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1 | -- Created by Nebula_Zorua -- | |
2 | -- Edit by 1x1x1x1IAMbck -- | |
3 | -- Sans Curse (A Curse of Light) -- | |
4 | -- Custom Arcane Adventures Magic -- | |
5 | -- Wielder: Everybody (Released) -- | |
6 | ||
7 | ||
8 | ||
9 | -- Discord: Nebula the Zorua#6969 | |
10 | -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA | |
11 | ||
12 | -- You can change the Magic Circle n stuff down under Customization, at MagicVariant -- | |
13 | ||
14 | --controls | |
15 | local MovesGui=Instance.new("ScreenGui",game:service'Players'.LocalPlayer:FindFirstChildOfClass("PlayerGui")) | |
16 | local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0 | |
17 | Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0) | |
18 | local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0 | |
19 | normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1) | |
20 | normal.TextXAlignment="Left"normal.TextYAlignment="Top" | |
21 | normal.Text=[[ | |
22 | ----------- | |
23 | *Q : Normal Gaster Blaster | |
24 | *E : Double Gaster Blaster | |
25 | *R : Big Gaster Blaster | |
26 | *X : Transformation | |
27 | *T : Teleport | |
28 | *F : Stun Gaster Blaster | |
29 | *U : Invisible | |
30 | *J : Visible | |
31 | ||
32 | Created by Nebula_Zorua | |
33 | Edited by 1x1x1x1IAMbck | |
34 | ||
35 | ]] | |
36 | ||
37 | -- Name tag | |
38 | Player = game.Players.LocalPlayer | |
39 | Character = Player.Character | |
40 | local txt = Instance.new("BillboardGui", Character) | |
41 | txt.Adornee = Character.Head | |
42 | txt.Name = "_status" | |
43 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
44 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
45 | local text = Instance.new("TextLabel", txt) | |
46 | text.Size = UDim2.new(10, 0, 7, 0) | |
47 | text.FontSize = "Size24" | |
48 | text.TextScaled = true | |
49 | text.TextTransparency = 0 | |
50 | text.BackgroundTransparency = 1 | |
51 | text.TextTransparency = 0 | |
52 | text.TextStrokeTransparency = 0 | |
53 | text.Font = "Antique" | |
54 | text.TextStrokeColor3 = Color3.new(170,0,0) | |
55 | text.Text = "UF!Sans" | |
56 | ||
57 | ||
58 | ||
59 | - | hate.SoundId = "rbxassetid://183142252"hate.MaxDistance = 10000 |
59 | + | |
60 | - | hate.Volume = 4 |
60 | + | |
61 | - | hate:play() hate.Name = "BIG BLACK" hate.Looped = true |
61 | + | hate.SoundId = "rbxassetid://893314717"hate.MaxDistance = 100000 |
62 | hate.Volume = 35 | |
63 | hate:play() hate.Name = "Megalovania" hate.Looped = true | |
64 | ||
65 | ||
66 | --Hood-- | |
67 | local Hood = Instance.new("Part", char) | |
68 | Hood.Name = "Hood" | |
69 | Hood.CanCollide = false | |
70 | Hood.BrickColor = BrickColor.new("Institutional white") | |
71 | Hood.Transparency = 0 | |
72 | Hood.Material = "Plastic" | |
73 | Hood.Size = Vector3.new(1, 1, 2) | |
74 | Hood.TopSurface = Enum.SurfaceType.Smooth | |
75 | Hood.BottomSurface = Enum.SurfaceType.Smooth | |
76 | ||
77 | local Weld = Instance.new("Weld", Hood) | |
78 | Weld.Part0 = tors | |
79 | Weld.Part1 = Hood | |
80 | Weld.C1 = CFrame.new(0, .4, -.9) | |
81 | - | |
81 | + | |
82 | - | --teleport |
82 | + | |
83 | ||
84 | - | player = game.Players.LocalPlayer |
84 | + | |
85 | - | torso = player.Character:WaitForChild("Torso") |
85 | + | |
86 | - | mouse = player:GetMouse() |
86 | + | |
87 | char = plr.Character | |
88 | - | mouse.KeyDown:connect(function(key) |
88 | + | |
89 | - | if key == "t" then |
89 | + | |
90 | - | dist = (torso.Position - mouse.Hit.p).magnitude |
90 | + | |
91 | - | if dist <= 10000 then |
91 | + | |
92 | - | torso.CFrame = CFrame.new(mouse.Hit.p) + Vector3.new(0,3,0) |
92 | + | |
93 | - | end |
93 | + | |
94 | v:Destroy() | |
95 | end | |
96 | end | |
97 | local shirt = Instance.new("Shirt",char) | |
98 | shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1145883171" | |
99 | local pants = Instance.new("Pants",char) | |
100 | pants.PantsTemplate = "http://www.roblox.com/asset/?id=454688894" | |
101 | local bdycolors = char["Body Colors"] | |
102 | bdycolors.HeadColor3 = whitecolor | |
103 | bdycolors.LeftArmColor3 = whitecolor | |
104 | bdycolors.LeftLegColor3 = whitecolor | |
105 | bdycolors.RightArmColor3 = whitecolor | |
106 | bdycolors.RightLegColor3 = whitecolor | |
107 | bdycolors.TorsoColor3 = whitecolor | |
108 | for i,v in pairs(char:GetChildren()) do | |
109 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
110 | v:Destroy() | |
111 | end | |
112 | end | |
113 | ||
114 | ||
115 | ||
116 | -- Chat | |
117 | local talksound = Instance.new("Sound",char.Torso) | |
118 | talksound.SoundId = "rbxassetid://928210219" | |
119 | talksound.Volume = 4 | |
120 | local blastsound = Instance.new("Sound",char.Torso) | |
121 | blastsound.Name = "blast_sound" | |
122 | blastsound.SoundId = "rbxassetid://345052019" | |
123 | blastsound.Volume = 4 | |
124 | function swait(num) | |
125 | if num==0 or num==nil then | |
126 | game:service'RunService'.Stepped:wait(0) | |
127 | else | |
128 | for i=0,num do | |
129 | game:service'RunService'.Stepped:wait(0) | |
130 | end | |
131 | end | |
132 | end | |
133 | ||
134 | function chatfunc(text) | |
135 | local chat = coroutine.wrap(function() | |
136 | if char:FindFirstChild("TalkingBillBoard") ~= nil then | |
137 | char:FindFirstChild("TalkingBillBoard"):Destroy() | |
138 | end | |
139 | local naeeym2 = Instance.new("BillboardGui",char) | |
140 | naeeym2.Size = UDim2.new(0,100,0,40) | |
141 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
142 | naeeym2.Adornee = char.Head | |
143 | naeeym2.Name = "TalkingBillBoard" | |
144 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
145 | tecks2.BackgroundTransparency = 1 | |
146 | tecks2.BorderSizePixel = 0 | |
147 | tecks2.Text = "" | |
148 | tecks2.Font = "Fantasy" | |
149 | tecks2.TextSize = 50 | |
150 | tecks2.TextStrokeTransparency = 0 | |
151 | tecks2.TextColor3 = Color3.new(.6,0,0) | |
152 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
153 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
154 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
155 | tecks3.BackgroundTransparency = 1 | |
156 | tecks3.BorderSizePixel = 0 | |
157 | tecks3.Text = "" | |
158 | tecks3.Font = "Fantasy" | |
159 | tecks3.TextSize = 50 | |
160 | tecks3.TextStrokeTransparency = 0 | |
161 | tecks3.TextColor3 = Color3.new(1,1,1) | |
162 | tecks3.TextStrokeColor3 = Color3.new(200,0,0) | |
163 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
164 | for i = 1,string.len(text),1 do | |
165 | tecks2.Text = string.sub(text,1,i) | |
166 | tecks3.Text = string.sub(text,1,i) | |
167 | talksound:Play() | |
168 | wait(0.01) | |
169 | end | |
170 | wait(2) | |
171 | for i = 1, 50 do | |
172 | swait() | |
173 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
174 | tecks2.Rotation = tecks2.Rotation - .8 | |
175 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
176 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
177 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
178 | tecks3.Rotation = tecks2.Rotation + .8 | |
179 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
180 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
181 | end | |
182 | naeeym2:Destroy() | |
183 | end) | |
184 | chat() | |
185 | end | |
186 | function onChatted(msg) | |
187 | chatfunc(msg) | |
188 | end | |
189 | plr.Chatted:connect(onChatted) | |
190 | chatfunc("...") | |
191 | wait(1) | |
192 | chatfunc("you...") | |
193 | wait(1.2) | |
194 | chatfunc("why, did you do this..") | |
195 | wait(2) | |
196 | chatfunc("...") | |
197 | wait(1) | |
198 | chatfunc("DIE!!!") | |
199 | wait(1) | |
200 | char.Humanoid.Name = "Sans" | |
201 | local music = Instance.new("Sound",char.Torso) | |
202 | music.SoundId = "rbxassetid://0" | |
203 | - | chatfunc("Hmm?") |
203 | + | music.Volume = 5 |
204 | music.Looped = true | |
205 | - | chatfunc("Who is there?") |
205 | + | |
206 | LeyeColor = BrickColor.new("Really red") | |
207 | - | chatfunc("Maybe it is my friend?") |
207 | + | |
208 | eyemodel.Name = "Eyes" | |
209 | - | chatfunc("Brother killer?!") |
209 | + | |
210 | - | wait(0.5) |
210 | + | |
211 | reye.Color = Color3.new(1,1,1) | |
212 | reye.Material = "Neon" | |
213 | reye.Transparency = 1 | |
214 | - | music.Volume = 4 |
214 | + | |
215 | reyemesh.MeshType = "Sphere" | |
216 | reye.Size = Vector3.new(0.12, 0.37, 0.27) | |
217 | local reyeweld = Instance.new("Weld",reye) | |
218 | reyeweld.Part0 = reye | |
219 | reyeweld.Part1 = char.Head | |
220 | reyeweld.C0 = CFrame.new(-0.551300049, -0.19681406, -0.198293686, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
221 | local leye = Instance.new("Part",eyemodel) | |
222 | leye.Name = "LeftEye" | |
223 | leye.BrickColor = LeyeColor | |
224 | leye.Material = "Neon" | |
225 | leye.Size = Vector3.new(0.2,0.2,0.2) | |
226 | local leyemesh = Instance.new("SpecialMesh",leye) | |
227 | leyemesh.MeshType = "Sphere" | |
228 | leyemesh.Scale = Vector3.new(0.7,1.1,0.7) | |
229 | local leyeweld = Instance.new("Weld",leye) | |
230 | leyeweld.Part0 = leye | |
231 | leyeweld.Part1 = char.Head | |
232 | leyeweld.C0 = CFrame.new(-0.109999999, -0.25, 0.550000012, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
233 | local leyeclone = leye:Clone() | |
234 | leyeclone.Transparency = 1 | |
235 | leyeclone.Name = "RightEye" | |
236 | leyeclone.Parent = eyemodel | |
237 | for i,v in pairs(leyeclone:GetChildren()) do | |
238 | if v.ClassName == "Weld" then | |
239 | v:Destroy() | |
240 | end | |
241 | end | |
242 | local leyeweld2 = Instance.new("Weld",leyeclone) | |
