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SCR1PT_ED1T0R

FE Voodoo Doll

Aug 18th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. -----------------------
  84. --Voodoo Child--
  85. -------------------------------------------------------
  86. --A script By makhail07
  87.  
  88. --Discord Creterisk#2958
  89. -------------------------------------------------------
  90.  
  91. local FavIDs = {
  92. 340106355, --Nefl Crystals
  93. 927529620, --Dimension
  94. 876981900, --Fantasy
  95. 398987889, --Ordinary Days
  96. 1117396305, --Oh wait, it's you.
  97. 885996042, --Action Winter Journey
  98. 919231299, --Sprawling Idiot Effigy
  99. 743466274, --Good Day Sunshine
  100. 727411183, --Knife Fight
  101. 1402748531, --The Earth Is Counting On You!
  102. 595230126 --Robot Language
  103. }
  104.  
  105.  
  106.  
  107. --The reality of my life isn't real but a Universe -makhail07
  108. wait()
  109. local plr = owner
  110. print('Local User is '..plr.Name)
  111. local char = plr.Character
  112. local hum = char.Humanoid
  113. local ra = char["Right Arm"]
  114. local la= char["Left Arm"]
  115. local rl= char["Right Leg"]
  116. local ll = char["Left Leg"]
  117. local hed = char.Head
  118. local root = char.HumanoidRootPart
  119. local rootj = root.RootJoint
  120. local tors = char.Torso
  121. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  122. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  123. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  124.  
  125.  
  126. -------------------------------------------------------
  127. --Start Good Stuff--
  128. -------------------------------------------------------
  129. CF = CFrame.new
  130. angles = CFrame.Angles
  131. attack = false
  132. Euler = CFrame.fromEulerAnglesXYZ
  133. Rad = math.rad
  134. IT = Instance.new
  135. BrickC = BrickColor.new
  136. Cos = math.cos
  137. Acos = math.acos
  138. Sin = math.sin
  139. Asin = math.asin
  140. Abs = math.abs
  141. Mrandom = math.random
  142. Floor = math.floor
  143. -------------------------------------------------------
  144. --End Good Stuff--
  145. -------------------------------------------------------
  146. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  147. RSH, LSH = nil, nil
  148. RW = Instance.new("Weld")
  149. LW = Instance.new("Weld")
  150. RH = tors["Right Hip"]
  151. LH = tors["Left Hip"]
  152. RSH = tors["Right Shoulder"]
  153. LSH = tors["Left Shoulder"]
  154. RSH.Parent = nil
  155. LSH.Parent = nil
  156. RW.Name = "RW"
  157. RW.Part0 = tors
  158. RW.C0 = CF(1.5, 0.5, 0)
  159. RW.C1 = CF(0, 0.5, 0)
  160. RW.Part1 = ra
  161. RW.Parent = tors
  162. LW.Name = "LW"
  163. LW.Part0 = tors
  164. LW.C0 = CF(-1.5, 0.5, 0)
  165. LW.C1 = CF(0, 0.5, 0)
  166. LW.Part1 = la
  167. LW.Parent = tors
  168. Effects = {}
  169.  
  170. -------------------------------------------------------
  171. --Start HeartBeat--
  172. -------------------------------------------------------
  173. ArtificialHB = Instance.new("BindableEvent", script)
  174. ArtificialHB.Name = "Heartbeat"
  175. script:WaitForChild("Heartbeat")
  176.  
  177. frame = 1 / 60
  178. tf = 0
  179. allowframeloss = false
  180. tossremainder = false
  181.  
  182.  
  183. lastframe = tick()
  184. script.Heartbeat:Fire()
  185.  
  186.  
  187. game:GetService("RunService").Heartbeat:connect(function(s, p)
  188. tf = tf + s
  189. if tf >= frame then
  190. if allowframeloss then
  191. script.Heartbeat:Fire()
  192. lastframe = tick()
  193. else
  194. for i = 1, math.floor(tf / frame) do
  195. script.Heartbeat:Fire()
  196. end
  197. lastframe = tick()
  198. end
  199. if tossremainder then
  200. tf = 0
  201. else
  202. tf = tf - frame * math.floor(tf / frame)
  203. end
  204. end
  205. end)
  206. -------------------------------------------------------
  207. --End HeartBeat--
  208. -------------------------------------------------------
  209.  
  210. -------------------------------------------------------
  211. --Start Important Functions--
  212. -------------------------------------------------------
  213. function swait(num)
  214. if num == 0 or num == nil then
  215. game:service("RunService").Stepped:wait(0)
  216. else
  217. for i = 0, num do
  218. game:service("RunService").Stepped:wait(0)
  219. end
  220. end
  221. end
  222. function thread(f)
  223. coroutine.resume(coroutine.create(f))
  224. end
  225. function clerp(a, b, t)
  226. local qa = {
  227. QuaternionFromCFrame(a)
  228. }
  229. local qb = {
  230. QuaternionFromCFrame(b)
  231. }
  232. local ax, ay, az = a.x, a.y, a.z
  233. local bx, by, bz = b.x, b.y, b.z
  234. local _t = 1 - t
  235. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  236. end
  237. function QuaternionFromCFrame(cf)
  238. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  239. local trace = m00 + m11 + m22
  240. if trace > 0 then
  241. local s = math.sqrt(1 + trace)
  242. local recip = 0.5 / s
  243. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  244. else
  245. local i = 0
  246. if m00 < m11 then
  247. i = 1
  248. end
  249. if m22 > (i == 0 and m00 or m11) then
  250. i = 2
  251. end
  252. if i == 0 then
  253. local s = math.sqrt(m00 - m11 - m22 + 1)
  254. local recip = 0.5 / s
  255. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  256. elseif i == 1 then
  257. local s = math.sqrt(m11 - m22 - m00 + 1)
  258. local recip = 0.5 / s
  259. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  260. elseif i == 2 then
  261. local s = math.sqrt(m22 - m00 - m11 + 1)
  262. local recip = 0.5 / s
  263. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  264. end
  265. end
  266. end
  267. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  268. local xs, ys, zs = x + x, y + y, z + z
  269. local wx, wy, wz = w * xs, w * ys, w * zs
  270. local xx = x * xs
  271. local xy = x * ys
  272. local xz = x * zs
  273. local yy = y * ys
  274. local yz = y * zs
  275. local zz = z * zs
  276. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  277. end
  278. function QuaternionSlerp(a, b, t)
  279. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  280. local startInterp, finishInterp
  281. if cosTheta >= 1.0E-4 then
  282. if 1 - cosTheta > 1.0E-4 then
  283. local theta = math.acos(cosTheta)
  284. local invSinTheta = 1 / Sin(theta)
  285. startInterp = Sin((1 - t) * theta) * invSinTheta
  286. finishInterp = Sin(t * theta) * invSinTheta
  287. else
  288. startInterp = 1 - t
  289. finishInterp = t
  290. end
  291. elseif 1 + cosTheta > 1.0E-4 then
  292. local theta = math.acos(-cosTheta)
  293. local invSinTheta = 1 / Sin(theta)
  294. startInterp = Sin((t - 1) * theta) * invSinTheta
  295. finishInterp = Sin(t * theta) * invSinTheta
  296. else
  297. startInterp = t - 1
  298. finishInterp = t
  299. end
  300. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  301. end
  302. function rayCast(Position, Direction, Range, Ignore)
  303. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  304. end
  305. local RbxUtility = LoadLibrary("RbxUtility")
  306. local Create = RbxUtility.Create
  307.  
