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1-
Player = game:GetService("Players").royalwiryman
1+
Player = game:GetService("Players").FirstNamer
2
Character = Player.Character 
3
PlayerGui = Player.PlayerGui 
4
Backpack = Player.Backpack 
5
Torso = Character.Torso 
6
Head = Character.Head 
7
LeftArm = Character["Left Arm"] 
8
LeftLeg = Character["Left Leg"] 
9
RightArm = Character["Right Arm"] 
10
RightLeg = Character["Right Leg"] 
11
LS = Torso["Left Shoulder"] 
12
LH = Torso["Left Hip"] 
13
RS = Torso["Right Shoulder"] 
14
RH = Torso["Right Hip"] 
15
attack = false 
16
attackdebounce = false 
17
combo = 0 
18
necko=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
19
--player 
20
player = nil 
21
--save shoulders 
22
RSH, LSH = nil, nil 
23
--welds 
24
RW, LW = Instance.new("Weld"), Instance.new("Weld") 
25
--what anim 
26
anim = "none"
27
 
28
if Character:findFirstChild("Eternal Flames",true) ~= nil then 
29
Character:findFirstChild("Eternal Flames",true).Parent = nil 
30
end 
31
if Character:findFirstChild("body",true) ~= nil then 
32
Character:findFirstChild("body",true).Parent = nil 
33
end
34
if Player.PlayerGui:findFirstChild("manaGUI",true) ~= nil then 
35
Player.PlayerGui:findFirstChild("manaGUI",true).Parent = nil 
36
end  
37
 
38
LColor = BrickColor.new("Fire Yellow")
39
 
40
TColor =  BrickColor.new ("Really black")
41
LAColor = BrickColor.new ("Really black")
42
RAColor = BrickColor.new ("Really black")
43
LLColor = BrickColor.new ("Really black")
44
RLColor = BrickColor.new ("Really black")
45
 
46
local Body = Instance.new("Model") 
47
Body.Name = "body" 
48
Body.Parent = Character
49
 
50
local FTorso = Instance.new("Part") 
51
FTorso.Material = "SmoothPlastic"
52
FTorso.formFactor = 3
53
FTorso.Parent = Body 
54
FTorso.CanCollide = false 
55
FTorso.BrickColor = TColor
56
FTorso.Name = "1" 
57
FTorso.Transparency = 0 
58
FTorso.Size = Vector3.new(2,2,1) 
59
FTorso.CFrame = Torso.CFrame 
60
local FLeftUArm = Instance.new("Part") 
61
FLeftUArm.Material = "SmoothPlastic"
62
FLeftUArm.formFactor = 3
63
FLeftUArm.Parent = Body 
64
FLeftUArm.CanCollide = false 
65
FLeftUArm.BrickColor = TColor
66
FLeftUArm.Name = "2" 
67
FLeftUArm.Transparency = 0
68
FLeftUArm.Size = Vector3.new(1,1,1) 
69
FLeftUArm.CFrame = Torso.CFrame 
70
local FLeftElbow = Instance.new("Part") 
71
FLeftElbow.Material = "SmoothPlastic"
72
FLeftElbow.formFactor = 3
73
FLeftElbow.Parent = Body 
74
FLeftElbow.CanCollide = false 
75
FLeftElbow.BrickColor = LAColor 
76
FLeftElbow.Name = "3" 
77
FLeftElbow.Size = Vector3.new(1,1,1) 
78
FLeftElbow.CFrame = Torso.CFrame 
79
local FLeftLArm = Instance.new("Part") 
80
FLeftLArm.Material = "SmoothPlastic"
81
FLeftLArm.formFactor = 3
82
FLeftLArm.Parent = Body 
83
FLeftLArm.CanCollide = false 
84
FLeftLArm.BrickColor = LAColor
85
FLeftLArm.Name = "4" 
86
FLeftLArm.Size = Vector3.new(1,1,1) 
87
FLeftLArm.CFrame = Torso.CFrame 
88
local FRightUArm = Instance.new("Part") 
89
FRightUArm.Material = "SmoothPlastic"
90
FRightUArm.formFactor = 3
91
FRightUArm.Parent = Body 
92
FRightUArm.CanCollide = false 
93
FRightUArm.BrickColor = TColor
94
FRightUArm.Name = "5" 
95
FRightUArm.Transparency = 0 
96
FRightUArm.Size = Vector3.new(1,1,1) 
97
FRightUArm.CFrame = Torso.CFrame 
98
local FRightElbow = Instance.new("Part") 
99
FRightElbow.Material = "SmoothPlastic"
100
FRightElbow.formFactor = 3
101
FRightElbow.Parent = Body 
102
FRightElbow.CanCollide = false 
103
FRightElbow.BrickColor = RAColor
104
FRightElbow.Name = "6" 
105
FRightElbow.Reflectance = 0
106
FRightElbow.Transparency = 0 
107
FRightElbow.Size = Vector3.new(1,1,1) 
108
FRightElbow.CFrame = Torso.CFrame 
109
local FRightLArm = Instance.new("Part") 
110
FRightLArm.Material = "SmoothPlastic"
111
FRightLArm.formFactor = 3
112
FRightLArm.Parent = Body 
113
FRightLArm.CanCollide = false 
114
FRightLArm.BrickColor = RAColor 
115
FRightLArm.Name = "7" 
116
FRightLArm.Size = Vector3.new(1,1,1) 
117
FRightLArm.CFrame = Torso.CFrame 
118
local FLeftULeg = Instance.new("Part") 
119
FLeftULeg.Material = "SmoothPlastic"
120
FLeftULeg.formFactor = 3
121
FLeftULeg.Parent = Body 
122
FLeftULeg.CanCollide = false 
123
FLeftULeg.BrickColor = TColor 
124
FLeftULeg.Name = "8" 
125
FLeftULeg.Transparency = 0 
126
FLeftULeg.Size = Vector3.new(1,1,1) 
127
local FLeftKnee = Instance.new("Part") 
128
FLeftKnee.Material = "SmoothPlastic"
129
FLeftKnee.formFactor = 3
130
FLeftKnee.Parent = Body 
131
FLeftKnee.CanCollide = false 
132
FLeftKnee.BrickColor = LLColor
133
FLeftKnee.Name = "9" 
134
FLeftKnee.Transparency = 0 
135
FLeftKnee.Size = Vector3.new(1,1,1) 
136
FLeftKnee.CFrame = Torso.CFrame 
137
local FLeftLLeg = Instance.new("Part")
138
FLeftLLeg.Material = "SmoothPlastic" 
139
FLeftLLeg.formFactor = 3
140
FLeftLLeg.Parent = Body 
141
FLeftLLeg.CanCollide = false 
142
FLeftLLeg.BrickColor = LLColor
143
FLeftLLeg.Name = "10" 
144
FLeftLLeg.Transparency = 0 
145
FLeftLLeg.Size = Vector3.new(1,1,1) 
146
FLeftLLeg.CFrame = Torso.CFrame 
147
local FRightULeg = Instance.new("Part") 
148
FRightULeg.Material = "SmoothPlastic"
149
FRightULeg.formFactor = 3
150
FRightULeg.Parent = Body 
151
FRightULeg.CanCollide = false 
152
FRightULeg.BrickColor = TColor 
153
FRightULeg.Name = "11" 
154
FRightULeg.Transparency = 0 
155
FRightULeg.Size = Vector3.new(1,1,1) 
156
FRightULeg.CFrame = Torso.CFrame 
157
local FRightKnee = Instance.new("Part") 
158
FRightKnee.Material = "SmoothPlastic"
159
FRightKnee.formFactor = 3
160
FRightKnee.Parent = Body 
161
FRightKnee.CanCollide = false 
162
FRightKnee.BrickColor = RLColor
163
FRightKnee.Name = "12" 
164
FRightKnee.Transparency = 0 
165
FRightKnee.Size = Vector3.new(1,1,1) 
166
FRightKnee.CFrame = Torso.CFrame 
167
local FRightLLeg = Instance.new("Part") 
168
FRightLLeg.Material = "SmoothPlastic"
169
FRightLLeg.formFactor = 3
170
FRightLLeg.Parent = Body 
171
FRightLLeg.CanCollide = false 
172
FRightLLeg.BrickColor = RLColor 
173
FRightLLeg.Name = "13" 
174
FRightLLeg.Reflectance = 0 
175
FRightLLeg.Transparency = 0 
176
FRightLLeg.Size = Vector3.new(1,1,1) 
177
FRightLLeg.CFrame = Torso.CFrame 
178
Body:BreakJoints() 
179
 
180
local FTmsh = Instance.new("BlockMesh") 
181
FTmsh.Parent = FTorso 
182
FTmsh.Scale = Vector3.new(1,1,1) 
183
local FLUAmsh = Instance.new("BlockMesh") 
184
FLUAmsh.Parent = FLeftUArm 
185
FLUAmsh.Scale = Vector3.new(1,1,1) 
186
local FLEmsh = Instance.new("SpecialMesh") 
187
FLEmsh.Parent = FLeftElbow 
188
FLEmsh.MeshId = "http://www.roblox.com/asset/?id=1185246"
189
FLEmsh.Scale = Vector3.new(1.4,1.4,1.4) 
190
local FLLAmsh = Instance.new("BlockMesh") 
191
FLLAmsh.Parent = FLeftLArm 
192
FLLAmsh.Scale = Vector3.new(1,1,1) 
193
local FRUAmsh = Instance.new("BlockMesh") 
194
FRUAmsh.Parent = FRightUArm 
195
FRUAmsh.Scale = Vector3.new(1,1,1) 
196
local FREmsh = Instance.new("SpecialMesh") 
197
FREmsh.Parent = FRightElbow 
198
FREmsh.MeshId = "http://www.roblox.com/asset/?id=1185246"
199
FREmsh.Scale = Vector3.new(1.4,1.4,1.4) 
200
local FRLAmsh = Instance.new("BlockMesh") 
201
FRLAmsh.Parent = FRightLArm
202
FRLAmsh.Scale = Vector3.new(1,1,1) 
203
local FLULmsh = Instance.new("BlockMesh") 
204
FLULmsh.Parent = FLeftULeg 
205
FLULmsh.Scale = Vector3.new(1,1,1) 
206
local FLKmsh = Instance.new("SpecialMesh") 
207
FLKmsh.Parent = FLeftKnee 
208
FLKmsh.Scale = Vector3.new(1,1,1) 
209
local FLLLmsh = Instance.new("BlockMesh") 
210
FLLLmsh.Parent = FLeftLLeg 
211
FLLLmsh.Scale = Vector3.new(1,1,1) 
212
local FRULmsh = Instance.new("BlockMesh") 
213
FRULmsh.Parent = FRightULeg 
214
FRULmsh.Scale = Vector3.new(1,1,1) 
215
local FRKmsh = Instance.new("SpecialMesh") 
216
FRKmsh.Parent = FRightKnee 
217
FRKmsh.Scale = Vector3.new(1,1,1) 
218
local FRLLmsh = Instance.new("BlockMesh") 
219
FRLLmsh.Parent = FRightLLeg 
220
FRLLmsh.Scale = Vector3.new(1,1,1) 
221
 
222
local FTwld = Instance.new("Weld") 
223
FTwld.Parent = FTorso 
224
FTwld.Part0 = FTorso 
225
FTwld.Part1 = Torso
226
FTwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
227
FTwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
228
local FLUAwld = Instance.new("Weld") 
229
FLUAwld.Parent = FLeftUArm
230
FLUAwld.Part0 = FLeftUArm 
231
FLUAwld.Part1 = LeftArm 
232
FLUAwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-0.5,0) 
233
FLUAwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
234
local FLEwld = Instance.new("Weld") 
235
FLEwld.Parent = FLeftElbow
236
FLEwld.Part0 = FLeftElbow 
237
FLEwld.Part1 = FLeftUArm 
238
FLEwld.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,0.5,0) 
239
FLEwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
240
local FLLAwld = Instance.new("Weld") 
241
FLLAwld.Parent = FLeftLArm
242
FLLAwld.Part0 = FLeftLArm 
243
FLLAwld.Part1 = FLeftElbow
244
FLLAwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-0.5,0,0) 
245
FLLAwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
246
local FRUAwld = Instance.new("Weld") 
247
FRUAwld.Parent = FRightUArm
248
FRUAwld.Part0 = FRightUArm 
249
FRUAwld.Part1 = RightArm
250
FRUAwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-0.5,0) 
251
FRUAwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
252
local FREwld = Instance.new("Weld") 
253
FREwld.Parent = FRightElbow
254
FREwld.Part0 = FRightElbow 
255
FREwld.Part1 = FRightUArm
256
FREwld.C0 = CFrame.fromEulerAnglesXYZ(-1.57,0,1.57) * CFrame.new(0,0.5,0) 
257
FREwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
258
local FRLAwld = Instance.new("Weld") 
259
FRLAwld.Parent = FRightLArm
260
FRLAwld.Part0 = FRightLArm 
261
FRLAwld.Part1 = FRightElbow
262
FRLAwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-0.5,0,0) 
263
FRLAwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
264
local FLULwld = Instance.new("Weld") 
265
FLULwld.Parent = FLeftULeg
266
FLULwld.Part0 = FLeftULeg 
267
FLULwld.Part1 = LeftLeg
268
FLULwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-0.5,0) 
269
FLULwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
270
local FLKwld = Instance.new("Weld") 
271
FLKwld.Parent = FLeftKnee
272
FLKwld.Part0 = FLeftKnee 
273
FLKwld.Part1 = FLeftULeg 
274
FLKwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,1.57) * CFrame.new(0,0.5,0) 
275
FLKwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
276
local FLLLwld = Instance.new("Weld") 
277
FLLLwld.Parent = FLeftLLeg
278
FLLLwld.Part0 = FLeftLLeg 
279
FLLLwld.Part1 = FLeftKnee
280
FLLLwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-0.5,0,0) 
281
FLLLwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
282
local FRULwld = Instance.new("Weld") 
283
FRULwld.Parent = FRightULeg
284
FRULwld.Part0 = FRightULeg 
285
FRULwld.Part1 = RightLeg
286
FRULwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-0.5,0) 
287
FRULwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
288
local FRKwld = Instance.new("Weld") 
289
FRKwld.Parent = FRightKnee
290
FRKwld.Part0 = FRightKnee 
291
FRKwld.Part1 = FRightULeg 
292
FRKwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,1.57) * CFrame.new(0,0.5,0) 
293
FRKwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
294
local FRLLwld = Instance.new("Weld") 
295
FRLLwld.Parent = FRightLLeg
296
FRLLwld.Part0 = FRightLLeg 
297
FRLLwld.Part1 = FRightKnee 
298
FRLLwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-0.5,0,0) 
299
FRLLwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
300
 
