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End_Wolf

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Jun 1st, 2018
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Part1 = Instance.new("Part")
  21. SpecialMesh2 = Instance.new("SpecialMesh")
  22. Script3 = Instance.new("Script")
  23. Model4 = Instance.new("Model")
  24. Part5 = Instance.new("Part")
  25. Model6 = Instance.new("Model")
  26. Part7 = Instance.new("Part")
  27. Model8 = Instance.new("Model")
  28. Part9 = Instance.new("Part")
  29. Part10 = Instance.new("Part")
  30. BlockMesh11 = Instance.new("BlockMesh")
  31. Part12 = Instance.new("Part")
  32. BlockMesh13 = Instance.new("BlockMesh")
  33. Part14 = Instance.new("Part")
  34. BlockMesh15 = Instance.new("BlockMesh")
  35. Part16 = Instance.new("Part")
  36. BlockMesh17 = Instance.new("BlockMesh")
  37. Model18 = Instance.new("Model")
  38. Part19 = Instance.new("Part")
  39. Part20 = Instance.new("Part")
  40. BlockMesh21 = Instance.new("BlockMesh")
  41. Part22 = Instance.new("Part")
  42. BlockMesh23 = Instance.new("BlockMesh")
  43. UnionOperation24 = Instance.new("UnionOperation")
  44. WedgePart25 = Instance.new("WedgePart")
  45. Model0.Parent = mas
  46. Part1.Name = "Handle"
  47. Part1.Parent = Model0
  48. Part1.CFrame = CFrame.new(-85.3000183, 2.05330563, 10.499999, 8.74226842e-08, -1.1920929e-07, -0.999998987, 1.0658141e-14, 0.999998987, -1.1920929e-07, 1, 0, 8.74227766e-08)
  49. Part1.Orientation = Vector3.new(0, -90, 0)
  50. Part1.Position = Vector3.new(-85.3000183, 2.05330563, 10.499999)
  51. Part1.Rotation = Vector3.new(53.75, -89.9199982, 53.75)
  52. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  53. Part1.Size = Vector3.new(0.600000024, 0.900000036, 0.600000024)
  54. Part1.Anchored = true
  55. Part1.BottomSurface = Enum.SurfaceType.Smooth
  56. Part1.BrickColor = BrickColor.new("Dark stone grey")
  57. Part1.Material = Enum.Material.Wood
  58. Part1.TopSurface = Enum.SurfaceType.Smooth
  59. Part1.brickColor = BrickColor.new("Dark stone grey")
  60. Part1.FormFactor = Enum.FormFactor.Custom
  61. Part1.formFactor = Enum.FormFactor.Custom
  62. SpecialMesh2.Parent = Part1
  63. SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=162005985 "
  64. SpecialMesh2.Scale = Vector3.new(1.5, 1.5, 1.5)
  65. SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=162006009 "
  66. SpecialMesh2.MeshType = Enum.MeshType.FileMesh
  67. Script3.Parent = Part1
  68. table.insert(cors,sandbox(Script3,function()
  69. ---- script made by youngwarlock
  70.  
  71.  
  72. p = Instance.new("Sound")
  73. p.Parent = script.Parent
  74. p.Name = "Cute music"
  75. p.Pitch = 1
  76. p.Looped = true
  77. p.SoundId = "http://www.roblox.com/asset?id=151012443"
  78. p.Volume = 100
  79. p:play()
  80. end))
  81. Model4.Parent = Model0
  82. Part5.Parent = Model4
  83. Part5.CFrame = CFrame.new(-86.0133514, 1.87548494, 10.4998159, 0.939691663, 0.342019647, 0, -0.342019647, 0.939691663, 0, 0, 0, 1)
  84. Part5.Orientation = Vector3.new(0, 0, -20)
  85. Part5.Position = Vector3.new(-86.0133514, 1.87548494, 10.4998159)
  86. Part5.Rotation = Vector3.new(0, 0, -20)
  87. Part5.Color = Color3.new(0.898039, 0.894118, 0.87451)
  88. Part5.Size = Vector3.new(0.824699938, 0.824699879, 0.962150514)
  89. Part5.Anchored = true
  90. Part5.BottomSurface = Enum.SurfaceType.Smooth
  91. Part5.BrickColor = BrickColor.new("Light stone grey")
  92. Part5.TopSurface = Enum.SurfaceType.Smooth
  93. Part5.brickColor = BrickColor.new("Light stone grey")
