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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | local rp = RealPlayer | |
6 | script.Parent = rp.Character | |
7 | ||
8 | --RemoteEvent for communicating | |
9 | local Event = Instance.new("RemoteEvent") | |
10 | Event.Name = "UserInput_Event" | |
11 | ||
12 | --Fake event to make stuff like Mouse.KeyDown work | |
13 | local function fakeEvent() | |
14 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
15 | t.connect = t.Connect | |
16 | return t | |
17 | end | |
18 | ||
19 | --Creating fake input objects with fake variables | |
20 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
21 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
22 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
23 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
24 | end} | |
25 | --Merged 2 functions into one by checking amount of arguments | |
26 | CAS.UnbindAction = CAS.BindAction | |
27 | ||
28 | --This function will trigger the events that have been :Connect()'ed | |
29 | local function te(self,ev,...) | |
30 | local t = m[ev] | |
31 | if t and t._fakeEvent then | |
32 | for _,f in pairs(t.Functions) do | |
33 | f(...) | |
34 | end | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=rp then return end | |
42 | m.Target = io.Target | |
43 | m.Hit = io.Hit | |
44 | if not io.isMouse then | |
45 | local b = io.UserInputState == Enum.UserInputState.Begin | |
46 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
47 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
48 | end | |
49 | for _,t in pairs(CAS.Actions) do | |
50 | for _,k in pairs(t.Keys) do | |
51 | if k==io.KeyCode then | |
52 | t.Function(t.Name,io.UserInputState,io) | |
53 | end | |
54 | end | |
55 | end | |
56 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
57 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
58 | end | |
59 | end) | |
60 | Event.Parent = NLS([==[ | |
61 | local Player = game:GetService("Players").LocalPlayer | |
62 | local Event = script:WaitForChild("UserInput_Event") | |
63 | ||
64 | local Mouse = Player:GetMouse() | |
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local h,t | |
75 | --Give the server mouse data 30 times every second, but only if the values changed | |
76 | --If player is not moving their mouse, client won't fire events | |
77 | while wait(1/30) do | |
78 | if h~=Mouse.Hit or t~=Mouse.Target then | |
79 | h,t=Mouse.Hit,Mouse.Target | |
80 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
81 | end | |
82 | end]==],Player.Character) | |
83 | ||
84 | ----Sandboxed game object that allows the usage of client-side methods and services | |
85 | --Real game object | |
86 | local _rg = game | |
87 | ||
88 | --Metatable for fake service | |
89 | local fsmt = { | |
90 | __index = function(self,k) | |
91 | local s = rawget(self,"_RealService") | |
92 | if s then return s[k] end | |
93 | end, | |
94 | __newindex = function(self,k,v) | |
95 | local s = rawget(self,"_RealService") | |
96 | if s then s[k]=v end | |
97 | end, | |
98 | __call = function(self,...) | |
99 | local s = rawget(self,"_RealService") | |
100 | if s then return s(...) end | |
101 | end | |
102 | } | |
103 | local function FakeService(t,RealService) | |
104 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
105 | return setmetatable(t,fsmt) | |
106 | end | |
107 | ||
108 | --Fake game object | |
109 | local g = { | |
110 | GetService = function(self,s) | |
111 | return self[s] | |
112 | end, | |
113 | Players = FakeService({ | |
114 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
115 | },"Players"), | |
116 | UserInputService = FakeService(UIS,"UserInputService"), | |
117 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
118 | } | |
119 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
120 | g.service = g.GetService | |
121 | ||
122 | g.RunService = FakeService({ | |
123 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
124 | BindToRenderStep = function(self,name,_,fun) | |
125 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
126 | end, | |
127 | UnbindFromRenderStep = function(self,name) | |
128 | self._btrs[name]:Disconnect() | |
129 | end, | |
130 | },"RunService") | |
131 | ||
132 | setmetatable(g,{ | |
133 | __index=function(self,s) | |
134 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
135 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
136 | end, | |
137 | __newindex = fsmt.__newindex, | |
138 | __call = fsmt.__call | |
139 | }) | |
140 | --Changing owner to fake player object to support owner:GetMouse() | |
141 | game,owner = g,g.Players.LocalPlayer | |
142 | end | |
143 | ||
144 | Player = owner | |
145 | PlayerGui = Player.PlayerGui | |
146 | Cam = workspace.CurrentCamera | |
147 | Backpack = Player.Backpack | |
148 | Character = Player.Character | |
149 | Humanoid = Character.Humanoid | |
150 | Mouse = Player:GetMouse() | |
151 | RootPart = Character["HumanoidRootPart"] | |
152 | Torso = Character["Torso"] | |
153 | Head = Character["Head"] | |
154 | RightArm = Character["Right Arm"] | |
155 | LeftArm = Character["Left Arm"] | |
156 | RightLeg = Character["Right Leg"] | |
157 | LeftLeg = Character["Left Leg"] | |
158 | RootJoint = RootPart["RootJoint"] | |
159 | Neck = Torso["Neck"] | |
160 | RightShoulder = Torso["Right Shoulder"] | |
161 | LeftShoulder = Torso["Left Shoulder"] | |
162 | RightHip = Torso["Right Hip"] | |
163 | LeftHip = Torso["Left Hip"] | |
164 | ||
165 | Character = Player.Character | |
166 | Humanoid = Character.Humanoid | |
167 | ||
168 | ------------------------------------------------------- | |
169 | ||
170 | local FavIDs = { | |
171 | 340106355, --Nefl Crystals | |
172 | 927529620, --Dimension | |
173 | 876981900, --Fantasy | |
174 | 398987889, --Ordinary Days | |
175 | 1117396305, --Oh wait, it's you. | |
176 | 885996042, --Action Winter Journey | |
177 | 919231299, --Sprawling Idiot Effigy | |
178 | 743466274, --Good Day Sunshine | |
179 | 727411183, --Knife Fight | |
180 | 1402748531, --The Earth Is Counting On You! | |
181 | 595230126 --Robot Language | |
182 | } | |
183 | ||
184 | ||
185 | ||
186 | wait(0.2) | |
187 | local plr = game:service'Players'.LocalPlayer | |
188 | local char = plr.Character | |
189 | local hum = char.Humanoid | |
190 | local hed = char.Head | |
191 | local root = char.HumanoidRootPart | |
192 | local rootj = root.RootJoint | |
193 | local tors = char.Torso | |
194 | local ra = char["Right Arm"] | |
195 | local la = char["Left Arm"] | |
196 | local rl = char["Right Leg"] | |
197 | local ll = char["Left Leg"] | |
198 | local neck = tors["Neck"] | |
199 | local mouse = plr:GetMouse() | |
200 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
201 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
202 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
203 | local maincolor = BrickColor.new("Institutional white") | |
204 | ||
205 | ------------------------------------------------------- | |
206 | --Start Good Stuff-- | |
207 | ------------------------------------------------------- | |
208 | cam = game.Workspace.CurrentCamera | |
209 | CF = CFrame.new | |
210 | angles = CFrame.Angles | |
211 | attack = false | |
212 | Euler = CFrame.fromEulerAnglesXYZ | |
213 | Rad = math.rad | |
214 | IT = Instance.new | |
215 | BrickC = BrickColor.new | |
216 | Cos = math.cos | |
217 | Acos = math.acos | |
218 | Sin = math.sin | |
219 | Asin = math.asin | |
220 | Abs = math.abs | |
221 | Mrandom = math.random | |
222 | Floor = math.floor | |
223 | ------------------------------------------------------- | |
224 | --End Good Stuff-- | |
225 | ------------------------------------------------------- | |
226 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
227 | RSH, LSH = nil, nil | |
228 | RW = Instance.new("Weld") | |
229 | LW = Instance.new("Weld") | |
230 | RH = tors["Right Hip"] | |
231 | LH = tors["Left Hip"] | |
232 | RSH = tors["Right Shoulder"] | |
233 | LSH = tors["Left Shoulder"] | |
234 | RSH.Parent = nil | |
235 | LSH.Parent = nil | |
236 | RW.Name = "RW" | |
237 | RW.Part0 = tors | |
238 | RW.C0 = CF(1.5, 0.5, 0) | |
239 | RW.C1 = CF(0, 0.5, 0) | |
240 | RW.Part1 = ra | |
241 | RW.Parent = tors | |
242 | LW.Name = "LW" | |
243 | LW.Part0 = tors | |
244 | LW.C0 = CF(-1.5, 0.5, 0) | |
245 | LW.C1 = CF(0, 0.5, 0) | |
246 | LW.Part1 = la | |
247 | LW.Parent = tors | |
248 | Effects = {} | |
249 | ------------------------------------------------------- | |
250 | --Start HeartBeat-- | |
251 | ------------------------------------------------------- | |
252 | ArtificialHB = Instance.new("BindableEvent", script) | |
253 | ArtificialHB.Name = "Heartbeat" | |
254 | script:WaitForChild("Heartbeat") | |
255 | ||
256 | frame = 1 / 60 | |
257 | tf = 0 | |
258 | allowframeloss = false | |
259 | tossremainder = false | |
260 | ||
261 | ||
262 | lastframe = tick() | |
263 | script.Heartbeat:Fire() | |
264 | ||
265 | ||
266 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
267 | tf = tf + s | |
268 | if tf >= frame then | |
269 | if allowframeloss then | |
270 | script.Heartbeat:Fire() | |
271 | lastframe = tick() | |
272 | else | |
273 | for i = 1, math.floor(tf / frame) do | |
274 | script.Heartbeat:Fire() | |
275 | end | |
276 | lastframe = tick() | |
277 | end | |
278 | if tossremainder then | |
279 | tf = 0 | |
280 | else | |
281 | tf = tf - frame * math.floor(tf / frame) | |
282 | end | |
283 | end | |
284 | end) | |
285 | ------------------------------------------------------- | |
286 | --End HeartBeat-- | |
287 | ------------------------------------------------------- | |
288 | ||
289 | ------------------------------------------------------- | |
290 | --Start Important Functions-- | |
291 | ------------------------------------------------------- | |
292 | function swait(num) | |
293 | if num == 0 or num == nil then | |
294 | game:service("RunService").Stepped:wait(0) | |
295 | else | |
296 | for i = 0, num do | |
297 | game:service("RunService").Stepped:wait(0) | |
298 | end | |
299 | end | |
300 | end | |
301 | function thread(f) | |
302 | coroutine.resume(coroutine.create(f)) | |
303 | end | |
304 | function clerp(a, b, t) | |
305 | local qa = { | |
306 | QuaternionFromCFrame(a) | |
307 | } | |
308 | local qb = { | |
309 | QuaternionFromCFrame(b) | |
310 | } | |
311 | local ax, ay, az = a.x, a.y, a.z | |
312 | local bx, by, bz = b.x, b.y, b.z | |
313 | local _t = 1 - t | |
314 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
315 | end | |
316 | function QuaternionFromCFrame(cf) | |
317 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
318 | local trace = m00 + m11 + m22 | |
319 | if trace > 0 then | |
320 | local s = math.sqrt(1 + trace) | |
321 | local recip = 0.5 / s | |
322 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
323 | else | |
324 | local i = 0 | |
325 | if m00 < m11 then | |
326 | i = 1 | |
327 | end | |
328 | if m22 > (i == 0 and m00 or m11) then | |
329 | i = 2 | |
330 | end | |
331 | if i == 0 then | |
332 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
333 | local recip = 0.5 / s | |
334 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
335 | elseif i == 1 then | |
336 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
337 | local recip = 0.5 / s | |
338 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
339 | elseif i == 2 then | |
340 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
341 | local recip = 0.5 / s | |
342 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
343 | end | |
344 | end | |
345 | end | |
346 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
347 | local xs, ys, zs = x + x, y + y, z + z | |
348 | local wx, wy, wz = w * xs, w * ys, w * zs | |
349 | local xx = x * xs | |
350 | local xy = x * ys | |
351 | local xz = x * zs | |
352 | local yy = y * ys | |
353 | local yz = y * zs | |
354 | local zz = z * zs | |
355 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
356 | end | |
357 | function QuaternionSlerp(a, b, t) | |
358 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
359 | local startInterp, finishInterp | |
360 | if cosTheta >= 1.0E-4 then | |
361 | if 1 - cosTheta > 1.0E-4 then | |
362 | local theta = math.acos(cosTheta) | |
363 | local invSinTheta = 1 / Sin(theta) | |
364 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
365 | finishInterp = Sin(t * theta) * invSinTheta | |
366 | else | |
367 | startInterp = 1 - t | |
368 | finishInterp = t | |
369 | end | |
370 | elseif 1 + cosTheta > 1.0E-4 then | |
371 | local theta = math.acos(-cosTheta) | |
372 | local invSinTheta = 1 / Sin(theta) | |
373 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
374 | finishInterp = Sin(t * theta) * invSinTheta | |
375 | else | |
376 | startInterp = t - 1 | |
377 | finishInterp = t | |
378 | end | |
379 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
380 | end | |
381 | function rayCast(Position, Direction, Range, Ignore) | |
382 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
383 | end | |
384 | local RbxUtility = LoadLibrary("RbxUtility") | |
385 | local Create = RbxUtility.Create | |
386 | ---------------------------------------------------------------------------------- | |
387 | local AddInstance = function(Object, ...) | |
388 | local Obj = Instance.new(Object) | |
389 | for i,v in next,(...) do | |
390 | Obj[i] = v | |
391 | end | |
392 | return Obj | |
393 | end | |
394 | ---------------------------------------------------- | |
395 | ------------------------------------------------------- | |
396 | local Hair = AddInstance("Part",{ | |
397 | Parent = hed, | |
398 | CFrame = hed.CFrame, | |
399 | formFactor = "Symmetric", | |
400 | Size = Vector3.new(1, 1, 1), | |
401 | CanCollide = false, | |
402 | TopSurface = "Smooth", | |
403 | BottomSurface = "Smooth", | |
404 | Locked = true, | |
405 | }) | |
406 | local Weld = AddInstance("Weld",{ | |
407 | Parent = Hair, | |
408 | Part0 = hed, | |
409 | C0 = CFrame.new(-0.05, 0.35, 0.4)*CFrame.Angles(0, 0, 0), | |
410 | Part1 = Hair, | |
411 | }) | |
412 | local Mesh = AddInstance("SpecialMesh",{ | |
413 | Parent = Hair, | |
414 | MeshId = "rbxassetid://1138830322", | |
415 | TextureId = "rbxassetid://869796655", | |
416 | Scale = Vector3.new(0.6,0.6,0.6), | |
417 | VertexColor = Vector3.new(1, 1, 1), | |
418 | }) | |
419 | ------------------------------------------------------- | |
420 | ------------------------------------------------------- | |
421 | --Start Damage Function-- | |
422 | ------------------------------------------------------- | |
423 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
424 | if hit.Parent == nil then | |
425 | return | |
426 | end | |
427 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
428 | for _, v in pairs(hit.Parent:children()) do | |
429 | if v:IsA("Humanoid") then | |
430 | h = v | |
431 | end | |
432 | end | |
433 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
434 | ||
435 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
436 | end | |
437 | ||
438 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
439 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
440 | if hit.Parent.DebounceHit.Value == true then | |
441 | return | |
442 | end | |
443 | end | |
444 | if insta == true then | |
445 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
446 | end | |
447 | local c = Create("ObjectValue"){ | |
448 | Name = "creator", | |
449 | Value = game:service("Players").LocalPlayer, | |
450 | Parent = h, | |
451 | } | |
452 | game:GetService("Debris"):AddItem(c, .5) | |
453 | local Damage = math.random(minim, maxim) | |
454 | local blocked = false | |
455 | local block = hit.Parent:findFirstChild("Block") | |
456 | if block ~= nil then | |
457 | if block.className == "IntValue" then | |
458 | if block.Value > 0 then | |
459 | blocked = true | |
460 | block.Value = block.Value - 1 | |
461 | print(block.Value) | |
462 | end | |
463 | end | |
464 | end | |
465 | if blocked == false then | |
466 | h.Health = h.Health - Damage | |
467 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
468 | else | |
469 | h.Health = h.Health - (Damage / 2) | |
470 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
471 | end | |
472 | if Type == "Knockdown" then | |
473 | local hum = hit.Parent.Humanoid | |
474 | hum.PlatformStand = true | |
475 | coroutine.resume(coroutine.create(function(HHumanoid) | |
476 | swait(1) | |
477 | HHumanoid.PlatformStand = false | |
478 | end), hum) | |
479 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
480 | local bodvol = Create("BodyVelocity"){ | |
481 | velocity = angle * knockback, | |
482 | P = 5000, | |
483 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
484 | Parent = hit, | |
485 | } | |
486 | local rl = Create("BodyAngularVelocity"){ | |
487 | P = 3000, | |
488 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
489 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
490 | Parent = hit, | |
491 | } | |
492 | game:GetService("Debris"):AddItem(bodvol, .5) | |
493 | game:GetService("Debris"):AddItem(rl, .5) | |
494 | elseif Type == "Normal" then | |
495 | local vp = Create("BodyVelocity"){ | |
496 | P = 500, | |
497 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
498 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
499 | } | |
500 | if knockback > 0 then | |
501 | vp.Parent = hit.Parent.Torso | |
502 | end | |
503 | game:GetService("Debris"):AddItem(vp, .5) | |
504 | elseif Type == "Up" then | |
505 | local bodyVelocity = Create("BodyVelocity"){ | |
506 | velocity = Vector3.new(0, 20, 0), | |
507 | P = 5000, | |
508 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
509 | Parent = hit, | |
510 | } | |
511 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
512 | elseif Type == "DarkUp" then | |
513 | coroutine.resume(coroutine.create(function() | |
514 | for i = 0, 1, 0.1 do | |
515 | swait() | |
516 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
517 | end | |
518 | end)) | |
519 | local bodyVelocity = Create("BodyVelocity"){ | |
520 | velocity = Vector3.new(0, 20, 0), | |
521 | P = 5000, | |
522 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
523 | Parent = hit, | |
524 | } | |
525 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
526 | elseif Type == "Snare" then | |
527 | local bp = Create("BodyPosition"){ | |
528 | P = 2000, | |
529 | D = 100, | |
530 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
531 | position = hit.Parent.Torso.Position, | |
532 | Parent = hit.Parent.Torso, | |
533 | } | |
534 | game:GetService("Debris"):AddItem(bp, 1) | |
535 | elseif Type == "Freeze" then | |
536 | local BodPos = Create("BodyPosition"){ | |
537 | P = 50000, | |
538 | D = 1000, | |
539 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
540 | position = hit.Parent.Torso.Position, | |
541 | Parent = hit.Parent.Torso, | |
542 | } | |
543 | local BodGy = Create("BodyGyro") { | |
544 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
545 | P = 20e+003, | |
546 | Parent = hit.Parent.Torso, | |
547 | cframe = hit.Parent.Torso.CFrame, | |
548 | } | |
549 | hit.Parent.Torso.Anchored = true | |
550 | coroutine.resume(coroutine.create(function(Part) | |
551 | swait(1.5) | |
552 | Part.Anchored = false | |
553 | end), hit.Parent.Torso) | |
554 | game:GetService("Debris"):AddItem(BodPos, 3) | |
555 | game:GetService("Debris"):AddItem(BodGy, 3) | |
556 | end | |
557 | local debounce = Create("BoolValue"){ | |
558 | Name = "DebounceHit", | |
559 | Parent = hit.Parent, | |
560 | Value = true, | |
561 | } | |
562 | game:GetService("Debris"):AddItem(debounce, Delay) | |
563 | c = Create("ObjectValue"){ | |
564 | Name = "creator", | |
565 | Value = Player, | |
566 | Parent = h, | |
567 | } | |
568 | game:GetService("Debris"):AddItem(c, .5) | |
569 | end | |
570 | end | |
571 | ------------------------------------------------------- | |
572 | --End Damage Function-- | |
573 | ------------------------------------------------------- | |
574 | ||
575 | ------------------------------------------------------- | |
576 | --Start Damage Function Customization-- | |
577 | ------------------------------------------------------- | |
578 | function ShowDamage(Pos, Text, Time, Color) | |
579 | local Rate = (1 / 30) | |
580 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
581 | local Text = (Text or "") | |
582 | local Time = (Time or 2) | |
583 | local Color = (Color or Color3.new(232, 186, 200)) | |
584 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
585 | EffectPart.Anchored = true | |
586 | local BillboardGui = Create("BillboardGui"){ | |
587 | Size = UDim2.new(3, 0, 3, 0), | |
588 | Adornee = EffectPart, | |
589 | Parent = EffectPart, | |
590 | } | |
591 | local TextLabel = Create("TextLabel"){ | |
592 | BackgroundTransparency = 1, | |
593 | Size = UDim2.new(1, 0, 1, 0), | |
594 | Text = Text, | |
595 | Font = "Bodoni", | |
596 | TextColor3 = Color, | |
597 | TextScaled = true, | |
598 | TextStrokeColor3 = Color3.fromRGB(0,0,0), | |
599 | Parent = BillboardGui, | |
600 | } | |
601 | game.Debris:AddItem(EffectPart, (Time)) | |
602 | EffectPart.Parent = game:GetService("Workspace") | |
603 | delay(0, function() | |
604 | local Frames = (Time / Rate) | |
605 | for Frame = 1, Frames do | |
606 | wait(Rate) | |
607 | local Percent = (Frame / Frames) | |
608 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
609 | TextLabel.TextTransparency = Percent | |
610 | end | |
611 | if EffectPart and EffectPart.Parent then | |
612 | EffectPart:Destroy() | |
613 | end | |
614 | end) | |
615 | end | |
616 | ------------------------------------------------------- | |
617 | --End Damage Function Customization-- | |
618 | ------------------------------------------------------- | |
619 | ||
620 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
621 | for _, c in pairs(workspace:children()) do | |
622 | local hum = c:findFirstChild("Humanoid") | |
623 | if hum ~= nil then | |
624 | local head = c:findFirstChild("Head") | |
625 | if head ~= nil then | |
626 | local targ = head.Position - Part.Position | |
627 | local mag = targ.magnitude | |
628 | if magni >= mag and c.Name ~= plr.Name then | |
629 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
630 | end | |
631 | end | |
632 | end | |
633 | end | |
634 | end | |
635 | ||
636 | ||
637 | CFuncs = { | |
638 | Part = { | |
639 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
640 | local Part = Create("Part")({ | |
641 | Parent = Parent, | |
642 | Reflectance = Reflectance, | |
643 | Transparency = Transparency, | |
644 | CanCollide = false, | |
645 | Locked = true, | |
646 | BrickColor = BrickColor.new(tostring(BColor)), | |
647 | Name = Name, | |
648 | Size = Size, | |
649 | Material = Material | |
650 | }) | |
651 | RemoveOutlines(Part) | |
652 | return Part | |
653 | end | |
654 | }, | |
655 | Mesh = { | |
656 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
657 | local Msh = Create(Mesh)({ | |
658 | Parent = Part, | |
659 | Offset = OffSet, | |
660 | Scale = Scale | |
661 | }) | |
662 | if Mesh == "SpecialMesh" then | |
663 | Msh.MeshType = MeshType | |
664 | Msh.MeshId = MeshId | |
665 | end | |
666 | return Msh | |
667 | end | |
668 | }, | |
669 | Mesh = { | |
670 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
671 | local Msh = Create(Mesh)({ | |
672 | Parent = Part, | |
673 | Offset = OffSet, | |
674 | Scale = Scale | |
675 | }) | |
676 | if Mesh == "SpecialMesh" then | |
677 | Msh.MeshType = MeshType | |
678 | Msh.MeshId = MeshId | |
679 | end | |
680 | return Msh | |
681 | end | |
682 | }, | |
683 | Weld = { | |
684 | Create = function(Parent, Part0, Part1, C0, C1) | |
685 | local Weld = Create("Weld")({ | |
686 | Parent = Parent, | |
687 | Part0 = Part0, | |
688 | Part1 = Part1, | |
689 | C0 = C0, | |
690 | C1 = C1 | |
691 | }) | |
692 | return Weld | |
693 | end | |
694 | }, | |
695 | Sound = { | |
696 | Create = function(id, par, vol, pit) | |
697 | coroutine.resume(coroutine.create(function() | |
698 | local S = Create("Sound")({ | |
699 | Volume = vol, | |
700 | Pitch = pit or 1, | |
701 | SoundId = id, | |
702 | Parent = par or workspace | |
703 | }) | |
704 | wait() | |
705 | S:play() | |
706 | game:GetService("Debris"):AddItem(S, 6) | |
707 | end)) | |
708 | end | |
709 | }, | |
710 | ParticleEmitter = { | |
711 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
712 | local fp = Create("ParticleEmitter")({ | |
713 | Parent = Parent, | |
714 | Color = ColorSequence.new(Color1, Color2), | |
715 | LightEmission = LightEmission, | |
716 | Size = Size, | |
717 | Texture = Texture, | |
718 | Transparency = Transparency, | |
719 | ZOffset = ZOffset, | |
720 | Acceleration = Accel, | |
721 | Drag = Drag, | |
722 | LockedToPart = LockedToPart, | |
723 | VelocityInheritance = VelocityInheritance, | |
724 | EmissionDirection = EmissionDirection, | |
725 | Enabled = Enabled, | |
726 | Lifetime = LifeTime, | |
727 | Rate = Rate, | |
728 | Rotation = Rotation, | |
729 | RotSpeed = RotSpeed, | |
730 | Speed = Speed, | |
731 | VelocitySpread = VelocitySpread | |
732 | }) | |
733 | return fp | |
734 | end | |
735 | } | |
736 | } | |
737 | function RemoveOutlines(part) | |
738 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
739 | end | |
740 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
741 | local Part = Create("Part")({ | |
