Transparency = 1 | |
124 | bla:BreakJoints() | |
125 | bv3 = Instance.new('BodyVelocity',bla) | |
126 | bv3.maxForce = Vector3.new()*math.huge | |
127 | bv3.velocity = torso.CFrame.lookVector*500 | |
128 | ||
129 | fire2 = Instance.new("Fire") | |
130 | fire2.Size = 30 | |
131 | fire2.Color = Color3.new(100,0,0) | |
132 | fire2.SecondaryColor = Color3.new(100,0,0) | |
133 | fire2.Enabled = true | |
134 | ||
135 | ||
136 | bla.Touched:connect(function(hit) | |
137 | if hit.Parent:FindFirstChild("Humanoid") then | |
138 | fire2:clone().Parent = hit.Parent:findFirstChild("Torso") | |
139 | end | |
140 | end) | |
141 | wait(10) | |
142 | ama = false | |
143 | end | |
144 | ||
145 | if key == "h" then | |
146 | ||
147 | Defense = true | |
148 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
149 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
150 | wait() | |
151 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
152 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
153 | wait() | |
154 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
155 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
156 | wait() | |
157 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
158 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
159 | wait() | |
160 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
161 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
162 | wait() | |
163 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
164 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
165 | wait() | |
166 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
167 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
168 | wait() | |
169 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
170 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
171 | wait() | |
172 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
173 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
174 | wait() | |
175 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
176 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
177 | wait() | |
178 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
179 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
180 | wait() | |
181 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
182 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
183 | wait() | |
184 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
185 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
186 | wait() | |
187 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
188 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
189 | wait() | |
190 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
191 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
192 | wait() | |
193 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
194 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
195 | wait() | |
196 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
197 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
198 | wait() | |
199 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
200 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
201 | wait() | |
202 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
203 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
204 | wait() | |
205 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
206 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
207 | wait(4) | |
208 | Defense = false | |
209 | end | |
210 | ||
211 | ||
212 | if key == "x" and bijuu ==true then | |
213 | torso = Player.Character.Torso | |
214 | ||
215 | anim.Disabled = true | |
216 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
217 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
218 | wait() | |
219 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
220 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
221 | wait() | |
222 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
223 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
224 | wait() | |
225 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
226 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
227 | wait() | |
228 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
229 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
230 | wait() | |
231 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
232 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
233 | wait() | |
234 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
235 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
236 | wait() | |
237 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
238 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
239 | wait() | |
240 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
241 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
242 | wait() | |
243 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
244 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.7) | |
245 | ||
246 | - | Chat(Cha.Head,"Tailed Beast Bomb....","Really black") |
246 | + | Chat(Cha.Head,"Tailed Beast Bomb!","Really black") |
247 | wait(1) | |
248 | bla=Instance.new('Part',Workspace) | |
249 | bla.Size=Vector3.new(1,1,1) | |
250 | bla.BrickColor=BrickColor.new("Really black") | |
251 | bla.CanCollide = True | |
252 | bla.Position=torso.Position+torso.CFrame.lookVector*10 | |
253 | bla.Transparency = 0.3 | |
254 | bla:BreakJoints() | |
