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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | do | |
4 | print("FE Compatibility code by Mokiros") | |
5 | script.Parent = Player.Character | |
6 | ||
7 | - | Player = game:GetService("Players").LocalPlayer |
7 | + | --RemoteEvent for communicating |
8 | local Event = Instance.new("RemoteEvent") | |
9 | Event.Name = "UserInput_Event" | |
10 | ||
11 | --Fake event to make stuff like Mouse.KeyDown work | |
12 | local function fakeEvent() | |
13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
14 | t.connect = t.Connect | |
15 | return t | |
16 | end | |
17 | ||
18 | --Creating fake input objects with fake variables | |
19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
23 | end} | |
24 | --Merged 2 functions into one by checking amount of arguments | |
25 | CAS.UnbindAction = CAS.BindAction | |
26 | ||
27 | --This function will trigger the events that have been :Connect()'ed | |
28 | local function te(self,ev,...) | |
29 | local t = m[ev] | |
30 | if t and t._fakeEvent and t.Function then | |
31 | t.Function(...) | |
32 | end | |
33 | end | |
34 | m.TrigEvent = te | |
35 | UIS.TrigEvent = te | |
36 | ||
37 | Event.OnServerEvent:Connect(function(plr,io) | |
38 | if plr~=Player then return end | |
39 | if io.isMouse then | |
40 | m.Target = io.Target | |
41 | m.Hit = io.Hit | |
42 | else | |
43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
46 | end | |
47 | for _,t in pairs(CAS.Actions) do | |
48 | for _,k in pairs(t.Keys) do | |
49 | if k==io.KeyCode then | |
50 | t.Function(t.Name,io.UserInputState,io) | |
51 | end | |
52 | end | |
53 | end | |
54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
56 | end | |
57 | end) | |
58 | Event.Parent = NLS([==[ | |
59 | local Player = game:GetService("Players").LocalPlayer | |
60 | local Event = script:WaitForChild("UserInput_Event") | |
61 | ||
62 | local UIS = game:GetService("UserInputService") | |
63 | local input = function(io,a) | |
64 | if a then return end | |
65 | --Since InputObject is a client-side instance, we create and pass table instead | |
66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
67 | end | |
68 | UIS.InputBegan:Connect(input) | |
69 | UIS.InputEnded:Connect(input) | |
70 | ||
71 | local Mouse = Player:GetMouse() | |
72 | local h,t | |
73 | - | Player = game:GetService("Players").LocalPlayer |
73 | + | --Give the server mouse data 30 times every second, but only if the values changed |
74 | --If player is not moving their mouse, client won't fire events | |
75 | while wait(1/30) do | |
76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
77 | h,t=Mouse.Hit,Mouse.Target | |
78 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
79 | end | |
80 | end]==],Player.Character) | |
81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
82 | end | |
83 | ||
84 | print("animated by p00tp0t, converted and fixed by 123jl123") | |
85 | warn("refit function (anti-death) and music added by adam222334II") | |
86 | ArtificialHB = Instance.new("BindableEvent", script) | |
87 | ArtificialHB.Name = "Heartbeat" | |
88 | script:WaitForChild("Heartbeat") | |
89 | ||
90 | Player = owner | |
91 | PlayerGui = Player.PlayerGui | |
92 | Cam = workspace.CurrentCamera | |
93 | Backpack = Player.Backpack | |
94 | Character = Player.Character | |
95 | Humanoid = Character.Humanoid | |
96 | Mouse = Player:GetMouse() | |
97 | RootPart = Character["HumanoidRootPart"] | |
98 | Torso = Character["Torso"] | |
99 | Head = Character["Head"] | |
100 | RightArm = Character["Right Arm"] | |
101 | LeftArm = Character["Left Arm"] | |
102 | RightLeg = Character["Right Leg"] | |
103 | LeftLeg = Character["Left Leg"] | |
104 | RootJoint = RootPart["RootJoint"] | |
105 | Neck = Torso["Neck"] | |
106 | RightShoulder = Torso["Right Shoulder"] | |
107 | LeftShoulder = Torso["Left Shoulder"] | |
108 | RightHip = Torso["Right Hip"] | |
109 | LeftHip = Torso["Left Hip"] | |
110 | ||
111 | Character = Player.Character | |
112 | Humanoid = Character.Humanoid | |
113 | ||
114 | local BODY = {} | |
115 | for _, c in pairs(Character:GetDescendants()) do | |
116 | if c:IsA("BasePart") and c.Name ~= "Handle" then | |
117 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
118 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
119 | end | |
120 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name}) | |
121 | elseif c:IsA("JointInstance") then | |
122 | table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil}) | |
123 | end | |
124 | end | |
125 | ||
126 | function refit() | |
127 | Character.Parent = workspace | |
128 | for e = 1, #BODY do | |
129 | if BODY[e] ~= nil then | |
130 | local STUFF = BODY[e] | |
131 | local PART = STUFF[1] | |
132 | local PARENT = STUFF[2] | |
133 | local MATERIAL = STUFF[3] | |
134 | local COLOR = STUFF[4] | |
135 | local TRANSPARENCY = STUFF[5] | |
136 | --local SIZE = STUFF[6] | |
137 | local NAME = STUFF[7] | |
138 | if PART.ClassName == "Part" and PART ~= RootPart then | |
139 | PART.Material = MATERIAL | |
140 | PART.Transparency = TRANSPARENCY | |
141 | PART.Name = NAME | |
142 | end | |
143 | if PART.Parent ~= PARENT then | |
144 | Humanoid:remove() | |
145 | PART.Parent = PARENT | |
146 | Humanoid = IT("Humanoid",Character) | |
147 | end | |
148 | end | |
149 | end | |
150 | end | |
151 | ||
152 | Humanoid.Died:connect(function() | |
153 | refit() | |
154 | end) | |
155 | ||
156 | Player = owner | |
157 | PlayerGui = Player.PlayerGui | |
158 | Cam = workspace.CurrentCamera | |
159 | Backpack = Player.Backpack | |
160 | Character = Player.Character | |
161 | Humanoid = Character.Humanoid | |
162 | Mouse = Player:GetMouse() | |
163 | RootPart = Character["HumanoidRootPart"] | |
164 | Torso = Character["Torso"] | |
165 | Head = Character["Head"] | |
166 | RightArm = Character["Right Arm"] | |
167 | LeftArm = Character["Left Arm"] | |
168 | RightLeg = Character["Right Leg"] | |
169 | LeftLeg = Character["Left Leg"] | |
170 | RootJoint = RootPart["RootJoint"] | |
171 | Neck = Torso["Neck"] | |
172 | RightShoulder = Torso["Right Shoulder"] | |
173 | LeftShoulder = Torso["Left Shoulder"] | |
174 | RightHip = Torso["Right Hip"] | |
175 | LeftHip = Torso["Left Hip"] | |
176 | local sick = Instance.new("Sound",Torso) | |
177 | sick.SoundId = "rbxassetid://349245854" | |
178 | sick.Looped = true | |
179 | sick:Play() | |
180 | ||
181 | IT = Instance.new | |
182 | CF = CFrame.new | |
183 | VT = Vector3.new | |
184 | RAD = math.rad | |
185 | C3 = Color3.new | |
186 | UD2 = UDim2.new | |
187 | BRICKC = BrickColor.new | |
188 | ANGLES = CFrame.Angles | |
189 | EULER = CFrame.fromEulerAnglesXYZ | |
190 | COS = math.cos | |
191 | ACOS = math.acos | |
192 | SIN = math.sin | |
193 | ASIN = math.asin | |
194 | ABS = math.abs | |
195 | MRANDOM = math.random | |
196 | FLOOR = math.floor | |
197 | ||
198 | local Speed = 0.1 | |
199 | AnimationSpeed=.8 | |
200 | SmoothTime=2 | |
201 | ||
202 | function swait(num) | |
203 | if num==0 or num==nil then | |
204 | --if Stagger.Value==false or Stun.Value<=100 then | |
205 | --Player.PlayerGui.Pacemaker.Heartbeat.Event:wait() | |
206 | script.Heartbeat.Event:wait() | |
207 | --end | |
208 | else | |
209 | for i=0,num do | |
210 | --Player.PlayerGui.Pacemaker.Heartbeat.Event:wait() | |
211 | script.Heartbeat.Event:wait() | |
212 | --[[if Stagger.Value==true or Stun.Value>=StunT.Value then | |
213 | break | |
214 | end]] | |
215 | end | |
216 | end | |
217 | end | |
218 | script:WaitForChild("Heartbeat") | |
219 | ||
220 | frame = 1/60 | |
221 | tf = 0 | |
222 | allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame2 or greater. | |
223 | tossremainder = false --if set to true t will be set to 0 after Fire()-ing. | |
224 | lastframe = tick() | |
225 | script.Heartbeat:Fire() --ayy lmao | |
226 | ||
227 | game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp | |
228 | tf = tf + s | |
229 | if tf >= frame then | |
230 | if allowframeloss then | |
231 | script.Heartbeat:Fire() | |
232 | lastframe=tick() | |
233 | else | |
234 | ----print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame(math.floor(t/frame)))) | |
235 | for i=1, math.floor(tf/frame) do | |
236 | script.Heartbeat:Fire() | |
237 | end | |
238 | lastframe=tick() | |
239 | end | |
240 | if tossremainder then | |
241 | tf = 0 | |
242 | else | |
243 | tf = tf - frame * math.floor(tf/frame) | |
244 | end | |
245 | end | |
246 | end) | |
247 | ||
248 | Anim = { | |
249 | Properties = { | |
250 | Looping = true, | |
251 | Priority = Enum.AnimationPriority.Core | |
252 | }, | |
253 | Keyframes = { | |
254 | [0] = { | |
255 | ["HumanoidRootPart"] = { | |
256 | ["Torso"] = { | |
257 | CFrame = CFrame.Angles(0, 0, math.rad(-5.672)), | |
258 | ["Left Leg"] = { | |
259 | CFrame = CFrame.new(-0.002, 0.045, -0.001) * CFrame.Angles(math.rad(-2.693), math.rad(17.074), math.rad(2.922)), | |
260 | }, | |
261 | ["Right Leg"] = { | |
262 | CFrame = CFrame.new(0.042, -0.001, 0.004) * CFrame.Angles(math.rad(0.344), math.rad(-6.016), math.rad(-0.917)), | |
263 | }, | |
264 | ["Left Arm"] = { | |
265 | CFrame = CFrame.new(-0.078, -0.239, -0.05) * CFrame.Angles(math.rad(-9.225), math.rad(6.073), math.rad(-106.742)), | |
266 | }, | |
267 | ["Right Arm"] = { | |
268 | CFrame = CFrame.new(0.002, 0.007, -0.002) * CFrame.Angles(math.rad(-16.215), math.rad(-3.438), math.rad(71.963)), | |
