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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- SpecialMesh2 = Instance.new("SpecialMesh")
- Script3 = Instance.new("Script")
- Model4 = Instance.new("Model")
- Part5 = Instance.new("Part")
- Model6 = Instance.new("Model")
- Part7 = Instance.new("Part")
- Model8 = Instance.new("Model")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- BlockMesh11 = Instance.new("BlockMesh")
- Part12 = Instance.new("Part")
- BlockMesh13 = Instance.new("BlockMesh")
- Part14 = Instance.new("Part")
- BlockMesh15 = Instance.new("BlockMesh")
- Part16 = Instance.new("Part")
- BlockMesh17 = Instance.new("BlockMesh")
- Model18 = Instance.new("Model")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- BlockMesh21 = Instance.new("BlockMesh")
- Part22 = Instance.new("Part")
- BlockMesh23 = Instance.new("BlockMesh")
- UnionOperation24 = Instance.new("UnionOperation")
- WedgePart25 = Instance.new("WedgePart")
- Model0.Parent = mas
- Part1.Name = "Handle"
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(-85.3000183, 2.05330563, 10.499999, 8.74226842e-08, -1.1920929e-07, -0.999998987, 1.0658141e-14, 0.999998987, -1.1920929e-07, 1, 0, 8.74227766e-08)
- Part1.Orientation = Vector3.new(0, -90, 0)
- Part1.Position = Vector3.new(-85.3000183, 2.05330563, 10.499999)
- Part1.Rotation = Vector3.new(53.75, -89.9199982, 53.75)
- Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part1.Size = Vector3.new(0.600000024, 0.900000036, 0.600000024)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Dark stone grey")
- Part1.Material = Enum.Material.Wood
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Dark stone grey")
- Part1.FormFactor = Enum.FormFactor.Custom
- Part1.formFactor = Enum.FormFactor.Custom
- SpecialMesh2.Parent = Part1
- SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=162005985 "
- SpecialMesh2.Scale = Vector3.new(1.5, 1.5, 1.5)
- SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=162006009 "
- SpecialMesh2.MeshType = Enum.MeshType.FileMesh
- Script3.Parent = Part1
- table.insert(cors,sandbox(Script3,function()
- ---- script made by youngwarlock
- p = Instance.new("Sound")
- p.Parent = script.Parent
- p.Name = "Cute music"
- p.Pitch = 1
- p.Looped = true
- p.SoundId = "http://www.roblox.com/asset?id=151012443"
- p.Volume = 100
- p:play()
- end))
- Model4.Parent = Model0
- Part5.Parent = Model4
- Part5.CFrame = CFrame.new(-86.0133514, 1.87548494, 10.4998159, 0.939691663, 0.342019647, 0, -0.342019647, 0.939691663, 0, 0, 0, 1)
- Part5.Orientation = Vector3.new(0, 0, -20)
- Part5.Position = Vector3.new(-86.0133514, 1.87548494, 10.4998159)
- Part5.Rotation = Vector3.new(0, 0, -20)
- Part5.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part5.Size = Vector3.new(0.824699938, 0.824699879, 0.962150514)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Light stone grey")
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Light stone grey")
- Part5.FormFactor = Enum.FormFactor.Custom
- Part5.formFactor = Enum.FormFactor.Custom
- Model6.Parent = Model0
- Part7.Parent = Model6
- Part7.CFrame = CFrame.new(-85.5606537, 1.25458956, 10.5000143, 0.999998987, -1.1920929e-07, 0, 1.1920929e-07, 0.999998987, 0, 0, 0, 1)
- Part7.Position = Vector3.new(-85.5606537, 1.25458956, 10.5000143)
- Part7.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part7.Size = Vector3.new(1.05836475, 0.769719899, 1.05836546)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Light stone grey")
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Light stone grey")
- Part7.FormFactor = Enum.FormFactor.Custom
- Part7.formFactor = Enum.FormFactor.Custom
- Model8.Parent = Model6
- Part9.Parent = Model8
- Part9.CFrame = CFrame.new(-85.2238922, 0.436767578, 10.1632681, 0.999998987, -1.1920929e-07, 0, 1.1920929e-07, 0.999998987, 0, 0, 0, 1)
- Part9.Position = Vector3.new(-85.2238922, 0.436767578, 10.1632681)
- Part9.Color = Color3.new(1, 0.686275, 0)
