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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
do
4
	print("FE Compatibility code by Mokiros")
5
	script.Parent = Player.Character
6
7
	--RemoteEvent for communicating
8
	local Event = Instance.new("RemoteEvent")
9
	Event.Name = "UserInput_Event"
10
11
	--Fake event to make stuff like Mouse.KeyDown work
12
	local function fakeEvent()
13
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
14
		t.connect = t.Connect
15
		return t
16
	end
17
18
	--Creating fake input objects with fake variables
19
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
20
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
21
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
22
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
23
	end}
24
	--Merged 2 functions into one by checking amount of arguments
25
	CAS.UnbindAction = CAS.BindAction
26
27
	--This function will trigger the events that have been :Connect()'ed
28
	local function te(self,ev,...)
29
		local t = m[ev]
30
		if t and t._fakeEvent and t.Function then
31
			t.Function(...)
32
		end
33
	end
34
	m.TrigEvent = te
35
	UIS.TrigEvent = te
36
37
	Event.OnServerEvent:Connect(function(plr,io)
38
	    if plr~=Player then return end
39
		if io.isMouse then
40
			m.Target = io.Target
41
			m.Hit = io.Hit
42
		else
43
			local b = io.UserInputState == Enum.UserInputState.Begin
44
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
45
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
46
			end
47
			for _,t in pairs(CAS.Actions) do
48
				for _,k in pairs(t.Keys) do
49
					if k==io.KeyCode then
50
						t.Function(t.Name,io.UserInputState,io)
51
					end
52
				end
53
			end
54
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
55
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
56
	    end
57
	end)
58
	Event.Parent = NLS([==[
59
	local Player = game:GetService("Players").LocalPlayer
60
	local Event = script:WaitForChild("UserInput_Event")
61
62
	local UIS = game:GetService("UserInputService")
63
	local input = function(io,a)
64
		if a then return end
65
		--Since InputObject is a client-side instance, we create and pass table instead
66
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
67
	end
68
	UIS.InputBegan:Connect(input)
69
	UIS.InputEnded:Connect(input)
70
71
	local Mouse = Player:GetMouse()
72
	local h,t
73
	--Give the server mouse data 30 times every second, but only if the values changed
74
	--If player is not moving their mouse, client won't fire events
75
	while wait(1/30) do
76
		if h~=Mouse.Hit or t~=Mouse.Target then
77
			h,t=Mouse.Hit,Mouse.Target
78
			Event:FireServer({isMouse=true,Target=t,Hit=h})
79
		end
80
	end]==],Player.Character)
81
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
82
end
83
-----------------------
84
--Voodoo Child--
85
-------------------------------------------------------
86
--A script By makhail07
87
88
--Discord Creterisk#2958 
89
-------------------------------------------------------
90
91
local FavIDs = {
92
	340106355, --Nefl Crystals
93
	927529620, --Dimension
94
	876981900, --Fantasy
95
	398987889, --Ordinary Days
96
	1117396305, --Oh wait, it's you.
97
	885996042, --Action Winter Journey
98
	919231299, --Sprawling Idiot Effigy
99
	743466274, --Good Day Sunshine
100
	727411183, --Knife Fight
101
	1402748531, --The Earth Is Counting On You!
102
	595230126 --Robot Language
103
	}
104
105
106
107
--The reality of my life isn't real but a Universe -makhail07
108
wait()
109
local plr = owner
110
print('Local User is '..plr.Name)
111
local char = plr.Character
112
local hum = char.Humanoid
113
local ra = char["Right Arm"]
114
local la= char["Left Arm"]
115
local rl= char["Right Leg"]
116
local ll = char["Left Leg"]
117
local hed = char.Head
118
local root = char.HumanoidRootPart
119
local rootj = root.RootJoint
120
local tors = char.Torso
121
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
122
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
123
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
124
125
126
-------------------------------------------------------
127
--Start Good Stuff--
128
-------------------------------------------------------
129
CF = CFrame.new
130
angles = CFrame.Angles
131
attack = false
132
Euler = CFrame.fromEulerAnglesXYZ
133
Rad = math.rad
134
IT = Instance.new
135
BrickC = BrickColor.new
136
Cos = math.cos
137
Acos = math.acos
138
Sin = math.sin
139
Asin = math.asin
140
Abs = math.abs
141
Mrandom = math.random
142
Floor = math.floor
143
-------------------------------------------------------
144
--End Good Stuff--
145
-------------------------------------------------------
146
necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
147
RSH, LSH = nil, nil 
148
RW = Instance.new("Weld") 
149
LW = Instance.new("Weld")
150
RH = tors["Right Hip"]
151
LH = tors["Left Hip"]
152
RSH = tors["Right Shoulder"] 
153
LSH = tors["Left Shoulder"] 
154
RSH.Parent = nil 
155
LSH.Parent = nil 
156
RW.Name = "RW"
157
RW.Part0 = tors 
158
RW.C0 = CF(1.5, 0.5, 0)
159
RW.C1 = CF(0, 0.5, 0) 
160
RW.Part1 = ra
161
RW.Parent = tors 
162
LW.Name = "LW"
163
LW.Part0 = tors 
164
LW.C0 = CF(-1.5, 0.5, 0)
165
LW.C1 = CF(0, 0.5, 0) 
166
LW.Part1 = la
167
LW.Parent = tors
168
Effects = {}
169
170
-------------------------------------------------------
171
--Start HeartBeat--
172
-------------------------------------------------------
173
ArtificialHB = Instance.new("BindableEvent", script)
174
ArtificialHB.Name = "Heartbeat"
175
script:WaitForChild("Heartbeat")
176
177
frame = 1 / 60
178
tf = 0
179
allowframeloss = false
180
tossremainder = false
181
182
183
lastframe = tick()
184
script.Heartbeat:Fire()
185
186
187
game:GetService("RunService").Heartbeat:connect(function(s, p)
188
	tf = tf + s
189
	if tf >= frame then
190
		if allowframeloss then
191
			script.Heartbeat:Fire()
192
			lastframe = tick()
193
		else
194
			for i = 1, math.floor(tf / frame) do
195
				script.Heartbeat:Fire()
196
			end
197
			lastframe = tick()
198
		end
199
		if tossremainder then
200
			tf = 0
201
		else
202
			tf = tf - frame * math.floor(tf / frame)
203
		end
204
	end
205
end)
206
-------------------------------------------------------
207
--End HeartBeat--
208
-------------------------------------------------------
209
210
-------------------------------------------------------
211
--Start Important Functions--
212
-------------------------------------------------------
213
function swait(num)
214
	if num == 0 or num == nil then
215
		game:service("RunService").Stepped:wait(0)
216
	else
217
		for i = 0, num do
218
			game:service("RunService").Stepped:wait(0)
219
		end
220
	end
221
end
222
function thread(f)
223
	coroutine.resume(coroutine.create(f))
224
end
225
function clerp(a, b, t)
226
	local qa = {
227
		QuaternionFromCFrame(a)
228
	}
229
	local qb = {
230
		QuaternionFromCFrame(b)
231
	}
232
	local ax, ay, az = a.x, a.y, a.z
233
	local bx, by, bz = b.x, b.y, b.z
234
	local _t = 1 - t
235
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
236
end
237
function QuaternionFromCFrame(cf)
238
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
239
	local trace = m00 + m11 + m22
240
	if trace > 0 then
241
		local s = math.sqrt(1 + trace)
242
		local recip = 0.5 / s
243
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
244
	else
245
		local i = 0
246
		if m00 < m11 then
247
			i = 1
248
		end
249
		if m22 > (i == 0 and m00 or m11) then
250
			i = 2
251
		end
252
		if i == 0 then
253
			local s = math.sqrt(m00 - m11 - m22 + 1)
254
			local recip = 0.5 / s
255
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
256
		elseif i == 1 then
257
			local s = math.sqrt(m11 - m22 - m00 + 1)
258
			local recip = 0.5 / s
259
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
260
		elseif i == 2 then
261
			local s = math.sqrt(m22 - m00 - m11 + 1)
262
			local recip = 0.5 / s
263
			return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
264
		end
265
	end
266
end
267
function QuaternionToCFrame(px, py, pz, x, y, z, w)
268
	local xs, ys, zs = x + x, y + y, z + z
269
	local wx, wy, wz = w * xs, w * ys, w * zs
270
	local xx = x * xs
271
	local xy = x * ys
272
	local xz = x * zs
273
	local yy = y * ys
274
	local yz = y * zs
275
	local zz = z * zs
276
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
