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furry

Jan 26th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. -- Created by Nebula_Zorua --
  88. -- Furry V3 --
  89. -- You made me do this.. ;c --
  90. -- Discord: Nebula the Zorua#6969
  91. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  92.  
  93.  
  94.  
  95. --// Shortcut Variables \\--
  96. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  97. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  98. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  99. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  100. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  101. local R3 = {N=Region3.new}
  102. local De = S.Debris
  103. local WS = workspace
  104. local Lght = S.Lighting
  105. local RepS = S.ReplicatedStorage
  106. local IN = Instance.new
  107. local Plrs = S.Players
  108.  
  109. --// Initializing \\--
  110. local Plr = owner
  111. local Char = Plr.Character
  112. local Hum = Char:FindFirstChildOfClass'Humanoid'
  113. local RArm = Char["Right Arm"]
  114. local LArm = Char["Left Arm"]
  115. local RLeg = Char["Right Leg"]
  116. local LLeg = Char["Left Leg"]
  117. local Root = Char:FindFirstChild'HumanoidRootPart'
  118. local Torso = Char.Torso
  119. local Head = Char.Head
  120. local NeutralAnims = true
  121. local Attack = false
  122. local Debounces = {Debounces={}}
  123. local Hit = {}
  124. local Sine = 0
  125. local Change = 1
  126.  
  127. local Stance = 0
  128. local Claws = false
  129.  
  130. local Effects = IN("Folder",Char)
  131. Effects.Name = "Effects"
  132.  
  133. local Huggled = Char:FindFirstChild'Huggled'
  134. if(not Huggled or not Huggled:IsA'BoolValue')then
  135. Huggled = IN("BoolValue",Char)
  136. Huggled.Value = false
  137. Huggled.Name = 'Huggled'
  138. end
  139. local Kissed = Char:FindFirstChild'Kissed'
  140. if(not Kissed or not Kissed:IsA'BoolValue')then
  141. Kissed = IN("BoolValue",Char)
  142. Kissed.Value = false
  143. Kissed.Name = 'Kissed'
  144. end
  145.  
  146. --// Debounce System \\--
  147.  
  148.  
  149. function Debounces:New(name,cooldown)
  150. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  151. setmetatable(aaaaa,{__index = Debounces})
  152. Debounces.Debounces[name] = aaaaa
  153. return aaaaa
  154. end
  155.  
  156. function Debounces:Use(overrideUsable)
  157. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  158. if(self.Usable or overrideUsable)then
  159. self.Usable = false
  160. self.CoolingDown = true
  161. local LastUse = time()
  162. self.LastUse = LastUse
  163. delay(self.Cooldown or 2,function()
  164. if(self.LastUse == LastUse)then
  165. self.CoolingDown = false
  166. self.Usable = true
  167. end
  168. end)
  169. end
  170. end
  171.  
  172. function Debounces:Get(name)
  173. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  174. for i,v in next, Debounces.Debounces do
  175. if(i == name)then
  176. return v;
  177. end
  178. end
  179. end
  180.  
  181. function Debounces:GetProgressPercentage()
  182. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  183. if(self.CoolingDown and not self.Usable)then
  184. return math.max(
  185. math.floor(
  186. (
  187. (time()-self.LastUse)/self.Cooldown or 2
  188. )*100
  189. )
  190. )
  191. else
  192. return 100
  193. end
  194. end
  195.  
  196. --// Instance Creation Functions \\--
  197.  
  198. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  199. local Sound = IN("Sound")
  200. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  201. Sound.Pitch = pitch or 1
  202. Sound.Volume = volume or 1
  203. Sound.Looped = looped or false
  204. if(autoPlay)then
  205. coroutine.wrap(function()
  206. repeat wait() until Sound.IsLoaded
  207. Sound.Playing = autoPlay or false
  208. end)()
  209. end
  210. if(not looped and effect)then
  211. Sound.Stopped:connect(function()
  212. Sound.Volume = 0
  213. Sound:destroy()
  214. end)
  215. elseif(effect)then
  216. warn("Sound can't be looped and a sound effect!")
  217. end
  218. Sound.Parent =parent or Torso
  219. return Sound
  220. end
  221. function Part(parent,color,material,size,cframe,anchored,cancollide)
  222. local part = IN("Part")
  223. part.Parent = parent or Char
  224. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  225. part.Material = material or Enum.Material.SmoothPlastic
  226. part.TopSurface,part.BottomSurface=10,10
  227. part.Size = size or V3.N(1,1,1)
  228. part.CFrame = cframe or CF.N(0,0,0)
  229. part.CanCollide = cancollide or false
  230. part.Anchored = anchored or false
  231. return part
  232. end
  233.  
  234. function Weld(part0,part1,c0,c1)
  235. local weld = IN("Weld")
  236. weld.Parent = part0
  237. weld.Part0 = part0
  238. weld.Part1 = part1
  239. weld.C0 = c0 or CF.N()
  240. weld.C1 = c1 or CF.N()
  241. return weld
  242. end
  243.  
  244. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  245. local part = IN("SpecialMesh")
  246. part.MeshId = meshid or ""
  247. part.TextureId = textid or ""
  248. part.Scale = scale or V3.N(1,1,1)
  249. part.Offset = offset or V3.N(0,0,0)
  250. part.MeshType = meshtype or Enum.MeshType.Sphere
  251. part.Parent = parent
  252. return part
  253. end
  254.  
  255. NewInstance = function(instance,parent,properties)
  256. local inst = Instance.new(instance)
  257. inst.Parent = parent
  258. if(properties)then
  259. for i,v in next, properties do
  260. pcall(function() inst[i] = v end)
  261. end
  262. end
  263. return inst;
  264. end
  265.  
  266. function Clone(instance,parent,properties)
  267. local inst = instance:Clone()
  268. inst.Parent = parent
  269. if(properties)then
  270. for i,v in next, properties do
  271. pcall(function() inst[i] = v end)
  272. end
  273. end
  274. return inst;
  275. end
  276.  
  277. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  278. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  279. local Sound = IN("Sound")
  280. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  281. Sound.Pitch = pitch or 1
  282. Sound.Volume = volume or 1
  283. Sound.Looped = looped or false
  284. if(autoPlay)then
  285. coroutine.wrap(function()
  286. repeat wait() until Sound.IsLoaded
  287. Sound.Playing = autoPlay or false
  288. end)()
  289. end
  290. if(not looped and effect)then
  291. Sound.Stopped:connect(function()
  292. Sound.Volume = 0
  293. soundPart:destroy()
  294. end)
  295. elseif(effect)then
  296. warn("Sound can't be looped and a sound effect!")
  297. end
  298. Sound.Parent = soundPart
  299. return Sound
  300. end
  301.  
  302.  
