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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do | |
6 | print("FE Compatibility code V2 by Mokiros") | |
7 | local RealPlayer = RealPlayer | |
8 | script.Parent = RealPlayer.Character | |
9 | ||
10 | --Fake event to make stuff like Mouse.KeyDown work | |
11 | local Disconnect_Function = function(this) | |
12 | this[1].Functions[this[2]] = nil | |
13 | end | |
14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}} | |
15 | local FakeEvent_Metatable = {__index={ | |
16 | Connect = function(this,f) | |
17 | local i = tostring(math.random(0,10000)) | |
18 | while this.Functions[i] do | |
19 | i = tostring(math.random(0,10000)) | |
20 | end | |
21 | this.Functions[i] = f | |
22 | return setmetatable({this,i},Disconnect_Metatable) | |
23 | end | |
24 | }} | |
25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
26 | local function fakeEvent() | |
27 | return setmetatable({Functions={}},FakeEvent_Metatable) | |
28 | end | |
29 | ||
30 | --Creating fake input objects with fake variables | |
31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
37 | end} | |
38 | --Merged 2 functions into one by checking amount of arguments | |
39 | CAS.UnbindAction = CAS.BindAction | |
40 | ||
41 | --This function will trigger the events that have been :Connect()'ed | |
42 | local function TriggerEvent(self,ev,...) | |
43 | for _,f in pairs(self[ev].Functions) do | |
44 | f(...) | |
45 | end | |
46 | end | |
47 | FakeMouse.TriggerEvent = TriggerEvent | |
48 | UIS.TriggerEvent = TriggerEvent | |
49 | ||
50 | --Client communication | |
51 | local Event = Instance.new("RemoteEvent") | |
52 | Event.Name = "UserInput_Event" | |
53 | Event.OnServerEvent:Connect(function(plr,io) | |
54 | if plr~=RealPlayer then return end | |
55 | FakeMouse.Target = io.Target | |
56 | FakeMouse.Hit = io.Hit | |
57 | if not io.isMouse then | |
58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
61 | end | |
62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
64 | end | |
65 | for _,t in pairs(CAS.Actions) do | |
66 | for _,k in pairs(t.Keys) do | |
67 | if k==io.KeyCode then | |
68 | t.Function(t.Name,io.UserInputState,io) | |
69 | end | |
70 | end | |
71 | end | |
72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
74 | end | |
75 | end) | |
76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event") | |
77 | local Mouse = owner:GetMouse() | |
78 | local UIS = game:GetService("UserInputService") | |
79 | local input = function(io,RobloxHandled) | |
80 | if RobloxHandled then return end | |
81 | --Since InputObject is a client-side instance, we create and pass table instead | |
82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
83 | end | |
84 | UIS.InputBegan:Connect(input) | |
85 | UIS.InputEnded:Connect(input) | |
86 | local h,t | |
87 | --Give the server mouse data every second frame, but only if the values changed | |
88 | --If player is not moving their mouse, client won't fire events | |
89 | local HB = game:GetService("RunService").Heartbeat | |
90 | while true do | |
91 | if h~=Mouse.Hit or t~=Mouse.Target then | |
92 | h,t=Mouse.Hit,Mouse.Target | |
93 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
94 | end | |
95 | --Wait 2 frames | |
96 | for i=1,2 do | |
97 | HB:Wait() | |
98 | end | |
99 | end]==],script) | |
100 | ||
101 | ----Sandboxed game object that allows the usage of client-side methods and services | |
102 | --Real game object | |
103 | local RealGame = game | |
104 | ||
105 | --Metatable for fake service | |
106 | local FakeService_Metatable = { | |
107 | __index = function(self,k) | |
108 | local s = rawget(self,"_RealService") | |
109 | if s then | |
110 | return typeof(s[k])=="function" | |
111 | and function(_,...)return s[k](s,...)end or s[k] | |
112 | end | |
113 | end, | |
114 | __newindex = function(self,k,v) | |
115 | local s = rawget(self,"_RealService") | |
116 | if s then s[k]=v end | |
117 | end | |