742 | formFactor = FormFactor, | |
743 | Parent = Parent, | |
744 | Reflectance = Reflectance, | |
745 | Transparency = Transparency, | |
746 | CanCollide = false, | |
747 | Locked = true, | |
748 | BrickColor = BrickColor.new(tostring(BColor)), | |
749 | Name = Name, | |
750 | Size = Size, | |
751 | Material = Material | |
752 | }) | |
753 | RemoveOutlines(Part) | |
754 | return Part | |
755 | end | |
756 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
757 | local Msh = Create(Mesh)({ | |
758 | Parent = Part, | |
759 | Offset = OffSet, | |
760 | Scale = Scale | |
761 | }) | |
762 | if Mesh == "SpecialMesh" then | |
763 | Msh.MeshType = MeshType | |
764 | Msh.MeshId = MeshId | |
765 | end | |
766 | return Msh | |
767 | end | |
768 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
769 | local Weld = Create("Weld")({ | |
770 | Parent = Parent, | |
771 | Part0 = Part0, | |
772 | Part1 = Part1, | |
773 | C0 = C0, | |
774 | C1 = C1 | |
775 | }) | |
776 | return Weld | |
777 | end | |
778 | ||
779 | ||
780 | ------------------------------------------------------- | |
781 | --Start Effect Function-- | |
782 | ------------------------------------------------------- | |
783 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
784 | local NEWWELD = IT(TYPE) | |
785 | NEWWELD.Part0 = PART0 | |
786 | NEWWELD.Part1 = PART1 | |
787 | NEWWELD.C0 = C0 | |
788 | NEWWELD.C1 = C1 | |
789 | NEWWELD.Parent = PARENT | |
790 | return NEWWELD | |
791 | end | |
792 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
793 | local NEWMESH = IT(MESH) | |
794 | if MESH == "SpecialMesh" then | |
795 | NEWMESH.MeshType = MESHTYPE | |
796 | if MESHID ~= "nil" and MESHID ~= "" then | |
797 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
798 | end | |
799 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
800 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
801 | end | |
802 | end | |
803 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
804 | NEWMESH.Scale = SCALE | |
805 | NEWMESH.Parent = PARENT | |
806 | return NEWMESH | |
807 | end | |
808 | ||
809 | ||
810 | EffectModel = Instance.new("Model", char) | |
811 | Effects = { | |
812 | Block = { | |
813 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
814 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
815 | prt.Anchored = true | |
816 | prt.CFrame = cframe | |
817 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
818 | game:GetService("Debris"):AddItem(prt, 10) | |
819 | if Type == 1 or Type == nil then | |
820 | table.insert(Effects, { | |
821 | prt, | |
822 | "Block1", | |
823 | delay, | |
824 | x3, | |
825 | y3, | |
826 | z3, | |
827 | msh | |
828 | }) | |
829 | elseif Type == 2 then | |
830 | table.insert(Effects, { | |
831 | prt, | |
832 | "Block2", | |
833 | delay, | |
834 | x3, | |
835 | y3, | |
836 | z3, | |
837 | msh | |
838 | }) | |
839 | else | |
840 | table.insert(Effects, { | |
841 | prt, | |
842 | "Block3", | |
843 | delay, | |
844 | x3, | |
845 | y3, | |
846 | z3, | |
847 | msh | |
848 | }) | |
849 | end | |
850 | end | |
851 | }, | |
852 | Sphere = { | |
853 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
854 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
855 | prt.Anchored = true | |
856 | prt.CFrame = cframe | |
857 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
858 | game:GetService("Debris"):AddItem(prt, 10) | |
859 | table.insert(Effects, { | |
860 | prt, | |
861 | "Cylinder", | |
862 | delay, | |
863 | x3, | |
864 | y3, | |
865 | z3, | |
866 | msh | |
867 | }) | |
868 | end | |
869 | }, | |
870 | Cylinder = { | |
871 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
872 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
873 | prt.Anchored = true | |
874 | prt.CFrame = cframe | |
875 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
876 | game:GetService("Debris"):AddItem(prt, 10) | |
877 | table.insert(Effects, { | |
878 | prt, | |
879 | "Cylinder", | |
880 | delay, | |
881 | x3, | |
882 | y3, | |
883 | z3, | |
884 | msh | |
885 | }) | |
886 | end | |
887 | }, | |
888 | Wave = { | |
889 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
890 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
891 | prt.Anchored = true | |
892 | prt.CFrame = cframe | |
893 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://0", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
894 | Cso("158037267", tors, 10, 1) | |
895 | chatfunc("Slash", BrickColor.new("Light reddish violet").Color) | |
896 | wait(0,35) | |
897 | game:GetService("Debris"):AddItem(prt, 10) | |
898 | table.insert(Effects, { | |
899 | prt, | |
900 | "Cylinder", | |
901 | delay, | |
902 | x3 / 60, | |
903 | y3 / 60, | |
904 | z3 / 60, | |
905 | msh | |
906 | }) | |
907 | end | |
908 | }, | |
909 | Ring = { | |
910 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
911 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
912 | prt.Anchored = true | |
913 | prt.CFrame = cframe | |
914 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
915 | game:GetService("Debris"):AddItem(prt, 10) | |
916 | table.insert(Effects, { | |
917 | prt, | |
918 | "Cylinder", | |
919 | delay, | |
920 | x3, | |
921 | y3, | |
922 | z3, | |
923 | msh | |
924 | }) | |
925 | end | |
926 | }, | |
927 | Break = { | |
928 | Create = function(brickcolor, cframe, x1, y1, z1) | |
929 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
930 | prt.Anchored = true | |
931 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
932 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
933 | local num = math.random(10, 50) / 1000 | |
934 | game:GetService("Debris"):AddItem(prt, 10) | |
935 | table.insert(Effects, { | |
936 | prt, | |
937 | "Shatter", | |
938 | num, | |
939 | prt.CFrame, | |
940 | math.random() - math.random(), | |
941 | 0, | |
942 | math.random(50, 100) / 100 | |
943 | }) | |
944 | end | |
945 | }, | |
946 | Spiral = { | |
947 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
948 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
949 | prt.Anchored = true | |
950 | prt.CFrame = cframe | |
951 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
952 | game:GetService("Debris"):AddItem(prt, 10) | |
953 | table.insert(Effects, { | |
954 | prt, | |
955 | "Cylinder", | |
956 | delay, | |
957 | x3, | |
958 | y3, | |
959 | z3, | |
960 | msh | |
961 | }) | |
962 | end | |
963 | }, | |
964 | Push = { | |
965 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
966 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
967 | prt.Anchored = true | |
968 | prt.CFrame = cframe | |
969 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
970 | game:GetService("Debris"):AddItem(prt, 10) | |
971 | table.insert(Effects, { | |
972 | prt, | |
973 | "Cylinder", | |
974 | delay, | |
975 | x3, | |
976 | y3, | |
977 | z3, | |
978 | msh | |
979 | }) | |
980 | end | |
981 | } | |
982 | } | |
983 | function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size) | |
984 | local fp = IT("Part") | |
985 | fp.formFactor = formfactor | |
986 | fp.Parent = parent | |
987 | fp.Reflectance = reflectance | |
988 | fp.Transparency = transparency | |
989 | fp.CanCollide = false | |
990 | fp.Locked = true | |
991 | fp.BrickColor = brickcolor | |
992 | fp.Name = name | |
993 | fp.Size = size | |
994 | fp.Position = tors.Position | |
995 | RemoveOutlines(fp) | |
996 | fp.Material = "SmoothPlastic" | |
997 | fp:BreakJoints() | |
998 | return fp | |
999 | end | |
1000 | ||
1001 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1002 | local mesh = IT(Mesh) | |
1003 | mesh.Parent = part | |
1004 | if Mesh == "SpecialMesh" then | |
1005 | mesh.MeshType = meshtype | |
1006 | if meshid ~= "nil" then | |
1007 | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid | |
1008 | end | |
1009 | end | |
1010 | mesh.Offset = offset | |
1011 | mesh.Scale = scale | |
1012 | return mesh | |
1013 | end | |
1014 | ||
1015 | function Magic(bonuspeed, type, pos, scale, value, color, MType) | |
1016 | local type = type | |
1017 | local rng = Instance.new("Part", char) | |
1018 | rng.Anchored = true | |
1019 | rng.BrickColor = color | |
1020 | rng.CanCollide = false | |
1021 | rng.FormFactor = 3 | |
1022 | rng.Name = "Ring" | |
1023 | rng.Material = "Neon" | |
1024 | rng.Size = Vector3.new(1, 1, 1) | |
1025 | rng.Transparency = 0 | |
1026 | rng.TopSurface = 0 | |
1027 | rng.BottomSurface = 0 | |
1028 | rng.CFrame = pos | |
1029 | local rngm = Instance.new("SpecialMesh", rng) | |
1030 | rngm.MeshType = MType | |
1031 | rngm.Scale = scale | |
1032 | local scaler2 = 1 | |
1033 | if type == "Add" then | |
1034 | scaler2 = 1 * value | |
1035 | elseif type == "Divide" then | |
1036 | scaler2 = 1 / value | |
1037 | end | |
1038 | coroutine.resume(coroutine.create(function() | |
1039 | for i = 0, 10 / bonuspeed, 0.1 do | |
1040 | swait() | |
1041 | if type == "Add" then | |
1042 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
1043 | elseif type == "Divide" then | |
1044 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
1045 | end | |
1046 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
1047 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed) | |
1048 | end | |
1049 | rng:Destroy() | |
1050 | end)) | |
1051 | end | |
1052 | ||
1053 | function Eviscerate(dude) | |
1054 | if dude.Name ~= char then | |
1055 | local bgf = IT("BodyGyro", dude.Head) | |
1056 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
1057 | local val = IT("BoolValue", dude) | |
1058 | val.Name = "IsHit" | |
1059 | local ds = coroutine.wrap(function() | |
1060 | dude:WaitForChild("Head"):BreakJoints() | |
1061 | wait(0.5) | |
1062 | target = nil | |
1063 | coroutine.resume(coroutine.create(function() | |
1064 | for i, v in pairs(dude:GetChildren()) do | |
1065 | if v:IsA("Accessory") then | |
1066 | v:Destroy() | |
1067 | end | |
1068 | if v:IsA("Humanoid") then | |
1069 | v:Destroy() | |
1070 | end | |
1071 | if v:IsA("CharacterMesh") then | |
1072 | v:Destroy() | |
1073 | end | |
1074 | if v:IsA("Model") then | |
1075 | v:Destroy() | |
1076 | end | |
1077 | if v:IsA("Part") or v:IsA("MeshPart") then | |
1078 | for x, o in pairs(v:GetChildren()) do | |
1079 | if o:IsA("Decal") then | |
1080 | o:Destroy() | |
1081 | end | |
1082 | end | |
1083 | coroutine.resume(coroutine.create(function() | |
1084 | v.Material = "Neon" | |
1085 | v.CanCollide = false | |
1086 | local PartEmmit1 = IT("ParticleEmitter", v) | |
1087 | PartEmmit1.LightEmission = 1 | |
1088 | PartEmmit1.Texture = "rbxassetid://243160943" | |
1089 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1090 | PartEmmit1.Rate = 150 | |
1091 | PartEmmit1.Lifetime = NumberRange.new(1) | |
1092 | PartEmmit1.Size = NumberSequence.new({ | |
1093 | NumberSequenceKeypoint.new(0, 0.75, 0), | |
1094 | NumberSequenceKeypoint.new(1, 0, 0) | |
1095 | }) | |
1096 | PartEmmit1.Transparency = NumberSequence.new({ | |
1097 | NumberSequenceKeypoint.new(0, 0, 0), | |
1098 | NumberSequenceKeypoint.new(1, 1, 0) | |
1099 | }) | |
1100 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1101 | PartEmmit1.VelocitySpread = 30000 | |
1102 | PartEmmit1.Rotation = NumberRange.new(-500, 500) | |
1103 | PartEmmit1.RotSpeed = NumberRange.new(-500, 500) | |
1104 | local BodPoss = IT("BodyPosition", v) | |
1105 | BodPoss.P = 3000 | |
1106 | BodPoss.D = 1000 | |
1107 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
1108 | BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
1109 | v.Color = maincolor.Color | |
1110 | coroutine.resume(coroutine.create(function() | |
1111 | for i = 0, 49 do | |
1112 | swait(1) | |
1113 | v.Transparency = v.Transparency + 0.08 | |
1114 | end | |
1115 | wait(0.5) | |
1116 | PartEmmit1.Enabled = false | |
1117 | wait(3) | |
1118 | v:Destroy() | |
1119 | dude:Destroy() | |
1120 | end)) | |
1121 | end)) | |
1122 | end | |
1123 | end | |
1124 | end)) | |
1125 | end) | |
1126 | ds() | |
1127 | end | |
1128 | end | |
1129 | ||
1130 | function FindNearestHead(Position, Distance, SinglePlayer) | |
1131 | if SinglePlayer then | |
1132 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
1133 | end | |
1134 | local List = {} | |
1135 | for i, v in pairs(workspace:GetChildren()) do | |
1136 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then | |
1137 | table.insert(List, v) | |
1138 | end | |
1139 | end | |
1140 | return List | |
1141 | end | |
1142 | function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType) | |
1143 | local type = type | |
1144 | local rng = Instance.new("Part", char) | |
1145 | rng.Anchored = true | |
1146 | rng.BrickColor = color | |
1147 | rng.CanCollide = false | |
1148 | rng.FormFactor = 3 | |
1149 | rng.Name = "Ring" | |
1150 | rng.Material = "Neon" | |
1151 | rng.Size = Vector3.new(1, 1, 1) | |
1152 | rng.Transparency = 0 | |
1153 | rng.TopSurface = 0 | |
1154 | rng.BottomSurface = 0 | |
1155 | rng.CFrame = pos | |
1156 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos | |
1157 | local rngm = Instance.new("SpecialMesh", rng) | |
1158 | rngm.MeshType = MType | |
1159 | rngm.Scale = Vector3.new(x1, y1, z1) | |
1160 | local scaler2 = 1 | |
1161 | local speeder = FastSpeed | |
1162 | if type == "Add" then | |
1163 | scaler2 = 1 * value | |
1164 | elseif type == "Divide" then | |
1165 | scaler2 = 1 / value | |
1166 | end | |
1167 | coroutine.resume(coroutine.create(function() | |
1168 | for i = 0, 10 / bonuspeed, 0.1 do | |
1169 | swait() | |
1170 | if type == "Add" then | |
1171 | scaler2 = scaler2 - 0.01 * value / bonuspeed | |
1172 | elseif type == "Divide" then | |
1173 | scaler2 = scaler2 - 0.01 / value * bonuspeed | |
1174 | end | |
1175 | speeder = speeder - 0.01 * FastSpeed * bonuspeed | |
1176 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed | |
1177 | rng.Transparency = rng.Transparency + 0.01 * bonuspeed | |
1178 | rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0) | |
1179 | end | |
1180 | rng:Destroy() | |
1181 | end)) | |
1182 | end | |
1183 | ||
1184 | function SoulSteal(dude) | |
1185 | if dude.Name ~= char then | |
1186 | local bgf = IT("BodyGyro", dude.Head) | |
1187 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0) | |
1188 | local val = IT("BoolValue", dude) | |
1189 | val.Name = "IsHit" | |
1190 | local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart') | |
1191 | local soulst = coroutine.wrap(function() | |
1192 | local soul = Instance.new("Part",dude) | |
1193 | soul.Size = Vector3.new(1,1,1) | |
1194 | soul.CanCollide = false | |
1195 | soul.Anchored = false | |
1196 | soul.Position = torso.Position | |
1197 | soul.Transparency = 1 | |
1198 | local PartEmmit1 = IT("ParticleEmitter", soul) | |
1199 | PartEmmit1.LightEmission = 1 | |
1200 | PartEmmit1.Texture = "rbxassetid://243160943" | |
1201 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1202 | PartEmmit1.Rate = 250 | |
1203 | PartEmmit1.Lifetime = NumberRange.new(1.6) | |
1204 | PartEmmit1.Size = NumberSequence.new({ | |
1205 | NumberSequenceKeypoint.new(0, 1, 0), | |
1206 | NumberSequenceKeypoint.new(1, 0, 0) | |
1207 | }) | |
1208 | PartEmmit1.Transparency = NumberSequence.new({ | |
1209 | NumberSequenceKeypoint.new(0, 0, 0), | |
1210 | NumberSequenceKeypoint.new(1, 1, 0) | |
1211 | }) | |
1212 | PartEmmit1.Speed = NumberRange.new(0, 0) | |
1213 | PartEmmit1.VelocitySpread = 30000 | |
1214 | PartEmmit1.Rotation = NumberRange.new(-360, 360) | |
1215 | PartEmmit1.RotSpeed = NumberRange.new(-360, 360) | |
1216 | local BodPoss = IT("BodyPosition", soul) | |
1217 | BodPoss.P = 3000 | |
1218 | BodPoss.D = 1000 | |
1219 | BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
1220 | BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15)) | |
1221 | wait(1.6) | |
1222 | soul.Touched:connect(function(hit) | |
1223 | if hit.Parent == char then | |
1224 | soul:Destroy() | |
1225 | end | |
1226 | end) | |
1227 | wait(1.2) | |
1228 | while soul do | |
1229 | swait() | |
1230 | PartEmmit1.Color = ColorSequence.new(maincolor.Color) | |
1231 | BodPoss.Position = tors.Position | |
1232 | end | |
1233 | end) | |
1234 | soulst() | |
1235 | end | |
1236 | end | |
1237 | function FaceMouse() | |
1238 | local Cam = workspace.CurrentCamera | |
1239 | return { | |
1240 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
1241 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
1242 | } | |
1243 | end | |
1244 | ||
1245 | BTAUNT = Instance.new("Sound", tors) | |
1246 | BTAUNT.SoundId = "http://www.roblox.com/asset/?id=1843671833" | |
1247 | BTAUNT.Volume = 10 | |
1248 | BTAUNT.Pitch = 1 | |
1249 | BTAUNT.Looped = true | |
1250 | BTAUNT.TimePosition = 0.2 | |
1251 | ||
1252 | BTAUNT1 = Instance.new("Sound", tors) | |
1253 | BTAUNT1.SoundId = "http://www.roblox.com/asset/?id=3062285720" | |
1254 | BTAUNT1.Volume = 10 | |
1255 | BTAUNT1.Pitch = 1 | |
1256 | BTAUNT1.Looped = true | |
1257 | BTAUNT1.TimePosition = 0.2 | |
1258 | ||
1259 | BTAUNT2 = Instance.new("Sound", tors) | |
1260 | BTAUNT2.SoundId = "http://www.roblox.com/asset/?id=3210544464" | |
1261 | BTAUNT2.Volume = 10 | |
1262 | BTAUNT2.Pitch = 1 | |
1263 | BTAUNT2.Looped = true | |
1264 | BTAUNT2.TimePosition = 0.2 | |
1265 | ||
1266 | ||
1267 | BTAUNT3 = Instance.new("Sound", tors) | |
1268 | BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=2942631642" | |
1269 | BTAUNT3.Volume = 10 | |
1270 | BTAUNT3.Pitch = 1 | |
1271 | BTAUNT3.Looped = true | |
1272 | BTAUNT3.TimePosition = 0.2 | |
1273 | ||
1274 | BTAUNT4 = Instance.new("Sound", tors) | |
1275 | BTAUNT4.SoundId = "http://www.roblox.com/asset/?id=2455369690" | |
1276 | BTAUNT4.Volume = 10 | |
1277 | BTAUNT4.Pitch = 1 | |
1278 | BTAUNT4.Looped = true | |
1279 | BTAUNT4.TimePosition = 0.2 | |
1280 | ||
1281 | BTAUNT5 = Instance.new("Sound", tors) | |
1282 | BTAUNT5.SoundId = "http://www.roblox.com/asset/?id=452118167" | |
1283 | BTAUNT5.Volume = 10 | |
1284 | BTAUNT5.Pitch = 1 | |
1285 | BTAUNT5.Looped = true | |
1286 | BTAUNT5.TimePosition = 0.2 | |
1287 | ||
1288 | BTAUNT6 = Instance.new("Sound", tors) | |
1289 | BTAUNT6.SoundId = "http://www.roblox.com/asset/?id=3080683313" | |
1290 | BTAUNT6.Volume = 10 | |
1291 | BTAUNT6.Pitch = 1 | |
1292 | BTAUNT6.Looped = true | |
1293 | BTAUNT6.TimePosition = 0.2 | |
1294 | ||
1295 | ------------------------------------------------------ | |
1296 | --End Effect Function-- | |
1297 | ------------------------------------------------------- | |
1298 | function Cso(ID, PARENT, VOLUME, PITCH) | |
1299 | local NSound = nil | |
1300 | coroutine.resume(coroutine.create(function() | |
1301 | NSound = IT("Sound", PARENT) | |
1302 | NSound.Volume = VOLUME | |
1303 | NSound.Pitch = PITCH | |
1304 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
1305 | swait() | |
1306 | NSound:play() | |
1307 | game:GetService("Debris"):AddItem(NSound, 50) | |
1308 | end)) | |
1309 | return NSound | |
1310 | end | |
1311 | function CameraEnshaking(Length, Intensity) | |
1312 | coroutine.resume(coroutine.create(function() | |
1313 | local intensity = 1 * Intensity | |
1314 | local rotM = 0.01 * Intensity | |
1315 | for i = 0, Length, 0.1 do | |
1316 | swait() | |
1317 | intensity = intensity - 0.05 * Intensity / Length | |
1318 | rotM = rotM - 5.0E-4 * Intensity / Length | |
1319 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
1320 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
1321 | end | |
1322 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
1323 | end)) | |
1324 | end | |
1325 | ------------------------------------------------------- | |
1326 | --End Important Functions-- | |
1327 | ------------------------------------------------------- | |
1328 | ||
1329 | ||
1330 | ------------------------------------------------------- | |
1331 | --Start Customization-- | |
1332 | ------------------------------------------------------- | |
1333 | local Player_Size = 1 | |
1334 | if Player_Size ~= 1 then | |
1335 | root.Size = root.Size * Player_Size | |
1336 | tors.Size = tors.Size * Player_Size | |
1337 | hed.Size = hed.Size * Player_Size | |
1338 | ra.Size = ra.Size * Player_Size | |
1339 | la.Size = la.Size * Player_Size | |
1340 | rl.Size = rl.Size * Player_Size | |
1341 | ll.Size = ll.Size * Player_Size | |
1342 | ---------------------------------------------------------------------------------- | |
1343 | rootj.Parent = root | |
1344 | neck.Parent = tors | |
1345 | RW.Parent = tors | |
1346 | LW.Parent = tors | |
1347 | RH.Parent = tors | |
1348 | LH.Parent = tors | |
1349 | ---------------------------------------------------------------------------------- | |
1350 | rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
1351 | rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) | |
1352 | neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0)) | |
1353 | neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180)) | |
1354 | RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0 | |
1355 | LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0 | |
1356 | ---------------------------------------------------------------------------------- | |
1357 | RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1358 | LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1359 | RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1360 | LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0)) | |
1361 | --hat.Parent = Character | |
1362 | end | |
1363 | ---------------------------------------------------------------------------------- | |
1364 | ---------------------------------------------------------------------------------- | |
1365 | local equipped = false | |
1366 | local idle = 0 | |
1367 | local change = 1 | |
1368 | local val = 0 | |
1369 | local toim = 0 | |
1370 | local idleanim = 0.4 | |
1371 | local sine = 0 | |
1372 | local Sit = 1 | |
1373 | ---------------------------------------------------------------------------------- | |
1374 | hum.WalkSpeed = 50 | |
1375 | hum.JumpPower = 100 | |
1376 | hum.Animator.Parent = nil | |
1377 | ---------------------------------------------------------------------------------- | |
1378 | local Blob = Instance.new("Part", char) | |
1379 | Blob.Name = "Bloby" | |
1380 | Blob.CanCollide = false | |
1381 | Blob.BrickColor = BrickColor.new("Really black") | |
1382 | Blob.Transparency = 0 | |
1383 | Blob.Material = "Plastic" | |
1384 | Blob.Size = Vector3.new(1, 1, 2) | |
1385 | Blob.TopSurface = Enum.SurfaceType.Smooth | |
1386 | Blob.BottomSurface = Enum.SurfaceType.Smooth | |
1387 | ||
1388 | local Weld = Instance.new("Weld", Blob) | |
1389 | Weld.Part0 = ra | |
1390 | Weld.Part1 = Blob | |
1391 | Weld.C1 = CFrame.new(0, -2, 1.1) | |
1392 | Weld.C0 = CFrame.Angles(Rad(-86),0,0) | |
1393 | ||
1394 | local M2 = Instance.new("SpecialMesh") | |
1395 | M2.Parent = Blob | |
1396 | M2.MeshId = "http://www.roblox.com/asset/?id=432791411" | |
1397 | M2.TextureId = "http://www.roblox.com/asset/?id=160810181" | |
1398 | M2.Scale = Vector3.new(2, 2, 2) | |
1399 | ||
1400 | --[[local naeeym2 = Instance.new("BillboardGui",char) | |
1401 | naeeym2.AlwaysOnTop = true | |
1402 | naeeym2.Size = UDim2.new(5,35,2,15) | |
1403 | naeeym2.StudsOffset = Vector3.new(0, 3.5, 0) | |
1404 | naeeym2.Adornee = hed | |
1405 | naeeym2.Name = "Name" | |
1406 | --naeeym2.PlayerToHideFrom = Player | |
1407 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
1408 | tecks2.BackgroundTransparency = 1 | |
1409 | tecks2.TextScaled = true | |
1410 | tecks2.BorderSizePixel = 0 | |
1411 | tecks2.Text = "Fight Me" | |
1412 | tecks2.Font = Enum.Font.Bodoni | |
1413 | tecks2.TextSize = 30 | |
1414 | tecks2.TextStrokeTransparency = 0 | |
1415 | tecks2.TextColor3 = Color3.new(0, 0, 0) | |
1416 | tecks2.TextStrokeColor3 = Color3.new(232, 186, 200) | |
1417 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
1418 | tecks2.Parent = naeeym2]] | |
1419 | ------------------------------------------------------- | |
1420 | --End Customization-- | |
1421 | ------------------------------------------------------- | |
1422 | ||
1423 | ------------------------------------------------------- | |
1424 | --Start Attacks N Stuff-- | |
1425 | ------------------------------------------------------- | |
1426 | local naeeym2 = Instance.new("BillboardGui",char) | |
1427 | naeeym2.AlwaysOnTop = true | |
1428 | naeeym2.Size = UDim2.new(5,35,2,35) | |
1429 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
1430 | naeeym2.Adornee = hed | |
1431 | naeeym2.Name = "Name" | |
1432 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
1433 | CFuncs.Sound.Create("rbxassetid://0", root, 1.85, 1) | |
1434 | tecks2.BackgroundTransparency = 1 | |
1435 | tecks2.TextScaled = true | |
1436 | tecks2.BorderSizePixel = 0 | |
1437 | tecks2.Text = "" | |
1438 | tecks2.Font = "Fantasy" | |
1439 | tecks2.TextSize = 30 | |
1440 | tecks2.TextStrokeTransparency = 0 | |
1441 | tecks2.TextColor3 = BrickColor.new('Light reddish violet').Color | |
1442 | tecks2.TextStrokeColor3 = BrickColor.new('Really black').Color | |
1443 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
1444 | tecks2.Parent = naeeym2 | |
1445 | textfag = tecks2 | |
1446 | CFuncs.Sound.Create("rbxassetid://0", root, 1.85, 1) | |
1447 | tecks2.Text = "" | |
1448 | CFuncs.Sound.Create("rbxassetid://2755928629", root, 1.85, 1) | |
1449 | - | tecks2.Text = "script by doryna2281337" |
1449 | + | tecks2.Text = "samurai" |
1450 | wait(2) | |
