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1 | ||
2 | --Converted with ttyyuu12345's model to script plugin v4 | |
3 | function sandbox(var,func) | |
4 | local env = getfenv(func) | |
5 | local newenv = setmetatable({},{ | |
6 | __index = function(self,k) | |
7 | if k=="script" then | |
8 | return var | |
9 | else | |
10 | return env[k] | |
11 | end | |
12 | end, | |
13 | }) | |
14 | setfenv(func,newenv) | |
15 | return func | |
16 | end | |
17 | cors = {} | |
18 | mas = Instance.new("Model",game:GetService("Lighting")) | |
19 | Model0 = Instance.new("Model") | |
20 | - | Part1 = Instance.new("Part") |
20 | + | Script1 = Instance.new("Script") |
21 | - | SpecialMesh2 = Instance.new("SpecialMesh") |
21 | + | LocalScript2 = Instance.new("LocalScript") |
22 | - | Script3 = Instance.new("Script") |
22 | + | ObjectValue3 = Instance.new("ObjectValue") |
23 | - | Model4 = Instance.new("Model") |
23 | + | Shirt4 = Instance.new("Shirt") |
24 | - | Part5 = Instance.new("Part") |
24 | + | Pants5 = Instance.new("Pants") |
25 | - | Model6 = Instance.new("Model") |
25 | + | Hat6 = Instance.new("Hat") |
26 | Part7 = Instance.new("Part") | |
27 | - | Model8 = Instance.new("Model") |
27 | + | SpecialMesh8 = Instance.new("SpecialMesh") |
28 | Part9 = Instance.new("Part") | |
29 | Part10 = Instance.new("Part") | |
30 | - | BlockMesh11 = Instance.new("BlockMesh") |
30 | + | Weld11 = Instance.new("Weld") |
31 | - | Part12 = Instance.new("Part") |
31 | + | SpecialMesh12 = Instance.new("SpecialMesh") |
32 | - | BlockMesh13 = Instance.new("BlockMesh") |
32 | + | Sound13 = Instance.new("Sound") |
33 | - | Part14 = Instance.new("Part") |
33 | + | Sound14 = Instance.new("Sound") |
34 | - | BlockMesh15 = Instance.new("BlockMesh") |
34 | + | Script15 = Instance.new("Script") |
35 | - | Part16 = Instance.new("Part") |
35 | + | Script16 = Instance.new("Script") |
36 | - | BlockMesh17 = Instance.new("BlockMesh") |
36 | + | StringValue17 = Instance.new("StringValue") |
37 | - | Model18 = Instance.new("Model") |
37 | + | Animation18 = Instance.new("Animation") |
38 | - | Part19 = Instance.new("Part") |
38 | + | StringValue19 = Instance.new("StringValue") |
39 | - | Part20 = Instance.new("Part") |
39 | + | Animation20 = Instance.new("Animation") |
40 | - | BlockMesh21 = Instance.new("BlockMesh") |
40 | + | StringValue21 = Instance.new("StringValue") |
41 | - | Part22 = Instance.new("Part") |
41 | + | Animation22 = Instance.new("Animation") |
42 | - | BlockMesh23 = Instance.new("BlockMesh") |
42 | + | StringValue23 = Instance.new("StringValue") |
43 | - | UnionOperation24 = Instance.new("UnionOperation") |
43 | + | Animation24 = Instance.new("Animation") |
44 | - | WedgePart25 = Instance.new("WedgePart") |
44 | + | StringValue25 = Instance.new("StringValue") |
45 | Animation26 = Instance.new("Animation") | |
46 | - | Part1.Name = "Handle" |
46 | + | NumberValue27 = Instance.new("NumberValue") |
47 | - | Part1.Parent = Model0 |
47 | + | Animation28 = Instance.new("Animation") |
48 | - | Part1.CFrame = CFrame.new(-85.3000183, 2.05330563, 10.499999, 8.74226842e-08, -1.1920929e-07, -0.999998987, 1.0658141e-14, 0.999998987, -1.1920929e-07, 1, 0, 8.74227766e-08) |
48 | + | NumberValue29 = Instance.new("NumberValue") |
49 | - | Part1.Orientation = Vector3.new(0, -90, 0) |
49 | + | StringValue30 = Instance.new("StringValue") |
50 | - | Part1.Position = Vector3.new(-85.3000183, 2.05330563, 10.499999) |
50 | + | Animation31 = Instance.new("Animation") |
51 | - | Part1.Rotation = Vector3.new(53.75, -89.9199982, 53.75) |
51 | + | StringValue32 = Instance.new("StringValue") |
52 | - | Part1.Color = Color3.new(0.388235, 0.372549, 0.384314) |
52 | + | Animation33 = Instance.new("Animation") |
53 | - | Part1.Size = Vector3.new(0.600000024, 0.900000036, 0.600000024) |
53 | + | Part34 = Instance.new("Part") |
54 | - | Part1.Anchored = true |
54 | + | Motor6D35 = Instance.new("Motor6D") |
55 | - | Part1.BottomSurface = Enum.SurfaceType.Smooth |
55 | + | Humanoid36 = Instance.new("Humanoid") |
56 | - | Part1.BrickColor = BrickColor.new("Dark stone grey") |
56 | + | Part37 = Instance.new("Part") |
57 | - | Part1.Material = Enum.Material.Wood |
57 | + | ManualWeld38 = Instance.new("ManualWeld") |
58 | - | Part1.TopSurface = Enum.SurfaceType.Smooth |
58 | + | ManualWeld39 = Instance.new("ManualWeld") |
59 | - | Part1.brickColor = BrickColor.new("Dark stone grey") |
59 | + | Part40 = Instance.new("Part") |
60 | - | Part1.FormFactor = Enum.FormFactor.Custom |
60 | + | ManualWeld41 = Instance.new("ManualWeld") |
61 | - | Part1.formFactor = Enum.FormFactor.Custom |
61 | + | Part42 = Instance.new("Part") |
62 | - | SpecialMesh2.Parent = Part1 |
62 | + | Weld43 = Instance.new("Weld") |
63 | - | SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=162005985 " |
63 | + | Part44 = Instance.new("Part") |
64 | - | SpecialMesh2.Scale = Vector3.new(1.5, 1.5, 1.5) |
64 | + | Part45 = Instance.new("Part") |
65 | - | SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=162006009 " |
65 | + | Weld46 = Instance.new("Weld") |
66 | - | SpecialMesh2.MeshType = Enum.MeshType.FileMesh |
66 | + | Weld47 = Instance.new("Weld") |
67 | - | Script3.Parent = Part1 |
67 | + | Motor6D48 = Instance.new("Motor6D") |
68 | - | table.insert(cors,sandbox(Script3,function() |
68 | + | Motor6D49 = Instance.new("Motor6D") |
69 | - | ---- script made by youngwarlock |
69 | + | Motor6D50 = Instance.new("Motor6D") |
70 | Part51 = Instance.new("Part") | |
71 | Weld52 = Instance.new("Weld") | |
72 | - | p = Instance.new("Sound") |
72 | + | Weld53 = Instance.new("Weld") |
73 | - | p.Parent = script.Parent |
73 | + | SpecialMesh54 = Instance.new("SpecialMesh") |
74 | - | p.Name = "Cute music" |
74 | + | Weld55 = Instance.new("Weld") |
75 | - | p.Pitch = 1 |
75 | + | Weld56 = Instance.new("Weld") |
76 | - | p.Looped = true |
76 | + | Weld57 = Instance.new("Weld") |
77 | - | p.SoundId = "http://www.roblox.com/asset?id=151012443" |
77 | + | Weld58 = Instance.new("Weld") |
78 | - | p.Volume = 100 |
78 | + | Weld59 = Instance.new("Weld") |
79 | - | p:play() |
79 | + | Weld60 = Instance.new("Weld") |
80 | Weld61 = Instance.new("Weld") | |
81 | - | Model4.Parent = Model0 |
81 | + | Weld62 = Instance.new("Weld") |
82 | - | Part5.Parent = Model4 |
82 | + | Weld63 = Instance.new("Weld") |
83 | - | Part5.CFrame = CFrame.new(-86.0133514, 1.87548494, 10.4998159, 0.939691663, 0.342019647, 0, -0.342019647, 0.939691663, 0, 0, 0, 1) |
83 | + | Weld64 = Instance.new("Weld") |
84 | - | Part5.Orientation = Vector3.new(0, 0, -20) |
84 | + | Weld65 = Instance.new("Weld") |
85 | - | Part5.Position = Vector3.new(-86.0133514, 1.87548494, 10.4998159) |
85 | + | Weld66 = Instance.new("Weld") |
86 | - | Part5.Rotation = Vector3.new(0, 0, -20) |
86 | + | Weld67 = Instance.new("Weld") |
87 | - | Part5.Color = Color3.new(0.898039, 0.894118, 0.87451) |
87 | + | Weld68 = Instance.new("Weld") |
88 | - | Part5.Size = Vector3.new(0.824699938, 0.824699879, 0.962150514) |
88 | + | Decal69 = Instance.new("Decal") |
89 | - | Part5.Anchored = true |
89 | + | Model0.Name = "" |
90 | - | Part5.BottomSurface = Enum.SurfaceType.Smooth |
90 | + | |
91 | - | Part5.BrickColor = BrickColor.new("Light stone grey") |
91 | + | Model0.PrimaryPart = Part51 |
92 | - | Part5.TopSurface = Enum.SurfaceType.Smooth |
92 | + | Script1.Name = "Ragdoller" |
93 | - | Part5.brickColor = BrickColor.new("Light stone grey") |
93 | + | Script1.Parent = Model0 |
94 | - | Part5.FormFactor = Enum.FormFactor.Custom |
94 | + | table.insert(cors,sandbox(Script1,function() |
95 | - | Part5.formFactor = Enum.FormFactor.Custom |
95 | + | print("Ragdoll script activated") |
96 | - | Model6.Parent = Model0 |
96 | + | Gibs = game.Workspace |
97 | - | Part7.Parent = Model6 |
97 | + | |
98 | - | Part7.CFrame = CFrame.new(-85.5606537, 1.25458956, 10.5000143, 0.999998987, -1.1920929e-07, 0, 1.1920929e-07, 0.999998987, 0, 0, 0, 1) |
98 | + | function getKillerOfHumanoidIfStillInGame(humanoid) |
99 | - | Part7.Position = Vector3.new(-85.5606537, 1.25458956, 10.5000143) |
99 | + | local tag = humanoid:findFirstChild("creator") |
100 | - | Part7.Color = Color3.new(0.898039, 0.894118, 0.87451) |
100 | + | if tag ~= nil then |
101 | - | Part7.Size = Vector3.new(1.05836475, 0.769719899, 1.05836546) |
101 | + | local killer = tag.Value |
102 | - | Part7.Anchored = true |
102 | + | if killer.Parent ~= nil then |
103 | return killer | |
104 | - | Part7.BrickColor = BrickColor.new("Light stone grey") |
104 | + | end |
105 | end | |
106 | - | Part7.brickColor = BrickColor.new("Light stone grey") |
106 | + | return nil |
107 | - | Part7.FormFactor = Enum.FormFactor.Custom |
107 | + | |
