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select recipes.*, count(*) FROM recipes LEFT JOIN (SELECT recipe_id FROM votes WHERE vote AND created_at >= '2009-06-14 00:00:00' UNION ALL SELECT recipe_id FROM recipe_views WHERE created_at >=  '2009-06-14 00:00:00') AS r1 ON r1.recipe_id = recipes.id GROUP BY recipes.id ORDER BY count(*) DESC, recipes.created_at DESC
1+
  Player = game:GetService("Players").LocalPlayer
2
Character = Player.Character
3
PlayerGui = Player.PlayerGui
4
Backpack = Player.Backpack
5
Torso = Character.Torso
6
Head = Character.Head
7
Humanoid = Character.Humanoid
8
--Face = Head.face
9
LeftArm = Character["Left Arm"]
10
LeftLeg = Character["Left Leg"]
11
RightArm = Character["Right Arm"]
12
RightLeg = Character["Right Leg"]
13
LS = Torso["Left Shoulder"]
14
LH = Torso["Left Hip"]
15
RS = Torso["Right Shoulder"]
16
RH = Torso["Right Hip"]
17
Neck = Torso.Neck
18
it = Instance.new
19
vt = Vector3.new
20
cf = CFrame.new
21
euler = CFrame.fromEulerAnglesXYZ
22
angles = CFrame.Angles
23
necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
24
necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
25
LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
26
LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
27
RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
28
RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
29
RootPart = Character.HumanoidRootPart
30
RootJoint = RootPart.RootJoint
31
RootCF = euler(-1.57, 0, 3.14)
32
attack = false
33
attackdebounce = false
34
MMouse = nil
35
combo = 0
36
local hitfloor, posfloor = nil, nil
37
local idle = 0
38
local Anim = "Idle"
39
local Effects = {}
40
local Weapon = {}
41
local Welds = {}
42
local invisible = false
43
local doing1 = false
44
local doing2 = false
45
local doing4 = false
46
local deathmark = false
47
local Marked = {}
48
local MarkedGUI = {}
49
local decreaseatk = 0
50
local decreasedef = 0
51
local decreasemvmt = 0
52
local mtype = "Skull"
53
local move1 = "(Z)\nTerror"
54
local move2 = "(X)\nGash"
55
local move3 = "(C)\nTrauma"
56
local move4 = "(V)\nExecution"
57
local cooldowns = {}
58
local cooldown1 = 0
59
table.insert(cooldowns, cooldown1)
60
local cooldown2 = 0
61
table.insert(cooldowns, cooldown2)
62
local cooldown3 = 0
63
table.insert(cooldowns, cooldown3)
64
local cooldown4 = 0
65
table.insert(cooldowns, cooldown4)
66
local cooldownsadd = {}
67
local cooldownadd1 = 0.42
68
table.insert(cooldownsadd, cooldownadd1)
69
local cooldownadd2 = 0.3
70
table.insert(cooldownsadd, cooldownadd2)
71
local cooldownadd3 = 0.2
72
table.insert(cooldownsadd, cooldownadd3)
73
local cooldownadd4 = 550.1
74
table.insert(cooldownsadd, cooldownadd4)
75
local cooldownmax = 100
76
player = nil
77
RSH = nil
78
RW = Instance.new("Motor")
79
LW = Instance.new("Motor")
80
RW.Name = "Right Shoulder"
81
LW.Name = "Left Shoulder"
82
LH = Torso["Left Hip"]
83
RH = Torso["Right Hip"]
84
TorsoColor = Torso.BrickColor
85
TorsoRed = TorsoColor.Color.r
86
TorsoGreen = TorsoColor.Color.g
87
TorsoBlue = TorsoColor.Color.b
88
NewCol = Color3.new(0.5, 0, 0)
89
NewCol2 = Color3.new(0.5, 0, 0)
90
if Player:findFirstChild("Color1") ~= nil then
91
  NewCol = Player.Color1.Value
92
end
93
if Player:findFirstChild("Color2") ~= nil then
94
  NewCol2 = Player.Color2.Value
95
end
96
print(BrickColor.new(NewCol))
97
local mdec = Instance.new("NumberValue", Decrease)
98
mdec.Name = "DecreaseDef"
99
mdec.Value = 0.4
100
local mdec2 = Instance.new("NumberValue", Decrease)
101
mdec2.Name = "DecreaseMvmt"
102
mdec2.Value = 0.1
103
local Animate = Humanoid.Animator
104
local canjump = true
105
removeControl = function()
106
  canjump = false
107
end
108
resumeControl = function()
109
  canjump = true
110
end
111
Player.Character.Humanoid.Changed:connect(function()
112
  if canjump == false then
113
    Player.Character.Humanoid.Jump = false
114
  end
115
end)
116
ArtificialHB = Instance.new("BindableEvent", script)
117
ArtificialHB.Name = "Heartbeat"
118
119
script:WaitForChild("Heartbeat")
120
121
frame = 1 / 40
122
tf = 0
123
allowframeloss = true
124
tossremainder = false
125
lastframe = tick()
126
script.Heartbeat:Fire()
127
128
game:GetService("RunService").Heartbeat:connect(function(s, p)
129
    tf = tf + s
130
    if tf >= frame then
131
        if allowframeloss then
132
            script.Heartbeat:Fire()
133
            lastframe = tick()
134
        else
135
            for i = 1, math.floor(tf / frame) do
136
                script.Heartbeat:Fire()
137
            end
138
            lastframe = tick()
139
        end
140
        if tossremainder then
141
            tf = 0
142
        else
143
            tf = tf - frame * math.floor(tf / frame)
144
        end
145
    end
146
end)
147
148
function swait(num)
149
    if num == 0 or num == nil then
150
        ArtificialHB.Event:wait()
151
    else
152
        for i = 0, num do
153
            ArtificialHB.Event:wait()
154
        end
155
    end
156
end
157
if Character:findFirstChild("Carnufico", true) ~= nil then
158
  Character:findFirstChild("Carnufico", true).Parent = nil
159
end
160
if Player.PlayerGui:findFirstChild("WeaponGUI", true) ~= nil then
161
  Player.PlayerGui:findFirstChild("WeaponGUI", true).Parent = nil
162
end
163
if Character:findFirstChild("Stats", true) ~= nil then
164
  Character:findFirstChild("Stats", true).Parent = nil
165
end
166
local Stats = Instance.new("BoolValue")
167
Stats.Name = "Stats"
168
Stats.Parent = Character
169
local Atk = Instance.new("NumberValue")
170
Atk.Name = "Damage"
171
Atk.Parent = Stats
172
Atk.Value = 1
173
local Def = Instance.new("NumberValue")
174
Def.Name = "Defense"
175
Def.Parent = Stats
176
Def.Value = 1
177
local Mvmt = Instance.new("NumberValue")
178
Mvmt.Name = "Movement"
179
Mvmt.Parent = Stats
180
Mvmt.Value = 1
181
local Block = Instance.new("BoolValue")
182
Block.Name = "Block"
183
Block.Parent = Stats
184
Block.Value = false
185
local Stun = Instance.new("NumberValue")
186
Stun.Name = "Stun"
187
Stun.Parent = Stats
188
Stun.Value = 0
189
local StunT = Instance.new("NumberValue")
190
StunT.Name = "StunThreshold"
191
StunT.Parent = Stats
192
StunT.Value = 100
193
local Rooted = Instance.new("BoolValue")
194
Rooted.Name = "Rooted"
195
Rooted.Parent = Stats
196
Rooted.Value = false
197
local Stunned = Instance.new("BoolValue")
198
Stunned.Name = "Stunned"
199
Stunned.Parent = Stats
200
Stunned.Value = false
201
local Stagger = Instance.new("BoolValue")
202
Stagger.Name = "Stagger"
203
Stagger.Parent = Stats
204
Stagger.Value = false
205
local StaggerHit = Instance.new("BoolValue")
206
StaggerHit.Name = "StaggerHit"
207
StaggerHit.Parent = Stats
208
StaggerHit.Value = false
209
local RecentEnemy = Instance.new("ObjectValue")
210
RecentEnemy.Name = "RecentEnemy"
211
RecentEnemy.Parent = Stats
212
RecentEnemy.Value = nil
213
local Decrease = Instance.new("BoolValue")
214
Decrease.Name = "Decrease"
215
Decrease.Parent = Stats
216
Decrease.Value = false
217
local mana = Instance.new("NumberValue")
218
mana.Name = "Mana"
219
mana.Parent = Stats
220
mana.Value = 0
221
local invisnum = Instance.new("NumberValue")
222
invisnum.Name = "Invisibility"
223
invisnum.Parent = Stats
224
invisnum.Value = 100
225
local isinvis = Instance.new("BoolValue")
226
isinvis.Name = "IsInvisible"
227
isinvis.Parent = Stats
228
isinvis.Value = false
229
local passive = Instance.new("NumberValue", Decrease)
230
passive.Name = "DecreaseAtk"
231
passive.Value = 0
232
local passive2 = Instance.new("NumberValue", nil)
233
passive2.Name = "DecreaseDef"
234
passive2.Value = 0.2
235
local passive3 = Instance.new("NumberValue", nil)
236
passive3.Name = "DecreaseMvmt"
237
passive3.Value = -0.4
238
NoOutline = function(Part)
239
  Part.TopSurface = 10
240
end
241
part = function(formfactor, parent, reflectance, transparency, brickcolor, name, size)
242
  local fp = it("Part")
243
  fp.formFactor = formfactor
244
  fp.Parent = parent
245
  fp.Reflectance = reflectance
246
  fp.Transparency = transparency
247
  fp.CanCollide = false
248
  fp.Locked = true
249
  fp.BrickColor = brickcolor
250
  fp.Name = name
251
  fp.Size = size
252
  fp.Position = Torso.Position
253
  NoOutline(fp)
254
  fp.Material = "SmoothPlastic"
255
  fp:BreakJoints()
256
  return fp
257
end
258
mesh = function(Mesh, part, meshtype, meshid, offset, scale)
259
  local mesh = it(Mesh)
260
  mesh.Parent = part
261
  if Mesh == "SpecialMesh" then
262
    mesh.MeshType = meshtype
263
    if meshid ~= "nil" then
264
      mesh.MeshId = "http://www.roblox.com/asset/?id=" .. meshid
265
    end
266
  end
267
  mesh.Offset = offset
268
  mesh.Scale = scale
269
  return mesh
270
end
271
weld = function(parent, part0, part1, c0)
272
  local weld = it("Motor")
273
  weld.Parent = parent
274
  weld.Part0 = part0
275
  weld.Part1 = part1
276
  weld.C0 = c0
277
  return weld
278
end
279
gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
280
  local gui = it(GuiType)
281
  gui.Parent = parent
282
  gui.Text = text
283
  gui.BackgroundTransparency = backtrans
284
  gui.BackgroundColor3 = backcol
285
  gui.SizeConstraint = "RelativeXY"
286
  gui.TextXAlignment = "Center"
287
  gui.TextYAlignment = "Center"
288
  gui.Position = pos
289
  gui.Size = size
290
  gui.Font = "SourceSans"
291
  gui.FontSize = "Size14"
292
  gui.TextWrapped = false
293
  gui.TextStrokeTransparency = 0
294
  gui.TextColor = BrickColor.new("White")
295
  return gui
296
end
297
local Color1 = Torso.BrickColor
298
local fengui = it("GuiMain")
299
fengui.Parent = Player.PlayerGui
300
fengui.Name = "WeaponGUI"
301
local fenframe = it("Frame")
302
fenframe.Parent = fengui
303
fenframe.BackgroundColor3 = Color3.new(255, 255, 255)
304
fenframe.BackgroundTransparency = 1
305
fenframe.BorderColor3 = Color3.new(17, 17, 17)
306
fenframe.Size = UDim2.new(0.1, 0, 0.1, 0)
307
fenframe.Position = UDim2.new(0.95, 0, 0.7, 0)
308
local fenframe2 = it("Frame")
309
fenframe2.Parent = fengui
310
fenframe2.BackgroundColor3 = Color3.new(255, 255, 255)
311
fenframe2.BackgroundTransparency = 1
312
fenframe2.BorderColor3 = Color3.new(17, 17, 17)
313
fenframe2.Size = UDim2.new(0.2, 0, 0.1, 0)
314
fenframe2.Position = UDim2.new(0.4, 0, 0.85, 0)
315
local fenframe3 = it("Frame")
316
fenframe3.Parent = fengui
317
fenframe3.BackgroundColor3 = Color3.new(255, 255, 255)
318
fenframe3.BackgroundTransparency = 1
319
fenframe3.BorderColor3 = Color3.new(17, 17, 17)
320
fenframe3.Size = UDim2.new(0.2, 0, 0.2, 0)
321
fenframe3.Position = UDim2.new(0.8, 0, 0.8, 0)
322
fenframe3.Name = "MoveFrame"
323
local fenframe4 = it("Frame")
324
fenframe4.Parent = fengui
325
fenframe4.BackgroundColor3 = Color3.new(255, 255, 255)
326
fenframe4.BackgroundTransparency = 1
327
fenframe4.BorderColor3 = Color3.new(17, 17, 17)
328
fenframe4.Size = UDim2.new(0.1, 0, 0.1, 0)
329
fenframe4.Position = UDim2.new(0, 0, 0.7, 0)
330
local pressedf = false
331
local fenframe5 = it("Frame")
332
fenframe5.Parent = fengui
333
fenframe5.BackgroundColor3 = Color3.new(0, 0, 0)
334
fenframe5.BackgroundTransparency = 1
335
fenframe5.BorderColor3 = Color3.new(0, 0, 0)
336
fenframe5.Size = UDim2.new(1, 0, 1, 0)
337
fenframe5.Position = UDim2.new(0, 0, 0, 0)
338
fenframe5.ZIndex = 2
339
local tellbar = gui("TextLabel", fenframe5, "-Fixed and modded by kent911t, took a lot of effort, please don't take credit (+)\n-Renegade can use Invisibility at 70 (+)\n-If Renegade is invisible, then reaping stacks change to death stacks. Death stacks will only be used up if Renegade uses Terror (+)\n-If Terror is used while invisible, then Terror changes to a dash attack that will trigger death stacks that will deal x1.4 damage and debuff defense (+)\n-Execution changed such that no more initial dark field, but Renegade slowly winds up Carnufico for a wide ranged dashing execution slash (+/-)\n-Using combo attack while invisible removes invisibility but does an attack that dashes a short distance. If Renegade hits an enemy, then Renegade enters invisibility again, gains a bit of invisibility, and gains a short movement buff (+/-)\n-Instead of dealing double damage when an enemy has full stacks, Renegade will deal a damage debuff (+/-)\n-While invisible, Renegade no longer has movement buff (-)\n-Terror overall effectiveness decreased (-)\n-Renegade combo attack is slightly slower (-)", 1, Color3.new(0, 0, 0), UDim2.new(0.25, 0, 0.25, 0), UDim2.new(0.5, 0, 0.5, 0))
340
tellbar.Font = "Arial"
341
tellbar.TextScaled = true
342
tellbar.TextTransparency = 1
343
tellbar.TextStrokeTransparency = 1
344
tellbar.ZIndex = 2
345
local fnumb = 0
346
local fenbarmana1 = gui("TextLabel", fenframe, "", 0, Color3.new(0, 0, 0), UDim2.new(0, 0, 0, 0), UDim2.new(0.4, 0, -4, 0))
347
local fenbarmana2 = gui("TextLabel", fenframe, "", 0, BrickColor.new(NewCol).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0.4, 0, 0, 0))
348
local fenbarmana4 = gui("TextLabel", fenframe, "Mana(" .. mana.Value .. ")", 1, Color3.new(0, 0, 0), UDim2.new(0, 0, 0.2, 0), UDim2.new(0.4, 0, 0.2, 0))
349
local fenbarblock1 = gui("TextLabel", fenframe, "", 0, Color3.new(0, 0, 0), UDim2.new(-0.7, 0, 0, 0), UDim2.new(0.4, 0, -4, 0))
350
local fenbarblock2 = gui("TextLabel", fenframe, "", 0, BrickColor.new("Black").Color, UDim2.new(-0.7, 0, 0, 0), UDim2.new(0.4, 0, 0, 0))
351
local fenbarblock3 = gui("TextLabel", fenframe, "Invisibility(" .. invisnum.Value .. ")", 1, Color3.new(0, 0, 0), UDim2.new(-0.7, 0, 0.2, 0), UDim2.new(0.4, 0, 0.2, 0))
352
local fenbardamage = gui("TextLabel", fenframe2, "Damage", 0.55, Color3.new(0.6078431372549, 0, 0), UDim2.new(-0.23, 0, 0, 0), UDim2.new(0.2, 0, 1, 0))
353
local fenbardef = gui("TextLabel", fenframe2, "Defense", 0.55, Color3.new(0, 0, 0.6078431372549), UDim2.new(-0.46, 0, 0, 0), UDim2.new(0.2, 0, 1, 0))
354
local fenbarmove = gui("TextLabel", fenframe2, "Walkspeed", 0.55, Color3.new(0, 0.6078431372549, 0), UDim2.new(1.03, 0, 0, 0), UDim2.new(0.2, 0, 1, 0))
355
local fenbarhp1 = gui("TextLabel", fenframe2, "", 0, Color3.new(0, 0, 0), UDim2.new(-0.46, 0, 1, 0), UDim2.new(1.92, 0, 0.4, 0))
356
local fenbarhp2 = gui("TextLabel", fenbarhp1, "", 0, Color3.new(1, 0, 0), UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
357
local fenbarhp3 = gui("TextLabel", fenbarhp1, "(100)", 1, Color3.new(0, 0, 0), UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0))
358
local fenbarstun1 = gui("TextLabel", fenframe4, "", 0, Color3.new(0, 0, 0), UDim2.new(0.2, 0, 0, 0), UDim2.new(0.4, 0, -4, 0))
359
local fenbarstun2 = gui("TextLabel", fenframe4, "", 0, Color3.new(0.960784, 0.803922, 0.188235), UDim2.new(0.2, 0, 0, 0), UDim2.new(0.4, 0, 0, 0))
360
local fenbarstun3 = gui("TextLabel", fenframe4, "Stun(" .. Stun.Value .. ")", 1, Color3.new(0.960784, 0.803922, 0.188235), UDim2.new(0.2, 0, 0.2, 0), UDim2.new(0.4, 0, 0.2, 0))
361
local fenbarmove1 = gui("TextButton", fenframe3, move1, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.1, 0, 0.1, 0), UDim2.new(0.4, 0, 0.4, 0))
362
fenbarmove1.ZIndex = 2
363
local fenbarmove1b = gui("TextLabel", fenbarmove1, "", 0.55, BrickColor.new("Black").Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
364
local fenbarmove2 = gui("TextButton", fenframe3, move2, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.6, 0, 0.1, 0), UDim2.new(0.4, 0, 0.4, 0))
365
fenbarmove2.ZIndex = 2
366
local fenbarmove2b = gui("TextLabel", fenbarmove2, "", 0.55, BrickColor.new(NewCol).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
367
local fenbarmove3 = gui("TextButton", fenframe3, move3, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.1, 0, 0.6, 0), UDim2.new(0.4, 0, 0.4, 0))
368
fenbarmove3.ZIndex = 2
369
local fenbarmove3b = gui("TextLabel", fenbarmove3, "", 0.55, BrickColor.new(NewCol).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
370
local fenbarmove4 = gui("TextButton", fenframe3, move4, 0.55, Color3.new(0.5, 0.5, 0.5), UDim2.new(0.6, 0, 0.6, 0), UDim2.new(0.4, 0, 0.4, 0))
371
fenbarmove4.ZIndex = 2
372
local fenbarmove4b = gui("TextLabel", fenbarmove4, "", 0.55, BrickColor.new(NewCol).Color, UDim2.new(0, 0, 0, 0), UDim2.new(0, 0, 1, 0))
373
local modelzorz = Instance.new("Model")
374
modelzorz.Parent = Character
375
modelzorz.Name = "Carnufico"
376
local handle = part(3, modelzorz, 0, 0.5, BrickColor.new(NewCol), "Handle", vt())
377
local prt1 = part(3, modelzorz, 0, 0, BrickColor.new(NewCol2), "Part01", vt())
378
local prt2 = part(3, modelzorz, 0, 0, BrickColor.new("Black"), "Part02", vt())
379
local prt3 = part(3, modelzorz, 0, 0, BrickColor.new("Medium stone grey"), "Part03", vt())
380
local prt4 = part(3, modelzorz, 0, 0, BrickColor.new("Black"), "Part04", vt())
381
local prt5 = part(3, modelzorz, 0, 0, BrickColor.new("Black"), "Part05", vt())
382
local prt6 = part(3, modelzorz, 0, 0, BrickColor.new("Dark stone grey"), "Part06", vt())
383
local prt7 = part(3, modelzorz, 0.5, 0, BrickColor.new("Really black"), "Part07", vt())
384
local prt8 = part(3, modelzorz, 0.5, 0, BrickColor.new(NewCol), "Part07", vt())
385
local prt9 = part(3, modelzorz, 0.5, 0, BrickColor.new("Really black"), "Part09", vt())
386
local prt10 = part(3, modelzorz, 0.5, 0, BrickColor.new(NewCol), "Part10", vt())
387
msh1 = mesh("CylinderMesh", prt1, "", "", vt(0, 0, 0), vt(2, 30, 2))
388
msh2 = mesh("SpecialMesh", prt2, "FileMesh", "4770583", vt(0, 0, 0), vt(1, 1, 1))
389
msh3 = mesh("CylinderMesh", prt3, "", "", vt(0, 0, 0), vt(3, 3, 3))
390
msh4 = mesh("SpecialMesh", prt4, "FileMesh", "15158080", vt(0, 0, 0), vt(1, 1, 1))
391
msh5 = mesh("SpecialMesh", prt5, "FileMesh", "15158080", vt(0, 0, 0), vt(1, 1, 1))
392
msh6 = mesh("SpecialMesh", prt6, "FileMesh", "9756362", vt(0, 0, 0), vt(0.8, 1, 0.5))
393
msh7 = mesh("BlockMesh", prt7, "", "", vt(0, 0, 0), vt(1, 2, 2))
394
msh8 = mesh("BlockMesh", prt8, "", "", vt(0, 0, 0), vt(1, 1, 2))
395
msh9 = mesh("SpecialMesh", prt9, "Wedge", "nil", vt(0, 0, 0), vt(1, 2, 4))
396
msh10 = mesh("SpecialMesh", prt10, "Wedge", "nil", vt(0, 0, 0), vt(1, 2, 4))
397
local handlewld = weld(handle, handle, Torso, euler(-2, 1.57, 0) * cf(-1, -0.5, -0.6))
398
local wld1 = weld(prt1, prt1, handle, euler(0, 0, 0) * cf(0, 0, 0))
399
local wld2 = weld(prt1, prt2, prt1, euler(3.14, 0, 0) * cf(0, 3, 0))
400
local wld3 = weld(prt1, prt3, prt1, euler(0, 0, 0) * cf(0, -3.2, 0))
401
local wld4 = weld(prt1, prt4, prt3, euler(-1.57, 0, 1.57) * euler(0, -0.7, 0) * cf(-0.16, -0.2, -0.1))
402
local wld5 = weld(prt1, prt5, prt3, euler(-1.57, 0, -1.57) * euler(0, 0.7, 0) * cf(0.16, -0.2, -0.1))
403
local wld6 = weld(prt1, prt6, prt3, euler(0, 0, 0) * cf(0, -0.2, 0.1))
404
local wld7 = weld(prt1, prt7, prt6, euler(0, 0, 0) * cf(0, 0.2, 0.2))
405
local wld8 = weld(prt1, prt8, prt6, euler(0, 0, 0) * cf(0, -0.1, 0.2))
406
local wld9 = weld(prt1, prt9, prt7, euler(0, 0, 0) * cf(0, 0, 0.7))
407
local wld10 = weld(prt1, prt10, prt8, euler(0, 0, 0) * cf(0, -0.1, 0.7))
408
for i = 0, 2.355, 0.785 do
409
  local prt4 = part(3, modelzorz, 0, 0, BrickColor.new("Black"), "Part04", vt())
410
  msh4 = mesh("SpecialMesh", prt4, "FileMesh", "9756362", vt(0, 0, 0), vt(1, 0.2, 0.2))
411
  local wld4 = weld(prt1, prt4, prt3, euler(0, i, 0) * cf(0, 0.6, 0))
412
end
413
oldprt = prt9
414
oldprt2 = prt10
415
cff = 0.1
416
eul = 0.02
417
siz = 0.99
418
for i = 1, 6 do
419
  local prt11 = part(3, modelzorz, 0.5, 0, BrickColor.new("Really black"), "Part11", vt())
420
  msh11 = mesh("SpecialMesh", prt11, "Wedge", "nil", vt(0, 0, 0), vt(siz, 2, 6))
421
  local wld11 = weld(prt1, prt11, oldprt, euler(0, 0, 0) * cf(0, 0, cff) * euler(eul, 0, 0))
422
  if i < 4 then
423
    num = 6
424
    if i == 3 then
425
      num = 6.8
426
    end
427
    local prt12 = part(3, modelzorz, 0.5, 0, BrickColor.new("Black"), "Part12", vt())
428
    msh12 = mesh("BlockMesh", prt12, "", "", vt(0, 0, 0), vt(siz / 2, 2, num))
429
    local wld12 = weld(prt1, prt12, prt11, euler(0, 0, 0) * cf(0, 0, cff) * euler(eul, 0, 0))
430
  end
431
  do
432
    do
433
      oldprt = prt11
434
      cff = 0.6
435
      eul = 0.15
436
      siz = siz - 0.1
437
      -- DECOMPILER ERROR at PC2070: LeaveBlock: unexpected jumping out DO_STMT
438
439
    end
440
  end
441
end
442
oldprt2 = prt10
443
cff = 0.1
444
eul = 0.02
445
siz = 0.99
446
for i = 1, 7 do
447
  local prt13 = part(3, modelzorz, 0.5, 0, BrickColor.new(NewCol), "Part13", vt())
448
  msh13 = mesh("SpecialMesh", prt13, "Wedge", "nil", vt(0, 0, 0), vt(siz, 2, 6))
449
  local wld13 = weld(prt1, prt13, oldprt2, euler(0, 0, 0) * cf(0, 0, cff) * euler(eul, 0, 0))
450
  oldprt2 = prt13
451
  cff = 0.6
452
  eul = 0.14
453
  siz = siz - 0.1
454
end
455
for _,c in pairs(modelzorz:children()) do
456
  table.insert(Weapon, c)
457
end
458
for _,c in pairs(prt1:children()) do
459
  if c.className == "Motor" then
460
    table.insert(Welds, c)
461
  end
462
end
463
local hitbox = part(3, modelzorz, 0, 1, BrickColor.new("Black"), "Hitbox2", vt())
464
hitbox.Anchored = false
465
local hbwld = weld(hitbox, hitbox, RootPart, euler(0, 0, 0) * cf(0, 0, 0))
466
local hitbox2 = part(3, nil, 0, 1, BrickColor.new("Black"), "Hitbox", vt(1, 1, 1))
467
hitbox2.Anchored = true
468
local hitboxCF = cf(0, 0, 0)
469
hboxpos = Instance.new("BodyPosition", nil)
470
hboxpos.P = 2000
471
hboxpos.D = 100
472
hboxpos.maxForce = Vector3.new(545000, 545000, 545000)
473
hitboxweld = function()
474
  hbwld.Parent = modelzorz
475
  hbwld.Part0 = hitbox
476
  hbwld.Part1 = prt6
477
end
478
if script.Parent.className ~= "HopperBin" then
479
  Tool = Instance.new("HopperBin")
480
  Tool.Parent = Backpack
481
  Tool.Name = "Carnufico"
482
  script.Parent = Tool
483
end
484
Bin = script.Parent
485
if Bin.Name == "Renegade: Thanatos" then
486
  Bin.Name = "Carnufico"
487
end
488
local bodvel = Instance.new("BodyVelocity")
489
local bg = Instance.new("BodyGyro")
490
so = function(id, par, vol, pit)
491
  local sou = Instance.new("Sound", par or workspace)
492
  sou.Volume = vol
493
  sou.Pitch = pit or 1
494
  sou.SoundId = "http://www.roblox.com/asset/?id=" .. id
495
  coroutine.resume(coroutine.create(function(Sound)
496
    swait()
497
    Sound:play()
498
  end), sou)
499
  game:GetService("Debris"):AddItem(sou, 6)
500
end
501
function clerp(a,b,t) 
502
local qa = {QuaternionFromCFrame(a)}
503
local qb = {QuaternionFromCFrame(b)} 
504
local ax, ay, az = a.x, a.y, a.z 
505
local bx, by, bz = b.x, b.y, b.z
506
local _t = 1-t
507
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
508
end 
509
 
510
function QuaternionFromCFrame(cf) 
511
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
512
local trace = m00 + m11 + m22 
513
if trace > 0 then 
514
local s = math.sqrt(1 + trace) 
515
local recip = 0.5/s 
516
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
517
else 
518
local i = 0 
519
if m11 > m00 then
520
i = 1
521
end
522
if m22 > (i == 0 and m00 or m11) then 
523
i = 2 
524
end 
525
if i == 0 then 
526
local s = math.sqrt(m00-m11-m22+1) 
527
local recip = 0.5/s 
528
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
529
elseif i == 1 then 
530
local s = math.sqrt(m11-m22-m00+1) 
531
local recip = 0.5/s 
532
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
533
elseif i == 2 then 
534
local s = math.sqrt(m22-m00-m11+1) 
535
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
536
end 
537
end 
538
end
539
 
540
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
541
local xs, ys, zs = x + x, y + y, z + z 
542
local wx, wy, wz = w*xs, w*ys, w*zs 
543
local xx = x*xs 
544
local xy = x*ys 
545
local xz = x*zs 
546
local yy = y*ys 
547
local yz = y*zs 
548
local zz = z*zs 
549
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
550
end
551
 
552
function QuaternionSlerp(a, b, t) 
553
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
554
local startInterp, finishInterp; 
555
if cosTheta >= 0.0001 then 
556
if (1 - cosTheta) > 0.0001 then 
557
local theta = math.acos(cosTheta) 
558
local invSinTheta = 1/math.sin(theta) 
559
startInterp = math.sin((1-t)*theta)*invSinTheta 
560
finishInterp = math.sin(t*theta)*invSinTheta  
561
else 
562
startInterp = 1-t 
563
finishInterp = t 
564
end 
565
else 
566
if (1+cosTheta) > 0.0001 then 
567
local theta = math.acos(-cosTheta) 
568
local invSinTheta = 1/math.sin(theta) 
569
startInterp = math.sin((t-1)*theta)*invSinTheta 
570
finishInterp = math.sin(t*theta)*invSinTheta 
571
else 
572
startInterp = t-1 
573
finishInterp = t 
574
end 
575
end 
576
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
577
end
578
hideanim = function()
579
  equipped = false
580
  for i = 0, 1, 0.5 do
581
    swait()
582
    handlewld.C0 = clerp(handlewld.C0, euler(0, -1.57, 0) * cf(0, 1, 0), 0.4)
583
    wld1.C0 = clerp(wld1.C0, cf(0, -1.5, 0) * euler(0.2, 0, 0.4), 0.4)
584
    Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.4), 0.4)
585
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
586
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(3, 0, 1), 0.4)
587
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
588
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.4)
589
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
590
  end
591
  for i = 0, 1, 0.2 do
592
    swait()
593
    handlewld.C0 = clerp(handlewld.C0, euler(0, -1.57, 0) * cf(0, 1, 0), 0.4)
594
    wld1.C0 = clerp(wld1.C0, cf(0, -1.5, 0) * euler(0.2, 0, 0.4), 0.4)
595
    Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.4), 0.4)
596
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
597
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(4, 0, 1), 0.4)
598
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
599
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.4)
600
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
601
    RH.C0 = clerp(RH.C0, RHC0, 0.4)
602
    LH.C0 = clerp(LH.C0, LHC0, 0.4)
603
  end
604
  mdec2.Parent = nil
605
  handlewld.Part1 = Torso
606
  handlewld.C0 = euler(-2, 1.57, 0) * cf(-1, -0.5, -0.6)
607
  wld1.C0 = euler(0, 0, 0) * cf(0, 0, 0)
608
  for i = 0, 1, 0.3 do
609
    swait()
610
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0), 0.4)
611
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
612
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0, 0, 0), 0.4)
613
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
614
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, 0), 0.4)
615
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
616
  end
617
  mdec.Parent = Decrease
618
end
619
mdec.Parent = Decrease
620
equipanim = function()
621
  equipped = true
622
  mdec.Parent = nil
623
  for i = 0, 1, 0.5 do
624
    swait()
625
    Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.4), 0.4)
626
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
627
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(2, 0, 0.2), 0.4)
628
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
629
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.4)
630
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
631
  end
632
  for i = 0, 1, 0.2 do
633
    swait()
634
    Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.4), 0.4)
635
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.4)
636
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(4, 0, 1), 0.4)
637
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
638
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.2), 0.4)
639
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
640
  end
641
  mdec2.Parent = Decrease
642
  handlewld.Part1 = RightArm
643
  handlewld.C0 = euler(0, -1.57, 0) * cf(0, 1, 0)
644
  wld1.C0 = cf(0, -1.5, 0) * euler(0.2, 0, 0.4)
645
end
646
StaggerAnim = function()
647
  attack = true
648
  removeControl()
649
  if invisible == true then
650
    Clone(0.1)
651
  end
652
  for i = 1, math.random(2, 4) do
653
    ClangEffect(BrickColor.new("New Yeller"), cf(hitbox.Position) * euler(math.random(-50, 50) / 100, math.random(-50, 50), math.random(-50, 50) / 100), 0, 0.1, 0.2, math.random(150, 300) / 1000)
654
  end
655
  for i = 0, 1, 0.35 do
656
    swait()
657
    if Rooted.Value == false then
658
      Torso.Velocity = RootPart.CFrame.lookVector * -40
659
    end
660
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.5) * euler(0.1, 0, 0), 0.3)
661
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(-0.2, 0, -0.4), 0.3)
662
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 0.7) * euler(0, -0.7, 0), 0.3)
663
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
664
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.4) * euler(0, 0.4, 0), 0.3)
665
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
666
    RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.6), 0.3)
667
    LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0.2, 0.2), 0.3)
668
  end
669
  for i = 0, 1, 0.2 do
670
    swait()
671
    if Rooted.Value == false then
672
      Torso.Velocity = RootPart.CFrame.lookVector * -40
673
    end
674
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.5) * euler(0.1, 0, 0), 0.4)
675
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(-0.5, 0, -0.4), 0.4)
676
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 0.7) * euler(0, -0.7, 0), 0.4)
677
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
678
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.4) * euler(0, 0.4, 0), 0.4)
679
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
680
    RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.6), 0.4)
681
    LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0.2, 0.5), 0.4)
682
  end
683
  for i = 0, 1, 0.1 do
684
    swait()
685
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.4) * euler(0.5, 0, 0), 0.3)
686
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1.8) * euler(-0.2, 0, -0.4), 0.3)
687
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.3, 0, 0.4) * euler(0, -0.4, 0), 0.3)
688
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
689
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.3, 0, -0.2) * euler(0, 0.4, 0), 0.3)
690
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
691
    RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 1.2), 0.3)
692
    LH.C0 = clerp(LH.C0, cf(-1, 0, -1) * euler(0, -1.57, 0) * euler(0, 0.2, 0.2), 0.3)
693
  end
694
  for i = 1, 50 do
695
    swait()
696
    if StunT.Value <= Stun.Value then
697
      break
698
    end
699
  end
700
  do
701
    resumeControl()
702
    combo = 0
703
    attack = false
704
  end
705
end
706
StaggerHitt = function()
707
  attack = true
708
  if invisible == true then
709
    Clone(0.1)
710
  end
711
  for i = 1, math.random(2, 4) do
712
    ClangEffect(BrickColor.new("New Yeller"), cf(hitbox.Position) * euler(math.random(-50, 50) / 100, math.random(-50, 50), math.random(-50, 50) / 100), 0, 0.1, 0.2, math.random(150, 300) / 1000)
713
  end
714
  for i = 0, 1, 0.1 do
715
    swait()
716
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0.7) * euler(0.1, 0, 0), 0.3)
717
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(-0.2, 0, -0.6), 0.3)
718
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.4, 0, 0.9) * euler(0, -0.7, 0), 0.3)
719
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
720
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2, 0, -0.4) * euler(0, 0.4, 0), 0.3)
721
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
722
    RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * euler(0, 1.57, 0) * euler(-0.2, 0, -0.4), 0.3)
723
    LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0.2, 0.2), 0.3)
724
  end
725
  attack = false
726
end
727
StunAnim = function()
728
  attack = true
729
  removeControl()
730
  Stunned.Value = true
731
  showDamage(Character, "Stunned", "Interrupt")
732
  local dec = Instance.new("NumberValue", Decrease)
733
  dec.Name = "DecreaseMvmt"
734
  dec.Value = 10
735
  for i = 0, 1, 0.3 do
736
    swait()
737
    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
738
    wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 0, 0) * euler(1.57, 0, 0), 0.3)
739
    Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, -0.5), 0.2)
740
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0.2, 0, -3), 0.2)
741
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.2, 0, 1.3), 0.2)
742
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
743
    LW.C0 = clerp(LW.C0, cf(-1.2, 0.5, -0.4) * euler(1, 0, 0.4) * euler(0, -0.1, 0), 0.2)
744
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
745
    RH.C0 = clerp(RH.C0, cf(1, -0.6, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.3), 0.25)
746
    LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * euler(0, -1.57, 0) * euler(-0.2, 0, 0), 0.25)
747
  end
748
  for i = 0, 1, 0.3 do
749
    swait()
750
    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
751
    wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 0, 0) * euler(1.57, 0, 0), 0.3)
752
    Neck.C0 = clerp(Neck.C0, necko * euler(-0.3, 0, -0.5), 0.2)
753
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.5) * euler(0.8, 0, -3), 0.2)
754
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.8, 0, 1.3), 0.2)
755
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
756
    LW.C0 = clerp(LW.C0, cf(-1.2, 0.5, -0.4) * euler(1.2, 0, 0.8) * euler(0, -0.1, 0), 0.2)
757
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
758
    RH.C0 = clerp(RH.C0, cf(1, -0.6, 0) * euler(0, 1.57, 0) * euler(-0.5, 0, 0.6), 0.25)
759
    LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * euler(0, -1.57, 0) * euler(0.1, 0, 0.7), 0.25)
760
  end
761
  for i = 0, 1, 0.3 do
762
    swait()
763
    Neck.C0 = clerp(Neck.C0, necko * euler(-0.3, 0, -1), 0.2)
764
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -2) * euler(1.57, 0, -3), 0.2)
765
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-0.8, 0, 1.3), 0.2)
766
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
767
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.2, 0, -0.8) * euler(0, -0.1, 0), 0.2)
768
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
769
    RH.C0 = clerp(RH.C0, cf(1, -0.6, 0) * euler(0, 1.57, 0) * euler(-0.2, 0, 0.6), 0.25)
770
    LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * euler(0, -1.57, 0) * euler(-0.1, 0, 0.3), 0.25)
771
  end
772
  local gairost = Instance.new("BodyGyro")
773
  gairost.Parent = RootPart
774
  gairost.maxTorque = Vector3.new(40, 0, 40)
775
  gairost.P = 20
776
  gairost.cframe = cf(0, 0, 0)
777
  for i = 0, 1, 0.1 do
778
    swait()
779
    if hitfloor ~= nil then
780
      Torso.Velocity = vt(0, 0, 0)
781
    end
782
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -1.57), 0.3)
783
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -2.5) * euler(1.57, 0, -3.14), 0.3)
784
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-1.57, 0, 1.5) * euler(0.2, 0, 0), 0.3)
785
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
786
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.5, 0, -1.57) * euler(0, 0, 0), 0.3)
787
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
788
    RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(-0.3, 0.5, 0), 0.3)
789
    LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(-0.1, 0.2, 0), 0.3)
790
  end
791
  for i = 1, 70 do
792
    swait()
793
    gairost.cframe = RootPart.CFrame
794
    if hitfloor ~= nil then
795
      Torso.Velocity = vt(0, 0, 0)
796
    end
797
  end
798
  for i = 0, 1, 0.2 do
799
    swait()
800
    Stun.Value = 0
801
    gairost.cframe = RootPart.CFrame
802
    Neck.C0 = clerp(Neck.C0, necko * euler(0.2, 0, 0), 0.3)
803
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -2) * euler(1, 0, -4), 0.3)
804
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-1.57, 0, 1) * euler(0.2, -1, 0), 0.3)
805
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
806
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.2, 0, 0.2) * euler(0, 0, 0), 0.3)
807
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
808
    RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(-0.3, 0.5, 0.4), 0.3)
809
    LH.C0 = clerp(LH.C0, cf(-1, -1, -1) * euler(0, -1.57, 0) * euler(-0.1, 0.2, 1), 0.3)
810
  end
811
  resumeControl()
812
  gairost.Parent = nil
813
  dec.Parent = nil
814
  Stun.Value = 0
815
  combo = 0
816
  Stunned.Value = false
817
  attack = false
818
  for i = 1, 10 do
819
    swait()
820
    Stun.Value = 0
821
  end
822
end
823
attackone = function()
824
  attack = true
825
  for i = 0, 1, 0.15 do
826
    swait()
827
    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.4)
828
    wld1.C0 = clerp(wld1.C0, euler(0, -0.4, 0) * cf(0, -2, 0) * euler(1.8, 0, 0), 0.4)
829
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.6) * euler(0.4, 0, 0), 0.4)
830
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 1.4), 0.4)
831
    RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(1.57, 0, -0.5) * euler(0, 1.8, 0), 0.4)
832
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
833
    LW.C0 = clerp(LW.C0, cf(-1.4, 0.5, -0.2) * euler(0.9, 0, -0.3) * euler(0, 1.57, 0), 0.4)
834
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
835
    RH.C0 = clerp(RH.C0, cf(0.6, -1, 0.5) * euler(0, 1.57, 0) * euler(0, -1.4, -0.1), 0.4)
836
    LH.C0 = clerp(LH.C0, cf(-0.6, -1, -0.5) * euler(0, -1.57, 0) * euler(0, -1.4, 0.3), 0.4)
837
    if Stagger.Value ~= true and StunT.Value > Stun.Value then
838
      do
839
        if StaggerHit.Value == true then
840
          break
841
        end
842
      end
843
    end
844
  end
845
  so("92597369", prt6, 1, 0.6)
846
  hbwld.Parent = nil
847
  hboxpos.Parent = hitbox
848
  hitbox.Parent = modelzorz
849
  hitbox.Size = vt(3, 2, 7)
850
  hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
851
  hitbox.CFrame = hitboxCF
852
  for i = 0, 1, 0.08 do
853
    swait()
854
    hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
855
    hitbox.CFrame = hitboxCF
856
if i == 0.16 then
857
MagniDamage(hitbox, 4, 5, 10, math.random(5, 10), "Normal", RootPart, 0.5, 2, (math.random(5, 7)), nil, true)
858
end
859
    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.25)
860
    wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, -2, 0) * euler(2.5, 0, 0), 0.25)
861
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 1) * euler(0, 0, 0), 0.25)
862
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -1), 0.25)
863
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.57, 0, 1.4) * euler(0, 1.8, 0), 0.25)
864
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
865
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1, 0, -1), 0.25)
866
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
867
    RH.C0 = clerp(RH.C0, cf(0.8, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1, -0.3), 0.25)
868
    LH.C0 = clerp(LH.C0, cf(-0.8, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1, 0.1), 0.25)
869
    if Stagger.Value ~= true and StunT.Value > Stun.Value then
870
      do
871
        if StaggerHit.Value == true then
872
          break
873
        end
874
      end
875
    end
876
  end
877
  hitbox.Parent = modelzorz
878
  hitbox.Size = vt()
879
  hitboxweld()
880
  hboxpos.Parent = nil
881
  attack = false
882
end
883
attacktwo = function()
884
  attack = true
885
  for i = 0, 1, 0.15 do
886
    swait()
887
    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.4)
888
    wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 1, 0) * euler(2.2, 0, 0), 0.4)
889
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.2, 0, 1), 0.4)
890
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -1), 0.4)
891
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(2.8, 0, 0.5) * euler(0, -1, 0), 0.4)
892
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
893
    LW.C0 = clerp(LW.C0, cf(-1, 0.5, -0.5) * euler(2.4, 0, 0.8) * euler(0, -1, 0), 0.4)
894
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
895
    RH.C0 = clerp(RH.C0, cf(0.8, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1, -0.3), 0.4)
896
    LH.C0 = clerp(LH.C0, cf(-0.8, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1, 0.1), 0.4)
897
    if Stagger.Value ~= true and StunT.Value > Stun.Value then
898
      do
899
        if StaggerHit.Value == true then
900
          break
901
        end
902
      end
903
    end
904
  end
905
  so("92597369", prt6, 1, 0.8)
906
  so("92597296", prt6, 1, 0.8)
907
  hbwld.Parent = nil
908
  hboxpos.Parent = hitbox
909
  hitbox.Parent = modelzorz
910
  hitbox.Size = vt(1, 2, 7)
911
  hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
912
  hitbox.CFrame = hitboxCF
913
  blcf = nil
914
  scfr = nil
915
  for i = 0, 1, 0.08 do
916
    swait()
917
    hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
918
if i == 0.32 then
919
    MagniDamage(hitbox, 4, 5, 10, math.random(5, 10), "Normal", RootPart, 0.5, 2, (math.random(5, 7)), nil, true)
920
end
921
    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.4)
922
    wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, -2, 0) * euler(2.2, 0, 0), 0.4)
923
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.2, 0, -1), 0.4)
924
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 1), 0.4)
925
    RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(0.5, 0, -0.5) * euler(0, -0.5, 0), 0.4)
926
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
927
    LW.C0 = clerp(LW.C0, cf(-1, 0.5, -0.5) * euler(0.4, 0, 0.6) * euler(0, 1, 0), 0.4)
928
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
929
    RH.C0 = clerp(RH.C0, cf(0.8, -1, 0.3) * euler(0, 1.57, 0) * euler(0, -1, -0.1), 0.4)
930
    LH.C0 = clerp(LH.C0, cf(-0.8, -1, -0.3) * euler(0, -1.57, 0) * euler(0, -1, 0.3), 0.4)
931
    if Stagger.Value ~= true and StunT.Value > Stun.Value then
932
      do
933
        if StaggerHit.Value == true then
934
          break
935
        end
936
      end
937
    end
938
  end
939
  hitbox.Parent = modelzorz
940
  hitbox.Size = vt()
941
  hitboxweld()
942
  hboxpos.Parent = nil
943
  attack = false
944
end
945
attackthree = function()
946
  attack = true
947
  for i = 0, 1, 0.2 do
948
    swait()
949
    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.5)
950
    wld1.C0 = clerp(wld1.C0, euler(0, -0.4, 0) * cf(0, -2, 0) * euler(1.8, 0, 0), 0.5)
951
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.6) * euler(0.4, 0, 0), 0.5)
952
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 1.4), 0.5)
953
    RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(1.57, 0, -0.5) * euler(0, 1.8, 0), 0.5)
954
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.5)
955
    LW.C0 = clerp(LW.C0, cf(-1.4, 0.5, -0.2) * euler(0.9, 0, -0.3) * euler(0.1, 57, 0), 0.5)
956
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.5)
957