243 | leyeweld2.Part0 = leyeclone | |
244 | leyeweld2.Part1 = char.Head | |
245 | leyeweld2.C0 = CFrame.new(0.0864697844, -0.25, 0.550000012, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
246 | local fire = Instance.new("Fire",reye) | |
247 | fire.Heat = 25000 | |
248 | fire.Color = leye.BrickColor.Color | |
249 | fire.Size = 2 | |
250 | -- welds xd | |
251 | local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() | |
252 | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
253 | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
254 | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] | |
255 | rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) | |
256 | local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone() | |
257 | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
258 | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
259 | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] | |
260 | lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) | |
261 | for i = 0,1 ,0.03 do | |
262 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.925931931, -0.0977840424, 0.974765539, 0.886040092, -0.463608712, -1.69641942e-06, 0.405292064, 0.774584651, 0.485548228, -0.225103036, -0.430215806, 0.87421),i) | |
263 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.881086826, -0.201818228, 0.747067213, 0.882895231, 0.4695701, 1.00883415e-06, -0.397803098, 0.747956276, 0.531332433, 0.249497056, -0.469111204, 0.847163498),i) | |
264 | game:GetService("RunService").RenderStepped:wait() | |
265 | end | |
266 | local slapsound = Instance.new("Sound",char.Torso) | |
267 | slapsound.SoundId = "rbxassetid://511340819" | |
268 | slapsound.Volume = 4 | |
269 | --Funcs | |
270 | function Blast(AAA) | |
271 | if AAA == "f" then | |
272 | local chatmath = math.random(1,3) | |
273 | if chatmath == 1 then | |
274 | chatfunc("Gaster Blaster!") | |
275 | end | |
276 | if chatmath == 2 then | |
277 | chatfunc("This is what you get for killing everybody.") | |
278 | end | |
279 | if chatmath == 3 then | |
280 | - | -- Funcs |
280 | + | |
281 | end | |
282 | local gasterblaster = Instance.new("Part",char.Torso) | |
283 | gasterblaster.Size = Vector3.new(7, 16, 4) | |
284 | gasterblaster.CanCollide = false | |
285 | local gasterblastermesh = Instance.new("FileMesh",gasterblaster) | |
286 | gasterblastermesh.MeshId = "rbxassetid://431908407" | |
287 | gasterblastermesh.Scale = Vector3.new(0.05,0.05,0.05) | |
288 | local gasterblastertexture = Instance.new("Decal",gasterblaster) | |
289 | gasterblastertexture.Face = "Back" | |
290 | gasterblastertexture.Texture = "http://www.roblox.com/asset/?id=441975828" | |
291 | local weeld = Instance.new("Weld",gasterblaster) | |
292 | weeld.Part0 = gasterblaster | |
293 | weeld.Part1 = char.Torso | |
294 | weeld.C0 = CFrame.new(3.71674585, -11.54426, -0.129204988, -0.999741375, 0, 0.0227420069, 0, 1, 0, -0.0227420069, 0, -0.999741375) | |
295 | blastsound:Play() | |
296 | char.Head.Anchored = true | |
297 | wait(1) | |
298 | local blast = Instance.new("Part",gasterblaster) | |
299 | blast.Size = Vector3.new(18.07, 16.36, 73.54) | |
300 | blast.Transparency = 0.7 | |
301 | blast.Material = "Neon" | |
302 | blast.Color = Color3.new(1,1,1) | |
303 | blast.CanCollide = true | |
304 | local blastweld = Instance.new("Weld",blast) | |
305 | blastweld.Part0 = blast | |
306 | blastweld.Part1 = gasterblaster | |
307 | blastweld.C0 = CFrame.new(-0.430000305, 1.73999977, -40.1399994, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
308 | blast.Touched:connect(function(part) | |
309 | part.Parent:FindFirstChildOfClass("Humanoid"):Destroy() -- Makes them not able to move | |
310 | end) | |
311 | wait(2) | |
312 | char.Head.Anchored = false | |
313 | blast:Destroy() | |
314 | gasterblaster:Destroy() | |
315 | end | |
316 | end | |
317 | mouse.KeyDown:connect(Blast) | |
318 | ||
319 | ||
320 | function Death() | |
321 | Music:Stop() | |
322 | local deadsound = Instance.new("Sound",char.Torso) | |
323 | deadsound.SoundId = "rbxassetid://427025525" | |
324 | deadsound.Volume = 4 | |
325 | for i,v in pairs(char:GetChildren()) do | |
326 | if v.ClassName == "Part" then | |
327 | v.Transparency = 1 | |
328 | end | |
329 | leye.Transparency = 1 | |
330 | fire:Destroy() | |
331 | char.Head.face.Transparency = 1 | |
332 | - | music:Stop() |
332 | + | |
333 | end | |
334 | char.Sans.Died:connect(Death) | |
335 | ||
336 | - | deadsound:Play() |
336 | + | |
337 | function Transform(key) | |
338 | if key == "x" then | |
339 | music.SoundId = "rbxassetid://0" | |
340 | music:Stop() | |
341 | music:Play() | |
342 | chatfunc("hehe, forgetting something?") | |
343 | leyeclone.Transparency = 0 | |
344 | local fire2 = Instance.new("Fire",leyeclone) | |
345 | fire2.Heat = 25000 | |
346 | fire2.Color = leye.BrickColor.Color | |
347 | fire2.Size = 2 | |
348 | end | |
349 | end | |
350 | mouse.KeyDown:connect(Transform) | |
351 | ||
352 | ||
353 | ||
354 | - | chatfunc("Hehe, forgetting something?") |
354 | + | |
355 | --// Shortcut Variables \\-- | |
356 | local S = setmetatable({},{__index = function(s,i) return game:service(i) end}) | |
357 | local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ} | |
358 | local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV} | |
359 | local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis} | |
360 | local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end} | |
361 | local R3 = {N=Region3.new} | |
362 | local De = S.Debris | |
363 | local WS = workspace | |
364 | local Lght = S.Lighting | |
365 | local RepS = S.ReplicatedStorage | |
366 | local IN = Instance.new | |
367 | local Plrs = S.Players | |
368 | ||
369 | local Emit = IN("ParticleEmitter").Emit; | |
370 | ||
371 | --// Initializing \\-- | |
372 | local Plr = Plrs.LocalPlayer | |
373 | local Char = Plr.Character | |
374 | local Hum = Char:FindFirstChildOfClass'Humanoid' | |
375 | local RArm = Char["Right Arm"] | |
376 | local LArm = Char["Left Arm"] | |
377 | local RLeg = Char["Right Leg"] | |
378 | local LLeg = Char["Left Leg"] | |
379 | local Root = Char:FindFirstChild'HumanoidRootPart' | |
380 | local Torso = Char.Torso | |
381 | local Head = Char.Head | |
382 | local NeutralAnims = true | |
383 | local Attack = false | |
384 | local Debounces = {Debounces={}} | |
385 | local Mouse = Plr:GetMouse() | |
386 | local Hit = {} | |
387 | local Sine = 0 | |
388 | local Change = 1 | |
389 | ||
390 | local Effects = IN("Folder",Char) | |
391 | Effects.Name = "Effects" | |
392 | ||
393 | ||
394 | ||
395 | --// Music \\-- | |
396 | ||
397 | ||
398 | ||
399 | --// Debounce System \\-- | |
400 | ||
401 | ||
402 | function Debounces:New(name,cooldown) | |
403 | local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0} | |
404 | setmetatable(aaaaa,{__index = Debounces}) | |
405 | Debounces.Debounces[name] = aaaaa | |
406 | return aaaaa | |
407 | end | |
408 | ||
409 | function Debounces:Use(overrideUsable) | |
410 | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") | |
411 | if(self.Usable or overrideUsable)then | |
412 | self.Usable = false | |
413 | self.CoolingDown = true | |
414 | local LastUse = time() | |
415 | self.LastUse = LastUse | |
416 | delay(self.Cooldown or 2,function() | |
417 | if(self.LastUse == LastUse)then | |
418 | self.CoolingDown = false | |
419 | self.Usable = true | |
420 | end | |
421 | end) | |
422 | end | |
423 | end | |
424 | ||
425 | function Debounces:Get(name) | |
426 | assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name))) | |
427 | for i,v in next, Debounces.Debounces do | |
428 | if(i == name)then | |
429 | return v; | |
430 | end | |
431 | end | |
432 | end | |
433 | ||
434 | function Debounces:GetProgressPercentage() | |
435 | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") | |
436 | if(self.CoolingDown and not self.Usable)then | |
437 | return math.max( | |
438 | math.floor( | |
439 | ( | |
440 | (time()-self.LastUse)/self.Cooldown or 2 | |
441 | )*100 | |
442 | ) | |
443 | ) | |
444 | else | |
445 | return 100 | |
446 | end | |
447 | end | |
448 | ||
449 | --// Instance Creation Functions \\-- | |
450 | ||
451 | function Sound(parent,id,pitch,volume,looped,effect,autoPlay) | |
452 | local Sound = IN("Sound") | |
453 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
454 | Sound.Pitch = pitch or 1 | |
455 | Sound.Volume = volume or 1 | |
456 | Sound.Looped = looped or false | |
457 | if(autoPlay)then | |
458 | coroutine.wrap(function() | |
459 | repeat wait() until Sound.IsLoaded | |
460 | Sound.Playing = autoPlay or false | |
461 | end)() | |
462 | end | |
463 | if(not looped and effect)then | |
464 | Sound.Stopped:connect(function() | |
465 | Sound.Volume = 0 | |
466 | Sound:destroy() | |
467 | end) | |
468 | elseif(effect)then | |
469 | warn("Sound can't be looped and a sound effect!") | |
470 | end | |
471 | Sound.Parent =parent or Torso | |
472 | return Sound | |
473 | end | |
474 | function Part(parent,color,material,size,cframe,anchored,cancollide) | |
475 | local part = IN("Part") | |
476 | part.Parent = parent or Char | |
477 | part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0) | |
478 | part.Material = material or Enum.Material.SmoothPlastic | |
479 | part.TopSurface,part.BottomSurface=10,10 | |
480 | part.Size = size or V3.N(1,1,1) | |
481 | part.CFrame = cframe or CF.N(0,0,0) | |
482 | part.CanCollide = cancollide or false | |
483 | part.Anchored = anchored or false | |
484 | return part | |
485 | end | |
486 | ||