277
end
278
function QuaternionSlerp(a, b, t)
279
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
280
	local startInterp, finishInterp
281
	if cosTheta >= 1.0E-4 then
282
		if 1 - cosTheta > 1.0E-4 then
283
			local theta = math.acos(cosTheta)
284
			local invSinTheta = 1 / Sin(theta)
285
			startInterp = Sin((1 - t) * theta) * invSinTheta
286
			finishInterp = Sin(t * theta) * invSinTheta
287
		else
288
			startInterp = 1 - t
289
			finishInterp = t
290
		end
291
	elseif 1 + cosTheta > 1.0E-4 then
292
		local theta = math.acos(-cosTheta)
293
		local invSinTheta = 1 / Sin(theta)
294
		startInterp = Sin((t - 1) * theta) * invSinTheta
295
		finishInterp = Sin(t * theta) * invSinTheta
296
	else
297
		startInterp = t - 1
298
		finishInterp = t
299
	end
300
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
301
end
302
function rayCast(Position, Direction, Range, Ignore)
303
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
304
end
305
local RbxUtility = LoadLibrary("RbxUtility")
306
local Create = RbxUtility.Create
307
308
-------------------------------------------------------
309
--Start Damage Function--
310
-------------------------------------------------------
311
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
312
	if hit.Parent == nil then
313
		return
314
	end
315
	local h = hit.Parent:FindFirstChildOfClass("Humanoid")
316
	for _, v in pairs(hit.Parent:children()) do
317
		if v:IsA("Humanoid") then
318
			h = v
319
		end
320
	end
321
         if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
322
	
323
         hit.Parent:FindFirstChild("Head"):BreakJoints()
324
         end
325
326
	if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
327
		if hit.Parent:findFirstChild("DebounceHit") ~= nil then
328
			if hit.Parent.DebounceHit.Value == true then
329
				return
330
			end
331
		end
332
         if insta == true then
333
         hit.Parent:FindFirstChild("Head"):BreakJoints()
334
         end
335
		local c = Create("ObjectValue"){
336
			Name = "creator",
337
			Value = game:service("Players").LocalPlayer,
338
			Parent = h,
339
		}
340
		game:GetService("Debris"):AddItem(c, .5)
341
		if HitSound ~= nil and HitPitch ~= nil then
342
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
343
		end
344
		local Damage = math.random(minim, maxim)
345
		local blocked = false
346
		local block = hit.Parent:findFirstChild("Block")
347
		if block ~= nil then
348
			if block.className == "IntValue" then
349
				if block.Value > 0 then
350
					blocked = true
351
					block.Value = block.Value - 1
352
					print(block.Value)
353
				end
354
			end
355
		end
356
		if blocked == false then
357
			h.Health = h.Health - Damage
358
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
359
		else
360
			h.Health = h.Health - (Damage / 2)
361
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
362
		end
363
		if Type == "Knockdown" then
364
			local hum = hit.Parent.Humanoid
365
			hum.PlatformStand = true
366
			coroutine.resume(coroutine.create(function(HHumanoid)
367
				swait(1)
368
				HHumanoid.PlatformStand = false
369
			end), hum)
370
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
371
			local bodvol = Create("BodyVelocity"){
372
				velocity = angle * knockback,
373
				P = 5000,
374
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
375
				Parent = hit,
376
			}
377
			local rl = Create("BodyAngularVelocity"){
378
				P = 3000,
379
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
380
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
381
				Parent = hit,
382
			}
383
			game:GetService("Debris"):AddItem(bodvol, .5)
384
			game:GetService("Debris"):AddItem(rl, .5)
385
		elseif Type == "Normal" then
386
			local vp = Create("BodyVelocity"){
387
				P = 500,
388
				maxForce = Vector3.new(math.huge, 0, math.huge),
389
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
390
			}
391
			if knockback > 0 then
392
				vp.Parent = hit.Parent.Torso
393
			end
394
			game:GetService("Debris"):AddItem(vp, .5)
395
		elseif Type == "Up" then
396
			local bodyVelocity = Create("BodyVelocity"){
397
				velocity = Vector3.new(0, 20, 0),
398
				P = 5000,
399
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
400
				Parent = hit,
401
			}
402
			game:GetService("Debris"):AddItem(bodyVelocity, .5)
403
		elseif Type == "DarkUp" then
404
			coroutine.resume(coroutine.create(function()
405
				for i = 0, 1, 0.1 do
406
					swait()
407
					Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
408
				end
409
			end))
410
			local bodyVelocity = Create("BodyVelocity"){
411
				velocity = Vector3.new(0, 20, 0),
412
				P = 5000,
413
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
414
				Parent = hit,
415
			}
416
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
417
		elseif Type == "Snare" then
418
			local bp = Create("BodyPosition"){
419
				P = 2000,
420
				D = 100,
421
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
422
				position = hit.Parent.Torso.Position,
423
				Parent = hit.Parent.Torso,
424
			}
425
			game:GetService("Debris"):AddItem(bp, 1)
426
		elseif Type == "Freeze" then
427
			local BodPos = Create("BodyPosition"){
428
				P = 50000,
429
				D = 1000,
430
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
431
				position = hit.Parent.Torso.Position,
432
				Parent = hit.Parent.Torso,
433
			}
434
			local BodGy = Create("BodyGyro") {
435
				maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
436
				P = 20e+003,
437
				Parent = hit.Parent.Torso,
438
				cframe = hit.Parent.Torso.CFrame,
439
			}
440
			hit.Parent.Torso.Anchored = true
441
			coroutine.resume(coroutine.create(function(Part) 
442
				swait(1.5)
443
				Part.Anchored = false
444
			end), hit.Parent.Torso)
445
			game:GetService("Debris"):AddItem(BodPos, 3)
446
			game:GetService("Debris"):AddItem(BodGy, 3)
447
		end
448
		local debounce = Create("BoolValue"){
449
			Name = "DebounceHit",
450
			Parent = hit.Parent,
451
			Value = true,
452
		}
453
		game:GetService("Debris"):AddItem(debounce, Delay)
454
		c = Create("ObjectValue"){
455
			Name = "creator",
456
			Value = Player,
457
			Parent = h,
458
		}
459
		game:GetService("Debris"):AddItem(c, .5)
460
	end
461
end
462
-------------------------------------------------------
463
--End Damage Function--
464
-------------------------------------------------------
465
466
-------------------------------------------------------
467
--Start Damage Function Customization--
468
-------------------------------------------------------
469
function ShowDamage(Pos, Text, Time, Color)
470
	local Rate = (1 / 30)
471
	local Pos = (Pos or Vector3.new(0, 0, 0))
472
	local Text = (Text or "")
473
	local Time = (Time or 2)
474
	local Color = (Color or Color3.new(1, 0, 1))
475
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
476
	EffectPart.Anchored = true
477
	local BillboardGui = Create("BillboardGui"){
478
		Size = UDim2.new(3, 0, 3, 0),
479
		Adornee = EffectPart,
480
		Parent = EffectPart,
481
	}
482
	local TextLabel = Create("TextLabel"){
483
		BackgroundTransparency = 1,
484
		Size = UDim2.new(1, 0, 1, 0),
485
		Text = Text,
486
		Font = "Bodoni",
487
		TextColor3 = Color,
488
		TextScaled = true,
489
		TextStrokeColor3 = Color3.fromRGB(0,0,0),
490
		Parent = BillboardGui,
491
	}
492
	game.Debris:AddItem(EffectPart, (Time))
493
	EffectPart.Parent = game:GetService("Workspace")
494
	delay(0, function()
495
		local Frames = (Time / Rate)
496
		for Frame = 1, Frames do
497
			wait(Rate)
498
			local Percent = (Frame / Frames)
499
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
500
			TextLabel.TextTransparency = Percent
501
		end
502
		if EffectPart and EffectPart.Parent then
503
			EffectPart:Destroy()
504
		end
505
	end)
506
end
507
-------------------------------------------------------
508
--End Damage Function Customization--
509
-------------------------------------------------------
510
511
function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
512
  for _, c in pairs(workspace:children()) do
513
    local hum = c:findFirstChild("Humanoid")
514
    if hum ~= nil then
515
      local head = c:findFirstChild("Head")
516
      if head ~= nil then
517
        local targ = head.Position - Part.Position
518
        local mag = targ.magnitude
519