  303. --// Extended ROBLOX tables \\--
  304. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  305. --// Require stuff \\--
  306. function CamShake(who,times,intense,origin)
  307. coroutine.wrap(function()
  308. if(script:FindFirstChild'CamShake')then
  309. local cam = script.CamShake:Clone()
  310. cam:WaitForChild'intensity'.Value = intense
  311. cam:WaitForChild'times'.Value = times
  312.  
  313. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  314. cam.Parent = who
  315. wait()
  316. cam.Disabled = false
  317. elseif(who == Plr or who == Char)then
  318. local intensity = intense
  319. local cam = workspace.CurrentCamera
  320. for i = 1, times do
  321. local camDistFromOrigin
  322. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  323. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  324. elseif(typeof(origin) == 'Vector3')then
  325. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  326. end
  327. if(camDistFromOrigin)then
  328. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  329. end
  330. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  331. swait()
  332. end
  333. end
  334. end)()
  335. end
  336.  
  337. function CamShakeAll(times,intense,origin)
  338. for _,v in next, Plrs:players() do
  339. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  340. end
  341. end
  342.  
  343. function ServerScript(code)
  344. if(script:FindFirstChild'Loadstring')then
  345. local load = script.Loadstring:Clone()
  346. load:WaitForChild'Sauce'.Value = code
  347. load.Disabled = false
  348. load.Parent = workspace
  349. elseif(NS and typeof(NS) == 'function')then
  350. NS(code,workspace)
  351. else
  352. warn("no serverscripts lol")
  353. end
  354. end
  355.  
  356. function RunLocal(where,code)
  357. ServerScript([[
  358. wait()
  359. script.Parent=nil
  360. if(not _G.Http)then _G.Http = game:service'HttpService' end
  361.  
  362. local Http = _G.Http or game:service'HttpService'
  363.  
  364. local source = ]].."[["..code.."]]"..[[
  365. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  366. local asd = Http:PostAsync(link,source)
  367. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  368. local ID = Http:JSONDecode(asd).Result.Require_ID
  369. local vs = require(ID).VORTH_SCRIPT
  370. vs.Parent = game.]]..where:GetFullName()
  371. )
  372. end
  373.  
  374. --// Customization \\--
  375.  
  376. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  377. local Remove_Hats = false
  378. local Remove_Clothing = false
  379. local PlayerSize = 1
  380. local DamageColor = BrickColor.new'Really red'
  381. local MusicID = 0
  382. local God = false
  383. local Muted = false
  384.  
  385. local WalkSpeed = 16
  386.  
  387. --// Weapon and GUI creation, and Character Customization \\--
  388.  
  389. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  390. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  391.  
  392. if(PlayerSize ~= 1)then
  393. for _,v in next, Char:GetDescendants() do
  394. if(v:IsA'BasePart')then
  395. v.Size = v.Size * PlayerSize
  396. end
  397. end
  398. end
  399.  
  400. local Claw1 = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(.85,.4,.75),RArm.CFrame,false,false)
  401. Claw1.Transparency = 1
  402. local Claw1M = Mesh(Claw1,Enum.MeshType.FileMesh,"rbxassetid://105262978","",V3.N(.6,1,0),V3.N())
  403. local Claw1W = Weld(RArm,Claw1,CF.N(0,-1.4,.06)*CF.A(M.R(-90),0,M.R(-90)))
  404.  
  405. local Claw2 = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(.85,.4,.75),RArm.CFrame,false,false)
  406. Claw2.Transparency = 1
  407. local Claw2M = Mesh(Claw2,Enum.MeshType.FileMesh,"rbxassetid://105262978","",V3.N(.6,1,0),V3.N())
  408. local Claw2W = Weld(LArm,Claw2,CF.N(0,-1.4,.06)*CF.A(M.R(-90),0,M.R(90)))
  409.  
  410. --// Stop animations \\--
  411. for _,v in next, Hum:GetPlayingAnimationTracks() do
  412. v:Stop();
  413. end
  414.  
  415. pcall(game.Destroy,Char:FindFirstChild'Animate')
  416. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  417.  
  418. --// Joints \\--
  419.  
  420. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  421. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  422. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  423. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  424. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  425. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  426.  
  427. local LSC0 = LS.C0
  428. local RSC0 = RS.C0
  429. local NKC0 = NK.C0
  430. local LHC0 = LH.C0
  431. local RHC0 = RH.C0
  432. local RJC0 = RJ.C0
  433.  
  434. --// Artificial HB \\--
  435.  
  436. local ArtificialHB = IN("BindableEvent", script)
  437. ArtificialHB.Name = "Heartbeat"
  438.  
  439. script:WaitForChild("Heartbeat")
  440.  
  441. local tf = 0
  442. local allowframeloss = false
  443. local tossremainder = false
  444. local lastframe = tick()
  445. local frame = 1/Frame_Speed
  446. ArtificialHB:Fire()
  447.  
  448. game:GetService("RunService").Heartbeat:connect(function(s, p)
  449. tf = tf + s
  450. if tf >= frame then
  451. if allowframeloss then
  452. script.Heartbeat:Fire()
  453. lastframe = tick()
  454. else
  455. for i = 1, math.floor(tf / frame) do
  456. ArtificialHB:Fire()
  457. end
  458. lastframe = tick()
  459. end
  460. if tossremainder then
  461. tf = 0
  462. else
  463. tf = tf - frame * math.floor(tf / frame)
  464. end
  465. end
  466. end)
  467.  
  468. function swait(num)
  469. if num == 0 or num == nil then
  470. ArtificialHB.Event:wait()
  471. else
  472. for i = 0, num do
  473. ArtificialHB.Event:wait()
  474. end
  475. end
  476. end
  477.  
  478.  
  479. --// Effect Function(s) \\--
  480.  
  481. function Bezier(startpos, pos2, pos3, endpos, t)
  482. local A = startpos:lerp(pos2, t)
  483. local B = pos2:lerp(pos3, t)
  484. local C = pos3:lerp(endpos, t)
  485. local lerp1 = A:lerp(B, t)
  486. local lerp2 = B:lerp(C, t)
  487. local cubic = lerp1:lerp(lerp2, t)
  488. return cubic
  489. end
  490.  
  491. function SphereFX(duration,color,scale,pos,endScale,increment)
  492. return Effect{
  493. Effect='ResizeAndFade',
  494. Color=color,
  495. Size=scale,
  496. Mesh={MeshType=Enum.MeshType.Sphere},
  497. CFrame=pos,
  498. FXSettings={
  499. EndSize=endScale,
  500. EndIsIncrement=increment
  501. }
  502. }
  503. end
  504.  
  505. function BlastFX(duration,color,scale,pos,endScale,increment)
  506. return Effect{
  507. Effect='ResizeAndFade',
  508. Color=color,
  509. Size=scale,
  510. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  511. CFrame=pos,
  512. FXSettings={
  513. EndSize=endScale,
  514. EndIsIncrement=increment
  515. }
  516. }
  517. end
  518.  