269 | }, | |
270 | ["Head"] = { | |
271 | }, | |
272 | }, | |
273 | }, | |
274 | }, | |
275 | [0.1] = { | |
276 | ["HumanoidRootPart"] = { | |
277 | ["Torso"] = { | |
278 | CFrame = CFrame.new(0.03, 0.004, -0.016) * CFrame.Angles(math.rad(-1.604), math.rad(-0.573), math.rad(8.594)), | |
279 | ["Left Leg"] = { | |
280 | CFrame = CFrame.new(-0.033, 0.044, -0.022) * CFrame.Angles(math.rad(-0.229), math.rad(6.646), math.rad(3.38)), | |
281 | }, | |
282 | ["Right Leg"] = { | |
283 | CFrame = CFrame.new(-0.077, 0.063, -0.003) * CFrame.Angles(math.rad(-2.349), math.rad(-10.714), math.rad(-1.432)), | |
284 | }, | |
285 | ["Left Arm"] = { | |
286 | CFrame = CFrame.new(-0.078, -0.239, -0.05) * CFrame.Angles(math.rad(-22.288), math.rad(-23.549), math.rad(-95.627)), | |
287 | }, | |
288 | ["Right Arm"] = { | |
289 | CFrame = CFrame.new(0.003, -0.02, -0.032) * CFrame.Angles(math.rad(-5.844), math.rad(44.06), math.rad(64.859)), | |
290 | }, | |
291 | }, | |
292 | }, | |
293 | }, | |
294 | [0.2] = { | |
295 | ["HumanoidRootPart"] = { | |
296 | ["Torso"] = { | |
297 | CFrame = CFrame.new(0.087, 0.018, -0.007) * CFrame.Angles(math.rad(-4.641), math.rad(-3.495), math.rad(14.496)), | |
298 | ["Left Leg"] = { | |
299 | CFrame = CFrame.new(-0.212, -0.061, -0.023) * CFrame.Angles(math.rad(4.24), math.rad(-8.136), math.rad(8.48)), | |
300 | }, | |
301 | ["Right Leg"] = { | |
302 | CFrame = CFrame.new(0.09, 0.101, -0.12) * CFrame.Angles(math.rad(-15.871), math.rad(7.792), math.rad(-6.016)), | |
303 | }, | |
304 | ["Left Arm"] = { | |
305 | CFrame = CFrame.new(-0.116, -0.383, -0.139) * CFrame.Angles(math.rad(-118.144), math.rad(-66.062), math.rad(-171.085)), | |
306 | }, | |
307 | ["Right Arm"] = { | |
308 | CFrame = CFrame.new(0.141, -0.136, -0.408) * CFrame.Angles(math.rad(6.188), math.rad(68.984), math.rad(59.817)), | |
309 | }, | |
310 | }, | |
311 | }, | |
312 | }, | |
313 | [0.3] = { | |
314 | ["HumanoidRootPart"] = { | |
315 | ["Torso"] = { | |
316 | CFrame = CFrame.new(0.087, 0.017, 0.005) * CFrame.Angles(math.rad(-4.297), math.rad(-4.24), math.rad(10.714)), | |
317 | ["Left Leg"] = { | |
318 | CFrame = CFrame.new(-0.229, -0.107, -0.003) * CFrame.Angles(math.rad(6.131), math.rad(-7.85), math.rad(5.787)), | |
319 | }, | |
320 | ["Right Leg"] = { | |
321 | CFrame = CFrame.new(0.126, 0.121, -0.157) * CFrame.Angles(math.rad(-17.131), math.rad(12.662), math.rad(-5.386)), | |
322 | }, | |
323 | ["Left Arm"] = { | |
324 | CFrame = CFrame.new(-0.118, -0.401, -0.162) * CFrame.Angles(math.rad(-118.545), math.rad(-64.916), math.rad(-171.429)), | |
325 | }, | |
326 | ["Right Arm"] = { | |
327 | CFrame = CFrame.new(0.17, -0.174, -0.487) * CFrame.Angles(math.rad(0.974), math.rad(69.958), math.rad(64.687)), | |
328 | }, | |
329 | }, | |
330 | }, | |
331 | }, | |
332 | [0.4] = { | |
333 | ["HumanoidRootPart"] = { | |
334 | ["Torso"] = { | |
335 | CFrame = CFrame.new(-0.001, 0, 0.006) * CFrame.Angles(math.rad(-0.057), math.rad(-6.016), math.rad(8.652)), | |
336 | ["Left Leg"] = { | |
337 | CFrame = CFrame.new(-0.215, -0.123, -0.001) * CFrame.Angles(math.rad(4.526), math.rad(-8.422), math.rad(-0.172)), | |
338 | }, | |
339 | ["Right Leg"] = { | |
340 | CFrame = CFrame.new(0.156, 0.165, 0) * CFrame.Angles(math.rad(-9.855), math.rad(1.547), math.rad(-6.589)), | |
341 | }, | |
342 | ["Left Arm"] = { | |
343 | CFrame = CFrame.new(-0.2, -0.572, -0.152) * CFrame.Angles(math.rad(-28.19), math.rad(-41.253), math.rad(-124.79)), | |
344 | }, | |
345 | ["Right Arm"] = { | |
346 | CFrame = CFrame.new(0.285, -0.136, -0.197) * CFrame.Angles(math.rad(-7.563), math.rad(21.486), math.rad(67.265)), | |
347 | }, | |
348 | }, | |
349 | }, | |
350 | }, | |
351 | [0.5] = { | |
352 | ["HumanoidRootPart"] = { | |
353 | ["Torso"] = { | |
354 | CFrame = CFrame.new(0.003, 0.005, -0.033) * CFrame.Angles(math.rad(9.053), math.rad(-5.443), math.rad(3.438)), | |
355 | ["Left Leg"] = { | |
356 | CFrame = CFrame.new(-0.335, -0.072, -0.015) * CFrame.Angles(math.rad(4.526), math.rad(-8.422), math.rad(-9.511)), | |
357 | }, | |
358 | ["Right Leg"] = { | |
359 | CFrame = CFrame.new(0.15, 0.169, 0.041) * CFrame.Angles(math.rad(-5.787), math.rad(-7.792), math.rad(8.824)), | |
360 | }, | |
361 | ["Left Arm"] = { | |
362 | CFrame = CFrame.new(-0.083, -0.224, 0.119) * CFrame.Angles(math.rad(-16.501), math.rad(-25.898), math.rad(-105.482)), | |
363 | }, | |
364 | ["Right Arm"] = { | |
365 | CFrame = CFrame.new(0.102, -0.336, -0.005) * CFrame.Angles(math.rad(-35.18), math.rad(12.834), math.rad(40.508)), | |
366 | }, | |
367 | }, | |
368 | }, | |
369 | }, | |
370 | [0.6] = { | |
371 | ["HumanoidRootPart"] = { | |
372 | ["Torso"] = { | |
373 | CFrame = CFrame.new(-0.035, 0.015, -0.003) * CFrame.Angles(math.rad(2.75), math.rad(2.922), math.rad(-22.689)), | |
374 | ["Left Leg"] = { | |
375 | CFrame = CFrame.new(-0.351, 0.262, -0.153) * CFrame.Angles(math.rad(-21.944), math.rad(-10.084), math.rad(-1.948)), | |
376 | }, | |
377 | ["Right Leg"] = { | |
378 | CFrame = CFrame.new(0.585, -0.02, -0.022) * CFrame.Angles(math.rad(3.724), math.rad(14.954), math.rad(-0.401)), | |
379 | }, | |
380 | ["Left Arm"] = { | |
381 | CFrame = CFrame.new(-0.024, -0.231, -0.069) * CFrame.Angles(math.rad(-31.742), math.rad(9.053), math.rad(-16.902)), | |
382 | }, | |
383 | ["Right Arm"] = { | |
384 | CFrame = CFrame.new(0.034, -0.222, -0.102) * CFrame.Angles(math.rad(-37.471), math.rad(-6.303), math.rad(-3.38)), | |
385 | }, | |
386 | }, | |
387 | }, | |
388 | }, | |
389 | [0.7] = { | |
390 | ["HumanoidRootPart"] = { | |
391 | ["Torso"] = { | |
392 | CFrame = CFrame.new(-0.05, 0.022, 0.004) * CFrame.Angles(math.rad(-1.432), math.rad(5.329), math.rad(-23.778)), | |
393 | ["Left Leg"] = { | |
394 | CFrame = CFrame.new(-0.247, 0.234, -0.096) * CFrame.Angles(math.rad(-23.377), math.rad(-10.027), math.rad(-0.115)), | |
395 | }, | |
396 | ["Right Leg"] = { | |
397 | CFrame = CFrame.new(0.445, -0.087, -0.037) * CFrame.Angles(math.rad(5.443), math.rad(14.954), math.rad(-2.521)), | |
398 | }, | |
399 | ["Left Arm"] = { | |
400 | CFrame = CFrame.new(0.228, -0.201, 0.068) * CFrame.Angles(math.rad(-36.956), math.rad(-28.762), math.rad(-32.773)), | |
401 | }, | |
402 | ["Right Arm"] = { | |
403 | CFrame = CFrame.new(-0.111, -0.23, 0.086) * CFrame.Angles(math.rad(-37.643), math.rad(44.805), math.rad(37.758)), | |
404 | }, | |
405 | }, | |
406 | }, | |
407 | }, | |
408 | [0.8] = { | |
409 | ["HumanoidRootPart"] = { | |
410 | ["Torso"] = { | |
411 | CFrame = CFrame.new(-0.045, 0.037, 0.004) * CFrame.Angles(math.rad(0.688), math.rad(1.719), math.rad(-19.079)), | |
412 | ["Left Leg"] = { | |
413 | CFrame = CFrame.new(-0.266, 0.165, -0.049) * CFrame.Angles(math.rad(-13.636), math.rad(3.724), math.rad(3.552)), | |
414 | }, | |
415 | ["Left Arm"] = { | |
416 | CFrame = CFrame.new(0.196, -0.191, 0.094) * CFrame.Angles(math.rad(-21.314), math.rad(-48.128), math.rad(-108.06)), | |
417 | }, | |
418 | ["Right Arm"] = { | |
419 | CFrame = CFrame.new(-0.111, -0.23, 0.086) * CFrame.Angles(math.rad(-30.252), math.rad(29.221), math.rad(117.227)), | |
420 | }, | |
421 | }, | |
422 | }, | |
423 | }, | |
424 | [0.9] = { | |
425 | ["HumanoidRootPart"] = { | |
426 | ["Torso"] = { | |
427 | CFrame = CFrame.new(-0.042, 0.041, -0.031) * CFrame.Angles(math.rad(6.589), math.rad(-4.354), math.rad(-2.807)), | |
428 | ["Left Leg"] = { | |
429 | CFrame = CFrame.new(-0.304, -0.098, 0.035) * CFrame.Angles(math.rad(8.021), math.rad(-2.177), math.rad(-7.85)), | |
430 | }, | |
431 | ["Right Leg"] = { | |
432 | CFrame = CFrame.new(0.194, 0.099, 0.139) * CFrame.Angles(math.rad(-5.386), math.rad(5.271), math.rad(8.308)), | |
433 | }, | |
434 | ["Left Arm"] = { | |
435 | CFrame = CFrame.new(0.215, -0.178, 0.13) * CFrame.Angles(math.rad(-11.345), math.rad(-63.197), math.rad(-172.919)), | |
436 | }, | |
437 | ["Right Arm"] = { | |
438 | CFrame = CFrame.new(-0.113, -0.242, 0.009) * CFrame.Angles(math.rad(-8.881), math.rad(1.203), math.rad(173.091)), | |
439 | }, | |
440 | }, | |
441 | }, | |
442 | }, | |
443 | [1] = { | |
444 | ["HumanoidRootPart"] = { | |
445 | ["Torso"] = { | |
446 | CFrame = CFrame.new(0.051, 0.059, -0.015) * CFrame.Angles(math.rad(-3.896), math.rad(-12.204), math.rad(14.381)), | |
447 | ["Left Leg"] = { | |
448 | CFrame = CFrame.new(-0.36, -0.26, -0.138) * CFrame.Angles(math.rad(19.366), math.rad(-11.287), math.rad(9.798)), | |
449 | }, | |
450 | ["Right Leg"] = { | |
451 | CFrame = CFrame.new(0.032, 0.252, 0.162) * CFrame.Angles(math.rad(-27.215), math.rad(22.575), math.rad(4.641)), | |
452 | }, | |
453 | ["Left Arm"] = { | |
454 | CFrame = CFrame.new(-0.303, 0.264, 0.5) * CFrame.Angles(math.rad(105.768), math.rad(18.507), math.rad(-160.485)), | |
455 | }, | |
456 | ["Right Arm"] = { | |
457 | CFrame = CFrame.new(0.333, 0.352, 0.375) * CFrame.Angles(math.rad(94.653), math.rad(-19.251), math.rad(152.349)), | |
458 | }, | |
459 | }, | |
460 | }, | |
461 | }, | |
462 | [1.1] = { | |
463 | ["HumanoidRootPart"] = { | |
464 | ["Torso"] = { | |
465 | CFrame = CFrame.new(0.048, 0.06, 0.001) * CFrame.Angles(math.rad(-5.672), math.rad(-12.49), math.rad(19.824)), | |
466 | ["Left Leg"] = { | |
467 | CFrame = CFrame.new(-0.422, -0.266, -0.161) * CFrame.Angles(math.rad(20.856), math.rad(-17.819), math.rad(12.777)), | |
468 | }, | |
469 | ["Right Leg"] = { | |