118 | } | |
119 | local function FakeService(t,RealService) | |
120 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
121 | return setmetatable(t,FakeService_Metatable) | |
122 | end | |
123 | ||
124 | --Fake game object | |
125 | local FakeGame = { | |
126 | GetService = function(self,s) | |
127 | return rawget(self,s) or RealGame:GetService(s) | |
128 | end, | |
129 | Players = FakeService({ | |
130 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player) | |
131 | },"Players"), | |
132 | UserInputService = FakeService(UIS,"UserInputService"), | |
133 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
134 | RunService = FakeService({ | |
135 | _btrs = {}, | |
136 | RenderStepped = RealGame:GetService("RunService").Heartbeat, | |
137 | BindToRenderStep = function(self,name,_,fun) | |
138 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
139 | end, | |
140 | UnbindFromRenderStep = function(self,name) | |
141 | self._btrs[name]:Disconnect() | |
142 | end, | |
143 | },"RunService") | |
144 | } | |
145 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
146 | FakeGame.service = FakeGame.GetService | |
147 | FakeService(FakeGame,game) | |
148 | --Changing owner to fake player object to support owner:GetMouse() | |
149 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
150 | end | |
151 | ---------------------------------------- | |
152 | -- Originally made by Alfederate :D -- | |
153 | ---------------------------------------- | |
154 | ||
155 | -- there's no time to explain! -- | |
156 | ||
157 | local new=Instance.new | |
158 | local rad=math.rad | |
159 | local cf=CFrame.new | |
160 | local v3=Vector3.new | |
161 | local ang=function(x,y,z) | |
162 | return CFrame.Angles(rad(x),rad(y),rad(z)) | |
163 | end | |
164 | local player=game:service'Players'.LocalPlayer | |
165 | local char=player.Character | |
166 | local cam=workspace.Camera | |
167 | local mouse=player:GetMouse() | |
168 | local weld=function(a,b,c0,c1) | |
169 | m=Instance.new('Motor',a) | |
170 | m.Part0=a | |
171 | m.Part1=b | |
172 | m.C0=c0 | |
173 | m.C1=c1 | |
174 | return m | |
175 | end | |
176 | ||
177 | snd='rbxassetid://306197164' | |
178 | beamm=Instance.new('Model',workspace) | |
179 | beamm.Name='beam' | |
180 | ||
181 | laser=false | |
182 | ||
183 | rs=Instance.new('Part',char) | |
184 | rs.Transparency=1 | |
185 | rs.CanCollide=false | |
186 | rs.TopSurface,rs.BottomSurface=0,0 | |
187 | rs.FormFactor=3 | |
188 | rs.Size=Vector3.new(.5,.5,.5) | |
189 | ||
190 | ls=rs:Clone() | |
191 | ls.Parent=char | |
192 | ||
193 | rsw=weld(rs,char.Torso,cf(-1,-.5,0),cf()) | |
194 | lsw=weld(ls,char.Torso,cf(1,-.5,0),cf()) | |
195 | raw=weld(char['Right Arm'],rs,cf(-.5,.6,-.14),ang(90,0,-8)) | |
196 | law=weld(char['Left Arm'],ls,cf(-.3,1.5,-.14),ang(90,0,43)) | |
197 | ||
198 | s1=Instance.new('Sound',char) | |
199 | s1.Volume=1 | |
200 | s1.Pitch=1 | |
201 | s1.Looped=true | |
202 | s1.SoundId=snd | |
203 | ||
204 | particles={} | |
205 | ||
206 | local wep=new('Part',char) | |
207 | wep.FormFactor=3 | |
208 | wep.CanCollide=false | |
209 | wep.Size=v3(1,3,1) | |
210 | wep.TopSurface,wep.BottomSurface=0,0 | |
211 | local wepw=weld(wep,char['Right Arm'],cf(.26,.4,.7),ang(0,0,8)) | |
212 | ||
213 | local beam=wep:Clone() | |
214 | beam:ClearAllChildren() | |
215 | beam.Material='Neon' | |
216 | beam.BrickColor=BrickColor.new('Toothpaste') | |
217 | beam.Size=Vector3.new(3,3,1) | |
218 | beam.Transparency=.5 | |
219 | beam.Anchored=true | |
220 | local ms=Instance.new('BlockMesh',beam) | |
221 | local inner=beam:Clone() | |
222 | inner.Transparency=0 | |
223 | inner.Material='SmoothPlastic' | |
224 | inner.BrickColor=BrickColor.new('Navy blue') | |
225 | local ms2=inner.Mesh | |
226 | ||
227 | local expl=inner:Clone() | |
228 | expl.Mesh:Destroy() | |
229 | expl.Material='Neon' | |
230 | expl.BrickColor=BrickColor.new('Toothpaste') | |
231 | expl.Size=Vector3.new(11,11,11) | |
232 | expl.Transparency=.55 | |