108 | - | Part7.formFactor = Enum.FormFactor.Custom |
108 | + | |
109 | - | Model8.Parent = Model6 |
109 | + | function OnDeath(Character) |
110 | - | Part9.Parent = Model8 |
110 | + | local svch = Character |
111 | - | Part9.CFrame = CFrame.new(-85.2238922, 0.436767578, 10.1632681, 0.999998987, -1.1920929e-07, 0, 1.1920929e-07, 0.999998987, 0, 0, 0, 1) |
111 | + | local hum = Character:findFirstChild("Humanoid") |
112 | - | Part9.Position = Vector3.new(-85.2238922, 0.436767578, 10.1632681) |
112 | + | local getkiller = getKillerOfHumanoidIfStillInGame(hum) |
113 | - | Part9.Color = Color3.new(1, 0.686275, 0) |
113 | + | Character.Archivable = true |
114 | - | Part9.Size = Vector3.new(0.38485989, 0.865934968, 0.384860188) |
114 | + | local chrclone = Character:clone() |
115 | - | Part9.Anchored = true |
115 | + | Character.Archivable = false |
116 | - | Part9.BottomSurface = Enum.SurfaceType.Smooth |
116 | + | |
117 | - | Part9.BrickColor = BrickColor.new("Deep orange") |
117 | + | local ch = chrclone:GetChildren() |
118 | - | Part9.Material = Enum.Material.Pebble |
118 | + | local i |
119 | - | Part9.TopSurface = Enum.SurfaceType.Smooth |
119 | + | for i = 1,#ch do |
120 | - | Part9.brickColor = BrickColor.new("Deep orange") |
120 | + | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then |
121 | - | Part9.FormFactor = Enum.FormFactor.Custom |
121 | + | ch[i]:remove() |
122 | - | Part9.formFactor = Enum.FormFactor.Custom |
122 | + | end |
123 | - | Part10.Parent = Model8 |
123 | + | end |
124 | - | Part10.CFrame = CFrame.new(-85.512558, 0.10002017, 9.9708395, 0.96592474, -5.96046448e-07, -0.258818716, 5.36441803e-07, 0.999998927, -2.16066837e-07, 0.258818984, 7.41274846e-08, 0.965925694) |
124 | + | local function Scan(ch) |
125 | - | Part10.Orientation = Vector3.new(0, -15, 0) |
125 | + | local e |
126 | - | Part10.Position = Vector3.new(-85.512558, 0.10002017, 9.9708395) |
126 | + | for e = 1,#ch do |
127 | - | Part10.Rotation = Vector3.new(0, -15, 0) |
127 | + | Scan(ch[e]:GetChildren()) |
128 | - | Part10.Color = Color3.new(1, 0.686275, 0) |
128 | + | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then |
129 | - | Part10.Size = Vector3.new(0.769719779, 0.200000003, 0.200000003) |
129 | + | ch[e]:remove() |
130 | - | Part10.Anchored = true |
130 | + | |
131 | - | Part10.BottomSurface = Enum.SurfaceType.Smooth |
131 | + | end |
132 | - | Part10.BrickColor = BrickColor.new("Deep orange") |
132 | + | end |
133 | Scan(chrclone:GetChildren()) | |
134 | - | Part10.Material = Enum.Material.Pebble |
134 | + | |
135 | - | Part10.TopSurface = Enum.SurfaceType.Smooth |
135 | + | local hum2 = chrclone:findFirstChild("Humanoid") |
136 | - | Part10.brickColor = BrickColor.new("Deep orange") |
136 | + | |
137 | ||
138 | if hum2 ~= nil then | |
139 | - | BlockMesh11.Parent = Part10 |
139 | + | hum2.Name = "Humanoid2" |
140 | - | BlockMesh11.Scale = Vector3.new(1, 0.962149858, 0.962150455) |
140 | + | hum2.PlatformStand = true |
141 | - | Part12.Parent = Model8 |
141 | + | hum2.Sit = true |
142 | - | Part12.CFrame = CFrame.new(-85.512558, 0.10002017, 10.3556967, 0.965924859, -1.1920929e-07, 0.258818775, 1.49011612e-07, 0.999998987, 7.4505806e-09, -0.258819044, 2.81284969e-08, 0.965925813) |
142 | + | hum2.MaxHealth = 0 |
143 | - | Part12.Orientation = Vector3.new(0, 15, 0) |
143 | + | hum2.Health = 0 |
144 | - | Part12.Position = Vector3.new(-85.512558, 0.10002017, 10.3556967) |
144 | + | end |
145 | - | Part12.Rotation = Vector3.new(0, 15, 0) |
145 | + | |
146 | - | Part12.Color = Color3.new(1, 0.686275, 0) |
146 | + | local ch = Character:GetChildren() |
147 | - | Part12.Size = Vector3.new(0.769719779, 0.200000003, 0.200000003) |
147 | + | local i |
148 | - | Part12.Anchored = true |
148 | + | for i = 1,#ch do |
149 | - | Part12.BottomSurface = Enum.SurfaceType.Smooth |
149 | + | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then |
150 | - | Part12.BrickColor = BrickColor.new("Deep orange") |
150 | + | ch[i]:remove() |
151 | - | Part12.CanCollide = false |
151 | + | end |
152 | - | Part12.Material = Enum.Material.Pebble |
152 | + | end |
153 | - | Part12.TopSurface = Enum.SurfaceType.Smooth |
153 | + | |
154 | - | Part12.brickColor = BrickColor.new("Deep orange") |
154 | + | wait(0.2) |
155 | - | Part12.FormFactor = Enum.FormFactor.Custom |
155 | + | |
156 | - | Part12.formFactor = Enum.FormFactor.Custom |
156 | + | local ch = Character:GetChildren() |
157 | - | BlockMesh13.Parent = Part12 |
157 | + | local i |
158 | - | BlockMesh13.Scale = Vector3.new(1, 0.962149858, 0.962150455) |
158 | + | for i = 1,#ch do |
159 | - | Part14.Parent = Model6 |
159 | + | if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then |
160 | - | Part14.CFrame = CFrame.new(-85.6568756, 1.30269182, 11.0292044, 0.999998748, -8.94069672e-08, -2.98023224e-08, 1.1920929e-07, 0.939691424, 0.342019975, -1.21144472e-08, -0.342020303, 0.939692557) |
160 | + | ch[i]:remove() |
161 | - | Part14.Orientation = Vector3.new(-20, 0, 0) |
161 | + | end |
162 | - | Part14.Position = Vector3.new(-85.6568756, 1.30269182, 11.0292044) |
162 | + | end |
163 | - | Part14.Rotation = Vector3.new(-20, 0, 0) |
163 | + | Character = chrclone |
164 | - | Part14.Color = Color3.new(0.898039, 0.894118, 0.87451) |
164 | + | local Torso = Character.Torso |
165 | - | Part14.Size = Vector3.new(0.673504829, 0.481074929, 0.200000003) |
165 | + | local movevector = Vector3.new() |
166 | - | Part14.Anchored = true |
166 | + | |
167 | - | Part14.BottomSurface = Enum.SurfaceType.Smooth |
167 | + | if Torso then |
168 | - | Part14.BrickColor = BrickColor.new("Light stone grey") |
168 | + | if getkiller ~= nil then |
169 | - | Part14.CanCollide = false |
169 | + | if getkiller.Character ~= nil then |
170 | - | Part14.TopSurface = Enum.SurfaceType.Smooth |
170 | + | local killtors = getkiller.Character:findFirstChild("Torso") |
171 | - | Part14.brickColor = BrickColor.new("Light stone grey") |
171 | + | if killtors ~= nil then |
172 | - | Part14.FormFactor = Enum.FormFactor.Custom |
172 | + | movevector = CFrame.new(killtors.Position,Torso.Position).lookVector |
173 | - | Part14.formFactor = Enum.FormFactor.Custom |
173 | + | end |
174 | - | BlockMesh15.Parent = Part14 |
174 | + | |
175 | - | BlockMesh15.Scale = Vector3.new(1, 1, 0.962150455) |
175 | + | end |
176 | - | Part16.Parent = Model6 |
176 | + | local Head = Character:FindFirstChild("Head") |
177 | - | Part16.CFrame = CFrame.new(-85.6568756, 1.30269182, 9.9708395, 0.999998748, -8.94069672e-08, 4.47034836e-08, 1.1920929e-07, 0.939691544, -0.342019767, -1.21144472e-08, 0.342020124, 0.939692616) |
177 | + | if Head then |
178 | - | Part16.Orientation = Vector3.new(20, 0, 0) |
178 | + | local Neck = Instance.new("Weld") |
179 | - | Part16.Position = Vector3.new(-85.6568756, 1.30269182, 9.9708395) |
179 | + | Neck.Name = "Neck" |
180 | - | Part16.Rotation = Vector3.new(20, 0, 0) |
180 | + | Neck.Part0 = Torso |
181 | - | Part16.Color = Color3.new(0.898039, 0.894118, 0.87451) |
181 | + | Neck.Part1 = Head |
182 | - | Part16.Size = Vector3.new(0.673504829, 0.481074929, 0.200000003) |
182 | + | Neck.C0 = CFrame.new(0, 1.5, 0) |
183 | - | Part16.Anchored = true |
183 | + | Neck.C1 = CFrame.new() |
184 | - | Part16.BottomSurface = Enum.SurfaceType.Smooth |
184 | + | Neck.Parent = Torso |
185 | - | Part16.BrickColor = BrickColor.new("Light stone grey") |
185 | + | |
186 | - | Part16.CanCollide = false |
186 | + | local nsc = script.CamAttach:clone() |
187 | - | Part16.TopSurface = Enum.SurfaceType.Smooth |
187 | + | nsc.CamPart.Value = hum2.Parent.Head |
188 | - | Part16.brickColor = BrickColor.new("Light stone grey") |
188 | + | nsc.Disabled = false |
189 | - | Part16.FormFactor = Enum.FormFactor.Custom |
189 | + | nsc.Parent = svch |
190 | - | Part16.formFactor = Enum.FormFactor.Custom |
190 | + | end |
191 | - | BlockMesh17.Parent = Part16 |
191 | + | local Limb = Character:FindFirstChild("Right Arm") |
192 | - | BlockMesh17.Scale = Vector3.new(1, 1, 0.962150455) |
192 | + | if Limb then |
193 | - | Model18.Parent = Model6 |
193 | + | |
194 | - | Part19.Parent = Model18 |
194 | + | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) |
195 | - | Part19.CFrame = CFrame.new(-85.2238922, 0.436767578, 10.8367682, 0.999998987, -1.1920929e-07, 0, 1.1920929e-07, 0.999998987, 0, 0, 0, 1) |
195 | + | local Joint = Instance.new("Glue") |
196 | - | Part19.Position = Vector3.new(-85.2238922, 0.436767578, 10.8367682) |
196 | + | Joint.Name = "RightShoulder" |
197 | - | Part19.Color = Color3.new(1, 0.686275, 0) |
197 | + | Joint.Part0 = Torso |
198 | - | Part19.Size = Vector3.new(0.38485989, 0.865934968, 0.384860188) |
198 | + | Joint.Part1 = Limb |