  519. function BlockFX(duration,color,scale,pos,endScale,increment)
  520. return Effect{
  521. Effect='ResizeAndFade',
  522. Color=color,
  523. Size=scale,
  524. CFrame=pos,
  525. FXSettings={
  526. EndSize=endScale,
  527. EndIsIncrement=increment
  528. }
  529. }
  530. end
  531.  
  532. function Zap(data)
  533. local sCF,eCF = data.StartCFrame,data.EndCFrame
  534. assert(sCF,"You need a start CFrame!")
  535. assert(eCF,"You need an end CFrame!")
  536. local parts = data.PartCount or 15
  537. local zapRot = data.ZapRotation or {-5,5}
  538. local startThick = data.StartSize or 3;
  539. local endThick = data.EndSize or startThick/2;
  540. local color = data.Color or BrickColor.new'Electric blue'
  541. local delay = data.Delay or 35
  542. local delayInc = data.DelayInc or 0
  543. local lastLightning;
  544. local MagZ = (sCF.p - eCF.p).magnitude
  545. local thick = startThick
  546. local inc = (startThick/parts)-(endThick/parts)
  547.  
  548. for i = 1, parts do
  549. local pos = sCF.p
  550. if(lastLightning)then
  551. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  552. end
  553. delay = delay + delayInc
  554. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  555. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  556. if(parts == i)then
  557. local MagZ = (pos-eCF.p).magnitude
  558. zapPart.Size = V3.N(endThick,endThick,MagZ)
  559. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  560. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  561. else
  562. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  563. end
  564.  
  565. lastLightning = zapPart
  566. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  567.  
  568. thick=thick-inc
  569.  
  570. end
  571. end
  572.  
  573. function Zap2(data)
  574. local Color = data.Color or BrickColor.new'Electric blue'
  575. local StartPos = data.Start or Torso.Position
  576. local EndPos = data.End or Mouse.Hit.p
  577. local SegLength = data.SegL or 2
  578. local Thicc = data.Thickness or 0.5
  579. local Fades = data.Fade or 45
  580. local Parent = data.Parent or Effects
  581. local MaxD = data.MaxDist or 200
  582. local Branch = data.Branches or false
  583. local Material = data.Material or Enum.Material.Neon
  584. local Raycasts = data.Raycasts or false
  585. local Offset = data.Offset or {0,360}
  586. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  587. if((StartPos-EndPos).magnitude > MaxD)then
  588. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  589. end
  590. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  591. if(Raycasts)then
  592. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  593. end
  594. local segments = dist/SegLength
  595. local model = IN("Model",Parent)
  596. model.Name = 'Lightning'
  597. local Last;
  598. for i = 1, segments do
  599. local size = (segments-i)/25
  600. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  601. if(AddMesh)then IN("CylinderMesh",prt) end
  602. if(Last and math.floor(segments) == i)then
  603. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  604. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  605. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  606. elseif(not Last)then
  607. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  608. else
  609. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  610. end
  611. Last = prt
  612. if(Branch)then
  613. local choice = M.RNG(1,7+((segments-i)*2))
  614. if(choice == 1)then
  615. local LastB;
  616. for i2 = 1,M.RNG(2,5) do
  617. local size2 = ((segments-i)/35)/i2
  618. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  619. if(AddMesh)then IN("CylinderMesh",prt) end
  620. if(not LastB)then
  621. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  622. else
  623. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  624. end
  625. LastB = prt
  626. end
  627. end
  628. end
  629. end
  630. if(Fades > 0)then
  631. coroutine.wrap(function()
  632. for i = 1, Fades do
  633. for _,v in next, model:children() do
  634. if(v:IsA'BasePart')then
  635. v.Transparency = (i/Fades)
  636. end
  637. end
  638. swait()
  639. end
  640. model:destroy()
  641. end)()
  642. else
  643. S.Debris:AddItem(model,.01)
  644. end
  645. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  646. end
  647.  
  648. function Tween(obj,props,time,easing,direction,repeats,backwards)
  649. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  650. local tween = S.TweenService:Create(obj, info, props)
  651.  
  652. tween:Play()
  653. end
  654.  
  655. function Effect(data)
  656. local FX = data.Effect or 'ResizeAndFade'
  657. local Parent = data.Parent or Effects
  658. local Color = data.Color or C3.N(0,0,0)
  659. local Size = data.Size or V3.N(1,1,1)
  660. local MoveDir = data.MoveDirection or nil
  661. local MeshData = data.Mesh or nil
  662. local SndData = data.Sound or nil
  663. local Frames = data.Frames or 45
  664. local Manual = data.Manual or nil
  665. local Material = data.Material or nil
  666. local CFra = data.CFrame or Torso.CFrame
  667. local Settings = data.FXSettings or {}
  668. local Shape = data.Shape or Enum.PartType.Block
  669. local Snd,Prt,Msh;
  670. coroutine.wrap(function()
  671. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  672. Prt = Manual
  673. else
  674. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  675. Prt.Shape = Shape
  676. end
  677. if(typeof(MeshData) == 'table')then
  678. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  679. elseif(typeof(MeshData) == 'Instance')then
  680. Msh = MeshData:Clone()
  681. Msh.Parent = Prt
  682. elseif(Shape == Enum.PartType.Block)then
  683. Msh = Mesh(Prt,Enum.MeshType.Brick)
  684. end
  685. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  686. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  687. end
  688. if(Snd)then
  689. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  690. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  691. end
  692. Size = (Msh and Msh.Scale or Size)
  693. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  694.  
  695. local MoveSpeed = nil;
  696. if(MoveDir)then
  697. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  698. end
  699. if(FX ~= 'Arc')then
  700. for Frame = 1, Frames do
  701. if(FX == "Fade")then
  702. Prt.Transparency = (Frame/Frames)
  703. elseif(FX == "Resize")then
  704. if(not Settings.EndSize)then
  705. Settings.EndSize = V3.N(0,0,0)
  706. end
  707. if(Settings.EndIsIncrement)then
  708. if(Msh)then
  709. Msh.Scale = Msh.Scale + Settings.EndSize
  710. else
  711. Prt.Size = Prt.Size + Settings.EndSize
  712. end
  713. else
  714. if(Msh)then
  715. Msh.Scale = Msh.Scale - grow/Frames
  716. else
  717. Prt.Size = Prt.Size - grow/Frames
  718. end
  719. end
  720. elseif(FX == "ResizeAndFade")then
  721. if(not Settings.EndSize)then
  722. Settings.EndSize = V3.N(0,0,0)
  723. end
  724. if(Settings.EndIsIncrement)then
  725. if(Msh)then
  726. Msh.Scale = Msh.Scale + Settings.EndSize
  727. else
  728. Prt.Size = Prt.Size + Settings.EndSize
  729. end
  730. else
  731. if(Msh)then
  732. Msh.Scale = Msh.Scale - grow/Frames
  733. else
  734. Prt.Size = Prt.Size - grow/Frames
  735. end
  736. end
  737. Prt.Transparency = (Frame/Frames)
  738. end
  739. if(Settings.RandomizeCFrame)then
  740. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  741. end
  742. if(MoveDir and MoveSpeed)then
  743. local Orientation = Prt.Orientation
  744. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  745. Prt.Orientation = Orientation
  746. end
  747. swait()
  748. end
  749. Prt:destroy()
  750. else
  751. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  752. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  753. if(start and endP)then
  754. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  755. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  756. for Frame = 0, 1, (Settings.Speed or 0.01) do
  757. if(Settings.Home)then
  758. endP = Settings.Home.CFrame
  759. end
  760. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  761. end
  762. if(Settings.RemoveOnGoal)then
  763. Prt:destroy()
  764. end
  765. else
  766. Prt:destroy()
  767. assert(start,"You need a start position!")
