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1
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87
-- Created by Nebula_Zorua --
88
-- Furry V3 --
89
-- You made me do this.. ;c --
90
-- Discord: Nebula the Zorua#6969
91
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
92
93
94
95
--// Shortcut Variables \\--
96
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
97
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
98
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
99
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
100
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
101
local R3 = {N=Region3.new}
102
local De = S.Debris
103
local WS = workspace
104
local Lght = S.Lighting
105
local RepS = S.ReplicatedStorage
106
local IN = Instance.new
107
local Plrs = S.Players
108
109
--// Initializing \\--
110
local Plr = owner
111
local Char = Plr.Character
112
local Hum = Char:FindFirstChildOfClass'Humanoid'
113
local RArm = Char["Right Arm"]
114
local LArm = Char["Left Arm"]
115
local RLeg = Char["Right Leg"]
116
local LLeg = Char["Left Leg"]	
117
local Root = Char:FindFirstChild'HumanoidRootPart'
118
local Torso = Char.Torso
119
local Head = Char.Head
120
local NeutralAnims = true
121
local Attack = false
122
local Debounces = {Debounces={}}
123
local Hit = {}
124
local Sine = 0
125
local Change = 1
126
127
local Stance = 0
128
local Claws = false
129
130
local Effects = IN("Folder",Char)
131
Effects.Name = "Effects"
132
133
local Huggled = Char:FindFirstChild'Huggled'
134
if(not Huggled or not Huggled:IsA'BoolValue')then
135
	Huggled = IN("BoolValue",Char)
136
	Huggled.Value = false
137
	Huggled.Name = 'Huggled'
138
end
139
local Kissed = Char:FindFirstChild'Kissed'
140
if(not Kissed or not Kissed:IsA'BoolValue')then
141
	Kissed = IN("BoolValue",Char)
142
	Kissed.Value = false
143
	Kissed.Name = 'Kissed'
144
end
145
146
--// Debounce System \\--
147
148
149
function Debounces:New(name,cooldown)
150
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
151
	setmetatable(aaaaa,{__index = Debounces})
152
	Debounces.Debounces[name] = aaaaa
153
	return aaaaa
154
end
155
156
function Debounces:Use(overrideUsable)
157
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
158
	if(self.Usable or overrideUsable)then
159
		self.Usable = false
160
		self.CoolingDown = true
161
		local LastUse = time()
162
		self.LastUse = LastUse
163
		delay(self.Cooldown or 2,function()
164
			if(self.LastUse == LastUse)then
165
				self.CoolingDown = false
166
				self.Usable = true
167
			end
168
		end)
169
	end
170
end
171
172
function Debounces:Get(name)
173
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
174
	for i,v in next, Debounces.Debounces do
175
		if(i == name)then
176
			return v;
177
		end
178
	end
179
end
180
181
function Debounces:GetProgressPercentage()
182
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
183
	if(self.CoolingDown and not self.Usable)then
184
		return math.max(
185
			math.floor(
186
				(
187
					(time()-self.LastUse)/self.Cooldown or 2
188
				)*100
189
			)
190
		)
191
	else
192
		return 100
193
	end
194
end
195
196
--// Instance Creation Functions \\--
197
198
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
199
	local Sound = IN("Sound")
200
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
201
	Sound.Pitch = pitch or 1
202
	Sound.Volume = volume or 1
203
	Sound.Looped = looped or false
204
	if(autoPlay)then
205
		coroutine.wrap(function()
206
			repeat wait() until Sound.IsLoaded
207
			Sound.Playing = autoPlay or false
208
		end)()
209
	end
210
	if(not looped and effect)then
211
		Sound.Stopped:connect(function()
212
			Sound.Volume = 0
213
			Sound:destroy()
214
		end)
215
	elseif(effect)then
216
		warn("Sound can't be looped and a sound effect!")
217
	end
218
	Sound.Parent =parent or Torso
219
	return Sound
220
end
221
function Part(parent,color,material,size,cframe,anchored,cancollide)
222
	local part = IN("Part")
223
	part.Parent = parent or Char
224
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
225
	part.Material = material or Enum.Material.SmoothPlastic
226
	part.TopSurface,part.BottomSurface=10,10
227
	part.Size = size or V3.N(1,1,1)
228
	part.CFrame = cframe or CF.N(0,0,0)
229
	part.CanCollide = cancollide or false
230
	part.Anchored = anchored or false
231
	return part
232
end
233
234
function Weld(part0,part1,c0,c1)
235
	local weld = IN("Weld")
236
	weld.Parent = part0
237
	weld.Part0 = part0
238
	weld.Part1 = part1
239
	weld.C0 = c0 or CF.N()
240
	weld.C1 = c1 or CF.N()
241
	return weld
242
end
243
244
function Mesh(parent,meshtype,meshid,textid,scale,offset)
245
	local part = IN("SpecialMesh")
246
	part.MeshId = meshid or ""
247
	part.TextureId = textid or ""
248
	part.Scale = scale or V3.N(1,1,1)
249
	part.Offset = offset or V3.N(0,0,0)
250
	part.MeshType = meshtype or Enum.MeshType.Sphere
251
	part.Parent = parent
252
	return part
253
end
254
255
NewInstance = function(instance,parent,properties)
256
	local inst = Instance.new(instance)
257
	inst.Parent = parent
258
	if(properties)then
259
		for i,v in next, properties do
260
			pcall(function() inst[i] = v end)
261
		end
262
	end
263
	return inst;
264
end
265
266
function Clone(instance,parent,properties)
267
	local inst = instance:Clone()
268
	inst.Parent = parent
269
	if(properties)then
270
		for i,v in next, properties do
271
			pcall(function() inst[i] = v end)
272
		end
273
	end
274
	return inst;
275
end
276
277
function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
278
	local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
279
	local Sound = IN("Sound")
280
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
281
	Sound.Pitch = pitch or 1
282
	Sound.Volume = volume or 1
283
	Sound.Looped = looped or false
284
	if(autoPlay)then
285
		coroutine.wrap(function()
286
			repeat wait() until Sound.IsLoaded
287
			Sound.Playing = autoPlay or false
288
		end)()
289
	end
290
	if(not looped and effect)then
291
		Sound.Stopped:connect(function()
292
			Sound.Volume = 0
293
			soundPart:destroy()
294
		end)
295
	elseif(effect)then
296
		warn("Sound can't be looped and a sound effect!")
297
	end
298
	Sound.Parent = soundPart
299
	return Sound
300
end
301
302
303
--// Extended ROBLOX tables \\--
304
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
305
--// Require stuff \\--
306
function CamShake(who,times,intense,origin) 
307
	coroutine.wrap(function()
308
		if(script:FindFirstChild'CamShake')then
309
			local cam = script.CamShake:Clone()
310
			cam:WaitForChild'intensity'.Value = intense
311
			cam:WaitForChild'times'.Value = times
312
			