470 | CFrame = CFrame.new(-0.042, 0.289, 0.177) * CFrame.Angles(math.rad(-27.731), math.rad(22.689), math.rad(2.12)), | |
471 | }, | |
472 | ["Left Arm"] = { | |
473 | CFrame = CFrame.new(-0.336, 0.25, 0.48) * CFrame.Angles(math.rad(85.142), math.rad(19.939), math.rad(-125.592)), | |
474 | }, | |
475 | ["Right Arm"] = { | |
476 | CFrame = CFrame.new(0.359, 0.32, 0.353) * CFrame.Angles(math.rad(89.668), math.rad(-27.674), math.rad(150.344)), | |
477 | }, | |
478 | }, | |
479 | }, | |
480 | }, | |
481 | [1.15] = { | |
482 | ["Torso"] = { | |
483 | ["Right Arm"] = { | |
484 | CFrame = CFrame.new(0.321, 0.194, 0.033) * CFrame.Angles(math.rad(40.107), math.rad(-28.934), math.rad(100.554)), | |
485 | }, | |
486 | }, | |
487 | }, | |
488 | [1.2] = { | |
489 | ["HumanoidRootPart"] = { | |
490 | ["Torso"] = { | |
491 | CFrame = CFrame.new(0.049, 0.061, -0.011) * CFrame.Angles(math.rad(1.49), math.rad(-6.933), math.rad(0.917)), | |
492 | ["Left Leg"] = { | |
493 | CFrame = CFrame.new(-0.34, -0.079, -0.013) * CFrame.Angles(math.rad(6.245), math.rad(-1.089), math.rad(-1.604)), | |
494 | }, | |
495 | ["Right Leg"] = { | |
496 | CFrame = CFrame.new(0.245, 0.143, 0.266) * CFrame.Angles(math.rad(-7.391), math.rad(0.172), math.rad(2.005)), | |
497 | }, | |
498 | ["Left Arm"] = { | |
499 | CFrame = CFrame.new(0.293, -0.086, -0.005) * CFrame.Angles(math.rad(36.268), math.rad(-12.662), math.rad(-73.109)), | |
500 | }, | |
501 | ["Right Arm"] = { | |
502 | CFrame = CFrame.new(-0.037, 0.197, 0.018) * CFrame.Angles(math.rad(4.698), math.rad(7.735), math.rad(74.427)), | |
503 | }, | |
504 | }, | |
505 | }, | |
506 | }, | |
507 | [1.3] = { | |
508 | ["HumanoidRootPart"] = { | |
509 | ["Torso"] = { | |
510 | CFrame = CFrame.new(0.048, 0.063, -0.011) * CFrame.Angles(math.rad(12.433), math.rad(-3.037), math.rad(-5.099)), | |
511 | ["Left Leg"] = { | |
512 | CFrame = CFrame.new(-0.497, 0.086, 0.049) * CFrame.Angles(math.rad(-3.667), math.rad(-9.053), math.rad(-8.652)), | |
513 | }, | |
514 | ["Right Leg"] = { | |
515 | CFrame = CFrame.new(0.411, 0.137, 0.235) * CFrame.Angles(math.rad(-3.037), math.rad(10.943), math.rad(16.558)), | |
516 | }, | |
517 | ["Left Arm"] = { | |
518 | CFrame = CFrame.new(-0.089, -0.186, -0.303) * CFrame.Angles(math.rad(-15.699), math.rad(-37.586), math.rad(-87.032)), | |
519 | }, | |
520 | ["Right Arm"] = { | |
521 | CFrame = CFrame.new(0.002, 0.176, -0.012) * CFrame.Angles(math.rad(-3.438), math.rad(38.044), math.rad(68.64)), | |
522 | }, | |
523 | }, | |
524 | }, | |
525 | }, | |
526 | [1.35] = { | |
527 | ["Torso"] = { | |
528 | ["Left Leg"] = { | |
529 | CFrame = CFrame.new(-0.287, 0.032, -0.108) * CFrame.Angles(math.rad(-15.986), math.rad(-19.309), math.rad(-11.287)), | |
530 | }, | |
531 | ["Left Arm"] = { | |
532 | CFrame = CFrame.new(0.07, 0.097, -0.109) * CFrame.Angles(math.rad(-7.277), math.rad(-12.032), math.rad(-39.248)), | |
533 | }, | |
534 | ["Right Arm"] = { | |
535 | CFrame = CFrame.new(-0.14, 0.034, 0.05) * CFrame.Angles(math.rad(-15.871), math.rad(8.251), math.rad(46.868)), | |
536 | }, | |
537 | }, | |
538 | }, | |
539 | [1.4] = { | |
540 | ["HumanoidRootPart"] = { | |
541 | ["Torso"] = { | |
542 | CFrame = CFrame.new(0.048, 0.06, 0.001) * CFrame.Angles(math.rad(7.678), math.rad(2.292), math.rad(-19.366)), | |
543 | ["Left Leg"] = { | |
544 | CFrame = CFrame.new(-0.27, 0.114, -0.159) * CFrame.Angles(math.rad(-21.257), math.rad(-18.85), math.rad(-6.073)), | |
545 | }, | |
546 | ["Right Leg"] = { | |
547 | CFrame = CFrame.new(0.497, -0.039, 0.104) * CFrame.Angles(math.rad(3.094), math.rad(15.183), math.rad(7.678)), | |
548 | }, | |
549 | ["Left Arm"] = { | |
550 | CFrame = CFrame.new(0.053, -0.03, -0.111) * CFrame.Angles(math.rad(-20.054), math.rad(11.345), math.rad(4.756)), | |
551 | }, | |
552 | ["Right Arm"] = { | |
553 | CFrame = CFrame.new(0.067, 0.043, -0.051) * CFrame.Angles(math.rad(-16.902), math.rad(-16.1), math.rad(12.261)), | |
554 | }, | |
555 | }, | |
556 | }, | |
557 | }, | |
558 | [1.45] = { | |
559 | ["Torso"] = { | |
560 | ["Left Arm"] = { | |
561 | CFrame = CFrame.new(0.049, 0.073, -0.158) * CFrame.Angles(math.rad(-24.752), math.rad(11.23), math.rad(2.063)), | |
562 | }, | |
563 | }, | |
564 | }, | |
565 | [1.5] = { | |
566 | ["HumanoidRootPart"] = { | |
567 | ["Torso"] = { | |
568 | CFrame = CFrame.new(0.048, 0.06, 0.008) * CFrame.Angles(math.rad(-2.063), math.rad(3.896), math.rad(-24.866)), | |
569 | ["Left Leg"] = { | |
570 | CFrame = CFrame.new(-0.229, 0.099, -0.266) * CFrame.Angles(math.rad(-23.262), math.rad(-22.689), math.rad(5.042)), | |
571 | }, | |
572 | ["Right Leg"] = { | |
573 | CFrame = CFrame.new(0.503, -0.062, 0.038) * CFrame.Angles(math.rad(4.526), math.rad(21.543), math.rad(-4.698)), | |
574 | }, | |
575 | ["Left Arm"] = { | |
576 | CFrame = CFrame.new(0.036, 0, -0.052) * CFrame.Angles(math.rad(-27.559), math.rad(-13.579), math.rad(-37.013)), | |
577 | }, | |
578 | ["Right Arm"] = { | |
579 | CFrame = CFrame.new(0.094, 0.058, -0.054) * CFrame.Angles(math.rad(-20.97), math.rad(-5.73), math.rad(29.45)), | |
580 | }, | |
581 | }, | |
582 | }, | |
583 | }, | |
584 | [1.6] = { | |
585 | ["HumanoidRootPart"] = { | |
586 | ["Torso"] = { | |
587 | CFrame = CFrame.new(0.051, 0.068, -0.087) * CFrame.Angles(math.rad(5.329), math.rad(-2.235), math.rad(-22.632)), | |
588 | ["Left Leg"] = { | |
589 | CFrame = CFrame.new(-0.131, 0.157, 0.065) * CFrame.Angles(math.rad(-9.912), math.rad(16.387), math.rad(-10.657)), | |
590 | }, | |
591 | ["Right Leg"] = { | |
592 | CFrame = CFrame.new(0.45, 0.143, 0.047) * CFrame.Angles(math.rad(-2.005), math.rad(16.673), math.rad(5.787)), | |
593 | }, | |
594 | ["Left Arm"] = { | |
595 | CFrame = CFrame.new(0.036, 0, -0.052) * CFrame.Angles(math.rad(-27.559), math.rad(-13.579), math.rad(-81.589)), | |
596 | }, | |
597 | ["Right Arm"] = { | |
598 | CFrame = CFrame.new(0.094, 0.058, -0.054) * CFrame.Angles(math.rad(-5.443), math.rad(-4.412), math.rad(72.479)), | |
599 | }, | |
600 | }, | |
601 | }, | |
602 | }, | |
603 | [1.7] = { | |
604 | ["HumanoidRootPart"] = { | |
605 | ["Torso"] = { | |
606 | CFrame = CFrame.new(0.05, 0.073, -0.042) * CFrame.Angles(math.rad(16.215), math.rad(-3.094), math.rad(-1.891)), | |
607 | ["Left Leg"] = { | |
608 | CFrame = CFrame.new(-0.303, 0.14, 0.074) * CFrame.Angles(math.rad(-1.375), 0, math.rad(-16.043)), | |
609 | }, | |
610 | ["Right Leg"] = { | |
611 | CFrame = CFrame.new(0.209, 0.117, 0.033) * CFrame.Angles(math.rad(-4.698), math.rad(-3.839), math.rad(13.235)), | |
612 | }, | |
613 | ["Left Arm"] = { | |
614 | CFrame = CFrame.new(0.036, 0, -0.052) * CFrame.Angles(math.rad(-23.319), math.rad(-16.272), math.rad(-174.695)), | |
615 | }, | |
616 | ["Right Arm"] = { | |
617 | CFrame = CFrame.new(0.094, 0.058, -0.054) * CFrame.Angles(math.rad(-19.423), math.rad(-6.245), math.rad(173.492)), | |
618 | }, | |
619 | }, | |
620 | }, | |
621 | }, | |
622 | [1.8] = { | |
623 | ["HumanoidRootPart"] = { | |
624 | ["Torso"] = { | |
625 | CFrame = CFrame.new(0.046, 0.059, 0.012) * CFrame.Angles(math.rad(6.245), math.rad(-7.277), math.rad(13.866)), | |
626 | ["Left Leg"] = { | |
627 | CFrame = CFrame.new(-0.45, -0.047, 0.018) * CFrame.Angles(math.rad(3.839), math.rad(-16.558), math.rad(-3.094)), | |
628 | }, | |
629 | ["Right Leg"] = { | |
630 | CFrame = CFrame.new(0.107, 0.253, -0.141) * CFrame.Angles(math.rad(-35.695), math.rad(18.105), math.rad(14.095)), | |
631 | }, | |
632 | ["Left Arm"] = { | |
633 | CFrame = CFrame.new(-0.007, 0.442, -0.369) * CFrame.Angles(math.rad(-15.871), math.rad(-13.808), math.rad(-175.898)), | |
634 | }, | |
635 | ["Right Arm"] = { | |
636 | CFrame = CFrame.new(0.179, 0.563, -0.401) * CFrame.Angles(math.rad(-35.065), math.rad(-4.24), math.rad(172.059)), | |
637 | }, | |
638 | }, | |
639 | }, | |
640 | }, | |
641 | [1.9] = { | |
642 | ["HumanoidRootPart"] = { | |
643 | ["Torso"] = { | |
644 | CFrame = CFrame.new(0.042, 0.057, 0.033) * CFrame.Angles(math.rad(4.927), math.rad(-9.798), math.rad(19.652)), | |
645 | ["Left Leg"] = { | |
646 | CFrame = CFrame.new(-0.455, -0.191, -0.002) * CFrame.Angles(math.rad(7.047), math.rad(-20.168), math.rad(-2.005)), | |
647 | }, | |
648 | ["Right Leg"] = { | |
649 | CFrame = CFrame.new(0.106, 0.26, -0.147) * CFrame.Angles(math.rad(-43.029), math.rad(16.845), math.rad(11.287)), | |
650 | }, | |
651 | ["Left Arm"] = { | |
652 | CFrame = CFrame.new(-0.007, 0.442, -0.369) * CFrame.Angles(math.rad(-34.607), math.rad(-14.897), math.rad(-175.268)), | |
653 | }, | |
654 | ["Right Arm"] = { | |
655 | CFrame = CFrame.new(0.192, 0.619, -0.464) * CFrame.Angles(math.rad(-56.895), math.rad(-0.974), math.rad(171.028)), | |
656 | }, | |
657 | }, | |
658 | }, | |
659 | }, | |
660 | [2] = { | |
661 | ["HumanoidRootPart"] = { | |
662 | ["Torso"] = { | |
663 | CFrame = CFrame.new(0.042, 0.057, 0.033) * CFrame.Angles(math.rad(8.652), math.rad(-3.61), math.rad(2.005)), | |
664 | ["Left Leg"] = { | |
665 | CFrame = CFrame.new(-0.25, 0.008, 0.091) * CFrame.Angles(math.rad(1.49), math.rad(-0.344), math.rad(-6.761)), | |
666 | }, | |
667 | ["Right Leg"] = { | |
668 | CFrame = CFrame.new(0.363, 0.174, 0.049) * CFrame.Angles(math.rad(-12.261), math.rad(-14.209), math.rad(3.953)), | |
669 | }, | |
670 | ["Left Arm"] = { | |
671 | CFrame = CFrame.new(-0.081, 0.146, -0.061) * CFrame.Angles(math.rad(4.183), math.rad(1.318), math.rad(-177.846)), | |
