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1 | --[[p = Instance.new("Part",Workspace) | |
2 | p.Anchored = true | |
3 | p.Size = Vector3.new(2,1,2) | |
4 | p.Transparency = 0.5 | |
5 | l = Instance.new("PointLight", p) | |
6 | l.Color = Color3.new(0,1.5,5) | |
7 | l.Brightness = 100 | |
8 | rotation = 0 | |
9 | while true do | |
10 | rotation = rotation + 5 | |
11 | p.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(rotation), 0) | |
12 | wait() | |
13 | end | |
14 | --]] | |
15 | - | Player = game.Players.minecraftrath101 |
15 | + | Player = game.Players.SmokeDelsin |
16 | p = Instance.new("Part",Workspace) | |
17 | p.Anchored = true | |
18 | p.Size = Vector3.new(2,1,2) | |
19 | p.Transparency = 0.5 | |
20 | p.CanCollide = false | |
21 | arm = Player.Character["Right Arm"] | |
22 | l = Instance.new("PointLight", p) | |
23 | l.Color = Color3.new(0,1.5,5) | |
24 | l.Brightness = 100 | |
25 | rotation = 0 | |
26 | while true do | |
27 | rotation = rotation + 5 | |
28 | p.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(rotation), 0) | |
29 | p.Position = arm.Position | |
30 | wait() | |
31 | end |