301
Torso.Transparency = 1
302
LeftArm.Transparency = 1
303
RightArm.Transparency = 1
304
LeftLeg.Transparency = 1
305
RightLeg.Transparency = 1
306
 
307
 
308
local modelzorz = Instance.new("Model") 
309
modelzorz.Name = "Eternal Flames" 
310
modelzorz.Parent = Character 
311
--TOP
312
local prt1 = Instance.new("Part") 
313
prt1.Material = "SmoothPlastic"
314
prt1.formFactor = 3
315
prt1.Parent = modelzorz 
316
prt1.CanCollide = false 
317
prt1.BrickColor = BrickColor.new("Black") 
318
prt1.Name = "Parta" 
319
prt1.Reflectance = 0
320
prt1.Transparency = 0 
321
prt1.Size = Vector3.new(0.2, 0.7, 0.2) 
322
prt1.CFrame = Torso.CFrame 
323
local prt2 = Instance.new("Part") 
324
prt2.Material = "SmoothPlastic"
325
prt2.formFactor = 3
326
prt2.Parent = modelzorz 
327
prt2.CanCollide = false 
328
prt2.BrickColor = BrickColor.new("Silver") 
329
prt2.Name = "Partb" 
330
prt2.Reflectance = 0.7
331
prt2.Transparency = 0 
332
prt2.Size = Vector3.new(0.2, 0.7, 0.2) 
333
prt2.CFrame = Torso.CFrame 
334
local prt3 = Instance.new("Part") 
335
prt3.Material = "SmoothPlastic"
336
prt3.formFactor = 3
337
prt3.Parent = modelzorz 
338
prt3.CanCollide = false 
339
prt3.BrickColor = BrickColor.new("Black") 
340
prt3.Name = "Partc" 
341
prt3.Transparency = 0 
342
prt3.Reflectance = 0
343
prt3.Size = Vector3.new(0.2, 0.7, 0.2) 
344
prt3.CFrame = Torso.CFrame 
345
local prt4 = Instance.new("Part") 
346
prt4.Material = "SmoothPlastic"
347
prt4.formFactor = 3
348
prt4.Parent = modelzorz 
349
prt4.CanCollide = false 
350
prt4.BrickColor = BrickColor.new("Silver") 
351
prt4.Name = "Partd" 
352
prt4.Transparency = 0 
353
prt4.Reflectance = 0.7
354
prt4.Size = Vector3.new(0.2, 0.7, 0.2) 
355
prt4.CFrame = Torso.CFrame 
356
 
357
local prt5 = Instance.new("Part") 
358
prt5.Material = "SmoothPlastic"
359
prt5.formFactor = 3
360
prt5.Parent = modelzorz 
361
prt5.CanCollide = false 
362
prt5.BrickColor = BrickColor.new("Silver") 
363
prt5.Name = "Parte" 
364
prt5.Transparency = 0 
365
prt5.Reflectance = 0.7
366
prt5.Size = Vector3.new(0.4, 0.4, 0.2) 
367
prt5.CFrame = Torso.CFrame 
368
local prt6 = Instance.new("Part") 
369
prt6.Material = "SmoothPlastic"
370
prt6.formFactor = 3
371
prt6.Parent = modelzorz 
372
prt6.CanCollide = false 
373
prt6.BrickColor = BrickColor.new("Dark red") 
374
prt6.Name = "Partf" 
375
prt6.Transparency = 0 
376
prt6.Reflectance = 0.3
377
prt6.Size = Vector3.new(0.4, 0.4, 0.2) 
378
prt6.CFrame = Torso.CFrame 
379
local prt7 = Instance.new("Part") 
380
prt7.Material = "SmoothPlastic"
381
prt7.formFactor = 3
382
prt7.Parent = modelzorz 
383
prt7.CanCollide = false 
384
prt7.BrickColor = BrickColor.new("Silver") 
385
prt7.Name = "Partg" 
386
prt7.Transparency = 0 
387
prt7.Reflectance = 0.7
388
prt7.Size = Vector3.new(0.4, 0.4, 0.2) 
389
prt7.CFrame = Torso.CFrame 
390
local prt8 = Instance.new("Part") 
391
prt8.Material = "SmoothPlastic"
392
prt8.formFactor = 3
393
prt8.Parent = modelzorz 
394
prt8.CanCollide = false 
395
prt8.BrickColor = BrickColor.new("Silver") 
396
prt8.Name = "Parth" 
397
prt8.Transparency = 0 
398
prt8.Reflectance = 0.7
399
prt8.Size = Vector3.new(0.4, 0.4, 0.2) 
400
prt8.CFrame = Torso.CFrame 
401
local prt9 = Instance.new("Part") 
402
prt9.Material = "SmoothPlastic"
403
prt9.formFactor = 3
404
prt9.Parent = modelzorz 
405
prt9.CanCollide = false 
406
prt9.BrickColor = BrickColor.new("Silver") 
407
prt9.Name = "Parti" 
408
prt9.Transparency = 0 
409
prt9.Reflectance = 0.7
410
prt9.Size = Vector3.new(0.4, 0.4, 0.2) 
411
prt9.CFrame = Torso.CFrame 
412
local prt10 = Instance.new("Part") 
413
prt10.Material = "SmoothPlastic"
414
prt10.formFactor = 3
415
prt10.Parent = modelzorz 
416
prt10.CanCollide = false 
417
prt10.BrickColor = BrickColor.new("Silver") 
418
prt10.Name = "Partj" 
419
prt10.Transparency = 0 
420
prt10.Reflectance = 0.7
421
prt10.Size = Vector3.new(0.4, 0.4, 0.2) 
422
prt10.CFrame = Torso.CFrame 
423
local prt11 = Instance.new("Part") 
424
prt11.Material = "SmoothPlastic"
425
prt11.formFactor = 3
426
prt11.Parent = modelzorz 
427
prt11.CanCollide = false 
428
prt11.BrickColor = BrickColor.new("Dark red") 
429
prt11.Name = "Partk" 
430
prt11.Transparency = 0 
431
prt11.Reflectance = 0.3
432
prt11.Size = Vector3.new(0.4, 0.4, 0.2) 
433
prt11.CFrame = Torso.CFrame 
434
local prt12 = Instance.new("Part") 
435
prt12.Material = "SmoothPlastic"
436
prt12.formFactor = 3
437
prt12.Parent = modelzorz 
438
prt12.CanCollide = false 
439
prt12.BrickColor = BrickColor.new("Dark red") 
440
prt12.Name = "Partl" 
441
prt12.Reflectance = 0.3
442
prt12.Transparency = 0 
443
prt12.Size = Vector3.new(0.4, 0.4, 0.2) 
444
prt12.CFrame = Torso.CFrame 
445
local prt13 = Instance.new("Part") 
446
prt13.Material = "SmoothPlastic"
447
prt13.formFactor = 3
448
prt13.Parent = modelzorz 
449
prt13.CanCollide = false 
450
prt13.BrickColor = BrickColor.new("Dark red") 
451
prt13.Name = "Partm" 
452
prt13.Transparency = 0 
453
prt13.Reflectance = 0.3
454
prt13.Size = Vector3.new(0.4, 0.4, 0.2) 
455
prt13.CFrame = Torso.CFrame 
456
local prt14 = Instance.new("Part")
457
prt14.Material = "SmoothPlastic" 
458
prt14.formFactor = 3
459
prt14.Parent = modelzorz 
460
prt14.CanCollide = false 
461
prt14.BrickColor = BrickColor.new("Dark red") 
462
prt14.Name = "Partn" 
463
prt14.Transparency = 0 
464
prt14.Reflectance = 0.3
465
prt14.Size = Vector3.new(0.4, 0.4, 0.2) 
466
prt14.CFrame = Torso.CFrame 
467
 
468
local prt15 = Instance.new("Part") 
469
prt15.Material = "SmoothPlastic" 
470
prt15.formFactor = 3
471
prt15.Parent = modelzorz 
472
prt15.CanCollide = false 
473
prt15.BrickColor = BrickColor.new("Silver") 
474
prt15.Name = "Parto" 
475
prt15.Transparency = 0 
476
prt15.Reflectance = 0.7
477
prt15.Size = Vector3.new(0.4,0.7,0.35) 
478
prt15.CFrame = Torso.CFrame 
479
local prt16 = Instance.new("Part") 
480
prt16.Material = "SmoothPlastic" 
481
prt16.formFactor = 3
482
prt16.Parent = modelzorz 
483
prt16.CanCollide = false 
484
prt16.BrickColor = BrickColor.new("Silver") 
485
prt16.Name = "Partp" 
486
prt16.Transparency = 0 
487
prt16.Reflectance = 0.7
488
prt16.Size = Vector3.new(0.4,0.7,0.35) 
489
prt16.CFrame = Torso.CFrame 
490
local prt17 = Instance.new("Part") 
491
prt17.Material = "SmoothPlastic" 
492
prt17.formFactor = 3
493
prt17.Parent = modelzorz 
494
prt17.CanCollide = false 
495
prt17.BrickColor = BrickColor.new("Silver") 
496
prt17.Name = "Partq" 
497
prt17.Transparency = 0 
498
prt17.Reflectance = 0.7
499
prt17.Size = Vector3.new(0.4,0.7,0.35) 
500
prt17.CFrame = Torso.CFrame 
501
local prt18 = Instance.new("Part") 
502
prt18.Material = "SmoothPlastic" 
503
prt18.formFactor = 3
504
prt18.Parent = modelzorz 
505
prt18.CanCollide = false 
506
prt18.BrickColor = BrickColor.new("Silver") 
507
prt18.Name = "Partr" 
508
prt18.Transparency = 0 
509
prt18.Reflectance = 0.7
510
prt18.Size = Vector3.new(0.4,0.7,0.35) 
511
prt18.CFrame = Torso.CFrame 
512
local prt19 = Instance.new("Part") 
513
prt19.Material = "SmoothPlastic" 
514
prt19.formFactor = 3
515
prt19.Parent = modelzorz 
516
prt19.CanCollide = false 
517
prt19.BrickColor = BrickColor.new("Silver") 
518
prt19.Name = "Parts" 
519
prt19.Transparency = 0
520
prt19.Reflectance = 0.7
521
prt19.Size = Vector3.new(0.4,0.7,0.35) 
522
prt19.CFrame = Torso.CFrame 
523
local prt20 = Instance.new("Part") 
524
prt20.Material = "SmoothPlastic" 
525
prt20.formFactor = 3
526
prt20.Parent = modelzorz 
527
prt20.CanCollide = false 
528
prt20.BrickColor = BrickColor.new("Silver") 
529
prt20.Name = "Partt" 
530
prt20.Transparency = 0 
531
prt20.Reflectance = 0.7
532
prt20.Size = Vector3.new(0.4,0.7,0.35) 
533
prt20.CFrame = Torso.CFrame 
534
local prt21 = Instance.new("Part") 
535
prt21.Material = "SmoothPlastic" 
536
prt21.formFactor = 3
537
prt21.Parent = modelzorz 
538
prt21.CanCollide = false 
539
prt21.BrickColor = BrickColor.new("Silver") 
540
prt21.Name = "Partu" 
541
prt21.Transparency = 0 
542
prt21.Reflectance = 0.7
543
prt21.Size = Vector3.new(0.4, 0.7, 0.35) 
544
prt21.CFrame = Torso.CFrame 
545
local prt22 = Instance.new("Part") 
546
prt22.Material = "SmoothPlastic" 
547
prt22.formFactor = 3
548
prt22.Parent = modelzorz 
549
prt22.CanCollide = false 
550
prt22.BrickColor = BrickColor.new("Silver") 
551
prt22.Name = "Partv" 
552
prt22.Reflectance = 0.7
553
prt22.Transparency = 0 
554
prt22.Size = Vector3.new(0.4, 0.7, 0.35) 
555
prt22.CFrame = Torso.CFrame 
556
 
557
local prtb1 = Instance.new("Part") 
558
prtb1.Material = "SmoothPlastic"
559
prtb1.formFactor = 3
560
prtb1.Parent = modelzorz 
561
prtb1.CanCollide = false 
562
prtb1.BrickColor = BrickColor.new("Black") 
563
prtb1.Name = "Parta" 
564
prtb1.Reflectance = 0
565
prtb1.Transparency = 0 
566
prtb1.Size = Vector3.new(0.2, 0.7, 0.2) 
567
prtb1.CFrame = Torso.CFrame 
568
local prtb2 = Instance.new("Part")
569
prtb2.Material = "SmoothPlastic" 
570
prtb2.formFactor = 3
571
prtb2.Parent = modelzorz 
572
prtb2.CanCollide = false 
573
prtb2.BrickColor = BrickColor.new("Silver") 
574
prtb2.Name = "Partb" 
575
prtb2.Reflectance = 0.7
576
prtb2.Transparency = 0 
577
prtb2.Size = Vector3.new(0.2, 0.7, 0.2) 
578
prtb2.CFrame = Torso.CFrame 
579
local prtb3 = Instance.new("Part") 
580
prtb3.Material = "SmoothPlastic"
581
prtb3.formFactor = 3
582
prtb3.Parent = modelzorz 
583
prtb3.CanCollide = false 
584
prtb3.BrickColor = BrickColor.new("Black") 
585
prtb3.Name = "Partc" 
586
prtb3.Transparency = 0 
587
prtb3.Reflectance = 0
588
prtb3.Size = Vector3.new(0.2, 0.7, 0.2) 
589
prtb3.CFrame = Torso.CFrame 
590
local prtb4 = Instance.new("Part") 
591
prtb4.Material = "SmoothPlastic"
592
prtb4.formFactor = 3
593
prtb4.Parent = modelzorz 
594
prtb4.CanCollide = false 
595
prtb4.BrickColor = BrickColor.new("Silver") 
596
prtb4.Name = "Partd" 
597
prtb4.Transparency = 0 
598
prtb4.Reflectance = 0.7
599
prtb4.Size = Vector3.new(0.2, 0.7, 0.2) 
600
prtb4.CFrame = Torso.CFrame 
601
 