487 | function Weld(part0,part1,c0,c1) | |
488 | local weld = IN("Weld") | |
489 | weld.Parent = part0 | |
490 | weld.Part0 = part0 | |
491 | weld.Part1 = part1 | |
492 | weld.C0 = c0 or CF.N() | |
493 | weld.C1 = c1 or CF.N() | |
494 | return weld | |
495 | end | |
496 | ||
497 | function Mesh(parent,meshtype,meshid,textid,scale,offset) | |
498 | local part = IN("SpecialMesh") | |
499 | part.MeshId = meshid or "" | |
500 | part.TextureId = textid or "" | |
501 | part.Scale = scale or V3.N(1,1,1) | |
502 | part.Offset = offset or V3.N(0,0,0) | |
503 | part.MeshType = meshtype or Enum.MeshType.Sphere | |
504 | part.Parent = parent | |
505 | return part | |
506 | end | |
507 | ||
508 | NewInstance = function(instance,parent,properties) | |
509 | local inst = Instance.new(instance) | |
510 | inst.Parent = parent | |
511 | if(properties)then | |
512 | for i,v in next, properties do | |
513 | pcall(function() inst[i] = v end) | |
514 | end | |
515 | end | |
516 | return inst; | |
517 | end | |
518 | ||
519 | function Clone(instance,parent,properties) | |
520 | local inst = instance:Clone() | |
521 | inst.Parent = parent | |
522 | if(properties)then | |
523 | for i,v in next, properties do | |
524 | pcall(function() inst[i] = v end) | |
525 | end | |
526 | end | |
527 | return inst; | |
528 | end | |
529 | ||
530 | function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf) | |
531 | local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()}) | |
532 | local Sound = IN("Sound") | |
533 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
534 | Sound.Pitch = pitch or 1 | |
535 | Sound.Volume = volume or 1 | |
536 | Sound.Looped = looped or false | |
537 | if(autoPlay)then | |
538 | coroutine.wrap(function() | |
539 | repeat wait() until Sound.IsLoaded | |
540 | Sound.Playing = autoPlay or false | |
541 | end)() | |
542 | end | |
543 | if(not looped and effect)then | |
544 | Sound.Stopped:connect(function() | |
545 | Sound.Volume = 0 | |
546 | soundPart:destroy() | |
547 | end) | |
548 | elseif(effect)then | |
549 | warn("Sound can't be looped and a sound effect!") | |
550 | end | |
551 | Sound.Parent = soundPart | |
552 | return Sound | |
553 | end | |
554 | ||
555 | ||
556 | --// Extended ROBLOX tables \\-- | |
557 | local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance}) | |
558 | --// Require stuff \\-- | |
559 | function CamShake(who,times,intense,origin) | |
560 | coroutine.wrap(function() | |
561 | if(script:FindFirstChild'CamShake')then | |
562 | local cam = script.CamShake:Clone() | |
563 | cam:WaitForChild'intensity'.Value = intense | |
564 | cam:WaitForChild'times'.Value = times | |
565 | ||
566 | if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end | |
567 | cam.Parent = who | |
568 | wait() | |
569 | cam.Disabled = false | |
570 | elseif(who == Plr or who == Char)then | |
571 | local intensity = intense | |
572 | local cam = workspace.CurrentCamera | |
573 | for i = 1, times do | |
574 | local camDistFromOrigin | |
575 | if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then | |
576 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25 | |
577 | elseif(typeof(origin) == 'Vector3')then | |
578 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25 | |
579 | end | |
580 | if(camDistFromOrigin)then | |
581 | intensity = math.min(intense, math.floor(intense/camDistFromOrigin)) | |
582 | end | |
583 | cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4) | |
584 | swait() | |
585 | end | |
586 | end | |
587 | end)() | |
588 | end | |
589 | ||
590 | function CamShakeAll(times,intense,origin) | |
591 | for _,v in next, Plrs:players() do | |
592 | CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin) | |
593 | end | |
594 | end | |
595 | ||
596 | function ServerScript(code) | |
597 | if(script:FindFirstChild'Loadstring')then | |
598 | local load = script.Loadstring:Clone() | |
599 | load:WaitForChild'Sauce'.Value = code | |
600 | load.Disabled = false | |
601 | load.Parent = workspace | |
602 | elseif(NS and typeof(NS) == 'function')then | |
603 | NS(code,workspace) | |
604 | else | |
605 | warn("no serverscripts lol") | |
606 | end | |
607 | end | |
608 | ||
609 | function RunLocal(where,code) | |
610 | ServerScript([[ | |
611 | wait() | |
612 | script.Parent=nil | |
613 | if(not _G.Http)then _G.Http = game:service'HttpService' end | |
614 | ||
615 | local Http = _G.Http or game:service'HttpService' | |
616 | ||
617 | local source = ]].."[["..code.."]]"..[[ | |
618 | local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php" | |
619 | local asd = Http:PostAsync(link,source) | |
620 | repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID | |
621 | local ID = Http:JSONDecode(asd).Result.Require_ID | |
622 | local vs = require(ID).VORTH_SCRIPT | |
623 | vs.Parent = game.]]..where:GetFullName() | |
624 | ) | |
625 | end | |
626 | ||
627 | --// Customization \\-- | |
628 | ||
629 | local Frame_Speed = 60; | |
630 | local WalkSpeed = 16 | |
631 | local DamageColor = BrickColor.new'White' | |
632 | ||
633 | local MagicCircles = { | |
634 | Default = {Color=C3.N(255,0,0),Texture1=0,Texture2=0}, | |
635 | OrangeWarPheonix = {EffectColor=BrickColor.new'Deep orange'.Color,Color=C3.N(.9,.9,.9),Texture1=623153986,Texture2=623153990}, | |
636 | BlueWarPheonix = {EffectColor=BrickColor.new'Teal'.Color,Color=C3.N(.9,.9,.9),Texture1=462499935,Texture2=462499970}, | |
637 | Plasma = {Color=C3.N(0.70588235294118,0,0.8),Texture1=415906687,Texture2=415906702}, | |
638 | Water = {Color=C3.RGB(33, 84, 185),Texture1=408441330,Texture2=408441353}, | |
639 | Earth = {Color=C3.RGB(86, 36, 36),Texture1=394253616,Texture2=394253651}, | |
640 | Wind = {Color=C3.N(.8,.8,.8),Texture1=376006317,Texture2=376006346}, | |
641 | Poseidon = {Color=C3.RGB(71, 99, 130),Texture1=346727970,Texture2=346727994}, | |
642 | AetherLightning = {Color=C3.RGB(23, 255, 197),Texture1=348320016,Texture2=348320030}, | |
643 | Light = {Color=C3.N(1,1,0),Texture1=343192085,Texture2=343192112}, | |
644 | Fire = {Color=C3.N(1,0,0),EffectColor=BrickColor.new'Bright red'.Color,Texture1=313945544,Texture2=313945673}, | |
645 | Lightning = {Color=C3.N(0,1,1),Texture1=314842290,Texture2=314842440}, | |
646 | GasterBlaster = {Color=C3.N(255,0,0),Texture1=331948662,Texture2=331948662} | |
647 | } | |
648 | ||
649 | local MagicVariant = MagicCircles.GasterBlaster --[[ You can change this for a different element | |
650 | Example: | |
651 | ||
652 | Changing MagicCircles.GasterBlaster to MagicCircles.Light | |
653 | ||
654 | would make it a Light Element | |
655 | ]] | |
656 | ||
657 | --// Stop animations \\-- | |
658 | for _,v in next, Hum:GetPlayingAnimationTracks() do | |
659 | v:Stop(); | |
660 | end | |
661 | ||
662 | pcall(game.Destroy,Char:FindFirstChild'Animate') | |
663 | pcall(game.Destroy,Hum:FindFirstChild'Animator') | |
664 | ||
665 | --// Joints \\-- | |
666 | ||
667 | local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5,0.5,0),C1 = CF.N(0,.5,0)}) | |
668 | local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5,0.5,0),C1 = CF.N(0,.5,0)}) | |
669 | local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5,0)}) | |
670 | local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5,-1,0),C1 = CF.N(0,1,0)}) | |
671 | local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5,-1,0),C1 = CF.N(0,1,0)}) | |
672 | local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso}) | |
673 | ||
674 | local LSC0 = LS.C0 | |
675 | local RSC0 = RS.C0 | |
676 | local NKC0 = NK.C0 | |
677 | local LHC0 = LH.C0 | |
678 | local RHC0 = RH.C0 | |
679 | local RJC0 = RJ.C0 | |
680 | ||
681 | --// Artificial HB \\-- | |
682 | ||
683 | local ArtificialHB = IN("BindableEvent", script) | |
684 | ArtificialHB.Name = "Heartbeat" | |
685 | ||
686 | script:WaitForChild("Heartbeat") | |
687 | ||
688 | local tf = 0 | |
689 | local allowframeloss = false | |
690 | local tossremainder = false | |
691 | local lastframe = tick() | |
692 | local frame = 1/Frame_Speed | |
693 | ArtificialHB:Fire() | |
694 | ||
695 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
696 | tf = tf + s | |
697 | if tf >= frame then | |
698 | if allowframeloss then | |
699 | script.Heartbeat:Fire() | |
700 | lastframe = tick() | |
701 | else | |
702 | for i = 1, math.floor(tf / frame) do | |
703 | ArtificialHB:Fire() | |
704 | end | |
705 | lastframe = tick() | |
706 | end | |
707 | if tossremainder then | |
708 | tf = 0 | |
709 | else | |
710 | tf = tf - frame * math.floor(tf / frame) | |
711 | end | |
712 | end | |
713 | end) | |
714 | ||
715 | function swait(num) | |
716 | if num == 0 or num == nil then | |
717 | ArtificialHB.Event:wait() | |
718 | else | |
719 | for i = 0, num do | |
720 | ArtificialHB.Event:wait() | |
721 | end | |
722 | end | |
723 | end | |
724 | ||
725 | ||
726 | --// Effect Function(s) \\-- | |
727 | ||
728 | function NumSeq(...) | |
729 | local tab = {...} | |
730 | local Sequence = {} | |
731 | for _,v in next, tab do | |
732 | table.insert(Sequence,NumberSequenceKeypoint.new(unpack(v))) | |
733 | end | |
734 | if(tab[#tab][1] ~= 1)then | |
735 | local final = tab[#tab] | |
736 | table.insert(Sequence,NumberSequenceKeypoint.new(1,final[2],final[3])) | |
737 | end | |
738 | return NumberSequence.new(Sequence) | |
739 | end | |
740 | ||
741 | local DefaultRingParticle = IN("ParticleEmitter") | |
742 | DefaultRingParticle.Name = 'RingEmit' | |
743 | DefaultRingParticle.LightEmission = 1 | |
744 | DefaultRingParticle.Size = NumSeq({0,0},{.7,6.28},{.8,5.03},{1,2.9}) | |