199 | - | Part19.Anchored = true |
199 | + | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
200 | - | Part19.BottomSurface = Enum.SurfaceType.Smooth |
200 | + | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
201 | - | Part19.BrickColor = BrickColor.new("Deep orange") |
201 | + | Joint.Parent = Torso |
202 | - | Part19.Material = Enum.Material.Pebble |
202 | + | |
203 | - | Part19.TopSurface = Enum.SurfaceType.Smooth |
203 | + | local B = Instance.new("Part") |
204 | - | Part19.brickColor = BrickColor.new("Deep orange") |
204 | + | B.TopSurface = 0 |
205 | - | Part19.FormFactor = Enum.FormFactor.Custom |
205 | + | B.BottomSurface = 0 |
206 | - | Part19.formFactor = Enum.FormFactor.Custom |
206 | + | B.formFactor = "Symmetric" |
207 | - | Part20.Parent = Model18 |
207 | + | B.Size = Vector3.new(1, 1, 1) |
208 | - | Part20.CFrame = CFrame.new(-85.512558, 0.10002017, 10.6443396, 0.96592468, -6.2584877e-07, -0.258818716, 5.66244125e-07, 0.999998927, -2.16066837e-07, 0.258818984, 5.63229179e-08, 0.965925694) |
208 | + | B.Transparency = 1 |
209 | - | Part20.Orientation = Vector3.new(0, -15, 0) |
209 | + | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) |
210 | - | Part20.Position = Vector3.new(-85.512558, 0.10002017, 10.6443396) |
210 | + | B.Parent = Character |
211 | - | Part20.Rotation = Vector3.new(0, -15, 0) |
211 | + | local W = Instance.new("Weld") |
212 | - | Part20.Color = Color3.new(1, 0.686275, 0) |
212 | + | W.Part0 = Limb |
213 | - | Part20.Size = Vector3.new(0.769719779, 0.200000003, 0.200000003) |
213 | + | W.Part1 = B |
214 | - | Part20.Anchored = true |
214 | + | W.C0 = CFrame.new(0, -0.5, 0) |
215 | - | Part20.BottomSurface = Enum.SurfaceType.Smooth |
215 | + | W.Parent = Limb |
216 | - | Part20.BrickColor = BrickColor.new("Deep orange") |
216 | + | |
217 | - | Part20.CanCollide = false |
217 | + | end |
218 | - | Part20.Material = Enum.Material.Pebble |
218 | + | local Limb = Character:FindFirstChild("Left Arm") |
219 | - | Part20.TopSurface = Enum.SurfaceType.Smooth |
219 | + | if Limb then |
220 | - | Part20.brickColor = BrickColor.new("Deep orange") |
220 | + | |
221 | - | Part20.FormFactor = Enum.FormFactor.Custom |
221 | + | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) |
222 | - | Part20.formFactor = Enum.FormFactor.Custom |
222 | + | local Joint = Instance.new("Glue") |
223 | - | BlockMesh21.Parent = Part20 |
223 | + | Joint.Name = "LeftShoulder" |
224 | - | BlockMesh21.Scale = Vector3.new(1, 0.962149858, 0.962150455) |
224 | + | Joint.Part0 = Torso |
225 | - | Part22.Parent = Model18 |
225 | + | Joint.Part1 = Limb |
226 | - | Part22.CFrame = CFrame.new(-85.512558, 0.10002017, 11.0292044, 0.965924859, -5.96046448e-08, 0.258818775, 8.94069672e-08, 0.999998927, 2.23517418e-08, -0.258819044, 3.20072413e-09, 0.965925813) |
226 | + | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
227 | - | Part22.Orientation = Vector3.new(0, 15, 0) |
227 | + | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) |
228 | - | Part22.Position = Vector3.new(-85.512558, 0.10002017, 11.0292044) |
228 | + | Joint.Parent = Torso |
229 | - | Part22.Rotation = Vector3.new(0, 15, 0) |
229 | + | |
230 | - | Part22.Color = Color3.new(1, 0.686275, 0) |
230 | + | local B = Instance.new("Part") |
231 | - | Part22.Size = Vector3.new(0.769719779, 0.200000003, 0.200000003) |
231 | + | B.TopSurface = 0 |
232 | - | Part22.Anchored = true |
232 | + | B.BottomSurface = 0 |
233 | - | Part22.BottomSurface = Enum.SurfaceType.Smooth |
233 | + | B.formFactor = "Symmetric" |
234 | - | Part22.BrickColor = BrickColor.new("Deep orange") |
234 | + | B.Size = Vector3.new(1, 1, 1) |
235 | - | Part22.CanCollide = false |
235 | + | B.Transparency = 1 |
236 | - | Part22.Material = Enum.Material.Pebble |
236 | + | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) |
237 | - | Part22.TopSurface = Enum.SurfaceType.Smooth |
237 | + | B.Parent = Character |
238 | - | Part22.brickColor = BrickColor.new("Deep orange") |
238 | + | local W = Instance.new("Weld") |
239 | - | Part22.FormFactor = Enum.FormFactor.Custom |
239 | + | W.Part0 = Limb |
240 | - | Part22.formFactor = Enum.FormFactor.Custom |
240 | + | W.Part1 = B |
241 | - | BlockMesh23.Parent = Part22 |
241 | + | W.C0 = CFrame.new(0, -0.5, 0) |
242 | - | BlockMesh23.Scale = Vector3.new(1, 0.962149858, 0.962150455) |
242 | + | W.Parent = Limb |
243 | - | UnionOperation24.Parent = Model0 |
243 | + | |
244 | - | UnionOperation24.CFrame = CFrame.new(-86.4412994, 2.09159923, 10.5295858, 0.000268537056, 0.93969965, -0.34199816, 0.000943127612, -0.341998249, -0.939699292, -0.999999464, -7.02040197e-05, -0.000978098018) |
244 | + | end |
245 | - | UnionOperation24.Orientation = Vector3.new(70, -90.159996, 179.839996) |
245 | + | local Limb = Character:FindFirstChild("Right Leg") |
246 | - | UnionOperation24.Position = Vector3.new(-86.4412994, 2.09159923, 10.5295858) |
246 | + | if Limb then |
247 | - | UnionOperation24.Rotation = Vector3.new(90.0599976, -20, -89.9799957) |
247 | + | |
248 | - | UnionOperation24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) |
248 | + | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) |
249 | - | UnionOperation24.Size = Vector3.new(0.933723986, 0.0541288406, 0.461817205) |
249 | + | local Joint = Instance.new("Glue") |
250 | - | UnionOperation24.Anchored = true |
250 | + | Joint.Name = "RightHip" |
251 | - | UnionOperation24.BrickColor = BrickColor.new("Really black") |
251 | + | Joint.Part0 = Torso |
252 | - | UnionOperation24.brickColor = BrickColor.new("Really black") |
252 | + | Joint.Part1 = Limb |
253 | - | WedgePart25.Parent = Model0 |
253 | + | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
254 | - | WedgePart25.CFrame = CFrame.new(-86.5420685, 1.92195439, 10.5186148, 0, 0.342019647, 0.939691663, 0, 0.939691663, -0.342019647, -1, 0, 0) |
254 | + | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) |
255 | - | WedgePart25.Orientation = Vector3.new(20, 90, 0) |
255 | + | Joint.Parent = Torso |
256 | - | WedgePart25.Position = Vector3.new(-86.5420685, 1.92195439, 10.5186148) |
256 | + | |
257 | - | WedgePart25.Rotation = Vector3.new(90, 70, -90) |
257 | + | local B = Instance.new("Part") |
258 | - | WedgePart25.Color = Color3.new(1, 0.686275, 0) |
258 | + | B.TopSurface = 0 |
259 | - | WedgePart25.Size = Vector3.new(0.252220839, 0.252220929, 0.252221078) |
259 | + | B.BottomSurface = 0 |
260 | - | WedgePart25.Anchored = true |
260 | + | B.formFactor = "Symmetric" |
261 | - | WedgePart25.BottomSurface = Enum.SurfaceType.Smooth |
261 | + | B.Size = Vector3.new(1, 1, 1) |
262 | - | WedgePart25.BrickColor = BrickColor.new("Deep orange") |
262 | + | B.Transparency = 1 |
263 | - | WedgePart25.Material = Enum.Material.SmoothPlastic |
263 | + | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) |
264 | - | WedgePart25.brickColor = BrickColor.new("Deep orange") |
264 | + | B.Parent = Character |
265 | - | WedgePart25.FormFactor = Enum.FormFactor.Custom |
265 | + | local W = Instance.new("Weld") |
266 | - | WedgePart25.formFactor = Enum.FormFactor.Custom |
266 | + | W.Part0 = Limb |
267 | W.Part1 = B | |
268 | W.C0 = CFrame.new(0, -0.5, 0) | |
269 | W.Parent = Limb | |
270 | ||
271 | end | |
272 | local Limb = Character:FindFirstChild("Left Leg") | |
273 | if Limb then | |
274 | ||
275 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
276 | local Joint = Instance.new("Glue") | |
277 | Joint.Name = "LeftHip" | |
278 | Joint.Part0 = Torso | |
279 | Joint.Part1 = Limb | |
280 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
281 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
282 | Joint.Parent = Torso | |
283 | ||
284 | local B = Instance.new("Part") | |
285 | B.TopSurface = 0 | |
286 | B.BottomSurface = 0 | |
287 | B.formFactor = "Symmetric" | |
288 | B.Size = Vector3.new(1, 1, 1) | |
289 | B.Transparency = 1 | |
290 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
291 | B.Parent = Character | |
292 | local W = Instance.new("Weld") | |
293 | W.Part0 = Limb | |
294 | W.Part1 = B | |
295 | W.C0 = CFrame.new(0, -0.5, 0) | |
296 | W.Parent = Limb | |
297 | ||
298 | end | |
299 | --[ | |
300 | local Bar = Instance.new("Part") | |
301 | Bar.TopSurface = 0 | |
302 | Bar.BottomSurface = 0 | |
303 | Bar.formFactor = "Symmetric" | |
304 | Bar.Size = Vector3.new(1, 1, 1) | |
305 | Bar.Transparency = 1 | |
306 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
307 | Bar.Parent = Character | |
308 | local Weld = Instance.new("Weld") | |
309 | Weld.Part0 = Torso | |
310 | Weld.Part1 = Bar | |
311 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
312 | Weld.Parent = Torso | |
313 | --]] | |
314 | end | |