  768. assert(endP,"You need a start position!")
  769. end
  770. end
  771. end)()
  772. return Prt,Msh,Snd
  773. end
  774. function SoulSteal(whom)
  775. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  776. print(torso)
  777. if(torso and torso:IsA'BasePart')then
  778. local Model = Instance.new("Model",Effects)
  779. Model.Name = whom.Name.."'s Soul"
  780. whom:BreakJoints()
  781. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  782. Soul.Name = 'Head'
  783. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  784. Effect{
  785. Effect="Arc",
  786. Manual = Soul,
  787. FXSettings={
  788. Start=torso.CFrame,
  789. Home = Torso,
  790. RemoveOnGoal = true,
  791. }
  792. }
  793. local lastPoint = Soul.CFrame.p
  794.  
  795. for i = 0, 1, 0.01 do
  796. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  797. local mag = (lastPoint - Soul.Position).magnitude
  798. Effect{
  799. Effect = "Fade",
  800. CFrame = point * CF.N(0, mag/2, 0),
  801. Size = V3.N(.5,mag+.5,.5),
  802. Color = Soul.BrickColor
  803. }
  804. lastPoint = Soul.CFrame.p
  805. swait()
  806. end
  807. for i = 1, 5 do
  808. Effect{
  809. Effect="Fade",
  810. Color = BrickColor.new'Really red',
  811. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  812. }
  813. end
  814. end
  815. end
  816.  
  817. --// Other Functions \\ --
  818.  
  819. function CastRay(startPos,endPos,range,ignoreList)
  820. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  821. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  822. return part,pos,norm,(pos and (startPos-pos).magnitude)
  823. end
  824.  
  825. function getRegion(point,range,ignore)
  826. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  827. end
  828.  
  829. function clerp(startCF,endCF,alpha)
  830. return startCF:lerp(endCF, alpha)
  831. end
  832.  
  833. function GetTorso(char)
  834. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  835. end
  836.  
  837. function ShowDamage(Pos, Text, Time, Color)
  838. coroutine.wrap(function()
  839. local Rate = (1 / Frame_Speed)
  840. local Pos = (Pos or Vector3.new(0, 0, 0))
  841. local Text = (Text or "")
  842. local Time = (Time or 2)
  843. local Color = (Color or Color3.new(1, 0, 1))
  844. local EffectPart = NewInstance("Part",Effects,{
  845. Material=Enum.Material.SmoothPlastic,
  846. Reflectance = 0,
  847. Transparency = 1,
  848. BrickColor = BrickColor.new(Color),
  849. Name = "Effect",
  850. Size = Vector3.new(0,0,0),
  851. Anchored = true,
  852. CFrame = CF.N(Pos)
  853. })
  854. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  855. Size = UDim2.new(1.25, 0, 1.25, 0),
  856. Adornee = EffectPart,
  857. })
  858. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  859. BackgroundTransparency = 1,
  860. Size = UDim2.new(1, 0, 1, 0),
  861. Text = Text,
  862. Font = "Bodoni",
  863. TextColor3 = Color,
  864. TextStrokeColor3 = Color3.new(0,0,0),
  865. TextStrokeTransparency=0,
  866. TextScaled = true,
  867. })
  868. S.Debris:AddItem(EffectPart, (Time))
  869. EffectPart.Parent = workspace
  870. delay(0, function()
  871. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  872. local Frames = (Time / Rate)
  873. for Frame = 1, Frames do
  874. swait()
  875. local Percent = (Frame / Frames)
  876. TextLabel.TextTransparency = Percent
  877. TextLabel.TextStrokeTransparency = Percent
  878. end
  879. if EffectPart and EffectPart.Parent then
  880. EffectPart:Destroy()
  881. end
  882. end) end)()
  883. end
  884.  
  885.  
  886. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  887. if(who)then
  888. local hum = who:FindFirstChildOfClass'Humanoid'
  889. local Damage = M.RNG(minDam,maxDam)
  890. local canHit = true
  891. if(hum)then
  892. for _, p in pairs(Hit) do
  893. if p[1] == hum then
  894. if(time() - p[2] < 0.1) then
  895. canHit = false
  896. else
  897. Hit[_] = nil
  898. end
  899. end
  900. end
  901. if(canHit)then
  902. table.insert(Hit,{hum,time()})
  903. if(hum.Health >= math.huge)then
  904. who:BreakJoints()
  905. if(who:FindFirstChild'Head' and hum.Health > 0)then
  906. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  907. end
  908. else
  909. local player = S.Players:GetPlayerFromCharacter(who)
  910. if(Type == "Fire")then
  911. --idk..
  912. else
  913. local c = Instance.new("ObjectValue",hum)
  914. c.Name = "creator"
  915. c.Value = Plr
  916. game:service'Debris':AddItem(c,0.35)
  917. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  918. if(who:FindFirstChild'Head' and hum.Health > 0)then
  919. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  920. end
  921. hum.Health = hum.Health - Damage*(critMult or 2)
  922. else
  923. if(who:FindFirstChild'Head' and hum.Health > 0)then
  924. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  925. end
  926. hum.Health = hum.Health - Damage
  927. end
  928. if(Type == 'Knockback' and GetTorso(who))then
  929. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  930. local body = NewInstance('BodyVelocity',GetTorso(who),{
  931. P = 500,
  932. maxForce = V3.N(math.huge,0,math.huge),
  933. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  934. })
  935. game:service'Debris':AddItem(body,.5)
  936. elseif(Type == "Electric")then
  937. if(M.RNG(1,100) >= critChance)then
  938. if(who:FindFirstChild'Head' and hum.Health > 0)then
  939. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
  940. end
  941. local asd = hum.WalkSpeed/2
  942. hum.WalkSpeed = asd
  943. local paralyzed = true
  944. coroutine.wrap(function()
  945. while paralyzed do
  946. swait(25)
  947. if(M.RNG(1,25) == 1)then
  948. if(who:FindFirstChild'Head' and hum.Health > 0)then
  949. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
  950. end
  951. hum.PlatformStand = true
  952. end
  953. end
  954. end)()
  955. delay(4, function()
  956. paralyzed = false
  957. hum.WalkSpeed = hum.WalkSpeed + asd
  958. end)
  959. end
  960.  