  308. -------------------------------------------------------
  309. --Start Damage Function--
  310. -------------------------------------------------------
  311. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  312. if hit.Parent == nil then
  313. return
  314. end
  315. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  316. for _, v in pairs(hit.Parent:children()) do
  317. if v:IsA("Humanoid") then
  318. h = v
  319. end
  320. end
  321. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  322.  
  323. hit.Parent:FindFirstChild("Head"):BreakJoints()
  324. end
  325.  
  326. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  327. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  328. if hit.Parent.DebounceHit.Value == true then
  329. return
  330. end
  331. end
  332. if insta == true then
  333. hit.Parent:FindFirstChild("Head"):BreakJoints()
  334. end
  335. local c = Create("ObjectValue"){
  336. Name = "creator",
  337. Value = game:service("Players").LocalPlayer,
  338. Parent = h,
  339. }
  340. game:GetService("Debris"):AddItem(c, .5)
  341. if HitSound ~= nil and HitPitch ~= nil then
  342. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  343. end
  344. local Damage = math.random(minim, maxim)
  345. local blocked = false
  346. local block = hit.Parent:findFirstChild("Block")
  347. if block ~= nil then
  348. if block.className == "IntValue" then
  349. if block.Value > 0 then
  350. blocked = true
  351. block.Value = block.Value - 1
  352. print(block.Value)
  353. end
  354. end
  355. end
  356. if blocked == false then
  357. h.Health = h.Health - Damage
  358. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  359. else
  360. h.Health = h.Health - (Damage / 2)
  361. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  362. end
  363. if Type == "Knockdown" then
  364. local hum = hit.Parent.Humanoid
  365. hum.PlatformStand = true
  366. coroutine.resume(coroutine.create(function(HHumanoid)
  367. swait(1)
  368. HHumanoid.PlatformStand = false
  369. end), hum)
  370. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  371. local bodvol = Create("BodyVelocity"){
  372. velocity = angle * knockback,
  373. P = 5000,
  374. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  375. Parent = hit,
  376. }
  377. local rl = Create("BodyAngularVelocity"){
  378. P = 3000,
  379. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  380. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  381. Parent = hit,
  382. }
  383. game:GetService("Debris"):AddItem(bodvol, .5)
  384. game:GetService("Debris"):AddItem(rl, .5)
  385. elseif Type == "Normal" then
  386. local vp = Create("BodyVelocity"){
  387. P = 500,
  388. maxForce = Vector3.new(math.huge, 0, math.huge),
  389. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  390. }
  391. if knockback > 0 then
  392. vp.Parent = hit.Parent.Torso
  393. end
  394. game:GetService("Debris"):AddItem(vp, .5)
  395. elseif Type == "Up" then
  396. local bodyVelocity = Create("BodyVelocity"){
  397. velocity = Vector3.new(0, 20, 0),
  398. P = 5000,
  399. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  400. Parent = hit,
  401. }
  402. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  403. elseif Type == "DarkUp" then
  404. coroutine.resume(coroutine.create(function()
  405. for i = 0, 1, 0.1 do
  406. swait()
  407. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  408. end
  409. end))
  410. local bodyVelocity = Create("BodyVelocity"){
  411. velocity = Vector3.new(0, 20, 0),
  412. P = 5000,
  413. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  414. Parent = hit,
  415. }
  416. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  417. elseif Type == "Snare" then
  418. local bp = Create("BodyPosition"){
  419. P = 2000,
  420. D = 100,
  421. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  422. position = hit.Parent.Torso.Position,
  423. Parent = hit.Parent.Torso,
  424. }
  425. game:GetService("Debris"):AddItem(bp, 1)
  426. elseif Type == "Freeze" then
  427. local BodPos = Create("BodyPosition"){
  428. P = 50000,
  429. D = 1000,
  430. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  431. position = hit.Parent.Torso.Position,
  432. Parent = hit.Parent.Torso,
  433. }
  434. local BodGy = Create("BodyGyro") {
  435. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  436. P = 20e+003,
  437. Parent = hit.Parent.Torso,
  438. cframe = hit.Parent.Torso.CFrame,
  439. }
  440. hit.Parent.Torso.Anchored = true
  441. coroutine.resume(coroutine.create(function(Part)
  442. swait(1.5)
  443. Part.Anchored = false
  444. end), hit.Parent.Torso)
  445. game:GetService("Debris"):AddItem(BodPos, 3)
  446. game:GetService("Debris"):AddItem(BodGy, 3)
  447. end
  448. local debounce = Create("BoolValue"){
  449. Name = "DebounceHit",
  450. Parent = hit.Parent,
  451. Value = true,
  452. }
  453. game:GetService("Debris"):AddItem(debounce, Delay)
  454. c = Create("ObjectValue"){
  455. Name = "creator",
  456. Value = Player,
  457. Parent = h,
  458. }
  459. game:GetService("Debris"):AddItem(c, .5)
  460. end
  461. end
  462. -------------------------------------------------------
  463. --End Damage Function--
  464. -------------------------------------------------------
  465.  
  466. -------------------------------------------------------
  467. --Start Damage Function Customization--
  468. -------------------------------------------------------
  469. function ShowDamage(Pos, Text, Time, Color)
  470. local Rate = (1 / 30)
  471. local Pos = (Pos or Vector3.new(0, 0, 0))
  472. local Text = (Text or "")
  473. local Time = (Time or 2)
  474. local Color = (Color or Color3.new(1, 0, 1))
  475. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  476. EffectPart.Anchored = true
  477. local BillboardGui = Create("BillboardGui"){
  478. Size = UDim2.new(3, 0, 3, 0),
  479. Adornee = EffectPart,
  480. Parent = EffectPart,
  481. }
  482. local TextLabel = Create("TextLabel"){
  483. BackgroundTransparency = 1,
  484. Size = UDim2.new(1, 0, 1, 0),
  485. Text = Text,
  486. Font = "Bodoni",
  487. TextColor3 = Color,
  488. TextScaled = true,
  489. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  490. Parent = BillboardGui,
  491. }
  492. game.Debris:AddItem(EffectPart, (Time))
  493. EffectPart.Parent = game:GetService("Workspace")
  494. delay(0, function()
  495. local Frames = (Time / Rate)
  496. for Frame = 1, Frames do
  497. wait(Rate)
  498. local Percent = (Frame / Frames)
  499. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  500. TextLabel.TextTransparency = Percent
  501. end
  502. if EffectPart and EffectPart.Parent then
  503. EffectPart:Destroy()
  504. end
  505. end)
  506. end
  507. -------------------------------------------------------
  508. --End Damage Function Customization--
  509. -------------------------------------------------------
  510.  