315 | Character.Parent = Gibs | |
316 | game.Debris:AddItem(Character, 65) | |
317 | if movevector ~= Vector3.new() then | |
318 | for i = 1,10 do | |
319 | wait() | |
320 | Torso.Velocity = movevector * 30 | |
321 | end | |
322 | end | |
323 | end | |
324 | ||
325 | script.Parent.Humanoid.Died:connect(function() | |
326 | OnDeath(script.Parent) | |
327 | end) | |
328 | ||
329 | ||
330 | end)) | |
331 | LocalScript2.Name = "CamAttach" | |
332 | LocalScript2.Parent = Script1 | |
333 | table.insert(cors,sandbox(LocalScript2,function() | |
334 | wait() | |
335 | game.Workspace.CurrentCamera.CameraSubject = script.CamPart.Value | |
336 | end)) | |
337 | LocalScript2.Disabled = true | |
338 | ObjectValue3.Name = "CamPart" | |
339 | ObjectValue3.Parent = LocalScript2 | |
340 | Shirt4.Name = "Blu" | |
341 | Shirt4.Parent = Model0 | |
342 | Shirt4.ShirtTemplate = "http://www.roblox.com/asset/?id=28984380" | |
343 | Pants5.Name = "Blu1" | |
344 | Pants5.Parent = Model0 | |
345 | Pants5.PantsTemplate = "http://www.roblox.com/asset?id=28984542" | |
346 | Hat6.Name = "BluetoothEarPiece" | |
347 | Hat6.Parent = Model0 | |
348 | Hat6.AttachmentPoint = CFrame.new(0.629999995, 0.300000012, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
349 | Hat6.AttachmentPos = Vector3.new(0.629999995, 0.300000012, 0.100000001) | |
350 | Part7.Name = "Handle" | |
351 | Part7.Parent = Hat6 | |
352 | Part7.CFrame = CFrame.new(-9.94933319, 4.70001411, 26.9783211, 1.07288361e-06, -3.00177661e-11, 0.999990106, -1.60635949e-11, 1, 2.98063796e-11, -0.999990106, -1.64259717e-11, 1.07288361e-06) | |
353 | Part7.Orientation = Vector3.new(0, 90, 0) | |
354 | Part7.Position = Vector3.new(-9.94933319, 4.70001411, 26.9783211) | |
355 | Part7.Rotation = Vector3.new(0, 89.75, 0) | |
356 | Part7.Size = Vector3.new(1, 1, 1) | |
357 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
358 | Part7.CanCollide = false | |
359 | Part7.Locked = true | |
360 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
361 | Part7.FormFactor = Enum.FormFactor.Symmetric | |
362 | Part7.formFactor = Enum.FormFactor.Symmetric | |
363 | SpecialMesh8.Parent = Part7 | |
364 | SpecialMesh8.MeshId = "http://www.roblox.com/asset/?id=29760978" | |
365 | SpecialMesh8.TextureId = "http://www.roblox.com/asset/?id=29760984" | |
366 | SpecialMesh8.MeshType = Enum.MeshType.FileMesh | |
367 | Part9.Name = "Handle" | |
368 | Part9.Parent = Model0 | |
369 | Part9.CFrame = CFrame.new(-11.4307652, 3.60001421, 25.4828739, -0.996185005, -1.19094041e-08, -0.0871538073, -1.19531736e-08, 1, -1.86002654e-11, 0.0871538073, 1.02287268e-09, -0.996185005) | |
370 | Part9.Orientation = Vector3.new(0, -175, 0) | |
371 | Part9.Position = Vector3.new(-11.4307652, 3.60001421, 25.4828739) | |
372 | Part9.Rotation = Vector3.new(180, -5, 180) | |
373 | Part9.Color = Color3.new(0.960784, 0.803922, 0.188235) | |
374 | Part9.Transparency = 1 | |
375 | Part9.Size = Vector3.new(2, 1, 1) | |
376 | Part9.BrickColor = BrickColor.new("Bright yellow") | |
377 | Part9.CanCollide = false | |
378 | Part9.RightParamA = 0 | |
379 | Part9.RightParamB = 0 | |
380 | Part9.RightSurface = Enum.SurfaceType.Hinge | |
381 | Part9.brickColor = BrickColor.new("Bright yellow") | |
382 | Part9.FormFactor = Enum.FormFactor.Symmetric | |
383 | Part9.formFactor = Enum.FormFactor.Symmetric | |
384 | Part10.Parent = Part9 | |
385 | Part10.CFrame = CFrame.new(-11.878005, 3.7200141, 25.7441254, -0.0871535167, -0.996185005, -1.10694902e-08, -1.08663223e-09, -1.19514834e-08, 1, -0.996185005, 0.087153621, -6.28105346e-11) | |
386 | Part10.Orientation = Vector3.new(-90, 95, 0) | |
387 | Part10.Position = Vector3.new(-11.878005, 3.7200141, 25.7441254) | |
388 | Part10.Rotation = Vector3.new(-90, 0, 95) | |
389 | Part10.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
390 | Part10.Size = Vector3.new(0.200000003, 0.799999595, 1) | |
391 | Part10.BackSurface = Enum.SurfaceType.Weld | |
392 | Part10.BottomSurface = Enum.SurfaceType.Weld | |
393 | Part10.BrickColor = BrickColor.new("Dark stone grey") | |
394 | Part10.CanCollide = false | |
395 | Part10.FrontSurface = Enum.SurfaceType.Weld | |
396 | Part10.LeftSurface = Enum.SurfaceType.Weld | |
397 | Part10.RightSurface = Enum.SurfaceType.Weld | |
398 | Part10.TopSurface = Enum.SurfaceType.Weld | |
399 | Part10.brickColor = BrickColor.new("Dark stone grey") | |
400 | Part10.FormFactor = Enum.FormFactor.Custom | |
401 | Part10.formFactor = Enum.FormFactor.Custom | |
402 | Weld11.Parent = Part10 | |
403 | Weld11.C0 = CFrame.new(28.2336063, 5.29926586, -3.78005195, 0.087155439, -1.06803189e-09, 0.99619472, 0.99619472, -1.19231904e-08, -0.0871555433, 1.10395817e-08, 1, 4.63730443e-11) | |
404 | Weld11.C1 = CFrame.new(5.76756954, -3.66005206, 28.0123272, 0.99619472, -1.19248806e-08, -0.087155737, 1.18795027e-08, 1, -1.03932174e-09, 0.087155737, 0, 0.99619472) | |
405 | Weld11.Part0 = Part10 | |
406 | Weld11.Part1 = Part9 | |
407 | Weld11.part1 = Part9 | |
408 | SpecialMesh12.Parent = Part10 | |
409 | SpecialMesh12.MeshId = "http://www.roblox.com/asset/?id=72012671" | |
410 | SpecialMesh12.Scale = Vector3.new(1, 1.29999995, 1.29999995) | |
411 | SpecialMesh12.VertexColor = Vector3.new(0.899999976, 0.899999976, 1) | |
412 | SpecialMesh12.TextureId = "http://www.roblox.com/asset/?id=168091402" | |
413 | SpecialMesh12.MeshType = Enum.MeshType.FileMesh | |
414 | Sound13.Name = "Fire" | |
415 | Sound13.Parent = Part9 | |
416 | Sound13.EmitterSize = 0 | |
417 | Sound13.MinDistance = 0 | |
418 | Sound13.SoundId = "http://roblox.com/asset/?id=10209859" | |
419 | Sound13.Volume = 1 | |
420 | Sound14.Name = "Reload" | |
421 | Sound14.Parent = Part9 | |
422 | Sound14.EmitterSize = 0 | |
423 | Sound14.MinDistance = 0 | |
424 | Sound14.SoundId = "http://www.roblox.com/asset/?id=2691591" | |
425 | Sound14.Volume = 1 | |
426 | Script15.Name = "Control" | |
427 | Script15.Parent = Model0 | |
428 | table.insert(cors,sandbox(Script15,function() | |
429 | wait(.1) | |
430 | local ammo=3 | |
431 | local w=.14 | |
432 | local r=false | |
433 | local t=script.Parent | |
434 | Spawn(function() | |
435 | local c=t:Clone() | |
436 | wait(1) | |
437 | t.Humanoid.Died:wait() | |
438 | wait(65) | |
439 | c.Parent=workspace | |
440 | c:MakeJoints() | |
441 | t:Destroy() | |
442 | end) | |
443 | local cf={CFrame.new(.8,.5,.4)*CFrame.Angles(math.rad(270),math.rad(40),0),CFrame.new(-1.2,0.5,0.4)*CFrame.Angles(math.rad(270),math.rad(-5),0)} | |
444 | local c=LoadLibrary'RbxUtility'.Create | |
445 | local b1=c'Part'{TopSurface=0;BottomSurface=0;Anchored=true;CanCollide=false;BrickColor=BrickColor.new("Cool yellow");Size=Vector3.new(.2,.2,1);c'SpecialMesh'{MeshType=6;Scale=Vector3.new(.2,.2,1)}};Transparency=.5 | |
446 | local b2=b1:Clone() | |
447 | b1.Name,b2.Name='1','2' | |
448 | local mov=c'Part'{Transparency=1;CanCollide=false;Parent=t;Anchored=true} | |
449 | local h=t:WaitForChild'Handle' | |
450 | local function reload(boo) | |
451 | if(boo and ammo~=30)or ammo==0 then | |
452 | r=true | |
453 | if w then | |
454 | w=.03 | |
455 | end | |
456 | h.Reload:Play() | |
457 | wait(3) | |
458 | ammo=30 | |
459 | if w then | |
460 | w=.14 | |
461 | end | |
462 | r=false | |
463 | elseif boo then | |
464 | wait(.1) | |
465 | end | |
466 | end | |
467 | local function near() | |
468 | local dis,pl=300,nil | |
469 | for _,v in ipairs(game.Players:GetPlayers())do | |
470 | if v.Character and v.Character:FindFirstChild'Humanoid'and v:DistanceFromCharacter(h.Position)<dis then | |
471 | dis,pl=v:DistanceFromCharacter(h.Position),v | |
472 | end | |
473 | end | |
474 | if pl then | |
475 | return pl.Character:GetModelCFrame(),dis,CFrame.new(pl.Character.Humanoid.WalkToPoint).lookVector | |
476 | else | |
477 | return nil | |
478 | end | |
479 | end | |
480 | Spawn(function() | |
481 | while true do | |
482 | t.Humanoid.Jump=true | |
483 | while not w do wait(.1)end | |
484 | for i=1,math.random(4,9)do | |
485 | wait(w) | |
486 | end | |
487 | end | |
488 | end) | |
489 | Spawn(function() | |
490 | while wait(math.random(2,7)/10)do | |
491 | local n=near() | |
492 | if n and math.random(1,3)==2 or not n then | |
493 | mov.CFrame=t.Torso.CFrame+t.Torso.CFrame.lookVector*Vector3.new(math.random(-25,25),0,math.random(-25,25)) | |
494 | else | |
495 | mov.CFrame=n+Vector3.new((math.random(1,2)==1 and 1 or -1)*math.random(25,50),0,(math.random(1,2)==1 and 1 or -1)*math.random(25,50)) | |
496 | end | |
497 | wait(.1) | |
498 | t.Humanoid:MoveTo(mov.Position,mov) | |
499 | end | |
500 | end) | |
501 | while true do | |
502 | local n,mag,hum=near() | |
503 | if n then | |
504 | n=n.p | |
505 | if not r then | |
506 | w=.14 | |
507 | local dir=h.Position-n | |