313
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
314
			cam.Parent = who
315
			wait()
316
			cam.Disabled = false
317
		elseif(who == Plr or who == Char)then
318
			local intensity = intense
319
			local cam = workspace.CurrentCamera
320
			for i = 1, times do
321
				local camDistFromOrigin
322
				if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
323
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
324
				elseif(typeof(origin) == 'Vector3')then
325
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
326
				end
327
				if(camDistFromOrigin)then
328
					intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
329
				end
330
				cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
331
				swait()
332
			end
333
		end
334
	end)()
335
end
336
337
function CamShakeAll(times,intense,origin)
338
	for _,v in next, Plrs:players() do
339
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
340
	end
341
end
342
343
function ServerScript(code)
344
	if(script:FindFirstChild'Loadstring')then
345
		local load = script.Loadstring:Clone()
346
		load:WaitForChild'Sauce'.Value = code
347
		load.Disabled = false
348
		load.Parent = workspace
349
	elseif(NS and typeof(NS) == 'function')then
350
		NS(code,workspace)
351
	else
352
		warn("no serverscripts lol")
353
	end	
354
end
355
356
function RunLocal(where,code)
357
	ServerScript([[
358
		wait()
359
		script.Parent=nil
360
		if(not _G.Http)then _G.Http = game:service'HttpService' end
361
		
362
		local Http = _G.Http or game:service'HttpService'
363
		
364
		local source = ]].."[["..code.."]]"..[[
365
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
366
		local asd = Http:PostAsync(link,source)
367
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
368
		local ID = Http:JSONDecode(asd).Result.Require_ID
369
		local vs = require(ID).VORTH_SCRIPT
370
		vs.Parent = game.]]..where:GetFullName()
371
	)
372
end
373
374
--// Customization \\--
375
376
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
377
local Remove_Hats = false
378
local Remove_Clothing = false
379
local PlayerSize = 1
380-
local DamageColor = BrickColor.new'Really red'
380+
local DamageColor = BrickColor.new'Tr. Blue'
381
local MusicID = 0
382
local God = false
383
local Muted = false
384
385
local WalkSpeed = 16
386
387
--// Weapon and GUI creation, and Character Customization \\--
388
389
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
390
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
391
392
if(PlayerSize ~= 1)then
393
	for _,v in next, Char:GetDescendants() do
394
		if(v:IsA'BasePart')then
395
			v.Size = v.Size * PlayerSize
396
		end
397
	end
398
end
399
400
local Claw1 = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(.85,.4,.75),RArm.CFrame,false,false)
401
Claw1.Transparency = 1
402
local Claw1M = Mesh(Claw1,Enum.MeshType.FileMesh,"rbxassetid://105262978","",V3.N(.6,1,0),V3.N())
403
local Claw1W = Weld(RArm,Claw1,CF.N(0,-1.4,.06)*CF.A(M.R(-90),0,M.R(-90)))
404
405
local Claw2 = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(.85,.4,.75),RArm.CFrame,false,false)
406
Claw2.Transparency = 1
407
local Claw2M = Mesh(Claw2,Enum.MeshType.FileMesh,"rbxassetid://105262978","",V3.N(.6,1,0),V3.N())
408
local Claw2W = Weld(LArm,Claw2,CF.N(0,-1.4,.06)*CF.A(M.R(-90),0,M.R(90)))
409
410
--// Stop animations \\--
411
for _,v in next, Hum:GetPlayingAnimationTracks() do
412
	v:Stop();
413
end
414
415
pcall(game.Destroy,Char:FindFirstChild'Animate')
416
pcall(game.Destroy,Hum:FindFirstChild'Animator')
417
418
--// Joints \\--
419
420
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
421
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
422
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
423
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
424
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
425
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
426
427
local LSC0 = LS.C0
428
local RSC0 = RS.C0
429
local NKC0 = NK.C0
430
local LHC0 = LH.C0
431
local RHC0 = RH.C0
432
local RJC0 = RJ.C0
433
434
--// Artificial HB \\--
435
436
local ArtificialHB = IN("BindableEvent", script)
437
ArtificialHB.Name = "Heartbeat"
438
439
script:WaitForChild("Heartbeat")
440
441
local tf = 0
442
local allowframeloss = false
443
local tossremainder = false
444
local lastframe = tick()
445
local frame = 1/Frame_Speed
446
ArtificialHB:Fire()
447
448
game:GetService("RunService").Heartbeat:connect(function(s, p)
449
	tf = tf + s
450
	if tf >= frame then
451
		if allowframeloss then
452
			script.Heartbeat:Fire()
453
			lastframe = tick()
454
		else
455
			for i = 1, math.floor(tf / frame) do
456
				ArtificialHB:Fire()
457
			end
458
			lastframe = tick()
459
		end
460
		if tossremainder then
461
			tf = 0
462
		else
463
			tf = tf - frame * math.floor(tf / frame)
464
		end
465
	end
466
end)
467
468
function swait(num)
469
	if num == 0 or num == nil then
470
		ArtificialHB.Event:wait()
471
	else
472
		for i = 0, num do
473
			ArtificialHB.Event:wait()
474
		end
475
	end
476
end
477
478
479
--// Effect Function(s) \\--
480
481
function Bezier(startpos, pos2, pos3, endpos, t)
482
	local A = startpos:lerp(pos2, t)
483
	local B  = pos2:lerp(pos3, t)
484
	local C = pos3:lerp(endpos, t)
485
	local lerp1 = A:lerp(B, t)
486
	local lerp2 = B:lerp(C, t)
487
	local cubic = lerp1:lerp(lerp2, t)
488
	return cubic
489
end
490
491
function SphereFX(duration,color,scale,pos,endScale,increment)
492
	return Effect{
493
		Effect='ResizeAndFade',
494
		Color=color,
495
		Size=scale,
496
		Mesh={MeshType=Enum.MeshType.Sphere},
497
		CFrame=pos,
498
		FXSettings={
499
			EndSize=endScale,
500
			EndIsIncrement=increment
501
		}
502
	}
503
end
504
505
function BlastFX(duration,color,scale,pos,endScale,increment)
506
	return Effect{
507
		Effect='ResizeAndFade',
508
		Color=color,
509
		Size=scale,
510
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
511
		CFrame=pos,
512
		FXSettings={
513
			EndSize=endScale,
514
			EndIsIncrement=increment
515
		}
516
	}
517
end
518
519
function BlockFX(duration,color,scale,pos,endScale,increment)
520
	return Effect{
521
		Effect='ResizeAndFade',
522
		Color=color,
523
		Size=scale,
524
		CFrame=pos,
525
		FXSettings={
526
			EndSize=endScale,
527
			EndIsIncrement=increment
528
		}
529
	}
530
end
531
532
function Zap(data)
533
	local sCF,eCF = data.StartCFrame,data.EndCFrame
534
	assert(sCF,"You need a start CFrame!")
535
	assert(eCF,"You need an end CFrame!")
536
	local parts = data.PartCount or 15
537
	local zapRot = data.ZapRotation or {-5,5}
538
	local startThick = data.StartSize or 3;
539
	local endThick = data.EndSize or startThick/2;
540
	local color = data.Color or BrickColor.new'Electric blue'
541
	local delay = data.Delay or 35
542
	local delayInc = data.DelayInc or 0
543
	local lastLightning;
544
	local MagZ = (sCF.p - eCF.p).magnitude
545
	local thick = startThick
546
	local inc = (startThick/parts)-(endThick/parts)
547
	