        if magni >= mag and c.Name ~= plr.Name then
520
          Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
521
        end
522
      end
523
    end
524
  end
525
end
526
527
528
CFuncs = {
529
	Part = {
530
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
531
			local Part = Create("Part")({
532
				Parent = Parent,
533
				Reflectance = Reflectance,
534
				Transparency = Transparency,
535
				CanCollide = false,
536
				Locked = true,
537
				BrickColor = BrickColor.new(tostring(BColor)),
538
				Name = Name,
539
				Size = Size,
540
				Material = Material
541
			})
542
			RemoveOutlines(Part)
543
			return Part
544
		end
545
	},
546
	Mesh = {
547
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
548
			local Msh = Create(Mesh)({
549
				Parent = Part,
550
				Offset = OffSet,
551
				Scale = Scale
552
			})
553
			if Mesh == "SpecialMesh" then
554
				Msh.MeshType = MeshType
555
				Msh.MeshId = MeshId
556
			end
557
			return Msh
558
		end
559
	},
560
	Mesh = {
561
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
562
			local Msh = Create(Mesh)({
563
				Parent = Part,
564
				Offset = OffSet,
565
				Scale = Scale
566
			})
567
			if Mesh == "SpecialMesh" then
568
				Msh.MeshType = MeshType
569
				Msh.MeshId = MeshId
570
			end
571
			return Msh
572
		end
573
	},
574
	Weld = {
575
		Create = function(Parent, Part0, Part1, C0, C1)
576
			local Weld = Create("Weld")({
577
				Parent = Parent,
578
				Part0 = Part0,
579
				Part1 = Part1,
580
				C0 = C0,
581
				C1 = C1
582
			})
583
			return Weld
584
		end
585
	},
586
	Sound = {
587
		Create = function(id, par, vol, pit)
588
			coroutine.resume(coroutine.create(function()
589
				local S = Create("Sound")({
590
					Volume = vol,
591
					Pitch = pit or 1,
592
					SoundId = id,
593
					Parent = par or workspace
594
				})
595
				wait()
596
				S:play()
597
				game:GetService("Debris"):AddItem(S, 6)
598
			end))
599
		end
600
	},
601
	ParticleEmitter = {
602
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
603
			local fp = Create("ParticleEmitter")({
604
				Parent = Parent,
605
				Color = ColorSequence.new(Color1, Color2),
606
				LightEmission = LightEmission,
607
				Size = Size,
608
				Texture = Texture,
609
				Transparency = Transparency,
610
				ZOffset = ZOffset,
611
				Acceleration = Accel,
612
				Drag = Drag,
613
				LockedToPart = LockedToPart,
614
				VelocityInheritance = VelocityInheritance,
615
				EmissionDirection = EmissionDirection,
616
				Enabled = Enabled,
617
				Lifetime = LifeTime,
618
				Rate = Rate,
619
				Rotation = Rotation,
620
				RotSpeed = RotSpeed,
621
				Speed = Speed,
622
				VelocitySpread = VelocitySpread
623
			})
624
			return fp
625
		end
626
	}
627
}
628
function RemoveOutlines(part)
629
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
630
end
631
function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
632
	local Part = Create("Part")({
633
		formFactor = FormFactor,
634
		Parent = Parent,
635
		Reflectance = Reflectance,
636
		Transparency = Transparency,
637
		CanCollide = false,
638
		Locked = true,
639
		BrickColor = BrickColor.new(tostring(BColor)),
640
		Name = Name,
641
		Size = Size,
642
		Material = Material
643
	})
644
	RemoveOutlines(Part)
645
	return Part
646
end
647
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
648
	local Msh = Create(Mesh)({
649
		Parent = Part,
650
		Offset = OffSet,
651
		Scale = Scale
652
	})
653
	if Mesh == "SpecialMesh" then
654
		Msh.MeshType = MeshType
655
		Msh.MeshId = MeshId
656
	end
657
	return Msh
658
end
659
function CreateWeld(Parent, Part0, Part1, C0, C1)
660
	local Weld = Create("Weld")({
661
		Parent = Parent,
662
		Part0 = Part0,
663
		Part1 = Part1,
664
		C0 = C0,
665
		C1 = C1
666
	})
667
	return Weld
668
end
669
670
671
-------------------------------------------------------
672
--Start Effect Function--
673
-------------------------------------------------------
674
EffectModel = Instance.new("Model", char)
675
Effects = {
676
  Block = {
677
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
678
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
679
      prt.Anchored = true
680
      prt.CFrame = cframe
681
      local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
682
      game:GetService("Debris"):AddItem(prt, 10)
683
      if Type == 1 or Type == nil then
684
        table.insert(Effects, {
685
          prt,
686
          "Block1",
687
          delay,
688
          x3,
689
          y3,
690
          z3,
691
          msh
692
        })
693
      elseif Type == 2 then
694
        table.insert(Effects, {
695
          prt,
696
          "Block2",
697
          delay,
698
          x3,
699
          y3,
700
          z3,
701
          msh
702
        })
703
      else
704
        table.insert(Effects, {
705
          prt,
706
          "Block3",
707
          delay,
708
          x3,
709
          y3,
710
          z3,
711
          msh
712
        })
713
      end
714
    end
715
  },
716
  Sphere = {
717
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
718
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
719
      prt.Anchored = true
720
      prt.CFrame = cframe
721
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
722
      game:GetService("Debris"):AddItem(prt, 10)
723
      table.insert(Effects, {
724
        prt,
725
        "Cylinder",
726
        delay,
727
        x3,
728
        y3,
729
        z3,
730
        msh
731
      })
732
    end
733
  },
734
  Cylinder = {
735
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
736
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
737
      prt.Anchored = true
738
      prt.CFrame = cframe
739
      local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
740
      game:GetService("Debris"):AddItem(prt, 10)
741
      table.insert(Effects, {
742
        prt,
743
        "Cylinder",
744
        delay,
745
        x3,
746
        y3,
747
        z3,
748
        msh
749
      })
750
    end
751
  },
752
  Wave = {
753
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
754
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
755
      prt.Anchored = true
756
      prt.CFrame = cframe
757
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
758
      game:GetService("Debris"):AddItem(prt, 10)
759
      table.insert(Effects, {
760
        prt,
761
        "Cylinder",
762
        delay,
763
        x3 / 60,
764
        y3 / 60,
765
        z3 / 60,
766
        msh
767
      })
768
    end
769
  },
770
  Ring = {
771
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
772
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
773
      prt.Anchored = true
774
      prt.CFrame = cframe
775
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
776
      game:GetService("Debris"):AddItem(prt, 10)
777
      table.insert(Effects, {
778
        prt,
779
        "Cylinder",
780
        delay,
781
        x3,
782
        y3,
783
        z3,
784
        msh
785
      })
786
    end
787
  },
788
  Break = {
789
    Create = function(brickcolor, cframe, x1, y1, z1)
790
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
791
      prt.Anchored = true
792
      prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
793
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
794
      local num = math.random(10, 50) / 1000
795
      game:GetService("Debris"):AddItem(prt, 10)
796
      table.insert(Effects, {
797
        prt,
798
        "Shatter",
799
        num,
800
        prt.CFrame,
801
        math.random() - math.random(),
802
        0,
803
        math.random(50, 100) / 100
804
      })
805
    end
806
  },
807
Spiral = {
808
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
809
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
810
      prt.Anchored = true
811
      prt.CFrame = cframe
812
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
813
      game:GetService("Debris"):AddItem(prt, 10)
814
      table.insert(Effects, {
815
        prt,
816
        "Cylinder",
817
        delay,
818
        x3,
819
        y3,
820
        z3,
821
        msh
822
      })
823
    end
824
  },
825
Push = {
826
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
827
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
828
      prt.Anchored = true
829
      prt.CFrame = cframe
830
