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1
warn'Edit by v4mp13r20n1c / VampSonic1 / Vampiersonic1 - Corruption Vamp#6899'
2
warn'Controls:Q Strong punch|E Normal punch|R Long range|T Up-Dash|X Front dash|'
3
plr = game.Players.LocalPlayer
4
char = plr.Character
5
hum = char.Humanoid
6
local cam = game.Workspace.CurrentCamera
7
t = char.Torso
8
h = char.Head
9
ra = char["Right Arm"]
10
la = char["Left Arm"]
11
rl = char["Right Leg"]
12
ll = char["Left Leg"]
13
tors = char.Torso
14
lleg = char["Left Leg"]
15
root = char.HumanoidRootPart
16-
char.Humanoid.MaxHealth = 2500000000000000
16+
char.Humanoid.MaxHealth = math.huge
17
wait()
18-
char.Humanoid.Health = 2500000000000000
18+
char.Humanoid.Health = math.huge
19
hed = char.Head
20
rleg = char["Right Leg"]
21
rarm = char["Right Arm"]
22
larm = char["Left Arm"]
23
vt = Vector3.new
24
bc = BrickColor.new
25
br = BrickColor.random
26
it = Instance.new
27
cf = CFrame.new
28
29
-----------------------------------
30
function chatfunc(text)
31
local chat = coroutine.wrap(function()
32
if Character:FindFirstChild("TalkingBillBoard")~= nil then
33
Character:FindFirstChild("TalkingBillBoard"):destroy()
34
end
35
local naeeym2 = Instance.new("BillboardGui",Character)
36
naeeym2.Size = UDim2.new(0,100,0,40)
37
naeeym2.StudsOffset = Vector3.new(0,3,0)
38
naeeym2.Adornee = Character.Head
39
naeeym2.Name = "TalkingBillBoard"
40
local tecks2 = Instance.new("TextLabel",naeeym2)
41
tecks2.BackgroundTransparency = 1
42
tecks2.BorderSizePixel = 0
43
tecks2.Text = ""
44
tecks2.Font = "ArialBold"
45
tecks2.TextSize = 30
46
tecks2.TextStrokeTransparency = 0
47
tecks2.TextColor3 = Color3.new(255,255,0)
48
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
49
tecks2.Size = UDim2.new(1,0,0.5,0)
50
local tecks3 = Instance.new("TextLabel",naeeym2)
51
tecks3.BackgroundTransparency = 1
52
tecks3.BorderSizePixel = 0
53
tecks3.Text = ""
54
tecks3.Font = "ArialBold"
55
tecks3.TextSize = 30
56
tecks3.TextStrokeTransparency = 0
57
tecks3.TextColor3 = Color3.new(255,255,0)
58
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
59
tecks3.Size = UDim2.new(1,0,0.5,0)
60
for i = 1,string.len(text),1 do
61
CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138089340", Character, .6, .8)
62
tecks2.Text = string.sub(text,1,i)
63
tecks3.Text = string.sub(text,1,i)
64
wait(0.01)
65
end
66
wait(2)
67
for i = 1, 50 do
68
swait()
69
tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
70
tecks2.Rotation = tecks2.Rotation - .8
71
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
72
tecks2.TextTransparency = tecks2.TextTransparency + .04
73
tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
74
tecks3.Rotation = tecks2.Rotation + .8
75
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
76
tecks3.TextTransparency = tecks2.TextTransparency + .04
77
end
78
naeeym2:Destroy()
79
end)
80
chat()
81
end
82
function onChatted(msg)
83
chatfunc(msg)
84
end
85
		
86
-----------------------------------
87
88
local Create = LoadLibrary("RbxUtility").Create
89
90
CFuncs = {	
91
	["Part"] = {
92
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
93
			local Part = Create("Part"){
94
				Parent = Parent,
95
				Reflectance = Reflectance,
96
				Transparency = Transparency,
97
				CanCollide = false,
98
				Locked = true,
99
				BrickColor = BrickColor.new(tostring(BColor)),
100
				Name = Name,
101
				Size = Size,
102
				Material = Material,
103
			}
104
			RemoveOutlines(Part)
105
			return Part
106
		end;
107
	};
108
	
109
	["Mesh"] = {
110
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
111
			local Msh = Create(Mesh){
112
				Parent = Part,
113
				Offset = OffSet,
114
				Scale = Scale,
115
			}
116
			if Mesh == "SpecialMesh" then
117
				Msh.MeshType = MeshType
118
				Msh.MeshId = MeshId
119
			end
120
			return Msh
121
		end;
122
	};
123
	
124
	["Mesh"] = {
125
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
126
			local Msh = Create(Mesh){
127
				Parent = Part,
128
				Offset = OffSet,
129
				Scale = Scale,
130
			}
131
			if Mesh == "SpecialMesh" then
132
				Msh.MeshType = MeshType
133
				Msh.MeshId = MeshId
134
			end
135
			return Msh
136
		end;
137
	};
138
	
139
	["Weld"] = {
140
		Create = function(Parent, Part0, Part1, C0, C1)
141
			local Weld = Create("Weld"){
142
				Parent = Parent,
143
				Part0 = Part0,
144
				Part1 = Part1,
145
				C0 = C0,
146
				C1 = C1,
147
			}
148
			return Weld
149
		end;
150
	};
151
152
	["Sound"] = {
153
		Create = function(id, par, vol, pit) 
154
			coroutine.resume(coroutine.create(function()
155
				local S = Create("Sound"){
156
					Volume = vol,
157
					Pitch = pit or 1,
158
					SoundId = id,
159
					Parent = par or workspace,
160
				}
161
				wait() 
162
				S:play() 
163
				game:GetService("Debris"):AddItem(S, 10)
164
			end))
165
		end;
166
	};
167
	
168
	["ParticleEmitter"] = {
169
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
170
			local fp = Create("ParticleEmitter"){
171
				Parent = Parent,
172
				Color = ColorSequence.new(Color1, Color2),
173
				LightEmission = LightEmission,
174
				Size = Size,
175
				Texture = Texture,
176
				Transparency = Transparency,
177
				ZOffset = ZOffset,
178
				Acceleration = Accel,
179
				Drag = Drag,
180
				LockedToPart = LockedToPart,
181
				VelocityInheritance = VelocityInheritance,
182
				EmissionDirection = EmissionDirection,
183
				Enabled = Enabled,
184
				Lifetime = LifeTime,
185
				Rate = Rate,
186
				Rotation = Rotation,
187
				RotSpeed = RotSpeed,
188
				Speed = Speed,
189
				VelocitySpread = VelocitySpread,
190
			}
191
			return fp
192
		end;
193
	};
194
195
	CreateTemplate = {
196
	
197
	};
198
}
199
200
201
202
New = function(Object, Parent, Name, Data)
203
	local Object = Instance.new(Object)
204
	for Index, Value in pairs(Data or {}) do
205
		Object[Index] = Value
206
	end
207
	Object.Parent = Parent
208
	Object.Name = Name
209
	return Object
210
end
211
local m = Instance.new("Model",char)
212
213
function CreatePart(parent,transparency,reflectance,material,brickcolor)
214
local p = Instance.new("Part")
215
p.Parent = parent
216
p.Size = Vector3.new(1,1,1)
217
p.Transparency = transparency
218
p.Reflectance = reflectance
219
p.CanCollide = false
220
p.Locked = true
221
p.BrickColor = brickcolor
222
p.Material = material
223
return p
224
end
225
226
function CreateMesh(parent,meshtype,x1,y1,z1)
227
local mesh = Instance.new("SpecialMesh",parent)
228
mesh.MeshType = meshtype
229
mesh.Scale = Vector3.new(x1,y1,z1)
230
return mesh
231
end
232
233
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
234
local mesh = Instance.new("SpecialMesh",parent)
235
mesh.MeshType = "FileMesh"
236
mesh.MeshId = meshid
237
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
238
mesh.Scale = Vector3.new(x1,y1,z1)
239
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
240
return mesh
241
end
242
243
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
244
local weld = Instance.new("Weld")
245
weld.Parent = parent
246
weld.Part0 = part0
247
weld.Part1 = part1
248
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
249
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
250
return weld
251
end
252
253
254
function ApplyTrig(Num,Func)
255
        local Min,Max = Func(0),Func(1)
256
        local i = Func(Num)
257
        return (i-Min)/(Max-Min)
258
        --[[if Func == "sin" then
259
                return (math.sin((1-Num)*math.pi)+1)/2
260
        elseif Func == "cos" then
261
                return (math.cos((1-Num)*math.pi)+1)/2
262
        end]]
263
end
264
265
local acos = math.acos
266
local sqrt = math.sqrt
267
local Vec3 = Vector3.new
268
269
local function toAxisAngle(CFr)
270
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
271
        local Angle = math.acos((R00+R11+R22-1)/2)
272
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
273
        A = A == 0 and 0.00001 or A
274
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
275
        B = B == 0 and 0.00001 or B
276
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
277
        C = C == 0 and 0.00001 or C
278
        local x = (R21-R12)/sqrt(A)
279
        local y = (R02-R20)/sqrt(B)
280
        local z = (R10-R01)/sqrt(C)
281
        return Vec3(x,y,z),Angle
282
end
283
284
local fromAxisAngle = CFrame.fromAxisAngle
285
286
function LerpCFrame(CFrame1,CFrame2,Num)
287
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
288
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
289
end
290
291
292
293
294
295
local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random())
296
CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
297
local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random())
298
CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
299
300
Player=game:GetService("Players").LocalPlayer
301
Character=Player.Character 
302
PlayerGui=Player.PlayerGui 
303
Backpack=Player.Backpack 
304
Torso=Character.Torso 
305
Head=Character.Head 
306
Humanoid=Character.Humanoid
307
m=Instance.new('Model',Character)
308
LeftArm=Character["Left Arm"] 
309
LeftLeg=Character["Left Leg"] 
310
RightArm=Character["Right Arm"] 
311
RightLeg=Character["Right Leg"] 
312
LS=Torso["Left Shoulder"] 
313
LH=Torso["Left Hip"] 
314
RS=Torso["Right Shoulder"] 
315
RH=Torso["Right Hip"] 
316
Face = Head.face
317
Neck=Torso.Neck
318
it=Instance.new
319
attacktype=1
320
vt=Vector3.new
321
cf=CFrame.new
322
euler=CFrame.fromEulerAnglesXYZ
323
angles=CFrame.Angles
324
cloaked=false
325
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
326
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
327
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
328
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
329
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
330
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
331
RootPart=Character.HumanoidRootPart
332
RootJoint=RootPart.RootJoint
333
RootCF=euler(-1.57,0,3.14)
334
attack = false 
335
attackdebounce = false 
336
deb=false
337
equipped=true
338
hand=false
339
MMouse=nil
340
combo=0
341
mana=0
342
trispeed=.2
343
attackmode='none'
344
local idle=0
345
local Anim="Idle"
346
local Effects={}
347
local gun=false
348
local shoot=false
349
local sine = 0
350
local change = 1
351
player=nil
352
shirt = Instance.new("Shirt", char)
353
shirt.Name = "Shirt"
354
pants = Instance.new("Pants", char)
355
pants.Name = "Pants"
356
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=219373258"
357
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=219373296"
358
hum.WalkSpeed = 50
359
360
asd = Instance.new("Sound",char)
361
asd.SoundId = "http://www.roblox.com/asset/?id = 413040330"
362
asd.Volume = 3
363
asd.Looped = true
364
365
366
367
368
local txt = Instance.new("BillboardGui", char)
369
CV="Lime green"
370
	txt.Adornee = char .Head
371
	txt.Name = "_status"
372
	txt.Size = UDim2.new(2, 0, 1.2, 0)
373
	txt.StudsOffset = Vector3.new(-9, 8, 0)
374
	local text = Instance.new("TextLabel", txt)
375
	text.Size = UDim2.new(10, 0, 7, 0)
376
	text.FontSize = "Size24"
377
	text.TextScaled = true
378
	text.TextTransparency = 0
379
	text.BackgroundTransparency = 1 
380
	text.TextTransparency = 0
381
	text.TextStrokeTransparency = 0
382
	text.Font = "Bodoni"
383
	text.TextStrokeColor3 = Color3.new(0,0,0)
384
	text.TextColor3 = Color3.fromRGB(255,255,0)
385
	text.Text = "   "
386
	v=Instance.new("Part")
387
	v.Name = "ColorBrick"
388
	v.Parent= plr.Character
389
	v.FormFactor="Symmetric"
390
	v.Anchored=true
391
	v.CanCollide=false
392
	v.BottomSurface="Smooth"
393
	v.TopSurface="Smooth"
394
	v.Size=Vector3.new(10,5,3)
395
	v.Transparency=0
396
	v.CFrame=char.Torso.CFrame
397
	v.BrickColor=BrickColor.new("Lime green")
398
	v.Transparency=1
399
	v.Shape="Block"
400
401
mouse=Player:GetMouse()
402
--save shoulders 
403
RSH, LSH=nil, nil 
404
--welds 
405
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
406
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
407
LH=Torso["Left Hip"]
408
RH=Torso["Right Hip"]
409
TorsoColor=Torso.BrickColor
410
function NoOutline(Part)
411
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
412
end
413
player=Player 
414
ch=Character
415
RSH=ch.Torso["Right Shoulder"] 
416
LSH=ch.Torso["Left Shoulder"] 
417
-- 
418
RSH.Parent=nil 
419
LSH.Parent=nil 
420
-- 
421
RW.Name="Right Shoulder"
422
RW.Part0=ch.Torso 
423
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
424
RW.C1=cf(0, 0.5, 0) 
425
RW.Part1=ch["Right Arm"] 
426
RW.Parent=ch.Torso 
427
-- 
428
LW.Name="Left Shoulder"
429
LW.Part0=ch.Torso 
430
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
431
LW.C1=cf(0, 0.5, 0) 
432
LW.Part1=ch["Left Arm"] 
433
LW.Parent=ch.Torso 
434
435
local Stats=Instance.new("BoolValue")
436
Stats.Name="Stats"
437
Stats.Parent=Character
438
local Atk=Instance.new("NumberValue")
439
Atk.Name="Damage"
440
Atk.Parent=Stats
441
Atk.Value=1
442
local Def=Instance.new("NumberValue")
443
Def.Name="Defense"
444
Def.Parent=Stats
445
Def.Value=1
446
local Speed=Instance.new("NumberValue")
447
Speed.Name="Speed"
448
Speed.Parent=Stats
449
Speed.Value=1
450
local Mvmt=Instance.new("NumberValue")
451
Mvmt.Name="Movement"
452
Mvmt.Parent=Stats
453
Mvmt.Value=1
454
455
local donum=0
456
 
457
458
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
459
local fp=it("Part")
460
fp.formFactor=formfactor 
461
fp.Parent=parent
462
fp.Reflectance=reflectance
463
fp.Transparency=transparency
464
fp.CanCollide=false 
465
fp.Locked=true
466
fp.BrickColor=brickcolor
467
fp.Name=name
468
fp.Size=size
469
fp.Position=Torso.Position 
470
NoOutline(fp)
471
fp.Material="SmoothPlastic"
472
fp:BreakJoints()
473
return fp 
474
end 
475
 