1451 | CFuncs.Sound.Create("rbxassetid://0", root, 1.85, 1) | |
1452 | tecks2.Text = "" | |
1453 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
1454 | CFuncs.Sound.Create("rbxassetid://0", root, 1.85, 1) | |
1455 | tecks2.BackgroundTransparency = 1 | |
1456 | tecks2.TextScaled = true | |
1457 | tecks2.BorderSizePixel = 0 | |
1458 | tecks2.Text = "" | |
1459 | tecks2.Font = "Fantasy" | |
1460 | tecks2.TextSize = 30 | |
1461 | tecks2.TextStrokeTransparency = 0 | |
1462 | tecks2.TextColor3 = BrickColor.new('Light reddish violet').Color | |
1463 | tecks2.TextStrokeColor3 = BrickColor.new('Really black').Color | |
1464 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
1465 | tecks2.Parent = naeeym2 | |
1466 | textfag = tecks2 | |
1467 | CFuncs.Sound.Create("rbxassetid://0", root, 1.85, 1) | |
1468 | tecks2.Text = "The Lost Samurai" | |
1469 | BTAUNT:Remove() | |
1470 | BTAUNT5:Play() | |
1471 | wait(2) | |
1472 | evadecooldown = false | |
1473 | hed.face.Texture = "rbxassetid://1093202441" | |
1474 | hum.WalkSpeed = 50 | |
1475 | hum.JumpPower = 100 | |
1476 | CFuncs.Sound.Create("rbxassetid://0", root, 1.85, 1) | |
1477 | tecks2.Text = "" | |
1478 | function sandbox(var,func) | |
1479 | local env = getfenv(func) | |
1480 | local newenv = setmetatable({},{ | |
1481 | __index = function(self,k) | |
1482 | if k=="script" then | |
1483 | return var | |
1484 | else | |
1485 | return env[k] | |
1486 | end | |
1487 | end, | |
1488 | }) | |
1489 | setfenv(func,newenv) | |
1490 | return func | |
1491 | end | |
1492 | cors = {} | |
1493 | mas = Instance.new("Model",game:GetService("Lighting")) | |
1494 | Model0 = Instance.new("Model") | |
1495 | Script1 = Instance.new("Script") | |
1496 | Part2 = Instance.new("Part") | |
1497 | Weld3 = Instance.new("Weld") | |
1498 | Weld4 = Instance.new("Weld") | |
1499 | Weld5 = Instance.new("Weld") | |
1500 | Weld6 = Instance.new("Weld") | |
1501 | Weld7 = Instance.new("Weld") | |
1502 | Weld8 = Instance.new("Weld") | |
1503 | Weld9 = Instance.new("Weld") | |
1504 | Weld10 = Instance.new("Weld") | |
1505 | Weld11 = Instance.new("Weld") | |
1506 | Weld12 = Instance.new("Weld") | |
1507 | Weld13 = Instance.new("Weld") | |
1508 | Weld14 = Instance.new("Weld") | |
1509 | Weld15 = Instance.new("Weld") | |
1510 | Weld16 = Instance.new("Weld") | |
1511 | Weld17 = Instance.new("Weld") | |
1512 | Weld18 = Instance.new("Weld") | |
1513 | Part19 = Instance.new("Part") | |
1514 | Part20 = Instance.new("Part") | |
1515 | Part21 = Instance.new("Part") | |
1516 | Part22 = Instance.new("Part") | |
1517 | Part23 = Instance.new("Part") | |
1518 | Part24 = Instance.new("Part") | |
1519 | Part25 = Instance.new("Part") | |
1520 | Part26 = Instance.new("Part") | |
1521 | Part27 = Instance.new("Part") | |
1522 | Part28 = Instance.new("Part") | |
1523 | Part29 = Instance.new("Part") | |
1524 | Part30 = Instance.new("Part") | |
1525 | Part31 = Instance.new("Part") | |
1526 | Part32 = Instance.new("Part") | |
1527 | Part33 = Instance.new("Part") | |
1528 | Part34 = Instance.new("Part") | |
1529 | Model0.Name = "Katana" | |
1530 | Model0.Parent = mas | |
1531 | Script1.Name = "1" | |
1532 | Script1.Parent = Model0 | |
1533 | table.insert(cors,sandbox(Script1,function() | |
1534 | how = 1 | |
1535 | for i,v in pairs(script.Parent:GetChildren()) do | |
1536 | v.Name = how | |
1537 | how = how + 1 | |
1538 | for q,w in pairs(v:GetChildren()) do | |
1539 | w.Name = how | |
1540 | how = how + 1 | |
1541 | end | |
1542 | end | |
1543 | end)) | |
1544 | Part2.Name = "2" | |
1545 | Part2.Parent = Model0 | |
1546 | Part2.Material = Enum.Material.Metal | |
1547 | Part2.BrickColor = BrickColor.new("Rust") | |
1548 | Part2.Rotation = Vector3.new(174.800003, -43.1199989, 104.489998) | |
1549 | Part2.Size = Vector3.new(0.0500000007, 0.0700000003, 0.200000107) | |
1550 | Part2.CFrame = CFrame.new(7.61394024, 1.68914151, 28.8409805, -0.182644248, -0.706716537, -0.683516026, -0.948710799, 0.309157223, -0.0661422908, 0.258057326, 0.636377871, -0.726932526) | |
1551 | Part2.Color = Color3.new(0.560784, 0.298039, 0.164706) | |
1552 | Part2.Position = Vector3.new(7.61394024, 1.68914151, 28.8409805) | |
1553 | Part2.Orientation = Vector3.new(3.78999996, -136.759995, -71.9499969) | |
1554 | Part2.Color = Color3.new(0.560784, 0.298039, 0.164706) | |
1555 | Weld3.Name = "3" | |
1556 | Weld3.Parent = Part2 | |
1557 | Weld3.C0 = CFrame.new(-0.624299288, -1.20320392, -0.111661673, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1558 | Weld3.Part0 = Part2 | |
1559 | Weld3.Part1 = Part25 | |
1560 | Weld4.Name = "4" | |
1561 | Weld4.Parent = Part2 | |
1562 | Weld4.C0 = CFrame.new(-0.633573651, 4.76224995, 0.00796699524, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1563 | Weld4.Part0 = Part2 | |
1564 | Weld4.Part1 = Part31 | |
1565 | Weld5.Name = "5" | |
1566 | Weld5.Parent = Part2 | |
1567 | Weld5.C0 = CFrame.new(-0.753573596, 5.00227404, 0.00796699524, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1568 | Weld5.Part0 = Part2 | |
1569 | Weld5.Part1 = Part28 | |
1570 | Weld6.Name = "6" | |
1571 | Weld6.Parent = Part2 | |
1572 | Weld6.C0 = CFrame.new(-0.668573618, 4.84224367, 0.00796699524, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1573 | Weld6.Part0 = Part2 | |
1574 | Weld6.Part1 = Part30 | |
1575 | Weld7.Name = "7" | |
1576 | Weld7.Parent = Part2 | |
1577 | Weld7.C0 = CFrame.new(-0.624299347, -0.813958466, -0.111661673, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1578 | Weld7.Part0 = Part2 | |
1579 | Weld7.Part1 = Part24 | |
1580 | Weld8.Name = "8" | |
1581 | Weld8.Parent = Part2 | |
1582 | Weld8.C0 = CFrame.new(-0.813573599, 5.08226967, 0.00796699524, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1583 | Weld8.Part0 = Part2 | |
1584 | Weld8.Part1 = Part27 | |
1585 | Weld9.Name = "9" | |
1586 | Weld9.Parent = Part2 | |
1587 | Weld9.C0 = CFrame.new(-0.624299347, -0.372724652, 0.137594938, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1588 | Weld9.Part0 = Part2 | |
1589 | Weld9.Part1 = Part22 | |
1590 | Weld10.Name = "10" | |
1591 | Weld10.Parent = Part2 | |
1592 | Weld10.C0 = CFrame.new(-0.624299347, -0.794195056, 0.137594938, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1593 | Weld10.Part0 = Part2 | |
1594 | Weld10.Part1 = Part21 | |
1595 | Weld11.Name = "11" | |
1596 | Weld11.Parent = Part2 | |
1597 | Weld11.C0 = CFrame.new(-0.624299347, -1.18344116, 0.137594938, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1598 | Weld11.Part0 = Part2 | |
1599 | Weld11.Part1 = Part20 | |
1600 | Weld12.Name = "12" | |
1601 | Weld12.Parent = Part2 | |
1602 | Weld12.C0 = CFrame.new(-0.624299347, -0.392485619, -0.111661673, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1603 | Weld12.Part0 = Part2 | |
1604 | Weld12.Part1 = Part23 | |
1605 | Weld13.Name = "13" | |
1606 | Weld13.Parent = Part2 | |
1607 | Weld13.C0 = CFrame.new(-0.633573651, 2.38222027, 0.0079665184, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1608 | Weld13.Part0 = Part2 | |
1609 | Weld13.Part1 = Part32 | |
1610 | Weld14.Name = "14" | |
1611 | Weld14.Parent = Part2 | |
1612 | Weld14.C0 = CFrame.new(-0.708573639, 4.92227697, 0.00796699524, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1613 | Weld14.Part0 = Part2 | |
1614 | Weld14.Part1 = Part29 | |
1615 | Weld15.Name = "15" | |
1616 | Weld15.Parent = Part2 | |
1617 | Weld15.C0 = CFrame.new(-0.858573616, 5.16230297, 0.00796699524, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1618 | Weld15.Part0 = Part2 | |
1619 | Weld15.Part1 = Part26 | |
1620 | Weld16.Name = "16" | |
1621 | Weld16.Parent = Part2 | |
1622 | Weld16.C0 = CFrame.new(-0.633573651, -0.777779102, 0.0105156898, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1623 | Weld16.Part0 = Part2 | |
1624 | Weld16.Part1 = Part34 | |
1625 | Weld17.Name = "17" | |
1626 | Weld17.Parent = Part2 | |
1627 | Weld17.C0 = CFrame.new(-0.728573561, 0.00222086906, 0.0184280872, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1628 | Weld17.Part0 = Part2 | |
1629 | Weld17.Part1 = Part33 | |
1630 | Weld18.Name = "18" | |
1631 | Weld18.Parent = Part2 | |
1632 | Weld18.C0 = CFrame.new(-0.0485734642, 0, 0.0199999809, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1633 | Weld18.Part0 = Part2 | |
1634 | Weld18.Part1 = Part19 | |
1635 | Part19.Name = "19" | |
1636 | Part19.Parent = Model0 | |
1637 | Part19.Material = Enum.Material.Metal | |
1638 | Part19.BrickColor = BrickColor.new("Rust") | |
1639 | Part19.Rotation = Vector3.new(174.800003, -43.1199989, 104.489998) | |
1640 | Part19.Size = Vector3.new(0.0500000007, 0.0700000003, 0.340000063) | |
1641 | Part19.CFrame = CFrame.new(7.60914183, 1.73390079, 28.8139076, -0.182644248, -0.706716537, -0.683516026, -0.948710799, 0.309157223, -0.0661422908, 0.258057326, 0.636377871, -0.726932526) | |
1642 | Part19.Color = Color3.new(0.560784, 0.298039, 0.164706) | |
1643 | Part19.Position = Vector3.new(7.60914183, 1.73390079, 28.8139076) | |
1644 | Part19.Orientation = Vector3.new(3.78999996, -136.759995, -71.9499969) | |
1645 | Part19.Color = Color3.new(0.560784, 0.298039, 0.164706) | |
1646 | Part20.Name = "20" | |
1647 | Part20.Parent = Model0 | |
1648 | Part20.BrickColor = BrickColor.new("Mid gray") | |
1649 | Part20.Rotation = Vector3.new(174.800003, -43.1199989, 104.489998) | |
1650 | Part20.Size = Vector3.new(0.394296169, 0.22827673, 0.0518810749) | |
1651 | Part20.CFrame = CFrame.new(8.47027397, 1.90645087, 27.8267384, -0.182644248, -0.706716537, -0.683516026, -0.948710799, 0.309157223, -0.0661422908, 0.258057326, 0.636377871, -0.726932526) | |
1652 | Part20.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
1653 | Part20.Position = Vector3.new(8.47027397, 1.90645087, 27.8267384) | |
1654 | Part20.Orientation = Vector3.new(3.78999996, -136.759995, -71.9499969) | |
1655 | Part20.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
1656 | Part21.Name = "21" | |
1657 | Part21.Parent = Model0 | |
1658 | Part21.BrickColor = BrickColor.new("Mid gray") | |
1659 | Part21.Rotation = Vector3.new(174.800003, -43.1199989, 104.489998) | |
1660 | Part21.Size = Vector3.new(0.394296169, 0.22827673, 0.0518810749) | |
1661 | Part21.CFrame = CFrame.new(8.19518757, 2.02678919, 28.0744457, -0.182644248, -0.706716537, -0.683516026, -0.948710799, 0.309157223, -0.0661422908, 0.258057326, 0.636377871, -0.726932526) | |
1662 | Part21.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
1663 | Part21.Position = Vector3.new(8.19518757, 2.02678919, 28.0744457) | |
1664 | Part21.Orientation = Vector3.new(3.78999996, -136.759995, -71.9499969) | |
1665 | Part21.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
1666 | Part22.Name = "22" | |
1667 | Part22.Parent = Model0 | |
1668 | Part22.BrickColor = BrickColor.new("Mid gray") | |
1669 | Part22.Rotation = Vector3.new(174.800003, -43.1199989, 104.489998) | |
1670 | Part22.Size = Vector3.new(0.394296169, 0.22827673, 0.0518810749) | |
1671 | Part22.CFrame = CFrame.new(7.89732742, 2.15708971, 28.342659, -0.182644248, -0.706716537, -0.683516026, -0.948710799, 0.309157223, -0.0661422908, 0.258057326, 0.636377871, -0.726932526) | |
1672 | Part22.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
1673 | Part22.Position = Vector3.new(7.89732742, 2.15708971, 28.342659) | |
1674 | Part22.Orientation = Vector3.new(3.78999996, -136.759995, -71.9499969) | |
1675 | Part22.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
1676 | Part23.Name = "23" | |
1677 | Part23.Parent = Model0 | |
1678 | Part23.BrickColor = BrickColor.new("Mid gray") | |
1679 | Part23.Rotation = Vector3.new(174.800003, -43.1199989, 104.489998) | |
1680 | Part23.Size = Vector3.new(0.394296169, 0.22827673, 0.0518810749) | |
1681 | Part23.CFrame = CFrame.new(8.08166313, 2.16746688, 28.5112762, -0.182644248, -0.706716537, -0.683516026, -0.948710799, 0.309157223, -0.0661422908, 0.258057326, 0.636377871, -0.726932526) | |
1682 | Part23.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
1683 | Part23.Position = Vector3.new(8.08166313, 2.16746688, 28.5112762) | |
1684 | Part23.Orientation = Vector3.new(3.78999996, -136.759995, -71.9499969) | |
1685 | Part23.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
1686 | Part24.Name = "24" | |
1687 | Part24.Parent = Model0 | |
1688 | Part24.BrickColor = BrickColor.new("Mid gray") | |
1689 | Part24.Rotation = Vector3.new(174.800003, -43.1199989, 104.489998) | |
1690 | Part24.Size = Vector3.new(0.394296169, 0.22827673, 0.0518810749) | |
1691 | Part24.CFrame = CFrame.new(8.37952518, 2.0371654, 28.2430611, -0.182644248, -0.706716537, -0.683516026, -0.948710799, 0.309157223, -0.0661422908, 0.258057326, 0.636377871, -0.726932526) | |
1692 | Part24.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
1693 | Part24.Position = Vector3.new(8.37952518, 2.0371654, 28.2430611) | |
1694 | Part24.Orientation = Vector3.new(3.78999996, -136.759995, -71.9499969) | |
1695 | Part24.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
1696 | Part25.Name = "25" | |
1697 | Part25.Parent = Model0 | |
1698 | Part25.BrickColor = BrickColor.new("Mid gray") | |
1699 | Part25.Rotation = Vector3.new(174.800003, -43.1199989, 104.489998) | |
1700 | Part25.Size = Vector3.new(0.394296169, 0.22827673, 0.0518810749) | |
1701 | Part25.CFrame = CFrame.new(8.65461159, 1.91682744, 27.9953537, -0.182644248, -0.706716537, -0.683516026, -0.948710799, 0.309157223, -0.0661422908, 0.258057326, 0.636377871, -0.726932526) | |
1702 | Part25.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
1703 | Part25.Position = Vector3.new(8.65461159, 1.91682744, 27.9953537) | |
1704 | Part25.Orientation = Vector3.new(3.78999996, -136.759995, -71.9499969) | |
1705 | Part25.Color = Color3.new(0.803922, 0.803922, 0.803922) | |
1706 | Part26.Name = "26" | |
1707 | Part26.Parent = Model0 | |
1708 | Part26.Material = Enum.Material.SmoothPlastic | |
1709 | Part26.BrickColor = BrickColor.new("Institutional white") | |
1710 | Part26.Reflectance = 0.80000001192093 | |
1711 | Part26.Rotation = Vector3.new(174.800003, -43.1199989, 104.489998) | |
1712 | Part26.Size = Vector3.new(0.0500000007, 0.0799999982, 0.0500000007) | |
1713 | Part26.CFrame = CFrame.new(4.11702347, 4.09911585, 31.8988037, -0.182644248, -0.706716537, -0.683516026, -0.948710799, 0.309157223, -0.0661422908, 0.258057326, 0.636377871, -0.726932526) | |
1714 | Part26.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1715 | Part26.Position = Vector3.new(4.11702347, 4.09911585, 31.8988037) | |
1716 | Part26.Orientation = Vector3.new(3.78999996, -136.759995, -71.9499969) | |
1717 | Part26.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1718 | Part27.Name = "27" | |
1719 | Part27.Parent = Model0 | |
1720 | Part27.Material = Enum.Material.SmoothPlastic | |
1721 | Part27.BrickColor = BrickColor.new("Institutional white") | |
1722 | Part27.Reflectance = 0.80000001192093 | |
1723 | Part27.Rotation = Vector3.new(174.800003, -43.1199989, 104.489998) | |
1724 | Part27.Size = Vector3.new(0.139999971, 0.0799999982, 0.0500000007) | |
1725 | Part27.CFrame = CFrame.new(4.16536522, 4.03168106, 31.8594837, -0.182644248, -0.706716537, -0.683516026, -0.948710799, 0.309157223, -0.0661422908, 0.258057326, 0.636377871, -0.726932526) | |
1726 | Part27.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1727 | Part27.Position = Vector3.new(4.16536522, 4.03168106, 31.8594837) | |
1728 | Part27.Orientation = Vector3.new(3.78999996, -136.759995, -71.9499969) | |
1729 | Part27.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1730 | Part28.Name = "28" | |
1731 | Part28.Parent = Model0 | |
1732 | Part28.Material = Enum.Material.SmoothPlastic | |
1733 | Part28.BrickColor = BrickColor.new("Institutional white") | |
1734 | Part28.Reflectance = 0.80000001192093 | |
1735 | Part28.Rotation = Vector3.new(174.800003, -43.1199989, 104.489998) | |
1736 | Part28.Size = Vector3.new(0.25999999, 0.0799999982, 0.0500000007) | |
1737 | Part28.CFrame = CFrame.new(4.21094084, 3.95002723, 31.8240604, -0.182644248, -0.706716537, -0.683516026, -0.948710799, 0.309157223, -0.0661422908, 0.258057326, 0.636377871, -0.726932526) | |
1738 | Part28.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1739 | Part28.Position = Vector3.new(4.21094084, 3.95002723, 31.8240604) | |
1740 | Part28.Orientation = Vector3.new(3.78999996, -136.759995, -71.9499969) | |
1741 | Part28.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1742 | Part29.Name = "29" | |
1743 | Part29.Parent = Model0 | |
1744 | Part29.Material = Enum.Material.SmoothPlastic | |
1745 | Part29.BrickColor = BrickColor.new("Institutional white") | |
1746 | Part29.Reflectance = 0.80000001192093 | |
1747 | Part29.Rotation = Vector3.new(174.800003, -43.1199989, 104.489998) | |
1748 | Part29.Size = Vector3.new(0.349999994, 0.0799999982, 0.0500000007) | |
1749 | Part29.CFrame = CFrame.new(4.25925732, 3.88260341, 31.7847652, -0.182644248, -0.706716537, -0.683516026, -0.948710799, 0.309157223, -0.0661422908, 0.258057326, 0.636377871, -0.726932526) | |
1750 | Part29.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1751 | Part29.Position = Vector3.new(4.25925732, 3.88260341, 31.7847652) | |
1752 | Part29.Orientation = Vector3.new(3.78999996, -136.759995, -71.9499969) | |
1753 | Part29.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1754 | Part30.Name = "30" | |
1755 | Part30.Parent = Model0 | |
1756 | Part30.Material = Enum.Material.SmoothPlastic | |
1757 | Part30.BrickColor = BrickColor.new("Institutional white") | |
1758 | Part30.Reflectance = 0.80000001192093 | |
1759 | Part30.Rotation = Vector3.new(174.800003, -43.1199989, 104.489998) | |
1760 | Part30.Size = Vector3.new(0.429999977, 0.0799999982, 0.0500000007) | |
1761 | Part30.CFrame = CFrame.new(4.30851221, 3.8199122, 31.7441559, -0.182644248, -0.706716537, -0.683516026, -0.948710799, 0.309157223, -0.0661422908, 0.258057326, 0.636377871, -0.726932526) | |
1762 | Part30.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1763 | Part30.Position = Vector3.new(4.30851221, 3.8199122, 31.7441559) | |
1764 | Part30.Orientation = Vector3.new(3.78999996, -136.759995, -71.9499969) | |
1765 | Part30.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1766 | Part31.Name = "31" | |
1767 | Part31.Parent = Model0 | |
1768 | Part31.Material = Enum.Material.SmoothPlastic | |
1769 | Part31.BrickColor = BrickColor.new("Institutional white") | |
1770 | Part31.Reflectance = 0.80000001192093 | |
1771 | Part31.Rotation = Vector3.new(174.800003, -43.1199989, 104.489998) | |
1772 | Part31.Size = Vector3.new(0.5, 0.0799999982, 0.0500000007) | |
1773 | Part31.CFrame = CFrame.new(4.35865259, 3.76197672, 31.702282, -0.182644248, -0.706716537, -0.683516026, -0.948710799, 0.309157223, -0.0661422908, 0.258057326, 0.636377871, -0.726932526) | |
1774 | Part31.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1775 | Part31.Position = Vector3.new(4.35865259, 3.76197672, 31.702282) | |
1776 | Part31.Orientation = Vector3.new(3.78999996, -136.759995, -71.9499969) | |
1777 | Part31.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1778 | Part32.Name = "32" | |
1779 | Part32.Parent = Model0 | |
1780 | Part32.Material = Enum.Material.SmoothPlastic | |
1781 | Part32.BrickColor = BrickColor.new("Institutional white") | |
1782 | Part32.Reflectance = 0.80000001192093 | |
1783 | Part32.Rotation = Vector3.new(174.800003, -43.1199989, 104.489998) | |
1784 | Part32.Size = Vector3.new(0.5, 4.68000031, 0.0500000007) | |
1785 | Part32.CFrame = CFrame.new(6.04065943, 3.02617335, 30.1876831, -0.182644248, -0.706716537, -0.683516026, -0.948710799, 0.309157223, -0.0661422908, 0.258057326, 0.636377871, -0.726932526) | |
1786 | Part32.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1787 | Part32.Position = Vector3.new(6.04065943, 3.02617335, 30.1876831) | |
1788 | Part32.Orientation = Vector3.new(3.78999996, -136.759995, -71.9499969) | |
1789 | Part32.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
1790 | Part33.Name = "33" | |
1791 | Part33.Parent = Model0 | |
1792 | Part33.Material = Enum.Material.Metal | |
1793 | Part33.BrickColor = BrickColor.new("Rust") | |
1794 | Part33.Rotation = Vector3.new(174.800003, -43.1199989, 104.489998) | |
1795 | Part33.Size = Vector3.new(1.31000018, 0.0700000003, 0.5) | |
1796 | Part33.CFrame = CFrame.new(7.73284435, 2.37981486, 28.6409836, -0.182644248, -0.706716537, -0.683516026, -0.948710799, 0.309157223, -0.0661422908, 0.258057326, 0.636377871, -0.726932526) | |
1797 | Part33.Color = Color3.new(0.560784, 0.298039, 0.164706) | |
1798 | Part33.Position = Vector3.new(7.73284435, 2.37981486, 28.6409836) | |
1799 | Part33.Orientation = Vector3.new(3.78999996, -136.759995, -71.9499969) | |
1800 | Part33.Color = Color3.new(0.560784, 0.298039, 0.164706) | |
1801 | Part34.Name = "34" | |
1802 | Part34.Parent = Model0 | |
1803 | Part34.BrickColor = BrickColor.new("Black") | |
1804 | Part34.Rotation = Vector3.new(174.800003, -43.1199989, 104.489998) | |
1805 | Part34.Size = Vector3.new(0.518810749, 1.55643225, 0.238810867) | |
1806 | Part34.CFrame = CFrame.new(8.2721405, 2.04906797, 28.1748772, -0.182644248, -0.706716537, -0.683516026, -0.948710799, 0.309157223, -0.0661422908, 0.258057326, 0.636377871, -0.726932526) | |
1807 | Part34.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1808 | Part34.Position = Vector3.new(8.2721405, 2.04906797, 28.1748772) | |
1809 | Part34.Orientation = Vector3.new(3.78999996, -136.759995, -71.9499969) | |
1810 | Part34.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1811 | local weld = Instance.new("Weld", Part34) | |
1812 | weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
1813 | weld.Part1 = Part34 | |
1814 | weld.C0 = CFrame.new(-0.131607056, -0.861706018, -0.131599426, 0.0869438723, -0.0199763775, 0.996020675, -0.99057883, 0.104452573, 0.0885638446, -0.105806068, -0.994336903, -0.0107065737) | |
1815 | for i,v in pairs(mas:GetChildren()) do | |
1816 | v.Parent = game:GetService("Players").LocalPlayer.Character | |
1817 | pcall(function() v:MakeJoints() end) | |
1818 | end | |
1819 | mas:Destroy() | |
1820 | for i,v in pairs(cors) do | |
1821 | spawn(function() | |
1822 | pcall(v) | |
1823 | end) | |
1824 | end | |
1825 | for i,v in pairs(Model0:GetChildren()) do | |
1826 | if v.ClassName == "Part" then | |
1827 | v.CanCollide = false | |
1828 | end | |
1829 | end | |
1830 | ||
1831 | coroutine.resume(coroutine.create(function() | |
1832 | while textfag ~= nil do | |
1833 | swait() | |
1834 | textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3)) | |
1835 | textfag.Rotation = math.random(-3,3) | |
1836 | end | |
1837 | end)) | |
1838 | ||
1839 | --------------------------------------------------------------- | |
1840 | plr = game.Players.LocalPlayer | |
1841 | char = plr.Character | |
1842 | mouse = plr:GetMouse() | |
1843 | whitecolor = Color3.new(255,255,1) | |
1844 | epicmode = false | |
1845 | normal = true | |
1846 | local bdycolors = char["Body Colors"] | |
1847 | bdycolors.HeadColor3 = whitecolor | |
1848 | bdycolors.LeftArmColor3 = whitecolor | |
1849 | bdycolors.LeftLegColor3 = whitecolor | |
1850 | bdycolors.RightArmColor3 = whitecolor | |
1851 | bdycolors.RightLegColor3 = whitecolor | |
1852 | bdycolors.TorsoColor3 = whitecolor | |
1853 | for i,v in pairs(char:GetChildren()) do | |
1854 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
1855 | v:Destroy() | |
1856 | end | |
1857 | end | |
1858 | ||
1859 | ||
1860 | ||
1861 | local BC = Character["Body Colors"] | |
1862 | BC.HeadColor = BrickColor.new("Pastel brown") | |
1863 | BC.LeftArmColor = BrickColor.new("Pastel brown") | |
1864 | BC.LeftLegColor = BrickColor.new("Pastel brown") | |
1865 | BC.RightArmColor = BrickColor.new("Pastel brown") | |
1866 | BC.RightLegColor = BrickColor.new("Pastel brown") | |
1867 | BC.TorsoColor = BrickColor.new("Pastel brown") | |
1868 | ||
1869 | ----------------------------------------------- | |
1870 | local Weld = Instance.new("Weld", Hair2) | |
1871 | Weld.Part0 = hed | |
1872 | Weld.Part1 = Hair2 | |
1873 | Weld.C1 = CFrame.new(0,-0.1,0.60) | |
1874 | Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0) | |
1875 | ||
1876 | local M2 = Instance.new("SpecialMesh") | |
1877 | M2.Parent = Hair2 | |
1878 | M2.MeshId = "http://www.roblox.com/asset/?id=1703946602" | |
1879 | M2.TextureId = "http://www.roblox.com/asset/?id=916236071" | |
1880 | M2.Scale = Vector3.new(1, 1, 1) | |
1881 | ---------------------------------------------------------------------------------- | |
1882 | wait() | |
1883 | player = game.Players.LocalPlayer | |
1884 | torso = player.Character:WaitForChild("Torso") | |
1885 | mouse = player:GetMouse() | |
1886 | ||
1887 | mouse.KeyDown:connect(function(key) | |
1888 | if key == "t" then | |
1889 | Cso("143858925", tors, 10, 1) | |
1890 | wait() | |
1891 | dist = (torso.Position - mouse.Hit.p).magnitude | |
1892 | if dist <= 10000 then | |
1893 | torso.CFrame = CFrame.new(mouse.Hit.p) + Vector3.new(0,3,0) | |
1894 | end | |
1895 | end | |
1896 | end) | |
1897 | ---------------------------------------------------------------------------------- | |
1898 | local AddInstance = function(Object, ...) | |
1899 | local Obj = Instance.new(Object) | |
1900 | for i,v in next,(...) do | |
1901 | Obj[i] = v | |
1902 | end | |
1903 | return Obj | |
1904 | end | |