508 | local tst,_=workspace:FindPartOnRay(Ray.new(t.Torso.Position,(n-t.Torso.Position).Unit*999),t) | |
509 | local aim=n+Vector3.new(math.random(-mag*.015,mag*.015),math.random(-mag*.015,mag*.015),math.random(-mag*.015,mag*.015))*(2+math.random())+hum | |
510 | if tst and tst.Parent and game.Players:GetPlayerFromCharacter(tst.Parent)then | |
511 | wait(.08) | |
512 | h.Fire:Play() | |
513 | local par,pos=workspace:FindPartOnRay(Ray.new(h.Position,(aim-h.Position).Unit*999),t) | |
514 | if par then | |
515 | local h=par.Parent:FindFirstChild'Humanoid'or par.Parent.Parent:FindFirstChild'Humanoid' | |
516 | if h and h.Health-10>0 then | |
517 | h.Health=h.Health-10 | |
518 | elseif h then | |
519 | h.Health=0 | |
520 | h.Parent:BreakJoints() | |
521 | end | |
522 | end | |
523 | ammo=ammo-1 | |
524 | mag=(h.Position-pos).magnitude | |
525 | b1.Parent,b2.Parent=t,t | |
526 | b1.CFrame,b2.CFrame=CFrame.new(h.Position:Lerp(pos,.375),pos),CFrame.new(pos:Lerp(h.Position,.125),h.Position) | |
527 | b1.Mesh.Scale,b2.Mesh.Scale=Vector3.new(.2,.2,mag*.75),Vector3.new(.2,.2,mag/4) | |
528 | Delay(.03,function()b1.Parent=nil wait(.03)b2.Parent=nil end) | |
529 | end | |
530 | wait(.05) | |
531 | if ammo==0 then | |
532 | reload() | |
533 | end | |
534 | end | |
535 | else | |
536 | reload(true) | |
537 | w=false | |
538 | end | |
539 | end | |
540 | ||
541 | end)) | |
542 | Script16.Name = "Animate" | |
543 | Script16.Parent = Model0 | |
544 | table.insert(cors,sandbox(Script16,function() | |
545 | wait(5) | |
546 | function waitForChild(parent, childName) | |
547 | local child = parent:findFirstChild(childName) | |
548 | if child then return child end | |
549 | while true do | |
550 | child = parent.ChildAdded:wait() | |
551 | if child.Name==childName then return child end | |
552 | end | |
553 | end | |
554 | ||
555 | local Figure = script.Parent | |
556 | local Torso = waitForChild(Figure, "Torso") | |
557 | local RightHip = waitForChild(Torso, "Right Hip") | |
558 | local LeftHip = waitForChild(Torso, "Left Hip") | |
559 | local Neck = waitForChild(Torso, "Neck") | |
560 | local Humanoid = waitForChild(Figure, "Humanoid") | |
561 | local pose = "Standing" | |
562 | ||
563 | local currentAnim = "" | |
564 | local currentAnimTrack = nil | |
565 | local currentAnimKeyframeHandler = nil | |
566 | local oldAnimTrack = nil | |
567 | local animTable = {} | |
568 | local animNames = { | |
569 | idle = { | |
570 | { id = "http://www.roblox.com/asset/?id=125750544", weight = 9 }, | |
571 | { id = "http://www.roblox.com/asset/?id=125750618", weight = 1 } | |
572 | }, | |
573 | walk = { | |
574 | { id = "http://www.roblox.com/asset/?id=125749145", weight = 10 } | |
575 | }, | |
576 | run = { | |
577 | { id = "run.xml", weight = 10 } | |
578 | }, | |
579 | jump = { | |
580 | { id = "http://www.roblox.com/asset/?id=125750702", weight = 10 } | |
581 | }, | |
582 | fall = { | |
583 | { id = "http://www.roblox.com/asset/?id=125750759", weight = 10 } | |
584 | }, | |
585 | climb = { | |
586 | { id = "http://www.roblox.com/asset/?id=125750800", weight = 10 } | |
587 | }, | |
588 | toolnone = { | |
589 | { id = "http://www.roblox.com/asset/?id=125750867", weight = 10 } | |
590 | }, | |
591 | toolslash = { | |
592 | { id = "http://www.roblox.com/asset/?id=129967390", weight = 10 } | |
593 | -- { id = "slash.xml", weight = 10 } | |
594 | }, | |
595 | toollunge = { | |
596 | { id = "http://www.roblox.com/asset/?id=129967478", weight = 10 } | |
597 | }, | |
598 | wave = { | |
599 | { id = "http://www.roblox.com/asset/?id=128777973", weight = 10 } | |
600 | }, | |
601 | point = { | |
602 | { id = "http://www.roblox.com/asset/?id=128853357", weight = 10 } | |
603 | }, | |
604 | dance = { | |
605 | { id = "http://www.roblox.com/asset/?id=130018893", weight = 10 }, | |
606 | { id = "http://www.roblox.com/asset/?id=132546839", weight = 10 }, | |
607 | { id = "http://www.roblox.com/asset/?id=132546884", weight = 10 } | |
608 | }, | |
609 | laugh = { | |
610 | { id = "http://www.roblox.com/asset/?id=129423131", weight = 10 } | |
611 | }, | |
612 | cheer = { | |
613 | { id = "http://www.roblox.com/asset/?id=129423030", weight = 10 } | |
614 | }, | |
615 | } | |
616 | ||
617 | -- Existance in this list signifies that it is an emote, the value indicates If it is a looping emote | |
618 | local emoteNames = { wave = false, point = false, dance = true, laugh = false, cheer = false} | |
619 | ||
620 | math.randomseed(tick()) | |
621 | ||
622 | -- Setup animation objects | |
623 | for name, fileList in pairs(animNames) do | |
624 | animTable[name] = {} | |
625 | animTable[name].count = 0 | |
626 | animTable[name].totalWeight = 0 | |
627 | ||
628 | -- check for config values | |
629 | local config = script:FindFirstChild(name) | |
630 | if (config ~= nil) then | |
631 | -- print("Loading anims " .. name) | |
632 | local idx = 1 | |
633 | for _, childPart in pairs(config:GetChildren()) do | |
634 | animTable[name][idx] = {} | |
635 | animTable[name][idx].anim = childPart | |
636 | local weightObject = childPart:FindFirstChild("Weight") | |
637 | if (weightObject == nil) then | |
638 | animTable[name][idx].weight = 1 | |
639 | else | |
640 | animTable[name][idx].weight = weightObject.Value | |
641 | end | |
642 | animTable[name].count = animTable[name].count + 1 | |
643 | animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight | |
644 | -- print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")") | |
645 | idx = idx + 1 | |
646 | end | |
647 | end | |
648 | ||
649 | -- fallback to defaults | |
650 | if (animTable[name].count <= 0) then | |
651 | for idx, anim in pairs(fileList) do | |
652 | animTable[name][idx] = {} | |
653 | animTable[name][idx].anim = Instance.new("Animation") | |
654 | animTable[name][idx].anim.Name = name | |
655 | animTable[name][idx].anim.AnimationId = anim.id | |
656 | animTable[name][idx].weight = anim.weight | |
657 | animTable[name].count = animTable[name].count + 1 | |
658 | animTable[name].totalWeight = animTable[name].totalWeight + anim.weight | |
659 | -- print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")") | |
660 | end | |
661 | end | |
662 | end | |
663 | ||
664 | -- ANIMATION | |
665 | ||
666 | -- declarations | |
667 | local toolAnim = "None" | |
668 | local toolAnimTime = 0 | |
669 | ||
670 | local jumpAnimTime = 0 | |
671 | local jumpAnimDuration = 0.175 | |
672 | ||
673 | local toolTransitionTime = 0.1 | |
674 | local fallTransitionTime = 0.2 | |
675 | local jumpMaxLimbVelocity = 0.75 | |
676 | ||
677 | -- functions | |
678 | ||
679 | function stopAllAnimations() | |
680 | local oldAnim = currentAnim | |
681 | ||
682 | -- return to idle If finishing an emote | |
683 | if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then | |
684 | oldAnim = "idle" | |
685 | end | |
686 | ||
687 | currentAnim = "" | |
688 | if (currentAnimKeyframeHandler ~= nil) then | |
689 | currentAnimKeyframeHandler:disconnect() | |
690 | end | |
691 | ||
692 | if (oldAnimTrack ~= nil) then | |
693 | oldAnimTrack:Stop() | |
694 | oldAnimTrack:Destroy() | |
695 | oldAnimTrack = nil | |
696 | end | |
697 | if (currentAnimTrack ~= nil) then | |
698 | currentAnimTrack:Stop() | |
699 | currentAnimTrack:Destroy() | |
700 | currentAnimTrack = nil | |
701 | end | |
702 | return oldAnim | |
703 | end | |
704 | ||
705 | function keyFrameReachedFunc(frameName) | |
706 | if (frameName == "End") then | |
707 | -- print("Keyframe : ".. frameName) | |
708 | local repeatAnim = stopAllAnimations() | |
709 | playAnimation(repeatAnim, 0.0, Humanoid) | |
710 | end | |
711 | end | |
712 | ||
713 | -- Preload animations | |
714 | function playAnimation(animName, transitionTime, humanoid) | |
715 | if (animName ~= currentAnim) then | |
716 | ||
717 | if (oldAnimTrack ~= nil) then | |
718 | oldAnimTrack:Stop() | |
719 | oldAnimTrack:Destroy() | |
720 | end | |
721 | ||
722 | local roll = math.random(1, animTable[animName].totalWeight) | |
723 | local origRoll = roll | |
724 | local idx = 1 | |
725 | while (roll > animTable[animName][idx].weight) do | |
726 | roll = roll - animTable[animName][idx].weight | |
727 | idx = idx + 1 | |
728 | end | |
729 | -- print(animName .. " " .. idx .. " [" .. origRoll .. "]") | |
730 | local anim = animTable[animName][idx].anim | |
731 | ||
732 | -- load it to the humanoid; get AnimationTrack | |
733 | oldAnimTrack = currentAnimTrack | |
734 | currentAnimTrack = humanoid:LoadAnimation(anim) | |
735 | ||
736 | -- play the animation | |
737 | currentAnimTrack:Play(transitionTime) | |
738 | currentAnim = animName | |
739 | ||
740 | -- set up keyframe name triggers | |
741 | if (currentAnimKeyframeHandler ~= nil) then | |
