SHOW:
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- or go back to the newest paste.
1 | wait(2) | |
2 | - | local lp = game:service'Players'.LocalPlayer |
2 | + | local lp = owner |
3 | local Torso = lp.Character.Torso | |
4 | local part = Instance.new("Part") | |
5 | part.Parent = lp.Character | |
6 | part.CFrame = Torso.CFrame * CFrame.new(0,-0.8,-5) | |
7 | local SpecialMesh5 = Instance.new("SpecialMesh") | |
8 | SpecialMesh5.Parent = part | |
9 | SpecialMesh5.MeshId = "http://www.roblox.com/asset/?id=112335925" | |
10 | SpecialMesh5.Scale = Vector3.new(3, 3, 3) | |
11 | SpecialMesh5.TextureId = "http://www.roblox.com/asset/?id=112335881" | |
12 | SpecialMesh5.MeshType = Enum.MeshType.FileMesh | |
13 | a = Instance.new("Sound",workspace) | |
14 | a.SoundId = "rbxassetid://1309594851" | |
15 | a.Name = "spaghet" | |
16 | a.TimePosition = 3 | |
17 | a.Volume = 58359 | |
18 | a.Looped = false | |
19 | a:Play() | |
20 | ||
21 | for i,v in pairs(Torso.Parent:GetChildren()) do | |
22 | if v:IsA("Part") then | |
23 | v.Anchored = true | |
24 | end | |
25 | end | |
26 | local Leftthing = lp.Character:FindFirstChild("Left Arm") | |
27 | local Rightthing= lp.Character:FindFirstChild("Right Arm") | |
28 | Leftthing.CFrame = Leftthing.CFrame * CFrame.new(0,0.75,-0.25) | |
29 | Rightthing.CFrame = Rightthing.CFrame * CFrame.new(0,0.75,-0.25) | |
30 | Leftthing.Rotation = Vector3.new(45,0,0) | |
31 | Rightthing.Rotation = Vector3.new(45,0,0) | |
32 | wait(0.5) | |
33 | Leftthing.Rotation = Vector3.new(90,0,0) | |
34 | Rightthing.Rotation = Vector3.new(90,0,0) | |
35 | wait(0.5) | |
36 | Leftthing.Rotation = Vector3.new(45,0,0) | |
37 | Rightthing.Rotation = Vector3.new(45,0,0) | |
38 | wait(0.5) | |
39 | Leftthing.Rotation = Vector3.new(90,0,0) | |
40 | Rightthing.Rotation = Vector3.new(90,0,0) | |
41 | wait(0.5) | |
42 | Leftthing.Rotation = Vector3.new(135,0,0) | |
43 | Rightthing.Rotation = Vector3.new(135,0,0) | |
44 | wait(2) | |
45 | lp.Character.Head.Anchored = false | |
46 | wait(0.1) | |
47 | g = Instance.new("Explosion") | |
48 | g.Parent = workspace | |
49 | g.Position = lp.Character.Head.Position | |
50 | g.BlastRadius = 5 | |
51 | g.BlastPressure = 1000000 |