  961. elseif(Type == 'Knockdown' and GetTorso(who))then
  962. local rek = GetTorso(who)
  963. hum.PlatformStand = true
  964. delay(1,function()
  965. hum.PlatformStand = false
  966. end)
  967. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  968. local bodvol = NewInstance("BodyVelocity",rek,{
  969. velocity = angle * Knock,
  970. P = 5000,
  971. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  972. })
  973. local rl = NewInstance("BodyAngularVelocity",rek,{
  974. P = 3000,
  975. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  976. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  977. })
  978. game:GetService("Debris"):AddItem(bodvol, .5)
  979. game:GetService("Debris"):AddItem(rl, .5)
  980. end
  981. end
  982. end
  983. end
  984. end
  985. end
  986. end
  987.  
  988. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  989. for _,v in next, getRegion(where,range,{Char}) do
  990. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  991. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  992. end
  993. end
  994. end
  995.  
  996. function AOEHeal(where,range,amount)
  997. local healed = {}
  998. for _,v in next, getRegion(where,range,{Char}) do
  999. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1000. if(hum and not healed[hum])then
  1001. hum.Health = hum.Health + amount
  1002. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1003. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1004. end
  1005. end
  1006. end
  1007. end
  1008.  
  1009. function CamShake(who,times,intense,origin)
  1010. coroutine.wrap(function()
  1011. if(script:FindFirstChild'CamShake')then
  1012. local cam = script.CamShake:Clone()
  1013. cam:WaitForChild'intensity'.Value = intense
  1014. cam:WaitForChild'times'.Value = times
  1015.  
  1016. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  1017. cam.Parent = who
  1018. wait()
  1019. cam.Disabled = false
  1020. elseif(who == Plr or who == Char)then
  1021. local intensity = intense
  1022. local cam = workspace.CurrentCamera
  1023. for i = 1, times do
  1024. local camDistFromOrigin
  1025. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  1026. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  1027. elseif(typeof(origin) == 'Vector3')then
  1028. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  1029. end
  1030. if(camDistFromOrigin)then
  1031. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  1032. end
  1033. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  1034. swait()
  1035. end
  1036. end
  1037. end)()
  1038. end
  1039.  
  1040. function CamShakeAll(times,intense,origin)
  1041. for _,v in next, Plrs:players() do
  1042. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  1043. end
  1044. end
  1045.  
  1046. function ServerScript(code)
  1047. if(script:FindFirstChild'Loadstring')then
  1048. local load = script.Loadstring:Clone()
  1049. load:WaitForChild'Sauce'.Value = code
  1050. load.Disabled = false
  1051. load.Parent = workspace
  1052. elseif(NS and typeof(NS) == 'function')then
  1053. NS(code,workspace)
  1054. else
  1055. warn("no serverscripts lol")
  1056. end
  1057. end
  1058.  
  1059. function LocalOnPlayer(who,code)
  1060. ServerScript([[
  1061. wait()
  1062. script.Parent=nil
  1063. if(not _G.Http)then _G.Http = game:service'HttpService' end
  1064.  
  1065. local Http = _G.Http or game:service'HttpService'
  1066.  
  1067. local source = ]].."[["..code.."]]"..[[
  1068. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  1069. local asd = Http:PostAsync(link,source)
  1070. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  1071. local ID = Http:JSONDecode(asd).Result.Require_ID
  1072. local vs = require(ID).VORTH_SCRIPT
  1073. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  1074. ]])
  1075. end
  1076.  
  1077. --// Attack functions \\--
  1078.  
  1079. --// Animation functions \\--
  1080.  
  1081. function ChangeStance(stance)
  1082. if(Stance == stance)then Stance = 0 else Stance = stance end
  1083. end
  1084.  
  1085. function ShrinkClaws()
  1086. Attack = true
  1087. NeutralAnims = false
  1088. for i = 0, 1.6, 0.1 do
  1089. swait()
  1090. local Alpha = .15
  1091. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0.0267804712, -0.57599932, 1, 0, 0, 0, 0.894958973, 0.446148515, 0, -0.446148515, 0.894958973),Alpha)
  1092. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
  1093. RH.C0 = clerp(RH.C0,CFrame.new(0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
  1094. LS.C0 = clerp(LS.C0,CFrame.new(-1.25128794, 0.218256205, -0.0704385638, 0.796741128, -0.601582587, 0.0574631058, 0.433282614, 0.502369702, -0.74825865, 0.421271563, 0.621066213, 0.660913825),Alpha)
  1095. RS.C0 = clerp(RS.C0,CFrame.new(1.33687222, 0.263498187, -0.339109778, 0.779864848, 0.604162514, 0.163702518, -0.251701295, 0.542130709, -0.801711202, -0.573112011, 0.584022164, 0.574857235),Alpha)
  1096. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.47531223, -0.0833445787, 1, 0, 0, 0, 0.958908439, 0.283715904, 0, -0.283715934, 0.958908439),Alpha)
  1097. end
  1098. Claw1M.Scale = V3.N(.6,1,0)
  1099. Claw2M.Scale = V3.N(.6,1,0)
  1100. Claw1.Transparency = 1
  1101. Claw2.Transparency = 1
  1102. Claws = false
  1103. Attack = false
  1104. NeutralAnims = true
  1105. end
  1106.  
  1107. function GrowClaws()
  1108. Attack = true
  1109. NeutralAnims = false
  1110. for i = 0, 1.6, 0.1 do
  1111. swait()
  1112. local Alpha = .15
  1113. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0.0267804712, -0.57599932, 1, 0, 0, 0, 0.894958973, 0.446148515, 0, -0.446148515, 0.894958973),Alpha)
  1114. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
  1115. RH.C0 = clerp(RH.C0,CFrame.new(0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
  1116. LS.C0 = clerp(LS.C0,CFrame.new(-1.25128794, 0.218256205, -0.0704385638, 0.796741128, -0.601582587, 0.0574631058, 0.433282614, 0.502369702, -0.74825865, 0.421271563, 0.621066213, 0.660913825),Alpha)
  1117. RS.C0 = clerp(RS.C0,CFrame.new(1.33687222, 0.263498187, -0.339109778, 0.779864848, 0.604162514, 0.163702518, -0.251701295, 0.542130709, -0.801711202, -0.573112011, 0.584022164, 0.574857235),Alpha)
  1118. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.47531223, -0.0833445787, 1, 0, 0, 0, 0.958908439, 0.283715904, 0, -0.283715934, 0.958908439),Alpha)
  1119. end
  1120. Claw1M.Scale = V3.N(.6,1,1.25)
  1121. Claw2M.Scale = V3.N(.6,1,1.25)
  1122. Claw1.Transparency = 0
  1123. Claw2.Transparency = 0
  1124. for i = 0, 1.6, 0.1 do
  1125. swait()
  1126. local Alpha = .15
  1127. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0.0557683706, 0.210271984, 1, 0, 0, 0, 0.96131283, -0.275459349, 0, 0.275459349, 0.96131283),Alpha)
  1128. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -1.07405317, 0.079603225, 1, 0, 0, 0, 0.964729905, 0.263241976, 0, -0.263241976, 0.964729905),Alpha)
  1129. RH.C0 = clerp(RH.C0,CFrame.new(0.5, -1.07405317, 0.079603225, 1, 0, 0, 0, 0.964729905, 0.263241976, 0, -0.263241976, 0.964729905),Alpha)
  1130. LS.C0 = clerp(LS.C0,CFrame.new(-0.973503292, 0.846649706, 0.436822414, 0.328243881, 0.94284308, 0.0574718751, -0.611039519, 0.258339763, -0.748258948, -0.720337927, 0.210493833, 0.660912871),Alpha)
  1131. RS.C0 = clerp(RS.C0,CFrame.new(1.04560089, 0.820306599, 0.520357251, 0.596080899, -0.786060631, 0.163695931, 0.544697285, 0.246096462, -0.801711559, 0.589908898, 0.567049742, 0.574858427),Alpha)
  1132. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.43713045, 0.120943204, 1, 0, 0, 0, 0.982991874, -0.183649719, 0, 0.183649749, 0.982991874),Alpha)
  1133. end
  1134. Claws = true
  1135. Attack = false
  1136. NeutralAnims = true
  1137. end
  1138.  