  94. Part5.FormFactor = Enum.FormFactor.Custom
  95. Part5.formFactor = Enum.FormFactor.Custom
  96. Model6.Parent = Model0
  97. Part7.Parent = Model6
  98. Part7.CFrame = CFrame.new(-85.5606537, 1.25458956, 10.5000143, 0.999998987, -1.1920929e-07, 0, 1.1920929e-07, 0.999998987, 0, 0, 0, 1)
  99. Part7.Position = Vector3.new(-85.5606537, 1.25458956, 10.5000143)
  100. Part7.Color = Color3.new(0.898039, 0.894118, 0.87451)
  101. Part7.Size = Vector3.new(1.05836475, 0.769719899, 1.05836546)
  102. Part7.Anchored = true
  103. Part7.BottomSurface = Enum.SurfaceType.Smooth
  104. Part7.BrickColor = BrickColor.new("Light stone grey")
  105. Part7.TopSurface = Enum.SurfaceType.Smooth
  106. Part7.brickColor = BrickColor.new("Light stone grey")
  107. Part7.FormFactor = Enum.FormFactor.Custom
  108. Part7.formFactor = Enum.FormFactor.Custom
  109. Model8.Parent = Model6
  110. Part9.Parent = Model8
  111. Part9.CFrame = CFrame.new(-85.2238922, 0.436767578, 10.1632681, 0.999998987, -1.1920929e-07, 0, 1.1920929e-07, 0.999998987, 0, 0, 0, 1)
  112. Part9.Position = Vector3.new(-85.2238922, 0.436767578, 10.1632681)
  113. Part9.Color = Color3.new(1, 0.686275, 0)
  114. Part9.Size = Vector3.new(0.38485989, 0.865934968, 0.384860188)
  115. Part9.Anchored = true
  116. Part9.BottomSurface = Enum.SurfaceType.Smooth
  117. Part9.BrickColor = BrickColor.new("Deep orange")
  118. Part9.Material = Enum.Material.Pebble
  119. Part9.TopSurface = Enum.SurfaceType.Smooth
  120. Part9.brickColor = BrickColor.new("Deep orange")
  121. Part9.FormFactor = Enum.FormFactor.Custom
  122. Part9.formFactor = Enum.FormFactor.Custom
  123. Part10.Parent = Model8
  124. Part10.CFrame = CFrame.new(-85.512558, 0.10002017, 9.9708395, 0.96592474, -5.96046448e-07, -0.258818716, 5.36441803e-07, 0.999998927, -2.16066837e-07, 0.258818984, 7.41274846e-08, 0.965925694)
  125. Part10.Orientation = Vector3.new(0, -15, 0)
  126. Part10.Position = Vector3.new(-85.512558, 0.10002017, 9.9708395)
  127. Part10.Rotation = Vector3.new(0, -15, 0)
  128. Part10.Color = Color3.new(1, 0.686275, 0)
  129. Part10.Size = Vector3.new(0.769719779, 0.200000003, 0.200000003)
  130. Part10.Anchored = true
  131. Part10.BottomSurface = Enum.SurfaceType.Smooth
  132. Part10.BrickColor = BrickColor.new("Deep orange")
  133. Part10.CanCollide = false
  134. Part10.Material = Enum.Material.Pebble
  135. Part10.TopSurface = Enum.SurfaceType.Smooth
  136. Part10.brickColor = BrickColor.new("Deep orange")
  137. Part10.FormFactor = Enum.FormFactor.Custom
  138. Part10.formFactor = Enum.FormFactor.Custom
  139. BlockMesh11.Parent = Part10
  140. BlockMesh11.Scale = Vector3.new(1, 0.962149858, 0.962150455)
  141. Part12.Parent = Model8
  142. Part12.CFrame = CFrame.new(-85.512558, 0.10002017, 10.3556967, 0.965924859, -1.1920929e-07, 0.258818775, 1.49011612e-07, 0.999998987, 7.4505806e-09, -0.258819044, 2.81284969e-08, 0.965925813)
  143. Part12.Orientation = Vector3.new(0, 15, 0)
  144. Part12.Position = Vector3.new(-85.512558, 0.10002017, 10.3556967)
  145. Part12.Rotation = Vector3.new(0, 15, 0)
  146. Part12.Color = Color3.new(1, 0.686275, 0)
  147. Part12.Size = Vector3.new(0.769719779, 0.200000003, 0.200000003)
  148. Part12.Anchored = true
  149. Part12.BottomSurface = Enum.SurfaceType.Smooth
  150. Part12.BrickColor = BrickColor.new("Deep orange")
  151. Part12.CanCollide = false
  152. Part12.Material = Enum.Material.Pebble
  153. Part12.TopSurface = Enum.SurfaceType.Smooth
  154. Part12.brickColor = BrickColor.new("Deep orange")
  155. Part12.FormFactor = Enum.FormFactor.Custom