476
function mesh(Mesh,part,meshtype,meshid,offset,scale)
477
local mesh=it(Mesh) 
478
mesh.Parent=part
479
if Mesh=="SpecialMesh" then
480
mesh.MeshType=meshtype
481
if meshid~="nil" then
482
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
483
end
484
end
485
mesh.Offset=offset
486
mesh.Scale=scale
487
return mesh
488
end
489
 
490
function weld(parent,part0,part1,c0)
491
local weld=it("Weld") 
492
weld.Parent=parent
493
weld.Part0=part0 
494
weld.Part1=part1 
495
weld.C0=c0
496
return weld
497
end
498
 
499
local Color1=Torso.BrickColor
500
501
local bodvel=Instance.new("BodyVelocity")
502
local bg=Instance.new("BodyGyro")
503
504
function swait(num)
505
if num==0 or num==nil then
506
game:service'RunService'.Stepped:wait(0)
507
else
508
for i=0,num do
509
game:service'RunService'.Stepped:wait(0)
510
end
511
end
512
end
513
 
514
 
515
so = function(id,par,vol,pit) 
516
coroutine.resume(coroutine.create(function()
517
local sou = Instance.new("Sound",par or workspace)
518
sou.Volume=vol
519
sou.Pitch=pit or 1
520
sou.SoundId=id
521
swait() 
522
sou:play() 
523
game:GetService("Debris"):AddItem(sou,6)
524
end))
525
end
526
 
527
function clerp(a,b,t) 
528
local qa = {QuaternionFromCFrame(a)}
529
local qb = {QuaternionFromCFrame(b)} 
530
local ax, ay, az = a.x, a.y, a.z 
531
local bx, by, bz = b.x, b.y, b.z
532
local _t = 1-t
533
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
534
end 
535
 
536
function QuaternionFromCFrame(cf) 
537
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
538
local trace = m00 + m11 + m22 
539
if trace > 0 then 
540
local s = math.sqrt(1 + trace) 
541
local recip = 0.5/s 
542
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
543
else 
544
local i = 0 
545
if m11 > m00 then
546
i = 1
547
end
548
if m22 > (i == 0 and m00 or m11) then 
549
i = 2 
550
end 
551
if i == 0 then 
552
local s = math.sqrt(m00-m11-m22+1) 
553
local recip = 0.5/s 
554
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
555
elseif i == 1 then 
556
local s = math.sqrt(m11-m22-m00+1) 
557
local recip = 0.5/s 
558
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
559
elseif i == 2 then 
560
local s = math.sqrt(m22-m00-m11+1) 
561
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
562
end 
563
end 
564
end
565
 
566
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
567
local xs, ys, zs = x + x, y + y, z + z 
568
local wx, wy, wz = w*xs, w*ys, w*zs 
569
local xx = x*xs 
570
local xy = x*ys 
571
local xz = x*zs 
572
local yy = y*ys 
573
local yz = y*zs 
574
local zz = z*zs 
575
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
576
end
577
 
578
function QuaternionSlerp(a, b, t) 
579
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
580
local startInterp, finishInterp; 
581
if cosTheta >= 0.0001 then 
582
if (1 - cosTheta) > 0.0001 then 
583
local theta = math.acos(cosTheta) 
584
local invSinTheta = 1/math.sin(theta) 
585
startInterp = math.sin((1-t)*theta)*invSinTheta 
586
finishInterp = math.sin(t*theta)*invSinTheta  
587
else 
588
startInterp = 1-t 
589
finishInterp = t 
590
end 
591
else 
592
if (1+cosTheta) > 0.0001 then 
593
local theta = math.acos(-cosTheta) 
594
local invSinTheta = 1/math.sin(theta) 
595
startInterp = math.sin((t-1)*theta)*invSinTheta 
596
finishInterp = math.sin(t*theta)*invSinTheta 
597
else 
598
startInterp = t-1 
599
finishInterp = t 
600
end 
601
end 
602
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
603
end
604
605
local function CFrameFromTopBack(at, top, back)
606
local right = top:Cross(back)
607
return CFrame.new(at.x, at.y, at.z,
608
right.x, top.x, back.x,
609
right.y, top.y, back.y,
610
right.z, top.z, back.z)
611
end
612
613
function Triangle(a, b, c)
614
local edg1 = (c-a):Dot((b-a).unit)
615
local edg2 = (a-b):Dot((c-b).unit)
616
local edg3 = (b-c):Dot((a-c).unit)
617
if edg1 <= (b-a).magnitude and edg1 >= 0 then
618
a, b, c = a, b, c
619
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
620
a, b, c = b, c, a
621
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
622
a, b, c = c, a, b
623
else
624
assert(false, "unreachable")
625
end
626
 
627
local len1 = (c-a):Dot((b-a).unit)
628
local len2 = (b-a).magnitude - len1
629
local width = (a + (b-a).unit*len1 - c).magnitude
630
 
631
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
632
 
633
local list = {}
634
 
635
if len1 > 0.01 then
636
local w1 = Instance.new('WedgePart', m)
637
game:GetService("Debris"):AddItem(w1,5)
638
w1.Material = "SmoothPlastic"
639
w1.FormFactor = 'Custom'
640
w1.BrickColor = BrickColor.new("Really red")
641
w1.Transparency = 0
642
w1.Reflectance = 0
643
w1.Material = "SmoothPlastic"
644
w1.CanCollide = false
645
local l1 = Instance.new("PointLight",w1)
646
l1.Color = Color3.new(170,0,0)
647
NoOutline(w1)
648
local sz = Vector3.new(0.2, width, len1)
649
w1.Size = sz
650
local sp = Instance.new("SpecialMesh",w1)
651
sp.MeshType = "Wedge"
652
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
653
w1:BreakJoints()
654
w1.Anchored = true
655
w1.Parent = workspace
656
w1.Transparency = 0.7
657
table.insert(Effects,{w1,"Disappear",.01})
658
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
659
table.insert(list,w1)
660
end
661
 
662
if len2 > 0.01 then
663
local w2 = Instance.new('WedgePart', m)
664
game:GetService("Debris"):AddItem(w2,5)
665
w2.Material = "SmoothPlastic"
666
w2.FormFactor = 'Custom'
667
w2.BrickColor = BrickColor.new("Really red")
668
w2.Transparency = 0
669
w2.Reflectance = 0
670
w2.Material = "SmoothPlastic"
671
w2.CanCollide = false
672
local l2 = Instance.new("PointLight",w2)
673
l2.Color = Color3.new(170,0,0)
674
NoOutline(w2)
675
local sz = Vector3.new(0.2, width, len2)
676
w2.Size = sz
677
local sp = Instance.new("SpecialMesh",w2)
678
sp.MeshType = "Wedge"
679
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
680
w2:BreakJoints()
681
w2.Anchored = true
682
w2.Parent = workspace
683
w2.Transparency = 0.7
684
table.insert(Effects,{w2,"Disappear",.01})
685
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
686
table.insert(list,w2)
687
end
688
return unpack(list)
689
end
690
 
691
692
Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
693
        if hit.Parent==nil then
694
                return
695
        end
696
        h=hit.Parent:FindFirstChildOfClass("Humanoid")
697
        for _,v in pairs(hit.Parent:children()) do
698
        if v:IsA("Humanoid") then
699
        h=v
700
        end
701
        end
702
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
703
        h=hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
704
        end
705
        if hit.Parent.className=="Hat" then
706
        hit=hit.Parent.Parent:findFirstChild("Head")
707
        end
708
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
709
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
710
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
711
                        return
712
                end]]
713
--                        hs(hit,1.2) 
714
                        c=Instance.new("ObjectValue")
715
                        c.Name="creator"
716
                        c.Value=game:service("Players").LocalPlayer
717
                        c.Parent=h
718
                        game:GetService("Debris"):AddItem(c,.5)
719
                Damage=math.random(minim,maxim)
720
--                h:TakeDamage(Damage)
721
                blocked=false
722
                block=hit.Parent:findFirstChild("Block")
723
                if block~=nil then
724
                print(block.className)
725
                if block.className=="NumberValue" then
726
                if block.Value>0 then
727
                blocked=true
728
                if decreaseblock==nil then
729
                block.Value=block.Value-1
730
                end
731
                end
732
                end
733
                if block.className=="IntValue" then
734
                if block.Value>0 then
735
                blocked=true
736
                if decreaseblock~=nil then
737
                block.Value=block.Value-1
738
                end
739
                end
740
                end
741
                end
742
                if blocked==false then
743
--                h:TakeDamage(Damage)
744
                h.Health=h.Health-Damage
745-
                showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
745+
                showDamage(hit.Parent,Damage,.math.huge,BrickColor.new("Really red"))
746
                else
747-
                h.Health=h.Health-(Damage/2)
747+
                h.Health=h.Health-(Damage/math.huge)
748-
                showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
748+
                showDamage(hit.Parent,Damage/math.huge,.math.huge,BrickColor.new("Bright blue"))
749
                end
750
                if Type=="Knockdown" then
751
                hum=hit.Parent.Humanoid
752
hum.PlatformStand=true
753
coroutine.resume(coroutine.create(function(HHumanoid)
754
swait(1)
755
HHumanoid.PlatformStand=false
756
end),hum)
757
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
758
hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
759
local bodvol=Instance.new("BodyVelocity")
760
bodvol.velocity=angle*knockback
761
bodvol.P=5000
762-
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
762+
bodvol.maxForce=Vector3.new(math.huge, math.huge, math.huge)
763
bodvol.Parent=hit
764
rl=Instance.new("BodyAngularVelocity")
765
rl.P=3000
766
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
767
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
768
rl.Parent=hit
769
game:GetService("Debris"):AddItem(bodvol,.5)
770
game:GetService("Debris"):AddItem(rl,.5)
771
                elseif Type=="Normal" then
772
                bp=Instance.new("BodyVelocity")
773
                bp.P=100000
774
                bp.maxForce=Vector3.new(math.huge,0,math.huge)
775
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
776
                if KnockbackType==1 then
777
                bp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
778
                elseif KnockbackType==2 then
779
                bp.velocity=Property.CFrame.lookVector*knockback
780
                end
781
                if knockback>0 then
782
	                  bp.Parent=hit.Parent.Torso
783
784
                end
785
                game:GetService("Debris"):AddItem(bp,.5)
786
                elseif Type=="Up" then
787
                local bodyVelocity=Instance.new("BodyVelocity")
788
                bodyVelocity.velocity=vt(0,60,0)
789
                bodyVelocity.P=5000
790
                bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
791
                bodyVelocity.Parent=hit
792
                game:GetService("Debris"):AddItem(bodyVelocity,1)
793
                rl=Instance.new("BodyAngularVelocity")
794
                rl.P=3000
795
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
796
                rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
797
                rl.Parent=hit
798
                game:GetService("Debris"):AddItem(rl,.5)
799
                elseif Type=="Snare" then
800
                bp=Instance.new("BodyPosition")
801
                bp.P=2000
802
                bp.D=100
803
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
804
                bp.position=hit.Parent.Torso.Position
805
                bp.Parent=hit.Parent.Torso
806
                game:GetService("Debris"):AddItem(bp,1)
807
                elseif Type=="Target" then
808
                if Targetting==false then
809
                ZTarget=hit.Parent.Torso
810
                coroutine.resume(coroutine.create(function(Part) 
811
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
812
                swait(1)
813
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
814
                end),ZTarget)
815
                TargHum=ZTarget.Parent:findFirstChild("Humanoid")
816
                targetgui=Instance.new("BillboardGui")
817
                targetgui.Parent=ZTarget
818
                targetgui.Size=UDim2.new(10,100,10,100)
819
                targ=Instance.new("ImageLabel")
820
                targ.Parent=targetgui
821
                targ.BackgroundTransparency=1
822
                targ.Image="rbxassetid://4834067"
823
                targ.Size=UDim2.new(1,0,1,0)
824
                cam.CameraType="Scriptable"
825
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
826
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
827
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
828
                Targetting=true
829
                RocketTarget=ZTarget
830
                for i=1,Property do
831
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
832
                if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
833
                swait()
834
                end
835
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
836
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
837
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
838
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
839
                end
840
                Targetting=true
841
                RocketTarget=true
842
                targetgui.Parent=true
843
                cam.CameraType="Custom"
844
                end
845
                end
846
                        debounce=Instance.new("BoolValue")
847
                        debounce.Name="DebounceHit"
848
                        debounce.Parent=hit.Parent
849
                        debounce.Value=true
850
                        game:GetService("Debris"):AddItem(debounce,Delay)
851
                        c=Instance.new("ObjectValue")
852
                        c.Name="creator"
853
                        c.Value=Player
854
                        c.Parent=h
855
                        game:GetService("Debris"):AddItem(c,.5)
856
                CRIT=true
857
                hitDeb=true
858
                AttackPos=6
859
        end
860
end
861
 
862
showDamage=function(Char,Dealt,du,Color)
863
        m=Instance.new("Model")
864
        m.Name=tostring(Dealt)
865
        h=Instance.new("Humanoid")
866
        h.Health=0
867
        h.MaxHealth=0
868
        h.Parent=m
869
        c=Instance.new("Part")
870
        c.Transparency=0
871
        c.BrickColor=Color
872
c.Transparency = 1
873
        c.Name="Head"
874
        c.TopSurface=0
875
        c.BottomSurface=0
876
        c.formFactor="Plate"
877
        c.Size=Vector3.new(1,.4,1)
878
879
local txt = Instance.new("BillboardGui", c)
880
txt.Adornee = c
881
txt.Name = "_status"
882
txt.Size = UDim2.new(2, 0, 1.2, 0)
883
txt.StudsOffset = Vector3.new(-9, 8, 0)
884
local text = Instance.new("TextLabel", txt)
885
text.Size = UDim2.new(10, 0, 7, 0)
886
text.FontSize = "Size12"
887
text.TextScaled = true
888
text.TextTransparency = 0.5
889
text.BackgroundTransparency = 1 
890
text.TextTransparency = 0.5
891
text.TextStrokeTransparency = 0.5
892
text.Font = "SciFi"
893
text.TextStrokeColor3 = Color3.new(0,0,0)
894
v=Instance.new("Part")
895
v.Name = "ColorBrick"
896
v.Parent=c
897
v.FormFactor="Symmetric"
898
v.Anchored=true
899
v.CanCollide=false
900
v.BottomSurface="Smooth"
901
v.TopSurface="Smooth"
902
v.Size=Vector3.new(10,5,3)
903
v.Transparency=1
904
v.CFrame=c.CFrame
905
v.BrickColor=BrickColor.random()
906
v.Transparency=1
907
text.TextColor3 = t.BrickColor.Color
908
v.Shape="Block"
909
text.Text = tostring(Dealt)
910
        ms=Instance.new("CylinderMesh")
911
        ms.Scale=Vector3.new(.8,.8,.8)
912
--[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
913
  local rndm=math.random(1,#hitsounds)
914
  local r=rndm
915
CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]--
916
        if CRIT==true then
917
                ms.Scale=Vector3.new(1,1.25,1)
918
        end
919
        ms.Parent=c
920
        c.Reflectance=0
921
        Instance.new("BodyGyro").Parent=c
922
        c.Parent=m
923
        if Char:findFirstChild("Head")~=nil then
924
        c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
925
        elseif Char.Parent:findFirstChild("Head")~=nil then
926
        c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
927
        end
928
        f=Instance.new("BodyPosition")
929
        f.P=200000
930
        f.D=100
931
        f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
932
        f.position=c.Position+Vector3.new(0,3,0)
933
        f.Parent=c
934
        game:GetService("Debris"):AddItem(m,.5+du)
935
        c.CanCollide=false
936
        m.Parent=workspace
937
        c.CanCollide=false
938
end
939
940
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
941
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
942
end 
943
944
function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
945
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
946
prt.Anchored=true
947
prt.CFrame=cframe
948
local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
949
--http://www.roblox.com/asset/?id=4770560
950
game:GetService("Debris"):AddItem(prt,2)
951
CF=prt.CFrame
952
coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) 
953
for i=0,1,0.2 do
954
wait()
955
Part.CFrame=CF*cf(0,0,-0.4)
956
end
957
for i=0,1,delay do
958
wait()
959
--Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
960
Mesh.Scale=Mesh.Scale
961
end
962
for i=0,1,0.1 do
963
wait()
964
Part.Transparency=i
965
end
966
Part.Parent=nil
967
end),prt,msh,CF)
968
end
969
 