  1139. function AttemptHuggleOwO()
  1140. Attack = true
  1141. NeutralAnims = false
  1142. for i = 0, 2, 0.1 do
  1143. swait()
  1144. local Alpha = .2
  1145. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1146. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1147. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1148. LS.C0 = clerp(LS.C0,CFrame.new(-1.33729529, 0.456638038, 0.16140607, -0.266469032, 0.963840604, -0.00235169032, 0.0237830039, 0.004135984, -0.999708652, -0.963550091, -0.266447306, -0.0240251366),Alpha)
  1149. RS.C0 = clerp(RS.C0,CFrame.new(1.35338628, 0.468459934, 0.177928478, -0.265267879, -0.964171946, -0.00234607165, -0.0224859882, 0.00861900486, -0.999710023, 0.963912547, -0.265138209, -0.0239667017),Alpha)
  1150. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1151. end
  1152. local hit;
  1153. for i = 0, 2, 0.1 do
  1154. swait()
  1155. hit = CastRay(Root.Position,Root.Position+Root.CFrame.lookVector,2)
  1156. local Alpha = .2
  1157. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1158. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1159. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1160. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1161. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1162. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1163. if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid'and GetTorso(hit.Parent))then break end
  1164. end
  1165. if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and GetTorso(hit.Parent))then
  1166. WalkSpeed = 0
  1167. Hum.AutoRotate = false
  1168. local owo = hit.Parent
  1169. local torso = GetTorso(owo)
  1170. local hum = owo:FindFirstChildOfClass'Humanoid'
  1171. local root = owo:FindFirstChild'HumanoidRootPart'
  1172. local rootWeld
  1173. if(root)then
  1174. rootWeld = (function()
  1175. for _,v in next, owo:GetDescendants() do
  1176. if(v:IsA'JointInstance' and (v.Part0 == root or v.Part1 == root))then
  1177. return {v,v.Part0,v.Part1,v.Parent}
  1178. end
  1179. end
  1180. end)()
  1181. root.Parent = nil
  1182. end
  1183. local GrabWeld = NewInstance("Weld",torso,{Part0=torso,Part1=Torso,C0=CF.N(0,0,-.75)*CF.A(0,M.R(180),0)})
  1184. local Sine = 0
  1185. if(owo:FindFirstChild'Huggled' and owo.Huggled:IsA'BoolValue')then
  1186. owo.Huggled.Value = true
  1187. end
  1188. for i = 0, 6, 0.1 do
  1189. swait()
  1190. Sine = Sine + 1
  1191. local Alpha = .2
  1192. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1193. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1194. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1195. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1196. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1197. NK.C0 = clerp(NK.C0,CFrame.new(0.438690722, 1.48037314, -0.368569374, 0.941390097, 0.334570527, 0.042981308, -0.33732003, 0.933716714, 0.119951896, 0, -0.127419978, 0.991848886)*CF.A(0,M.R(-15+15*M.C(Sine/8)),0),Alpha)
  1198. end
  1199. local Heart = Part(Char,BrickColor.new'Pink',Enum.Material.Neon,V3.N(2.15,2.13,.59),Torso.CFrame*CF.N(0,-1,0),true,false)
  1200. local HeartMesh = Mesh(Heart,Enum.MeshType.FileMesh,"rbxassetid://431221914","",V3.N(.5,.5,.2),V3.N())
  1201. coroutine.wrap(function()
  1202. local speed = .35
  1203. for i = 0, 6, .1 do
  1204. speed = speed - (.5/60)
  1205. Heart.CFrame = Heart.CFrame * CF.N(0,speed,0)
  1206. Heart.Transparency = math.max(1-i/3,0)
  1207. swait()
  1208. end
  1209. delay(1, function()
  1210. for i = 0, 3, .1 do
  1211. Heart.Transparency = i/3
  1212. swait()
  1213. end
  1214. Heart:destroy()
  1215. end)
  1216.  
  1217. end)()
  1218. Sound(Torso,270763316,1,5,false,true,true)
  1219. for i = 0, 6, 0.1 do
  1220. swait()
  1221. Sine = Sine + 1
  1222. local Alpha = .2
  1223. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1224. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1225. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1226. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1227. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1228. NK.C0 = clerp(NK.C0,CFrame.new(0.438690722, 1.48037314, -0.368569374, 0.941390097, 0.334570527, 0.042981308, -0.33732003, 0.933716714, 0.119951896, 0, -0.127419978, 0.991848886)*CF.A(0,M.R(-15+15*M.C(Sine/8)),0),Alpha)
  1229. end
  1230. if(owo:FindFirstChild'Huggled' and owo.Huggled:IsA'BoolValue')then
  1231. owo.Huggled.Value = false
  1232. end
  1233. WalkSpeed = 16
  1234. Hum.AutoRotate = true
  1235. local pp = torso.CFrame
  1236. if(root)then root.Parent = owo if(rootWeld)then rootWeld[1].Parent = rootWeld[4] rootWeld[1].Part0 = rootWeld[2] rootWeld[1].Part1 = rootWeld[3] end end
  1237. GrabWeld:destroy()
  1238. end
  1239.  
  1240. Attack = false
  1241. NeutralAnims = true
  1242. end
  1243.  