1905 | ---------------------------------------------------- | |
1906 | local Reaper = AddInstance("Part",{ | |
1907 | Parent = hed, | |
1908 | CFrame = hed.CFrame, | |
1909 | formFactor = "Symmetric", | |
1910 | Size = Vector3.new(1, 1, 1), | |
1911 | CanCollide = false, | |
1912 | TopSurface = "Smooth", | |
1913 | BottomSurface = "Smooth", | |
1914 | Locked = true, | |
1915 | }) | |
1916 | local Weld = AddInstance("Weld",{ | |
1917 | Parent = Reaper, | |
1918 | Part0 = hed, | |
1919 | C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0), | |
1920 | Part1 = Reaper, | |
1921 | }) | |
1922 | local Mesh = AddInstance("SpecialMesh",{ | |
1923 | Parent = Reaper, | |
1924 | MeshId = "rbxassetid://0", | |
1925 | TextureId = "rbxassetid://0", | |
1926 | Scale = Vector3.new(1.1, 1.1, 1.1), | |
1927 | VertexColor = Vector3.new(0.3, 0.3, 0.3), | |
1928 | }) | |
1929 | ------------------------------------------------------- | |
1930 | wait() | |
1931 | plr = game.Players.LocalPlayer | |
1932 | char = plr.Character | |
1933 | mouse = plr:GetMouse() | |
1934 | whitecolor = Color3.new(1,1,1) | |
1935 | epicmode = false | |
1936 | normal = true | |
1937 | for i,v in pairs(char:GetChildren()) do | |
1938 | if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then | |
1939 | v:Destroy() | |
1940 | end | |
1941 | end | |
1942 | local shirt = Instance.new("Shirt",char) | |
1943 | shirt.ShirtTemplate = "rbxassetid://460500101" | |
1944 | local pants = Instance.new("Pants",char) | |
1945 | pants.PantsTemplate = "rbxassetid://460500209" | |
1946 | local bdycolors = char["Body Colors"] | |
1947 | for i,v in pairs(char:GetChildren()) do | |
1948 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
1949 | v:Destroy() | |
1950 | end | |
1951 | end | |
1952 | ---------------------------------------------------------------------- | |
1953 | Circle = nil | |
1954 | CircleParts = {} | |
1955 | Equipped = false | |
1956 | ||
1957 | function RayCast(Position, Direction, MaxDistance, IgnoreList) | |
1958 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList) | |
1959 | end | |
1960 | Equipped = true | |
1961 | Circle = Instance.new("Model") | |
1962 | Circle.Name = "Circle" | |
1963 | Angle = 0 | |
1964 | for i = 1, 1 do | |
1965 | local CirclePart = Instance.new("Part") | |
1966 | CirclePart.Name = "CirclePart" | |
1967 | CirclePart.Transparency = 1 | |
1968 | CirclePart.BrickColor = BrickColor.new("Really black") | |
1969 | CirclePart.Material = Enum.Material.Plastic | |
1970 | CirclePart.Shape = Enum.PartType.Block | |
1971 | CirclePart.FormFactor = Enum.FormFactor.Custom | |
1972 | CirclePart.TopSurface = Enum.SurfaceType.Smooth | |
1973 | CirclePart.BottomSurface = Enum.SurfaceType.Smooth | |
1974 | CirclePart.Anchored = true | |
1975 | CirclePart.CanCollide = false | |
1976 | CirclePart.Locked = true | |
1977 | CirclePart.Size = Vector3.new(10, 0.2, 10) | |
1978 | local Aura = Instance.new('ParticleEmitter') | |
1979 | Aura.Name = "Aura" | |
1980 | Aura.Texture = "rbxassetid://0" | |
1981 | Aura.Parent = CirclePart | |
1982 | Aura.LightEmission = 0 | |
1983 | Aura.Transparency = NumberSequence.new(0.2,0.4,1) | |
1984 | Aura.Color = ColorSequence.new(Color3.new(255/255, 255/255, 0/255),Color3.new(255/200, 200/200, 200/200)) | |
1985 | Aura.Size = NumberSequence.new(0.9,0.5,0.3) | |
1986 | Aura.LockedToPart = false | |
1987 | Aura.Lifetime = NumberRange.new(1) | |
1988 | Aura.Rate = 50 | |
1989 | Aura.Speed = NumberRange.new(2.5) | |
1990 | Aura.SpreadAngle = Vector2.new(80,80) | |
1991 | local BlockMesh = Instance.new("BlockMesh") | |
1992 | BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1) | |
1993 | BlockMesh.Parent = CirclePart | |
1994 | CirclePart.Parent = Circle | |
1995 | local Star = Instance.new("Decal", CirclePart) | |
1996 | Star.Texture = "http://www.roblox.com/asset/?id=0" | |
1997 | Star.Face = "Top" | |
1998 | local Light = Instance.new("PointLight", CirclePart) | |
1999 | Light.Color = Color3.new(.20,0,0) | |
2000 | Light.Brightness = 100 | |
2001 | Light.Range = 15 | |
2002 | table.insert(CircleParts, CirclePart) | |
2003 | end | |
2004 | Spawn(function() | |
2005 | while Equipped and Humanoid.Parent and Torso.Parent do | |
2006 | if Angle == 360 then | |
2007 | Angle = 0 | |
2008 | end | |
2009 | Angle = Angle + 0.05 | |
2010 | local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character}) | |
2011 | if Hit then | |
2012 | if not Circle.Parent then | |
2013 | Circle.Parent = Character | |
2014 | end | |
2015 | for i, v in pairs(CircleParts) do | |
2016 | v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0) | |
2017 | end | |
2018 | else | |
2019 | Circle.Parent = nil | |
2020 | end | |
2021 | wait() | |
2022 | end | |
2023 | end) | |
2024 | ||
2025 | function chatfunc(text, color) | |
2026 | local chat = coroutine.wrap(function() | |
2027 | if char:FindFirstChild("TalkingBillBoard") ~= nil then | |
2028 | char:FindFirstChild("TalkingBillBoard"):destroy() | |
2029 | end | |
2030 | local naeeym2 = Instance.new("BillboardGui", char) | |
2031 | naeeym2.Size = UDim2.new(0, 100, 0, 40) | |
2032 | naeeym2.StudsOffset = Vector3.new(0, 3, 0) | |
2033 | naeeym2.Adornee = hed | |
2034 | naeeym2.Name = "TalkingBillBoard" | |
2035 | local tecks2 = Instance.new("TextLabel", naeeym2) | |
2036 | tecks2.BackgroundTransparency = 1 | |
2037 | tecks2.BorderSizePixel = 0 | |
2038 | tecks2.Text = "" | |
2039 | tecks2.Font = "Fantasy" | |
2040 | tecks2.TextSize = 30 | |
2041 | tecks2.TextStrokeTransparency = 0 | |
2042 | tecks2.TextColor3 = color | |
2043 | tecks2.TextStrokeColor3 = Color3.new(232, 186, 200) | |
2044 | tecks2.Size = UDim2.new(1, 0, 0.5, 0) | |
2045 | local tecks3 = Instance.new("TextLabel", naeeym2) | |
2046 | tecks3.BackgroundTransparency = 1 | |
2047 | tecks3.BorderSizePixel = 0 | |
2048 | tecks3.Text = "" | |
2049 | tecks3.Font = "Fantasy" | |
2050 | tecks3.TextSize = 30 | |
2051 | tecks3.TextStrokeTransparency = 0 | |
2052 | tecks3.TextColor3 = Color3.new(0, 0, 0) | |
2053 | tecks3.TextStrokeColor3 = color | |
2054 | tecks3.Size = UDim2.new(1, 0, 0.5, 0) | |
2055 | coroutine.resume(coroutine.create(function() | |
2056 | while true do | |
2057 | swait(1) | |
2058 | tecks2.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5)) | |
2059 | tecks3.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5)) | |
2060 | tecks2.Rotation = math.random(-5, 5) | |
2061 | tecks3.Rotation = math.random(-5, 5) | |
2062 | end | |
2063 | end)) | |
2064 | for i = 1, string.len(text) do | |
2065 | tecks2.Text = string.sub(text, 1, i) | |
2066 | tecks3.Text = string.sub(text, 1, i) | |
2067 | swait(1) | |
2068 | end | |
2069 | wait(1) | |
2070 | local randomrot = math.random(1, 2) | |
2071 | if randomrot == 1 then | |
2072 | for i = 1, 50 do | |
2073 | swait() | |
2074 | tecks2.Rotation = tecks2.Rotation - 0.75 | |
2075 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
2076 | tecks2.TextTransparency = tecks2.TextTransparency + 0.04 | |
2077 | tecks3.Rotation = tecks2.Rotation + 0.75 | |
2078 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
2079 | tecks3.TextTransparency = tecks2.TextTransparency + 0.04 | |
2080 | end | |
2081 | elseif randomrot == 2 then | |
2082 | for i = 1, 50 do | |
2083 | swait() | |
2084 | tecks2.Rotation = tecks2.Rotation + 0.75 | |
2085 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
2086 | tecks2.TextTransparency = tecks2.TextTransparency + 0.04 | |
2087 | tecks3.Rotation = tecks2.Rotation - 0.75 | |
2088 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
2089 | tecks3.TextTransparency = tecks2.TextTransparency + 0.04 | |
2090 | end | |
2091 | end | |
2092 | naeeym2:Destroy() | |
2093 | end) | |
2094 | chat() | |
2095 | end | |
2096 | ||
2097 | function Ban() | |
2098 | attack = true | |
2099 | for i = 0, 2.6, 0.1 do | |
2100 | swait() | |
2101 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-60)), 0.2) | |
2102 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-7.5 * Sin(sine / 30)), Rad(0), Rad(60)), 0.2) | |
2103 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.2) | |
2104 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9* Player_Size - 0.1 * Cos(sine / 20)* Player_Size, -.6* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(20)), 0.2) | |
2105 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(160), Rad(-.6), Rad(13)), 0.2) | |
2106 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(15), Rad(-6), Rad(-25 - 4.5 * Sin(sine / 20))), 0.2) | |
2107 | end | |
2108 | CameraEnshaking(2, 15) | |
2109 | Effects.Wave.Create(BrickColor.new("Really black"), tors.CFrame * CF(0, -6, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
2110 | Effects.Wave.Create(BrickColor.new("Really black"), tors.CFrame * CF(0, -6, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
2111 | Effects.Wave.Create(BrickColor.new("Really black"), tors.CFrame * CF(0, -6, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05) | |
2112 | for i, v in pairs(FindNearestHead(Blob.CFrame.p, 9.5)) do | |
2113 | if v:FindFirstChild("Head") then | |
2114 | Eviscerate(v) | |
2115 | end | |
2116 | end | |
2117 | for i = 0, 3, 0.1 do | |
2118 | swait() | |
2119 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
2120 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 20)), Rad(0), Rad(15 - 4.5 * Sin(sine / 20))), 0.1) | |
2121 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
2122 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
2123 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, -0.6* Player_Size) * angles(Rad(30), Rad(-6), Rad(-40)), 0.08) | |
2124 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
2125 | end | |
2126 | attack = false | |
2127 | end | |
2128 | function fail() | |
2129 | CFuncs.Sound.Create("rbxassetid://3052200129", root, 1.85, 1) | |
2130 | chatfunc("you are not a true samurai", BrickColor.new("Light reddish violet").Color) | |
2131 | attack = true | |
2132 | hum.WalkSpeed = 2.01 | |
2133 | for i = 0,1.2,0.1 do | |
2134 | swait() | |
2135 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2136 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
2137 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2138 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2139 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2140 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2141 | end | |
2142 | for i = 0,1.2,0.1 do | |
2143 | swait() | |
2144 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2145 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
2146 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2147 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2148 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2149 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2150 | end | |
2151 | for i = 0,1.2,0.1 do | |
2152 | swait() | |
2153 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2154 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
2155 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2156 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2157 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2158 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2159 | end | |
2160 | for i = 0,1.2,0.1 do | |
2161 | swait() | |
2162 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2163 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
2164 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2165 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2166 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2167 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2168 | end | |
2169 | for i = 0,1.2,0.1 do | |
2170 | swait() | |
2171 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2172 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
2173 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2174 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2175 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2176 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2177 | end | |
2178 | for i = 0,1.2,0.1 do | |
2179 | swait() | |
2180 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2181 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
2182 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2183 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2184 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2185 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2186 | end | |
2187 | hum.WalkSpeed = 50 | |
2188 | attack = false | |
2189 | end | |
2190 | ||
2191 | function Bdash() | |
2192 | Cso("1087802599", tors, 10, 1) | |
2193 | evadecooldown = true | |
2194 | attack = true | |
2195 | for i = 0, 8.4, 0.21 do | |
2196 | swait() | |
2197 | RootPart.Velocity = RootPart.CFrame.lookVector * -90 | |
2198 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(20), math.rad(0), math.rad(0)), 0.2) | |
2199 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(180), math.rad(-60), math.rad(40)), 0.2) | |
2200 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(180), math.rad(60), math.rad(-40)), 0.2) | |
2201 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
2202 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.8) | |
2203 | end | |
2204 | attack = false | |
2205 | wait(0.9) | |
2206 | evadecooldown = false | |
2207 | end | |
2208 | ||
2209 | function dash() | |
2210 | dashing = true | |
2211 | attack = true | |
2212 | local bv = Instance.new("BodyVelocity") | |
2213 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2214 | bv.velocity = root.CFrame.lookVector*200 | |
2215 | bv.Parent = root | |
2216 | for i = 0,1,0.1 do | |
2217 | swait() | |
2218 | bv.velocity = root.CFrame.lookVector*200 | |
2219 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*CF(0,0,0)* angles(math.rad(50),math.rad(0),math.rad(0)),0.5) | |
2220 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.5) | |
2221 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-80), math.rad(0), math.rad(50)), 0.5) | |
2222 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-80), math.rad(0), math.rad(-50)), 0.5) | |
2223 | RH.C0=clerp(RH.C0,CF(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
2224 | LH.C0=clerp(LH.C0,CF(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
2225 | end | |
2226 | bv:Destroy() | |
2227 | attack = false | |
2228 | dashing = false | |
2229 | end | |
2230 | function ultra() | |
2231 | attack = true | |
2232 | hum.WalkSpeed = 0 | |
2233 | hed.face.Texture = "http://www.roblox.com/asset/?id=1093202441" | |
2234 | local Fire = IT("Sound",Character.Torso) | |
2235 | local fire = Instance.new("ParticleEmitter", Character.Torso) | |
2236 | fire.Lifetime = NumberRange.new(0.5) | |
2237 | fire.Speed = NumberRange.new(1, 3) | |
2238 | fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3.564, 2.521), NumberSequenceKeypoint.new(1, 3.534, 2.521)}) | |
2239 | fire.Rate = 0 | |
2240 | fire.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)}) | |
2241 | fire.LightEmission = 0.6 | |
2242 | fire.Texture = "http://www.roblox.com/asset/?id=329614058" | |
2243 | fire.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(232, 186, 200)) | |
2244 | Fire:Play() | |
2245 | fire.Enabled = true | |
2246 | fire.Rate =2000 | |
2247 | chatfunc("I'l slash you down", BrickColor.new("Light reddish violet").Color) | |
2248 | wait(1) | |
2249 | for i = 0,18,0.1 do | |
2250 | swait() | |
2251 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
2252 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20 - 2.5 * Sin(sine / 20)), Rad(0), Rad(0)), 0.3) | |
2253 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-4.5), Rad(0), Rad(-20)), 0.15) | |
2254 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.4 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(5 * Cos(sine / 20)), Rad(25)), 0.15) | |
2255 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(25 - 2.5 * Sin(sine / 20))), 0.1) | |
2256 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 20), 0.025 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-25 + 2.5 * Sin(sine / 20))), 0.1) | |
2257 | end | |
2258 | chatfunc("you're too miserable to die", BrickColor.new("Light reddish violet").Color) | |
2259 | wait(1) | |
2260 | for i = 0,1.2,0.1 do | |
2261 | swait() | |
2262 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2263 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
2264 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2265 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2266 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2267 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2268 | end | |
2269 | for i = 0,1.2,0.1 do | |
2270 | swait() | |
2271 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2272 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
2273 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2274 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2275 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
2276 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
2277 | end | |
2278 | tecks2:Remove() | |
2279 | fire:Remove() | |
2280 | Fire:Stop() | |
2281 | ------------------- | |
2282 | Spawn(function() | |
2283 | while Equipped and Humanoid.Parent and Torso.Parent do | |
2284 | if Angle == 360 then | |
2285 | Angle = 0 | |
2286 | end | |
2287 | Angle = Angle + 0.05 | |
2288 | local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character}) | |
2289 | if Hit then | |
2290 | if not Circle.Parent then | |
2291 | Circle.Parent = Character | |
2292 | end | |
2293 | for i, v in pairs(CircleParts) do | |
2294 | v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0) | |
2295 | end | |
2296 | else | |
2297 | Circle.Parent = nil | |
2298 | end | |
2299 | wait() | |
2300 | end | |
2301 | end) | |
2302 | attack = false | |
2303 | hum.WalkSpeed = 50 | |
2304 | end | |
2305 | ||
2306 | ||
2307 | ------------------------------------------------------- | |
2308 | --End Attacks N Stuff-- | |
2309 | ------------------------------------------------------- | |
2310 | mouse.KeyDown:connect(function(key) | |
2311 | if attack == false then | |
2312 | if key == "y" then | |
2313 | Cso("138258242", tors, 10, 1) | |
2314 | chatfunc("The true Samurai can forgive anyone", BrickColor.new("Light reddish violet").Color) | |
2315 | wait(2) | |
2316 | elseif key == 'q' then | |
2317 | fail() | |
2318 | elseif key == 'e' then | |
2319 | dash() | |
2320 | Cso("158037267", tors, 10, 1) | |
2321 | elseif key == 'r' then | |
2322 | Bdash() | |
2323 | elseif key == 'u' then | |
2324 | ultra() | |
2325 | elseif key == 'z' then | |
2326 | BTAUNT5:Remove() | |
2327 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
2328 | CFuncs.Sound.Create("rbxassetid://0", root, 1.85, 1) | |
2329 | tecks2.BackgroundTransparency = 1 | |
2330 | tecks2.TextScaled = true | |
2331 | tecks2.BorderSizePixel = 0 | |
2332 | tecks2.Text = "" | |
2333 | tecks2.Font = "Fantasy" | |
2334 | tecks2.TextSize = 30 | |
2335 | tecks2.TextStrokeTransparency = 0 | |
2336 | tecks2.TextColor3 = BrickColor.new('Light reddish violet').Color | |
2337 | tecks2.TextStrokeColor3 = BrickColor.new('Really black').Color | |
2338 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
2339 | tecks2.Parent = naeeym2 | |
2340 | textfag = tecks2 | |
2341 | CFuncs.Sound.Create("rbxassetid://0", root, 1.85, 1) | |
2342 | tecks2.Text = "" | |
2343 | CFuncs.Sound.Create("rbxassetid://2755928629", root, 1.85, 1) | |
2344 | tecks2.Text = "have you ever known zen?" | |
2345 | Cso("138258242", tors, 10, 1) | |
2346 | wait(2) | |
2347 | --Converted with ttyyuu12345's model to script plugin v4 | |
2348 | function sandbox(var,func) | |
2349 | local env = getfenv(func) | |
2350 | local newenv = setmetatable({},{ | |
2351 | __index = function(self,k) | |
2352 | if k=="script" then | |
2353 | return var | |
2354 | else | |
2355 | return env[k] | |
2356 | end | |
2357 | end, | |
2358 | }) | |
2359 | setfenv(func,newenv) | |
2360 | return func | |
2361 | end | |
2362 | cors = {} | |
2363 | mas = Instance.new("Model",game:GetService("Lighting")) | |
2364 | Model0 = Instance.new("Model") | |
2365 | Model1 = Instance.new("Model") | |
2366 | UnionOperation2 = Instance.new("UnionOperation") | |
2367 | Part3 = Instance.new("Part") | |
2368 | Part4 = Instance.new("Part") | |
2369 | Part5 = Instance.new("Part") | |
2370 | Part6 = Instance.new("Part") | |
2371 | Part7 = Instance.new("Part") | |
2372 | Part8 = Instance.new("Part") | |
2373 | Part9 = Instance.new("Part") | |
2374 | Part10 = Instance.new("Part") | |
2375 | Part11 = Instance.new("Part") | |
2376 | PointLight12 = Instance.new("PointLight") | |
2377 | Part13 = Instance.new("Part") | |
2378 | ParticleEmitter14 = Instance.new("ParticleEmitter") | |
2379 | PointLight15 = Instance.new("PointLight") | |
2380 | Part16 = Instance.new("Part") | |
2381 | Part17 = Instance.new("Part") | |
2382 | Part18 = Instance.new("Part") | |
2383 | Part19 = Instance.new("Part") | |
2384 | Part20 = Instance.new("Part") | |
2385 | Part21 = Instance.new("Part") | |
2386 | Part22 = Instance.new("Part") | |
2387 | Part23 = Instance.new("Part") | |
2388 | Part24 = Instance.new("Part") | |
2389 | Part25 = Instance.new("Part") | |
2390 | Part26 = Instance.new("Part") | |
2391 | Model27 = Instance.new("Model") | |
2392 | UnionOperation28 = Instance.new("UnionOperation") | |
2393 | Part29 = Instance.new("Part") | |
2394 | Part30 = Instance.new("Part") | |
2395 | Part31 = Instance.new("Part") | |
2396 | Part32 = Instance.new("Part") | |
2397 | Part33 = Instance.new("Part") | |
2398 | Part34 = Instance.new("Part") | |
2399 | Part35 = Instance.new("Part") | |
2400 | Part36 = Instance.new("Part") | |
2401 | Part37 = Instance.new("Part") | |
2402 | PointLight38 = Instance.new("PointLight") | |
2403 | Part39 = Instance.new("Part") | |
2404 | ParticleEmitter40 = Instance.new("ParticleEmitter") | |
2405 | PointLight41 = Instance.new("PointLight") | |
2406 | Part42 = Instance.new("Part") | |
2407 | Part43 = Instance.new("Part") | |
2408 | Part44 = Instance.new("Part") | |
2409 | Part45 = Instance.new("Part") | |
2410 | Part46 = Instance.new("Part") | |
2411 | Part47 = Instance.new("Part") | |
2412 | Part48 = Instance.new("Part") | |
2413 | Part49 = Instance.new("Part") | |
2414 | Part50 = Instance.new("Part") | |
2415 | Part51 = Instance.new("Part") | |
2416 | Part52 = Instance.new("Part") | |
2417 | Model53 = Instance.new("Model") | |
2418 | UnionOperation54 = Instance.new("UnionOperation") | |
2419 | Part55 = Instance.new("Part") | |
2420 | Part56 = Instance.new("Part") | |
2421 | Part57 = Instance.new("Part") | |
2422 | Part58 = Instance.new("Part") | |
2423 | Part59 = Instance.new("Part") | |
2424 | Part60 = Instance.new("Part") | |
2425 | Part61 = Instance.new("Part") | |
2426 | Part62 = Instance.new("Part") | |
2427 | Part63 = Instance.new("Part") | |
2428 | PointLight64 = Instance.new("PointLight") | |
2429 | Part65 = Instance.new("Part") | |
2430 | ParticleEmitter66 = Instance.new("ParticleEmitter") | |
2431 | PointLight67 = Instance.new("PointLight") | |
2432 | Part68 = Instance.new("Part") | |
2433 | Part69 = Instance.new("Part") | |
2434 | Part70 = Instance.new("Part") | |
2435 | Part71 = Instance.new("Part") | |
2436 | Part72 = Instance.new("Part") | |
2437 | Part73 = Instance.new("Part") | |
2438 | Part74 = Instance.new("Part") | |
2439 | Part75 = Instance.new("Part") | |
2440 | Part76 = Instance.new("Part") | |
2441 | Part77 = Instance.new("Part") | |
2442 | Part78 = Instance.new("Part") | |
2443 | Model79 = Instance.new("Model") | |
2444 | UnionOperation80 = Instance.new("UnionOperation") | |
2445 | Part81 = Instance.new("Part") | |
2446 | Part82 = Instance.new("Part") | |
2447 | Part83 = Instance.new("Part") | |
2448 | Part84 = Instance.new("Part") | |
2449 | Part85 = Instance.new("Part") | |
2450 | Part86 = Instance.new("Part") | |
2451 | Part87 = Instance.new("Part") | |
2452 | Part88 = Instance.new("Part") | |
2453 | Part89 = Instance.new("Part") | |
2454 | PointLight90 = Instance.new("PointLight") | |
2455 | Part91 = Instance.new("Part") | |
2456 | ParticleEmitter92 = Instance.new("ParticleEmitter") | |
2457 | PointLight93 = Instance.new("PointLight") | |
2458 | Part94 = Instance.new("Part") | |
2459 | Part95 = Instance.new("Part") | |
2460 | Part96 = Instance.new("Part") | |
2461 | Part97 = Instance.new("Part") | |
2462 | Part98 = Instance.new("Part") | |
2463 | Part99 = Instance.new("Part") | |
2464 | Part100 = Instance.new("Part") | |
2465 | Part101 = Instance.new("Part") | |
2466 | Part102 = Instance.new("Part") | |
2467 | Part103 = Instance.new("Part") | |
2468 | Part104 = Instance.new("Part") | |
2469 | Model0.Parent = mas | |
2470 | Model1.Name = "Sakura Tree" | |
2471 | Model1.Parent = Model0 | |
2472 | UnionOperation2.Parent = Model1 | |
2473 | UnionOperation2.CFrame = CFrame.new(34.4729347, 1.65263367, 31.0592842, 1, -4.78992388e-06, -1.25096331e-05, 4.79065693e-06, 1, 5.85905655e-05, 1.2509352e-05, -5.85906237e-05, 1) | |
2474 | UnionOperation2.Position = Vector3.new(34.4729347, 1.65263367, 31.0592842) | |
2475 | UnionOperation2.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
2476 | UnionOperation2.Size = Vector3.new(4.23265076, 3.19999981, 3.73647499) | |
2477 | UnionOperation2.Anchored = true | |
2478 | UnionOperation2.BrickColor = BrickColor.new("Pine Cone") | |