255 | bv3 = Instance.new('BodyVelocity',bla) | |
256 | bv3.maxForce = Vector3.new()*math.huge | |
257 | bv3.velocity = torso.CFrame.lookVector*200 | |
258 | blaMesh = Instance.new("SpecialMesh", bla) | |
259 | blaMesh.MeshType = "Sphere" | |
260 | blaMesh.Scale = Vector3.new(10,10,10) | |
261 | ||
262 | bv = Instance.new("BodyVelocity") | |
263 | bv.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
264 | bv.velocity = torso.CFrame.lookVector*100 | |
265 | ||
266 | bla.Touched:connect(function(hit) | |
267 | if hit.Parent:FindFirstChild("Humanoid") then | |
268 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(20000000000) | |
269 | hit.Parent:FindFirstChild("Humanoid").Sit = true | |
270 | e = Instance.new('Explosion',Workspace) | |
271 | e.Position = hit.Parent.Torso.Position | |
272 | e.BlastPressure = 10000 | |
273 | e.BlastRadius = 10000 | |
274 | ebv = bv:clone() | |
275 | ebv.Parent = hit.Parent:findFirstChild("Torso") | |
276 | ebv.Name = "ebv" | |
277 | for _,v in pairs(hit.Parent.Torso:children()) do | |
278 | if v:IsA("BodyVelocity") and v.Name == "ebv" then | |
279 | wait(0.5) | |
280 | v:Destroy() | |
281 | end | |
282 | end | |
283 | bla:Destroy() | |
284 | end | |
285 | end) | |
286 | ||
287 | wait(0.5) | |
288 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.55, 0) | |
289 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -1.55, 0) | |
290 | ||
291 | anim.Disabled = false | |
292 | wait(5) | |
293 | ||
294 | firee = false | |
295 | end | |
296 | ||
297 | if key == "y" and norm ==false then | |
298 | norm=true | |
299 | sharin=false | |
300 | bijuu=false | |
301 | sage=false | |
302 | Cha.Humanoid.MaxHealth = 100 | |
303 | wait() | |
304 | Cha.Humanoid.Health = 100 | |
305 | Chat(Cha.Head,"Alright!","Toothpaste") | |
306 | Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=172422601" | |
307 | Pant.PantsTemplate = "http://www.roblox.com/asset/?id=172422727" | |
308 | game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=181425134" | |
309 | wait(.6) | |
310 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.55, 0) | |
311 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -1.55, 0) | |
312 | end | |
313 | ||
314 | if key == "u" and sage ==false and norm ==true then | |
315 | norm=false | |
316 | sharin=false | |
317 | sage=true | |
318 | Cha.Humanoid.MaxHealth = 200 | |
319 | wait() | |
320 | Cha.Humanoid.Health = 200 | |
321 | - | Chat(Cha.Head,"Sage mode!","Toothpaste") |
321 | + | Chat(Cha.Head,Sage Mode!","Toothpaste") |
322 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
323 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.7) | |
324 | wait(1) | |
325 | game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=181425357" | |
326 | wait(.6) | |
327 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.55, 0) | |
328 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -1.55, 0) | |
329 | end | |
330 | ||
331 | if key == "f" and norm ==true then | |
332 | norm=false | |
333 | bijuu=true | |
334 | Cha.Humanoid.MaxHealth = 500 | |
335 | wait() | |
336 | Cha.Humanoid.Health = 500 | |
337 | - | Chat(Cha.Head,"Lets go!","Brick yellow") |
337 | + | Chat(Cha.Head,"Is that all you got better go easy on you","Brick yellow") |
338 | Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=183370433" | |
339 | Pant.PantsTemplate = "http://www.roblox.com/asset/?id=183370482" | |
340 | game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=159139241" | |
341 | end | |
342 | if key == "r" and norm==true and bijuu == false then | |
343 | bijuu=true | |
344 | norm=false | |
345 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
346 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.7) | |
347 | - | Chat(Cha.Head,"Lend me power, Kyuubi-sama","Brick yellow") |
347 | + | Chat(Cha.Head,"KUARAMA LEND ME MORE POWER!!!","Brick yellow") |
348 | wait(1) | |
349 | Cha.Humanoid.MaxHealth = 300 | |
350 | wait() | |
351 | Cha.Humanoid.Health = 300 | |
352 | game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=159139227" | |
353 | Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=174588964" | |
354 | Pant.PantsTemplate = "http://www.roblox.com/asset/?id=174589136" | |
355 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.55, 0) | |
356 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -1.55, 0) | |
357 | end | |
358 | ||
359 | if key == "l" and norm ==true then | |
360 | rase=true | |
361 | anim.Disabled=true | |
362 | - | Chat(Cha.Head,"Rasengan!","Toothpaste") |
362 | + | Chat(Cha.Head,"FUCK YOU RASENGAN!","Toothpaste") |
363 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-0, 0, -1.00) | |
364 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
365 | Cha.Humanoid.WalkSpeed=50 | |
366 | r=Instance.new("Part") | |
367 | r.Shape="Ball" | |
368 | r.TopSurface=0 | |
369 | r.BottomSurface=0 | |
370 | r.BrickColor=BrickColor.new("Bright blue") | |
371 | r.Anchored=false | |
372 | r.CanCollide=false | |
373 | r.Reflectance=.3 | |
374 | r.Transparency=.3 | |
375 | r.Size=Vector3.new(2,2,2) | |
376 | r:BreakJoints() | |
377 | w=Instance.new("Weld", c["Right Arm"]) | |
378 | w.Part0=c["Right Arm"] | |
379 | w.Part1=r | |
380 | w.C0=w.C0*CFrame.new(0,-1,0) | |
381 | r.Parent=c | |
382 | ||
383 | d=false | |
384 | r.Touched:connect(function(h) | |
385 | if h.Parent~=c and h.Parent:FindFirstChild("Humanoid") and not d then | |