548
	for i = 1, parts do
549
		local pos = sCF.p
550
		if(lastLightning)then
551
			pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
552
		end
553
		delay = delay + delayInc
554
		local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
555
		local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
556
		if(parts == i)then
557
			local MagZ = (pos-eCF.p).magnitude
558
			zapPart.Size = V3.N(endThick,endThick,MagZ)
559
			zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
560
			Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
561
		else
562
			zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
563
		end
564
		
565
		lastLightning = zapPart
566
		Effect{Effect='Fade',Manual=zapPart,Frames=delay}
567
		
568
		thick=thick-inc
569
		
570
	end
571
end
572
573
function Zap2(data)
574
	local Color = data.Color or BrickColor.new'Electric blue'
575
	local StartPos = data.Start or Torso.Position
576
	local EndPos = data.End or Mouse.Hit.p
577
	local SegLength = data.SegL or 2
578
	local Thicc = data.Thickness or 0.5
579
	local Fades = data.Fade or 45
580
	local Parent = data.Parent or Effects
581
	local MaxD = data.MaxDist or 200
582
	local Branch = data.Branches or false
583
	local Material = data.Material or Enum.Material.Neon
584
	local Raycasts = data.Raycasts or false
585
	local Offset = data.Offset or {0,360}
586
	local AddMesh = (data.Mesh == nil and true or data.Mesh)
587
	if((StartPos-EndPos).magnitude > MaxD)then
588
		EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
589
	end
590
	local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
591
	if(Raycasts)then
592
		hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)	
593
	end
594
	local segments = dist/SegLength
595
	local model = IN("Model",Parent)
596
	model.Name = 'Lightning'
597
	local Last;
598
	for i = 1, segments do
599
		local size = (segments-i)/25
600
		local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
601
		if(AddMesh)then IN("CylinderMesh",prt) end
602
		if(Last and math.floor(segments) == i)then
603
			local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
604
			prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
605
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)	
606
		elseif(not Last)then
607
			prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)	
608
		else
609
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
610
		end
611
		Last = prt
612
		if(Branch)then
613
			local choice = M.RNG(1,7+((segments-i)*2))
614
			if(choice == 1)then
615
				local LastB;
616
				for i2 = 1,M.RNG(2,5) do
617
					local size2 = ((segments-i)/35)/i2
618
					local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
619
					if(AddMesh)then IN("CylinderMesh",prt) end
620
					if(not LastB)then
621
						prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
622
					else
623
						prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
624
					end
625
					LastB = prt
626
				end
627
			end
628
		end
629
	end
630
	if(Fades > 0)then
631
		coroutine.wrap(function()
632
			for i = 1, Fades do
633
				for _,v in next, model:children() do
634
					if(v:IsA'BasePart')then
635
						v.Transparency = (i/Fades)
636
					end
637
				end
638
				swait()
639
			end
640
			model:destroy()
641
		end)()
642
	else
643
		S.Debris:AddItem(model,.01)
644
	end
645
	return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
646
end
647
648
function Tween(obj,props,time,easing,direction,repeats,backwards)
649
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
650
	local tween = S.TweenService:Create(obj, info, props)
651
	
652
	tween:Play()
653
end
654
655
function Effect(data)
656
	local FX = data.Effect or 'ResizeAndFade'
657
	local Parent = data.Parent or Effects
658
	local Color = data.Color or C3.N(0,0,0)
659
	local Size = data.Size or V3.N(1,1,1)
660
	local MoveDir = data.MoveDirection or nil
661
	local MeshData = data.Mesh or nil
662
	local SndData = data.Sound or nil
663
	local Frames = data.Frames or 45
664
	local Manual = data.Manual or nil
665
	local Material = data.Material or nil
666
	local CFra = data.CFrame or Torso.CFrame
667
	local Settings = data.FXSettings or {}
668
	local Shape = data.Shape or Enum.PartType.Block
669
	local Snd,Prt,Msh;
670
	coroutine.wrap(function()
671
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
672
			Prt = Manual
673
		else
674
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
675
			Prt.Shape = Shape
676
		end
677
		if(typeof(MeshData) == 'table')then
678
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
679
		elseif(typeof(MeshData) == 'Instance')then
680
			Msh = MeshData:Clone()
681
			Msh.Parent = Prt
682
		elseif(Shape == Enum.PartType.Block)then
683
			Msh = Mesh(Prt,Enum.MeshType.Brick)
684
		end
685
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
686
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
687
		end
688
		if(Snd)then
689
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
690
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
691
		end
692
		Size = (Msh and Msh.Scale or Size)
693
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
694
		
695
		local MoveSpeed = nil;
696
		if(MoveDir)then
697
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
698
		end
699
		if(FX ~= 'Arc')then
700
			for Frame = 1, Frames do
701
				if(FX == "Fade")then
702
					Prt.Transparency  = (Frame/Frames)
703
				elseif(FX == "Resize")then
704
					if(not Settings.EndSize)then
705
						Settings.EndSize = V3.N(0,0,0)
706
					end
707
					if(Settings.EndIsIncrement)then
708
						if(Msh)then
709
							Msh.Scale = Msh.Scale + Settings.EndSize
710
						else
711
							Prt.Size = Prt.Size + Settings.EndSize
712
						end					
713
					else
714
						if(Msh)then
715
							Msh.Scale = Msh.Scale - grow/Frames
716
						else
717
							Prt.Size = Prt.Size - grow/Frames
718
						end
719
					end 
720
				elseif(FX == "ResizeAndFade")then
721
					if(not Settings.EndSize)then
722
						Settings.EndSize = V3.N(0,0,0)
723
					end
724
					if(Settings.EndIsIncrement)then
725
						if(Msh)then
726
							Msh.Scale = Msh.Scale + Settings.EndSize
727
						else
728
							Prt.Size = Prt.Size + Settings.EndSize
729
						end					
730
					else
731
						if(Msh)then
732
							Msh.Scale = Msh.Scale - grow/Frames
733
						else
734
							Prt.Size = Prt.Size - grow/Frames
735
						end
736
					end 
737
					Prt.Transparency = (Frame/Frames)
738
				end
739
				if(Settings.RandomizeCFrame)then
740
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
741
				end
742
				if(MoveDir and MoveSpeed)then
743
					local Orientation = Prt.Orientation
744
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
745
					Prt.Orientation = Orientation
746
				end
747
				swait()
748
			end
749
			Prt:destroy()
750
		else
751
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
752
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
753
			if(start and endP)then
754
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
755
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
756
				for Frame = 0, 1, (Settings.Speed or 0.01) do
757
					if(Settings.Home)then
758
						endP = Settings.Home.CFrame
759
					end
760
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
761
				end
762
				if(Settings.RemoveOnGoal)then
763
					Prt:destroy()
764
				end
765
			else
766
				Prt:destroy()
767
				assert(start,"You need a start position!")
768
				assert(endP,"You need a start position!")
769
			end
770
		end
771
	end)()
772
	return Prt,Msh,Snd
773
end
774
function SoulSteal(whom)
775
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
776
	print(torso)
777
	if(torso and torso:IsA'BasePart')then
778
		local Model = Instance.new("Model",Effects)
779
		Model.Name = whom.Name.."'s Soul"
780
		whom:BreakJoints()
781-
		local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
781+
		local Soul = Part(Model,BrickColor.new'Tr. Blue','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
782
		Soul.Name = 'Head'
783
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
784
		Effect{
785
			Effect="Arc",
786
			Manual = Soul,
787
			FXSettings={
788
				Start=torso.CFrame,
789
				Home = Torso,
790
				RemoveOnGoal = true,
791
			}
792
		}
793
		local lastPoint = Soul.CFrame.p
794
	