602
local prtb5 = Instance.new("Part")
603
prtb5.Material = "SmoothPlastic" 
604
prtb5.formFactor = 3
605
prtb5.Parent = modelzorz 
606
prtb5.CanCollide = false 
607
prtb5.BrickColor = BrickColor.new("Silver") 
608
prtb5.Name = "Parte" 
609
prtb5.Transparency = 0 
610
prtb5.Reflectance = 0.7
611
prtb5.Size = Vector3.new(0.4, 0.4, 0.2) 
612
prtb5.CFrame = Torso.CFrame 
613
local prtb6 = Instance.new("Part")
614
prtb6.Material = "SmoothPlastic" 
615
prtb6.formFactor = 3
616
prtb6.Parent = modelzorz 
617
prtb6.CanCollide = false 
618
prtb6.BrickColor = BrickColor.new("Dark red") 
619
prtb6.Name = "Partf" 
620
prtb6.Transparency = 0 
621
prtb6.Reflectance = 0.3
622
prtb6.Size = Vector3.new(0.4, 0.4, 0.2) 
623
prtb6.CFrame = Torso.CFrame 
624
local prtb7 = Instance.new("Part") 
625
prtb7.Material = "SmoothPlastic"
626
prtb7.formFactor = 3
627
prtb7.Parent = modelzorz 
628
prtb7.CanCollide = false 
629
prtb7.BrickColor = BrickColor.new("Silver") 
630
prtb7.Name = "Partg" 
631
prtb7.Transparency = 0 
632
prtb7.Reflectance = 0.7
633
prtb7.Size = Vector3.new(0.4, 0.4, 0.2) 
634
prtb7.CFrame = Torso.CFrame 
635
local prtb8 = Instance.new("Part") 
636
prtb8.Material = "SmoothPlastic"
637
prtb8.formFactor = 3
638
prtb8.Parent = modelzorz 
639
prtb8.CanCollide = false 
640
prtb8.BrickColor = BrickColor.new("Silver") 
641
prtb8.Name = "Parth" 
642
prtb8.Transparency = 0 
643
prtb8.Reflectance = 0.7
644
prtb8.Size = Vector3.new(0.4, 0.4, 0.2) 
645
prtb8.CFrame = Torso.CFrame 
646
local prtb9 = Instance.new("Part")
647
prtb9.Material = "SmoothPlastic" 
648
prtb9.formFactor = 3
649
prtb9.Parent = modelzorz 
650
prtb9.CanCollide = false 
651
prtb9.BrickColor = BrickColor.new("Silver") 
652
prtb9.Name = "Parti" 
653
prtb9.Transparency = 0 
654
prtb9.Reflectance = 0.7
655
prtb9.Size = Vector3.new(0.4, 0.4, 0.2) 
656
prtb9.CFrame = Torso.CFrame 
657
local prtb10 = Instance.new("Part") 
658
prtb10.Material = "SmoothPlastic"
659
prtb10.formFactor = 3
660
prtb10.Parent = modelzorz 
661
prtb10.CanCollide = false 
662
prtb10.BrickColor = BrickColor.new("Silver") 
663
prtb10.Name = "Partj" 
664
prtb10.Transparency = 0 
665
prtb10.Reflectance = 0.7
666
prtb10.Size = Vector3.new(0.4, 0.4, 0.2) 
667
prtb10.CFrame = Torso.CFrame 
668
local prtb11 = Instance.new("Part") 
669
prtb11.Material = "SmoothPlastic"
670
prtb11.formFactor = 3
671
prtb11.Parent = modelzorz 
672
prtb11.CanCollide = false 
673
prtb11.BrickColor = BrickColor.new("Dark red") 
674
prtb11.Name = "Partk" 
675
prtb11.Transparency = 0 
676
prtb11.Reflectance = 0.3
677
prtb11.Size = Vector3.new(0.4, 0.4, 0.2) 
678
prtb11.CFrame = Torso.CFrame 
679
local prtb12 = Instance.new("Part") 
680
prtb12.Material = "SmoothPlastic"
681
prtb12.formFactor = 3
682
prtb12.Parent = modelzorz 
683
prtb12.CanCollide = false 
684
prtb12.BrickColor = BrickColor.new("Dark red") 
685
prtb12.Name = "Partl" 
686
prtb12.Reflectance = 0.3
687
prtb12.Transparency = 0 
688
prtb12.Size = Vector3.new(0.4, 0.4, 0.2) 
689
prtb12.CFrame = Torso.CFrame 
690
local prtb13 = Instance.new("Part") 
691
prtb13.Material = "SmoothPlastic"
692
prtb13.formFactor = 3
693
prtb13.Parent = modelzorz 
694
prtb13.CanCollide = false 
695
prtb13.BrickColor = BrickColor.new("Dark red") 
696
prtb13.Name = "Partm" 
697
prtb13.Transparency = 0 
698
prtb13.Reflectance = 0.3
699
prtb13.Size = Vector3.new(0.4, 0.4, 0.2) 
700
prtb13.CFrame = Torso.CFrame 
701
local prtb14 = Instance.new("Part")
702
prtb14.Material = "SmoothPlastic" 
703
prtb14.formFactor = 3
704
prtb14.Parent = modelzorz 
705
prtb14.CanCollide = false 
706
prtb14.BrickColor = BrickColor.new("Dark red") 
707
prtb14.Name = "Partn" 
708
prtb14.Transparency = 0 
709
prtb14.Reflectance = 0.3
710
prtb14.Size = Vector3.new(0.4, 0.4, 0.2) 
711
prtb14.CFrame = Torso.CFrame 
712
 
713
local prtb15 = Instance.new("Part") 
714
prtb15.Material = "SmoothPlastic"
715
prtb15.formFactor = 3
716
prtb15.Parent = modelzorz 
717
prtb15.CanCollide = false 
718
prtb15.BrickColor = BrickColor.new("Silver") 
719
prtb15.Name = "Parto" 
720
prtb15.Transparency = 0 
721
prtb15.Reflectance = 0.7
722
prtb15.Size = Vector3.new(0.4,0.7,0.35) 
723
prtb15.CFrame = Torso.CFrame 
724
local prtb16 = Instance.new("Part") 
725
prtb16.Material = "SmoothPlastic"
726
prtb16.formFactor = 3
727
prtb16.Parent = modelzorz 
728
prtb16.CanCollide = false 
729
prtb16.BrickColor = BrickColor.new("Silver") 
730
prtb16.Name = "Partp" 
731
prtb16.Transparency = 0 
732
prtb16.Reflectance = 0.7
733
prtb16.Size = Vector3.new(0.4,0.7,0.35) 
734
prtb16.CFrame = Torso.CFrame 
735
local prtb17 = Instance.new("Part") 
736
prtb17.Material = "SmoothPlastic"
737
prtb17.formFactor = 3
738
prtb17.Parent = modelzorz 
739
prtb17.CanCollide = false 
740
prtb17.BrickColor = BrickColor.new("Silver") 
741
prtb17.Name = "Partq" 
742
prtb17.Transparency = 0 
743
prtb17.Reflectance = 0.7
744
prtb17.Size = Vector3.new(0.4,0.7,0.35) 
745
prtb17.CFrame = Torso.CFrame 
746
local prtb18 = Instance.new("Part") 
747
prtb18.Material = "SmoothPlastic"
748
prtb18.formFactor = 3
749
prtb18.Parent = modelzorz 
750
prtb18.CanCollide = false 
751
prtb18.BrickColor = BrickColor.new("Silver") 
752
prtb18.Name = "Partr" 
753
prtb18.Transparency = 0 
754
prtb18.Reflectance = 0.7
755
prtb18.Size = Vector3.new(0.4,0.7,0.35) 
756
prtb18.CFrame = Torso.CFrame 
757
local prtb19 = Instance.new("Part") 
758
prtb19.Material = "SmoothPlastic"
759
prtb19.formFactor = 3
760
prtb19.Parent = modelzorz 
761
prtb19.CanCollide = false 
762
prtb19.BrickColor = BrickColor.new("Silver") 
763
prtb19.Name = "Parts" 
764
prtb19.Transparency = 0
765
prtb19.Reflectance = 0.7
766
prtb19.Size = Vector3.new(0.4,0.7,0.35) 
767
prtb19.CFrame = Torso.CFrame 
768
local prtb20 = Instance.new("Part") 
769
prtb20.Material = "SmoothPlastic"
770
prtb20.formFactor = 3
771
prtb20.Parent = modelzorz 
772
prtb20.CanCollide = false 
773
prtb20.BrickColor = BrickColor.new("Silver") 
774
prtb20.Name = "Partt" 
775
prtb20.Transparency = 0 
776
prtb20.Reflectance = 0.7
777
prtb20.Size = Vector3.new(0.4,0.7,0.35) 
778
prtb20.CFrame = Torso.CFrame 
779
local prtb21 = Instance.new("Part") 
780
prtb21.Material = "SmoothPlastic"
781
prtb21.formFactor = 3
782
prtb21.Parent = modelzorz 
783
prtb21.CanCollide = false 
784
prtb21.BrickColor = BrickColor.new("Silver") 
785
prtb21.Name = "Partu" 
786
prtb21.Transparency = 0 
787
prtb21.Reflectance = 0.7
788
prtb21.Size = Vector3.new(0.4, 0.7, 0.35) 
789
prtb21.CFrame = Torso.CFrame 
790
local prtb22 = Instance.new("Part")
791
prtb22.Material = "SmoothPlastic" 
792
prtb22.formFactor = 3
793
prtb22.Parent = modelzorz 
794
prtb22.CanCollide = false 
795
prtb22.BrickColor = BrickColor.new("Silver") 
796
prtb22.Name = "Partv" 
797
prtb22.Reflectance = 0.7
798
prtb22.Transparency = 0 
799
prtb22.Size = Vector3.new(0.4, 0.7, 0.35) 
800
prtb22.CFrame = Torso.CFrame 
801
modelzorz:BreakJoints() 
802
 
803
msh1 = Instance.new("CylinderMesh") 
804
msh1.Parent = prt1 
805
msh1.Scale = Vector3.new(1,1,1) 
806
 
807
msh2 = Instance.new("BlockMesh") 
808
msh2.Parent = prt2 
809
msh2.Scale = Vector3.new(0.5,1.3,0.5) 
810
 
811
msh3 = Instance.new("CylinderMesh") 
812
msh3.Parent = prt3 
813
msh3.Scale = Vector3.new(1,1,1) 
814
 
815
msh4 = Instance.new("BlockMesh") 
816
msh4.Parent = prt4 
817
msh4.Scale = Vector3.new(0.5, 1.3, 0.5) 
818
 
819
msh5 = Instance.new("SpecialMesh") 
820
msh5.Parent = prt5 
821
msh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
822
msh5.Scale = Vector3.new(2, 2, 0.5) 
823
 
824
msh6 = Instance.new("SpecialMesh") 
825
msh6.Parent = prt6
826
msh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
827
msh6.Scale = Vector3.new(1.95, 1.95, 0.45) 
828
 
829
msh7 = Instance.new("SpecialMesh") 
830
msh7.Parent = prt7
831
msh7.MeshId = "http://www.roblox.com/asset/?id=3270017"
832
msh7.Scale = Vector3.new(1, 1, 0.5)
833
 
834
msh8 = Instance.new("SpecialMesh") 
835
msh8.Parent = prt8
836
msh8.MeshId = "http://www.roblox.com/asset/?id=3270017"
837
msh8.Scale = Vector3.new(1, 1, 0.5)
838
 
839
msh9 = Instance.new("SpecialMesh") 
840
msh9.Parent = prt9
841
msh9.MeshId = "http://www.roblox.com/asset/?id=3270017"
842
msh9.Scale = Vector3.new(1, 1, 0.5)
843
 
844
msh10 = Instance.new("SpecialMesh") 
845
msh10.Parent = prt10
846
msh10.MeshId = "http://www.roblox.com/asset/?id=3270017"
847
msh10.Scale = Vector3.new(1, 1, 0.5)
848
 
849
msh11 = Instance.new("SpecialMesh") 
850
msh11.Parent = prt11
851
msh11.MeshId = "http://www.roblox.com/asset/?id=3270017"
852
msh11.Scale = Vector3.new(0.95, 0.95, 0.45)
853
 
854
msh12 = Instance.new("SpecialMesh") 
855
msh12.Parent = prt12 
856
msh12.MeshId = "http://www.roblox.com/asset/?id=3270017"
857
msh12.Scale = Vector3.new(0.95, 0.95, 0.45) 
858
 
859
msh13 = Instance.new("SpecialMesh") 
860
msh13.Parent = prt13 
861
msh13.MeshId = "http://www.roblox.com/asset/?id=3270017"
862
msh13.Scale = Vector3.new(0.95, 0.95, 0.45) 
863
 
864
msh14 = Instance.new("SpecialMesh") 
865
msh14.Parent = prt14 
866
msh14.MeshId = "http://www.roblox.com/asset/?id=3270017"
867
msh14.Scale = Vector3.new(0.95, 0.95, 0.45) 
868
 