  511. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  512. for _, c in pairs(workspace:children()) do
  513. local hum = c:findFirstChild("Humanoid")
  514. if hum ~= nil then
  515. local head = c:findFirstChild("Head")
  516. if head ~= nil then
  517. local targ = head.Position - Part.Position
  518. local mag = targ.magnitude
  519. if magni >= mag and c.Name ~= plr.Name then
  520. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  521. end
  522. end
  523. end
  524. end
  525. end
  526.  
  527.  
  528. CFuncs = {
  529. Part = {
  530. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  531. local Part = Create("Part")({
  532. Parent = Parent,
  533. Reflectance = Reflectance,
  534. Transparency = Transparency,
  535. CanCollide = false,
  536. Locked = true,
  537. BrickColor = BrickColor.new(tostring(BColor)),
  538. Name = Name,
  539. Size = Size,
  540. Material = Material
  541. })
  542. RemoveOutlines(Part)
  543. return Part
  544. end
  545. },
  546. Mesh = {
  547. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  548. local Msh = Create(Mesh)({
  549. Parent = Part,
  550. Offset = OffSet,
  551. Scale = Scale
  552. })
  553. if Mesh == "SpecialMesh" then
  554. Msh.MeshType = MeshType
  555. Msh.MeshId = MeshId
  556. end
  557. return Msh
  558. end
  559. },
  560. Mesh = {
  561. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  562. local Msh = Create(Mesh)({
  563. Parent = Part,
  564. Offset = OffSet,
  565. Scale = Scale
  566. })
  567. if Mesh == "SpecialMesh" then
  568. Msh.MeshType = MeshType
  569. Msh.MeshId = MeshId
  570. end
  571. return Msh
  572. end
  573. },
  574. Weld = {
  575. Create = function(Parent, Part0, Part1, C0, C1)
  576. local Weld = Create("Weld")({
  577. Parent = Parent,
  578. Part0 = Part0,
  579. Part1 = Part1,
  580. C0 = C0,
  581. C1 = C1
  582. })
  583. return Weld
  584. end
  585. },
  586. Sound = {
  587. Create = function(id, par, vol, pit)
  588. coroutine.resume(coroutine.create(function()
  589. local S = Create("Sound")({
  590. Volume = vol,
  591. Pitch = pit or 1,
  592. SoundId = id,
  593. Parent = par or workspace
  594. })
  595. wait()
  596. S:play()
  597. game:GetService("Debris"):AddItem(S, 6)
  598. end))
  599. end
  600. },
  601. ParticleEmitter = {
  602. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  603. local fp = Create("ParticleEmitter")({
  604. Parent = Parent,
  605. Color = ColorSequence.new(Color1, Color2),
  606. LightEmission = LightEmission,
  607. Size = Size,
  608. Texture = Texture,
  609. Transparency = Transparency,
  610. ZOffset = ZOffset,
  611. Acceleration = Accel,
  612. Drag = Drag,
  613. LockedToPart = LockedToPart,
  614. VelocityInheritance = VelocityInheritance,
  615. EmissionDirection = EmissionDirection,
  616. Enabled = Enabled,
  617. Lifetime = LifeTime,
  618. Rate = Rate,
  619. Rotation = Rotation,
  620. RotSpeed = RotSpeed,
  621. Speed = Speed,
  622. VelocitySpread = VelocitySpread
  623. })
  624. return fp
  625. end
  626. }
  627. }
  628. function RemoveOutlines(part)
  629. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  630. end
  631. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  632. local Part = Create("Part")({
  633. formFactor = FormFactor,
  634. Parent = Parent,
  635. Reflectance = Reflectance,
  636. Transparency = Transparency,
  637. CanCollide = false,
  638. Locked = true,
  639. BrickColor = BrickColor.new(tostring(BColor)),
  640. Name = Name,
  641. Size = Size,
  642. Material = Material
  643. })
  644. RemoveOutlines(Part)
  645. return Part
  646. end
  647. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  648. local Msh = Create(Mesh)({
  649. Parent = Part,
  650. Offset = OffSet,
  651. Scale = Scale
  652. })
  653. if Mesh == "SpecialMesh" then
  654. Msh.MeshType = MeshType
  655. Msh.MeshId = MeshId
  656. end
  657. return Msh
  658. end
  659. function CreateWeld(Parent, Part0, Part1, C0, C1)
  660. local Weld = Create("Weld")({
  661. Parent = Parent,
  662. Part0 = Part0,
  663. Part1 = Part1,
  664. C0 = C0,
  665. C1 = C1
  666. })
  667. return Weld
  668. end
  669.  
  670.  