745 | DefaultRingParticle.Texture = "rbxassetid://313951123" | |
746 | DefaultRingParticle.Transparency = NumberSequence.new(0,1) | |
747 | DefaultRingParticle.ZOffset = 1 | |
748 | DefaultRingParticle.Drag = 0 | |
749 | DefaultRingParticle.Acceleration = V3.N() | |
750 | DefaultRingParticle.LockedToPart = true | |
751 | DefaultRingParticle.Enabled = false | |
752 | DefaultRingParticle.Lifetime = NumberRange.new(.6,.6) | |
753 | DefaultRingParticle.Rate = 5 | |
754 | DefaultRingParticle.Rotation = NumberRange.new(0,0) | |
755 | DefaultRingParticle.RotSpeed = NumberRange.new(0,0) | |
756 | DefaultRingParticle.Speed = NumberRange.new(0,0) | |
757 | DefaultRingParticle.SpreadAngle = Vector2.new(0,0) | |
758 | ||
759 | function MagicCircle(Data) | |
760 | local Variant = Data.Variant or MagicCircles.Default; | |
761 | ||
762 | local Size = Data.Size or 10; | |
763 | local Pos = Data.Pos*CF.A(M.R(-90),M.R(-90),0) or Torso.CFrame*CF.A(M.R(-90),M.R(-90),0); | |
764 | local GrowTime = Data.Time or 1; | |
765 | ||
766 | local WeldData = Data.Weld or false; | |
767 | ||
768 | ||
769 | local Color = Variant.Color or C3.N(.9,.9,.0) | |
770 | ||
771 | local CreationParticle = Data.CreationParticle or DefaultRingParticle; | |
772 | ||
773 | ||
774 | local Circle = Part(Effects,BrickColor.new'Maroon',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),Pos,true,false) | |
775 | local CircleM = NewInstance("BlockMesh",Circle,{Scale=V3.N()}) | |
776 | ||
777 | ||
778 | local Emitter = DefaultRingParticle:Clone(); | |
779 | Emitter.Parent = Circle | |
780 | Emitter.Color = ColorSequence.new(Variant.Color) | |
781 | ||
782 | local Top = IN("Decal",Circle) | |
783 | Top.Texture = "rbxassetid://"..Variant.Texture1 | |
784 | Top.Face = Enum.NormalId.Top | |
785 | ||
786 | local Btm = IN("Decal",Circle) | |
787 | Btm.Texture = "rbxassetid://"..Variant.Texture2 | |
788 | Btm.Face = Enum.NormalId.Bottom | |
789 | ||
790 | if(WeldData)then | |
791 | Circle.Anchored = false | |
792 | Weld(WeldData,Circle,Pos,CF.N()) | |
793 | end | |
794 | local GrowFrames = GrowTime * Frame_Speed | |
795 | print(GrowFrames) | |
796 | --Size*20,0,Size*20 | |
797 | Circle.Transparency = 1 | |
798 | local GrownEvent = Instance.new("BindableEvent",Circle) | |
799 | coroutine.wrap(function() | |
800 | ||
801 | Emit(Emitter,5) | |
802 | local End = Size*20 | |
803 | local grow = End/GrowFrames | |
804 | for i = 1, GrowFrames+1 do | |
805 | local aa = math.min(CircleM.Scale.x + grow,End) | |
806 | if(aa >= End)then break end | |
807 | CircleM.Scale = V3.N(aa,0,aa) | |
808 | swait() | |
809 | end | |
810 | CircleM.Scale = V3.N(End,0,End) | |
811 | GrownEvent:Fire() | |
812 | ||
813 | end)() | |
814 | ||
815 | local Table = { | |
816 | Circle = Circle, | |
817 | Mesh = CircleM, | |
818 | Grow = function(size) | |
819 | CircleM.Scale = CircleM.Scale + V3.N(size*20,0,size*20) | |
820 | end, | |
821 | Destroy = function(timer) | |
822 | coroutine.wrap(function() | |
823 | if(not timer)then timer = 1 end | |
824 | Tween(CircleM,{Scale=V3.N(0,0,0)},timer,Enum.EasingStyle.Quad,Enum.EasingDirection.Out) | |
825 | Tween(Top,{Transparency=1},timer,Enum.EasingStyle.Quad,Enum.EasingDirection.Out) | |
826 | Tween(Btm,{Transparency=1},timer,Enum.EasingStyle.Quad,Enum.EasingDirection.Out) | |
827 | S.Debris:AddItem(Circle,timer+1) | |
828 | end)() | |
829 | end, | |
830 | Grown = GrownEvent.Event | |
831 | } | |
832 | ||
833 | return Table; | |
834 | end | |
835 | ||
836 | function Bezier(startpos, pos2, pos3, endpos, t) | |
837 | local A = startpos:lerp(pos2, t) | |
838 | local B = pos2:lerp(pos3, t) | |
839 | local C = pos3:lerp(endpos, t) | |
840 | local lerp1 = A:lerp(B, t) | |
841 | local lerp2 = B:lerp(C, t) | |
842 | local cubic = lerp1:lerp(lerp2, t) | |
843 | return cubic | |
844 | end | |
845 | ||
846 | function SphereFX(duration,color,scale,pos,endScale,increment) | |
847 | return Effect{ | |
848 | Frames=duration, | |
849 | Effect='ResizeAndFade', | |
850 | Color=color, | |
851 | Size=scale, | |
852 | Mesh={MeshType=Enum.MeshType.Sphere}, | |
853 | CFrame=pos, | |
854 | FXSettings={ | |
855 | EndSize=endScale, | |
856 | EndIsIncrement=increment | |
857 | } | |
858 | } | |
859 | end | |
860 | ||
861 | function BlastFX(duration,color,scale,pos,endScale,increment) | |
862 | return Effect{ | |
863 | Frames=duration, | |
864 | Effect='ResizeAndFade', | |
865 | Color=color, | |
866 | Size=scale, | |
867 | Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'}, | |
868 | CFrame=pos, | |
869 | FXSettings={ | |
870 | EndSize=endScale, | |
871 | EndIsIncrement=increment | |
872 | } | |
873 | } | |
874 | end | |
875 | ||
876 | function BlockFX(duration,color,scale,pos,endScale,increment) | |
877 | return Effect{ | |
878 | Frames=duration, | |
879 | Effect='ResizeAndFade', | |
880 | Color=color, | |
881 | Size=scale, | |
882 | CFrame=pos, | |
883 | FXSettings={ | |
884 | EndSize=endScale, | |
885 | EndIsIncrement=increment | |
886 | } | |
887 | } | |
888 | end | |
889 | ||
890 | function ShootBullet(data) | |
891 | --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10} | |
892 | local Size = data.Size or V3.N(2,2,2) | |
893 | local Color = data.Color or MagicVariant.EffectColor or MagicVariant.Color | |
894 | local StudsPerFrame = data.Speed or 10 | |
895 | local Shape = data.Shape or 'Ball' | |
896 | local Frames = data.Frames or 160 | |
897 | local Pos = data.Origin or Torso.CFrame | |
898 | local Direction = data.Direction or Mouse.Hit | |
899 | local Material = data.Material or Enum.Material.Neon | |
900 | local OnHit = data.HitFunction or function(hit,pos) | |
901 | Effect{ | |
902 | Effect='ResizeAndFade', | |
903 | Color=Color, | |
904 | Size=V3.N(10,10,10), | |
905 | Mesh={MeshType=Enum.MeshType.Sphere}, | |
906 | CFrame=CF.N(pos), | |
907 | FXSettings={ | |
908 | EndSize=V3.N(.05,.05,.05), | |
909 | EndIsIncrement=true | |
910 | } | |
911 | } | |
912 | for i = 1, 5 do | |
913 | local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)) | |
914 | Effect{ | |
915 | Effect='Fade', | |
916 | Frames=65, | |
917 | Size=V3.N(5,5,10), | |
918 | CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos), | |
919 | Mesh = {MeshType=Enum.MeshType.Sphere}, | |
920 | Material=Enum.Material.Neon, | |
921 | Color=Color, | |
922 | MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p, | |
923 | } | |
924 | end | |
925 | AOEDamage(pos,10,15,30,0,'Normal',10,4) | |
926 | end | |
927 | ||
928 | local Bullet = Part(Effects,Color,Material,Size,Pos,true,false) | |
929 | local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N()) | |
930 | if(Shape == 'Ball')then | |
931 | BMesh.MeshType = Enum.MeshType.Sphere | |
932 | elseif(Shape == 'Head')then | |
933 | BMesh.MeshType = Enum.MeshType.Head | |
934 | elseif(Shape == 'Cylinder')then | |
935 | BMesh.MeshType = Enum.MeshType.Cylinder | |
936 | end | |
937 | ||
938 | coroutine.wrap(function() | |
939 | for i = 1, Frames+1 do | |
940 | local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame) | |
941 | if(hit)then | |
942 | OnHit(hit,pos,norm,dist) | |
943 | break; | |
944 | else | |
945 | Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame) | |
946 | end | |
947 | swait() | |
948 | end | |
949 | Bullet:destroy() | |
950 | end)() | |
951 | ||
952 | end | |
953 | ||
954 | function Zap(data) | |
955 | local sCF,eCF = data.StartCFrame,data.EndCFrame | |
956 | assert(sCF,"You need a start CFrame!") | |
957 | assert(eCF,"You need an end CFrame!") | |
958 | local parts = data.PartCount or 15 | |
959 | local zapRot = data.ZapRotation or {-5,5} | |
960 | local startThick = data.StartSize or 3; | |
961 | local endThick = data.EndSize or startThick/2; | |
962 | local color = data.Color or BrickColor.new'Electric blue' | |
963 | local delay = data.Delay or 35 | |
964 | local delayInc = data.DelayInc or 0 | |
965 | local lastLightning; | |
966 | local MagZ = (sCF.p - eCF.p).magnitude | |
967 | local thick = startThick | |
968 | local inc = (startThick/parts)-(endThick/parts) | |
969 | ||
970 | for i = 1, parts do | |
971 | local pos = sCF.p | |
972 | if(lastLightning)then | |
973 | pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p | |
974 | end | |
975 | delay = delay + delayInc | |
976 | local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false) | |
977 | local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot))) | |
978 | if(parts == i)then | |
979 | local MagZ = (pos-eCF.p).magnitude | |
980 | zapPart.Size = V3.N(endThick,endThick,MagZ) | |
981 | zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2) | |
982 | Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}} | |
983 | else | |
984 | zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2) | |
985 | end | |
986 | ||
987 | lastLightning = zapPart | |
988 | Effect{Effect='Fade',Manual=zapPart,Frames=delay} | |
989 | ||
990 | thick=thick-inc | |
991 | ||
992 | end | |
993 | end | |
994 | ||
995 | function Zap2(data) | |
996 | local Color = data.Color or BrickColor.new'Electric blue' | |
997 | local StartPos = data.Start or Torso.Position | |
998 | local EndPos = data.End or Mouse.Hit.p | |
999 | local SegLength = data.SegL or 2 | |
1000 | local Thicc = data.Thickness or 0.5 | |
1001 | local Fades = data.Fade or 45 | |
1002 | local Parent = data.Parent or Effects | |
1003 | local MaxD = data.MaxDist or 200 | |
1004 | local Branch = data.Branches or false | |
1005 | local Material = data.Material or Enum.Material.Neon | |
1006 | local Raycasts = data.Raycasts or false | |