    RH.C0 = clerp(RH.C0, cf(0.6, -1, 0.5) * euler(0, 1.57, 0) * euler(0, -1.4, -0.1), 0.5)
958
    LH.C0 = clerp(LH.C0, cf(-0.6, -1, -0.5) * euler(0, -1.57, 0) * euler(0, -1.4, 0.3), 0.5)
959
    if Stagger.Value ~= true and StunT.Value > Stun.Value then
960
      do
961
        if StaggerHit.Value == true then
962
          break
963
        end
964
      end
965
    end
966
  end
967
  so("92597369", prt6, 1, 0.5)
968
  hbwld.Parent = nil
969
  hboxpos.Parent = hitbox
970
  hitbox.Parent = modelzorz
971
  hitbox.Size = vt(1, 2, 7)
972
  hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
973
  hitbox.CFrame = hitboxCF
974
  for i = 0, 1, 0.05 do
975
    swait()
976
    if i >= 0.7 and i <= 0.73 then
977
      so("92597369", prt6, 1, 0.5)
978
    end
979
    hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
980
    hitbox.CFrame = hitboxCF
981
    MagniDamage(hitbox, 4, 5, 8, math.random(5, 10), "Normal", RootPart, 0.3, 2, (math.random(4, 6)), nil, true)
982
    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.4)
983
    wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, -2, 0) * euler(2.5, 0, 0), 0.4)
984
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 1) * euler(0, 0, 0), 0.4)
985
    RootJoint.C0 = RootCF * cf(0, 0, -0.2) * euler(0, 0, 1.4 - 9.28 * i)
986
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.57, 0, 1.4) * euler(0, 1.8, 0), 0.4)
987
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
988
    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1, 0, -1), 0.4)
989
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
990
    RH.C0 = clerp(RH.C0, cf(0.8, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1, -0.3), 0.4)
991
    LH.C0 = clerp(LH.C0, cf(-0.8, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1, 0.1), 0.4)
992
    if Stagger.Value ~= true and StunT.Value > Stun.Value then
993
      do
994
        if StaggerHit.Value == true then
995
          break
996
        end
997
        -- DECOMPILER ERROR at PC552: LeaveBlock: unexpected jumping out IF_THEN_STMT
998
999
        -- DECOMPILER ERROR at PC552: LeaveBlock: unexpected jumping out IF_STMT
1000
1001
      end
1002
    end
1003
  end
1004
  hitbox.Parent = modelzorz
1005
  hitbox.Size = vt()
1006
  hitboxweld()
1007
  hboxpos.Parent = nil
1008
  attack = false
1009
end
1010
attackfour = function()
1011
  attack = true
1012
  for i = 0, 1, 0.1 do
1013
    swait()
1014
    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
1015
    wld1.C0 = clerp(wld1.C0, euler(0, 0.8, 0) * cf(0, -2, 0) * euler(1.57, 0, 0), 0.3)
1016
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0), 0.3)
1017
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(-0.2, 0, 0), 0.3)
1018
    RW.C0 = clerp(RW.C0, cf(1, 1.2, 0) * euler(3.6, 0, -0.8), 0.3)
1019
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1020
    LW.C0 = clerp(LW.C0, cf(-1, 1.2, 0) * euler(3.6, 0, 0.8), 0.3)
1021
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1022
    RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(0, 0, -0.2), 0.3)
1023
    LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0, 0.2), 0.3)
1024
    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1025
      do
1026
        if StaggerHit.Value == true then
1027
          break
1028
        end
1029
      end
1030
    end
1031
  end
1032
  so("28144425", prt6, 1, 1)
1033
  so("92597369", prt6, 1, 0.6)
1034
  hbwld.Parent = nil
1035
  hboxpos.Parent = hitbox
1036
  hitbox.Parent = modelzorz
1037
  hitbox.Size = vt(1, 2, 7)
1038
  hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
1039
  hitbox.CFrame = hitboxCF
1040
  blcf = nil
1041
  scfr = nil
1042
  for i = 0, 1, 0.1 do
1043
    swait()
1044
    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
1045
    wld1.C0 = clerp(wld1.C0, euler(0, 0.8, 0) * cf(0, -2, 0) * euler(1.57, 0, 0), 0.3)
1046
    hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
1047
    hitbox.CFrame = hitboxCF
1048
if i == 0.5 then
1049
    MagniDamage(hitbox, 4, 5, 10, math.random(5, 10), "Normal", RootPart, 0.5, 2, (math.random(5, 8)), nil, true)
1050
end
1051
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0), 0.4)
1052
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0.4, 0, 0), 0.4)
1053
    RW.C0 = clerp(RW.C0, cf(1, 0.3, -0.5) * euler(0.5, 0, -0.8), 0.4)
1054
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1055
    LW.C0 = clerp(LW.C0, cf(-1, 0.3, -0.5) * euler(0.5, 0, 0.8), 0.4)
1056
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1057
    RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(-0.2, 0, 0.3), 0.4)
1058
    LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(-0.2, 0, -0.7), 0.4)
1059
    if Stagger.Value ~= true and StunT.Value > Stun.Value then
1060
      do
1061
        if StaggerHit.Value == true then
1062
          break
1063
        end
1064
        -- DECOMPILER ERROR at PC514: LeaveBlock: unexpected jumping out IF_THEN_STMT
1065
1066
        -- DECOMPILER ERROR at PC514: LeaveBlock: unexpected jumping out IF_STMT
1067
1068
      end
1069
    end
1070
  end
1071
  hitbox.Parent = modelzorz
1072
  hitbox.Size = vt()
1073
  hitboxweld()
1074
  hboxpos.Parent = nil
1075
  attack = false
1076
end
1077
InvisSlash = function()
1078
  attack = true
1079
  islash = true
1080
  for i = 0, 1, 0.15 do
1081
    swait()
1082
    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.4)
1083
    wld1.C0 = clerp(wld1.C0, euler(0, -0.4, 0) * cf(0, 1, 0) * euler(2.4, 0, 0), 0.4)
1084
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.2, 0, 1), 0.4)
1085
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -1), 0.4)
1086
    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(2.8, 0, 0.5) * euler(0, -1, 0) * euler(0, 0.8, 1.4), 0.4)
1087
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1088
    LW.C0 = clerp(LW.C0, cf(-0.6, 0.5, -0.8) * euler(2.4, 0, 0.8) * euler(0, -1, 0) * euler(0, 0, 0.8), 0.4)
1089
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1090
    RH.C0 = clerp(RH.C0, cf(0.8, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1, -0.3), 0.4)
1091
    LH.C0 = clerp(LH.C0, cf(-0.8, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1, 0.1), 0.4)
1092
    if Stagger.Value ~= true then
1093
      do
1094
        if StunT.Value <= Stun.Value then
1095
          break
1096
        end
1097
        -- DECOMPILER ERROR at PC247: LeaveBlock: unexpected jumping out IF_THEN_STMT
1098
1099
        -- DECOMPILER ERROR at PC247: LeaveBlock: unexpected jumping out IF_STMT
1100
1101
      end
1102
    end
1103
  end
1104
  RecentEnemy.Value = nil
1105
  so("92597369", prt6, 1, 0.8)
1106
  so("92597296", prt6, 1, 0.8)
1107
  hbwld.Parent = nil
1108
  hboxpos.Parent = hitbox
1109
  hitbox.Parent = modelzorz
1110
  hitbox.Size = vt(1, 2, 7)
1111
  hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
1112
  hitbox.CFrame = hitboxCF
1113
  blcf = nil
1114
  scfr = nil
1115
  for i = 1, 0, -0.08 do
1116
    swait()
1117
    if Rooted.Value == false then
1118
      Torso.Velocity = RootPart.CFrame.lookVector * 150 * i
1119
    end
1120
    hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
1121
    MagniDamage(hitbox, 7, 5, 7, math.random(5, 10), "Normal", RootPart, 0.5, 2, (math.random(5, 7)), nil, true)
1122
    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.4)
1123
    wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 1, 0) * euler(2, 0, 0), 0.4)
1124
    Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.2, 0, -1), 0.4)
1125
    RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 2), 0.4)
1126
    RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(2.8, 0, 0.5) * euler(0, -1, 0) * euler(0, 0.6, 1.4) * euler(-1, 0.4, 0), 0.4)
1127
    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1128
    LW.C0 = clerp(LW.C0, cf(-1, 0.5, -0.5) * euler(2.4, 0, 0.4) * euler(0, -1, 0) * euler(0, 0, 1), 0.4)
1129
    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1130
    RH.C0 = clerp(RH.C0, cf(0.8, -1, 0.3) * euler(0, 1.57, 0) * euler(0, -1, -0.1), 0.4)
1131
    LH.C0 = clerp(LH.C0, cf(-0.8, -1, -0.3) * euler(0, -1.57, 0) * euler(0, -1, 0.3), 0.4)
1132
    if Stagger.Value ~= true then
1133
      do
1134
        if StunT.Value <= Stun.Value then
1135
          break
1136
        end
1137
        -- DECOMPILER ERROR at PC596: LeaveBlock: unexpected jumping out IF_THEN_STMT
1138
1139
        -- DECOMPILER ERROR at PC596: LeaveBlock: unexpected jumping out IF_STMT
1140
1141
      end
1142
    end
1143
  end
1144
  hitbox.Parent = modelzorz
1145
  hitbox.Size = vt()
1146
  hitboxweld()
1147
  hboxpos.Parent = nil
1148
  if RecentEnemy.Value ~= nil then
1149
    Invisibility()
1150
    invisnum.Value = invisnum.Value + 30
1151
    for _,c in pairs(Decrease:children()) do
1152
      if c.Name == "DecreaseMvmt" and c:findFirstChild("Renegade") ~= nil then
1153
        c.Parent = nil
1154
      end
1155
    end
1156
    d = Instance.new("NumberValue", Decrease)
1157
    d.Name = "DecreaseMvmt"
1158
    d.Value = -0.5
1159
    dur = Instance.new("NumberValue", d)
1160
    dur.Name = "Duration"
1161
    dur.Value = 100
1162
    display = "+Movement"
1163
    da = Instance.new("BoolValue", d)
1164
    da.Name = "Renegade"
1165
  else
1166
    invisnum.Value = invisnum.Value - 20
1167
  end
1168
  StaggerHit.Value = false
1169
  islash = false
1170
  attack = false
1171
end
1172
Invisibility = function()
1173
  if invisible == false then
1174
    invisnum.Value = invisnum.Value - 20
1175
    invisible = true
1176
    isinvis.Value = true
1177
    Cloak()
1178
    passive2.Parent = Decrease
1179
  else
1180
    invisible = false
1181
    isinvis.Value = false
1182
    UnCloak()
1183
    passive2.Parent = nil
1184
  end
1185
end
1186
do1 = function()
1187
  if attack == true then
1188
    return 
1189
  end
1190
  if Stagger.Value == true or StunT.Value <= Stun.Value or StaggerHit.Value == true then
1191
    return 
1192
  end
1193
  if cooldownmax <= cooldowns[1] and mana.Value >= 7 then
1194
    attack = true
1195
    cooldowns[1] = 0
1196
    doing1 = true
1197
    local doinvisatk = false
1198
    if invisible == true then
1199
      doinvisatk = true
1200
    end
1201
    if doinvisatk == false then
1202
      for i = 0, 1, 0.1 do
1203
        swait()
1204
        handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
1205
        wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 0, 0) * euler(1.57, 0, 0), 0.3)
1206
        Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 1.57) * euler(0, 0, 0), 0.3)
1207
        RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -1.57), 0.3)
1208
        RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1, 0, 1) * euler(0, 1.5, 0), 0.3)
1209
        RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1210
        LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1.57, 0, -1.57) * euler(0, 0, 0), 0.3)
1211
        LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1212
        RH.C0 = clerp(RH.C0, cf(0.5, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1.57, -0.3), 0.3)
1213
        LH.C0 = clerp(LH.C0, cf(-0.5, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1.57, 0.1), 0.3)
1214
        if Stagger.Value ~= true and StunT.Value > Stun.Value then
1215
          do
1216
            if StaggerHit.Value == true then
1217
              break
1218
            end
1219
          end
1220
        end
1221
      end
1222
      --[[if Stagger.Value ~= true and StunT.Value > Stun.Value then
1223
        if StaggerHit.Value == true then--]]
1224
          mana.Value = mana.Value - 7
1225
          CF = LeftArm.CFrame * cf(0, -2, 0)
1226
          ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
1227
          ref.Anchored = true
1228
          ref.CFrame = CF
1229
          game:GetService("Debris"):AddItem(ref, 2)
1230
          so("160772554", ref, 1, 1)
1231
          hbwld.Parent = nil
1232
          hboxpos.Parent = hitbox
1233
          hitbox.Parent = modelzorz
1234
          hitbox.Size = vt(2, 2, 2)
1235
          MagicSkull(BrickColor.new("Black"), CF * euler(-1.57, 0, 0), 1, 1, 1, 1, 1, 1, 0.05, 0.1)
1236
          MagicCylinder2(BrickColor.new("Really black"), CF, 5, 5, 5, 2, -0.05, 2, 0.02, 0.1)
1237
          hitboxCF = CF
1238
          hitbox.CFrame = hitboxCF
1239
          for i = 0, 1, 0.05 do
1240
            swait()
1241
            MagicBlock(BrickColor.new("Really black"), CF, 0.5, 0.5, 0.5, 0.2, 0.2, 0.2, 0.05, 3)
1242
            CF = CF * cf(0, -0.4, 0)
1243
            hitboxCF = CF
1244
            hitbox.CFrame = hitboxCF
1245
            hitbox.Size = hitbox.Size + vt(0.6, 0.6, 0.6)
1246
if i == 0.6 then
1247
            MagniDamage(hitbox, hitbox.Size.Y, 7, 10, math.random(10, 20), "Knockdown2", ref, 1, 2, (math.random(5, 8)), nil, false, true, "Movement", 0.4, 200)
1248
end
1249
end
1250
          hitbox.Parent = modelzorz
1251
          hitbox.Size = vt()
1252
          hitboxweld()
1253
          hboxpos.Parent = nil
1254
attack = false
1255
elseif doinvisatk == true then
1256
          for i = 0, 1, 0.1 do
1257
            swait()
1258
            for i = 1, 2 do
1259
              MagicBlock(BrickColor.new("Really black"), cf(RootPart.Position), 0.5, 0.5, 0.5, 0.2, 0.2, 0.2, 0.05, 3)
1260
            end
1261
            MagniDamage(RootPart, 4, 7, 10, math.random(10, 20), "Knockdown2", RootPart, 1, 2, (math.random(5, 8)), nil, false, true)
1262
            MagicCylinder2(BrickColor.new("Really black"), RootPart.CFrame * euler(1.57, 0, 0), 8, 5, 8, 1, -0.05, 1, 0.04, 0.1)
1263
            if Rooted.Value == false then
1264
              Torso.Velocity = RootPart.CFrame.lookVector * 80
1265
            end
1266
            theCF = RootPart.CFrame * euler(1.57, 0, 0) * euler(math.random(-100, 100) / 100, 0, math.random(-100, 100) / 100) * cf(0, math.random(-400, -200) / 100, 0)
1267
            ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
1268
            ref.Anchored = true
1269
            ref.CFrame = theCF
1270
            game:GetService("Debris"):AddItem(ref, 1)
1271
            so("160772554", ref, 0.4, 1.1)
1272
            MagicSkull(BrickColor.new("Black"), theCF * euler(-1.57, 0, 0), 2, 2, 2, 1, 1, 1, 0.1, 0.1)
1273
          end
1274
          swait(10)
1275
          doing1 = false
1276
          attack = false
1277
        end
1278
      end
1279
    end
1280
  --[[end
1281
end--]]
1282
do2 = function()
1283
  if attack == true then
1284
    return 
1285
  end
1286
  if Stagger.Value == true or StunT.Value <= Stun.Value or StaggerHit.Value == true then
1287
    return 
1288
  end
1289
  if cooldownmax <= cooldowns[2] and mana.Value >= 25 then
1290
    attack = true
1291
    cooldowns[2] = 0
1292
    doing2 = true
1293
    local doinvisatk = false
1294
    if invisible == true then
1295
      doinvisatk = true
1296
      Invisibility()
1297
    end
1298
    for i = 0, 1, 0.2 do
1299
      swait()
1300
      handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.5)
1301
      wld1.C0 = clerp(wld1.C0, euler(0, -0.4, 0) * cf(0, 0, 0) * euler(1.8, 0, 0), 0.5)
1302
      Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -0.6) * euler(0.4, 0, 0), 0.5)
1303
      RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 1.4), 0.5)
1304
      RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(1.57, 0, -0.5) * euler(0, 1.8, 0), 0.5)
1305
      RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.5)
1306
      LW.C0 = clerp(LW.C0, cf(-1.4, 0.5, -0.2) * euler(0.9, 0, -0.3) * euler(0.1, 57, 0), 0.5)
1307
      LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.5)
1308
      RH.C0 = clerp(RH.C0, cf(0.6, -1, 0.5) * euler(0, 1.57, 0) * euler(0, -1.4, -0.1), 0.5)
1309
      LH.C0 = clerp(LH.C0, cf(-0.6, -1, -0.5) * euler(0, -1.57, 0) * euler(0, -1.4, 0.3), 0.5)
1310
      if Stagger.Value ~= true and StunT.Value > Stun.Value then
1311
        do
1312
          if StaggerHit.Value == true then
1313
            break
1314
          end
1315
        end
1316
      end
1317
    end
1318
    mana.Value = mana.Value - 25
1319
    hbwld.Parent = nil
1320
    hboxpos.Parent = hitbox
1321
    hitbox.Parent = modelzorz
1322
    hitbox.Size = vt(1, 5, 7)
1323
    hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
1324
    hitbox.CFrame = hitboxCF
1325
    blcf = nil
1326
    scfr = nil
1327
    so("28144425", prt6, 1, 1)
1328
    for i = 0, 1, 0.02 do
1329
      swait()
1330
      if (i >= 0.2 and i <= 0.23) or i < 0.5 or i >= 0.8 and i <= 0.81 then
1331
        so("28144425", prt6, 1, 1)
1332
      end
1333
      hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
1334
      hitbox.CFrame = hitboxCF
1335
      MagniDamage(hitbox, 4, 5, 9, math.random(5, 10), "Normal", RootPart, 0.3, 2, (math.random(3, 6)), nil, nil--[[true]], false, nil, nil, nil, true, true)
1336
      MagicBlock(BrickColor.new("Really red"), cf(hitbox.Position), 1, 1, 1, 1, 1, 1, 0.1, 1)
1337
      MagicBlock(BrickColor.new("Really black"), cf(hitbox.Position), 0.5, 0.5, 0.5, 0.2, 0.2, 0.2, 0.05, 3)
1338
      handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.4)
1339
      wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 0, 0) * euler(2.5, 0, 0), 0.4)
1340
      Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 1) * euler(0, 0, 0), 0.4)
1341
      RootJoint.C0 = RootCF * cf(0, 0, -0.2) * euler(0, 0, 1.4 - 21 * i)
1342
      RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.57, 0, 1.4) * euler(0, 1.8, 0), 0.4)
1343
      RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1344
      LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(1, 0, -1), 0.4)
1345
      LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1346
      RH.C0 = clerp(RH.C0, cf(0.8, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1, -0.3), 0.4)
1347
      LH.C0 = clerp(LH.C0, cf(-0.8, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1, 0.1), 0.4)
1348
      if StunT.Value <= Stun.Value then
1349
        break
1350
      end
1351
    end
1352
    do
1353
      Stagger.Value = false
1354
      StaggerHit.Value = false
1355
      hitbox.Parent = modelzorz
1356
      hitbox.Size = vt()
1357
      hitboxweld()
1358
      hboxpos.Parent = nil
1359
      doing2 = false
1360
      attack = false
1361
    end
1362
  end
1363
end
1364
do3 = function()
1365
  if attack == true then
1366
    return 
1367
  end
1368
  if Stagger.Value == true or StunT.Value <= Stun.Value or StaggerHit.Value == true then
1369
    return 
1370
  end
1371
  if cooldownmax <= cooldowns[3] and mana.Value >= 30 then
1372
    attack = true
1373
    cooldowns[3] = 0
1374
    local doinvisatk = false
1375
    if invisible == true then
1376
      doinvisatk = true
1377
      Invisibility()
1378
    end
1379
    for i = 0, 1, 0.1 do
1380
      swait()
1381
      handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
1382
      wld1.C0 = clerp(wld1.C0, euler(0, 0.8, 0) * cf(0, -2, 0) * euler(1.57, 0, 0), 0.3)
1383
      Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0), 0.3)
1384
      RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(-0.2, 0, 0), 0.3)
1385
      RW.C0 = clerp(RW.C0, cf(1, 1.2, 0) * euler(3.6, 0, -0.8), 0.3)
1386
      RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1387
      LW.C0 = clerp(LW.C0, cf(-1, 1.2, 0) * euler(3.6, 0, 0.8), 0.3)
1388
      LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.3)
1389
      RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(0, 0, -0.2), 0.3)
1390
      LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(0, 0, 0.2), 0.3)
1391
      if Stagger.Value ~= true and StunT.Value > Stun.Value then
1392
        do
1393
          if StaggerHit.Value == true then
1394
            break
1395
          end
1396
        end
1397
      end
1398
    end
1399
    so("92597369", prt6, 0.6, 1)
1400
    blcf = nil
1401
    scfr = nil
1402
    for i = 0, 1, 0.1 do
1403
      swait()
1404
      handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.3)
1405
      wld1.C0 = clerp(wld1.C0, euler(0, 0.8, 0) * cf(0, -2, 0) * euler(1.57, 0, 0), 0.3)
1406
      Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0), 0.4)
1407
      RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0.4, 0, 0), 0.4)
1408
      RW.C0 = clerp(RW.C0, cf(1, 0.3, -0.5) * euler(0.5, 0, -0.8), 0.4)
1409
      RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1410
      LW.C0 = clerp(LW.C0, cf(-1, 0.3, -0.5) * euler(0.5, 0, 0.8), 0.4)
1411
      LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1412
      RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(-0.2, 0, 0.3), 0.4)
1413
      LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(-0.2, 0, -0.7), 0.4)
1414
      if Stagger.Value ~= true and StunT.Value > Stun.Value then
1415
        do
1416
          if StaggerHit.Value == true then
1417
            break
1418
          end
1419
        end
1420
      end
1421
    end
1422
    attack = false
1423
  --[[end
1424
  if Stagger.Value ~= true and StunT.Value > Stun.Value then
1425
    if StaggerHit.Value == true then--]]
1426
      CF = RootPart.CFrame * cf(0, 0, -30)
1427
      ref2 = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
1428
      ref2.Anchored = true
1429
      ref2.CFrame = CF
1430
      game:GetService("Debris"):AddItem(ref2, 5)
1431
      so("161006069", ref2, 1, 0.5)
1432
      hitfloor2, posfloor2 = rayCast(ref2.Position, CFrame.new(ref2.Position, ref2.Position - Vector3.new(0, 1, 0)).lookVector, 100, Character)
1433
      if hitfloor2 ~= nil then
1434
        mana.Value = mana.Value - 30
1435
        ref2.CFrame = cf(posfloor2)
1436
        MagicCircle(BrickColor.new("Really black"), cf(posfloor2), 200, 1, 200, 0, 0, 0, 0.05)
1437
        for i = 0, 1, 0.05 do
1438
          swait()
1439
          MagicBlock(BrickColor.new("Bright red"), cf(posfloor2) * cf(math.random(-2000, 2000) / 100, math.random(0, 300) / 100, math.random(-2000, 2000) / 100), 15, 15, 15, -3, -3, -3, 0.1, 1)
1440
          MagicBlock(BrickColor.new("Black"), cf(posfloor2) * cf(math.random(-2000, 2000) / 100, math.random(0, 300) / 100, math.random(-2000, 2000) / 100), 3, 3, 3, 1, 1, 1, 0.1, 3)
1441
        end
1442
        so("161006069", ref2, 1, 1)
1443
        if doinvisatk == false then
1444
          MagniDamage(ref2, 20, 5, 15, math.random(-50, -30), "Knockdown2", RootPart, 0, 1, (math.random(5, 10)), nil, nil, true)
1445
        else
1446
          MagniDamage(ref2, 20, 5, 15, math.random(-50, -30), "Knockdown2", RootPart, 0, 1, (math.random(5, 10)), nil, nil, true, "Movement", 0.2, 200, ignoredef, fixeddam)
1447
        end
1448
        MagicBlock(BrickColor.new("Bright red"), cf(posfloor2), 200, 200, 200, -10, -10, -10, 0.05, 1)
1449
        MagicCircle(BrickColor.new("Really black"), cf(posfloor2), 200, 1, 200, 10, 0, 10, 0.05)
1450
      end
1451
    end
1452
end
1453
  --end
1454
--end
1455
do4 = function()
1456
  if attack == true then
1457
    return 
1458
  end
1459
  if Stagger.Value == true or StunT.Value <= Stun.Value or StaggerHit.Value == true then
1460
    return 
1461
  end
1462
  if cooldownmax <= cooldowns[4] and mana.Value >= 50 then
1463
    attack = true
1464
    cooldowns[4] = 0
1465
    if invisible == true then
1466
      Invisibility()
1467
    end
1468
    local dec = Instance.new("NumberValue", Decrease)
1469
    dec.Name = "DecreaseMvmt"
1470
    dec.Value = 10
1471
    doing4 = true
1472
    Humanoid.AutoRotate = false
1473
    local de = 11
1474
    for i = 0, 13, 0.6 do
1475
      swait()
1476
      de = de + 1
1477
      if (de) % 12 == 0 then
1478
        so("92597369", prt6, 1, 0.6)
1479
        so("92597296", prt6, 1, 0.8)
1480
      end
1481
      handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.4)
1482
      wld1.C0 = clerp(wld1.C0, euler(0, -1.57, 0) * cf(0, 1, 0) * euler(1.57, 0, 0) * euler(0, i, 0) * euler(0.8, 0, 0), 0.4)
1483
      Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.2, 0, 1), 0.4)
1484
      RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -1), 0.4)
1485
      RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(2, 0, 1.2) * euler(0, -1, 0) * euler(0, 0, 0), 0.1)
1486
      RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1487
      LW.C0 = clerp(LW.C0, cf(-0.6, 0.5, -0.8) * euler(1.5, 0, 0.8) * euler(0, -1, 0) * euler(0, 0, 0.8), 0.4)
1488
      LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1489
      RH.C0 = clerp(RH.C0, cf(0.8, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1, -0.3), 0.4)
1490
      LH.C0 = clerp(LH.C0, cf(-0.8, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1, 0.1), 0.4)
1491
      if Stagger.Value ~= true and StunT.Value > Stun.Value then
1492
        do
1493
          if StaggerHit.Value == true then
1494
            break
1495
          end
1496
        end
1497
      end
1498
    end
1499
    for i = 0, 1, 0.1 do
1500
      swait()
1501
      handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.4)
1502
      wld1.C0 = clerp(wld1.C0, euler(0, -0.4, 0) * cf(0, 1, 0) * euler(2.4, 0, 0), 0.4)
1503
      Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.2, 0, 1), 0.4)
1504
      RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, -1), 0.4)
1505
      RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(2.8, 0, 0.5) * euler(0, -1, 0) * euler(0, 0.8, 0.6), 0.4)
1506
      RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1507
      LW.C0 = clerp(LW.C0, cf(-0.4, 0.5, -0.8) * euler(2.4, 0, 0.8) * euler(0, -1, 0) * euler(0, 0.6, 0.8) * euler(-0.2, 0, 0), 0.4)
1508
      LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
1509
      RH.C0 = clerp(RH.C0, cf(0.8, -1, -0.3) * euler(0, 1.57, 0) * euler(0, 1, -0.3), 0.4)
1510
      LH.C0 = clerp(LH.C0, cf(-0.8, -1, 0.3) * euler(0, -1.57, 0) * euler(0, 1, 0.1), 0.4)
1511
      if Stagger.Value ~= true and StunT.Value > Stun.Value then
1512
        do
1513
          if StaggerHit.Value == true then
1514
            break
1515
          end
1516
        end
1517
      end
1518
    end
1519
    mana.Value = mana.Value - 50
1520
    hbwld.Parent = nil
1521
    hboxpos.Parent = hitbox
1522
    hitbox.Parent = modelzorz
1523
    hitbox.Size = vt(1, 2, 7)
1524
    hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
1525
    hitbox.CFrame = hitboxCF
1526
    so("28144425", prt6, 1, 0.6)
1527
    local da = 0
1528
    for i = 1, 0, -0.08 do
1529
      swait()
1530
      da = da + 1
1531
      if da == 5 then
1532
        MagicCircle(BrickColor.new("Really red"), hitbox2.CFrame * euler(-0.6, 0, 0), 5, 5, 5, -0.05, 10, -0.05, 0.01)
1533
      end
1534
      if Rooted.Value == false then
1535
        Torso.Velocity = RootPart.CFrame.lookVector * 200 * i
1536
      end
1537
      if da <= 5 then
1538
        hitboxCF = prt6.CFrame * euler(-0.3, 0, 0) * cf(0, 0, -2.2)
1539
        hitbox.CFrame = hitboxCF
1540
        MagniDamage(hitbox, 6, 20, 20, math.random(30, 50), "Knockdown2", RootPart, 1, 1, (math.random(30, 40)), nil, nil, false, nil, nil, nil, true, true)
1541
	  end
1542
      handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.25)
1543
      wld1.C0 = clerp(wld1.C0, euler(0, 0, 0) * cf(0, 1, 0) * euler(2, 0, 0), 0.25)
1544
      Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0) * euler(0.2, 0, -1), 0.25)
1545
      RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 2), 0.25)
1546
      RW.C0 = clerp(RW.C0, cf(1, 0.5, -0.5) * euler(2.8, 0, 0.5) * euler(0, -1, 0) * euler(0, 0.6, 1.4) * euler(-1, 0.4, 0), 0.25)
1547
      RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.25)
1548
      LW.C0 = clerp(LW.C0, cf(-1, 0.5, -0.5) * euler(2.4, 0, 0.4) * euler(0, -1, 0) * euler(0, 0, 1), 0.25)
1549
      LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.25)
1550
      RH.C0 = clerp(RH.C0, cf(0.8, -1, 0.3) * euler(0, 1.57, 0) * euler(0, -1, -0.1), 0.25)
1551
      LH.C0 = clerp(LH.C0, cf(-0.8, -1, -0.3) * euler(0, -1.57, 0) * euler(0, -1, 0.3), 0.25)
1552
      if Stagger.Value ~= true and StunT.Value > Stun.Value then
1553
        do
1554
          if StaggerHit.Value == true then
1555
            break
1556
          end
1557
        end
1558
      end
1559
    end
1560
    hitbox.Parent = modelzorz
1561
    hitbox.Size = vt()
1562
    hitboxweld()
1563
    hboxpos.Parent = nil
1564
    swait(50)
1565
    Humanoid.AutoRotate = true
1566
    dec.Parent = nil
1567
    doing4 = false
1568
    attack = false
1569
  end
1570
end
1571
DecreaseStat = function(Model, Stat, Amount, Duration, cangui)
1572
  if Model:findFirstChild("Stats") ~= nil and Model.Stats[Stat] ~= nil then
1573
    Model.Stats[Stat].Value = Model.Stats[Stat].Value - Amount
1574
    d = Instance.new("NumberValue", Model.Stats.Decrease)
1575
    dur = Instance.new("NumberValue", d)
1576
    dur.Name = "Duration"
1577
    dur.Value = Duration
1578
    game:GetService("Debris"):AddItem(d, 20)
1579
    if Stat == "Damage" then
1580
      d.Name = "DecreaseAtk"
1581
    else
1582
      if Stat == "Defense" then
1583
        d.Name = "DecreaseDef"
1584
      else
1585
        if Stat == "Movement" then
1586
          d.Name = "DecreaseMvmt"
1587
        end
1588
      end
1589
    end
1590
    if Model:findFirstChild("Torso") ~= nil then
1591
      display = ""
1592
      if Stat == "Damage" then
1593
        if Amount > 0 then
1594
          display = "-Damage"
1595
        else
1596
          display = "+Damage"
1597
        end
1598
      else
1599
        if Stat == "Defense" then
1600
          if Amount > 0 then
1601
            display = "-Defense"
1602
          else
1603
            display = "+Defense"
1604
          end
1605
        else
1606
          if Stat == "Movement" then
1607
            if Amount > 0 then
1608
              display = "-Movement"
1609
            else
1610
              display = "+Movement"
1611
            end
1612
          end
1613
        end
1614
      end
1615
      if cangui ~= true then
1616
        showDamage(Model, display, "Debuff")
1617
      end
1618
    end
1619
    d.Value = Amount
1620
  end
1621
end
1622
GetDist = function(Part1, Part2, magni)
1623
  local targ = Part1.Position - Part2.Position
1624
  local mag = targ.magnitude
1625
  if mag <= magni then
1626
    return true
1627
  else
1628
    return false
1629
  end
1630
end
1631
MagniDamage = function(Part, magni, minim, maxim, knockback, Type, Property, Delay, KnockbackType, incstun, stagger, staghit, ranged, DecreaseState, DecreaseAmount, Duration)
1632
  for _,c in pairs(workspace:children()) do
1633
    local hum = c:findFirstChild("Humanoid")
1634
    if hum ~= nil then
1635
      local head = nil
1636
      for _,d in pairs(c:children()) do
1637
        if d.className == "Model" and ranged ~= true then
1638
          head = d:findFirstChild("Hitbox")
1639
          if d.Parent == Character then
1640
            break
1641
          end
1642
          if head ~= nil then
1643
            local targ = head.Position - Part.Position
1644
            local mag = targ.magnitude
1645
            if mag <= magni and c.Name ~= Player.Name then
1646
              ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
1647
              ref.Anchored = true
1648
              ref.CFrame = cf(head.Position)
1649
              game:GetService("Debris"):AddItem(ref, 1)
1650
              hitnum = math.random(1, 5)
1651
              if hitnum == 1 then
1652
                so("199148971", ref, 1, 1)
1653
              else
1654
                if hitnum == 2 then
1655
                  so("199149025", ref, 1, 1)
1656
                else
1657
                  if hitnum == 3 then
1658
                    so("199149072", ref, 1, 1)
1659
                  else
1660
                    if hitnum == 4 then
1661
                      so("199149109", ref, 1, 1)
1662
                    else
1663
                      if hitnum == 5 then
1664
                        so("199149119", ref, 1, 1)
1665
                      end
1666
                    end
1667
                  end
1668
                end
1669
              end
1670
              StaggerHit.Value = true
1671
            end
1672
          end
1673
        end
1674
        do
1675
          if d.className == "Part" and d.Name=="Torso" then
1676
            head = d
1677
            if head ~= nil then
1678
              local targ = head.Position - Part.Position
1679
              local mag = targ.magnitude
1680
              if mag <= magni and c.Name ~= Player.Name then
1681
                if stun == nil then
1682
                  stun = math.random(5, 10)
1683
                end
1684
                local Rang = nil
1685
                if Ranged == false then
1686
                  Rang = true
1687
                end
1688
                local stag = nil
1689
                if shbash == true then
1690
                  stag = true
1691
                end
1692
                Damagefunc(head, minim, maxim, knockback, Type, Property, Delay, KnockbackType, incstun, stagger, staghit, ranged, DecreaseState, DecreaseAmount, Duration)
1693
              end
1694
            end
1695
          end
1696
          do
1697
          end
1698
        end
1699
      end
1700
    end
1701
  end
1702
end
1703
rayCast = function(Pos, Dir, Max, Ignore)
1704
  return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
1705
end
1706
local Point = Torso.CFrame * cf(0, Torso.Size.Y, 0)
1707
LastPoint = Point
1708
effect = function(Color, Ref, LP, P1, returnn)
1709
  if LP == nil or P1 == nil then
1710
    return 
1711
  end
1712
  local effectsmsh = Instance.new("CylinderMesh")
1713
  effectsmsh.Scale = Vector3.new(0.2, 1, 0.2)
1714
  effectsmsh.Name = "Mesh"
1715
  local effectsg = Instance.new("Part")
1716
  NoOutline(effectsg)
1717
  effectsg.formFactor = 3
1718
  effectsg.CanCollide = false
1719
  effectsg.Name = "Eff"
1720
  effectsg.Locked = true
1721
  effectsg.Anchored = true
1722
  effectsg.Size = Vector3.new(0.5, 1, 0.5)
1723
  effectsg.Parent = workspace
1724
  effectsmsh.Parent = effectsg
1725
  effectsg.BrickColor = BrickColor.new(Color)
1726
  effectsg.Reflectance = Ref
1727
  local point1 = P1
1728
  local mg = (LP.p - point1.p).magnitude
1729
  effectsg.Size = Vector3.new(0.5, mg, 0.5)
1730
  effectsg.CFrame = cf((LP.p + point1.p) / 2, point1.p) * CFrame.Angles(math.rad(90), 0, 0)
1731
  effectsmsh.Scale = Vector3.new(0.2, 1, 0.2)
1732
  game:GetService("Debris"):AddItem(effectsg, 2)
1733
  if returnn then
1734
    return effectsg
1735
  end
1736
  if not returnn then
1737
    table.insert(Effects, {effectsg, "Cylinder", 0.2, 0.01, 0, 0.01, effectsmsh})
1738
  end
1739
end
1740
MagicBlock = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type, parent)
1741
  local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt())
1742
  prt.Anchored = true
1743
  prt.CFrame = cframe
1744
  msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
1745
  game:GetService("Debris"):AddItem(prt, 10)
1746
  if Type == 1 or Type == nil then
1747
    table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
1748
  else
1749
    if Type == 2 then
1750
      table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
1751
    else
1752
      if Type == 3 then
1753
        table.insert(Effects, {prt, "Block3", delay, x3, y3, z3, msh, prt.CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0})
1754
      end
1755
    end
1756
  end
1757
end
1758
MagicSkull = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, goe)
1759
  local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt())
1760
  prt.Anchored = true
1761
  prt.CFrame = cframe
1762
  msh = mesh("SpecialMesh", prt, "FileMesh", "4770583", vt(0, 0, 0), vt(x1, y1, z1))
1763
  game:GetService("Debris"):AddItem(prt, 10)
1764
  table.insert(Effects, {prt, "Skull", delay, x3, y3, z3, msh, goe})
1765
end
1766
MagicCircle = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1767
  local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt())
1768
  prt.Anchored = true
1769
  prt.CFrame = cframe
1770
  local msh = mesh("SpecialMesh", prt, "Sphere", "nil", vt(0, 0, 0), vt(x1, y1, z1))
1771
  game:GetService("Debris"):AddItem(prt, 10)
1772
  table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
1773
end
1774
MagicCylinder = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1775
  local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt())
1776
  prt.Anchored = true
1777
  prt.CFrame = cframe
1778
  local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
1779
  game:GetService("Debris"):AddItem(prt, 10)
1780
  table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
1781
end
1782
MagicCylinder2 = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, goe)
1783
  local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt())
1784
  prt.Anchored = true
1785
  prt.CFrame = cframe
1786
  local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
1787
  game:GetService("Debris"):AddItem(prt, 10)
1788
  table.insert(Effects, {prt, "Cylinder2", delay, x3, y3, z3, msh, goe})
1789
end
1790
MagicHead = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1791
  local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt())
1792
  prt.Anchored = true
1793
  prt.CFrame = cframe
1794
  local msh = mesh("SpecialMesh", prt, "Head", "nil", vt(0, 0, 0), vt(x1, y1, z1))
1795
  game:GetService("Debris"):AddItem(prt, 10)
1796
  table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
1797
end
1798
ClangEffect = function(brickcolor, cframe, duration, decrease, size, power)
1799
  local prt = part(3, workspace, 0, 1, brickcolor, "Effect", vt())
1800
  prt.Anchored = true
1801
  prt.CFrame = cframe
1802
  local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(5, 5, 5))
1803
  game:GetService("Debris"):AddItem(prt, 10)
1804
  table.insert(Effects, {prt, "CylinderClang", duration, decrease, size, power, prt.CFrame, nil})
1805
end
1806
MagicWave = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1807
  local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt())
1808
  prt.Anchored = true
1809
  prt.CFrame = cframe
1810
  local msh = mesh("SpecialMesh", prt, "FileMesh", "20329976", vt(0, 0, 0), vt(x1, y1, z1))
1811
  game:GetService("Debris"):AddItem(prt, 10)
1812
  table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
1813
end
1814
MagicFire = function(brickcolor, cframe, x1, y1, z1, delay)
1815
  local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt())
1816
  prt.Anchored = true
1817
  prt.CFrame = cframe
1818
  msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
1819
  game:GetService("Debris"):AddItem(prt, 10)
1820
  table.insert(Effects, {prt, "Fire", delay, 1, 1, 1, msh})
1821
end
1822
MagicFireWave = function(brickcolor, cframe, x1, y1, z1)
1823
  local prt = part(3, workspace, 0, 1, brickcolor, "Effect", vt())
1824
  prt.Anchored = true
1825
  prt.CFrame = cframe
1826
  msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
1827
  d = Instance.new("Decal")
1828
  d.Parent = prt
1829
  d.Texture = "http://www.roblox.com/asset/?id=26356434"
1830
  d.Face = "Top"
1831
  d = Instance.new("Decal")
1832
  d.Parent = prt
1833
  d.Texture = "http://www.roblox.com/asset/?id=26356434"
1834
  d.Face = "Bottom"
1835
  game:GetService("Debris"):AddItem(prt, 10)
1836
  table.insert(Effects, {prt, "FireWave", 1, 30, math.random(400, 600) / 100, msh})
1837
end
1838
ElecEffect = function(cff, x, y, z)
1839
  local prt = part(3, workspace, 0, 0, BrickColor.new("Bright red"), "Part", vt(1, 1, 1))
1840
  prt.Anchored = true
1841
  prt.CFrame = cff * cf(math.random(-x, x), math.random(-y, y), math.random(-z, z))
1842
  prt.CFrame = cf(prt.Position)
1843
  game:GetService("Debris"):AddItem(prt, 10)
1844
  xval = math.random() / 3
1845
  yval = math.random() / 3
1846
  zval = math.random() / 3
1847
  msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(xval, yval, zval))
1848
  Effects[#Effects + 1] = {prt, "Elec", 0.2, x, y, z, xval, yval, zval, msh}
1849
end
1850
CloneBody = function()
1851
  for _,v in pairs(Torso.Parent:children()) do
1852
    if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
1853
      local c = part(3, workspace, 0, 0.5, BrickColor.new("Really black"), "Effect", v.Size)
1854
      c.Anchored = true
1855
      c.CFrame = v.CFrame
1856
      game:GetService("Debris"):AddItem(c, 5)
1857
      if v.Name == "Head" then
1858
        cmsh = mesh("SpecialMesh", c, "Head", "nil", vt(0, 0, 0), v.Mesh.Scale)
1859
      end
1860
      table.insert(Effects, {c, "Disappear", 0.05})
1861
    end
1862
  end
1863
end
1864
Clone = function(duration)
1865
  for _,v in pairs(Torso.Parent:children()) do
1866
    if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
1867
      local c = part(3, workspace, 0, 0, BrickColor.new("Really black"), "Effect", v.Size)
1868
      c.Anchored = true
1869
      c.CFrame = v.CFrame
1870
      game:GetService("Debris"):AddItem(c, 5)
1871
      if v.Name == "Head" then
1872
        cmsh = mesh("SpecialMesh", c, "Head", "nil", vt(0, 0, 0), v.Mesh.Scale)
1873
      end
1874
      table.insert(Effects, {c, "Disappear", duration})
1875
    else
1876
      do
1877
        do
1878
          if v.className == "Hat" then
1879
            n = v.Handle:clone()
1880
            n:BreakJoints()
1881
            n.archivable = true
1882
            n.Anchored = true
1883
            n.CanCollide = false
1884
            n.Name = "Effect"
1885
            n.BrickColor = BrickColor.new("Really black")
1886
            n.Parent = workspace
1887
            n.CFrame = v.Handle.CFrame
1888
            n.Transparency = 0
1889
            n:BreakJoints()
1890
            table.insert(Effects, {n, "Disappear", duration})
1891
          end
1892
        end
1893
      end
1894
    end
1895
  end
1896
--[[for _,v in pairs(LeftArm.LeftArm:children()) do
1897
	coroutine.resume(coroutine.create(function()
1898
		if v.Size ~= Vector3.new(0.200000003, 0.200000048, 0.599999964) and v.Size ~= Vector3.new(0.200000003, 0.200000048, 0.399999976) then
1899
    n = v:clone()
1900
for _,b in pairs(n:children()) do
1901
        if b.className == "Motor" then
1902
          b.Parent = nil
1903
        end
1904
      end
1905
      n.archivable = true
1906
      n.Anchored = true
1907
      n.CanCollide = false
1908
      n.Name = "Effect"
1909
      n.BrickColor = BrickColor.new("Really black")
1910
      n.Parent = workspace
1911
      n.CFrame = v.CFrame
1912
      n.Transparency = 0
1913
      n:BreakJoints()
1914
      table.insert(Effects, {n, "Disappear", duration})
1915
end
1916
  end))
1917
end
1918
for _,v in pairs(RightArm.RightArm:children()) do