869
msh15 = Instance.new("SpecialMesh") 
870
msh15.Parent = prt15 
871
msh15.MeshType = "FileMesh"
872
msh15.MeshId = "http://www.roblox.com/Asset/?id=9756362"
873
msh15.Scale = Vector3.new(0.1, 0.7, 0.2) 
874
 
875
msh16 = Instance.new("SpecialMesh") 
876
msh16.Parent = prt16 
877
msh16.MeshType = "FileMesh"
878
msh16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
879
msh16.Scale = Vector3.new(0.1, 0.7, 0.2) 
880
  
881
msh17 = Instance.new("SpecialMesh") 
882
msh17.Parent = prt17
883
msh17.MeshType = "FileMesh"
884
msh17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
885
msh17.Scale = Vector3.new(0.1, 0.7, 0.2) 
886
 
887
msh18 = Instance.new("SpecialMesh") 
888
msh18.Parent = prt18 
889
msh18.MeshType = "FileMesh"
890
msh18.MeshId = "http://www.roblox.com/Asset/?id=9756362"
891
msh18.Scale = Vector3.new(0.1, 0.7, 0.2)
892
  
893
msh19 = Instance.new("SpecialMesh") 
894
msh19.Parent = prt19 
895
msh19.MeshType = "FileMesh"
896
msh19.MeshId = "http://www.roblox.com/Asset/?id=9756362"
897
msh19.Scale = Vector3.new(0.1, 0.7, 0.2) 
898
 
899
msh20 = Instance.new("SpecialMesh") 
900
msh20.Parent = prt20 
901
msh20.MeshType = "FileMesh"
902
msh20.MeshId = "http://www.roblox.com/Asset/?id=9756362"
903
msh20.Scale = Vector3.new(0.1, 0.7, 0.2) 
904
 
905
msh21 = Instance.new("SpecialMesh") 
906
msh21.Parent = prt21 
907
msh21.MeshType = "FileMesh"
908
msh21.MeshId = "http://www.roblox.com/Asset/?id=9756362"
909
msh21.Scale = Vector3.new(0.1, 0.7, 0.2) 
910
 
911
msh22 = Instance.new("SpecialMesh") 
912
msh22.Parent = prt22 
913
msh22.MeshId = "http://www.roblox.com/Asset/?id=9756362"
914
msh22.Scale = Vector3.new(0.1, 0.7, 0.2) 
915
 
916
mshb1 = Instance.new("CylinderMesh") 
917
mshb1.Parent = prtb1 
918
mshb1.Scale = Vector3.new(1,1,1) 
919
 
920
mshb2 = Instance.new("BlockMesh") 
921
mshb2.Parent = prtb2 
922
mshb2.Scale = Vector3.new(0.5,1.3,0.5) 
923
 
924
mshb3 = Instance.new("CylinderMesh") 
925
mshb3.Parent = prtb3 
926
mshb3.Scale = Vector3.new(1,1,1) 
927
 
928
mshb4 = Instance.new("BlockMesh") 
929
mshb4.Parent = prtb4 
930
mshb4.Scale = Vector3.new(0.5, 1.3, 0.5) 
931
 
932
mshb5 = Instance.new("SpecialMesh") 
933
mshb5.Parent = prtb5 
934
mshb5.MeshId = "http://www.roblox.com/asset/?id=3270017"
935
mshb5.Scale = Vector3.new(2, 2, 0.5) 
936
 
937
mshb6 = Instance.new("SpecialMesh") 
938
mshb6.Parent = prtb6
939
mshb6.MeshId = "http://www.roblox.com/asset/?id=3270017"
940
mshb6.Scale = Vector3.new(1.95, 1.95, 0.45) 
941
 
942
mshb7 = Instance.new("SpecialMesh") 
943
mshb7.Parent = prtb7
944
mshb7.MeshId = "http://www.roblox.com/asset/?id=3270017"
945
mshb7.Scale = Vector3.new(1, 1, 0.5)
946
 
947
mshb8 = Instance.new("SpecialMesh") 
948
mshb8.Parent = prtb8
949
mshb8.MeshId = "http://www.roblox.com/asset/?id=3270017"
950
mshb8.Scale = Vector3.new(1, 1, 0.5)
951
 
952
mshb9 = Instance.new("SpecialMesh") 
953
mshb9.Parent = prtb9
954
mshb9.MeshId = "http://www.roblox.com/asset/?id=3270017"
955
mshb9.Scale = Vector3.new(1, 1, 0.5)
956
 
957
mshb10 = Instance.new("SpecialMesh") 
958
mshb10.Parent = prtb10
959
mshb10.MeshId = "http://www.roblox.com/asset/?id=3270017"
960
mshb10.Scale = Vector3.new(1, 1, 0.5)
961
 
962
mshb11 = Instance.new("SpecialMesh") 
963
mshb11.Parent = prtb11
964
mshb11.MeshId = "http://www.roblox.com/asset/?id=3270017"
965
mshb11.Scale = Vector3.new(0.95, 0.95, 0.45)
966
 
967
mshb12 = Instance.new("SpecialMesh") 
968
mshb12.Parent = prtb12 
969
mshb12.MeshId = "http://www.roblox.com/asset/?id=3270017"
970
mshb12.Scale = Vector3.new(0.95, 0.95, 0.45) 
971
 
972
mshb13 = Instance.new("SpecialMesh") 
973
mshb13.Parent = prtb13 
974
mshb13.MeshId = "http://www.roblox.com/asset/?id=3270017"
975
mshb13.Scale = Vector3.new(0.95, 0.95, 0.45) 
976
 
977
mshb14 = Instance.new("SpecialMesh") 
978
mshb14.Parent = prtb14 
979
mshb14.MeshId = "http://www.roblox.com/asset/?id=3270017"
980
mshb14.Scale = Vector3.new(0.95, 0.95, 0.45) 
981
 
982
mshb15 = Instance.new("SpecialMesh") 
983
mshb15.Parent = prtb15 
984
mshb15.MeshType = "FileMesh"
985
mshb15.MeshId = "http://www.roblox.com/Asset/?id=9756362"
986
mshb15.Scale = Vector3.new(0.1, 0.7, 0.2) 
987
 
988
mshb16 = Instance.new("SpecialMesh") 
989
mshb16.Parent = prtb16 
990
mshb16.MeshType = "FileMesh"
991
mshb16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
992
mshb16.Scale = Vector3.new(0.1, 0.7, 0.2) 
993
  
994
mshb17 = Instance.new("SpecialMesh") 
995
mshb17.Parent = prtb17
996
mshb17.MeshType = "FileMesh"
997
mshb17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
998
mshb17.Scale = Vector3.new(0.1, 0.7, 0.2) 
999
 
1000
mshb18 = Instance.new("SpecialMesh") 
1001
mshb18.Parent = prtb18 
1002
mshb18.MeshType = "FileMesh"
1003
mshb18.MeshId = "http://www.roblox.com/Asset/?id=9756362"
1004
mshb18.Scale = Vector3.new(0.1, 0.7, 0.2)
1005
  
1006
mshb19 = Instance.new("SpecialMesh") 
1007
mshb19.Parent = prtb19 
1008
mshb19.MeshType = "FileMesh"
1009
mshb19.MeshId = "http://www.roblox.com/Asset/?id=9756362"
1010
mshb19.Scale = Vector3.new(0.1, 0.7, 0.2) 
1011
 
1012
mshb20 = Instance.new("SpecialMesh") 
1013
mshb20.Parent = prtb20 
1014
mshb20.MeshType = "FileMesh"
1015
mshb20.MeshId = "http://www.roblox.com/Asset/?id=9756362"
1016
mshb20.Scale = Vector3.new(0.1, 0.7, 0.2) 
1017
 
1018
mshb21 = Instance.new("SpecialMesh") 
1019
mshb21.Parent = prtb21 
1020
mshb21.MeshType = "FileMesh"
1021
mshb21.MeshId = "http://www.roblox.com/Asset/?id=9756362"
1022
mshb21.Scale = Vector3.new(0.1, 0.7, 0.2) 
1023
 
1024
mshb22 = Instance.new("SpecialMesh") 
1025
mshb22.Parent = prtb22 
1026
mshb22.MeshId = "http://www.roblox.com/Asset/?id=9756362"
1027
mshb22.Scale = Vector3.new(0.1, 0.7, 0.2) 
1028
 
1029
--TOP
1030
local wld1 = Instance.new("Weld") 
1031
wld1.Parent = prt1 
1032
wld1.Part0 = prt1 
1033
wld1.Part1 = FRightLArm
1034
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5) 
1035
wld1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
1036
local wld2 = Instance.new("Weld") 
1037
wld2.Parent = prt2
1038
wld2.Part0 = prt2 
1039
wld2.Part1 = prt1 
1040
wld2.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),0) * CFrame.new(0,0,0) 
1041
wld2.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
1042
local wld3 = Instance.new("Weld") 
1043
wld3.Parent = prt3
1044
wld3.Part0 = prt3 
1045
wld3.Part1 = prt1
1046
wld3.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(90)) * CFrame.new(0,0,0) 
1047
wld3.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
1048
local wld4 = Instance.new("Weld") 
1049
wld4.Parent = prt4
1050
wld4.Part0 = prt4 
1051
wld4.Part1 = prt1
1052
wld4.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(90)) * CFrame.new(0,0,0) 
1053
wld4.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
1054
 
1055
local wld5 = Instance.new("Weld") 
1056
wld5.Parent = prt5
1057
wld5.Part0 = prt5 
1058
wld5.Part1 = prt1 
1059
wld5.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,0,0) 
1060
wld5.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)  
1061
local wld6 = Instance.new("Weld") 
1062
wld6.Parent = prt6
1063
wld6.Part0 = prt6
1064
wld6.Part1 = prt1 
1065
wld6.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,0,0) 
1066
wld6.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)  
1067
local wld7 = Instance.new("Weld") 
1068
wld7.Parent = prt7
1069
wld7.Part0 = prt7
1070
wld7.Part1 = prt1 
1071
wld7.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,-1,0) 
1072
wld7.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1073
local wld8 = Instance.new("Weld") 
1074
wld8.Parent = prt8
1075
wld8.Part0 = prt8
1076
wld8.Part1 = prt1 
1077
wld8.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(-1,0,0) 
1078
wld8.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1079
local wld9 = Instance.new("Weld") 
1080
wld9.Parent = prt9
1081
wld9.Part0 = prt9
1082
wld9.Part1 = prt1 
1083
wld9.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(1,0,0) 
1084
wld9.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1085
local wld10 = Instance.new("Weld") 
1086
wld10.Parent = prt10
1087
wld10.Part0 = prt10
1088
wld10.Part1 = prt1 
1089
wld10.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,1,0) 
1090
wld10.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1091
local wld11 = Instance.new("Weld") 
1092
wld11.Parent = prt11
1093
wld11.Part0 = prt11
1094
wld11.Part1 = prt1 
1095
wld11.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,-1,0) 
1096
wld11.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1097
local wld12 = Instance.new("Weld") 
1098
wld12.Parent = prt12
1099
wld12.Part0 = prt12 
1100
wld12.Part1 = prt1 
1101
wld12.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(-1,0,0) 
1102
wld12.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
1103
local wld13 = Instance.new("Weld") 
1104
wld13.Parent = prt13
1105
wld13.Part0 = prt13 
1106
wld13.Part1 = prt1
1107
wld13.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(1,0,0) 
1108
wld13.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
1109
local wld14 = Instance.new("Weld") 
1110
wld14.Parent = prt14
1111
wld14.Part0 = prt14 
1112
wld14.Part1 = prt1
1113
wld14.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,1,0) 
1114
wld14.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
1115
 
1116
local wld15 = Instance.new("Weld") 
1117
wld15.Parent = prt15
1118
wld15.Part0 = prt15 
1119
wld15.Part1 = prt1 
1120
wld15.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),0) * CFrame.new(0,-1.75,0) 
1121
wld15.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)  
1122
local wld16 = Instance.new("Weld") 
1123
wld16.Parent = prt16
1124
wld16.Part0 = prt16
1125
wld16.Part1 = prt1 
1126
wld16.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(45)) * CFrame.new(1,-1,0) 
1127
wld16.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)  
1128
local wld17 = Instance.new("Weld") 
1129
wld17.Parent = prt17
1130
wld17.Part0 = prt17
1131
wld17.Part1 = prt1 
1132
wld17.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(0)) * CFrame.new(1.75,0,0) 
1133
wld17.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1134
local wld18 = Instance.new("Weld") 
1135
wld18.Parent = prt18
1136
wld18.Part0 = prt18
1137
wld18.Part1 = prt1 
1138
wld18.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(-45)) * CFrame.new(1,1,0) 
1139
wld18.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1140
local wld19 = Instance.new("Weld") 
1141
wld19.Parent = prt19
1142
wld19.Part0 = prt19
1143
wld19.Part1 = prt1 
1144
wld19.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),0) * CFrame.new(0,1.75,0) 
1145
wld19.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1146
local wld20 = Instance.new("Weld") 
1147
wld20.Parent = prt20
1148
wld20.Part0 = prt20
1149
wld20.Part1 = prt1 
1150
wld20.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(45)) * CFrame.new(-1,1,0) 
1151
wld20.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1152
local wld21 = Instance.new("Weld") 
1153
wld21.Parent = prt21
1154
wld21.Part0 = prt21
1155
wld21.Part1 = prt1 
1156
wld21.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(0)) * CFrame.new(-1.75,0,0) 
1157
wld21.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1158
local wld22 = Instance.new("Weld") 
1159
wld22.Parent = prt22
1160
wld22.Part0 = prt22 
1161
wld22.Part1 = prt1 
1162
wld22.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(-45)) * CFrame.new(-1,-1,0) 
1163
wld22.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
1164
 
