SHOW:
|
|
- or go back to the newest paste.
1 | TrailSettings = { | |
2 | - | local p=game:service("Players").LocalPlayer |
2 | + | |
3 | - | Instance.new("ForceField", game.Players.LocalPlayer.Character). Visible = false |
3 | + | Texture = 'rbxassetid://55161402', |
4 | - | local char=p.Character |
4 | + | |
5 | - | local torso=char.Torso |
5 | + | |
6 | - | local hed=char.Head |
6 | + | |
7 | - | local hrp =char.HumanoidRootPart |
7 | + | |
8 | - | local larm=char:FindFirstChild("Left Arm") |
8 | + | |
9 | - | local rarm=char:FindFirstChild("Right Arm") |
9 | + | |
10 | - | local lleg=char:FindFirstChild("Left Leg") |
10 | + | |
11 | - | local rleg=char:FindFirstChild("Right Leg") |
11 | + | |
12 | - | local hum=char.Humanoid |
12 | + | |
13 | - | local hb=game:service("RunService").Heartbeat |
13 | + | |
14 | - | local rs=game:service("RunService").Stepped |
14 | + | |
15 | - | hum.MaxHealth = 1.0E298 |
15 | + | |
16 | - | hum.Health = 1.0E298 |
16 | + | |
17 | - | |
17 | + | |
18 | Backpack = Player.Backpack | |
19 | Character = Player.Character | |
20 | Humanoid = Character.Humanoid | |
21 | Mouse = Player:GetMouse() | |
22 | RootPart = Character["HumanoidRootPart"] | |
23 | Torso = Character["Torso"] | |
24 | - | Texture = 'rbxassetid://1209757190', |
24 | + | |
25 | RightArm = Character["Right Arm"] | |
26 | LeftArm = Character["Left Arm"] | |
27 | RightLeg = Character["Right Leg"] | |
28 | LeftLeg = Character["Left Leg"] | |
29 | RootJoint = RootPart["RootJoint"] | |
30 | Neck = Torso["Neck"] | |
31 | RightShoulder = Torso["Right Shoulder"] | |
32 | LeftShoulder = Torso["Left Shoulder"] | |
33 | RightHip = Torso["Right Hip"] | |
34 | LeftHip = Torso["Left Hip"] | |
35 | local pattt =ins('Part',Character) | |
36 | pattt.BrickColor = BrickColor.new('Maroon') | |
37 | pattt.Size =Vector3.new(.1,.1,.1) | |
38 | pattt.Material = 'Neon' | |
39 | pattt.Name = "Some is" | |
40 | pattt.Anchored = false | |
41 | pattt.CanCollide = false | |
42 | pattt.Transparency =1 | |
43 | local w=ins('Weld',pattt) | |
44 | w.Part1 = pattt | |
45 | w.Part0 = Torso | |
46 | w.C0=CFrame.new(-1,.9,0) | |
47 | ||
48 | local sandd = ins('Part',Character) | |
49 | sandd.BrickColor = BrickColor.new('New Yeller') | |
50 | sandd.Material = 'Sand' | |
51 | sandd.Name = "Fet" | |
52 | sandd.Size =Vector3.new(.1,.1,.1) | |
53 | sandd.Anchored = false | |
54 | sandd.CanCollide = false | |
55 | sandd.Transparency =1 | |
56 | local w=ins('Weld',sandd) | |
57 | w.Part1 = sandd | |
58 | w.Part0 = Torso | |
59 | w.C0=CFrame.new(1,.9,0) | |
60 | local at3 =ins('Attachment',pattt) | |
61 | local at4 =ins('Attachment',sandd) | |
62 | ||
63 | local patt =ins('Part',Character) | |
64 | patt.BrickColor = BrickColor.new('Maroon') | |
65 | patt.Size =Vector3.new(.1,.1,.1) | |
66 | patt.Material = 'Neon' | |
67 | patt.Name = "Game is" | |
68 | patt.Anchored = false | |
69 | patt.CanCollide = false | |
70 | patt.Transparency =1 | |
71 | local w=ins('Weld',patt) | |
72 | w.Part1 = patt | |
73 | w.Part0 = Torso | |
74 | w.C0=CFrame.new(-1,-.9,0) | |
75 | local sand = ins('Part',Character) | |
76 | sand.BrickColor = BrickColor.new('New Yeller') | |
77 | sand.Material = 'Sand' | |
78 | sand.Name = "Fet" | |
79 | sand.Size =Vector3.new(.1,.1,.1) | |
80 | sand.Anchored = false | |
81 | sand.CanCollide = false | |
82 | sand.Transparency =1 | |
83 | local w=ins('Weld',sand) | |
84 | w.Part1 = sand | |
85 | w.Part0 = Torso | |
86 | w.C0=CFrame.new(1,-.9,0) | |
87 | local at =ins('Attachment',sand) | |
88 | local at2 =ins('Attachment',patt) | |
89 | local trail =ins('Trail',Character) | |
90 | trail.Attachment0 = at | |
91 | trail.Attachment1 =at2 | |
92 | trail.Transparency = NumberSequence.new(0,1) | |
93 | trail.Color = ColorSequence.new(BrickColor.new('Maroon').Color,BrickColor.new('New Yeller').Color) | |
94 | trail.Lifetime = 2 | |
95 | local trail2 =ins('Trail',Character) | |
96 | trail2.Attachment0 =at3 | |
97 | trail2.Attachment1 =at4 | |
98 | trail2.Transparency = NumberSequence.new(0,1) | |
99 | trail2.Color = ColorSequence.new(BrickColor.new('Maroon').Color,BrickColor.new('New Yeller').Color) | |
100 | local trail3 =ins('Trail',Character) | |
101 | trail3.Attachment0=at | |
102 | trail3.Attachment1=at4 | |
103 | trail3.Transparency = NumberSequence.new(0,1) | |
104 | trail3.Color = ColorSequence.new(BrickColor.new('Maroon').Color,BrickColor.new('New Yeller').Color) | |
105 | local trail4 =ins('Trail',Character) | |
106 | trail4.Attachment0=at3 | |
107 | trail4.Attachment1=at2 | |
108 | trail4.Transparency = NumberSequence.new(0,1) | |
109 | trail4.Color = ColorSequence.new(BrickColor.new('Maroon').Color,BrickColor.new('New Yeller').Color) | |
110 | local trail6 =ins('Trail',Character) | |
111 | trail6.Attachment0=at | |
112 | trail6.Attachment1=at3 | |
113 | trail6.Transparency = NumberSequence.new(0,1) | |
114 | - | trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.2,Color3.new(1,1,0)),ColorSequenceKeypoint.new(0.4,Color3.new(0,1,0)),ColorSequenceKeypoint.new(0.6,Color3.new(0,1,1)),ColorSequenceKeypoint.new(0.8,Color3.new(0,0,1)),ColorSequenceKeypoint.new(1,Color3.new(0,0,1))}) |
114 | + | trail6.Color = ColorSequence.new(BrickColor.new('Maroon').Color,BrickColor.new('New Yeller').Color) |
115 | local trail5 =ins('Trail',Character) | |
116 | trail5.Attachment0=at4 | |
117 | trail5.Attachment1=at2 | |
118 | trail5.Transparency = NumberSequence.new(0,1) | |
119 | trail5.Color = ColorSequence.new(BrickColor.new('Maroon').Color,BrickColor.new('New Yeller').Color) |