386 | d=true | |
387 | o=c.Torso.CFrame | |
388 | w.Parent=h.Parent.Torso | |
389 | w.Part0=h.Parent.Torso | |
390 | w.C0=w.C0*CFrame.new(0,0,-1) | |
391 | b=Instance.new("BodyVelocity",h.Parent.Torso) | |
392 | b.maxForce=Vector3.new(1/0,1/0,1/0) | |
393 | b.velocity=c.Torso.CFrame.lookVector*40 | |
394 | g=Instance.new("BodyAngularVelocity",h.Parent.Torso) | |
395 | g.maxTorque=Vector3.new(1/0,1/0,1/0) | |
396 | g.angularvelocity=Vector3.new(0,0,20) | |
397 | h.Parent.Torso.CFrame=CFrame.new(h.Parent.Torso.CFrame.p,o.p) | |
398 | wait(4) | |
399 | h:Destroy() | |
400 | anim.Disabled=false | |
401 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.55, 0) | |
402 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -1.55, 0) | |
403 | r:Destroy() | |
404 | b:Destroy() | |
405 | g:Destroy() | |
406 | end | |
407 | end) | |
408 | end | |
409 | ||
410 | if key == "j" and norm ==true then | |
411 | rase=true | |
412 | anim.Disabled=true | |
413 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-0, 0, -1.00) | |
414 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
415 | wait() | |
416 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
417 | wait() | |
418 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
419 | wait() | |
420 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
421 | wait() | |
422 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
423 | wait() | |
424 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
425 | wait() | |
426 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
427 | wait() | |
428 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
429 | wait() | |
430 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
431 | wait() | |
432 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
433 | wait() | |
434 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
435 | wait() | |
436 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
437 | wait() | |
438 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
439 | wait() | |
440 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
441 | wait() | |
442 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
443 | wait() | |
444 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
445 | wait() | |
446 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
447 | wait() | |
448 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
449 | wait() | |
450 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
451 | wait() | |
452 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-0, 0, -1.00) | |
453 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
454 | wait(0.01) | |
455 | Chat(Cha.Head,"Odama Rasengan!!","Toothpaste") | |
456 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-0, 0, -1.00) | |
457 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
458 | Cha.Humanoid.WalkSpeed=50 | |
459 | r=Instance.new("Part") | |
460 | r.Shape="Ball" | |
461 | r.TopSurface=0 | |
462 | r.BottomSurface=0 | |
463 | r.BrickColor=BrickColor.new("Bright blue") | |
464 | r.Anchored=false | |
465 | r.CanCollide=false | |
466 | r.Reflectance=.3 | |
467 | r.Transparency=.3 | |
468 | r.Size=Vector3.new(4,4,4) | |
469 | r:BreakJoints() | |
470 | w=Instance.new("Weld", c["Right Arm"]) | |
471 | w.Part0=c["Right Arm"] | |
472 | w.Part1=r | |
473 | w.C0=w.C0*CFrame.new(0,-1,0) | |
474 | r.Parent=c | |
475 | ||
476 | d=false | |
477 | r.Touched:connect(function(h) | |
478 | if h.Parent~=c and h.Parent:FindFirstChild("Humanoid") and not d then | |
479 | d=true | |
480 | o=c.Torso.CFrame | |
481 | w.Parent=h.Parent.Torso | |
482 | w.Part0=h.Parent.Torso | |
483 | w.C0=w.C0*CFrame.new(0,0,-1) | |
484 | b=Instance.new("BodyVelocity",h.Parent.Torso) | |
485 | b.maxForce=Vector3.new(1/0,1/0,1/0) | |
486 | b.velocity=c.Torso.CFrame.lookVector*40 | |
487 | g=Instance.new("BodyAngularVelocity",h.Parent.Torso) | |
488 | g.maxTorque=Vector3.new(1/0,1/0,1/0) | |
489 | g.angularvelocity=Vector3.new(0,0,20) | |
490 | h.Parent.Torso.CFrame=CFrame.new(h.Parent.Torso.CFrame.p,o.p) | |
491 | wait(3) | |
492 | h:Destroy() | |
493 | anim.Disabled=false | |
494 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.55, 0) | |
495 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -1.55, 0) | |
496 | r:Destroy() | |
497 | b:Destroy() | |
498 | g:Destroy() | |
499 | end | |
500 | end) | |
501 | end | |
502 | ||
503 | if key == "k" and sage ==true then | |
504 | rase=true | |
505 | anim.Disabled=true | |
506 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-0, 0, -1.00) | |
507 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
508 | wait() | |
509 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
510 | wait() | |
511 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
512 | wait() | |
513 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
514 | wait() | |
515 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
516 | wait() | |
517 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
518 | wait() | |
519 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
520 | wait() | |
521 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
522 | wait() | |
523 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
524 | wait() | |
525 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
526 | wait() | |
527 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
528 | wait() | |