970
function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
971
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
972
prt.Anchored=true
973
prt.Material = "Plastic"
974
prt.CFrame=cframe
975
prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
976
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
977
game:GetService("Debris"):AddItem(prt,5)
978
coroutine.resume(coroutine.create(function(Part,Mesh) 
979
for i=0,1,delay do
980
swait()
981
Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
982
Part.Transparency=i
983
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
984
end
985
Part.Parent=nil
986
end),prt,msh)
987
end
988
989
990
991
992
function MagicBlockDash(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
993
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.3,0.3,0.3))
994
prt.Anchored=true
995
prt.Material = "Neon"
996
prt.CFrame=cframe
997
prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
998
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
999
game:GetService("Debris"):AddItem(prt,1)
1000
coroutine.resume(coroutine.create(function(Part,Mesh) 
1001
for i=0,1,delay do
1002
swait()
1003
Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1004
Part.Transparency=i
1005
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1006
end
1007
Part.Parent=nil
1008
end),prt,msh)
1009
end
1010
1011
1012
function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
1013
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1014
prt.Anchored=true
1015
prt.Material = "Neon"
1016
prt.CFrame=cframe
1017
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
1018
game:GetService("Debris"):AddItem(prt,5)
1019
coroutine.resume(coroutine.create(function(Part,Mesh) 
1020
	local rtype = rottype
1021
for i=0,1,delay do
1022
swait()
1023
if rtype == 1 then
1024
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
1025
elseif rtype == 2 then
1026
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
1027
end
1028
Part.Transparency=i
1029
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1030
end
1031
Part.Parent=nil
1032
end),prt,msh)
1033
end
1034
1035
function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
1036
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1037
prt.Anchored=true
1038
prt.CFrame=cframe
1039
prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1040
msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
1041
game:GetService("Debris"):AddItem(prt,5)
1042
coroutine.resume(coroutine.create(function(Part,Mesh) 
1043
for i=0,1,delay do
1044
wait()
1045
Part.Transparency=i
1046
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1047
end
1048
Part.Parent=nil
1049
end),prt,msh)
1050
end
1051
1052
function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
1053
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1054
prt.Anchored=true
1055
prt.Material = "Neon"
1056
prt.CFrame=cframe
1057
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
1058
game:GetService("Debris"):AddItem(prt,5)
1059
coroutine.resume(coroutine.create(function(Part,Mesh) 
1060
	local rtype = rottype
1061
for i=0,1,delay do
1062
swait()
1063
if rtype == 1 then
1064
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
1065
elseif rtype == 2 then
1066
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
1067
end
1068
Part.Transparency=i
1069
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1070
end
1071
Part.Parent=nil
1072
end),prt,msh)
1073
end
1074
1075
function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
1076
local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
1077
prt.Anchored=true
1078
prt.Material = "Neon"
1079
prt.CFrame=cframe
1080
local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
1081
local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
1082
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
1083
game:GetService("Debris"):AddItem(prt,5)
1084
coroutine.resume(coroutine.create(function(Part,Mesh) 
1085
	local rtype = rottype
1086
for i=0,1,delay do
1087
swait()
1088
if rtype == 1 then
1089
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
1090
elseif rtype == 2 then
1091
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
1092
end
1093
dec.Transparency=i
1094
dec2.Transparency=i
1095
Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
1096
end
1097
Part.Parent=nil
1098
end),prt,msh)
1099
end
1100
1101
function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
1102
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1103
prt.Anchored=true
1104
prt.Material = "Neon"
1105
prt.CFrame=cframe
1106
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
1107
game:GetService("Debris"):AddItem(prt,5)
1108
coroutine.resume(coroutine.create(function(Part,Mesh) 
1109
	local rtype = rottype
1110
for i=0,1,delay do
1111
swait()
1112
if rtype == 1 then
1113
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
1114
elseif rtype == 2 then
1115
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
1116
end
1117
prt.Transparency=i
1118
Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
1119
end
1120
Part.Parent=nil
1121
end),prt,msh)
1122
end
1123
1124
function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
1125
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1126
prt.Anchored=true
1127
prt.Material = "Neon"
1128
prt.CFrame=cframe
1129
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
1130
game:GetService("Debris"):AddItem(prt,5)
1131
coroutine.resume(coroutine.create(function(Part,Mesh) 
1132
	local rtype = rottype
1133
for i=0,1,delay do
1134
swait()
1135
if rtype == 1 then
1136
prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
1137
elseif rtype == 2 then
1138
prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
1139
end
1140
prt.Transparency=i
1141
Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
1142
end
1143
Part.Parent=nil
1144
end),prt,msh)
1145
end
1146
1147
function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
1148
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1149
prt.Anchored=true
1150
prt.Material = "Neon"
1151
prt.CFrame=cframe
1152
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
1153
game:GetService("Debris"):AddItem(prt,5)
1154
coroutine.resume(coroutine.create(function(Part,Mesh) 
1155
	local rtype = rottype
1156
for i=0,1,delay do
1157
swait()
1158
if rtype == 1 then
1159
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
1160
elseif rtype == 2 then
1161
prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
1162
end
1163
prt.Transparency=i
1164
Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
1165
end
1166
Part.Parent=nil
1167
end),prt,msh)
1168
end
1169
 
1170
function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
1171
local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1172
prt.Material = "Neon"
1173
prt.Anchored=true
1174
prt.CFrame=cframe
1175
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
1176
local wld=weld(prt,prt,Parent,cframe)
1177
game:GetService("Debris"):AddItem(prt,5)
1178
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) 
1179
for i=0,1,delay do
1180
wait()
1181
Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
1182
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1183
Part.Transparency=i
1184
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1185
end
1186
Part.Parent=nil
1187
end),prt,msh,wld)
1188
end
1189
 
1190
function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
1191
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1192
prt.Anchored=false
1193
prt.CFrame=cframe
1194
msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
1195
local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
1196
game:GetService("Debris"):AddItem(prt,5)
1197
coroutine.resume(coroutine.create(function(Part,Mesh,Weld) 
1198
for i=0,1,delay do
1199
wait()
1200
Weld.C0=euler(i*20,0,0)
1201
--Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1202
Part.Transparency=i
1203
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1204
end
1205
Part.Parent=nil
1206
end),prt,msh,wld)
1207
end
1208
 
1209
function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
1210
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1211
prt.Anchored=true
1212
prt.CFrame=cframe
1213
local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
1214
game:GetService("Debris"):AddItem(prt,2)
1215
coroutine.resume(coroutine.create(function(Part,Mesh) 
1216
for i=0,1,delay do
1217
wait()
1218
Part.CFrame=Part.CFrame
1219
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1220
local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1221
prt2.Anchored=true
1222
prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1223
local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
1224
game:GetService("Debris"):AddItem(prt2,2)
1225
coroutine.resume(coroutine.create(function(Part,Mesh) 
1226
for i=0,1,0.1 do
1227
wait()
1228
Part.CFrame=Part.CFrame*cf(0,0.5,0)
1229
end
1230
Part.Parent=nil
1231
end),prt2,msh2)
1232
end
1233
for i=0,1,delay*2 do
1234
wait()
1235
Part.CFrame=Part.CFrame
1236
Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
1237
end
1238
Part.Parent=nil
1239
end),prt,msh)
1240
end
1241
 
1242
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
1243
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1244
prt.Anchored=true
1245
prt.CFrame=cframe
1246
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
1247
game:GetService("Debris"):AddItem(prt,2)
1248
coroutine.resume(coroutine.create(function(Part,Mesh) 
1249
for i=0,1,delay do
1250
wait()
1251
Part.CFrame=Part.CFrame
1252
Part.Transparency=i
1253
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1254
end
1255
Part.Parent=nil
1256
end),prt,msh)
1257
end
1258
 
1259
function BreakEffect(brickcolor,cframe,x1,y1,z1)
1260
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1261
prt.Anchored=true
1262
prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1263
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
1264
game:GetService("Debris"):AddItem(prt,2)
1265
coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) 
1266
CF=Part.CFrame
1267
Numbb=0
1268
randnumb=math.random()/10
1269
rand1=math.random()/10
1270
for i=0,1,rand1 do
1271
wait()
1272
CF=CF*cf(0,math.random()/2,0)
1273
--Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
1274
Part.CFrame=CF*euler(Numbb,0,0)
1275
Part.Transparency=i
1276
Numbb=Numbb+randnumb
1277
end
1278
Part.Parent=nil
1279
end),prt,CF,Numbb,randnumb)
1280
end
1281
 
1282
function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
1283
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1284
prt.Anchored=true
1285
prt.CFrame=cframe
1286
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
1287
game:GetService("Debris"):AddItem(prt,5)
1288
coroutine.resume(coroutine.create(function(Part,Mesh) 
1289
for i=0,1,delay do
1290
wait()
1291
Part.CFrame=Part.CFrame*euler(0,0.7,0)
1292
Part.Transparency=i
1293
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1294
end
1295
Part.Parent=nil
1296
end),prt,msh)
1297
end
1298
 
1299
function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
1300
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1301
prt.Anchored=true
1302
prt.CFrame=cframe
1303
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
1304
game:GetService("Debris"):AddItem(prt,2)
1305
coroutine.resume(coroutine.create(function(Part,Mesh) 
1306
for i=0,1,delay do
1307
wait()
1308
Part.CFrame=Part.CFrame*cf(0,y3/2,0)
1309
Part.Transparency=i
1310
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
1311
end
1312
Part.Parent=nil
1313
end),prt,msh)
1314
end
1315
 
1316
function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
1317
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
1318
prt.Anchored=true
1319
prt.CFrame=cframe*cf(x,y,z)
1320
msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
1321
game:GetService("Debris"):AddItem(prt,5)
1322
coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) 
1323
local num=math.random()
1324
local num2=math.random(-3,2)+math.random()
1325
local numm=0
1326
for i=0,1,delay*2 do
1327
swait()
1328
Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
1329
Part.Transparency=i
1330
numm=numm+0.01
1331
end
1332
Part.Parent=nil
1333
Mesh.Parent=nil
1334
end),prt,msh,x,y,z)
1335
end
1336
1337
function dmgstart(dmg,what)
1338
	hitcon = what.Touched:connect(function(hit)
1339
		local hum = hit.Parent:FindFirstChild("Humanoid")
1340
		if hum and not hum:IsDescendantOf(Character) then
1341
			hum:TakeDamage(dmg)
1342
		end
1343
	end)
1344
end
1345
1346
function dmgstop()
1347
	hitcon:disconnect()
1348
end
1349
1350
function Cloak()
1351
Face.Parent=nil
1352
cloaked=true
1353
        for _,v in pairs(Torso.Parent:children()) do
1354
                if v.className=="Part" and v.Name~="HumanoidRootPart" then
1355
                coroutine.resume(coroutine.create(function() 
1356
                for i=0,1,0.2 do
1357
                wait()
1358
                v.Transparency=i
1359
                end
1360
                v.Transparency=1
1361
                end))
1362
                end
1363
                if v.className=="Hat" then
1364
                hatp=v.Handle
1365
                coroutine.resume(coroutine.create(function(derp) 
1366
                for i=0,1,0.2 do
1367
                wait()
1368
                derp.Transparency=i
1369
                end
1370
                derp.Transparency=1
1371
                end),hatp)
1372
                end
1373
        end
1374
        for _,v in pairs(m:children()) do
1375
                if v.className=="Part" then
1376
                coroutine.resume(coroutine.create(function() 
1377
                for i=0,1,0.2 do
1378
                wait()
1379
                v.Transparency=i
1380
                end
1381
                v.Transparency=1
1382
                end))
1383
                end
1384
        end
1385
end
1386
 