1007 | local Offset = data.Offset or {0,360} | |
1008 | local AddMesh = (data.Mesh == nil and true or data.Mesh) | |
1009 | if((StartPos-EndPos).magnitude > MaxD)then | |
1010 | EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p | |
1011 | end | |
1012 | local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude | |
1013 | if(Raycasts)then | |
1014 | hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD) | |
1015 | end | |
1016 | local segments = dist/SegLength | |
1017 | local model = IN("Model",Parent) | |
1018 | model.Name = 'Lightning' | |
1019 | local Last; | |
1020 | for i = 1, segments do | |
1021 | local size = (segments-i)/25 | |
1022 | local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false) | |
1023 | if(AddMesh)then IN("CylinderMesh",prt) end | |
1024 | if(Last and math.floor(segments) == i)then | |
1025 | local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude | |
1026 | prt.Size = V3.N(Thicc+size,MagZ,Thicc+size) | |
1027 | prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0) | |
1028 | elseif(not Last)then | |
1029 | prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
1030 | else | |
1031 | prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
1032 | end | |
1033 | Last = prt | |
1034 | if(Branch)then | |
1035 | local choice = M.RNG(1,7+((segments-i)*2)) | |
1036 | if(choice == 1)then | |
1037 | local LastB; | |
1038 | for i2 = 1,M.RNG(2,5) do | |
1039 | local size2 = ((segments-i)/35)/i2 | |
1040 | local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false) | |
1041 | if(AddMesh)then IN("CylinderMesh",prt) end | |
1042 | if(not LastB)then | |
1043 | prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
1044 | else | |
1045 | prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0) | |
1046 | end | |
1047 | LastB = prt | |
1048 | end | |
1049 | end | |
1050 | end | |
1051 | end | |
1052 | if(Fades > 0)then | |
1053 | coroutine.wrap(function() | |
1054 | for i = 1, Fades do | |
1055 | for _,v in next, model:children() do | |
1056 | if(v:IsA'BasePart')then | |
1057 | v.Transparency = (i/Fades) | |
1058 | end | |
1059 | end | |
1060 | swait() | |
1061 | end | |
1062 | model:destroy() | |
1063 | end)() | |
1064 | else | |
1065 | S.Debris:AddItem(model,.01) | |
1066 | end | |
1067 | return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model} | |
1068 | end | |
1069 | ||
1070 | function Tween(obj,props,time,easing,direction,repeats,backwards) | |
1071 | local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false) | |
1072 | local tween = S.TweenService:Create(obj, info, props) | |
1073 | ||
1074 | tween:Play() | |
1075 | end | |
1076 | ||
1077 | function Effect(data) | |
1078 | local FX = data.Effect or 'ResizeAndFade' | |
1079 | local Parent = data.Parent or Effects | |
1080 | local Color = data.Color or C3.N(0,0,0) | |
1081 | local Size = data.Size or V3.N(1,1,1) | |
1082 | local MoveDir = data.MoveDirection or nil | |
1083 | local MeshData = data.Mesh or nil | |
1084 | local SndData = data.Sound or nil | |
1085 | local Frames = data.Frames or 45 | |
1086 | local Manual = data.Manual or nil | |
1087 | local Material = data.Material or Enum.Material.Neon | |
1088 | local CFra = data.CFrame or Torso.CFrame | |
1089 | local Settings = data.FXSettings or {} | |
1090 | local Shape = data.Shape or Enum.PartType.Block | |
1091 | local Snd,Prt,Msh; | |
1092 | coroutine.wrap(function() | |
1093 | if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then | |
1094 | Prt = Manual | |
1095 | else | |
1096 | Prt = Part(Parent,Color,Material,Size,CFra,true,false) | |
1097 | Prt.Shape = Shape | |
1098 | end | |
1099 | if(typeof(MeshData) == 'table')then | |
1100 | Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset) | |
1101 | elseif(typeof(MeshData) == 'Instance')then | |
1102 | Msh = MeshData:Clone() | |
1103 | Msh.Parent = Prt | |
1104 | elseif(Shape == Enum.PartType.Block)then | |
1105 | Msh = Mesh(Prt,Enum.MeshType.Brick) | |
1106 | end | |
1107 | if(typeof(SndData) == 'table')then | |
1108 | Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true) | |
1109 | elseif(typeof(SndData) == 'Instance')then | |
1110 | Snd = SndData | |
1111 | end | |
1112 | if(Snd)then | |
1113 | repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0 | |
1114 | Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch | |
1115 | end | |
1116 | Size = (Msh and Msh.Scale or Size) | |
1117 | local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2) | |
1118 | ||
1119 | local MoveSpeed = nil; | |
1120 | if(MoveDir)then | |
1121 | MoveSpeed = (CFra.p - MoveDir).magnitude/Frames | |
1122 | end | |
1123 | if(FX ~= 'Arc')then | |
1124 | for Frame = 1, Frames do | |
1125 | if(FX == "Fade")then | |
1126 | Prt.Transparency = (Frame/Frames) | |
1127 | elseif(FX == "Resize")then | |
1128 | if(not Settings.EndSize)then | |
1129 | Settings.EndSize = V3.N(0,0,0) | |
1130 | end | |
1131 | if(Settings.EndIsIncrement)then | |
1132 | if(Msh)then | |
1133 | Msh.Scale = Msh.Scale + Settings.EndSize | |
1134 | else | |
1135 | Prt.Size = Prt.Size + Settings.EndSize | |
1136 | end | |
1137 | else | |
1138 | if(Msh)then | |
1139 | Msh.Scale = Msh.Scale - grow/Frames | |
1140 | else | |
1141 | Prt.Size = Prt.Size - grow/Frames | |
1142 | end | |
1143 | end | |
1144 | elseif(FX == "ResizeAndFade")then | |
1145 | if(not Settings.EndSize)then | |
1146 | Settings.EndSize = V3.N(0,0,0) | |
1147 | end | |
1148 | if(Settings.EndIsIncrement)then | |
1149 | if(Msh)then | |
1150 | Msh.Scale = Msh.Scale + Settings.EndSize | |
1151 | else | |
1152 | Prt.Size = Prt.Size + Settings.EndSize | |
1153 | end | |
1154 | else | |
1155 | if(Msh)then | |
1156 | Msh.Scale = Msh.Scale - grow/Frames | |
1157 | else | |
1158 | Prt.Size = Prt.Size - grow/Frames | |
1159 | end | |
1160 | end | |
1161 | Prt.Transparency = (Frame/Frames) | |
1162 | end | |
1163 | if(Settings.RandomizeCFrame)then | |
1164 | Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)) | |
1165 | end | |
1166 | if(MoveDir and MoveSpeed)then | |
1167 | local Orientation = Prt.Orientation | |
1168 | Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed) | |
1169 | Prt.Orientation = Orientation | |
1170 | end | |
1171 | swait() | |
1172 | end | |
1173 | Prt:destroy() | |
1174 | else | |
1175 | local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End | |
1176 | if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end | |
1177 | if(start and endP)then | |
1178 | local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) | |
1179 | local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) | |
1180 | for Frame = 0, 1, (Settings.Speed or 0.01) do | |
1181 | if(Settings.Home)then | |
1182 | endP = Settings.Home.CFrame | |
1183 | end | |
1184 | Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame) | |
1185 | end | |
1186 | if(Settings.RemoveOnGoal)then | |
1187 | Prt:destroy() | |
1188 | end | |
1189 | else | |
1190 | Prt:destroy() | |
1191 | assert(start,"You need a start position!") | |
1192 | assert(endP,"You need a start position!") | |
1193 | end | |
1194 | end | |
1195 | end)() | |
1196 | return Prt,Msh,Snd | |
1197 | end | |
1198 | function SoulSteal(whom) | |
1199 | local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart') | |
1200 | print(torso) | |
1201 | if(torso and torso:IsA'BasePart')then | |
1202 | local Model = Instance.new("Model",Effects) | |
1203 | Model.Name = whom.Name.."'s Soul" | |
1204 | whom:BreakJoints() | |
1205 | local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false) | |
1206 | Soul.Name = 'Head' | |
1207 | NewInstance("Humanoid",Model,{Health=0,MaxHealth=0}) | |
1208 | Effect{ | |
1209 | Effect="Arc", | |
1210 | Manual = Soul, | |
1211 | FXSettings={ | |
1212 | Start=torso.CFrame, | |
1213 | Home = Torso, | |
1214 | RemoveOnGoal = true, | |
1215 | } | |
1216 | } | |
1217 | local lastPoint = Soul.CFrame.p | |
1218 | ||
1219 | for i = 0, 1, 0.01 do | |
1220 | local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0) | |
1221 | local mag = (lastPoint - Soul.Position).magnitude | |
1222 | Effect{ | |
1223 | Effect = "Fade", | |
1224 | CFrame = point * CF.N(0, mag/2, 0), | |
1225 | Size = V3.N(.5,mag+.5,.5), | |
1226 | Color = Soul.BrickColor | |
1227 | } | |
1228 | lastPoint = Soul.CFrame.p | |
1229 | swait() | |
1230 | end | |
1231 | for i = 1, 5 do | |
1232 | Effect{ | |
1233 | Effect="Fade", | |
1234 | Color = BrickColor.new'Really red', | |
1235 | MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p | |
1236 | } | |
1237 | end | |
1238 | end | |
1239 | end | |
1240 | ||
1241 | --// Other Functions \\ -- | |
1242 | ||
1243 | function CastRay(startPos,endPos,range,ignoreList) | |
1244 | local ray = Ray.new(startPos,(endPos-startPos).unit*range) | |
1245 | local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true) | |
1246 | return part,pos,norm,(pos and (startPos-pos).magnitude) | |
1247 | end | |
1248 | ||
1249 | function CastRayInDirection(startPos,direction,range,ignoreList) | |
1250 | local ray = Ray.new(startPos,direction*range) | |
1251 | local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true) | |
1252 | return part,pos,norm,(pos and (startPos-pos).magnitude) | |
1253 | end | |
1254 | ||
1255 | function getRegion(point,range,ignore) | |
1256 | return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100) | |
1257 | end | |
1258 | ||
1259 | function clerp(startCF,endCF,alpha) | |
1260 | return startCF:lerp(endCF, alpha) | |
1261 | end | |
1262 | ||
1263 | function GetTorso(char) | |
1264 | return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart' | |