742 | currentAnimKeyframeHandler:disconnect() | |
743 | end | |
744 | currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc) | |
745 | end | |
746 | end | |
747 | ||
748 | ------------------------------------------------------------------------------------------- | |
749 | ------------------------------------------------------------------------------------------- | |
750 | ||
751 | local toolAnimName = "" | |
752 | local toolOldAnimTrack = nil | |
753 | local toolAnimTrack = nil | |
754 | local currentToolAnimKeyframeHandler = nil | |
755 | ||
756 | function toolKeyFrameReachedFunc(frameName) | |
757 | if (frameName == "End") then | |
758 | -- print("Keyframe : ".. frameName) | |
759 | local repeatAnim = stopToolAnimations() | |
760 | playToolAnimation(repeatAnim, 0.0, Humanoid) | |
761 | end | |
762 | end | |
763 | ||
764 | ||
765 | function playToolAnimation(animName, transitionTime, humanoid) | |
766 | if (animName ~= toolAnimName) then | |
767 | ||
768 | if (toolAnimTrack ~= nil) then | |
769 | toolAnimTrack:Stop() | |
770 | toolAnimTrack:Destroy() | |
771 | transitionTime = 0 | |
772 | end | |
773 | ||
774 | local roll = math.random(1, animTable[animName].totalWeight) | |
775 | local origRoll = roll | |
776 | local idx = 1 | |
777 | while (roll > animTable[animName][idx].weight) do | |
778 | roll = roll - animTable[animName][idx].weight | |
779 | idx = idx + 1 | |
780 | end | |
781 | -- print(animName .. " * " .. idx .. " [" .. origRoll .. "]") | |
782 | local anim = animTable[animName][idx].anim | |
783 | ||
784 | -- load it to the humanoid; get AnimationTrack | |
785 | toolOldAnimTrack = toolAnimTrack | |
786 | toolAnimTrack = humanoid:LoadAnimation(anim) | |
787 | ||
788 | -- play the animation | |
789 | toolAnimTrack:Play(transitionTime) | |
790 | toolAnimName = animName | |
791 | ||
792 | currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc) | |
793 | end | |
794 | end | |
795 | ||
796 | function stopToolAnimations() | |
797 | local oldAnim = toolAnimName | |
798 | ||
799 | if (currentToolAnimKeyframeHandler ~= nil) then | |
800 | currentToolAnimKeyframeHandler:disconnect() | |
801 | end | |
802 | ||
803 | toolAnimName = "" | |
804 | if (toolAnimTrack ~= nil) then | |
805 | toolAnimTrack:Stop() | |
806 | toolAnimTrack:Destroy() | |
807 | toolAnimTrack = nil | |
808 | end | |
809 | ||
810 | ||
811 | return oldAnim | |
812 | end | |
813 | ||
814 | ------------------------------------------------------------------------------------------- | |
815 | ------------------------------------------------------------------------------------------- | |
816 | ||
817 | ||
818 | function onRunning(speed) | |
819 | if speed>0 then | |
820 | playAnimation("walk", 0.1, Humanoid) | |
821 | pose = "Running" | |
822 | else | |
823 | playAnimation("idle", 0.1, Humanoid) | |
824 | pose = "Standing" | |
825 | end | |
826 | end | |
827 | ||
828 | function onDied() | |
829 | pose = "Dead" | |
830 | end | |
831 | ||
832 | function onJumping() | |
833 | playAnimation("jump", 0.1, Humanoid) | |
834 | jumpAnimTime = jumpAnimDuration | |
835 | pose = "Jumping" | |
836 | end | |
837 | ||
838 | function onClimbing() | |
839 | playAnimation("climb", 0.1, Humanoid) | |
840 | pose = "Climbing" | |
841 | end | |
842 | ||
843 | function onGettingUp() | |
844 | pose = "GettingUp" | |
845 | end | |
846 | ||
847 | function onFreeFall() | |
848 | if (jumpAnimTime <= 0) then | |
849 | playAnimation("fall", fallTransitionTime, Humanoid) | |
850 | end | |
851 | pose = "FreeFall" | |
852 | end | |
853 | ||
854 | function onFallingDown() | |
855 | pose = "FallingDown" | |
856 | end | |
857 | ||
858 | function onSeated() | |
859 | pose = "Seated" | |
860 | end | |
861 | ||
862 | function onPlatformStanding() | |
863 | pose = "PlatformStanding" | |
864 | end | |
865 | ||
866 | function onSwimming(speed) | |
867 | if speed>0 then | |
868 | pose = "Running" | |
869 | else | |
870 | pose = "Standing" | |
871 | end | |
872 | end | |
873 | ||
874 | function getTool() | |
875 | for _, kid in ipairs(Figure:GetChildren()) do | |
876 | if kid.className == "Tool" then return kid end | |
877 | end | |
878 | return nil | |
879 | end | |
880 | ||
881 | function getToolAnim(tool) | |
882 | for _, c in ipairs(tool:GetChildren()) do | |
883 | if c.Name == "toolanim" and c.className == "StringValue" then | |
884 | return c | |
885 | end | |
886 | end | |
887 | return nil | |
888 | end | |
889 | ||
890 | function animateTool() | |
891 | ||
892 | if (toolAnim == "None") then | |
893 | playToolAnimation("toolnone", toolTransitionTime, Humanoid) | |
894 | return | |
895 | end | |
896 | ||
897 | if (toolAnim == "Slash") then | |
898 | playToolAnimation("toolslash", 0, Humanoid) | |
899 | return | |
900 | end | |
901 | ||
902 | if (toolAnim == "Lunge") then | |
903 | playToolAnimation("toollunge", 0, Humanoid) | |
904 | return | |
905 | end | |
906 | end | |
907 | ||
908 | function moveSit() | |
909 | RightHip:SetDesiredAngle(3.14 /2) | |
910 | LeftHip:SetDesiredAngle(-3.14 /2) | |
911 | end | |
912 | ||
913 | local lastTick = 0 | |
914 | ||
915 | function move(time) | |
916 | local amplitude = 1 | |
917 | local frequency = 1 | |
918 | local deltaTime = time - lastTick | |
919 | lastTick = time | |
920 | ||
921 | local climbFudge = 0 | |
922 | local setAngles = false | |
923 | ||
924 | if (jumpAnimTime > 0) then | |
925 | jumpAnimTime = jumpAnimTime - deltaTime | |
926 | end | |
927 | ||
928 | if (pose == "FreeFall" and jumpAnimTime <= 0) then | |
929 | playAnimation("fall", fallTransitionTime, Humanoid) | |
930 | elseif (pose == "Seated") then | |
931 | stopAllAnimations() | |
932 | moveSit() | |
933 | return | |
934 | elseif (pose == "Running") then | |
935 | playAnimation("walk", 0.1, Humanoid) | |
936 | elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then | |
937 | -- print("Wha " .. pose) | |
938 | amplitude = 0.1 | |
939 | frequency = 1 | |
940 | setAngles = true | |
941 | end | |
942 | ||
943 | if (setAngles) then | |
944 | desiredAngle = amplitude * math.sin(time * frequency) | |
945 | ||
946 | RightHip:SetDesiredAngle(-desiredAngle) | |
947 | LeftHip:SetDesiredAngle(-desiredAngle) | |
948 | end | |
949 | ||
950 | -- Tool Animation handling | |
951 | local tool = getTool() | |
952 | if tool then | |
953 | ||
954 | animStringValueObject = getToolAnim(tool) | |
955 | ||
956 | if animStringValueObject then | |
957 | toolAnim = animStringValueObject.Value | |
958 | -- message recieved, delete StringValue | |
959 | animStringValueObject.Parent = nil | |
960 | toolAnimTime = time + .3 | |
961 | end | |
962 | ||
963 | if time > toolAnimTime then | |
964 | toolAnimTime = 0 | |
965 | toolAnim = "None" | |
966 | end | |
967 | ||
968 | animateTool() | |
969 | else | |
970 | stopToolAnimations() | |
971 | toolAnim = "None" | |
972 | toolAnimTime = 0 | |
973 | end | |
974 | end | |
975 | ||
976 | -- connect events | |
977 | Humanoid.Died:connect(onDied) | |
978 | Humanoid.Running:connect(onRunning) | |
979 | Humanoid.Jumping:connect(onJumping) | |
980 | Humanoid.Climbing:connect(onClimbing) | |
981 | Humanoid.GettingUp:connect(onGettingUp) | |
982 | Humanoid.FreeFalling:connect(onFreeFall) | |
983 | Humanoid.FallingDown:connect(onFallingDown) | |
984 | Humanoid.Seated:connect(onSeated) | |
985 | Humanoid.PlatformStanding:connect(onPlatformStanding) | |
986 | Humanoid.Swimming:connect(onSwimming) | |
987 | -- main program | |
988 | ||
989 | local runService = game:service("RunService"); | |
990 | ||
991 | -- initialize to idle | |
992 | playAnimation("idle", 0.1, Humanoid) | |
993 | pose = "Standing" | |
994 | ||
995 | while Figure.Parent~=nil do | |
996 | local _, time = wait(0.1) | |
997 | move(time) | |
998 | end | |
999 | ||
1000 | end)) | |
1001 | StringValue17.Name = "walk" | |
1002 | StringValue17.Parent = Script16 | |
1003 | Animation18.Name = "WalkAnim" | |
1004 | Animation18.Parent = StringValue17 | |
1005 | Animation18.AnimationId = "http://www.roblox.com/asset/?id=125749145" | |
1006 | StringValue19.Name = "toolnone" | |
1007 | StringValue19.Parent = Script16 | |
1008 | Animation20.Name = "ToolNoneAnim" | |
1009 | Animation20.Parent = StringValue19 | |
1010 | Animation20.AnimationId = "http://www.roblox.com/asset/?id=125750867" | |
1011 | StringValue21.Name = "run" | |
1012 | StringValue21.Parent = Script16 | |
1013 | Animation22.Name = "RunAnim" | |
1014 | Animation22.Parent = StringValue21 | |
1015 | Animation22.AnimationId = "http://www.roblox.com/asset/?id=125749145" | |
1016 | StringValue23.Name = "jump" | |
1017 | StringValue23.Parent = Script16 | |
1018 | Animation24.Name = "JumpAnim" | |
1019 | Animation24.Parent = StringValue23 | |
