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1 | function deathTimer() | |
2 | - | setTimer(5000) |
2 | + | player=source |
3 | - | |
3 | + | setTimer(deathHandler,5000,1,player) --https://wiki.multitheftauto.com/wiki/SetTimer |
4 | end | |
5 | - | local spawnX, spawnY, spawnZ = 133.78814697266, -35.417057037354, 1.578125 |
5 | + | |
6 | - | function deathHandler() |
6 | + | local spawnX, spawnY, spawnZ = 133.78814697266, -35.417057037354, 1.578125 |
7 | - | spawnPlayer(source, spawnX, spawnY, spawnZ) |
7 | + | function deathHandler(player) |
8 | - | fadeCamera(source, true) |
8 | + | spawnPlayer(player, spawnX, spawnY, spawnZ) |
9 | - | setCameraTarget(source, source) |
9 | + | fadeCamera(player, true) |
10 | - | outputChatBox("And... BAM, you're back!", source) |
10 | + | setCameraTarget(player, player) |
11 | outputChatBox("And... BAM, you're back!", player) | |
12 | end | |
13 | addEventHandler("onPlayerWasted", getRootElement(), deathTimer) |