1265 | end | |
1266 | ||
1267 | function ShowDamage(Pos, Text, Time, Color) | |
1268 | coroutine.wrap(function() | |
1269 | local Rate = (1 / Frame_Speed) | |
1270 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
1271 | local Text = (Text or "") | |
1272 | local Time = (Time or 2) | |
1273 | local Color = (Color or Color3.new(1, 0, 1)) | |
1274 | local EffectPart = NewInstance("Part",Effects,{ | |
1275 | Material=Enum.Material.SmoothPlastic, | |
1276 | Reflectance = 0, | |
1277 | Transparency = 1, | |
1278 | BrickColor = BrickColor.new(Color), | |
1279 | Name = "Effect", | |
1280 | Size = Vector3.new(0,0,0), | |
1281 | Anchored = true, | |
1282 | CFrame = CF.N(Pos) | |
1283 | }) | |
1284 | local BillboardGui = NewInstance("BillboardGui",EffectPart,{ | |
1285 | Size = UDim2.new(1.25, 0, 1.25, 0), | |
1286 | Adornee = EffectPart, | |
1287 | }) | |
1288 | local TextLabel = NewInstance("TextLabel",BillboardGui,{ | |
1289 | BackgroundTransparency = 1, | |
1290 | Size = UDim2.new(1, 0, 1, 0), | |
1291 | Text = Text, | |
1292 | Font = "Bodoni", | |
1293 | TextColor3 = Color, | |
1294 | TextStrokeColor3 = Color3.new(0,0,0), | |
1295 | TextStrokeTransparency=0, | |
1296 | TextScaled = true, | |
1297 | }) | |
1298 | S.Debris:AddItem(EffectPart, (Time)) | |
1299 | EffectPart.Parent = workspace | |
1300 | delay(0, function() | |
1301 | Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out) | |
1302 | local Frames = (Time / Rate) | |
1303 | for Frame = 1, Frames do | |
1304 | swait() | |
1305 | local Percent = (Frame / Frames) | |
1306 | TextLabel.TextTransparency = Percent | |
1307 | TextLabel.TextStrokeTransparency = Percent | |
1308 | end | |
1309 | if EffectPart and EffectPart.Parent then | |
1310 | EffectPart:Destroy() | |
1311 | end | |
1312 | end) end)() | |
1313 | end | |
1314 | ||
1315 | ||
1316 | function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult) | |
1317 | if(who)then | |
1318 | local hum = who:FindFirstChildOfClass'Humanoid' | |
1319 | local Damage = M.RNG(minDam,maxDam) | |
1320 | local canHit = true | |
1321 | if(hum)then | |
1322 | for _, p in pairs(Hit) do | |
1323 | if p[1] == hum then | |
1324 | if(time() - p[2] < 0.01) then | |
1325 | canHit = false | |
1326 | else | |
1327 | Hit[_] = nil | |
1328 | end | |
1329 | end | |
1330 | end | |
1331 | if(canHit)then | |
1332 | table.insert(Hit,{hum,time()}) | |
1333 | if(hum.Health >= math.huge)then | |
1334 | who:BreakJoints() | |
1335 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
1336 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0)) | |
1337 | end | |
1338 | else | |
1339 | local player = S.Players:GetPlayerFromCharacter(who) | |
1340 | if(Type == "Fire")then | |
1341 | --idk.. | |
1342 | else | |
1343 | local c = Instance.new("ObjectValue",hum) | |
1344 | c.Name = "creator" | |
1345 | c.Value = Plr | |
1346 | game:service'Debris':AddItem(c,0.35) | |
1347 | if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then | |
1348 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
1349 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color) | |
1350 | end | |
1351 | hum.Health = hum.Health - Damage*(critMult or 2) | |
1352 | else | |
1353 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
1354 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color) | |
1355 | end | |
1356 | hum.Health = hum.Health - Damage | |
1357 | end | |
1358 | if(Type == 'Knockback' and GetTorso(who))then | |
1359 | local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit | |
1360 | local body = NewInstance('BodyVelocity',GetTorso(who),{ | |
1361 | P = 500, | |
1362 | maxForce = V3.N(math.huge,0,math.huge), | |
1363 | velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05 | |
1364 | }) | |
1365 | game:service'Debris':AddItem(body,.5) | |
1366 | elseif(Type == "Electric")then | |
1367 | if(M.RNG(1,100) >= critChance)then | |
1368 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
1369 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color) | |
1370 | end | |
1371 | local asd = hum.WalkSpeed/2 | |
1372 | hum.WalkSpeed = asd | |
1373 | local paralyzed = true | |
1374 | coroutine.wrap(function() | |
1375 | while paralyzed do | |
1376 | swait(25) | |
1377 | if(M.RNG(1,25) == 1)then | |
1378 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
1379 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color) | |
1380 | end | |
1381 | hum.PlatformStand = true | |
1382 | end | |
1383 | end | |
1384 | end)() | |
1385 | delay(4, function() | |
1386 | paralyzed = false | |
1387 | hum.WalkSpeed = hum.WalkSpeed + asd | |
1388 | end) | |
1389 | end | |
1390 | ||
1391 | elseif(Type == 'Knockdown' and GetTorso(who))then | |
1392 | local rek = GetTorso(who) | |
1393 | hum.PlatformStand = true | |
1394 | delay(1,function() | |
1395 | hum.PlatformStand = false | |
1396 | end) | |
1397 | local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit | |
1398 | local bodvol = NewInstance("BodyVelocity",rek,{ | |
1399 | velocity = angle * Knock, | |
1400 | P = 5000, | |
1401 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
1402 | }) | |
1403 | local rl = NewInstance("BodyAngularVelocity",rek,{ | |
1404 | P = 3000, | |
1405 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1406 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1407 | }) | |
1408 | game:GetService("Debris"):AddItem(bodvol, .5) | |
1409 | game:GetService("Debris"):AddItem(rl, .5) | |
1410 | end | |
1411 | end | |
1412 | end | |
1413 | end | |
1414 | end | |
1415 | end | |
1416 | end | |
1417 | ||
1418 | function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult) | |
1419 | for _,v in next, getRegion(where,range,{Char}) do | |
1420 | if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then | |
1421 | coroutine.wrap(function() for i = 1, M.RNG(minDam,maxDam) do swait() DealDamage(v.Parent,1,1,Knock,Type,0,1) end end)() | |
1422 | end | |
1423 | end | |
1424 | end | |
1425 | ||
1426 | function AOEHeal(where,range,amount) | |
1427 | local healed = {} | |
1428 | for _,v in next, getRegion(where,range,{Char}) do | |
1429 | local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil) | |
1430 | if(hum and not healed[hum])then | |
1431 | hum.Health = hum.Health + amount | |
1432 | if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then | |
1433 | ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color) | |
1434 | end | |
1435 | end | |
1436 | end | |
1437 | end | |
1438 | ||
1439 | function CamShake(who,times,intense,origin) | |
1440 | coroutine.wrap(function() | |
1441 | if(script:FindFirstChild'CamShake')then | |
1442 | local cam = script.CamShake:Clone() | |
1443 | cam:WaitForChild'intensity'.Value = intense | |
1444 | cam:WaitForChild'times'.Value = times | |
1445 | ||
1446 | if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end | |
1447 | cam.Parent = who | |
1448 | wait() | |
1449 | cam.Disabled = false | |
1450 | elseif(who == Plr or who == Char)then | |
1451 | local intensity = intense | |
1452 | local cam = workspace.CurrentCamera | |
1453 | for i = 1, times do | |
1454 | local camDistFromOrigin | |
1455 | if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then | |
1456 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25 | |
1457 | elseif(typeof(origin) == 'Vector3')then | |
1458 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25 | |
1459 | end | |
1460 | if(camDistFromOrigin)then | |
1461 | intensity = math.min(intense, math.floor(intense/camDistFromOrigin)) | |
1462 | end | |
1463 | cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4) | |
1464 | swait() | |
1465 | end | |
1466 | end | |
1467 | end)() | |
1468 | end | |
1469 | ||
1470 | function CamShakeAll(times,intense,origin) | |
1471 | for _,v in next, Plrs:players() do | |
1472 | CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin) | |
1473 | end | |
1474 | end | |
1475 | ||
1476 | function ServerScript(code) | |
1477 | if(script:FindFirstChild'Loadstring')then | |
1478 | local load = script.Loadstring:Clone() | |
1479 | load:WaitForChild'Sauce'.Value = code | |
1480 | load.Disabled = false | |
1481 | load.Parent = workspace | |
1482 | elseif(NS and typeof(NS) == 'function')then | |
1483 | NS(code,workspace) | |
1484 | else | |
1485 | warn("no serverscripts lol") | |
1486 | end | |
1487 | end | |
1488 | ||
1489 | function LocalOnPlayer(who,code) | |
1490 | ServerScript([[ | |
1491 | wait() | |
1492 | script.Parent=nil | |
1493 | if(not _G.Http)then _G.Http = game:service'HttpService' end | |
1494 | ||
1495 | local Http = _G.Http or game:service'HttpService' | |
1496 | ||
1497 | local source = ]].."[["..code.."]]"..[[ | |
1498 | local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php" | |
1499 | local asd = Http:PostAsync(link,source) | |
1500 | repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID | |
1501 | local ID = Http:JSONDecode(asd).Result.Require_ID | |
1502 | local vs = require(ID).VORTH_SCRIPT | |
1503 | vs.Parent = game:service'Players'.]]..who.Name..[[.Character | |
1504 | ]]) | |
1505 | end | |
1506 | ||
1507 | ||
1508 | --// Attack Functions \\-- | |
1509 | function Laser(key) | |
1510 | NeutralAnims = false | |
1511 | Attack = true | |
1512 | Root.Anchored = true | |
1513 | local data = MagicCircle{Weld=Torso,Pos=CF.N(0,0,-4),Size=5,Variant=MagicVariant,Time=.5} | |
1514 | local IsGrown = false | |
1515 | data.Grown:connect(function() IsGrown = true end) | |
1516 | repeat swait() | |
1517 | local Alpha = .1 | |
1518 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(125),0,0),Alpha) | |