1020 | Animation24.AnimationId = "http://www.roblox.com/asset/?id=125750702" | |
1021 | StringValue25.Name = "idle" | |
1022 | StringValue25.Parent = Script16 | |
1023 | Animation26.Name = "Animation2" | |
1024 | Animation26.Parent = StringValue25 | |
1025 | Animation26.AnimationId = "http://www.roblox.com/asset/?id=125750618" | |
1026 | NumberValue27.Name = "Weight" | |
1027 | NumberValue27.Parent = Animation26 | |
1028 | NumberValue27.Value = 1 | |
1029 | Animation28.Name = "Animation1" | |
1030 | Animation28.Parent = StringValue25 | |
1031 | Animation28.AnimationId = "http://www.roblox.com/asset/?id=125750544" | |
1032 | NumberValue29.Name = "Weight" | |
1033 | NumberValue29.Parent = Animation28 | |
1034 | NumberValue29.Value = 9 | |
1035 | StringValue30.Name = "fall" | |
1036 | StringValue30.Parent = Script16 | |
1037 | Animation31.Name = "FallAnim" | |
1038 | Animation31.Parent = StringValue30 | |
1039 | Animation31.AnimationId = "http://www.roblox.com/asset/?id=125750759" | |
1040 | StringValue32.Name = "climb" | |
1041 | StringValue32.Parent = Script16 | |
1042 | Animation33.Name = "ClimbAnim" | |
1043 | Animation33.Parent = StringValue32 | |
1044 | Animation33.AnimationId = "http://www.roblox.com/asset/?id=125750800" | |
1045 | Part34.Name = "HumanoidRootPart" | |
1046 | Part34.Parent = Model0 | |
1047 | Part34.CFrame = CFrame.new(-9.84933376, 3.00001407, 26.3483276, 1.07288361e-06, -3.00177661e-11, 0.999990106, -1.60635949e-11, 1, 2.98063796e-11, -0.999990106, -1.64259717e-11, 1.07288361e-06) | |
1048 | Part34.Orientation = Vector3.new(0, 90, 0) | |
1049 | Part34.Position = Vector3.new(-9.84933376, 3.00001407, 26.3483276) | |
1050 | Part34.Rotation = Vector3.new(0, 89.75, 0) | |
1051 | Part34.Color = Color3.new(0.960784, 0.803922, 0.188235) | |
1052 | Part34.Transparency = 1 | |
1053 | Part34.Size = Vector3.new(2, 2, 1) | |
1054 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
1055 | Part34.BrickColor = BrickColor.new("Bright yellow") | |
1056 | Part34.LeftParamA = 0 | |
1057 | Part34.LeftParamB = 0 | |
1058 | Part34.RightParamA = 0 | |
1059 | Part34.RightParamB = 0 | |
1060 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
1061 | Part34.brickColor = BrickColor.new("Bright yellow") | |
1062 | Part34.FormFactor = Enum.FormFactor.Symmetric | |
1063 | Part34.formFactor = Enum.FormFactor.Symmetric | |
1064 | Motor6D35.Name = "RootJoint" | |
1065 | Motor6D35.Parent = Part34 | |
1066 | Motor6D35.MaxVelocity = 0.10000000149012 | |
1067 | Motor6D35.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
1068 | Motor6D35.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
1069 | Motor6D35.Part0 = Part34 | |
1070 | Motor6D35.Part1 = Part45 | |
1071 | Motor6D35.part1 = Part45 | |
1072 | Humanoid36.Parent = Model0 | |
1073 | Humanoid36.JumpPower = 0 | |
1074 | Humanoid36.LeftLeg = Part40 | |
1075 | Humanoid36.NameOcclusion = Enum.NameOcclusion.NoOcclusion | |
1076 | Humanoid36.RightLeg = Part37 | |
1077 | Humanoid36.Torso = Part34 | |
1078 | Humanoid36.WalkSpeed = 8 | |
1079 | Part37.Name = "Right Leg" | |
1080 | Part37.Parent = Model0 | |
1081 | Part37.CFrame = CFrame.new(-9.84933281, 1.00001407, 25.8483334, 1.07288361e-06, -3.00177661e-11, 0.999990106, -1.60635949e-11, 1, 2.98063796e-11, -0.999990106, -1.64259717e-11, 1.07288361e-06) | |
1082 | Part37.Orientation = Vector3.new(0, 90, 0) | |
1083 | Part37.Position = Vector3.new(-9.84933281, 1.00001407, 25.8483334) | |
1084 | Part37.Rotation = Vector3.new(0, 89.75, 0) | |
1085 | Part37.Color = Color3.new(1, 0.8, 0.6) | |
1086 | Part37.Size = Vector3.new(1, 2, 1) | |
1087 | Part37.BottomSurface = Enum.SurfaceType.Smooth | |
1088 | Part37.BrickColor = BrickColor.new("Pastel brown") | |
1089 | Part37.CanCollide = false | |
1090 | Part37.brickColor = BrickColor.new("Pastel brown") | |
1091 | Part37.FormFactor = Enum.FormFactor.Symmetric | |
1092 | Part37.formFactor = Enum.FormFactor.Symmetric | |
1093 | ManualWeld38.Name = "Right Leg Terrain Joint" | |
1094 | ManualWeld38.Parent = Part37 | |
1095 | ManualWeld38.C1 = CFrame.new(48.1884766, -1.0000329, -34.9884872, -1.23466252e-17, 0, 1, 0, 1, 0, -1, 0, 1.23466252e-17) | |
1096 | ManualWeld38.Part1 = Part37 | |
1097 | ManualWeld38.part1 = Part37 | |
1098 | ManualWeld39.Name = "Right Leg Terrain Joint" | |
1099 | ManualWeld39.Parent = Part37 | |
1100 | ManualWeld39.C1 = CFrame.new(48.1884766, -1.0000329, -34.9884872, -1.23466252e-17, 0, 1, 0, 1, 0, -1, 0, 1.23466252e-17) | |
1101 | ManualWeld39.Part1 = Part37 | |
1102 | ManualWeld39.part1 = Part37 | |
1103 | Part40.Name = "Left Leg" | |
1104 | Part40.Parent = Model0 | |
1105 | Part40.CFrame = CFrame.new(-9.84933472, 1.00001407, 26.8483219, 1.07288361e-06, -3.00177661e-11, 0.999990106, -1.60635949e-11, 1, 2.98063796e-11, -0.999990106, -1.64259717e-11, 1.07288361e-06) | |
1106 | Part40.Orientation = Vector3.new(0, 90, 0) | |
1107 | Part40.Position = Vector3.new(-9.84933472, 1.00001407, 26.8483219) | |
1108 | Part40.Rotation = Vector3.new(0, 89.75, 0) | |
1109 | Part40.Color = Color3.new(1, 0.8, 0.6) | |
1110 | Part40.Size = Vector3.new(1, 2, 1) | |
1111 | Part40.BottomSurface = Enum.SurfaceType.Smooth | |
1112 | Part40.BrickColor = BrickColor.new("Pastel brown") | |
1113 | Part40.CanCollide = false | |
1114 | Part40.brickColor = BrickColor.new("Pastel brown") | |
1115 | Part40.FormFactor = Enum.FormFactor.Symmetric | |
1116 | Part40.formFactor = Enum.FormFactor.Symmetric | |
1117 | ManualWeld41.Name = "Left Leg Terrain Joint" | |
1118 | ManualWeld41.Parent = Part40 | |
1119 | ManualWeld41.C1 = CFrame.new(49.1884766, -1.0000329, -34.9884872, -1.23466252e-17, 0, 1, 0, 1, 0, -1, 0, 1.23466252e-17) | |
1120 | ManualWeld41.Part1 = Part40 | |
1121 | ManualWeld41.part1 = Part40 | |
1122 | Part42.Name = "Right Arm" | |
1123 | Part42.Parent = Model0 | |
1124 | Part42.CFrame = CFrame.new(-10.4520111, 3.40001416, 25.1964836, -0.0871538073, 0.996185005, 1.19094041e-08, -1.86002654e-11, 1.19531736e-08, -1, -0.996185005, -0.0871538073, -1.02287268e-09) | |
1125 | Part42.Orientation = Vector3.new(90, 95, 0) | |
1126 | Part42.Position = Vector3.new(-10.4520111, 3.40001416, 25.1964836) | |
1127 | Part42.Rotation = Vector3.new(90, 0, -95) | |
1128 | Part42.Color = Color3.new(1, 0.8, 0.6) | |
1129 | Part42.Size = Vector3.new(1, 2, 1) | |
1130 | Part42.BrickColor = BrickColor.new("Pastel brown") | |
1131 | Part42.CanCollide = false | |
1132 | Part42.brickColor = BrickColor.new("Pastel brown") | |
1133 | Part42.FormFactor = Enum.FormFactor.Symmetric | |
1134 | Part42.formFactor = Enum.FormFactor.Symmetric | |
1135 | Weld43.Name = "RightGrip" | |
1136 | Weld43.Parent = Part42 | |
1137 | Weld43.C0 = CFrame.new(0, -1, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0) | |
1138 | Weld43.C1 = CFrame.new(0, -0.200000003, 0.200000003, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1139 | Weld43.Part0 = Part42 | |
1140 | Weld43.Part1 = Part9 | |
1141 | Weld43.part1 = Part9 | |
1142 | Part44.Name = "Left Arm" | |
1143 | Part44.Parent = Model0 | |
1144 | Part44.CFrame = CFrame.new(-10.7465773, 3.40001416, 26.6397648, 0.642782032, 0.766036153, 9.16490794e-09, 6.85374327e-12, 1.1958039e-08, -1, -0.766036153, 0.642782032, 7.68152564e-09) | |
1145 | Part44.Orientation = Vector3.new(90, 50, 0) | |
1146 | Part44.Position = Vector3.new(-10.7465773, 3.40001416, 26.6397648) | |
1147 | Part44.Rotation = Vector3.new(90, 0, -50) | |
1148 | Part44.Color = Color3.new(1, 0.8, 0.6) | |
1149 | Part44.Size = Vector3.new(1, 2, 1) | |
1150 | Part44.BrickColor = BrickColor.new("Pastel brown") | |
1151 | Part44.CanCollide = false | |
1152 | Part44.brickColor = BrickColor.new("Pastel brown") | |
1153 | Part44.FormFactor = Enum.FormFactor.Symmetric | |
1154 | Part44.formFactor = Enum.FormFactor.Symmetric | |
1155 | Part45.Name = "Torso" | |
1156 | Part45.Parent = Model0 | |
1157 | Part45.CFrame = CFrame.new(-9.84933376, 3.00001407, 26.3483276, 1.07288361e-06, -3.00177661e-11, 0.999990106, -1.60635949e-11, 1, 2.98063796e-11, -0.999990106, -1.64259717e-11, 1.07288361e-06) | |
1158 | Part45.Orientation = Vector3.new(0, 90, 0) | |
1159 | Part45.Position = Vector3.new(-9.84933376, 3.00001407, 26.3483276) | |
1160 | Part45.Rotation = Vector3.new(0, 89.75, 0) | |
1161 | Part45.Color = Color3.new(1, 0.8, 0.6) | |
1162 | Part45.Size = Vector3.new(2, 2, 1) | |
1163 | Part45.BrickColor = BrickColor.new("Pastel brown") | |
1164 | Part45.LeftParamA = 0 | |
1165 | Part45.LeftParamB = 0 | |
1166 | Part45.LeftSurface = Enum.SurfaceType.Weld | |
1167 | Part45.RightParamA = 0 | |
1168 | Part45.RightParamB = 0 | |
1169 | Part45.RightSurface = Enum.SurfaceType.Weld | |
1170 | Part45.brickColor = BrickColor.new("Pastel brown") | |