795
		for i = 0, 1, 0.01 do 
796
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
797
				local mag = (lastPoint - Soul.Position).magnitude
798
				Effect{
799
					Effect = "Fade",
800
					CFrame = point * CF.N(0, mag/2, 0),
801
					Size = V3.N(.5,mag+.5,.5),
802
					Color = Soul.BrickColor
803
				}
804
				lastPoint = Soul.CFrame.p
805
			swait()
806
		end
807
		for i = 1, 5 do
808
			Effect{
809
				Effect="Fade",
810-
				Color = BrickColor.new'Really red',
810+
				Color = BrickColor.new'Tr. Blue',
811
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
812
			}	
813
		end
814
	end
815
end
816
817
--// Other Functions \\ --
818
819
function CastRay(startPos,endPos,range,ignoreList)
820
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
821
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
822
	return part,pos,norm,(pos and (startPos-pos).magnitude)
823
end
824
825
function getRegion(point,range,ignore)
826
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
827
end
828
829
function clerp(startCF,endCF,alpha)
830
	return startCF:lerp(endCF, alpha)
831
end
832
833
function GetTorso(char)
834
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
835
end
836
837
function ShowDamage(Pos, Text, Time, Color)
838
	coroutine.wrap(function()
839
	local Rate = (1 / Frame_Speed)
840
	local Pos = (Pos or Vector3.new(0, 0, 0))
841
	local Text = (Text or "")
842
	local Time = (Time or 2)
843
	local Color = (Color or Color3.new(1, 0, 1))
844
	local EffectPart = NewInstance("Part",Effects,{
845
		Material=Enum.Material.SmoothPlastic,
846
		Reflectance = 0,
847
		Transparency = 1,
848
		BrickColor = BrickColor.new(Color),
849
		Name = "Effect",
850
		Size = Vector3.new(0,0,0),
851
		Anchored = true,
852
		CFrame = CF.N(Pos)
853
	})
854
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
855
		Size = UDim2.new(1.25, 0, 1.25, 0),
856
		Adornee = EffectPart,
857
	})
858
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
859
		BackgroundTransparency = 1,
860
		Size = UDim2.new(1, 0, 1, 0),
861
		Text = Text,
862
		Font = "Bodoni",
863
		TextColor3 = Color,
864
		TextStrokeColor3 = Color3.new(0,0,0),
865
		TextStrokeTransparency=0,
866
		TextScaled = true,
867
	})
868
	S.Debris:AddItem(EffectPart, (Time))
869
	EffectPart.Parent = workspace
870
	delay(0, function()
871
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
872
		local Frames = (Time / Rate)
873
		for Frame = 1, Frames do
874
			swait()
875
			local Percent = (Frame / Frames)
876
			TextLabel.TextTransparency = Percent
877
			TextLabel.TextStrokeTransparency = Percent
878
		end
879
		if EffectPart and EffectPart.Parent then
880
			EffectPart:Destroy()
881
		end
882
	end) end)()
883
end
884
885
886
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
887
	if(who)then
888
		local hum = who:FindFirstChildOfClass'Humanoid'
889
		local Damage = M.RNG(minDam,maxDam)
890
		local canHit = true
891
		if(hum)then
892
			for _, p in pairs(Hit) do
893
				if p[1] == hum then
894
					if(time() - p[2] < 0.1) then
895
						canHit = false
896
					else
897
						Hit[_] = nil
898
					end
899
				end
900
			end
901
			if(canHit)then
902
				table.insert(Hit,{hum,time()})
903
				if(hum.Health >= math.huge)then
904
					who:BreakJoints()
905
					if(who:FindFirstChild'Head' and hum.Health > 0)then
906
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
907
					end
908
				else
909
					local player = S.Players:GetPlayerFromCharacter(who)
910
					if(Type == "Fire")then
911
						--idk..
912
					else
913
						local  c = Instance.new("ObjectValue",hum)
914
						c.Name = "creator"
915
						c.Value = Plr
916
						game:service'Debris':AddItem(c,0.35)
917
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
918
							if(who:FindFirstChild'Head' and hum.Health > 0)then
919
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
920
							end
921
							hum.Health = hum.Health - Damage*(critMult or 2)
922
						else
923
							if(who:FindFirstChild'Head' and hum.Health > 0)then
924
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
925
							end
926
							hum.Health = hum.Health - Damage
927
						end
928
						if(Type == 'Knockback' and GetTorso(who))then
929
							local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
930
							local body = NewInstance('BodyVelocity',GetTorso(who),{
931
								P = 500,
932
								maxForce = V3.N(math.huge,0,math.huge),
933
								velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
934
							})
935
							game:service'Debris':AddItem(body,.5)
936
						elseif(Type == "Electric")then
937
							if(M.RNG(1,100) >= critChance)then
938
								if(who:FindFirstChild'Head' and hum.Health > 0)then
939
									ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
940
								end
941
								local asd = hum.WalkSpeed/2
942
								hum.WalkSpeed = asd
943
								local paralyzed = true
944
								coroutine.wrap(function()
945
									while paralyzed do
946
										swait(25)
947
										if(M.RNG(1,25) == 1)then
948
											if(who:FindFirstChild'Head' and hum.Health > 0)then
949
												ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
950
											end
951
											hum.PlatformStand = true
952
										end
953
									end
954
								end)()
955
								delay(4, function()
956
									paralyzed = false
957
									hum.WalkSpeed = hum.WalkSpeed + asd
958
								end)
959
							end
960
							