1387
function UnCloak()
1388
so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) 
1389
Face.Parent=Head 
1390
cloaked=false
1391
        for _,v in pairs(Torso.Parent:children()) do
1392
                if v.className=="Part" and v.Name~="HumanoidRootPart" then
1393
                coroutine.resume(coroutine.create(function() 
1394
                for i=0,1,0.1 do
1395
                wait()
1396
                v.Transparency=v.Transparency-0.1
1397
                end
1398
                v.Transparency=0
1399
                end))
1400
                end
1401
                if v.className=="Hat" then
1402
                hatp=v.Handle
1403
                coroutine.resume(coroutine.create(function(derp) 
1404
                for i=0,1,0.1 do
1405
                wait()
1406
                derp.Transparency=derp.Transparency-0.1
1407
                end
1408
                derp.Transparency=0
1409
                end),hatp)
1410
                end
1411
        end
1412
        for _,v in pairs(m:children()) do
1413
                if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
1414
                coroutine.resume(coroutine.create(function() 
1415
                for i=0,1,0.1 do
1416
                wait()
1417
                v.Transparency=v.Transparency-0.1
1418
                end
1419
                v.Transparency=0
1420
                end))
1421
                v.Transparency=0
1422
                end
1423
        end
1424
end
1425
1426
local jumped = false
1427
function jump()
1428
	attack = true
1429
	jumped = true
1430
	hum.WalkSpeed = 0
1431
	MagicBlock(bc("White"),root.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015)
1432
	CFuncs["Sound"].Create("rbxassetid://169445572", root, 0.7, 0.7)
1433
	CFuncs["Sound"].Create("rbxassetid://169380495", root, 1, 0.7)
1434
	for i = 0,15,0.1 do
1435
		swait()
1436
		MagicBlock(bc("Neon orange"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
1437
		MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
1438
		RH.C0=clerp(RH.C0,cf(1,0.45,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(50)),.05)
1439
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(15)),.05)
1440
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1.5)* angles(math.rad(50),math.rad(0),math.rad(0)),0.05)
1441
            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.05)
1442
             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05)
1443
             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.05)
1444
lig = Instance.new("PointLight",player.Character.Torso)
1445
lig.Color=Color3.new(255,0,0)
1446
lig.Range = 10
1447
	end
1448
	local bv = Instance.new("BodyVelocity")
1449
  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
1450
  bv.velocity = Vector3.new(0,500,0)
1451
  bv.Parent = root
1452
game:GetService("Debris"):AddItem(bv, 0.5)
1453
local rng = Instance.new("Part", char)
1454
        rng.Anchored = true
1455
        rng.BrickColor = BrickColor.new("Neon orange")
1456
        rng.CanCollide = false
1457
        rng.FormFactor = 3
1458
        rng.Name = "Ring"
1459
        rng.Size = Vector3.new(1, 1, 1)
1460
        rng.Transparency = 0
1461
        rng.TopSurface = 0
1462
        rng.BottomSurface = 0
1463
        rng.Position = root.Position
1464
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1465
        local rngm = Instance.new("SpecialMesh", rng)
1466
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1467
local rng2 = rng:Clone()
1468
rng2.Parent = char
1469
local rng2m = rng2.Mesh
1470
local rng3 = rng:Clone()
1471
rng3.Parent = char
1472
rng3.BrickColor = BrickColor.new("Dark stone grey")
1473
local rng3m = rng3.Mesh
1474
local rng4 = rng:Clone()
1475
rng4.Parent = char
1476
local rng4m = rng4.Mesh
1477
local rng5 = rng:Clone()
1478
rng5.Parent = char
1479
rng5.BrickColor = BrickColor.new("Dark stone grey")
1480
local rng5m = rng5.Mesh
1481
	CFuncs["Sound"].Create("rbxassetid://324867021", rng, 10, 1)
1482
	wait()
1483
	local scaler = 10
1484
	local scaler2 = 10
1485
	game:GetService("Debris"):AddItem(bv, 2.4)
1486
	hum.WalkSpeed = 50
1487
	MagicBlock(bc("White"),root.CFrame,15,15,15,10,10,10,0.015)
1488
	for i = 0,10,0.1 do
1489
		swait()
1490
		rng.Transparency = rng.Transparency + 0.01
1491
		rng2.Transparency = rng2.Transparency + 0.01
1492
		rng3.Transparency = rng3.Transparency + 0.01
1493
		rng4.Transparency = rng4.Transparency + 0.01
1494
		rng5.Transparency = rng5.Transparency + 0.01
1495
		scaler = scaler - 0.125
1496
		scaler2 = scaler2 - 0.1
1497
		rng2m.Scale = rng2m.Scale + Vector3.new(scaler/1.25, scaler/1.25, 20)
1498
		rng3m.Scale = rng3m.Scale + Vector3.new(scaler/1.5, scaler/1.5, 30)
1499
		rng4m.Scale = rng4m.Scale + Vector3.new(scaler/1.75, scaler/1.75, 40)
1500
		rng5m.Scale = rng5m.Scale + Vector3.new(scaler/2, scaler/2, 50)
1501
		 rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
1502
		RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.5)
1503
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.5)
1504
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),0.5)
1505
            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.5)
1506
             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), 0.5)
1507
             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.5)
1508
	end
1509
	game:GetService("Debris"):AddItem(rng, 0.1)
1510
	game:GetService("Debris"):AddItem(rng2, 0.1)
1511
	game:GetService("Debris"):AddItem(rng3, 0.1)
1512
	game:GetService("Debris"):AddItem(rng4, 0.1)
1513
	game:GetService("Debris"):AddItem(rng5, 0.1)
1514
	hum.WalkSpeed = 16
1515
	attack = false
1516
	jumped = false
1517
end
1518
1519
function dash()
1520
	attack = true
1521
	jumped = true
1522
	hum.WalkSpeed = 16
1523
	killbrick = Instance.new("Part",char)
1524
killbrick.Size = Vector3.new(1,1,1)
1525
killbrick.Transparency = 1
1526
killbrick:BreakJoints()
1527
killbrick.CanCollide = false
1528
local wel = Instance.new("Weld",killbrick)
1529
wel.Part0 = killbrick
1530
wel.Part1 = char["Left Arm"]
1531
wel.C0 = CFrame.new(0,1,0)
1532
	local bv = Instance.new("BodyVelocity")
1533
  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
1534
  bv.velocity = root.CFrame.lookVector*150
1535
  bv.Parent = root
1536
char.Head.face.Texture = "rbxassetid://339564938"
1537
game:GetService("Debris"):AddItem(bv, 1)
1538
local rng = Instance.new("Part", char)
1539
        rng.Anchored = true
1540
        rng.BrickColor = BrickColor.new("Neon orange")
1541
        rng.CanCollide = false
1542
        rng.FormFactor = 3
1543
        rng.Name = "Ring"
1544
        rng.Size = Vector3.new(1, 1, 1)
1545
        rng.Transparency = 0
1546
        rng.TopSurface = 0
1547
        rng.BottomSurface = 0
1548
        rng.CFrame = root.CFrame
1549
        local rngm = Instance.new("SpecialMesh", rng)
1550
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1551
local rng2 = rng:Clone()
1552
rng2.BrickColor = BrickColor.new("Dark stone grey")
1553
rng2.Parent = char
1554
rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
1555
local rng2m = rng2.Mesh
1556
local rng3 = rng:Clone()
1557
rng3.Parent = char
1558
rng3.BrickColor = BrickColor.new("Dark stone grey")
1559
rng3.CFrame = root.CFrame + root.CFrame.lookVector*20
1560
local rng3m = rng3.Mesh
1561
local rng4 = rng:Clone()
1562
rng4.Parent = char
1563
rng4.CFrame = root.CFrame + root.CFrame.lookVector*30
1564
local rng4m = rng4.Mesh
1565
local rng5 = rng:Clone()
1566
rng5.Parent = char
1567
rng5.CFrame = root.CFrame + root.CFrame.lookVector*40
1568
local rng5m = rng5.Mesh
1569
local rng6 = rng:Clone()
1570
rng6.Material = "Neon"
1571
rng6.CanCollide = false
1572
rng6.BrickColor = BrickColor.new("Neon orange")
1573
rng6.Parent = LeftLeg
1574
local rng6m = rng6.Mesh
1575
rng6m.Scale = vt(1,1,1)
1576
rng6m.MeshType = "Sphere"
1577
local rng7 = rng:Clone()
1578
rng7.Material = "Plastic"
1579
rng7.CanCollide = false
1580
rng7.BrickColor = BrickColor.new("Bright red")
1581
rng7.Parent = LeftLeg
1582
local rng7m = rng7.Mesh
1583
rng7m.Scale = vt(1,1,1)
1584
rng7m.MeshType = "Sphere"
1585
	CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
1586
	CFuncs["Sound"].Create("rbxassetid://539294959", root, 1, 1)
1587
	wait()
1588
	local scaler = 10/5
1589
	local scaler2 = 10/5
1590
	local hit = rng6.Touched:connect(function(hit) 
1591-
	Damagefunc(hit,25,35,math.random(20,30),"Normal",root,.2,1)
1591+
	Damagefunc(hit,math.huge,math.huge,math.random(math.huge,math.huge),"Normal",root,.2,1)
1592
end)
1593
	for i = 0,10,0.1 do
1594
		swait()
1595
		rng.Transparency = rng.Transparency + 0.01
1596
		rng2.Transparency = rng2.Transparency + 0.01
1597
		rng3.Transparency = rng3.Transparency + 0.01
1598
		rng4.Transparency = rng4.Transparency + 0.01
1599
		rng5.Transparency = rng5.Transparency + 0.01
1600
		rng6.Transparency = rng5.Transparency + 0.001
1601
		rng7.Transparency = rng5.Transparency + 0.001
1602
		scaler = scaler - 0.125/5
1603
		scaler2 = scaler2 - 0.1/5
1604
		rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
1605
		rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
1606
		rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
1607
		rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
1608
		rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
1609
		rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
1610
		 rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
1611
		RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
1612
            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
1613
             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
1614
             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
1615
rng6.CFrame = rng3.CFrame
1616
rng7.CFrame = rng3.CFrame  
1617
	end
1618
	game:GetService("Debris"):AddItem(rng, 0.1)
1619
	game:GetService("Debris"):AddItem(rng2, 0.1)
1620
	game:GetService("Debris"):AddItem(rng3, 0.1)
1621
	game:GetService("Debris"):AddItem(rng4, 0.1)
1622
	game:GetService("Debris"):AddItem(rng5, 0.1)
1623
	hum.WalkSpeed = 50
1624
	hit:disconnect()
1625
	attack = false
1626
	killbrick:Destroy()
1627
	char.Head.face.Texture = "rbxassetid://332768867"
1628
	jumped = false
1629
end
1630
1631
1632
1633
function daash()
1634
	attack = false
1635
	jumped = false
1636
	hum.WalkSpeed = 50
1637
	local bv = Instance.new("BodyVelocity")
1638
  bv.maxForce = Vector3.new(6000,6000,6000)
1639
  bv.velocity = root.CFrame.lookVector*150
1640
  bv.Parent = root
1641
char.Head.face.Texture = "rbxassetid://339564938"
1642
game:GetService("Debris"):AddItem(bv, 1)
1643
local rng = Instance.new("Part", char)
1644
        rng.Anchored = true
1645
        rng.BrickColor = BrickColor.new("White")
1646
        rng.CanCollide = false
1647
        rng.FormFactor = 3
1648
        rng.Name = "Ring"
1649
        rng.Size = Vector3.new(1, 1, 1)
1650
        rng.Transparency = 0
1651
        rng.TopSurface = 0
1652
        rng.BottomSurface = 0
1653
        rng.CFrame = root.CFrame
1654
        local rngm = Instance.new("SpecialMesh", rng)
1655
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1656
local rng2 = rng:Clone()
1657
rng2.BrickColor = BrickColor.new("White")
1658
rng2.Parent = char
1659
rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
1660
local rng2m = rng2.Mesh
1661
1662
local rng5m = rng.Mesh
1663
	CFuncs["Sound"].Create("rbxassetid://262562442", root, 1, 1)
1664
	wait()
1665
	local scaler = 10/5
1666
	local scaler2 = 10/5
1667
	local hit = rng.Touched:connect(function(hit) 
1668-
	Damagefunc(hit,25,35,math.random(20,30),"Normal",root,.2,1)
1668+
	Damagefunc(hit,math.huge,math.huge,math.random(math.huge,math.huge),"Normal",root,.2,1)
1669
end)
1670
	for i = 0,10,0.1 do
1671
		swait()
1672
        MagicBlockDash(bc("Neon orange"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
1673
		MagicBlockDash(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
1674
		rng.Transparency = rng.Transparency + 0.01
1675
		rng2.Transparency = rng2.Transparency + 0.01
1676
		
1677
	
1678
		scaler = scaler - 0.125/5
1679
		scaler2 = scaler2 - 0.125/5
1680
		rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1, scaler2/1, 0)
1681
		