529 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
530 | wait() | |
531 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
532 | wait() | |
533 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
534 | wait() | |
535 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
536 | wait() | |
537 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
538 | wait() | |
539 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
540 | wait() | |
541 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
542 | wait() | |
543 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
544 | wait() | |
545 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-0, 0, -1.00) | |
546 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
547 | wait(0.03) | |
548 | Chat(Cha.Head,"Sage Rasengan!!!!!","Toothpaste") | |
549 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-0, 0, -1.00) | |
550 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
551 | Cha.Humanoid.WalkSpeed=50 | |
552 | r=Instance.new("Part") | |
553 | r.Shape="Ball" | |
554 | r.TopSurface=0 | |
555 | r.BottomSurface=0 | |
556 | r.BrickColor=BrickColor.new("Toothpaste") | |
557 | r.Anchored=false | |
558 | r.CanCollide=false | |
559 | r.Reflectance=0 | |
560 | r.Transparency=0 | |
561 | r.Size=Vector3.new(3,3,3) | |
562 | r:BreakJoints() | |
563 | w=Instance.new("Weld", c["Right Arm"]) | |
564 | w.Part0=c["Right Arm"] | |
565 | w.Part1=r | |
566 | w.C0=w.C0*CFrame.new(0,-1,0) | |
567 | r.Parent=c | |
568 | ||
569 | d=false | |
570 | r.Touched:connect(function(h) | |
571 | if h.Parent~=c and h.Parent:FindFirstChild("Humanoid") and not d then | |
572 | d=true | |
573 | o=c.Torso.CFrame | |
574 | w.Parent=h.Parent.Torso | |
575 | w.Part0=h.Parent.Torso | |
576 | w.C0=w.C0*CFrame.new(0,0,-1) | |
577 | b=Instance.new("BodyVelocity",h.Parent.Torso) | |
578 | b.maxForce=Vector3.new(1/0,1/0,1/0) | |
579 | b.velocity=c.Torso.CFrame.lookVector*70 | |
580 | g=Instance.new("BodyAngularVelocity",h.Parent.Torso) | |
581 | g.maxTorque=Vector3.new(1/0,1/0,1/0) | |
582 | g.angularvelocity=Vector3.new(0,0,20) | |
583 | h.Parent.Torso.CFrame=CFrame.new(h.Parent.Torso.CFrame.p,o.p) | |
584 | wait(4) | |
585 | h:Destroy() | |
586 | anim.Disabled=false | |
587 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.55, 0) | |
588 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -1.55, 0) | |
589 | r:Destroy() | |
590 | b:Destroy() | |
591 | g:Destroy() | |
592 | end | |
593 | end) | |
594 | end | |
595 | ||
596 | if key == "l" and bijuu ==true then | |
597 | rase=true | |
598 | anim.Disabled=true | |
599 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-0, 0, -1.00) | |
600 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
601 | wait() | |
602 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
603 | wait() | |
604 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
605 | wait() | |
606 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
607 | wait() | |
608 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
609 | wait() | |
610 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
611 | wait() | |
612 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
613 | wait() | |
614 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
615 | wait() | |
616 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
617 | wait() | |
618 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
619 | wait() | |
620 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
621 | wait() | |
622 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
623 | wait() | |
624 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
625 | wait() | |
626 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
627 | wait() | |
628 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
629 | wait() | |
630 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
631 | wait() | |
632 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
633 | wait() | |
634 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
635 | wait() | |
636 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
637 | wait() | |
638 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-0, 0, -1.00) | |
639 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
640 | wait(0.03) | |
641 | Chat(Cha.Head,"Shadow Tailed Beast Rasengan!!","New Yeller") | |
642 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-0, 0, -1.00) | |
643 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
644 | Cha.Humanoid.WalkSpeed=50 | |
645 | r=Instance.new("Part") | |
646 | r.Shape="Ball" | |
647 | r.TopSurface=0 | |
648 | r.BottomSurface=0 | |
649 | r.BrickColor=BrickColor.new("Really black") | |
650 | r.Anchored=false | |
651 | r.CanCollide=false | |
652 | r.Reflectance=0 | |
653 | r.Transparency=0.3 | |
654 | r.Size=Vector3.new(2,2,2) | |
655 | r:BreakJoints() | |
656 | w=Instance.new("Weld", mo.ra) | |
657 | w.Part0=mo.ra | |
658 | w.Part1=r | |
659 | w.C0=w.C0*CFrame.new(0,-1,0) | |
660 | r.Parent=c | |
661 | ||
662 | ||
663 | d=false | |
664 | r.Touched:connect(function(h) | |
665 | if h.Parent~=c and h.Parent:FindFirstChild("Humanoid") and not d then | |
666 | d=true | |
667 | o=c.Torso.CFrame | |
668 | w.Parent=h.Parent.Torso | |
669 | w.Part0=h.Parent.Torso | |
670 | w.C0=w.C0*CFrame.new(0,0,-1) | |
671 | b=Instance.new("BodyVelocity",h.Parent.Torso) | |
672 | b.maxForce=Vector3.new(1/0,1/0,1/0) | |