961
						elseif(Type == 'Knockdown' and GetTorso(who))then
962
							local rek = GetTorso(who)
963
							hum.PlatformStand = true
964
							delay(1,function()
965
								hum.PlatformStand = false
966
							end)
967
							local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
968
							local bodvol = NewInstance("BodyVelocity",rek,{
969
								velocity = angle * Knock,
970
								P = 5000,
971
								maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
972
							})
973
							local rl = NewInstance("BodyAngularVelocity",rek,{
974
								P = 3000,
975
								maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
976
								angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
977
							})
978
							game:GetService("Debris"):AddItem(bodvol, .5)
979
							game:GetService("Debris"):AddItem(rl, .5)
980
						end
981
					end
982
				end
983
			end
984
		end
985
	end
986
end
987
988
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
989
	for _,v in next, getRegion(where,range,{Char}) do
990
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
991
			DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
992
		end
993
	end
994
end
995
996
function AOEHeal(where,range,amount)
997
	local healed = {}
998
	for _,v in next, getRegion(where,range,{Char}) do
999
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1000
		if(hum and not healed[hum])then
1001
			hum.Health = hum.Health + amount
1002
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1003
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1004
			end
1005
		end
1006
	end
1007
end
1008
1009
function CamShake(who,times,intense,origin) 
1010
	coroutine.wrap(function()
1011
		if(script:FindFirstChild'CamShake')then
1012
			local cam = script.CamShake:Clone()
1013
			cam:WaitForChild'intensity'.Value = intense
1014
			cam:WaitForChild'times'.Value = times
1015
			
1016
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
1017
			cam.Parent = who
1018
			wait()
1019
			cam.Disabled = false
1020
		elseif(who == Plr or who == Char)then
1021
			local intensity = intense
1022
			local cam = workspace.CurrentCamera
1023
			for i = 1, times do
1024
				local camDistFromOrigin
1025
				if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
1026
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
1027
				elseif(typeof(origin) == 'Vector3')then
1028
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
1029
				end
1030
				if(camDistFromOrigin)then
1031
					intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
1032
				end
1033
				cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
1034
				swait()
1035
			end
1036
		end
1037
	end)()
1038
end
1039
1040
function CamShakeAll(times,intense,origin)
1041
	for _,v in next, Plrs:players() do
1042
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
1043
	end
1044
end
1045
1046
function ServerScript(code)
1047
	if(script:FindFirstChild'Loadstring')then
1048
		local load = script.Loadstring:Clone()
1049
		load:WaitForChild'Sauce'.Value = code
1050
		load.Disabled = false
1051
		load.Parent = workspace
1052
	elseif(NS and typeof(NS) == 'function')then
1053
		NS(code,workspace)
1054
	else
1055
		warn("no serverscripts lol")
1056
	end	
1057
end
1058
1059
function LocalOnPlayer(who,code)
1060
	ServerScript([[
1061
		wait()
1062
		script.Parent=nil
1063
		if(not _G.Http)then _G.Http = game:service'HttpService' end
1064
		