1682
	
1683
		 rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
1684
		
1685
	end
1686
	game:GetService("Debris"):AddItem(rng, 0.1)
1687
	game:GetService("Debris"):AddItem(rng2, 0.1)
1688
	hum.WalkSpeed = 50
1689
	hit:disconnect()
1690
	attack = false
1691
	char.Head.face.Texture = "rbxassetid://332768867"
1692
	jumped = false
1693
end
1694
1695
1696
1697
function dashh()
1698
	attack = true
1699
	jumped = true
1700
	hum.WalkSpeed = 50
1701
	local BV = Instance.new("BodyVelocity")
1702
  BV = Instance.new("BodyVelocity", tors)
1703
        BV.maxForce = Vector3.new(0,10000,0)
1704
        BV.P = 1000
1705
        BV.velocity = Vector3.new(0,800,0)
1706
char.Head.face.Texture = "rbxassetid://339564938"
1707
game:GetService("Debris"):AddItem(BV, 1)
1708
local rng = Instance.new("Part", char)
1709
        rng.Anchored = true
1710
        rng.BrickColor = BrickColor.new("Neon orange")
1711
        rng.CanCollide = false
1712
        rng.FormFactor = 3
1713
        rng.Name = "Ring"
1714
        rng.Size = Vector3.new(1, 1, 1)
1715
        rng.Transparency = 0
1716
        rng.TopSurface = 0
1717
        rng.BottomSurface = 0
1718
        rng.CFrame = root.CFrame
1719
        local rngm = Instance.new("SpecialMesh", rng)
1720
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1721
local rng2 = rng:Clone()
1722
rng2.BrickColor = BrickColor.new("Dark stone grey")
1723
rng2.Parent = char
1724
rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
1725
local rng2m = rng2.Mesh
1726
local rng3 = rng:Clone()
1727
rng3.Parent = char
1728
rng3.BrickColor = BrickColor.new("Dark stone grey")
1729
rng3.CFrame = root.CFrame + root.CFrame.lookVector*20
1730
local rng3m = rng3.Mesh
1731
local rng4 = rng:Clone()
1732
rng4.Parent = char
1733
rng4.CFrame = root.CFrame + root.CFrame.lookVector*30
1734
local rng4m = rng4.Mesh
1735
local rng5 = rng:Clone()
1736
rng5.Parent = char
1737
rng5.CFrame = root.CFrame + root.CFrame.lookVector*40
1738
local rng5m = rng5.Mesh
1739
local rng6 = rng:Clone()
1740
rng6.Material = "Neon"
1741
rng6.CanCollide = false
1742
rng6.BrickColor = BrickColor.new("Neon orange")
1743
rng6.Parent = LeftLeg
1744
local rng6m = rng6.Mesh
1745
rng6m.Scale = vt(1,1,1)
1746
rng6m.MeshType = "Sphere"
1747
local rng7 = rng:Clone()
1748
rng7.Material = "Plastic"
1749
rng7.CanCollide = false
1750
rng7.BrickColor = BrickColor.new("Bright red")
1751
rng7.Parent = LeftLeg
1752
local rng7m = rng7.Mesh
1753
rng7m.Scale = vt(1,1,1)
1754
rng7m.MeshType = "Sphere"
1755
	CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
1756
	CFuncs["Sound"].Create("rbxassetid://539294959", root, 1, 1)
1757
	wait()
1758
	local scaler = 10/5
1759
	local scaler2 = 10/5
1760
	local hit = rng6.Touched:connect(function(hit) 
1761-
	Damagefunc(hit,25,35,math.random(20,30),"Normal",root,.2,1)
1761+
	Damagefunc(hit,math.huge,math.huge,math.random(math.huge,math.huge),"Normal",root,.2,1)
1762
end)
1763
	for i = 0,10,0.1 do
1764
		swait()
1765
		MagicBlock(bc("Neon orange"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
1766
		MagicBlock(bc("Dark stone grey"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
1767
		rng.Transparency = rng.Transparency + 0.01
1768
		rng2.Transparency = rng2.Transparency + 0.01
1769
		rng3.Transparency = rng3.Transparency + 0.01
1770
		rng4.Transparency = rng4.Transparency + 0.01
1771
		rng5.Transparency = rng5.Transparency + 0.01
1772
		rng6.Transparency = rng5.Transparency + 0.001
1773
		rng7.Transparency = rng5.Transparency + 0.001
1774
		scaler = scaler - 0.125/5
1775
		scaler2 = scaler2 - 0.1/5
1776
		rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
1777
		rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
1778
		rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
1779
		rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
1780
		rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
1781
		rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
1782
		 rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
1783
		RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
1784
            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
1785
             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
1786
             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
1787
rng6.CFrame = rng3.CFrame
1788
rng7.CFrame = rng3.CFrame  
1789
	end
1790
	game:GetService("Debris"):AddItem(rng, 0.1)
1791
	game:GetService("Debris"):AddItem(rng2, 0.1)
1792
	game:GetService("Debris"):AddItem(rng3, 0.1)
1793
	game:GetService("Debris"):AddItem(rng4, 0.1)
1794
	game:GetService("Debris"):AddItem(rng5, 0.1)
1795
	hum.WalkSpeed = 50
1796
	hit:disconnect()
1797
	attack = false
1798
	char.Head.face.Texture = "rbxassetid://332768867"
1799
	jumped = false
1800
end
1801
1802
1803
function dashs()
1804
	attack = true
1805
	jumped = true
1806
	hum.WalkSpeed = 50
1807
	local bv = Instance.new("BodyVelocity")
1808
  bv.maxForce = Vector3.new(0, 0, 0)
1809
  bv.velocity = root.CFrame.lookVector*150
1810
  bv.Parent = root
1811
char.Head.face.Texture = "rbxassetid://339564938"
1812
game:GetService("Debris"):AddItem(bv, 1)
1813
local rng = Instance.new("Part", char)
1814
        rng.Anchored = true
1815
        rng.BrickColor = BrickColor.new("Neon orange")
1816
        rng.CanCollide = false
1817
        rng.FormFactor = 3
1818
        rng.Name = "Ring"
1819
        rng.Size = Vector3.new(1, 1, 1)
1820
        rng.Transparency = 0
1821
        rng.TopSurface = 0
1822
        rng.BottomSurface = 0
1823
        rng.CFrame = root.CFrame
1824
        local rngm = Instance.new("SpecialMesh", rng)
1825
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1826
local rng2 = rng:Clone()
1827
rng2.BrickColor = BrickColor.new("Dark stone grey")
1828
rng2.Parent = char
1829
rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
1830
local rng2m = rng2.Mesh
1831
local rng3 = rng:Clone()
1832
rng3.Parent = char
1833
rng3.BrickColor = BrickColor.new("Dark stone grey")
1834
rng3.CFrame = root.CFrame + root.CFrame.lookVector*20
1835
local rng3m = rng3.Mesh
1836
local rng4 = rng:Clone()
1837
rng4.Parent = char
1838
rng4.CFrame = root.CFrame + root.CFrame.lookVector*30
1839
local rng4m = rng4.Mesh
1840
local rng5 = rng:Clone()
1841
rng5.Parent = char
1842
rng5.CFrame = root.CFrame + root.CFrame.lookVector*40
1843
local rng5m = rng5.Mesh
1844
local rng6 = rng:Clone()
1845
rng6.Material = "Neon"
1846
rng6.CanCollide = false
1847
rng6.BrickColor = BrickColor.new("Neon orange")
1848
rng6.Parent = LeftLeg
1849
local rng6m = rng6.Mesh
1850
rng6m.Scale = vt(1,1,1)
1851
rng6m.MeshType = "Sphere"
1852
local rng7 = rng:Clone()
1853
rng7.Material = "Plastic"
1854
rng7.CanCollide = false
1855
rng7.BrickColor = BrickColor.new("Bright red")
1856
rng7.Parent = LeftLeg
1857
local rng7m = rng7.Mesh
1858
rng7m.Scale = vt(1,1,1)
1859
rng7m.MeshType = "Sphere"
1860
	CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
1861
	CFuncs["Sound"].Create("rbxassetid://539294959", root, 1, 1)
1862
	wait()
1863
	local scaler = 10/5
1864
	local scaler2 = 10/5
1865
	local hit = rng6.Touched:connect(function(hit) 
1866-
	Damagefunc(hit,45,55,math.random(40,50),"Normal",root,.2,1)
1866+
	Damagefunc(hit,math.huge,math.huge,math.random(math.huge,math.huge),"Normal",root,.2,1)
1867
end)
1868
	for i = 0,10,0.1 do
1869
		swait()
1870
		rng.Transparency = rng.Transparency + 0.01
1871
		rng2.Transparency = rng2.Transparency + 0.01
1872
		rng3.Transparency = rng3.Transparency + 0.01
1873
		rng4.Transparency = rng4.Transparency + 0.01
1874
		rng5.Transparency = rng5.Transparency + 0.01
1875
		rng6.Transparency = rng5.Transparency + 0.001
1876
		rng7.Transparency = rng5.Transparency + 0.001
1877
		scaler = scaler - 0.125/5
1878
		scaler2 = scaler2 - 0.1/5
1879
		rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
1880
		rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
1881
		rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
1882
		rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
1883
		rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/0.5)
1884
		rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/0.3)
1885
		 rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
1886
			RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
1887
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
1888
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
1889
            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
1890
             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.05)
1891
             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
1892
rng6.CFrame = rng3.CFrame
1893
rng7.CFrame = rng3.CFrame  
1894
	end
1895
	game:GetService("Debris"):AddItem(rng, 0.1)
1896
	game:GetService("Debris"):AddItem(rng2, 0.1)
1897
	game:GetService("Debris"):AddItem(rng3, 0.1)
1898
	game:GetService("Debris"):AddItem(rng4, 0.1)
1899
	game:GetService("Debris"):AddItem(rng5, 0.1)
1900
	hum.WalkSpeed = 16
1901
	hit:disconnect()
1902
	attack = false
1903
	char.Head.face.Texture = "rbxassetid://332768867"
1904
	jumped = false
1905
end
1906
1907
1908
1909
1910
1911
function punch()
1912
	attack = true
1913
	jumped = true
1914
	hum.WalkSpeed = 50
1915
	killbrick = Instance.new("Part",rarm)
1916
    killbrick.Size = Vector3.new(0.1,0.1,0.1)
1917
    killbrick.Transparency = 1
1918
killbrick:BreakJoints()
1919
killbrick.CanCollide = false
1920
killbrick.Anchored = true
1921
killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
1922
lig = Instance.new("PointLight",player.Character.Torso)
1923
lig.Color=Color3.new(255,0,0)
1924
lig.Range = 20
1925
	local bv = Instance.new("BodyVelocity")
1926
  bv.maxForce = Vector3.new(1,1,1)
1927
  bv.velocity = root.CFrame.lookVector*150
1928
  bv.Parent = root
1929
char.Head.face.Texture = "rbxassetid://126198982"
1930
game:GetService("Debris"):AddItem(bv, 1)
1931
local rng = Instance.new("Part", char)
1932
        rng.Anchored = true
1933
        rng.BrickColor = BrickColor.new("Neon orange")
1934
        rng.CanCollide = false
1935
        rng.FormFactor = 3
1936
        rng.Name = "Ring"
1937
        rng.Size = Vector3.new(1, 1, 1)
1938
        rng.Transparency = 0
1939
        rng.TopSurface = 0
1940
        rng.BottomSurface = 0
1941
        rng.CFrame = root.CFrame
1942
        local rngm = Instance.new("SpecialMesh", rng)
1943
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1944
local rng2 = rng:Clone()
1945
rng2.BrickColor = BrickColor.new("Dark stone grey")
1946
rng2.Parent = char
1947
rng2.CFrame = rng.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
1948
local rng2m = rng2.Mesh
1949
local rng3 = rng:Clone()
1950
rng3.Parent = char
1951
rng3.BrickColor = BrickColor.new("Dark stone grey")
1952
rng3.CFrame = rng.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
1953
local rng3m = Instance.new("SpecialMesh", rng3)
1954
rng3m.MeshId = "http://www.roblox.com/asset/?id=665769722"
1955
local rng4 = rng:Clone()
1956
rng4.Parent = char
1957
rng4.BrickColor = BrickColor.new("Dark stone grey")
1958
rng4.CFrame = root.CFrame + root.CFrame.lookVector*12
1959
local rng4m = rng4.Mesh
1960
local rng5 = rng:Clone()
1961
rng5.Parent = char
1962
rng5.BrickColor = BrickColor.new("Dark stone grey")
1963
rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
1964
local rng5m = rng5.Mesh
1965
local rng6 = rng:Clone()
1966
rng6.Material = "Neon"
1967
rng6.CanCollide = false
1968
rng6.BrickColor = BrickColor.new("Neon orange")
1969
rng6.Parent = LeftLeg
1970
local rng6m = rng6.Mesh
1971
rng6m.Scale = vt(1,1,1)
1972
rng6m.MeshType = "Sphere"
1973
local rng7 = rng:Clone()
1974
rng7.Material = "Plastic"
1975
rng7.CanCollide = false
1976
rng7.BrickColor = BrickColor.new("Bright red")
1977
rng7.Parent = LeftLeg
1978
local rng7m = rng7.Mesh
1979
rng7m.Scale = vt(1,1,1)
1980
rng7m.MeshType = "Sphere"
1981
	CFuncs["Sound"].Create("rbxassetid://633130540", root, 1, 1)
1982
	CFuncs["Sound"].Create("rbxassetid://187137517", root, 1, 1)
1983
	wait()
1984
	local scaler = 10/5
1985
	local scaler2 = 10/5
1986
	local hit = rng6.Touched:connect(function(hit) 
1987-
	Damagefunc(hit,45,55,math.random(40,50),"Normal",root,.2,1)
1987+
	Damagefunc(hit,math.huge,math.huge,math.random(math.huge,math.huge),"Normal",root,.2,1)
1988
	CRIT=true
1989
end)
1990
	for i = 0,10,0.1 do
1991
		swait()
1992
		rng.Transparency = rng.Transparency + 0.01
1993
		rng2.Transparency = rng2.Transparency + 0.01
1994
		rng3.Transparency = rng3.Transparency + 0.01
1995
		rng4.Transparency = rng4.Transparency + 0.01
1996
		rng5.Transparency = rng5.Transparency + 0.01
1997
		rng6.Transparency = rng5.Transparency + 0.001
1998
		rng7.Transparency = rng5.Transparency + 0.001
1999
		scaler = scaler - 0.125/5
2000
		scaler2 = scaler2 - 0.1/5
2001
		rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
2002
		rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/7.5, scaler2/7.5, 0)
2003
		rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
2004
		rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
2005
		rng6.Size = rng6.Size + Vector3.new(scaler2/1.2, scaler2/1.2, scaler2/1.2)
2006
		rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
2007
		 rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
2008
		 RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
2009
            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
2010
             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
2011
             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
2012
rng6.CFrame = killbrick.CFrame
2013
rng7.CFrame = killbrick.CFrame
2014
	end
2015
	game:GetService("Debris"):AddItem(rng, 0.1)
2016
	game:GetService("Debris"):AddItem(rng2, 0.1)
2017
	game:GetService("Debris"):AddItem(rng3, 0.1)
2018
	game:GetService("Debris"):AddItem(rng4, 0.1)
2019
	game:GetService("Debris"):AddItem(rng5, 0.1)
2020
	hum.WalkSpeed = 50
2021
	hit:disconnect()
2022
	attack = false
2023
	killbrick:Destroy()
2024
	char.Head.face.Texture = "rbxassetid://332768867"
2025
	jumped = false
2026
	lig:Remove()
2027
end
2028
2029
2030
2031
2032
function punchd()
2033
	attack = true
2034
	jumped = true
2035
	hum.WalkSpeed = 50
2036
	killbrick = Instance.new("Part",rarm)
2037
    killbrick.Size = Vector3.new(0.1,0.1,0.1)
2038
    killbrick.Transparency = 1
2039
killbrick:BreakJoints()
2040
killbrick.CanCollide = false
2041
killbrick.Anchored = true
2042
killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
2043
lig = Instance.new("PointLight",player.Character.Torso)
2044
lig.Color=Color3.new(255,0,0)
2045
lig.Range = 20
2046
	local bv = Instance.new("BodyVelocity")
2047
  bv.maxForce = Vector3.new(1,1,1)
2048
  bv.velocity = root.CFrame.lookVector*150
2049
  bv.Parent = root
2050
char.Head.face.Texture = "rbxassetid://339564938"
2051
game:GetService("Debris"):AddItem(bv, 1)
2052
local rng = Instance.new("Part", char)
2053
        rng.Anchored = true
2054
        rng.BrickColor = BrickColor.new("Neon orange")
2055
        rng.CanCollide = false
2056
        rng.FormFactor = 3
2057
        rng.Name = "Ring"
2058
        rng.Size = Vector3.new(1, 1, 1)
2059
        rng.Transparency = 0
2060
        rng.TopSurface = 0
2061
        rng.BottomSurface = 0
2062
        rng.CFrame = root.CFrame
2063
        local rngm = Instance.new("SpecialMesh", rng)
2064
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2065
local rng2 = rng:Clone()
2066
rng2.BrickColor = BrickColor.new("Dark stone grey")
2067
rng2.Parent = char
2068
rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
2069
local rng2m = rng2.Mesh
2070
local rng3 = rng:Clone()
2071
rng3.Parent = char
2072
rng3.BrickColor = BrickColor.new("Dark stone grey")
2073
rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
2074
local rng3m = rng3.Mesh
2075
local rng4 = rng:Clone()
2076
rng4.Parent = char
2077
rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
2078
local rng4m = rng4.Mesh
2079
local rng5 = rng:Clone()
2080
rng5.Parent = char
2081
rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
2082
local rng5m = rng5.Mesh
2083
local rng6 = rng:Clone()
2084
rng6.Material = "Neon"
2085
rng6.CanCollide = false
2086
rng6.BrickColor = BrickColor.new("Neon orange")
2087
rng6.Parent = LeftLeg
2088
local rng6m = rng6.Mesh
2089
rng6m.Scale = vt(1,1,1)
2090
rng6m.MeshType = "Sphere"
2091
local rng7 = rng:Clone()
2092
rng7.Material = "Plastic"
2093
rng7.CanCollide = false
2094
rng7.BrickColor = BrickColor.new("Bright red")
2095
rng7.Parent = LeftLeg
2096
local rng7m = rng7.Mesh
2097
rng7m.Scale = vt(1,1,1)
2098
rng7m.MeshType = "Sphere"
2099
	CFuncs["Sound"].Create("rbxassetid://633130540", root, 1, 1)
2100
	CFuncs["Sound"].Create("rbxassetid://187137517", root, 1, 1)
2101
	wait()
2102
	local scaler = 10/5
2103
	local scaler2 = 10/5
2104
	local hit = rng6.Touched:connect(function(hit) 
2105-
	Damagefunc(hit,45,55,math.random(40,50),"Normal",root,.2,1)
2105+
	Damagefunc(hit,math.huge,math.huge,math.random(math.huge,math.huge),"Normal",root,.2,1)
2106
	CRIT=true
2107
end)
2108
	for i = 0,10,0.1 do
2109
		swait()
2110
		rng.Transparency = rng.Transparency + 0.01
2111
		rng2.Transparency = rng2.Transparency + 0.01
2112
		rng3.Transparency = rng3.Transparency + 0.01
2113
		rng4.Transparency = rng4.Transparency + 0.01
2114
		rng5.Transparency = rng5.Transparency + 0.01
2115
		rng6.Transparency = rng5.Transparency + 0.001
2116
		rng7.Transparency = rng5.Transparency + 0.001
2117
		scaler = scaler - 0.125/5
2118
		scaler2 = scaler2 - 0.1/5
2119
		rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.25, scaler2/1.25, 0)
2120
		rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
2121
		rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
2122
		rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
2123
		rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
2124
		rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
2125
		 rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
2126
		 RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
2127
            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
2128
             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
2129
             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
2130
rng6.CFrame = killbrick.CFrame
2131
rng7.CFrame = killbrick.CFrame
2132
	end
2133
	game:GetService("Debris"):AddItem(rng, 0.1)
2134
	game:GetService("Debris"):AddItem(rng2, 0.1)
2135
	game:GetService("Debris"):AddItem(rng3, 0.1)
2136
	game:GetService("Debris"):AddItem(rng4, 0.1)
2137
	game:GetService("Debris"):AddItem(rng5, 0.1)
2138
	hum.WalkSpeed = 50
2139
	hit:disconnect()
2140
	attack = false
2141
	killbrick:Destroy()
2142
	char.Head.face.Texture = "rbxassetid://332768867"
2143
	jumped = false
2144
	lig:Remove()
2145
end
2146
2147
2148
2149
2150
function punch2()
2151
	attack = true
2152
	jumped = true
2153
	hum.WalkSpeed = 50
2154
	killbrick = Instance.new("Part",rarm)
2155
    killbrick.Size = Vector3.new(0.1,0.1,0.1)
2156
    killbrick.Transparency = 1
2157
killbrick:BreakJoints()
2158
killbrick.CanCollide = false
2159
killbrick.Anchored = true
2160
killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
2161
lig = Instance.new("PointLight",player.Character.Torso)
2162
lig.Color=Color3.new(255,0,0)
2163
lig.Range = 20
2164
	local bv = Instance.new("BodyVelocity")
2165
  bv.maxForce = Vector3.new(1,1,1)
2166
  bv.velocity = root.CFrame.lookVector*150
2167
  bv.Parent = root
2168
char.Head.face.Texture = "rbxassetid://339564938"
2169
game:GetService("Debris"):AddItem(bv, 1)
2170
local rng = Instance.new("Part", char)
2171
        rng.Anchored = true
2172
        rng.BrickColor = BrickColor.new("Neon orange")
2173
        rng.CanCollide = false
2174
        rng.FormFactor = 3
2175
        rng.Name = "Ring"
2176
        rng.Size = Vector3.new(1, 1, 1)
2177
        rng.Transparency = 0
2178
        rng.TopSurface = 0
2179
        rng.BottomSurface = 0
2180
        rng.CFrame = root.CFrame
2181
        local rngm = Instance.new("SpecialMesh", rng)
2182
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2183
local rng2 = rng:Clone()
2184
rng2.BrickColor = BrickColor.new("Dark stone grey")
2185
rng2.Parent = char
2186
rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
2187
local rng2m = rng2.Mesh
2188
local rng3 = rng:Clone()
2189
rng3.Parent = char
2190
rng3.BrickColor = BrickColor.new("Dark stone grey")
2191
rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
2192
local rng3m = rng3.Mesh
2193
local rng4 = rng:Clone()
2194
rng4.Parent = char
2195
rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
2196
local rng4m = rng4.Mesh
2197
local rng5 = rng:Clone()
2198
rng5.Parent = char
2199
rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
2200
local rng5m = rng5.Mesh
2201
local rng6 = rng:Clone()
2202
rng6.Material = "Neon"
2203
rng6.CanCollide = false
2204
rng6.BrickColor = BrickColor.new("Neon orange")
2205
rng6.Parent = LeftLeg
2206
local rng6m = rng6.Mesh
2207
rng6m.Scale = vt(1,1,1)
2208
rng6m.MeshType = "Sphere"
2209
local rng7 = rng:Clone()
2210
rng7.Material = "Plastic"
2211
rng7.CanCollide = false
2212
rng7.BrickColor = BrickColor.new("Bright red")
2213
rng7.Parent = LeftLeg
2214
local rng7m = rng7.Mesh
2215
rng7m.Scale = vt(1,1,1)
2216
rng7m.MeshType = "Sphere"
2217
	CFuncs["Sound"].Create("rbxassetid://633130540", root, 1, 1)
2218
	CFuncs["Sound"].Create("rbxassetid://187137517", root, 1, 1)
2219
	wait()
2220
	local scaler = 10/5
2221
	local scaler2 = 10/5
2222
	local hit = rng6.Touched:connect(function(hit) 
2223-
	Damagefunc(hit,67,75,math.random(60,70),"Normal",root,.2,1)
2223+
	Damagefunc(hit,math.huge,math.huge,math.random(math.huge,math.huge),"Normal",root,.2,1)
2224
end)
2225
	for i = 0,10,0.1 do
2226
		swait()
2227
		rng.Transparency = rng.Transparency + 0.01
2228
		rng2.Transparency = rng2.Transparency + 0.01
2229
		rng3.Transparency = rng3.Transparency + 0.01
2230
		rng4.Transparency = rng4.Transparency + 0.01
2231
		rng5.Transparency = rng5.Transparency + 0.01
2232
		rng6.Transparency = rng5.Transparency + 0.001
2233
		rng7.Transparency = rng5.Transparency + 0.001
2234
		scaler = scaler - 0.125/5
2235
		scaler2 = scaler2 - 0.1/5
2236
		rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.25, scaler2/1.45, 0)
2237
		rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.7, 0)
2238
		rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.95, 0)
2239
		rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
2240
		rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
2241
		rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
2242
		 rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
2243
		 RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
2244
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
2245
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
2246
            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
2247
             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
2248
             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
2249
rng6.CFrame = killbrick.CFrame
2250
rng7.CFrame = killbrick.CFrame
2251
2252
	end
2253
	game:GetService("Debris"):AddItem(rng, 0.1)
2254
	game:GetService("Debris"):AddItem(rng2, 0.1)
2255
	game:GetService("Debris"):AddItem(rng3, 0.1)
2256
	game:GetService("Debris"):AddItem(rng4, 0.1)
2257
	game:GetService("Debris"):AddItem(rng5, 0.1)
2258
	hum.WalkSpeed = 50
2259
	hit:disconnect()
2260
	attack = false
2261
	killbrick:Destroy()
2262
	char.Head.face.Texture = "rbxassetid://332768867"
2263
	jumped = false
2264
	lig:Remove()
2265
end
2266
2267
2268
function Crater(hed,Radius)
2269
        spawn(function()
2270
        local Ray = Ray.new(hed.Position,Vector3.new(0,-1,0)*10)
2271
        local Ignore = {}
2272
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
2273
                if v.Character ~= nil then
2274
                        Ignore[#Ignore+1] = v.Character
2275
                end
2276
        end
2277
        local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
2278
        if Hit == nil then return end
2279
        local Parts = {}
2280
        for i = 1,360,10 do
2281
                local P = Instance.new("Part",hed.Parent)
2282
                P.Anchored = true
2283
                P.FormFactor = "Custom"
2284
                P.BrickColor = Hit.BrickColor
2285
                P.Material = Hit.Material
2286
                P.TopSurface = "Smooth"
2287
                P.BottomSurface = "Smooth"
2288
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
2289
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
2290
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
2291
                if math.random(0,5) == 0 then -- rubble
2292
                        local P = Instance.new("Part",hed.Parent)
2293
                        P.Anchored = true
2294
                        P.FormFactor = "Custom"
2295
                        P.BrickColor = Hit.BrickColor
2296
                        P.Material = Hit.Material
2297
                        P.TopSurface = "Smooth"
2298
                        P.BottomSurface = "Smooth"
2299
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
2300
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
2301
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
2302
                end
2303
        end
2304
        for i = 0,1,0.05 do
2305
                for i2,v in pairs(Parts) do
2306
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
2307
                end
2308
                wait(0)
2309
        end
2310
        for i,v in pairs(Parts) do
2311
                if v[1].Size.X > 2.1 then
2312
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
2313
                end
2314
                v[1].Anchored = false
2315
        end
2316
        for i = 0,1,0.05 do
2317
                for i2,v in pairs(Parts) do
2318
                        v[1].Transparency = i
2319
                        if i == 1 then
2320
                                v[1]:Destroy()
2321
                        elseif i >= 0.25 then
2322
                                v[1].CanCollide = false
2323
                        end
2324
                end
2325
                wait(0.02)
2326
        end
2327
        Parts = nil
2328
        end)
2329
end
2330
2331
2332
function shock()
2333
	attack = true
2334
	jumped = true
2335
	hum.WalkSpeed = 50
2336
	killbrick = Instance.new("Part",rarm)
2337
    killbrick.Size = Vector3.new(0.1,0.1,0.1)
2338
    killbrick.Transparency = 1
2339
killbrick:BreakJoints()
2340
killbrick.CanCollide = false
2341
killbrick.Anchored = true
2342
killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
2343
lig = Instance.new("PointLight",player.Character.Torso)
2344
lig.Color=Color3.new(255,0,0)
2345
lig.Range = 20
2346
	local bv = Instance.new("BodyVelocity")
2347
  bv.maxForce = Vector3.new(1,1,1)
2348
  bv.velocity = root.CFrame.lookVector*150
2349
  bv.Parent = root
2350
char.Head.face.Texture = "rbxassetid://339564938"
2351
game:GetService("Debris"):AddItem(bv, 1)
2352
local rng = Instance.new("Part", char)
2353
        rng.Anchored = true
2354
        rng.BrickColor = BrickColor.new("Neon orange")
2355
        rng.CanCollide = false
2356
        rng.FormFactor = 3