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
831
      game:GetService("Debris"):AddItem(prt, 10)
832
      table.insert(Effects, {
833
        prt,
834
        "Cylinder",
835
        delay,
836
        x3,
837
        y3,
838
        z3,
839
        msh
840
      })
841
    end
842
  }
843
}
844
-------------------------------------------------------
845
--End Effect Function--
846
-------------------------------------------------------
847
848
function CreateSound(ID, PARENT, VOLUME, PITCH)
849
	local NSound = nil
850
	coroutine.resume(coroutine.create(function()
851
		NSound = Instance.new("Sound", PARENT)
852
		NSound.Volume = VOLUME
853
		NSound.Pitch = PITCH
854
		NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
855
		swait()
856
		NSound:play()
857
		game:GetService("Debris"):AddItem(NSound, 10)
858
	end))
859
	return NSound
860
end
861
862
--Very lazi from here to below except the animations but who cares /shrug
863
function chatfunc(text)
864
local chat = coroutine.wrap(function()
865
if char:FindFirstChild("TalkingBillBoard")~= nil then
866
char:FindFirstChild("TalkingBillBoard"):destroy()
867
end
868
local naeeym2 = Instance.new("BillboardGui",char)
869
naeeym2.Size = UDim2.new(0,100,0,40)
870
naeeym2.StudsOffset = Vector3.new(0,3,0)
871
naeeym2.Adornee = char.Head
872
naeeym2.Name = "TalkingBillBoard"
873
local tecks2 = Instance.new("TextLabel",naeeym2)
874
tecks2.BackgroundTransparency = 1
875
tecks2.BorderSizePixel = 0
876
tecks2.Text = ""
877
tecks2.Font = "Bodoni"
878
tecks2.TextSize = 30
879
tecks2.TextStrokeTransparency = 0
880
tecks2.TextColor3 = Color3.new(255,0,0)
881
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
882
tecks2.Size = UDim2.new(1,0,0.5,0)
883
local tecks3 = Instance.new("TextLabel",naeeym2)
884
tecks3.BackgroundTransparency = 1
885
tecks3.BorderSizePixel = 0
886
tecks3.Text = ""
887
tecks3.Font = "Bodoni"
888
tecks3.TextSize = 30
889
tecks3.TextStrokeTransparency = 0
890
tecks3.TextColor3 = Color3.new(255,0,0)
891
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
892
tecks3.Size = UDim2.new(1,0,0.5,0)
893
coroutine.resume(coroutine.create(function()
894
	while tecks3 ~= nil do
895
		swait()	
896
		tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))	
897
		tecks3.Rotation = math.random(-3,3)
898
		tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
899
		tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
900
	end
901
end))
902
for i = 1,string.len(text),1 do
903
tecks2.Text = string.sub(text,1,i)
904
tecks3.Text = string.sub(text,1,i)
905
wait(0.01)
906
end
907
wait(2)
908
for i = 1, 50 do
909
swait()
910
tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
911
tecks2.Rotation = tecks2.Rotation - .8
912
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
913
tecks2.TextTransparency = tecks2.TextTransparency + .04
914
tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
915
tecks3.Rotation = tecks2.Rotation + .8
916
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
917
tecks3.TextTransparency = tecks2.TextTransparency + .04
918
end
919
naeeym2:Destroy()
920
end)
921
chat()
922
end
923
function onChatted(msg)
924
chatfunc(msg)
925
end
926
--plr.Chatted:connect(onChatted)
927
928
abss = Instance.new("BillboardGui",char)
929
abss.Size = UDim2.new(10,0,10,0)
930
abss.Enabled = false
931
imgl = Instance.new("ImageLabel",abss)
932
imgl.Position = UDim2.new(0,0,0,0)
933
imgl.Size = UDim2.new(1,0,1,0)
934
imgl.Image = "rbxassetid://153485522"
935
imgl.BackgroundTransparency = 1
936
imgl.ImageColor3 = Color3.new(.9,0,0)
937
img2 = Instance.new("ImageLabel",abss)
938
img2.Position = UDim2.new(0,0,0,0)
939
img2.Size = UDim2.new(1,0,1,0)
940
img2.Image = "rbxassetid://153485522"
941
img2.BackgroundTransparency = 1
942
img2.ImageColor3 = Color3.new(.9,0,0)
943
944
function TargetSelect(person)
945
local dd=coroutine.wrap(function()
946
if targetted ~= person then
947
targetted = person
948
img2.Size = UDim2.new(1,0,1,0)
949
img2.ImageTransparency = 0
950
img2.Position = UDim2.new(0,0,0,0)
951
for i = 0, 2, 0.1 do
952
swait()
953
img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
954
img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
955
img2.ImageTransparency = img2.ImageTransparency + 0.05
956
end
957
end
958
end)
959
dd()
960
end
961
962
function dmg(dude)
963
if dude.Name ~= char then
964
dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
965
local bgf = Instance.new("BodyGyro",dude.Head)
966
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
967
local val = Instance.new("BoolValue",dude)
968
val.Name = "IsHit"
969
local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
970
local partasdeff = Instance.new("ParticleEmitter",torsy)
971
partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
972
partasdeff.LightEmission = .1
973
partasdeff.Size = NumberSequence.new(0.2)
974
partasdeff.Texture = "rbxassetid://771221224"
975
aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
976
bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
977
partasdeff.Transparency = bbb
978
partasdeff.Size = aaa
979
partasdeff.ZOffset = .9
980
partasdeff.Acceleration = Vector3.new(0, -5, 0)
981
partasdeff.LockedToPart = false
982
partasdeff.EmissionDirection = "Back"
983
partasdeff.Lifetime = NumberRange.new(1, 2)
984
partasdeff.Rate = 1000
985
partasdeff.Rotation = NumberRange.new(-100, 100)
986
partasdeff.RotSpeed = NumberRange.new(-100, 100)
987
partasdeff.Speed = NumberRange.new(6)
988
partasdeff.VelocitySpread = 10000
989
partasdeff.Enabled=false
990
partasdeff:Emit(30)
991
coroutine.wrap(function()
992
targetted = nil
993
swait(30)
994
dude:BreakJoints()
995
swait(5)
996
dude:FindFirstChildOfClass("Humanoid"):Destroy()
997
for i=0,1,.05 do
998
for a,v in pairs(dude:GetChildren()) do
999
if v:IsA("BasePart") then
1000
v.Transparency = i
1001
end
1002
end
1003
swait()
1004
end
1005
for a,v in pairs(dude:GetChildren()) do
1006
if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
1007
v.ParticleEmitter.Enabled = false
1008
end
1009
game:service'Debris':AddItem(v,2)
1010
end
1011
end)()
1012
end
1013
end
1014
1015
--lazi
1016
function kdown(dd)
1017
if dd.Name ~= char then
1018
dd.Humanoid.PlatformStand = true
1019
local bgf = Instance.new("BodyGyro",dd.Head)
1020
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
1021
local val = Instance.new("BoolValue",dd)
1022
val.Name = "IsHit"
1023
end
1024
end
1025
1026
function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
1027
    --local buddy
1028
	for _, c in pairs(workspace:children()) do
1029
		local hum = c:findFirstChild("Humanoid")
1030
		if hum ~= nil then
1031
			local head = c:findFirstChild("Torso")
1032
			if head ~= nil then
1033
				local targ = head.Position - Part.Position
1034
				local mag = targ.magnitude
1035
				if mag <= Magnitude and c.Name ~= plr.Name then 
1036
				if c.Name ~= char then
1037
				if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
1038
			local asd = Instance.new("ParticleEmitter",c.Torso)
1039
			asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1040
			asd.LightEmission = .1
1041
			asd.Size = NumberSequence.new(0.2)
1042
			asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
1043
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1044
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1045
			asd.Transparency = bbb
1046
			asd.Size = aaa
1047
			asd.ZOffset = .9
1048
			asd.Acceleration = Vector3.new(0, -5, 0)
1049
			asd.LockedToPart = false
1050
			asd.EmissionDirection = "Back"
1051
			asd.Lifetime = NumberRange.new(1, 2)
1052
			asd.Rate = 1000
1053
			asd.Rotation = NumberRange.new(-100, 100)
1054
			asd.RotSpeed = NumberRange.new(-100, 100)
1055
			asd.Speed = NumberRange.new(6)
1056
			asd.VelocitySpread = 10000
1057
			asd.Enabled=true
1058
					--Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
1059
					dmg(c)
1060
					CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
1061
					coroutine.wrap(function()
1062
					wait(.2)
1063
					asd.Enabled = false
1064
					wait(2)
1065
					asd:Remove()
1066
					end)()
1067
				       else
1068
        CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))		
1069
        Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
1070
1071
					end
1072
				end
1073
			end
1074
		end
1075
	end
1076
	end
1077
end
1078
1079