  671. -------------------------------------------------------
  672. --Start Effect Function--
  673. -------------------------------------------------------
  674. EffectModel = Instance.new("Model", char)
  675. Effects = {
  676. Block = {
  677. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  678. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  679. prt.Anchored = true
  680. prt.CFrame = cframe
  681. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  682. game:GetService("Debris"):AddItem(prt, 10)
  683. if Type == 1 or Type == nil then
  684. table.insert(Effects, {
  685. prt,
  686. "Block1",
  687. delay,
  688. x3,
  689. y3,
  690. z3,
  691. msh
  692. })
  693. elseif Type == 2 then
  694. table.insert(Effects, {
  695. prt,
  696. "Block2",
  697. delay,
  698. x3,
  699. y3,
  700. z3,
  701. msh
  702. })
  703. else
  704. table.insert(Effects, {
  705. prt,
  706. "Block3",
  707. delay,
  708. x3,
  709. y3,
  710. z3,
  711. msh
  712. })
  713. end
  714. end
  715. },
  716. Sphere = {
  717. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  718. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  719. prt.Anchored = true
  720. prt.CFrame = cframe
  721. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  722. game:GetService("Debris"):AddItem(prt, 10)
  723. table.insert(Effects, {
  724. prt,
  725. "Cylinder",
  726. delay,
  727. x3,
  728. y3,
  729. z3,
  730. msh
  731. })
  732. end
  733. },
  734. Cylinder = {
  735. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  736. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  737. prt.Anchored = true
  738. prt.CFrame = cframe
  739. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  740. game:GetService("Debris"):AddItem(prt, 10)
  741. table.insert(Effects, {
  742. prt,
  743. "Cylinder",
  744. delay,
  745. x3,
  746. y3,
  747. z3,
  748. msh
  749. })
  750. end
  751. },
  752. Wave = {
  753. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  754. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  755. prt.Anchored = true
  756. prt.CFrame = cframe
  757. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  758. game:GetService("Debris"):AddItem(prt, 10)
  759. table.insert(Effects, {
  760. prt,
  761. "Cylinder",
  762. delay,
  763. x3 / 60,
  764. y3 / 60,
  765. z3 / 60,
  766. msh
  767. })
  768. end
  769. },
  770. Ring = {
  771. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  772. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  773. prt.Anchored = true
  774. prt.CFrame = cframe
  775. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  776. game:GetService("Debris"):AddItem(prt, 10)
  777. table.insert(Effects, {
  778. prt,
  779. "Cylinder",
  780. delay,
  781. x3,
  782. y3,
  783. z3,
  784. msh
  785. })
  786. end
  787. },
  788. Break = {
  789. Create = function(brickcolor, cframe, x1, y1, z1)
  790. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  791. prt.Anchored = true
  792. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  793. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  794. local num = math.random(10, 50) / 1000
  795. game:GetService("Debris"):AddItem(prt, 10)
  796. table.insert(Effects, {
  797. prt,
  798. "Shatter",
  799. num,
  800. prt.CFrame,
  801. math.random() - math.random(),
  802. 0,
  803. math.random(50, 100) / 100
  804. })
  805. end
  806. },
  807. Spiral = {
  808. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  809. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  810. prt.Anchored = true
  811. prt.CFrame = cframe
  812. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  813. game:GetService("Debris"):AddItem(prt, 10)
  814. table.insert(Effects, {
  815. prt,
  816. "Cylinder",
  817. delay,
  818. x3,
  819. y3,
  820. z3,
  821. msh
  822. })
  823. end
  824. },
  825. Push = {
  826. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  827. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  828. prt.Anchored = true
  829. prt.CFrame = cframe
  830. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  831. game:GetService("Debris"):AddItem(prt, 10)
  832. table.insert(Effects, {
  833. prt,
  834. "Cylinder",
  835. delay,
  836. x3,
  837. y3,
  838. z3,
  839. msh
  840. })
  841. end
  842. }
  843. }
  844. -------------------------------------------------------
  845. --End Effect Function--
  846. -------------------------------------------------------
  847.  
  848. function CreateSound(ID, PARENT, VOLUME, PITCH)
  849. local NSound = nil
  850. coroutine.resume(coroutine.create(function()
  851. NSound = Instance.new("Sound", PARENT)
  852. NSound.Volume = VOLUME
  853. NSound.Pitch = PITCH
  854. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  855. swait()
  856. NSound:play()
  857. game:GetService("Debris"):AddItem(NSound, 10)
  858. end))
  859. return NSound
  860. end
  861.  
  862. --Very lazi from here to below except the animations but who cares /shrug
  863. function chatfunc(text)
  864. local chat = coroutine.wrap(function()
  865. if char:FindFirstChild("TalkingBillBoard")~= nil then
  866. char:FindFirstChild("TalkingBillBoard"):destroy()
  867. end
  868. local naeeym2 = Instance.new("BillboardGui",char)
  869. naeeym2.Size = UDim2.new(0,100,0,40)
  870. naeeym2.StudsOffset = Vector3.new(0,3,0)
  871. naeeym2.Adornee = char.Head
  872. naeeym2.Name = "TalkingBillBoard"
  873. local tecks2 = Instance.new("TextLabel",naeeym2)
  874. tecks2.BackgroundTransparency = 1
  875. tecks2.BorderSizePixel = 0
  876. tecks2.Text = ""
  877. tecks2.Font = "Bodoni"
  878. tecks2.TextSize = 30
  879. tecks2.TextStrokeTransparency = 0
  880. tecks2.TextColor3 = Color3.new(255,0,0)
  881. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  882. tecks2.Size = UDim2.new(1,0,0.5,0)
  883. local tecks3 = Instance.new("TextLabel",naeeym2)
  884. tecks3.BackgroundTransparency = 1
  885. tecks3.BorderSizePixel = 0
  886. tecks3.Text = ""
  887. tecks3.Font = "Bodoni"
  888. tecks3.TextSize = 30
  889. tecks3.TextStrokeTransparency = 0
  890. tecks3.TextColor3 = Color3.new(255,0,0)
  891. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  892. tecks3.Size = UDim2.new(1,0,0.5,0)
  893. coroutine.resume(coroutine.create(function()
  894. while tecks3 ~= nil do
  895. swait()
  896. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  897. tecks3.Rotation = math.random(-3,3)
  898. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  899. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  900. end
  901. end))
  902. for i = 1,string.len(text),1 do
  903. tecks2.Text = string.sub(text,1,i)
  904. tecks3.Text = string.sub(text,1,i)
  905. wait(0.01)
  906. end
  907. wait(2)
  908. for i = 1, 50 do
  909. swait()
  910. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  911. tecks2.Rotation = tecks2.Rotation - .8
  912. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  913. tecks2.TextTransparency = tecks2.TextTransparency + .04
  914. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  915. tecks3.Rotation = tecks2.Rotation + .8
  916. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  917. tecks3.TextTransparency = tecks2.TextTransparency + .04
  918. end
  919. naeeym2:Destroy()
  920. end)
  921. chat()
  922. end
  923. function onChatted(msg)
  924. chatfunc(msg)
  925. end
  926. --plr.Chatted:connect(onChatted)
  927.  
  928. abss = Instance.new("BillboardGui",char)
  929. abss.Size = UDim2.new(10,0,10,0)
  930. abss.Enabled = false
  931. imgl = Instance.new("ImageLabel",abss)
  932. imgl.Position = UDim2.new(0,0,0,0)
  933. imgl.Size = UDim2.new(1,0,1,0)
  934. imgl.Image = "rbxassetid://153485522"
  935. imgl.BackgroundTransparency = 1
  936. imgl.ImageColor3 = Color3.new(.9,0,0)
  937. img2 = Instance.new("ImageLabel",abss)
  938. img2.Position = UDim2.new(0,0,0,0)
  939. img2.Size = UDim2.new(1,0,1,0)
  940. img2.Image = "rbxassetid://153485522"
  941. img2.BackgroundTransparency = 1
  942. img2.ImageColor3 = Color3.new(.9,0,0)
  943.  
  944. function TargetSelect(person)
  945. local dd=coroutine.wrap(function()
  946. if targetted ~= person then
  947. targetted = person
  948. img2.Size = UDim2.new(1,0,1,0)
  949. img2.ImageTransparency = 0
  950. img2.Position = UDim2.new(0,0,0,0)
  951. for i = 0, 2, 0.1 do
  952. swait()
  953. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  954. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  955. img2.ImageTransparency = img2.ImageTransparency + 0.05
  956. end
  957. end
  958. end)
  959. dd()
  960. end
  961.  