2357
        rng.Name = "Ring"
2358
        rng.Size = Vector3.new(1, 1, 1)
2359
        rng.Transparency = 0
2360
        rng.TopSurface = 0
2361
        rng.BottomSurface = 0
2362
        rng.CFrame = root.CFrame
2363
        local rngm = Instance.new("SpecialMesh", rng)
2364
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2365
local rng2 = rng:Clone()
2366
rng2.BrickColor = BrickColor.new("Dark stone grey")
2367
rng2.Parent = char
2368
rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
2369
local rng2m = rng2.Mesh
2370
local rng3 = rng:Clone()
2371
rng3.Parent = char
2372
rng3.BrickColor = BrickColor.new("Dark stone grey")
2373
rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
2374
local rng3m = rng3.Mesh
2375
local rng4 = rng:Clone()
2376
rng4.Parent = char
2377
rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
2378
local rng4m = rng4.Mesh
2379
local rng5 = rng:Clone()
2380
rng5.Parent = char
2381
rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
2382
local rng5m = rng5.Mesh
2383
local rng6 = rng:Clone()
2384
rng6.Material = "Neon"
2385
rng6.CanCollide = false
2386
rng6.BrickColor = BrickColor.new("Neon orange")
2387
rng6.Parent = LeftLeg
2388
local rng6m = rng6.Mesh
2389
rng6m.Scale = vt(1,1,1)
2390
rng6m.MeshType = "Sphere"
2391
local rng7 = rng:Clone()
2392
rng7.Material = "Plastic"
2393
rng7.CanCollide = false
2394
rng7.BrickColor = BrickColor.new("Bright red")
2395
rng7.Parent = LeftLeg
2396
local rng7m = rng7.Mesh
2397
rng7m.Scale = vt(1,1,1)
2398
rng7m.MeshType = "Sphere"
2399
	CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
2400
	wait()
2401
	local scaler = 10/5
2402
	local scaler2 = 10/5
2403
	local hit = rng6.Touched:connect(function(hit) 
2404
	Damagefunc(hit,math.huge,math.huge,math.random(math.huge,math.huge),"Normal",root,.2,1)
2405
end)
2406
	for i = 0,10,0.1 do
2407
		swait()
2408
		MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
2409
		rng.Transparency = rng.Transparency + 0.01
2410
		rng2.Transparency = rng2.Transparency + 0.01
2411
		rng3.Transparency = rng3.Transparency + 0.01
2412
		rng4.Transparency = rng4.Transparency + 0.01
2413
		rng5.Transparency = rng5.Transparency + 0.01
2414
		rng6.Transparency = rng5.Transparency + 0.001
2415
		rng7.Transparency = rng5.Transparency + 0.001
2416
		scaler = scaler - 0.125/5
2417
		scaler2 = scaler2 - 0.1/5
2418
		rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/0.25, scaler2/0.45, 0)
2419
		rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/0.5, scaler2/0.7, 0)
2420
		rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/0.75, scaler2/0.95, 0)
2421
		rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/0.9, scaler2/0.9, 0)
2422
		rng6.Size = rng6.Size + Vector3.new(scaler2/0.6, scaler2/0.6, scaler2/0.6)
2423
		rng7.Size = rng6.Size + Vector3.new(scaler2/0.6, scaler2/0.6, scaler2/0.6)
2424
		 rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
2425
		 RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
2426
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
2427
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
2428
            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
2429
             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
2430
             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
2431
rng6.CFrame = killbrick.CFrame
2432
rng7.CFrame = killbrick.CFrame  
2433
	end
2434
	game:GetService("Debris"):AddItem(rng, 0.1)
2435
	game:GetService("Debris"):AddItem(rng2, 0.1)
2436
	game:GetService("Debris"):AddItem(rng3, 0.1)
2437
	game:GetService("Debris"):AddItem(rng4, 0.1)
2438
	game:GetService("Debris"):AddItem(rng5, 0.1)
2439
	hum.WalkSpeed = 50
2440
	hit:disconnect()
2441
	attack = false
2442
	killbrick:Destroy()
2443
	char.Head.face.Texture = "rbxassetid://332768867"
2444
	jumped = false
2445
	lig:Remove()
2446
end
2447
2448
2449
function punch3()
2450
	attack = true
2451
	jumped = true
2452
	hum.WalkSpeed = 50
2453
	killbrick = Instance.new("Part",rarm)
2454
    killbrick.Size = Vector3.new(0.1,0.1,0.1)
2455
    killbrick.Transparency = 1
2456
killbrick:BreakJoints()
2457
killbrick.CanCollide = false
2458
killbrick.Anchored = true
2459
killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
2460
2461
killbrick2 = Instance.new("Part",rarm)
2462
    killbrick2.Size = Vector3.new(0.1,0.1,0.1)
2463
    killbrick2.Transparency = 1
2464
killbrick2:BreakJoints()
2465
killbrick2.CanCollide = false
2466
killbrick2.Anchored = true
2467
killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-30)
2468
lig = Instance.new("PointLight",player.Character.Torso)
2469
lig.Color=Color3.new(255,0,0)
2470
lig.Range = 20
2471
	local bv = Instance.new("BodyVelocity")
2472
  bv.maxForce = Vector3.new(1,1,1)
2473
  bv.velocity = root.CFrame.lookVector*150
2474
  bv.Parent = root
2475
char.Head.face.Texture = "rbxassetid://339564938"
2476
game:GetService("Debris"):AddItem(bv, 1)
2477
local rng = Instance.new("Part", char)
2478
        rng.Anchored = true
2479
        rng.BrickColor = BrickColor.new("Neon orange")
2480
        rng.CanCollide = false
2481
        rng.FormFactor = 3
2482
        rng.Name = "Ring"
2483
        rng.Size = Vector3.new(1, 1, 1)
2484
        rng.Transparency = 0
2485
        rng.TopSurface = 0
2486
        rng.BottomSurface = 0
2487
        rng.CFrame = root.CFrame
2488
        local rngm = Instance.new("SpecialMesh", rng)
2489
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2490
local rng2 = rng:Clone()
2491
rng2.BrickColor = BrickColor.new("Dark stone grey")
2492
rng2.Parent = char
2493
rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
2494
local rng2m = rng2.Mesh
2495
local rng3 = rng:Clone()
2496
rng3.Parent = char
2497
rng3.BrickColor = BrickColor.new("Dark stone grey")
2498
rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
2499
local rng3m = rng3.Mesh
2500
local rng4 = rng:Clone()
2501
rng4.Parent = char
2502
rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
2503
local rng4m = rng4.Mesh
2504
local rng5 = rng:Clone()
2505
rng5.Parent = char
2506
rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
2507
local rng5m = rng5.Mesh
2508
local rng6 = rng:Clone()
2509
rng6.Material = "Neon"
2510
rng6.CanCollide = false
2511
rng6.BrickColor = BrickColor.new("Neon orange")
2512
rng6.Parent = LeftLeg
2513
local rng6m = rng6.Mesh
2514
rng6m.Scale = vt(1,1,1)
2515
rng6m.MeshType = "Sphere"
2516
local rng7 = rng:Clone()
2517
rng7.Material = "Plastic"
2518
rng7.CanCollide = false
2519
rng7.BrickColor = BrickColor.new("Bright red")
2520
rng7.Parent = LeftLeg
2521
local rng7m = rng7.Mesh
2522
rng7m.Scale = vt(1,1,1)
2523
rng7m.MeshType = "Sphere"
2524
local rng8 = rng6:Clone()
2525
rng8.Material = "Neon"
2526
rng8.CanCollide = false
2527
rng8.BrickColor = BrickColor.new("Neon orange")
2528
rng8.Parent = LeftLeg
2529
local rng8m = rng7.Mesh
2530
rng8m.Scale = vt(1,1,1)
2531
rng8m.MeshType = "Sphere"
2532
	CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
2533
	wait()
2534
	local scaler = 10/5
2535
	local scaler2 = 10/5
2536
	local hit = rng8.Touched:connect(function(hit) 
2537
	Damagefunc(hit,57,65,math.random(50,60),"Normal",root,.2,1)
2538
end)
2539
	for i = 0,10,0.1 do
2540
		swait()
2541
		rng.Transparency = rng.Transparency + 0.01
2542
		rng2.Transparency = rng2.Transparency + 0.01
2543
		rng3.Transparency = rng3.Transparency + 0.01
2544
		rng4.Transparency = rng4.Transparency + 0.01
2545
		rng5.Transparency = rng5.Transparency + 0.01
2546
		rng6.Transparency = rng5.Transparency + 0.001
2547
		rng7.Transparency = rng5.Transparency + 0.001
2548
		rng8.Transparency = rng5.Transparency + 0.001
2549
		scaler = scaler - 0.125/5
2550
		scaler2 = scaler2 - 0.1/5
2551
		rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.25, scaler2/1.45, 0)
2552
		rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.7, 0)
2553
		rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.95, 0)
2554
		rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
2555
		rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
2556
		rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
2557
		rng8.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
2558
		 rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
2559
		RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
2560
            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
2561
             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05)
2562
             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
2563
rng6.CFrame = killbrick.CFrame
2564
rng7.CFrame = killbrick.CFrame
2565
rng8.CFrame = killbrick2.CFrame    
2566
	end
2567
	game:GetService("Debris"):AddItem(rng, 0.1)
2568
	game:GetService("Debris"):AddItem(rng2, 0.1)
2569
	game:GetService("Debris"):AddItem(rng3, 0.1)
2570
	game:GetService("Debris"):AddItem(rng4, 0.1)
2571
	game:GetService("Debris"):AddItem(rng5, 0.1)
2572
	hum.WalkSpeed = 50
2573
	hit:disconnect()
2574
	attack = false
2575
	killbrick:Destroy()
2576
	char.Head.face.Texture = "rbxassetid://332768867"
2577
	jumped = false
2578
	lig:Remove()
2579
end
2580
2581
2582
2583
function boom()
2584
	attack = true
2585
	jumped = true
2586
	hum.WalkSpeed = 0
2587
	MagicBlock(bc("White"),sorb.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015)
2588
	CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1)
2589
	CFuncs["Sound"].Create("rbxassetid://169380495", root, 1, 0.7)
2590
	for i = 0,15,0.1 do
2591
		swait()
2592
		MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
2593
		RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
2594
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
2595
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
2596
            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
2597
             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
2598
             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
2599
char.Head.face.Texture = "rbxassetid://339564938"
2600
	end
2601
local rng = Instance.new("Part", char)
2602
        rng.Anchored = true
2603
        rng.BrickColor = BrickColor.new("Neon orange")
2604
        rng.CanCollide = false
2605
        rng.FormFactor = 3
2606
        rng.Name = "Ring"
2607
        rng.Size = Vector3.new(1, 1, 1)
2608
        rng.Transparency = 0
2609
        rng.TopSurface = 0
2610
        rng.BottomSurface = 0
2611
        rng.Position = root.Position
2612
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2613
        local rngm = Instance.new("SpecialMesh", rng)
2614
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2615
local rng2 = rng:Clone()
2616
rng2.Parent = char
2617
rng2.BrickColor = BrickColor.new("Dark stone grey")
2618
local rng2m = rng2.Mesh
2619
local rng3 = rng:Clone()
2620
rng3.Parent = char
2621
local rng3m = rng3.Mesh
2622
local rng4 = rng:Clone()
2623
rng4.Parent = char
2624
local rng4m = rng4.Mesh
2625
local rng5 = rng:Clone()
2626
rng5.Parent = char
2627
rng5.BrickColor = BrickColor.new("Dark stone grey")
2628
local rng5m = rng5.Mesh
2629
local hit = rng5.Touched:connect(function(hit) 
2630
	Damagefunc(hit,120,175,math.random(100,100),"Normal",root,.2,1)
2631
end)
2632
MagicBlock(bc("White"),root.CFrame,15,15,15,5,5,5,0.015)
2633
    CFuncs["Sound"].Create("rbxassetid://187137517", rng, 10, 1)
2634
	CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 0.85)
2635
	CFuncs["Sound"].Create("rbxassetid://165970126", rng, 10, 1)
2636
	wait()
2637
	local scaler = 10
2638
	local scaler2 = 10
2639
	for i = 0,10,0.1 do
2640
		swait()
2641
		rng.Transparency = rng.Transparency + 0.01
2642
		rng2.Transparency = rng2.Transparency + 0.01
2643
		rng3.Transparency = rng3.Transparency + 0.01
2644
		rng4.Transparency = rng4.Transparency + 0.01
2645
		rng5.Transparency = rng5.Transparency + 0.01
2646
		scaler = scaler - 0.125
2647
		scaler2 = scaler2 - 0.1
2648
		rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 4)
2649
		rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 3)
2650
		rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.25, scaler2/1.25, 2)
2651
		rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 1)
2652
		rng5.Size = rng5m.Scale
2653
		rng5.CFrame = rng.CFrame
2654
		 rngm.Scale = rngm.Scale + Vector3.new(scaler2/2, scaler2/2, 5)
2655
		text.Text = " DIE!  "
2656
		RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
2657
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
2658
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
2659
            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
2660
             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
2661
             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
2662
	end
2663
	hit:disconnect()
2664
	game:GetService("Debris"):AddItem(rng, 1)
2665
	game:GetService("Debris"):AddItem(rng2, 1)
2666
	game:GetService("Debris"):AddItem(rng3, 1)
2667
	game:GetService("Debris"):AddItem(rng4, 1)
2668
	game:GetService("Debris"):AddItem(rng5, 1)
2669
	hum.WalkSpeed = 50
2670
	attack = false
2671
	text.Text = "   "
2672
	char.Head.face.Texture = "rbxassetid://332768867"
2673
	jumped = false
2674
end
2675
2676
function shooty()
2677
	attack = true
2678
	MagicBlock(bc("Neon orange"),sorb.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015)
2679
	CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1)
2680
	CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 0.7)
2681
	for i = 0,15,0.1 do
2682
		swait()
2683
		MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
2684
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
2685
            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
2686
             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05)
2687
             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
2688
char.Head.face.Texture = "rbxassetid://339564938"
2689
	end
2690
	CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
2691
							local a = Instance.new("Part",Character)
2692
	a.Name = "Direction"	
2693
	a.Anchored = true
2694
	a.BrickColor = bc("Neon orange")
2695
a.Material = "Neon"
2696
a.Transparency = 1
2697
	a.CanCollide = false
2698
	local ray = Ray.new(
2699
	    root.CFrame.p,                           -- origin
2700-
	    (mouse.Hit.p - root.CFrame.p).unit * 500 -- direction
2700+
	    (mouse.Hit.p - root.CFrame.p).unit * 200-- direction
2701
	) 
2702
	local ignore = Character
2703
	local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
2704
	a.BottomSurface = 10
2705
	a.TopSurface = 10
2706
	local distance = (root.CFrame.p - position).magnitude
2707
	a.Size = Vector3.new(0.1, 0.1, 0.1)
2708
	a.CFrame = CFrame.new(root.CFrame.p, position) * CFrame.new(0, 0, 0)
2709
				 local lb = Instance.new("Part")
2710
  lb.Parent = char
2711
    lb.BrickColor = bc("Neon orange")
2712
local pie22 = Instance.new("ParticleEmitter")
2713
pie22.Parent = char.Torso
2714
pie22.Color = ColorSequence.new(BrickColor.new("Dark stone grey").Color)
2715
pie22.LightEmission = 0
2716
pie22.Size = NumberSequence.new(10,5)
2717
pie22.Texture = "http://www.roblox.com/asset/?id=254959503"
2718
pie22.Transparency = NumberSequence.new(0, 1)
2719
pie22.EmissionDirection = "Top"
2720
pie22.Enabled = true
2721
pie22.Lifetime = NumberRange.new(1)
2722
pie22.Rotation = NumberRange.new(-17, 17)
2723-
pie22.Rate = 200
2723+
pie22.Rate = math.huge
2724
pie22.Speed = NumberRange.new(3)
2725
pie22.LockedToPart = false
2726
pie22.VelocitySpread = 3
2727
pie22.Name = "Haa"
2728
pie22.Parent = lb
2729
     lb.CanCollide = false
2730
lb.Material = "Neon"
2731
     lb.Anchored = true
2732
lb.TopSurface = 0
2733
        lb.BottomSurface = 0
2734
     lb.Transparency = 0
2735
     lb.Size = vt(0.5,0.5,0.5)
2736
     lb.CFrame = sorb.CFrame
2737
lb.Anchored = false
2738
local thingery = Instance.new("SpecialMesh",lb)
2739
     thingery.MeshType = "Sphere"
2740
thingery.Scale = vt(25,25,25)
2741
game:GetService("Debris"):AddItem(lb, 10)
2742
  local bv = Instance.new("BodyVelocity")
2743
  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
2744
  bv.velocity = a.CFrame.lookVector*150
2745
  bv.Parent = lb
2746
game:GetService("Debris"):AddItem(a, 0.1)
2747
wait(0.05)
2748
local hitted = false
2749
lb.Touched:connect(function(hit) 
2750
	if hitted == false then
2751
		hitted = true
2752
		lb.Anchored = true
2753
		lb.Transparency = 1
2754
		local rng = Instance.new("Part", char)
2755
        rng.Anchored = true
2756
        rng.BrickColor = BrickColor.new("Neon orange")
2757
        rng.CanCollide = false
2758
        rng.FormFactor = 3
2759
        rng.Name = "Ring"
2760
        rng.Size = Vector3.new(1, 1, 1)
2761
        rng.Transparency = 0
2762
        rng.TopSurface = 0
2763
        rng.BottomSurface = 0
2764
        rng.CFrame = lb.CFrame
2765
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
2766
        local rngm = Instance.new("SpecialMesh", rng)
2767
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2768
local rng2 = rng:Clone()
2769
rng2.Parent = char
2770
local rng2m = rng2.Mesh
2771
local rng3 = rng:Clone()
2772
rng3.Parent = char
2773
rng3.BrickColor = BrickColor.new("Dark stone grey")
2774
local rng3m = rng3.Mesh
2775
local rng4 = rng:Clone()
2776
rng4.Parent = char
2777
local rng4m = rng4.Mesh
2778
local rng5 = rng:Clone()
2779
rng5.Parent = char
2780
rng5.BrickColor = BrickColor.new("Dark stone grey")
2781
rng5.CFrame = rng5.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
2782
local rng5m = rng5.Mesh
2783
rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
2784
rng3.CFrame = rng3.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
2785
rng4.CFrame = rng4.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
2786
MagicBlock(bc("White"),lb.CFrame,15,15,15,5,5,5,0.015)
2787
local rng6 = rng:Clone()
2788
rng6.Material = "Neon"
2789
rng6.Parent = char
2790
local rng6m = rng6.Mesh
2791
rng6m.Scale = vt(1,1,1)
2792
rng6m.MeshType = "Sphere"
2793
local hita = rng6.Touched:connect(function(hit) 
2794-
	Damagefunc(hit,72,78,math.random(70,70),"Normal",root,.2,1)
2794+
	Damagefunc(hit,math.huge,math.huge,math.random(math.huge,math.huge),"Normal",root,.2,1)
2795
end)
2796
    CFuncs["Sound"].Create("rbxassetid://187137517", rng, 5, 1)
2797
	CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 0.75)
2798
	CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
2799
	local scaler = 5
2800
	local scaler2 = 5
2801
	for i = 0,20,0.1 do
2802
		swait()
2803
		rng.Transparency = rng.Transparency + 0.005
2804
		rng2.Transparency = rng2.Transparency + 0.005
2805
		rng3.Transparency = rng3.Transparency + 0.005
2806
		rng4.Transparency = rng4.Transparency + 0.005
2807
		rng5.Transparency = rng5.Transparency + 0.005
2808
		rng6.Transparency = rng6.Transparency + 0.005
2809
		scaler = scaler - 0.005/2
2810
		scaler2 = scaler2 - 0.05/2
2811
		rng6.Size = rng6.Size + Vector3.new(scaler2/3, scaler2/3, scaler2/3)
2812
		rng6.CFrame = rng.CFrame
2813
		rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
2814
		rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
2815
		rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
2816
		rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
2817
		 rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
2818
	end
2819
	hita:disconnect()
2820
	game:GetService("Debris"):AddItem(rng, 1)
2821
	game:GetService("Debris"):AddItem(rng2, 1)
2822
	game:GetService("Debris"):AddItem(rng3, 1)
2823
	game:GetService("Debris"):AddItem(rng4, 1)
2824
	game:GetService("Debris"):AddItem(rng5, 1)
2825
	game:GetService("Debris"):AddItem(rng6, 1)
2826
	end
2827
end)
2828
	for i = 0,2,0.1 do
2829
		swait()
2830
		MagicBlock(bc("White"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
2831
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
2832
            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
2833
             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
2834
             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
2835
text.Text = "  DIE! "
2836
	end
2837
	attack = false
2838
	text.Text = "   "
2839
	char.Head.face.Texture = "rbxassetid://332768867"
2840
end
2841
2842
function superpunch()
2843
	attack = true
2844
	jumped = true
2845
	hum.WalkSpeed = 50
2846
	chatfunc("Hissatsu!")
2847
	wait(1.5)
2848
	text.Text = "Saitama "
2849
	wait(0.5)
2850
	CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1)
2851
	CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 0.7)
2852
     wait(0.7)	
2853
	chatfunc("Maji Naguri!")
2854
	for i = 0,15,0.1 do
2855
		swait()
2856
		RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
2857
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
2858
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
2859
            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
2860
             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.05)
2861
             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
2862
char.Head.face.Texture = "rbxassetid://339564938"
2863
	end
2864
local rng = Instance.new("Part", char)
2865
        rng.Anchored = true
2866
        rng.BrickColor = BrickColor.new("Neon orange")
2867
        rng.CanCollide = false
2868
        rng.FormFactor = 3
2869
        rng.Name = "Ring"
2870
        rng.Size = Vector3.new(1, 1, 1)
2871
        rng.Transparency = 0
2872
        rng.TopSurface = 0
2873
        rng.BottomSurface = 0
2874
        rng.CFrame = root.CFrame 
2875
        local rngm = Instance.new("SpecialMesh", rng)
2876
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2877
local rng2 = rng:Clone()
2878
rng2.Parent = char
2879
rng2.BrickColor = BrickColor.new("Dark stone grey")
2880
local rng2m = rng2.Mesh
2881
local rng3 = rng:Clone()
2882
rng3.Parent = char
2883
local rng3m = rng3.Mesh
2884
local rng4 = rng:Clone()
2885
rng4.Parent = char
2886
rng4.BrickColor = BrickColor.new("Dark stone grey")
2887
local rng4m = rng4.Mesh
2888
local rng5 = rng:Clone()
2889
rng5.Parent = char
2890
local rng5m = rng5.Mesh
2891
local rng6 = rng:Clone()
2892
rng6.Material = "Neon"
2893
rng6.Parent = char
2894
local rng6m = rng6.Mesh
2895
rng6m.Scale = vt(1,1,1)
2896
rng6m.MeshType = "Sphere"
2897
local hita = rng6.Touched:connect(function(hit) 
2898-
	Damagefunc(hit,30000,44000,math.random(30000,40000),"Normal",root,.2,1)
2898+
	Damagefunc(hit,math.huge,math.huge,math.random(math.huge,math.huge),"Normal",root,.2,1)
2899
end)
2900
rng2.CFrame = root.CFrame 
2901
rng3.CFrame = root.CFrame 
2902
rng4.CFrame = root.CFrame 
2903
rng5.CFrame = root.CFrame 
2904
rng6.CFrame = root.CFrame 
2905
    CFuncs["Sound"].Create("rbxassetid://260430117", rng, 5, 1)
2906
	CFuncs["Sound"].Create("rbxassetid://187137517", rng, 5, 0.85)
2907
	CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
2908
	CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
2909
	CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
2910
	wait()
2911
	local scaler = 10/5
2912
	local scaler2 = 10/5 
2913
	MagicBlock(bc("Dark stone grey"),root.CFrame,30,30,30,5,5,5,0.015)
2914
	for i = 0,10,0.1 do
2915
		swait()
2916
		rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
2917
		rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.25
2918
		rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5
2919
		rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.75
2920
		rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/2
2921
		rng6.Size = rng6.Size + Vector3.new(scaler2/0.9, scaler2/0.9, scaler2/0.4)
2922
		rng6.CFrame = rng.CFrame
2923
		rng.Transparency = rng.Transparency + 0.01
2924
		rng2.Transparency = rng2.Transparency + 0.01
2925
		rng3.Transparency = rng3.Transparency + 0.01
2926
		rng4.Transparency = rng4.Transparency + 0.01
2927
		rng5.Transparency = rng5.Transparency + 0.01
2928
		rng6.Transparency = rng6.Transparency + 0.01
2929
		scaler = scaler - 0.125/5
2930
		scaler2 = scaler2 - 0.1/5
2931
		rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
2932
		rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
2933
		rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
2934
		rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
2935
		 rngm.Scale = rngm.Scale + Vector3.new(scaler2/3, scaler2/3, 2)
2936
            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
2937
            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
2938
             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
2939
             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
2940
	end
2941
	hita:disconnect()
2942
	game:GetService("Debris"):AddItem(rng, 1)
2943
	game:GetService("Debris"):AddItem(rng2, 1)
2944
	game:GetService("Debris"):AddItem(rng3, 1)
2945
	game:GetService("Debris"):AddItem(rng4, 1)
2946
	game:GetService("Debris"):AddItem(rng5, 1)
2947
	hum.WalkSpeed = 50
2948
	attack = false
2949
	char.Head.face.Texture = "rbxassetid://332768867"
2950
	jumped = false
2951
end
2952
2953
2954
2955
2956
2957
2958
2959
mouse.KeyDown:connect(function(k)
2960
        if k == "z" and attack == false and RootPart.Velocity.y == 0  and hitfloor~=nil then
2961
                jump()
2962
        end
2963
        if k == "x" and attack == false then
2964
                dash()
2965
        end
2966
        if k == "t" and attack == false then
2967
                dashh()
2968
        end
2969
        if k == "r" and attack == false then
2970
                dashs()
2971
        end
2972
         if k == "p" and attack == false then
2973
                asd:Stop()
2974
        end
2975
          if k == "g" and attack == false then
2976
   chatfunc("Ok.")
2977
        end
2978
          if k == "1" and attack == false then
2979
          chatfunc("You're not strong enough..")
2980
        end
2981
     if k == "2" and attack == false then
2982
     chatfunc("That's what you consider strong?!")
2983
        end
2984
  if k == "3" and attack == false then
2985
      chatfunc("Powerful!")
2986
        end
2987
if k == "4" and attack == false then
2988
      chatfunc("What?!")
2989
        end
2990
if k == "5" and attack == false then
2991
   chatfunc("Hmph.")
2992
        end
2993
if k == "6" and attack == false then
2994
   chatfunc("Ok.")
2995
        end
2996
if k == "7" and attack == false then
2997
     chatfunc("You're strong..")
2998
        end
2999
    if k == "h" and attack == false then
3000
    chatfunc("Die!")
3001
        end
3002
if k == "m" and attack == false then
3003
	char.Head.face.Texture = "rbxassetid://339564938"
3004
chatfunc("I'll crush you!")
3005
	end
3006
if k == "j" and attack == false then
3007
     chatfunc("Poor choice..")
3008
end
3009
if k == "k" and attack == false then
3010
     chatfunc("I'll crush that Half-n-Half bastard..")
3011
end
3012
if k == "l" and attack == false then
3013
     chatfunc("Remember who you are.. YOU'RE BENEATH ME!")
3014
	end
3015
         if k == "f" and attack == false then
3016
                daash()
3017
        end
3018
        if k == "u" and attack == false then
3019
                asd:Play()
3020
        end
3021
         if k == "e" and attack == false then
3022
                punch()
3023
        end
3024
         if k == "y" and attack == false then
3025
                punch3()
3026
        end
3027
         