-------------------------------------------------------
1080
--End Important Functions--
1081
-------------------------------------------------------
1082
1083
--[[
1084
		Thanks for using Build-To-Lua by jarredbcv.
1085
]]--
1086
1087
New = function(Object, Parent, Name, Data)
1088
	local Object = Instance.new(Object)
1089
	for Index, Value in pairs(Data or {}) do
1090
		Object[Index] = Value
1091
	end
1092
	Object.Parent = Parent
1093
	Object.Name = Name
1094
	return Object
1095
end
1096
	
1097
Doll = New("Model",char,"Doll",{})
1098
Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1099
Mesh = New("CylinderMesh",Handle,"Mesh",{})
1100
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1101
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1102
--Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1103
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1104
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1105
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1106
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1107
Mesh = New("CylinderMesh",Part,"Mesh",{})
1108
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1109
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1110
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1111
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1112
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1113
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1114
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1115
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1116
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1117
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1118
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1119
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1120
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1121
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1122
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1123
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1124
Mesh = New("CylinderMesh",Part,"Mesh",{})
1125
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1126
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1127
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1128
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1129
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1130
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1131
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1132
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1133
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1134
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1135
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1136
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1137
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1138
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1139
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1140
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1141
Mesh = New("CylinderMesh",Part,"Mesh",{})
1142
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1143
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1144
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1145
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1146
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1147
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1148
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1149
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1150
Mesh = New("CylinderMesh",Part,"Mesh",{})
1151
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1152
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1153
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1154
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1155
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1156
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1157
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1158
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1159
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1160
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1161
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1162
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1163
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1164
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1165
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1166
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1167
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1168
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1169
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1170
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1171
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1172
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1173
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1174
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1175
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1176
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1177
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1178
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1179
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1180
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1181
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1182
Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
1183
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
1184
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1185
ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
1186
Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
1187
mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1188
ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
1189
Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
1190
mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1191
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
1192
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
1193
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1194
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
1195
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
1196
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1197
1198
--lazi xd
1199
Needle = New("Model",char,"Needle",{})
1200
Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
1201
Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
1202
1203
1204
for _, v in pairs(Doll:GetChildren()) do
1205
    if v:IsA'BasePart' then
1206
    v.CanCollide = false
1207
end
1208
end
1209
1210
for _, v in pairs(Needle:GetChildren()) do
1211
    if v:IsA'BasePart' then
1212
    v.CanCollide = false
1213
end
1214
end
1215
1216
1217
local NewInstance = function(instance,parent,properties)
1218
	local inst = Instance.new(instance,parent)
1219
	if(properties)then
1220
		for i,v in next, properties do
1221
			pcall(function() inst[i] = v end)
1222
		end
1223
	end
1224
	return inst;
1225
end
1226
local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
1227
1228
local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
1229
1230
1231
1232
-------------------------------------------------------
1233
--Start Music Option--
1234
-------------------------------------------------------
1235
local Music = Instance.new("Sound",tors)
1236
Music.Volume = 1.5
1237
Music.SoundId = "rbxassetid://297397123" --536675558 1470848774
1238
Music.Looped = true
1239
Music.Pitch = .73 --Pitcher
1240
Music:Play()
1241
-------------------------------------------------------
1242
--End Music Option--
1243
-------------------------------------------------------
1244
1245
1246
-------------------------------------------------------
1247
--Start Attacks N Stuff--
1248
-------------------------------------------------------
1249
local sine=0
1250
function LockOn()
1251
if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
1252
TargetSelect(mouse.Target.Parent)
1253
CreateSound("743521450", char, 1, .8)
1254
end
1255
end
1256
1257
1258
1259
function Stab_Them_For_FUN()
1260
	attack = true
1261
	hum.WalkSpeed = 0
1262
	if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
1263
		local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1264
			local partasdeff = Instance.new("ParticleEmitter",torsy)
1265
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1266