673 | b.velocity=c.Torso.CFrame.lookVector*70 | |
674 | g=Instance.new("BodyAngularVelocity",h.Parent.Torso) | |
675 | g.maxTorque=Vector3.new(1/0,1/0,1/0) | |
676 | g.angularvelocity=Vector3.new(0,0,20) | |
677 | h.Parent.Torso.CFrame=CFrame.new(h.Parent.Torso.CFrame.p,o.p) | |
678 | wait(4) | |
679 | h:Destroy() | |
680 | anim.Disabled=false | |
681 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.55, 0) | |
682 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -1.55, 0) | |
683 | r:Destroy() | |
684 | b:Destroy() | |
685 | g:Destroy() | |
686 | end | |
687 | end) | |
688 | end | |
689 | ||
690 | if key == "m" then | |
691 | Bv = Instance.new("BodyVelocity") | |
692 | Bv.P = 9000 | |
693 | Bv.maxForce = Vector3.new(0,math.huge,0) | |
694 | Bv.velocity = Vector3.new(0,100,0) | |
695 | Bv.Parent = Cha.Torso | |
696 | game.Debris:AddItem(Bv,1) | |
697 | end | |
698 | ||
699 | if key == "k" and Shadow==true and bijuu ==true then | |
700 | rase=true | |
701 | anim.Disabled=true | |
702 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-0, 0, -1.00) | |
703 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
704 | wait() | |
705 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
706 | wait() | |
707 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
708 | wait() | |
709 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
710 | wait() | |
711 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
712 | wait() | |
713 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
714 | wait() | |
715 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
716 | wait() | |
717 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
718 | wait() | |
719 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
720 | wait() | |
721 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
722 | wait() | |
723 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
724 | wait() | |
725 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
726 | wait() | |
727 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
728 | wait() | |
729 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
730 | wait() | |
731 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
732 | wait() | |
733 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
734 | wait() | |
735 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
736 | wait() | |
737 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
738 | wait() | |
739 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
740 | wait() | |
741 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-0, 0, -1.00) | |
742 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
743 | wait(0.03) | |
744 | Chat(Cha.Head,"Shadow Tailed Beast Rasengan!!","New Yeller") | |
745 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-0, 0, -1.00) | |
746 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
747 | Cha.Humanoid.WalkSpeed=50 | |
748 | r=Instance.new("Part") | |
749 | r.Shape="Ball" | |
750 | r.TopSurface=0 | |
751 | r.BottomSurface=0 | |
752 | r.BrickColor=BrickColor.new("Really black") | |
753 | r.Anchored=false | |
754 | r.CanCollide=false | |
755 | r.Reflectance=0 | |
756 | r.Transparency=0.3 | |
757 | r.Size=Vector3.new(2,2,2) | |
758 | r:BreakJoints() | |
759 | w=Instance.new("Weld", mo.RA) | |
760 | w.Part0=mo.RA | |
761 | w.Part1=r | |
762 | w.C0=w.C0*CFrame.new(0,-1,0) | |
763 | r.Parent=c | |
764 | ||
765 | ||
766 | d=false | |
767 | r.Touched:connect(function(h) | |
768 | if h.Parent~=c and h.Parent:FindFirstChild("Humanoid") and not d then | |
769 | d=true | |
770 | o=c.Torso.CFrame | |
771 | w.Parent=h.Parent.Torso | |
772 | w.Part0=h.Parent.Torso | |
773 | w.C0=w.C0*CFrame.new(0,0,-1) | |
774 | b=Instance.new("BodyVelocity",h.Parent.Torso) | |
775 | b.maxForce=Vector3.new(1/0,1/0,1/0) | |
776 | b.velocity=c.Torso.CFrame.lookVector*70 | |
777 | g=Instance.new("BodyAngularVelocity",h.Parent.Torso) | |
778 | g.maxTorque=Vector3.new(1/0,1/0,1/0) | |
779 | g.angularvelocity=Vector3.new(0,0,20) | |
780 | h.Parent.Torso.CFrame=CFrame.new(h.Parent.Torso.CFrame.p,o.p) | |
781 | wait(4) | |
782 | h:Destroy() | |
783 | anim.Disabled=false | |
784 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, 1.55, 0) | |
785 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0)*CFrame.fromEulerAnglesXYZ(0, -1.55, 0) | |
786 | r:Destroy() | |
787 | r:Destroy() | |
788 | r:Destroy() | |
789 | b:Destroy() | |
790 | g:Destroy() | |
791 | end | |
792 | end) | |
793 | end | |
794 | ||
795 | if key == "g" and bijuu == true and zero == false then | |
796 | Chat(Cha.Head,"Kurama!!","Bright red") | |
797 | zero=true | |
798 | wait() | |
799 | ZeroAbsorb = Instance.new("Part") | |
800 | ZeroAbsorb.BrickColor = BrickColor.new("Really red") | |
801 | ZeroAbsorb.Size = Vector3.new(20,20,20) | |
802 | ZeroAbsorb.TopSurface = "Smooth" | |
803 | ZeroAbsorb.BottomSurface = "Smooth" | |
804 | ZeroAbsorb.Shape = "Block" | |
805 | ZeroAbsorb.CanCollide = false | |
806 | ZeroAbsorb.Anchored = true | |
807 | ZeroAbsorb.Transparency = 1 | |
808 | ZeroAbsorb.Reflectance = 0.2 | |
809 | ZeroAbsorbMesh = Instance.new("SpecialMesh",ZeroAbsorb) | |
810 | ZeroAbsorbMesh.MeshType = "Sphere" | |
811 | ZeroAbsorbMesh.Scale = Vector3.new(1,1,1) | |
812 | ZeroAbsorb.Parent = Workspace | |
813 | ZeroAbsorb.CFrame = Cha.Torso.CFrame*CFrame.new(0, 0, 0) | |
814 | ||
815 | function onDamage(Part) | |