1919
	coroutine.resume(coroutine.create(function()
1920
    n = v:clone()
1921
for _,b in pairs(n:children()) do
1922
        if b.className == "Motor" then
1923
          b.Parent = nil
1924
        end
1925
      end
1926
      n.archivable = true
1927
      n.Anchored = true
1928
      n.CanCollide = false
1929
      n.Name = "Effect"
1930
      n.BrickColor = BrickColor.new("Really black")
1931
      n.Parent = workspace
1932
      n.CFrame = v.CFrame
1933
      n.Transparency = 0
1934
      n:BreakJoints()
1935
      table.insert(Effects, {n, "Disappear", duration})
1936
  end))
1937
end
1938
for _,v in pairs(Torso.Torso:children()) do
1939
	coroutine.resume(coroutine.create(function()
1940
		if v.ClassName=="Part" then
1941
    n = v:clone()
1942
for _,b in pairs(n:children()) do
1943
        if b.className == "Motor" then
1944
          b.Parent = nil
1945
        end
1946
      end
1947
      n.archivable = true
1948
      n.Anchored = true
1949
      n.CanCollide = false
1950
      n.Name = "Effect"
1951
      n.BrickColor = BrickColor.new("Really black")
1952
      n.Parent = workspace
1953
      n.CFrame = v.CFrame
1954
      n.Transparency = 0
1955
      n:BreakJoints()
1956
      table.insert(Effects, {n, "Disappear", duration})
1957
end
1958
  end))
1959
end
1960
for _,v in pairs(Torso.Amulet:children()) do
1961
	coroutine.resume(coroutine.create(function()
1962
		if v.ClassName=="Part" then
1963
    n = v:clone()
1964
for _,b in pairs(n:children()) do
1965
        if b.className == "Motor" then
1966
          b.Parent = nil
1967
        end
1968
      end
1969
      n.archivable = true
1970
      n.Anchored = true
1971
      n.CanCollide = false
1972
      n.Name = "Effect"
1973
      n.BrickColor = BrickColor.new("Really black")
1974
      n.Parent = workspace
1975
      n.CFrame = v.CFrame
1976
      n.Transparency = 0
1977
      n:BreakJoints()
1978
      table.insert(Effects, {n, "Disappear", duration})
1979
end
1980
  end))
1981
end
1982
for _,v in pairs(Head:children()) do
1983
	coroutine.resume(coroutine.create(function()
1984
		if v.ClassName=="Part" then
1985
    n = v:clone()
1986
for _,b in pairs(n:children()) do
1987
        if b.className == "Motor" then
1988
          b.Parent = nil
1989
        end
1990
      end
1991
      n.archivable = true
1992
      n.Anchored = true
1993
      n.CanCollide = false
1994
      n.Name = "Effect"
1995
      n.BrickColor = BrickColor.new("Really black")
1996
      n.Parent = workspace
1997
      n.CFrame = v.CFrame
1998
      n.Transparency = 0
1999
      n:BreakJoints()
2000
      table.insert(Effects, {n, "Disappear", duration})
2001
end
2002
  end))
2003
end
2004
for _,v in pairs(Torso.Cloak:children()) do
2005
	coroutine.resume(coroutine.create(function()
2006
		if v.ClassName=="Part" or v.ClassName=="WedgePart" then
2007
    n = v:clone()
2008
for _,b in pairs(n:children()) do
2009
        if b.className == "Motor" then
2010
          b.Parent = nil
2011
        end
2012
      end
2013
      n.archivable = true
2014
      n.Anchored = true
2015
      n.CanCollide = false
2016
      n.Name = "Effect"
2017
      n.BrickColor = BrickColor.new("Really black")
2018
      n.Parent = workspace
2019
      n.CFrame = v.CFrame
2020
      n.Transparency = 0
2021
      n:BreakJoints()
2022
      table.insert(Effects, {n, "Disappear", duration})
2023
end
2024
  end))
2025
end
2026
for _,v in pairs(Character["Left Leg"].LeftLeg:children()) do
2027
	coroutine.resume(coroutine.create(function()
2028
		if v.ClassName=="Part" then
2029
			n = v:clone()
2030
for _,b in pairs(n:children()) do
2031
        if b.className == "Motor" then
2032
          b.Parent = nil
2033
        end
2034
      end
2035
      n.archivable = true
2036
      n.Anchored = true
2037
      n.CanCollide = false
2038
      n.Name = "Effect"
2039
      n.BrickColor = BrickColor.new("Really black")
2040
      n.Parent = workspace
2041
      n.CFrame = v.CFrame
2042
      n.Transparency = 0
2043
      n:BreakJoints()
2044
      table.insert(Effects, {n, "Disappear", duration})
2045
    end
2046
  end))
2047
end
2048
for _,v in pairs(Character["Right Leg"].RightLeg:children()) do
2049
	coroutine.resume(coroutine.create(function()
2050
if v.ClassName=="Part" then
2051
    n = v:clone()
2052
for _,b in pairs(n:children()) do
2053
        if b.className == "Motor" then
2054
          b.Parent = nil
2055
        end
2056
      end
2057
      n.archivable = true
2058
      n.Anchored = true
2059
      n.CanCollide = false
2060
      n.Name = "Effect"
2061
      n.BrickColor = BrickColor.new("Really black")
2062
      n.Parent = workspace
2063
      n.CFrame = v.CFrame
2064
      n.Transparency = 0
2065
      n:BreakJoints()
2066
      table.insert(Effects, {n, "Disappear", duration})
2067
end
2068
  end))
2069
	end--]]
2070
  for _,v in pairs(modelzorz:children()) do
2071
    if v.className == "Part" and v.Name ~= "Hitbox" and v.Name ~= "Hitbox2" then
2072
      n = v:clone()
2073
      for _,b in pairs(n:children()) do
2074
        if b.className == "Motor" then
2075
          b.Parent = nil
2076
        end
2077
      end
2078
      n.archivable = true
2079
      n.Anchored = true
2080
      n.CanCollide = false
2081
      n.Name = "Effect"
2082
      n.BrickColor = BrickColor.new("Really black")
2083
      n.Parent = workspace
2084
      n.CFrame = v.CFrame
2085
      n.Transparency = 0
2086
      n:BreakJoints()
2087
      table.insert(Effects, {n, "Disappear", duration})
2088
    end
2089
  end
2090
end
2091
Cloak = function()
2092
  so("2767090", Torso, 1, 1)
2093
  --Face.Parent = nil
2094
  Clone(0.06)
2095
  for _,v in pairs(Torso.Parent:children()) do
2096
    do
2097
      if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
2098
        coroutine.resume(coroutine.create(function()
2099
    for i = 0, 1, 0.2 do
2100
     swait()
2101
      v.Transparency = v.Transparency + 0.2
2102
    end
2103
    v.Transparency = 1
2104
  end))
2105
      end
2106
      if v.className == "Hat" then
2107
        do
2108
          hatp = v.Handle
2109
          coroutine.resume(coroutine.create(function(derp)
2110
    for i = 0, 1, 0.2 do
2111
      swait()
2112
      derp.Transparency = derp.Transparency + 0.2
2113
    end
2114
    derp.Transparency = 1
2115
  end), hatp)
2116
          -- DECOMPILER ERROR at PC45: LeaveBlock: unexpected jumping out IF_THEN_STMT
2117
2118
          -- DECOMPILER ERROR at PC45: LeaveBlock: unexpected jumping out IF_STMT
2119
2120
        end
2121
      end
2122
    end
2123
  end
2124
for _,v in pairs(LeftArm.LeftArm:children()) do
2125
	coroutine.resume(coroutine.create(function()
2126
		if v.Size ~= Vector3.new(0.200000003, 0.200000048, 0.599999964) and v.Size ~= Vector3.new(0.200000003, 0.200000048, 0.399999976) then
2127
    for i = 0, 1, 0.2 do
2128
      swait()
2129
      v.Transparency = v.Transparency + 0.2
2130
    end
2131
    v.Transparency = 1
2132
end
2133
  end))
2134
end
2135
for _,v in pairs(RightArm.RightArm:children()) do
2136
	coroutine.resume(coroutine.create(function()
2137
    for i = 0, 1, 0.2 do
2138
      swait()
2139
      v.Transparency = v.Transparency + 0.2
2140
    end
2141
    v.Transparency = 1
2142
  end))
2143
end
2144
for _,v in pairs(Torso.Torso:children()) do
2145
	coroutine.resume(coroutine.create(function()
2146
		if v.ClassName=="Part" then
2147
    for i = 0, 1, 0.2 do
2148
      swait()
2149
      v.Transparency = v.Transparency + 0.2
2150
    end
2151
    v.Transparency = 1
2152
end
2153
  end))
2154
end
2155
for _,v in pairs(Torso.Amulet:children()) do
2156
	coroutine.resume(coroutine.create(function()
2157
		if v.ClassName=="Part" then
2158
    for i = 0, 1, 0.2 do
2159
      swait()
2160
      v.Transparency = v.Transparency + 0.2
2161
    end
2162
    v.Transparency = 1
2163
end
2164
  end))
2165
end
2166
for _,v in pairs(Head:children()) do
2167
	coroutine.resume(coroutine.create(function()
2168
		if v.ClassName=="Part" then
2169
    for i = 0, 1, 0.2 do
2170
      swait()
2171
      v.Transparency = v.Transparency + 0.2
2172
    end
2173
    v.Transparency = 1
2174
end
2175
  end))
2176
end
2177
for _,v in pairs(Torso.Cloak:children()) do
2178
	coroutine.resume(coroutine.create(function()
2179
		if v.ClassName=="Part" or v.ClassName=="WedgePart" then
2180
    for i = 0, 1, 0.2 do
2181
      swait()
2182
      v.Transparency = v.Transparency + 0.2
2183
    end
2184
    v.Transparency = 1
2185
end
2186
  end))
2187
end
2188
for _,v in pairs(Character["Left Leg"].LeftLeg:children()) do
2189
	coroutine.resume(coroutine.create(function()
2190
    for i = 0, 1, 0.2 do
2191
      swait()
2192
if v.ClassName=="Part" then
2193
      v.Transparency = v.Transparency + 0.2
2194
end
2195
    end
2196
    v.Transparency = 1
2197
  end))
2198
end
2199
for _,v in pairs(Character["Right Leg"].RightLeg:children()) do
2200
	coroutine.resume(coroutine.create(function()
2201
if v.ClassName=="Part" then
2202
    for i = 0, 1, 0.2 do
2203
      swait()
2204
      v.Transparency = v.Transparency + 0.2
2205
end
2206
    v.Transparency = 1
2207
end
2208
  end))
2209
	end
2210
  for _,v in pairs(modelzorz:children()) do
2211
    if v.className == "Part" and v.Name ~= "Hitbox" and v.Name ~= "Hitbox2" then
2212
      coroutine.resume(coroutine.create(function()
2213
    for i = 0, 1, 0.2 do
2214
      swait()
2215
      v.Transparency = v.Transparency + 0.2
2216
    end
2217
    v.Transparency = 1
2218
  end))
2219
    end
2220
  end
2221
end
2222
UnCloak = function()
2223
  so("2767090", Torso, 1, 1.1)
2224
  --Face.Parent = Head
2225
  for _,v in pairs(Torso.Parent:children()) do
2226
    do
2227
      if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
2228
        coroutine.resume(coroutine.create(function()
2229
    for i = 0, 1, 0.2 do
2230
      swait()
2231
      v.Transparency = v.Transparency - 0.2
2232
    end
2233
    v.Transparency = 0
2234
  end))
2235
      end
2236
      if v.className == "Hat" then
2237
        do
2238
          hatp = v.Handle
2239
          coroutine.resume(coroutine.create(function(derp)
2240
    for i = 0, 1, 0.2 do
2241
      swait()
2242
      derp.Transparency = derp.Transparency - 0.2
2243
    end
2244
    derp.Transparency = 0
2245
  end), hatp)
2246
        end
2247
      end
2248
    end
2249
  end
2250
for _,v in pairs(LeftArm.LeftArm:children()) do
2251
	coroutine.resume(coroutine.create(function()
2252
		if v.Size ~= Vector3.new(0.200000003, 0.200000048, 0.599999964) and v.Size ~= Vector3.new(0.200000003, 0.200000048, 0.399999976) then
2253
    for i = 0, 1, 0.2 do
2254
      swait()
2255
      v.Transparency = v.Transparency - 0.2
2256
end
2257
    v.Transparency = 0
2258
end
2259
  end))
2260
end
2261
for _,v in pairs(RightArm.RightArm:children()) do
2262
	coroutine.resume(coroutine.create(function()
2263
    for i = 0, 1, 0.2 do
2264
      swait()
2265
      v.Transparency = v.Transparency - 0.2
2266
    end
2267
    v.Transparency = 0
2268
  end))
2269
end
2270
for _,v in pairs(Torso.Torso:children()) do
2271
	coroutine.resume(coroutine.create(function()
2272
		if v.ClassName=="Part" then
2273
    for i = 0, 1, 0.2 do
2274
      swait()
2275
      v.Transparency = v.Transparency - 0.2
2276
    end
2277
    v.Transparency = 0
2278
end
2279
  end))
2280
end
2281
for _,v in pairs(Torso.Amulet:children()) do
2282
	coroutine.resume(coroutine.create(function()
2283
		if v.ClassName=="Part" and v.Name ~= "Thingy" then
2284
    for i = 0, 1, 0.2 do
2285
      swait()
2286
      v.Transparency = v.Transparency - 0.2
2287
    end
2288
    v.Transparency = 0
2289
end
2290
  end))
2291
end
2292
for _,v in pairs(Head:children()) do
2293
	coroutine.resume(coroutine.create(function()
2294
		if v.ClassName=="Part" then
2295
    for i = 0, 1, 0.2 do
2296
      swait()
2297
      v.Transparency = v.Transparency - 0.2
2298
    end
2299
    v.Transparency = 0
2300
end
2301
  end))
2302
end
2303
for _,v in pairs(Torso.Cloak:children()) do
2304
	coroutine.resume(coroutine.create(function()
2305
		if v.Name ~= "Thingy" and v.ClassName=="Part" or v.ClassName=="WedgePart"  then
2306
    for i = 0, 1, 0.2 do
2307
      swait()
2308
      v.Transparency = v.Transparency - 0.2
2309
    end
2310
    v.Transparency = 0
2311
end
2312
  end))
2313
end
2314
for _,v in pairs(Character["Left Leg"].LeftLeg:children()) do
2315
	coroutine.resume(coroutine.create(function()
2316
    for i = 0, 1, 0.2 do
2317
      swait()
2318
if v.ClassName=="Part" then
2319
      v.Transparency = v.Transparency - 0.2
2320
end
2321
    end
2322
    v.Transparency = 0
2323
  end))
2324
end
2325
for _,v in pairs(Character["Right Leg"].RightLeg:children()) do
2326
	coroutine.resume(coroutine.create(function()
2327
if v.ClassName=="Part" then
2328
    for i = 0, 1, 0.2 do
2329
      swait()
2330
      v.Transparency = v.Transparency - 0.2
2331
end
2332
    v.Transparency = 0
2333
end
2334
  end))
2335
	end
2336
  for _,v in pairs(modelzorz:children()) do
2337
    if v.className == "Part" and v.Name ~= "Hitbox" and v.Name ~= "Hitbox2" then
2338
      coroutine.resume(coroutine.create(function()
2339
    for i = 0, 1, 0.2 do
2340
      swait()
2341
      v.Transparency = v.Transparency - 0.2
2342
    end
2343
    for i = 0, 1, 0.3 do
2344
      wait()
2345
      v.Transparency = 0
2346
    end
2347
  end))
2348
    end
2349
  end
2350
end
2351
Damagefunc = function(hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, incstun, stagger, staghit, ranged, DecreaseState, DecreaseAmount, Duration)
2352
  if hit.Parent == nil then
2353
    return 
2354
  end
2355
  if hit.Name == "Hitbox" and hit.Parent ~= modelzorz and ranged ~= true then
2356
    ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
2357
    ref.Anchored = true
2358
    ref.CFrame = cf(hit.Position)
2359
    game:GetService("Debris"):AddItem(ref, 1)
2360
    hitnum = math.random(1, 5)
2361
    if hitnum == 1 then
2362
      so("199148971", ref, 1, 1)
2363
    else
2364
      if hitnum == 2 then
2365
        so("199149025", ref, 1, 1)
2366
      else
2367
        if hitnum == 3 then
2368
          so("199149072", ref, 1, 1)
2369
        else
2370
          if hitnum == 4 then
2371
            so("199149109", ref, 1, 1)
2372
          else
2373
            if hitnum == 5 then
2374
              so("199149119", ref, 1, 1)
2375
            end
2376
          end
2377
        end
2378
      end
2379
    end
2380
    StaggerHit.Value = true
2381
  end
2382
  h = hit.Parent:FindFirstChild("Humanoid")
2383
  if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
2384
    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
2385
      return 
2386
    end
2387
    if Player.Neutral == false then
2388
      if hit.Parent:findFirstChild("Alignment") ~= nil and hit.Parent.Alignment.Value == Player.TeamColor.Color then
2389
        return 
2390
      end
2391
      if game.Players:GetPlayerFromCharacter(hit.Parent) ~= nil and game.Players:GetPlayerFromCharacter(hit.Parent).TeamColor == Player.TeamColor then
2392
        return 
2393
      end
2394
    end
2395
    c = Instance.new("ObjectValue")
2396
    c.Name = "creator"
2397
    c.Value = game:service("Players").LocalPlayer
2398
    c.Parent = h
2399
    RecentEnemy.Value = hit.Parent
2400
    game:GetService("Debris"):AddItem(c, 0.5)
2401
    if doing4 == false then
2402
      minim = minim * Atk.Value
2403
      maxim = maxim * Atk.Value
2404
    end
2405
    Damage = 0
2406
    if minim == maxim then
2407
      Damage = maxim
2408
    else
2409
      Damage = math.random(minim, maxim)
2410
    end
2411
    blocked = false
2412
    enblock = nil
2413
    Stats = hit.Parent:findFirstChild("Stats")
2414
if Stats == nil then
2415
	Character.Stats:Clone().Parent=hit.Parent
2416
end
2417
    if Stats ~= nil then
2418
	Stats.Defense.Value=1
2419
      invis = Stats:findFirstChild("Invisibility")
2420
      if (ranged == false or ranged == nil) and invis ~= nil then
2421
        invis.Value = 0
2422
      end
2423
      enblock = Stats:findFirstChild("Block")
2424
      if enblock ~= nil and enblock.Value == true then
2425
        blocked = true
2426
      end
2427
      if Stats:findFirstChild("Defense") ~= nil then
2428
        --if doing2 ~= true and doing4 ~= true then
2429
          local divide = Stats.Defense.Value
2430
          do
2431
            do
2432
              if hit.Parent:findFirstChild("Mark") ~= nil then
2433
                local mark = hit.Parent.Mark
2434
                if mark:findFirstChild("MarkValue") ~= nil and mark.MarkValue.Value > 4 and divide > 1 then
2435
                  divide = 1
2436
                end
2437
              end
2438
              Damage = Damage / divide
2439
              Damage = Damage
2440
              if Damage <= 3 and (ranged == false or ranged == nil) and blocked ~= true then
2441
                hitnum = math.random(1, 5)
2442
                if hitnum == 1 then
2443
                  so("199149321", hit, 1, 1)
2444
                else
2445
                  if hitnum == 2 then
2446
                    so("199149338", hit, 1, 1)
2447
                  else
2448
                    if hitnum == 3 then
2449
                      so("199149367", hit, 1, 1)
2450
                    else
2451
                      if hitnum == 4 then
2452
                        so("199149409", hit, 1, 1)
2453
                      else
2454
                        if hitnum == 5 then
2455
                          so("199149452", hit, 1, 1)
2456
                        end
2457
                      end
2458
                    end
2459
                  end
2460
                end
2461
              else
2462
                if ranged == false or ranged == nil and blocked ~= true then
2463
                  hitnum = math.random(1, 6)
2464
                  if hitnum == 1 then
2465
                    so("199149137", hit, 1, 1)
2466
                  else
2467
                    if hitnum == 2 then
2468
                      so("199149186", hit, 1, 1)
2469
                    else
2470
                      if hitnum == 3 then
2471
                        so("199149221", hit, 1, 1)
2472
                      else
2473
                        if hitnum == 4 then
2474
                          so("199149235", hit, 1, 1)
2475
                        else
2476
                          if hitnum == 5 then
2477
                            so("199149269", hit, 1, 1)
2478
                          else
2479
                            if hitnum == 6 then
2480
                              so("199149297", hit, 1, 1)
2481
                            end
2482
                          end
2483
                        end
2484
                      end
2485
                    end
2486
                  end
2487
                end
2488
              end
2489
              if Damage <= 3 and staghit == true and ranged ~= true then
2490
                StaggerHit.Value = true
2491
              end
2492
              if Stats:findFirstChild("Stun") ~= nil then
2493
                if blocked == true then
2494
                  incstun = incstun / 2
2495
                end
2496
                if Stats.Stun.Value < Stats.StunThreshold.Value then
2497
                  Stats.Stun.Value = Stats.Stun.Value + incstun
2498
                end
2499
              end
2500
              if Stats:findFirstChild("Stagger") ~= nil and stagger == true then
2501
                Stats.Stagger.Value = true
2502
              end
2503
              if blocked == true then
2504
                showDamage(hit.Parent, "Block", "Damage")
2505
                if ranged ~= true then
2506
                  enblock.Value = false
2507
                  Stagger.Value = true
2508
                  hitnum = math.random(1, 2)
2509
                  if hitnum == 1 then
2510
                    so("199148933", hit, 1, 1)
2511
                  else
2512
                    if hitnum == 2 then
2513
                      so("199148947", hit, 1, 1)
2514
                    end
2515
                  end
2516
                end
2517
              else
2518
				do
2519
                Damage = math.floor(Damage)
2520
                if h.Health <= 30 and doing4 == true then
2521
                  Damage = 9999
2522
                  h.Parent:BreakJoints()
2523
                end
2524
                if hit.Parent:findFirstChild("Mark") == nil then
2525
                  d = it("BoolValue", hit.Parent)
2526
                  d.Name = "Mark"
2527
                  b = it("NumberValue", d)
2528
                  b.Name = "MarkTime"
2529
                  b.Value = 200
2530
                  v = it("NumberValue", d)
2531
                  v.Name = "MarkValue"
2532
                  v.Value = 0
2533
                  sz = it("NumberValue", d)
2534
                  sz.Name = "MarkSize"
2535
                  sz.Value = 5
2536
                  st = it("StringValue", d)
2537
                  st.Name = "MarkType"
2538
                  st.Value = "Thanatos"
2539
                  local tehpart = hit.Parent:findFirstChild("HumanoidRootPart")
2540
                  if tehpart == nil then
2541
                    tehpart = hit.Parent:findFirstChild("Torso")
2542
                  end
2543
                  if hit.Parent.Name == "Neflhelm" then
2544
                    tehpart = hit
2545
                  end
2546
                  if tehpart ~= nil then
2547
                    markgui = it("BillboardGui", tehpart)
2548
                    markgui.Name = "Mark Gui"
2549
                    markgui.Size = UDim2.new(7, 0, 7, 0)
2550
                    markgui.StudsOffset = vt(0, 10, 0)
2551
                    markgui.AlwaysOnTop = true
2552
                    markscy = it("ImageLabel", markgui)
2553
                    markscy.Name = "Scythe"
2554
                    markscy.BackgroundTransparency = 1
2555
                    markscy.Image = "rbxassetid://258857647"
2556
                    markscy.ImageColor3 = Color3.new(1, 0, 0)
2557
                    markscy.Size = UDim2.new(1, 0, 1, 0)
2558
                    table.insert(MarkedGUI, {markgui, markscy})
2559
                  end
2560
                  table.insert(Marked, {d, b, v, sz})
2561
                else
2562
                    mark = hit.Parent:findFirstChild("Mark")
2563
                    if mark:findFirstChild("MarkTime") ~= nil then
2564
                      mark.MarkTime.Value = 500
2565
                    end
2566
                    if mark:findFirstChild("MarkValue") ~= nil then
2567
                      if mark.MarkType.Value == "Thanatos" and mtype == "Death" and doing1 == true then
2568
                        print("deeeth")
2569
                        Damage = math.floor(Damage * 1.4)
2570
                        mark.Parent = nil
2571
                        teh = mark.MarkValue.Value * 0.03
2572
                        DecreaseStat(hit.Parent, "Defense", teh, 300)
2573
                      end
2574
                      if mark.MarkValue.Value >= 10 then
2575
                        if mark:findFirstChild("MarkTime") ~= nil then
2576
                          mark.MarkTime.Value = 400
2577
						end
2578
                        if mark.MarkType.Value == "Classic" then
2579
                          mark.Parent = nil
2580
                          Damage = Damage * 2
2581
                          print("double damage")
2582
                          if hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then
2583
                            ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
2584
                            ref.Anchored = true
2585
                            ref.CFrame = hit.Parent.HumanoidRootPart.CFrame
2586
                            game:GetService("Debris"):AddItem(ref, 5)
2587
                            local nr = NumberRange.new
2588
                            local ns = NumberSequence.new
2589
                            local cs = ColorSequence.new
2590
                            local parti = it("ParticleEmitter")
2591
                            parti.Color = cs(NewCol, Color3.new(0, 0, 0))
2592
                            parti.LightEmission = 0
2593
                            parti.Size = ns(10)
2594
                            parti.Texture = "http://www.roblox.com/asset/?id=243660364"
2595
                            transseq = ns({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
2596
                            parti.Transparency = transseq
2597
                            parti.ZOffset = 1
2598
                            parti.Acceleration = vt(0, 0, 0)
2599
                            parti.Lifetime = nr(1)
2600
                            parti.Rate = 20
2601
                            parti.Rotation = nr(0, 360)
2602
                            parti.Speed = nr(0)
2603
                            parti.VelocitySpread = 0
2604
                            parti.Parent = ref
2605
                            parti.Enabled = true
2606
                            table.insert(Effects, {parti, "PartiEmi", 20})
2607
                          end
2608
                        elseif mark.MarkType.Value == "Adjudicator" and hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then
2609
                              da = math.random(1, 4)
2610
                              if da == 1 then
2611
                                DecreaseStat(Character, "Damage", -math.random(6, 10) / 100, 150, true)
2612
                                DecreaseStat(Character, "Movement", -math.random(2, 6) / 100, 200, true)
2613
                              elseif da == 2 then
2614
                                  DecreaseStat(Character, "Defense", -math.random(2, 6) / 100, 150, true)
2615
                                  DecreaseStat(Character, "Movement", -math.random(2, 6) / 100, 200, true)
2616
                                elseif da == 3 then
2617
                                    DecreaseStat(hit.Parent, "Damage", math.random(6, 10) / 100, 150, true)
2618
                                    DecreaseStat(hit.Parent, "Movement", math.random(1, 3) / 100, 200, true)
2619
                                  elseif da == 4 then
2620
                                      DecreaseStat(hit.Parent, "Defense", math.random(2, 6) / 100, 150, true)
2621
                                      DecreaseStat(hit.Parent, "Movement", math.random(1, 3) / 100, 200, true)
2622
                                    end
2623
                              ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
2624
                              ref.Anchored = true
2625
                              ref.CFrame = hit.Parent.HumanoidRootPart.CFrame
2626
                              game:GetService("Debris"):AddItem(ref, 5)
2627
                              markgui = it("BillboardGui", ref)
2628
                              markgui.Name = "Mark Gui"
2629
                              markgui.Size = UDim2.new(7, 0, 7, 0)
2630
                              markgui.StudsOffset = vt(0, 10, 0)
2631
                              markgui.AlwaysOnTop = true
2632
                              markscy = it("ImageLabel", markgui)
2633
                              markscy.Name = "Scythe"
2634
                              markscy.BackgroundTransparency = 1
2635
                              markscy.Image = "rbxassetid://278007453"
2636
                              markscy.ImageColor3 = Color3.new(1, 0, 0)
2637
                              markscy.Size = UDim2.new(1, 0, 1, 0)
2638
                              table.insert(Effects, {markgui, "AdjuEff", 10, markscy})
2639
                            elseif mark.MarkType.Value == "Thanatos" then
2640
                              print("rara")
2641
                              if mtype == "Skull" then
2642
                                mark.Parent = nil
2643
                                DecreaseStat(hit.Parent, "Damage", 0.4, 400)
2644
                                print("no moar damage")
2645
                                if hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then
2646
                                  ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
2647
                                  ref.Anchored = true
2648
                                  ref.CFrame = hit.Parent.HumanoidRootPart.CFrame
2649
                                  game:GetService("Debris"):AddItem(ref, 5)
2650
                                  local nr = NumberRange.new
2651
                                  local ns = NumberSequence.new
2652
                                  local cs = ColorSequence.new
2653
                                  local parti = it("ParticleEmitter")
2654
                                  parti.Color = cs(NewCol, Color3.new(0, 0, 0))
2655
                                  parti.LightEmission = 0
2656
                                  parti.Size = ns(10)
2657
                                  parti.Texture = "http://www.roblox.com/asset/?id=243660364"
2658
                                  transseq = ns({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
2659
                                  parti.Transparency = transseq
2660
                                  parti.ZOffset = 1
2661
                                  parti.Acceleration = vt(0, 0, 0)
2662
                                  parti.Lifetime = nr(1)
2663
                                  parti.Rate = 20
2664
                                  parti.Rotation = nr(0, 360)
2665
                                  parti.Speed = nr(0)
2666
                                  parti.VelocitySpread = 0
2667
                                  parti.Parent = ref
2668
                                  parti.Enabled = true
2669
                                  table.insert(Effects, {parti, "PartiEmi", 20})
2670
                                  markgui = it("BillboardGui", ref)
2671
                                  markgui.Name = "Mark Gui"
2672
                                  markgui.Size = UDim2.new(7, 0, 7, 0)
2673
                                  markgui.StudsOffset = vt(0, 10, 0)
2674
                                  markgui.AlwaysOnTop = true
2675
                                  markscy = it("ImageLabel", markgui)
2676
                                  markscy.Name = "Scythe"
2677
                                  markscy.BackgroundTransparency = 1
2678
                                  markscy.Image = "rbxassetid://316113987"
2679
                                  markscy.ImageColor3 = Color3.new(1, 0, 0)
2680
                                  markscy.Size = UDim2.new(1, 0, 1, 0)
2681
                                  table.insert(Effects, {markgui, "AdjuEff", 10, markscy})
2682
                                end
2683
                              end
2684
                            end
2685
end
2686
end
2687
                              mark.MarkValue.Value = mark.MarkValue.Value + 1
2688
                              if mark:findFirstChild("MarkSize") ~= nil then
2689
                                mark.MarkSize.Value = 5
2690
                              coroutine.resume(coroutine.create(function(Hum, Dam)
2691
    hit.Parent.Humanoid:TakeDamage(Damage)
2692
  end), h, Damage)
2693
                              showDamage(hit.Parent, Damage, "Damage")
2694
                              if DecreaseState ~= nil then
2695
                                DecreaseStat(hit.Parent, DecreaseState, DecreaseAmount, Duration)
2696
                              end
2697
                              if Type == "NormalDecreaseMvmt1" then
2698
                                DecreaseStat(hit.Parent, "Movement", 0.1, 200)
2699
                              end
2700
                              if Type == "Knockdown" then
2701
                                hum = hit.Parent.Humanoid
2702
                                hum.PlatformStand = true
2703
                                coroutine.resume(coroutine.create(function(HHumanoid)
2704
    swait(1)
2705
    HHumanoid.PlatformStand = false
2706
  end), hum)
2707
                                local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
2708
                                local bodvol = Instance.new("BodyVelocity")
2709
                                bodvol.velocity = angle * knockback
2710
                                bodvol.P = 500
2711
                                bodvol.maxForce = Vector3.new(2000, 2000, 2000)
2712
                                bodvol.Parent = hit
2713
                                rl = Instance.new("BodyAngularVelocity")
2714
                                rl.P = 3000
2715
                                rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
2716
                                rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
2717
                                rl.Parent = hit
2718
                                game:GetService("Debris"):AddItem(bodvol, 0.5)
2719
                                game:GetService("Debris"):AddItem(rl, 0.5)
2720
                              else
2721
                                do
2722
                                  if Type == "Knockdown2" then
2723
                                    hum = hit.Parent.Humanoid
2724
                                    local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
2725
                                    local bodvol = Instance.new("BodyVelocity")
2726
                                    bodvol.velocity = angle * knockback
2727
                                    bodvol.P = 500
2728
                                    bodvol.maxForce = Vector3.new(2000, 2000, 2000)
2729
                                    bodvol.Parent = hit
2730
                                    game:GetService("Debris"):AddItem(bodvol, 0.5)
2731
                                  else
2732
                                    do
2733
                                      if Type == "Normal" or Type == "NormalDecreaseMvmt1" then
2734
                                        vp = Instance.new("BodyVelocity")
2735
                                        vp.P = 500
2736
                                        vp.maxForce = Vector3.new(math.huge, 0, math.huge)
2737
                                        if KnockbackType == 1 then
2738
                                          vp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
2739
                                        else
2740
                                          if KnockbackType == 2 then
2741
                                            vp.velocity = Property.CFrame.lookVector * knockback
2742
                                          end
2743
                                        end
2744
                                        game:GetService("Debris"):AddItem(vp, 0.5)
2745
                                        if knockback > 0 then
2746
                                          vp.Parent = hit.Parent.Torso
2747
                                        end
2748
                                      end
2749
                                      debounce = Instance.new("BoolValue")
2750
                                      debounce.Name = "DebounceHit"
2751
                                      debounce.Parent = hit.Parent
2752
                                      debounce.Value = true
2753
                                      game:GetService("Debris"):AddItem(debounce, Delay)
2754
                                      c = Instance.new("ObjectValue")
2755
                                      c.Name = "creator"
2756
                                      c.Value = Player
2757
                                      c.Parent = h
2758
                                      game:GetService("Debris"):AddItem(c, 0.5)
2759
                                      CRIT = false
2760
                                    end
2761
                                  end
2762
                                end
2763
                              end
2764
                            end
2765
                          end
2766
                        end
2767
                      end
2768
                    end
2769
                  end
2770
                end
2771
              end
2772
            end
2773
         end
2774
        --end
2775
      --end
2776
    --end
2777
  --end
2778
--end
2779
showDamage = function(Char, Dealt, Type)
2780
  m = Instance.new("Model")
2781
  m.Name = "Effect"
2782
  c = Instance.new("Part")
2783
  c.Transparency = 1
2784
  c.Name = "Head"
2785
  c.TopSurface = 0
2786
  c.BottomSurface = 0
2787
  c.formFactor = "Plate"
2788
  c.Size = Vector3.new(1, 0.4, 1)
2789
  b = Instance.new("BillboardGui", c)
2790
  b.Size = UDim2.new(5, 0, 5, 0)
2791
  b.AlwaysOnTop = true
2792
  damgui = gui("TextLabel", b, tostring(Dealt), 1, Color3.new(0, 0, 0), UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0))
2793
  if Type == "Damage" then
2794
    damgui.Font = "SourceSans"
2795
    if Dealt == "Block" then
2796
      damgui.TextColor3 = BrickColor.new("Bright blue").Color
2797
    else
2798
      if Dealt < 3 then
2799
        damgui.TextColor3 = BrickColor.new("White").Color
2800
      else
2801
        if Dealt >= 3 and Dealt < 20 then
2802
          damgui.TextColor3 = BrickColor.new("Bright yellow").Color
2803
        else
2804
          damgui.TextColor3 = BrickColor.new("Really red").Color
2805
          damgui.Font = "SourceSansBold"
2806
        end
2807
      end
2808
    end
2809
  else
2810
    if Type == "Debuff" then
2811
      damgui.TextColor3 = BrickColor.new("White").Color
2812
    else
2813
      if Type == "Interrupt" then
2814
        damgui.TextColor3 = BrickColor.new("New Yeller").Color
2815
      end
2816
    end
2817
  end
2818
  damgui.TextScaled = true
2819
  ms = Instance.new("CylinderMesh")
2820
  ms.Scale = Vector3.new(0.8, 0.8, 0.8)
2821
  ms.Parent = c
2822
  c.Reflectance = 0
2823
  Instance.new("BodyGyro").Parent = c
2824
  c.Parent = m
2825
  if Char:findFirstChild("Head") ~= nil then
2826
    c.CFrame = cf(Char.Head.CFrame.p + Vector3.new(math.random(-100, 100) / 100, 3, math.random(-100, 100) / 100))
2827
  else
2828
    if Char.Parent:findFirstChild("Head") ~= nil then
2829
      c.CFrame = cf(Char.Parent.Head.CFrame.p + Vector3.new(math.random(-100, 100) / 100, 3, math.random(-100, 100) / 100))
2830
    end
2831
  end
2832
  f = Instance.new("BodyPosition")
2833
  f.P = 2000
2834
  f.D = 100
2835
  f.maxForce = Vector3.new(545000, 545000, 545000)
2836
  if Type == "Damage" then
2837
    f.position = c.Position + Vector3.new(0, 3, 0)
2838
  else
2839
    if Type == "Debuff" or Type == "Interrupt" then
2840
      f.position = c.Position + Vector3.new(0, 5, 0)
2841
    end
2842
  end
2843
  f.Parent = c
2844
  game:GetService("Debris"):AddItem(m, 5)
2845
  table.insert(Effects, {m, "showDamage", damgui, f, 10, 1, 15, 50, 100})
2846
  c.CanCollide = false
2847
  m.Parent = workspace
2848
  c.CanCollide = false
2849
end
2850
combo = 0
2851
ob1d = function(mouse)
2852
  if attack == true or equipped == false then
2853
    return 
2854
  end
2855
  hold = true
2856
  if invisible == true then
2857
    Invisibility()
2858
    InvisSlash()
2859
  else
2860
    if combo == 0 then
2861
      combo = 1
2862
      attackone()
2863
    else
2864
      if combo == 1 then
2865
        combo = 2
2866
        attacktwo()
2867
      else
2868
        if combo == 2 then
2869
          combo = 3
2870
          attackthree()
2871
        else
2872
          if combo == 3 then
2873
            combo = 0
2874
            attackfour()
2875
          end
2876
        end
2877
      end
2878
    end
2879
  end
2880
  coroutine.resume(coroutine.create(function()
2881
    for i = 1, 50 do
2882
      if attack == false then
2883
        swait()
2884
      end
2885
    end
2886
    if attack == false then
2887
      combo = 0
2888
    end
2889
  end))
2890
end
2891
ob1u = function(mouse)
2892
  hold = false
2893
end
2894
buttonhold = false
2895
fenbarmove1.MouseButton1Click:connect(do1)
2896
fenbarmove2.MouseButton1Click:connect(do2)
2897
fenbarmove3.MouseButton1Click:connect(do3)
2898
fenbarmove4.MouseButton1Click:connect(do4)
2899
eul = 0
2900
equipped = false
2901
key = function(key)
2902
  if attack == true then
2903
    return 
2904
  end
2905
if key == "h" then
2906
	mana.Value = 100
2907
	cooldowns[1] = 100
2908
	cooldowns[2] = 100
2909
	cooldowns[3] = 100
2910
	cooldowns[4] = 100
2911
end
2912
  if key == "f" then
2913
    pressedf = true
2914
    fnumb = 0
2915
    attack = true
2916
    if equipped == false then
2917
      equipped = true
2918
      RSH = ch.Torso["Right Shoulder"]
2919
      LSH = ch.Torso["Left Shoulder"]
2920
      RSH.Parent = nil
2921
      LSH.Parent = nil
2922
      RW.Name = "Right Shoulder"
2923
      RW.Part0 = ch.Torso
2924
      RW.C0 = cf(1.5, 0.5, 0)
2925
      RW.C1 = cf(0, 0.5, 0)
2926
      RW.Part1 = ch["Right Arm"]
2927
      RW.Parent = ch.Torso
2928
      LW.Name = "Left Shoulder"
2929
      LW.Part0 = ch.Torso
2930
      LW.C0 = cf(-1.5, 0.5, 0)
2931
      LW.C1 = cf(0, 0.5, 0)
2932
      LW.Part1 = ch["Left Arm"]
2933
      LW.Parent = ch.Torso
2934
      Animate.Parent = nil
2935
      equipanim()
2936
    else
2937
      equipped = false
2938
      hideanim()
2939
      LH.C1 = LHC1
2940
      RH.C1 = RHC1
2941
      Animate.Parent = Humanoid
2942
      swait(0)
2943
      RW.Parent = nil
2944
      LW.Parent = nil
2945
      RSH.Parent = player.Character.Torso
2946
      LSH.Parent = player.Character.Torso
2947
    end
2948
    attack = false
2949
  end
2950
  if equipped == false then
2951
    return 
2952
  end
2953
  if key == "e" and (invisnum.Value >= 70 or invisible == true) then
2954
    Invisibility()
2955
  end
2956
  if key == "z" then
2957
    do1()
2958
  end
2959
  if key == "x" then
2960
    do2()
2961
  end
2962
  if key == "c" then
2963
    do3()
2964
  end
2965
  if key == "v" then
2966
    do4()
2967
  end
2968
end
2969
key2 = function(key)
2970
end
2971
s = function(mouse)
2972
  mouse.Button1Down:connect(function()
2973
    ob1d(mouse)
2974
  end)
2975
  mouse.Button1Up:connect(function()
2976
    ob1u(mouse)
2977
  end)
2978
  mouse.KeyDown:connect(key)
2979
  mouse.KeyUp:connect(key2)
2980
  player = Player
2981
  ch = Character
2982
  MMouse = mouse
2983
end
2984
ds = function(mouse)
2985
end
2986
Bin.Selected:connect(s)
2987
Bin.Deselected:connect(ds)
2988
print("Renegade loaded.")