3028
         if k == "q" and attack == false then
3029
                punch2()
3030
        end
3031
        if k == "c" and attack == false and RootPart.Velocity.y == 0  and hitfloor~=nil then
3032
                boom()
3033
        end
3034
        if k == "v" and attack == false then
3035
                shooty()
3036
        end
3037
       if k == "l" and attack == false then
3038
	if Serious == true then
3039
		punchd()
3040
	end
3041
        end
3042
        if k == ";" and attack == false then
3043
                superpunch()
3044
        end
3045
end)
3046
mouse.KeyDown:connect(function(key)
3047
if key=="8" then	
3048
	Serious()
3049
	end
3050
	end)
3051
Health = math.huge  --------- Serious mode aura.
3052
BaseHealth = math.huge
3053
3054
3055
3056
3057
InForm = false
3058
3059
Player = game.Players.LocalPlayer
3060
Char = Player.Character
3061
Torso = Char.Torso
3062
3063
function Serious()
3064
	for X = 1, 1 do wait()
3065
		asd1 = Instance.new("Sound",char)
3066
asd1.SoundId = "http://www.roblox.com/asset/?id = 879696134"
3067
asd1.Volume = 2
3068
asd1.Looped = true
3069
asd1:Play()
3070
	chatfunc("...")
3071
	wait(1.6)
3072
	chatfunc("...You..")
3073
    wait(1.6)	
3074
	chatfunc("...")
3075
	wait(1.6)
3076
	chatfunc("You're stronger than I thought..")
3077
	wait(5)
3078
	for X = 1, 1 do wait()
3079
		local Effect = Instance.new("Part")
3080
	Effect.Name = "Effect"
3081
	Effect.Parent = Torso
3082
	Effect.CFrame = Torso.CFrame
3083
	Effect.BrickColor = BrickColor.new("Neon orange")
3084
	Effect.Shape = "Ball"
3085
	Effect.Size = Vector3.new(1, 1, 1)
3086
	Effect.Anchored = true
3087
	Effect.Material = "Neon"
3088
	Effect.CanCollide = false
3089
		Effect.CFrame = Torso.CFrame
3090
		Effect.Size = Effect.Size + Vector3.new(0.5)
3091
		Effect.Transparency = Effect.Transparency + 0.04
3092
	end
3093
	end
3094
3095
repeat
3096
Torso:FindFirstChild("Effect"):Remove()
3097
until Torso:FindFirstChild("Effect") == nil
3098
3099
	