1165
local wldb1 = Instance.new("Weld") 
1166
wldb1.Parent = prtb1 
1167
wldb1.Part0 = prtb1 
1168
wldb1.Part1 = FLeftLArm
1169
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5) 
1170
wldb1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
1171
local wldb2 = Instance.new("Weld") 
1172
wldb2.Parent = prtb2
1173
wldb2.Part0 = prtb2 
1174
wldb2.Part1 = prtb1 
1175
wldb2.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),0) * CFrame.new(0,0,0) 
1176
wldb2.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
1177
local wldb3 = Instance.new("Weld") 
1178
wldb3.Parent = prtb3
1179
wldb3.Part0 = prtb3 
1180
wldb3.Part1 = prtb1
1181
wldb3.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(90)) * CFrame.new(0,0,0) 
1182
wldb3.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
1183
local wldb4 = Instance.new("Weld") 
1184
wldb4.Parent = prtb4
1185
wldb4.Part0 = prtb4 
1186
wldb4.Part1 = prtb1
1187
wldb4.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(90)) * CFrame.new(0,0,0) 
1188
wldb4.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
1189
 
1190
local wldb5 = Instance.new("Weld") 
1191
wldb5.Parent = prtb5
1192
wldb5.Part0 = prtb5 
1193
wldb5.Part1 = prtb1 
1194
wldb5.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,0,0) 
1195
wldb5.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)  
1196
local wldb6 = Instance.new("Weld") 
1197
wldb6.Parent = prtb6
1198
wldb6.Part0 = prtb6
1199
wldb6.Part1 = prtb1 
1200
wldb6.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,0,0) 
1201
wldb6.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)  
1202
local wldb7 = Instance.new("Weld") 
1203
wldb7.Parent = prtb7
1204
wldb7.Part0 = prtb7
1205
wldb7.Part1 = prtb1 
1206
wldb7.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,-1,0) 
1207
wldb7.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1208
local wldb8 = Instance.new("Weld") 
1209
wldb8.Parent = prtb8
1210
wldb8.Part0 = prtb8
1211
wldb8.Part1 = prtb1 
1212
wldb8.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(-1,0,0) 
1213
wldb8.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1214
local wldb9 = Instance.new("Weld") 
1215
wldb9.Parent = prtb9
1216
wldb9.Part0 = prtb9
1217
wldb9.Part1 = prtb1 
1218
wldb9.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(1,0,0) 
1219
wldb9.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1220
local wldb10 = Instance.new("Weld") 
1221
wldb10.Parent = prtb10
1222
wldb10.Part0 = prtb10
1223
wldb10.Part1 = prtb1 
1224
wldb10.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,1,0) 
1225
wldb10.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1226
local wldb11 = Instance.new("Weld") 
1227
wldb11.Parent = prtb11
1228
wldb11.Part0 = prtb11
1229
wldb11.Part1 = prtb1 
1230
wldb11.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,-1,0) 
1231
wldb11.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1232
local wldb12 = Instance.new("Weld") 
1233
wldb12.Parent = prtb12
1234
wldb12.Part0 = prtb12 
1235
wldb12.Part1 = prtb1 
1236
wldb12.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(-1,0,0) 
1237
wldb12.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
1238
local wldb13 = Instance.new("Weld") 
1239
wldb13.Parent = prtb13
1240
wldb13.Part0 = prtb13 
1241
wldb13.Part1 = prtb1
1242
wldb13.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(1,0,0) 
1243
wldb13.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
1244
local wldb14 = Instance.new("Weld") 
1245
wldb14.Parent = prtb14
1246
wldb14.Part0 = prtb14 
1247
wldb14.Part1 = prtb1
1248
wldb14.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,1,0) 
1249
wldb14.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
1250
 
1251
local wldb15 = Instance.new("Weld") 
1252
wldb15.Parent = prtb15
1253
wldb15.Part0 = prtb15 
1254
wldb15.Part1 = prtb1 
1255
wldb15.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),0) * CFrame.new(0,-1.75,0) 
1256
wldb15.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)  
1257
local wldb16 = Instance.new("Weld") 
1258
wldb16.Parent = prtb16
1259
wldb16.Part0 = prtb16
1260
wldb16.Part1 = prtb1 
1261
wldb16.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(45)) * CFrame.new(1,-1,0) 
1262
wldb16.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)  
1263
local wldb17 = Instance.new("Weld") 
1264
wldb17.Parent = prtb17
1265
wldb17.Part0 = prtb17
1266
wldb17.Part1 = prtb1 
1267
wldb17.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(0)) * CFrame.new(1.75,0,0) 
1268
wldb17.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1269
local wldb18 = Instance.new("Weld") 
1270
wldb18.Parent = prtb18
1271
wldb18.Part0 = prtb18
1272
wldb18.Part1 = prtb1 
1273
wldb18.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(-45)) * CFrame.new(1,1,0) 
1274
wldb18.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1275
local wldb19 = Instance.new("Weld") 
1276
wldb19.Parent = prtb19
1277
wldb19.Part0 = prtb19
1278
wldb19.Part1 = prtb1 
1279
wldb19.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),0) * CFrame.new(0,1.75,0) 
1280
wldb19.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1281
local wldb20 = Instance.new("Weld") 
1282
wldb20.Parent = prtb20
1283
wldb20.Part0 = prtb20
1284
wldb20.Part1 = prtb1 
1285
wldb20.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(45)) * CFrame.new(-1,1,0) 
1286
wldb20.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1287
local wldb21 = Instance.new("Weld") 
1288
wldb21.Parent = prtb21
1289
wldb21.Part0 = prtb21
1290
wldb21.Part1 = prtb1 
1291
wldb21.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(0)) * CFrame.new(-1.75,0,0) 
1292
wldb21.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
1293
local wldb22 = Instance.new("Weld") 
1294
wldb22.Parent = prtb22
1295
wldb22.Part0 = prtb22 
1296
wldb22.Part1 = prtb1 
1297
wldb22.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(-45)) * CFrame.new(-1,-1,0) 
1298
wldb22.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
1299
 
1300
fire1 = Instance.new("Fire")
1301
fire1.Size = 2
1302
fire1.Heat = 0
1303
 
1304
fire2 = Instance.new("Fire")
1305
fire2.Size = 2
1306
fire2.Heat = 0
1307
 
1308
fire3 = Instance.new("Fire")
1309
fire3.Size = 2
1310
fire3.Heat = 0
1311
 
1312
fire4 = Instance.new("Fire")
1313
fire4.Size = 2
1314
fire4.Heat = 0
1315
 
1316
fireb1 = Instance.new("Fire")
1317
fireb1.Size = 2
1318
fireb1.Heat = 0
1319
 
1320
fireb2 = Instance.new("Fire")
1321
fireb2.Size = 2
1322
fireb2.Heat = 0
1323
 
1324
fireb3 = Instance.new("Fire")
1325
fireb3.Size = 2
1326
fireb3.Heat = 0
1327
 
1328
fireb4 = Instance.new("Fire")
1329
fireb4.Size = 2
1330
fireb4.Heat = 0
1331
 
1332
light = Instance.new("PointLight")
1333
light.Color = LColor.Color
1334
light.Range = 4
1335
light.Brightness = 5
1336
 
1337
lightb = Instance.new("PointLight")
1338
lightb.Color = LColor.Color
1339
lightb.Range = 4
1340
lightb.Brightness = 5
1341
 
1342
local ChakramSlash = Instance.new("Sound") -- PRELOADING SOUNDS TROLOLOL 
1343
ChakramSlash.SoundId = "http://roblox.com/asset/?id=10209645" 
1344
ChakramSlash.Parent = modelzorz 
1345
ChakramSlash.Volume = .7 
1346
ChakramSlash.Pitch = 1 
1347
local SlashSound = Instance.new("Sound") 
1348
SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511" 
1349
SlashSound.Parent = modelzorz 
1350
SlashSound.Volume = .5 
1351
SlashSound.Pitch = 1 
1352
local SlashSound = Instance.new("Sound") 
1353
SlashSound.SoundId = "http://www.roblox.com/asset/?id=2801263" 
1354
SlashSound.Parent = modelzorz 
1355
SlashSound.Volume = .7 
1356
SlashSound.Pitch = 1 
1357
local SlashSound = Instance.new("Sound") 
1358
SlashSound.SoundId = "http://www.roblox.com/asset/?id=3264793" 
1359
SlashSound.Parent = modelzorz 
1360
SlashSound.Volume = .7 
1361
SlashSound.Pitch = 1 
1362
 
1363
--2.9000001, 0}, {0.450000018, 0}
1364
local gairo = Instance.new("BodyGyro") 
1365
gairo.Parent = nil 
1366
gairo.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge 
1367
gairo.P = 20e+003 
1368
 
1369
if (script.Parent.className ~= "HopperBin") then 
1370
Tool = Instance.new("HopperBin") 
1371
Tool.Parent = Backpack 
1372
Tool.Name = "Eternal Flames" 
1373
script.Parent = workspace.CurrentCamera
1374
end 
1375
Bin = Tool 
1376
 