- Part9.Size = Vector3.new(0.38485989, 0.865934968, 0.384860188)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Deep orange")
- Part9.Material = Enum.Material.Pebble
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Deep orange")
- Part9.FormFactor = Enum.FormFactor.Custom
- Part9.formFactor = Enum.FormFactor.Custom
- Part10.Parent = Model8
- Part10.CFrame = CFrame.new(-85.512558, 0.10002017, 9.9708395, 0.96592474, -5.96046448e-07, -0.258818716, 5.36441803e-07, 0.999998927, -2.16066837e-07, 0.258818984, 7.41274846e-08, 0.965925694)
- Part10.Orientation = Vector3.new(0, -15, 0)
- Part10.Position = Vector3.new(-85.512558, 0.10002017, 9.9708395)
- Part10.Rotation = Vector3.new(0, -15, 0)
- Part10.Color = Color3.new(1, 0.686275, 0)
- Part10.Size = Vector3.new(0.769719779, 0.200000003, 0.200000003)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Deep orange")
- Part10.CanCollide = false
- Part10.Material = Enum.Material.Pebble
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Deep orange")
- Part10.FormFactor = Enum.FormFactor.Custom
- Part10.formFactor = Enum.FormFactor.Custom
- BlockMesh11.Parent = Part10
- BlockMesh11.Scale = Vector3.new(1, 0.962149858, 0.962150455)
- Part12.Parent = Model8
- Part12.CFrame = CFrame.new(-85.512558, 0.10002017, 10.3556967, 0.965924859, -1.1920929e-07, 0.258818775, 1.49011612e-07, 0.999998987, 7.4505806e-09, -0.258819044, 2.81284969e-08, 0.965925813)
- Part12.Orientation = Vector3.new(0, 15, 0)
- Part12.Position = Vector3.new(-85.512558, 0.10002017, 10.3556967)
- Part12.Rotation = Vector3.new(0, 15, 0)
- Part12.Color = Color3.new(1, 0.686275, 0)
- Part12.Size = Vector3.new(0.769719779, 0.200000003, 0.200000003)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Deep orange")
- Part12.CanCollide = false
- Part12.Material = Enum.Material.Pebble
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Deep orange")
- Part12.FormFactor = Enum.FormFactor.Custom
- Part12.formFactor = Enum.FormFactor.Custom
- BlockMesh13.Parent = Part12
- BlockMesh13.Scale = Vector3.new(1, 0.962149858, 0.962150455)
- Part14.Parent = Model6
- Part14.CFrame = CFrame.new(-85.6568756, 1.30269182, 11.0292044, 0.999998748, -8.94069672e-08, -2.98023224e-08, 1.1920929e-07, 0.939691424, 0.342019975, -1.21144472e-08, -0.342020303, 0.939692557)
- Part14.Orientation = Vector3.new(-20, 0, 0)
- Part14.Position = Vector3.new(-85.6568756, 1.30269182, 11.0292044)
- Part14.Rotation = Vector3.new(-20, 0, 0)
- Part14.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part14.Size = Vector3.new(0.673504829, 0.481074929, 0.200000003)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Light stone grey")
- Part14.CanCollide = false
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Light stone grey")
- Part14.FormFactor = Enum.FormFactor.Custom
- Part14.formFactor = Enum.FormFactor.Custom
- BlockMesh15.Parent = Part14
- BlockMesh15.Scale = Vector3.new(1, 1, 0.962150455)
- Part16.Parent = Model6
- Part16.CFrame = CFrame.new(-85.6568756, 1.30269182, 9.9708395, 0.999998748, -8.94069672e-08, 4.47034836e-08, 1.1920929e-07, 0.939691544, -0.342019767, -1.21144472e-08, 0.342020124, 0.939692616)
- Part16.Orientation = Vector3.new(20, 0, 0)
- Part16.Position = Vector3.new(-85.6568756, 1.30269182, 9.9708395)
- Part16.Rotation = Vector3.new(20, 0, 0)
- Part16.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part16.Size = Vector3.new(0.673504829, 0.481074929, 0.200000003)
- Part16.Anchored = true
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Light stone grey")
- Part16.CanCollide = false
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Light stone grey")
- Part16.FormFactor = Enum.FormFactor.Custom
- Part16.formFactor = Enum.FormFactor.Custom
- BlockMesh17.Parent = Part16
- BlockMesh17.Scale = Vector3.new(1, 1, 0.962150455)
- Model18.Parent = Model6
- Part19.Parent = Model18
- Part19.CFrame = CFrame.new(-85.2238922, 0.436767578, 10.8367682, 0.999998987, -1.1920929e-07, 0, 1.1920929e-07, 0.999998987, 0, 0, 0, 1)