672 | }, | |
673 | ["Right Arm"] = { | |
674 | CFrame = CFrame.new(0.01, 0.285, -0.095) * CFrame.Angles(math.rad(-2.406), math.rad(-13.808), math.rad(165.241)), | |
675 | }, | |
676 | }, | |
677 | }, | |
678 | }, | |
679 | [2.1] = { | |
680 | ["HumanoidRootPart"] = { | |
681 | ["Torso"] = { | |
682 | CFrame = CFrame.new(0.042, 0.058, 0.032) * CFrame.Angles(math.rad(5.386), math.rad(1.776), math.rad(-10.084)), | |
683 | ["Left Leg"] = { | |
684 | CFrame = CFrame.new(-0.195, 0.143, -0.045) * CFrame.Angles(math.rad(-17.876), math.rad(-26.299), math.rad(-3.266)), | |
685 | }, | |
686 | ["Right Leg"] = { | |
687 | CFrame = CFrame.new(0.404, -0.068, 0.108) * CFrame.Angles(math.rad(2.406), math.rad(9.282), math.rad(6.933)), | |
688 | }, | |
689 | ["Left Arm"] = { | |
690 | CFrame = CFrame.new(0.011, -0.005, 0.059) * CFrame.Angles(math.rad(-27.158), math.rad(-22.173), math.rad(-62.395)), | |
691 | }, | |
692 | ["Right Arm"] = { | |
693 | CFrame = CFrame.new(-0.033, 0.165, -0.062) * CFrame.Angles(math.rad(-18.564), math.rad(-8.652), math.rad(70.646)), | |
694 | }, | |
695 | }, | |
696 | }, | |
697 | }, | |
698 | [2.2] = { | |
699 | ["HumanoidRootPart"] = { | |
700 | ["Torso"] = { | |
701 | CFrame = CFrame.new(0.042, 0.057, 0.028) * CFrame.Angles(math.rad(-2.177), math.rad(5.672), math.rad(-33.518)), | |
702 | ["Left Leg"] = { | |
703 | CFrame = CFrame.new(-0.155, 0.117, -0.113) * CFrame.Angles(math.rad(-20.856), math.rad(-28.591), math.rad(8.938)), | |
704 | }, | |
705 | ["Right Leg"] = { | |
706 | CFrame = CFrame.new(0.494, -0.147, 0.041) * CFrame.Angles(math.rad(11.402), math.rad(28.934), math.rad(-10.371)), | |
707 | }, | |
708 | ["Left Arm"] = { | |
709 | CFrame = CFrame.new(0.337, 0.024, 0.073) * CFrame.Angles(math.rad(-22.002), math.rad(-45.493), math.rad(-6.818)), | |
710 | }, | |
711 | ["Right Arm"] = { | |
712 | CFrame = CFrame.new(0.049, -0.182, 0.094) * CFrame.Angles(math.rad(-32.086), math.rad(65.947), math.rad(51.165)), | |
713 | }, | |
714 | }, | |
715 | }, | |
716 | }, | |
717 | [2.3] = { | |
718 | ["HumanoidRootPart"] = { | |
719 | ["Torso"] = { | |
720 | CFrame = CFrame.new(0.039, 0.057, -0.012) * CFrame.Angles(math.rad(-0.573), math.rad(4.641), math.rad(-30.138)), | |
721 | ["Left Leg"] = { | |
722 | CFrame = CFrame.new(-0.155, 0.117, -0.113) * CFrame.Angles(math.rad(-20.856), math.rad(-28.591), math.rad(4.584)), | |
723 | }, | |
724 | ["Right Leg"] = { | |
725 | CFrame = CFrame.new(0.505, -0.13, 0.058) * CFrame.Angles(math.rad(11.001), math.rad(29.049), math.rad(-10.199)), | |
726 | }, | |
727 | ["Left Arm"] = { | |
728 | CFrame = CFrame.new(0.187, -0.034, -0.024) * CFrame.Angles(math.rad(-43.889), math.rad(-20.397), math.rad(-91.329)), | |
729 | }, | |
730 | ["Right Arm"] = { | |
731 | CFrame = CFrame.new(0.089, -0.11, 0.015) * CFrame.Angles(math.rad(-14.095), math.rad(55.978), math.rad(105.252)), | |
732 | }, | |
733 | }, | |
734 | }, | |
735 | }, | |
736 | [2.4] = { | |
737 | ["HumanoidRootPart"] = { | |
738 | ["Torso"] = { | |
739 | CFrame = CFrame.new(0.058, 0.068, -0.114) * CFrame.Angles(math.rad(5.042), 0, math.rad(-9.167)), | |
740 | ["Left Leg"] = { | |
741 | CFrame = CFrame.new(-0.336, 0.171, 0.073) * CFrame.Angles(math.rad(-2.979), math.rad(6.417), math.rad(-4.87)), | |
742 | }, | |
743 | ["Right Leg"] = { | |
744 | CFrame = CFrame.new(0.596, 0.088, 0.136) * CFrame.Angles(math.rad(-0.63), math.rad(8.995), math.rad(7.391)), | |
745 | }, | |
746 | ["Left Arm"] = { | |
747 | CFrame = CFrame.new(-0.139, -0.509, -0.406) * CFrame.Angles(math.rad(-12.032), math.rad(-55.348), math.rad(-146.104)), | |
748 | }, | |
749 | ["Right Arm"] = { | |
750 | CFrame = CFrame.new(0.455, -0.795, -0.12) * CFrame.Angles(math.rad(-48.873), math.rad(58.785), math.rad(-173.721)), | |
751 | }, | |
752 | }, | |
753 | }, | |
754 | }, | |
755 | [2.5] = { | |
756 | ["HumanoidRootPart"] = { | |
757 | ["Torso"] = { | |
758 | CFrame = CFrame.new(0.13, 0.087, -0.184) * CFrame.Angles(math.rad(16.501), math.rad(-4.985), math.rad(2.979)), | |
759 | ["Left Leg"] = { | |
760 | CFrame = CFrame.new(-0.354, 0.047, 0.005) * CFrame.Angles(math.rad(14.668), math.rad(21.371), math.rad(-21.257)), | |
761 | }, | |
762 | ["Right Leg"] = { | |
763 | CFrame = CFrame.new(0.519, 0.389, 0.099) * CFrame.Angles(math.rad(-21.715), math.rad(10.6), math.rad(21.887)), | |
764 | }, | |
765 | ["Left Arm"] = { | |
766 | CFrame = CFrame.new(-0.281, -0.488, -0.292) * CFrame.Angles(math.rad(-54.087), math.rad(-44.003), math.rad(-151.662)), | |
767 | }, | |
768 | ["Right Arm"] = { | |
769 | CFrame = CFrame.new(0.404, -0.776, -0.036) * CFrame.Angles(math.rad(-69.557), math.rad(16.902), math.rad(145.818)), | |
770 | }, | |
771 | }, | |
772 | }, | |
773 | }, | |
774 | [2.6] = { | |
775 | ["HumanoidRootPart"] = { | |
776 | ["Torso"] = { | |
777 | CFrame = CFrame.new(0.139, 0.083, -0.256) * CFrame.Angles(math.rad(-2.922), math.rad(-7.506), math.rad(18.965)), | |
778 | ["Left Leg"] = { | |
779 | CFrame = CFrame.new(-0.546, 0.034, -0.047) * CFrame.Angles(math.rad(5.558), math.rad(5.787), math.rad(11.115)), | |
780 | }, | |
781 | ["Right Leg"] = { | |
782 | CFrame = CFrame.new(0.298, 0.396, 0.089) * CFrame.Angles(math.rad(-30.023), math.rad(22.173), math.rad(-3.037)), | |
783 | }, | |
784 | ["Left Arm"] = { | |
785 | CFrame = CFrame.new(-0.205, -0.546, -0.272) * CFrame.Angles(math.rad(-109.148), math.rad(-51.509), math.rad(-168.106)), | |
786 | }, | |
787 | ["Right Arm"] = { | |
788 | CFrame = CFrame.new(0.285, -0.428, -0.424) * CFrame.Angles(math.rad(-65.489), math.rad(52.54), math.rad(111.44)), | |
789 | }, | |
790 | }, | |
791 | }, | |
792 | }, | |
793 | [2.7] = { | |
794 | ["HumanoidRootPart"] = { | |
795 | ["Torso"] = { | |
796 | CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(-5.214), math.rad(-8.422), math.rad(21.257)), | |
797 | ["Left Leg"] = { | |
798 | CFrame = CFrame.new(-0.508, 0.044, -0.088) * CFrame.Angles(math.rad(5.558), math.rad(5.787), math.rad(8.021)), | |
799 | }, | |
800 | ["Right Leg"] = { | |
801 | CFrame = CFrame.new(0.224, 0.406, 0.101) * CFrame.Angles(math.rad(-35.523), math.rad(22.345), math.rad(-0.974)), | |
802 | }, | |
803 | ["Left Arm"] = { | |
804 | CFrame = CFrame.new(-0.21, -0.566, -0.31) * CFrame.Angles(math.rad(-109.148), math.rad(-51.509), math.rad(-168.106)), | |
805 | }, | |
806 | ["Right Arm"] = { | |
807 | CFrame = CFrame.new(0.297, -0.439, -0.437) * CFrame.Angles(math.rad(-65.489), math.rad(52.54), math.rad(111.44)), | |
808 | }, | |
809 | }, | |
810 | }, | |
811 | }, | |
812 | [2.8] = { | |
813 | ["HumanoidRootPart"] = { | |
814 | ["Torso"] = { | |
815 | CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(-1.833), math.rad(-5.844), math.rad(6.303)), | |
816 | ["Left Leg"] = { | |
817 | CFrame = CFrame.new(-0.543, 0.032, -0.026) * CFrame.Angles(math.rad(5.042), math.rad(-4.698), math.rad(2.979)), | |
818 | }, | |
819 | ["Right Leg"] = { | |
820 | CFrame = CFrame.new(0.169, 0.407, 0.101) * CFrame.Angles(math.rad(-20.741), math.rad(0.057), math.rad(-1.948)), | |
821 | }, | |
822 | ["Left Arm"] = { | |
823 | CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(12.605), math.rad(-52.082), math.rad(-54.431)), | |
824 | }, | |
825 | ["Right Arm"] = { | |
826 | CFrame = CFrame.new(0.183, 0.039, 0.188) * CFrame.Angles(math.rad(13.636), math.rad(39.534), math.rad(64.057)), | |
827 | }, | |
828 | }, | |
829 | }, | |
830 | }, | |
831 | [2.9] = { | |
832 | ["HumanoidRootPart"] = { | |
833 | ["Torso"] = { | |
834 | CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(12.319), math.rad(-0.573), math.rad(-8.365)), | |
835 | ["Left Leg"] = { | |
836 | CFrame = CFrame.new(-0.46, 0.29, 0.028) * CFrame.Angles(math.rad(-3.552), math.rad(10.943), math.rad(-17.303)), | |
837 | }, | |
838 | ["Right Leg"] = { | |
839 | CFrame = CFrame.new(0.581, 0.321, 0.146) * CFrame.Angles(math.rad(-9.969), math.rad(-4.183), math.rad(13.235)), | |
840 | }, | |
841 | ["Left Arm"] = { | |
842 | CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(-25.038), math.rad(-19.824), math.rad(-60.848)), | |
843 | }, | |
844 | ["Right Arm"] = { | |
845 | CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-13.465), math.rad(3.667), math.rad(44.977)), | |
846 | }, | |
847 | }, | |
848 | }, | |
849 | }, | |
850 | [3] = { | |
851 | ["HumanoidRootPart"] = { | |
852 | ["Torso"] = { | |
853 | CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(-1.49), math.rad(3.61), math.rad(-24.924)), | |
854 | ["Left Leg"] = { | |
855 | CFrame = CFrame.new(-0.107, 0.306, 0.157) * CFrame.Angles(math.rad(-11.975), math.rad(24.236), math.rad(-2.235)), | |
856 | }, | |
857 | ["Right Leg"] = { | |
858 | CFrame = CFrame.new(0.596, 0.093, 0.036) * CFrame.Angles(math.rad(3.839), math.rad(-12.376), math.rad(-4.756)), | |
859 | }, | |
860 | ["Left Arm"] = { | |
861 | CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(-14.782), math.rad(18.736), math.rad(-15.183)), | |
862 | }, | |
863 | ["Right Arm"] = { | |
864 | CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-23.72), math.rad(-5.386), math.rad(2.521)), | |
865 | }, | |
866 | }, | |
867 | }, | |
868 | }, | |
869 | [3.1] = { | |
870 | ["HumanoidRootPart"] = { | |
871 | ["Torso"] = { | |
872 | CFrame = CFrame.new(0.14, 0.08, -0.262) * CFrame.Angles(math.rad(-3.266), math.rad(4.412), math.rad(-24.809)), | |
873 | ["Left Leg"] = { | |