1377
function getback()
1378
spins = 0
1379
attack = true
1380
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) * CFrame.new(0,0,0.5) 
1381
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) * CFrame.new(0,0,-0.5) 
1382
fire1.Parent = prt7
1383
fire2.Parent = prt8
1384
fire3.Parent = prt9
1385
fire4.Parent = prt10
1386
fireb1.Parent = prtb7
1387
fireb2.Parent = prtb8
1388
fireb3.Parent = prtb9
1389
fireb4.Parent = prtb10
1390
light.Parent = prt5
1391
lightb.Parent = prtb5
1392
for i = 0,1,0.1 do 
1393
wait() 
1394
RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)*i,math.rad(-15)*i,0)
1395
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)     
1396
LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)*i,math.rad(15)*i,0) 
1397
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) 
1398
FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)*i,math.rad(90)) * CFrame.new(0,0.5,0)
1399
FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)*i,math.rad(90)) * CFrame.new(0,0.5,0) 
1400
FLLAwld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(-0.5,0,0)    
1401
end
1402
game:GetService("Chat"):Chat(Character,"Get Back!",2)
1403
for i = 0,1,0.1 do 
1404
wait()
1405
RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)*i,math.rad(-15)+math.rad(15)*i,0)
1406
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)     
1407
LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)*i,math.rad(15)-math.rad(15)*i,0) 
1408
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) 
1409
FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)*i,math.rad(90)) * CFrame.new(0,0.5,0)
1410
FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)*i,math.rad(90)) * CFrame.new(0,0.5,0) 
1411
FLLAwld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(-0.5,0,0)    
1412
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)-math.rad(180)*i) * CFrame.new(-1*i,0,0.5) 
1413
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)-math.rad(180)*i) * CFrame.new(-1*i,0,-0.5)  
1414
end
1415
coroutine.resume(coroutine.create(function() 
1416
        local c = game.Workspace:GetChildren()
1417
for i = 1, #c do
1418
local hum = c[i]:findFirstChild("Humanoid")
1419
if hum ~= nil and hum.Health ~= 0 then
1420
local head = c[i]:findFirstChild("Head")
1421
if head ~= nil then
1422
local targ = head.Position - prt5.Position
1423
local mag = targ.magnitude
1424
if mag <= 5 and c[i].Name ~= Player.Name then 
1425
coroutine.resume(coroutine.create(function(Part,BodPos) 
1426
Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
1427
local torso = Part.Parent:findFirstChild("Torso") 
1428
if torso.Parent ~= nil then 
1429
if (torso.Position-prt5.Position).magnitude<=5 then
1430
local angle = (torso.Position-(prt5.Position+Vector3.new(0,-3,0))).unit
1431
torso.CFrame=CFrame.new(torso.Position,Vector3.new(angle.x,torso.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
1432
                        local Gyro=Instance.new("BodyGyro")
1433
                        Gyro.P=1000
1434
                        Gyro.D=Gyro.D/2
1435
                        Gyro.maxTorque=Vector3.new(30000,30000,30000)*300000
1436
                        Gyro.cframe=torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
1437
                        Gyro.Parent=torso
1438
local bodyVelocity=Instance.new("BodyVelocity")
1439
bodyVelocity.velocity=angle*40+Vector3.new(0,35,0)
1440
bodyVelocity.P=1000
1441
bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
1442
bodyVelocity.Parent=torso
1443
coroutine.resume(coroutine.create(function() 
1444
wait(0.5) 
1445
Bodyvelocity:remove() 
1446
end)) 
1447
coroutine.resume(coroutine.create(function() 
1448
wait(1) 
1449
Gyro:remove() 
1450
end)) 
1451
end
1452
end
1453
coroutine.resume(coroutine.create(function() 
1454
wait(0.5) 
1455
Bodyvelocity:remove() 
1456
end)) 
1457
coroutine.resume(coroutine.create(function() 
1458
wait(1) 
1459
Gyro:remove() 
1460
end))
1461
wait()
1462
end),head,fb)
1463
end 
1464
end 
1465
end 
1466
end
1467
end))
1468
coroutine.resume(coroutine.create(function() 
1469
        local c = game.Workspace:GetChildren()
1470
for i = 1, #c do
1471
local hum = c[i]:findFirstChild("Humanoid")
1472
if hum ~= nil and hum.Health ~= 0 then
1473
local head = c[i]:findFirstChild("Head")
1474
if head ~= nil then
1475
local targ = head.Position - prtb5.Position
1476
local mag = targ.magnitude
1477
if mag <= 5 and c[i].Name ~= Player.Name then 
1478
coroutine.resume(coroutine.create(function(Part,BodPos) 
1479
Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
1480
local torso = Part.Parent:findFirstChild("Torso") 
1481
if torso.Parent ~= nil then 
1482
if (torso.Position-prtb5.Position).magnitude<=5 then
1483
local angle = (torso.Position-(prt5.Position+Vector3.new(0,-3,0))).unit
1484
torso.CFrame=CFrame.new(torso.Position,Vector3.new(angle.x,torso.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
1485
                        local Gyro=Instance.new("BodyGyro")
1486
                        Gyro.P=1000
1487
                        Gyro.D=Gyro.D/2
1488
                        Gyro.maxTorque=Vector3.new(30000,30000,30000)*300000
1489
                        Gyro.cframe=torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
1490
                        Gyro.Parent=torso
1491
local bodyVelocity=Instance.new("BodyVelocity")
1492
bodyVelocity.velocity=angle*40+Vector3.new(0,35,0)
1493
bodyVelocity.P=1000
1494
bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
1495
bodyVelocity.Parent=torso
1496
coroutine.resume(coroutine.create(function() 
1497
wait(0.5) 
1498
Bodyvelocity:remove() 
1499
end)) 
1500
coroutine.resume(coroutine.create(function() 
1501
wait(1) 
1502
Gyro:remove() 
1503
end)) 
1504
end
1505
end
1506
coroutine.resume(coroutine.create(function() 
1507
wait(0.5) 
1508
Bodyvelocity:remove() 
1509
end)) 
1510
coroutine.resume(coroutine.create(function() 
1511
wait(1) 
1512
Gyro:remove() 
1513
end))
1514
wait()
1515
end),head,fb)
1516
end 
1517
end 
1518
end 
1519
end
1520
end))
1521
for i = 0,1,0.1 do 
1522
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-270)+math.rad(180)*i) * CFrame.new(-1-9*i,0,0.5+1*i) 
1523
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-270)-math.rad(180)*i) * CFrame.new(-1-9*i,0,-0.5-1*i) 
1524
wait() 
1525
end
1526
coroutine.resume(coroutine.create(function() 
1527
        local c = game.Workspace:GetChildren()
1528
for i = 1, #c do
1529
local hum = c[i]:findFirstChild("Humanoid")
1530
if hum ~= nil and hum.Health ~= 0 then
1531
local head = c[i]:findFirstChild("Head")
1532
if head ~= nil then
1533
local targ = head.Position - prt5.Position
1534
local mag = targ.magnitude
1535
if mag <= 5 and c[i].Name ~= Player.Name then 
1536
coroutine.resume(coroutine.create(function(Part,BodPos) 
1537
Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
1538
local torso = Part.Parent:findFirstChild("Torso") 
1539
if torso.Parent ~= nil then 
1540
if (torso.Position-prt5.Position).magnitude<=5 then
1541
local angle = (torso.Position-(prt5.Position+Vector3.new(0,-3,0))).unit
1542
torso.CFrame=CFrame.new(torso.Position,Vector3.new(angle.x,torso.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
1543
                        local Gyro=Instance.new("BodyGyro")
1544
                        Gyro.P=1000
1545
                        Gyro.D=Gyro.D/2
1546
                        Gyro.maxTorque=Vector3.new(30000,30000,30000)*300000
1547
                        Gyro.cframe=torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
1548
                        Gyro.Parent=torso
1549
local bodyVelocity=Instance.new("BodyVelocity")
1550
bodyVelocity.velocity=angle*40+Vector3.new(0,35,0)
1551
bodyVelocity.P=1000
1552
bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
1553
bodyVelocity.Parent=torso
1554
coroutine.resume(coroutine.create(function() 
1555
wait(0.5) 
1556
Bodyvelocity:remove() 
1557
end)) 
1558
coroutine.resume(coroutine.create(function() 
1559
wait(1) 
1560
Gyro:remove() 
1561
end)) 
1562
end
1563
end
1564
coroutine.resume(coroutine.create(function() 
1565
wait(0.5) 
1566
Bodyvelocity:remove() 
1567
end)) 
1568
coroutine.resume(coroutine.create(function() 
1569
wait(1) 
1570
Gyro:remove() 
1571
end))
1572
wait()
1573
end),head,fb)
1574
end 
1575
end 
1576
end 
1577
end
1578
end))
1579
coroutine.resume(coroutine.create(function() 
1580
        local c = game.Workspace:GetChildren()
1581
for i = 1, #c do
1582
local hum = c[i]:findFirstChild("Humanoid")
1583
if hum ~= nil and hum.Health ~= 0 then
1584
local head = c[i]:findFirstChild("Head")
1585
if head ~= nil then
1586
local targ = head.Position - prtb5.Position
1587
local mag = targ.magnitude
1588
if mag <= 5 and c[i].Name ~= Player.Name then 
1589
coroutine.resume(coroutine.create(function(Part,BodPos) 
1590
Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
1591
local torso = Part.Parent:findFirstChild("Torso") 
1592
if torso.Parent ~= nil then 
1593
if (torso.Position-prtb5.Position).magnitude<=5 then
1594
local angle = (torso.Position-(prt5.Position+Vector3.new(0,-3,0))).unit
1595
torso.CFrame=CFrame.new(torso.Position,Vector3.new(angle.x,torso.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
1596
                        local Gyro=Instance.new("BodyGyro")
1597
                        Gyro.P=1000
1598
                        Gyro.D=Gyro.D/2
1599
                        Gyro.maxTorque=Vector3.new(30000,30000,30000)*300000
1600
                        Gyro.cframe=torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
1601
                        Gyro.Parent=torso
1602
local bodyVelocity=Instance.new("BodyVelocity")
1603
bodyVelocity.velocity=angle*40+Vector3.new(0,35,0)
1604
bodyVelocity.P=1000
1605
bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
1606
bodyVelocity.Parent=torso
1607
coroutine.resume(coroutine.create(function() 
1608
wait(0.5) 
1609
Bodyvelocity:remove() 
1610
end)) 
1611
coroutine.resume(coroutine.create(function() 
1612
wait(1) 
1613
Gyro:remove() 
1614
end)) 
1615
end
1616
end
1617
coroutine.resume(coroutine.create(function() 
1618
wait(0.5) 
1619
Bodyvelocity:remove() 
1620
end)) 
1621
coroutine.resume(coroutine.create(function() 
1622
wait(1) 
1623
Gyro:remove() 
1624
end))
1625
wait()
1626
end),head,fb)
1627
end 
1628
end 
1629
end 
1630
end
1631
end))
1632
        coroutine.resume(coroutine.create(function() 
1633
    repeat
1634
    spins = spins + 1
1635
    for i = 0,1,0.1 do 
1636
        wait()
1637
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-270)-math.rad(180)+math.rad(180)*i) * CFrame.new(-10,0,1.5) 
1638
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-270)-math.rad(180)-math.rad(180)*i) * CFrame.new(-10,0,-1.5) 
1639
    end
1640
    coroutine.resume(coroutine.create(function() 
1641
        local c = game.Workspace:GetChildren()
1642
for i = 1, #c do
1643
local hum = c[i]:findFirstChild("Humanoid")
1644
if hum ~= nil and hum.Health ~= 0 then
1645
local head = c[i]:findFirstChild("Head")
1646
if head ~= nil then
1647
local targ = head.Position - prt5.Position
1648
local mag = targ.magnitude
1649
if mag <= 5 and c[i].Name ~= Player.Name then 
1650
coroutine.resume(coroutine.create(function(Part,BodPos) 
1651
Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
1652
local torso = Part.Parent:findFirstChild("Torso") 
1653
if torso.Parent ~= nil then 
1654
if (torso.Position-prt5.Position).magnitude<=5 then
1655
local angle = (torso.Position-(prt5.Position+Vector3.new(0,-3,0))).unit
1656
torso.CFrame=CFrame.new(torso.Position,Vector3.new(angle.x,torso.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
1657
                        local Gyro=Instance.new("BodyGyro")
1658
                        Gyro.P=1000
1659
                        Gyro.D=Gyro.D/2
1660
                        Gyro.maxTorque=Vector3.new(30000,30000,30000)*300000
1661
                        Gyro.cframe=torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
1662
                        Gyro.Parent=torso
1663
local bodyVelocity=Instance.new("BodyVelocity")
1664
bodyVelocity.velocity=angle*40+Vector3.new(0,35,0)
1665
bodyVelocity.P=1000
1666
bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
1667
bodyVelocity.Parent=torso
1668
coroutine.resume(coroutine.create(function() 
1669
wait(0.5) 
1670
Bodyvelocity:remove() 
1671
end)) 
1672
coroutine.resume(coroutine.create(function() 
1673
wait(1) 
1674
Gyro:remove() 
1675
end)) 
1676
end
1677
end
1678
coroutine.resume(coroutine.create(function() 
1679
wait(0.5) 
1680
Bodyvelocity:remove() 
1681
end)) 
1682
coroutine.resume(coroutine.create(function() 
1683
wait(1) 
1684
Gyro:remove() 
1685
end))
1686
wait()
1687
end),head,fb)
1688
end 
1689
end 
1690
end 
1691
end
1692
end))
1693
coroutine.resume(coroutine.create(function() 
1694
        local c = game.Workspace:GetChildren()
1695
for i = 1, #c do
1696
local hum = c[i]:findFirstChild("Humanoid")
1697
if hum ~= nil and hum.Health ~= 0 then
1698
local head = c[i]:findFirstChild("Head")
1699
if head ~= nil then
1700
local targ = head.Position - prtb5.Position
1701
local mag = targ.magnitude
1702
if mag <= 5 and c[i].Name ~= Player.Name then 
1703
coroutine.resume(coroutine.create(function(Part,BodPos) 
1704
Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
1705
local torso = Part.Parent:findFirstChild("Torso") 
1706
if torso.Parent ~= nil then 
1707
if (torso.Position-prtb5.Position).magnitude<=5 then
1708
local angle = (torso.Position-(prt5.Position+Vector3.new(0,-3,0))).unit
1709
torso.CFrame=CFrame.new(torso.Position,Vector3.new(angle.x,torso.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
1710
                        local Gyro=Instance.new("BodyGyro")
1711
                        Gyro.P=1000
1712
                        Gyro.D=Gyro.D/2
1713
                        Gyro.maxTorque=Vector3.new(30000,30000,30000)*300000
1714
                        Gyro.cframe=torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
1715
                        Gyro.Parent=torso
1716
local bodyVelocity=Instance.new("BodyVelocity")
1717
bodyVelocity.velocity=angle*40+Vector3.new(0,35,0)
1718
bodyVelocity.P=1000
1719
bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
1720
bodyVelocity.Parent=torso
1721
coroutine.resume(coroutine.create(function() 
1722
wait(0.5) 
1723
Bodyvelocity:remove() 
1724
end)) 
1725
coroutine.resume(coroutine.create(function() 
1726
wait(1) 
1727
Gyro:remove() 
1728
end)) 
1729
end
1730
end
1731
coroutine.resume(coroutine.create(function() 
1732
wait(0.5) 
1733
Bodyvelocity:remove() 
1734
end)) 
1735
coroutine.resume(coroutine.create(function() 
1736
wait(1) 
1737
Gyro:remove() 
1738
end))
1739
wait()
1740
end),head,fb)
1741
end 
1742
end 
1743
end 
1744
end
1745
end))
1746
    until spins == 5
1747
fire1.Parent = nil
1748
fire2.Parent = nil
1749
fire3.Parent = nil
1750
fire4.Parent = nil
1751
fireb1.Parent = nil
1752
fireb2.Parent = nil
1753
fireb3.Parent = nil
1754
fireb4.Parent = nil
1755
light.Parent = nil
1756
lightb.Parent = nil
1757
for i = 0,1,0.1 do 
1758
wait() 
1759
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-270)-math.rad(180)-math.rad(180)+math.rad(360)+math.rad(180)*i) * CFrame.new(-10+10*i,0,1.5-1*i) 
1760
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-270)-math.rad(180)-math.rad(180)+math.rad(360)+math.rad(180)*i) * CFrame.new(-10+10*i,0,-1.5+1*i) 
1761
RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)*i,math.rad(-15)*i,0)
1762
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)     
1763
LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)*i,math.rad(15)*i,0) 
1764
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) 
1765
FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)*i,math.rad(90)) * CFrame.new(0,0.5,0)
1766
FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)*i,math.rad(90)) * CFrame.new(0,0.5,0) 
1767
end
1768
for i = 0,1,0.1 do 
1769
RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)-math.rad(15)*i,math.rad(-15)+math.rad(15)*i,math.rad(15)*i)
1770
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)     
1771
LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)-math.rad(15)*i,math.rad(15)-math.rad(15)*i,math.rad(-15)*i) 
1772
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) 
1773
FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)+math.rad(-15)*i,math.rad(90)) * CFrame.new(0,0.5,0)
1774
FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)+math.rad(-15)*i,math.rad(90)) * CFrame.new(0,0.5,0) 
1775
wait() 
1776
end
1777
attack = false
1778
        end))
1779
 
1780
    end
1781
 
1782
 
1783
 
1784
function Slash1()
1785
    attack = true
1786
    local c = game.Workspace:GetChildren()
1787
for i = 1, #c do
1788
local hum = c[i]:findFirstChild("Humanoid")
1789
if hum ~= nil and hum.Health ~= 0 then
1790
local head = c[i]:findFirstChild("Head")
1791
if head ~= nil then
1792
local targ = head.Position - prt5.Position
1793
local mag = targ.magnitude
1794
if mag <= 5 and c[i].Name ~= Player.Name then 
1795
coroutine.resume(coroutine.create(function(Part,BodPos) 
1796
Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
1797
coroutine.resume(coroutine.create(function() 
1798
wait(0.5) 
1799
Bodyvelocity:remove() 
1800
end)) 
1801
coroutine.resume(coroutine.create(function() 
1802
wait(1) 
1803
Gyro:remove() 
1804
end)) 
1805
end),head,fb)
1806
end 
1807
end 
1808
end 
1809
end
1810
for i = 0,1,0.2 do 
1811
RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(115)*i,math.rad(90))
1812
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)     
1813
LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15)-math.rad(30)*i,0,math.rad(-15)-math.rad(30)*i) 
1814
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) 
1815
FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15)+math.rad(-30)*i,math.rad(90)) * CFrame.new(0,0.5,0)
1816
FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15),math.rad(90)) * CFrame.new(0,0.5,0) 
1817
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-1*i,0,0.5) 
1818
wait() 
1819
end
1820
    end
1821
 