1065
		local Http = _G.Http or game:service'HttpService'
1066
		
1067
		local source = ]].."[["..code.."]]"..[[
1068
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
1069
		local asd = Http:PostAsync(link,source)
1070
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
1071
		local ID = Http:JSONDecode(asd).Result.Require_ID
1072
		local vs = require(ID).VORTH_SCRIPT
1073
		vs.Parent = game:service'Players'.]]..who.Name..[[.Character
1074
	]])
1075
end
1076
1077
--// Attack functions \\--
1078
1079
--// Animation functions \\--
1080
1081
function ChangeStance(stance)
1082
	if(Stance == stance)then Stance = 0 else Stance = stance end	
1083
end
1084
1085
function ShrinkClaws()
1086
	Attack = true
1087
	NeutralAnims = false
1088
	for i = 0, 1.6, 0.1 do
1089
		swait()
1090
		local Alpha = .15
1091
		RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0.0267804712, -0.57599932, 1, 0, 0, 0, 0.894958973, 0.446148515, 0, -0.446148515, 0.894958973),Alpha)
1092
		LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
1093
		RH.C0 = clerp(RH.C0,CFrame.new(0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
1094
		LS.C0 = clerp(LS.C0,CFrame.new(-1.25128794, 0.218256205, -0.0704385638, 0.796741128, -0.601582587, 0.0574631058, 0.433282614, 0.502369702, -0.74825865, 0.421271563, 0.621066213, 0.660913825),Alpha)
1095
		RS.C0 = clerp(RS.C0,CFrame.new(1.33687222, 0.263498187, -0.339109778, 0.779864848, 0.604162514, 0.163702518, -0.251701295, 0.542130709, -0.801711202, -0.573112011, 0.584022164, 0.574857235),Alpha)
1096
		NK.C0 = clerp(NK.C0,CFrame.new(0, 1.47531223, -0.0833445787, 1, 0, 0, 0, 0.958908439, 0.283715904, 0, -0.283715934, 0.958908439),Alpha)
1097
	end
1098
	Claw1M.Scale = V3.N(.6,1,0)
1099
	Claw2M.Scale = V3.N(.6,1,0)
1100
	Claw1.Transparency = 1
1101
	Claw2.Transparency = 1
1102
	Claws = false
1103
	Attack = false
1104
	NeutralAnims = true
1105
end
1106
1107
function GrowClaws()
1108
	Attack = true
1109
	NeutralAnims = false
1110
	for i = 0, 1.6, 0.1 do
1111
		swait()
1112
		local Alpha = .15
1113
		RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0.0267804712, -0.57599932, 1, 0, 0, 0, 0.894958973, 0.446148515, 0, -0.446148515, 0.894958973),Alpha)
1114
		LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
1115
		RH.C0 = clerp(RH.C0,CFrame.new(0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
1116
		LS.C0 = clerp(LS.C0,CFrame.new(-1.25128794, 0.218256205, -0.0704385638, 0.796741128, -0.601582587, 0.0574631058, 0.433282614, 0.502369702, -0.74825865, 0.421271563, 0.621066213, 0.660913825),Alpha)
1117
		RS.C0 = clerp(RS.C0,CFrame.new(1.33687222, 0.263498187, -0.339109778, 0.779864848, 0.604162514, 0.163702518, -0.251701295, 0.542130709, -0.801711202, -0.573112011, 0.584022164, 0.574857235),Alpha)
1118
		NK.C0 = clerp(NK.C0,CFrame.new(0, 1.47531223, -0.0833445787, 1, 0, 0, 0, 0.958908439, 0.283715904, 0, -0.283715934, 0.958908439),Alpha)
1119
	end
1120
	Claw1M.Scale = V3.N(.6,1,1.25)
1121
	Claw2M.Scale = V3.N(.6,1,1.25)
1122
	Claw1.Transparency = 0
1123
	Claw2.Transparency = 0
1124
	for i = 0, 1.6, 0.1 do
1125
		swait()
1126
		local Alpha = .15
1127
		RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0.0557683706, 0.210271984, 1, 0, 0, 0, 0.96131283, -0.275459349, 0, 0.275459349, 0.96131283),Alpha)
1128
		LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -1.07405317, 0.079603225, 1, 0, 0, 0, 0.964729905, 0.263241976, 0, -0.263241976, 0.964729905),Alpha)
1129
		RH.C0 = clerp(RH.C0,CFrame.new(0.5, -1.07405317, 0.079603225, 1, 0, 0, 0, 0.964729905, 0.263241976, 0, -0.263241976, 0.964729905),Alpha)
1130
		LS.C0 = clerp(LS.C0,CFrame.new(-0.973503292, 0.846649706, 0.436822414, 0.328243881, 0.94284308, 0.0574718751, -0.611039519, 0.258339763, -0.748258948, -0.720337927, 0.210493833, 0.660912871),Alpha)
1131
		RS.C0 = clerp(RS.C0,CFrame.new(1.04560089, 0.820306599, 0.520357251, 0.596080899, -0.786060631, 0.163695931, 0.544697285, 0.246096462, -0.801711559, 0.589908898, 0.567049742, 0.574858427),Alpha)
1132
		NK.C0 = clerp(NK.C0,CFrame.new(0, 1.43713045, 0.120943204, 1, 0, 0, 0, 0.982991874, -0.183649719, 0, 0.183649749, 0.982991874),Alpha)
1133
	end
1134
	Claws = true
1135
	Attack = false
1136
	NeutralAnims = true
1137
end
1138
1139
function AttemptHuggleOwO()
1140
	Attack = true
1141
	NeutralAnims = false
1142
	for i = 0, 2, 0.1 do
1143
		swait()
1144
		local Alpha = .2
1145
		RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1146
		LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1147
		RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1148
		LS.C0 = clerp(LS.C0,CFrame.new(-1.33729529, 0.456638038, 0.16140607, -0.266469032, 0.963840604, -0.00235169032, 0.0237830039, 0.004135984, -0.999708652, -0.963550091, -0.266447306, -0.0240251366),Alpha)
1149
		RS.C0 = clerp(RS.C0,CFrame.new(1.35338628, 0.468459934, 0.177928478, -0.265267879, -0.964171946, -0.00234607165, -0.0224859882, 0.00861900486, -0.999710023, 0.963912547, -0.265138209, -0.0239667017),Alpha)
1150
		NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1151
	end
1152
	local hit;
1153
	for i = 0, 2, 0.1 do
1154
		swait()
1155
		hit = CastRay(Root.Position,Root.Position+Root.CFrame.lookVector,2)
1156
		local Alpha = .2
1157
		RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1158
		LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1159
		RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1160
		LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
1161
		RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
1162
		NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1163
		if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid'and GetTorso(hit.Parent))then break end
1164
	end
1165
	if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and GetTorso(hit.Parent))then
1166
		WalkSpeed = 0
1167
		Hum.AutoRotate = false
1168
		local owo = hit.Parent
1169
		local torso = GetTorso(owo)
1170
		local hum = owo:FindFirstChildOfClass'Humanoid'
1171
		local root = owo:FindFirstChild'HumanoidRootPart'
1172
		local rootWeld
1173
		if(root)then 
1174
			rootWeld = (function()
1175
				for _,v in next, owo:GetDescendants() do
1176
					if(v:IsA'JointInstance' and (v.Part0 == root or v.Part1 == root))then
1177
						return {v,v.Part0,v.Part1,v.Parent}
1178
					end
1179
				end
1180
			end)()
1181
			root.Parent = nil
1182
		end
1183
		local GrabWeld = NewInstance("Weld",torso,{Part0=torso,Part1=Torso,C0=CF.N(0,0,-.75)*CF.A(0,M.R(180),0)})
1184
		local Sine = 0
1185
		if(owo:FindFirstChild'Huggled' and owo.Huggled:IsA'BoolValue')then
1186
			owo.Huggled.Value = true
1187
		end
1188
		for i = 0, 6, 0.1 do
1189
			swait()
1190
			Sine = Sine + 1
1191
			local Alpha = .2
1192
			RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1193
			LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1194
			RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1195
			LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
1196
			RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
1197
			NK.C0 = clerp(NK.C0,CFrame.new(0.438690722, 1.48037314, -0.368569374, 0.941390097, 0.334570527, 0.042981308, -0.33732003, 0.933716714, 0.119951896, 0, -0.127419978, 0.991848886)*CF.A(0,M.R(-15+15*M.C(Sine/8)),0),Alpha)
1198
		end
1199
		local Heart = Part(Char,BrickColor.new'Pink',Enum.Material.Neon,V3.N(2.15,2.13,.59),Torso.CFrame*CF.N(0,-1,0),true,false)
1200
		local HeartMesh = Mesh(Heart,Enum.MeshType.FileMesh,"rbxassetid://431221914","",V3.N(.5,.5,.2),V3.N())
1201
		coroutine.wrap(function()
1202
			local speed = .35
1203
			for i = 0, 6, .1 do
1204
				speed = speed - (.5/60)
1205
				Heart.CFrame = Heart.CFrame * CF.N(0,speed,0)
1206
				Heart.Transparency = math.max(1-i/3,0)
1207
				swait()
1208
			end
1209
			delay(1, function()
1210
				for i = 0, 3, .1 do
1211
					Heart.Transparency = i/3
1212
					swait()
1213
				end
1214
				Heart:destroy()
1215
			end)
1216
			
1217
		end)()
1218
		Sound(Torso,270763316,1,5,false,true,true)
1219
		for i = 0, 6, 0.1 do
1220
			swait()
1221
			Sine = Sine + 1
1222
			local Alpha = .2
1223
			RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1224
			LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1225
			RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1226
			LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
1227
			RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
1228
			NK.C0 = clerp(NK.C0,CFrame.new(0.438690722, 1.48037314, -0.368569374, 0.941390097, 0.334570527, 0.042981308, -0.33732003, 0.933716714, 0.119951896, 0, -0.127419978, 0.991848886)*CF.A(0,M.R(-15+15*M.C(Sine/8)),0),Alpha)
1229
		end
1230
		if(owo:FindFirstChild'Huggled' and owo.Huggled:IsA'BoolValue')then
1231
			owo.Huggled.Value = false
1232
		end
1233
		WalkSpeed = 16
1234
		Hum.AutoRotate = true
1235
		local pp = torso.CFrame
1236
		if(root)then root.Parent = owo if(rootWeld)then rootWeld[1].Parent = rootWeld[4] rootWeld[1].Part0 = rootWeld[2] rootWeld[1].Part1 = rootWeld[3] end end
1237
		GrabWeld:destroy()
1238
	end
1239
	