874 | CFrame = CFrame.new(-0.088, 0.305, 0.149) * CFrame.Angles(math.rad(-11.975), math.rad(24.236), math.rad(1.604)), | |
875 | }, | |
876 | ["Right Leg"] = { | |
877 | CFrame = CFrame.new(0.479, 0.082, 0.053) * CFrame.Angles(math.rad(3.839), math.rad(-12.376), math.rad(-4.756)), | |
878 | }, | |
879 | ["Left Arm"] = { | |
880 | CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(-3.552), math.rad(13.579), math.rad(-35.638)), | |
881 | }, | |
882 | ["Right Arm"] = { | |
883 | CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-20.397), math.rad(-0.286), math.rad(14.095)), | |
884 | }, | |
885 | }, | |
886 | }, | |
887 | }, | |
888 | [3.2] = { | |
889 | ["HumanoidRootPart"] = { | |
890 | ["Torso"] = { | |
891 | CFrame = CFrame.new(0.15, 0.087, -0.146) * CFrame.Angles(math.rad(-2.578), math.rad(1.375), math.rad(-19.882)), | |
892 | ["Left Leg"] = { | |
893 | CFrame = CFrame.new(-0.066, 0.279, 0.031) * CFrame.Angles(math.rad(-5.5), math.rad(13.35), math.rad(7.334)), | |
894 | }, | |
895 | ["Right Leg"] = { | |
896 | CFrame = CFrame.new(0.479, 0.082, 0.053) * CFrame.Angles(math.rad(1.432), math.rad(-0.573), math.rad(0.516)), | |
897 | }, | |
898 | ["Left Arm"] = { | |
899 | CFrame = CFrame.new(-0.035, -0.127, -0.037) * CFrame.Angles(math.rad(-26.07), math.rad(-54.66), math.rad(-113.331)), | |
900 | }, | |
901 | ["Right Arm"] = { | |
902 | CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-20.684), math.rad(57.811), math.rad(77.808)), | |
903 | }, | |
904 | }, | |
905 | }, | |
906 | }, | |
907 | [3.3] = { | |
908 | ["HumanoidRootPart"] = { | |
909 | ["Torso"] = { | |
910 | CFrame = CFrame.new(0.144, 0.083, 0.087) * CFrame.Angles(math.rad(1.031), math.rad(-1.375), math.rad(8.995)), | |
911 | ["Left Leg"] = { | |
912 | CFrame = CFrame.new(-0.338, 0.503, 0.011) * CFrame.Angles(math.rad(2.235), math.rad(8.652), math.rad(-14.668)), | |
913 | }, | |
914 | ["Right Leg"] = { | |
915 | CFrame = CFrame.new(0.302, 0.094, 0.056) * CFrame.Angles(math.rad(-8.766), math.rad(-13.579), math.rad(-4.068)), | |
916 | }, | |
917 | ["Left Arm"] = { | |
918 | CFrame = CFrame.new(0.287, 0.073, 0.288) * CFrame.Angles(math.rad(17.246), math.rad(-37.987), math.rad(-127.025)), | |
919 | }, | |
920 | ["Right Arm"] = { | |
921 | CFrame = CFrame.new(-0.014, 0.21, -0.042) * CFrame.Angles(math.rad(2.12), math.rad(-1.031), math.rad(141.463)), | |
922 | }, | |
923 | ["Head"] = { | |
924 | }, | |
925 | }, | |
926 | }, | |
927 | }, | |
928 | [3.35] = { | |
929 | ["Torso"] = { | |
930 | ["Left Arm"] = { | |
931 | CFrame = CFrame.new(0.063, 0.181, 0.113) * CFrame.Angles(math.rad(48.3), math.rad(-20.741), math.rad(-135.619)), | |
932 | }, | |
933 | ["Right Arm"] = { | |
934 | CFrame = CFrame.new(0.047, 0.27, -0.141) * CFrame.Angles(math.rad(37.242), math.rad(-17.59), math.rad(150.287)), | |
935 | }, | |
936 | }, | |
937 | }, | |
938 | [3.4] = { | |
939 | ["HumanoidRootPart"] = { | |
940 | ["Torso"] = { | |
941 | CFrame = CFrame.new(0.425, 0.028, 0.049) * CFrame.Angles(math.rad(-0.688), math.rad(-11.23), math.rad(28.075)), | |
942 | ["Left Leg"] = { | |
943 | CFrame = CFrame.new(-0.547, 0.515, 0.116) * CFrame.Angles(math.rad(1.662), math.rad(-16.043), math.rad(-5.042)), | |
944 | }, | |
945 | ["Right Leg"] = { | |
946 | CFrame = CFrame.new(-0.106, 0.209, -0.005) * CFrame.Angles(math.rad(-32.601), math.rad(-25.096), math.rad(-19.423)), | |
947 | }, | |
948 | ["Left Arm"] = { | |
949 | CFrame = CFrame.new(-0.309, 0.207, 0.477) * CFrame.Angles(math.rad(110.925), math.rad(11.975), math.rad(-158.537)), | |
950 | }, | |
951 | ["Right Arm"] = { | |
952 | CFrame = CFrame.new(0.033, 0.243, 0.326) * CFrame.Angles(math.rad(112.701), math.rad(-26.757), math.rad(-173.721)), | |
953 | }, | |
954 | }, | |
955 | }, | |
956 | }, | |
957 | [3.5] = { | |
958 | ["HumanoidRootPart"] = { | |
959 | ["Torso"] = { | |
960 | CFrame = CFrame.new(0.589, -0.052, -0.277) * CFrame.Angles(math.rad(-2.578), math.rad(-11.287), math.rad(27.731)), | |
961 | ["Left Leg"] = { | |
962 | CFrame = CFrame.new(-0.507, 0.11, 0.115) * CFrame.Angles(math.rad(-2.235), math.rad(-25.153), math.rad(3.782)), | |
963 | }, | |
964 | ["Right Leg"] = { | |
965 | CFrame = CFrame.new(-0.216, 0.499, -0.206) * CFrame.Angles(math.rad(-44.347), math.rad(-35.638), math.rad(-26.07)), | |
966 | }, | |
967 | ["Left Arm"] = { | |
968 | CFrame = CFrame.new(-0.433, 0.139, 0.31) * CFrame.Angles(math.rad(105.94), math.rad(27.445), math.rad(-138.484)), | |
969 | }, | |
970 | ["Right Arm"] = { | |
971 | CFrame = CFrame.new(0.187, 0.227, 0.306) * CFrame.Angles(math.rad(102.158), math.rad(-33.633), math.rad(164.152)), | |
972 | }, | |
973 | }, | |
974 | }, | |
975 | }, | |
976 | [3.6] = { | |
977 | ["HumanoidRootPart"] = { | |
978 | ["Torso"] = { | |
979 | CFrame = CFrame.new(0.573, -0.045, -0.23) * CFrame.Angles(math.rad(0.172), math.rad(-7.334), math.rad(16.329)), | |
980 | ["Left Leg"] = { | |
981 | CFrame = CFrame.new(-0.303, 0.101, 0.163) * CFrame.Angles(math.rad(-5.901), math.rad(-12.834), math.rad(-4.011)), | |
982 | }, | |
983 | ["Right Leg"] = { | |
984 | CFrame = CFrame.new(0.178, 0.792, -0.049) * CFrame.Angles(math.rad(-8.709), math.rad(-26.986), math.rad(-5.329)), | |
985 | }, | |
986 | ["Left Arm"] = { | |
987 | CFrame = CFrame.new(-0.464, 0.038, -0.258) * CFrame.Angles(math.rad(26.643), math.rad(3.094), math.rad(-103.018)), | |
988 | }, | |
989 | ["Right Arm"] = { | |
990 | CFrame = CFrame.new(0.316, 0.165, -0.017) * CFrame.Angles(math.rad(32.601), math.rad(7.735), math.rad(115.967)), | |
991 | }, | |
992 | }, | |
993 | }, | |
994 | }, | |
995 | [3.7] = { | |
996 | ["HumanoidRootPart"] = { | |
997 | ["Torso"] = { | |
998 | CFrame = CFrame.new(0.564, -0.07, -0.032) * CFrame.Angles(math.rad(13.063), math.rad(1.49), math.rad(-0.516)), | |
999 | ["Left Leg"] = { | |
1000 | CFrame = CFrame.new(-0.121, 0.068, 0.303) * CFrame.Angles(math.rad(-19.824), math.rad(0.745), math.rad(-23.491)), | |
1001 | }, | |
1002 | ["Right Leg"] = { | |
1003 | CFrame = CFrame.new(0.111, 0.48, 0.192) * CFrame.Angles(math.rad(8.021), math.rad(-29.507), math.rad(14.897)), | |
1004 | }, | |
1005 | ["Left Arm"] = { | |
1006 | CFrame = CFrame.new(-0.485, -0.009, -0.262) * CFrame.Angles(math.rad(-36.211), math.rad(-55.806), math.rad(-136.192)), | |
1007 | }, | |
1008 | ["Right Arm"] = { | |
1009 | CFrame = CFrame.new(0.316, 0.165, -0.017) * CFrame.Angles(math.rad(16.043), math.rad(76.433), math.rad(98.491)), | |
1010 | }, | |
1011 | }, | |
1012 | }, | |
1013 | }, | |
1014 | [3.8] = { | |
1015 | ["HumanoidRootPart"] = { | |
1016 | ["Torso"] = { | |
1017 | CFrame = CFrame.new(0.547, -0.042, -0.28) * CFrame.Angles(math.rad(10.313), math.rad(2.349), math.rad(-21.371)), | |
1018 | ["Left Leg"] = { | |
1019 | CFrame = CFrame.new(-0.258, 0.489, -0.268) * CFrame.Angles(math.rad(-31.398), math.rad(27.33), math.rad(-0.115)), | |
1020 | }, | |
1021 | ["Right Leg"] = { | |
1022 | CFrame = CFrame.new(0.436, 0.246, 0.081) * CFrame.Angles(math.rad(1.49), math.rad(-2.922), math.rad(7.85)), | |
1023 | }, | |
1024 | ["Left Arm"] = { | |
1025 | CFrame = CFrame.new(0.295, -0.116, 0.162) * CFrame.Angles(math.rad(-46.983), math.rad(-48.243), math.rad(-46.238)), | |
1026 | }, | |
1027 | ["Right Arm"] = { | |
1028 | CFrame = CFrame.new(0.298, -0.085, 0.068) * CFrame.Angles(math.rad(-21.371), math.rad(33.002), math.rad(43.717)), | |
1029 | }, | |
1030 | }, | |
1031 | }, | |
1032 | }, | |
1033 | [3.9] = { | |
1034 | ["HumanoidRootPart"] = { | |
1035 | ["Torso"] = { | |
1036 | CFrame = CFrame.new(0.546, -0.041, -0.288) * CFrame.Angles(math.rad(11.001), math.rad(-0.974), math.rad(-25.21)), | |
1037 | ["Left Leg"] = { | |
1038 | CFrame = CFrame.new(-0.479, 0.543, -0.415) * CFrame.Angles(math.rad(-35.924), math.rad(27.788), math.rad(6.417)), | |
1039 | }, | |
1040 | ["Right Leg"] = { | |
1041 | CFrame = CFrame.new(0.426, 0.286, 0.076) * CFrame.Angles(math.rad(-0.573), math.rad(-5.901), math.rad(10.657)), | |
1042 | }, | |
1043 | ["Left Arm"] = { | |
1044 | CFrame = CFrame.new(0.318, -0.029, 0.106) * CFrame.Angles(math.rad(-46.983), math.rad(-48.243), math.rad(-18.85)), | |
1045 | }, | |
1046 | ["Right Arm"] = { | |
1047 | CFrame = CFrame.new(0.269, -0.021, 0.052) * CFrame.Angles(math.rad(-28.992), math.rad(29.851), math.rad(27.788)), | |
1048 | }, | |
1049 | }, | |
1050 | }, | |
1051 | }, | |
1052 | [4] = { | |
1053 | ["HumanoidRootPart"] = { | |
1054 | ["Torso"] = { | |
1055 | CFrame = CFrame.new(0.582, -0.041, -0.31) * CFrame.Angles(math.rad(6.933), math.rad(-2.922), math.rad(-19.996)), | |
1056 | ["Left Leg"] = { | |
1057 | CFrame = CFrame.new(-0.389, 0.542, -0.181) * CFrame.Angles(math.rad(-22.173), math.rad(21.601), math.rad(4.183)), | |
1058 | }, | |
1059 | ["Right Leg"] = { | |
1060 | CFrame = CFrame.new(0.544, 0.455, 0.01) * CFrame.Angles(math.rad(-15.298), math.rad(-5.214), math.rad(1.662)), | |
1061 | }, | |
1062 | ["Left Arm"] = { | |
1063 | CFrame = CFrame.new(0.338, -0.046, 0.027) * CFrame.Angles(math.rad(-34.034), math.rad(-3.782), math.rad(-26.241)), | |
1064 | }, | |
1065 | ["Right Arm"] = { | |
1066 | CFrame = CFrame.new(0.269, -0.021, 0.052) * CFrame.Angles(math.rad(-39.706), math.rad(37.758), math.rad(65.317)), | |
1067 | }, | |
1068 | }, | |
1069 | }, | |
1070 | }, | |
1071 | [4.1] = { | |
1072 | ["HumanoidRootPart"] = { | |
1073 | ["Torso"] = { | |