2479 | UnionOperation2.Material = Enum.Material.Wood | |
2480 | UnionOperation2.brickColor = BrickColor.new("Pine Cone") | |
2481 | Part3.Parent = Model1 | |
2482 | Part3.CFrame = CFrame.new(35.3274956, 11.1624689, 29.3547249, -0.353566498, 0.353562146, -0.866016507, 0.707145989, 0.707067549, -3.55912707e-05, 0.612319529, -0.612412691, -0.500015438) | |
2483 | Part3.Orientation = Vector3.new(0, -120, 45) | |
2484 | Part3.Position = Vector3.new(35.3274956, 11.1624689, 29.3547249) | |
2485 | Part3.Rotation = Vector3.new(180, -60, -135) | |
2486 | Part3.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
2487 | Part3.Size = Vector3.new(0.800000131, 10.7999973, 0.800000131) | |
2488 | Part3.Anchored = true | |
2489 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
2490 | Part3.BrickColor = BrickColor.new("Pine Cone") | |
2491 | Part3.Material = Enum.Material.Wood | |
2492 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
2493 | Part3.brickColor = BrickColor.new("Pine Cone") | |
2494 | Part3.FormFactor = Enum.FormFactor.Custom | |
2495 | Part3.formFactor = Enum.FormFactor.Custom | |
2496 | Part4.Parent = Model1 | |
2497 | Part4.CFrame = CFrame.new(28.3518505, 18.3265953, 30.0955582, -0.641467571, -0.612367034, -0.462088764, -0.18296954, 0.707086623, -0.683045149, 0.745011091, -0.353603125, -0.565617681) | |
2498 | Part4.Orientation = Vector3.new(43.0800018, -140.75, -14.5100002) | |
2499 | Part4.Position = Vector3.new(28.3518505, 18.3265953, 30.0955582) | |
2500 | Part4.Rotation = Vector3.new(129.630005, -27.5200005, 136.330002) | |
2501 | Part4.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
2502 | Part4.Transparency = 0.39999997615814 | |
2503 | Part4.Size = Vector3.new(6, 6, 6) | |
2504 | Part4.Anchored = true | |
2505 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
2506 | Part4.BrickColor = BrickColor.new("Light reddish violet") | |
2507 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
2508 | Part4.brickColor = BrickColor.new("Light reddish violet") | |
2509 | Part4.FormFactor = Enum.FormFactor.Custom | |
2510 | Part4.formFactor = Enum.FormFactor.Custom | |
2511 | Part5.Parent = Model1 | |
2512 | Part5.CFrame = CFrame.new(39.4901733, 15.0976267, 35.0231247, 0.324485332, 0.720908403, 0.612372756, -0.183071867, 0.683026552, -0.707078099, -0.928005338, 0.117328256, 0.353610128) | |
2513 | Part5.Orientation = Vector3.new(45, 60, -15) | |
2514 | Part5.Position = Vector3.new(39.4901733, 15.0976267, 35.0231247) | |
2515 | Part5.Rotation = Vector3.new(63.4300003, 37.7599983, -65.7699966) | |
2516 | Part5.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
2517 | Part5.Size = Vector3.new(0.800000131, 5.99999809, 0.800000131) | |
2518 | Part5.Anchored = true | |
2519 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
2520 | Part5.BrickColor = BrickColor.new("Pine Cone") | |
2521 | Part5.Material = Enum.Material.Wood | |
2522 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
2523 | Part5.brickColor = BrickColor.new("Pine Cone") | |
2524 | Part5.FormFactor = Enum.FormFactor.Custom | |
2525 | Part5.formFactor = Enum.FormFactor.Custom | |
2526 | Part6.Parent = Model1 | |
2527 | Part6.CFrame = CFrame.new(38.9173431, 16.3269081, 36.1957855, -0.641467988, 0.462080508, -0.612372756, -0.182970434, 0.683053613, 0.707078159, 0.745010436, 0.565614164, -0.353609979) | |
2528 | Part6.Orientation = Vector3.new(-45, -120, -15) | |
2529 | Part6.Position = Vector3.new(38.9173431, 16.3269081, 36.1957855) | |
2530 | Part6.Rotation = Vector3.new(-116.57, -37.7599983, -144.229996) | |
2531 | Part6.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
2532 | Part6.Transparency = 0.39999997615814 | |
2533 | Part6.Size = Vector3.new(6, 6, 6) | |
2534 | Part6.Anchored = true | |
2535 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
2536 | Part6.BrickColor = BrickColor.new("Light reddish violet") | |
2537 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
2538 | Part6.brickColor = BrickColor.new("Light reddish violet") | |
2539 | Part6.FormFactor = Enum.FormFactor.Custom | |
2540 | Part6.formFactor = Enum.FormFactor.Custom | |
2541 | Part7.Parent = Model1 | |
2542 | Part7.CFrame = CFrame.new(37.6213608, 15.4263496, 26.4408646, 0.727485895, -0.684353352, 0.0492424294, 0.615594864, 0.619329274, -0.487313211, 0.302997142, 0.384826869, 0.871837735) | |
2543 | Part7.Orientation = Vector3.new(29.1599998, 3.23000002, 44.8300018) | |
2544 | Part7.Position = Vector3.new(37.6213608, 15.4263496, 26.4408646) | |
2545 | Part7.Rotation = Vector3.new(29.2000008, 2.81999993, 43.25) | |
2546 | Part7.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
2547 | Part7.Transparency = 0.39999997615814 | |
2548 | Part7.Size = Vector3.new(7, 7, 7) | |
2549 | Part7.Anchored = true | |
2550 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
2551 | Part7.BrickColor = BrickColor.new("Light reddish violet") | |
2552 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
2553 | Part7.brickColor = BrickColor.new("Light reddish violet") | |
2554 | Part7.FormFactor = Enum.FormFactor.Custom | |
2555 | Part7.formFactor = Enum.FormFactor.Custom | |
2556 | Part8.Parent = Model1 | |
2557 | Part8.CFrame = CFrame.new(30.5550919, 16.5269108, 36.6793633, -0.453510553, -0.15399766, 0.877845705, -0.842828989, 0.394342721, -0.366242051, -0.289771616, -0.905968368, -0.308632255) | |
2558 | Part8.Orientation = Vector3.new(21.4799995, 109.370003, -64.9300003) | |
2559 | Part8.Position = Vector3.new(30.5550919, 16.5269108, 36.6793633) | |
2560 | Part8.Rotation = Vector3.new(130.119995, 61.3800011, 161.240005) | |
2561 | Part8.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
2562 | Part8.Transparency = 0.39999997615814 | |
2563 | Part8.Size = Vector3.new(6, 6, 6) | |
2564 | Part8.Anchored = true | |
2565 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
2566 | Part8.BrickColor = BrickColor.new("Light reddish violet") | |
2567 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
2568 | Part8.brickColor = BrickColor.new("Light reddish violet") | |
2569 | Part8.FormFactor = Enum.FormFactor.Custom | |
2570 | Part8.formFactor = Enum.FormFactor.Custom | |
2571 | Part9.Parent = Model1 | |
2572 | Part9.CFrame = CFrame.new(31.684206, 11.7713642, 31.3649635, 0.500015378, -0.433009237, 0.749991715, -5.28390701e-05, 0.866009474, 0.500027597, -0.866016507, -0.250061095, 0.43299517) | |
2573 | Part9.Orientation = Vector3.new(-30, 60, 0) | |
2574 | Part9.Position = Vector3.new(31.684206, 11.7713642, 31.3649635) | |
2575 | Part9.Rotation = Vector3.new(-49.1100006, 48.5900002, 40.8899994) | |
2576 | Part9.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
2577 | Part9.Size = Vector3.new(1.20000017, 8.79999828, 1.20000017) | |
2578 | Part9.Anchored = true | |
2579 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
2580 | Part9.BrickColor = BrickColor.new("Pine Cone") | |
2581 | Part9.Material = Enum.Material.Wood | |
2582 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
2583 | Part9.brickColor = BrickColor.new("Pine Cone") | |
2584 | Part9.FormFactor = Enum.FormFactor.Custom | |
2585 | Part9.formFactor = Enum.FormFactor.Custom | |
2586 | Part10.Parent = Model1 | |
2587 | Part10.CFrame = CFrame.new(32.3895912, 10.9111729, 34.1569176, -0.265156537, -0.347215503, 0.899518371, 0.435547322, 0.789176106, 0.433012158, -0.860227048, 0.50659883, -0.0580264218) | |
2588 | Part10.Orientation = Vector3.new(-25.6599998, 93.6900024, 28.8899994) | |
2589 | Part10.Position = Vector3.new(32.3895912, 10.9111729, 34.1569176) | |
2590 | Part10.Rotation = Vector3.new(-97.6299973, 64.0899963, 127.370003) | |
2591 | Part10.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
2592 | Part10.Size = Vector3.new(1.20000017, 6.599998, 1.20000017) | |
2593 | Part10.Anchored = true | |
2594 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
2595 | Part10.BrickColor = BrickColor.new("Pine Cone") | |
2596 | Part10.Material = Enum.Material.Wood | |
2597 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
2598 | Part10.brickColor = BrickColor.new("Pine Cone") | |
2599 | Part10.FormFactor = Enum.FormFactor.Custom | |
2600 | Part10.formFactor = Enum.FormFactor.Custom | |
2601 | Part11.Parent = Model1 | |
2602 | Part11.CFrame = CFrame.new(33.810791, 4.896101, 31.9821053, 0.482976019, -0.129420429, 0.866016448, 0.25877142, 0.965938628, 3.6722573e-05, -0.836523533, 0.224082574, 0.500015438) | |
2603 | Part11.Orientation = Vector3.new(0, 60, 15) | |
2604 | Part11.Position = Vector3.new(33.810791, 4.896101, 31.9821053) | |
2605 | Part11.Rotation = Vector3.new(0, 60, 15) | |
2606 | Part11.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
2607 | Part11.Size = Vector3.new(1.60000014, 9.59999847, 1.20000017) | |
2608 | Part11.Anchored = true | |
2609 | Part11.BottomSurface = Enum.SurfaceType.Smooth | |
2610 | Part11.BrickColor = BrickColor.new("Pine Cone") | |
2611 | Part11.Material = Enum.Material.Wood | |
2612 | Part11.TopSurface = Enum.SurfaceType.Smooth | |
2613 | Part11.brickColor = BrickColor.new("Pine Cone") | |
2614 | Part11.FormFactor = Enum.FormFactor.Custom | |
2615 | Part11.formFactor = Enum.FormFactor.Custom | |
2616 | PointLight12.Parent = Part11 | |
2617 | PointLight12.Color = Color3.new(0.984314, 0.760784, 1) | |
2618 | PointLight12.Range = 15 | |
2619 | Part13.Parent = Model1 | |
2620 | Part13.CFrame = CFrame.new(33.0094604, 17.2584705, 33.1690559, 0.866021097, 7.89422484e-06, 0.50000751, 3.60604135e-05, -1, -4.66689889e-05, 0.50000757, 5.84468071e-05, -0.866021037) | |
2621 | Part13.Orientation = Vector3.new(0, 150, 180) | |
2622 | Part13.Position = Vector3.new(33.0094604, 17.2584705, 33.1690559) | |
2623 | Part13.Rotation = Vector3.new(180, 30, 0) | |
2624 | Part13.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
2625 | Part13.Transparency = 1 | |
2626 | Part13.Size = Vector3.new(13.8000002, 1.39999938, 11.4000006) | |
2627 | Part13.Anchored = true | |
2628 | Part13.BottomSurface = Enum.SurfaceType.Smooth | |
2629 | Part13.BrickColor = BrickColor.new("Pine Cone") | |
2630 | Part13.CanCollide = false | |
2631 | Part13.TopSurface = Enum.SurfaceType.Smooth | |
2632 | Part13.brickColor = BrickColor.new("Pine Cone") | |
2633 | Part13.FormFactor = Enum.FormFactor.Custom | |
2634 | Part13.formFactor = Enum.FormFactor.Custom | |
2635 | ParticleEmitter14.Parent = Part13 | |
2636 | ParticleEmitter14.Speed = NumberRange.new(1, 2) | |
2637 | ParticleEmitter14.Rotation = NumberRange.new(40, 50) | |
2638 | ParticleEmitter14.LightEmission = 0.10000000149012 | |
2639 | ParticleEmitter14.Texture = "rbxassetid://243160943" | |
2640 | ParticleEmitter14.Transparency = NumberSequence.new(0,0.081250011920929,0.14999997615814,0.25624996423721,0.33749997615814,0.39999997615814,0.42500001192093) | |
2641 | ParticleEmitter14.ZOffset = 0.5 | |
2642 | ParticleEmitter14.Size = NumberSequence.new(0.20000000298023,0.20000000298023) | |
2643 | ParticleEmitter14.Lifetime = NumberRange.new(10, 10) | |
2644 | ParticleEmitter14.Rate = 6 | |
2645 | ParticleEmitter14.RotSpeed = NumberRange.new(10, 15) | |
2646 | ParticleEmitter14.SpreadAngle = Vector2.new(10, 30) | |
2647 | ParticleEmitter14.VelocitySpread = 10 | |
2648 | PointLight15.Parent = Part13 | |
2649 | PointLight15.Color = Color3.new(0.984314, 0.760784, 1) | |
2650 | PointLight15.Range = 15 | |
2651 | Part16.Parent = Model1 | |
2652 | Part16.CFrame = CFrame.new(30.5550919, 16.5269108, 36.6793633, -0.940295339, 0.315758348, 0.127049103, 0.277229726, 0.927082419, -0.252313256, -0.197454989, -0.202027187, -0.959268808) | |
2653 | Part16.Orientation = Vector3.new(14.6099997, 172.460007, 16.6499996) | |
2654 | Part16.Position = Vector3.new(30.5550919, 16.5269108, 36.6793633) | |
2655 | Part16.Rotation = Vector3.new(165.259995, 7.30000019, -161.440002) | |
2656 | Part16.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
2657 | Part16.Transparency = 0.39999997615814 | |
2658 | Part16.Size = Vector3.new(6, 6, 6) | |
2659 | Part16.Anchored = true | |
2660 | Part16.BottomSurface = Enum.SurfaceType.Smooth | |
2661 | Part16.BrickColor = BrickColor.new("Light reddish violet") | |
2662 | Part16.TopSurface = Enum.SurfaceType.Smooth | |
2663 | Part16.brickColor = BrickColor.new("Light reddish violet") | |
2664 | Part16.FormFactor = Enum.FormFactor.Custom | |
2665 | Part16.formFactor = Enum.FormFactor.Custom | |
2666 | Part17.Parent = Model1 | |
2667 | Part17.CFrame = CFrame.new(37.6213608, 15.4263496, 26.4408646, -0.757518113, 0.352868557, 0.549226761, -0.365727365, -0.926292181, 0.0906989425, 0.540749311, -0.132161155, 0.830736816) | |
2668 | Part17.Orientation = Vector3.new(-5.19999981, 33.4700012, -158.449997) | |
2669 | Part17.Position = Vector3.new(37.6213608, 15.4263496, 26.4408646) | |
2670 | Part17.Rotation = Vector3.new(-6.23000002, 33.3100014, -155.020004) | |
2671 | Part17.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
2672 | Part17.Transparency = 0.39999997615814 | |
2673 | Part17.Size = Vector3.new(6.19999981, 5.80000019, 7) | |
2674 | Part17.Anchored = true | |
2675 | Part17.BottomSurface = Enum.SurfaceType.Smooth | |
2676 | Part17.BrickColor = BrickColor.new("Light reddish violet") | |
2677 | Part17.TopSurface = Enum.SurfaceType.Smooth | |
2678 | Part17.brickColor = BrickColor.new("Light reddish violet") | |
2679 | Part17.FormFactor = Enum.FormFactor.Custom | |
2680 | Part17.formFactor = Enum.FormFactor.Custom | |
2681 | Part18.Parent = Model1 | |
2682 | Part18.CFrame = CFrame.new(41.1761971, 16.3269005, 35.8833733, 0.987374365, 0.0794508308, -0.137038186, -0.0794634596, -0.499951631, -0.862400115, -0.13703087, 0.862401247, -0.487325966) | |
2683 | Part18.Orientation = Vector3.new(59.5900002, -164.289993, -170.970001) | |
2684 | Part18.Position = Vector3.new(41.1761971, 16.3269005, 35.8833733) | |
2685 | Part18.Rotation = Vector3.new(119.470001, -7.88000011, -4.5999999) | |
2686 | Part18.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
2687 | Part18.Transparency = 0.39999997615814 | |
2688 | Part18.Size = Vector3.new(6, 6, 6) | |
2689 | Part18.Anchored = true | |
2690 | Part18.BottomSurface = Enum.SurfaceType.Smooth | |
2691 | Part18.BrickColor = BrickColor.new("Light reddish violet") | |
2692 | Part18.TopSurface = Enum.SurfaceType.Smooth | |
2693 | Part18.brickColor = BrickColor.new("Light reddish violet") | |
2694 | Part18.FormFactor = Enum.FormFactor.Custom | |
2695 | Part18.formFactor = Enum.FormFactor.Custom | |
2696 | Part19.Parent = Model1 | |
2697 | Part19.CFrame = CFrame.new(29.8550491, 18.3271084, 37.8916855, -0.208377033, 0.972198486, -0.10681355, 0.689264774, 0.223454073, 0.689189672, 0.693897128, 0.0699884668, -0.716664851) | |
2698 | Part19.Orientation = Vector3.new(-43.5699997, -171.520004, 72.0400009) | |
2699 | Part19.Position = Vector3.new(29.8550491, 18.3271084, 37.8916855) | |
2700 | Part19.Rotation = Vector3.new(-136.119995, -6.13000011, -102.099998) | |
2701 | Part19.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
2702 | Part19.Transparency = 0.39999997615814 | |
2703 | Part19.Size = Vector3.new(6, 6, 6) | |
2704 | Part19.Anchored = true | |
2705 | Part19.BottomSurface = Enum.SurfaceType.Smooth | |
2706 | Part19.BrickColor = BrickColor.new("Light reddish violet") | |
2707 | Part19.TopSurface = Enum.SurfaceType.Smooth | |
2708 | Part19.brickColor = BrickColor.new("Light reddish violet") | |
2709 | Part19.FormFactor = Enum.FormFactor.Custom | |
2710 | Part19.formFactor = Enum.FormFactor.Custom | |
2711 | Part20.Parent = Model1 | |
2712 | Part20.CFrame = CFrame.new(35.7050476, 11.1510296, 33.6864548, 0.500014186, 0.612360239, 0.612373114, -5.28092605e-05, 0.707135856, -0.707077742, -0.866017163, 0.353516638, 0.353610247) | |
2713 | Part20.Orientation = Vector3.new(45, 60, 0) | |
2714 | Part20.Position = Vector3.new(35.7050476, 11.1510296, 33.6864548) | |
2715 | Part20.Rotation = Vector3.new(63.4300003, 37.7599983, -50.7700005) | |
2716 | Part20.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
2717 | Part20.Size = Vector3.new(1.20000017, 6.99999809, 1.20000017) | |
2718 | Part20.Anchored = true | |
2719 | Part20.BottomSurface = Enum.SurfaceType.Smooth | |
2720 | Part20.BrickColor = BrickColor.new("Pine Cone") | |
2721 | Part20.Material = Enum.Material.Wood | |
2722 | Part20.TopSurface = Enum.SurfaceType.Smooth | |
2723 | Part20.brickColor = BrickColor.new("Pine Cone") | |
2724 | Part20.FormFactor = Enum.FormFactor.Custom | |
2725 | Part20.formFactor = Enum.FormFactor.Custom | |
2726 | Part21.Parent = Model1 | |
2727 | Part21.CFrame = CFrame.new(37.5213432, 15.1263618, 26.6140938, 0.0492421612, 0.287844658, -0.956410408, -0.487322032, 0.842780769, 0.228555888, 0.871832907, 0.454825193, 0.181773409) | |
2728 | Part21.Orientation = Vector3.new(-13.21, -79.2399979, -30.0400009) | |
2729 | Part21.Position = Vector3.new(37.5213432, 15.1263618, 26.6140938) | |
2730 | Part21.Rotation = Vector3.new(-51.5, -73.0199966, -80.2900009) | |
2731 | Part21.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
2732 | Part21.Transparency = 0.39999997615814 | |
2733 | Part21.Size = Vector3.new(6, 6, 6) | |
2734 | Part21.Anchored = true | |
2735 | Part21.BottomSurface = Enum.SurfaceType.Smooth | |
2736 | Part21.BrickColor = BrickColor.new("Light reddish violet") | |
2737 | Part21.TopSurface = Enum.SurfaceType.Smooth | |
2738 | Part21.brickColor = BrickColor.new("Light reddish violet") | |
2739 | Part21.FormFactor = Enum.FormFactor.Custom | |
2740 | Part21.formFactor = Enum.FormFactor.Custom | |
2741 | Part22.Parent = Model1 | |
2742 | Part22.CFrame = CFrame.new(34.5143127, 9.5361948, 30.7632713, -0.353566498, 0.353562146, -0.866016507, 0.707145989, 0.707067549, -3.55912707e-05, 0.612319529, -0.612412691, -0.500015438) | |
2743 | Part22.Orientation = Vector3.new(0, -120, 45) | |
2744 | Part22.Position = Vector3.new(34.5143127, 9.5361948, 30.7632713) | |
2745 | Part22.Rotation = Vector3.new(180, -60, -135) | |
2746 | Part22.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
2747 | Part22.Size = Vector3.new(1.20000017, 6.1999979, 1.20000017) | |
2748 | Part22.Anchored = true | |
2749 | Part22.BottomSurface = Enum.SurfaceType.Smooth | |
2750 | Part22.BrickColor = BrickColor.new("Pine Cone") | |
2751 | Part22.Material = Enum.Material.Wood | |
2752 | Part22.TopSurface = Enum.SurfaceType.Smooth | |
2753 | Part22.brickColor = BrickColor.new("Pine Cone") | |
2754 | Part22.FormFactor = Enum.FormFactor.Custom | |
2755 | Part22.formFactor = Enum.FormFactor.Custom | |
2756 | Part23.Parent = Model1 | |
2757 | Part23.CFrame = CFrame.new(28.3518505, 18.3265953, 30.0955582, 0.0492421612, 0.287844658, -0.956410408, -0.487322032, 0.842780769, 0.228555888, 0.871832907, 0.454825193, 0.181773409) | |
2758 | Part23.Orientation = Vector3.new(-13.21, -79.2399979, -30.0400009) | |
2759 | Part23.Position = Vector3.new(28.3518505, 18.3265953, 30.0955582) | |
2760 | Part23.Rotation = Vector3.new(-51.5, -73.0199966, -80.2900009) | |
2761 | Part23.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
2762 | Part23.Transparency = 0.39999997615814 | |
2763 | Part23.Size = Vector3.new(6, 6, 6) | |
2764 | Part23.Anchored = true | |
2765 | Part23.BottomSurface = Enum.SurfaceType.Smooth | |
2766 | Part23.BrickColor = BrickColor.new("Light reddish violet") | |
2767 | Part23.TopSurface = Enum.SurfaceType.Smooth | |
2768 | Part23.brickColor = BrickColor.new("Light reddish violet") | |
2769 | Part23.FormFactor = Enum.FormFactor.Custom | |
2770 | Part23.formFactor = Enum.FormFactor.Custom | |
2771 | Part24.Parent = Model1 | |
2772 | Part24.CFrame = CFrame.new(41.1761971, 16.3269005, 35.8833733, -0.324485153, 0.720908582, -0.612372577, 0.183072731, 0.683026373, 0.70707798, 0.928005219, 0.117327593, -0.353610635) | |
2773 | Part24.Orientation = Vector3.new(-45, -120, 15) | |
2774 | Part24.Position = Vector3.new(41.1761971, 16.3269005, 35.8833733) | |
2775 | Part24.Rotation = Vector3.new(-116.57, -37.7599983, -114.230003) | |
2776 | Part24.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
2777 | Part24.Transparency = 0.39999997615814 | |
2778 | Part24.Size = Vector3.new(6, 6, 6) | |
2779 | Part24.Anchored = true | |
2780 | Part24.BottomSurface = Enum.SurfaceType.Smooth | |
2781 | Part24.BrickColor = BrickColor.new("Light reddish violet") | |
2782 | Part24.TopSurface = Enum.SurfaceType.Smooth | |
2783 | Part24.brickColor = BrickColor.new("Light reddish violet") | |
2784 | Part24.FormFactor = Enum.FormFactor.Custom | |
2785 | Part24.formFactor = Enum.FormFactor.Custom | |
2786 | Part25.Parent = Model1 | |
2787 | Part25.CFrame = CFrame.new(30.0897999, 15.9999094, 36.4794388, -0.16625385, -0.404012322, 0.899518549, 0.216449335, 0.875014544, 0.43301183, -0.962033927, 0.266690105, -0.0580263436) | |
2788 | Part25.Orientation = Vector3.new(-25.6599998, 93.6900024, 13.8900003) | |
2789 | Part25.Position = Vector3.new(30.0897999, 15.9999094, 36.4794388) | |
2790 | Part25.Rotation = Vector3.new(-97.6299973, 64.0899963, 112.370003) | |
2791 | Part25.Color = Color3.new(0.486275, 0.360784, 0.27451) | |
2792 | Part25.Size = Vector3.new(0.800000131, 5.99999762, 0.800000131) | |
2793 | Part25.Anchored = true | |
2794 | Part25.BottomSurface = Enum.SurfaceType.Smooth | |
2795 | Part25.BrickColor = BrickColor.new("Brown") | |
2796 | Part25.Material = Enum.Material.Wood | |
2797 | Part25.TopSurface = Enum.SurfaceType.Smooth | |
2798 | Part25.brickColor = BrickColor.new("Brown") | |
2799 | Part25.FormFactor = Enum.FormFactor.Custom | |
2800 | Part25.formFactor = Enum.FormFactor.Custom | |
2801 | Part26.Parent = Model1 | |
2802 | Part26.CFrame = CFrame.new(28.826292, 17.4874382, 29.7146034, 0.500015378, -0.433009237, 0.749991715, -5.28390701e-05, 0.866009474, 0.500027597, -0.866016507, -0.250061095, 0.43299517) | |
2803 | Part26.Orientation = Vector3.new(-30, 60, 0) | |
2804 | Part26.Position = Vector3.new(28.826292, 17.4874382, 29.7146034) | |
2805 | Part26.Rotation = Vector3.new(-49.1100006, 48.5900002, 40.8899994) | |
2806 | Part26.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
2807 | Part26.Size = Vector3.new(0.800000131, 4.79999828, 0.800000131) | |
2808 | Part26.Anchored = true | |
2809 | Part26.BottomSurface = Enum.SurfaceType.Smooth | |
2810 | Part26.BrickColor = BrickColor.new("Pine Cone") | |
2811 | Part26.Material = Enum.Material.Wood | |
2812 | Part26.TopSurface = Enum.SurfaceType.Smooth | |
2813 | Part26.brickColor = BrickColor.new("Pine Cone") | |
2814 | Part26.FormFactor = Enum.FormFactor.Custom | |
2815 | Part26.formFactor = Enum.FormFactor.Custom | |
2816 | Model27.Name = "Sakura Tree" | |
2817 | Model27.Parent = Model0 | |
2818 | UnionOperation28.Parent = Model27 | |
2819 | UnionOperation28.CFrame = CFrame.new(32.0731964, 1.65110779, 7.09924507, 1, -5.74361729e-06, -1.23756172e-05, 5.7443367e-06, 1, 5.81435925e-05, 1.23752834e-05, -5.81436616e-05, 1) | |
2820 | UnionOperation28.Position = Vector3.new(32.0731964, 1.65110779, 7.09924507) | |
2821 | UnionOperation28.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
2822 | UnionOperation28.Size = Vector3.new(4.23265076, 3.19999981, 3.73647499) | |
2823 | UnionOperation28.Anchored = true | |
2824 | UnionOperation28.BrickColor = BrickColor.new("Pine Cone") | |
2825 | UnionOperation28.Material = Enum.Material.Wood | |
2826 | UnionOperation28.brickColor = BrickColor.new("Pine Cone") | |
2827 | Part29.Parent = Model27 | |
2828 | Part29.CFrame = CFrame.new(32.9277802, 11.1609354, 5.39470196, -0.353564888, 0.353563726, -0.866016507, 0.7071473, 0.707066357, -3.40003353e-05, 0.612319112, -0.612413228, -0.500015378) | |
2829 | Part29.Orientation = Vector3.new(0, -120, 45) | |
2830 | Part29.Position = Vector3.new(32.9277802, 11.1609354, 5.39470196) | |
2831 | Part29.Rotation = Vector3.new(180, -60, -135) | |
2832 | Part29.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
2833 | Part29.Size = Vector3.new(0.800000131, 10.7999973, 0.800000131) | |
2834 | Part29.Anchored = true | |
2835 | Part29.BottomSurface = Enum.SurfaceType.Smooth | |
2836 | Part29.BrickColor = BrickColor.new("Pine Cone") | |
2837 | Part29.Material = Enum.Material.Wood | |
2838 | Part29.TopSurface = Enum.SurfaceType.Smooth | |
2839 | Part29.brickColor = BrickColor.new("Pine Cone") | |
2840 | Part29.FormFactor = Enum.FormFactor.Custom | |
2841 | Part29.formFactor = Enum.FormFactor.Custom | |
2842 | Part30.Parent = Model27 | |
2843 | Part30.CFrame = CFrame.new(25.9521599, 18.3250732, 6.13553715, -0.641471386, -0.612377226, -0.462092906, -0.182971254, 0.707091689, -0.683055878, 0.745015025, -0.353598595, -0.565618455) | |
2844 | Part30.Orientation = Vector3.new(43.0800018, -140.75, -14.5100002) | |
2845 | Part30.Position = Vector3.new(25.9521599, 18.3250732, 6.13553715) | |
2846 | Part30.Rotation = Vector3.new(129.630005, -27.5200005, 136.330002) | |
2847 | Part30.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
2848 | Part30.Transparency = 0.39999997615814 | |
2849 | Part30.Size = Vector3.new(6, 6, 6) | |
2850 | Part30.Anchored = true | |
2851 | Part30.BottomSurface = Enum.SurfaceType.Smooth | |
2852 | Part30.BrickColor = BrickColor.new("Light reddish violet") | |
2853 | Part30.TopSurface = Enum.SurfaceType.Smooth | |
2854 | Part30.brickColor = BrickColor.new("Light reddish violet") | |
2855 | Part30.FormFactor = Enum.FormFactor.Custom | |
2856 | Part30.formFactor = Enum.FormFactor.Custom | |
