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1 | - | pcall(game.Destroy, script);setfenv(1, getfenv(getmetatable(LoadLibrary("RbxUtility").Create).__call));pcall(game.Destroy, script) |
1 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by retram") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
51 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
52 | end | |
53 | for _,t in pairs(CAS.Actions) do | |
54 | for _,k in pairs(t.Keys) do | |
55 | if k==io.KeyCode then | |
56 | t.Function(t.Name,io.UserInputState,io) | |
57 | end | |
58 | end | |
59 | end | |
60 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
61 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
62 | end | |
63 | end) | |
64 | Event.Parent = NLS([==[ | |
65 | local Player = game:GetService("Players").LocalPlayer | |
66 | local Event = script:WaitForChild("UserInput_Event") | |
67 | local Mouse = Player:GetMouse() | |
68 | local UIS = game:GetService("UserInputService") | |
69 | local input = function(io,a) | |
70 | if a then return end | |
71 | --Since InputObject is a client-side instance, we create and pass table instead | |
72 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
73 | end | |
74 | UIS.InputBegan:Connect(input) | |
75 | UIS.InputEnded:Connect(input) | |
76 | local h,t | |
77 | --Give the server mouse data 30 times every second, but only if the values changed | |
78 | --If player is not moving their mouse, client won't fire events | |
79 | while wait(1/30) do | |
80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
81 | h,t=Mouse.Hit,Mouse.Target | |
82 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
83 | end | |
84 | end]==],Player.Character) | |
85 | ||
86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
87 | --Real game object | |
88 | local _rg = game | |
89 | ||
90 | --Metatable for fake service | |
91 | local fsmt = { | |
92 | __index = function(self,k) | |
93 | local s = rawget(self,"_RealService") | |
94 | if s then | |
95 | return typeof(s[k])=="function" | |
96 | and function(_,...)return s[k](s,...)end or s[k] | |
97 | end | |
98 | end, | |
99 | __newindex = function(self,k,v) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then s[k]=v end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return rawget(self,s) or _rg:GetService(s) | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | RunService = FakeService({ | |
120 | _btrs = {}, | |
121 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
122 | BindToRenderStep = function(self,name,_,fun) | |
123 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
124 | end, | |
125 | UnbindFromRenderStep = function(self,name) | |
126 | self._btrs[name]:Disconnect() | |
127 | end, | |
128 | },"RunService") | |
129 | } | |
130 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
131 | g.service = g.GetService | |
132 | FakeService(g,game) | |
133 | --Changing owner to fake player object to support owner:GetMouse() | |
134 | game,owner = g,g.Players.LocalPlayer | |
135 | end pcall(game.Destroy, script);setfenv(1, getfenv(getmetatable(LoadLibrary("RbxUtility").Create).__call));pcall(game.Destroy, script) | |
136 | local plr = game.Players.LocalPlayer | |
137 | repeat wait() until plr.Character | |
138 | plr = game.Players.LocalPlayer | |
139 | char = plr.Character | |
140 | torso = char.Torso | |
141 | head = char.Head | |
142 | neck = torso.Neck | |
143 | head.face:Destroy() | |
144 | sound = Instance.new("Sound", head) | |
145 | sound.SoundId = "rbxassetid://" | |
146 | sound.Volume = 100 | |
147 | sound:Play() | |
148 | sound.Looped = true | |
149 | plr.Chatted:connect(function(message) | |
150 | if message:sub(1,4) == "Play" then | |
151 | sound:Stop() | |
152 | sound.SoundId = "http://www.roblox.com/asset/?id="..message:sub(6) | |
153 | sound:Play() | |
154 | end | |
155 | end) | |
156 | ||
157 | ||
158 | ||
159 | ||
160 | ---- [[ Left Eye]] ---- | |
161 | ||
162 | eye1 = Instance.new("Part", workspace) | |
163 | eye1.Anchored = false | |
164 | eye1.Parent = head | |
165 | eye1.TopSurface = 0 | |
166 | eye1.BrickColor = BrickColor.new("Black") | |
167 | eye1.BottomSurface = 0 | |
168 | eye1m = Instance.new("SpecialMesh", eye1) | |
169 | eye1m.MeshType = Enum.MeshType.Sphere | |
170 | eye1m.Scale = Vector3.new(0.02,0.12,0.03) | |
171 | ogsize = eye1m.Scale | |
172 | weld = Instance.new("Weld", head) | |
173 | weld.Part0 = eye1 | |
174 | weld.Part1 = head | |
175 | weld.C1 = CFrame.new(-.17,.14,-.57) | |
176 | ||
177 | ||
178 | ||
179 | ---- [[ Right Eye ]] ---- | |
180 | ||
181 | ||
182 | eye2 = Instance.new("Part", workspace) | |
183 | eye2.Anchored = false | |
184 | eye2.Parent = head | |
185 | eye2.TopSurface = 0 | |
186 | eye2.BrickColor = BrickColor.new("Black") | |
187 | eye2.BottomSurface = 0 | |
188 | eye2m = Instance.new("SpecialMesh", eye2) | |
189 | eye2m.MeshType = Enum.MeshType.Sphere | |
190 | eye2m.Scale = Vector3.new(0.02,0.12,0.03) | |
191 | ogsize = eye2m.Scale | |
192 | weld = Instance.new("Weld", head) | |
193 | weld.Part0 = eye2 | |
194 | weld.Part1 = head | |
195 | weld.C1 = CFrame.new(.17,.14,-.57) | |
196 | ||
197 | ||
198 | ||
199 | ---- [[ Mouth ]] ---- | |
200 | ||
201 | mouth = Instance.new("Part", workspace) | |
202 | mouth.Anchored = false | |
203 | mouth.Parent = head | |
204 | mouth.TopSurface = 0 | |
205 | mouth.BrickColor = BrickColor.new("Black") | |
206 | mouth.BottomSurface = 0 | |
207 | mouth.Material = "SmoothPlastic" | |
208 | mouthm = Instance.new("SpecialMesh", mouth) | |
209 | mouthm.MeshType = Enum.MeshType.Sphere | |
210 | mouthm.Scale = Vector3.new(.13,0.1,0.05) | |
211 | ogsize = mouthm.Scale | |
212 | weld = Instance.new("Weld", head) | |
213 | weld.Part0 = mouth | |
214 | weld.Part1 = head | |
215 | weld.C1 = CFrame.new(0,-.25,-.6) | |
216 | game:service'RunService'.RenderStepped:connect(function() | |
217 | mouthm.Scale = mouthm.Scale:lerp(Vector3.new(ogsize.X+sound.PlaybackLoudness/20000,sound.PlaybackLoudness/1000,ogsize.Z),0.8) | |
218 | neck.C0 = neck.C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(mouthm.Scale.Y*100) +math.rad(-90),0,math.rad(180)),0.1) | |
219 | end) |