1171 | Part45.FormFactor = Enum.FormFactor.Symmetric | |
1172 | Part45.formFactor = Enum.FormFactor.Symmetric | |
1173 | Weld46.Parent = Part45 | |
1174 | Weld46.C1 = CFrame.new(-1.20000005, 0.5, 0.400000006, 0.99619472, 0, -0.087155737, 0.087155737, 1.19248806e-08, 0.99619472, 1.03932174e-09, -1, 1.18795027e-08) | |
1175 | Weld46.Part0 = Part45 | |
1176 | Weld46.Part1 = Part42 | |
1177 | Weld46.part1 = Part42 | |
1178 | Weld47.Parent = Part45 | |
1179 | Weld47.C1 = CFrame.new(0.800000012, 0.5, 0.400000006, 0.766044438, 0, 0.642787576, -0.642787576, 1.19248806e-08, 0.766044438, -7.66516539e-09, -1, 9.13498877e-09) | |
1180 | Weld47.Part0 = Part45 | |
1181 | Weld47.Part1 = Part44 | |
1182 | Weld47.part1 = Part44 | |
1183 | Motor6D48.Name = "Neck" | |
1184 | Motor6D48.Parent = Part45 | |
1185 | Motor6D48.MaxVelocity = 0.10000000149012 | |
1186 | Motor6D48.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
1187 | Motor6D48.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
1188 | Motor6D48.Part0 = Part45 | |
1189 | Motor6D48.Part1 = Part51 | |
1190 | Motor6D48.part1 = Part51 | |
1191 | Motor6D49.Name = "Left Hip" | |
1192 | Motor6D49.Parent = Part45 | |
1193 | Motor6D49.MaxVelocity = 0.10000000149012 | |
1194 | Motor6D49.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1195 | Motor6D49.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1196 | Motor6D49.Part0 = Part45 | |
1197 | Motor6D49.Part1 = Part40 | |
1198 | Motor6D49.part1 = Part40 | |
1199 | Motor6D50.Name = "Right Hip" | |
1200 | Motor6D50.Parent = Part45 | |
1201 | Motor6D50.MaxVelocity = 0.10000000149012 | |
1202 | Motor6D50.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
1203 | Motor6D50.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
1204 | Motor6D50.Part0 = Part45 | |
1205 | Motor6D50.Part1 = Part37 | |
1206 | Motor6D50.part1 = Part37 | |
1207 | Part51.Name = "Head" | |
1208 | Part51.Parent = Model0 | |
1209 | Part51.CFrame = CFrame.new(-9.84933376, 4.50001431, 26.3483276, 1.07288361e-06, -3.00177661e-11, 0.999990106, -1.60635949e-11, 1, 2.98063796e-11, -0.999990106, -1.64259717e-11, 1.07288361e-06) | |
1210 | Part51.Orientation = Vector3.new(0, 90, 0) | |
1211 | Part51.Position = Vector3.new(-9.84933376, 4.50001431, 26.3483276) | |
1212 | Part51.Rotation = Vector3.new(0, 89.75, 0) | |
1213 | Part51.Color = Color3.new(1, 0.8, 0.6) | |
1214 | Part51.Size = Vector3.new(2, 1, 1) | |
1215 | Part51.BrickColor = BrickColor.new("Pastel brown") | |
1216 | Part51.TopSurface = Enum.SurfaceType.Smooth | |
1217 | Part51.brickColor = BrickColor.new("Pastel brown") | |
1218 | Part51.FormFactor = Enum.FormFactor.Symmetric | |
1219 | Part51.formFactor = Enum.FormFactor.Symmetric | |
1220 | Weld52.Name = "HeadWeld" | |
1221 | Weld52.Parent = Part51 | |
1222 | Weld52.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1223 | Weld52.C1 = CFrame.new(0.629999995, 0.300000012, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1224 | Weld52.Part0 = Part51 | |
1225 | Weld52.Part1 = Part7 | |
1226 | Weld52.part1 = Part7 | |
1227 | Weld53.Name = "HeadWeld" | |
1228 | Weld53.Parent = Part51 | |
1229 | Weld53.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1230 | Weld53.C1 = CFrame.new(0.629999995, 0.300000012, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1231 | Weld53.Part0 = Part51 | |
1232 | Weld53.Part1 = Part7 | |
1233 | Weld53.part1 = Part7 | |
1234 | SpecialMesh54.Parent = Part51 | |
1235 | SpecialMesh54.Scale = Vector3.new(1.25, 1.25, 1.25) | |
1236 | Weld55.Name = "HeadWeld" | |
1237 | Weld55.Parent = Part51 | |
1238 | Weld55.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1239 | Weld55.C1 = CFrame.new(0.629999995, 0.300000012, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1240 | Weld55.Part0 = Part51 | |
1241 | Weld55.Part1 = Part7 | |
1242 | Weld55.part1 = Part7 | |
1243 | Weld56.Name = "HeadWeld" | |
1244 | Weld56.Parent = Part51 | |
1245 | Weld56.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1246 | Weld56.C1 = CFrame.new(0.629999995, 0.300000012, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1247 | Weld56.Part0 = Part51 | |
1248 | Weld56.Part1 = Part7 | |
1249 | Weld56.part1 = Part7 | |
1250 | Weld57.Name = "HeadWeld" | |
1251 | Weld57.Parent = Part51 | |
1252 | Weld57.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1253 | Weld57.C1 = CFrame.new(0.629999995, 0.300000012, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1254 | Weld57.Part0 = Part51 | |
1255 | Weld57.Part1 = Part7 | |
1256 | Weld57.part1 = Part7 | |
1257 | Weld58.Name = "HeadWeld" | |
1258 | Weld58.Parent = Part51 | |
1259 | Weld58.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1260 | Weld58.C1 = CFrame.new(0.629999995, 0.300000012, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1261 | Weld58.Part0 = Part51 | |
1262 | Weld58.Part1 = Part7 | |
1263 | Weld58.part1 = Part7 | |
1264 | Weld59.Name = "HeadWeld" | |
1265 | Weld59.Parent = Part51 | |
1266 | Weld59.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1267 | Weld59.C1 = CFrame.new(0.629999995, 0.300000012, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1268 | Weld59.Part0 = Part51 | |
1269 | Weld59.Part1 = Part7 | |
1270 | Weld59.part1 = Part7 | |
1271 | Weld60.Name = "HeadWeld" | |
1272 | Weld60.Parent = Part51 | |
1273 | Weld60.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1274 | Weld60.C1 = CFrame.new(0.629999995, 0.300000012, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1275 | Weld60.Part0 = Part51 | |
1276 | Weld60.Part1 = Part7 | |
1277 | Weld60.part1 = Part7 | |
1278 | Weld61.Name = "HeadWeld" | |
1279 | Weld61.Parent = Part51 | |
1280 | Weld61.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1281 | Weld61.C1 = CFrame.new(0.629999995, 0.300000012, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1282 | Weld61.Part0 = Part51 | |
1283 | Weld61.Part1 = Part7 | |
1284 | Weld61.part1 = Part7 | |
1285 | Weld62.Name = "HeadWeld" | |
1286 | Weld62.Parent = Part51 | |
1287 | Weld62.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1288 | Weld62.C1 = CFrame.new(0.629999995, 0.300000012, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1289 | Weld62.Part0 = Part51 | |
1290 | Weld62.Part1 = Part7 | |
1291 | Weld62.part1 = Part7 | |
1292 | Weld63.Name = "HeadWeld" | |
1293 | Weld63.Parent = Part51 | |
1294 | Weld63.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1295 | Weld63.C1 = CFrame.new(0.629999995, 0.300000012, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1296 | Weld63.Part0 = Part51 | |
1297 | Weld63.Part1 = Part7 | |
1298 | Weld63.part1 = Part7 | |
1299 | Weld64.Name = "HeadWeld" | |
1300 | Weld64.Parent = Part51 | |
1301 | Weld64.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1302 | Weld64.C1 = CFrame.new(0.629999995, 0.300000012, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1303 | Weld64.Part0 = Part51 | |
1304 | Weld64.Part1 = Part7 | |
1305 | Weld64.part1 = Part7 | |
1306 | Weld65.Name = "HeadWeld" | |
1307 | Weld65.Parent = Part51 | |
1308 | Weld65.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1309 | Weld65.C1 = CFrame.new(0.629999995, 0.300000012, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1310 | Weld65.Part0 = Part51 | |
1311 | Weld65.Part1 = Part7 | |
1312 | Weld65.part1 = Part7 | |
1313 | Weld66.Name = "HeadWeld" | |
1314 | Weld66.Parent = Part51 | |
1315 | Weld66.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1316 | Weld66.C1 = CFrame.new(0.629999995, 0.300000012, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1317 | Weld66.Part0 = Part51 | |
1318 | Weld66.Part1 = Part7 | |
1319 | Weld66.part1 = Part7 | |
1320 | Weld67.Name = "HeadWeld" | |
1321 | Weld67.Parent = Part51 | |
1322 | Weld67.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1323 | Weld67.C1 = CFrame.new(0.629999995, 0.300000012, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1324 | Weld67.Part0 = Part51 | |
1325 | Weld67.Part1 = Part7 | |
1326 | Weld67.part1 = Part7 | |
1327 | Weld68.Name = "HeadWeld" | |
1328 | Weld68.Parent = Part51 | |
1329 | Weld68.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1330 | Weld68.C1 = CFrame.new(0.629999995, 0.300000012, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1331 | Weld68.Part0 = Part51 | |
1332 | Weld68.Part1 = Part7 | |
1333 | Weld68.part1 = Part7 | |
1334 | Decal69.Parent = Part51 | |
1335 | Decal69.Texture = "http://www.roblox.com/asset/?id=383101611" | |
1336 | for i,v in pairs(mas:GetChildren()) do | |
1337 | v.Parent = workspace | |
1338 | pcall(function() v:MakeJoints() end) | |
1339 | end | |
1340 | mas:Destroy() | |
1341 | for i,v in pairs(cors) do | |
1342 | spawn(function() | |
1343 | pcall(v) | |
1344 | end) | |
1345 | end |