2857 | Part31.Parent = Model27 | |
2858 | Part31.CFrame = CFrame.new(37.0904465, 15.0960941, 11.0630817, 0.324485004, 0.720907927, 0.612373531, -0.183072537, 0.683027267, -0.707077265, -0.928005397, 0.117327213, 0.353610516) | |
2859 | Part31.Orientation = Vector3.new(45, 60, -15) | |
2860 | Part31.Position = Vector3.new(37.0904465, 15.0960941, 11.0630817) | |
2861 | Part31.Rotation = Vector3.new(63.4300003, 37.7599983, -65.7699966) | |
2862 | Part31.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
2863 | Part31.Size = Vector3.new(0.800000131, 5.99999809, 0.800000131) | |
2864 | Part31.Anchored = true | |
2865 | Part31.BottomSurface = Enum.SurfaceType.Smooth | |
2866 | Part31.BrickColor = BrickColor.new("Pine Cone") | |
2867 | Part31.Material = Enum.Material.Wood | |
2868 | Part31.TopSurface = Enum.SurfaceType.Smooth | |
2869 | Part31.brickColor = BrickColor.new("Pine Cone") | |
2870 | Part31.FormFactor = Enum.FormFactor.Custom | |
2871 | Part31.formFactor = Enum.FormFactor.Custom | |
2872 | Part32.Parent = Model27 | |
2873 | Part32.CFrame = CFrame.new(36.5176239, 16.3253708, 12.2357349, -0.641471684, 0.462086946, -0.61238122, -0.182972163, 0.683061719, 0.707085907, 0.745014429, 0.56561631, -0.353603184) | |
2874 | Part32.Orientation = Vector3.new(-45, -120, -15) | |
2875 | Part32.Position = Vector3.new(36.5176239, 16.3253708, 12.2357349) | |
2876 | Part32.Rotation = Vector3.new(-116.57, -37.7599983, -144.229996) | |
2877 | Part32.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
2878 | Part32.Transparency = 0.39999997615814 | |
2879 | Part32.Size = Vector3.new(6, 6, 6) | |
2880 | Part32.Anchored = true | |
2881 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
2882 | Part32.BrickColor = BrickColor.new("Light reddish violet") | |
2883 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
2884 | Part32.brickColor = BrickColor.new("Light reddish violet") | |
2885 | Part32.FormFactor = Enum.FormFactor.Custom | |
2886 | Part32.formFactor = Enum.FormFactor.Custom | |
2887 | Part33.Parent = Model27 | |
2888 | Part33.CFrame = CFrame.new(35.2216377, 15.4248018, 2.48085785, 0.727485299, -0.684353948, 0.0492431335, 0.615596056, 0.619328976, -0.487312198, 0.302996367, 0.384826303, 0.871838212) | |
2889 | Part33.Orientation = Vector3.new(29.1599998, 3.23000002, 44.8300018) | |
2890 | Part33.Position = Vector3.new(35.2216377, 15.4248018, 2.48085785) | |
2891 | Part33.Rotation = Vector3.new(29.2000008, 2.81999993, 43.25) | |
2892 | Part33.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
2893 | Part33.Transparency = 0.39999997615814 | |
2894 | Part33.Size = Vector3.new(7, 7, 7) | |
2895 | Part33.Anchored = true | |
2896 | Part33.BottomSurface = Enum.SurfaceType.Smooth | |
2897 | Part33.BrickColor = BrickColor.new("Light reddish violet") | |
2898 | Part33.TopSurface = Enum.SurfaceType.Smooth | |
2899 | Part33.brickColor = BrickColor.new("Light reddish violet") | |
2900 | Part33.FormFactor = Enum.FormFactor.Custom | |
2901 | Part33.formFactor = Enum.FormFactor.Custom | |
2902 | Part34.Parent = Model27 | |
2903 | Part34.CFrame = CFrame.new(28.155405, 16.5253696, 12.7193127, -0.453510702, -0.153998047, 0.877845466, -0.842829227, 0.394342124, -0.3662422, -0.289770871, -0.905968547, -0.308632404) | |
2904 | Part34.Orientation = Vector3.new(21.4799995, 109.370003, -64.9300003) | |
2905 | Part34.Position = Vector3.new(28.155405, 16.5253696, 12.7193127) | |
2906 | Part34.Rotation = Vector3.new(130.119995, 61.3800011, 161.240005) | |
2907 | Part34.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
2908 | Part34.Transparency = 0.39999997615814 | |
2909 | Part34.Size = Vector3.new(6, 6, 6) | |
2910 | Part34.Anchored = true | |
2911 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
2912 | Part34.BrickColor = BrickColor.new("Light reddish violet") | |
2913 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
2914 | Part34.brickColor = BrickColor.new("Light reddish violet") | |
2915 | Part34.FormFactor = Enum.FormFactor.Custom | |
2916 | Part34.formFactor = Enum.FormFactor.Custom | |
2917 | Part35.Parent = Model27 | |
2918 | Part35.CFrame = CFrame.new(29.2845039, 11.7698431, 7.40492582, 0.500017762, -0.433016419, 0.75000006, -5.28097153e-05, 0.866018593, 0.500034392, -0.866020679, -0.250054538, 0.432994813) | |
2919 | Part35.Orientation = Vector3.new(-30, 60, 0) | |
2920 | Part35.Position = Vector3.new(29.2845039, 11.7698431, 7.40492582) | |
2921 | Part35.Rotation = Vector3.new(-49.1100006, 48.5900002, 40.8899994) | |
2922 | Part35.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
2923 | Part35.Size = Vector3.new(1.20000017, 8.79999828, 1.20000017) | |
2924 | Part35.Anchored = true | |
2925 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
2926 | Part35.BrickColor = BrickColor.new("Pine Cone") | |
2927 | Part35.Material = Enum.Material.Wood | |
2928 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
2929 | Part35.brickColor = BrickColor.new("Pine Cone") | |
2930 | Part35.FormFactor = Enum.FormFactor.Custom | |
2931 | Part35.formFactor = Enum.FormFactor.Custom | |
2932 | Part36.Parent = Model27 | |
2933 | Part36.CFrame = CFrame.new(29.9898911, 10.9096336, 10.1968746, -0.265156209, -0.347213507, 0.899519324, 0.435547888, 0.789176881, 0.43301031, -0.86022687, 0.506599069, -0.0580270328) | |
2934 | Part36.Orientation = Vector3.new(-25.6599998, 93.6900024, 28.8899994) | |
2935 | Part36.Position = Vector3.new(29.9898911, 10.9096336, 10.1968746) | |
2936 | Part36.Rotation = Vector3.new(-97.6299973, 64.0899963, 127.370003) | |
2937 | Part36.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
2938 | Part36.Size = Vector3.new(1.20000017, 6.599998, 1.20000017) | |
2939 | Part36.Anchored = true | |
2940 | Part36.BottomSurface = Enum.SurfaceType.Smooth | |
2941 | Part36.BrickColor = BrickColor.new("Pine Cone") | |
2942 | Part36.Material = Enum.Material.Wood | |
2943 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
2944 | Part36.brickColor = BrickColor.new("Pine Cone") | |
2945 | Part36.FormFactor = Enum.FormFactor.Custom | |
2946 | Part36.formFactor = Enum.FormFactor.Custom | |
2947 | Part37.Parent = Model27 | |
2948 | Part37.CFrame = CFrame.new(31.4110546, 4.89457512, 8.02206135, 0.482976258, -0.129419386, 0.866016507, 0.258772016, 0.965938449, 3.51321796e-05, -0.836523116, 0.224083856, 0.500015438) | |
2949 | Part37.Orientation = Vector3.new(0, 60, 15) | |
2950 | Part37.Position = Vector3.new(31.4110546, 4.89457512, 8.02206135) | |
2951 | Part37.Rotation = Vector3.new(0, 60, 15) | |
2952 | Part37.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
2953 | Part37.Size = Vector3.new(1.60000014, 9.59999847, 1.20000017) | |
2954 | Part37.Anchored = true | |
2955 | Part37.BottomSurface = Enum.SurfaceType.Smooth | |
2956 | Part37.BrickColor = BrickColor.new("Pine Cone") | |
2957 | Part37.Material = Enum.Material.Wood | |
2958 | Part37.TopSurface = Enum.SurfaceType.Smooth | |
2959 | Part37.brickColor = BrickColor.new("Pine Cone") | |
2960 | Part37.FormFactor = Enum.FormFactor.Custom | |
2961 | Part37.formFactor = Enum.FormFactor.Custom | |
2962 | PointLight38.Parent = Part37 | |
2963 | PointLight38.Color = Color3.new(0.984314, 0.760784, 1) | |
2964 | PointLight38.Range = 15 | |
2965 | Part39.Parent = Model27 | |
2966 | Part39.CFrame = CFrame.new(30.6097755, 17.2569256, 9.2090168, 0.866021276, 8.63119658e-06, 0.500007212, 3.71632123e-05, -1, -4.71051899e-05, 0.500007212, 5.93759723e-05, -0.866021216) | |
2967 | Part39.Orientation = Vector3.new(0, 150, 180) | |
2968 | Part39.Position = Vector3.new(30.6097755, 17.2569256, 9.2090168) | |
2969 | Part39.Rotation = Vector3.new(180, 30, 0) | |
2970 | Part39.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
2971 | Part39.Transparency = 1 | |
2972 | Part39.Size = Vector3.new(13.8000002, 1.39999938, 11.4000006) | |
2973 | Part39.Anchored = true | |
2974 | Part39.BottomSurface = Enum.SurfaceType.Smooth | |
2975 | Part39.BrickColor = BrickColor.new("Pine Cone") | |
2976 | Part39.CanCollide = false | |
2977 | Part39.TopSurface = Enum.SurfaceType.Smooth | |
2978 | Part39.brickColor = BrickColor.new("Pine Cone") | |
2979 | Part39.FormFactor = Enum.FormFactor.Custom | |
2980 | Part39.formFactor = Enum.FormFactor.Custom | |
2981 | ParticleEmitter40.Parent = Part39 | |
2982 | ParticleEmitter40.Speed = NumberRange.new(1, 2) | |
2983 | ParticleEmitter40.Rotation = NumberRange.new(40, 50) | |
2984 | ParticleEmitter40.LightEmission = 0.10000000149012 | |
2985 | ParticleEmitter40.Texture = "rbxassetid://243160943" | |
2986 | ParticleEmitter40.Transparency = NumberSequence.new(0,0.081250011920929,0.14999997615814,0.25624996423721,0.33749997615814,0.39999997615814,0.42500001192093) | |
2987 | ParticleEmitter40.ZOffset = 0.5 | |
2988 | ParticleEmitter40.Size = NumberSequence.new(0.20000000298023,0.20000000298023) | |
2989 | ParticleEmitter40.Lifetime = NumberRange.new(10, 10) | |
2990 | ParticleEmitter40.Rate = 6 | |
2991 | ParticleEmitter40.RotSpeed = NumberRange.new(10, 15) | |
2992 | ParticleEmitter40.SpreadAngle = Vector2.new(10, 30) | |
2993 | ParticleEmitter40.VelocitySpread = 10 | |
2994 | PointLight41.Parent = Part39 | |
2995 | PointLight41.Color = Color3.new(0.984314, 0.760784, 1) | |
2996 | PointLight41.Range = 15 | |
2997 | Part42.Parent = Model27 | |
2998 | Part42.CFrame = CFrame.new(28.155405, 16.5253696, 12.7193127, -0.940304637, 0.31576243, 0.127053201, 0.27723226, 0.927091241, -0.252323061, -0.197456717, -0.202028036, -0.959269941) | |
2999 | Part42.Orientation = Vector3.new(14.6199999, 172.460007, 16.6499996) | |
3000 | Part42.Position = Vector3.new(28.155405, 16.5253696, 12.7193127) | |
3001 | Part42.Rotation = Vector3.new(165.259995, 7.30000019, -161.440002) | |
3002 | Part42.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3003 | Part42.Transparency = 0.39999997615814 | |
3004 | Part42.Size = Vector3.new(6, 6, 6) | |
3005 | Part42.Anchored = true | |
3006 | Part42.BottomSurface = Enum.SurfaceType.Smooth | |
3007 | Part42.BrickColor = BrickColor.new("Light reddish violet") | |
3008 | Part42.TopSurface = Enum.SurfaceType.Smooth | |
3009 | Part42.brickColor = BrickColor.new("Light reddish violet") | |
3010 | Part42.FormFactor = Enum.FormFactor.Custom | |
3011 | Part42.formFactor = Enum.FormFactor.Custom | |
3012 | Part43.Parent = Model27 | |
3013 | Part43.CFrame = CFrame.new(35.2216377, 15.4248018, 2.48085785, -0.757518053, 0.352868885, 0.54922682, -0.365728587, -0.926291883, 0.0906976387, 0.540748656, -0.132162839, 0.830736995) | |
3014 | Part43.Orientation = Vector3.new(-5.19999981, 33.4700012, -158.449997) | |
3015 | Part43.Position = Vector3.new(35.2216377, 15.4248018, 2.48085785) | |
3016 | Part43.Rotation = Vector3.new(-6.23000002, 33.3100014, -155.020004) | |
3017 | Part43.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3018 | Part43.Transparency = 0.39999997615814 | |
3019 | Part43.Size = Vector3.new(6.19999981, 5.80000019, 7) | |
3020 | Part43.Anchored = true | |
3021 | Part43.BottomSurface = Enum.SurfaceType.Smooth | |
3022 | Part43.BrickColor = BrickColor.new("Light reddish violet") | |
3023 | Part43.TopSurface = Enum.SurfaceType.Smooth | |
3024 | Part43.brickColor = BrickColor.new("Light reddish violet") | |
3025 | Part43.FormFactor = Enum.FormFactor.Custom | |
3026 | Part43.formFactor = Enum.FormFactor.Custom | |
3027 | Part44.Parent = Model27 | |
3028 | Part44.CFrame = CFrame.new(38.7764702, 16.3253613, 11.9233236, 0.987374425, 0.0794511586, -0.137037843, -0.0794628337, -0.499952585, -0.862399638, -0.137031078, 0.862400651, -0.487327009) | |
3029 | Part44.Orientation = Vector3.new(59.5900002, -164.289993, -170.970001) | |
3030 | Part44.Position = Vector3.new(38.7764702, 16.3253613, 11.9233236) | |
3031 | Part44.Rotation = Vector3.new(119.470001, -7.88000011, -4.5999999) | |
3032 | Part44.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3033 | Part44.Transparency = 0.39999997615814 | |
3034 | Part44.Size = Vector3.new(6, 6, 6) | |
3035 | Part44.Anchored = true | |
3036 | Part44.BottomSurface = Enum.SurfaceType.Smooth | |
3037 | Part44.BrickColor = BrickColor.new("Light reddish violet") | |
3038 | Part44.TopSurface = Enum.SurfaceType.Smooth | |
3039 | Part44.brickColor = BrickColor.new("Light reddish violet") | |
3040 | Part44.FormFactor = Enum.FormFactor.Custom | |
3041 | Part44.formFactor = Enum.FormFactor.Custom | |
3042 | Part45.Parent = Model27 | |
3043 | Part45.CFrame = CFrame.new(27.4553719, 18.3255768, 13.9316282, -0.208375499, 0.972198725, -0.10681431, 0.689265966, 0.223453641, 0.6891886, 0.693896234, 0.0699865445, -0.716665804) | |
3044 | Part45.Orientation = Vector3.new(-43.5699997, -171.520004, 72.0400009) | |
3045 | Part45.Position = Vector3.new(27.4553719, 18.3255768, 13.9316282) | |
3046 | Part45.Rotation = Vector3.new(-136.119995, -6.13000011, -102.099998) | |
3047 | Part45.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3048 | Part45.Transparency = 0.39999997615814 | |
3049 | Part45.Size = Vector3.new(6, 6, 6) | |
3050 | Part45.Anchored = true | |
3051 | Part45.BottomSurface = Enum.SurfaceType.Smooth | |
3052 | Part45.BrickColor = BrickColor.new("Light reddish violet") | |
3053 | Part45.TopSurface = Enum.SurfaceType.Smooth | |
3054 | Part45.brickColor = BrickColor.new("Light reddish violet") | |
3055 | Part45.FormFactor = Enum.FormFactor.Custom | |
3056 | Part45.formFactor = Enum.FormFactor.Custom | |
3057 | Part46.Parent = Model27 | |
3058 | Part46.CFrame = CFrame.new(33.3053284, 11.1495037, 9.72641182, 0.500014126, 0.612359583, 0.612373769, -5.27796619e-05, 0.707136571, -0.707077026, -0.866017282, 0.353516191, 0.353610575) | |
3059 | Part46.Orientation = Vector3.new(45, 60, 0) | |
3060 | Part46.Position = Vector3.new(33.3053284, 11.1495037, 9.72641182) | |
3061 | Part46.Rotation = Vector3.new(63.4300003, 37.7599983, -50.7700005) | |
3062 | Part46.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3063 | Part46.Size = Vector3.new(1.20000017, 6.99999809, 1.20000017) | |
3064 | Part46.Anchored = true | |
3065 | Part46.BottomSurface = Enum.SurfaceType.Smooth | |
3066 | Part46.BrickColor = BrickColor.new("Pine Cone") | |
3067 | Part46.Material = Enum.Material.Wood | |
3068 | Part46.TopSurface = Enum.SurfaceType.Smooth | |
3069 | Part46.brickColor = BrickColor.new("Pine Cone") | |
3070 | Part46.FormFactor = Enum.FormFactor.Custom | |
3071 | Part46.formFactor = Enum.FormFactor.Custom | |
3072 | Part47.Parent = Model27 | |
3073 | Part47.CFrame = CFrame.new(35.1216393, 15.124814, 2.65409184, 0.0492416248, 0.287845433, -0.95641011, -0.487322956, 0.842780113, 0.228556573, 0.87183243, 0.454826087, 0.181773543) | |
3074 | Part47.Orientation = Vector3.new(-13.21, -79.2399979, -30.0400009) | |
3075 | Part47.Position = Vector3.new(35.1216393, 15.124814, 2.65409184) | |
3076 | Part47.Rotation = Vector3.new(-51.5, -73.0199966, -80.2900009) | |
3077 | Part47.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3078 | Part47.Transparency = 0.39999997615814 | |
3079 | Part47.Size = Vector3.new(6, 6, 6) | |
3080 | Part47.Anchored = true | |
3081 | Part47.BottomSurface = Enum.SurfaceType.Smooth | |
3082 | Part47.BrickColor = BrickColor.new("Light reddish violet") | |
3083 | Part47.TopSurface = Enum.SurfaceType.Smooth | |
3084 | Part47.brickColor = BrickColor.new("Light reddish violet") | |
3085 | Part47.FormFactor = Enum.FormFactor.Custom | |
3086 | Part47.formFactor = Enum.FormFactor.Custom | |
3087 | Part48.Parent = Model27 | |
3088 | Part48.CFrame = CFrame.new(32.1146011, 9.53465748, 6.80323696, -0.353564888, 0.353563726, -0.866016507, 0.7071473, 0.707066357, -3.40003353e-05, 0.612319112, -0.612413228, -0.500015378) | |
3089 | Part48.Orientation = Vector3.new(0, -120, 45) | |
3090 | Part48.Position = Vector3.new(32.1146011, 9.53465748, 6.80323696) | |
3091 | Part48.Rotation = Vector3.new(180, -60, -135) | |
3092 | Part48.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3093 | Part48.Size = Vector3.new(1.20000017, 6.1999979, 1.20000017) | |
3094 | Part48.Anchored = true | |
3095 | Part48.BottomSurface = Enum.SurfaceType.Smooth | |
3096 | Part48.BrickColor = BrickColor.new("Pine Cone") | |
3097 | Part48.Material = Enum.Material.Wood | |
3098 | Part48.TopSurface = Enum.SurfaceType.Smooth | |
3099 | Part48.brickColor = BrickColor.new("Pine Cone") | |
3100 | Part48.FormFactor = Enum.FormFactor.Custom | |
3101 | Part48.formFactor = Enum.FormFactor.Custom | |
3102 | Part49.Parent = Model27 | |
3103 | Part49.CFrame = CFrame.new(25.9521599, 18.3250732, 6.13553715, 0.0492416248, 0.287845433, -0.95641011, -0.487322956, 0.842780113, 0.228556573, 0.87183243, 0.454826087, 0.181773543) | |
3104 | Part49.Orientation = Vector3.new(-13.21, -79.2399979, -30.0400009) | |
3105 | Part49.Position = Vector3.new(25.9521599, 18.3250732, 6.13553715) | |
3106 | Part49.Rotation = Vector3.new(-51.5, -73.0199966, -80.2900009) | |
3107 | Part49.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3108 | Part49.Transparency = 0.39999997615814 | |
3109 | Part49.Size = Vector3.new(6, 6, 6) | |
3110 | Part49.Anchored = true | |
3111 | Part49.BottomSurface = Enum.SurfaceType.Smooth | |
3112 | Part49.BrickColor = BrickColor.new("Light reddish violet") | |
3113 | Part49.TopSurface = Enum.SurfaceType.Smooth | |
3114 | Part49.brickColor = BrickColor.new("Light reddish violet") | |
3115 | Part49.FormFactor = Enum.FormFactor.Custom | |
3116 | Part49.formFactor = Enum.FormFactor.Custom | |
3117 | Part50.Parent = Model27 | |
3118 | Part50.CFrame = CFrame.new(38.7764702, 16.3253613, 11.9233236, -0.324484915, 0.720908225, -0.612373173, 0.18307355, 0.683027029, 0.707077205, 0.928005219, 0.117326543, -0.353611171) | |
3119 | Part50.Orientation = Vector3.new(-45, -120, 15) | |
3120 | Part50.Position = Vector3.new(38.7764702, 16.3253613, 11.9233236) | |
3121 | Part50.Rotation = Vector3.new(-116.57, -37.7599983, -114.230003) | |
3122 | Part50.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3123 | Part50.Transparency = 0.39999997615814 | |
3124 | Part50.Size = Vector3.new(6, 6, 6) | |
3125 | Part50.Anchored = true | |
3126 | Part50.BottomSurface = Enum.SurfaceType.Smooth | |
3127 | Part50.BrickColor = BrickColor.new("Light reddish violet") | |
3128 | Part50.TopSurface = Enum.SurfaceType.Smooth | |
3129 | Part50.brickColor = BrickColor.new("Light reddish violet") | |
3130 | Part50.FormFactor = Enum.FormFactor.Custom | |
3131 | Part50.formFactor = Enum.FormFactor.Custom | |
3132 | Part51.Parent = Model27 | |
3133 | Part51.CFrame = CFrame.new(27.6901188, 15.9983521, 12.5193825, -0.166253865, -0.404010355, 0.899519503, 0.21644935, 0.875015497, 0.433009923, -0.962033987, 0.266689986, -0.0580269173) | |
3134 | Part51.Orientation = Vector3.new(-25.6599998, 93.6900024, 13.8900003) | |
3135 | Part51.Position = Vector3.new(27.6901188, 15.9983521, 12.5193825) | |
3136 | Part51.Rotation = Vector3.new(-97.6299973, 64.0899963, 112.370003) | |
3137 | Part51.Color = Color3.new(0.486275, 0.360784, 0.27451) | |
3138 | Part51.Size = Vector3.new(0.800000131, 5.99999762, 0.800000131) | |
3139 | Part51.Anchored = true | |
3140 | Part51.BottomSurface = Enum.SurfaceType.Smooth | |
3141 | Part51.BrickColor = BrickColor.new("Brown") | |
3142 | Part51.Material = Enum.Material.Wood | |
3143 | Part51.TopSurface = Enum.SurfaceType.Smooth | |
3144 | Part51.brickColor = BrickColor.new("Brown") | |
3145 | Part51.FormFactor = Enum.FormFactor.Custom | |
3146 | Part51.formFactor = Enum.FormFactor.Custom | |
3147 | Part52.Parent = Model27 | |
3148 | Part52.CFrame = CFrame.new(26.4266109, 17.4859085, 5.7545805, 0.500017762, -0.433016419, 0.75000006, -5.28097153e-05, 0.866018593, 0.500034392, -0.866020679, -0.250054538, 0.432994813) | |
3149 | Part52.Orientation = Vector3.new(-30, 60, 0) | |
3150 | Part52.Position = Vector3.new(26.4266109, 17.4859085, 5.7545805) | |
3151 | Part52.Rotation = Vector3.new(-49.1100006, 48.5900002, 40.8899994) | |
3152 | Part52.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3153 | Part52.Size = Vector3.new(0.800000131, 4.79999828, 0.800000131) | |
3154 | Part52.Anchored = true | |
3155 | Part52.BottomSurface = Enum.SurfaceType.Smooth | |
3156 | Part52.BrickColor = BrickColor.new("Pine Cone") | |
3157 | Part52.Material = Enum.Material.Wood | |
3158 | Part52.TopSurface = Enum.SurfaceType.Smooth | |
3159 | Part52.brickColor = BrickColor.new("Pine Cone") | |
3160 | Part52.FormFactor = Enum.FormFactor.Custom | |
3161 | Part52.formFactor = Enum.FormFactor.Custom | |
3162 | Model53.Name = "Sakura Tree" | |
3163 | Model53.Parent = Model0 | |
3164 | UnionOperation54.Parent = Model53 | |
3165 | UnionOperation54.CFrame = CFrame.new(0.093126297, 1.64999962, -7.05124378, 1, -7.48705315e-06, -1.21670082e-05, 7.48771299e-06, 1, 5.4239521e-05, 1.21666026e-05, -5.42396156e-05, 1) | |
3166 | UnionOperation54.Position = Vector3.new(0.093126297, 1.64999962, -7.05124378) | |
3167 | UnionOperation54.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3168 | UnionOperation54.Size = Vector3.new(4.23265076, 3.19999981, 3.73647499) | |
3169 | UnionOperation54.Anchored = true | |
3170 | UnionOperation54.BrickColor = BrickColor.new("Pine Cone") | |
3171 | UnionOperation54.Material = Enum.Material.Wood | |
3172 | UnionOperation54.brickColor = BrickColor.new("Pine Cone") | |
3173 | Part55.Parent = Model53 | |
3174 | Part55.CFrame = CFrame.new(0.947710037, 11.1598177, -8.75574589, -0.353565037, 0.353566557, -0.866015315, 0.707146764, 0.707066834, -3.13760829e-05, 0.612319589, -0.612411022, -0.500017524) | |
3175 | Part55.Orientation = Vector3.new(0, -120, 45) | |
3176 | Part55.Position = Vector3.new(0.947710037, 11.1598177, -8.75574589) | |
3177 | Part55.Rotation = Vector3.new(180, -60, -135) | |
3178 | Part55.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3179 | Part55.Size = Vector3.new(0.800000131, 10.7999973, 0.800000131) | |
3180 | Part55.Anchored = true | |
3181 | Part55.BottomSurface = Enum.SurfaceType.Smooth | |
3182 | Part55.BrickColor = BrickColor.new("Pine Cone") | |
3183 | Part55.Material = Enum.Material.Wood | |
3184 | Part55.TopSurface = Enum.SurfaceType.Smooth | |
3185 | Part55.brickColor = BrickColor.new("Pine Cone") | |
3186 | Part55.FormFactor = Enum.FormFactor.Custom | |
3187 | Part55.formFactor = Enum.FormFactor.Custom | |
3188 | Part56.Parent = Model53 | |
3189 | Part56.CFrame = CFrame.new(-6.02794647, 18.3239326, -8.01487637, -0.641473055, -0.612372696, -0.462090641, -0.182968944, 0.707090676, -0.683053613, 0.745012045, -0.353602797, -0.565618694) | |
3190 | Part56.Orientation = Vector3.new(43.0800018, -140.75, -14.5100002) | |
3191 | Part56.Position = Vector3.new(-6.02794647, 18.3239326, -8.01487637) | |
3192 | Part56.Rotation = Vector3.new(129.630005, -27.5200005, 136.330002) | |
3193 | Part56.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3194 | Part56.Transparency = 0.39999997615814 | |
3195 | Part56.Size = Vector3.new(6, 6, 6) | |
3196 | Part56.Anchored = true | |
3197 | Part56.BottomSurface = Enum.SurfaceType.Smooth | |
3198 | Part56.BrickColor = BrickColor.new("Light reddish violet") | |
3199 | Part56.TopSurface = Enum.SurfaceType.Smooth | |
3200 | Part56.brickColor = BrickColor.new("Light reddish violet") | |
3201 | Part56.FormFactor = Enum.FormFactor.Custom | |
3202 | Part56.formFactor = Enum.FormFactor.Custom | |
3203 | Part57.Parent = Model53 | |
3204 | Part57.CFrame = CFrame.new(5.11038971, 15.0950203, -3.08735371, 0.324486077, 0.720909655, 0.612370908, -0.183075488, 0.68302542, -0.707078278, -0.928004384, 0.117326945, 0.353613138) | |
3205 | Part57.Orientation = Vector3.new(45, 60, -15) | |
3206 | Part57.Position = Vector3.new(5.11038971, 15.0950203, -3.08735371) | |
3207 | Part57.Rotation = Vector3.new(63.4300003, 37.7599983, -65.7699966) | |
3208 | Part57.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3209 | Part57.Size = Vector3.new(0.800000131, 5.99999809, 0.800000131) | |
3210 | Part57.Anchored = true | |
3211 | Part57.BottomSurface = Enum.SurfaceType.Smooth | |
3212 | Part57.BrickColor = BrickColor.new("Pine Cone") | |
3213 | Part57.Material = Enum.Material.Wood | |
3214 | Part57.TopSurface = Enum.SurfaceType.Smooth | |
3215 | Part57.brickColor = BrickColor.new("Pine Cone") | |
3216 | Part57.FormFactor = Enum.FormFactor.Custom | |
3217 | Part57.formFactor = Enum.FormFactor.Custom | |
3218 | Part58.Parent = Model53 | |
3219 | Part58.CFrame = CFrame.new(4.53756332, 16.324276, -1.91470337, -0.641473591, 0.462084711, -0.61237675, -0.182969764, 0.683059573, 0.707084656, 0.745011449, 0.565616488, -0.353607625) | |
3220 | Part58.Orientation = Vector3.new(-45, -120, -15) | |
3221 | Part58.Position = Vector3.new(4.53756332, 16.324276, -1.91470337) | |
3222 | Part58.Rotation = Vector3.new(-116.57, -37.7599983, -144.229996) | |
3223 | Part58.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3224 | Part58.Transparency = 0.39999997615814 | |
3225 | Part58.Size = Vector3.new(6, 6, 6) | |
3226 | Part58.Anchored = true | |
3227 | Part58.BottomSurface = Enum.SurfaceType.Smooth | |
3228 | Part58.BrickColor = BrickColor.new("Light reddish violet") | |
3229 | Part58.TopSurface = Enum.SurfaceType.Smooth | |
3230 | Part58.brickColor = BrickColor.new("Light reddish violet") | |
3231 | Part58.FormFactor = Enum.FormFactor.Custom | |
3232 | Part58.formFactor = Enum.FormFactor.Custom | |
3233 | Part59.Parent = Model53 | |