816 | if Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("BodyVelocity") ~= nil then | |
817 | Part.Anchored = true | |
818 | if Part:findFirstChild("Mesh") ~= nil then | |
819 | z = Part:findFirstChild("Mesh") | |
820 | for i = 1,5 do | |
821 | z.Scale = z.Scale + Vector3.new(1,1,1) | |
822 | wait(0.05) | |
823 | z:Destroy() | |
824 | end | |
825 | end | |
826 | end | |
827 | end | |
828 | ||
829 | ZeroAbsorb.Touched:connect(onDamage) | |
830 | wait(10) | |
831 | ZeroAbsorb:Destroy() | |
832 | wait(1) | |
833 | zero = false | |
834 | end | |
835 | if key == "v" and bijuu==false and yosa == false and debounceforatk == false then | |
836 | Chat(Cha.Head,"Shuriken Barrage!!","Really red") | |
837 | yosa = true | |
838 | debounceforatk =true | |
839 | ||
840 | for i = 1,40 do | |
841 | x = Instance.new("Part") | |
842 | x.Size = Vector3.new(7,4,7) | |
843 | x.TopSurface = "Smooth" | |
844 | x.BottomSurface = "Smooth" | |
845 | x.CanCollide = false | |
846 | x.Anchored = false | |
847 | x.Transparency = 0 | |
848 | z = Instance.new("SpecialMesh",x) | |
849 | z.MeshType = "Sphere" | |
850 | z.Scale = Vector3.new(0,0,0) | |
851 | y = Instance.new("BodyVelocity") | |
852 | y.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
853 | y.velocity = Cha.Torso.CFrame.lookVector*200 | |
854 | x.Parent = Workspace | |
855 | y.Parent = x | |
856 | x.CFrame = Cha.Torso.CFrame*CFrame.new(math.random(-3,3), math.random(-1,1),-10) | |
857 | game.Debris:AddItem(x, 2) | |
858 | x.Anchored = true | |
859 | x.BrickColor = BrickColor.new("Mid stone grey") | |
860 | x.Anchored = false | |
861 | x.Touched:connect(function(hit) | |
862 | if hit.Parent:FindFirstChild("Humanoid") then | |
863 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(0.5) | |
864 | end | |
865 | end) | |
866 | ||
867 | for i = 1,2.5 do | |
868 | z.Scale = z.Scale + Vector3.new(.1,.1,.2) | |
869 | x.Transparency = x.Transparency + .2 | |
870 | wait(.001) | |
871 | end | |
872 | ||
873 | end | |
874 | ||
875 | wait() | |
876 | debounceforatk = false | |
877 | wait() | |
878 | yosa = false | |
879 | end | |
880 | if key == "v" and bijuu==true and yosa == false and debounceforatk == false then | |
881 | Chat(Cha.Head,"Tailed Beast Bomb Barrage!!","Really red") | |
882 | yosa = true | |
883 | debounceforatk =true | |
884 | ||
885 | for i = 1,40 do | |
886 | x = Instance.new("Part") | |
887 | x.Size = Vector3.new(15,15,15) | |
888 | x.TopSurface = "Smooth" | |
889 | x.BottomSurface = "Smooth" | |
890 | x.CanCollide = false | |
891 | x.Anchored = false | |
892 | x.Transparency = 0 | |
893 | z = Instance.new("SpecialMesh",x) | |
894 | z.MeshType = "Sphere" | |
895 | z.Scale = Vector3.new(0,0,0) | |
896 | y = Instance.new("BodyVelocity") | |
897 | y.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
898 | y.velocity = Cha.Torso.CFrame.lookVector*200 | |
899 | x.Parent = Workspace | |
900 | y.Parent = x | |
901 | x.CFrame = Cha.Torso.CFrame*CFrame.new(math.random(-3,3), math.random(-1,1),-10) | |
902 | game.Debris:AddItem(x, 2) | |
903 | x.Anchored = true | |
904 | x.BrickColor = BrickColor.new("Really black") | |
905 | x.Anchored = false | |
906 | x.Touched:connect(function(hit) | |
907 | if hit.Parent:FindFirstChild("Humanoid") then | |
908 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(0.5) | |
909 | e = Instance.new('Explosion',Workspace) | |
910 | e.Position = hit.Parent.Torso.Position | |
911 | e.BlastPressure = 0 | |
912 | e.BlastRadius = 10 | |
913 | end | |
914 | end) | |
915 | ||
916 | for i = 1,2.5 do | |
917 | z.Scale = z.Scale + Vector3.new(.1,.1,.2) | |
918 | x.Transparency = x.Transparency + .2 | |
919 | wait(.001) | |
920 | end | |
921 | ||
922 | end | |
923 | ||
924 | wait() | |
925 | debounceforatk = false | |
926 | wait() | |
927 | yosa = false | |
928 | end | |
929 | if key == "t" and bijuu==true or key == "t" and sharin==true then | |
930 | ||
931 | Chat(Cha.Head,"Lightning Speed!","Brick yellow") | |
932 | wait() | |
933 | for i=1,10 do | |
934 | Lightning(Cha.Torso.Position,mouse.Hit.p,math.random(5,10),math.random(-2.5,2.5),"New Yeller",0.05,0.3) | |
935 | end | |
936 | Wait() | |
937 | x=Instance.new("Part",Cha) | |
938 | x.Transparency=1 | |
939 | x.Position=mouse.Hit.p | |
940 | Cha.Torso.CFrame=x.CFrame*CFrame.new(0,5,0) | |
941 | x:Destroy() | |
942 | end | |
943 | if key == "n" and Shadow==false then | |
944 | Shadow=true | |
945 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
946 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
947 | wait() | |
948 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
949 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
950 | wait() | |
951 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
952 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
953 | wait() | |
954 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
955 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
956 | wait() | |
957 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
958 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
959 | wait() | |
960 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
961 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
962 | wait() | |
963 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
964 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
965 | wait() | |
966 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