1074 | CFrame = CFrame.new(0.808, -0.041, -0.288) * CFrame.Angles(math.rad(0.573), math.rad(-4.698), math.rad(3.209)), | |
1075 | ["Left Leg"] = { | |
1076 | CFrame = CFrame.new(-0.492, 0.449, 0.124) * CFrame.Angles(math.rad(-13.293), math.rad(10.428), math.rad(0.802)), | |
1077 | }, | |
1078 | ["Right Leg"] = { | |
1079 | CFrame = CFrame.new(0.214, 0.548, 0.109) * CFrame.Angles(math.rad(-28.304), math.rad(-6.761), math.rad(-2.005)), | |
1080 | }, | |
1081 | ["Left Arm"] = { | |
1082 | CFrame = CFrame.new(0.346, 0.064, -0.075) * CFrame.Angles(math.rad(-45.436), math.rad(-39.821), math.rad(-93.85)), | |
1083 | }, | |
1084 | ["Right Arm"] = { | |
1085 | CFrame = CFrame.new(0.269, -0.021, 0.052) * CFrame.Angles(math.rad(-48.931), math.rad(55.176), math.rad(113.503)), | |
1086 | }, | |
1087 | }, | |
1088 | }, | |
1089 | }, | |
1090 | [4.2] = { | |
1091 | ["HumanoidRootPart"] = { | |
1092 | ["Torso"] = { | |
1093 | CFrame = CFrame.new(1.006, -0.041, -0.43) * CFrame.Angles(math.rad(-2.12), math.rad(-8.594), math.rad(20.684)), | |
1094 | ["Left Leg"] = { | |
1095 | CFrame = CFrame.new(-0.666, 0.265, 0.106) * CFrame.Angles(math.rad(3.782), math.rad(-14.897), math.rad(8.422)), | |
1096 | }, | |
1097 | ["Right Leg"] = { | |
1098 | CFrame = CFrame.new(0.12, 0.557, -0.336) * CFrame.Angles(math.rad(-56.551), math.rad(-10.027), math.rad(-18.335)), | |
1099 | }, | |
1100 | ["Left Arm"] = { | |
1101 | CFrame = CFrame.new(-0.4, 0.079, -0.05) * CFrame.Angles(math.rad(-33.174), math.rad(-82.334), math.rad(-179.164)), | |
1102 | }, | |
1103 | ["Right Arm"] = { | |
1104 | CFrame = CFrame.new(0.351, -0.073, -0.047) * CFrame.Angles(math.rad(-10.313), math.rad(52.598), math.rad(166.33)), | |
1105 | }, | |
1106 | }, | |
1107 | }, | |
1108 | }, | |
1109 | [4.3] = { | |
1110 | ["HumanoidRootPart"] = { | |
1111 | ["Torso"] = { | |
1112 | CFrame = CFrame.new(1.022, -0.041, -0.449) * CFrame.Angles(math.rad(-0.057), math.rad(-9.454), math.rad(23.434)), | |
1113 | ["Left Leg"] = { | |
1114 | CFrame = CFrame.new(-0.692, 0.263, 0.09) * CFrame.Angles(math.rad(5.329), math.rad(-18.908), math.rad(3.438)), | |
1115 | }, | |
1116 | ["Right Leg"] = { | |
1117 | CFrame = CFrame.new(0.091, 0.56, -0.316) * CFrame.Angles(math.rad(-59.416), math.rad(-10.542), math.rad(-18.678)), | |
1118 | }, | |
1119 | ["Left Arm"] = { | |
1120 | CFrame = CFrame.new(-0.45, 0.067, 0.406) * CFrame.Angles(math.rad(-163.006), math.rad(-83.48), math.rad(15.355)), | |
1121 | }, | |
1122 | ["Right Arm"] = { | |
1123 | CFrame = CFrame.new(0.059, -0.065, 0.199) * CFrame.Angles(math.rad(23.09), math.rad(73.797), math.rad(160.657)), | |
1124 | }, | |
1125 | }, | |
1126 | }, | |
1127 | }, | |
1128 | [4.4] = { | |
1129 | ["HumanoidRootPart"] = { | |
1130 | ["Torso"] = { | |
1131 | CFrame = CFrame.new(0.99, -0.041, -0.386) * CFrame.Angles(math.rad(1.604), math.rad(-4.584), math.rad(13.006)), | |
1132 | ["Left Leg"] = { | |
1133 | CFrame = CFrame.new(-0.324, 0.262, 0.197) * CFrame.Angles(math.rad(-1.203), math.rad(-0.229), math.rad(-2.578)), | |
1134 | }, | |
1135 | ["Right Leg"] = { | |
1136 | CFrame = CFrame.new(0.002, 0.567, -0.087) * CFrame.Angles(math.rad(-40.451), math.rad(-20.684), math.rad(-7.907)), | |
1137 | }, | |
1138 | ["Left Arm"] = { | |
1139 | CFrame = CFrame.new(0.103, 0.151, 0.393) * CFrame.Angles(math.rad(-120.493), math.rad(-45.607), math.rad(-4.011)), | |
1140 | }, | |
1141 | ["Right Arm"] = { | |
1142 | CFrame = CFrame.new(-0.53, 0.031, 0.27) * CFrame.Angles(math.rad(-110.524), math.rad(48.759), math.rad(-29.737)), | |
1143 | }, | |
1144 | }, | |
1145 | }, | |
1146 | }, | |
1147 | [4.5] = { | |
1148 | ["HumanoidRootPart"] = { | |
1149 | ["Torso"] = { | |
1150 | CFrame = CFrame.new(0.906, -0.041, -0.256) * CFrame.Angles(math.rad(8.251), math.rad(0.573), math.rad(0.401)), | |
1151 | ["Left Leg"] = { | |
1152 | CFrame = CFrame.new(-0.17, 0.428, -0.121) * CFrame.Angles(math.rad(-20.512), math.rad(15.183), math.rad(-6.589)), | |
1153 | }, | |
1154 | ["Right Leg"] = { | |
1155 | CFrame = CFrame.new(0.341, 0.377, 0.473) * CFrame.Angles(math.rad(-11.058), math.rad(-5.615), math.rad(11.574)), | |
1156 | }, | |
1157 | ["Left Arm"] = { | |
1158 | CFrame = CFrame.new(-0.007, -0.451, 0.323) * CFrame.Angles(math.rad(-83.136), math.rad(-0.688), math.rad(-2.922)), | |
1159 | }, | |
1160 | ["Right Arm"] = { | |
1161 | CFrame = CFrame.new(-0.067, -0.373, 0.478) * CFrame.Angles(math.rad(-92.132), math.rad(3.094), math.rad(-0.286)), | |
1162 | }, | |
1163 | }, | |
1164 | }, | |
1165 | }, | |
1166 | [4.6] = { | |
1167 | ["HumanoidRootPart"] = { | |
1168 | ["Torso"] = { | |
1169 | CFrame = CFrame.new(0.681, -0.079, -0.449) * CFrame.Angles(math.rad(11.918), math.rad(2.12), math.rad(-11.803)), | |
1170 | ["Left Leg"] = { | |
1171 | CFrame = CFrame.new(-0.323, 0.453, -0.621) * CFrame.Angles(math.rad(-56.895), math.rad(21.028), math.rad(1.719)), | |
1172 | }, | |
1173 | ["Right Leg"] = { | |
1174 | CFrame = CFrame.new(0.694, 0.592, 0.212) * CFrame.Angles(math.rad(-6.073), math.rad(8.995), math.rad(10.714)), | |
1175 | }, | |
1176 | ["Left Arm"] = { | |
1177 | CFrame = CFrame.new(0.133, -0.266, -0.019) * CFrame.Angles(math.rad(-23.09), math.rad(-4.125), math.rad(-85.428)), | |
1178 | }, | |
1179 | ["Right Arm"] = { | |
1180 | CFrame = CFrame.new(0.173, -0.126, -0.269) * CFrame.Angles(math.rad(4.641), math.rad(6.245), math.rad(81.646)), | |
1181 | }, | |
1182 | }, | |
1183 | }, | |
1184 | }, | |
1185 | [4.7] = { | |
1186 | ["HumanoidRootPart"] = { | |
1187 | ["Torso"] = { | |
1188 | CFrame = CFrame.new(0.661, -0.16, -0.464) * CFrame.Angles(math.rad(16.501), math.rad(2.235), math.rad(-19.079)), | |
1189 | ["Left Leg"] = { | |
1190 | CFrame = CFrame.new(-0.323, 0.453, -0.621) * CFrame.Angles(math.rad(-64.057), math.rad(20.684), math.rad(4.24)), | |
1191 | }, | |
1192 | ["Right Leg"] = { | |
1193 | CFrame = CFrame.new(0.807, 0.559, 0.202) * CFrame.Angles(math.rad(-3.037), math.rad(19.882), math.rad(15.011)), | |
1194 | }, | |
1195 | ["Left Arm"] = { | |
1196 | CFrame = CFrame.new(0.133, -0.266, -0.019) * CFrame.Angles(math.rad(-18.335), math.rad(-47.957), math.rad(-110.638)), | |
1197 | }, | |
1198 | ["Right Arm"] = { | |
1199 | CFrame = CFrame.new(0.123, -0.172, -0.016) * CFrame.Angles(math.rad(43.029), math.rad(77.006), math.rad(58.041)), | |
1200 | }, | |
1201 | }, | |
1202 | }, | |
1203 | }, | |
1204 | [4.8] = { | |
1205 | ["HumanoidRootPart"] = { | |
1206 | ["Torso"] = { | |
1207 | CFrame = CFrame.new(0.722, -0.16, -0.427) * CFrame.Angles(math.rad(11.23), math.rad(0.974), math.rad(-11.516)), | |
1208 | ["Left Leg"] = { | |
1209 | CFrame = CFrame.new(-0.192, 0.679, -0.138) * CFrame.Angles(math.rad(-31.226), math.rad(18.678), math.rad(-1.891)), | |
1210 | }, | |
1211 | ["Right Leg"] = { | |
1212 | CFrame = CFrame.new(0.551, 0.659, -0.146) * CFrame.Angles(math.rad(-15.47), math.rad(1.49), math.rad(9.683)), | |
1213 | }, | |
1214 | ["Left Arm"] = { | |
1215 | CFrame = CFrame.new(0.082, -0.269, -0.073) * CFrame.Angles(math.rad(-31.971), math.rad(-43.144), math.rad(-110.581)), | |
1216 | }, | |
1217 | ["Right Arm"] = { | |
1218 | CFrame = CFrame.new(0.137, -0.17, -0.052) * CFrame.Angles(math.rad(-9.053), math.rad(68.182), math.rad(101.356)), | |
1219 | }, | |
1220 | }, | |
1221 | }, | |
1222 | }, | |
1223 | [4.9] = { | |
1224 | ["HumanoidRootPart"] = { | |
1225 | ["Torso"] = { | |
1226 | CFrame = CFrame.new(0.936, -0.175, -0.38) * CFrame.Angles(math.rad(6.36), math.rad(1.261), math.rad(-0.802)), | |
1227 | ["Left Leg"] = { | |
1228 | CFrame = CFrame.new(-0.466, 0.573, 0.174) * CFrame.Angles(math.rad(-9.397), math.rad(1.318), math.rad(-3.38)), | |
1229 | }, | |
1230 | ["Right Leg"] = { | |
1231 | CFrame = CFrame.new(0.479, 0.647, -0.27) * CFrame.Angles(math.rad(-30.138), math.rad(-1.031), math.rad(-0.344)), | |
1232 | }, | |
1233 | ["Left Arm"] = { | |
1234 | CFrame = CFrame.new(0.028, -0.242, -0.029) * CFrame.Angles(math.rad(-50.134), math.rad(-71.734), math.rad(-110.581)), | |
1235 | }, | |
1236 | ["Right Arm"] = { | |
1237 | CFrame = CFrame.new(0.244, -0.229, -0.254) * CFrame.Angles(math.rad(-42.112), math.rad(60.504), math.rad(112.873)), | |
1238 | }, | |
1239 | }, | |
1240 | }, | |
1241 | }, | |
1242 | [5] = { | |
1243 | ["HumanoidRootPart"] = { | |
1244 | ["Torso"] = { | |
1245 | CFrame = CFrame.new(1.008, -0.227, -0.573) * CFrame.Angles(math.rad(1.146), math.rad(-0.573), math.rad(7.448)), | |
1246 | ["Left Leg"] = { | |
1247 | CFrame = CFrame.new(-0.419, 0.519, 0.106) * CFrame.Angles(math.rad(-0.115), math.rad(-9.053), math.rad(0.172)), | |
1248 | }, | |
1249 | ["Right Leg"] = { | |
1250 | CFrame = CFrame.new(0.435, 0.662, -0.502) * CFrame.Angles(math.rad(-46.925), math.rad(-16.1), math.rad(-8.938)), | |
1251 | }, | |
1252 | ["Left Arm"] = { | |
1253 | CFrame = CFrame.new(-0.034, -0.36, -0.243) * CFrame.Angles(math.rad(-65.374), math.rad(-79.068), math.rad(-125.363)), | |
1254 | }, | |
1255 | ["Right Arm"] = { | |
1256 | CFrame = CFrame.new(0.31, -0.334, -0.474) * CFrame.Angles(math.rad(-31.57), math.rad(74.771), math.rad(95.97)), | |
1257 | }, | |
1258 | }, | |
1259 | }, | |
1260 | }, | |
1261 | [5.1] = { | |
1262 | ["HumanoidRootPart"] = { | |
1263 | ["Torso"] = { | |
1264 | CFrame = CFrame.new(1.03, -0.221, -0.674) * CFrame.Angles(math.rad(2.12), math.rad(-0.344), math.rad(6.933)), | |
1265 | ["Left Leg"] = { | |