3234 | Part59.CFrame = CFrame.new(3.24158096, 15.4236937, -11.6695719, 0.727485657, -0.68435353, 0.04924367, 0.615595281, 0.619328439, -0.487313867, 0.302996933, 0.384827971, 0.871837378) | |
3235 | Part59.Orientation = Vector3.new(29.1599998, 3.23000002, 44.8300018) | |
3236 | Part59.Position = Vector3.new(3.24158096, 15.4236937, -11.6695719) | |
3237 | Part59.Rotation = Vector3.new(29.2000008, 2.81999993, 43.25) | |
3238 | Part59.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3239 | Part59.Transparency = 0.39999997615814 | |
3240 | Part59.Size = Vector3.new(7, 7, 7) | |
3241 | Part59.Anchored = true | |
3242 | Part59.BottomSurface = Enum.SurfaceType.Smooth | |
3243 | Part59.BrickColor = BrickColor.new("Light reddish violet") | |
3244 | Part59.TopSurface = Enum.SurfaceType.Smooth | |
3245 | Part59.brickColor = BrickColor.new("Light reddish violet") | |
3246 | Part59.FormFactor = Enum.FormFactor.Custom | |
3247 | Part59.formFactor = Enum.FormFactor.Custom | |
3248 | Part60.Parent = Model53 | |
3249 | Part60.CFrame = CFrame.new(-3.82469177, 16.524271, -1.43111801, -0.453511745, -0.153996497, 0.877845228, -0.842827857, 0.394343913, -0.366243154, -0.289772749, -0.905967951, -0.308632165) | |
3250 | Part60.Orientation = Vector3.new(21.4799995, 109.370003, -64.9300003) | |
3251 | Part60.Position = Vector3.new(-3.82469177, 16.524271, -1.43111801) | |
3252 | Part60.Rotation = Vector3.new(130.119995, 61.3800011, 161.240005) | |
3253 | Part60.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3254 | Part60.Transparency = 0.39999997615814 | |
3255 | Part60.Size = Vector3.new(6, 6, 6) | |
3256 | Part60.Anchored = true | |
3257 | Part60.BottomSurface = Enum.SurfaceType.Smooth | |
3258 | Part60.BrickColor = BrickColor.new("Light reddish violet") | |
3259 | Part60.TopSurface = Enum.SurfaceType.Smooth | |
3260 | Part60.brickColor = BrickColor.new("Light reddish violet") | |
3261 | Part60.FormFactor = Enum.FormFactor.Custom | |
3262 | Part60.formFactor = Enum.FormFactor.Custom | |
3263 | Part61.Parent = Model53 | |
3264 | Part61.CFrame = CFrame.new(-2.69558907, 11.7687454, -6.74550724, 0.500017524, -0.433006287, 0.749992073, -5.54617727e-05, 0.866010308, 0.500026166, -0.866015315, -0.250063449, 0.432996303) | |
3265 | Part61.Orientation = Vector3.new(-30, 60, 0) | |
3266 | Part61.Position = Vector3.new(-2.69558907, 11.7687454, -6.74550724) | |
3267 | Part61.Rotation = Vector3.new(-49.1100006, 48.5900002, 40.8899994) | |
3268 | Part61.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3269 | Part61.Size = Vector3.new(1.20000017, 8.79999828, 1.20000017) | |
3270 | Part61.Anchored = true | |
3271 | Part61.BottomSurface = Enum.SurfaceType.Smooth | |
3272 | Part61.BrickColor = BrickColor.new("Pine Cone") | |
3273 | Part61.Material = Enum.Material.Wood | |
3274 | Part61.TopSurface = Enum.SurfaceType.Smooth | |
3275 | Part61.brickColor = BrickColor.new("Pine Cone") | |
3276 | Part61.FormFactor = Enum.FormFactor.Custom | |
3277 | Part61.formFactor = Enum.FormFactor.Custom | |
3278 | Part62.Parent = Model53 | |
3279 | Part62.CFrame = CFrame.new(-1.99020386, 10.9085484, -3.95357227, -0.265157998, -0.34721458, 0.89951843, 0.435545534, 0.789177299, 0.433011949, -0.860227525, 0.506597757, -0.0580289103) | |
3280 | Part62.Orientation = Vector3.new(-25.6599998, 93.6900024, 28.8899994) | |
3281 | Part62.Position = Vector3.new(-1.99020386, 10.9085484, -3.95357227) | |
3282 | Part62.Rotation = Vector3.new(-97.6299973, 64.0899963, 127.370003) | |
3283 | Part62.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3284 | Part62.Size = Vector3.new(1.20000017, 6.599998, 1.20000017) | |
3285 | Part62.Anchored = true | |
3286 | Part62.BottomSurface = Enum.SurfaceType.Smooth | |
3287 | Part62.BrickColor = BrickColor.new("Pine Cone") | |
3288 | Part62.Material = Enum.Material.Wood | |
3289 | Part62.TopSurface = Enum.SurfaceType.Smooth | |
3290 | Part62.brickColor = BrickColor.new("Pine Cone") | |
3291 | Part62.FormFactor = Enum.FormFactor.Custom | |
3292 | Part62.formFactor = Enum.FormFactor.Custom | |
3293 | Part63.Parent = Model53 | |
3294 | Part63.CFrame = CFrame.new(-0.569030762, 4.89347172, -6.12839794, 0.482979357, -0.129416481, 0.866015255, 0.258769482, 0.965939105, 3.247317e-05, -0.836522162, 0.224082619, 0.500017703) | |
3295 | Part63.Orientation = Vector3.new(0, 60, 15) | |
3296 | Part63.Position = Vector3.new(-0.569030762, 4.89347172, -6.12839794) | |
3297 | Part63.Rotation = Vector3.new(0, 60, 15) | |
3298 | Part63.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3299 | Part63.Size = Vector3.new(1.60000014, 9.59999847, 1.20000017) | |
3300 | Part63.Anchored = true | |
3301 | Part63.BottomSurface = Enum.SurfaceType.Smooth | |
3302 | Part63.BrickColor = BrickColor.new("Pine Cone") | |
3303 | Part63.Material = Enum.Material.Wood | |
3304 | Part63.TopSurface = Enum.SurfaceType.Smooth | |
3305 | Part63.brickColor = BrickColor.new("Pine Cone") | |
3306 | Part63.FormFactor = Enum.FormFactor.Custom | |
3307 | Part63.formFactor = Enum.FormFactor.Custom | |
3308 | PointLight64.Parent = Part63 | |
3309 | PointLight64.Color = Color3.new(0.984314, 0.760784, 1) | |
3310 | PointLight64.Range = 15 | |
3311 | Part65.Parent = Model53 | |
3312 | Part65.CFrame = CFrame.new(-1.37030983, 17.2558289, -4.94139767, 0.866022527, 1.31771949e-05, 0.500005007, 4.06797008e-05, -1, -4.41042394e-05, 0.500005066, 5.85353191e-05, -0.866022468) | |
3313 | Part65.Orientation = Vector3.new(0, 150, 180) | |
3314 | Part65.Position = Vector3.new(-1.37030983, 17.2558289, -4.94139767) | |
3315 | Part65.Rotation = Vector3.new(180, 30, 0) | |
3316 | Part65.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3317 | Part65.Transparency = 1 | |
3318 | Part65.Size = Vector3.new(13.8000002, 1.39999938, 11.4000006) | |
3319 | Part65.Anchored = true | |
3320 | Part65.BottomSurface = Enum.SurfaceType.Smooth | |
3321 | Part65.BrickColor = BrickColor.new("Pine Cone") | |
3322 | Part65.CanCollide = false | |
3323 | Part65.TopSurface = Enum.SurfaceType.Smooth | |
3324 | Part65.brickColor = BrickColor.new("Pine Cone") | |
3325 | Part65.FormFactor = Enum.FormFactor.Custom | |
3326 | Part65.formFactor = Enum.FormFactor.Custom | |
3327 | ParticleEmitter66.Parent = Part65 | |
3328 | ParticleEmitter66.Speed = NumberRange.new(1, 2) | |
3329 | ParticleEmitter66.Rotation = NumberRange.new(40, 50) | |
3330 | ParticleEmitter66.LightEmission = 0.10000000149012 | |
3331 | ParticleEmitter66.Texture = "rbxassetid://243160943" | |
3332 | ParticleEmitter66.Transparency = NumberSequence.new(0,0.081250011920929,0.14999997615814,0.25624996423721,0.33749997615814,0.39999997615814,0.42500001192093) | |
3333 | ParticleEmitter66.ZOffset = 0.5 | |
3334 | ParticleEmitter66.Size = NumberSequence.new(0.20000000298023,0.20000000298023) | |
3335 | ParticleEmitter66.Lifetime = NumberRange.new(10, 10) | |
3336 | ParticleEmitter66.Rate = 6 | |
3337 | ParticleEmitter66.RotSpeed = NumberRange.new(10, 15) | |
3338 | ParticleEmitter66.SpreadAngle = Vector2.new(10, 30) | |
3339 | ParticleEmitter66.VelocitySpread = 10 | |
3340 | PointLight67.Parent = Part65 | |
3341 | PointLight67.Color = Color3.new(0.984314, 0.760784, 1) | |
3342 | PointLight67.Range = 15 | |
3343 | Part68.Parent = Model53 | |
3344 | Part68.CFrame = CFrame.new(-3.82469177, 16.524271, -1.43111801, -0.940296769, 0.315753937, 0.127048969, 0.277226299, 0.927084625, -0.252309054, -0.197452709, -0.202024087, -0.959269881) | |
3345 | Part68.Orientation = Vector3.new(14.6099997, 172.460007, 16.6499996) | |
3346 | Part68.Position = Vector3.new(-3.82469177, 16.524271, -1.43111801) | |
3347 | Part68.Rotation = Vector3.new(165.259995, 7.30000019, -161.440002) | |
3348 | Part68.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3349 | Part68.Transparency = 0.39999997615814 | |
3350 | Part68.Size = Vector3.new(6, 6, 6) | |
3351 | Part68.Anchored = true | |
3352 | Part68.BottomSurface = Enum.SurfaceType.Smooth | |
3353 | Part68.BrickColor = BrickColor.new("Light reddish violet") | |
3354 | Part68.TopSurface = Enum.SurfaceType.Smooth | |
3355 | Part68.brickColor = BrickColor.new("Light reddish violet") | |
3356 | Part68.FormFactor = Enum.FormFactor.Custom | |
3357 | Part68.formFactor = Enum.FormFactor.Custom | |
3358 | Part69.Parent = Model53 | |
3359 | Part69.CFrame = CFrame.new(3.24158096, 15.4236937, -11.6695719, -0.757520735, 0.352865934, 0.549224973, -0.365726948, -0.926292837, 0.0906940699, 0.540746033, -0.132163748, 0.830738485) | |
3360 | Part69.Orientation = Vector3.new(-5.19999981, 33.4700012, -158.449997) | |
3361 | Part69.Position = Vector3.new(3.24158096, 15.4236937, -11.6695719) | |
3362 | Part69.Rotation = Vector3.new(-6.23000002, 33.3100014, -155.020004) | |
3363 | Part69.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3364 | Part69.Transparency = 0.39999997615814 | |
3365 | Part69.Size = Vector3.new(6.19999981, 5.80000019, 7) | |
3366 | Part69.Anchored = true | |
3367 | Part69.BottomSurface = Enum.SurfaceType.Smooth | |
3368 | Part69.BrickColor = BrickColor.new("Light reddish violet") | |
3369 | Part69.TopSurface = Enum.SurfaceType.Smooth | |
3370 | Part69.brickColor = BrickColor.new("Light reddish violet") | |
3371 | Part69.FormFactor = Enum.FormFactor.Custom | |
3372 | Part69.formFactor = Enum.FormFactor.Custom | |
3373 | Part70.Parent = Model53 | |
3374 | Part70.CFrame = CFrame.new(6.79642677, 16.3242874, -2.22709942, 0.987374544, 0.0794520229, -0.13703616, -0.0794612169, -0.499950975, -0.862400711, -0.13703084, 0.862401545, -0.48732549) | |
3375 | Part70.Orientation = Vector3.new(59.5900002, -164.289993, -170.970001) | |
3376 | Part70.Position = Vector3.new(6.79642677, 16.3242874, -2.22709942) | |
3377 | Part70.Rotation = Vector3.new(119.470001, -7.88000011, -4.5999999) | |
3378 | Part70.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3379 | Part70.Transparency = 0.39999997615814 | |
3380 | Part70.Size = Vector3.new(6, 6, 6) | |
3381 | Part70.Anchored = true | |
3382 | Part70.BottomSurface = Enum.SurfaceType.Smooth | |
3383 | Part70.BrickColor = BrickColor.new("Light reddish violet") | |
3384 | Part70.TopSurface = Enum.SurfaceType.Smooth | |
3385 | Part70.brickColor = BrickColor.new("Light reddish violet") | |
3386 | Part70.FormFactor = Enum.FormFactor.Custom | |
3387 | Part70.formFactor = Enum.FormFactor.Custom | |
3388 | Part71.Parent = Model53 | |
3389 | Part71.CFrame = CFrame.new(-4.5247364, 18.3244629, -0.218792915, -0.208375439, 0.972198725, -0.106814675, 0.689266086, 0.22345385, 0.68918848, 0.693896353, 0.0699862093, -0.716665864) | |
3390 | Part71.Orientation = Vector3.new(-43.5699997, -171.520004, 72.0400009) | |
3391 | Part71.Position = Vector3.new(-4.5247364, 18.3244629, -0.218792915) | |
3392 | Part71.Rotation = Vector3.new(-136.119995, -6.13000011, -102.099998) | |
3393 | Part71.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3394 | Part71.Transparency = 0.39999997615814 | |
3395 | Part71.Size = Vector3.new(6, 6, 6) | |
3396 | Part71.Anchored = true | |
3397 | Part71.BottomSurface = Enum.SurfaceType.Smooth | |
3398 | Part71.BrickColor = BrickColor.new("Light reddish violet") | |
3399 | Part71.TopSurface = Enum.SurfaceType.Smooth | |
3400 | Part71.brickColor = BrickColor.new("Light reddish violet") | |
3401 | Part71.FormFactor = Enum.FormFactor.Custom | |
3402 | Part71.formFactor = Enum.FormFactor.Custom | |
3403 | Part72.Parent = Model53 | |
3404 | Part72.CFrame = CFrame.new(1.32525253, 11.1484013, -4.42403507, 0.500016272, 0.612360418, 0.612371206, -5.54319704e-05, 0.707135677, -0.70707792, -0.866015971, 0.353516579, 0.353613287) | |
3405 | Part72.Orientation = Vector3.new(45, 60, 0) | |
3406 | Part72.Position = Vector3.new(1.32525253, 11.1484013, -4.42403507) | |
3407 | Part72.Rotation = Vector3.new(63.4300003, 37.7599983, -50.7700005) | |
3408 | Part72.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3409 | Part72.Size = Vector3.new(1.20000017, 6.99999809, 1.20000017) | |
3410 | Part72.Anchored = true | |
3411 | Part72.BottomSurface = Enum.SurfaceType.Smooth | |
3412 | Part72.BrickColor = BrickColor.new("Pine Cone") | |
3413 | Part72.Material = Enum.Material.Wood | |
3414 | Part72.TopSurface = Enum.SurfaceType.Smooth | |
3415 | Part72.brickColor = BrickColor.new("Pine Cone") | |
3416 | Part72.FormFactor = Enum.FormFactor.Custom | |
3417 | Part72.formFactor = Enum.FormFactor.Custom | |
3418 | Part73.Parent = Model53 | |
3419 | Part73.CFrame = CFrame.new(3.14157295, 15.1236887, -11.4963427, 0.0492416061, 0.287846178, -0.956409872, -0.487321109, 0.842780828, 0.228557631, 0.871833384, 0.45482415, 0.181773409) | |
3420 | Part73.Orientation = Vector3.new(-13.21, -79.2399979, -30.0400009) | |
3421 | Part73.Position = Vector3.new(3.14157295, 15.1236887, -11.4963427) | |
3422 | Part73.Rotation = Vector3.new(-51.5, -73.0199966, -80.2900009) | |
3423 | Part73.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3424 | Part73.Transparency = 0.39999997615814 | |
3425 | Part73.Size = Vector3.new(6, 6, 6) | |
3426 | Part73.Anchored = true | |
3427 | Part73.BottomSurface = Enum.SurfaceType.Smooth | |
3428 | Part73.BrickColor = BrickColor.new("Light reddish violet") | |
3429 | Part73.TopSurface = Enum.SurfaceType.Smooth | |
3430 | Part73.brickColor = BrickColor.new("Light reddish violet") | |
3431 | Part73.FormFactor = Enum.FormFactor.Custom | |
3432 | Part73.formFactor = Enum.FormFactor.Custom | |
3433 | Part74.Parent = Model53 | |
3434 | Part74.CFrame = CFrame.new(0.134508133, 9.53353882, -7.34720707, -0.353565037, 0.353566557, -0.866015315, 0.707146764, 0.707066834, -3.13760829e-05, 0.612319589, -0.612411022, -0.500017524) | |
3435 | Part74.Orientation = Vector3.new(0, -120, 45) | |
3436 | Part74.Position = Vector3.new(0.134508133, 9.53353882, -7.34720707) | |
3437 | Part74.Rotation = Vector3.new(180, -60, -135) | |
3438 | Part74.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3439 | Part74.Size = Vector3.new(1.20000017, 6.1999979, 1.20000017) | |
3440 | Part74.Anchored = true | |
3441 | Part74.BottomSurface = Enum.SurfaceType.Smooth | |
3442 | Part74.BrickColor = BrickColor.new("Pine Cone") | |
3443 | Part74.Material = Enum.Material.Wood | |
3444 | Part74.TopSurface = Enum.SurfaceType.Smooth | |
3445 | Part74.brickColor = BrickColor.new("Pine Cone") | |
3446 | Part74.FormFactor = Enum.FormFactor.Custom | |
3447 | Part74.formFactor = Enum.FormFactor.Custom | |
3448 | Part75.Parent = Model53 | |
3449 | Part75.CFrame = CFrame.new(-6.02794647, 18.3239326, -8.01487637, 0.0492416061, 0.287846178, -0.956409872, -0.487321109, 0.842780828, 0.228557631, 0.871833384, 0.45482415, 0.181773409) | |
3450 | Part75.Orientation = Vector3.new(-13.21, -79.2399979, -30.0400009) | |
3451 | Part75.Position = Vector3.new(-6.02794647, 18.3239326, -8.01487637) | |
3452 | Part75.Rotation = Vector3.new(-51.5, -73.0199966, -80.2900009) | |
3453 | Part75.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3454 | Part75.Transparency = 0.39999997615814 | |
3455 | Part75.Size = Vector3.new(6, 6, 6) | |
3456 | Part75.Anchored = true | |
3457 | Part75.BottomSurface = Enum.SurfaceType.Smooth | |
3458 | Part75.BrickColor = BrickColor.new("Light reddish violet") | |
3459 | Part75.TopSurface = Enum.SurfaceType.Smooth | |
3460 | Part75.brickColor = BrickColor.new("Light reddish violet") | |
3461 | Part75.FormFactor = Enum.FormFactor.Custom | |
3462 | Part75.formFactor = Enum.FormFactor.Custom | |
3463 | Part76.Parent = Model53 | |
3464 | Part76.CFrame = CFrame.new(6.79642677, 16.3242874, -2.22709942, -0.324486047, 0.720909953, -0.61237061, 0.183076486, 0.683025301, 0.707078218, 0.928004265, 0.117326356, -0.353613824) | |
3465 | Part76.Orientation = Vector3.new(-45, -120, 15) | |
3466 | Part76.Position = Vector3.new(6.79642677, 16.3242874, -2.22709942) | |
3467 | Part76.Rotation = Vector3.new(-116.57, -37.7599983, -114.230003) | |
3468 | Part76.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3469 | Part76.Transparency = 0.39999997615814 | |
3470 | Part76.Size = Vector3.new(6, 6, 6) | |
3471 | Part76.Anchored = true | |
3472 | Part76.BottomSurface = Enum.SurfaceType.Smooth | |
3473 | Part76.BrickColor = BrickColor.new("Light reddish violet") | |
3474 | Part76.TopSurface = Enum.SurfaceType.Smooth | |
3475 | Part76.brickColor = BrickColor.new("Light reddish violet") | |
3476 | Part76.FormFactor = Enum.FormFactor.Custom | |
3477 | Part76.formFactor = Enum.FormFactor.Custom | |
3478 | Part77.Parent = Model53 | |
3479 | Part77.CFrame = CFrame.new(-4.28998184, 15.9972582, -1.63103867, -0.166254833, -0.404012024, 0.899518549, 0.216445625, 0.875015616, 0.433011562, -0.962034643, 0.266687095, -0.0580289364) | |
3480 | Part77.Orientation = Vector3.new(-25.6599998, 93.6900024, 13.8900003) | |
3481 | Part77.Position = Vector3.new(-4.28998184, 15.9972582, -1.63103867) | |
3482 | Part77.Rotation = Vector3.new(-97.6299973, 64.0899963, 112.370003) | |
3483 | Part77.Color = Color3.new(0.486275, 0.360784, 0.27451) | |
3484 | Part77.Size = Vector3.new(0.800000131, 5.99999762, 0.800000131) | |
3485 | Part77.Anchored = true | |
3486 | Part77.BottomSurface = Enum.SurfaceType.Smooth | |
3487 | Part77.BrickColor = BrickColor.new("Brown") | |
3488 | Part77.Material = Enum.Material.Wood | |
3489 | Part77.TopSurface = Enum.SurfaceType.Smooth | |
3490 | Part77.brickColor = BrickColor.new("Brown") | |
3491 | Part77.FormFactor = Enum.FormFactor.Custom | |
3492 | Part77.formFactor = Enum.FormFactor.Custom | |
3493 | Part78.Parent = Model53 | |
3494 | Part78.CFrame = CFrame.new(-5.55350494, 17.484787, -8.39584064, 0.500017524, -0.433006287, 0.749992073, -5.54617727e-05, 0.866010308, 0.500026166, -0.866015315, -0.250063449, 0.432996303) | |
3495 | Part78.Orientation = Vector3.new(-30, 60, 0) | |
3496 | Part78.Position = Vector3.new(-5.55350494, 17.484787, -8.39584064) | |
3497 | Part78.Rotation = Vector3.new(-49.1100006, 48.5900002, 40.8899994) | |
3498 | Part78.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3499 | Part78.Size = Vector3.new(0.800000131, 4.79999828, 0.800000131) | |
3500 | Part78.Anchored = true | |
3501 | Part78.BottomSurface = Enum.SurfaceType.Smooth | |
3502 | Part78.BrickColor = BrickColor.new("Pine Cone") | |
3503 | Part78.Material = Enum.Material.Wood | |
3504 | Part78.TopSurface = Enum.SurfaceType.Smooth | |
3505 | Part78.brickColor = BrickColor.new("Pine Cone") | |
3506 | Part78.FormFactor = Enum.FormFactor.Custom | |
3507 | Part78.formFactor = Enum.FormFactor.Custom | |
3508 | Model79.Name = "Sakura Tree" | |
3509 | Model79.Parent = Model0 | |
3510 | UnionOperation80.Parent = Model79 | |
3511 | UnionOperation80.CFrame = CFrame.new(5.38146019, 1.65250778, 25.5488281, 1, 0.000136744449, -0.000190204155, -0.000136724149, 1, 0.000106716965, 0.000190218751, -0.000106690954, 1) | |
3512 | UnionOperation80.Orientation = Vector3.new(-0.00999999978, -0.00999999978, -0.00999999978) | |
3513 | UnionOperation80.Position = Vector3.new(5.38146019, 1.65250778, 25.5488281) | |
3514 | UnionOperation80.Rotation = Vector3.new(-0.00999999978, -0.00999999978, -0.00999999978) | |
3515 | UnionOperation80.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3516 | UnionOperation80.Size = Vector3.new(4.23265076, 3.19999981, 3.73647499) | |
3517 | UnionOperation80.Anchored = true | |
3518 | UnionOperation80.BrickColor = BrickColor.new("Pine Cone") | |
3519 | UnionOperation80.Material = Enum.Material.Wood | |
3520 | UnionOperation80.brickColor = BrickColor.new("Pine Cone") | |
3521 | Part81.Parent = Model79 | |
3522 | Part81.CFrame = CFrame.new(6.23774147, 11.1621094, 23.8439865, -0.353571296, 0.353781909, -0.865924835, 0.707232416, 0.706981182, 6.93835827e-05, 0.612217069, -0.612385511, -0.500174284) | |
3523 | Part81.Orientation = Vector3.new(0, -120.010002, 45.0099983) | |
3524 | Part81.Position = Vector3.new(6.23774147, 11.1621094, 23.8439865) | |
3525 | Part81.Rotation = Vector3.new(-179.990005, -59.9900017, -134.979996) | |
3526 | Part81.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3527 | Part81.Size = Vector3.new(0.800000131, 10.7999973, 0.800000131) | |
3528 | Part81.Anchored = true | |
3529 | Part81.BottomSurface = Enum.SurfaceType.Smooth | |
3530 | Part81.BrickColor = BrickColor.new("Pine Cone") | |
3531 | Part81.Material = Enum.Material.Wood | |
3532 | Part81.TopSurface = Enum.SurfaceType.Smooth | |
3533 | Part81.brickColor = BrickColor.new("Pine Cone") | |
3534 | Part81.FormFactor = Enum.FormFactor.Custom | |
3535 | Part81.formFactor = Enum.FormFactor.Custom | |
3536 | Part82.Parent = Model79 | |
3537 | Part82.CFrame = CFrame.new(-0.737024307, 18.3272629, 24.5832405, -0.641636312, -0.612206936, -0.46208936, -0.182831138, 0.707161009, -0.683021605, 0.744907141, -0.35375464, -0.565662682) | |
3538 | Part82.Orientation = Vector3.new(43.0800018, -140.75, -14.5) | |
3539 | Part82.Position = Vector3.new(-0.737024307, 18.3272629, 24.5832405) | |
3540 | Part82.Rotation = Vector3.new(129.630005, -27.5200005, 136.339996) | |
3541 | Part82.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3542 | Part82.Transparency = 0.39999997615814 | |
3543 | Part82.Size = Vector3.new(6, 6, 6) | |
3544 | Part82.Anchored = true | |
3545 | Part82.BottomSurface = Enum.SurfaceType.Smooth | |
3546 | Part82.BrickColor = BrickColor.new("Light reddish violet") | |
3547 | Part82.TopSurface = Enum.SurfaceType.Smooth | |
3548 | Part82.brickColor = BrickColor.new("Light reddish violet") | |
3549 | Part82.FormFactor = Enum.FormFactor.Custom | |
3550 | Part82.formFactor = Enum.FormFactor.Custom | |
3551 | Part83.Parent = Model79 | |
3552 | Part83.CFrame = CFrame.new(10.4000282, 15.0970669, 29.5129204, 0.324626058, 0.720990121, 0.612201989, -0.18317838, 0.682924986, -0.707148612, -0.927935123, 0.117416687, 0.35376507) | |
3553 | Part83.Orientation = Vector3.new(45, 59.9799995, -15.0100002) | |
3554 | Part83.Position = Vector3.new(10.4000282, 15.0970669, 29.5129204) | |
3555 | Part83.Rotation = Vector3.new(63.4199982, 37.75, -65.7600021) | |
3556 | Part83.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3557 | Part83.Size = Vector3.new(0.800000131, 5.99999809, 0.800000131) | |
3558 | Part83.Anchored = true | |
3559 | Part83.BottomSurface = Enum.SurfaceType.Smooth | |
3560 | Part83.BrickColor = BrickColor.new("Pine Cone") | |
3561 | Part83.Material = Enum.Material.Wood | |
3562 | Part83.TopSurface = Enum.SurfaceType.Smooth | |
3563 | Part83.brickColor = BrickColor.new("Pine Cone") | |
3564 | Part83.FormFactor = Enum.FormFactor.Custom | |
3565 | Part83.formFactor = Enum.FormFactor.Custom | |
3566 | Part84.Parent = Model79 | |
3567 | Part84.CFrame = CFrame.new(9.82717514, 16.3264847, 30.6854095, -0.641636908, 0.462085098, -0.612209737, -0.182832092, 0.68302542, 0.707157135, 0.744906664, 0.56566143, -0.353757799) | |
3568 | Part84.Orientation = Vector3.new(-45, -120.019997, -14.9899998) | |
3569 | Part84.Position = Vector3.new(9.82717514, 16.3264847, 30.6854095) | |
3570 | Part84.Rotation = Vector3.new(-116.580002, -37.75, -144.240005) | |
3571 | Part84.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3572 | Part84.Transparency = 0.39999997615814 | |
3573 | Part84.Size = Vector3.new(6, 6, 6) | |
3574 | Part84.Anchored = true | |
3575 | Part84.BottomSurface = Enum.SurfaceType.Smooth | |
3576 | Part84.BrickColor = BrickColor.new("Light reddish violet") | |
3577 | Part84.TopSurface = Enum.SurfaceType.Smooth | |
3578 | Part84.brickColor = BrickColor.new("Light reddish violet") | |
3579 | Part84.FormFactor = Enum.FormFactor.Custom | |
3580 | Part84.formFactor = Enum.FormFactor.Custom | |
3581 | Part85.Parent = Model79 | |
3582 | Part85.CFrame = CFrame.new(8.53278923, 15.4254723, 20.9303455, 0.727521837, -0.684331357, 0.0490177423, 0.615505517, 0.619449377, -0.487273484, 0.30309251, 0.384672761, 0.871872604) | |
3583 | Part85.Orientation = Vector3.new(29.1599998, 3.22000003, 44.8199997) | |
3584 | Part85.Position = Vector3.new(8.53278923, 15.4254723, 20.9303455) | |
3585 | Part85.Rotation = Vector3.new(29.2000008, 2.80999994, 43.25) | |
3586 | Part85.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3587 | Part85.Transparency = 0.39999997615814 | |
3588 | Part85.Size = Vector3.new(7, 7, 7) | |
3589 | Part85.Anchored = true | |
3590 | Part85.BottomSurface = Enum.SurfaceType.Smooth | |
3591 | Part85.BrickColor = BrickColor.new("Light reddish violet") | |
3592 | Part85.TopSurface = Enum.SurfaceType.Smooth | |
3593 | Part85.brickColor = BrickColor.new("Light reddish violet") | |
3594 | Part85.FormFactor = Enum.FormFactor.Custom | |
3595 | Part85.formFactor = Enum.FormFactor.Custom | |
3596 | Part86.Parent = Model79 | |
3597 | Part86.CFrame = CFrame.new(1.46480751, 16.5276928, 31.1674919, -0.453584313, -0.153775796, 0.877846479, -0.842776775, 0.39431715, -0.366389662, -0.289808035, -0.906017125, -0.308454752) | |
3598 | Part86.Orientation = Vector3.new(21.4899998, 109.360001, -64.9300003) | |
3599 | Part86.Position = Vector3.new(1.46480751, 16.5276928, 31.1674919) | |
3600 | Part86.Rotation = Vector3.new(130.089996, 61.3800011, 161.270004) | |
3601 | Part86.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3602 | Part86.Transparency = 0.39999997615814 | |
3603 | Part86.Size = Vector3.new(6, 6, 6) | |
3604 | Part86.Anchored = true | |
3605 | Part86.BottomSurface = Enum.SurfaceType.Smooth | |
3606 | Part86.BrickColor = BrickColor.new("Light reddish violet") | |
3607 | Part86.TopSurface = Enum.SurfaceType.Smooth | |