233 | pl=Instance.new('PointLight',expl) | |
234 | pl.Color=expl.BrickColor.Color | |
235 | pl.Range=pl.Range*2 | |
236 | pl.Name='light' | |
237 | local br=pl.Range | |
238 | ||
239 | local exa=expl:Clone() | |
240 | exa.Size=Vector3.new(4,4,4) | |
241 | pl2=exa.light | |
242 | ||
243 | local part=exa:Clone() | |
244 | part.Size=Vector3.new(1.5,1.5,1.5) | |
245 | pl3=part.light | |
246 | pms=Instance.new('BlockMesh',part) | |
247 | ||
248 | char.Humanoid.Died:connect(function() | |
249 | laser=false | |
250 | beam.Parent=nil | |
251 | inner.Parent=nil | |
252 | expl.Parent=nil | |
253 | exa.Parent=nil | |
254 | s1:stop() | |
255 | end) | |
256 | ||
257 | mouse.Button1Down:connect(function() if char.Humanoid.Health~=0 then | |
258 | laser=true | |
259 | s1.Volume=1 | |
260 | s1:play() | |
261 | end end) | |
262 | mouse.Button1Up:connect(function() | |
263 | laser=false | |
264 | beam.Parent=nil | |
265 | inner.Parent=nil | |
266 | expl.Parent=nil | |
267 | exa.Parent=nil | |
268 | s1:stop() | |
269 | end) | |
270 | ||
271 | parti=0 | |
272 | game:service'RunService'.Stepped:connect(function() | |
273 | parti=parti+1 | |
274 | for i,v in pairs(particles) do | |
275 | v.CFrame=v.CFrame*CFrame.new(0,0,-.3) | |
276 | v.Transparency=v.Transparency+.08 | |
277 | if v.Transparency >= 1 then | |
278 | v:Destroy() | |
279 | table.remove(particles,i) | |
280 | else | |
281 | v.Parent=beamm | |
282 | end | |
283 | end | |
284 | a=cam.CoordinateFrame.p | |
285 | b=mouse.Hit.p | |
286 | mhitr=Ray.new(a,(b-a).unit*999) | |
287 | mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm}) | |
288 | raw.C1=ang(90+(mouse.Hit.lookVector.y*90),0,-8) | |
289 | law.C1=ang(90+(mouse.Hit.lookVector.y*90),0,43) | |
290 | if not char.Humanoid.Sit and not char.Humanoid.PlatformStand then | |
291 | char.Torso.CFrame=CFrame.new(char.Torso.CFrame.p,Vector3.new(ps.x,char.Torso.CFrame.p.y,ps.z)) | |
292 | end | |
293 | if laser then | |
294 | beamm.Parent=workspace | |
295 | beam.Parent=beamm | |
296 | inner.Parent=beamm | |
297 | expl.Parent=beamm | |
298 | exa.Parent=beamm | |
299 | s1.Volume=s1.Volume-.002 | |
300 | ||
301 | ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999) | |
302 | hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm}) | |
303 | ||
304 | if hit and hit.Parent:findFirstChild('Humanoid') and s1.Volume > .3 and parti/8==math.floor(parti/8) then | |
305 | Instance.new('Explosion',workspace).Position=pos | |
306 | end | |
307 | if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then | |
308 | e=Instance.new('Explosion',workspace) | |
309 | e.Position=pos | |
310 | e.BlastRadius=14 | |
311 | e.BlastPressure=1e4 | |
312 | end | |
313 | if hit and not hit.Anchored and not (hit:GetMass()>1e4) then | |
314 | hit.Velocity=hit.Velocity+beam.CFrame.lookVector*(1*s1.Volume*hit:GetMass()) | |
315 | end | |
316 | ||
317 | if parti==math.floor(parti) then | |
318 | par=part:Clone() | |
319 | table.insert(particles,par) | |
320 | par.Parent=beamm | |
321 | par.Transparency=1-s1.Volume | |
322 | par.light.Range=br*s1.Volume | |
323 | par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(0,0,-10) | |
324 | end | |
325 | ||
326 | mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude | |
327 | ms.Scale=v3(s1.Volume,s1.Volume,mag) | |
328 | ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag)) | |
329 | beam.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180)) | |
330 | inner.CFrame=beam.CFrame | |
331 | pl.Range=br*s1.Volume | |
332 | pl2.Range=br*s1.Volume | |
333 | expl.Size=v3(math.random(9,13),math.random(9,13),math.random(9,13))*s1.Volume | |
334 | expl.Transparency=math.random(40,60)/100 | |
335 | expl.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
336 | exa.Size=v3(4,4,4)*s1.Volume | |
337 | exa.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
338 | char.Torso.Velocity=char.Torso.Velocity-beam.CFrame.lookVector*(7*s1.Volume) | |
339 | end | |
340 | end) |