1519 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(125),0,0),Alpha) | |
1520 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
1521 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1522 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1523 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1524 | local LookVector = Mouse.Hit.p | |
1525 | Torso.CFrame = CF.N(Root.Position,LookVector) | |
1526 | until IsGrown | |
1527 | if(S.UserInputService:IsKeyDown(key))then | |
1528 | local grown = 0 | |
1529 | repeat | |
1530 | local Alpha = .1 | |
1531 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(125),0,0),Alpha) | |
1532 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(125),0,0),Alpha) | |
1533 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
1534 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1535 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1536 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1537 | local LookVector = Mouse.Hit.p | |
1538 | Root.CFrame = CF.N(Root.Position,LookVector) | |
1539 | if(grown < 250)then | |
1540 | data.Grow(.05) | |
1541 | grown = grown + 1 | |
1542 | end | |
1543 | swait() | |
1544 | until not S.UserInputService:IsKeyDown(key) | |
1545 | end | |
1546 | Sound(data.Circle,340722848,1,1,false,true,true) | |
1547 | local hit,pos,norm,dist = CastRay(data.Circle.CFrame.p,Mouse.Hit.p,1024) | |
1548 | local part = Part(Effects,MagicVariant.EffectColor or MagicVariant.Color,Enum.Material.Neon,V3.N(dist,data.Mesh.Scale.x/40,data.Mesh.Scale.x/40),CF.N(data.Circle.CFrame.p,pos)*CF.N(0,0,-dist/2)*CF.A(0,M.P/2,0),true,false) | |
1549 | Mesh(part,Enum.MeshType.Cylinder) | |
1550 | Tween(part,{Color=C3.N(1,1,1)},1,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false) | |
1551 | Effect{ | |
1552 | Effect='ResizeAndFade', | |
1553 | Color=MagicVariant.Color, | |
1554 | Size=V3.N(data.Mesh.Scale.X/20,data.Mesh.Scale.X/20,data.Mesh.Scale.X/20), | |
1555 | Mesh={MeshType=Enum.MeshType.Sphere}, | |
1556 | CFrame=CF.N(pos), | |
1557 | FXSettings={ | |
1558 | EndSize=V3.N(.05,.05,.05), | |
1559 | EndIsIncrement=true | |
1560 | } | |
1561 | } | |
1562 | for i = 1, 5 do | |
1563 | local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)) | |
1564 | Effect{ | |
1565 | Effect='Fade', | |
1566 | Frames=65, | |
1567 | Size=V3.N((data.Mesh.Scale.X/20)/2,(data.Mesh.Scale.X/20)/2,data.Mesh.Scale.X/20), | |
1568 | CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-(data.Mesh.Scale.X/20)).p,pos), | |
1569 | Mesh = {MeshType=Enum.MeshType.Sphere}, | |
1570 | Material=Enum.Material.Neon, | |
1571 | Color=MagicVariant.Color, | |
1572 | MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p, | |
1573 | } | |
1574 | end | |
1575 | AOEDamage(pos,data.Mesh.Scale.X/20,15,45,0,'Normal',10,4) | |
1576 | coroutine.wrap(function() | |
1577 | local frame = (1/30) | |
1578 | for i = 1, 30 do | |
1579 | part.Transparency = (i/30) | |
1580 | swait() | |
1581 | end | |
1582 | part:destroy() | |
1583 | end)() | |
1584 | Attack = false | |
1585 | NeutralAnims = true | |
1586 | Root.Anchored = false | |
1587 | data.Destroy() | |
1588 | end | |
1589 | ||
1590 | function Balls(key) | |
1591 | NeutralAnims = false | |
1592 | Attack = true | |
1593 | Root.Anchored = true | |
1594 | local data = MagicCircle{Weld=Torso,Pos=CF.N(0,2,-1),Size=5,Variant=MagicVariant,Time=.5} | |
1595 | local IsGrown = false | |
1596 | data.Grown:connect(function() IsGrown = true end) | |
1597 | repeat swait() | |
1598 | local Alpha = .1 | |
1599 | local idk = M.R(25) | |
1600 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
1601 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
1602 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
1603 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1604 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1605 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1606 | local LookVector = Mouse.Hit.p | |
1607 | Torso.CFrame = CF.N(Root.Position,LookVector) | |
1608 | until IsGrown | |
1609 | local projectiles = 5 | |
1610 | if(S.UserInputService:IsKeyDown(key))then | |
1611 | local grown = 0 | |
1612 | repeat | |
1613 | local Alpha = .1 | |
1614 | local idk = M.R(25) | |
1615 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
1616 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
1617 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
1618 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1619 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1620 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1621 | local LookVector = Mouse.Hit.p | |
1622 | Root.CFrame = CF.N(Root.Position,LookVector) | |
1623 | if(grown < 250)then | |
1624 | data.Grow(.05) | |
1625 | grown = grown + 1 | |
1626 | projectiles = projectiles + .05 | |
1627 | end | |
1628 | swait() | |
1629 | until not S.UserInputService:IsKeyDown(key) | |
1630 | end | |
1631 | for i = 1, math.floor(projectiles) do | |
1632 | data.Grow(-math.floor(projectiles)/20) | |
1633 | local LookVector = Mouse.Hit.p | |
1634 | Root.CFrame = CF.N(Root.Position,LookVector) | |
1635 | ShootBullet{Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10} | |
1636 | swait(1) | |
1637 | end | |
1638 | ||
1639 | Attack = false | |
1640 | NeutralAnims = true | |
1641 | Root.Anchored = false | |
1642 | data.Destroy() | |
1643 | end | |
1644 | ||
1645 | function DLaser(key) | |
1646 | NeutralAnims = false | |
1647 | Attack = true | |
1648 | Root.Anchored = true | |
1649 | local data1 = MagicCircle{Weld=Torso,Pos=CF.N(-5,5,2),Size=5,Variant=MagicVariant,Time=.5} | |
1650 | local data2 = MagicCircle{Weld=Torso,Pos=CF.N(5,5,2),Size=5,Variant=MagicVariant,Time=.5} | |
1651 | local IsGrown = false | |
1652 | data1.Grown:connect(function() IsGrown = true end) | |
1653 | repeat swait() | |
1654 | local Alpha = .1 | |
1655 | local idk = M.R(25) | |
1656 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
1657 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
1658 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
1659 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1660 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1661 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1662 | local LookVector = Mouse.Hit.p | |
1663 | Torso.CFrame = CF.N(Root.Position,LookVector) | |
1664 | until IsGrown | |
1665 | if(S.UserInputService:IsKeyDown(key))then | |
1666 | local grown = 0 | |
1667 | repeat | |
1668 | local Alpha = .1 | |
1669 | local idk = M.R(25) | |
1670 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
1671 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
1672 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
1673 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1674 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1675 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1676 | local LookVector = Mouse.Hit.p | |
1677 | Root.CFrame = CF.N(Root.Position,LookVector) | |
1678 | if(grown < 250)then | |
1679 | data1.Grow(.05) | |
1680 | data2.Grow(.05) | |
1681 | grown = grown + 1 | |
1682 | end | |
1683 | swait() | |
1684 | until not S.UserInputService:IsKeyDown(key) | |
1685 | end | |
1686 | Sound(data1.Circle,340722848,1,1,false,true,true) | |
1687 | Sound(data2.Circle,340722848,1,1,false,true,true) | |
1688 | local hit,pos,norm,dist = CastRay(data1.Circle.CFrame.p,Mouse.Hit.p,1024) | |
1689 | local part1 = Part(Effects,MagicVariant.EffectColor or MagicVariant.Color,Enum.Material.Neon,V3.N(dist,data1.Mesh.Scale.x/40,data1.Mesh.Scale.x/40),CF.N(data1.Circle.CFrame.p,pos)*CF.N(0,0,-dist/2)*CF.A(0,M.P/2,0),true,false) | |
1690 | Mesh(part1,Enum.MeshType.Cylinder) | |
1691 | ||
1692 | ||
1693 | local part2 = Part(Effects,MagicVariant.EffectColor or MagicVariant.Color,Enum.Material.Neon,V3.N(dist,data2.Mesh.Scale.x/40,data2.Mesh.Scale.x/40),CF.N(data2.Circle.CFrame.p,pos)*CF.N(0,0,-dist/2)*CF.A(0,M.P/2,0),true,false) | |
1694 | Mesh(part2,Enum.MeshType.Cylinder) | |
1695 | Tween(part1,{Color=C3.N(1,1,1)},1,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false) | |
1696 | Tween(part2,{Color=C3.N(1,1,1)},1,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false) | |
1697 | Effect{ | |
1698 | Effect='ResizeAndFade', | |
1699 | Color=MagicVariant.Color, | |
1700 | Size=V3.N(data1.Mesh.Scale.X/20,data1.Mesh.Scale.X/20,data1.Mesh.Scale.X/20), | |
1701 | Mesh={MeshType=Enum.MeshType.Sphere}, | |
1702 | CFrame=CF.N(pos), | |
1703 | FXSettings={ | |
1704 | EndSize=V3.N(.05,.05,.05), | |
1705 | EndIsIncrement=true | |
1706 | } | |
1707 | } | |
1708 | for i = 1, 5 do | |
1709 | local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)) | |
1710 | Effect{ | |
1711 | Effect='Fade', | |
1712 | Frames=65, | |
1713 | Size=V3.N((data1.Mesh.Scale.X/20)/2,(data1.Mesh.Scale.X/20)/2,data1.Mesh.Scale.X/20), | |
1714 | CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-(data1.Mesh.Scale.X/20)).p,pos), | |
1715 | Mesh = {MeshType=Enum.MeshType.Sphere}, | |
1716 | Material=Enum.Material.Neon, | |
1717 | Color=MagicVariant.Color, | |
1718 | MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p, | |
1719 | } | |
1720 | end | |
1721 | AOEDamage(pos,data1.Mesh.Scale.X/20,15,45,0,'Normal',10,4) | |
1722 | AOEDamage(pos,data2.Mesh.Scale.X/20,15,45,0,'Normal',10,4) | |
1723 | coroutine.wrap(function() | |
1724 | local frame = (1/30) | |
1725 | for i = 1, 30 do | |
1726 | part1.Transparency = (i/30) | |
1727 | part2.Transparency = (i/30) | |
1728 | swait() | |
1729 | end | |
1730 | part1:destroy() | |