			partasdeff.LightEmission = .1
1267
			partasdeff.Size = NumberSequence.new(0.2)
1268
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
1269
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1270
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1271
			partasdeff.Transparency = bbb
1272
			partasdeff.Size = aaa
1273
			partasdeff.ZOffset = .9
1274
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
1275
			partasdeff.LockedToPart = false
1276
			partasdeff.EmissionDirection = "Back"
1277
			partasdeff.Lifetime = NumberRange.new(1, 2)
1278
			partasdeff.Rate = 1000
1279
			partasdeff.Rotation = NumberRange.new(-100, 100)
1280
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
1281
			partasdeff.Speed = NumberRange.new(6)
1282
			partasdeff.VelocitySpread = 10000
1283
			partasdeff.Enabled=false
1284
	for i = 0, 1.4, 0.1 do
1285
        swait()
1286
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1287
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
1288
		if Mrandom(1,15) == 1 then
1289
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1290
		end
1291
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1292
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1293
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1294
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1295
  	end
1296
    dmg(targetted)
1297
    partasdeff.Enabled=true
1298
CreateSound("429400881", torsy, 10, .8)
1299
	for i = 0, 1.4, 0.1 do
1300
        swait()
1301
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1302
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1303
		if Mrandom(1,15) == 1 then
1304
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1305
		end
1306
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1307
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1308
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1309
		LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
1310
  	end
1311
	partasdeff.Enabled=false
1312
	for i = 0, 1.4, 0.1 do
1313
        swait()
1314
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1315
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
1316
		if Mrandom(1,15) == 1 then
1317
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1318
		end
1319
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1320
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1321
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1322
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1323
	  	end
1324
	attack = false
1325
	hum.WalkSpeed = 8
1326
	elseif targetted.Name == "makhail07" then
1327
	for i = 0, 2.4, 0.1 do
1328
        swait()
1329
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1330
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1331
		if Mrandom(1,15) == 1 then
1332
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1333
		end
1334
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1335
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1336
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1337
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1338
  	end
1339
	for i = 0, 2.4, 0.1 do
1340
        swait()
1341
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1342
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1343
		if Mrandom(1,15) == 1 then
1344
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1345
		end
1346
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1347
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1348
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1349
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1350
  	end
1351
	coroutine.wrap(function()
1352
	wait(2)
1353
	--partasdeff:Remove()
1354
	end)()
1355
	local sel = Mrandom(1,3)
1356
	if sel == 1 then	
1357
	chatfunc("Hmhmhm, Why try?")
1358
	elseif sel == 2 then	
1359
	chatfunc("Stop it that's my creator.")
1360
	elseif sel == 3 then
1361
	chatfunc("I can't do that...")
1362
	end
1363
	wait(2)
1364
	hum.WalkSpeed = 8
1365
	attack = false
1366
	elseif targetted.Name == "Salvo_Starly" then
1367
		for i = 0, 2.4, 0.1 do
1368
        swait()
1369
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1370
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1371
		if Mrandom(1,15) == 1 then
1372
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1373
		end
1374
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1375
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1376
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1377
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1378
  	end
1379
		for i = 0, 2.4, 0.1 do
1380
        swait()
1381
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1382
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1383
		if Mrandom(1,15) == 1 then
1384
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1385
		end
1386
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1387
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1388
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1389
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1390
  	end
1391
	coroutine.wrap(function()
1392
	wait(2)
1393
	--partasdeff:Remove()
1394
	end)()
1395
	local sel = Mrandom(1,3)
1396
	if sel == 1 then	
1397
	chatfunc("Sorry about that.")
1398
	elseif sel == 2 then	
1399
	chatfunc("H-Hello. I almost killed you.")
1400
	elseif sel == 3 then
1401
	chatfunc("OwO?")
1402
	end
1403
	wait(2)
1404
	hum.WalkSpeed = 8
1405
	attack = false
1406
	elseif targetted.Name == "Nebula_Zorua" then
1407
		for i = 0, 2.4, 0.1 do
1408
        swait()
1409
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1410
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1411
		if Mrandom(1,15) == 1 then
1412
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1413
		end
1414
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1415
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1416
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1417
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1418
  	end
1419
		for i = 0, 2.4, 0.1 do
1420
        swait()
1421
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1422
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1423
		if Mrandom(1,15) == 1 then
1424
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1425
		end
1426
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1427
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1428
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1429
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1430
  	end
1431
	coroutine.wrap(function()
1432
	wait(2)
1433
	--partasdeff:Remove()
1434
	end)()
1435
	local sel = Mrandom(1,3)
1436
	if sel == 1 then	
1437
	chatfunc("Sorry, Nebula.")
1438
	elseif sel == 2 then	
1439
	chatfunc("Theres no need to harm you. Yet...")
1440
	elseif sel == 3 then
1441
	chatfunc("My mistake.")
1442
	end
1443
	wait(2)
1444
	hum.WalkSpeed = 8
1445
	attack = false
1446
	elseif targetted.Name == "KillerDarkness0105" then
1447
		for i = 0, 2.4, 0.1 do
1448
        swait()
1449
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1450
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1451
		if Mrandom(1,15) == 1 then
1452
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1453
		end
1454
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1455
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1456
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1457
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1458
  	end
1459
		for i = 0, 2.4, 0.1 do
1460
        swait()
1461
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1462
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1463
		if Mrandom(1,15) == 1 then
1464
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1465
		end
1466
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1467
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1468
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1469
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1470
  	end
1471
	coroutine.wrap(function()
1472
	wait(2)
1473
	--partasdeff:Remove()
1474
	end)()
1475
	local sel = Mrandom(1,3)
1476
	if sel == 1 then	
1477
	chatfunc("Hm, Killer it's been a while.")
1478
	elseif sel == 2 then	
1479
	chatfunc("No need for this.")
1480
	elseif sel == 3 then
1481
	chatfunc("Hello, sorry.")