3608 | Part86.brickColor = BrickColor.new("Light reddish violet") | |
3609 | Part86.FormFactor = Enum.FormFactor.Custom | |
3610 | Part86.formFactor = Enum.FormFactor.Custom | |
3611 | Part87.Parent = Model79 | |
3612 | Part87.CFrame = CFrame.new(2.59416389, 11.7716579, 25.8535347, 0.50017637, -0.432842493, 0.749994755, -0.000180184841, 0.866067171, 0.49995026, -0.865928888, -0.250187397, 0.433101416) | |
3613 | Part87.Orientation = Vector3.new(-30, 59.9900017, -0.00999999978) | |
3614 | Part87.Position = Vector3.new(2.59416389, 11.7716579, 25.8535347) | |
3615 | Part87.Rotation = Vector3.new(-49.0999985, 48.5900002, 40.8699989) | |
3616 | Part87.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3617 | Part87.Size = Vector3.new(1.20000017, 8.79999828, 1.20000017) | |
3618 | Part87.Anchored = true | |
3619 | Part87.BottomSurface = Enum.SurfaceType.Smooth | |
3620 | Part87.BrickColor = BrickColor.new("Pine Cone") | |
3621 | Part87.Material = Enum.Material.Wood | |
3622 | Part87.TopSurface = Enum.SurfaceType.Smooth | |
3623 | Part87.brickColor = BrickColor.new("Pine Cone") | |
3624 | Part87.FormFactor = Enum.FormFactor.Custom | |
3625 | Part87.formFactor = Enum.FormFactor.Custom | |
3626 | Part88.Parent = Model79 | |
3627 | Part88.CFrame = CFrame.new(3.29893494, 10.9115381, 28.6456451, -0.264942944, -0.347190768, 0.899590909, 0.435532957, 0.78925705, 0.43287915, -0.860300183, 0.506489754, -0.0578950681) | |
3628 | Part88.Orientation = Vector3.new(-25.6499996, 93.6800003, 28.8899994) | |
3629 | Part88.Position = Vector3.new(3.29893494, 10.9115381, 28.6456451) | |
3630 | Part88.Rotation = Vector3.new(-97.6200027, 64.0999985, 127.349998) | |
3631 | Part88.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3632 | Part88.Size = Vector3.new(1.20000017, 6.599998, 1.20000017) | |
3633 | Part88.Anchored = true | |
3634 | Part88.BottomSurface = Enum.SurfaceType.Smooth | |
3635 | Part88.BrickColor = BrickColor.new("Pine Cone") | |
3636 | Part88.Material = Enum.Material.Wood | |
3637 | Part88.TopSurface = Enum.SurfaceType.Smooth | |
3638 | Part88.brickColor = BrickColor.new("Pine Cone") | |
3639 | Part88.FormFactor = Enum.FormFactor.Custom | |
3640 | Part88.formFactor = Enum.FormFactor.Custom | |
3641 | Part89.Parent = Model79 | |
3642 | Part89.CFrame = CFrame.new(4.7196312, 4.89612961, 26.471386, 0.483169317, -0.129312471, 0.865924835, 0.25864923, 0.965971351, -6.83894104e-05, -0.836449742, 0.224003822, 0.500174284) | |
3643 | Part89.Orientation = Vector3.new(0, 59.9900017, 14.9899998) | |
3644 | Part89.Position = Vector3.new(4.7196312, 4.89612961, 26.471386) | |
3645 | Part89.Rotation = Vector3.new(0.00999999978, 59.9900017, 14.9799995) | |
3646 | Part89.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3647 | Part89.Size = Vector3.new(1.60000014, 9.59999847, 1.20000017) | |
3648 | Part89.Anchored = true | |
3649 | Part89.BottomSurface = Enum.SurfaceType.Smooth | |
3650 | Part89.BrickColor = BrickColor.new("Pine Cone") | |
3651 | Part89.Material = Enum.Material.Wood | |
3652 | Part89.TopSurface = Enum.SurfaceType.Smooth | |
3653 | Part89.brickColor = BrickColor.new("Pine Cone") | |
3654 | Part89.FormFactor = Enum.FormFactor.Custom | |
3655 | Part89.formFactor = Enum.FormFactor.Custom | |
3656 | PointLight90.Parent = Part89 | |
3657 | PointLight90.Color = Color3.new(0.984314, 0.760784, 1) | |
3658 | PointLight90.Range = 15 | |
3659 | Part91.Parent = Model79 | |
3660 | Part91.CFrame = CFrame.new(3.91993332, 17.2586594, 27.6576004, 0.86593467, -0.000128113825, 0.500157118, -5.38821878e-05, -1, -0.000162859564, 0.500157118, 0.000114076167, -0.86593467) | |
3661 | Part91.Orientation = Vector3.new(0.00999999978, 149.990005, -180) | |
3662 | Part91.Position = Vector3.new(3.91993332, 17.2586594, 27.6576004) | |
3663 | Part91.Rotation = Vector3.new(179.990005, 30.0100002, 0.00999999978) | |
3664 | Part91.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3665 | Part91.Transparency = 1 | |
3666 | Part91.Size = Vector3.new(13.8000002, 1.39999938, 11.4000006) | |
3667 | Part91.Anchored = true | |
3668 | Part91.BottomSurface = Enum.SurfaceType.Smooth | |
3669 | Part91.BrickColor = BrickColor.new("Pine Cone") | |
3670 | Part91.CanCollide = false | |
3671 | Part91.TopSurface = Enum.SurfaceType.Smooth | |
3672 | Part91.brickColor = BrickColor.new("Pine Cone") | |
3673 | Part91.FormFactor = Enum.FormFactor.Custom | |
3674 | Part91.formFactor = Enum.FormFactor.Custom | |
3675 | ParticleEmitter92.Parent = Part91 | |
3676 | ParticleEmitter92.Speed = NumberRange.new(1, 2) | |
3677 | ParticleEmitter92.Rotation = NumberRange.new(40, 50) | |
3678 | ParticleEmitter92.LightEmission = 0.10000000149012 | |
3679 | ParticleEmitter92.Texture = "rbxassetid://243160943" | |
3680 | ParticleEmitter92.Transparency = NumberSequence.new(0,0.081250011920929,0.14999997615814,0.25624996423721,0.33749997615814,0.39999997615814,0.42500001192093) | |
3681 | ParticleEmitter92.ZOffset = 0.5 | |
3682 | ParticleEmitter92.Size = NumberSequence.new(0.20000000298023,0.20000000298023) | |
3683 | ParticleEmitter92.Lifetime = NumberRange.new(10, 10) | |
3684 | ParticleEmitter92.Rate = 6 | |
3685 | ParticleEmitter92.RotSpeed = NumberRange.new(10, 15) | |
3686 | ParticleEmitter92.SpreadAngle = Vector2.new(10, 30) | |
3687 | ParticleEmitter92.VelocitySpread = 10 | |
3688 | PointLight93.Parent = Part91 | |
3689 | PointLight93.Color = Color3.new(0.984314, 0.760784, 1) | |
3690 | PointLight93.Range = 15 | |
3691 | Part94.Parent = Model79 | |
3692 | Part94.CFrame = CFrame.new(1.46480751, 16.5276928, 31.1674919, -0.94023186, 0.31592536, 0.127186954, 0.277351618, 0.927037477, -0.252388984, -0.197635829, -0.202019453, -0.959234953) | |
3693 | Part94.Orientation = Vector3.new(14.6199999, 172.449997, 16.6599998) | |
3694 | Part94.Position = Vector3.new(1.46480751, 16.5276928, 31.1674919) | |
3695 | Part94.Rotation = Vector3.new(165.259995, 7.30999994, -161.429993) | |
3696 | Part94.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3697 | Part94.Transparency = 0.39999997615814 | |
3698 | Part94.Size = Vector3.new(6, 6, 6) | |
3699 | Part94.Anchored = true | |
3700 | Part94.BottomSurface = Enum.SurfaceType.Smooth | |
3701 | Part94.BrickColor = BrickColor.new("Light reddish violet") | |
3702 | Part94.TopSurface = Enum.SurfaceType.Smooth | |
3703 | Part94.brickColor = BrickColor.new("Light reddish violet") | |
3704 | Part94.FormFactor = Enum.FormFactor.Custom | |
3705 | Part94.formFactor = Enum.FormFactor.Custom | |
3706 | Part95.Parent = Model79 | |
3707 | Part95.CFrame = CFrame.new(8.53278923, 15.4254723, 20.9303455, -0.757673085, 0.352751255, 0.549088418, -0.365584195, -0.926352859, 0.0906571448, 0.54062897, -0.132049546, 0.830832958) | |
3708 | Part95.Orientation = Vector3.new(-5.19999981, 33.4599991, -158.460007) | |
3709 | Part95.Position = Vector3.new(8.53278923, 15.4254723, 20.9303455) | |
3710 | Part95.Rotation = Vector3.new(-6.23000002, 33.2999992, -155.029999) | |
3711 | Part95.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3712 | Part95.Transparency = 0.39999997615814 | |
3713 | Part95.Size = Vector3.new(6.19999981, 5.80000019, 7) | |
3714 | Part95.Anchored = true | |
3715 | Part95.BottomSurface = Enum.SurfaceType.Smooth | |
3716 | Part95.BrickColor = BrickColor.new("Light reddish violet") | |
3717 | Part95.TopSurface = Enum.SurfaceType.Smooth | |
3718 | Part95.brickColor = BrickColor.new("Light reddish violet") | |
3719 | Part95.FormFactor = Enum.FormFactor.Custom | |
3720 | Part95.formFactor = Enum.FormFactor.Custom | |
3721 | Part96.Parent = Model79 | |
3722 | Part96.CFrame = CFrame.new(12.0861092, 16.3261299, 30.3734169, 0.987387478, 0.0792261139, -0.137073606, -0.0796115771, -0.499912024, -0.862409353, -0.136850074, 0.862444878, -0.487299591) | |
3723 | Part96.Orientation = Vector3.new(59.5900002, -164.289993, -170.949997) | |
3724 | Part96.Position = Vector3.new(12.0861092, 16.3261299, 30.3734169) | |
3725 | Part96.Rotation = Vector3.new(119.470001, -7.88000011, -4.59000015) | |
3726 | Part96.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3727 | Part96.Transparency = 0.39999997615814 | |
3728 | Part96.Size = Vector3.new(6, 6, 6) | |
3729 | Part96.Anchored = true | |
3730 | Part96.BottomSurface = Enum.SurfaceType.Smooth | |
3731 | Part96.BrickColor = BrickColor.new("Light reddish violet") | |
3732 | Part96.TopSurface = Enum.SurfaceType.Smooth | |
3733 | Part96.brickColor = BrickColor.new("Light reddish violet") | |
3734 | Part96.FormFactor = Enum.FormFactor.Custom | |
3735 | Part96.formFactor = Enum.FormFactor.Custom | |
3736 | Part97.Parent = Model79 | |
3737 | Part97.CFrame = CFrame.new(0.764810562, 18.3280697, 32.3795929, -0.208398417, 0.972218871, -0.106586657, 0.689335644, 0.223316118, 0.689163446, 0.693820119, 0.0701466203, -0.7167238) | |
3738 | Part97.Orientation = Vector3.new(-43.5600014, -171.539993, 72.0500031) | |
3739 | Part97.Position = Vector3.new(0.764810562, 18.3280697, 32.3795929) | |
3740 | Part97.Rotation = Vector3.new(-136.119995, -6.11999989, -102.099998) | |
3741 | Part97.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3742 | Part97.Transparency = 0.39999997615814 | |
3743 | Part97.Size = Vector3.new(6, 6, 6) | |
3744 | Part97.Anchored = true | |
3745 | Part97.BottomSurface = Enum.SurfaceType.Smooth | |
3746 | Part97.BrickColor = BrickColor.new("Light reddish violet") | |
3747 | Part97.TopSurface = Enum.SurfaceType.Smooth | |
3748 | Part97.brickColor = BrickColor.new("Light reddish violet") | |
3749 | Part97.FormFactor = Enum.FormFactor.Custom | |
3750 | Part97.formFactor = Enum.FormFactor.Custom | |
3751 | Part98.Parent = Model79 | |
3752 | Part98.CFrame = CFrame.new(6.61453247, 11.1509018, 28.1757622, 0.500172853, 0.612401545, 0.612202108, -0.000180183983, 0.707065225, -0.707148314, -0.86592555, 0.353586107, 0.35376516) | |
3753 | Part98.Orientation = Vector3.new(45, 59.9799995, -0.00999999978) | |
3754 | Part98.Position = Vector3.new(6.61453247, 11.1509018, 28.1757622) | |
3755 | Part98.Rotation = Vector3.new(63.4199982, 37.75, -50.7599983) | |
3756 | Part98.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3757 | Part98.Size = Vector3.new(1.20000017, 6.99999809, 1.20000017) | |
3758 | Part98.Anchored = true | |
3759 | Part98.BottomSurface = Enum.SurfaceType.Smooth | |
3760 | Part98.BrickColor = BrickColor.new("Pine Cone") | |
3761 | Part98.Material = Enum.Material.Wood | |
3762 | Part98.TopSurface = Enum.SurfaceType.Smooth | |
3763 | Part98.brickColor = BrickColor.new("Pine Cone") | |
3764 | Part98.FormFactor = Enum.FormFactor.Custom | |
3765 | Part98.formFactor = Enum.FormFactor.Custom | |
3766 | Part99.Parent = Model79 | |
3767 | Part99.CFrame = CFrame.new(8.43269539, 15.1255054, 21.1035709, 0.0490149409, 0.287888795, -0.956408739, -0.48727724, 0.842765331, 0.228708506, 0.871870697, 0.454826117, 0.181589738) | |
3768 | Part99.Orientation = Vector3.new(-13.2200003, -79.25, -30.0400009) | |
3769 | Part99.Position = Vector3.new(8.43269539, 15.1255054, 21.1035709) | |
3770 | Part99.Rotation = Vector3.new(-51.5499992, -73.0199966, -80.3399963) | |
3771 | Part99.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3772 | Part99.Transparency = 0.39999997615814 | |
3773 | Part99.Size = Vector3.new(6, 6, 6) | |
3774 | Part99.Anchored = true | |
3775 | Part99.BottomSurface = Enum.SurfaceType.Smooth | |
3776 | Part99.BrickColor = BrickColor.new("Light reddish violet") | |
3777 | Part99.TopSurface = Enum.SurfaceType.Smooth | |
3778 | Part99.brickColor = BrickColor.new("Light reddish violet") | |
3779 | Part99.FormFactor = Enum.FormFactor.Custom | |
3780 | Part99.formFactor = Enum.FormFactor.Custom | |
3781 | Part100.Parent = Model79 | |
3782 | Part100.CFrame = CFrame.new(5.42405128, 9.53604126, 25.2524567, -0.353571296, 0.353781909, -0.865924835, 0.707232416, 0.706981182, 6.93835827e-05, 0.612217069, -0.612385511, -0.500174284) | |
3783 | Part100.Orientation = Vector3.new(0, -120.010002, 45.0099983) | |
3784 | Part100.Position = Vector3.new(5.42405128, 9.53604126, 25.2524567) | |
3785 | Part100.Rotation = Vector3.new(-179.990005, -59.9900017, -134.979996) | |
3786 | Part100.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3787 | Part100.Size = Vector3.new(1.20000017, 6.1999979, 1.20000017) | |
3788 | Part100.Anchored = true | |
3789 | Part100.BottomSurface = Enum.SurfaceType.Smooth | |
3790 | Part100.BrickColor = BrickColor.new("Pine Cone") | |
3791 | Part100.Material = Enum.Material.Wood | |
3792 | Part100.TopSurface = Enum.SurfaceType.Smooth | |
3793 | Part100.brickColor = BrickColor.new("Pine Cone") | |
3794 | Part100.FormFactor = Enum.FormFactor.Custom | |
3795 | Part100.formFactor = Enum.FormFactor.Custom | |
3796 | Part101.Parent = Model79 | |
3797 | Part101.CFrame = CFrame.new(-0.737024307, 18.3272629, 24.5832405, 0.0490149409, 0.287888795, -0.956408739, -0.48727724, 0.842765331, 0.228708506, 0.871870697, 0.454826117, 0.181589738) | |
3798 | Part101.Orientation = Vector3.new(-13.2200003, -79.25, -30.0400009) | |
3799 | Part101.Position = Vector3.new(-0.737024307, 18.3272629, 24.5832405) | |
3800 | Part101.Rotation = Vector3.new(-51.5499992, -73.0199966, -80.3399963) | |
3801 | Part101.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3802 | Part101.Transparency = 0.39999997615814 | |
3803 | Part101.Size = Vector3.new(6, 6, 6) | |
3804 | Part101.Anchored = true | |
3805 | Part101.BottomSurface = Enum.SurfaceType.Smooth | |
3806 | Part101.BrickColor = BrickColor.new("Light reddish violet") | |
3807 | Part101.TopSurface = Enum.SurfaceType.Smooth | |
3808 | Part101.brickColor = BrickColor.new("Light reddish violet") | |
3809 | Part101.FormFactor = Enum.FormFactor.Custom | |
3810 | Part101.formFactor = Enum.FormFactor.Custom | |
3811 | Part102.Parent = Model79 | |
3812 | Part102.CFrame = CFrame.new(12.0861092, 16.3261299, 30.3734169, -0.324625909, 0.72099036, -0.61220175, 0.183179334, 0.682924867, 0.707148433, 0.927935004, 0.117416017, -0.353765637) | |
3813 | Part102.Orientation = Vector3.new(-45, -120.019997, 15.0100002) | |
3814 | Part102.Position = Vector3.new(12.0861092, 16.3261299, 30.3734169) | |
3815 | Part102.Rotation = Vector3.new(-116.580002, -37.75, -114.239998) | |
3816 | Part102.Color = Color3.new(0.909804, 0.729412, 0.784314) | |
3817 | Part102.Transparency = 0.39999997615814 | |
3818 | Part102.Size = Vector3.new(6, 6, 6) | |
3819 | Part102.Anchored = true | |
3820 | Part102.BottomSurface = Enum.SurfaceType.Smooth | |
3821 | Part102.BrickColor = BrickColor.new("Light reddish violet") | |
3822 | Part102.TopSurface = Enum.SurfaceType.Smooth | |
3823 | Part102.brickColor = BrickColor.new("Light reddish violet") | |
3824 | Part102.FormFactor = Enum.FormFactor.Custom | |
3825 | Part102.formFactor = Enum.FormFactor.Custom | |
3826 | Part103.Parent = Model79 | |
3827 | Part103.CFrame = CFrame.new(0.99946785, 16.0007248, 30.9675064, -0.166052595, -0.403933734, 0.899591088, 0.216411591, 0.875089765, 0.432878792, -0.9620772, 0.266562611, -0.0578949898) | |
3828 | Part103.Orientation = Vector3.new(-25.6499996, 93.6800003, 13.8900003) | |
3829 | Part103.Position = Vector3.new(0.99946785, 16.0007248, 30.9675064) | |
3830 | Part103.Rotation = Vector3.new(-97.6200027, 64.0999985, 112.349998) | |
3831 | Part103.Color = Color3.new(0.486275, 0.360784, 0.27451) | |
3832 | Part103.Size = Vector3.new(0.800000131, 5.99999762, 0.800000131) | |
3833 | Part103.Anchored = true | |
3834 | Part103.BottomSurface = Enum.SurfaceType.Smooth | |
3835 | Part103.BrickColor = BrickColor.new("Brown") | |
3836 | Part103.Material = Enum.Material.Wood | |
3837 | Part103.TopSurface = Enum.SurfaceType.Smooth | |
3838 | Part103.brickColor = BrickColor.new("Brown") | |
3839 | Part103.FormFactor = Enum.FormFactor.Custom | |
3840 | Part103.formFactor = Enum.FormFactor.Custom | |
3841 | Part104.Parent = Model79 | |
3842 | Part104.CFrame = CFrame.new(-0.262626648, 17.4880276, 24.202404, 0.50017637, -0.432842493, 0.749994755, -0.000180184841, 0.866067171, 0.49995026, -0.865928888, -0.250187397, 0.433101416) | |
3843 | Part104.Orientation = Vector3.new(-30, 59.9900017, -0.00999999978) | |
3844 | Part104.Position = Vector3.new(-0.262626648, 17.4880276, 24.202404) | |
3845 | Part104.Rotation = Vector3.new(-49.0999985, 48.5900002, 40.8699989) | |
3846 | Part104.Color = Color3.new(0.423529, 0.345098, 0.294118) | |
3847 | Part104.Size = Vector3.new(0.800000131, 4.79999828, 0.800000131) | |
3848 | Part104.Anchored = true | |
3849 | Part104.BottomSurface = Enum.SurfaceType.Smooth | |
3850 | Part104.BrickColor = BrickColor.new("Pine Cone") | |
3851 | Part104.Material = Enum.Material.Wood | |
3852 | Part104.TopSurface = Enum.SurfaceType.Smooth | |
3853 | Part104.brickColor = BrickColor.new("Pine Cone") | |
3854 | Part104.FormFactor = Enum.FormFactor.Custom | |
3855 | Part104.formFactor = Enum.FormFactor.Custom | |
3856 | for i,v in pairs(mas:GetChildren()) do | |
3857 | v.Parent = script | |
3858 | pcall(function() v:MakeJoints() end) | |
3859 | end | |
3860 | mas:Destroy() | |
3861 | for i,v in pairs(cors) do | |
3862 | spawn(function() | |
3863 | pcall(v) | |
3864 | end) | |
3865 | end | |
3866 | ||
3867 | hum.WalkSpeed = 50 | |
3868 | hum.JumpPower = 100 | |
3869 | local killsky = Instance.new('Sky', game:GetService'Lighting') | |
3870 | killsky.StarCount = 0 | |
3871 | killsky.SunAngularSize = 0 | |
3872 | killsky.MoonAngularSize = 0 | |
3873 | killsky.MoonTextureId = "" | |
3874 | killsky.CelestialBodiesShown = false | |
3875 | game.Lighting.FogColor = Color3.new(0,0,0) | |
3876 | game.Lighting.FogEnd = 100 | |
3877 | local l = game.Lighting | |
3878 | local sky = Instance.new("Sky",l) | |
3879 | l.TimeOfDay = "05:00:00" | |
3880 | l.Brightness = 1 | |
3881 | l.Ambient = Color3.new(0.25, 0.5, 0.75) | |
3882 | BTAUNT6:Play() | |
3883 | CFuncs.Sound.Create("rbxassetid://0", root, 1.85, 1) | |
3884 | tecks2.Text = "Zen" | |
3885 | hed.face.Texture = "rbxassetid://0" | |
3886 | local BC = char["Body Colors"] | |
3887 | BC.HeadColor = BrickColor.new("Really black") | |
3888 | BC.LeftArmColor = BrickColor.new("Really black") | |
3889 | BC.LeftLegColor = BrickColor.new("Really black") | |
3890 | BC.RightArmColor = BrickColor.new("Really black") | |
3891 | BC.RightLegColor = BrickColor.new("Really black") | |
3892 | BC.TorsoColor = BrickColor.new("Really black") | |
3893 | ||
3894 | end | |
3895 | end | |
3896 | end) | |
3897 | mouse.Button1Down:connect(function(key) | |
3898 | if attack == false then | |
3899 | Ban() | |
3900 | end | |
3901 | end) | |
3902 | ||
3903 | ------------------------------------------------------- | |
3904 | --Start Animations-- | |
3905 | ------------------------------------------------------- | |
3906 | while true do | |
3907 | swait() | |
3908 | sine = sine + change | |
3909 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
3910 | local velderp = root.Velocity.y | |
3911 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char) | |
3912 | if equipped == true or equipped == false then | |
3913 | if attack == false then | |
3914 | idle = idle + 1 | |
3915 | else | |
3916 | idle = 0 | |
3917 | end | |
3918 | if 1 < root.Velocity.y and hitfloor == nil then | |
3919 | Anim = "Jump" | |
3920 | if attack == false then | |
3921 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15) | |
3922 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
3923 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
3924 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
3925 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1) | |
3926 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1) | |
3927 | end | |
3928 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
3929 | Anim = "Fall" | |
3930 | if attack == false then | |
3931 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15) | |
3932 | neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3) | |
3933 | RH.C0 = clerp(RH.C0, CF(1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(79), Rad(0)) * angles(Rad(-6 - 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
3934 | LH.C0 = clerp(LH.C0, CF(-1 * Player_Size, -1 * Player_Size - 0.06 - 0.05 * Player_Size * Cos(sine / 12), -0.01 * Player_Size) * angles(Rad(0 - 2.5 * Sin(sine / 12)), Rad(-79), Rad(0)) * angles(Rad(-6 + 2.5 * Sin(sine / 24)), Rad(0), Rad(0)), 0.15) | |
3935 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1) | |
3936 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1) | |
3937 | end | |
3938 | elseif torvel < 1 and hitfloor ~= nil then | |
3939 | Anim = "Idle" | |
3940 | change = 1 | |
3941 | if attack == false then | |
3942 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.08) | |
3943 | tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 4.5 * Sin(sine / 20)), Rad(0), Rad(15 - 4.5 * Sin(sine / 20))), 0.1) | |
3944 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
3945 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-80), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.08) | |
3946 | RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.1 * Sin(sine / 20)* Player_Size, -0.6* Player_Size) * angles(Rad(30), Rad(-6), Rad(-40)), 0.08) | |
3947 | LW.C0 = clerp(LW.C0, CF(-1 * Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-20), Rad(-.6), Rad(43)), 0.08) | |
3948 | end | |
3949 | elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then | |
3950 | Anim = "Walk" | |
3951 | change = 1 | |
3952 | if attack == false then | |
3953 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 0) * angles(Rad(35), Rad(0), Rad(0)), 0.15) | |
3954 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(0)), 0.3) | |
3955 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.925 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
3956 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.925 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
3957 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(25)), 0.1) | |
3958 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(-25)), 0.1) | |
3959 | end | |
3960 | elseif torvel >= 25 and hitfloor ~= nil then | |
3961 | Anim = "Sprint" | |
3962 | change = 1.35 | |
3963 | if attack == false then | |
3964 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 0) * angles(Rad(35), Rad(0), Rad(0)), 0.15) | |
3965 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(0)), 0.3) | |
3966 | RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.925 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
3967 | LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.925 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3) | |
3968 | RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(25)), 0.1) | |
3969 | LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-65), Rad(0), Rad(-25)), 0.1) | |
3970 | end | |
3971 | end | |
3972 | end | |
3973 | if 0 < #Effects then | |
3974 | for e = 1, #Effects do | |
3975 | if Effects[e] ~= nil then | |
3976 | local Thing = Effects[e] | |
3977 | if Thing ~= nil then | |
3978 | local Part = Thing[1] | |
3979 | local Mode = Thing[2] | |
3980 | local Delay = Thing[3] | |
3981 | local IncX = Thing[4] | |
3982 | local IncY = Thing[5] | |
3983 | local IncZ = Thing[6] | |
3984 | if 1 >= Thing[1].Transparency then | |
3985 | if Thing[2] == "Block1" then | |
3986 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
3987 | local Mesh = Thing[1].Mesh | |
3988 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3989 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3990 | elseif Thing[2] == "Block2" then | |
3991 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
3992 | local Mesh = Thing[7] | |
3993 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3994 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
3995 | elseif Thing[2] == "Block3" then | |
3996 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
3997 | local Mesh = Thing[7] | |
3998 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
3999 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4000 | elseif Thing[2] == "Cylinder" then | |
4001 | local Mesh = Thing[1].Mesh | |
4002 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
4003 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4004 | elseif Thing[2] == "Blood" then | |
4005 | local Mesh = Thing[7] | |
4006 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
4007 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
4008 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4009 | elseif Thing[2] == "Elec" then | |
4010 | local Mesh = Thing[1].Mesh | |
4011 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
4012 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4013 | elseif Thing[2] == "Disappear" then | |
4014 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4015 | elseif Thing[2] == "Shatter" then | |
4016 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
4017 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
4018 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
4019 | Thing[6] = Thing[6] + Thing[5] | |
4020 | end | |
4021 | else | |
4022 | Part.Parent = nil | |
4023 | table.remove(Effects, e) | |
4024 | end | |
4025 | end | |
4026 | end | |
4027 | end | |
4028 | end | |
4029 | end | |
4030 | ------------------------------------------------------- | |
4031 | --End Animations And Script-- | |
4032 | ------------------------------------------------------- |