1731 | part2:destroy() | |
1732 | end)() | |
1733 | Attack = false | |
1734 | NeutralAnims = true | |
1735 | Root.Anchored = false | |
1736 | data1.Destroy() | |
1737 | data2.Destroy() | |
1738 | end | |
1739 | ||
1740 | ||
1741 | function BLaser(key) | |
1742 | NeutralAnims = false | |
1743 | Attack = true | |
1744 | Root.Anchored = true | |
1745 | local data = MagicCircle{Weld=Torso,Pos=CF.N(0,10,10),Size=15,Variant=MagicVariant,Time=.75} | |
1746 | local IsGrown = false | |
1747 | data.Grown:connect(function() IsGrown = true end) | |
1748 | repeat swait() | |
1749 | local Alpha = .1 | |
1750 | local idk = M.R(25) | |
1751 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
1752 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
1753 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
1754 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1755 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1756 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1757 | local LookVector = Mouse.Hit.p | |
1758 | Torso.CFrame = CF.N(Root.Position,LookVector) | |
1759 | until IsGrown | |
1760 | if(S.UserInputService:IsKeyDown(key))then | |
1761 | local grown = 0 | |
1762 | repeat | |
1763 | local Alpha = .1 | |
1764 | local idk = M.R(25) | |
1765 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
1766 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
1767 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
1768 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1769 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1770 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1771 | local LookVector = Mouse.Hit.p | |
1772 | Root.CFrame = CF.N(Root.Position,LookVector) | |
1773 | swait() | |
1774 | until not S.UserInputService:IsKeyDown(key) | |
1775 | end | |
1776 | ||
1777 | local hit,pos,norm,dist = CastRay(data.Circle.CFrame.p,Mouse.Hit.p,1024) | |
1778 | local part = Part(Effects,MagicVariant.EffectColor or MagicVariant.Color,Enum.Material.Neon,V3.N(dist,data.Mesh.Scale.x/40,data.Mesh.Scale.x/40),CF.N(data.Circle.CFrame.p,pos)*CF.N(0,0,-dist/2)*CF.A(0,M.P/2,0),true,false) | |
1779 | Mesh(part,Enum.MeshType.Cylinder) | |
1780 | Tween(part,{Color=C3.N(1,1,1)},1,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false) | |
1781 | local aa = data.Circle:Clone(); | |
1782 | aa.Parent = Effects | |
1783 | aa.Anchored = true | |
1784 | local blast = Sound(aa,334702766,1,5,false,true,true) | |
1785 | data.Circle:destroy() | |
1786 | if(not blast.IsLoaded)then repeat swait() until blast.IsLoaded end | |
1787 | Effect{ | |
1788 | Effect='ResizeAndFade', | |
1789 | Color=MagicVariant.Color, | |
1790 | Size=V3.N(data.Mesh.Scale.X/20,data.Mesh.Scale.X/20,data.Mesh.Scale.X/20), | |
1791 | Mesh={MeshType=Enum.MeshType.Sphere}, | |
1792 | CFrame=CF.N(pos), | |
1793 | Sound=blast, | |
1794 | FXSettings={ | |
1795 | EndSize=V3.N(.05,.05,.05), | |
1796 | EndIsIncrement=true | |
1797 | } | |
1798 | } | |
1799 | for i = 1, 5 do | |
1800 | local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)) | |
1801 | Effect{ | |
1802 | Effect='Fade', | |
1803 | Frames=65, | |
1804 | Sound=blast, | |
1805 | Size=V3.N((data.Mesh.Scale.X/20)/2,(data.Mesh.Scale.X/20)/2,data.Mesh.Scale.X/20), | |
1806 | CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-(data.Mesh.Scale.X/20)).p,pos), | |
1807 | Mesh = {MeshType=Enum.MeshType.Sphere}, | |
1808 | Material=Enum.Material.Neon, | |
1809 | Color=MagicVariant.Color, | |
1810 | MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p, | |
1811 | } | |
1812 | end | |
1813 | AOEDamage(pos,data.Mesh.Scale.X/20,45,75,0,'Normal',10,4) | |
1814 | coroutine.wrap(function() | |
1815 | for i = 1, (blast.TimeLength*Frame_Speed) do | |
1816 | part.Transparency = (i/(blast.TimeLength*Frame_Speed)) | |
1817 | for _,v in next, aa:children() do if v:IsA'Decal' then v.Transparency = (i/(blast.TimeLength*Frame_Speed)) end end | |
1818 | swait() | |
1819 | end | |
1820 | aa:destroy() | |
1821 | part:destroy() | |
1822 | end)() | |
1823 | ||
1824 | Attack = false | |
1825 | NeutralAnims = true | |
1826 | Root.Anchored = false | |
1827 | Root.Velocity = Mouse.Hit.lookVector*-125 | |
1828 | end | |
1829 | ||
1830 | function Skill1() | |
1831 | Laser(Enum.KeyCode.Q) | |
1832 | end | |
1833 | ||
1834 | function Skill2() | |
1835 | DLaser(Enum.KeyCode.Z) | |
1836 | end | |
1837 | ||
1838 | function Skill3() | |
1839 | BLaser(Enum.KeyCode.X) | |
1840 | end | |
1841 | ||
1842 | --// Wrap it all up \\-- | |
1843 | ||
1844 | Mouse.KeyDown:connect(function(k) | |
1845 | if(Attack)then return end | |
1846 | if(k == 'q')then Skill1() end | |
1847 | if(k == 'e')then Skill2() end | |
1848 | if(k == 'r')then Skill3() end | |
1849 | end) | |
1850 | ||
1851 | Plr.Chatted:connect(function(m) | |
1852 | ||
1853 | if(m:sub(1,3) == '/e ')then | |
1854 | local msg = m:sub(4) | |
1855 | --emote commands (gotta do) | |
1856 | end | |
1857 | end) | |
1858 | while true do | |
1859 | swait() | |
1860 | Sine = Sine + Change | |
1861 | ||
1862 | local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4)), Char) | |
1863 | ||
1864 | local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1) | |
1865 | local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed > 24 and "Run" or "Walk") or hitfloor and "Idle") | |
1866 | if(not Effects or not Effects.Parent)then | |
1867 | Effects = IN("Model",Char) | |
1868 | Effects.Name = "Effects" | |
1869 | end | |
1870 | if(State == 'Run')then | |
1871 | local wsVal = 20 / (Hum.WalkSpeed/16) | |
1872 | local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1) | |
1873 | Change = 3 | |
1874 | RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha) | |
1875 | LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha) | |
1876 | elseif(State == 'Walk')then | |
1877 | local wsVal = 20 / (Hum.WalkSpeed/16) | |
1878 | local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1) | |
1879 | Change = 3 | |
1880 | RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha) | |
1881 | LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha) | |
1882 | else | |
1883 | RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2) | |
1884 | LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2) | |
1885 | end | |
1886 | ||
1887 | Hum.WalkSpeed = WalkSpeed | |
1888 | ||
1889 | if(NeutralAnims)then | |
1890 | if(State == 'Idle')then | |
1891 | local Alpha = .1 | |
1892 | Change = .75 | |
1893 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0+.2*M.C(Sine/12),.2*M.C(Sine/6),0)*CF.A(M.R(-5+5*M.C(Sine/12)),0,0),Alpha) | |
1894 | NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-5+5*M.C(Sine/12)),0,0),Alpha) | |
1895 | LS.C0 = LS.C0:lerp(LSC0*CF.N(.25,0,0)*CF.A(M.R(-45),0,M.R(45+5*M.C(Sine/12))),Alpha) | |
1896 | RS.C0 = RS.C0:lerp(RSC0*CF.N(-.25,0,0)*CF.A(M.R(-45),0,M.R(-45-5*M.C(Sine/12))),Alpha) | |
1897 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0-.2*M.C(Sine/12),-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(10),0),Alpha) | |
1898 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0-.2*M.C(Sine/12),-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(-10),0),Alpha) | |
1899 | -- idle | |
1900 | elseif(State == 'Run')then | |
1901 | local wsVal = 20 / (Hum.WalkSpeed/16) | |
1902 | local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1) | |
1903 | RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha) | |
1904 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1905 | LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha) | |
1906 | RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha) | |
1907 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
1908 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
1909 | elseif(State == 'Walk')then | |
1910 | local wsVal = 20 / (Hum.WalkSpeed/16) | |
1911 | local Alpha = math.min(.3 * (Hum.WalkSpeed/16),1) | |
1912 | RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha) | |
1913 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
1914 | LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha) | |
1915 | RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.22*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5)),Alpha) | |
1916 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
1917 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha) | |
1918 | elseif(State == 'Jump')then | |
1919 | local Alpha = .1 | |
1920 | local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90)) | |
1921 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha) | |
1922 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha) | |
1923 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
1924 | NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
1925 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1926 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1927 | elseif(State == 'Fall')then | |
1928 | local Alpha = .1 | |
1929 | local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90)) | |
1930 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha) | |
1931 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha) | |
1932 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
1933 | NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha) | |
1934 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
1935 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
1936 | elseif(State == 'Paralyzed')then | |
1937 | -- paralyzed | |
1938 | elseif(State == 'Sit')then | |
1939 | -- sit | |
1940 | end | |
1941 | end | |
1942 | ||
1943 | end |