1482
	end
1483
	wait(2)
1484
	hum.WalkSpeed = 8
1485
	attack = false
1486
	end
1487
end
1488
1489
function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
1490
	attack = true
1491
	hum.WalkSpeed = 0
1492
	if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
1493
	local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1494
	local partasdeff = Instance.new("ParticleEmitter",torsy)
1495
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1496
			partasdeff.LightEmission = .1
1497
			partasdeff.Size = NumberSequence.new(0.2)
1498
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
1499
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1500
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1501
			partasdeff.Transparency = bbb
1502
			partasdeff.Size = aaa
1503
			partasdeff.ZOffset = .9
1504
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
1505
			partasdeff.LockedToPart = false
1506
			partasdeff.EmissionDirection = "Back"
1507
			partasdeff.Lifetime = NumberRange.new(1, 2)
1508
			partasdeff.Rate = 1000
1509
			partasdeff.Rotation = NumberRange.new(-100, 100)
1510
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
1511
			partasdeff.Speed = NumberRange.new(6)
1512
			partasdeff.VelocitySpread = 10000
1513
			partasdeff.Enabled=false
1514
	for i = 0, 1.2, 0.1 do
1515
        swait()
1516
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1517
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1518
		if Mrandom(1,15) == 1 then
1519
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1520
		end
1521
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1522
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1523
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1524
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1525
	  	end
1526
	HW.Part0 = root
1527
	for i = 0, 1.8, 0.1 do
1528
        swait()
1529
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1530
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1531
		if Mrandom(1,15) == 1 then
1532
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1533
		end
1534
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1535
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1536
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
1537
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1538
		HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
1539
	  	end
1540
	kdown(targetted)
1541
	for i = 0, 1.6, 0.1 do
1542
        swait()
1543
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1544
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1545
		if Mrandom(1,15) == 1 then
1546
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1547
		end
1548
		RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1549
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1550
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1551
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1552
	  end
1553
	for i = 1,7 do
1554
		partasdeff.Enabled = false
1555
        for i = 0, 1.6, 0.1 do
1556
        swait()
1557
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
1558
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
1559
		if Mrandom(1,15) == 1 then
1560
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1561
		end
1562
		RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1563
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1564
		RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
1565
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
1566
  	end
1567
CreateSound("429400881", torsy, 10, 1)
1568
	partasdeff.Enabled = true
1569
	for i = 0, 1.6, 0.1 do
1570
        swait()
1571
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1572
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
1573
		if Mrandom(1,15) == 1 then
1574
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1575
		end
1576
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
1577
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1578
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
1579
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
1580
  	end
1581
	  	end
1582
	partasdeff.Enabled = false
1583
	dmg(targetted)
1584
	attack = false
1585
	HW.Part0 = ra
1586
	HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
1587
	hum.WalkSpeed = 8
1588
	elseif targetted.Name == "makhail07" then
1589
	for i = 0, 3.2, 0.1 do
1590
        swait()
1591
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1592
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1593
		if Mrandom(1,15) == 1 then
1594
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1595
		end
1596
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1597
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1598
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1599
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1600
	  	end
1601
	for i = 0, 1.8, 0.1 do
1602
        swait()
1603
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1604
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1605
		if Mrandom(1,15) == 1 then
1606
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1607
		end
1608
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1609
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1610
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1611
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1612
		  	end
1613
		coroutine.wrap(function()
1614
	wait(2)
1615
	--partasdeff:Remove()
1616
	end)()
1617
	local sel = Mrandom(1,3)
1618
	if sel == 1 then	
1619
	chatfunc("Hah you tried.")
1620
	elseif sel == 2 then	
1621
	chatfunc("No,no that's wrong.")
1622
	elseif sel == 3 then
1623
	chatfunc("Oops, I almost smashed myself to pieces.")
1624
	end
1625
	wait(2)
1626
	hum.WalkSpeed = 8
1627
	attack = false
1628
	elseif targetted.Name == "Salvo_Starly" then
1629
	for i = 0, 3.2, 0.1 do
1630
        swait()
1631
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1632
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1633
		if Mrandom(1,15) == 1 then
1634
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1635
		end
1636
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1637
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1638
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1639
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1640
	  	end
1641
	for i = 0, 1.8, 0.1 do
1642
        swait()
1643
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1644
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1645
		if Mrandom(1,15) == 1 then
1646
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1647
		end
1648
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1649
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1650
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1651
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1652
		  	end
1653
		coroutine.wrap(function()
1654
	wait(2)
1655
	--partasdeff:Remove()
1656
	end)()
1657
	local sel = Mrandom(1,3)
1658
	if sel == 1 then	
1659
	chatfunc("Ooooopsy.")
1660
	elseif sel == 2 then	
1661
	chatfunc("OOF I almost smashed you.")
1662
	elseif sel == 3 then
1663
	chatfunc("Give me, wait...Salvo?")
1664
	end
1665
	wait(2)
1666
	hum.WalkSpeed = 8
1667
	attack = false
1668
	elseif targetted.Name == "Nebula_Zorua" then
1669
	for i = 0, 3.2, 0.1 do
1670
        swait()
1671
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1672
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1673
		if Mrandom(1,15) == 1 then
1674
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1675
		end
1676
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1677
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1678
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1679
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1680
	  	end
1681
	for i = 0, 1.8, 0.1 do
1682
        swait()
1683
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1684
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1685
		if Mrandom(1,15) == 1 then
1686
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1687
		end
1688
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1689
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1690
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1691
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1692
		  	end
1693
		coroutine.wrap(function()
1694
	wait(2)
1695
	--partasdeff:Remove()
1696
	end)()
1697
	local sel = Mrandom(1,3)
1698
	if sel == 1 then	
1699
	chatfunc("Lucky I know you...")
1700
	elseif sel == 2 then	
1701
	chatfunc("Nebu?")
1702
	elseif sel == 3 then
1703
	chatfunc("VSB = Bad, GSB = Good")
1704
	end
1705
	wait(2)
1706
	hum.WalkSpeed = 8
1707
	attack = false
1708
	elseif targetted.Name == "KillerDarkness0105" then
1709
	for i = 0, 3.2, 0.1 do
1710
        swait()
1711
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1712
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1713
		if Mrandom(1,15) == 1 then
1714
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1715
		end
1716
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1717
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1718
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1719
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1720
	  	end
1721
	for i = 0, 1.8, 0.1 do
1722
        swait()
1723
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1724
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1725
		if Mrandom(1,15) == 1 then
1726
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1727
		end
1728
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1729
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1730
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1731
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1732
		  	end
1733
		coroutine.wrap(function()
1734
	wait(2)
1735
	--partasdeff:Remove()
1736
	end)()
1737
	local sel = Mrandom(1,3)
1738
	if sel == 1 then	
1739
	chatfunc("AaaaAA Killer, what are you doing?")
1740
	elseif sel == 2 then	
1741
	chatfunc("Are you finished with those touhou scripts?")
1742
	elseif sel == 3 then
1743
	chatfunc("Oh hi, sorry for that.")