967 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
968 | wait() | |
969 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
970 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
971 | wait() | |
972 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
973 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
974 | wait() | |
975 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
976 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
977 | wait() | |
978 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
979 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
980 | wait() | |
981 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
982 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
983 | wait() | |
984 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
985 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
986 | wait() | |
987 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
988 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
989 | wait() | |
990 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
991 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
992 | wait() | |
993 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
994 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
995 | wait() | |
996 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
997 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
998 | wait() | |
999 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
1000 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
1001 | wait() | |
1002 | Cha.Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, -1.55) | |
1003 | Cha.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, -0.5)*CFrame.fromEulerAnglesXYZ(-1, 0, 1.55) | |
1004 | Chat(Cha.Head,"Juubi Shadow Clone Jutsu","Institutional white") | |
1005 | wait(1) | |
1006 | local name = "KaraMura" | |
1007 | local players = game:GetService("Players") | |
1008 | local me = players:FindFirstChild(name) | |
1009 | local char = me.Character | |
1010 | script.Parent = char | |
1011 | script.Name = "_Main" | |
1012 | local mimic = name | |
1013 | local protectbool = true | |
1014 | local count = 2 | |
1015 | local protect = {} | |
1016 | mo = Instance.new("Model") | |
1017 | mo.Parent = char | |
1018 | mo.Name = "" | |
1019 | head = Instance.new("Part") | |
1020 | head.Parent = mo | |
1021 | head.Name = "Head" | |
1022 | head.CanCollide = true | |
1023 | head.formFactor = "Symmetric" | |
1024 | head.Transparency = 0.5 | |
1025 | head.BrickColor = BrickColor.new("Really black") | |
1026 | head.Size = Vector3.new(2, 1, 1) | |
1027 | head.Anchored = true | |
1028 | i = Instance.new("SpecialMesh") | |
1029 | i.Scale = Vector3.new(1.3, 1.3, 1.3) | |
1030 | i.Parent = head | |
1031 | Face=Instance.new('Decal',head) | |
1032 | Face.Face='Front' | |
1033 | Face.Texture='http://www.roblox.com/asset/?id=140913766' | |
1034 | -------------------------------- | |
1035 | torso = Instance.new("Part") | |
1036 | torso.Parent = mo | |
1037 | torso.CanCollide = true | |
1038 | torso.Name = "Torso" | |
1039 | torso.formFactor = "Symmetric" | |
1040 | torso.Transparency = 0.5 | |
1041 | torso.BrickColor = BrickColor.new("Really black") | |
1042 | torso.Size = Vector3.new(2, 2, 1) | |
1043 | torso.Anchored = true | |
1044 | is = Instance.new("SpecialMesh") | |
1045 | is.MeshType = "Brick" | |
1046 | is.Scale = Vector3.new(1, 1, 1) | |
1047 | is.Parent = torso | |
1048 | --------------------------------- | |
1049 | ra = Instance.new("Part") | |
1050 | ra.Parent = mo | |
1051 | ra.CanCollide = true | |
1052 | ra.Name = "RA" | |
1053 | ra.formFactor = "Symmetric" | |
1054 | ra.Transparency = 0.5 | |
1055 | ra.BrickColor = BrickColor.new("Really black") | |
1056 | ra.Size = Vector3.new(1, 2, 1) | |
1057 | ra.Anchored = true | |
1058 | i = Instance.new("SpecialMesh") | |
1059 | i.MeshType = "Brick" | |
1060 | i.Scale = Vector3.new(1, 1, 1) | |
1061 | i.Parent = ra | |
1062 | --------------------------------- | |
1063 | la = Instance.new("Part") | |
1064 | la.CanCollide = true | |
1065 | la.Parent = mo | |
1066 | la.Name = "LA" | |
1067 | la.formFactor = "Symmetric" | |
1068 | la.Transparency = 0.5 | |
1069 | la.BrickColor = BrickColor.new("Really black") | |
1070 | la.Size = Vector3.new(1, 2, 1) | |
1071 | la.Anchored = true | |
1072 | i = Instance.new("SpecialMesh") | |
1073 | i.MeshType = "Brick" | |
1074 | i.Scale = Vector3.new(1, 1, 1) | |
1075 | i.Parent = la | |
1076 | --------------------------------- | |
1077 | --------------------------------- | |
1078 | rl = Instance.new("Part") | |
1079 | rl.Parent = mo | |
1080 | rl.CanCollide = true | |
1081 | rl.Name = "RL" | |
1082 | rl.formFactor = "Symmetric" | |
1083 | rl.Transparency = 0.5 | |
1084 | rl.BrickColor = BrickColor.new("Really black") | |
1085 | rl.Size = Vector3.new(1, 2, 1) | |
1086 | rl.Anchored = true | |
1087 | i = Instance.new("SpecialMesh") | |
1088 | i.MeshType = "Brick" | |
1089 | i.Scale = Vector3.new(1, 1, 1) | |
1090 | i.Parent = rl | |
1091 | --------------------------------- | |
1092 | ll = Instance.new("Part") | |
1093 | ll.Parent = mo | |
1094 | ll.CanCollide = true | |
1095 | ll.Name = "LL" | |
1096 | ll.formFactor = "Symmetric" | |
1097 | ll.Transparency = 0.5 | |
1098 | ll.BrickColor = BrickColor.new("Really black") | |
1099 | ll.Size = Vector3.new(1, 2, 1) | |