  156. Part12.formFactor = Enum.FormFactor.Custom
  157. BlockMesh13.Parent = Part12
  158. BlockMesh13.Scale = Vector3.new(1, 0.962149858, 0.962150455)
  159. Part14.Parent = Model6
  160. Part14.CFrame = CFrame.new(-85.6568756, 1.30269182, 11.0292044, 0.999998748, -8.94069672e-08, -2.98023224e-08, 1.1920929e-07, 0.939691424, 0.342019975, -1.21144472e-08, -0.342020303, 0.939692557)
  161. Part14.Orientation = Vector3.new(-20, 0, 0)
  162. Part14.Position = Vector3.new(-85.6568756, 1.30269182, 11.0292044)
  163. Part14.Rotation = Vector3.new(-20, 0, 0)
  164. Part14.Color = Color3.new(0.898039, 0.894118, 0.87451)
  165. Part14.Size = Vector3.new(0.673504829, 0.481074929, 0.200000003)
  166. Part14.Anchored = true
  167. Part14.BottomSurface = Enum.SurfaceType.Smooth
  168. Part14.BrickColor = BrickColor.new("Light stone grey")
  169. Part14.CanCollide = false
  170. Part14.TopSurface = Enum.SurfaceType.Smooth
  171. Part14.brickColor = BrickColor.new("Light stone grey")
  172. Part14.FormFactor = Enum.FormFactor.Custom
  173. Part14.formFactor = Enum.FormFactor.Custom
  174. BlockMesh15.Parent = Part14
  175. BlockMesh15.Scale = Vector3.new(1, 1, 0.962150455)
  176. Part16.Parent = Model6
  177. Part16.CFrame = CFrame.new(-85.6568756, 1.30269182, 9.9708395, 0.999998748, -8.94069672e-08, 4.47034836e-08, 1.1920929e-07, 0.939691544, -0.342019767, -1.21144472e-08, 0.342020124, 0.939692616)
  178. Part16.Orientation = Vector3.new(20, 0, 0)
  179. Part16.Position = Vector3.new(-85.6568756, 1.30269182, 9.9708395)
  180. Part16.Rotation = Vector3.new(20, 0, 0)
  181. Part16.Color = Color3.new(0.898039, 0.894118, 0.87451)
  182. Part16.Size = Vector3.new(0.673504829, 0.481074929, 0.200000003)
  183. Part16.Anchored = true
  184. Part16.BottomSurface = Enum.SurfaceType.Smooth
  185. Part16.BrickColor = BrickColor.new("Light stone grey")
  186. Part16.CanCollide = false
  187. Part16.TopSurface = Enum.SurfaceType.Smooth
  188. Part16.brickColor = BrickColor.new("Light stone grey")
  189. Part16.FormFactor = Enum.FormFactor.Custom
  190. Part16.formFactor = Enum.FormFactor.Custom
  191. BlockMesh17.Parent = Part16
  192. BlockMesh17.Scale = Vector3.new(1, 1, 0.962150455)
  193. Model18.Parent = Model6
  194. Part19.Parent = Model18
  195. Part19.CFrame = CFrame.new(-85.2238922, 0.436767578, 10.8367682, 0.999998987, -1.1920929e-07, 0, 1.1920929e-07, 0.999998987, 0, 0, 0, 1)
  196. Part19.Position = Vector3.new(-85.2238922, 0.436767578, 10.8367682)
  197. Part19.Color = Color3.new(1, 0.686275, 0)
  198. Part19.Size = Vector3.new(0.38485989, 0.865934968, 0.384860188)
  199. Part19.Anchored = true
  200. Part19.BottomSurface = Enum.SurfaceType.Smooth
  201. Part19.BrickColor = BrickColor.new("Deep orange")
  202. Part19.Material = Enum.Material.Pebble
  203. Part19.TopSurface = Enum.SurfaceType.Smooth
  204. Part19.brickColor = BrickColor.new("Deep orange")
  205. Part19.FormFactor = Enum.FormFactor.Custom
  206. Part19.formFactor = Enum.FormFactor.Custom
  207. Part20.Parent = Model18
  208. Part20.CFrame = CFrame.new(-85.512558, 0.10002017, 10.6443396, 0.96592468, -6.2584877e-07, -0.258818716, 5.66244125e-07, 0.999998927, -2.16066837e-07, 0.258818984, 5.63229179e-08, 0.965925694)
  209. Part20.Orientation = Vector3.new(0, -15, 0)
  210. Part20.Position = Vector3.new(-85.512558, 0.10002017, 10.6443396)
  211. Part20.Rotation = Vector3.new(0, -15, 0)
  212. Part20.Color = Color3.new(1, 0.686275, 0)
  213. Part20.Size = Vector3.new(0.769719779, 0.200000003, 0.200000003)
  214. Part20.Anchored = true