2989
local mananum = 0
2990
local donum = 0
2991
local stunnum = 0
2992
local staggeranim = false
2993
local stunanim = false
2994
local Point, LastPoint = nil, nil
2995
local passivenum = 0
2996
local pnum2 = 0
2997
local walk = 0
2998
local walkforw = true
2999
local addpassive = 0
3000
local p = game.Players.LocalPlayer--300899323
3001
local char = p.Character
3002
local mouse = p:GetMouse()
3003
local larm = char["Left Arm"]
3004
local rarm = char["Right Arm"]
3005
local lleg = char["Left Leg"]
3006
local rleg = char["Right Leg"]
3007
local hed = char.Head
3008
local torso = char.Torso
3009
local hum = char.Humanoid
3010
local cam = game.Workspace.CurrentCamera
3011
local root = char.HumanoidRootPart
3012
local rj = root.RootJoint
3013
local deb = false
3014
local shot = 0
3015
local stanceToggle = "Idle1"
3016
local l = game:GetService("Lighting")
3017
local rs = game:GetService("RunService").RenderStepped
3018
local hb = game:GetService("RunService").Heartbeat
3019
local Stepped = game:GetService("RunService").Stepped
3020
math.randomseed(os.time())
3021
hed.face:Remove()
3022
----------------------------------------------------
3023
for i,v in pairs(char:children()) do
3024
    if v:IsA("Hat") then
3025
        v:Destroy()
3026
    end
3027
end
3028
for i,v in pairs (hed:GetChildren()) do
3029
	if v:IsA("Sound") then
3030
		v:Destroy()
3031
	end
3032
end
3033
----------------------------------------------------
3034
Debounces = {
3035
CanAttack = true;
3036
CanJoke = true;
3037
NoIdl = false;
3038
Slashing = false;
3039
Slashed = false;
3040
ks = false;
3041
}
3042
----------------------------------------------------
3043
function weld5(part0, part1, c0, c1)
3044
    weeld=Instance.new("Weld", part0)
3045
    weeld.Part0=part0
3046
    weeld.Part1=part1
3047
    weeld.C0=c0
3048
    weeld.C1=c1
3049
    return weeld
3050
end
3051
----------------------------------------------------
3052
function NewPart(prnt,siz,cf,trans,anc,mat,col)
3053
	local prt=Instance.new("Part")
3054
	prt.Parent=prnt
3055
	prt.Name="Part"
3056
	prt.Size=siz
3057
	prt.CanCollide=false
3058
	prt.Anchored=anc
3059
	prt.Locked=true
3060
	prt.Transparency = trans
3061
	prt.TopSurface=10
3062
	prt.BottomSurface=10
3063
	prt.FrontSurface=10
3064
	prt.BackSurface=10
3065
	prt.LeftSurface=10
3066
	prt.RightSurface=10
3067
	prt:BreakJoints()
3068
	prt.CFrame=cf or CFrame.new(30,10,30)
3069
	prt.Material=mat
3070
	prt.BrickColor=BrickColor.new(col)
3071
	m=Instance.new("SpecialMesh",prt)
3072
	m.MeshType=6
3073
	return prt
3074
end
3075
----------------------------------------------------
3076
function lerp(a, b, t) -- Linear interpolation
3077
	return a + (b - a)*t
3078
end
3079
 
3080
function slerp(a, b, t) --Spherical interpolation
3081
	dot = a:Dot(b)
3082
	if dot > 0.99999 or dot < -0.99999 then
3083
		return t <= 0.5 and a or b
3084
	else
3085
		r = math.acos(dot)
3086
		return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
3087
	end
3088
end
3089
 
3090
function matrixInterpolate(a, b, t)
3091
	local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
3092
	local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
3093
	local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
3094
	local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
3095
	local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
3096
	local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
3097
	local t = v1:Dot(v2)
3098
	if not (t < 0 or t == 0 or t > 0) then 	-- Failsafe
3099
		return CFrame.new()
3100
	end
3101
	return CFrame.new(
3102
	v0.x, v0.y, v0.z,
3103
	v1.x, v1.y, v1.z,
3104
	v2.x, v2.y, v2.z,
3105
	v3.x, v3.y, v3.z)
3106
end
3107
----------------------------------------------------
3108
function genWeld(a,b)
3109
    local w = Instance.new("Weld",a)
3110
    w.Part0 = a
3111
    w.Part1 = b
3112
    return w
3113
end
3114
function weld(a, b)
3115
    local weld = Instance.new("Weld")
3116
    weld.Name = "W"
3117
    weld.Part0 = a
3118
    weld.Part1 = b
3119
    weld.C0 = a.CFrame:inverse() * b.CFrame
3120
    weld.Parent = a
3121
    return weld;
3122
end
3123
----------------------------------------------------
3124
function Lerp(c1,c2,al)
3125
	local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
3126
	local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
3127
	for i,v in pairs(com1) do 
3128
		com1[i] = v+(com2[i]-v)*al
3129
	end
3130
	return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
3131
end
3132
----------------------------------------------------
3133
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
3134
	local wld = Instance.new("Weld", wp1)
3135
	wld.Part0 = wp0
3136
	wld.Part1 = wp1
3137
	wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
3138
end
3139
----------------------------------------------------
3140
--[[newWeld(torso, larm, -1.5, 0.5, 0)
3141
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
3142
newWeld(torso, rarm, 1.5, 0.5, 0)
3143
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
3144
newWeld(torso, hed, 0, 1.5, 0)
3145
newWeld(torso, lleg, -0.5, -1, 0)
3146
lleg.Weld.C1 = CFrame.new(0, 1, 0)
3147
newWeld(torso, rleg, 0.5, -1, 0)
3148
rleg.Weld.C1 = CFrame.new(0, 1, 0)
3149
newWeld(root, torso, 0, -1, 0)
3150
torso.Weld.C1 = CFrame.new(0, -1, 0)--]]
3151
----------------------------------------------------
3152
New = function(Object, Parent, Name, Data)
3153
	local Object = Instance.new(Object)
3154
	for Index, Value in pairs(Data or {}) do
3155
		Object[Index] = Value
3156
	end
3157
	Object.Parent = Parent
3158
	Object.Name = Name
3159
	return Object
3160
end
3161
----------------------------------------------------
3162
pr = Instance.new("Part",hed)
3163
pr.BrickColor = BrickColor.new("Black")
3164
pr.Material = "Metal"
3165
pr.Reflectance = 0.04
3166
pr.Anchored = false
3167
pr.CanCollide = false
3168
pr.Archivable = false
3169
pr.Locked = true
3170
pr.Size = Vector3.new(2,0.8,1)
3171
prm = Instance.new("SpecialMesh",pr)
3172
prm.MeshType = "FileMesh"
3173
prm.MeshId = "rbxassetid://16952952"
3174
prm.Scale = Vector3.new(1,1,1)
3175
newWeld(hed, pr, 0, 0.35, 0)
3176
pr.Weld.C1 = CFrame.new(0,0,0)
3177
--Left Arm
3178
m = Instance.new("Model")
3179
m.Name = "LeftArm"
3180
p1 = Instance.new("Part", m)
3181
p1.BrickColor = BrickColor.new("Really red")
3182
p1.Material = Enum.Material.Granite
3183
p1.CFrame = CFrame.new(-1.5, 5.73969078, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3184
p1.Size = Vector3.new(1, 0.200000048, 1)
3185
p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3186
p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3187
p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3188
p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3189
p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3190
p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3191
b1 = Instance.new("SpecialMesh", p1)
3192
b1.MeshType = Enum.MeshType.Brick
3193
b1.Name = "Mesh"
3194
b1.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
3195
p2 = Instance.new("Part", m)
3196
p2.BrickColor = BrickColor.new("Really red")
3197
p2.Material = Enum.Material.Granite
3198
p2.CFrame = CFrame.new(-1.5, 6.03969383, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3199
p2.Size = Vector3.new(1, 0.200000048, 1)
3200
p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3201
p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3202
p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3203
p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3204
p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3205
p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3206
b2 = Instance.new("SpecialMesh", p2)
3207
b2.MeshType = Enum.MeshType.Brick
3208
b2.Name = "Mesh"
3209
b2.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
3210
p3 = Instance.new("Part", m)
3211
p3.BrickColor = BrickColor.new("Really red")
3212
p3.Material = Enum.Material.Granite
3213
p3.CFrame = CFrame.new(-1.5, 6.63968849, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3214
p3.Size = Vector3.new(1, 0.200000048, 1)
3215
p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3216
p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3217
p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3218
p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3219
p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3220
p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3221
b3 = Instance.new("SpecialMesh", p3)
3222
b3.MeshType = Enum.MeshType.Brick
3223
b3.Name = "Mesh"
3224
b3.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
3225
p4 = Instance.new("Part", m)
3226
p4.BrickColor = BrickColor.new("Black")
3227
p4.Material = Enum.Material.SmoothPlastic
3228
p4.Name = "LeftArmPlate"
3229
p4.Size = Vector3.new(1, 2, 1)
3230
p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3231
p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3232
p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3233
p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3234
p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3235
p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3236
b4 = Instance.new("SpecialMesh", p4)
3237
b4.MeshType = Enum.MeshType.Brick
3238
b4.Name = "Mesh"
3239
b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
3240
p5 = Instance.new("Part", m)
3241
p5.BrickColor = BrickColor.new("Really red")
3242
p5.Material = Enum.Material.Granite
3243
p5.CFrame = CFrame.new(-1.5, 6.33969307, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3244
p5.Size = Vector3.new(1, 0.200000048, 1)
3245
p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3246
p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3247
p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3248
p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3249
p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3250
p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3251
b5 = Instance.new("SpecialMesh", p5)
3252
b5.MeshType = Enum.MeshType.Brick
3253
b5.Name = "Mesh"
3254
b5.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
3255
p6 = Instance.new("Part", m)
3256
p6.BrickColor = BrickColor.new("Really red")
3257
p6.Material = Enum.Material.Granite
3258
p6.CFrame = CFrame.new(-1.5, 5.73969078, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3259
p6.Size = Vector3.new(1, 0.200000048, 1)
3260
p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3261
p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3262
p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3263
p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3264
p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3265
p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3266
b6 = Instance.new("SpecialMesh", p6)
3267
b6.MeshType = Enum.MeshType.Brick
3268
b6.Name = "Mesh"
3269
b6.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
3270
p7 = Instance.new("Part", m)
3271
p7.BrickColor = BrickColor.new("Really red")
3272
p7.Material = Enum.Material.Granite
3273
p7.CFrame = CFrame.new(-1.5, 6.03969383, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3274
p7.FormFactor = Enum.FormFactor.Custom
3275
p7.Size = Vector3.new(1, 0.200000048, 1)
3276
p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3277
p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3278
p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3279
p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3280
p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3281
p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3282
b7 = Instance.new("SpecialMesh", p7)
3283
b7.MeshType = Enum.MeshType.Brick
3284
b7.Name = "Mesh"
3285
b7.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
3286
p8 = Instance.new("Part", m)
3287
p8.BrickColor = BrickColor.new("Really red")
3288
p8.Material = Enum.Material.Granite
3289
p8.CFrame = CFrame.new(-1.5, 6.33969307, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3290
p8.FormFactor = Enum.FormFactor.Custom
3291
p8.Size = Vector3.new(1, 0.200000048, 1)
3292
p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3293
p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3294
p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3295
p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3296
p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3297
p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3298
b8 = Instance.new("SpecialMesh", p8)
3299
b8.MeshType = Enum.MeshType.Brick
3300
b8.Name = "Mesh"
3301
b8.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
3302
p9 = Instance.new("Part", m)
3303
p9.BrickColor = BrickColor.new("Really red")
3304
p9.Material = Enum.Material.Granite
3305
p9.CFrame = CFrame.new(-1.5, 6.63968849, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3306
p9.FormFactor = Enum.FormFactor.Custom
3307
p9.Size = Vector3.new(1, 0.200000048, 1)
3308
p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3309
p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3310
p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3311
p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3312
p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3313
p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3314
b9 = Instance.new("SpecialMesh", p9)
3315
b9.MeshType = Enum.MeshType.Brick
3316
b9.Name = "Mesh"
3317
b9.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
3318
p10 = Instance.new("Part", m)
3319
p10.BrickColor = BrickColor.new("Black")
3320
p10.Material = Enum.Material.SmoothPlastic
3321
p10.CFrame = CFrame.new(-1.5, 6.78969193, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3322
p10.FormFactor = Enum.FormFactor.Custom
3323
p10.Size = Vector3.new(1, 0.349999994, 1)
3324
p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3325
p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3326
p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3327
p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3328
p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3329
p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3330
b10 = Instance.new("SpecialMesh", p10)
3331
b10.MeshType = Enum.MeshType.Brick
3332
b10.Name = "Mesh"
3333
b10.Scale = Vector3.new(1.12, 1.01999998, 1.12)
3334
p11 = Instance.new("Part", m)
3335
p11.BrickColor = BrickColor.new("Black")
3336
p11.Material = Enum.Material.Metal
3337
p11.CFrame = CFrame.new(-1.5, 6.48969078, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3338
p11.FormFactor = Enum.FormFactor.Custom
3339
p11.Size = Vector3.new(1, 0.25, 1)
3340
p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3341
p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3342
p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3343
p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3344
p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3345
p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3346
b11 = Instance.new("SpecialMesh", p11)
3347
b11.MeshType = Enum.MeshType.Brick
3348
b11.Name = "Mesh"
3349
b11.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
3350
p12 = Instance.new("Part", m)
3351
p12.BrickColor = BrickColor.new("Black")
3352
p12.Material = Enum.Material.Metal
3353
p12.CFrame = CFrame.new(-1.5, 6.18969154, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3354
p12.FormFactor = Enum.FormFactor.Custom
3355
p12.Size = Vector3.new(1, 0.25, 1)
3356
p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3357
p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3358
p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3359
p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3360
p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3361
p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3362
b12 = Instance.new("SpecialMesh", p12)
3363
b12.MeshType = Enum.MeshType.Brick
3364
b12.Name = "Mesh"
3365
b12.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
3366
p13 = Instance.new("Part", m)
3367
p13.BrickColor = BrickColor.new("Black")
3368
p13.Material = Enum.Material.Metal
3369
p13.CFrame = CFrame.new(-1.5, 5.88968849, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3370
p13.FormFactor = Enum.FormFactor.Custom
3371
p13.Size = Vector3.new(1, 0.25, 1)
3372
p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3373
p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3374
p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3375
p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3376
p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3377
p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3378
b13 = Instance.new("SpecialMesh", p13)
3379
b13.MeshType = Enum.MeshType.Brick
3380
b13.Name = "Mesh"
3381
b13.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
3382
p14 = Instance.new("Part", m)
3383
p14.BrickColor = BrickColor.new("Black")
3384
p14.Material = Enum.Material.Metal
3385
p14.CFrame = CFrame.new(-1.5, 5.58969307, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3386
p14.FormFactor = Enum.FormFactor.Custom
3387
p14.Size = Vector3.new(1, 0.25, 1)
3388
p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3389
p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3390
p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3391
p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3392
p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3393
p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3394
b14 = Instance.new("SpecialMesh", p14)
3395
b14.MeshType = Enum.MeshType.Brick
3396
b14.Name = "Mesh"
3397
b14.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
3398
p15 = Instance.new("Part", m)
3399
p15.BrickColor = BrickColor.new("Really red")
3400
p15.Material = Enum.Material.Granite
3401
p15.CFrame = CFrame.new(-1.5, 6.63968849, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3402
p15.FormFactor = Enum.FormFactor.Custom
3403
p15.Size = Vector3.new(1, 1, 1)
3404
p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3405
p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3406
p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3407
p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3408
p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3409
p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3410
b15 = Instance.new("SpecialMesh", p15)
3411
b15.MeshType = Enum.MeshType.Sphere
3412
b15.Name = "Mesh"
3413
p16 = Instance.new("Part", m)
3414
p16.Transparency = 1
3415
p16.BrickColor = BrickColor.new("Black")
3416
p16.Material = Enum.Material.Metal
3417
p16.CFrame = CFrame.new(-1.49142194, 4.80968094, 21.7695732, 1, 1.67448022e-007, -1.06342185e-007, -2.04123751e-007, 0.500000119, -0.866025269, -6.57511308e-008, 0.866025329, 0.5)
3418
p16.FormFactor = Enum.FormFactor.Custom
3419
p16.Size = Vector3.new(0.200000003, 0.200000048, 0.599999964)
3420
p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3421
p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3422
p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3423
p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3424
p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3425
p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3426
b16 = Instance.new("SpecialMesh", p16)
3427
b16.MeshType = Enum.MeshType.Brick
3428
b16.Name = "Mesh"
3429
b16.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
3430
p17 = Instance.new("Part", m)
3431
p17.BrickColor = BrickColor.new("Black")
3432
p17.Material = Enum.Material.SmoothPlastic
3433
p17.CFrame = CFrame.new(-1.50000083, 5.33968592, 22.4999943, 1, -9.44388034e-009, 5.2184074e-008, -7.54702114e-008, 0.999999881, 2.38418579e-007, 2.60919535e-008, 1.1920929e-007, 0.999999881)
3434
p17.FormFactor = Enum.FormFactor.Custom
3435
p17.Size = Vector3.new(1.01999998, 0.300000012, 1.01999998)
3436
p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3437
p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3438
p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3439
p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3440
p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3441
p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3442
b17 = Instance.new("SpecialMesh", p17)
3443
b17.MeshType = Enum.MeshType.Brick
3444
b17.Name = "Mesh"
3445
b17.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
3446
p18 = Instance.new("Part", m)
3447
p18.BrickColor = BrickColor.new("Black")
3448
p18.Material = Enum.Material.SmoothPlastic
3449
p18.CFrame = CFrame.new(-1.50000072, 5.33968782, 22.4999962, 1, -3.77485776e-008, 7.82760807e-008, -1.03774902e-007, 0.999999881, 3.57627869e-007, 5.21839532e-008, 2.38418565e-007, 0.999999881)
3450
p18.FormFactor = Enum.FormFactor.Custom
3451
p18.Size = Vector3.new(1.00999999, 0.400000036, 1.00999999)
3452
p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3453
p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3454
p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3455
p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3456
p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3457
p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3458
b18 = Instance.new("SpecialMesh", p18)
3459
b18.MeshType = Enum.MeshType.Brick
3460
b18.Name = "Mesh"
3461
b18.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
3462
p19 = Instance.new("Part", m)
3463
p19.BrickColor = BrickColor.new("Black")
3464
p19.Material = Enum.Material.SmoothPlastic
3465
p19.CFrame = CFrame.new(-1.5000006, 5.33968973, 22.4999981, 1, -6.60532748e-008, 1.04368084e-007, -1.32079592e-007, 0.999999881, 4.76837158e-007, 7.82759457e-008, 3.5762784e-007, 0.999999881)
3466
p19.FormFactor = Enum.FormFactor.Custom
3467
p19.Size = Vector3.new(1.02999997, 0.200000003, 1.02999997)
3468
p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3469
p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3470
p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3471
p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3472
p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3473
p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3474
b19 = Instance.new("SpecialMesh", p19)
3475
b19.MeshType = Enum.MeshType.Brick
3476
b19.Name = "Mesh"
3477
b19.Scale = Vector3.new(1.02999997, 0.50999999, 1.02999997)
3478
p20 = Instance.new("Part", m)
3479
p20.BrickColor = BrickColor.new("Really black")
3480
p20.Material = Enum.Material.SmoothPlastic
3481
p20.CFrame = CFrame.new(-1.50000048, 5.33969164, 22.5, 1, -9.4357965e-008, 1.3046008e-007, -1.60384275e-007, 0.999999881, 5.96046448e-007, 1.04367942e-007, 4.76837101e-007, 0.999999881)
3482
p20.FormFactor = Enum.FormFactor.Custom
3483
p20.Size = Vector3.new(1.02999997, 0.200000003, 1.02999997)
3484
p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3485
p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3486
p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3487
p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3488
p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3489
p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3490
b20 = Instance.new("SpecialMesh", p20)
3491
b20.MeshType = Enum.MeshType.Brick
3492
b20.Name = "Mesh"
3493
b20.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
3494
p21 = Instance.new("Part", m)
3495
p21.BrickColor = BrickColor.new("Black")
3496
p21.Transparency = 1
3497
p21.Material = Enum.Material.Metal
3498
p21.CFrame = CFrame.new(-1.93255413, 4.43040705, 22.5000057, -1.61368675e-007, -0.707106769, -0.707106769, -4.62050195e-007, -0.707106471, 0.707106948, -0.999999881, -5.86611463e-007, 4.45824725e-007)
3499
p21.FormFactor = Enum.FormFactor.Custom
3500
p21.Size = Vector3.new(0.200000003, 0.200000048, 0.399999976)
3501
p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3502
p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3503
p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3504
p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3505
p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3506
p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3507
b21 = Instance.new("SpecialMesh", p21)
3508
b21.MeshType = Enum.MeshType.Wedge
3509
b21.Name = "Mesh"
3510
b21.Scale = Vector3.new(1.04999995, 1.01999998, 1.03999996)
3511
w1 = Instance.new("Weld", p1)
3512
w1.Name = "Part_Weld"
3513
w1.Part0 = p1
3514
w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3515
w1.Part1 = p2
3516
w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3517
w2 = Instance.new("Weld", p2)
3518
w2.Name = "Part_Weld"
3519
w2.Part0 = p2
3520
w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3521
w2.Part1 = p3
3522
w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3523
w3 = Instance.new("Weld", p3)
3524
w3.Name = "LeftArmPlate_Weld"
3525
w3.Part0 = p3
3526
w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3527
w3.Part1 = p4
3528
w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3529
w4 = Instance.new("Weld", p4)
3530
w4.Name = "Part_Weld"
3531
w4.Part0 = p4
3532
w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3533
w4.Part1 = p5
3534
w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3535
w5 = Instance.new("Weld", p5)
3536
w5.Name = "Part_Weld"
3537
w5.Part0 = p5
3538
w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3539
w5.Part1 = p6
3540
w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3541
w6 = Instance.new("Weld", p6)
3542
w6.Name = "Part_Weld"
3543
w6.Part0 = p6
3544
w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3545
w6.Part1 = p7
3546
w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3547
w7 = Instance.new("Weld", p7)
3548
w7.Name = "Part_Weld"
3549
w7.Part0 = p7
3550
w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3551
w7.Part1 = p8
3552
w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3553
w8 = Instance.new("Weld", p8)
3554
w8.Name = "Part_Weld"
3555
w8.Part0 = p8
3556
w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3557
w8.Part1 = p9
3558
w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3559
w9 = Instance.new("Weld", p9)
3560
w9.Name = "Part_Weld"
3561
w9.Part0 = p9
3562
w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3563
w9.Part1 = p10
3564
w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3565
w10 = Instance.new("Weld", p10)
3566
w10.Name = "Part_Weld"
3567
w10.Part0 = p10
3568
w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3569
w10.Part1 = p11
3570
w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3571
w11 = Instance.new("Weld", p11)
3572
w11.Name = "Part_Weld"
3573
w11.Part0 = p11
3574
w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3575
w11.Part1 = p12
3576
w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3577
w12 = Instance.new("Weld", p12)
3578
w12.Name = "Part_Weld"
3579
w12.Part0 = p12
3580
w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3581
w12.Part1 = p13
3582
w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3583
w13 = Instance.new("Weld", p13)
3584
w13.Name = "Part_Weld"
3585
w13.Part0 = p13
3586
w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3587
w13.Part1 = p14
3588
w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3589
w14 = Instance.new("Weld", p14)
3590
w14.Name = "Part_Weld"
3591
w14.Part0 = p14
3592
w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3593
w14.Part1 = p15
3594
w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3595
w15 = Instance.new("Weld", p15)
3596
w15.Name = "Part_Weld"
3597
w15.Part0 = p15
3598
w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3599
w15.Part1 = p16
3600
w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
3601
w16 = Instance.new("Weld", p16)
3602
w16.Name = "Part_Weld"
3603
w16.Part0 = p16
3604
w16.C0 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
3605
w16.Part1 = p17
3606
w16.C1 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
3607
w17 = Instance.new("Weld", p17)
3608
w17.Name = "Part_Weld"
3609
w17.Part0 = p17
3610
w17.C0 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
3611
w17.Part1 = p18
3612
w17.C1 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
3613
w18 = Instance.new("Weld", p18)
3614
w18.Name = "Part_Weld"
3615
w18.Part0 = p18
3616
w18.C0 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
3617
w18.Part1 = p19
3618
w18.C1 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
3619
w19 = Instance.new("Weld", p19)
3620
w19.Name = "Part_Weld"
3621
w19.Part0 = p19
3622
w19.C0 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
3623
w19.Part1 = p20
3624
w19.C1 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
3625
w20 = Instance.new("Weld", p20)
3626
w20.Name = "Part_Weld"
3627
w20.Part0 = p20
3628
w20.C0 = CFrame.new(1.50000179, -17.5000076, -22.4999943, 1, -4.71655142e-008, -4.97379915e-014, 1.88608098e-008, 1, 2.98023224e-008, 2.60920601e-008, 8.94069672e-008, 1)
3629
w20.Part1 = p21
3630
w20.C1 = CFrame.new(22.4999943, 10.3648901, -13.0979404, -3.09086232e-008, 1.63798575e-007, -1, -0.707106888, -0.70710665, -9.39673512e-008, -0.70710665, 0.707106888, 1.37678796e-007)
3631
w21 = Instance.new("Weld", p21)
3632
w21.Name = "Part_Weld"
3633
w21.Part0 = p21
3634
w21.C0 = CFrame.new(22.4999943, 10.3648901, -13.0979404, -3.09086232e-008, 1.63798575e-007, -1, -0.707106888, -0.70710665, -9.39673512e-008, -0.70710665, 0.707106888, 1.37678796e-007)
3635
w21.Part1 = p22
3636
w21.C1 = CFrame.new(22.4999981, -6.56083632, 15.8073826, 6.53831052e-008, -1.56958208e-007, -1, 0.866025388, 0.5, -2.18557226e-008, 0.5, -0.866025388, 1.68621398e-007)
3637
m.Parent = larm
3638
m:MakeJoints()
3639
----------------------------------------------------
3640
local cor = Instance.new("Part", larm.LeftArm)
3641
cor.Name = "Thingy"
3642
cor.Locked = true
3643
cor.BottomSurface = 0
3644
cor.CanCollide = false
3645
cor.Size = Vector3.new(1, 1, 1)
3646
cor.Transparency = 1
3647
cor.TopSurface = 0
3648
corw = Instance.new("Weld", cor)
3649
corw.Part0 = larm
3650
corw.Part1 = cor
3651
corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
3652
corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
3653
weld1 = Instance.new("Weld", larm.LeftArm)
3654
weld1.Part0 = cor
3655
weld1.Part1 = larm.LeftArm.LeftArmPlate
3656
weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
3657
--Right Arm
3658
m2 = Instance.new("Model")
3659
m2.Name = "RightArm"
3660
p1 = Instance.new("Part", m2)
3661
p1.BrickColor = BrickColor.new("Really red")
3662
p1.Material = Enum.Material.Granite
3663
p1.CFrame = CFrame.new(3.5, -9.44201183, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3664
p1.FormFactor = Enum.FormFactor.Custom
3665
p1.Size = Vector3.new(1, 0.200000048, 1)
3666
p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3667
p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3668
p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3669
p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3670
p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3671
p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3672
b1 = Instance.new("SpecialMesh", p1)
3673
b1.MeshType = Enum.MeshType.Brick
3674
b1.Name = "Mesh"
3675
b1.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
3676
p2 = Instance.new("Part", m2)
3677
p2.BrickColor = BrickColor.new("Really red")
3678
p2.Material = Enum.Material.Granite
3679
p2.CFrame = CFrame.new(3.5, -9.74201393, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3680
p2.FormFactor = Enum.FormFactor.Custom
3681
p2.Size = Vector3.new(1, 0.200000048, 1)
3682
p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3683
p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3684
p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3685
p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3686
p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3687
p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3688
b2 = Instance.new("SpecialMesh", p2)
3689
b2.MeshType = Enum.MeshType.Brick
3690
b2.Name = "Mesh"
3691
b2.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
3692
p3 = Instance.new("Part", m2)
3693
p3.BrickColor = BrickColor.new("Really red")
3694
p3.Material = Enum.Material.Granite
3695
p3.CFrame = CFrame.new(3.5, -9.14201164, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3696
p3.FormFactor = Enum.FormFactor.Custom
3697
p3.Size = Vector3.new(1, 0.200000048, 1)
3698
p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3699
p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3700
p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3701
p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3702
p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3703
p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3704
b3 = Instance.new("SpecialMesh", p3)
3705
b3.MeshType = Enum.MeshType.Brick
3706
b3.Name = "Mesh"
3707
b3.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
3708
p4 = Instance.new("Part", m2)
3709
p4.BrickColor = BrickColor.new("Really red")
3710
p4.Material = Enum.Material.Granite
3711
p4.CFrame = CFrame.new(3.5, -8.84201622, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3712
p4.FormFactor = Enum.FormFactor.Custom
3713
p4.Size = Vector3.new(1, 0.200000048, 1)
3714
p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3715
p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3716
p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3717
p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3718
p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3719
p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3720
b4 = Instance.new("SpecialMesh", p4)
3721
b4.MeshType = Enum.MeshType.Brick
3722
b4.Name = "Mesh"
3723
b4.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994)
3724
p5 = Instance.new("Part", m2)
3725
p5.BrickColor = BrickColor.new("Really red")
3726
p5.Material = Enum.Material.Granite
3727
p5.CFrame = CFrame.new(3.5, -8.84201622, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3728
p5.FormFactor = Enum.FormFactor.Custom
3729
p5.Size = Vector3.new(1, 0.200000048, 1)
3730
p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3731
p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3732
p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3733
p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3734
p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3735
p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3736
b5 = Instance.new("SpecialMesh", p5)
3737
b5.MeshType = Enum.MeshType.Brick
3738
b5.Name = "Mesh"
3739
b5.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
3740
p6 = Instance.new("Part", m2)
3741
p6.BrickColor = BrickColor.new("Really red")
3742
p6.Material = Enum.Material.Granite
3743
p6.CFrame = CFrame.new(3.5, -8.84201622, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3744
p6.FormFactor = Enum.FormFactor.Custom
3745
p6.Size = Vector3.new(1, 1, 1)
3746
p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3747
p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3748
p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3749
p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3750
p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3751
p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3752
b6 = Instance.new("SpecialMesh", p6)
3753
b6.MeshType = Enum.MeshType.Sphere
3754
b6.Name = "Mesh"
3755
p7 = Instance.new("Part", m2)
3756
p7.BrickColor = BrickColor.new("Black")
3757
p7.Material = Enum.Material.SmoothPlastic
3758
p7.Name = "RightArmPlate"
3759
p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3760
p7.FormFactor = Enum.FormFactor.Symmetric
3761
p7.Size = Vector3.new(1, 2, 1)
3762
p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3763
p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3764
p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3765
p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3766
p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3767
p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3768
b7 = Instance.new("SpecialMesh", p7)
3769
b7.MeshType = Enum.MeshType.Brick
3770
b7.Name = "Mesh"
3771
b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
3772
p8 = Instance.new("Part", m2)
3773
p8.BrickColor = BrickColor.new("Really red")
3774
p8.Material = Enum.Material.Granite
3775
p8.CFrame = CFrame.new(3.5, -9.14201164, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3776
p8.FormFactor = Enum.FormFactor.Custom
3777
p8.Size = Vector3.new(1, 0.200000048, 1)
3778
p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3779
p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3780
p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3781
p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3782
p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3783
p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3784
b8 = Instance.new("SpecialMesh", p8)
3785
b8.MeshType = Enum.MeshType.Brick
3786
b8.Name = "Mesh"
3787
b8.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
3788
p9 = Instance.new("Part", m2)
3789
p9.BrickColor = BrickColor.new("Black")
3790
p9.Material = Enum.Material.SmoothPlastic
3791
p9.CFrame = CFrame.new(3.5, -8.69201183, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3792
p9.FormFactor = Enum.FormFactor.Custom
3793
p9.Size = Vector3.new(1, 0.349999994, 1)
3794
p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3795
p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3796
p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3797
p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3798
p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3799
p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3800
b9 = Instance.new("SpecialMesh", p9)
3801
b9.MeshType = Enum.MeshType.Brick
3802
b9.Name = "Mesh"
3803
b9.Scale = Vector3.new(1.12, 1.01999998, 1.12)
3804
p10 = Instance.new("Part", m2)
3805
p10.BrickColor = BrickColor.new("Black")
3806
p10.Material = Enum.Material.Metal
3807
p10.CFrame = CFrame.new(3.5, -8.99201584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3808
p10.FormFactor = Enum.FormFactor.Custom
3809
p10.Size = Vector3.new(1, 0.25, 1)
3810
p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3811
p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3812
p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3813
p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3814
p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3815
p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3816
b10 = Instance.new("SpecialMesh", p10)
3817
b10.MeshType = Enum.MeshType.Brick
3818
b10.Name = "Mesh"
3819
b10.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
3820
p11 = Instance.new("Part", m2)
3821
p11.BrickColor = BrickColor.new("Black")
3822
p11.Material = Enum.Material.Metal
3823
p11.CFrame = CFrame.new(3.5, -9.29201508, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3824
p11.FormFactor = Enum.FormFactor.Custom
3825
p11.Size = Vector3.new(1, 0.25, 1)
3826
p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3827
p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3828
p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3829
p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3830
p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3831
p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3832
b11 = Instance.new("SpecialMesh", p11)
3833
b11.MeshType = Enum.MeshType.Brick
3834
b11.Name = "Mesh"
3835
b11.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
3836
p12 = Instance.new("Part", m2)
3837
p12.BrickColor = BrickColor.new("Black")
3838
p12.Material = Enum.Material.Metal
3839
p12.CFrame = CFrame.new(3.5, -9.59201431, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3840
p12.FormFactor = Enum.FormFactor.Custom
3841
p12.Size = Vector3.new(1, 0.25, 1)
3842
p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3843
p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3844
p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3845
p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3846
p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3847
p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3848
b12 = Instance.new("SpecialMesh", p12)
3849
b12.MeshType = Enum.MeshType.Brick
3850
b12.Name = "Mesh"
3851
b12.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
3852
p13 = Instance.new("Part", m2)
3853
p13.BrickColor = BrickColor.new("Really red")
3854
p13.Material = Enum.Material.Granite
3855
p13.CFrame = CFrame.new(3.5, -9.44201088, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3856
p13.FormFactor = Enum.FormFactor.Custom
3857
p13.Size = Vector3.new(1, 0.200000048, 1)
3858
p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3859
p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3860
p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3861
p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3862
p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3863
p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3864
b13 = Instance.new("SpecialMesh", p13)
3865
b13.MeshType = Enum.MeshType.Brick
3866
b13.Name = "Mesh"
3867
b13.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
3868
p14 = Instance.new("Part", m2)
3869
p14.BrickColor = BrickColor.new("Black")
3870
p14.Material = Enum.Material.Metal
3871
p14.CFrame = CFrame.new(3.5, -9.89201069, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3872
p14.FormFactor = Enum.FormFactor.Custom
3873
p14.Size = Vector3.new(1, 0.25, 1)
3874
p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3875
p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3876
p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3877
p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3878
p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3879
p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3880
b14 = Instance.new("SpecialMesh", p14)
3881
b14.MeshType = Enum.MeshType.Brick
3882
b14.Name = "Mesh"
3883
b14.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996)
3884
p15 = Instance.new("Part", m2)
3885
p15.BrickColor = BrickColor.new("Really red")
3886
p15.Material = Enum.Material.Granite
3887
p15.CFrame = CFrame.new(3.5, -9.74201298, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3888
p15.FormFactor = Enum.FormFactor.Custom
3889
p15.Size = Vector3.new(1, 0.200000048, 1)
3890
p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3891
p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3892
p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3893
p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3894
p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3895
p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3896
b15 = Instance.new("SpecialMesh", p15)
3897
b15.MeshType = Enum.MeshType.Brick
3898
b15.Name = "Mesh"
3899
b15.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996)
3900
p16 = Instance.new("Part", m2)
3901
p16.BrickColor = BrickColor.new("Black")
3902
p16.Material = Enum.Material.SmoothPlastic
3903
p16.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3904
p16.FormFactor = Enum.FormFactor.Custom
3905
p16.Size = Vector3.new(1.01999998, 0.300000012, 1.01999998)
3906
p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3907
p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3908
p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3909
p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3910
p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3911
p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3912
b16 = Instance.new("SpecialMesh", p16)
3913
b16.MeshType = Enum.MeshType.Brick
3914
b16.Name = "Mesh"
3915
b16.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
3916
p17 = Instance.new("Part", m2)
3917
p17.BrickColor = BrickColor.new("Black")
3918
p17.Material = Enum.Material.SmoothPlastic
3919
p17.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3920
p17.FormFactor = Enum.FormFactor.Custom
3921
p17.Size = Vector3.new(1.00999999, 0.400000036, 1.00999999)
3922
p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3923
p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3924
p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3925
p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3926
p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3927
p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3928
b17 = Instance.new("SpecialMesh", p17)
3929
b17.MeshType = Enum.MeshType.Brick
3930
b17.Name = "Mesh"
3931
b17.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
3932
p18 = Instance.new("Part", m2)
3933
p18.BrickColor = BrickColor.new("Really black")
3934
p18.Material = Enum.Material.SmoothPlastic
3935
p18.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3936
p18.FormFactor = Enum.FormFactor.Custom
3937
p18.Size = Vector3.new(1.02999997, 0.200000003, 1.02999997)
3938
p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3939
p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3940
p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3941
p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3942
p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3943
p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3944
b18 = Instance.new("SpecialMesh", p18)
3945
b18.MeshType = Enum.MeshType.Brick
3946
b18.Name = "Mesh"
3947
b18.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
3948
p19 = Instance.new("Part", m2)
3949
p19.BrickColor = BrickColor.new("Black")
3950
p19.Material = Enum.Material.SmoothPlastic
3951
p19.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3952
p19.FormFactor = Enum.FormFactor.Custom
3953
p19.Size = Vector3.new(1.02999997, 0.200000003, 1.02999997)
3954
p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3955
p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3956
p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3957
p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3958
p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3959
p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3960
b19 = Instance.new("SpecialMesh", p19)
3961
b19.MeshType = Enum.MeshType.Brick
3962
b19.Name = "Mesh"
3963
b19.Scale = Vector3.new(1.02999997, 0.50999999, 1.02999997)
3964
w1 = Instance.new("Weld", p1)
3965
w1.Name = "Part_Weld"
3966
w1.Part0 = p1
3967
w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3968
w1.Part1 = p2
3969
w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3970
w2 = Instance.new("Weld", p2)
3971
w2.Name = "Part_Weld"
3972
w2.Part0 = p2
3973
w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3974
w2.Part1 = p3
3975
w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3976
w3 = Instance.new("Weld", p3)
3977
w3.Name = "Part_Weld"
3978
w3.Part0 = p3
3979
w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3980
w3.Part1 = p4
3981
w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3982
w4 = Instance.new("Weld", p4)
3983
w4.Name = "Part_Weld"
3984
w4.Part0 = p4
3985
w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3986
w4.Part1 = p5
3987
w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3988
w5 = Instance.new("Weld", p5)
3989
w5.Name = "Part_Weld"
3990
w5.Part0 = p5
3991
w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3992
w5.Part1 = p6
3993
w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3994
w6 = Instance.new("Weld", p6)
3995
w6.Name = "RightArmPlate_Weld"
3996
w6.Part0 = p6
3997
w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3998
w6.Part1 = p7
3999
w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4000
w7 = Instance.new("Weld", p7)
4001
w7.Name = "Part_Weld"
4002
w7.Part0 = p7
4003
w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4004
w7.Part1 = p8
4005
w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4006
w8 = Instance.new("Weld", p8)
4007
w8.Name = "Part_Weld"
4008
w8.Part0 = p8
4009
w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4010
w8.Part1 = p9
4011
w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4012
w9 = Instance.new("Weld", p9)
4013
w9.Name = "Part_Weld"
4014
w9.Part0 = p9
4015
w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4016
w9.Part1 = p10
4017
w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4018
w10 = Instance.new("Weld", p10)
4019
w10.Name = "Part_Weld"
4020
w10.Part0 = p10
4021
w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4022
w10.Part1 = p11
4023
w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4024
w11 = Instance.new("Weld", p11)
4025
w11.Name = "Part_Weld"
4026
w11.Part0 = p11
4027
w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4028
w11.Part1 = p12
4029
w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4030
w12 = Instance.new("Weld", p12)
4031
w12.Name = "Part_Weld"
4032
w12.Part0 = p12
4033
w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4034
w12.Part1 = p13
4035
w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4036
w13 = Instance.new("Weld", p13)
4037
w13.Name = "Part_Weld"
4038
w13.Part0 = p13
4039
w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4040
w13.Part1 = p14
4041
w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4042
w14 = Instance.new("Weld", p14)
4043
w14.Name = "Part_Weld"
4044
w14.Part0 = p14
4045
w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4046
w14.Part1 = p15
4047
w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4048
w15 = Instance.new("Weld", p15)
4049
w15.Name = "Part_Weld"
4050
w15.Part0 = p15
4051
w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4052
w15.Part1 = p16
4053
w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4054
w16 = Instance.new("Weld", p16)
4055
w16.Name = "Part_Weld"
4056
w16.Part0 = p16
4057
w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4058
w16.Part1 = p17
4059
w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4060
w17 = Instance.new("Weld", p17)
4061
w17.Name = "Part_Weld"
4062
w17.Part0 = p17
4063
w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4064
w17.Part1 = p18
4065
w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4066
w18 = Instance.new("Weld", p18)
4067
w18.Name = "Part_Weld"
4068
w18.Part0 = p18
4069
w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4070
w18.Part1 = p19
4071
w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4072
m2.Parent = rarm
4073
m2:MakeJoints()
4074
----------------------------------------------------
4075
local cor2 = Instance.new("Part", rarm.RightArm)
4076
cor2.Name = "Thingy"
4077
cor2.Locked = true
4078
cor2.BottomSurface = 0
4079
cor2.CanCollide = false
4080
cor2.Size = Vector3.new(1, 1, 1)
4081
cor2.Transparency = 1
4082
cor2.TopSurface = 0
4083
corw2 = Instance.new("Weld", cor2)
4084
corw2.Part0 = rarm
4085
corw2.Part1 = cor2
4086
corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
4087
corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
4088
weld2 = Instance.new("Weld", rarm.RightArm)
4089
weld2.Part0 = cor2
4090
weld2.Part1 = rarm.RightArm.RightArmPlate
4091
weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
4092
--Torso
4093
m3 = Instance.new("Model")
4094
m3.Name = "Torso"
4095
p1 = Instance.new("Part", m3)
4096
p1.BrickColor = BrickColor.new("Really black")
4097
p1.Material = Enum.Material.Metal
4098
p1.Name = "TorsoPlate"
4099
p1.CFrame = CFrame.new(0, 3.10002589, 0.50000006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4100
p1.CanCollide = false
4101
p1.Locked = true
4102
p1.FormFactor = Enum.FormFactor.Custom
4103
p1.Size = Vector3.new(2, 2, 1)
4104
p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4105
p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4106
p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4107
p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4108
p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4109
p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4110
b1 = Instance.new("SpecialMesh", p1)
4111
b1.MeshType = Enum.MeshType.Brick
4112
b1.Name = "Mesh"
4113
b1.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4114
p2 = Instance.new("Part", m3)
4115
p2.BrickColor = BrickColor.new("Really black")
4116
p2.Material = Enum.Material.Metal
4117
p2.CFrame = CFrame.new(-0.450000942, 4.05002356, -0.100002818, -0.685070276, 0.686094284, 0.244853854, 0.616745472, 0.367372453, 0.696177125, 0.387690574, 0.627942622, -0.674821496)
4118
p2.CanCollide = false
4119
p2.Locked = true
4120
p2.FormFactor = Enum.FormFactor.Custom
4121
p2.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4122
b2 = Instance.new("SpecialMesh", p2)
4123
b2.MeshId = "http://www.roblox.com/asset/?id=3270017"
4124
b2.TextureId = ""
4125
b2.MeshType = Enum.MeshType.FileMesh
4126
b2.Name = "Mesh"
4127
b2.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4128
p3 = Instance.new("Part", m3)
4129
p3.BrickColor = BrickColor.new("Black")
4130
p3.Material = Enum.Material.Metal
4131
p3.CFrame = CFrame.new(0, 3.10002589, 0.970001996, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4132
p3.CanCollide = false
4133
p3.Locked = true
4134
p3.FormFactor = Enum.FormFactor.Custom
4135
p3.Size = Vector3.new(2, 2, 0.200000018)
4136
p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4137
p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4138
p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4139
p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4140
p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4141
p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4142
b3 = Instance.new("SpecialMesh", p3)
4143
b3.MeshType = Enum.MeshType.Brick
4144
b3.Name = "Mesh"
4145
b3.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4146
p4 = Instance.new("Part", m3)
4147
p4.BrickColor = BrickColor.new("Black")
4148
p4.Material = Enum.Material.Metal
4149
p4.CFrame = CFrame.new(0, 4.00002623, 0.529999971, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
4150
p4.CanCollide = false
4151
p4.Locked = true
4152
p4.FormFactor = Enum.FormFactor.Custom
4153
p4.Size = Vector3.new(2, 1.04000008, 0.239999995)
4154
p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4155
p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4156
