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wait(2)
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local lp = game:service'Players'.LocalPlayer
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local lp = owner
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local Torso = lp.Character.Torso
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local part = Instance.new("Part")
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part.Parent = lp.Character
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part.CFrame = Torso.CFrame * CFrame.new(0,-0.8,-5)
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local SpecialMesh5 = Instance.new("SpecialMesh")
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SpecialMesh5.Parent = part
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SpecialMesh5.MeshId = "http://www.roblox.com/asset/?id=112335925"
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SpecialMesh5.Scale = Vector3.new(3, 3, 3)
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SpecialMesh5.TextureId = "http://www.roblox.com/asset/?id=112335881"
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SpecialMesh5.MeshType = Enum.MeshType.FileMesh
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a = Instance.new("Sound",workspace)
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a.SoundId = "rbxassetid://1309594851"
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a.Name = "spaghet"
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a.TimePosition = 3
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a.Volume = 58359
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a.Looped = false
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a:Play()
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for i,v in pairs(Torso.Parent:GetChildren()) do
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	if v:IsA("Part") then
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		v.Anchored = true
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	end
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end
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local Leftthing = lp.Character:FindFirstChild("Left Arm")
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local Rightthing= lp.Character:FindFirstChild("Right Arm")
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Leftthing.CFrame = Leftthing.CFrame * CFrame.new(0,0.75,-0.25)
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Rightthing.CFrame = Rightthing.CFrame * CFrame.new(0,0.75,-0.25)
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Leftthing.Rotation = Vector3.new(45,0,0)
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Rightthing.Rotation = Vector3.new(45,0,0)
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wait(0.5)
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Leftthing.Rotation = Vector3.new(90,0,0)
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Rightthing.Rotation = Vector3.new(90,0,0)
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wait(0.5)
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Leftthing.Rotation = Vector3.new(45,0,0)
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Rightthing.Rotation = Vector3.new(45,0,0)
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wait(0.5)
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Leftthing.Rotation = Vector3.new(90,0,0)
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Rightthing.Rotation = Vector3.new(90,0,0)
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wait(0.5)
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Leftthing.Rotation = Vector3.new(135,0,0)
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Rightthing.Rotation = Vector3.new(135,0,0)
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wait(2)
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lp.Character.Head.Anchored = false
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wait(0.1)
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g = Instance.new("Explosion")
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g.Parent = workspace
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g.Position = lp.Character.Head.Position
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g.BlastRadius = 5
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g.BlastPressure = 1000000