1822
function Slash2()
1823
    attack = true
1824
wait()
1825
    local c = game.Workspace:GetChildren()
1826
for i = 1, #c do
1827
local hum = c[i]:findFirstChild("Humanoid")
1828
if hum ~= nil and hum.Health ~= 0 then
1829
local head = c[i]:findFirstChild("Head")
1830
if head ~= nil then
1831
local targ = head.Position - prtb5.Position
1832
local mag = targ.magnitude
1833
if mag <= 5 and c[i].Name ~= Player.Name then 
1834
coroutine.resume(coroutine.create(function(Part,BodPos) 
1835
Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
1836
coroutine.resume(coroutine.create(function() 
1837
wait(0.5) 
1838
Bodyvelocity:remove() 
1839
end)) 
1840
coroutine.resume(coroutine.create(function() 
1841
wait(1) 
1842
--Gyro:remove() 
1843
end)) 
1844
end),head,fb)
1845
end 
1846
end 
1847
end 
1848
end
1849
for i = 0,1,0.2 do 
1850
RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(115)+math.rad(-115)*i,math.rad(90)+math.rad(-75)*i)
1851
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)     
1852
LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-45)+math.rad(115)*i,math.rad(-75)*i,math.rad(-75)+math.rad(75)*i) 
1853
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) 
1854
FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-45)+math.rad(30)*i,math.rad(90)) * CFrame.new(0,0.5,0)
1855
FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15)-math.rad(15)*i,math.rad(90)) * CFrame.new(0,0.5,0) 
1856
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-1+1*i,0,0.5) 
1857
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-1*i,0,-0.5) 
1858
wait() 
1859
end
1860
end
1861
 
1862
function Slash3()    
1863
    attack = true
1864
    wait()
1865
for i = 0,1,0.1 do 
1866
RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(180)*i,math.rad(0),math.rad(15)-math.rad(45)*i)
1867
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)     
1868
LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(70)+math.rad(110)*i,math.rad(-75)+math.rad(75)*i,math.rad(30)*i) 
1869
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) 
1870
FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15)+math.rad(-45)*i,math.rad(90)) * CFrame.new(0,0.5,0)
1871
FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-30)+math.rad(-30)*i,math.rad(90)) * CFrame.new(0,0.5,0) 
1872
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-1*i,0,0.5) 
1873
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-1*i,0,-0.5) 
1874
wait() 
1875
end
1876
wait(0.1)
1877
    local c = game.Workspace:GetChildren()
1878
for i = 1, #c do
1879
local hum = c[i]:findFirstChild("Humanoid")
1880
if hum ~= nil and hum.Health ~= 0 then
1881
local head = c[i]:findFirstChild("Head")
1882
if head ~= nil then
1883
local targ = head.Position - prt5.Position
1884
local mag = targ.magnitude
1885
if mag <= 5 and c[i].Name ~= Player.Name then 
1886
coroutine.resume(coroutine.create(function(Part,BodPos) 
1887
Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
1888
coroutine.resume(coroutine.create(function() 
1889
wait(0.5) 
1890
--Bodyvelocity:remove() 
1891
end)) 
1892
coroutine.resume(coroutine.create(function() 
1893
wait(1) 
1894
--Gyro:remove() 
1895
end)) 
1896
end),head,fb)
1897
end 
1898
end 
1899
end 
1900
end
1901
    local c = game.Workspace:GetChildren()
1902
for i = 1, #c do
1903
local hum = c[i]:findFirstChild("Humanoid")
1904
if hum ~= nil and hum.Health ~= 0 then
1905
local head = c[i]:findFirstChild("Head")
1906
if head ~= nil then
1907
local targ = head.Position - prtb5.Position
1908
local mag = targ.magnitude
1909
if mag <= 5 and c[i].Name ~= Player.Name then 
1910
coroutine.resume(coroutine.create(function(Part,BodPos) 
1911
Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
1912
coroutine.resume(coroutine.create(function() 
1913
wait(0.5) 
1914
--Bodyvelocity:remove() 
1915
end)) 
1916
coroutine.resume(coroutine.create(function() 
1917
wait(1) 
1918
--Gyro:remove() 
1919
end)) 
1920
end),head,fb)
1921
end 
1922
end 
1923
end 
1924
end
1925
for i = 0,1,0.2 do 
1926
RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(180)+math.rad(-165)*i,math.rad(0),math.rad(15)-math.rad(45)+math.rad(45)*i)
1927
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)     
1928
LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(180)+math.rad(-165)*i,0,math.rad(30)-math.rad(45)*i) 
1929
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) 
1930
FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15)+math.rad(-45)*i,math.rad(90)) * CFrame.new(0,0.5,0)
1931
FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-30)+math.rad(-30)*i,math.rad(90)) * CFrame.new(0,0.5,0) 
1932
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-1*i,0,0.5) 
1933
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-1*i,0,-0.5) 
1934
wait() 
1935
end
1936
end
1937
 
1938
function Slash4()
1939
    attack = true
1940
    wait()
1941
fire1.Parent = prt7
1942
fire2.Parent = prt8
1943
fire3.Parent = prt9
1944
fire4.Parent = prt10
1945
fireb1.Parent = prtb7
1946
fireb2.Parent = prtb8
1947
fireb3.Parent = prtb9
1948
fireb4.Parent = prtb10
1949
light.Parent = prt5
1950
lightb.Parent = prtb5
1951
for i = 0,1,0.1 do 
1952
RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(15),math.rad(0),math.rad(15)+math.rad(75)*i)
1953
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)     
1954
LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(15),0,math.rad(-15)+math.rad(-75)*i) 
1955
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) 
1956
FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-60)+math.rad(60)*i,math.rad(90)) * CFrame.new(0,0.5,0)
1957
FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-60)+math.rad(60)*i,math.rad(90)) * CFrame.new(0,0.5,0) 
1958
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-1,0,0.5) 
1959
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-1,0,-0.5) 
1960
wait() 
1961
end
1962
wld1.Part1 = Torso
1963
wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(-3.5,0,0) 
1964
wldb1.Part1 = Torso
1965
wldb1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(3.5,0,0) 
1966
wait()
1967
 
1968
for i = 0,1,0.025 do 
1969
        local c = game.Workspace:GetChildren()
1970
for i = 1, #c do
1971
local hum = c[i]:findFirstChild("Humanoid")
1972
if hum ~= nil and hum.Health ~= 0 then
1973
local head = c[i]:findFirstChild("Head")
1974
if head ~= nil then
1975
local targ = head.Position - prt5.Position
1976
local mag = targ.magnitude
1977
if mag <= 5 and c[i].Name ~= Player.Name then 
1978
coroutine.resume(coroutine.create(function(Part,BodPos) 
1979
Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-2
1980
local torso = Part.Parent:findFirstChild("Torso") 
1981
if torso.Parent ~= nil then 
1982
if (torso.Position-prt5.Position).magnitude<=5 then
1983
local angle = (torso.Position-(prt5.Position+Vector3.new(0,-3,0))).unit
1984
torso.CFrame=CFrame.new(torso.Position,Vector3.new(angle.x,torso.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
1985
                        local Gyro=Instance.new("BodyGyro")
1986
                        Gyro.P=1000
1987
                        Gyro.D=Gyro.D/2
1988
                        Gyro.maxTorque=Vector3.new(30000,30000,30000)*300000
1989
                        Gyro.cframe=torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
1990
                        Gyro.Parent=torso
1991
local bodyVelocity=Instance.new("BodyVelocity")
1992
bodyVelocity.velocity=angle*40+Vector3.new(0,35,0)
1993
bodyVelocity.P=1000
1994
bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
1995
bodyVelocity.Parent=torso
1996
coroutine.resume(coroutine.create(function() 
1997
wait(0.5) 
1998
Bodyvelocity:remove() 
1999
end)) 
2000
coroutine.resume(coroutine.create(function() 
2001
wait(1) 
2002
--Gyro:remove() 
2003
end)) 
2004
end
2005
end
2006
coroutine.resume(coroutine.create(function() 
2007
wait(0.5) 
2008
Bodyvelocity:remove() 
2009
end)) 
2010
coroutine.resume(coroutine.create(function() 
2011
wait(1) 
2012
--Gyro:remove() 
2013
end))
2014
wait()
2015
end),head,fb)
2016
end 
2017
end 
2018
end 
2019
end
2020
        local c = game.Workspace:GetChildren()
2021
for i = 1, #c do
2022
local hum = c[i]:findFirstChild("Humanoid")
2023
if hum ~= nil and hum.Health ~= 0 then
2024
local head = c[i]:findFirstChild("Head")
2025
if head ~= nil then
2026
local targ = head.Position - prtb5.Position
2027
local mag = targ.magnitude
2028
if mag <= 5 and c[i].Name ~= Player.Name then 
2029
coroutine.resume(coroutine.create(function(Part,BodPos) 
2030
Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-2
2031
local torso = Part.Parent:findFirstChild("Torso") 
2032
if torso.Parent ~= nil then 
2033
if (torso.Position-prtb5.Position).magnitude<=5 then
2034
local angle = (torso.Position-(prt5.Position+Vector3.new(0,-3,0))).unit
2035
torso.CFrame=CFrame.new(torso.Position,Vector3.new(angle.x,torso.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
2036
                        local Gyro=Instance.new("BodyGyro")
2037
                        Gyro.P=1000
2038
                        Gyro.D=Gyro.D/2
2039
                        Gyro.maxTorque=Vector3.new(30000,30000,30000)*300000
2040
                        Gyro.cframe=torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
2041
                        Gyro.Parent=torso
2042
local bodyVelocity=Instance.new("BodyVelocity")
2043
bodyVelocity.velocity=angle*40+Vector3.new(0,35,0)
2044
bodyVelocity.P=1000
2045
bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
2046
bodyVelocity.Parent=torso
2047
coroutine.resume(coroutine.create(function() 
2048
wait(0.5) 
2049
Bodyvelocity:remove() 
2050
end)) 
2051
coroutine.resume(coroutine.create(function() 
2052
wait(1) 
2053
--Gyro:remove() 
2054
end)) 
2055
end
2056
end
2057
coroutine.resume(coroutine.create(function() 
2058
wait(0.5) 
2059
Bodyvelocity:remove() 
2060
end)) 
2061
coroutine.resume(coroutine.create(function() 
2062
wait(1) 
2063
--Gyro:remove() 
2064
end))
2065
wait()
2066
end),head,fb)
2067
end 
2068
end 
2069
end 
2070
end
2071
RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(15),math.rad(0),math.rad(90))
2072
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)     
2073
LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(15),0,math.rad(-90)) 
2074
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) 
2075
FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(90)) * CFrame.new(0,0.5,0)
2076
FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(90)) * CFrame.new(0,0.5,0) 
2077
wld1.C1 = CFrame.fromEulerAnglesXYZ(0,math.rad(720)*i,0) * CFrame.new(0,0,0) 
2078
wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(-3.5-2*i,0,0) 
2079
wldb1.C1 = CFrame.fromEulerAnglesXYZ(0,math.rad(-720)*i,0) * CFrame.new(0,0,0) 
2080
wldb1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(3.5+2*i,0,0) 
2081
wait() 
2082
end
2083
fire1.Parent = nil
2084
fire2.Parent = nil
2085
fire3.Parent = nil
2086
fire4.Parent = nil
2087
fireb1.Parent = nil
2088
fireb2.Parent = nil
2089
fireb3.Parent = nil
2090
fireb4.Parent = nil
2091
light.Parent = nil
2092
lightb.Parent = nil
2093
wld1.Part1 = FRightLArm
2094
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5) 
2095
wld1.C1 = CFrame.fromEulerAnglesXYZ(0,math.rad(0),0) * CFrame.new(0,0,0) 
2096
wldb1.Part1 = FLeftLArm
2097
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5)
2098
wldb1.C1 = CFrame.fromEulerAnglesXYZ(0,math.rad(0),0) * CFrame.new(0,0,0) 
2099
end
2100
 
2101
function firewall()
2102
attack = true
2103
charging = true
2104
for i = 0,1,0.1 do 
2105
wait()
2106
RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15)+math.rad(15)*i,0,math.rad(15)+math.rad(75)*i)
2107
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)     
2108
LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15)+math.rad(15)*i,0,math.rad(-15)+math.rad(-75)*i) 
2109
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) 
2110
FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15)+math.rad(15)*i,math.rad(90)) * CFrame.new(0,0.5,0)
2111
FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15)+math.rad(15)*i,math.rad(90)) * CFrame.new(0,0.5,0) 
2112
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5-1*i) 
2113
wld1.C1 = CFrame.fromEulerAnglesXYZ(0,math.rad(90)*i,0) * CFrame.new(0,0,0) 
2114
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5+1*i)     
2115
wldb1.C1 = CFrame.fromEulerAnglesXYZ(0,math.rad(-90)*i,0) * CFrame.new(0,0,0) 
2116
end
2117
m = math.random(1,2)
2118
if m == 1 then
2119
game:GetService("Chat"):Chat(Character,"Burn!",2)
2120
elseif m == 2 then
2121
game:GetService("Chat"):Chat(Character,"Let the flames burn you!",2)
2122
end
2123
fire1.Parent = prt7
2124
fire2.Parent = prt8
2125
fire3.Parent = prt9
2126
fire4.Parent = prt10
2127
fireb1.Parent = prtb7
2128
fireb2.Parent = prtb8
2129
fireb3.Parent = prtb9
2130
fireb4.Parent = prtb10
2131
light.Parent = prt5
2132
lightb.Parent = prtb5
2133
    amb=game.Lighting.Ambient
2134
    ambr=amb.r
2135
    ambg=amb.g
2136
    ambb=amb.b
2137
    print(ambr)
2138
    desr=5/255
2139
    desg=5/255
2140
    desb=5/255
2141
    print(desr)
2142
    difr=ambr-desr
2143
    difg=ambg-desg
2144
    difb=ambb-desb
2145
    difr=difr/255/.1
2146
    difg=difg/255/.1
2147
    difb=difb/255/.1
2148
    bri=game.Lighting.Brightness
2149
    for i=1, 10 do
2150
        game.Lighting.Brightness=game.Lighting.Brightness-(bri)*i
2151
        game.Lighting.Ambient=Color3.new(amb.r-difr*i,amb.g-difg*i,amb.b-difb*i)
2152
        wait()
2153
    end
2154
    Head.Anchored = true
2155
    local p1 = Instance.new("Part")
2156
    p1.Material = "SmoothPlastic"
2157
    p1.formFactor = 3
2158
    p1.Parent = workspace
2159
    p1.BrickColor = BrickColor.new("Flame yellowish orange")
2160
    p1.CanCollide = false
2161
    p1.Position = Torso.Position
2162
    p1.Size = Vector3.new(5,40,5)
2163
    p1.Transparency = 0.75
2164
    pm1 = Instance.new("CylinderMesh")
2165
    pm1.Parent = p1
2166
    pf1 = Instance.new("Fire")
2167
    pf1.Parent = p1
2168
    pf1.Heat = 25
2169
    pf1.Size = 15
2170
    pl1 = Instance.new("PointLight")
2171
    pl1.Parent = p1
2172
    pl1.Color = LColor.Color
2173
    pl1.Brightness = 25
2174
    pl1.Range = 25
2175
    local wldp1 = Instance.new("Weld") 
2176
    wldp1.Parent = p1
2177
    wldp1.Part0 = p1 
2178
    wldp1.Part1 = Torso
2179
    wldp1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(10,0,0) 
2180
    wldp1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
2181
    