p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4157
p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4158
p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4159
p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4160
b4 = Instance.new("SpecialMesh", p4)
4161
b4.MeshType = Enum.MeshType.Brick
4162
b4.Name = "Mesh"
4163
b4.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4164
p5 = Instance.new("Part", m3)
4165
p5.BrickColor = BrickColor.new("Black")
4166
p5.Material = Enum.Material.Metal
4167
p5.CFrame = CFrame.new(-0.499999821, 3.15002489, 0.0999978557, 7.54979084e-008, 1, 0, 4.37113918e-008, 0, 1, 1, -7.54978942e-008, -4.37113883e-008)
4168
p5.CanCollide = false
4169
p5.Locked = true
4170
p5.FormFactor = Enum.FormFactor.Custom
4171
p5.Size = Vector3.new(0.300000012, 1, 1.89999998)
4172
p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4173
p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4174
p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4175
p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4176
p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4177
p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4178
b5 = Instance.new("SpecialMesh", p5)
4179
b5.MeshType = Enum.MeshType.Wedge
4180
b5.Name = "Mesh"
4181
b5.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4182
p6 = Instance.new("Part", m3)
4183
p6.BrickColor = BrickColor.new("Black")
4184
p6.Material = Enum.Material.Metal
4185
p6.CFrame = CFrame.new(0.500000179, 3.15002489, 0.0999980345, -4.37113918e-008, -1, 0, -4.37113812e-008, 0, 1, -1, 4.37113847e-008, -4.37113883e-008)
4186
p6.CanCollide = false
4187
p6.Locked = true
4188
p6.FormFactor = Enum.FormFactor.Custom
4189
p6.Size = Vector3.new(0.300000012, 0.99999994, 1.89999998)
4190
p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4191
p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4192
p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4193
p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4194
p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4195
p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4196
b6 = Instance.new("SpecialMesh", p6)
4197
b6.MeshType = Enum.MeshType.Wedge
4198
b6.Name = "Mesh"
4199
b6.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4200
p7 = Instance.new("Part", m3)
4201
p7.BrickColor = BrickColor.new("Black")
4202
p7.Material = Enum.Material.Metal
4203
p7.CFrame = CFrame.new(1.63912773e-007, 3.20002794, 0.0999980569, -3.09086197e-008, -0.707106829, -0.707106769, -7.46200044e-008, -0.707106769, 0.707106829, -1, 7.46200044e-008, -3.09086197e-008)
4204
p7.CanCollide = false
4205
p7.Locked = true
4206
p7.FormFactor = Enum.FormFactor.Custom
4207
p7.Size = Vector3.new(0.300000012, 1.20000005, 1.20000005)
4208
p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4209
p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4210
p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4211
p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4212
p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4213
p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4214
b7 = Instance.new("SpecialMesh", p7)
4215
b7.MeshType = Enum.MeshType.Wedge
4216
b7.Name = "Mesh"
4217
p8 = Instance.new("Part", m3)
4218
p8.BrickColor = BrickColor.new("Black")
4219
p8.Material = Enum.Material.Metal
4220
p8.CFrame = CFrame.new(-1, 3.10002613, 0.520000935, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
4221
p8.CanCollide = false
4222
p8.Locked = true
4223
p8.FormFactor = Enum.FormFactor.Custom
4224
p8.Size = Vector3.new(1, 2, 0.200000018)
4225
p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4226
p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4227
p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4228
p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4229
p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4230
p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4231
b8 = Instance.new("SpecialMesh", p8)
4232
b8.MeshType = Enum.MeshType.Brick
4233
b8.Name = "Mesh"
4234
b8.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4235
p9 = Instance.new("Part", m3)
4236
p9.BrickColor = BrickColor.new("Black")
4237
p9.Material = Enum.Material.Metal
4238
p9.CFrame = CFrame.new(1, 3.10002613, 0.520001054, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
4239
p9.CanCollide = false
4240
p9.Locked = true
4241
p9.FormFactor = Enum.FormFactor.Custom
4242
p9.Size = Vector3.new(1, 2, 0.200000018)
4243
p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4244
p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4245
p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4246
p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4247
p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4248
p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4249
b9 = Instance.new("SpecialMesh", p9)
4250
b9.MeshType = Enum.MeshType.Brick
4251
b9.Name = "Mesh"
4252
b9.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4253
p10 = Instance.new("Part", m3)
4254
p10.BrickColor = BrickColor.new("Black")
4255
p10.Material = Enum.Material.Metal
4256
p10.CFrame = CFrame.new(0, 2.05002642, 0.539999843, 1, 0, 0, 0, -4.37113883e-008, 1, 0, -1, -4.37113883e-008)
4257
p10.CanCollide = false
4258
p10.Locked = true
4259
p10.FormFactor = Enum.FormFactor.Custom
4260
p10.Size = Vector3.new(2, 1.0200001, 0.239999995)
4261
p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4262
p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4263
p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4264
p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4265
p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4266
p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4267
b10 = Instance.new("SpecialMesh", p10)
4268
b10.MeshType = Enum.MeshType.Brick
4269
b10.Name = "Mesh"
4270
b10.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4271
p11 = Instance.new("Part", m3)
4272
p11.BrickColor = BrickColor.new("Really black")
4273
p11.Material = Enum.Material.Metal
4274
p11.CFrame = CFrame.new(0.499999523, 4.05002451, -0.0499982014, 1.00000024, -8.94069672e-008, -1.78813934e-007, -2.98023224e-008, 0.906307817, -0.422618449, -2.23517418e-007, 0.42261821, 0.906307697)
4275
p11.CanCollide = false
4276
p11.Locked = true
4277
p11.FormFactor = Enum.FormFactor.Custom
4278
p11.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4279
b11 = Instance.new("SpecialMesh", p11)
4280
b11.MeshId = "http://www.roblox.com/asset/?id=3270017"
4281
b11.TextureId = ""
4282
b11.MeshType = Enum.MeshType.FileMesh
4283
b11.Name = "Mesh"
4284
b11.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4285
p12 = Instance.new("Part", m3)
4286
p12.BrickColor = BrickColor.new("Really black")
4287
p12.Material = Enum.Material.Metal
4288
p12.Transparency = 1
4289
p12.Name = "Chain2Torso"
4290
p12.CFrame = CFrame.new(0.0500000007, 3.35002589, 0.0200020671, -4.37113883e-008, -1, 0, -4.37113883e-008, 1.91068547e-015, -1, 1, -4.37113883e-008, -4.37113883e-008)
4291
p12.CanCollide = false
4292
p12.Locked = true
4293
p12.FormFactor = Enum.FormFactor.Custom
4294
p12.Size = Vector3.new(0.699999988, 0.300000012, 0.300000012)
4295
b12 = Instance.new("SpecialMesh", p12)
4296
b12.MeshId = "http://www.roblox.com/asset/?id=3270017"
4297
b12.TextureId = ""
4298
b12.MeshType = Enum.MeshType.FileMesh
4299
b12.Name = "Mesh"
4300
b12.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4301
p13 = Instance.new("Part", m3)
4302
p13.BrickColor = BrickColor.new("Really black")
4303
p13.Material = Enum.Material.Metal
4304
p13.CFrame = CFrame.new(-0.700000763, 4.25002289, 0.349998087, -0.606457233, -0.374239564, 0.70153743, -0.641863465, -0.290311694, -0.709739804, 0.469277143, -0.880717754, -0.0641489923)
4305
p13.CanCollide = false
4306
p13.Locked = true
4307
p13.FormFactor = Enum.FormFactor.Custom
4308
p13.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4309
b13 = Instance.new("SpecialMesh", p13)
4310
b13.MeshId = "http://www.roblox.com/asset/?id=3270017"
4311
b13.TextureId = ""
4312
b13.MeshType = Enum.MeshType.FileMesh
4313
b13.Name = "Mesh"
4314
b13.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4315
p14 = Instance.new("Part", m3)
4316
p14.BrickColor = BrickColor.new("Really black")
4317
p14.Material = Enum.Material.Metal
4318
p14.CFrame = CFrame.new(-0.0500002243, 3.50002766, -0.150001988, -0.331867754, 0.457445055, -0.824989557, 0.877285957, -0.171802372, -0.448166817, -0.346746802, -0.87248385, -0.344294399)
4319
p14.CanCollide = false
4320
p14.Locked = true
4321
p14.FormFactor = Enum.FormFactor.Custom
4322
p14.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4323
b14 = Instance.new("SpecialMesh", p14)
4324
b14.MeshId = "http://www.roblox.com/asset/?id=3270017"
4325
b14.TextureId = ""
4326
b14.MeshType = Enum.MeshType.FileMesh
4327
b14.Name = "Mesh"
4328
b14.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4329
p15 = Instance.new("Part", m3)
4330
p15.BrickColor = BrickColor.new("Really black")
4331
p15.Material = Enum.Material.Metal
4332
p15.CFrame = CFrame.new(0.199999034, 3.55002332, -0.150001839, -0.0627828911, -0.802308202, -0.593599737, 0.678633273, -0.470427632, 0.564052343, -0.731789052, -0.367423117, 0.57400763)
4333
p15.CanCollide = false
4334
p15.Locked = true
4335
p15.FormFactor = Enum.FormFactor.Custom
4336
p15.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4337
b15 = Instance.new("SpecialMesh", p15)
4338
b15.MeshId = "http://www.roblox.com/asset/?id=3270017"
4339
b15.TextureId = ""
4340
b15.MeshType = Enum.MeshType.FileMesh
4341
b15.Name = "Mesh"
4342
b15.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4343
p16 = Instance.new("Part", m3)
4344
p16.BrickColor = BrickColor.new("Really black")
4345
p16.Material = Enum.Material.Metal
4346
p16.CFrame = CFrame.new(0.349999189, 3.70002842, -0.150001973, 0.994292557, 0.0709807873, 0.0796526894, -0.0587368309, 0.987431884, -0.146726117, -0.0890666768, 0.141209915, 0.985964835)
4347
p16.CanCollide = false
4348
p16.Locked = true
4349
p16.FormFactor = Enum.FormFactor.Custom
4350
p16.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4351
b16 = Instance.new("SpecialMesh", p16)
4352
b16.MeshId = "http://www.roblox.com/asset/?id=3270017"
4353
b16.TextureId = ""
4354
b16.MeshType = Enum.MeshType.FileMesh
4355
b16.Name = "Mesh"
4356
b16.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4357
p17 = Instance.new("Part", m3)
4358
p17.BrickColor = BrickColor.new("Really black")
4359
p17.Material = Enum.Material.Metal
4360
p17.CFrame = CFrame.new(-0.200000346, 3.70002747, -0.150002211, 0.964791715, 0.0184034109, -0.262370646, -0.0587368906, 0.987431884, -0.146726027, 0.256372869, 0.156970888, 0.953746974)
4361
p17.CanCollide = false
4362
p17.Locked = true
4363
p17.FormFactor = Enum.FormFactor.Custom
4364
p17.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4365
b17 = Instance.new("SpecialMesh", p17)
4366
b17.MeshId = "http://www.roblox.com/asset/?id=3270017"
4367
b17.TextureId = ""
4368
b17.MeshType = Enum.MeshType.FileMesh
4369
b17.Name = "Mesh"
4370
b17.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4371
p18 = Instance.new("Part", m3)
4372
p18.BrickColor = BrickColor.new("Really black")
4373
p18.Material = Enum.Material.Metal
4374
p18.CFrame = CFrame.new(-0.35000062, 3.85002661, -0.150002271, 0.407530367, -0.427938014, 0.806714416, 0.0989350602, 0.898891687, 0.426855773, -0.907816589, -0.0941444039, 0.40866372)
4375
p18.CanCollide = false
4376
p18.Locked = true
4377
p18.FormFactor = Enum.FormFactor.Custom
4378
p18.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4379
b18 = Instance.new("SpecialMesh", p18)
4380
b18.MeshId = "http://www.roblox.com/asset/?id=3270017"
4381
b18.TextureId = ""
4382
b18.MeshType = Enum.MeshType.FileMesh
4383
b18.Name = "Mesh"
4384
b18.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4385
p19 = Instance.new("Part", m3)
4386
p19.BrickColor = BrickColor.new("Really black")
4387
p19.Material = Enum.Material.Metal
4388
p19.CFrame = CFrame.new(0.599999547, 4.25002337, 1.49011612e-008, 0.450589776, 0.596651912, -0.664060116, 0.322663993, 0.584720135, 0.744305372, 0.832379937, -0.549644768, 0.0709509254)
4389
p19.CanCollide = false
4390
p19.Locked = true
4391
p19.FormFactor = Enum.FormFactor.Custom
4392
p19.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4393
b19 = Instance.new("SpecialMesh", p19)
4394
b19.MeshId = "http://www.roblox.com/asset/?id=3270017"
4395
b19.TextureId = ""
4396
b19.MeshType = Enum.MeshType.FileMesh
4397
b19.Name = "Mesh"
4398
b19.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4399
p20 = Instance.new("Part", m3)
4400
p20.BrickColor = BrickColor.new("Really black")
4401
p20.Material = Enum.Material.Metal
4402
p20.CFrame = CFrame.new(0.449999154, 3.90002728, -0.150000244, 0.148452312, 0.508259773, -0.848312676, -0.212012291, 0.85422945, 0.474703223, 0.965925753, 0.109381542, 0.234569833)
4403
p20.CanCollide = false
4404
p20.Locked = true
4405
p20.FormFactor = Enum.FormFactor.Custom
4406
p20.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4407
b20 = Instance.new("SpecialMesh", p20)
4408
b20.MeshId = "http://www.roblox.com/asset/?id=3270017"
4409
b20.TextureId = ""
4410
b20.MeshType = Enum.MeshType.FileMesh
4411
b20.Name = "Mesh"
4412
b20.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4413
p21 = Instance.new("Part", m3)
4414
p21.BrickColor = BrickColor.new("Really black")
4415
p21.Material = Enum.Material.Metal
4416
p21.CFrame = CFrame.new(0.699999869, 4.25002337, 0.200001985, -0.0996009707, 0.981125295, 0.165750414, -0.142243966, -0.178907469, 0.973529041, 0.98480773, 0.0733870864, 0.157378286)
4417
p21.CanCollide = false
4418
p21.Locked = true
4419
p21.FormFactor = Enum.FormFactor.Custom
4420
p21.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4421
b21 = Instance.new("SpecialMesh", p21)
4422
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
4423
b21.TextureId = ""
4424
b21.MeshType = Enum.MeshType.FileMesh
4425
b21.Name = "Mesh"
4426
b21.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4427
p22 = Instance.new("Part", m3)
4428
p22.BrickColor = BrickColor.new("Really black")
4429
p22.Material = Enum.Material.Metal
4430
p22.CFrame = CFrame.new(0.69999975, 4.25002289, 0.450001955, -0.167731196, 0.167446673, 0.971508265, 0.0449438766, -0.983146012, 0.17721194, 0.984807789, 0.0733873621, 0.157378122)
4431
p22.CanCollide = false
4432
p22.Locked = true
4433
p22.FormFactor = Enum.FormFactor.Custom
4434
p22.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4435
b22 = Instance.new("SpecialMesh", p22)
4436
b22.MeshId = "http://www.roblox.com/asset/?id=3270017"
4437
b22.TextureId = ""
4438
b22.MeshType = Enum.MeshType.FileMesh
4439
b22.Name = "Mesh"
4440
b22.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4441
p23 = Instance.new("Part", m3)
4442
p23.BrickColor = BrickColor.new("Really black")
4443
p23.Material = Enum.Material.Metal
4444
p23.CFrame = CFrame.new(0.699999511, 4.25002289, 0.700001478, 0.0593914539, -0.993999004, 0.0918651819, 0.163175613, -0.0811224878, -0.98325628, 0.984807849, 0.0733875483, 0.157378405)
4445
p23.CanCollide = false
4446
p23.Locked = true
4447
p23.FormFactor = Enum.FormFactor.Custom
4448
p23.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4449
b23 = Instance.new("SpecialMesh", p23)
4450
b23.MeshId = "http://www.roblox.com/asset/?id=3270017"
4451
b23.TextureId = ""
4452
b23.MeshType = Enum.MeshType.FileMesh
4453
b23.Name = "Mesh"
4454
b23.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4455
p24 = Instance.new("Part", m3)
4456
p24.BrickColor = BrickColor.new("Really black")
4457
p24.Material = Enum.Material.Metal
4458
p24.CFrame = CFrame.new(0.699999452, 4.25002289, 0.900001347, -0.197025463, -0.431517303, 0.880326331, 0.133022487, -0.90138948, -0.412070453, 0.971332312, 0.0359149873, 0.234997824)
4459
p24.CanCollide = false
4460
p24.Locked = true
4461
p24.FormFactor = Enum.FormFactor.Custom
4462
p24.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4463
b24 = Instance.new("SpecialMesh", p24)
4464
b24.MeshId = "http://www.roblox.com/asset/?id=3270017"
4465
b24.TextureId = ""
4466
b24.MeshType = Enum.MeshType.FileMesh
4467
b24.Name = "Mesh"
4468
b24.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4469
p25 = Instance.new("Part", m3)
4470
p25.BrickColor = BrickColor.new("Really black")
4471
p25.Material = Enum.Material.Metal
4472
p25.CFrame = CFrame.new(0.599999249, 4.25002289, 1.05000341, -0.793593884, -0.433597952, 0.42685172, 0.426002622, 0.104941569, 0.898615122, -0.434431762, 0.894975305, 0.101432741)
4473
p25.CanCollide = false
4474
p25.Locked = true
4475
p25.FormFactor = Enum.FormFactor.Custom
4476
p25.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4477
b25 = Instance.new("SpecialMesh", p25)
4478
b25.MeshId = "http://www.roblox.com/asset/?id=3270017"
4479
b25.TextureId = ""
4480
b25.MeshType = Enum.MeshType.FileMesh
4481
b25.Name = "Mesh"
4482
b25.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4483
p26 = Instance.new("Part", m3)
4484
p26.BrickColor = BrickColor.new("Really black")
4485
p26.Material = Enum.Material.Metal
4486
p26.CFrame = CFrame.new(0.399999261, 4.25002289, 1.09999716, 0.474074066, -0.73934859, 0.478140384, 0.876810074, 0.445984155, -0.17972827, -0.0803612769, 0.504442811, 0.859697402)
4487
p26.CanCollide = false
4488
p26.Locked = true
4489
p26.FormFactor = Enum.FormFactor.Custom
4490
p26.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4491
b26 = Instance.new("SpecialMesh", p26)
4492
b26.MeshId = "http://www.roblox.com/asset/?id=3270017"
4493
b26.TextureId = ""
4494
b26.MeshType = Enum.MeshType.FileMesh
4495
b26.Name = "Mesh"
4496
b26.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4497
p27 = Instance.new("Part", m3)
4498
p27.BrickColor = BrickColor.new("Really black")
4499
p27.Material = Enum.Material.Metal
4500
p27.CFrame = CFrame.new(0.249999076, 4.25002289, 1.20000076, 0.524626255, -0.838181257, 0.149064019, -0.503709316, -0.446768612, -0.739374638, 0.686326742, 0.31281051, -0.656585932)
4501
p27.CanCollide = false
4502
p27.Locked = true
4503
p27.FormFactor = Enum.FormFactor.Custom
4504
p27.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4505
b27 = Instance.new("SpecialMesh", p27)
4506
b27.MeshId = "http://www.roblox.com/asset/?id=3270017"
4507
b27.TextureId = ""
4508
b27.MeshType = Enum.MeshType.FileMesh
4509
b27.Name = "Mesh"
4510
b27.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4511
p28 = Instance.new("Part", m3)
4512
p28.BrickColor = BrickColor.new("Really black")
4513
p28.Material = Enum.Material.Metal
4514
p28.CFrame = CFrame.new(0.0499990731, 4.25002289, 1.20000088, 0.524626136, -0.838181317, 0.149063885, 0.588431716, 0.230477661, -0.775002301, 0.615236104, 0.494300276, 0.614126861)
4515
p28.CanCollide = false
4516
p28.Locked = true
4517
p28.FormFactor = Enum.FormFactor.Custom
4518
p28.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4519
b28 = Instance.new("SpecialMesh", p28)
4520
b28.MeshId = "http://www.roblox.com/asset/?id=3270017"
4521
b28.TextureId = ""
4522
b28.MeshType = Enum.MeshType.FileMesh
4523
b28.Name = "Mesh"
4524
b28.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4525
p29 = Instance.new("Part", m3)
4526
p29.BrickColor = BrickColor.new("Really black")
4527
p29.Material = Enum.Material.Metal
4528
p29.CFrame = CFrame.new(-0.200000852, 4.25002289, 1.20000088, 0.524626195, -0.838181257, 0.149063647, 0.664180398, 0.512506962, 0.544243872, -0.532571197, -0.186519295, 0.825577736)
4529
p29.CanCollide = false
4530
p29.Locked = true
4531
p29.FormFactor = Enum.FormFactor.Custom
4532
p29.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4533
b29 = Instance.new("SpecialMesh", p29)
4534
b29.MeshId = "http://www.roblox.com/asset/?id=3270017"
4535
b29.TextureId = ""
4536
b29.MeshType = Enum.MeshType.FileMesh
4537
b29.Name = "Mesh"
4538
b29.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4539
p30 = Instance.new("Part", m3)
4540
p30.BrickColor = BrickColor.new("Really black")
4541
p30.Material = Enum.Material.Metal
4542
p30.CFrame = CFrame.new(-0.400000989, 4.25002289, 1.15000105, -0.205189675, -0.942334533, -0.264392197, 0.472657442, 0.141141802, -0.869870245, 0.857025325, -0.303455055, 0.416440606)
4543
p30.CanCollide = false
4544
p30.Locked = true
4545
p30.FormFactor = Enum.FormFactor.Custom
4546
p30.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4547
b30 = Instance.new("SpecialMesh", p30)
4548
b30.MeshId = "http://www.roblox.com/asset/?id=3270017"
4549
b30.TextureId = ""
4550
b30.MeshType = Enum.MeshType.FileMesh
4551
b30.Name = "Mesh"
4552
b30.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4553
p31 = Instance.new("Part", m3)
4554
p31.BrickColor = BrickColor.new("Really black")
4555
p31.Material = Enum.Material.Metal
4556
p31.CFrame = CFrame.new(-0.550001025, 4.25002337, 0.999999702, 0.151335806, -0.651350021, -0.743532896, 0.979139984, 0.201951638, 0.022377044, 0.135582238, -0.731408894, 0.668325186)
4557
p31.CanCollide = false
4558
p31.Locked = true
4559
p31.FormFactor = Enum.FormFactor.Custom
4560
p31.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4561
b31 = Instance.new("SpecialMesh", p31)
4562
b31.MeshId = "http://www.roblox.com/asset/?id=3270017"
4563
b31.TextureId = ""
4564
b31.MeshType = Enum.MeshType.FileMesh
4565
b31.Name = "Mesh"
4566
b31.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4567
p32 = Instance.new("Part", m3)
4568
p32.BrickColor = BrickColor.new("Really black")
4569
p32.Material = Enum.Material.Metal
4570
p32.CFrame = CFrame.new(-0.700000763, 4.25002337, 0.800000489, -0.804778874, -0.593520701, 0.0080409348, 0.142058611, -0.205740049, -0.968240976, 0.576325178, -0.778077364, 0.249890015)
4571
p32.CanCollide = false
4572
p32.Locked = true
4573
p32.FormFactor = Enum.FormFactor.Custom
4574
p32.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4575
b32 = Instance.new("SpecialMesh", p32)
4576
b32.MeshId = "http://www.roblox.com/asset/?id=3270017"
4577
b32.TextureId = ""
4578
b32.MeshType = Enum.MeshType.FileMesh
4579
b32.Name = "Mesh"
4580
b32.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4581
p33 = Instance.new("Part", m3)
4582
p33.BrickColor = BrickColor.new("Really black")
4583
p33.Material = Enum.Material.Metal
4584
p33.CFrame = CFrame.new(-0.700000942, 4.25002289, 0.549999833, -0.526802063, -0.220915288, -0.820777893, 0.708702326, 0.418966174, -0.567634225, 0.469277024, -0.880717933, -0.0641489923)
4585
p33.CanCollide = false
4586
p33.Locked = true
4587
p33.FormFactor = Enum.FormFactor.Custom
4588
p33.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4589
b33 = Instance.new("SpecialMesh", p33)
4590
b33.MeshId = "http://www.roblox.com/asset/?id=3270017"
4591
b33.TextureId = ""
4592
b33.MeshType = Enum.MeshType.FileMesh
4593
b33.Name = "Mesh"
4594
b33.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4595
p34 = Instance.new("Part", m3)
4596
p34.BrickColor = BrickColor.new("Really black")
4597
p34.Material = Enum.Material.Metal
4598
p34.Name = "Connection"
4599
p34.CFrame = CFrame.new(0.0551848896, 3.35002589, -0.131655902, 0.635109425, -0.765570045, -0.102657467, -0.766416311, -0.641122162, 0.0396047123, -0.0961361453, 0.0535250306, -0.993928015)
4600
p34.CanCollide = false
4601
p34.Locked = true
4602
p34.FormFactor = Enum.FormFactor.Custom
4603
p34.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4604
b34 = Instance.new("SpecialMesh", p34)
4605
b34.MeshId = "http://www.roblox.com/asset/?id=3270017"
4606
b34.TextureId = ""
4607
b34.MeshType = Enum.MeshType.FileMesh
4608
b34.Name = "Mesh"
4609
b34.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4610
p35 = Instance.new("Part", m3)
4611
p35.BrickColor = BrickColor.new("Really black")
4612
p35.Material = Enum.Material.Metal
4613
p35.CFrame = CFrame.new(-0.600001037, 4.25002289, 0.149997264, 0.493824095, 0.604460001, 0.62511301, -0.565569818, -0.322785676, 0.758907318, 0.660506427, -0.728311539, 0.182464883)
4614
p35.CanCollide = false
4615
p35.Locked = true
4616
p35.FormFactor = Enum.FormFactor.Custom
4617
p35.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4618
b35 = Instance.new("SpecialMesh", p35)
4619
b35.MeshId = "http://www.roblox.com/asset/?id=3270017"
4620
b35.TextureId = ""
4621
b35.MeshType = Enum.MeshType.FileMesh
4622
b35.Name = "Mesh"
4623
b35.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4624
p36 = Instance.new("Part", m3)
4625
p36.BrickColor = BrickColor.new("Really black")
4626
p36.Material = Enum.Material.Metal
4627
p36.CFrame = CFrame.new(-0.500000834, 4.2000227, -2.52574682e-006, -0.285961747, 0.418113738, -0.862210572, 0.191904813, 0.906544387, 0.375965416, 0.93882823, -0.0579507053, -0.339474916)
4628
p36.CanCollide = false
4629
p36.Locked = true
4630
p36.FormFactor = Enum.FormFactor.Custom
4631
p36.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
4632
b36 = Instance.new("SpecialMesh", p36)
4633
b36.MeshId = "http://www.roblox.com/asset/?id=3270017"
4634
b36.TextureId = ""
4635
b36.MeshType = Enum.MeshType.FileMesh
4636
b36.Name = "Mesh"
4637
b36.Scale = Vector3.new(0.300000012, 0.300000012, 0.600000024)
4638
w1 = Instance.new("Weld", p2)
4639
w1.Name = "Joint"
4640
w1.Part0 = p2
4641
w1.C0 = CFrame.new(-0.211238861, -0.0362606049, -0.0810072422, -0.57012105, 0.811055779, -0.130959615, -0.254106343, -0.022495009, 0.966914535, 0.781275749, 0.584536016, 0.218919396)
4642
w1.Part1 = p18
4643
w1.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4644
w2 = Instance.new("Weld", p3)
4645
w2.Name = "Joint"
4646
w2.Part0 = p3
4647
w2.C0 = CFrame.new(0, 0, -0.470001936, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4648
w2.Part1 = p1
4649
w2.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4650
w3 = Instance.new("Weld", p4)
4651
w3.Name = "Joint"
4652
w3.Part0 = p4
4653
w3.C0 = CFrame.new(0, 0.0299999714, -0.900000334, 1, 0, 0, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008)
4654
w3.Part1 = p1
4655
w3.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4656
w4 = Instance.new("Weld", p5)
4657
w4.Name = "Joint"
4658
w4.Part0 = p5
4659
w4.C0 = CFrame.new(2.38418579e-007, 0.5, 0.0500030518, -1, -9.67369829e-009, -5.33850759e-008, 4.45892816e-008, -0.707106829, -0.707106769, -3.09086161e-008, -0.707106769, 0.707106829)
4660
w4.Part1 = p7
4661
w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4662
w5 = Instance.new("Weld", p6)
4663
w5.Name = "Joint"
4664
w5.Part0 = p6
4665
w5.C0 = CFrame.new(0, 0.5, 0.0500030518, 1, -1.28027651e-008, 3.09086197e-008, -1.28027686e-008, 0.707106829, 0.707106769, -3.09086161e-008, -0.707106769, 0.707106829)
4666
w5.Part1 = p7
4667
w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4668
w6 = Instance.new("Weld", p7)
4669
w6.Name = "Joint"
4670
w6.Part0 = p7
4671
w6.C0 = CFrame.new(-0.400002003, 0.070712328, -0.0707120895, -3.09086197e-008, -7.46200044e-008, -1, -0.707106829, -0.707106769, 7.46200044e-008, -0.707106769, 0.707106829, -3.09086197e-008)
4672
w6.Part1 = p1
4673
w6.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4674
w7 = Instance.new("Weld", p8)
4675
w7.Name = "Joint"
4676
w7.Part0 = p8
4677
w7.C0 = CFrame.new(-0.0200009346, -2.38418579e-007, -1, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
4678
w7.Part1 = p1
4679
w7.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4680
w8 = Instance.new("Weld", p9)
4681
w8.Name = "Joint"
4682
w8.Part0 = p9
4683
w8.C0 = CFrame.new(-0.0200009346, -2.38418579e-007, 1, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
4684
w8.Part1 = p1
4685
w8.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4686
w9 = Instance.new("Weld", p10)
4687
w9.Name = "Joint"
4688
w9.Part0 = p10
4689
w9.C0 = CFrame.new(0, 0.0399997234, 1.04999948, 1, 0, 0, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008)
4690
w9.Part1 = p1
4691
w9.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4692
w10 = Instance.new("Weld", p11)
4693
w10.Name = "Joint"
4694
w10.Part0 = p11
4695
w10.C0 = CFrame.new(0.100000024, 0.202390671, -0.0392093658, 0.450589836, 0.596651673, -0.664059937, 0.644212067, 0.297646403, 0.704554796, 0.618028879, -0.745260656, -0.250253737)
4696
w10.Part1 = p19
4697
w10.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4698
w11 = Instance.new("Weld", p12)
4699
w11.Name = "Joint"
4700
w11.Part0 = p12
4701
w11.C0 = CFrame.new(0.479997993, 0.0499999784, 0.25, -4.37113883e-008, -4.37113883e-008, 1, -1, 1.91068547e-015, -4.37113883e-008, 0, -1, -4.37113883e-008)
4702
w11.Part1 = p1
4703
w11.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4704
w12 = Instance.new("Weld", p13)
4705
w12.Name = "Joint"
4706
w12.Part0 = p13
4707
w12.C0 = CFrame.new(-0.1545012, 0.138720512, 0.0829834938, 0.373496056, -0.501174688, -0.780592561, -0.602336764, 0.50893271, -0.614961803, 0.70547235, 0.699865282, -0.111791633)
4708
w12.Part1 = p35
4709
w12.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4710
w13 = Instance.new("Weld", p14)
4711
w13.Name = "Joint"
4712
w13.Part0 = p14
4713
w13.C0 = CFrame.new(-0.172863483, 0.0578804016, -0.0258672237, -0.849803627, -0.326939017, 0.413454711, 0.506076992, -0.286759645, 0.813421786, -0.147377193, 0.900488615, 0.409145683)
4714
w13.Part1 = p34
4715
w13.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4716
w14 = Instance.new("Weld", p15)
4717
w14.Name = "Joint"
4718
w14.Part0 = p15
4719
w14.C0 = CFrame.new(0.0923810005, -0.190912724, -0.00442934036, -0.0371075198, 0.56231159, -0.826092422, -0.73737216, -0.573347449, -0.357148677, -0.674466848, 0.595884562, 0.435908347)
4720
w14.Part1 = p16
4721
w14.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4722
w15 = Instance.new("Weld", p16)
4723
w15.Name = "Joint"
4724
w15.Part0 = p16
4725
w15.C0 = CFrame.new(0.0876817107, 0.204583645, -0.0213780403, 0.074026458, 0.445441723, -0.892245352, -0.0624118894, 0.895015597, 0.441646636, 0.995301366, 0.022993207, 0.0940556675)
4726
w15.Part1 = p20
4727
w15.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4728
w16 = Instance.new("Weld", p17)
4729
w16.Name = "Joint"
4730
w16.Part0 = p17
4731
w16.C0 = CFrame.new(0.156466246, -0.194725513, -0.0100102425, -0.460608691, 0.227749109, -0.85788697, 0.80572325, -0.29817903, -0.51176101, -0.372357011, -0.926941037, -0.0461589098)
4732
w16.Part1 = p14
4733
w16.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4734
w17 = Instance.new("Weld", p18)
4735
w17.Name = "Joint"
4736
w17.Part0 = p18
4737
w17.C0 = CFrame.new(0.046289444, -0.199023724, 0.0569794178, 0.154631272, -0.0373091251, -0.987267554, -0.489805043, 0.864940584, -0.109402351, 0.858009458, 0.500485599, 0.115472674)
4738
w17.Part1 = p17
4739
w17.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4740
w18 = Instance.new("Weld", p19)
4741
w18.Name = "Joint"
4742
w18.Part0 = p19
4743
w18.C0 = CFrame.new(0.211536884, -0.0502645969, -0.0522158146, 0.728958309, 0.445444137, 0.519806981, -0.683894217, 0.440442294, 0.581635118, 0.0301409438, -0.779480696, 0.625700712)
4744
w18.Part1 = p21
4745
w18.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4746
w19 = Instance.new("Weld", p20)
4747
w19.Name = "Joint"
4748
w19.Part0 = p20
4749
w19.C0 = CFrame.new(0.0722160339, 0.164483547, 0.0522456169, 0.148452476, 0.216069669, 0.965026319, 0.508259654, 0.820421398, -0.261879444, -0.848312438, 0.529360592, 0.0119740963)
4750
w19.Part1 = p11
4751
w19.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4752
w20 = Instance.new("Weld", p21)
4753
w20.Name = "Joint"
4754
w20.Part0 = p21
4755
w20.C0 = CFrame.new(0.246201992, 0.0183468163, 0.0393443108, 0.980159461, 0.195441127, 0.0330170989, -0.100333519, 0.345563769, 0.933016002, 0.170940176, -0.917817175, 0.358316928)
4756
w20.Part1 = p22
4757
w20.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4758
w21 = Instance.new("Weld", p22)
4759
w21.Name = "Joint"
4760
w21.Part0 = p22
4761
w21.C0 = CFrame.new(0.246201515, 0.0183467865, 0.0393443108, 0.96721822, 0.235350817, 0.0953874439, -0.0782081187, -0.0813006833, 0.993616521, 0.241603509, -0.968504071, -0.060229145)
4762
w21.Part1 = p23
4763
w21.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4764
w22 = Instance.new("Weld", p23)
4765
w22.Name = "Joint"
4766
w22.Part0 = p23
4767
w22.C0 = CFrame.new(0.196961403, 0.014677465, 0.031475544, 0.966579735, -0.137344033, 0.21647194, 0.256335169, 0.504686236, -0.824368834, 0.0039717555, 0.852307677, 0.523025632)
4768
w22.Part1 = p24
4769
w22.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4770
w23 = Instance.new("Weld", p24)
4771
w23.Name = "Joint"
4772
w23.Part0 = p24
4773
w23.C0 = CFrame.new(0.16540432, 0.0485391617, -0.0527825356, -0.208951756, 0.968707323, 0.133960381, -0.0571475253, 0.124654606, -0.990553021, -0.976254702, -0.214633241, 0.0293123852)
4774
w23.Part1 = p25
4775
w23.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4776
w24 = Instance.new("Weld", p25)
4777
w24.Name = "Joint"
4778
w24.Part0 = p25
4779
w24.C0 = CFrame.new(0.136999726, 0.131462574, -0.0802993774, 0.0322127938, 0.557586372, -0.829493642, -0.185464859, 0.81884563, 0.543226421, 0.982122838, 0.136343077, 0.129789978)
4780
w24.Part1 = p26
4781
w24.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4782
w25 = Instance.new("Weld", p26)
4783
w25.Name = "Joint"
4784
w25.Part0 = p26
4785
w25.C0 = CFrame.new(-0.0791475773, 0.161348343, 0.014251709, -0.2480997, -0.814228892, -0.524859786, -0.266315132, 0.578250885, -0.771169424, 0.931409001, -0.0515488982, -0.360305429)
4786
w25.Part1 = p27
4787
w25.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4788
w26 = Instance.new("Weld", p27)
4789
w26.Name = "Joint"
4790
w26.Part0 = p27
4791
w26.C0 = CFrame.new(-0.104925156, 0.167636156, -0.0298128128, 0.401087224, -0.216573805, 0.890070021, -0.510172248, 0.754199564, 0.413409412, -0.760824084, -0.619902253, 0.192009777)
4792
w26.Part1 = p28
4793
w26.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4794
w27 = Instance.new("Weld", p28)
4795
w27.Name = "Joint"
4796
w27.Part0 = p28
4797
w27.C0 = CFrame.new(-0.131156445, 0.209545135, -0.037266016, 0.338400394, -0.252909899, 0.906378388, -0.549903035, 0.728472173, 0.408576787, -0.763604522, -0.636682749, 0.10743928)
4798
w27.Part1 = p29
4799
w27.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4800
w28 = Instance.new("Weld", p29)
4801
w28.Name = "Joint"
4802
w28.Part0 = p29
4803
w28.C0 = CFrame.new(-0.0782968998, 0.176962137, -0.0710916519, -0.250144869, -0.239018306, -0.938241899, 0.254374206, 0.918783069, -0.301879942, 0.934195518, -0.314178288, -0.169028759)
4804
w28.Part1 = p30
4805
w28.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4806
w29 = Instance.new("Weld", p30)
4807
w29.Name = "Joint"
4808
w29.Part0 = p30
4809
w29.C0 = CFrame.new(-0.097776413, 0.186868906, -0.022808075, 0.547942579, -0.39773193, 0.735913277, -0.0455548018, 0.864242792, 0.501007974, -0.835274637, -0.30804801, 0.455436885)
4810
w29.Part1 = p31
4811
w29.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4812
w30 = Instance.new("Weld", p31)
4813
w30.Name = "Joint"
4814
w30.Part0 = p31
4815
w30.C0 = CFrame.new(-0.0498166084, 0.243983507, -0.0221347809, 0.0954426825, -0.396762908, -0.912945747, 0.131352007, 0.914132595, -0.38354671, 0.986730695, -0.0833105743, 0.139362901)
4816
w30.Part1 = p32
4817
w30.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4818
w31 = Instance.new("Weld", p32)
4819
w31.Name = "Joint"
4820
w31.Part0 = p32
4821
w31.C0 = CFrame.new(-0.144081593, 0.194519997, -0.0624723434, 0.795092285, -0.270274341, 0.542936563, -0.198274553, 0.730186164, 0.653846622, -0.573162735, -0.627518892, 0.526976764)
4822
w31.Part1 = p33
4823
w31.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4824
w32 = Instance.new("Weld", p33)
4825
w32.Name = "Joint"
4826
w32.Part0 = p33
4827
w32.C0 = CFrame.new(-0.0938563347, 0.176145077, 0.0128297806, 0.0848137587, -0.421895206, -0.902668893, -0.548244178, 0.736708403, -0.39583993, 0.832006574, 0.528455555, -0.168818489)
4828
w32.Part1 = p13
4829
w32.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4830
w33 = Instance.new("Weld", p34)
4831
w33.Name = "Joint"
4832
w33.Part0 = p34
4833
w33.C0 = CFrame.new(-0.0178728104, 0.0120868683, -0.150204837, -0.0961361453, -0.635109425, 0.766416311, 0.0535250939, 0.765570045, 0.641122162, -0.993928015, 0.102657512, -0.0396046676)
4834
w33.Part1 = p12
4835
w33.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4836
w34 = Instance.new("Weld", p35)
4837
w34.Name = "Joint"
4838
w34.Part0 = p35
4839
w34.C0 = CFrame.new(-0.0214147568, 0.185832024, -0.00280380249, 0.370351821, -0.344516218, -0.862640202, -0.918555975, 0.00231964141, -0.395284295, 0.138182849, 0.938777506, -0.315598398)
4840
w34.Part1 = p36
4841
w34.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4842
w35 = Instance.new("Weld", p36)
4843
w35.Name = "Joint"
4844
w35.Part0 = p36
4845
w35.C0 = CFrame.new(-0.136966705, -0.109280109, -0.0655572414, 0.678235054, 0.463834167, -0.569960475, 0.250202835, 0.583515286, 0.772598565, 0.690938354, -0.666609228, 0.279707849)
4846
w35.Part1 = p2
4847
w35.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4848
m3.Parent = torso
4849
m3:MakeJoints()
4850
----------------------------------------------------
4851
local cor3 = Instance.new("Part", torso.Torso)
4852
cor3.Name = "Thingy"
4853
cor3.Locked = true
4854
cor3.BottomSurface = 0
4855
cor3.CanCollide = false
4856
cor3.Size = Vector3.new(1, 1, 1)
4857
cor3.Transparency = 1
4858
cor3.TopSurface = 0
4859
corw3 = Instance.new("Weld", cor3)
4860
corw3.Part0 = torso
4861
corw3.Part1 = cor3
4862
corw3.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
4863
corw3.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
4864
weld3 = Instance.new("Weld", torso.Torso)
4865
weld3.Part0 = cor3
4866
weld3.Part1 = torso.Torso.TorsoPlate
4867
weld3.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
4868
--Left Leg
4869
m4 = Instance.new("Model")
4870
m4.Name = "LeftLeg"
4871
p1 = Instance.new("Part", m4)
4872
p1.BrickColor = BrickColor.new("Really black")
4873
p1.Material = Enum.Material.Metal
4874
p1.Name = "LeftLegPlate"
4875
p1.CFrame = CFrame.new(-1.5, 4.74442291, -7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4876
p1.Anchored = false
4877
p1.CanCollide = false
4878
p1.FormFactor = Enum.FormFactor.Custom
4879
p1.Size = Vector3.new(1, 2, 1)
4880
p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4881
p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4882
p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4883
p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4884
p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4885
p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4886
b1 = Instance.new("SpecialMesh", p1)
4887
b1.MeshType = Enum.MeshType.Brick
4888
b1.Name = "Mesh"
4889
b1.Scale = Vector3.new(1.01999998, 1, 1.01999998)
4890
p2 = Instance.new("Part", m4)
4891
p2.BrickColor = BrickColor.new("Really black")
4892
p2.Material = Enum.Material.Metal
4893
p2.CFrame = CFrame.new(-2.0999999, 5.44442606, -7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4894
p2.Anchored = false
4895
p2.CanCollide = false
4896
p2.FormFactor = Enum.FormFactor.Custom
4897
p2.Size = Vector3.new(0.239999995, 0.300000012, 0.899999976)
4898
p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4899
p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4900
p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4901
p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4902
p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4903
p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4904
b2 = Instance.new("SpecialMesh", p2)
4905
b2.MeshType = Enum.MeshType.Brick
4906
b2.Name = "Mesh"
4907
b2.Scale = Vector3.new(1.01999998, 1, 1.01999998)
4908
p3 = Instance.new("Part", m4)
4909
p3.BrickColor = BrickColor.new("Really black")
4910
p3.Material = Enum.Material.Metal
4911
p3.CFrame = CFrame.new(-2.0999999, 5.04442501, -7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4912
p3.Anchored = false
4913
p3.CanCollide = false
4914
p3.FormFactor = Enum.FormFactor.Custom
4915
p3.Size = Vector3.new(0.200000003, 0.600000024, 0.800000012)
4916
p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4917
p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4918
p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4919
p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4920
p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4921
p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4922
b3 = Instance.new("SpecialMesh", p3)
4923
b3.MeshType = Enum.MeshType.Brick
4924
b3.Name = "Mesh"
4925
b3.Scale = Vector3.new(1.01999998, 1, 1.01999998)
4926
p4 = Instance.new("Part", m4)
4927
p4.BrickColor = BrickColor.new("Black")
4928
p4.Material = Enum.Material.Metal
4929
p4.CFrame = CFrame.new(-1.5, 4.74442291, -7.02999783, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4930
p4.Anchored = false
4931
p4.CanCollide = false
4932
p4.FormFactor = Enum.FormFactor.Custom
4933
p4.Size = Vector3.new(1, 2, 0.200000018)
4934
p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4935
p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4936
p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4937
p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4938
p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4939
p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4940
b4 = Instance.new("SpecialMesh", p4)
4941
b4.MeshType = Enum.MeshType.Brick
4942
b4.Name = "Mesh"
4943
b4.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4944
p5 = Instance.new("Part", m4)
4945
p5.BrickColor = BrickColor.new("Black")
4946
p5.Material = Enum.Material.Metal
4947
p5.CFrame = CFrame.new(-2, 4.74442291, -7.47999907, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
4948
p5.Anchored = false
4949
p5.CanCollide = false
4950
p5.FormFactor = Enum.FormFactor.Custom
4951
p5.Size = Vector3.new(1, 2, 0.200000018)
4952
p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4953
p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4954
p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4955
p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4956
p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4957
p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4958
b5 = Instance.new("SpecialMesh", p5)
4959
b5.MeshType = Enum.MeshType.Brick
4960
b5.Name = "Mesh"
4961
b5.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4962
p6 = Instance.new("Part", m4)
4963
p6.BrickColor = BrickColor.new("Black")
4964
p6.Material = Enum.Material.Metal
4965
p6.CFrame = CFrame.new(-1.50999999, 3.74442887, -7.5, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
4966
p6.Anchored = false
4967
p6.CanCollide = false
4968
p6.FormFactor = Enum.FormFactor.Custom
4969
p6.Size = Vector3.new(1, 0.200000048, 0.980000019)
4970
p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4971
p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4972
p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4973
p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4974
p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4975
p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4976
b6 = Instance.new("SpecialMesh", p6)
4977
b6.MeshType = Enum.MeshType.Brick
4978
b6.Name = "Mesh"
4979
b6.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4980
p7 = Instance.new("Part", m4)
4981
p7.BrickColor = BrickColor.new("Black")
4982
p7.Material = Enum.Material.Metal
4983
p7.CFrame = CFrame.new(-1.5, 5.74442291, -7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4984
p7.Anchored = false
4985
p7.CanCollide = false
4986
p7.FormFactor = Enum.FormFactor.Custom
4987
p7.Size = Vector3.new(1, 0.200000048, 0.99000001)
4988
p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4989
p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4990
p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4991
p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4992
p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4993
p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4994
b7 = Instance.new("SpecialMesh", p7)
4995
b7.MeshType = Enum.MeshType.Brick
4996
b7.Name = "Mesh"
4997
b7.Scale = Vector3.new(1, 1.01999998, 1.01999998)
4998
w1 = Instance.new("Weld", p2)
4999
w1.Name = "Joint"
5000
w1.Part0 = p2
5001
w1.C0 = CFrame.new(0, -0.40000093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5002
w1.Part1 = p3
5003
w1.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5004
w2 = Instance.new("Weld", p3)
5005
w2.Name = "Joint"
5006
w2.Part0 = p3
5007
w2.C0 = CFrame.new(0.0999999046, -0.300002098, 0.0200009346, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
5008
w2.Part1 = p5
5009
w2.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5010
w3 = Instance.new("Weld", p4)
5011
w3.Name = "Joint"
5012
w3.Part0 = p4
5013
w3.C0 = CFrame.new(0, 0, -0.470002174, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5014
w3.Part1 = p1
5015
w3.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5016
w4 = Instance.new("Weld", p5)
5017
w4.Name = "Joint"
5018
w4.Part0 = p5
5019
w4.C0 = CFrame.new(-0.0200009346, 0, -0.5, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
5020
w4.Part1 = p1
5021
w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5022
w5 = Instance.new("Weld", p6)
5023
w5.Name = "Joint"
5024
w5.Part0 = p6
5025
w5.C0 = CFrame.new(0, 0.99999404, -0.00999999046, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
5026
w5.Part1 = p1
5027
w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5028
w6 = Instance.new("Weld", p7)
5029
w6.Name = "Joint"
5030
w6.Part0 = p7
5031
w6.C0 = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5032
w6.Part1 = p1
5033
w6.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5034
m4.Parent = lleg
5035
m4:MakeJoints()
5036
----------------------------------------------------
5037
local cor4 = Instance.new("Part", lleg.LeftLeg)
5038
cor4.Name = "Thingy"
5039
cor4.Locked = true
5040
cor4.BottomSurface = 0
5041
cor4.CanCollide = false
5042
cor4.Size = Vector3.new(1, 1, 1)
5043
cor4.Transparency = 1
5044
cor4.TopSurface = 0
5045
corw4 = Instance.new("Weld", cor4)
5046
corw4.Part0 = lleg
5047
corw4.Part1 = cor4
5048
corw4.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
5049
corw4.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
5050
weld4 = Instance.new("Weld", lleg.LeftLeg)
5051
weld4.Part0 = cor4
5052
weld4.Part1 = lleg.LeftLeg.LeftLegPlate
5053
weld4.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
5054
--Right Leg
5055
m5 = Instance.new("Model")
5056
m5.Name = "RightLeg"
5057
p1 = Instance.new("Part", m5)
5058
p1.BrickColor = BrickColor.new("Really black")
5059
p1.Material = Enum.Material.Metal
5060
p1.Name = "RightLegPlate"
5061
p1.CFrame = CFrame.new(1.5, 4.74441528, -7.49999952, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5062
p1.Anchored = false
5063
p1.CanCollide = false
5064
p1.FormFactor = Enum.FormFactor.Custom
5065
p1.Size = Vector3.new(1, 2, 1)
5066
p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5067
p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5068
p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5069
p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5070
p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5071
p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5072
b1 = Instance.new("SpecialMesh", p1)
5073
b1.MeshType = Enum.MeshType.Brick
5074
b1.Name = "Mesh"
5075
b1.Scale = Vector3.new(1.01999998, 1, 1.01999998)
5076
p2 = Instance.new("Part", m5)
5077
p2.BrickColor = BrickColor.new("Really black")
5078
p2.Material = Enum.Material.Metal
5079
p2.CFrame = CFrame.new(2.05000019, 5.44441557, -7.49999952, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5080
p2.Anchored = false
5081
p2.CanCollide = false
5082
p2.FormFactor = Enum.FormFactor.Custom
5083
p2.Size = Vector3.new(0.239999995, 0.300000012, 0.899999976)
5084
p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5085
p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5086
p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5087
p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5088
p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5089
p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5090
b2 = Instance.new("SpecialMesh", p2)
5091
b2.MeshType = Enum.MeshType.Brick
5092
b2.Name = "Mesh"
5093
b2.Scale = Vector3.new(1.01999998, 1, 1.01999998)
5094
p3 = Instance.new("Part", m5)
5095
p3.BrickColor = BrickColor.new("Really black")
5096
p3.Material = Enum.Material.Metal
5097
p3.CFrame = CFrame.new(2.05000019, 5.04441547, -7.49999952, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5098
p3.Anchored = false
5099
p3.CanCollide = false
5100
p3.FormFactor = Enum.FormFactor.Custom
5101
p3.Size = Vector3.new(0.200000003, 0.600000024, 0.800000012)
5102
p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5103
p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5104
p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5105
p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5106
p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5107
p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5108
b3 = Instance.new("SpecialMesh", p3)
5109
b3.MeshType = Enum.MeshType.Brick
5110
b3.Name = "Mesh"
5111
b3.Scale = Vector3.new(1.01999998, 1, 1.01999998)
5112
p4 = Instance.new("Part", m5)
5113
p4.BrickColor = BrickColor.new("Black")
5114
p4.Material = Enum.Material.Metal
5115
p4.CFrame = CFrame.new(1.5, 4.74441528, -7.0299983, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5116
p4.Anchored = false
5117
p4.CanCollide = false
5118
p4.FormFactor = Enum.FormFactor.Custom
5119
p4.Size = Vector3.new(1, 2, 0.200000018)
5120
p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5121
p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5122
p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5123
p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5124
p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5125
p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5126
b4 = Instance.new("SpecialMesh", p4)
5127
b4.MeshType = Enum.MeshType.Brick
5128
b4.Name = "Mesh"
5129
b4.Scale = Vector3.new(1, 1.01999998, 1.01999998)
5130
p5 = Instance.new("Part", m5)
5131
p5.BrickColor = BrickColor.new("Black")
5132
p5.Material = Enum.Material.Metal
5133
p5.CFrame = CFrame.new(2, 4.74441528, -7.47999907, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
5134
p5.Anchored = false
5135
p5.CanCollide = false
5136
p5.FormFactor = Enum.FormFactor.Custom
5137
p5.Size = Vector3.new(1, 2, 0.200000018)
5138
p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5139
p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5140
p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5141
p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5142
p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5143
p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5144
b5 = Instance.new("SpecialMesh", p5)
5145
b5.MeshType = Enum.MeshType.Brick
5146
b5.Name = "Mesh"
5147
b5.Scale = Vector3.new(1, 1.01999998, 1.01999998)
5148
p6 = Instance.new("Part", m5)
5149
p6.BrickColor = BrickColor.new("Black")
5150
p6.Material = Enum.Material.Metal
5151
p6.CFrame = CFrame.new(1.505, 3.74442124, -7.49999952, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
5152
p6.Anchored = false
5153
p6.CanCollide = false
5154
p6.FormFactor = Enum.FormFactor.Custom
5155
p6.Size = Vector3.new(1, 0.200000048, 0.99000001)
5156
p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5157
p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5158
p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5159
p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5160
p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5161
p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5162
b6 = Instance.new("SpecialMesh", p6)
5163
b6.MeshType = Enum.MeshType.Brick
5164
b6.Name = "Mesh"
5165
b6.Scale = Vector3.new(1, 1.01999998, 1.01999998)
5166
p7 = Instance.new("Part", m5)
5167
p7.BrickColor = BrickColor.new("Black")
5168
p7.Material = Enum.Material.Metal
5169
p7.CFrame = CFrame.new(1.505, 5.69442129, -7.49999952, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
5170
p7.Anchored = false
5171
p7.CanCollide = false
5172
p7.FormFactor = Enum.FormFactor.Custom
5173
p7.Size = Vector3.new(1, 0.200000048, 0.99000001)
5174
p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5175
p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5176
p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5177
p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5178
p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5179
p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5180
b7 = Instance.new("SpecialMesh", p7)
5181
b7.MeshType = Enum.MeshType.Brick
5182
b7.Name = "Mesh"
5183
b7.Scale = Vector3.new(1, 1.01999998, 1.01999998)
5184
w1 = Instance.new("Weld", p2)
5185
w1.Name = "Joint"
5186
w1.Part0 = p2
5187
w1.C0 = CFrame.new(0, -0.400000095, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5188
w1.Part1 = p3
5189
w1.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5190
w2 = Instance.new("Weld", p3)
5191
w2.Name = "Joint"
5192
w2.Part0 = p3
5193
w2.C0 = CFrame.new(-0.0500001907, -0.300000191, 0.0200004578, -4.37113883e-008, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-008)
5194
w2.Part1 = p5
5195
w2.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5196
w3 = Instance.new("Weld", p4)
5197
w3.Name = "Joint"
5198
w3.Part0 = p4
5199
w3.C0 = CFrame.new(0, 0, -0.470001221, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5200
w3.Part1 = p1
5201
w3.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5202
w4 = Instance.new("Weld", p5)
5203
w4.Name = "Joint"
5204
w4.Part0 = p5
5205
w4.C0 = CFrame.new(-0.0200004578, 0, 0.5, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
5206
