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while wait() do
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game.Workspace.NAME.Humanoid.MaxHealth = math.huge
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game.Workspace.JayTheLionJR.Humanoid.MaxHealth = math.huge
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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forcefield:remove()
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local forcefield =Instance.new("ForceField",game.Players.LocalPlayer.Character)
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wait()
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forcefield:remove()
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end
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-- This script is more recommended then the normal god mode scripts...
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-- But before you use it to enable the god mode go to the very top of the script
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-- And change the username where it says "NAME"