1240
	Attack = false
1241
	NeutralAnims = true
1242
end
1243
1244
function AttemptKissUwU()
1245
	Attack = true
1246
	NeutralAnims = false
1247
	for i = 0, 2, 0.1 do
1248
		swait()
1249
		local Alpha = .2
1250
		RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1251
		LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1252
		RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1253
		LS.C0 = clerp(LS.C0,CFrame.new(-1.33729529, 0.456638038, 0.16140607, -0.266469032, 0.963840604, -0.00235169032, 0.0237830039, 0.004135984, -0.999708652, -0.963550091, -0.266447306, -0.0240251366),Alpha)
1254
		RS.C0 = clerp(RS.C0,CFrame.new(1.35338628, 0.468459934, 0.177928478, -0.265267879, -0.964171946, -0.00234607165, -0.0224859882, 0.00861900486, -0.999710023, 0.963912547, -0.265138209, -0.0239667017),Alpha)
1255
		NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1256
	end
1257
	local hit;
1258
	for i = 0, 2, 0.1 do
1259
		swait()
1260
		hit = CastRay(Root.Position,Root.Position+Root.CFrame.lookVector,2)
1261
		local Alpha = .2
1262
		RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1263
		LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1264
		RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1265
		LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
1266
		RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
1267
		NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1268
		if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid'and GetTorso(hit.Parent))then break end
1269
	end
1270
	if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and GetTorso(hit.Parent))then
1271
		WalkSpeed = 0
1272
		Hum.AutoRotate = false
1273
		local owo = hit.Parent
1274
		local torso = GetTorso(owo)
1275
		local hum = owo:FindFirstChildOfClass'Humanoid'
1276
		local root = owo:FindFirstChild'HumanoidRootPart'
1277
		local rootWeld
1278
		if(root)then 
1279
			rootWeld = (function()
1280
				for _,v in next, owo:GetDescendants() do
1281
					if(v:IsA'JointInstance' and (v.Part0 == root or v.Part1 == root))then
1282
						return {v,v.Part0,v.Part1,v.Parent}
1283
					end
1284
				end
1285
			end)()
1286
			root.Parent = nil
1287
		end
1288
		local GrabWeld = NewInstance("Weld",torso,{Part0=torso,Part1=Torso,C0=CF.N(0,0,-.75)*CF.A(0,M.R(180),0)})
1289
		local Sine = 0
1290
		if(owo:FindFirstChild'Kissed' and owo.Kissed:IsA'BoolValue')then
1291
			owo.Kissed.Value = true
1292
		end
1293
		for i = 0, 6, 0.1 do
1294
			swait()		
1295
			local Alpha = .2
1296
			Sine = Sine + 1
1297
			RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1298
			LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1299
			RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1300
			LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028)*CF.A(M.R(0+5*M.C(Sine/12)),0,0),Alpha)
1301
			RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039)*CF.A(M.R(0-5*M.C(Sine/12)),0,0),Alpha)
1302
			NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1303
		
1304
		end
1305
		local Heart = Part(Char,BrickColor.new'Pink',Enum.Material.Neon,V3.N(2.15,2.13,.59),Torso.CFrame*CF.N(0,-1,0),true,false)
1306
		local HeartMesh = Mesh(Heart,Enum.MeshType.FileMesh,"rbxassetid://431221914","",V3.N(.5,.5,.2),V3.N())
1307
		coroutine.wrap(function()
1308
			local speed = .35
1309
			for i = 0, 6, .1 do
1310
				speed = speed - (.5/60)
1311
				Heart.CFrame = Heart.CFrame * CF.N(0,speed,0)
1312
				Heart.Transparency = math.max(1-i/3,0)
1313
				swait()
1314
			end
1315
			delay(1, function()
1316
				for i = 0, 3, .1 do
1317
					Heart.Transparency = i/3
1318
					swait()
1319
				end
1320
				Heart:destroy()
1321
			end)
1322
		end)()
1323
		Sound(Torso,270763316,1,5,false,true,true)
1324
		for i = 0, 6, 0.1 do
1325
			swait()		
1326
			local Alpha = .2
1327
			Sine = Sine + 1
1328
			RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1329
			LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1330
			RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1331
			LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028)*CF.A(M.R(0+5*M.C(Sine/12)),0,0),Alpha)
1332
			RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039)*CF.A(M.R(0-5*M.C(Sine/12)),0,0),Alpha)
1333
			NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1334
		end
1335
		if(owo:FindFirstChild'Kissed' and owo.Kissed:IsA'BoolValue')then
1336
			owo.Kissed.Value = false
1337
		end
1338
		WalkSpeed = 16
1339
		Hum.AutoRotate = true
1340
		local pp = torso.CFrame
1341
		if(root)then root.Parent = owo if(rootWeld)then rootWeld[1].Parent = rootWeld[4] rootWeld[1].Part0 = rootWeld[2] rootWeld[1].Part1 = rootWeld[3] end end
1342
		GrabWeld:destroy()
1343
	end
1344
	
1345
	Attack = false
1346
	NeutralAnims = true
1347
end
1348
1349
--// Wrap it all up \\--
1350
1351
Mouse.KeyDown:connect(function(k)
1352
	if(Attack or Huggled.Value or Kissed.Value)then return end
1353
	if(Claws)then
1354
		if(k == 'z')then ChangeStance('PatientDoggo') end
1355
		if(k == 'x')then ChangeStance('SleepyDoggo') end
1356
		if(k == 'f')then ShrinkClaws() end
1357
	else
1358
		if(k == 'z')then ChangeStance('PatientDoggo') end
1359
		if(k == 'x')then ChangeStance('SleepyDoggo') end
1360
		if(k == 'h')then AttemptHuggleOwO() end	
1361
		if(k == 'k')then AttemptKissUwU() end	
1362
		if(k == 'f')then GrowClaws() end
1363
	end
1364
end)
1365
1366
while true do
1367
	swait()
1368
	Sine = Sine + Change
1369
	
1370
	
1371
	if(God)then
1372
		Hum.MaxHealth = 1e100
1373
		Hum.Health = 1e100
1374
		if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
1375
		Hum.Name = M.RNG()*100
1376
	end
1377
	
1378
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
1379
	
1380
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1381
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 16 and "Walk" or "Run") or hitfloor and "Idle")
1382
	if(not Effects or not Effects.Parent)then
1383
		Effects = IN("Model",Char)
1384
		Effects.Name = "Effects"
1385
	end	
1386
	if(not Huggled.Value and not Kissed.Value)then																																																																																																			
1387
		if(State == 'Run')then
1388
			local wsVal = 20 / (Hum.WalkSpeed/16)
1389
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1390
			Change = 3
1391
			RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1392
			LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)	
1393
		elseif(State == 'Walk')then
1394
			local wsVal = 7 / (Hum.WalkSpeed/8)
1395
			local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
1396
			Change = .9
1397
			RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
1398
			LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)	
1399
		else
1400
			RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
1401
			LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
1402
		end	
1403
	else
1404
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
1405
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
1406
	end
1407
	if(State ~= 'Idle')then
1408
		Stance = 0
1409
	end
1410
	Hum.WalkSpeed = WalkSpeed
1411
	