w4.Part1 = p1
5207
w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5208
w5 = Instance.new("Weld", p6)
5209
w5.Name = "Joint"
5210
w5.Part0 = p6
5211
w5.C0 = CFrame.new(0, 0.99999404, 0.00499999523, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
5212
w5.Part1 = p1
5213
w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5214
w6 = Instance.new("Weld", p7)
5215
w6.Name = "Joint"
5216
w6.Part0 = p7
5217
w6.C0 = CFrame.new(0, -0.950006008, 0.00499999523, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008)
5218
w6.Part1 = p1
5219
w6.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5220
m5.Parent = rleg
5221
m5:MakeJoints()
5222
----------------------------------------------------
5223
local cor5 = Instance.new("Part", rleg.RightLeg)
5224
cor5.Name = "Thingy"
5225
cor5.Locked = true
5226
cor5.BottomSurface = 0
5227
cor5.CanCollide = false
5228
cor5.Size = Vector3.new(1, 1, 1)
5229
cor5.Transparency = 1
5230
cor5.TopSurface = 0
5231
corw5 = Instance.new("Weld", cor5)
5232
corw5.Part0 = rleg
5233
corw5.Part1 = cor5
5234
corw5.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
5235
corw5.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
5236
wld5 = Instance.new("Weld", rleg.RightLeg)
5237
wld5.Part0 = cor5
5238
wld5.Part1 = rleg.RightLeg.RightLegPlate
5239
wld5.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
5240
--Cape
5241
m6 = Instance.new("Model")
5242
m6.Name = "Cloak"
5243
p1 = Instance.new("WedgePart", m6)
5244
p1.BrickColor = BrickColor.new("Really red")
5245
p1.Material = Enum.Material.SmoothPlastic
5246
p1.Name = "Wedge"
5247
p1.CFrame = CFrame.new(0.959278464, 4.40979004, 4.03967237, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5248
p1.CanCollide = false
5249
p1.Locked = true
5250
p1.FormFactor = Enum.FormFactor.Custom
5251
p1.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5252
p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5253
p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5254
p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5255
p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5256
p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5257
p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5258
b1 = Instance.new("SpecialMesh", p1)
5259
b1.MeshType = Enum.MeshType.Wedge
5260
b1.Name = "Mesh"
5261
b1.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
5262
p2 = Instance.new("WedgePart", m6)
5263
p2.BrickColor = BrickColor.new("Black")
5264
p2.Material = Enum.Material.SmoothPlastic
5265
p2.Name = "Wedge"
5266
p2.CFrame = CFrame.new(-1.27945054, 2.10108781, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0)
5267
p2.CanCollide = false
5268
p2.Locked = true
5269
p2.FormFactor = Enum.FormFactor.Custom
5270
p2.Size = Vector3.new(0.232357651, 0.279841363, 0.232357636)
5271
p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5272
p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5273
p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5274
p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5275
p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5276
p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5277
b2 = Instance.new("SpecialMesh", p2)
5278
b2.MeshType = Enum.MeshType.Wedge
5279
b2.Name = "Mesh"
5280
b2.Scale = Vector3.new(0.602178097, 1, 0.602178097)
5281
p3 = Instance.new("Part", m6)
5282
p3.BrickColor = BrickColor.new("Black")
5283
p3.Material = Enum.Material.SmoothPlastic
5284
p3.Name = "CapeLevel2"
5285
p3.CFrame = CFrame.new(-0.300008506, 3.78014231, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5286
p3.CanCollide = false
5287
p3.Locked = true
5288
p3.FormFactor = Enum.FormFactor.Custom
5289
p3.Size = Vector3.new(2.09881067, 0.559682727, 0.232357636)
5290
p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5291
p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5292
p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5293
p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5294
p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5295
p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5296
b3 = Instance.new("BlockMesh", p3)
5297
b3.Name = "Mesh"
5298
b3.Scale = Vector3.new(1, 1, 0.602178097)
5299
p4 = Instance.new("Part", m6)
5300
p4.BrickColor = BrickColor.new("Black")
5301
p4.Material = Enum.Material.SmoothPlastic
5302
p4.CFrame = CFrame.new(-1.8391341, 2.73073244, 4.03967237, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5303
p4.CanCollide = false
5304
p4.Locked = true
5305
p4.FormFactor = Enum.FormFactor.Custom
5306
p4.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5307
p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5308
p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5309
p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5310
p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5311
p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5312
p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5313
b4 = Instance.new("BlockMesh", p4)
5314
b4.Name = "Mesh"
5315
b4.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
5316
p5 = Instance.new("Part", m6)
5317
p5.BrickColor = BrickColor.new("Black")
5318
p5.Material = Enum.Material.SmoothPlastic
5319
p5.CFrame = CFrame.new(-1.69921267, 2.73073244, 4.03967237, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5320
p5.CanCollide = false
5321
p5.Locked = true
5322
p5.FormFactor = Enum.FormFactor.Custom
5323
p5.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5324
p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5325
p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5326
p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5327
p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5328
p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5329
p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5330
b5 = Instance.new("BlockMesh", p5)
5331
b5.Name = "Mesh"
5332
b5.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
5333
p6 = Instance.new("Part", m6)
5334
p6.BrickColor = BrickColor.new("Black")
5335
p6.Material = Enum.Material.SmoothPlastic
5336
p6.Name = "CapeLevel1"
5337
p6.CFrame = CFrame.new(-0.300008506, 4.6896286, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5338
p6.CanCollide = false
5339
p6.Locked = true
5340
p6.FormFactor = Enum.FormFactor.Custom
5341
p6.Size = Vector3.new(1.25928628, 0.232357651, 0.232357636)
5342
p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5343
p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5344
p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5345
p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5346
p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5347
p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5348
b6 = Instance.new("BlockMesh", p6)
5349
b6.Name = "Mesh"
5350
b6.Scale = Vector3.new(1, 0.602178097, 0.602178097)
5351
p7 = Instance.new("Part", m6)
5352
p7.BrickColor = BrickColor.new("Black")
5353
p7.Material = Enum.Material.SmoothPlastic
5354
p7.CFrame = CFrame.new(1.23912418, 2.73073268, 4.03967333, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5355
p7.CanCollide = false
5356
p7.Locked = true
5357
p7.FormFactor = Enum.FormFactor.Custom
5358
p7.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5359
p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5360
p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5361
p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5362
p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5363
p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5364
p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5365
b7 = Instance.new("BlockMesh", p7)
5366
b7.Name = "Mesh"
5367
b7.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
5368
p8 = Instance.new("Part", m6)
5369
p8.BrickColor = BrickColor.new("Black")
5370
p8.Material = Enum.Material.SmoothPlastic
5371
p8.CFrame = CFrame.new(0.539517641, 2.10109043, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5372
p8.CanCollide = false
5373
p8.Locked = true
5374
p8.FormFactor = Enum.FormFactor.Custom
5375
p8.Size = Vector3.new(0.232357651, 0.279841363, 0.232357636)
5376
p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5377
p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5378
p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5379
p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5380
p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5381
p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5382
b8 = Instance.new("BlockMesh", p8)
5383
b8.Name = "Mesh"
5384
b8.Scale = Vector3.new(0.602178097, 1, 0.602178097)
5385
p9 = Instance.new("Part", m6)
5386
p9.BrickColor = BrickColor.new("Black")
5387
p9.Material = Enum.Material.SmoothPlastic
5388
p9.CFrame = CFrame.new(-0.300009966, 2.03112936, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5389
p9.CanCollide = false
5390
p9.Locked = true
5391
p9.FormFactor = Enum.FormFactor.Custom
5392
p9.Size = Vector3.new(0.419762105, 0.419762105, 0.232357636)
5393
p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5394
p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5395
p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5396
p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5397
p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5398
p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5399
b9 = Instance.new("BlockMesh", p9)
5400
b9.Name = "Mesh"
5401
b9.Scale = Vector3.new(1, 1, 0.602178097)
5402
p10 = Instance.new("Part", m6)
5403
p10.BrickColor = BrickColor.new("Black")
5404
p10.Material = Enum.Material.SmoothPlastic
5405
p10.CFrame = CFrame.new(1.09920263, 2.73073268, 4.03967333, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5406
p10.CanCollide = false
5407
p10.Locked = true
5408
p10.FormFactor = Enum.FormFactor.Custom
5409
p10.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5410
p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5411
p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5412
p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5413
p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5414
p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5415
p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5416
b10 = Instance.new("BlockMesh", p10)
5417
b10.Name = "Mesh"
5418
b10.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
5419
p11 = Instance.new("Part", m6)
5420
p11.BrickColor = BrickColor.new("Black")
5421
p11.Material = Enum.Material.SmoothPlastic
5422
p11.CFrame = CFrame.new(-1.13953161, 2.10109043, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5423
p11.CanCollide = false
5424
p11.Locked = true
5425
p11.FormFactor = Enum.FormFactor.Custom
5426
p11.Size = Vector3.new(0.232357651, 0.279841363, 0.232357636)
5427
p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5428
p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5429
p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5430
p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5431
p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5432
p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5433
b11 = Instance.new("BlockMesh", p11)
5434
b11.Name = "Mesh"
5435
b11.Scale = Vector3.new(0.602178097, 1, 0.602178097)
5436
p12 = Instance.new("Part", m6)
5437
p12.BrickColor = BrickColor.new("Black")
5438
p12.Material = Enum.Material.SmoothPlastic
5439
p12.CFrame = CFrame.new(-1.6992135, 3.29041815, 4.03967237, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5440
p12.CanCollide = false
5441
p12.Locked = true
5442
p12.FormFactor = Enum.FormFactor.Custom
5443
p12.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5444
p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5445
p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5446
p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5447
p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5448
p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5449
p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5450
b12 = Instance.new("BlockMesh", p12)
5451
b12.Name = "Mesh"
5452
b12.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
5453
p13 = Instance.new("Part", m6)
5454
p13.BrickColor = BrickColor.new("Black")
5455
p13.Material = Enum.Material.SmoothPlastic
5456
p13.Name = "BottomLeftFlap"
5457
p13.CFrame = CFrame.new(-1.13953161, 2.31097221, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5458
p13.CanCollide = false
5459
p13.Locked = true
5460
p13.FormFactor = Enum.FormFactor.Custom
5461
p13.Size = Vector3.new(0.419762105, 0.232357651, 0.232357636)
5462
p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5463
p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5464
p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5465
p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5466
p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5467
p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5468
b13 = Instance.new("BlockMesh", p13)
5469
b13.Name = "Mesh"
5470
b13.Scale = Vector3.new(1, 0.602178097, 0.602178097)
5471
p14 = Instance.new("Part", m6)
5472
p14.BrickColor = BrickColor.new("Black")
5473
p14.Material = Enum.Material.SmoothPlastic
5474
p14.Transparency = 1
5475
p14.Name = "Rotater"
5476
p14.CFrame = CFrame.new(-0.300001532, 4.82954979, 4.03967381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5477
p14.CanCollide = false
5478
p14.Locked = true
5479
p14.FormFactor = Enum.FormFactor.Custom
5480
p14.Size = Vector3.new(1.25928617, 0.232357651, 0.232357636)
5481
p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5482
p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5483
p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5484
p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5485
p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5486
p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5487
b14 = Instance.new("BlockMesh", p14)
5488
b14.Name = "Mesh"
5489
b14.Scale = Vector3.new(1, 0.632287025, 0.632287025)
5490
p15 = Instance.new("Part", m6)
5491
p15.BrickColor = BrickColor.new("Black")
5492
p15.Material = Enum.Material.SmoothPlastic
5493
p15.CFrame = CFrame.new(-1.41937125, 4.40979004, 4.03967237, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5494
p15.CanCollide = false
5495
p15.Locked = true
5496
p15.FormFactor = Enum.FormFactor.Custom
5497
p15.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5498
p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5499
p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5500
p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5501
p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5502
p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5503
p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5504
b15 = Instance.new("BlockMesh", p15)
5505
b15.Name = "Mesh"
5506
b15.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
5507
p16 = Instance.new("Part", m6)
5508
p16.BrickColor = BrickColor.new("Black")
5509
p16.Material = Enum.Material.SmoothPlastic
5510
p16.Name = "BottomCenterFlap"
5511
p16.CFrame = CFrame.new(-0.300009966, 2.31097221, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5512
p16.CanCollide = false
5513
p16.Locked = true
5514
p16.FormFactor = Enum.FormFactor.Custom
5515
p16.Size = Vector3.new(0.699603498, 0.232357651, 0.232357636)
5516
p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5517
p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5518
p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5519
p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5520
p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5521
p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5522
b16 = Instance.new("BlockMesh", p16)
5523
b16.Name = "Mesh"
5524
b16.Scale = Vector3.new(1, 0.602178097, 0.602178097)
5525
p17 = Instance.new("Part", m6)
5526
p17.BrickColor = BrickColor.new("Black")
5527
p17.Material = Enum.Material.SmoothPlastic
5528
p17.CFrame = CFrame.new(-1.27945054, 4.26986647, 4.03967237, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5529
p17.CanCollide = false
5530
p17.Locked = true
5531
p17.FormFactor = Enum.FormFactor.Custom
5532
p17.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636)
5533
p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5534
p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5535
p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5536
p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5537
p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5538
p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5539
b17 = Instance.new("BlockMesh", p17)
5540
b17.Name = "Mesh"
5541
b17.Scale = Vector3.new(0.602178097, 1, 0.602178097)
5542
p18 = Instance.new("Part", m6)
5543
p18.BrickColor = BrickColor.new("Black")
5544
p18.Material = Enum.Material.SmoothPlastic
5545
p18.CFrame = CFrame.new(0.679436207, 4.26986647, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5546
p18.CanCollide = false
5547
p18.Locked = true
5548
p18.FormFactor = Enum.FormFactor.Custom
5549
p18.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636)
5550
p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5551
p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5552
p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5553
p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5554
p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5555
p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5556
b18 = Instance.new("BlockMesh", p18)
5557
b18.Name = "Mesh"
5558
b18.Scale = Vector3.new(0.602178097, 1, 0.602178097)
5559
p19 = Instance.new("WedgePart", m6)
5560
p19.BrickColor = BrickColor.new("Really red")
5561
p19.Name = "Wedge"
5562
p19.CFrame = CFrame.new(-0.265017539, 1.47144794, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0)
5563
p19.CanCollide = false
5564
p19.Locked = true
5565
p19.FormFactor = Enum.FormFactor.Custom
5566
p19.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5567
p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5568
p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5569
p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5570
p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5571
p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5572
p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5573
b19 = Instance.new("SpecialMesh", p19)
5574
b19.MeshType = Enum.MeshType.Wedge
5575
b19.Name = "Mesh"
5576
b19.Scale = Vector3.new(0.602178395, 0.602178395, 0.301089197)
5577
p20 = Instance.new("Part", m6)
5578
p20.BrickColor = BrickColor.new("Black")
5579
p20.Material = Enum.Material.SmoothPlastic
5580
p20.CFrame = CFrame.new(1.09919691, 3.29041815, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5581
p20.CanCollide = false
5582
p20.Locked = true
5583
p20.FormFactor = Enum.FormFactor.Custom
5584
p20.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5585
p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5586
p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5587
p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5588
p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5589
p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5590
p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5591
b20 = Instance.new("BlockMesh", p20)
5592
b20.Name = "Mesh"
5593
b20.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
5594
p21 = Instance.new("Part", m6)
5595
p21.BrickColor = BrickColor.new("Black")
5596
p21.Material = Enum.Material.SmoothPlastic
5597
p21.CFrame = CFrame.new(0.959275484, 3.1504972, 4.03967381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5598
p21.CanCollide = false
5599
p21.Locked = true
5600
p21.FormFactor = Enum.FormFactor.Custom
5601
p21.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636)
5602
p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5603
p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5604
p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5605
p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5606
p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5607
p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5608
b21 = Instance.new("BlockMesh", p21)
5609
b21.Name = "Mesh"
5610
b21.Scale = Vector3.new(0.602178097, 1, 0.602178097)
5611
p22 = Instance.new("WedgePart", m6)
5612
p22.BrickColor = BrickColor.new("Really red")
5613
p22.Name = "Wedge"
5614
p22.CFrame = CFrame.new(0.50454706, 1.89121199, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0)
5615
p22.CanCollide = false
5616
p22.Locked = true
5617
p22.FormFactor = Enum.FormFactor.Custom
5618
p22.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5619
p22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5620
p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5621
p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5622
p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5623
p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5624
p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5625
b22 = Instance.new("SpecialMesh", p22)
5626
b22.MeshType = Enum.MeshType.Wedge
5627
b22.Name = "Mesh"
5628
b22.Scale = Vector3.new(0.602178395, 0.602178395, 0.301089197)
5629
p23 = Instance.new("WedgePart", m6)
5630
p23.BrickColor = BrickColor.new("Really red")
5631
p23.Material = Enum.Material.SmoothPlastic
5632
p23.Name = "Wedge"
5633
p23.CFrame = CFrame.new(1.09919691, 3.85010386, 4.03967237, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5634
p23.CanCollide = false
5635
p23.Locked = true
5636
p23.FormFactor = Enum.FormFactor.Custom
5637
p23.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5638
p23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5639
p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5640
p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5641
p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5642
p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5643
p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5644
b23 = Instance.new("SpecialMesh", p23)
5645
b23.MeshType = Enum.MeshType.Wedge
5646
b23.Name = "Mesh"
5647
b23.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
5648
p24 = Instance.new("WedgePart", m6)
5649
p24.BrickColor = BrickColor.new("Black")
5650
p24.Material = Enum.Material.SmoothPlastic
5651
p24.Name = "Wedge"
5652
p24.CFrame = CFrame.new(0.959281087, 2.45089102, 4.03967333, 0, 0, -1, 0, -1, 0, -1, 0, 0)
5653
p24.CanCollide = false
5654
p24.Locked = true
5655
p24.FormFactor = Enum.FormFactor.Custom
5656
p24.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5657
p24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5658
p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5659
p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5660
p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5661
p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5662
p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5663
b24 = Instance.new("SpecialMesh", p24)
5664
b24.MeshType = Enum.MeshType.Wedge
5665
b24.Name = "Mesh"
5666
b24.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
5667
p25 = Instance.new("WedgePart", m6)
5668
p25.BrickColor = BrickColor.new("Really red")
5669
p25.Name = "Wedge"
5670
p25.CFrame = CFrame.new(0.574507415, 1.89121199, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0)
5671
p25.CanCollide = false
5672
p25.Locked = true
5673
p25.FormFactor = Enum.FormFactor.Custom
5674
p25.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5675
p25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5676
p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5677
p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5678
p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5679
p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5680
p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5681
b25 = Instance.new("SpecialMesh", p25)
5682
b25.MeshType = Enum.MeshType.Wedge
5683
b25.Name = "Mesh"
5684
b25.Scale = Vector3.new(0.602178395, 0.602178395, 0.301089197)
5685
p26 = Instance.new("WedgePart", m6)
5686
p26.BrickColor = BrickColor.new("Black")
5687
p26.Material = Enum.Material.SmoothPlastic
5688
p26.Name = "Wedge"
5689
p26.CFrame = CFrame.new(-1.06957662, 4.68963194, 4.03967237, 0, 0, 1, 0, 1, 0, -1, 0, 0)
5690
p26.CanCollide = false
5691
p26.Locked = true
5692
p26.FormFactor = Enum.FormFactor.Custom
5693
p26.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363)
5694
p26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5695
p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5696
p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5697
p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5698
p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5699
p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5700
b26 = Instance.new("SpecialMesh", p26)
5701
b26.MeshType = Enum.MeshType.Wedge
5702
b26.Name = "Mesh"
5703
b26.Scale = Vector3.new(0.602178097, 0.602178097, 1)
5704
p27 = Instance.new("Part", m6)
5705
p27.BrickColor = BrickColor.new("Black")
5706
p27.Material = Enum.Material.SmoothPlastic
5707
p27.CFrame = CFrame.new(-1.55929208, 2.73073244, 4.03967237, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5708
p27.CanCollide = false
5709
p27.Locked = true
5710
p27.FormFactor = Enum.FormFactor.Custom
5711
p27.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636)
5712
p27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5713
p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5714
p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5715
p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5716
p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5717
p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5718
b27 = Instance.new("BlockMesh", p27)
5719
b27.Name = "Mesh"
5720
b27.Scale = Vector3.new(0.602178097, 1, 0.602178097)
5721
p28 = Instance.new("WedgePart", m6)
5722
p28.BrickColor = BrickColor.new("Black")
5723
p28.Material = Enum.Material.SmoothPlastic
5724
p28.Name = "Wedge"
5725
p28.CFrame = CFrame.new(0.959275484, 3.71018291, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0)
5726
p28.CanCollide = false
5727
p28.Locked = true
5728
p28.FormFactor = Enum.FormFactor.Custom
5729
p28.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5730
p28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5731
p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5732
p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5733
p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5734
p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5735
p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5736
b28 = Instance.new("SpecialMesh", p28)
5737
b28.MeshType = Enum.MeshType.Wedge
5738
b28.Name = "Mesh"
5739
b28.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
5740
p29 = Instance.new("Part", m6)
5741
p29.BrickColor = BrickColor.new("Black")
5742
p29.Material = Enum.Material.SmoothPlastic
5743
p29.CFrame = CFrame.new(-1.55929208, 3.15049648, 4.03967237, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5744
p29.CanCollide = false
5745
p29.Locked = true
5746
p29.FormFactor = Enum.FormFactor.Custom
5747
p29.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636)
5748
p29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5749
p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5750
p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5751
p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5752
p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5753
p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5754
b29 = Instance.new("BlockMesh", p29)
5755
b29.Name = "Mesh"
5756
b29.Scale = Vector3.new(0.602178097, 1, 0.602178097)
5757
p30 = Instance.new("WedgePart", m6)
5758
p30.BrickColor = BrickColor.new("Black")
5759
p30.Material = Enum.Material.SmoothPlastic
5760
p30.Name = "Wedge"
5761
p30.CFrame = CFrame.new(1.09919691, 3.15049744, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0)
5762
p30.CanCollide = false
5763
p30.Locked = true
5764
p30.FormFactor = Enum.FormFactor.Custom
5765
p30.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5766
p30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5767
p30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5768
p30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5769
p30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5770
p30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5771
p30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5772
b30 = Instance.new("SpecialMesh", p30)
5773
b30.MeshType = Enum.MeshType.Wedge
5774
b30.Name = "Mesh"
5775
b30.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
5776
p31 = Instance.new("WedgePart", m6)
5777
p31.BrickColor = BrickColor.new("Black")
5778
p31.Material = Enum.Material.SmoothPlastic
5779
p31.Name = "Wedge"
5780
p31.CFrame = CFrame.new(0.119759142, 2.31096911, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0)
5781
p31.CanCollide = false
5782
p31.Locked = true
5783
p31.FormFactor = Enum.FormFactor.Custom
5784
p31.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5785
p31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5786
p31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5787
p31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5788
p31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5789
p31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5790
p31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5791
b31 = Instance.new("SpecialMesh", p31)
5792
b31.MeshType = Enum.MeshType.Wedge
5793
b31.Name = "Mesh"
5794
b31.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
5795
p32 = Instance.new("Part", m6)
5796
p32.BrickColor = BrickColor.new("Black")
5797
p32.Material = Enum.Material.SmoothPlastic
5798
p32.Name = "BottomRightFlap"
5799
p32.CFrame = CFrame.new(0.539517641, 2.31097221, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5800
p32.CanCollide = false
5801
p32.Locked = true
5802
p32.FormFactor = Enum.FormFactor.Custom
5803
p32.Size = Vector3.new(0.419762105, 0.232357651, 0.232357636)
5804
p32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5805
p32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5806
p32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5807
p32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5808
p32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5809
p32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5810
b32 = Instance.new("BlockMesh", p32)
5811
b32.Name = "Mesh"
5812
b32.Scale = Vector3.new(1, 0.602178097, 0.602178097)
5813
p33 = Instance.new("WedgePart", m6)
5814
p33.BrickColor = BrickColor.new("Black")
5815
p33.Material = Enum.Material.SmoothPlastic
5816
p33.Name = "Wedge"
5817
p33.CFrame = CFrame.new(1.02923799, 3.43033957, 4.03967237, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5818
p33.CanCollide = false
5819
p33.Locked = true
5820
p33.FormFactor = Enum.FormFactor.Custom
5821
p33.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363)
5822
p33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5823
p33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5824
p33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5825
p33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5826
p33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5827
p33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5828
b33 = Instance.new("SpecialMesh", p33)
5829
b33.MeshType = Enum.MeshType.Wedge
5830
b33.Name = "Mesh"
5831
b33.Scale = Vector3.new(0.602178097, 0.602178097, 1)
5832
p34 = Instance.new("WedgePart", m6)
5833
p34.BrickColor = BrickColor.new("Black")
5834
p34.Material = Enum.Material.SmoothPlastic
5835
p34.Name = "Wedge"
5836
p34.CFrame = CFrame.new(-1.55929208, 2.45089054, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0)
5837
p34.CanCollide = false
5838
p34.Locked = true
5839
p34.FormFactor = Enum.FormFactor.Custom
5840
p34.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5841
p34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5842
p34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5843
p34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5844
p34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5845
p34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5846
p34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5847
b34 = Instance.new("SpecialMesh", p34)
5848
b34.MeshType = Enum.MeshType.Wedge
5849
b34.Name = "Mesh"
5850
b34.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
5851
p35 = Instance.new("Part", m6)
5852
p35.BrickColor = BrickColor.new("Black")
5853
p35.Material = Enum.Material.SmoothPlastic
5854
p35.CFrame = CFrame.new(0.959275484, 3.85010386, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5855
p35.CanCollide = false
5856
p35.Locked = true
5857
p35.FormFactor = Enum.FormFactor.Custom
5858
p35.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5859
p35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5860
p35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5861
p35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5862
p35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5863
p35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5864
p35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5865
b35 = Instance.new("BlockMesh", p35)
5866
b35.Name = "Mesh"
5867
b35.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
5868
p36 = Instance.new("WedgePart", m6)
5869
p36.BrickColor = BrickColor.new("Black")
5870
p36.Material = Enum.Material.SmoothPlastic
5871
p36.Name = "Wedge"
5872
p36.CFrame = CFrame.new(-1.62925327, 3.43033957, 4.03967237, 0, 0, 1, 0, 1, 0, -1, 0, 0)
5873
p36.CanCollide = false
5874
p36.Locked = true
5875
p36.FormFactor = Enum.FormFactor.Custom
5876
p36.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363)
5877
p36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5878
p36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5879
p36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5880
p36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5881
p36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5882
p36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5883
b36 = Instance.new("SpecialMesh", p36)
5884
b36.MeshType = Enum.MeshType.Wedge
5885
b36.Name = "Mesh"
5886
b36.Scale = Vector3.new(0.602178097, 0.602178097, 1)
5887
p37 = Instance.new("Part", m6)
5888
p37.BrickColor = BrickColor.new("Black")
5889
p37.Material = Enum.Material.SmoothPlastic
5890
p37.Name = "CapeLevel3"
5891
p37.CFrame = CFrame.new(-0.300008506, 3.22045994, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5892
p37.CanCollide = false
5893
p37.Locked = true
5894
p37.FormFactor = Enum.FormFactor.Custom
5895
p37.Size = Vector3.new(2.3786521, 0.559682727, 0.232357636)
5896
p37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5897
p37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5898
p37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5899
p37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5900
p37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5901
p37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5902
b37 = Instance.new("BlockMesh", p37)
5903
b37.Name = "Mesh"
5904
b37.Scale = Vector3.new(1, 1, 0.602178097)
5905
p38 = Instance.new("WedgePart", m6)
5906
p38.BrickColor = BrickColor.new("Really red")
5907
p38.Material = Enum.Material.SmoothPlastic
5908
p38.Name = "Wedge"
5909
p38.CFrame = CFrame.new(-1.97905517, 2.73073244, 4.03967237, 0, 0, 1, 0, 1, 0, -1, 0, 0)
5910
p38.CanCollide = false
5911
p38.Locked = true
5912
p38.FormFactor = Enum.FormFactor.Custom
5913
p38.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5914
p38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5915
p38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5916
p38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5917
p38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5918
p38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5919
p38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5920
b38 = Instance.new("SpecialMesh", p38)
5921
b38.MeshType = Enum.MeshType.Wedge
5922
b38.Name = "Mesh"
5923
b38.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
5924
p39 = Instance.new("WedgePart", m6)
5925
p39.BrickColor = BrickColor.new("Really red")
5926
p39.Material = Enum.Material.SmoothPlastic
5927
p39.Name = "Wedge"
5928
p39.CFrame = CFrame.new(-1.83913493, 3.29041815, 4.03967237, 0, 0, 1, 0, 1, 0, -1, 0, 0)
5929
p39.CanCollide = false
5930
p39.Locked = true
5931
p39.FormFactor = Enum.FormFactor.Custom
5932
p39.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
5933
p39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5934
p39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5935
p39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5936
p39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5937
p39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5938
p39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5939
b39 = Instance.new("SpecialMesh", p39)
5940
b39.MeshType = Enum.MeshType.Wedge
5941
b39.Name = "Mesh"
5942
b39.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
5943
p40 = Instance.new("WedgePart", m6)
5944
p40.BrickColor = BrickColor.new("Black")
5945
p40.Material = Enum.Material.SmoothPlastic
5946
p40.Name = "Wedge"
5947
p40.CFrame = CFrame.new(-1.48933268, 3.99002528, 4.03967237, 0, 0, 1, 0, 1, 0, -1, 0, 0)
5948
p40.CanCollide = false
5949
p40.Locked = true
5950
p40.FormFactor = Enum.FormFactor.Custom
5951
p40.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363)
5952
p40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5953
p40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5954
p40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5955
p40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5956
p40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5957
p40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5958
b40 = Instance.new("SpecialMesh", p40)
5959
b40.MeshType = Enum.MeshType.Wedge
5960
b40.Name = "Mesh"
5961
b40.Scale = Vector3.new(0.602178097, 0.602178097, 1)
5962
p41 = Instance.new("WedgePart", m6)
5963
p41.BrickColor = BrickColor.new("Black")
5964
p41.Material = Enum.Material.SmoothPlastic
5965
p41.Name = "Wedge"
5966
p41.CFrame = CFrame.new(-1.76917338, 2.59081101, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0)
5967
p41.CanCollide = false
5968
p41.Locked = true
5969
p41.FormFactor = Enum.FormFactor.Custom
5970
p41.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363)
5971
p41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5972
p41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5973
p41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5974
p41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5975
p41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5976
p41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5977
b41 = Instance.new("SpecialMesh", p41)
5978
b41.MeshType = Enum.MeshType.Wedge
5979
b41.Name = "Mesh"
5980
b41.Scale = Vector3.new(0.602178097, 0.602178097, 1)
5981
p42 = Instance.new("WedgePart", m6)
5982
p42.BrickColor = BrickColor.new("Black")
5983
p42.Material = Enum.Material.SmoothPlastic
5984
p42.Name = "Wedge"
5985
p42.CFrame = CFrame.new(0.679442644, 2.10108781, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0)
5986
p42.CanCollide = false
5987
p42.Locked = true
5988
p42.FormFactor = Enum.FormFactor.Custom
5989
p42.Size = Vector3.new(0.232357651, 0.279841363, 0.232357636)
5990
p42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5991
p42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5992
p42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5993
p42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5994
p42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5995
p42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5996
b42 = Instance.new("SpecialMesh", p42)
5997
b42.MeshType = Enum.MeshType.Wedge
5998
b42.Name = "Mesh"
5999
b42.Scale = Vector3.new(0.602178097, 1, 0.602178097)
6000
p43 = Instance.new("WedgePart", m6)
6001
p43.BrickColor = BrickColor.new("Black")
6002
p43.Material = Enum.Material.SmoothPlastic
6003
p43.Name = "Wedge"
6004
p43.CFrame = CFrame.new(-1.76917338, 2.87065363, 4.03967237, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6005
p43.CanCollide = false
6006
p43.Locked = true
6007
p43.FormFactor = Enum.FormFactor.Custom
6008
p43.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363)
6009
p43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6010
p43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6011
p43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6012
p43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6013
p43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6014
p43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6015
b43 = Instance.new("SpecialMesh", p43)
6016
b43.MeshType = Enum.MeshType.Wedge
6017
b43.Name = "Mesh"
6018
b43.Scale = Vector3.new(0.602178097, 0.602178097, 1)
6019
p44 = Instance.new("WedgePart", m6)
6020
p44.BrickColor = BrickColor.new("Black")
6021
p44.Material = Enum.Material.SmoothPlastic
6022
p44.Name = "Wedge"
6023
p44.CFrame = CFrame.new(-1.41937125, 4.26986837, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0)
6024
p44.CanCollide = false
6025
p44.Locked = true
6026
p44.FormFactor = Enum.FormFactor.Custom
6027
p44.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
6028
p44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6029
p44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6030
p44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6031
p44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6032
p44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6033
p44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6034
b44 = Instance.new("SpecialMesh", p44)
6035
b44.MeshType = Enum.MeshType.Wedge
6036
b44.Name = "Mesh"
6037
b44.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
6038
p45 = Instance.new("WedgePart", m6)
6039
p45.BrickColor = BrickColor.new("Black")
6040
p45.Material = Enum.Material.SmoothPlastic
6041
p45.Name = "Wedge"
6042
p45.CFrame = CFrame.new(-0.999610066, 2.10108781, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0)
6043
p45.CanCollide = false
6044
p45.Locked = true
6045
p45.FormFactor = Enum.FormFactor.Custom
6046
p45.Size = Vector3.new(0.232357651, 0.279841363, 0.232357636)
6047
p45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6048
p45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6049
p45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6050
p45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6051
p45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6052
p45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6053
b45 = Instance.new("SpecialMesh", p45)
6054
b45.MeshType = Enum.MeshType.Wedge
6055
b45.Name = "Mesh"
6056
b45.Scale = Vector3.new(0.602178097, 1, 0.602178097)
6057
p46 = Instance.new("WedgePart", m6)
6058
p46.BrickColor = BrickColor.new("Black")
6059
p46.Material = Enum.Material.SmoothPlastic
6060
p46.Name = "Wedge"
6061
p46.CFrame = CFrame.new(0.46955356, 4.68963194, 4.03967237, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6062
p46.CanCollide = false
6063
p46.Locked = true
6064
p46.FormFactor = Enum.FormFactor.Custom
6065
p46.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363)
6066
p46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6067
p46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6068
p46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6069
p46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6070
p46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6071
p46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6072
b46 = Instance.new("SpecialMesh", p46)
6073
b46.MeshType = Enum.MeshType.Wedge
6074
b46.Name = "Mesh"
6075
b46.Scale = Vector3.new(0.602178097, 0.602178097, 1)
6076
p47 = Instance.new("Part", m6)
6077
p47.BrickColor = BrickColor.new("Black")
6078
p47.Material = Enum.Material.SmoothPlastic
6079
p47.CFrame = CFrame.new(0.819356859, 4.40979004, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6080
p47.CanCollide = false
6081
p47.Locked = true
6082
p47.FormFactor = Enum.FormFactor.Custom
6083
p47.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
6084
p47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6085
p47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6086
p47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6087
p47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6088
p47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6089
p47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6090
b47 = Instance.new("BlockMesh", p47)
6091
b47.Name = "Mesh"
6092
b47.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
6093
p48 = Instance.new("Part", m6)
6094
p48.BrickColor = BrickColor.new("Black")
6095
p48.Material = Enum.Material.SmoothPlastic
6096
p48.Name = "CapeLevel4"
6097
p48.CFrame = CFrame.new(-0.300008506, 2.66077495, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6098
p48.CanCollide = false
6099
p48.Locked = true
6100
p48.FormFactor = Enum.FormFactor.Custom
6101
p48.Size = Vector3.new(2.3786521, 0.559682727, 0.232357636)
6102
p48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6103
p48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6104
p48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6105
p48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6106
p48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6107
p48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6108
b48 = Instance.new("BlockMesh", p48)
6109
b48.Name = "Mesh"
6110
b48.Scale = Vector3.new(1, 1, 0.602178097)
6111
p49 = Instance.new("WedgePart", m6)
6112
p49.BrickColor = BrickColor.new("Black")
6113
p49.Material = Enum.Material.SmoothPlastic
6114
p49.Name = "Wedge"
6115
p49.CFrame = CFrame.new(0.819356859, 4.26986837, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0)
6116
p49.CanCollide = false
6117
p49.Locked = true
6118
p49.FormFactor = Enum.FormFactor.Custom
6119
p49.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
6120
p49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6121
p49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6122
p49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6123
p49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6124
p49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6125
p49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6126
b49 = Instance.new("SpecialMesh", p49)
6127
b49.MeshType = Enum.MeshType.Wedge
6128
b49.Name = "Mesh"
6129
b49.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
6130
p50 = Instance.new("Part", m6)
6131
p50.BrickColor = BrickColor.new("Black")
6132
p50.Material = Enum.Material.SmoothPlastic
6133
p50.Name = "CapeLevel1SubPart"
6134
p50.CFrame = CFrame.new(-0.300008506, 4.33982658, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6135
p50.CanCollide = false
6136
p50.Locked = true
6137
p50.FormFactor = Enum.FormFactor.Custom
6138
p50.Size = Vector3.new(1.81896901, 0.559682727, 0.232357636)
6139
p50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6140
p50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6141
p50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6142
p50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6143
p50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6144
p50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6145
b50 = Instance.new("BlockMesh", p50)
6146
b50.Name = "Mesh"
6147
b50.Scale = Vector3.new(1, 1, 0.602178097)
6148
p51 = Instance.new("Part", m6)
6149
p51.BrickColor = BrickColor.new("Black")
6150
p51.Material = Enum.Material.SmoothPlastic
6151
p51.CFrame = CFrame.new(-1.55929291, 3.85010386, 4.03967237, -1, 0, 0, 0, 1, 0, 0, 0, -1)
6152
p51.CanCollide = false
6153
p51.Locked = true
6154
p51.FormFactor = Enum.FormFactor.Custom
6155
p51.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
6156
p51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6157
p51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6158
p51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6159
p51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6160
p51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6161
p51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6162
b51 = Instance.new("BlockMesh", p51)
6163
b51.Name = "Mesh"
6164
b51.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
6165
p52 = Instance.new("Part", m6)
6166
p52.BrickColor = BrickColor.new("Black")
6167
p52.Material = Enum.Material.SmoothPlastic
6168
p52.CFrame = CFrame.new(-1.41937149, 3.71018171, 4.03967237, -1, 0, 0, 0, 1, 0, 0, 0, -1)
6169
p52.CanCollide = false
6170
p52.Locked = true
6171
p52.FormFactor = Enum.FormFactor.Custom
6172
p52.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636)
6173
p52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6174
p52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6175
p52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6176
p52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6177
p52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6178
p52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6179
b52 = Instance.new("BlockMesh", p52)
6180
b52.Name = "Mesh"
6181
b52.Scale = Vector3.new(0.602178097, 1, 0.602178097)
6182
p53 = Instance.new("WedgePart", m6)
6183
p53.BrickColor = BrickColor.new("Black")
6184
p53.Material = Enum.Material.SmoothPlastic
6185
p53.Name = "Wedge"
6186
p53.CFrame = CFrame.new(-0.0201580226, 2.03113341, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0)
6187
p53.CanCollide = false
6188
p53.Locked = true
6189
p53.FormFactor = Enum.FormFactor.Custom
6190
p53.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636)
6191
p53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6192
p53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6193
p53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6194
p53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6195
p53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6196
p53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6197
b53 = Instance.new("SpecialMesh", p53)
6198
b53.MeshType = Enum.MeshType.Wedge
6199
b53.Name = "Mesh"
6200
b53.Scale = Vector3.new(0.602178097, 1, 0.602178097)
6201
p54 = Instance.new("Part", m6)
6202
p54.BrickColor = BrickColor.new("Black")
6203
p54.Material = Enum.Material.SmoothPlastic
6204
p54.CFrame = CFrame.new(-0.300009966, 1.68132639, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6205
p54.CanCollide = false
6206
p54.Locked = true
6207
p54.FormFactor = Enum.FormFactor.Custom
6208
p54.Size = Vector3.new(0.232357651, 0.279841423, 0.232357636)
6209
p54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6210
p54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6211
p54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6212
p54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6213
p54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6214
p54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6215
b54 = Instance.new("BlockMesh", p54)
6216
b54.Name = "Mesh"
6217
b54.Scale = Vector3.new(0.602178395, 1, 0.602178097)
6218
p55 = Instance.new("WedgePart", m6)
6219
p55.BrickColor = BrickColor.new("Black")
6220
p55.Material = Enum.Material.SmoothPlastic
6221
p55.Name = "Wedge"
6222
p55.CFrame = CFrame.new(0.39960131, 2.10108781, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0)
6223
p55.CanCollide = false
6224
p55.Locked = true
6225
p55.FormFactor = Enum.FormFactor.Custom
6226
p55.Size = Vector3.new(0.232357651, 0.279841363, 0.232357636)
6227
p55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6228
p55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6229
p55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6230
p55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6231
p55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6232
p55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6233
b55 = Instance.new("SpecialMesh", p55)
6234
b55.MeshType = Enum.MeshType.Wedge
6235
b55.Name = "Mesh"
6236
b55.Scale = Vector3.new(0.602178097, 1, 0.602178097)
6237
p56 = Instance.new("WedgePart", m6)
6238
p56.BrickColor = BrickColor.new("Really red")
6239
p56.Material = Enum.Material.SmoothPlastic
6240
p56.Name = "Wedge"
6241
p56.CFrame = CFrame.new(1.23911822, 3.29041815, 4.03967237, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6242
p56.CanCollide = false
6243
p56.Locked = true
6244
p56.FormFactor = Enum.FormFactor.Custom
6245
p56.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
6246
p56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6247
p56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6248
p56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6249
p56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6250
p56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6251
p56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6252
b56 = Instance.new("SpecialMesh", p56)
6253
b56.MeshType = Enum.MeshType.Wedge
6254
b56.Name = "Mesh"
6255
b56.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
6256
p57 = Instance.new("WedgePart", m6)
6257
p57.BrickColor = BrickColor.new("Black")
6258
p57.Material = Enum.Material.SmoothPlastic
6259
p57.Name = "Wedge"
6260
p57.CFrame = CFrame.new(0.749394774, 4.54971123, 4.03967237, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6261
p57.CanCollide = false
6262
p57.Locked = true
6263
p57.FormFactor = Enum.FormFactor.Custom
6264
p57.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363)
6265
p57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6266
p57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6267
p57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6268
p57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6269