  1244. function AttemptKissUwU()
  1245. Attack = true
  1246. NeutralAnims = false
  1247. for i = 0, 2, 0.1 do
  1248. swait()
  1249. local Alpha = .2
  1250. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1251. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1252. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1253. LS.C0 = clerp(LS.C0,CFrame.new(-1.33729529, 0.456638038, 0.16140607, -0.266469032, 0.963840604, -0.00235169032, 0.0237830039, 0.004135984, -0.999708652, -0.963550091, -0.266447306, -0.0240251366),Alpha)
  1254. RS.C0 = clerp(RS.C0,CFrame.new(1.35338628, 0.468459934, 0.177928478, -0.265267879, -0.964171946, -0.00234607165, -0.0224859882, 0.00861900486, -0.999710023, 0.963912547, -0.265138209, -0.0239667017),Alpha)
  1255. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1256. end
  1257. local hit;
  1258. for i = 0, 2, 0.1 do
  1259. swait()
  1260. hit = CastRay(Root.Position,Root.Position+Root.CFrame.lookVector,2)
  1261. local Alpha = .2
  1262. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1263. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1264. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1265. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1266. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1267. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1268. if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid'and GetTorso(hit.Parent))then break end
  1269. end
  1270. if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and GetTorso(hit.Parent))then
  1271. WalkSpeed = 0
  1272. Hum.AutoRotate = false
  1273. local owo = hit.Parent
  1274. local torso = GetTorso(owo)
  1275. local hum = owo:FindFirstChildOfClass'Humanoid'
  1276. local root = owo:FindFirstChild'HumanoidRootPart'
  1277. local rootWeld
  1278. if(root)then
  1279. rootWeld = (function()
  1280. for _,v in next, owo:GetDescendants() do
  1281. if(v:IsA'JointInstance' and (v.Part0 == root or v.Part1 == root))then
  1282. return {v,v.Part0,v.Part1,v.Parent}
  1283. end
  1284. end
  1285. end)()
  1286. root.Parent = nil
  1287. end
  1288. local GrabWeld = NewInstance("Weld",torso,{Part0=torso,Part1=Torso,C0=CF.N(0,0,-.75)*CF.A(0,M.R(180),0)})
  1289. local Sine = 0
  1290. if(owo:FindFirstChild'Kissed' and owo.Kissed:IsA'BoolValue')then
  1291. owo.Kissed.Value = true
  1292. end
  1293. for i = 0, 6, 0.1 do
  1294. swait()
  1295. local Alpha = .2
  1296. Sine = Sine + 1
  1297. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1298. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1299. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1300. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028)*CF.A(M.R(0+5*M.C(Sine/12)),0,0),Alpha)
  1301. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039)*CF.A(M.R(0-5*M.C(Sine/12)),0,0),Alpha)
  1302. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1303.  
  1304. end
  1305. local Heart = Part(Char,BrickColor.new'Pink',Enum.Material.Neon,V3.N(2.15,2.13,.59),Torso.CFrame*CF.N(0,-1,0),true,false)
  1306. local HeartMesh = Mesh(Heart,Enum.MeshType.FileMesh,"rbxassetid://431221914","",V3.N(.5,.5,.2),V3.N())
  1307. coroutine.wrap(function()
  1308. local speed = .35
  1309. for i = 0, 6, .1 do
  1310. speed = speed - (.5/60)
  1311. Heart.CFrame = Heart.CFrame * CF.N(0,speed,0)
  1312. Heart.Transparency = math.max(1-i/3,0)
  1313. swait()
  1314. end
  1315. delay(1, function()
  1316. for i = 0, 3, .1 do
  1317. Heart.Transparency = i/3
  1318. swait()
  1319. end
  1320. Heart:destroy()
  1321. end)
  1322. end)()
  1323. Sound(Torso,270763316,1,5,false,true,true)
  1324. for i = 0, 6, 0.1 do
  1325. swait()
  1326. local Alpha = .2
  1327. Sine = Sine + 1
  1328. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1329. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1330. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1331. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028)*CF.A(M.R(0+5*M.C(Sine/12)),0,0),Alpha)
  1332. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039)*CF.A(M.R(0-5*M.C(Sine/12)),0,0),Alpha)
  1333. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1334. end
  1335. if(owo:FindFirstChild'Kissed' and owo.Kissed:IsA'BoolValue')then
  1336. owo.Kissed.Value = false
  1337. end
  1338. WalkSpeed = 16
  1339. Hum.AutoRotate = true
  1340. local pp = torso.CFrame
  1341. if(root)then root.Parent = owo if(rootWeld)then rootWeld[1].Parent = rootWeld[4] rootWeld[1].Part0 = rootWeld[2] rootWeld[1].Part1 = rootWeld[3] end end
  1342. GrabWeld:destroy()
  1343. end
  1344.  
  1345. Attack = false
  1346. NeutralAnims = true
  1347. end
  1348.  
  1349. --// Wrap it all up \\--
  1350.  
  1351. Mouse.KeyDown:connect(function(k)
  1352. if(Attack or Huggled.Value or Kissed.Value)then return end
  1353. if(Claws)then
  1354. if(k == 'z')then ChangeStance('PatientDoggo') end
  1355. if(k == 'x')then ChangeStance('SleepyDoggo') end
  1356. if(k == 'f')then ShrinkClaws() end
  1357. else
  1358. if(k == 'z')then ChangeStance('PatientDoggo') end
  1359. if(k == 'x')then ChangeStance('SleepyDoggo') end
  1360. if(k == 'h')then AttemptHuggleOwO() end
  1361. if(k == 'k')then AttemptKissUwU() end
  1362. if(k == 'f')then GrowClaws() end
  1363. end
  1364. end)
  1365.  
  1366. while true do
  1367. swait()
  1368. Sine = Sine + Change
  1369.  
  1370.  
  1371. if(God)then
  1372. Hum.MaxHealth = 1e100
  1373. Hum.Health = 1e100
  1374. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  1375. Hum.Name = M.RNG()*100
  1376. end
  1377.  
  1378. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1379.  
  1380. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1381. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 16 and "Walk" or "Run") or hitfloor and "Idle")
  1382. if(not Effects or not Effects.Parent)then
  1383. Effects = IN("Model",Char)
  1384. Effects.Name = "Effects"
  1385. end
  1386. if(not Huggled.Value and not Kissed.Value)then
  1387. if(State == 'Run')then
  1388. local wsVal = 20 / (Hum.WalkSpeed/16)
  1389. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1390. Change = 3
  1391. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1392. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1393. elseif(State == 'Walk')then
  1394. local wsVal = 7 / (Hum.WalkSpeed/8)
  1395. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  1396. Change = .9
  1397. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
  1398. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
  1399. else
  1400. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1401. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1402. end
  1403. else
  1404. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1405. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1406. end
  1407. if(State ~= 'Idle')then
  1408. Stance = 0
  1409. end
  1410. Hum.WalkSpeed = WalkSpeed
  1411.  