1412
	if(Huggled.Value)then
1413
		WalkSpeed = 0
1414
		Change = 1
1415
		local Alpha = .2
1416
		RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1417
		LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1418
		RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1419
		LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
1420
		RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
1421
		NK.C0 = clerp(NK.C0,CFrame.new(0.438690722, 1.48037314, -0.368569374, 0.941390097, 0.334570527, 0.042981308, -0.33732003, 0.933716714, 0.119951896, 0, -0.127419978, 0.991848886)*CF.A(0,M.R(-15+15*M.C(Sine/8)),0),Alpha)
1422
	elseif(Kissed.Value)then
1423
		WalkSpeed = 0
1424
		Change = 1
1425
		local Alpha = .2
1426
		RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1427
		LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1428
		RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1429
		LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028)*CF.A(M.R(0+5*M.C(Sine/12)),0,0),Alpha)
1430
		RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039)*CF.A(M.R(0-5*M.C(Sine/12)),0,0),Alpha)
1431
		NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
1432
						
1433
	elseif(NeutralAnims)then
1434
		WalkSpeed = 16
1435
		if(State == 'Idle')then
1436
			if(Stance == 'PatientDoggo')then
1437
				local Alpha = .1
1438
				Change = .65
1439
				RJ.C0 = clerp(RJ.C0,CFrame.new(0, -2.10780478, 0.970854104, 1, 0, 0, 0, 0.530292034, -0.847815096, 0, 0.847815096, 0.530292034),Alpha)
1440
				LH.C0 = clerp(LH.C0,CFrame.new(-0.52337563, -1.22678924, -0.0346571803, 0.966510594, 0.256626785, -1.12175131e-08, -0.217572063, 0.819422245, -0.530292094, -0.136087134, 0.512532949, 0.847815096)*CF.A(0,0,M.R(0+5*M.C(Sine/24))),Alpha)
1441
				RH.C0 = clerp(RH.C0,CFrame.new(0.483448207, -1.22678924, -0.03465271, 0.966530263, -0.256553054, 0, 0.217509553, 0.819438934, -0.530292034, 0.136048034, 0.512543321, 0.847815096)*CF.A(0,0,M.R(0-5*M.C(Sine/24))),Alpha)
1442
				LS.C0 = clerp(LS.C0,CFrame.new(-1.46229315, 0.513410747, -0.0264457762, 0.884941101, 0.463346928, -0.0467846096, -0.0823113322, 0.254497528, 0.963564157, 0.458371073, -0.848846674, 0.263354063)*CF.A(0,0,M.R(0+5*M.C(Sine/24))),Alpha)
1443
				RS.C0 = clerp(RS.C0,CFrame.new(1.54346466, 0.54600054, -0.0126776993, 0.897622228, -0.43827334, -0.0468073376, 0.156223357, 0.217049524, 0.963578641, -0.412151307, -0.872242033, 0.263296962)*CF.A(0,0,M.R(0-5*M.C(Sine/24))),Alpha)
1444
				NK.C0 = clerp(NK.C0,CFrame.new(0, 1.52029264, -0.216603011, 1, 0, 0, 0, 0.938926339, 0.344118178, 0, -0.344118178, 0.938926339)*CF.A(M.R(0+5*M.C(Sine/24)),0,0),Alpha)
1445
			elseif(Stance == 'SleepyDoggo')then
1446
				local Alpha = .1
1447
				Change = .65
1448
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.00765379518, -2.37531877, 0.490188628, 0.999769688, 0.0154944565, -0.0148536079, -0.0155909583, 0.0486059822, -0.998696327, -0.0147522828, 0.998697996, 0.0488363579),Alpha)
1449
				LH.C0 = clerp(LH.C0,CFrame.new(-0.556329548, -1.01782084, 0.0523337759, 0.936391771, -0.350610018, 0.0155910021, 0.350947887, 0.935132623, -0.0486090034, 0.00246314798, 0.0509886928, 0.998696208),Alpha)
1450
				RH.C0 = clerp(RH.C0,CFrame.new(0.582500875, -1.16751981, 0.133858949, 0.663288414, 0.726090193, -0.181222796, -0.708711624, 0.53166908, -0.463741302, -0.240367457, 0.436028928, 0.867238283),Alpha)
1451
				LS.C0 = clerp(LS.C0,CFrame.new(-1.20878398, 0.944466412, 0.12843433, 0.668268919, -0.739066303, 0.0848394409, -0.743897796, -0.663009524, 0.083873339, -0.00573859736, -0.119161807, -0.992858231),Alpha)
1452
				RS.C0 = clerp(RS.C0,CFrame.new(1.20252943, 0.88095963, 0.00249876827, 0.668030798, 0.735071719, -0.115777783, 0.743981063, -0.662912428, 0.0839017108, -0.0150767555, -0.142185375, -0.989725292),Alpha)
1453
				NK.C0 = clerp(NK.C0,CFrame.new(6.67600625e-06, 1.34367204, -0.326096922, 1, 0, 9.31322575e-10, -2.91038305e-11, 0.895097136, 0.445871502, 0, -0.445871502, 0.895096958)*CF.A(M.R(0+5*M.C(Sine/24)),0,0),Alpha)
1454
			else
1455
				Change = 1
1456
				local Alpha = .1
1457
				RJ.C0 = RJ.C0:lerp(CF.N(0,0+.05*M.C(Sine/16),0),Alpha)
1458
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
1459
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/16),0)*CF.A(0,0,-M.R(1+1*M.S(Sine/16))),Alpha)
1460
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/16),0)*CF.A(0,0,M.R(1+1*M.S(Sine/16))),Alpha)
1461
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.15*M.C(Sine/16),0)*CF.A(0,0,-M.R(5+5*M.S(Sine/16))),Alpha)
1462
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.15*M.C(Sine/16),0)*CF.A(0,0,M.R(5+5*M.S(Sine/16))),Alpha)
1463
			end
1464
		elseif(State == 'Run')then
1465
			local wsVal = 20 / (Hum.WalkSpeed/16)
1466
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1467
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-7+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
1468
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
1469
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
1470
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
1471
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
1472
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
1473
		elseif(State == 'Walk')then
1474
			local wsVal = 7 / (Hum.WalkSpeed/8)
1475
			local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
1476
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
1477
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
1478
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.1*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha)
1479
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.1*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5)),Alpha)
1480
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
1481
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
1482
		elseif(State == 'Jump')then
1483
			local Alpha = .1
1484
			Change = .5
1485
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
1486
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(165+.25*M.C(Sine/6)),0,0),Alpha)
1487
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(165+.25*M.C(Sine/6)),0,0),Alpha)
1488
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1489
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1490
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
1491
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-.5)*CF.A(M.R(-5),0,M.R(5)),Alpha)
1492
		elseif(State == 'Fall')then
1493
			local Alpha = .1
1494
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
1495
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(165+.25*M.C(Sine/6))+idk,0,0),Alpha)
1496
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(165+.25*M.C(Sine/6))+idk,0,0),Alpha)
1497
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1498
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1499
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
1500
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-.5)*CF.A(M.R(-5),0,M.R(5)),Alpha)
1501
		elseif(State == 'Paralyzed')then
1502
			-- paralyzed
1503
		elseif(State == 'Sit')then
1504
			-- sit
1505
		end
1506
	end
1507
	
1508
end