p57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6270
p57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6271
b57 = Instance.new("SpecialMesh", p57)
6272
b57.MeshType = Enum.MeshType.Wedge
6273
b57.Name = "Mesh"
6274
b57.Scale = Vector3.new(0.602178097, 0.602178097, 1)
6275
p58 = Instance.new("Part", m6)
6276
p58.BrickColor = BrickColor.new("Black")
6277
p58.Material = Enum.Material.SmoothPlastic
6278
p58.CFrame = CFrame.new(0.819354892, 3.71018171, 4.03967237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6279
p58.CanCollide = false
6280
p58.Locked = true
6281
p58.FormFactor = Enum.FormFactor.Custom
6282
p58.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636)
6283
p58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6284
p58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6285
p58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6286
p58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6287
p58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6288
p58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6289
b58 = Instance.new("BlockMesh", p58)
6290
b58.Name = "Mesh"
6291
b58.Scale = Vector3.new(0.602178097, 1, 0.602178097)
6292
p59 = Instance.new("WedgePart", m6)
6293
p59.BrickColor = BrickColor.new("Black")
6294
p59.Material = Enum.Material.SmoothPlastic
6295
p59.Name = "Wedge"
6296
p59.CFrame = CFrame.new(0.259678036, 2.31096983, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0)
6297
p59.CanCollide = false
6298
p59.Locked = true
6299
p59.FormFactor = Enum.FormFactor.Custom
6300
p59.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
6301
p59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6302
p59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6303
p59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6304
p59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6305
p59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6306
p59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6307
b59 = Instance.new("SpecialMesh", p59)
6308
b59.MeshType = Enum.MeshType.Wedge
6309
b59.Name = "Mesh"
6310
b59.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
6311
p60 = Instance.new("Part", m6)
6312
p60.BrickColor = BrickColor.new("Black")
6313
p60.Material = Enum.Material.SmoothPlastic
6314
p60.Name = "NeckPart"
6315
p60.CFrame = CFrame.new(-0.300008506, 4.82955122, 3.8997519, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6316
p60.CanCollide = false
6317
p60.Locked = true
6318
p60.FormFactor = Enum.FormFactor.Custom
6319
p60.Size = Vector3.new(1.25928628, 0.232357651, 0.419762105)
6320
p60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6321
p60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6322
p60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6323
p60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6324
p60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6325
p60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6326
b60 = Instance.new("BlockMesh", p60)
6327
b60.Name = "Mesh"
6328
b60.Scale = Vector3.new(1, 0.602178097, 1)
6329
p61 = Instance.new("Part", m6)
6330
p61.BrickColor = BrickColor.new("Black")
6331
p61.Material = Enum.Material.SmoothPlastic
6332
p61.CFrame = CFrame.new(0.959281087, 2.73073363, 4.03967333, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6333
p61.CanCollide = false
6334
p61.Locked = true
6335
p61.FormFactor = Enum.FormFactor.Custom
6336
p61.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636)
6337
p61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6338
p61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6339
p61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6340
p61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6341
p61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6342
p61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6343
b61 = Instance.new("BlockMesh", p61)
6344
b61.Name = "Mesh"
6345
b61.Scale = Vector3.new(0.602178097, 1, 0.602178097)
6346
p62 = Instance.new("WedgePart", m6)
6347
p62.BrickColor = BrickColor.new("Black")
6348
p62.Material = Enum.Material.SmoothPlastic
6349
p62.Name = "Wedge"
6350
p62.CFrame = CFrame.new(1.16916382, 2.87065434, 4.03967333, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6351
p62.CanCollide = false
6352
p62.Locked = true
6353
p62.FormFactor = Enum.FormFactor.Custom
6354
p62.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363)
6355
p62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6356
p62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6357
p62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6358
p62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6359
p62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6360
p62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6361
b62 = Instance.new("SpecialMesh", p62)
6362
b62.MeshType = Enum.MeshType.Wedge
6363
b62.Name = "Mesh"
6364
b62.Scale = Vector3.new(0.602178097, 0.602178097, 1)
6365
p63 = Instance.new("WedgePart", m6)
6366
p63.BrickColor = BrickColor.new("Really red")
6367
p63.Material = Enum.Material.SmoothPlastic
6368
p63.Name = "Wedge"
6369
p63.CFrame = CFrame.new(1.37904489, 2.73073268, 4.03967333, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6370
p63.CanCollide = false
6371
p63.Locked = true
6372
p63.FormFactor = Enum.FormFactor.Custom
6373
p63.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
6374
p63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6375
p63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6376
p63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6377
p63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6378
p63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6379
p63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6380
b63 = Instance.new("SpecialMesh", p63)
6381
b63.MeshType = Enum.MeshType.Wedge
6382
b63.Name = "Mesh"
6383
b63.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
6384
p64 = Instance.new("WedgePart", m6)
6385
p64.BrickColor = BrickColor.new("Black")
6386
p64.Material = Enum.Material.SmoothPlastic
6387
p64.Name = "Wedge"
6388
p64.CFrame = CFrame.new(-0.439923674, 1.68132377, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0)
6389
p64.CanCollide = false
6390
p64.Locked = true
6391
p64.FormFactor = Enum.FormFactor.Custom
6392
p64.Size = Vector3.new(0.232357651, 0.279841423, 0.232357636)
6393
p64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6394
p64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6395
p64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6396
p64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6397
p64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6398
p64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6399
b64 = Instance.new("SpecialMesh", p64)
6400
b64.MeshType = Enum.MeshType.Wedge
6401
b64.Name = "Mesh"
6402
b64.Scale = Vector3.new(0.602178097, 1, 0.602178097)
6403
p65 = Instance.new("WedgePart", m6)
6404
p65.BrickColor = BrickColor.new("Black")
6405
p65.Material = Enum.Material.SmoothPlastic
6406
p65.Name = "Wedge"
6407
p65.CFrame = CFrame.new(-0.859687686, 2.31096983, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0)
6408
p65.CanCollide = false
6409
p65.Locked = true
6410
p65.FormFactor = Enum.FormFactor.Custom
6411
p65.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
6412
p65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6413
p65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6414
p65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6415
p65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6416
p65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6417
p65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6418
b65 = Instance.new("SpecialMesh", p65)
6419
b65.MeshType = Enum.MeshType.Wedge
6420
b65.Name = "Mesh"
6421
b65.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
6422
p66 = Instance.new("WedgePart", m6)
6423
p66.BrickColor = BrickColor.new("Black")
6424
p66.Material = Enum.Material.SmoothPlastic
6425
p66.Name = "Wedge"
6426
p66.CFrame = CFrame.new(-1.55929291, 3.71018267, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0)
6427
p66.CanCollide = false
6428
p66.Locked = true
6429
p66.FormFactor = Enum.FormFactor.Custom
6430
p66.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
6431
p66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6432
p66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6433
p66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6434
p66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6435
p66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6436
p66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6437
b66 = Instance.new("SpecialMesh", p66)
6438
b66.MeshType = Enum.MeshType.Wedge
6439
b66.Name = "Mesh"
6440
b66.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
6441
p67 = Instance.new("WedgePart", m6)
6442
p67.BrickColor = BrickColor.new("Black")
6443
p67.Material = Enum.Material.SmoothPlastic
6444
p67.Name = "Wedge"
6445
p67.CFrame = CFrame.new(-0.719767809, 2.31096911, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0)
6446
p67.CanCollide = false
6447
p67.Locked = true
6448
p67.FormFactor = Enum.FormFactor.Custom
6449
p67.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
6450
p67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6451
p67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6452
p67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6453
p67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6454
p67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6455
p67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6456
b67 = Instance.new("SpecialMesh", p67)
6457
b67.MeshType = Enum.MeshType.Wedge
6458
b67.Name = "Mesh"
6459
b67.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
6460
p68 = Instance.new("WedgePart", m6)
6461
p68.BrickColor = BrickColor.new("Really red")
6462
p68.Name = "Wedge"
6463
p68.CFrame = CFrame.new(-1.17450571, 1.89121199, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0)
6464
p68.CanCollide = false
6465
p68.Locked = true
6466
p68.FormFactor = Enum.FormFactor.Custom
6467
p68.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
6468
p68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6469
p68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6470
p68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6471
p68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6472
p68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6473
p68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6474
b68 = Instance.new("SpecialMesh", p68)
6475
b68.MeshType = Enum.MeshType.Wedge
6476
b68.Name = "Mesh"
6477
b68.Scale = Vector3.new(0.602178395, 0.602178395, 0.301089197)
6478
p69 = Instance.new("WedgePart", m6)
6479
p69.BrickColor = BrickColor.new("Really red")
6480
p69.Name = "Wedge"
6481
p69.CFrame = CFrame.new(-1.10454547, 1.89121199, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0)
6482
p69.CanCollide = false
6483
p69.Locked = true
6484
p69.FormFactor = Enum.FormFactor.Custom
6485
p69.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
6486
p69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6487
p69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6488
p69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6489
p69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6490
p69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6491
p69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6492
b69 = Instance.new("SpecialMesh", p69)
6493
b69.MeshType = Enum.MeshType.Wedge
6494
b69.Name = "Mesh"
6495
b69.Scale = Vector3.new(0.602178395, 0.602178395, 0.301089197)
6496
p70 = Instance.new("WedgePart", m6)
6497
p70.BrickColor = BrickColor.new("Black")
6498
p70.Material = Enum.Material.SmoothPlastic
6499
p70.Name = "Wedge"
6500
p70.CFrame = CFrame.new(0.889316559, 3.99002528, 4.03967237, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6501
p70.CanCollide = false
6502
p70.Locked = true
6503
p70.FormFactor = Enum.FormFactor.Custom
6504
p70.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363)
6505
p70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6506
p70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6507
p70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6508
p70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6509
p70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6510
p70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6511
b70 = Instance.new("SpecialMesh", p70)
6512
b70.MeshType = Enum.MeshType.Wedge
6513
b70.Name = "Mesh"
6514
b70.Scale = Vector3.new(0.602178097, 0.602178097, 1)
6515
p71 = Instance.new("WedgePart", m6)
6516
p71.BrickColor = BrickColor.new("Really red")
6517
p71.Name = "Wedge"
6518
p71.CFrame = CFrame.new(-0.334977895, 1.47144794, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0)
6519
p71.CanCollide = false
6520
p71.Locked = true
6521
p71.FormFactor = Enum.FormFactor.Custom
6522
p71.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
6523
p71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6524
p71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6525
p71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6526
p71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6527
p71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6528
p71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6529
b71 = Instance.new("SpecialMesh", p71)
6530
b71.MeshType = Enum.MeshType.Wedge
6531
b71.Name = "Mesh"
6532
b71.Scale = Vector3.new(0.602178395, 0.602178395, 0.301089197)
6533
p72 = Instance.new("WedgePart", m6)
6534
p72.BrickColor = BrickColor.new("Black")
6535
p72.Material = Enum.Material.SmoothPlastic
6536
p72.Name = "Wedge"
6537
p72.CFrame = CFrame.new(-0.579845786, 2.03112626, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0)
6538
p72.CanCollide = false
6539
p72.Locked = true
6540
p72.FormFactor = Enum.FormFactor.Custom
6541
p72.Size = Vector3.new(0.232357651, 0.419762105, 0.232357636)
6542
p72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6543
p72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6544
p72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6545
p72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6546
p72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6547
p72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6548
b72 = Instance.new("SpecialMesh", p72)
6549
b72.MeshType = Enum.MeshType.Wedge
6550
b72.Name = "Mesh"
6551
b72.Scale = Vector3.new(0.602178097, 1, 0.602178097)
6552
p73 = Instance.new("WedgePart", m6)
6553
p73.BrickColor = BrickColor.new("Black")
6554
p73.Material = Enum.Material.SmoothPlastic
6555
p73.Name = "Wedge"
6556
p73.CFrame = CFrame.new(-1.41937125, 2.31096983, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0)
6557
p73.CanCollide = false
6558
p73.Locked = true
6559
p73.FormFactor = Enum.FormFactor.Custom
6560
p73.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
6561
p73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6562
p73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6563
p73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6564
p73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6565
p73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6566
p73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6567
b73 = Instance.new("SpecialMesh", p73)
6568
b73.MeshType = Enum.MeshType.Wedge
6569
b73.Name = "Mesh"
6570
b73.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
6571
p74 = Instance.new("WedgePart", m6)
6572
p74.BrickColor = BrickColor.new("Black")
6573
p74.Material = Enum.Material.SmoothPlastic
6574
p74.Name = "Wedge"
6575
p74.CFrame = CFrame.new(1.16916382, 2.59081125, 4.03967333, 0, 0, -1, 0, -1, 0, -1, 0, 0)
6576
p74.CanCollide = false
6577
p74.Locked = true
6578
p74.FormFactor = Enum.FormFactor.Custom
6579
p74.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363)
6580
p74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6581
p74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6582
p74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6583
p74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6584
p74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6585
p74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6586
b74 = Instance.new("SpecialMesh", p74)
6587
b74.MeshType = Enum.MeshType.Wedge
6588
b74.Name = "Mesh"
6589
b74.Scale = Vector3.new(0.602178097, 0.602178097, 1)
6590
p75 = Instance.new("WedgePart", m6)
6591
p75.BrickColor = BrickColor.new("Black")
6592
p75.Material = Enum.Material.SmoothPlastic
6593
p75.Name = "Wedge"
6594
p75.CFrame = CFrame.new(-0.160081401, 1.68132377, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0)
6595
p75.CanCollide = false
6596
p75.Locked = true
6597
p75.FormFactor = Enum.FormFactor.Custom
6598
p75.Size = Vector3.new(0.232357651, 0.279841363, 0.232357636)
6599
p75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6600
p75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6601
p75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6602
p75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6603
p75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6604
p75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6605
b75 = Instance.new("SpecialMesh", p75)
6606
b75.MeshType = Enum.MeshType.Wedge
6607
b75.Name = "Mesh"
6608
b75.Scale = Vector3.new(0.602178097, 1, 0.602178097)
6609
p76 = Instance.new("WedgePart", m6)
6610
p76.BrickColor = BrickColor.new("Black")
6611
p76.Material = Enum.Material.SmoothPlastic
6612
p76.Name = "Wedge"
6613
p76.CFrame = CFrame.new(0.819362521, 2.31096983, 4.03967237, 0, 0, -1, 0, -1, 0, -1, 0, 0)
6614
p76.CanCollide = false
6615
p76.Locked = true
6616
p76.FormFactor = Enum.FormFactor.Custom
6617
p76.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
6618
p76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6619
p76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6620
p76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6621
p76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6622
p76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6623
p76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6624
b76 = Instance.new("SpecialMesh", p76)
6625
b76.MeshType = Enum.MeshType.Wedge
6626
b76.Name = "Mesh"
6627
b76.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
6628
p77 = Instance.new("WedgePart", m6)
6629
p77.BrickColor = BrickColor.new("Really red")
6630
p77.Material = Enum.Material.SmoothPlastic
6631
p77.Name = "Wedge"
6632
p77.CFrame = CFrame.new(-1.55929291, 4.40979004, 4.03967237, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6633
p77.CanCollide = false
6634
p77.Locked = true
6635
p77.FormFactor = Enum.FormFactor.Custom
6636
p77.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
6637
p77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6638
p77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6639
p77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6640
p77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6641
p77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6642
p77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6643
b77 = Instance.new("SpecialMesh", p77)
6644
b77.MeshType = Enum.MeshType.Wedge
6645
b77.Name = "Mesh"
6646
b77.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
6647
p78 = Instance.new("WedgePart", m6)
6648
p78.BrickColor = BrickColor.new("Black")
6649
p78.Material = Enum.Material.SmoothPlastic
6650
p78.Name = "Wedge"
6651
p78.CFrame = CFrame.new(-1.34941173, 4.54971123, 4.03967237, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6652
p78.CanCollide = false
6653
p78.Locked = true
6654
p78.FormFactor = Enum.FormFactor.Custom
6655
p78.Size = Vector3.new(0.232357651, 0.232357651, 0.279841363)
6656
p78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6657
p78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6658
p78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6659
p78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6660
p78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6661
p78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6662
b78 = Instance.new("SpecialMesh", p78)
6663
b78.MeshType = Enum.MeshType.Wedge
6664
b78.Name = "Mesh"
6665
b78.Scale = Vector3.new(0.602178097, 0.602178097, 1)
6666
p79 = Instance.new("WedgePart", m6)
6667
p79.BrickColor = BrickColor.new("Really red")
6668
p79.Material = Enum.Material.SmoothPlastic
6669
p79.Name = "Wedge"
6670
p79.CFrame = CFrame.new(-1.6992141, 3.85010386, 4.03967237, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6671
p79.CanCollide = false
6672
p79.Locked = true
6673
p79.FormFactor = Enum.FormFactor.Custom
6674
p79.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
6675
p79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6676
p79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6677
p79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6678
p79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6679
p79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6680
p79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6681
b79 = Instance.new("SpecialMesh", p79)
6682
b79.MeshType = Enum.MeshType.Wedge
6683
b79.Name = "Mesh"
6684
b79.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
6685
p80 = Instance.new("WedgePart", m6)
6686
p80.BrickColor = BrickColor.new("Black")
6687
p80.Material = Enum.Material.SmoothPlastic
6688
p80.Name = "Wedge"
6689
p80.CFrame = CFrame.new(-1.6992135, 3.1504972, 4.03967237, 0, 0, 1, 0, -1, 0, 1, 0, 0)
6690
p80.CanCollide = false
6691
p80.Locked = true
6692
p80.FormFactor = Enum.FormFactor.Custom
6693
p80.Size = Vector3.new(0.232357651, 0.232357651, 0.232357636)
6694
p80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6695
p80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6696
p80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6697
p80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6698
p80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6699
p80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6700
b80 = Instance.new("SpecialMesh", p80)
6701
b80.MeshType = Enum.MeshType.Wedge
6702
b80.Name = "Mesh"
6703
b80.Scale = Vector3.new(0.602178097, 0.602178097, 0.602178097)
6704
w1 = Instance.new("Weld", p1)
6705
w1.Name = "Joint"
6706
w1.Part0 = p1
6707
w1.C0 = CFrame.new(0, 0, 0.139921591, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6708
w1.Part1 = p47
6709
w1.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6710
w2 = Instance.new("Weld", p2)
6711
w2.Name = "Joint"
6712
w2.Part0 = p2
6713
w2.C0 = CFrame.new(0, -2.7097974e-006, 0.139918938, 0, 0, 1, 0, -1, 0, 1, 0, 0)
6714
w2.Part1 = p11
6715
w2.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6716
w3 = Instance.new("Weld", p3)
6717
w3.Name = "Joint"
6718
w3.Part0 = p3
6719
w3.C0 = CFrame.new(0, 0.559684455, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6720
w3.Part1 = p50
6721
w3.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6722
w4 = Instance.new("Weld", p4)
6723
w4.Name = "Joint"
6724
w4.Part0 = p4
6725
w4.C0 = CFrame.new(-0.139921427, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6726
w4.Part1 = p5
6727
w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6728
w5 = Instance.new("Weld", p5)
6729
w5.Name = "Joint"
6730
w5.Part0 = p5
6731
w5.C0 = CFrame.new(-0.139920607, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6732
w5.Part1 = p27
6733
w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6734
w6 = Instance.new("Weld", p6)
6735
w6.Name = "Joint"
6736
w6.Part0 = p6
6737
w6.C0 = CFrame.new(6.98293934e-006, 0.13992101, 1.35489881e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6738
w6.Part1 = p14
6739
w6.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6740
w7 = Instance.new("Weld", p7)
6741
w7.Name = "Joint"
6742
w7.Part0 = p7
6743
w7.C0 = CFrame.new(-0.139921531, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6744
w7.Part1 = p10
6745
w7.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6746
w8 = Instance.new("Weld", p8)
6747
w8.Name = "Joint"
6748
w8.Part0 = p8
6749
w8.C0 = CFrame.new(0, 0.209881723, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6750
w8.Part1 = p32
6751
w8.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6752
w9 = Instance.new("Weld", p9)
6753
w9.Name = "Joint"
6754
w9.Part0 = p9
6755
w9.C0 = CFrame.new(0, 0.279842764, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6756
w9.Part1 = p16
6757
w9.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6758
w10 = Instance.new("Weld", p10)
6759
w10.Name = "Joint"
6760
w10.Part0 = p10
6761
w10.C0 = CFrame.new(-0.139921531, 1.04222977e-006, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6762
w10.Part1 = p61
6763
w10.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6764
w11 = Instance.new("Weld", p11)
6765
w11.Name = "Joint"
6766
w11.Part0 = p11
6767
w11.C0 = CFrame.new(0, 0.209881723, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6768
w11.Part1 = p13
6769
w11.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6770
w12 = Instance.new("Weld", p12)
6771
w12.Name = "Joint"
6772
w12.Part0 = p12
6773
w12.C0 = CFrame.new(-0.139921427, -0.139921635, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6774
w12.Part1 = p29
6775
w12.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6776
w13 = Instance.new("Weld", p13)
6777
w13.Name = "Joint"
6778
w13.Part0 = p13
6779
w13.C0 = CFrame.new(0.839523137, 0.349802732, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6780
w13.Part1 = p48
6781
w13.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6782
w14 = Instance.new("Weld", p14)
6783
w14.Name = "Joint"
6784
w14.Part0 = p14
6785
w14.C0 = CFrame.new(-6.98293934e-006, 1.25067584e-006, -0.139921844, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6786
w14.Part1 = p60
6787
w14.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6788
w15 = Instance.new("Weld", p15)
6789
w15.Name = "Joint"
6790
w15.Part0 = p15
6791
w15.C0 = CFrame.new(-0.139920712, -0.139923528, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6792
w15.Part1 = p17
6793
w15.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6794
w16 = Instance.new("Weld", p16)
6795
w16.Name = "Joint"
6796
w16.Part0 = p16
6797
w16.C0 = CFrame.new(1.45912168e-006, 0.349802852, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6798
w16.Part1 = p48
6799
w16.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6800
w17 = Instance.new("Weld", p17)
6801
w17.Name = "Joint"
6802
w17.Part0 = p17
6803
w17.C0 = CFrame.new(-0.97944206, 0.0699603036, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
6804
w17.Part1 = p50
6805
w17.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6806
w18 = Instance.new("Weld", p18)
6807
w18.Name = "Joint"
6808
w18.Part0 = p18
6809
w18.C0 = CFrame.new(-0.979444683, 0.0699603036, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6810
w18.Part1 = p50
6811
w18.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6812
w19 = Instance.new("Weld", p19)
6813
w19.Name = "Joint"
6814
w19.Part0 = p19
6815
w19.C0 = CFrame.new(0, -0.2098784, 0.0349924229, 0, 0, -1, 0, -1, 0, -1, 0, 0)
6816
w19.Part1 = p54
6817
w19.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6818
w20 = Instance.new("Weld", p20)
6819
w20.Name = "Joint"
6820
w20.Part0 = p20
6821
w20.C0 = CFrame.new(-0.139921427, -0.13992101, 1.35489881e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6822
w20.Part1 = p21
6823
w20.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6824
w21 = Instance.new("Weld", p21)
6825
w21.Name = "Joint"
6826
w21.Part0 = p21
6827
w21.C0 = CFrame.new(-1.25928402, 0.0699627995, -1.35489881e-006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6828
w21.Part1 = p37
6829
w21.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6830
w22 = Instance.new("Weld", p22)
6831
w22.Name = "Joint"
6832
w22.Part0 = p22
6833
w22.C0 = CFrame.new(0, -0.209878504, 0.0349705629, 0, 0, 1, 0, -1, 0, 1, 0, 0)
6834
w22.Part1 = p8
6835
w22.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6836
w23 = Instance.new("Weld", p23)
6837
w23.Name = "Joint"
6838
w23.Part0 = p23
6839
w23.C0 = CFrame.new(0, 0, 0.139921427, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6840
w23.Part1 = p35
6841
w23.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6842
w24 = Instance.new("Weld", p24)
6843
w24.Name = "Joint"
6844
w24.Part0 = p24
6845
w24.C0 = CFrame.new(8.33783815e-007, -0.209883824, 1.25928962, 0, 0, -1, 0, -1, 0, -1, 0, 0)
6846
w24.Part1 = p48
6847
w24.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6848
w25 = Instance.new("Weld", p25)
6849
w25.Name = "Joint"
6850
w25.Part0 = p25
6851
w25.C0 = CFrame.new(0, -0.209878504, 0.0349897929, 0, 0, -1, 0, -1, 0, -1, 0, 0)
6852
w25.Part1 = p8
6853
w25.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6854
w26 = Instance.new("Weld", p26)
6855
w26.Name = "Joint"
6856
w26.Part0 = p26
6857
w26.C0 = CFrame.new(0, -3.33513526e-006, 0.769568086, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6858
w26.Part1 = p6
6859
w26.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6860
w27 = Instance.new("Weld", p27)
6861
w27.Name = "Joint"
6862
w27.Part0 = p27
6863
w27.C0 = CFrame.new(-1.25928354, -0.0699575916, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
6864
w27.Part1 = p48
6865
w27.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6866
w28 = Instance.new("Weld", p28)
6867
w28.Name = "Joint"
6868
w28.Part0 = p28
6869
w28.C0 = CFrame.new(0, -0.13992101, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0)
6870
w28.Part1 = p35
6871
w28.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6872
w29 = Instance.new("Weld", p29)
6873
w29.Name = "Joint"
6874
w29.Part0 = p29
6875
w29.C0 = CFrame.new(-1.25928354, 0.0699634254, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
6876
w29.Part1 = p37
6877
w29.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6878
w30 = Instance.new("Weld", p30)
6879
w30.Name = "Joint"
6880
w30.Part0 = p30
6881
w30.C0 = CFrame.new(0, -0.139920816, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0)
6882
w30.Part1 = p20
6883
w30.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6884
w31 = Instance.new("Weld", p31)
6885
w31.Name = "Joint"
6886
w31.Part0 = p31
6887
w31.C0 = CFrame.new(0, -3.02246644e-006, 0.419769108, 0, 0, -1, 0, -1, -0, -1, 0, -0)
6888
w31.Part1 = p16
6889
w31.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6890
w32 = Instance.new("Weld", p32)
6891
w32.Name = "Joint"
6892
w32.Part0 = p32
6893
w32.C0 = CFrame.new(-0.839526176, 0.349802852, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6894
w32.Part1 = p48
6895
w32.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6896
w33 = Instance.new("Weld", p33)
6897
w33.Name = "Joint"
6898
w33.Part0 = p33
6899
w33.C0 = CFrame.new(1.3548987e-006, -0.279842436, 0.0699624866, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6900
w33.Part1 = p21
6901
w33.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6902
w34 = Instance.new("Weld", p34)
6903
w34.Name = "Joint"
6904
w34.Part0 = p34
6905
w34.C0 = CFrame.new(0, -0.279842019, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0)
6906
w34.Part1 = p27
6907
w34.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6908
w35 = Instance.new("Weld", p35)
6909
w35.Name = "Joint"
6910
w35.Part0 = p35
6911
w35.C0 = CFrame.new(-0.139920607, -0.139922053, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6912
w35.Part1 = p58
6913
w35.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6914
w36 = Instance.new("Weld", p36)
6915
w36.Name = "Joint"
6916
w36.Part0 = p36
6917
w36.C0 = CFrame.new(0, -0.279843062, 0.0699611381, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6918
w36.Part1 = p29
6919
w36.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6920
w37 = Instance.new("Weld", p37)
6921
w37.Name = "Joint"
6922
w37.Part0 = p37
6923
w37.C0 = CFrame.new(0, 0.559682429, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6924
w37.Part1 = p3
6925
w37.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6926
w38 = Instance.new("Weld", p38)
6927
w38.Name = "Joint"
6928
w38.Part0 = p38
6929
w38.C0 = CFrame.new(0, 0, 0.13992101, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6930
w38.Part1 = p4
6931
w38.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6932
w39 = Instance.new("Weld", p39)
6933
w39.Name = "Joint"
6934
w39.Part0 = p39
6935
w39.C0 = CFrame.new(0, 0, 0.139921427, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6936
w39.Part1 = p12
6937
w39.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6938
w40 = Instance.new("Weld", p40)
6939
w40.Name = "Joint"
6940
w40.Part0 = p40
6941
w40.C0 = CFrame.new(0, -0.279843479, 0.0699611381, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6942
w40.Part1 = p52
6943
w40.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6944
w41 = Instance.new("Weld", p41)
6945
w41.Name = "Joint"
6946
w41.Part0 = p41
6947
w41.C0 = CFrame.new(0, -0.139921427, 0.0699607134, 0, 0, -1, 0, -1, -0, -1, 0, -0)
6948
w41.Part1 = p5
6949
w41.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6950
w42 = Instance.new("Weld", p42)
6951
w42.Name = "Joint"
6952
w42.Part0 = p42
6953
w42.C0 = CFrame.new(0, -2.7097974e-006, 0.139925033, 0, 0, -1, 0, -1, 0, -1, 0, 0)
6954
w42.Part1 = p8
6955
w42.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6956
w43 = Instance.new("Weld", p43)
6957
w43.Name = "Joint"
6958
w43.Part0 = p43
6959
w43.C0 = CFrame.new(0, -0.139921218, 0.0699607134, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6960
w43.Part1 = p5
6961
w43.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6962
w44 = Instance.new("Weld", p44)
6963
w44.Name = "Joint"
6964
w44.Part0 = p44
6965
w44.C0 = CFrame.new(0, -0.139921844, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0)
6966
w44.Part1 = p15
6967
w44.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6968
w45 = Instance.new("Weld", p45)
6969
w45.Name = "Joint"
6970
w45.Part0 = p45
6971
w45.C0 = CFrame.new(0, -2.7097974e-006, 0.139921531, 0, 0, -1, 0, -1, 0, -1, 0, 0)
6972
w45.Part1 = p11
6973
w45.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6974
w46 = Instance.new("Weld", p46)
6975
w46.Name = "Joint"
6976
w46.Part0 = p46
6977
w46.C0 = CFrame.new(0, -3.33513526e-006, 0.769562066, 0, 0, 1, 0, 1, 0, -1, 0, 0)
6978
w46.Part1 = p6
6979
w46.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6980
w47 = Instance.new("Weld", p47)
6981
w47.Name = "Joint"
6982
w47.Part0 = p47
6983
w47.C0 = CFrame.new(-0.139920652, -0.139923528, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6984
w47.Part1 = p18
6985
w47.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6986
w48 = Instance.new("Weld", p48)
6987
w48.Name = "Joint"
6988
w48.Part0 = p48
6989
w48.C0 = CFrame.new(0, 0.559684873, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6990
w48.Part1 = p37
6991
w48.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6992
w49 = Instance.new("Weld", p49)
6993
w49.Name = "Joint"
6994
w49.Part0 = p49
6995
w49.C0 = CFrame.new(0, -0.139921844, 0, 0, 0, -1, 0, -1, 0, -1, 0, 0)
6996
w49.Part1 = p47
6997
w49.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6998
w50 = Instance.new("Weld", p50)
6999
w50.Name = "Joint"
7000
w50.Part0 = p50
7001
w50.C0 = CFrame.new(0, 0.349801898, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7002
w50.Part1 = p6
7003
w50.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7004
w51 = Instance.new("Weld", p51)
7005
w51.Name = "Joint"
7006
w51.Part0 = p51
7007
w51.C0 = CFrame.new(-0.139921427, -0.139922053, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7008
w51.Part1 = p52
7009
w51.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7010
w52 = Instance.new("Weld", p52)
7011
w52.Name = "Joint"
7012
w52.Part0 = p52
7013
w52.C0 = CFrame.new(-1.11936295, 0.0699607134, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
7014
w52.Part1 = p3
7015
w52.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7016
w53 = Instance.new("Weld", p53)
7017
w53.Name = "Joint"
7018
w53.Part0 = p53
7019
w53.C0 = CFrame.new(0, 3.9604729e-006, 0.279851943, 0, 0, -1, 0, -1, -0, -1, 0, -0)
7020
w53.Part1 = p9
7021
w53.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7022
w54 = Instance.new("Weld", p54)
7023
w54.Name = "Joint"
7024
w54.Part0 = p54
7025
w54.C0 = CFrame.new(0, 0.349802941, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7026
w54.Part1 = p9
7027
w54.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7028
w55 = Instance.new("Weld", p55)
7029
w55.Name = "Joint"
7030
w55.Part0 = p55
7031
w55.C0 = CFrame.new(0, -2.7097974e-006, 0.139916331, 0, 0, 1, 0, -1, 0, 1, 0, 0)
7032
w55.Part1 = p8
7033
w55.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7034
w56 = Instance.new("Weld", p56)
7035
w56.Name = "Joint"
7036
w56.Part0 = p56
7037
w56.C0 = CFrame.new(0, 0, 0.139921322, 0, 0, 1, 0, 1, 0, -1, 0, 0)
7038
w56.Part1 = p20
7039
w56.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7040
w57 = Instance.new("Weld", p57)
7041
w57.Name = "Joint"
7042
w57.Part0 = p57
7043
w57.C0 = CFrame.new(0, -0.139921427, -0.0699620694, 0, 0, 1, 0, 1, 0, -1, 0, 0)
7044
w57.Part1 = p47
7045
w57.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7046
w58 = Instance.new("Weld", p58)
7047
w58.Name = "Joint"
7048
w58.Part0 = p58
7049
w58.C0 = CFrame.new(-1.11936343, 0.0699607134, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7050
w58.Part1 = p3
7051
w58.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7052
w59 = Instance.new("Weld", p59)
7053
w59.Name = "Joint"
7054
w59.Part0 = p59
7055
w59.C0 = CFrame.new(0, -2.50135167e-006, 0.279839605, 0, 0, 1, 0, -1, 0, 1, 0, 0)
7056
w59.Part1 = p32
7057
w59.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7058
w60 = Instance.new("Weld", p61)
7059
w60.Name = "Joint"
7060
w60.Part0 = p61
7061
w60.C0 = CFrame.new(-1.25928962, -0.0699586272, -8.33783815e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7062
w60.Part1 = p48
7063
w60.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7064
w61 = Instance.new("Weld", p62)
7065
w61.Name = "Joint"
7066
w61.Part0 = p62
7067
w61.C0 = CFrame.new(0, -0.139921635, 0.0699612424, 0, 0, 1, 0, 1, 0, -1, 0, 0)
7068
w61.Part1 = p10
7069
w61.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7070
w62 = Instance.new("Weld", p63)
7071
w62.Name = "Joint"
7072
w62.Part0 = p63
7073
w62.C0 = CFrame.new(0, 0, 0.139920712, 0, 0, 1, 0, 1, 0, -1, 0, 0)
7074
w62.Part1 = p7
7075
w62.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7076
w63 = Instance.new("Weld", p64)
7077
w63.Name = "Joint"
7078
w63.Part0 = p64
7079
w63.C0 = CFrame.new(0, -2.60557431e-006, 0.139913708, 0, 0, 1, 0, -1, 0, 1, 0, 0)
7080
w63.Part1 = p54
7081
w63.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7082
w64 = Instance.new("Weld", p65)
7083
w64.Name = "Joint"
7084
w64.Part0 = p65
7085
w64.C0 = CFrame.new(0, -2.50135167e-006, 0.279843956, 0, 0, -1, 0, -1, 0, -1, 0, 0)
7086
w64.Part1 = p13
7087
w64.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7088
w65 = Instance.new("Weld", p66)
7089
w65.Name = "Joint"
7090
w65.Part0 = p66
7091
w65.C0 = CFrame.new(0, 1.04222977e-006, 0.139921427, 0, 0, -1, 0, -1, -0, -1, 0, -0)
7092
w65.Part1 = p52
7093
w65.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7094
w66 = Instance.new("Weld", p67)
7095
w66.Name = "Joint"
7096
w66.Part0 = p67
7097
w66.C0 = CFrame.new(0, -3.02246644e-006, 0.419757843, 0, 0, 1, 0, -1, 0, 1, 0, 0)
7098
w66.Part1 = p16
7099
w66.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7100
w67 = Instance.new("Weld", p68)
7101
w67.Name = "Joint"
7102
w67.Part0 = p68
7103
w67.C0 = CFrame.new(0, -0.209878504, 0.0349741057, 0, 0, 1, 0, -1, 0, 1, 0, 0)
7104
w67.Part1 = p11
7105
w67.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7106
w68 = Instance.new("Weld", p69)
7107
w68.Name = "Joint"
7108
w68.Part0 = p69
7109
w68.C0 = CFrame.new(0, -0.209878504, 0.0349861942, 0, 0, -1, 0, -1, 0, -1, 0, 0)
7110
w68.Part1 = p11
7111
w68.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7112
w69 = Instance.new("Weld", p70)
7113
w69.Name = "Joint"
7114
w69.Part0 = p70
7115
w69.C0 = CFrame.new(0, -0.279843479, 0.0699616596, 0, 0, 1, 0, 1, 0, -1, 0, 0)
7116
w69.Part1 = p58
7117
w69.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7118
w70 = Instance.new("Weld", p71)
7119
w70.Name = "Joint"
7120
w70.Part0 = p71
7121
w70.C0 = CFrame.new(0, -0.2098784, 0.0349679329, 0, 0, 1, 0, -1, 0, 1, 0, 0)
7122
w70.Part1 = p54
7123
w70.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7124
w71 = Instance.new("Weld", p72)
7125
w71.Name = "Joint"
7126
w71.Part0 = p72
7127
w71.C0 = CFrame.new(0, -3.02246644e-006, 0.27983579, 0, 0, 1, 0, -1, 0, 1, 0, 0)
7128
w71.Part1 = p9
7129
w71.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7130
w72 = Instance.new("Weld", p73)
7131
w72.Name = "Joint"
7132
w72.Part0 = p73
7133
w72.C0 = CFrame.new(0, -2.50135167e-006, 0.279839605, 0, 0, 1, 0, -1, 0, 1, 0, 0)
7134
w72.Part1 = p13
7135
w72.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7136
w73 = Instance.new("Weld", p74)
7137
w73.Name = "Joint"
7138
w73.Part0 = p74
7139
w73.C0 = CFrame.new(0, -0.139921427, 0.0699612424, 0, 0, -1, 0, -1, 0, -1, 0, 0)
7140
w73.Part1 = p10
7141
w73.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7142
w74 = Instance.new("Weld", p75)
7143
w74.Name = "Joint"
7144
w74.Part0 = p75
7145
w74.C0 = CFrame.new(0, -2.60557431e-006, 0.139928564, 0, 0, -1, 0, -1, 0, -1, 0, 0)
7146
w74.Part1 = p54
7147
w74.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7148
w75 = Instance.new("Weld", p76)
7149
w75.Name = "Joint"
7150
w75.Part0 = p76
7151
w75.C0 = CFrame.new(0, -2.50135167e-006, 0.27984485, 0, 0, -1, 0, -1, 0, -1, 0, 0)
7152
w75.Part1 = p32
7153
w75.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7154
w76 = Instance.new("Weld", p77)
7155
w76.Name = "Joint"
7156
w76.Part0 = p77
7157
w76.C0 = CFrame.new(0, 0, 0.139921635, 0, 0, 1, 0, 1, 0, -1, 0, 0)
7158
w76.Part1 = p15
7159
w76.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7160
w77 = Instance.new("Weld", p78)
7161
w77.Name = "Joint"
7162
w77.Part0 = p78
7163
w77.C0 = CFrame.new(0, -0.139921427, -0.0699594691, 0, 0, 1, 0, 1, 0, -1, 0, 0)
7164
w77.Part1 = p15
7165
w77.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7166
w78 = Instance.new("Weld", p79)
7167
w78.Name = "Joint"
7168
w78.Part0 = p79
7169
w78.C0 = CFrame.new(0, 0, 0.139921218, 0, 0, 1, 0, 1, 0, -1, 0, 0)
7170
w78.Part1 = p51
7171
w78.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7172
w79 = Instance.new("Weld", p80)
7173
w79.Name = "Joint"
7174
w79.Part0 = p80
7175
w79.C0 = CFrame.new(0, -0.13992101, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0)
7176
w79.Part1 = p12
7177
w79.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7178
m6.Parent = torso
7179
m6:MakeJoints()
7180
----------------------------------------------------
7181
local cor6 = Instance.new("Part", torso.Cloak)
7182
cor6.Name = "Thingy"
7183
cor6.Locked = true
7184
cor6.BottomSurface = 0
7185
cor6.CanCollide = false
7186
cor6.Size = Vector3.new(1,1,1)
7187
cor6.Transparency = 1
7188
cor6.TopSurface = 0
7189
corw6 = Instance.new("Weld", cor6)
7190
corw6.Part0 = torso
7191
corw6.Part1 = cor6
7192
corw6.C0 = CFrame.new(0, 1, 0.5) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
7193
corw6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
7194
weld6 = Instance.new("Weld", torso.Cloak.NeckPart)
7195
weld6.Part0 = cor6
7196
weld6.Part1 = torso.Cloak.NeckPart
7197
weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
7198
--Amulet
7199
m7 = Instance.new("Model")
7200
m7.Name = "Amulet"
7201
p1 = Instance.new("Part", m7)
7202
p1.BrickColor = BrickColor.new("Really red")
7203
p1.Material = Enum.Material.Neon
7204
p1.Name = "Center"
7205
p1.CFrame = CFrame.new(-1.0658141e-014, 14.4125643, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1)
7206
p1.CanCollide = false
7207
p1.Locked = true
7208
p1.FormFactor = Enum.FormFactor.Custom
7209
p1.Shape = Enum.PartType.Cylinder
7210
p1.Size = Vector3.new(0.5, 0.5, 0.5)
7211
p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
7212
p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
7213
p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
7214
p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
7215
p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
7216
p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
7217
p2 = Instance.new("Part", m7)
7218
p2.BrickColor = BrickColor.new("Really black")
7219
p2.Material = Enum.Material.Metal
7220
p2.Name = "Bottom"
7221
p2.CFrame = CFrame.new(1.19209318e-007, 14.1625719, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1)
7222
p2.CanCollide = false
7223
p2.Locked = true
7224
p2.FormFactor = Enum.FormFactor.Custom
7225
p2.Size = Vector3.new(0.200000003, 0.649999976, 0.649999976)
7226
p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
7227
p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
7228
p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
7229
p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
7230
p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
7231
p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
7232
b1 = Instance.new("SpecialMesh", p2)
7233
b1.MeshType = Enum.MeshType.Cylinder
7234
b1.Name = "Mesh"
7235
p3 = Instance.new("Part", m7)
7236
p3.BrickColor = BrickColor.new("Really black")
7237
p3.Material = Enum.Material.Metal
7238
p3.CFrame = CFrame.new(1.23580463e-007, 14.4625673, -0.280000001, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1)
7239
p3.CanCollide = false
7240
p3.Locked = true
7241
p3.FormFactor = Enum.FormFactor.Custom
7242
p3.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
7243
p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
7244
p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
7245
p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
7246
p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
7247
p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
7248
p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
7249
b2 = Instance.new("SpecialMesh", p3)
7250
b2.MeshType = Enum.MeshType.Brick
7251
b2.Name = "Mesh"
7252
b2.Scale = Vector3.new(1, 0.300000012, 0.200000003)
7253
p4 = Instance.new("Part", m7)
7254
p4.BrickColor = BrickColor.new("Really black")
7255
p4.Material = Enum.Material.Metal
7256
p4.CFrame = CFrame.new(1.19209318e-007, 14.4625673, 0.280000001, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1)
7257
p4.CanCollide = false
7258
p4.Locked = true
7259
p4.FormFactor = Enum.FormFactor.Custom
7260
p4.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
7261
p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
7262
p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
7263
p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
7264
p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
7265
p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
7266
p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
7267
b3 = Instance.new("SpecialMesh", p4)
7268
b3.MeshType = Enum.MeshType.Brick
7269
b3.Name = "Mesh"
7270
b3.Scale = Vector3.new(1, 0.300000012, 0.200000003)
7271
p5 = Instance.new("Part", m7)
7272
p5.BrickColor = BrickColor.new("Really black")
7273
p5.Material = Enum.Material.Metal
7274
p5.CFrame = CFrame.new(0.14000012, 14.4625673, -0.242487118, -3.78551732e-008, -0.866025388, -0.5, 1, -4.37113883e-008, 0, -2.18556941e-008, -0.5, 0.866025388)
7275
p5.CanCollide = false
7276
p5.Locked = true
7277
p5.FormFactor = Enum.FormFactor.Custom
7278
p5.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
7279
p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
7280
p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
7281
p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
7282
p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
7283
p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
7284
p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
7285
b4 = Instance.new("SpecialMesh", p5)
7286
b4.MeshType = Enum.MeshType.Brick
7287
b4.Name = "Mesh"
7288
b4.Scale = Vector3.new(1, 0.300000012, 0.200000003)
7289
p6 = Instance.new("Part", m7)
7290
p6.BrickColor = BrickColor.new("Really black")
7291
p6.Material = Enum.Material.Metal
7292
p6.CFrame = CFrame.new(-0.139999881, 14.4625673, 0.242487103, -3.78551732e-008, -0.866025388, -0.5, 1, -4.37113883e-008, 0, -2.18556941e-008, -0.5, 0.866025388)
7293
p6.CanCollide = false
7294
p6.Locked = true
7295
p6.FormFactor = Enum.FormFactor.Custom
7296
p6.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
7297
p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
7298
p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
7299
p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
7300
p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
7301
p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
7302
p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
7303
b5 = Instance.new("SpecialMesh", p6)
7304
b5.MeshType = Enum.MeshType.Brick
7305
b5.Name = "Mesh"
7306
b5.Scale = Vector3.new(1, 0.300000012, 0.200000003)
7307
p7 = Instance.new("Part", m7)
7308
p7.BrickColor = BrickColor.new("Really black")
7309
p7.Material = Enum.Material.Metal
7310
p7.CFrame = CFrame.new(-0.242486984, 14.4625673, 0.139999986, -2.18556924e-008, -0.5, -0.866025388, 1, -4.37113847e-008, 0, -3.78551732e-008, -0.866025388, 0.5)
7311
p7.CanCollide = false
7312
p7.Locked = true
7313
p7.FormFactor = Enum.FormFactor.Custom
7314
p7.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
7315
p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
7316
p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
7317
p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
7318
p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
7319
p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
7320
p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
7321
b6 = Instance.new("SpecialMesh", p7)
7322
b6.MeshType = Enum.MeshType.Brick
7323
b6.Name = "Mesh"
7324
b6.Scale = Vector3.new(1, 0.300000012, 0.200000003)
7325
p8 = Instance.new("Part", m7)
7326
p8.BrickColor = BrickColor.new("Really black")
7327
p8.Material = Enum.Material.Metal
7328
p8.CFrame = CFrame.new(0.242487192, 14.4625673, -0.139999971, -2.18556924e-008, -0.5, -0.866025388, 1, -4.37113847e-008, 0, -3.78551732e-008, -0.866025388, 0.5)
7329
p8.CanCollide = false
7330
p8.Locked = true
7331
p8.FormFactor = Enum.FormFactor.Custom
7332
p8.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
7333
p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
7334
p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
7335
p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
7336
p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
7337
p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
7338
p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
7339
b7 = Instance.new("SpecialMesh", p8)
7340
b7.MeshType = Enum.MeshType.Brick
7341
b7.Name = "Mesh"
7342
b7.Scale = Vector3.new(1, 0.300000012, 0.200000003)
7343
p9 = Instance.new("Part", m7)
7344
p9.BrickColor = BrickColor.new("Really black")
7345
p9.Material = Enum.Material.Metal
7346
p9.CFrame = CFrame.new(0.280000091, 14.4625673, -1.64313008e-014, 0, 0, -1, 1, -4.37113847e-008, 0, -4.37113847e-008, -1, 0)
7347
p9.CanCollide = false
7348
p9.Locked = true
7349
p9.FormFactor = Enum.FormFactor.Custom
7350
p9.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
7351
p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
7352
p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
7353
p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
7354
p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
7355
p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
7356
p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
7357
b8 = Instance.new("SpecialMesh", p9)
7358
b8.MeshType = Enum.MeshType.Brick
7359
b8.Name = "Mesh"
7360
b8.Scale = Vector3.new(1, 0.300000012, 0.200000003)
7361
p10 = Instance.new("Part", m7)
7362
p10.BrickColor = BrickColor.new("Really black")
7363
p10.Material = Enum.Material.Metal
7364
p10.CFrame = CFrame.new(-0.279999852, 14.4625673, -1.49011772e-008, 0, 0, -1, 1, -4.37113847e-008, 0, -4.37113847e-008, -1, 0)
7365
p10.CanCollide = false
7366
p10.Locked = true
7367
p10.FormFactor = Enum.FormFactor.Custom
7368
p10.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
7369
p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
7370
p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
7371
p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
7372
p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
7373
p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
7374
p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
7375
b9 = Instance.new("SpecialMesh", p10)
7376
b9.MeshType = Enum.MeshType.Brick
7377
b9.Name = "Mesh"
7378
b9.Scale = Vector3.new(1, 0.300000012, 0.200000003)
7379
p11 = Instance.new("Part", m7)
7380
p11.BrickColor = BrickColor.new("Really black")
7381
p11.Material = Enum.Material.Metal
7382
p11.CFrame = CFrame.new(-0.242486984, 14.4625673, -0.139999986, 2.18556906e-008, 0.5, -0.866025388, 1, -4.37113847e-008, 0, -3.78551697e-008, -0.866025388, -0.5)
7383
p11.CanCollide = false
7384
p11.Locked = true
7385
p11.FormFactor = Enum.FormFactor.Custom
7386
p11.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
7387
p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
7388
p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
7389
p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
7390
p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
7391
p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
7392
p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
7393
b10 = Instance.new("SpecialMesh", p11)
7394
b10.MeshType = Enum.MeshType.Brick
7395
b10.Name = "Mesh"
7396