  962. function dmg(dude)
  963. if dude.Name ~= char then
  964. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  965. local bgf = Instance.new("BodyGyro",dude.Head)
  966. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  967. local val = Instance.new("BoolValue",dude)
  968. val.Name = "IsHit"
  969. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  970. local partasdeff = Instance.new("ParticleEmitter",torsy)
  971. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  972. partasdeff.LightEmission = .1
  973. partasdeff.Size = NumberSequence.new(0.2)
  974. partasdeff.Texture = "rbxassetid://771221224"
  975. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  976. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  977. partasdeff.Transparency = bbb
  978. partasdeff.Size = aaa
  979. partasdeff.ZOffset = .9
  980. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  981. partasdeff.LockedToPart = false
  982. partasdeff.EmissionDirection = "Back"
  983. partasdeff.Lifetime = NumberRange.new(1, 2)
  984. partasdeff.Rate = 1000
  985. partasdeff.Rotation = NumberRange.new(-100, 100)
  986. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  987. partasdeff.Speed = NumberRange.new(6)
  988. partasdeff.VelocitySpread = 10000
  989. partasdeff.Enabled=false
  990. partasdeff:Emit(30)
  991. coroutine.wrap(function()
  992. targetted = nil
  993. swait(30)
  994. dude:BreakJoints()
  995. swait(5)
  996. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  997. for i=0,1,.05 do
  998. for a,v in pairs(dude:GetChildren()) do
  999. if v:IsA("BasePart") then
  1000. v.Transparency = i
  1001. end
  1002. end
  1003. swait()
  1004. end
  1005. for a,v in pairs(dude:GetChildren()) do
  1006. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  1007. v.ParticleEmitter.Enabled = false
  1008. end
  1009. game:service'Debris':AddItem(v,2)
  1010. end
  1011. end)()
  1012. end
  1013. end
  1014.  
  1015. --lazi
  1016. function kdown(dd)
  1017. if dd.Name ~= char then
  1018. dd.Humanoid.PlatformStand = true
  1019. local bgf = Instance.new("BodyGyro",dd.Head)
  1020. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1021. local val = Instance.new("BoolValue",dd)
  1022. val.Name = "IsHit"
  1023. end
  1024. end
  1025.  
  1026. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1027. --local buddy
  1028. for _, c in pairs(workspace:children()) do
  1029. local hum = c:findFirstChild("Humanoid")
  1030. if hum ~= nil then
  1031. local head = c:findFirstChild("Torso")
  1032. if head ~= nil then
  1033. local targ = head.Position - Part.Position
  1034. local mag = targ.magnitude
  1035. if mag <= Magnitude and c.Name ~= plr.Name then
  1036. if c.Name ~= char then
  1037. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  1038. local asd = Instance.new("ParticleEmitter",c.Torso)
  1039. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1040. asd.LightEmission = .1
  1041. asd.Size = NumberSequence.new(0.2)
  1042. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1043. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1044. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1045. asd.Transparency = bbb
  1046. asd.Size = aaa
  1047. asd.ZOffset = .9
  1048. asd.Acceleration = Vector3.new(0, -5, 0)
  1049. asd.LockedToPart = false
  1050. asd.EmissionDirection = "Back"
  1051. asd.Lifetime = NumberRange.new(1, 2)
  1052. asd.Rate = 1000
  1053. asd.Rotation = NumberRange.new(-100, 100)
  1054. asd.RotSpeed = NumberRange.new(-100, 100)
  1055. asd.Speed = NumberRange.new(6)
  1056. asd.VelocitySpread = 10000
  1057. asd.Enabled=true
  1058. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1059. dmg(c)
  1060. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  1061. coroutine.wrap(function()
  1062. wait(.2)
  1063. asd.Enabled = false
  1064. wait(2)
  1065. asd:Remove()
  1066. end)()
  1067. else
  1068. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  1069. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1070.  
  1071. end
  1072. end
  1073. end
  1074. end
  1075. end
  1076. end
  1077. end
  1078.  
  1079. -------------------------------------------------------
  1080. --End Important Functions--
  1081. -------------------------------------------------------
  1082.  
  1083. --[[
  1084. Thanks for using Build-To-Lua by jarredbcv.
  1085. ]]--
  1086.  
  1087. New = function(Object, Parent, Name, Data)
  1088. local Object = Instance.new(Object)
  1089. for Index, Value in pairs(Data or {}) do
  1090. Object[Index] = Value
  1091. end
  1092. Object.Parent = Parent
  1093. Object.Name = Name
  1094. return Object
  1095. end
  1096.  
  1097. Doll = New("Model",char,"Doll",{})
  1098. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1099. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1100. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1101. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1102. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1103. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1104. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1105. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1106. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1107. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1108. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1109. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1110. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1111. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1112. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1113. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1114. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1115. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1116. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1117. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1118. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1119. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1120. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1121. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1122. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1123. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1124. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1125. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1126. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1127. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1128. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1129. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1130. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1131. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1132. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1133. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1134. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1135. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1136. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1137. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1138. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1139. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1140. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1141. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1142. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1143. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1144. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1145. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1146. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1147. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1148. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1149. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1150. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1151. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1152. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1153. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1154. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1155. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1156. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1157. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1158. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1159. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1160. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1161. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1162. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1163. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1164. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1165. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1166. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1167. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1168. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1169. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1170. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1171. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1172. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1173. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1174. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1175. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1176. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1177. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1178. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1179. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1180. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1181. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1182. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1183. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1184. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1185. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1186. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1187. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1188. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1189. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1190. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1191. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1192. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1193. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1194. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1195. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1196. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1197.  
  1198. --lazi xd
  1199. Needle = New("Model",char,"Needle",{})
  1200. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1201. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1202.  
  1203.  
  1204. for _, v in pairs(Doll:GetChildren()) do
  1205. if v:IsA'BasePart' then
  1206. v.CanCollide = false
  1207. end
  1208. end
  1209.  
  1210. for _, v in pairs(Needle:GetChildren()) do
  1211. if v:IsA'BasePart' then
  1212. v.CanCollide = false
  1213. end
  1214. end
  1215.  
  1216.  
  1217. local NewInstance = function(instance,parent,properties)
  1218. local inst = Instance.new(instance,parent)
  1219. if(properties)then
  1220. for i,v in next, properties do
  1221. pcall(function() inst[i] = v end)
  1222. end
  1223. end
  1224. return inst;
  1225. end
  1226. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1227.  
  1228. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1229.  
  1230.  
  1231.  
  1232. -------------------------------------------------------
  1233. --Start Music Option--
  1234. -------------------------------------------------------
  1235. local Music = Instance.new("Sound",tors)
  1236. Music.Volume = 1.5
  1237. Music.SoundId = "rbxassetid://297397123" --536675558 1470848774
  1238. Music.Looped = true
  1239. Music.Pitch = .73 --Pitcher
  1240. Music:Play()
  1241. -------------------------------------------------------
  1242. --End Music Option--
  1243. -------------------------------------------------------
  1244.  
  1245.  