  215. Part20.BottomSurface = Enum.SurfaceType.Smooth
  216. Part20.BrickColor = BrickColor.new("Deep orange")
  217. Part20.CanCollide = false
  218. Part20.Material = Enum.Material.Pebble
  219. Part20.TopSurface = Enum.SurfaceType.Smooth
  220. Part20.brickColor = BrickColor.new("Deep orange")
  221. Part20.FormFactor = Enum.FormFactor.Custom
  222. Part20.formFactor = Enum.FormFactor.Custom
  223. BlockMesh21.Parent = Part20
  224. BlockMesh21.Scale = Vector3.new(1, 0.962149858, 0.962150455)
  225. Part22.Parent = Model18
  226. Part22.CFrame = CFrame.new(-85.512558, 0.10002017, 11.0292044, 0.965924859, -5.96046448e-08, 0.258818775, 8.94069672e-08, 0.999998927, 2.23517418e-08, -0.258819044, 3.20072413e-09, 0.965925813)
  227. Part22.Orientation = Vector3.new(0, 15, 0)
  228. Part22.Position = Vector3.new(-85.512558, 0.10002017, 11.0292044)
  229. Part22.Rotation = Vector3.new(0, 15, 0)
  230. Part22.Color = Color3.new(1, 0.686275, 0)
  231. Part22.Size = Vector3.new(0.769719779, 0.200000003, 0.200000003)
  232. Part22.Anchored = true
  233. Part22.BottomSurface = Enum.SurfaceType.Smooth
  234. Part22.BrickColor = BrickColor.new("Deep orange")
  235. Part22.CanCollide = false
  236. Part22.Material = Enum.Material.Pebble
  237. Part22.TopSurface = Enum.SurfaceType.Smooth
  238. Part22.brickColor = BrickColor.new("Deep orange")
  239. Part22.FormFactor = Enum.FormFactor.Custom
  240. Part22.formFactor = Enum.FormFactor.Custom
  241. BlockMesh23.Parent = Part22
  242. BlockMesh23.Scale = Vector3.new(1, 0.962149858, 0.962150455)
  243. UnionOperation24.Parent = Model0
  244. UnionOperation24.CFrame = CFrame.new(-86.4412994, 2.09159923, 10.5295858, 0.000268537056, 0.93969965, -0.34199816, 0.000943127612, -0.341998249, -0.939699292, -0.999999464, -7.02040197e-05, -0.000978098018)
  245. UnionOperation24.Orientation = Vector3.new(70, -90.159996, 179.839996)
  246. UnionOperation24.Position = Vector3.new(-86.4412994, 2.09159923, 10.5295858)
  247. UnionOperation24.Rotation = Vector3.new(90.0599976, -20, -89.9799957)
  248. UnionOperation24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  249. UnionOperation24.Size = Vector3.new(0.933723986, 0.0541288406, 0.461817205)
  250. UnionOperation24.Anchored = true
  251. UnionOperation24.BrickColor = BrickColor.new("Really black")
  252. UnionOperation24.brickColor = BrickColor.new("Really black")
  253. WedgePart25.Parent = Model0
  254. WedgePart25.CFrame = CFrame.new(-86.5420685, 1.92195439, 10.5186148, 0, 0.342019647, 0.939691663, 0, 0.939691663, -0.342019647, -1, 0, 0)
  255. WedgePart25.Orientation = Vector3.new(20, 90, 0)
  256. WedgePart25.Position = Vector3.new(-86.5420685, 1.92195439, 10.5186148)
  257. WedgePart25.Rotation = Vector3.new(90, 70, -90)
  258. WedgePart25.Color = Color3.new(1, 0.686275, 0)
  259. WedgePart25.Size = Vector3.new(0.252220839, 0.252220929, 0.252221078)
  260. WedgePart25.Anchored = true
  261. WedgePart25.BottomSurface = Enum.SurfaceType.Smooth
  262. WedgePart25.BrickColor = BrickColor.new("Deep orange")
  263. WedgePart25.Material = Enum.Material.SmoothPlastic
  264. WedgePart25.brickColor = BrickColor.new("Deep orange")
  265. WedgePart25.FormFactor = Enum.FormFactor.Custom
  266. WedgePart25.formFactor = Enum.FormFactor.Custom
  267. for i,v in pairs(mas:GetChildren()) do
  268. v.Parent = workspace
  269. pcall(function() v:MakeJoints() end)
  270. end
  271. mas:Destroy()
  272. for i,v in pairs(cors) do
  273. spawn(function()
  274. pcall(v)
  275. end)
  276. end
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