b10.Scale = Vector3.new(1, 0.300000012, 0.200000003)
7397
p12 = Instance.new("Part", m7)
7398
p12.BrickColor = BrickColor.new("Really black")
7399
p12.Material = Enum.Material.Metal
7400
p12.CFrame = CFrame.new(0.242487192, 14.4625673, 0.139999971, 2.18556906e-008, 0.5, -0.866025388, 1, -4.37113847e-008, 0, -3.78551697e-008, -0.866025388, -0.5)
7401
p12.CanCollide = false
7402
p12.Locked = true
7403
p12.FormFactor = Enum.FormFactor.Custom
7404
p12.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
7405
p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
7406
p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
7407
p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
7408
p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
7409
p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
7410
p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
7411
b11 = Instance.new("SpecialMesh", p12)
7412
b11.MeshType = Enum.MeshType.Brick
7413
b11.Name = "Mesh"
7414
b11.Scale = Vector3.new(1, 0.300000012, 0.200000003)
7415
p13 = Instance.new("Part", m7)
7416
p13.BrickColor = BrickColor.new("Really black")
7417
p13.Material = Enum.Material.Metal
7418
p13.CFrame = CFrame.new(-0.139999866, 14.4625673, -0.242487073, 3.78551732e-008, 0.866025388, -0.5, 1, -4.37113812e-008, 1.77635684e-015, -2.18556924e-008, -0.5, -0.866025388)
7419
p13.CanCollide = false
7420
p13.Locked = true
7421
p13.FormFactor = Enum.FormFactor.Custom
7422
p13.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
7423
p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
7424
p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
7425
p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
7426
p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
7427
p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
7428
p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
7429
b12 = Instance.new("SpecialMesh", p13)
7430
b12.MeshType = Enum.MeshType.Brick
7431
b12.Name = "Mesh"
7432
b12.Scale = Vector3.new(1, 0.300000012, 0.200000003)
7433
p14 = Instance.new("Part", m7)
7434
p14.BrickColor = BrickColor.new("Really black")
7435
p14.Material = Enum.Material.Metal
7436
p14.CFrame = CFrame.new(0.14000012, 14.4625673, 0.242487073, 3.78551732e-008, 0.866025388, -0.5, 1, -4.37113812e-008, 1.77635684e-015, -2.18556924e-008, -0.5, -0.866025388)
7437
p14.CanCollide = false
7438
p14.Locked = true
7439
p14.FormFactor = Enum.FormFactor.Custom
7440
p14.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
7441
p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
7442
p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
7443
p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
7444
p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
7445
p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
7446
p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
7447
b13 = Instance.new("SpecialMesh", p14)
7448
b13.MeshType = Enum.MeshType.Brick
7449
b13.Name = "Mesh"
7450
b13.Scale = Vector3.new(1, 0.300000012, 0.200000003)
7451
p15 = Instance.new("Part", m7)
7452
p15.BrickColor = BrickColor.new("Really black")
7453
p15.Material = Enum.Material.Metal
7454
p15.Name = "Top"
7455
p15.CFrame = CFrame.new(0, 14.7125645, 0, -4.37113883e-008, -1, 0, 1, -4.37113883e-008, 0, 0, 0, 1)
7456
p15.CanCollide = false
7457
p15.Locked = true
7458
p15.FormFactor = Enum.FormFactor.Custom
7459
p15.Size = Vector3.new(0.200000003, 0.649999976, 0.649999976)
7460
p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
7461
p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
7462
p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
7463
p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
7464
p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
7465
p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
7466
b14 = Instance.new("SpecialMesh", p15)
7467
b14.MeshType = Enum.MeshType.Cylinder
7468
b14.Name = "Mesh"
7469
w1 = Instance.new("Weld", p1)
7470
w1.Name = "Joint"
7471
w1.Part0 = p1
7472
w1.C0 = CFrame.new(0.300000191, -1.31134357e-008, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7473
w1.Part1 = p15
7474
w1.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7475
w2 = Instance.new("Weld", p2)
7476
w2.Name = "Joint"
7477
w2.Part0 = p2
7478
w2.C0 = CFrame.new(0.249992371, 1.08281824e-007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7479
w2.Part1 = p1
7480
w2.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7481
w3 = Instance.new("Weld", p3)
7482
w3.Name = "Joint"
7483
w3.Part0 = p3
7484
w3.C0 = CFrame.new(-0.0500030518, 1.25766178e-007, 0.280000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7485
w3.Part1 = p1
7486
w3.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7487
w4 = Instance.new("Weld", p4)
7488
w4.Name = "Joint"
7489
w4.Part0 = p4
7490
w4.C0 = CFrame.new(-0.0500030518, 1.21395033e-007, -0.280000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7491
w4.Part1 = p1
7492
w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7493
w5 = Instance.new("Weld", p5)
7494
w5.Name = "Joint"
7495
w5.Part0 = p5
7496
w5.C0 = CFrame.new(-0.0500030518, 1.00163732e-007, 0.280000061, 1, -5.85621507e-009, -2.18556941e-008, -5.85621507e-009, 0.866025388, -0.5, 2.18556941e-008, 0.5, 0.866025388)
7497
w5.Part1 = p1
7498
w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7499
w6 = Instance.new("Weld", p6)
7500
w6.Name = "Joint"
7501
w6.Part0 = p6
7502
w6.C0 = CFrame.new(-0.0500030518, 1.00163732e-007, -0.279999942, 1, -5.85621507e-009, -2.18556941e-008, -5.85621507e-009, 0.866025388, -0.5, 2.18556941e-008, 0.5, 0.866025388)
7503
w6.Part1 = p1
7504
w6.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7505
w7 = Instance.new("Weld", p7)
7506
w7.Name = "Joint"
7507
w7.Part0 = p7
7508
w7.C0 = CFrame.new(-0.0500030518, 5.54602479e-008, -0.279999882, 1, -2.18556959e-008, -3.78551732e-008, -2.18556906e-008, 0.5, -0.866025388, 3.78551732e-008, 0.866025388, 0.5)
7509
w7.Part1 = p1
7510
w7.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7511
w8 = Instance.new("Weld", p8)
7512
w8.Name = "Joint"
7513
w8.Part0 = p8
7514
w8.C0 = CFrame.new(-0.0500030518, 7.03614091e-008, 0.280000061, 1, -2.18556959e-008, -3.78551732e-008, -2.18556906e-008, 0.5, -0.866025388, 3.78551732e-008, 0.866025388, 0.5)
7515
w8.Part1 = p1
7516
w8.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7517
w9 = Instance.new("Weld", p9)
7518
w9.Name = "Joint"
7519
w9.Part0 = p9
7520
w9.C0 = CFrame.new(-0.0500030518, 2.1856863e-009, 0.280000091, 1, -4.37113883e-008, -4.37113847e-008, -4.37113847e-008, 1.91068525e-015, -1, 4.37113883e-008, 1, 0)
7521
w9.Part1 = p1
7522
w9.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7523
w10 = Instance.new("Weld", p10)
7524
w10.Name = "Joint"
7525
w10.Part0 = p10
7526
w10.C0 = CFrame.new(-0.0500030518, -1.27154749e-008, -0.279999852, 1, -4.37113883e-008, -4.37113847e-008, -4.37113847e-008, 1.91068525e-015, -1, 4.37113883e-008, 1, 0)
7527
w10.Part1 = p1
7528
w10.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7529
w11 = Instance.new("Weld", p11)
7530
w11.Name = "Joint"
7531
w11.Part0 = p11
7532
w11.C0 = CFrame.new(-0.0500030518, -5.6298461e-008, -0.279999882, 1, -6.55670789e-008, -3.78551697e-008, -6.55670789e-008, -0.5, -0.866025388, 3.78551732e-008, 0.866025388, -0.5)
7533
w11.Part1 = p1
7534
w11.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7535
w12 = Instance.new("Weld", p12)
7536
w12.Name = "Joint"
7537
w12.Part0 = p12
7538
w12.C0 = CFrame.new(-0.0500030518, -6.37490416e-008, 0.280000061, 1, -6.55670789e-008, -3.78551697e-008, -6.55670789e-008, -0.5, -0.866025388, 3.78551732e-008, 0.866025388, -0.5)
7539
w12.Part1 = p1
7540
w12.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7541
w13 = Instance.new("Weld", p13)
7542
w13.Name = "Joint"
7543
w13.Part0 = p13
7544
w13.C0 = CFrame.new(-0.0500030518, -1.01001945e-007, -0.279999912, 1, -8.15665615e-008, -2.18556924e-008, -8.15665544e-008, -0.866025388, -0.5, 2.18556959e-008, 0.5, -0.866025388)
7545
w13.Part1 = p1
7546
w13.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7547
w14 = Instance.new("Weld", p14)
7548
w14.Name = "Joint"
7549
w14.Part0 = p14
7550
w14.C0 = CFrame.new(-0.0500030518, -1.08452525e-007, 0.280000031, 1, -8.15665615e-008, -2.18556924e-008, -8.15665544e-008, -0.866025388, -0.5, 2.18556959e-008, 0.5, -0.866025388)
7551
w14.Part1 = p1
7552
w14.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
7553
m7.Parent = torso
7554
m7:MakeJoints()
7555
----------------------------------------------------
7556
local cor7 = Instance.new("Part", torso.Amulet)
7557
cor7.Name = "Thingy"
7558
cor7.Locked = true
7559
cor7.BottomSurface = 0
7560
cor7.CanCollide = false
7561
cor7.Size = Vector3.new(1, 1, 1)
7562
cor7.Transparency = 1
7563
cor7.TopSurface = 0
7564
corw7 = Instance.new("Weld", cor7)
7565
corw7.Part0 = torso.Torso.Connection
7566
corw7.Part1 = cor7
7567
corw7.C0 = CFrame.new(0, 0.26, 0.1) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0))
7568
corw7.C1 = CFrame.new(0, -0.2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(140))
7569
weld7 = Instance.new("Weld", torso.Amulet)
7570
weld7.Part0 = cor7
7571
weld7.Part1 = torso.Amulet.Top
7572
weld7.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
7573
7574
7575
Amulite = Instance.new("PointLight",m7.Center)
7576
Amulite.Brightness = 0
7577
Amulite.Color = Color3.new(1,0,0)
7578
7579
models = {m,m2,m3,m4,m5,m6,m7}
7580
parts = {}
7581
Stepped:connect(function()
7582
	for i,v in pairs(models) do
7583
		for _, a in pairs(v:GetChildren()) do
7584
			if v:IsA("Part") and v.Name ~= "Thingy" then
7585
				table.insert(parts, a)
7586
				for i,v in pairs(parts) do
7587
					v.CanCollide = false
7588
				end
7589
			end
7590
		end
7591
	end
7592
end)
7593
7594
coroutine.resume(coroutine.create(function()
7595
while wait() do
7596
	wait(5)
7597
	for i=1,100 do wait()
7598
		if invisible == false then
7599
		Amulite.Brightness=Amulite.Brightness+0.02
7600
		elseif invisible == true then
7601
		Amulite.Brightness = 0
7602
		end
7603
	end
7604
	for i=1,100 do wait()
7605
		if invisible == false then
7606
		Amulite.Brightness=Amulite.Brightness-0.02
7607
		elseif invisible == true then
7608
		Amulite.Brightness = 0
7609
		end
7610
	end
7611
end
7612
end))
7613
while true do
7614
  swait()
7615
local grab = false
7616
local Smooth = 1
7617
local sine = 0
7618
local change = 1
7619
local val = 0
7620
local ffing = false
7621
CR = torso.Cloak.Rotater
7622
CR2 = torso.Cloak.CapeLevel1
7623
CR3 = torso.Cloak.CapeLevel2
7624
CR4 = torso.Cloak.CapeLevel3
7625
CR5 = torso.Cloak.CapeLevel4
7626
jump = false
7627
	if char.Humanoid.Jump == true then
7628
		jump = true
7629
	else
7630
		jump = false
7631
	end
7632
	char.Humanoid.FreeFalling:connect(function(f)
7633
		if f then
7634
			ffing = true
7635
		else
7636
			ffing = false
7637
		end
7638
	end)
7639
	sine = sine + change
7640
	if jump == true then
7641
		animpose = "Jumping"
7642
	elseif ffing == true then
7643
		animpose = "Freefalling"
7644
	elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
7645
		animpose = "Idle"
7646
	elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
7647
		animpose = "Walking"
7648
	elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
7649
		animpose = "Running"
7650
	end
7651
	RightLeg = CFrame.new(0.5,-1,0)
7652
	LeftLeg = CFrame.new(-0.5,-1,0)
7653
7654
	lefth = (torso.CFrame*LeftLeg)
7655
	righth = (torso.CFrame*RightLeg)
7656
7657
	speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
7658
7659
	TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
7660
7661
	local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
7662
	local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
7663
	if animpose ~= lastanimpose then
7664
		sine = 0
7665
		if Debounces.NoIdl == false then
7666
			if stanceToggle == "Idle1" then
7667
				--[[rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
7668
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
7669
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
7670
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
7671
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
7672
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
7673
			--]]elseif stanceToggle == "Idle2" then
7674
				--[[rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3)
7675
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3)
7676
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2)
7677
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2)
7678
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2)
7679
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2)
7680
			--]]end
7681
			swait()
7682
		end
7683
		else
7684
	end
7685
	lastanimpose = animpose
7686
	if Debounces.NoIdl == false then
7687
		if animpose == "Idle" then
7688
			change = 0.5
7689
			if stanceToggle == "Idle1" then
7690
				--corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
7691
				--corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3)
7692
				CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4-2*math.cos(sine/10)),0,0),0.1)
7693
				CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-2*math.cos(sine/10)),0,0),0.1)
7694
				CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-2*math.cos(sine/10)),0,0),0.1)
7695
				CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-2*math.cos(sine/10)),0,0),0.1)
7696
				CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-2*math.cos(sine/10)),0,0),0.1)
7697
				--[[rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
7698
				rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
7699
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
7700
				larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
7701
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
7702
				hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
7703
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
7704
				torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
7705
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
7706
				lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
7707
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
7708
				rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
7709
			--]]elseif stanceToggle == "Idle2" then
7710
				CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-6),0,0),0.1)
7711
				CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-7-1*math.cos(sine/6)),0,0),0.1)
7712
				CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-7-1*math.cos(sine/6)),0,0),0.1)
7713
				CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-7-1*math.cos(sine/6)),0,0),0.1)
7714
				CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-8-1*math.cos(sine/6)),0,0),0.1)
7715
				--corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
7716
				--[[rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
7717
				rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
7718
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
7719
				larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
7720
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
7721
				torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
7722
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
7723
				--hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
7724
				hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
7725
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
7726
				lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
7727
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
7728
				rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
7729
			--]]elseif stanceToggle == "Grabbed" then
7730
				--[[grab = true
7731
				--corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
7732
				--corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
7733
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
7734
				rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
7735
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
7736
				larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
7737
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
7738
				hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
7739
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
7740
				torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
7741
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
7742
				lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
7743
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
7744
				rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
7745
			--]]end
7746
		elseif animpose == "Walking" then
7747
			if stanceToggle == "Grabbed" then
7748
				--corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
7749
				--corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
7750
				--[[rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
7751
				rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
7752
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3)
7753
				larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
7754
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
7755
				hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
7756
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
7757
				--rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
7758
				torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
7759
				lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
7760
				lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
7761
				rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
7762
				rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
7763
			--]]elseif stanceToggle ~= "Grabbed" then
7764
				--change = 1
7765
				--corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
7766
				--corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
7767
				CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-22-2*math.cos(sine/2)),0,0),0.2)
7768
				CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-3-3*math.cos(sine/2)),0,0),0.2)
7769
				CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-3-4*math.cos(sine/2)),0,0),0.2)
7770
				CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-3-5*math.cos(sine/2)),0,0),0.2)
7771
				CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-3-6*math.cos(sine/2)),0,0),0.2)
7772
				--[[rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
7773
				rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
7774
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
7775
				larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
7776
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
7777
				hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
7778
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
7779
				--rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
7780
				torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
7781
				--lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
7782
				lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
7783
				lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
7784
				--rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
7785
				rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
7786
				rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
7787
			--]]end
7788
		elseif animpose == "Running" then
7789
			change = 1
7790
			--corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
7791
			--corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
7792
			CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-56-10*math.cos(sine/2)),0,0),0.2)
7793
			CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-8*math.cos(sine/2)),0,0),0.2)
7794
			CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-8*math.cos(sine/2)),0,0),0.2)
7795
			CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-8*math.cos(sine/2)),0,0),0.2)
7796
			CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-8*math.cos(sine/2)),0,0),0.2)
7797
			--[[rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
7798
			rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
7799
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
7800
			larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
7801
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
7802
			hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
7803
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
7804
			torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
7805
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
7806
			lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
7807
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
7808
			rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
7809
		--]]elseif animpose == "Jumping" then
7810
			CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-30),0,0),0.2)
7811
			CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-4*math.cos(sine/2)),0,0),0.2)
7812
			CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-4*math.cos(sine/2)),0,0),0.2)
7813
			CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-4*math.cos(sine/2)),0,0),0.2)
7814
			CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-4*math.cos(sine/2)),0,0),0.2)
7815
			--corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
7816
			--corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
7817
			--[[rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
7818
			rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
7819
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
7820
			larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
7821
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
7822
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
7823
			torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
7824
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
7825
			lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
7826
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
7827
			rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
7828
		--]]elseif animpose == "Freefalling" then
7829
			CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-110),0,0),0.2)
7830
			CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-10*math.cos(sine/2)),0,0),0.2)
7831
			CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-10*math.cos(sine/2)),0,0),0.2)
7832
			CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-10*math.cos(sine/2)),0,0),0.2)
7833
			CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0-10*math.cos(sine/2)),0,0),0.2)
7834
			--corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
7835
			--corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
7836
			--[[rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
7837
			rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
7838
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
7839
			larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
7840
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
7841
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
7842
			torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
7843
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
7844
			lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
7845
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
7846
			rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
7847
		--]]end
7848
	end
7849
  if Humanoid.Health <= 0 then
7850
    attack = true
7851
    for i = 1, #Marked do
7852
      if MarkedGUI[i] ~= nil and MarkedGUI[i][1] ~= nil then
7853
        MarkedGUI[i][1].Parent = nil
7854
      end
7855
      table.remove(MarkedGUI, i)
7856
      table.remove(Marked, i)
7857
    end
7858
    resumeControl()
7859
    modelzorz.Parent = workspace
7860
    game:GetService("Debris"):AddItem(modelzorz, 30)
7861
    for i = 1, #Weapon do
7862
      Weapon[i].Parent = modelzorz
7863
      Weapon[i].CanCollide = true
7864
    end
7865
    for i = 1, #Welds do
7866
      if Welds[i].Part0.Parent == Character or Welds[i].Part1.Parent == Character then
7867
        Welds[i].Parent = nil
7868
      else
7869
        Welds[i].Parent = prt1
7870
      end
7871
    end
7872
  end
7873
  do
7874
    if fnumb < 21 then
7875
      fnumb = fnumb + 1
7876
      if pressedf == false then
7877
        fenframe5.BackgroundTransparency = fenframe5.BackgroundTransparency - 0.025
7878
        tellbar.TextTransparency = tellbar.TextTransparency - 0.05
7879
        tellbar.TextStrokeTransparency = tellbar.TextStrokeTransparency - 0.05
7880
      else
7881
        if fnumb == 20 then
7882
          fenframe5.Parent = nil
7883
          print("daigui")
7884
        end
7885
        fenframe5.BackgroundTransparency = fenframe5.BackgroundTransparency + 0.025
7886
        tellbar.TextTransparency = tellbar.TextTransparency + 0.05
7887
        tellbar.TextStrokeTransparency = tellbar.TextStrokeTransparency + 0.05
7888
      end
7889
    end
7890
    if hbwld.Parent == nil then
7891
      hitbox2.Name = "Hitbox"
7892
    else
7893
      hitbox2.Name = "Hitbox2"
7894
    end
7895
    hitbox2.Parent = hitbox.Parent
7896
    hitbox2.Size = hitbox.Size
7897
    hitbox2.CFrame = hitboxCF
7898
    hboxpos.position = hitbox2.Position + vt(math.random(-100, 100) / 100, math.random(-100, 100) / 100, math.random(-100, 100) / 100)
7899
    hitbox.Transparency = 1
7900
    hitbox2.Transparency = 1
7901
    if invisible == true then
7902
      mtype = "Death"
7903
    else
7904
      if invisible == false and attack == false then
7905
        mtype = "Skull"
7906
      end
7907
    end
7908
    for i = 1, #Marked do
7909
      if Marked[i] ~= nil then
7910
        if Marked[i][1].Parent == nil then
7911
          MarkedGUI[i][1].Parent = nil
7912
          table.remove(MarkedGUI, i)
7913
          table.remove(Marked, i)
7914
        else
7915
          if MarkedGUI[i][1].Parent ~= nil then
7916
            MarkedGUI[i][1].Size = UDim2.new(7 + Marked[i][4].Value, 0, 7 + Marked[i][4].Value, 0)
7917
            if 0 < Marked[i][4].Value then
7918
              Marked[i][4].Value = Marked[i][4].Value - 1
7919
            end
7920
            if MarkedGUI[i][2].Parent ~= nil then
7921
              if mtype == "Skull" then
7922
                if Marked[i][3].Value == 0 then
7923
                  MarkedGUI[i][2].Image = "rbxassetid://316113987"
7924
                else
7925
                  if Marked[i][3].Value == 1 then
7926
                    MarkedGUI[i][2].Image = "rbxassetid://316113979"
7927
                  else
7928
                    if Marked[i][3].Value == 2 then
7929
                      MarkedGUI[i][2].Image = "rbxassetid://316113977"
7930
                    else
7931
                      if Marked[i][3].Value == 3 then
7932
                        MarkedGUI[i][2].Image = "rbxassetid://316113966"
7933
                      else
7934
                        if Marked[i][3].Value == 4 then
7935
                          MarkedGUI[i][2].Image = "rbxassetid://316113955"
7936
                        else
7937
                          if Marked[i][3].Value == 5 then
7938
                            MarkedGUI[i][2].Image = "rbxassetid://316113955"
7939
                          else
7940
                            if Marked[i][3].Value == 6 then
7941
                              MarkedGUI[i][2].Image = "rbxassetid://316113923"
7942
                            else
7943
                              if Marked[i][3].Value == 7 then
7944
                                MarkedGUI[i][2].Image = "rbxassetid://316113904"
7945
                              else
7946
                                if Marked[i][3].Value == 8 then
7947
                                  MarkedGUI[i][2].Image = "rbxassetid://316113892"
7948
                                else
7949
                                  if Marked[i][3].Value == 9 then
7950
                                    MarkedGUI[i][2].Image = "rbxassetid://316113885"
7951
                                  else
7952
                                    if Marked[i][3].Value == 10 then
7953
                                      MarkedGUI[i][2].Image = "rbxassetid://316113872"
7954
end
7955
end
7956
end
7957
end
7958
end
7959
end
7960
end
7961
end
7962
end
7963
end
7964
end
7965
              else
7966
                if mtype == "Death" then
7967
                  if Marked[i][3].Value == 0 then
7968
                    MarkedGUI[i][2].Image = "rbxassetid://316642802"
7969
                  else
7970
                    if Marked[i][3].Value == 1 then
7971
                      MarkedGUI[i][2].Image = "rbxassetid://316642791"
7972
                    else
7973
                      if Marked[i][3].Value == 2 then
7974
                        MarkedGUI[i][2].Image = "rbxassetid://316642778"
7975
                      else
7976
                        if Marked[i][3].Value == 3 then
7977
                          MarkedGUI[i][2].Image = "rbxassetid://316642761"
7978
                        else
7979
                          if Marked[i][3].Value == 4 then
7980
                            MarkedGUI[i][2].Image = "rbxassetid://316642739"
7981
                          else
7982
                            if Marked[i][3].Value == 5 then
7983
                              MarkedGUI[i][2].Image = "rbxassetid://316642716"
7984
                            else
7985
                              if Marked[i][3].Value == 6 then
7986
                                MarkedGUI[i][2].Image = "rbxassetid://316642678"
7987
                              else
7988
                                if Marked[i][3].Value == 7 then
7989
                                  MarkedGUI[i][2].Image = "rbxassetid://316642655"
7990
                                else
7991
                                  if Marked[i][3].Value == 8 then
7992
                                    MarkedGUI[i][2].Image = "rbxassetid://316642632"
7993
                                  else
7994
                                    if Marked[i][3].Value == 9 then
7995
                                      MarkedGUI[i][2].Image = "rbxassetid://316642585"
7996
                                    else
7997
                                      if Marked[i][3].Value == 10 then
7998
                                        MarkedGUI[i][2].Image = "rbxassetid://316642541"
7999
end
8000
end
8001
end
8002
end
8003
end
8004
end
8005
end
8006
end
8007
end
8008
end
8009
end
8010
end
8011
end
8012
end
8013
end
8014
          if Marked[i][2] ~= nil then
8015
            Marked[i][2].Value = Marked[i][2].Value - 1
8016
            if Marked[i][2].Value <= 0 then
8017
              Marked[i][1].Parent = nil
8018
              MarkedGUI[i][1].Parent = nil
8019
              table.remove(MarkedGUI, i)
8020
              table.remove(Marked, i)
8021
            end
8022
          end
8023
        end
8024
      end
8025
    end
8026
if invisible == true then
8027
      addpassive = addpassive + 1
8028
      if 50 <= addpassive then
8029
        addpassive = 0
8030
        for _,c in pairs(workspace:children()) do
8031
          local hum = (c:findFirstChild("Humanoid"))
8032
          if hum ~= nil then
8033
            local head = nil
8034
            for _,d in pairs(c:children()) do
8035
              if d.Name == "HumanoidRootPart" then
8036
                local targ = d.Position - RootPart.Position
8037
                local mag = targ.magnitude
8038
                if mag <= 60 and c.Name ~= Player.Name then
8039
                  mark = d.Parent:findFirstChild("Mark")
8040
                  if mark ~= nil then
8041
                    if (mark:findFirstChild("MarkTime")) ~= nil then
8042
                      mark.MarkTime.Value = 500
8043
                    end
8044
                    if (mark:findFirstChild("MarkValue")) ~= nil then
8045
                      if (mark:findFirstChild("MarkSize")) ~= nil then
8046
                        mark.MarkSize.Value = 5
8047
                      end
8048
                      if mark.MarkValue.Value < 10 then
8049
                        mark.MarkValue.Value = mark.MarkValue.Value + 1
8050
                      end
8051
                    end
8052
                  end
8053
                end
8054
              end
8055
            end
8056
          end
8057
        end
8058
      end
8059
      do
8060
        if 60 <= pnum2 then
8061
          Clone(0.1)
8062
          pnum2 = 0
8063
        end
8064
end
8065
end
8066
        pnum2 = pnum2 + 1
8067
        if 6 <= passivenum and invisible == true then
8068
            invisnum.Value = invisnum.Value - 1
8069
            passivenum = 0
8070
       elseif 5 <= passivenum and invisible == false then
8071
          invisnum.Value = invisnum.Value + 1
8072
          passivenum = 0
8073
end
8074
        if 100 <= invisnum.Value then
8075
          invisnum.Value = 100
8076
        end
8077
        if invisible == true and invisnum.Value <= 0 then
8078
          Invisibility()
8079
        end
8080
        passivenum = passivenum + 1
8081
        if Stagger.Value == true and staggeranim == false and islash == false then
8082
          coroutine.resume(coroutine.create(function()
8083
  staggeranim = true
8084
  while attack == true do
8085
    swait()
8086
  end
8087
  StaggerAnim()
8088
  StaggerHit.Value = false
8089
  Stagger.Value = false
8090
  staggeranim = false
8091
end))
8092
        end
8093
        if StaggerHit.Value == true and staggeranim == false then
8094
          coroutine.resume(coroutine.create(function()
8095
  staggeranim = true
8096
  while attack == true do
8097
    swait()
8098
  end
8099
  StaggerHitt()
8100
  StaggerHit.Value = false
8101
  Stagger.Value = false
8102
  staggeranim = false
8103
end))
8104
        end
8105
        if Mvmt.Value < 0 or Stagger.Value == true or StunT.Value <= Stun.Value or StaggerHit.Value == true or Rooted.Value == true then
8106
          Humanoid.WalkSpeed = 0
8107
        else
8108
          Humanoid.WalkSpeed = 16 * Mvmt.Value
8109
        end
8110
        if StunT.Value <= Stun.Value and stunanim == false then
8111
          coroutine.resume(coroutine.create(function()
8112
  stunanim = true
8113
  while attack == true do
8114
    swait()
8115
  end
8116
  StunAnim()
8117
  Stun.Value = 0
8118
  stunanim = false
8119
end))
8120
        end
8121
        local stunnum2 = 30
8122
        if stunnum2 <= stunnum then
8123
          if 0 < Stun.Value then
8124
            Stun.Value = Stun.Value - 1
8125
          end
8126
          stunnum = 0
8127
        end
8128
        stunnum = stunnum + 1
8129
        if 0.5 <= donum then
8130
          handidle = true
8131
        else
8132
          if donum <= 0 then
8133
            handidle = false
8134
          end
8135
        end
8136
        if handidle == false then
8137
          donum = donum + 0.003
8138
        else
8139
          donum = donum - 0.003
8140
        end
8141
        local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
8142
        local velderp = RootPart.Velocity.y
8143
        hitfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
8144
        if equipped == true then
8145
          if attack == false then
8146
            idle = idle + 1
8147
          else
8148
            idle = 0
8149
          end
8150
          if (500 <= idle and attack ~= false) or Anim == "Walk" then
8151
            if walkforw == true then
8152
              RH.C1 = clerp(RH.C1, RHC1 * cf(0.2, -0.2, 0) * euler(0, 0, 1), Mvmt.Value * 10 / 50)
8153
              LH.C1 = clerp(LH.C1, LHC1 * cf(0.1, 0.2, 0) * euler(0, 0, 1), Mvmt.Value * 10 / 50)
8154
            else
8155
              RH.C1 = clerp(RH.C1, RHC1 * cf(-0.1, 0.2, 0) * euler(0, 0, -1), Mvmt.Value * 10 / 50)
8156
              LH.C1 = clerp(LH.C1, LHC1 * cf(-0.2, -0.2, 0) * euler(0, 0, -1), Mvmt.Value * 10 / 50)
8157
            end
8158
          else
8159
            RH.C1 = clerp(RH.C1, RHC1, 0.2)
8160
            LH.C1 = clerp(LH.C1, LHC1, 0.2)
8161
          end
8162
          if 1 < RootPart.Velocity.y and hitfloor == nil then
8163
            Anim = "Jump"
8164
            if attack == false then
8165
              handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.2)
8166
              wld1.C0 = clerp(wld1.C0, cf(0, -2, 0) * euler(0.3, 0, -0.1), 0.2)
8167
              Neck.C0 = clerp(Neck.C0, necko * euler(-0.2, 0, 0), 0.2)
8168
              RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.2)
8169
              RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.5, 0, 0.5), 0.2)
8170
              RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
8171
              LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-1, 0, -0.2), 0.2)
8172
              LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
8173
              RH.C0 = clerp(RH.C0, cf(1, -1, -0.3) * euler(-0.5, 1.57, 0) * euler(-0.2, 0, 0), 0.2)
8174
              LH.C0 = clerp(LH.C0, cf(-1, -1, -0.3) * euler(-0.5, -1.57, 0) * euler(-0.2, 0, 0), 0.2)
8175
            end
8176
          else
8177
            if RootPart.Velocity.y < -1 and hitfloor == nil then
8178
              Anim = "Fall"
8179
              if attack == false then
8180
                handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.2)
8181
                wld1.C0 = clerp(wld1.C0, cf(0, -2, 0) * euler(0.3, 0, -0.1), 0.2)
8182
                Neck.C0 = clerp(Neck.C0, necko * euler(0.4, 0, 0), 0.2)
8183
                RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.2)
8184
                RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1, 0, 1), 0.2)
8185
                RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
8186
                LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.3, 0, -0.2), 0.2)
8187
                LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
8188
                RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0.4, 1.57, 0), 0.2)
8189
                LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(-0.2, -1.57, 0), 0.2)
8190
              end
8191
            else
8192
              if torvel < 1 and hitfloor ~= nil then
8193
                Anim = "Idle"
8194
                if attack == false then
8195
                  handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.2)
8196
                  wld1.C0 = clerp(wld1.C0, euler(0, -0.4 - (donum) / 2, 0) * cf(0, -2, 0) * euler(1, 0, 0), 0.2)
8197
                  Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, -1) * euler(0.2, 0, 0), 0.15)
8198
                  RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * euler(0, 0, 1), 0.15)
8199
                  RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(2 + (donum) / 3, 0, 0.5 - (donum) / 3) * euler(0, 2.1, 0), 0.15)
8200
                  RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.15)
8201
                  LW.C0 = clerp(LW.C0, cf(-1.3 - (donum) / 3, 0.5, -0.4 + (donum) / 3) * euler(0.7 + (donum) / 6, 0, 0.4 + (donum) / 6) * euler(0, -1.57, 0), 0.15)
8202
                  LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.15)
8203
                  RH.C0 = clerp(RH.C0, cf(0.8, -1, 0.3) * euler(0, 1.57, 0) * euler(0, -1, -0.1), 0.2)
8204
                  LH.C0 = clerp(LH.C0, cf(-0.8, -1, -0.3) * euler(0, -1.57, 0) * euler(0, -1, 0.3), 0.2)
8205
                end
8206
              else
8207
                if 2 < torvel and torvel < 30 and hitfloor ~= nil then
8208
                  Anim = "Walk"
8209
                  walk = walk + 1
8210
                  if 15 - 5 * Mvmt.Value <= walk then
8211
                    walk = 0
8212
                    if walkforw == true then
8213
                      walkforw = false
8214
                    else
8215
                      if walkforw == false then
8216
                        walkforw = true
8217
                      end
8218
                    end
8219
                  end
8220
                  if attack == false then
8221
                    handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.2)
8222
                    wld1.C0 = clerp(wld1.C0, cf(0, -2, 0) * euler(0.3, 0, -0.3), 0.2)
8223
                    Neck.C0 = clerp(Neck.C0, necko * euler(0.2 - (donum) / 5, 0, 0), 0.2)
8224
                    RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.2)
8225
                    RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(1.3 + (donum) / 3, 0, 0.5 - (donum) / 3), 0.2)
8226
                    RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
8227
                    LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-0.2 + (donum) / 3, 0, -0.4 + (donum) / 3), 0.2)
8228
                    LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.2)
8229
                    RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0), 0.2)
8230
                    LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0), 0.2)
8231
                  end
8232
                else
8233
                  if 30 <= torvel and hitfloor ~= nil then
8234
                    Anim = "Run"
8235
                    if attack == false then
8236
                      handlewld.C0 = clerp(handlewld.C0, euler(0, 0, 0) * cf(0, 1, 0), 0.4)
8237
                      wld1.C0 = clerp(wld1.C0, euler(0, 0.8, 0) * cf(0, -1, 0) * euler(1.57, 0, 0) * euler(0, 1.8, 0), 0.4)
8238
                      Neck.C0 = clerp(Neck.C0, necko * euler(0, 0, 0), 0.4)
8239
                      RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.4) * euler(0.4, 0, 0), 0.4)
8240
                      RW.C0 = clerp(RW.C0, cf(1, 0.3, -0.5) * euler(2, 0, -0.8), 0.4)
8241
                      RW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
8242
                      LW.C0 = clerp(LW.C0, cf(-1, 0.3, -0.5) * euler(2, 0, 0.8), 0.4)
8243
                      LW.C1 = clerp(LW.C1, cf(0, 0.5, 0) * euler(0, 0, 0), 0.4)
8244
                      RH.C0 = clerp(RH.C0, cf(1, -1, 0) * euler(0, 1.57, 0) * euler(-0.2, 0, 0.7), 0.4)
8245
                      LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * euler(0, -1.57, 0) * euler(-0.2, 0, -0.7), 0.4)
8246
                    end
8247
                  end
8248
                end
8249
              end
8250
            end
8251
          end
8252
        end
8253
        if 0 < #Effects then
8254
          for e = 1, #Effects do
8255
            if Effects[e] ~= nil then
8256
              local Thing = Effects[e]
8257
              if Thing ~= nil then
8258
                local Part = Thing[1]
8259
                local Mode = Thing[2]
8260
                local Delay = Thing[3]
8261
                local IncX = Thing[4]
8262
                local IncY = Thing[5]
8263
                local IncZ = Thing[6]
8264
                if Thing[2] == "CylinderClang" then
8265
                  if Thing[3] <= 1 then
8266
                    Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 2.5 * Thing[5], 0) * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
8267
                    Thing[7] = Thing[1].CFrame
8268
                    effect("New Yeller", 0, Thing[8], Thing[7])
8269
                    Thing[8] = Thing[7]
8270
                    Thing[3] = Thing[3] + Thing[4]
8271
                  else
8272
                    Part.Parent = nil
8273
                    table.remove(Effects, e)
8274
                  end
8275
                end
8276
                if Thing[2] == "showDamage" then
8277
                  if Thing[6] < Thing[5] then
8278
                    Thing[6] = Thing[6] + 1
8279
                  else
8280
                    if Thing[6] < Thing[7] then
8281
                      Thing[4].position = Thing[4].position + vt(0, -0.2, 0)
8282
                      Thing[6] = Thing[6] + 1
8283
                    else
8284
                      if Thing[6] < Thing[8] then
8285
                        Thing[6] = Thing[6] + 1
8286
                      else
8287
                        if Thing[6] < Thing[9] then
8288
                          Thing[6] = Thing[6] + 1
8289
                          Thing[4].position = Thing[4].position + vt(0, 0.2, 0)
8290
                          Thing[3].TextStrokeTransparency = Thing[3].TextStrokeTransparency + 0.1
8291
                          Thing[3].TextTransparency = Thing[3].TextTransparency + 0.1
8292
                        else
8293
                          Thing[1].Parent = nil
8294
                          table.remove(Effects, e)
8295
                        end
8296
                      end
8297
                    end
8298
                  end
8299
                end
8300
                if Thing[2] == "PartiEmi" then
8301
                  Thing[3] = Thing[3] - 1
8302
                  if Thing[3] <= 0 then
8303
                    Thing[1].Enabled = false
8304
                    table.remove(Effects, e)
8305
                  end
8306
                end
8307
                if Thing[2] == "AdjuEff" then
8308
                  if 0 < Thing[3] then
8309
                    Thing[3] = Thing[3] - 1
8310
                    Thing[1].Size = Thing[1].Size + UDim2.new(1, 0, 1, 0)
8311
                    Thing[4].ImageTransparency = Thing[4].ImageTransparency + 0.1
8312
                  else
8313
                    Thing[1].Parent = nil
8314
                    table.remove(Effects, e)
8315
                  end
8316
                end
8317
                if Thing[2] ~= "Shoot" and Thing[2] ~= "DecreaseStat" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" and Thing[2] ~= "showDamage" and Thing[2] ~= "PartiEmi" and Thing[2] ~= "AdjuEff" then
8318
                  if Thing[1].Transparency <= 1 then
8319
                    if Thing[2] == "Block1" then
8320
                      Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
8321
                      Mesh = Thing[7]
8322
                      Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
8323
                      Thing[1].Transparency = Thing[1].Transparency + Thing[3]
8324
                    else
8325
                      if Thing[2] == "Block2" then
8326
                        Thing[1].CFrame = Thing[1].CFrame
8327
                        Mesh = Thing[7]
8328
                        Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
8329
                        Thing[1].Transparency = Thing[1].Transparency + Thing[3]
8330
                      else
8331
                        if Thing[2] == "Block3" then
8332
                          Thing[9] = Thing[9] + 0.5
8333
                          Thing[1].CFrame = Thing[8] * cf(0, Thing[9], 0)
8334
                          Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
8335
                          Mesh = Thing[7]
8336
                          Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
8337
                          Thing[1].Transparency = Thing[1].Transparency + Thing[3]
8338
                        else
8339
                          if Thing[2] == "Skull" then
8340
                            Thing[1].CFrame = Thing[1].CFrame * cf(0, Thing[8] / 2, -Thing[8])
8341
                            Mesh = Thing[7]
8342
                            Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
8343
                            Thing[1].Transparency = Thing[1].Transparency + Thing[3]
8344
                          else
8345
                            if Thing[2] == "Cylinder" then
8346
                              Mesh = Thing[7]
8347
                              Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
8348
                              Thing[1].Transparency = Thing[1].Transparency + Thing[3]
8349
                            else
8350
                              if Thing[2] == "Cylinder2" then
8351
                                Thing[1].CFrame = Thing[1].CFrame * cf(0, Thing[8], 0)
8352
                                Mesh = Thing[7]
8353
                                Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
8354
                                Thing[1].Transparency = Thing[1].Transparency + Thing[3]
8355
                              else
8356
                                if Thing[2] == "Blood" then
8357
                                  Mesh = Thing[7]
8358
                                  Thing[1].CFrame = Thing[1].CFrame * cf(0, 0.5, 0)
8359
                                  Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
8360
                                  Thing[1].Transparency = Thing[1].Transparency + Thing[3]
8361
                                else
8362
                                  if Thing[2] == "Elec" then
8363
                                    Mesh = Thing[10]
8364
                                    Mesh.Scale = Mesh.Scale + vt(Thing[7], Thing[8], Thing[9])
8365
                                    Thing[1].Transparency = Thing[1].Transparency + Thing[3]
8366
                                  else
8367
                                    if Thing[2] == "Disappear" then
8368
                                      Thing[1].Transparency = Thing[1].Transparency + Thing[3]
8369
                                    end
8370
                                  end
8371
                                end
8372
                              end
8373
                            end
8374
                          end
8375
                        end
8376
                      end
8377
                    end
8378
                  else
8379
                    Part.Parent = nil
8380
                    table.remove(Effects, e)
8381
                  end
8382
                end
8383
              end
8384
            end
8385
          end
8386
        end
8387
        do
8388
          fenbarmana2:TweenSize((UDim2.new(0.4, 0, -4 * mana.Value / 100, 0)), nil, 1, 0.4, true)
8389
          fenbarmana4.Text = "Mana(" .. mana.Value .. ")"
8390
          fenbarhp2.BackgroundColor3 = Color3.new(Humanoid.Health / Humanoid.MaxHealth, 0, 0)
8391
          fenbarhp2:TweenSize((UDim2.new(Humanoid.Health / Humanoid.MaxHealth, 0, 1, 0)), nil, 1, 0.4, true)
8392
          fenbarhp3.Text = "(" .. math.floor(Humanoid.Health) .. ")"
8393
          fenbarblock2:TweenSize((UDim2.new(0.4, 0, -4 * invisnum.Value / 100, 0)), nil, 1, 0.4, true)
8394
          fenbarblock3.Text = "Invisibility(" .. invisnum.Value .. ")"
8395
          fenbarmove1b:TweenSize((UDim2.new(1 * cooldowns[1] / cooldownmax, 0, 1, 0)), nil, 1, 0.4, true)
8396
          fenbarmove2b:TweenSize((UDim2.new(1 * cooldowns[2] / cooldownmax, 0, 1, 0)), nil, 1, 0.4, true)
8397
          fenbarmove3b:TweenSize((UDim2.new(1 * cooldowns[3] / cooldownmax, 0, 1, 0)), nil, 1, 0.4, true)
8398
          fenbarmove4b:TweenSize((UDim2.new(1 * cooldowns[4] / cooldownmax, 0, 1, 0)), nil, 1, 0.4, true)
8399
          for _,c in pairs(Decrease:children()) do
8400
            if (c:findFirstChild("Duration")) ~= nil then
8401
              c.Duration.Value = c.Duration.Value - 1
8402
              if c.Duration.Value <= 0 then
8403
                c.Parent = nil
8404
              end
8405
            end
8406
            if c.Name == "DecreaseAtk" then
8407
              decreaseatk = decreaseatk + c.Value
8408
            else
8409
              if c.Name == "DecreaseDef" then
8410
                decreasedef = decreasedef + c.Value
8411
              else
8412
                if c.Name == "DecreaseMvmt" then
8413
                  decreasemvmt = decreasemvmt + c.Value
8414
                end
8415
              end
8416
            end
8417
          end
8418
          Atk.Value = 1 - (decreaseatk)
8419
          if Atk.Value <= 0 then
8420
            Atk.Value = 0
8421
          end
8422
          Def.Value = 1 - (decreasedef)
8423
          if Def.Value <= 0 then
8424
            Def.Value = 0.01
8425
          end
8426
          Mvmt.Value = 1 - (decreasemvmt)
8427
          if Mvmt.Value <= 0 then
8428
            Mvmt.Value = 0
8429
          end
8430
          decreaseatk = 0
8431
          decreasedef = 0
8432
          decreasemvmt = 0
8433
          AtkVal = Atk.Value * 100
8434
          AtkVal = math.floor(AtkVal)
8435
          AtkVal = AtkVal / 100
8436
          fenbardamage.Text = "Damage\n(" .. AtkVal .. ")"
8437
          DefVal = Def.Value * 100
8438
          DefVal = math.floor(DefVal)
8439
          DefVal = DefVal / 100
8440
          fenbardef.Text = "Defense\n(" .. DefVal .. ")"
8441
          MvmtVal = Mvmt.Value * 100
8442
          MvmtVal = math.floor(MvmtVal)
8443
          MvmtVal = MvmtVal / 100
8444
          if Rooted.Value == true then
8445
            MvmtVal = 0
8446
          end
8447
          fenbarmove.Text = "Walkspeed\n(" .. MvmtVal .. ")"
8448
          if StunT.Value <= Stun.Value then
8449
            fenbarstun2:TweenSize((UDim2.new(0.4, 0, -4, 0)), nil, 1, 0.4, true)
8450
          else
8451
            fenbarstun2:TweenSize((UDim2.new(0.4, 0, -4 * Stun.Value / StunT.Value, 0)), nil, 1, 0.4, true)
8452
          end
8453
          fenbarstun3.Text = "Stun(" .. Stun.Value .. ")"
8454
          if 100 <= mana.Value then
8455
            mana.Value = 100
8456
          else
8457
            if mananum <= 12 then
8458
              mananum = mananum + 1
8459
            else
8460
              mananum = 0
8461
              mana.Value = mana.Value + 1
8462
            end
8463
          end
8464
          for i = 1, #cooldowns do
8465
            if cooldownmax <= cooldowns[i] then
8466
              cooldowns[i] = cooldownmax
8467
            else
8468
              cooldowns[i] = cooldowns[i] + cooldownsadd[i]
8469
            end
8470
          end
8471
        end
8472
      end
8473
    end
8474
--end