1266 | CFrame = CFrame.new(-0.442, 0.624, 0.103) * CFrame.Angles(math.rad(-0.115), math.rad(-9.053), math.rad(-1.662)), | |
1267 | }, | |
1268 | ["Right Leg"] = { | |
1269 | CFrame = CFrame.new(0.442, 0.768, -0.483) * CFrame.Angles(math.rad(-46.066), math.rad(-16.215), math.rad(-8.709)), | |
1270 | }, | |
1271 | ["Left Arm"] = { | |
1272 | CFrame = CFrame.new(-0.031, -0.354, -0.215) * CFrame.Angles(math.rad(-65.374), math.rad(-79.068), math.rad(-116.941)), | |
1273 | }, | |
1274 | ["Right Arm"] = { | |
1275 | CFrame = CFrame.new(0.283, -0.297, -0.377) * CFrame.Angles(math.rad(-31.57), math.rad(74.771), math.rad(90.012)), | |
1276 | }, | |
1277 | }, | |
1278 | }, | |
1279 | }, | |
1280 | [5.2] = { | |
1281 | ["HumanoidRootPart"] = { | |
1282 | ["Torso"] = { | |
1283 | CFrame = CFrame.new(1.039, -0.199, -0.832) * CFrame.Angles(math.rad(6.761), math.rad(0.401), math.rad(-0.057)), | |
1284 | ["Left Leg"] = { | |
1285 | CFrame = CFrame.new(-0.39, 0.962, -0.14) * CFrame.Angles(math.rad(-10.256), math.rad(-0.172), math.rad(-7.105)), | |
1286 | }, | |
1287 | ["Right Leg"] = { | |
1288 | CFrame = CFrame.new(0.383, 1.056, -0.386) * CFrame.Angles(math.rad(-36.44), math.rad(-9.454), math.rad(0.63)), | |
1289 | }, | |
1290 | ["Left Arm"] = { | |
1291 | CFrame = CFrame.new(-0.068, -0.458, -0.094) * CFrame.Angles(math.rad(-61.02), math.rad(-40.623), math.rad(-107.601)), | |
1292 | }, | |
1293 | ["Right Arm"] = { | |
1294 | CFrame = CFrame.new(0.27, -0.176, -0.409) * CFrame.Angles(math.rad(-18.85), math.rad(36.555), math.rad(96.944)), | |
1295 | }, | |
1296 | }, | |
1297 | }, | |
1298 | }, | |
1299 | [5.3] = { | |
1300 | ["HumanoidRootPart"] = { | |
1301 | ["Torso"] = { | |
1302 | CFrame = CFrame.new(0.894, -0.199, -0.832) * CFrame.Angles(math.rad(0.057), math.rad(1.261), math.rad(-7.277)), | |
1303 | ["Left Leg"] = { | |
1304 | CFrame = CFrame.new(-0.47, 0.962, -0.231) * CFrame.Angles(math.rad(-21.715), math.rad(10.542), math.rad(2.865)), | |
1305 | }, | |
1306 | ["Right Leg"] = { | |
1307 | CFrame = CFrame.new(0.422, 1.006, -0.033) * CFrame.Angles(math.rad(-20.512), math.rad(6.474), math.rad(-1.719)), | |
1308 | }, | |
1309 | ["Left Arm"] = { | |
1310 | CFrame = CFrame.new(-0.068, -0.458, -0.094) * CFrame.Angles(math.rad(-22.517), math.rad(-32.659), math.rad(-125.249)), | |
1311 | }, | |
1312 | ["Right Arm"] = { | |
1313 | CFrame = CFrame.new(0.27, -0.176, -0.408) * CFrame.Angles(math.rad(1.948), math.rad(52.368), math.rad(129.03)), | |
1314 | }, | |
1315 | }, | |
1316 | }, | |
1317 | }, | |
1318 | [5.4] = { | |
1319 | ["HumanoidRootPart"] = { | |
1320 | ["Torso"] = { | |
1321 | CFrame = CFrame.new(0.73, -0.199, -0.832) * CFrame.Angles(math.rad(-1.089), math.rad(3.724), math.rad(-15.126)), | |
1322 | ["Left Leg"] = { | |
1323 | CFrame = CFrame.new(-0.495, 0.992, -0.307) * CFrame.Angles(math.rad(-36.096), math.rad(9.511), math.rad(12.204)), | |
1324 | }, | |
1325 | ["Right Leg"] = { | |
1326 | CFrame = CFrame.new(0.471, 0.743, 0.143) * CFrame.Angles(math.rad(1.547), math.rad(9.397), math.rad(-1.203)), | |
1327 | }, | |
1328 | ["Left Arm"] = { | |
1329 | CFrame = CFrame.new(0.054, -0.096, -0.011) * CFrame.Angles(math.rad(-13.923), math.rad(-53.858), math.rad(-173.205)), | |
1330 | }, | |
1331 | ["Right Arm"] = { | |
1332 | CFrame = CFrame.new(0.223, -0.131, -0.116) * CFrame.Angles(math.rad(23.491), math.rad(79.355), math.rad(148.167)), | |
1333 | }, | |
1334 | }, | |
1335 | }, | |
1336 | }, | |
1337 | [5.5] = { | |
1338 | ["HumanoidRootPart"] = { | |
1339 | ["Torso"] = { | |
1340 | CFrame = CFrame.new(0.622, -0.199, -0.832) * CFrame.Angles(math.rad(-2.578), math.rad(3.953), math.rad(-20.684)), | |
1341 | ["Left Leg"] = { | |
1342 | CFrame = CFrame.new(-0.499, 0.977, -0.322) * CFrame.Angles(math.rad(-44.691), math.rad(12.49), math.rad(15.928)), | |
1343 | }, | |
1344 | ["Right Leg"] = { | |
1345 | CFrame = CFrame.new(0.509, 0.714, 0.056) * CFrame.Angles(math.rad(4.526), math.rad(14.152), math.rad(-4.354)), | |
1346 | }, | |
1347 | ["Left Arm"] = { | |
1348 | CFrame = CFrame.new(0.099, -0.093, 0.062) * CFrame.Angles(math.rad(20.512), math.rad(-56.608), math.rad(-160.715)), | |
1349 | }, | |
1350 | ["Right Arm"] = { | |
1351 | CFrame = CFrame.new(0.227, -0.153, 0.005) * CFrame.Angles(math.rad(107.029), math.rad(77.464), math.rad(82.792)), | |
1352 | }, | |
1353 | }, | |
1354 | }, | |
1355 | }, | |
1356 | [5.6] = { | |
1357 | ["HumanoidRootPart"] = { | |
1358 | ["Torso"] = { | |
1359 | CFrame = CFrame.new(0.633, -0.199, -0.808) * CFrame.Angles(math.rad(0.057), math.rad(0.688), math.rad(-14.267)), | |
1360 | ["Left Leg"] = { | |
1361 | CFrame = CFrame.new(-0.574, 0.987, -0.321) * CFrame.Angles(math.rad(-39.419), math.rad(13.866), math.rad(10.772)), | |
1362 | }, | |
1363 | ["Right Leg"] = { | |
1364 | CFrame = CFrame.new(0.387, 0.779, 0.059) * CFrame.Angles(math.rad(0.286), math.rad(1.261), math.rad(0.688)), | |
1365 | }, | |
1366 | ["Left Arm"] = { | |
1367 | CFrame = CFrame.new(0.336, -0.125, 0.079) * CFrame.Angles(math.rad(-118.602), math.rad(-81.36), math.rad(21.887)), | |
1368 | }, | |
1369 | ["Right Arm"] = { | |
1370 | CFrame = CFrame.new(-0.041, -0.225, 0.122) * CFrame.Angles(math.rad(-125.249), math.rad(82.563), math.rad(-30.653)), | |
1371 | }, | |
1372 | }, | |
1373 | }, | |
1374 | }, | |
1375 | [5.7] = { | |
1376 | ["HumanoidRootPart"] = { | |
1377 | ["Torso"] = { | |
1378 | CFrame = CFrame.new(0.654, -0.199, -0.803) * CFrame.Angles(math.rad(-4.011), math.rad(-2.005), math.rad(-1.031)), | |
1379 | ["Left Leg"] = { | |
1380 | CFrame = CFrame.new(-0.484, 0.902, 0.064) * CFrame.Angles(math.rad(-17.303), math.rad(11.287), math.rad(5.672)), | |
1381 | }, | |
1382 | ["Right Leg"] = { | |
1383 | CFrame = CFrame.new(0.303, 0.891, -0.083) * CFrame.Angles(math.rad(-11.459), math.rad(-9.11), math.rad(-3.209)), | |
1384 | }, | |
1385 | ["Left Arm"] = { | |
1386 | CFrame = CFrame.new(0.349, -0.016, 0.436) * CFrame.Angles(math.rad(-105.596), math.rad(-34.32), math.rad(2.406)), | |
1387 | }, | |
1388 | ["Right Arm"] = { | |
1389 | CFrame = CFrame.new(-0.149, -0.045, 0.448) * CFrame.Angles(math.rad(-114.592), math.rad(14.209), math.rad(-16.673)), | |
1390 | }, | |
1391 | }, | |
1392 | }, | |
1393 | }, | |
1394 | [5.8] = { | |
1395 | ["HumanoidRootPart"] = { | |
1396 | ["Torso"] = { | |
1397 | CFrame = CFrame.new(0.743, -0.199, -0.751) * CFrame.Angles(math.rad(-5.386), math.rad(-3.896), math.rad(6.646)), | |
1398 | ["Left Leg"] = { | |
1399 | CFrame = CFrame.new(-0.619, 0.713, 0.197) * CFrame.Angles(math.rad(-5.329), math.rad(-7.448), math.rad(5.901)), | |
1400 | }, | |
1401 | ["Right Leg"] = { | |
1402 | CFrame = CFrame.new(0.305, 0.917, -0.092) * CFrame.Angles(math.rad(-19.939), math.rad(-8.537), math.rad(-4.526)), | |
1403 | }, | |
1404 | ["Left Arm"] = { | |
1405 | CFrame = CFrame.new(-0.223, -0.347, 0.088) * CFrame.Angles(math.rad(-57.697), math.rad(26.7), math.rad(-21.257)), | |
1406 | }, | |
1407 | ["Right Arm"] = { | |
1408 | CFrame = CFrame.new(0.422, -0.283, 0.271) * CFrame.Angles(math.rad(-63.484), math.rad(-48.873), math.rad(18.564)), | |
1409 | }, | |
1410 | }, | |
1411 | }, | |
1412 | }, | |
1413 | [5.9] = { | |
1414 | ["HumanoidRootPart"] = { | |
1415 | ["Torso"] = { | |
1416 | CFrame = CFrame.new(0.819, -0.202, -0.851) * CFrame.Angles(math.rad(-4.469), math.rad(-4.985), math.rad(10.485)), | |
1417 | ["Left Leg"] = { | |
1418 | CFrame = CFrame.new(-0.657, 0.737, 0.192) * CFrame.Angles(math.rad(1.662), math.rad(-12.892), math.rad(5.672)), | |
1419 | }, | |
1420 | ["Right Leg"] = { | |
1421 | CFrame = CFrame.new(0.38, 1.001, -0.526) * CFrame.Angles(math.rad(-38.331), math.rad(-6.646), math.rad(-6.99)), | |
1422 | }, | |
1423 | ["Left Arm"] = { | |
1424 | CFrame = CFrame.new(-0.015, -0.217, 0.086) * CFrame.Angles(math.rad(-30.94), math.rad(-17.361), math.rad(-62.624)), | |
1425 | }, | |
1426 | ["Right Arm"] = { | |
1427 | CFrame = CFrame.new(0.346, -0.336, 0.168) * CFrame.Angles(math.rad(-46.238), math.rad(26.07), math.rad(76.719)), | |
1428 | }, | |
1429 | }, | |
1430 | }, | |
1431 | }, | |
1432 | [6] = { | |
1433 | ["HumanoidRootPart"] = { | |
1434 | ["Torso"] = { | |
1435 | CFrame = CFrame.new(0.622, -0.209, -0.667) * CFrame.Angles(math.rad(-0.401), math.rad(-2.807), math.rad(2.75)), | |
1436 | ["Left Leg"] = { | |
1437 | CFrame = CFrame.new(-0.455, 0.636, 0.218) * CFrame.Angles(math.rad(-11.173), math.rad(-1.719), math.rad(-0.286)), | |
1438 | }, | |
1439 | ["Right Leg"] = { | |
1440 | CFrame = CFrame.new(0.24, 0.781, -0.155) * CFrame.Angles(math.rad(-21.429), math.rad(-16.788), math.rad(-9.626)), | |
1441 | }, | |
1442 | ["Left Arm"] = { | |
1443 | CFrame = CFrame.new(-0.015, -0.217, 0.086) * CFrame.Angles(math.rad(-44.404), math.rad(-48.186), math.rad(-75.115)), | |
1444 | }, | |
1445 | ["Right Arm"] = { | |
1446 | CFrame = CFrame.new(0.32, -0.215, 0.039) * CFrame.Angles(math.rad(-55.348), math.rad(44.576), math.rad(101.7)), | |
1447 | }, | |
1448 | }, | |
1449 | }, | |
1450 | }, | |
1451 | [6.1] = { | |
1452 | ["HumanoidRootPart"] = { | |
1453 | ["Torso"] = { | |
1454 | CFrame = CFrame.new(0.341, -0.116, -0.25) * CFrame.Angles(math.rad(-1.547), math.rad(0.344), math.rad(-5.329)), | |
1455 | ["Left Leg"] = { | |
1456 | CFrame = CFrame.new(-0.252, 0.412, 0.336) * CFrame.Angles(math.rad(-16.96), math.rad(6.646), math.rad(6.073)), | |
1457 | }, | |
1458 | ["Right Leg"] = { | |