1744
	end
1745
	wait(2)
1746
	hum.WalkSpeed = 8
1747
	attack = false
1748
	end
1749
end
1750
1751
function Get_Over_Here_And_PERISH()
1752
	attack = true
1753
	hum.WalkSpeed = 0
1754
	local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1755
	for i = 0, 2, 0.1 do
1756
        swait()
1757
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
1758
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
1759
		if Mrandom(1,15) == 1 then
1760
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1761
		end
1762
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1763
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1764
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
1765
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1766
	  	end
1767
	coroutine.resume(coroutine.create(function()
1768
		for i = 1,10 do
1769
			swait()
1770
		local Pully = Create("BodyPosition")({
1771
            P = 9000,
1772
            D = 1000,
1773
            maxForce = Vector3.new(math.huge, math.huge, math.huge),
1774
            position = ra.Position - ra.CFrame.lookVector * 6,
1775
            Parent = torsy
1776
          })
1777
          game:GetService("Debris"):AddItem(Pully, 0.2)
1778
          wait()
1779
		end
1780
	end))
1781
	CreateSound("541909814", torsy, 10, 1)
1782
	CreateSound("131228548", hed, 10, 1)
1783
	for i = 0, 2.2, 0.1 do
1784
        swait()
1785
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
1786
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
1787
		if Mrandom(1,15) == 1 then
1788
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1789
		end
1790
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
1791
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1792
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
1793
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
1794
	  	end
1795
	attack = false
1796
	hum.WalkSpeed = 8
1797
end
1798
1799
function The_End_offfff()
1800
	attack = true
1801
	hum.WalkSpeed = 0
1802
	Music:Stop()
1803
	for _, v in pairs(Doll:GetChildren()) do
1804
    if v:IsA'BasePart' then
1805
    v:Remove()
1806
	end
1807
	end
1808
	for _, v in pairs(Needle:GetChildren()) do
1809
    if v:IsA'BasePart' then
1810
     v:Remove()
1811
	end
1812
	end
1813
	for i = 0,6,0.1 do
1814
		swait()
1815
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1816
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
1817
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1818
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1819
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1820
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
1821
	end
1822
    CreateSound("1093102664", hed, 10, 1)
1823
	for i = 0,4,0.1 do
1824
		swait()
1825
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
1826
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
1827
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1828
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1829
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1830
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
1831
	end
1832
	for i = 0,6,0.1 do
1833
		swait()
1834
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
1835
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
1836
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
1837
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
1838
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
1839
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
1840
	end
1841
	wait(2)
1842
	dmg(char)
1843
end
1844
1845
-------------------------------------------------------
1846
--End Attacks N Stuff--
1847
-------------------------------------------------------
1848
mouse.Button1Down:connect(function()
1849
	if attack == false and targetted ~= nil then
1850
		Stab_Them_For_FUN()
1851
	end
1852
end)
1853
1854
1855
mouse.KeyDown:connect(function(key)
1856
if attack == false then
1857
	if key == 'q' then
1858
		LockOn()
1859
	elseif key == 'f' then
1860
		chatfunc("Come on now child everythings okay...")
1861
	elseif key == 'e' and targetted ~= nil then 
1862
		Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
1863
	elseif key == 'x' and targetted ~= nil then
1864
		Get_Over_Here_And_PERISH()
1865
	elseif key == 'r' and targetted ~= nil then
1866
		CreateSound("289556450", hed, .4, math.random(5, 15) / 5) 
1867
		root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
1868
	elseif key == 'p' then
1869
		The_End_offfff()
1870
		end
1871
	end
1872
end)
1873
1874
1875
1876
1877
1878
1879
-------------------------------------------------------
1880
--Start Animations--
1881
-------------------------------------------------------
1882
local equipped = false
1883
hum.WalkSpeed = 8
1884
hed.face.Texture = "rbxassetid://1471407701"
1885
local idle = 0
1886
local change = 1
1887
local val = 0
1888
local toim = 0
1889
local idleanim = 0.4
1890
hum.Animator.Parent = nil
1891
while true do
1892
	swait()
1893
	game.Lighting.TimeOfDay = "00:00:00"
1894
	--game.Lighting.FogEnd = 50
1895
	--game.Lighting.FogColor = Color3.fromRGB(0,0,0)
1896
	Music.Parent = tors
1897
	
1898
	imgl.Rotation = imgl.Rotation + 3
1899
	img2.Rotation = img2.Rotation + 3
1900
	if targetted ~= nil then
1901
	abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
1902
	abss.Enabled = true
1903
	elseif targetted == nil then
1904
	abss.Adornee = nil
1905
	abss.Enabled = false
1906
	end
1907
1908
	while true and imgl.Rotation >= 360 do
1909
	imgl.Rotation = 0	
1910
	img2.Rotation = 0
1911
	end
1912
	
1913
	sine = sine + change
1914
	local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
1915
	local velderp = root.Velocity.y
1916
	hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
1917
	if equipped == true or equipped == false then
1918
		if attack == false then
1919
			idle = idle + 1
1920
		else
1921
			idle = 0
1922
		end
1923
		if 1 < root.Velocity.y and hitfloor == nil then
1924
			Anim = "Jump"
1925
			if attack == false then
1926
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
1927
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
1928
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
1929
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
1930
				LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
1931
				RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
1932
			end
1933
		elseif -1 > root.Velocity.y and hitfloor == nil then
1934
			Anim = "Fall"
1935
			if attack == false then
1936
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
1937
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
1938
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
1939
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
1940
				LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
1941
				RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
1942
			end
1943
		elseif torvel < 1 and hitfloor ~= nil then
1944
			Anim = "Idle"
1945
			change = .6
1946
			if attack == false then
1947
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1948
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1949
				if Mrandom(1,15) == 1 then
1950
					tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1951
				end
1952
				RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1953
				LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1954
				RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1955
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
1956
				HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
1957
			end
1958
		elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
1959
			Anim = "Walk"
1960
			change = .4
1961
			if attack == false then
1962
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
1963
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
1964
				RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
1965
         		LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
1966
				RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
1967
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70)  * Cos(sine / 7) , Rad(0) ,	Rad(-5) + la.RotVelocity.Y / 75), 0.1)
1968
				HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
1969
			end
1970
		end
1971
	end
1972
	if 0 < #Effects then
1973
		for e = 1, #Effects do
1974
			if Effects[e] ~= nil then
1975
				local Thing = Effects[e]
1976
				if Thing ~= nil then
1977
					local Part = Thing[1]
1978
					local Mode = Thing[2]
1979
					local Delay = Thing[3]
1980
					local IncX = Thing[4]
1981
					local IncY = Thing[5]
1982
					local IncZ = Thing[6]
1983
					if 1 >= Thing[1].Transparency then
1984
						if Thing[2] == "Block1" then
1985
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1986
							local Mesh = Thing[1].Mesh
1987
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1988
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1989
						elseif Thing[2] == "Block2" then
1990
							Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
1991
							local Mesh = Thing[7]
1992
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1993
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1994
						elseif Thing[2] == "Block3" then
1995
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
1996
							local Mesh = Thing[7]
1997
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1998
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1999
						elseif Thing[2] == "Cylinder" then
2000
							local Mesh = Thing[1].Mesh
2001
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2002
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2003
						elseif Thing[2] == "Blood" then
2004
							local Mesh = Thing[7]
2005
							Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
2006
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2007
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2008
						elseif Thing[2] == "Elec" then
2009
							local Mesh = Thing[1].Mesh
2010
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
2011
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2012
						elseif Thing[2] == "Disappear" then
2013
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2014
						elseif Thing[2] == "Shatter" then
2015
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2016
							Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
2017
							Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
2018
							Thing[6] = Thing[6] + Thing[5]
2019
						end
2020
					else
2021
						Part.Parent = nil
2022
						table.remove(Effects, e)
2023
					end
2024
				end
2025
			end
2026
		end
2027
	end
2028
end
2029
-------------------------------------------------------
2030
--End Animations And Script--
2031-
-------------------------------------------------------
2031+
2032
for i,v in pairs(workspace.YOURNAMEHERE:GetDescendants()) do
2033
    if v.ClassName == "Sound" then
2034
        v.SoundId = http://www.roblox.com/asset/?id=147372923
2035
    end