  1246. -------------------------------------------------------
  1247. --Start Attacks N Stuff--
  1248. -------------------------------------------------------
  1249. local sine=0
  1250. function LockOn()
  1251. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1252. TargetSelect(mouse.Target.Parent)
  1253. CreateSound("743521450", char, 1, .8)
  1254. end
  1255. end
  1256.  
  1257.  
  1258.  
  1259. function Stab_Them_For_FUN()
  1260. attack = true
  1261. hum.WalkSpeed = 0
  1262. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1263. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1264. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1265. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1266. partasdeff.LightEmission = .1
  1267. partasdeff.Size = NumberSequence.new(0.2)
  1268. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1269. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1270. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1271. partasdeff.Transparency = bbb
  1272. partasdeff.Size = aaa
  1273. partasdeff.ZOffset = .9
  1274. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1275. partasdeff.LockedToPart = false
  1276. partasdeff.EmissionDirection = "Back"
  1277. partasdeff.Lifetime = NumberRange.new(1, 2)
  1278. partasdeff.Rate = 1000
  1279. partasdeff.Rotation = NumberRange.new(-100, 100)
  1280. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1281. partasdeff.Speed = NumberRange.new(6)
  1282. partasdeff.VelocitySpread = 10000
  1283. partasdeff.Enabled=false
  1284. for i = 0, 1.4, 0.1 do
  1285. swait()
  1286. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1287. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1288. if Mrandom(1,15) == 1 then
  1289. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1290. end
  1291. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1292. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1293. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1294. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1295. end
  1296. dmg(targetted)
  1297. partasdeff.Enabled=true
  1298. CreateSound("429400881", torsy, 10, .8)
  1299. for i = 0, 1.4, 0.1 do
  1300. swait()
  1301. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1302. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1303. if Mrandom(1,15) == 1 then
  1304. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1305. end
  1306. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1307. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1308. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1309. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1310. end
  1311. partasdeff.Enabled=false
  1312. for i = 0, 1.4, 0.1 do
  1313. swait()
  1314. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1315. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1316. if Mrandom(1,15) == 1 then
  1317. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1318. end
  1319. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1320. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1321. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1322. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1323. end
  1324. attack = false
  1325. hum.WalkSpeed = 8
  1326. elseif targetted.Name == "makhail07" then
  1327. for i = 0, 2.4, 0.1 do
  1328. swait()
  1329. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1330. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1331. if Mrandom(1,15) == 1 then
  1332. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1333. end
  1334. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1335. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1336. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1337. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1338. end
  1339. for i = 0, 2.4, 0.1 do
  1340. swait()
  1341. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1342. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1343. if Mrandom(1,15) == 1 then
  1344. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1345. end
  1346. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1347. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1348. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1349. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1350. end
  1351. coroutine.wrap(function()
  1352. wait(2)
  1353. --partasdeff:Remove()
  1354. end)()
  1355. local sel = Mrandom(1,3)
  1356. if sel == 1 then
  1357. chatfunc("Hmhmhm, Why try?")
  1358. elseif sel == 2 then
  1359. chatfunc("Stop it that's my creator.")
  1360. elseif sel == 3 then
  1361. chatfunc("I can't do that...")
  1362. end
  1363. wait(2)
  1364. hum.WalkSpeed = 8
  1365. attack = false
  1366. elseif targetted.Name == "Salvo_Starly" then
  1367. for i = 0, 2.4, 0.1 do
  1368. swait()
  1369. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1370. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1371. if Mrandom(1,15) == 1 then
  1372. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1373. end
  1374. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1375. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1376. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1377. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1378. end
  1379. for i = 0, 2.4, 0.1 do
  1380. swait()
  1381. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1382. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1383. if Mrandom(1,15) == 1 then
  1384. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1385. end
  1386. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1387. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1388. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1389. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1390. end
  1391. coroutine.wrap(function()
  1392. wait(2)
  1393. --partasdeff:Remove()
  1394. end)()
  1395. local sel = Mrandom(1,3)
  1396. if sel == 1 then
  1397. chatfunc("Sorry about that.")
  1398. elseif sel == 2 then
  1399. chatfunc("H-Hello. I almost killed you.")
  1400. elseif sel == 3 then
  1401. chatfunc("OwO?")
  1402. end
  1403. wait(2)
  1404. hum.WalkSpeed = 8
  1405. attack = false
  1406. elseif targetted.Name == "Nebula_Zorua" then
  1407. for i = 0, 2.4, 0.1 do
  1408. swait()
  1409. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1410. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1411. if Mrandom(1,15) == 1 then
  1412. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1413. end
  1414. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1415. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1416. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1417. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1418. end
  1419. for i = 0, 2.4, 0.1 do
  1420. swait()
  1421. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1422. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1423. if Mrandom(1,15) == 1 then
  1424. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1425. end
  1426. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1427. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1428. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1429. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1430. end
  1431. coroutine.wrap(function()
  1432. wait(2)
  1433. --partasdeff:Remove()
  1434. end)()
  1435. local sel = Mrandom(1,3)
  1436. if sel == 1 then
  1437. chatfunc("Sorry, Nebula.")
  1438. elseif sel == 2 then
  1439. chatfunc("Theres no need to harm you. Yet...")
  1440. elseif sel == 3 then
  1441. chatfunc("My mistake.")
  1442. end
  1443. wait(2)
  1444. hum.WalkSpeed = 8
  1445. attack = false
  1446. elseif targetted.Name == "KillerDarkness0105" then
  1447. for i = 0, 2.4, 0.1 do
  1448. swait()
  1449. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1450. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1451. if Mrandom(1,15) == 1 then
  1452. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1453. end
  1454. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1455. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1456. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1457. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1458. end
  1459. for i = 0, 2.4, 0.1 do
  1460. swait()
  1461. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1462. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1463. if Mrandom(1,15) == 1 then
  1464. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1465. end
  1466. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1467. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1468. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1469. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1470. end
  1471. coroutine.wrap(function()
  1472. wait(2)
  1473. --partasdeff:Remove()
  1474. end)()
  1475. local sel = Mrandom(1,3)
  1476. if sel == 1 then
  1477. chatfunc("Hm, Killer it's been a while.")
  1478. elseif sel == 2 then
  1479. chatfunc("No need for this.")
  1480. elseif sel == 3 then
  1481. chatfunc("Hello, sorry.")
  1482. end
  1483. wait(2)
  1484. hum.WalkSpeed = 8
  1485. attack = false
  1486. end
  1487. end
  1488.  