2182
    local p2 = Instance.new("Part")
2183
    p2.Material = "SmoothPlastic"
2184
    p2.formFactor = 3
2185
    p2.Parent = workspace
2186
    p2.BrickColor = BrickColor.new("Flame yellowish orange")
2187
    p2.CanCollide = false
2188
    p2.Position = Torso.Position
2189
    p2.Size = Vector3.new(5,40,5)
2190
    p2.Transparency = 0.75
2191
    pm2 = Instance.new("CylinderMesh")
2192
    pm2.Parent = p2
2193
    pf2 = Instance.new("Fire")
2194
    pf2.Parent = p2
2195
    pf2.Heat = 25
2196
    pf2.Size = 15
2197
    pl2 = Instance.new("PointLight")
2198
    pl2.Parent = p2
2199
    pl2.Color = LColor.Color
2200
    pl2.Brightness = 25
2201
    pl2.Range = 25
2202
    local wldp2 = Instance.new("Weld") 
2203
    wldp2.Parent = p2
2204
    wldp2.Part0 = p2 
2205
    wldp2.Part1 = Torso
2206
    wldp2.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-10,0,0) 
2207
    wldp2.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
2208
    wait(1)
2209
        coroutine.resume(coroutine.create(function() 
2210
for i = 0,1,0.1 do 
2211
blast = 100*i
2212
wait(0.1) 
2213
        local c = game.Workspace:GetChildren()
2214
for i = 1, #c do
2215
local hum = c[i]:findFirstChild("Humanoid")
2216
if hum ~= nil and hum.Health ~= 0 then
2217
local head = c[i]:findFirstChild("Head")
2218
if head ~= nil then
2219
local targ = head.Position - prtb5.Position
2220
local mag = targ.magnitude
2221
if mag <= blast and c[i].Name ~= Player.Name then 
2222
coroutine.resume(coroutine.create(function(Part,BodPos) 
2223
Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-5
2224
local torso = Part.Parent:findFirstChild("Torso") 
2225
if torso.Parent ~= nil then 
2226
if (torso.Position-Torso.Position).magnitude<=blast then
2227
local angle = (torso.Position-(Torso.Position+Vector3.new(0,-3,0))).unit
2228
torso.CFrame=CFrame.new(torso.Position,Vector3.new(angle.x,torso.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
2229
                        local Gyro=Instance.new("BodyGyro")
2230
                        Gyro.P=1000
2231
                        Gyro.D=Gyro.D/2
2232
                        Gyro.maxTorque=Vector3.new(30000,30000,30000)*300000
2233
                        Gyro.cframe=torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
2234
                        Gyro.Parent=torso
2235
local bodyVelocity=Instance.new("BodyVelocity")
2236
bodyVelocity.velocity=angle*40+Vector3.new(0,35,0)
2237
bodyVelocity.P=1000
2238
bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
2239
bodyVelocity.Parent=torso
2240
coroutine.resume(coroutine.create(function() 
2241
wait(0.5) 
2242
Bodyvelocity:remove() 
2243
end)) 
2244
coroutine.resume(coroutine.create(function() 
2245
wait(1) 
2246
Gyro:remove() 
2247
end)) 
2248
end
2249
end
2250
coroutine.resume(coroutine.create(function() 
2251
wait(0.5) 
2252
Bodyvelocity:remove() 
2253
end)) 
2254
coroutine.resume(coroutine.create(function() 
2255
wait(1) 
2256
Gyro:remove() 
2257
end))
2258
wait()
2259
end),head,fb)
2260
end 
2261
end 
2262
end 
2263
end
2264
UltimaMMMAGIC(Torso,0+100*i,0+100*i,0+100*i,0,0,0,BrickColor.new("Flame yellowish orange"),0.1) 
2265
UltimaMMMAGIC(Torso,0+100*i,0+100*i,0+100*i,0,0,0,BrickColor.new("Flame reddish orange"),0.1) 
2266
end
2267
        end))
2268
        wait(1)
2269
    for i=1, 20 do
2270
        wait(.05)
2271
        game.Lighting.Brightness=game.Lighting.Brightness+(bri)*i
2272
        game.Lighting.Ambient=Color3.new((amb.r-difr*10)+difr*(i*.5),(amb.g-difg*10)+difg*(i*.5),(amb.b-difb*10)+difb*(i*.5))
2273
    end 
2274
    game.Lighting.Ambient=Color3.new(amb.r,amb.g,amb.b)
2275
    game.Lighting.Brightness=bri
2276
Head.Anchored = false
2277
fire1.Parent = nil
2278
fire2.Parent = nil
2279
fire3.Parent = nil
2280
fire4.Parent = nil
2281
fireb1.Parent = nil
2282
fireb2.Parent = nil
2283
fireb3.Parent = nil
2284
fireb4.Parent = nil
2285
light.Parent = nil
2286
lightb.Parent = nil
2287
p1:Destroy()
2288
p2:Destroy()
2289
for i = 0,1,0.1 do 
2290
RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)-math.rad(15)*i,math.rad(-15)+math.rad(15)*i,math.rad(15)*i)
2291
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)     
2292
LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)-math.rad(15)*i,math.rad(15)-math.rad(15)*i,math.rad(-15)*i) 
2293
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) 
2294
FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)+math.rad(-15)*i,math.rad(90)) * CFrame.new(0,0.5,0)
2295
FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)+math.rad(-15)*i,math.rad(90)) * CFrame.new(0,0.5,0) 
2296
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5) 
2297
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5)
2298
wld1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
2299
wldb1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
2300
wait() 
2301
end 
2302
attack = false
2303
charging = false
2304
end
2305
 
2306
function UltimaMMMAGIC(part,x1,y1,z1,x2,y2,z2,color,trans) 
2307
    local msh1 = Instance.new("BlockMesh") 
2308
    msh1.Scale = Vector3.new(x1,y1,z1) 
2309
    S=Instance.new("Part")
2310
    S.Material = "SmoothPlastic"
2311
    S.Name="Effect"
2312
    S.formFactor=0
2313
    S.Size=Vector3.new(1,1,1)
2314
    S.BrickColor=color
2315
    S.Reflectance = 0
2316
    S.TopSurface=0
2317
    S.BottomSurface=0
2318
    S.Transparency=trans
2319
    S.Anchored=true
2320
    S.CanCollide=false
2321
    S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2322
    S.Parent=Character
2323
    msh1.Parent = S
2324
    coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
2325
end 
2326
 
2327
function ob1d(mouse) 
2328
if attack == true then return end 
2329
hold = true 
2330
if combo == 0 then 
2331
combo = 1 
2332
Slash1()
2333
attack = false
2334
coroutine.resume(coroutine.create(function()
2335
wait(0.5) 
2336
if attack == false and combo == 1 then 
2337
combo = 0 
2338
RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),0,math.rad(15))
2339
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)     
2340
LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),0,math.rad(-15)) 
2341
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) 
2342
FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15),math.rad(90)) * CFrame.new(0,0.5,0)
2343
FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15),math.rad(90)) * CFrame.new(0,0.5,0) 
2344
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5) 
2345
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5) 
2346
end 
2347
end)) 
2348
elseif combo == 1 then 
2349
combo = 2 
2350
Slash2()
2351
attack = false
2352
coroutine.resume(coroutine.create(function()
2353
wait(0.5) 
2354
if attack == false and combo == 2 then 
2355
combo = 0 
2356
RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),0,math.rad(15))
2357
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)     
2358
LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),0,math.rad(-15)) 
2359
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) 
2360
FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15),math.rad(90)) * CFrame.new(0,0.5,0)
2361
FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15),math.rad(90)) * CFrame.new(0,0.5,0) 
2362
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5) 
2363
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5) 
2364
end 
2365
end)) 
2366
elseif combo == 2 then 
2367
combo = 3 
2368
Slash3()
2369
attack = false
2370
coroutine.resume(coroutine.create(function()
2371
wait(0.5) 
2372
if attack == false and combo == 3 then 
2373
combo = 0 
2374
RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),0,math.rad(15))
2375
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)     
2376
LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),0,math.rad(-15)) 
2377
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) 
2378
FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15),math.rad(90)) * CFrame.new(0,0.5,0)
2379
FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15),math.rad(90)) * CFrame.new(0,0.5,0) 
2380
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5) 
2381
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5) 
2382
end 
2383
end)) 
2384
elseif combo == 3 then 
2385
combo = 4
2386
Slash4()
2387
attack = false
2388
coroutine.resume(coroutine.create(function()
2389
wait(0.5) 
2390
if attack == false and combo == 4 then 
2391
combo = 0 
2392
RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),0,math.rad(15))
2393
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)     
2394
LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),0,math.rad(-15)) 
2395
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) 
2396
FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15),math.rad(90)) * CFrame.new(0,0.5,0)
2397
FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15),math.rad(90)) * CFrame.new(0,0.5,0) 
2398
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5) 
2399
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5) 
2400
end 
2401
end))
2402
end 
2403
end 
2404
 
2405
function ob1u(mouse) 
2406
hold = false 
2407
end 
2408
function key(key)
2409
if attack == true then return end
2410
if key == "q" then
2411
getback()
2412
elseif key == "e" then
2413
firewall()
2414
end
2415
end 
2416
 
2417
function s(mouse) 
2418
mouse.Button1Down:connect(function() ob1d(mouse) end) 
2419
mouse.Button1Up:connect(function() ob1u(mouse) end) 
2420
mouse.KeyDown:connect(key) 
2421
mouse.KeyUp:connect(key2) 
2422
unsheathed = true 
2423
player = Player 
2424
ch = Character 
2425
RSH = ch.Torso["Right Shoulder"] 
2426
LSH = ch.Torso["Left Shoulder"] 
2427
-- 
2428
RSH.Parent = nil 
2429
LSH.Parent = nil 
2430
-- 
2431
RW.Part0 = ch.Torso 
2432
RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
2433
RW.C1 = CFrame.new(0, 0.5, 0) 
2434
RW.Part1 = ch["Right Arm"] 
2435
RW.Parent = ch.Torso 
2436
--_G.R = RW 
2437
-- 
2438
LW.Part0 = ch.Torso 
2439
LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
2440
LW.C1 = CFrame.new(0, 0.5, 0) 
2441
LW.Part1 = ch["Left Arm"] 
2442
LW.Parent = ch.Torso 
2443
--_G.L = LW 
2444
--
2445
end 
2446
 
2447
function ds(mouse)  
2448
Character.Humanoid.WalkSpeed = 16 
2449
wait(0.1) 
2450
RW.Parent = nil 
2451
LW.Parent = nil 
2452
RSH.Parent = player.Character.Torso 
2453
LSH.Parent = player.Character.Torso 
2454
end 
2455
 
2456
Bin.Selected:connect(s) 
2457
Bin.Deselected:connect(ds) 
2458
 
2459
function onRunning(speed)
2460
if attack == true then return end 
2461
    if speed>0 then 
2462
walking = true 
2463
for i = 0,1,0.1 do
2464
if attack == false then  
2465
RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)-math.rad(15)*i,math.rad(-15)+math.rad(15)*i,math.rad(15)*i)
2466
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)     
2467
LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)-math.rad(15)*i,math.rad(15)-math.rad(15)*i,math.rad(-15)*i) 
2468
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) 
2469
FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)+math.rad(-15)*i,math.rad(90)) * CFrame.new(0,0.5,0)
2470
FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)+math.rad(-15)*i,math.rad(90)) * CFrame.new(0,0.5,0) 
2471
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5) 
2472
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5) 
2473
wld1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
2474
wldb1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
2475
wait() 
2476
end 
2477
end
2478
    else 
2479
walking = false 
2480
for i = 0,1,0.1 do
2481
if attack == false then  
2482
RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)-math.rad(15)*i,math.rad(-15)+math.rad(15)*i,math.rad(15)*i)
2483
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)     
2484
LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)-math.rad(15)*i,math.rad(15)-math.rad(15)*i,math.rad(-15)*i) 
2485
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) 
2486
FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)+math.rad(-15)*i,math.rad(90)) * CFrame.new(0,0.5,0)
2487
FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)+math.rad(-15)*i,math.rad(90)) * CFrame.new(0,0.5,0) 
2488
wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5) 
2489
wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5)
2490
wld1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
2491
wldb1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) 
2492
wait() 
2493
end 
2494
end
2495
    end 
2496
end 
2497
Character.Humanoid.Running:connect(onRunning)