3100
local Color1 = Color3.new(255, 255, 0)
3101
local Color2 = Color3.new(255, 255, 0)	
3102
3103
	
3104
local Aura = Instance.new('ParticleEmitter')
3105
Aura.Name = "Aura"
3106
Aura.Texture = "rbxassetid://347913776"
3107
Aura.Parent = Torso
3108
Aura.LightEmission = 0.6
3109
Aura.Transparency = NumberSequence.new(0.5)
3110
Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
3111
Aura.Size = NumberSequence.new(7,4,1)
3112
Aura.LockedToPart = true
3113
Aura.Lifetime = NumberRange.new(1)
3114
Aura.Rate = 1
3115
Aura.Speed = NumberRange.new(1)
3116
Aura.EmissionDirection = "Top"
3117
MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
3118
punch2()
3119
chatfunc("TIME TO GET SERIOUS!")
3120
Instance.new("ForceField",char).Visible = false
3121-
hum.Name = "AgentVK"
3121+
hum.Name = "Magermash"
3122
local Aura2 = Instance.new('ParticleEmitter')
3123
Aura2.Name = "Aura"
3124
Aura2.Texture = "rbxassetid://347913776"
3125
Aura2.Parent = Torso
3126
Aura2.LightEmission = 0.6
3127
Aura2.Transparency = NumberSequence.new(0.7)
3128
Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
3129
Aura2.Size = NumberSequence.new(10,6,1)
3130
Aura2.LockedToPart = true
3131
Aura2.Lifetime = NumberRange.new(1)
3132
Aura2.Rate = 1
3133
Aura2.Speed = NumberRange.new(1)
3134
Aura2.EmissionDirection = "Top"
3135
local Aura3 = Instance.new('ParticleEmitter')
3136
Aura3.Name = "Aura"
3137
Aura3.Texture = "rbxassetid://262008492"
3138
Aura3.Parent = Torso
3139
Aura3.LightEmission = 1
3140
Aura3.Transparency = NumberSequence.new(0.7)
3141
Aura3.Color = ColorSequence.new(BrickColor.new("White").Color)
3142
Aura3.Size = NumberSequence.new(0.6)
3143
Aura3.LockedToPart = false
3144
Aura3.Lifetime = NumberRange.new(1)
3145
Aura3.Rate = 40
3146
Aura3.Speed = NumberRange.new(2)
3147
Aura3.Rotation = NumberRange.new(3,-3)
3148
Aura3.EmissionDirection = "Top"
3149
3150
3151
InForm = true	
3152
	
3153
Char.Humanoid.MaxHealth = Health
3154
wait(0.3)	
3155
Char.Humanoid.Health = Health
3156
3157
	
3158
end
3159
3160
function Base()
3161
	InForm = false
3162
	local Effect = Instance.new("Part")
3163
	Effect.Name = "Effect"
3164
	Effect.Parent = Torso
3165
	Effect.CFrame = Torso.CFrame
3166
	Effect.BrickColor = BrickColor.new("White")
3167
	Effect.Shape = "Ball"
3168
	Effect.Size = Vector3.new(8, 8, 8)
3169
	Effect.Anchored = true
3170
	Effect.Material = "Neon"
3171
	Effect.CanCollide = false
3172
	for loop = 1, 25 do wait()
3173
		Effect.CFrame = Torso.CFrame
3174
		Effect.Size = Effect.Size + Vector3.new(-0.5)
3175
		Effect.Transparency = Effect.Transparency + 0.04
3176
	end
3177
repeat
3178
Torso:FindFirstChild("Effect"):Remove()
3179
until Torso:FindFirstChild("Effect") == nil
3180
3181
for i, v in pairs(Torso:GetChildren()) do
3182
	if v:IsA('ParticleEmitter') then
3183
		v:Remove()
3184
		asd1:Destroy()
3185
		killbrick:Destroy()
3186
	end
3187
end
3188
char.Humanoid.MaxHealth = BaseHealth
3189
wait(0.3)	
3190
char.Humanoid.Health = BaseHealth	
3191
3192
end
3193
3194
mouse.KeyDown:connect(function(key)
3195
if key=="9" then	
3196
	Base()
3197
	end
3198
	end)
3199
3200
Player.Chatted:connect(function(Message)
3201
	if Message == "Time to get serious." and InForm == false then
3202
		wait(0.10)
3203
		Serious()
3204
	end
3205
	if Message == "off" or Message == "Nice fight." and InForm == true then
3206
		Base()
3207
	end
3208
end)
3209
Humanoid.Animator.Parent = nil
3210
idleanim=.4
3211
while true do
3212
swait()
3213
  sine = sine + change
3214
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
3215
local velderp=RootPart.Velocity.y
3216
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
3217
if equipped==true or equipped==false then
3218
if attack==false then
3219
idle=idle+1
3220
else
3221
idle=0
3222
end
3223
if idle>=500 then
3224
if attack==false then
3225
--Sheath()
3226
end
3227
end
3228
if RootPart.Velocity.y > 1 and hitfloor==nil then 
3229
Anim="Jump"
3230
if attack==false then
3231
Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3)
3232
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
3233
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
3234
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.5,0,0.5)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3)
3235
RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
3236
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.5,0,-0.5),.3)
3237
LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
3238
RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2)
3239
LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2)
3240
end
3241
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
3242
Anim="Fall"
3243
if attack==false then
3244
Neck.C0=clerp(Neck.C0,necko*euler(0.4,0,0),.3)
3245
Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
3246
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
3247
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.3,0,-0.2),.3)
3248
LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
3249
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.3,0,0.2)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3)
3250
RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
3251
RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2)
3252
LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2)
3253
end
3254
elseif torvel<1 and hitfloor~=nil then
3255
Anim="Idle"
3256
if jumped == false then
3257
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3)
3258
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3)
3259
end
3260
if attack==false then
3261
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
3262
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.3)
3263
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(5 + 2.5 * math.cos(sine / 25))),.3)
3264
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-5 - 2.5 * math.cos(sine / 25))),.3)
3265
end
3266
elseif torvel>2 and torvel<22 and hitfloor~=nil then
3267
Anim="Walk"
3268
if jumped == false then
3269
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3)
3270
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3)
3271
end
3272
if attack==false then
3273
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 - 0.05 * math.cos(sine / 4))*angles(math.rad(15),math.rad(0),math.rad(0)),.3)
3274
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
3275
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 25 * math.cos(sine / 8)),math.rad(0),math.rad(10 + 1.25 * math.cos(sine / 16))),.3)
3276
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 25 * math.cos(sine / 8)),math.rad(0),math.rad(-10 - 1.25 * math.cos(sine / 16))),.3)
3277
end
3278
elseif torvel>=22 and hitfloor~=nil then
3279
Anim="Run"
3280
if jumped == false then
3281
RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3)
3282
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3)
3283
end
3284
if attack==false then
3285
	          RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3)
3286
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
3287
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(-60),math.rad(25)),.3)
3288
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3)
3289
end
3290
end
3291
end
3292
end