  1489. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1490. attack = true
  1491. hum.WalkSpeed = 0
  1492. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1493. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1494. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1495. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1496. partasdeff.LightEmission = .1
  1497. partasdeff.Size = NumberSequence.new(0.2)
  1498. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1499. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1500. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1501. partasdeff.Transparency = bbb
  1502. partasdeff.Size = aaa
  1503. partasdeff.ZOffset = .9
  1504. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1505. partasdeff.LockedToPart = false
  1506. partasdeff.EmissionDirection = "Back"
  1507. partasdeff.Lifetime = NumberRange.new(1, 2)
  1508. partasdeff.Rate = 1000
  1509. partasdeff.Rotation = NumberRange.new(-100, 100)
  1510. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1511. partasdeff.Speed = NumberRange.new(6)
  1512. partasdeff.VelocitySpread = 10000
  1513. partasdeff.Enabled=false
  1514. for i = 0, 1.2, 0.1 do
  1515. swait()
  1516. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1517. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1518. if Mrandom(1,15) == 1 then
  1519. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1520. end
  1521. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1522. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1523. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1524. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1525. end
  1526. HW.Part0 = root
  1527. for i = 0, 1.8, 0.1 do
  1528. swait()
  1529. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1530. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1531. if Mrandom(1,15) == 1 then
  1532. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1533. end
  1534. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1535. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1536. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1537. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1538. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1539. end
  1540. kdown(targetted)
  1541. for i = 0, 1.6, 0.1 do
  1542. swait()
  1543. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1544. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1545. if Mrandom(1,15) == 1 then
  1546. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1547. end
  1548. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1549. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1550. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1551. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1552. end
  1553. for i = 1,7 do
  1554. partasdeff.Enabled = false
  1555. for i = 0, 1.6, 0.1 do
  1556. swait()
  1557. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1558. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1559. if Mrandom(1,15) == 1 then
  1560. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1561. end
  1562. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1563. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1564. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1565. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1566. end
  1567. CreateSound("429400881", torsy, 10, 1)
  1568. partasdeff.Enabled = true
  1569. for i = 0, 1.6, 0.1 do
  1570. swait()
  1571. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1572. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1573. if Mrandom(1,15) == 1 then
  1574. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1575. end
  1576. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1577. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1578. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1579. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1580. end
  1581. end
  1582. partasdeff.Enabled = false
  1583. dmg(targetted)
  1584. attack = false
  1585. HW.Part0 = ra
  1586. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1587. hum.WalkSpeed = 8
  1588. elseif targetted.Name == "makhail07" then
  1589. for i = 0, 3.2, 0.1 do
  1590. swait()
  1591. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1592. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1593. if Mrandom(1,15) == 1 then
  1594. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1595. end
  1596. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1597. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1598. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1599. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1600. end
  1601. for i = 0, 1.8, 0.1 do
  1602. swait()
  1603. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1604. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1605. if Mrandom(1,15) == 1 then
  1606. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1607. end
  1608. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1609. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1610. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1611. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1612. end
  1613. coroutine.wrap(function()
  1614. wait(2)
  1615. --partasdeff:Remove()
  1616. end)()
  1617. local sel = Mrandom(1,3)
  1618. if sel == 1 then
  1619. chatfunc("Hah you tried.")
  1620. elseif sel == 2 then
  1621. chatfunc("No,no that's wrong.")
  1622. elseif sel == 3 then
  1623. chatfunc("Oops, I almost smashed myself to pieces.")
  1624. end
  1625. wait(2)
  1626. hum.WalkSpeed = 8
  1627. attack = false
  1628. elseif targetted.Name == "Salvo_Starly" then
  1629. for i = 0, 3.2, 0.1 do
  1630. swait()
  1631. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1632. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1633. if Mrandom(1,15) == 1 then
  1634. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1635. end
  1636. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1637. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1638. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1639. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1640. end
  1641. for i = 0, 1.8, 0.1 do
  1642. swait()
  1643. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1644. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1645. if Mrandom(1,15) == 1 then
  1646. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1647. end
  1648. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1649. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1650. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1651. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1652. end
  1653. coroutine.wrap(function()
  1654. wait(2)
  1655. --partasdeff:Remove()
  1656. end)()
  1657. local sel = Mrandom(1,3)
  1658. if sel == 1 then
  1659. chatfunc("Ooooopsy.")
  1660. elseif sel == 2 then
  1661. chatfunc("OOF I almost smashed you.")
  1662. elseif sel == 3 then
  1663. chatfunc("Give me, wait...Salvo?")
  1664. end
  1665. wait(2)
  1666. hum.WalkSpeed = 8
  1667. attack = false
  1668. elseif targetted.Name == "Nebula_Zorua" then
  1669. for i = 0, 3.2, 0.1 do
  1670. swait()
  1671. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1672. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1673. if Mrandom(1,15) == 1 then
  1674. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1675. end
  1676. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1677. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1678. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1679. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1680. end
  1681. for i = 0, 1.8, 0.1 do
  1682. swait()
  1683. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1684. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1685. if Mrandom(1,15) == 1 then
  1686. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1687. end
  1688. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1689. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1690. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1691. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1692. end
  1693. coroutine.wrap(function()
  1694. wait(2)
  1695. --partasdeff:Remove()
  1696. end)()
  1697. local sel = Mrandom(1,3)
  1698. if sel == 1 then
  1699. chatfunc("Lucky I know you...")
  1700. elseif sel == 2 then
  1701. chatfunc("Nebu?")
  1702. elseif sel == 3 then
  1703. chatfunc("VSB = Bad, GSB = Good")
  1704. end
  1705. wait(2)
  1706. hum.WalkSpeed = 8
  1707. attack = false
  1708. elseif targetted.Name == "KillerDarkness0105" then
  1709. for i = 0, 3.2, 0.1 do
  1710. swait()
  1711. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1712. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1713. if Mrandom(1,15) == 1 then
  1714. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1715. end
  1716. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1717. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1718. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1719. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1720. end
  1721. for i = 0, 1.8, 0.1 do
  1722. swait()
  1723. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1724. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1725. if Mrandom(1,15) == 1 then
  1726. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1727. end
  1728. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1729. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1730. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1731. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1732. end
  1733. coroutine.wrap(function()
  1734. wait(2)
  1735. --partasdeff:Remove()
  1736. end)()
  1737. local sel = Mrandom(1,3)
  1738. if sel == 1 then
  1739. chatfunc("AaaaAA Killer, what are you doing?")
  1740. elseif sel == 2 then
  1741. chatfunc("Are you finished with those touhou scripts?")
  1742. elseif sel == 3 then
  1743. chatfunc("Oh hi, sorry for that.")
  1744. end
  1745. wait(2)
  1746. hum.WalkSpeed = 8
  1747. attack = false
  1748. end
  1749. end
  1750.  