- Part19.Position = Vector3.new(-85.2238922, 0.436767578, 10.8367682)
- Part19.Color = Color3.new(1, 0.686275, 0)
- Part19.Size = Vector3.new(0.38485989, 0.865934968, 0.384860188)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Deep orange")
- Part19.Material = Enum.Material.Pebble
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Deep orange")
- Part19.FormFactor = Enum.FormFactor.Custom
- Part19.formFactor = Enum.FormFactor.Custom
- Part20.Parent = Model18
- Part20.CFrame = CFrame.new(-85.512558, 0.10002017, 10.6443396, 0.96592468, -6.2584877e-07, -0.258818716, 5.66244125e-07, 0.999998927, -2.16066837e-07, 0.258818984, 5.63229179e-08, 0.965925694)
- Part20.Orientation = Vector3.new(0, -15, 0)
- Part20.Position = Vector3.new(-85.512558, 0.10002017, 10.6443396)
- Part20.Rotation = Vector3.new(0, -15, 0)
- Part20.Color = Color3.new(1, 0.686275, 0)
- Part20.Size = Vector3.new(0.769719779, 0.200000003, 0.200000003)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Deep orange")
- Part20.CanCollide = false
- Part20.Material = Enum.Material.Pebble
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Deep orange")
- Part20.FormFactor = Enum.FormFactor.Custom
- Part20.formFactor = Enum.FormFactor.Custom
- BlockMesh21.Parent = Part20
- BlockMesh21.Scale = Vector3.new(1, 0.962149858, 0.962150455)
- Part22.Parent = Model18
- Part22.CFrame = CFrame.new(-85.512558, 0.10002017, 11.0292044, 0.965924859, -5.96046448e-08, 0.258818775, 8.94069672e-08, 0.999998927, 2.23517418e-08, -0.258819044, 3.20072413e-09, 0.965925813)
- Part22.Orientation = Vector3.new(0, 15, 0)
- Part22.Position = Vector3.new(-85.512558, 0.10002017, 11.0292044)
- Part22.Rotation = Vector3.new(0, 15, 0)
- Part22.Color = Color3.new(1, 0.686275, 0)
- Part22.Size = Vector3.new(0.769719779, 0.200000003, 0.200000003)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Deep orange")
- Part22.CanCollide = false
- Part22.Material = Enum.Material.Pebble
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Deep orange")
- Part22.FormFactor = Enum.FormFactor.Custom
- Part22.formFactor = Enum.FormFactor.Custom
- BlockMesh23.Parent = Part22
- BlockMesh23.Scale = Vector3.new(1, 0.962149858, 0.962150455)
- UnionOperation24.Parent = Model0
- UnionOperation24.CFrame = CFrame.new(-86.4412994, 2.09159923, 10.5295858, 0.000268537056, 0.93969965, -0.34199816, 0.000943127612, -0.341998249, -0.939699292, -0.999999464, -7.02040197e-05, -0.000978098018)
- UnionOperation24.Orientation = Vector3.new(70, -90.159996, 179.839996)
- UnionOperation24.Position = Vector3.new(-86.4412994, 2.09159923, 10.5295858)
- UnionOperation24.Rotation = Vector3.new(90.0599976, -20, -89.9799957)
- UnionOperation24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- UnionOperation24.Size = Vector3.new(0.933723986, 0.0541288406, 0.461817205)
- UnionOperation24.Anchored = true
- UnionOperation24.BrickColor = BrickColor.new("Really black")
- UnionOperation24.brickColor = BrickColor.new("Really black")
- WedgePart25.Parent = Model0
- WedgePart25.CFrame = CFrame.new(-86.5420685, 1.92195439, 10.5186148, 0, 0.342019647, 0.939691663, 0, 0.939691663, -0.342019647, -1, 0, 0)
- WedgePart25.Orientation = Vector3.new(20, 90, 0)
- WedgePart25.Position = Vector3.new(-86.5420685, 1.92195439, 10.5186148)
- WedgePart25.Rotation = Vector3.new(90, 70, -90)
- WedgePart25.Color = Color3.new(1, 0.686275, 0)
- WedgePart25.Size = Vector3.new(0.252220839, 0.252220929, 0.252221078)
- WedgePart25.Anchored = true
- WedgePart25.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart25.BrickColor = BrickColor.new("Deep orange")
- WedgePart25.Material = Enum.Material.SmoothPlastic
- WedgePart25.brickColor = BrickColor.new("Deep orange")
- WedgePart25.FormFactor = Enum.FormFactor.Custom
- WedgePart25.formFactor = Enum.FormFactor.Custom
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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