  1412. if(Huggled.Value)then
  1413. WalkSpeed = 0
  1414. Change = 1
  1415. local Alpha = .2
  1416. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1417. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1418. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1419. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1420. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1421. NK.C0 = clerp(NK.C0,CFrame.new(0.438690722, 1.48037314, -0.368569374, 0.941390097, 0.334570527, 0.042981308, -0.33732003, 0.933716714, 0.119951896, 0, -0.127419978, 0.991848886)*CF.A(0,M.R(-15+15*M.C(Sine/8)),0),Alpha)
  1422. elseif(Kissed.Value)then
  1423. WalkSpeed = 0
  1424. Change = 1
  1425. local Alpha = .2
  1426. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1427. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1428. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1429. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028)*CF.A(M.R(0+5*M.C(Sine/12)),0,0),Alpha)
  1430. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039)*CF.A(M.R(0-5*M.C(Sine/12)),0,0),Alpha)
  1431. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1432.  
  1433. elseif(NeutralAnims)then
  1434. WalkSpeed = 16
  1435. if(State == 'Idle')then
  1436. if(Stance == 'PatientDoggo')then
  1437. local Alpha = .1
  1438. Change = .65
  1439. RJ.C0 = clerp(RJ.C0,CFrame.new(0, -2.10780478, 0.970854104, 1, 0, 0, 0, 0.530292034, -0.847815096, 0, 0.847815096, 0.530292034),Alpha)
  1440. LH.C0 = clerp(LH.C0,CFrame.new(-0.52337563, -1.22678924, -0.0346571803, 0.966510594, 0.256626785, -1.12175131e-08, -0.217572063, 0.819422245, -0.530292094, -0.136087134, 0.512532949, 0.847815096)*CF.A(0,0,M.R(0+5*M.C(Sine/24))),Alpha)
  1441. RH.C0 = clerp(RH.C0,CFrame.new(0.483448207, -1.22678924, -0.03465271, 0.966530263, -0.256553054, 0, 0.217509553, 0.819438934, -0.530292034, 0.136048034, 0.512543321, 0.847815096)*CF.A(0,0,M.R(0-5*M.C(Sine/24))),Alpha)
  1442. LS.C0 = clerp(LS.C0,CFrame.new(-1.46229315, 0.513410747, -0.0264457762, 0.884941101, 0.463346928, -0.0467846096, -0.0823113322, 0.254497528, 0.963564157, 0.458371073, -0.848846674, 0.263354063)*CF.A(0,0,M.R(0+5*M.C(Sine/24))),Alpha)
  1443. RS.C0 = clerp(RS.C0,CFrame.new(1.54346466, 0.54600054, -0.0126776993, 0.897622228, -0.43827334, -0.0468073376, 0.156223357, 0.217049524, 0.963578641, -0.412151307, -0.872242033, 0.263296962)*CF.A(0,0,M.R(0-5*M.C(Sine/24))),Alpha)
  1444. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.52029264, -0.216603011, 1, 0, 0, 0, 0.938926339, 0.344118178, 0, -0.344118178, 0.938926339)*CF.A(M.R(0+5*M.C(Sine/24)),0,0),Alpha)
  1445. elseif(Stance == 'SleepyDoggo')then
  1446. local Alpha = .1
  1447. Change = .65
  1448. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00765379518, -2.37531877, 0.490188628, 0.999769688, 0.0154944565, -0.0148536079, -0.0155909583, 0.0486059822, -0.998696327, -0.0147522828, 0.998697996, 0.0488363579),Alpha)
  1449. LH.C0 = clerp(LH.C0,CFrame.new(-0.556329548, -1.01782084, 0.0523337759, 0.936391771, -0.350610018, 0.0155910021, 0.350947887, 0.935132623, -0.0486090034, 0.00246314798, 0.0509886928, 0.998696208),Alpha)
  1450. RH.C0 = clerp(RH.C0,CFrame.new(0.582500875, -1.16751981, 0.133858949, 0.663288414, 0.726090193, -0.181222796, -0.708711624, 0.53166908, -0.463741302, -0.240367457, 0.436028928, 0.867238283),Alpha)
  1451. LS.C0 = clerp(LS.C0,CFrame.new(-1.20878398, 0.944466412, 0.12843433, 0.668268919, -0.739066303, 0.0848394409, -0.743897796, -0.663009524, 0.083873339, -0.00573859736, -0.119161807, -0.992858231),Alpha)
  1452. RS.C0 = clerp(RS.C0,CFrame.new(1.20252943, 0.88095963, 0.00249876827, 0.668030798, 0.735071719, -0.115777783, 0.743981063, -0.662912428, 0.0839017108, -0.0150767555, -0.142185375, -0.989725292),Alpha)
  1453. NK.C0 = clerp(NK.C0,CFrame.new(6.67600625e-06, 1.34367204, -0.326096922, 1, 0, 9.31322575e-10, -2.91038305e-11, 0.895097136, 0.445871502, 0, -0.445871502, 0.895096958)*CF.A(M.R(0+5*M.C(Sine/24)),0,0),Alpha)
  1454. else
  1455. Change = 1
  1456. local Alpha = .1
  1457. RJ.C0 = RJ.C0:lerp(CF.N(0,0+.05*M.C(Sine/16),0),Alpha)
  1458. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1459. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/16),0)*CF.A(0,0,-M.R(1+1*M.S(Sine/16))),Alpha)
  1460. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/16),0)*CF.A(0,0,M.R(1+1*M.S(Sine/16))),Alpha)
  1461. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.15*M.C(Sine/16),0)*CF.A(0,0,-M.R(5+5*M.S(Sine/16))),Alpha)
  1462. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.15*M.C(Sine/16),0)*CF.A(0,0,M.R(5+5*M.S(Sine/16))),Alpha)
  1463. end
  1464. elseif(State == 'Run')then
  1465. local wsVal = 20 / (Hum.WalkSpeed/16)
  1466. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1467. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-7+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  1468. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1469. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1470. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  1471. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1472. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1473. elseif(State == 'Walk')then
  1474. local wsVal = 7 / (Hum.WalkSpeed/8)
  1475. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  1476. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  1477. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1478. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.1*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha)
  1479. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.1*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5)),Alpha)
  1480. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1481. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1482. elseif(State == 'Jump')then
  1483. local Alpha = .1
  1484. Change = .5
  1485. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1486. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(165+.25*M.C(Sine/6)),0,0),Alpha)
  1487. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(165+.25*M.C(Sine/6)),0,0),Alpha)
  1488. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1489. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1490. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1491. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-.5)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1492. elseif(State == 'Fall')then
  1493. local Alpha = .1
  1494. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1495. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(165+.25*M.C(Sine/6))+idk,0,0),Alpha)
  1496. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(165+.25*M.C(Sine/6))+idk,0,0),Alpha)
  1497. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1498. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1499. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1500. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-.5)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1501. elseif(State == 'Paralyzed')then
  1502. -- paralyzed
  1503. elseif(State == 'Sit')then
  1504. -- sit
  1505. end
  1506. end
  1507.  
  1508. end
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