  1751. function Get_Over_Here_And_PERISH()
  1752. attack = true
  1753. hum.WalkSpeed = 0
  1754. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1755. for i = 0, 2, 0.1 do
  1756. swait()
  1757. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1758. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1759. if Mrandom(1,15) == 1 then
  1760. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1761. end
  1762. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1763. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1764. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1765. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1766. end
  1767. coroutine.resume(coroutine.create(function()
  1768. for i = 1,10 do
  1769. swait()
  1770. local Pully = Create("BodyPosition")({
  1771. P = 9000,
  1772. D = 1000,
  1773. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1774. position = ra.Position - ra.CFrame.lookVector * 6,
  1775. Parent = torsy
  1776. })
  1777. game:GetService("Debris"):AddItem(Pully, 0.2)
  1778. wait()
  1779. end
  1780. end))
  1781. CreateSound("541909814", torsy, 10, 1)
  1782. CreateSound("131228548", hed, 10, 1)
  1783. for i = 0, 2.2, 0.1 do
  1784. swait()
  1785. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1786. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1787. if Mrandom(1,15) == 1 then
  1788. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1789. end
  1790. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1791. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1792. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1793. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1794. end
  1795. attack = false
  1796. hum.WalkSpeed = 8
  1797. end
  1798.  
  1799. function The_End_offfff()
  1800. attack = true
  1801. hum.WalkSpeed = 0
  1802. Music:Stop()
  1803. for _, v in pairs(Doll:GetChildren()) do
  1804. if v:IsA'BasePart' then
  1805. v:Remove()
  1806. end
  1807. end
  1808. for _, v in pairs(Needle:GetChildren()) do
  1809. if v:IsA'BasePart' then
  1810. v:Remove()
  1811. end
  1812. end
  1813. for i = 0,6,0.1 do
  1814. swait()
  1815. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1816. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1817. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1818. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1819. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1820. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1821. end
  1822. CreateSound("1093102664", hed, 10, 1)
  1823. for i = 0,4,0.1 do
  1824. swait()
  1825. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1826. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1827. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1828. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1829. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1830. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1831. end
  1832. for i = 0,6,0.1 do
  1833. swait()
  1834. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1835. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1836. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1837. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1838. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1839. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1840. end
  1841. wait(2)
  1842. dmg(char)
  1843. end
  1844.  
  1845. -------------------------------------------------------
  1846. --End Attacks N Stuff--
  1847. -------------------------------------------------------
  1848. mouse.Button1Down:connect(function()
  1849. if attack == false and targetted ~= nil then
  1850. Stab_Them_For_FUN()
  1851. end
  1852. end)
  1853.  
  1854.  
  1855. mouse.KeyDown:connect(function(key)
  1856. if attack == false then
  1857. if key == 'q' then
  1858. LockOn()
  1859. elseif key == 'f' then
  1860. chatfunc("Come on now child everythings okay...")
  1861. elseif key == 'e' and targetted ~= nil then
  1862. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1863. elseif key == 'x' and targetted ~= nil then
  1864. Get_Over_Here_And_PERISH()
  1865. elseif key == 'r' and targetted ~= nil then
  1866. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1867. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1868. elseif key == 'p' then
  1869. The_End_offfff()
  1870. end
  1871. end
  1872. end)
  1873.  
  1874.  
  1875.  
  1876.  
  1877.  
  1878.  
  1879. -------------------------------------------------------
  1880. --Start Animations--
  1881. -------------------------------------------------------
  1882. local equipped = false
  1883. hum.WalkSpeed = 8
  1884. hed.face.Texture = "rbxassetid://1471407701"
  1885. local idle = 0
  1886. local change = 1
  1887. local val = 0
  1888. local toim = 0
  1889. local idleanim = 0.4
  1890. hum.Animator.Parent = nil
  1891. while true do
  1892. swait()
  1893. game.Lighting.TimeOfDay = "00:00:00"
  1894. --game.Lighting.FogEnd = 50
  1895. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1896. Music.Parent = tors
  1897.  
  1898. imgl.Rotation = imgl.Rotation + 3
  1899. img2.Rotation = img2.Rotation + 3
  1900. if targetted ~= nil then
  1901. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1902. abss.Enabled = true
  1903. elseif targetted == nil then
  1904. abss.Adornee = nil
  1905. abss.Enabled = false
  1906. end
  1907.  
  1908. while true and imgl.Rotation >= 360 do
  1909. imgl.Rotation = 0
  1910. img2.Rotation = 0
  1911. end
  1912.  
  1913. sine = sine + change
  1914. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1915. local velderp = root.Velocity.y
  1916. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1917. if equipped == true or equipped == false then
  1918. if attack == false then
  1919. idle = idle + 1
  1920. else
  1921. idle = 0
  1922. end
  1923. if 1 < root.Velocity.y and hitfloor == nil then
  1924. Anim = "Jump"
  1925. if attack == false then
  1926. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1927. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1928. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1929. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1930. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1931. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1932. end
  1933. elseif -1 > root.Velocity.y and hitfloor == nil then
  1934. Anim = "Fall"
  1935. if attack == false then
  1936. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1937. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1938. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1939. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1940. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1941. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1942. end
  1943. elseif torvel < 1 and hitfloor ~= nil then
  1944. Anim = "Idle"
  1945. change = .6
  1946. if attack == false then
  1947. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1948. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1949. if Mrandom(1,15) == 1 then
  1950. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1951. end
  1952. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1953. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1954. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1955. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1956. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1957. end
  1958. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1959. Anim = "Walk"
  1960. change = .4
  1961. if attack == false then
  1962. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1963. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1964. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1965. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1966. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1967. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1968. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1969. end
  1970. end
  1971. end
  1972. if 0 < #Effects then
  1973. for e = 1, #Effects do
  1974. if Effects[e] ~= nil then
  1975. local Thing = Effects[e]
  1976. if Thing ~= nil then
  1977. local Part = Thing[1]
  1978. local Mode = Thing[2]
  1979. local Delay = Thing[3]
  1980. local IncX = Thing[4]
  1981. local IncY = Thing[5]
  1982. local IncZ = Thing[6]
  1983. if 1 >= Thing[1].Transparency then
  1984. if Thing[2] == "Block1" then
  1985. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1986. local Mesh = Thing[1].Mesh
  1987. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1988. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1989. elseif Thing[2] == "Block2" then
  1990. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1991. local Mesh = Thing[7]
  1992. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1993. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1994. elseif Thing[2] == "Block3" then
  1995. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1996. local Mesh = Thing[7]
  1997. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1998. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1999. elseif Thing[2] == "Cylinder" then
  2000. local Mesh = Thing[1].Mesh
  2001. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2002. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2003. elseif Thing[2] == "Blood" then
  2004. local Mesh = Thing[7]
  2005. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  2006. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2007. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2008. elseif Thing[2] == "Elec" then
  2009. local Mesh = Thing[1].Mesh
  2010. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2011. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2012. elseif Thing[2] == "Disappear" then
  2013. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2014. elseif Thing[2] == "Shatter" then
  2015. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2016. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2017. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2018. Thing[6] = Thing[6] + Thing[5]
  2019. end
  2020. else
  2021. Part.Parent = nil
  2022. table.remove(Effects, e)
  2023. end
  2024. end
  2025. end
  2026. end
  2027. end
  2028. end
  2029. -------------------------------------------------------
  2030. --End Animations And Script--
  2031. -------------------------------------------------------
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