1459 | CFrame = CFrame.new(0.181, 0.218, 0.006) * CFrame.Angles(math.rad(-8.652), math.rad(-13.178), math.rad(-3.953)), | |
1460 | }, | |
1461 | ["Left Arm"] = { | |
1462 | CFrame = CFrame.new(-0.016, -0.231, 0.2) * CFrame.Angles(math.rad(-84.569), math.rad(-73.339), math.rad(-91.731)), | |
1463 | }, | |
1464 | ["Right Arm"] = { | |
1465 | CFrame = CFrame.new(0.331, -0.246, 0.186) * CFrame.Angles(math.rad(-104.278), math.rad(80.157), math.rad(116.482)), | |
1466 | }, | |
1467 | }, | |
1468 | }, | |
1469 | }, | |
1470 | [6.2] = { | |
1471 | ["HumanoidRootPart"] = { | |
1472 | ["Torso"] = { | |
1473 | CFrame = CFrame.new(0.195, -0.063, -0.043) * CFrame.Angles(math.rad(-2.922), math.rad(4.985), math.rad(-14.61)), | |
1474 | ["Left Leg"] = { | |
1475 | CFrame = CFrame.new(-0.141, 0.297, 0.16) * CFrame.Angles(math.rad(-26.07), math.rad(5.558), math.rad(7.047)), | |
1476 | }, | |
1477 | ["Right Leg"] = { | |
1478 | CFrame = CFrame.new(0.177, -0.022, -0.095) * CFrame.Angles(math.rad(-0.859), math.rad(-1.604), math.rad(-1.604)), | |
1479 | }, | |
1480 | ["Left Arm"] = { | |
1481 | CFrame = CFrame.new(0.256, -0.065, 0.245) * CFrame.Angles(math.rad(-30.08), math.rad(-43.717), math.rad(-19.939)), | |
1482 | }, | |
1483 | ["Right Arm"] = { | |
1484 | CFrame = CFrame.new(-0.044, -0.11, 0.124) * CFrame.Angles(math.rad(-31.914), math.rad(36.555), math.rad(31.627)), | |
1485 | }, | |
1486 | }, | |
1487 | }, | |
1488 | }, | |
1489 | [6.3] = { | |
1490 | ["HumanoidRootPart"] = { | |
1491 | ["Torso"] = { | |
1492 | CFrame = CFrame.new(0.199, -0.061, -0.011) * CFrame.Angles(math.rad(-2.865), math.rad(5.558), math.rad(-19.137)), | |
1493 | - | model = game:GetService("Players").localPlayer.Character |
1493 | + | |
1494 | CFrame = CFrame.new(-0.164, 0.233, -0.038) * CFrame.Angles(math.rad(-32.258), math.rad(4.813), math.rad(7.62)), | |
1495 | }, | |
1496 | ["Right Leg"] = { | |
1497 | CFrame = CFrame.new(0.217, -0.05, -0.099) * CFrame.Angles(math.rad(-0.688), math.rad(5.73), math.rad(-1.604)), | |
1498 | }, | |
1499 | ["Left Arm"] = { | |
1500 | CFrame = CFrame.new(0.256, -0.065, 0.245) * CFrame.Angles(math.rad(-33.575), math.rad(-42.743), math.rad(-17.647)), | |
1501 | }, | |
1502 | ["Right Arm"] = { | |
1503 | CFrame = CFrame.new(-0.044, -0.11, 0.124) * CFrame.Angles(math.rad(-31.914), math.rad(36.555), math.rad(27.215)), | |
1504 | }, | |
1505 | }, | |
1506 | }, | |
1507 | }, | |
1508 | [6.4] = { | |
1509 | ["HumanoidRootPart"] = { | |
1510 | ["Torso"] = { | |
1511 | CFrame = CFrame.new(0.067, -0.03, -0.006) * CFrame.Angles(math.rad(-2.406), math.rad(1.375), math.rad(-8.995)), | |
1512 | ["Left Leg"] = { | |
1513 | CFrame = CFrame.new(-0.284, 0.314, -0.055) * CFrame.Angles(math.rad(-19.251), math.rad(8.079), math.rad(5.959)), | |
1514 | }, | |
1515 | ["Right Leg"] = { | |
1516 | CFrame = CFrame.new(0.222, 0.057, -0.132) * CFrame.Angles(math.rad(-5.329), math.rad(-9.167), math.rad(-2.005)), | |
1517 | }, | |
1518 | ["Left Arm"] = { | |
1519 | CFrame = CFrame.new(0.243, -0.12, 0.194) * CFrame.Angles(math.rad(-35.409), math.rad(-11.516), math.rad(-86.803)), | |
1520 | }, | |
1521 | ["Right Arm"] = { | |
1522 | CFrame = CFrame.new(-0.058, -0.078, 0.094) * CFrame.Angles(math.rad(-30.023), math.rad(22.173), math.rad(68.411)), | |
1523 | }, | |
1524 | }, | |
1525 | }, | |
1526 | }, | |
1527 | [6.5] = { | |
1528 | ["HumanoidRootPart"] = { | |
1529 | ["Torso"] = { | |
1530 | CFrame = CFrame.new(-0.007, -0.014, -0.005) * CFrame.Angles(math.rad(-1.432), math.rad(-0.802), math.rad(-4.985)), | |
1531 | ["Left Leg"] = { | |
1532 | CFrame = CFrame.new(-0.102, 0.079, -0.034) * CFrame.Angles(math.rad(-6.016), math.rad(10.886), math.rad(3.667)), | |
1533 | }, | |
1534 | ["Right Leg"] = { | |
1535 | CFrame = CFrame.new(0.099, 0.016, 0.021) * CFrame.Angles(math.rad(-2.235), math.rad(-2.063), math.rad(-1.261)), | |
1536 | }, | |
1537 | ["Left Arm"] = { | |
1538 | CFrame = CFrame.new(0.072, -0.213, 0.073) * CFrame.Angles(math.rad(-8.824), math.rad(3.323), math.rad(-105.195)), | |
1539 | }, | |
1540 | ["Right Arm"] = { | |
1541 | CFrame = CFrame.new(-0.04, -0.056, 0.041) * CFrame.Angles(math.rad(-16.616), math.rad(2.636), math.rad(81.99)), | |
1542 | }, | |
1543 | }, | |
1544 | }, | |
1545 | }, | |
1546 | } | |
1547 | } | |
1548 | ||
1549 | local number=0 | |
1550 | ||
1551 | LastTimeSetTotal=0 | |
1552 | local savec0 = {} | |
1553 | ||
1554 | ||
1555 | GetAnimCF = function(limb,Time) | |
1556 | ||
1557 | local GA = nil | |
1558 | coroutine.resume(coroutine.create(function() | |
1559 | ||
1560 | if limb == "Torso" then | |
1561 | GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"].CFrame | |
1562 | else | |
1563 | GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"][""..limb].CFrame | |
1564 | ||
1565 | end | |
1566 | end)) | |
1567 | return GA | |
1568 | end | |
1569 | ||
1570 | ||
1571 | ||
1572 | local model = nil | |
1573 | if owner ~= nil then | |
1574 | model = owner.Character | |
1575 | else | |
1576 | model = owner.Character | |
1577 | end | |
1578 | function GatherAllInstances(Parent) | |
1579 | local Instances = {} | |
1580 | local function GatherInstances(Parent) | |
1581 | for i, v in pairs(Parent:GetChildren()) do | |
1582 | GatherInstances(v) | |
1583 | table.insert(Instances, v) | |
1584 | end | |
1585 | end | |
1586 | GatherInstances(Parent) | |
1587 | return Instances | |
1588 | end | |
1589 | ||
1590 | ||
1591 | ||
1592 | ||
1593 | for i, v in pairs(GatherAllInstances(model)) do | |
1594 | if v:IsA("BasePart") then | |
1595 | for i, v2 in pairs(GatherAllInstances(model)) do | |
1596 | if v2:IsA("Motor6D") and v2.Part1.Name == v.Name then | |
1597 | ||
1598 | local saveCF = v2.C0 | |
1599 | table.insert(savec0,{v2.Name,saveCF}) | |
1600 | ||
1601 | end | |
1602 | end | |
1603 | end end | |
1604 | ||
1605 | ||
1606 | ||
1607 | ||
1608 | RunAnim = function(Time) | |
1609 | ||
1610 | ||
1611 | ||
1612 | ||
1613 | ||
1614 | ||
1615 | local speed = Time-LastTimeSetTotal | |
1616 | ||
1617 | speed = speed*AnimationSpeed | |
1618 | LastTimeSetTotal = Time | |
1619 | ||
1620 | ||
1621 | ||
1622 | local doing = true | |
1623 | ||
1624 | coroutine.resume(coroutine.create(function() | |
1625 | for i, v in pairs(GatherAllInstances(model)) do | |
1626 | if v:IsA("BasePart") then | |
1627 | for i, v2 in pairs(GatherAllInstances(model)) do | |
1628 | if v2:IsA("Motor6D") and v2.Part1.Name == v.Name then | |
1629 | ||
1630 | --print(v.Name) | |
1631 | local GotAnim = GetAnimCF(v.Name,Time) | |
1632 | --print(GotAnim) | |
1633 | local saveCF = nil | |
1634 | for i,v3 in pairs(savec0) do | |
1635 | if v2.name == v3[1] then | |
1636 | saveCF = v3[2] | |
1637 | end | |
1638 | end | |
1639 | ||
1640 | --print(saveCF) | |
1641 | ||
1642 | if GotAnim ~= nil and saveCF ~= nil then | |
1643 | ||
1644 | ||
1645 | coroutine.resume(coroutine.create(function() | |
1646 | while doing == true do | |
1647 | swait() | |
1648 | v2.C0 = v2.C0:lerp(saveCF*GotAnim,SmoothTime *speed) | |
1649 | end | |
1650 | ||
1651 | end)) | |
1652 | --v2.C0 = saveCF*GotAnim | |
1653 | ||
1654 | ||
1655 | end | |
1656 | ||
1657 | end | |
1658 | ||
1659 | end | |
1660 | end end | |
1661 | ||
1662 | ||
1663 | end)) | |
1664 | wait(speed) | |
1665 | doing = false | |
1666 | end | |
1667 | while true do | |
1668 | RunAnim(0) | |
1669 | RunAnim(0.1) | |
1670 | RunAnim(0.2) | |
1671 | RunAnim(0.3) | |
1672 | RunAnim(0.4) | |
1673 | RunAnim(0.5) | |
1674 | RunAnim(0.6) | |
1675 | RunAnim(0.7) | |
1676 | RunAnim(0.8) | |
1677 | RunAnim(0.9) | |
1678 | RunAnim(1) | |
1679 | ----------- | |
1680 | RunAnim(1.1) | |
1681 | RunAnim(1.15) | |
1682 | RunAnim(1.2) | |
1683 | RunAnim(1.3) | |
1684 | RunAnim(1.35) | |
1685 | RunAnim(1.4) | |
1686 | RunAnim(1.45) | |
1687 | RunAnim(1.5) | |
1688 | RunAnim(1.6) | |
1689 | RunAnim(1.7) | |
1690 | RunAnim(1.8) | |
1691 | RunAnim(1.9) | |
1692 | RunAnim(2) | |
1693 | ----------- | |
1694 | ||
1695 | RunAnim(2.1) | |
1696 | RunAnim(2.2) | |
1697 | RunAnim(2.3) | |
1698 | RunAnim(2.4) | |
1699 | RunAnim(2.5) | |
1700 | RunAnim(2.6) | |
1701 | RunAnim(2.7) | |
1702 | RunAnim(2.8) | |
1703 | RunAnim(2.9) | |
1704 | RunAnim(3) | |
1705 | ----------- | |
1706 | ||
1707 | RunAnim(3.1) | |
1708 | RunAnim(3.2) | |
1709 | RunAnim(3.3) | |
1710 | RunAnim(3.35) | |
1711 | RunAnim(3.4) | |
1712 | RunAnim(3.5) | |
1713 | RunAnim(3.6) | |
1714 | RunAnim(3.7) | |
1715 | RunAnim(3.8) | |
1716 | RunAnim(3.9) | |
1717 | RunAnim(4) | |
1718 | ----------- | |
1719 | ||
1720 | RunAnim(4.1) | |
1721 | RunAnim(4.2) | |
1722 | RunAnim(4.3) | |
1723 | RunAnim(4.4) | |
1724 | RunAnim(4.5) | |
1725 | RunAnim(4.6) | |
1726 | RunAnim(4.7) | |
1727 | RunAnim(4.8) | |
1728 | RunAnim(4.9) | |
1729 | RunAnim(5) | |
1730 | ----------- | |
1731 | ||
1732 | RunAnim(5.1) | |
1733 | RunAnim(5.2) | |
1734 | RunAnim(5.3) | |
1735 | RunAnim(5.4) | |
1736 | RunAnim(5.5) | |
1737 | RunAnim(5.6) | |
1738 | RunAnim(5.7) | |
1739 | RunAnim(5.8) | |
1740 | RunAnim(5.9) | |
1741 | RunAnim(6) | |
1742 | ----------- | |
1743 | ||
1744 | RunAnim(6.1) | |
1745 | RunAnim(6.2) | |
1746 | RunAnim(6.3) | |
1747 | RunAnim(6.4) | |
1748 | RunAnim(6.5) | |
1749 | LastTimeSetTotal = .1 | |
1750 | Humanoid.MaxHealth = "inf" | |
1751 | Humanoid.Health = "inf" | |
1752 | refit() | |
1753 | end | |
1754 | --print(Anim.Keyframes[number]["HumanoidRootPart"]["Torso"]["Left Leg"].CFrame) |