1100 | ll.Anchored = true | |
1101 | i = Instance.new("SpecialMesh") | |
1102 | i.MeshType = "Brick" | |
1103 | i.Scale = Vector3.new(1, 1, 1) | |
1104 | i.Parent = ll | |
1105 | --------------------------------- | |
1106 | fire = Instance.new("Fire") | |
1107 | fire.Parent = torso | |
1108 | fire.Size = 1 | |
1109 | fire.Heat = 2 | |
1110 | fire.Color = Color3.new(0, 0, 1) | |
1111 | fire.SecondaryColor = Color3.new(0, 0, 102) | |
1112 | local gui = Instance.new("BillboardGui") | |
1113 | gui.Parent = mo | |
1114 | gui.Adornee = head | |
1115 | gui.Size = UDim2.new(1, 0, 1, 0) | |
1116 | gui.StudsOffset = Vector3.new(0, 3, 0) | |
1117 | local frame = Instance.new("Frame") | |
1118 | frame.Parent = gui | |
1119 | frame.Size = UDim2.new(1, 0, 1, 0) | |
1120 | frame.BackgroundTransparency = 1 | |
1121 | local text = Instance.new("TextLabel") | |
1122 | text.Parent = frame | |
1123 | text.Size = UDim2.new(1, 0, 1, 0) | |
1124 | text.BackgroundTransparency = 1 | |
1125 | text.Text = mo.Name.. "Shadow Clone" | |
1126 | --------------------------------- | |
1127 | function SPL(Color, Target, Part, Time) | |
1128 | coroutine.resume(coroutine.create(function() | |
1129 | local SPL = Instance.new("SelectionPartLasso", Workspace) | |
1130 | SPL.Color = BrickColor.new(Color) | |
1131 | SPL.Humanoid = Target | |
1132 | SPL.Part = Part | |
1133 | wait(Time) | |
1134 | pcall(function() SPL:Remove() end) | |
1135 | end)) | |
1136 | end | |
1137 | function sb(color, adorn, time) | |
1138 | coroutine.resume(coroutine.create(function() | |
1139 | local SB = Instance.new("SelectionBox") | |
1140 | SB.Parent = head | |
1141 | SB.Adornee = adorn | |
1142 | SB.Color = BrickColor.new(color) | |
1143 | wait(time) | |
1144 | pcall(function() SB:Remove() end) | |
1145 | end)) | |
1146 | end | |
1147 | --------------------------------- | |
1148 | function talk(msg) | |
1149 | if string.sub(msg, 1, 5) == "kill " then | |
1150 | said = string.lower(string.sub(msg, 6)) | |
1151 | look = players:GetChildren() | |
1152 | for i = 1, #look do | |
1153 | if string.find(string.lower(look[i].Name), said) == 1 then | |
1154 | human = look[i].Character.Humanoid | |
1155 | SPL("Bright red", human, head, 1.5) | |
1156 | sb("Bright red", human.Parent, 1.5) | |
1157 | human.Parent:BreakJoints() | |
1158 | end | |
1159 | end | |
1160 | end | |
1161 | if string.sub(msg, 1, 7) == "follow " then | |
1162 | said = string.lower(string.sub(msg, 8)) | |
1163 | look = players:GetChildren() | |
1164 | for i = 1, #look do | |
1165 | if string.find(string.lower(look[i].Name), said) == 1 then | |
1166 | mimic = look[i].Name | |
1167 | end | |
1168 | end | |
1169 | end | |
1170 | if string.sub(msg, 1, 8) == "protect " then | |
1171 | said = string.lower(string.sub(msg, 9)) | |
1172 | look = players:GetChildren() | |
1173 | for i = 1, #look do | |
1174 | if string.find(string.lower(look[i].Name), said) == 1 then | |
1175 | table.insert(protect,look[i].Name) | |
1176 | end | |
1177 | end | |
1178 | end | |
1179 | if string.sub(msg, 1, 10) == "unprotect " then | |
1180 | said = string.lower(string.sub(msg, 11)) | |
1181 | look = players:GetChildren() | |
1182 | for i = 1, #look do | |
1183 | for i,v in ipairs(protect) do | |
1184 | count = count + 1 | |
1185 | if protect[count] == nil then return end | |
1186 | if string.find(look[i]:lower(),protect[count]:lower()) then | |
1187 | table.remove(protect,protect[count]) | |
1188 | else print("Not found") | |
1189 | end | |
1190 | end | |
1191 | end | |
1192 | count = 0 | |
1193 | end | |
1194 | if msg == "exitall" then | |
1195 | mo:remove() | |
1196 | script:remove() | |
1197 | end | |
1198 | end | |
1199 | me.Chatted:connect(talk) | |
1200 | --------------------------------- | |
1201 | local x = 6.5 | |
1202 | local y = 0 | |
1203 | local z = 6.5 | |
1204 | while true do | |
1205 | if me.Character.Humanoid.Health == 0 then return end | |
1206 | local clone = players:FindFirstChild(mimic) | |
1207 | if clone == nil then return end | |
1208 | head.CFrame = clone.Character.Head.CFrame + Vector3.new(x,y,z) | |
1209 | torso.CFrame = clone.Character.Torso.CFrame + Vector3.new(x,y,z) | |
1210 | ra.CFrame = clone.Character["Right Arm"].CFrame + Vector3.new(x,y,z) | |
1211 | la.CFrame = clone.Character["Left Arm"].CFrame + Vector3.new(x,y,z) | |
1212 | rl.CFrame = clone.Character["Right Leg"].CFrame + Vector3.new(x,y,z) | |
1213 | ll.CFrame = clone.Character["Left Leg"].CFrame + Vector3.new(x,y,z) | |
1214 | coroutine.wrap(function() | |
1215 | if protectbool == true then | |
1216 | print("a") | |
1217 | for a,t in ipairs(protect) do | |
1218 | print("test") | |
1219 | if t == nil then return end | |
1220 | print("b") | |
1221 | if players:FindFirstChild(t) == nil then return end | |
1222 | print("c") | |
1223 | if players[t].Character == nil then return end | |
1224 | print("d") | |
1225 | for i,v in pairs(players:GetPlayers()) do | |
1226 | print("e") | |
1227 | if (players[t].Character.Torso.Position - v.Character.Torso.Position).magnitude < 10 then | |
1228 | if v.Name == t then return end | |
1229 | SPL("Bright red", v.Character.Humanoid, head, 1.5) | |
1230 | sb("Bright red", v.Character, 1.5) | |
1231 | v.Character:BreakJoints() | |
1232 | end | |
1233 | end | |
1234 | end | |
1235 | end | |
1236 | end)() | |
1237 | wait() | |
1238 | end | |
1239 | end | |
1240 | end) |